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Animacy Status Tags

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 Animacy status tags (i.e. values of the attribute animacy for markable elements)

Values Description
human refers to one or more humans; this includes imaginary entities that are presented as human, e.g. gods, elves, ghosts
org collectivities of humans when displaying some degree of group identity
animal non-human animates, including viruses and bacteria
mac intelligent machines, such as computers or robots
veh vehicles
place nominals that ‘refer to a place as a place’, e.g. at my house
time expressions referring to periods of time
concrete ‘prototypical’ concrete objects or substances, e.g. body parts; excluded are things like air, voice, wind and other intangibles 
nonconc the default category; used for events, and anything else that is not prototypically concrete but clearly inanimate
oanim coder unsure of animacy status
mix_an mixed animacy status
anim_uncoded animacy status uncoded