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Manipulating facial motion       Facial animation in COMIC       SLOT      

Facial animation in COMIC

In producing the interface agent for COMIC, we focused on several core conversational expressions. These expressions are: Agree, Disagree, Pleased/Happy, Confused, and Thinking. For the T30 Demonstrator System (autumn 2004), the weighted combination of the blend-shapes (here, compound expressions and a few action units) is driven using key-frames, with the weights being semi-automatically extracted from Motion Capture data. Below are the 5 core expressions that the Avatar produces for the T30 System. Each expressions has several variants ("repetitions").

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Last updated 28 October 2004. Please contact Mary Ellen Foster with any comments, complaints, or reports of broken links.