TY - CONF T1 - The GRUMPS Architecture: Run-time Evolution in a Large Scale Distributed System T2 - Proceedings of the Workshop on Engineering Complex Object-Oriented Solutions for Evolution (ECOOSE), held as part of OOPSLA 2001. Y1 - 2001 A1 - Evans, Huw A1 - Peter Dickman A1 - Malcolm Atkinson AB - This paper describes the first version of the distributed programming architecture for the Grumps1 project. The architecture consists of objects that communicate in terms of both asynchronous and synchronous events. A novel three-level extensible naming scheme is discussed that allows Grumps developers to deploy systems that can refer to entities not identified at the time when the Grumps system and application-level code were implemented. Examples detailing how the topology of a Grumps system may be changed at run-time and how new object implementations may be distributed during system execution are given. The separation of policy from mechanism is shown to be a major part of how system evolution is supported and this is made even more flexible when expressed through the use of Java interfaces for crucial core concepts. JF - Proceedings of the Workshop on Engineering Complex Object-Oriented Solutions for Evolution (ECOOSE), held as part of OOPSLA 2001. ER -