Measuring success in the Map Task. To evaluate communicative success in dialogue an independent method is required to assess task performance. Scores on tests of linguistic attributes can then be compared with how well the participants completed the task. The route produced on the Follower's map provides a useful, non-linguistic indicator of dialogue performance: successful communication strategies ought to result in an accurate replication of the Giver's route on the Follower's map. However, developing an appropriate, non-subjective rating of Follower maps is not as straight-forward as might at first appear. We offer, here, a method of scoring Follower maps. Incorrect Entity Score The Incorrect Entity -- or IE -- score focuses on feature negotiation rather than absolute accuracy. It is based on the number of features which fail to be negotiated correctly: the higher the score, the more inaccurate the map. Features are viewed as route `pivots', the primary elements around which the route is constructed. Since dialogue participants are told "to avoid obstacles" then failing to navigate around one of the landmarks is clearly an error, and the dialogue is consequently penalised. Marks for errors vary along two independent dimensions: the sharedness of the feature and the grossness of the mistake. Sharedness Features can be Shared (S), or Unshared, with unshared features appearing on either the Giver's (UG) or the Follower's map (UF). The IE scoring system is weighted so that more penalties are incurred if an S feature is incorrectly navigated than if a UF feature is incorrect: it should be easier to negotiate a feature that both participants know about. Similarly, more points are incurred if a UF feature is incorrect than if a UG feature is incorrect: it is easier to work out where the route goes when you have the missing feature (you have the feature if not the route) than when trying to draw round a feature which you don't have, as you have direct knowledge of neither feature nor route. Size of Error The size of the IE score depends on how badly the Follower negotiates the landmark, or feature. Failure to make any sort of attempt to avoid a feature receives a maximum penalty. Attempts at avoiding the obstacle which are nevertheless classified as incorrect are subdivided into `Bad' and `Good' misses. Bad Miss: Features are scored as incorrect if the route drawn goes through the landmark (feature) or if the route is taken to the wrong side of the feature. (The feature label is not considered a part of the landmark, so it is allowable for the route to go through writing.) Good Miss: Features are scored as `Good' misses if the drawn route clips the edge of the feature it is meant to go around, or if the route is taken too widely, where too widely is defined as more than half the height or width of an average landmark. The following table depicts the weighted IE scores for features of different information sharedness which are replicated on the Follower's map with varying levels of inaccuracy. Sharedness No Attempt Attempt Good Miss Bad Miss SHared 3 2 2 UFollower 2 1 1 UGiver 1 .5 1