apply,torque
apply
set
(6.14e-01)
get
(1.72e-01)
is
(1.40e-01)
%UNK%
(7.15e-03)
m
(4.53e-03)
torque
(4.28e-03)
touch
(3.15e-03)
update
(1.59e-03)
awake
(1.55e-03)
type
(1.33e-03)
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
is
awake
(
)
==
false
)
{
set
awake
(
true
)
;
}
m
torque
+=
torque
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
is
awake
(
)
==
false
)
{
set
awake
(
true
)
;
}
m
torque
+=
torque
;
}
<SENTENCE_END/>
torque
torque
(9.42e-01)
%END%
(8.94e-03)
m
(1.43e-03)
%UNK%
(4.97e-04)
down
(2.90e-04)
is
(2.46e-04)
type
(1.37e-04)
awake
(1.02e-04)
set
(9.72e-05)
dynamic
(8.40e-05)
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
is
awake
(
)
==
false
)
{
set
awake
(
true
)
;
}
m
torque
+=
torque
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
is
awake
(
)
==
false
)
{
set
awake
(
true
)
;
}
m
torque
+=
torque
;
}
<SENTENCE_END/>
%END%
torque
(2.23e-01)
%END%
(1.09e-01)
awake
(9.47e-04)
type
(5.18e-04)
m
(4.48e-04)
down
(3.70e-04)
set
(3.01e-04)
is
(2.81e-04)
dynamic
(2.49e-04)
%UNK%
(2.12e-04)
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
is
awake
(
)
==
false
)
{
set
awake
(
true
)
;
}
m
torque
+=
torque
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
is
awake
(
)
==
false
)
{
set
awake
(
true
)
;
}
m
torque
+=
torque
;
}
<SENTENCE_END/>
apply,linear,impulse
apply
%UNK%
(2.91e-01)
get
(2.30e-01)
set
(3.66e-02)
solve
(3.28e-02)
is
(2.64e-02)
distance
(2.17e-02)
%END%
(1.88e-02)
update
(1.79e-02)
angular
(1.46e-02)
velocity
(1.37e-02)
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
!
is
awake
(
)
)
{
if
(
wake
)
{
set
awake
(
true
)
;
}
else
{
return
;
}
}
m
linear
velocity
.
x
+=
impulse
.
x
*
m
inv
mass
;
m
linear
velocity
.
y
+=
impulse
.
y
*
m
inv
mass
;
m
angular
velocity
+=
m
inv
i
*
(
(
point
.
x
-
m
sweep
.
c
.
x
)
*
impulse
.
y
-
(
point
.
y
-
m
sweep
.
c
.
y
)
*
impulse
.
x
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
!
is
awake
(
)
)
{
if
(
wake
)
{
set
awake
(
true
)
;
}
else
{
return
;
}
}
m
linear
velocity
.
x
+=
impulse
.
x
*
m
inv
mass
;
m
linear
velocity
.
y
+=
impulse
.
y
*
m
inv
mass
;
m
angular
velocity
+=
m
inv
i
*
(
(
point
.
x
-
m
sweep
.
c
.
x
)
*
impulse
.
y
-
(
point
.
y
-
m
sweep
.
c
.
y
)
*
impulse
.
x
)
;
}
<SENTENCE_END/>
linear
%END%
(6.41e-01)
%UNK%
(5.11e-02)
linear
(4.44e-02)
velocity
(1.90e-02)
wake
(1.63e-02)
inv
(1.37e-02)
awake
(1.15e-02)
return
(8.27e-03)
angular
(6.79e-03)
m
(5.22e-03)
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
!
is
awake
(
)
)
{
if
(
wake
)
{
set
awake
(
true
)
;
}
else
{
return
;
}
}
m
linear
velocity
.
x
+=
impulse
.
x
*
m
inv
mass
;
m
linear
velocity
.
y
+=
impulse
.
y
*
m
inv
mass
;
m
angular
velocity
+=
m
inv
i
*
(
(
point
.
x
-
m
sweep
.
c
.
x
)
*
impulse
.
y
-
(
point
.
y
-
m
sweep
.
c
.
y
)
*
impulse
.
x
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
!
is
awake
(
)
)
{
if
(
wake
)
{
set
awake
(
true
)
;
}
else
{
return
;
}
}
m
linear
velocity
.
x
+=
impulse
.
x
*
m
inv
mass
;
m
linear
velocity
.
y
+=
impulse
.
y
*
m
inv
mass
;
m
angular
velocity
+=
m
inv
i
*
(
(
point
.
x
-
m
sweep
.
c
.
x
)
*
impulse
.
y
-
(
point
.
y
-
m
sweep
.
c
.
y
)
*
impulse
.
x
)
;
}
<SENTENCE_END/>
impulse
%END%
(8.56e-01)
velocity
(2.13e-02)
%UNK%
(1.36e-02)
mass
(5.51e-03)
impulse
(4.08e-03)
awake
(3.51e-03)
linear
(2.98e-03)
x
(2.47e-03)
y
(2.35e-03)
m
(1.82e-03)
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
!
is
awake
(
)
)
{
if
(
wake
)
{
set
awake
(
true
)
;
}
else
{
return
;
}
}
m
linear
velocity
.
x
+=
impulse
.
x
*
m
inv
mass
;
m
linear
velocity
.
y
+=
impulse
.
y
*
m
inv
mass
;
m
angular
velocity
+=
m
inv
i
*
(
(
point
.
x
-
m
sweep
.
c
.
x
)
*
impulse
.
y
-
(
point
.
y
-
m
sweep
.
c
.
y
)
*
impulse
.
x
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
!
is
awake
(
)
)
{
if
(
wake
)
{
set
awake
(
true
)
;
}
else
{
return
;
}
}
m
linear
velocity
.
x
+=
impulse
.
x
*
m
inv
mass
;
m
linear
velocity
.
y
+=
impulse
.
y
*
m
inv
mass
;
m
angular
velocity
+=
m
inv
i
*
(
(
point
.
x
-
m
sweep
.
c
.
x
)
*
impulse
.
y
-
(
point
.
y
-
m
sweep
.
c
.
y
)
*
impulse
.
x
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.05e-01)
velocity
(9.77e-03)
%UNK%
(7.16e-03)
impulse
(2.88e-03)
awake
(2.72e-03)
m
(2.40e-03)
x
(2.09e-03)
mass
(2.03e-03)
linear
(2.01e-03)
y
(1.93e-03)
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
!
is
awake
(
)
)
{
if
(
wake
)
{
set
awake
(
true
)
;
}
else
{
return
;
}
}
m
linear
velocity
.
x
+=
impulse
.
x
*
m
inv
mass
;
m
linear
velocity
.
y
+=
impulse
.
y
*
m
inv
mass
;
m
angular
velocity
+=
m
inv
i
*
(
(
point
.
x
-
m
sweep
.
c
.
x
)
*
impulse
.
y
-
(
point
.
y
-
m
sweep
.
c
.
y
)
*
impulse
.
x
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
!
is
awake
(
)
)
{
if
(
wake
)
{
set
awake
(
true
)
;
}
else
{
return
;
}
}
m
linear
velocity
.
x
+=
impulse
.
x
*
m
inv
mass
;
m
linear
velocity
.
y
+=
impulse
.
y
*
m
inv
mass
;
m
angular
velocity
+=
m
inv
i
*
(
(
point
.
x
-
m
sweep
.
c
.
x
)
*
impulse
.
y
-
(
point
.
y
-
m
sweep
.
c
.
y
)
*
impulse
.
x
)
;
}
<SENTENCE_END/>
apply,angular,impulse
apply
get
(6.70e-01)
is
(1.01e-01)
set
(9.15e-02)
%UNK%
(3.03e-02)
angular
(1.22e-02)
m
(8.79e-03)
report
(5.68e-03)
velocity
(4.50e-03)
update
(4.22e-03)
solve
(3.61e-03)
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
is
awake
(
)
==
false
)
{
set
awake
(
true
)
;
}
m
angular
velocity
+=
m
inv
i
*
impulse
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
is
awake
(
)
==
false
)
{
set
awake
(
true
)
;
}
m
angular
velocity
+=
m
inv
i
*
impulse
;
}
<SENTENCE_END/>
angular
angular
(7.21e-01)
velocity
(1.69e-01)
%END%
(7.59e-02)
%UNK%
(5.34e-03)
is
(2.53e-03)
get
(1.54e-03)
type
(1.10e-03)
awake
(9.18e-04)
dynamic
(7.61e-04)
down
(6.02e-04)
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
is
awake
(
)
==
false
)
{
set
awake
(
true
)
;
}
m
angular
velocity
+=
m
inv
i
*
impulse
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
is
awake
(
)
==
false
)
{
set
awake
(
true
)
;
}
m
angular
velocity
+=
m
inv
i
*
impulse
;
}
<SENTENCE_END/>
impulse
velocity
(5.65e-01)
%END%
(3.06e-01)
angular
(3.25e-03)
awake
(3.12e-03)
impulse
(3.03e-03)
type
(1.60e-03)
i
(1.18e-03)
m
(1.14e-03)
set
(9.61e-04)
%UNK%
(8.39e-04)
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
is
awake
(
)
==
false
)
{
set
awake
(
true
)
;
}
m
angular
velocity
+=
m
inv
i
*
impulse
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
is
awake
(
)
==
false
)
{
set
awake
(
true
)
;
}
m
angular
velocity
+=
m
inv
i
*
impulse
;
}
<SENTENCE_END/>
%END%
%END%
(8.97e-01)
velocity
(2.33e-02)
impulse
(2.20e-03)
m
(1.84e-03)
awake
(1.79e-03)
type
(8.38e-04)
%UNK%
(7.99e-04)
down
(7.38e-04)
is
(5.68e-04)
and
(5.63e-04)
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
is
awake
(
)
==
false
)
{
set
awake
(
true
)
;
}
m
angular
velocity
+=
m
inv
i
*
impulse
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
if
(
is
awake
(
)
==
false
)
{
set
awake
(
true
)
;
}
m
angular
velocity
+=
m
inv
i
*
impulse
;
}
<SENTENCE_END/>
get,mass
get
get
(9.63e-01)
is
(3.01e-02)
m
(1.20e-03)
return
(1.04e-03)
iterator
(9.82e-04)
mass
(6.08e-04)
needs
(2.19e-04)
as
(1.33e-04)
should
(1.16e-04)
%UNK%
(1.15e-04)
<SENTENCE_START>
{
return
m
mass
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
mass
;
}
<SENTENCE_END/>
mass
mass
(6.88e-01)
%UNK%
(1.43e-01)
m
(1.39e-01)
get
(3.13e-03)
angular
(1.76e-03)
impulse
(1.31e-03)
on
(9.86e-04)
is
(9.27e-04)
cluster
(7.79e-04)
%END%
(7.19e-04)
<SENTENCE_START>
{
return
m
mass
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
mass
;
}
<SENTENCE_END/>
%END%
mass
(6.47e-01)
%END%
(2.79e-01)
%UNK%
(1.21e-02)
m
(2.04e-03)
value
(2.04e-03)
2
(1.74e-03)
count
(1.72e-03)
buffer
(1.68e-03)
data
(1.29e-03)
only
(1.12e-03)
<SENTENCE_START>
{
return
m
mass
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
mass
;
}
<SENTENCE_END/>
get,inertia
get
get
(3.60e-01)
solve
(3.21e-01)
statistics
(7.90e-02)
%END%
(5.44e-02)
m
(3.26e-02)
%UNK%
(1.47e-02)
mul
(1.40e-02)
report
(1.17e-02)
add
(7.80e-03)
evaluate
(5.83e-03)
<SENTENCE_START>
{
return
m
i
+
m
mass
*
(
m
sweep
.
local
center
.
x
*
m
sweep
.
local
center
.
x
+
m
sweep
.
local
center
.
y
*
m
sweep
.
local
center
.
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
i
+
m
mass
*
(
m
sweep
.
local
center
.
x
*
m
sweep
.
local
center
.
x
+
m
sweep
.
local
center
.
y
*
m
sweep
.
local
center
.
y
)
;
}
<SENTENCE_END/>
inertia
%END%
(7.87e-01)
y
(4.20e-02)
solve
(1.46e-02)
x
(1.27e-02)
bounds
(9.16e-03)
local
(7.97e-03)
mass
(7.27e-03)
sweep
(5.80e-03)
out
(4.66e-03)
%UNK%
(4.62e-03)
<SENTENCE_START>
{
return
m
i
+
m
mass
*
(
m
sweep
.
local
center
.
x
*
m
sweep
.
local
center
.
x
+
m
sweep
.
local
center
.
y
*
m
sweep
.
local
center
.
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
i
+
m
mass
*
(
m
sweep
.
local
center
.
x
*
m
sweep
.
local
center
.
x
+
m
sweep
.
local
center
.
y
*
m
sweep
.
local
center
.
y
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.43e-01)
local
(1.14e-02)
solve
(9.02e-03)
bounds
(7.71e-03)
y
(6.75e-03)
%UNK%
(5.30e-03)
out
(4.98e-03)
center
(4.52e-03)
statistics
(3.81e-03)
x
(3.69e-03)
<SENTENCE_START>
{
return
m
i
+
m
mass
*
(
m
sweep
.
local
center
.
x
*
m
sweep
.
local
center
.
x
+
m
sweep
.
local
center
.
y
*
m
sweep
.
local
center
.
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
i
+
m
mass
*
(
m
sweep
.
local
center
.
x
*
m
sweep
.
local
center
.
x
+
m
sweep
.
local
center
.
y
*
m
sweep
.
local
center
.
y
)
;
}
<SENTENCE_END/>
get,mass,data
get
solve
(3.12e-01)
get
(1.40e-01)
%END%
(1.18e-01)
set
(9.20e-02)
statistics
(6.80e-02)
%UNK%
(3.24e-02)
report
(3.18e-02)
m
(2.10e-02)
center
(1.13e-02)
add
(1.11e-02)
<SENTENCE_START>
{
data
.
mass
=
m
mass
;
data
.
i
=
m
i
+
m
mass
*
(
m
sweep
.
local
center
.
x
*
m
sweep
.
local
center
.
x
+
m
sweep
.
local
center
.
y
*
m
sweep
.
local
center
.
y
)
;
data
.
center
.
x
=
m
sweep
.
local
center
.
x
;
data
.
center
.
y
=
m
sweep
.
local
center
.
y
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
data
.
mass
=
m
mass
;
data
.
i
=
m
i
+
m
mass
*
(
m
sweep
.
local
center
.
x
*
m
sweep
.
local
center
.
x
+
m
sweep
.
local
center
.
y
*
m
sweep
.
local
center
.
y
)
;
data
.
center
.
x
=
m
sweep
.
local
center
.
x
;
data
.
center
.
y
=
m
sweep
.
local
center
.
y
;
}
<SENTENCE_END/>
mass
%END%
(5.08e-01)
mass
(8.75e-02)
y
(5.09e-02)
center
(3.31e-02)
x
(2.80e-02)
solve
(2.05e-02)
bounds
(1.94e-02)
sweep
(1.28e-02)
%UNK%
(1.02e-02)
local
(9.78e-03)
<SENTENCE_START>
{
data
.
mass
=
m
mass
;
data
.
i
=
m
i
+
m
mass
*
(
m
sweep
.
local
center
.
x
*
m
sweep
.
local
center
.
x
+
m
sweep
.
local
center
.
y
*
m
sweep
.
local
center
.
y
)
;
data
.
center
.
x
=
m
sweep
.
local
center
.
x
;
data
.
center
.
y
=
m
sweep
.
local
center
.
y
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
data
.
mass
=
m
mass
;
data
.
i
=
m
i
+
m
mass
*
(
m
sweep
.
local
center
.
x
*
m
sweep
.
local
center
.
x
+
m
sweep
.
local
center
.
y
*
m
sweep
.
local
center
.
y
)
;
data
.
center
.
x
=
m
sweep
.
local
center
.
x
;
data
.
center
.
y
=
m
sweep
.
local
center
.
y
;
}
<SENTENCE_END/>
data
%END%
(6.70e-01)
mass
(5.21e-02)
center
(2.25e-02)
solve
(1.50e-02)
bounds
(1.45e-02)
y
(1.40e-02)
local
(1.22e-02)
%UNK%
(1.00e-02)
statistics
(9.76e-03)
get
(8.48e-03)
<SENTENCE_START>
{
data
.
mass
=
m
mass
;
data
.
i
=
m
i
+
m
mass
*
(
m
sweep
.
local
center
.
x
*
m
sweep
.
local
center
.
x
+
m
sweep
.
local
center
.
y
*
m
sweep
.
local
center
.
y
)
;
data
.
center
.
x
=
m
sweep
.
local
center
.
x
;
data
.
center
.
y
=
m
sweep
.
local
center
.
y
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
data
.
mass
=
m
mass
;
data
.
i
=
m
i
+
m
mass
*
(
m
sweep
.
local
center
.
x
*
m
sweep
.
local
center
.
x
+
m
sweep
.
local
center
.
y
*
m
sweep
.
local
center
.
y
)
;
data
.
center
.
x
=
m
sweep
.
local
center
.
x
;
data
.
center
.
y
=
m
sweep
.
local
center
.
y
;
}
<SENTENCE_END/>
%END%
%END%
(8.15e-01)
center
(1.22e-02)
bounds
(9.98e-03)
local
(8.75e-03)
solve
(8.74e-03)
%UNK%
(8.55e-03)
mass
(7.71e-03)
statistics
(7.42e-03)
renderable
(6.18e-03)
out
(5.67e-03)
<SENTENCE_START>
{
data
.
mass
=
m
mass
;
data
.
i
=
m
i
+
m
mass
*
(
m
sweep
.
local
center
.
x
*
m
sweep
.
local
center
.
x
+
m
sweep
.
local
center
.
y
*
m
sweep
.
local
center
.
y
)
;
data
.
center
.
x
=
m
sweep
.
local
center
.
x
;
data
.
center
.
y
=
m
sweep
.
local
center
.
y
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
data
.
mass
=
m
mass
;
data
.
i
=
m
i
+
m
mass
*
(
m
sweep
.
local
center
.
x
*
m
sweep
.
local
center
.
x
+
m
sweep
.
local
center
.
y
*
m
sweep
.
local
center
.
y
)
;
data
.
center
.
x
=
m
sweep
.
local
center
.
x
;
data
.
center
.
y
=
m
sweep
.
local
center
.
y
;
}
<SENTENCE_END/>
set,mass,data
set
set
(3.95e-01)
get
(1.48e-01)
%UNK%
(1.11e-01)
solve
(1.91e-02)
update
(1.53e-02)
add
(1.49e-02)
%END%
(1.35e-02)
render
(8.69e-03)
report
(8.47e-03)
init
(8.30e-03)
<SENTENCE_START>
{
assert
(
m
world
.
is
locked
(
)
==
false
)
;
if
(
m
world
.
is
locked
(
)
==
true
)
{
return
;
}
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
m
inv
mass
=
0.0f
;
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
m
mass
=
mass
data
.
mass
;
if
(
m
mass
<=
0.0f
)
{
m
mass
=
1f
;
}
m
inv
mass
=
1.0f
/
m
mass
;
if
(
mass
data
.
i
>
0.0f
&&
(
m
flags
&
e
fixed
rotation
flag
)
==
0
)
{
m
i
=
mass
data
.
i
-
m
mass
*
vec
2
.
dot
(
mass
data
.
center
,
mass
data
.
center
)
;
assert
(
m
i
>
0.0f
)
;
m
inv
i
=
1.0f
/
m
i
;
}
final
vec
2
old
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
old
center
.
set
(
m
sweep
.
c
)
;
m
sweep
.
local
center
.
set
(
mass
data
.
center
)
;
transform
.
mul
to
out
unsafe
(
m
xf
,
m
sweep
.
local
center
,
m
sweep
.
c
0
)
;
m
sweep
.
c
.
set
(
m
sweep
.
c
0
)
;
final
vec
2
temp
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
temp
.
set
(
m
sweep
.
c
)
.
sub
local
(
old
center
)
;
vec
2
.
cross
to
out
(
m
angular
velocity
,
temp
,
temp
)
;
m
linear
velocity
.
add
local
(
temp
)
;
m
world
.
get
pool
(
)
.
push
vec
2
(
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
m
world
.
is
locked
(
)
==
false
)
;
if
(
m
world
.
is
locked
(
)
==
true
)
{
return
;
}
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
m
inv
mass
=
0.0f
;
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
m
mass
=
mass
data
.
mass
;
if
(
m
mass
<=
0.0f
)
{
m
mass
=
1f
;
}
m
inv
mass
=
1.0f
/
m
mass
;
if
(
mass
data
.
i
>
0.0f
&&
(
m
flags
&
e
fixed
rotation
flag
)
==
0
)
{
m
i
=
mass
data
.
i
-
m
mass
*
vec
2
.
dot
(
mass
data
.
center
,
mass
data
.
center
)
;
assert
(
m
i
>
0.0f
)
;
m
inv
i
=
1.0f
/
m
i
;
}
final
vec
2
old
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
old
center
.
set
(
m
sweep
.
c
)
;
m
sweep
.
local
center
.
set
(
mass
data
.
center
)
;
transform
.
mul
to
out
unsafe
(
m
xf
,
m
sweep
.
local
center
,
m
sweep
.
c
0
)
;
m
sweep
.
c
.
set
(
m
sweep
.
c
0
)
;
final
vec
2
temp
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
temp
.
set
(
m
sweep
.
c
)
.
sub
local
(
old
center
)
;
vec
2
.
cross
to
out
(
m
angular
velocity
,
temp
,
temp
)
;
m
linear
velocity
.
add
local
(
temp
)
;
m
world
.
get
pool
(
)
.
push
vec
2
(
2
)
;
}
<SENTENCE_END/>
mass
%END%
(5.17e-01)
%UNK%
(8.58e-02)
get
(2.43e-02)
set
(1.67e-02)
m
(1.47e-02)
center
(1.40e-02)
solve
(1.13e-02)
mass
(1.11e-02)
inv
(1.06e-02)
sweep
(5.92e-03)
<SENTENCE_START>
{
assert
(
m
world
.
is
locked
(
)
==
false
)
;
if
(
m
world
.
is
locked
(
)
==
true
)
{
return
;
}
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
m
inv
mass
=
0.0f
;
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
m
mass
=
mass
data
.
mass
;
if
(
m
mass
<=
0.0f
)
{
m
mass
=
1f
;
}
m
inv
mass
=
1.0f
/
m
mass
;
if
(
mass
data
.
i
>
0.0f
&&
(
m
flags
&
e
fixed
rotation
flag
)
==
0
)
{
m
i
=
mass
data
.
i
-
m
mass
*
vec
2
.
dot
(
mass
data
.
center
,
mass
data
.
center
)
;
assert
(
m
i
>
0.0f
)
;
m
inv
i
=
1.0f
/
m
i
;
}
final
vec
2
old
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
old
center
.
set
(
m
sweep
.
c
)
;
m
sweep
.
local
center
.
set
(
mass
data
.
center
)
;
transform
.
mul
to
out
unsafe
(
m
xf
,
m
sweep
.
local
center
,
m
sweep
.
c
0
)
;
m
sweep
.
c
.
set
(
m
sweep
.
c
0
)
;
final
vec
2
temp
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
temp
.
set
(
m
sweep
.
c
)
.
sub
local
(
old
center
)
;
vec
2
.
cross
to
out
(
m
angular
velocity
,
temp
,
temp
)
;
m
linear
velocity
.
add
local
(
temp
)
;
m
world
.
get
pool
(
)
.
push
vec
2
(
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
m
world
.
is
locked
(
)
==
false
)
;
if
(
m
world
.
is
locked
(
)
==
true
)
{
return
;
}
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
m
inv
mass
=
0.0f
;
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
m
mass
=
mass
data
.
mass
;
if
(
m
mass
<=
0.0f
)
{
m
mass
=
1f
;
}
m
inv
mass
=
1.0f
/
m
mass
;
if
(
mass
data
.
i
>
0.0f
&&
(
m
flags
&
e
fixed
rotation
flag
)
==
0
)
{
m
i
=
mass
data
.
i
-
m
mass
*
vec
2
.
dot
(
mass
data
.
center
,
mass
data
.
center
)
;
assert
(
m
i
>
0.0f
)
;
m
inv
i
=
1.0f
/
m
i
;
}
final
vec
2
old
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
old
center
.
set
(
m
sweep
.
c
)
;
m
sweep
.
local
center
.
set
(
mass
data
.
center
)
;
transform
.
mul
to
out
unsafe
(
m
xf
,
m
sweep
.
local
center
,
m
sweep
.
c
0
)
;
m
sweep
.
c
.
set
(
m
sweep
.
c
0
)
;
final
vec
2
temp
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
temp
.
set
(
m
sweep
.
c
)
.
sub
local
(
old
center
)
;
vec
2
.
cross
to
out
(
m
angular
velocity
,
temp
,
temp
)
;
m
linear
velocity
.
add
local
(
temp
)
;
m
world
.
get
pool
(
)
.
push
vec
2
(
2
)
;
}
<SENTENCE_END/>
data
%END%
(6.97e-01)
%UNK%
(5.10e-02)
get
(1.20e-02)
mass
(9.39e-03)
set
(7.41e-03)
m
(7.36e-03)
solve
(5.69e-03)
to
(4.34e-03)
center
(4.25e-03)
2
(3.90e-03)
<SENTENCE_START>
{
assert
(
m
world
.
is
locked
(
)
==
false
)
;
if
(
m
world
.
is
locked
(
)
==
true
)
{
return
;
}
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
m
inv
mass
=
0.0f
;
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
m
mass
=
mass
data
.
mass
;
if
(
m
mass
<=
0.0f
)
{
m
mass
=
1f
;
}
m
inv
mass
=
1.0f
/
m
mass
;
if
(
mass
data
.
i
>
0.0f
&&
(
m
flags
&
e
fixed
rotation
flag
)
==
0
)
{
m
i
=
mass
data
.
i
-
m
mass
*
vec
2
.
dot
(
mass
data
.
center
,
mass
data
.
center
)
;
assert
(
m
i
>
0.0f
)
;
m
inv
i
=
1.0f
/
m
i
;
}
final
vec
2
old
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
old
center
.
set
(
m
sweep
.
c
)
;
m
sweep
.
local
center
.
set
(
mass
data
.
center
)
;
transform
.
mul
to
out
unsafe
(
m
xf
,
m
sweep
.
local
center
,
m
sweep
.
c
0
)
;
m
sweep
.
c
.
set
(
m
sweep
.
c
0
)
;
final
vec
2
temp
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
temp
.
set
(
m
sweep
.
c
)
.
sub
local
(
old
center
)
;
vec
2
.
cross
to
out
(
m
angular
velocity
,
temp
,
temp
)
;
m
linear
velocity
.
add
local
(
temp
)
;
m
world
.
get
pool
(
)
.
push
vec
2
(
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
m
world
.
is
locked
(
)
==
false
)
;
if
(
m
world
.
is
locked
(
)
==
true
)
{
return
;
}
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
m
inv
mass
=
0.0f
;
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
m
mass
=
mass
data
.
mass
;
if
(
m
mass
<=
0.0f
)
{
m
mass
=
1f
;
}
m
inv
mass
=
1.0f
/
m
mass
;
if
(
mass
data
.
i
>
0.0f
&&
(
m
flags
&
e
fixed
rotation
flag
)
==
0
)
{
m
i
=
mass
data
.
i
-
m
mass
*
vec
2
.
dot
(
mass
data
.
center
,
mass
data
.
center
)
;
assert
(
m
i
>
0.0f
)
;
m
inv
i
=
1.0f
/
m
i
;
}
final
vec
2
old
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
old
center
.
set
(
m
sweep
.
c
)
;
m
sweep
.
local
center
.
set
(
mass
data
.
center
)
;
transform
.
mul
to
out
unsafe
(
m
xf
,
m
sweep
.
local
center
,
m
sweep
.
c
0
)
;
m
sweep
.
c
.
set
(
m
sweep
.
c
0
)
;
final
vec
2
temp
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
temp
.
set
(
m
sweep
.
c
)
.
sub
local
(
old
center
)
;
vec
2
.
cross
to
out
(
m
angular
velocity
,
temp
,
temp
)
;
m
linear
velocity
.
add
local
(
temp
)
;
m
world
.
get
pool
(
)
.
push
vec
2
(
2
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.27e-01)
%UNK%
(2.99e-02)
get
(5.39e-03)
m
(4.45e-03)
mass
(4.06e-03)
set
(3.14e-03)
solve
(3.05e-03)
to
(2.85e-03)
2
(2.75e-03)
and
(2.32e-03)
<SENTENCE_START>
{
assert
(
m
world
.
is
locked
(
)
==
false
)
;
if
(
m
world
.
is
locked
(
)
==
true
)
{
return
;
}
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
m
inv
mass
=
0.0f
;
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
m
mass
=
mass
data
.
mass
;
if
(
m
mass
<=
0.0f
)
{
m
mass
=
1f
;
}
m
inv
mass
=
1.0f
/
m
mass
;
if
(
mass
data
.
i
>
0.0f
&&
(
m
flags
&
e
fixed
rotation
flag
)
==
0
)
{
m
i
=
mass
data
.
i
-
m
mass
*
vec
2
.
dot
(
mass
data
.
center
,
mass
data
.
center
)
;
assert
(
m
i
>
0.0f
)
;
m
inv
i
=
1.0f
/
m
i
;
}
final
vec
2
old
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
old
center
.
set
(
m
sweep
.
c
)
;
m
sweep
.
local
center
.
set
(
mass
data
.
center
)
;
transform
.
mul
to
out
unsafe
(
m
xf
,
m
sweep
.
local
center
,
m
sweep
.
c
0
)
;
m
sweep
.
c
.
set
(
m
sweep
.
c
0
)
;
final
vec
2
temp
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
temp
.
set
(
m
sweep
.
c
)
.
sub
local
(
old
center
)
;
vec
2
.
cross
to
out
(
m
angular
velocity
,
temp
,
temp
)
;
m
linear
velocity
.
add
local
(
temp
)
;
m
world
.
get
pool
(
)
.
push
vec
2
(
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
m
world
.
is
locked
(
)
==
false
)
;
if
(
m
world
.
is
locked
(
)
==
true
)
{
return
;
}
if
(
m
type
!=
body
type
.
dynamic
)
{
return
;
}
m
inv
mass
=
0.0f
;
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
m
mass
=
mass
data
.
mass
;
if
(
m
mass
<=
0.0f
)
{
m
mass
=
1f
;
}
m
inv
mass
=
1.0f
/
m
mass
;
if
(
mass
data
.
i
>
0.0f
&&
(
m
flags
&
e
fixed
rotation
flag
)
==
0
)
{
m
i
=
mass
data
.
i
-
m
mass
*
vec
2
.
dot
(
mass
data
.
center
,
mass
data
.
center
)
;
assert
(
m
i
>
0.0f
)
;
m
inv
i
=
1.0f
/
m
i
;
}
final
vec
2
old
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
old
center
.
set
(
m
sweep
.
c
)
;
m
sweep
.
local
center
.
set
(
mass
data
.
center
)
;
transform
.
mul
to
out
unsafe
(
m
xf
,
m
sweep
.
local
center
,
m
sweep
.
c
0
)
;
m
sweep
.
c
.
set
(
m
sweep
.
c
0
)
;
final
vec
2
temp
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
temp
.
set
(
m
sweep
.
c
)
.
sub
local
(
old
center
)
;
vec
2
.
cross
to
out
(
m
angular
velocity
,
temp
,
temp
)
;
m
linear
velocity
.
add
local
(
temp
)
;
m
world
.
get
pool
(
)
.
push
vec
2
(
2
)
;
}
<SENTENCE_END/>
reset,mass,data
reset
set
(4.26e-01)
get
(1.33e-01)
%UNK%
(8.78e-02)
%END%
(2.80e-02)
add
(2.09e-02)
solve
(2.04e-02)
render
(1.00e-02)
update
(8.97e-03)
report
(8.93e-03)
m
(6.94e-03)
<SENTENCE_START>
{
m
mass
=
0.0f
;
m
inv
mass
=
0.0f
;
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
m
sweep
.
local
center
.
set
zero
(
)
;
if
(
m
type
==
body
type
.
static
||
m
type
==
body
type
.
kinematic
)
{
m
sweep
.
c
0
.
set
(
m
xf
.
p
)
;
m
sweep
.
c
.
set
(
m
xf
.
p
)
;
m
sweep
.
a
0
=
m
sweep
.
a
;
return
;
}
assert
(
m
type
==
body
type
.
dynamic
)
;
final
vec
2
local
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
local
center
.
set
zero
(
)
;
final
vec
2
temp
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
final
mass
data
mass
data
=
pmd
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
if
(
f
.
m
density
==
0.0f
)
{
continue
;
}
f
.
get
mass
data
(
mass
data
)
;
m
mass
+=
mass
data
.
mass
;
temp
.
set
(
mass
data
.
center
)
.
mul
local
(
mass
data
.
mass
)
;
local
center
.
add
local
(
temp
)
;
m
i
+=
mass
data
.
i
;
}
if
(
m
mass
>
0.0f
)
{
m
inv
mass
=
1.0f
/
m
mass
;
local
center
.
mul
local
(
m
inv
mass
)
;
}
else
{
m
mass
=
1.0f
;
m
inv
mass
=
1.0f
;
}
if
(
m
i
>
0.0f
&&
(
m
flags
&
e
fixed
rotation
flag
)
==
0
)
{
m
i
-=
m
mass
*
vec
2
.
dot
(
local
center
,
local
center
)
;
assert
(
m
i
>
0.0f
)
;
m
inv
i
=
1.0f
/
m
i
;
}
else
{
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
}
vec
2
old
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
old
center
.
set
(
m
sweep
.
c
)
;
m
sweep
.
local
center
.
set
(
local
center
)
;
transform
.
mul
to
out
unsafe
(
m
xf
,
m
sweep
.
local
center
,
m
sweep
.
c
0
)
;
m
sweep
.
c
.
set
(
m
sweep
.
c
0
)
;
temp
.
set
(
m
sweep
.
c
)
.
sub
local
(
old
center
)
;
final
vec
2
temp
2
=
old
center
;
vec
2
.
cross
to
out
unsafe
(
m
angular
velocity
,
temp
,
temp
2
)
;
m
linear
velocity
.
add
local
(
temp
2
)
;
m
world
.
get
pool
(
)
.
push
vec
2
(
3
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
mass
=
0.0f
;
m
inv
mass
=
0.0f
;
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
m
sweep
.
local
center
.
set
zero
(
)
;
if
(
m
type
==
body
type
.
static
||
m
type
==
body
type
.
kinematic
)
{
m
sweep
.
c
0
.
set
(
m
xf
.
p
)
;
m
sweep
.
c
.
set
(
m
xf
.
p
)
;
m
sweep
.
a
0
=
m
sweep
.
a
;
return
;
}
assert
(
m
type
==
body
type
.
dynamic
)
;
final
vec
2
local
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
local
center
.
set
zero
(
)
;
final
vec
2
temp
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
final
mass
data
mass
data
=
pmd
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
if
(
f
.
m
density
==
0.0f
)
{
continue
;
}
f
.
get
mass
data
(
mass
data
)
;
m
mass
+=
mass
data
.
mass
;
temp
.
set
(
mass
data
.
center
)
.
mul
local
(
mass
data
.
mass
)
;
local
center
.
add
local
(
temp
)
;
m
i
+=
mass
data
.
i
;
}
if
(
m
mass
>
0.0f
)
{
m
inv
mass
=
1.0f
/
m
mass
;
local
center
.
mul
local
(
m
inv
mass
)
;
}
else
{
m
mass
=
1.0f
;
m
inv
mass
=
1.0f
;
}
if
(
m
i
>
0.0f
&&
(
m
flags
&
e
fixed
rotation
flag
)
==
0
)
{
m
i
-=
m
mass
*
vec
2
.
dot
(
local
center
,
local
center
)
;
assert
(
m
i
>
0.0f
)
;
m
inv
i
=
1.0f
/
m
i
;
}
else
{
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
}
vec
2
old
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
old
center
.
set
(
m
sweep
.
c
)
;
m
sweep
.
local
center
.
set
(
local
center
)
;
transform
.
mul
to
out
unsafe
(
m
xf
,
m
sweep
.
local
center
,
m
sweep
.
c
0
)
;
m
sweep
.
c
.
set
(
m
sweep
.
c
0
)
;
temp
.
set
(
m
sweep
.
c
)
.
sub
local
(
old
center
)
;
final
vec
2
temp
2
=
old
center
;
vec
2
.
cross
to
out
unsafe
(
m
angular
velocity
,
temp
,
temp
2
)
;
m
linear
velocity
.
add
local
(
temp
2
)
;
m
world
.
get
pool
(
)
.
push
vec
2
(
3
)
;
}
<SENTENCE_END/>
mass
%END%
(4.23e-01)
%UNK%
(6.15e-02)
inv
(2.89e-02)
get
(2.79e-02)
set
(2.75e-02)
m
(2.61e-02)
mass
(2.56e-02)
center
(1.86e-02)
local
(1.38e-02)
sweep
(1.00e-02)
<SENTENCE_START>
{
m
mass
=
0.0f
;
m
inv
mass
=
0.0f
;
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
m
sweep
.
local
center
.
set
zero
(
)
;
if
(
m
type
==
body
type
.
static
||
m
type
==
body
type
.
kinematic
)
{
m
sweep
.
c
0
.
set
(
m
xf
.
p
)
;
m
sweep
.
c
.
set
(
m
xf
.
p
)
;
m
sweep
.
a
0
=
m
sweep
.
a
;
return
;
}
assert
(
m
type
==
body
type
.
dynamic
)
;
final
vec
2
local
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
local
center
.
set
zero
(
)
;
final
vec
2
temp
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
final
mass
data
mass
data
=
pmd
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
if
(
f
.
m
density
==
0.0f
)
{
continue
;
}
f
.
get
mass
data
(
mass
data
)
;
m
mass
+=
mass
data
.
mass
;
temp
.
set
(
mass
data
.
center
)
.
mul
local
(
mass
data
.
mass
)
;
local
center
.
add
local
(
temp
)
;
m
i
+=
mass
data
.
i
;
}
if
(
m
mass
>
0.0f
)
{
m
inv
mass
=
1.0f
/
m
mass
;
local
center
.
mul
local
(
m
inv
mass
)
;
}
else
{
m
mass
=
1.0f
;
m
inv
mass
=
1.0f
;
}
if
(
m
i
>
0.0f
&&
(
m
flags
&
e
fixed
rotation
flag
)
==
0
)
{
m
i
-=
m
mass
*
vec
2
.
dot
(
local
center
,
local
center
)
;
assert
(
m
i
>
0.0f
)
;
m
inv
i
=
1.0f
/
m
i
;
}
else
{
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
}
vec
2
old
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
old
center
.
set
(
m
sweep
.
c
)
;
m
sweep
.
local
center
.
set
(
local
center
)
;
transform
.
mul
to
out
unsafe
(
m
xf
,
m
sweep
.
local
center
,
m
sweep
.
c
0
)
;
m
sweep
.
c
.
set
(
m
sweep
.
c
0
)
;
temp
.
set
(
m
sweep
.
c
)
.
sub
local
(
old
center
)
;
final
vec
2
temp
2
=
old
center
;
vec
2
.
cross
to
out
unsafe
(
m
angular
velocity
,
temp
,
temp
2
)
;
m
linear
velocity
.
add
local
(
temp
2
)
;
m
world
.
get
pool
(
)
.
push
vec
2
(
3
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
mass
=
0.0f
;
m
inv
mass
=
0.0f
;
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
m
sweep
.
local
center
.
set
zero
(
)
;
if
(
m
type
==
body
type
.
static
||
m
type
==
body
type
.
kinematic
)
{
m
sweep
.
c
0
.
set
(
m
xf
.
p
)
;
m
sweep
.
c
.
set
(
m
xf
.
p
)
;
m
sweep
.
a
0
=
m
sweep
.
a
;
return
;
}
assert
(
m
type
==
body
type
.
dynamic
)
;
final
vec
2
local
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
local
center
.
set
zero
(
)
;
final
vec
2
temp
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
final
mass
data
mass
data
=
pmd
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
if
(
f
.
m
density
==
0.0f
)
{
continue
;
}
f
.
get
mass
data
(
mass
data
)
;
m
mass
+=
mass
data
.
mass
;
temp
.
set
(
mass
data
.
center
)
.
mul
local
(
mass
data
.
mass
)
;
local
center
.
add
local
(
temp
)
;
m
i
+=
mass
data
.
i
;
}
if
(
m
mass
>
0.0f
)
{
m
inv
mass
=
1.0f
/
m
mass
;
local
center
.
mul
local
(
m
inv
mass
)
;
}
else
{
m
mass
=
1.0f
;
m
inv
mass
=
1.0f
;
}
if
(
m
i
>
0.0f
&&
(
m
flags
&
e
fixed
rotation
flag
)
==
0
)
{
m
i
-=
m
mass
*
vec
2
.
dot
(
local
center
,
local
center
)
;
assert
(
m
i
>
0.0f
)
;
m
inv
i
=
1.0f
/
m
i
;
}
else
{
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
}
vec
2
old
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
old
center
.
set
(
m
sweep
.
c
)
;
m
sweep
.
local
center
.
set
(
local
center
)
;
transform
.
mul
to
out
unsafe
(
m
xf
,
m
sweep
.
local
center
,
m
sweep
.
c
0
)
;
m
sweep
.
c
.
set
(
m
sweep
.
c
0
)
;
temp
.
set
(
m
sweep
.
c
)
.
sub
local
(
old
center
)
;
final
vec
2
temp
2
=
old
center
;
vec
2
.
cross
to
out
unsafe
(
m
angular
velocity
,
temp
,
temp
2
)
;
m
linear
velocity
.
add
local
(
temp
2
)
;
m
world
.
get
pool
(
)
.
push
vec
2
(
3
)
;
}
<SENTENCE_END/>
data
%END%
(6.50e-01)
%UNK%
(4.16e-02)
mass
(1.67e-02)
get
(1.55e-02)
set
(1.18e-02)
m
(1.18e-02)
center
(7.86e-03)
local
(7.30e-03)
data
(5.68e-03)
solve
(5.56e-03)
<SENTENCE_START>
{
m
mass
=
0.0f
;
m
inv
mass
=
0.0f
;
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
m
sweep
.
local
center
.
set
zero
(
)
;
if
(
m
type
==
body
type
.
static
||
m
type
==
body
type
.
kinematic
)
{
m
sweep
.
c
0
.
set
(
m
xf
.
p
)
;
m
sweep
.
c
.
set
(
m
xf
.
p
)
;
m
sweep
.
a
0
=
m
sweep
.
a
;
return
;
}
assert
(
m
type
==
body
type
.
dynamic
)
;
final
vec
2
local
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
local
center
.
set
zero
(
)
;
final
vec
2
temp
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
final
mass
data
mass
data
=
pmd
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
if
(
f
.
m
density
==
0.0f
)
{
continue
;
}
f
.
get
mass
data
(
mass
data
)
;
m
mass
+=
mass
data
.
mass
;
temp
.
set
(
mass
data
.
center
)
.
mul
local
(
mass
data
.
mass
)
;
local
center
.
add
local
(
temp
)
;
m
i
+=
mass
data
.
i
;
}
if
(
m
mass
>
0.0f
)
{
m
inv
mass
=
1.0f
/
m
mass
;
local
center
.
mul
local
(
m
inv
mass
)
;
}
else
{
m
mass
=
1.0f
;
m
inv
mass
=
1.0f
;
}
if
(
m
i
>
0.0f
&&
(
m
flags
&
e
fixed
rotation
flag
)
==
0
)
{
m
i
-=
m
mass
*
vec
2
.
dot
(
local
center
,
local
center
)
;
assert
(
m
i
>
0.0f
)
;
m
inv
i
=
1.0f
/
m
i
;
}
else
{
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
}
vec
2
old
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
old
center
.
set
(
m
sweep
.
c
)
;
m
sweep
.
local
center
.
set
(
local
center
)
;
transform
.
mul
to
out
unsafe
(
m
xf
,
m
sweep
.
local
center
,
m
sweep
.
c
0
)
;
m
sweep
.
c
.
set
(
m
sweep
.
c
0
)
;
temp
.
set
(
m
sweep
.
c
)
.
sub
local
(
old
center
)
;
final
vec
2
temp
2
=
old
center
;
vec
2
.
cross
to
out
unsafe
(
m
angular
velocity
,
temp
,
temp
2
)
;
m
linear
velocity
.
add
local
(
temp
2
)
;
m
world
.
get
pool
(
)
.
push
vec
2
(
3
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
mass
=
0.0f
;
m
inv
mass
=
0.0f
;
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
m
sweep
.
local
center
.
set
zero
(
)
;
if
(
m
type
==
body
type
.
static
||
m
type
==
body
type
.
kinematic
)
{
m
sweep
.
c
0
.
set
(
m
xf
.
p
)
;
m
sweep
.
c
.
set
(
m
xf
.
p
)
;
m
sweep
.
a
0
=
m
sweep
.
a
;
return
;
}
assert
(
m
type
==
body
type
.
dynamic
)
;
final
vec
2
local
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
local
center
.
set
zero
(
)
;
final
vec
2
temp
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
final
mass
data
mass
data
=
pmd
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
if
(
f
.
m
density
==
0.0f
)
{
continue
;
}
f
.
get
mass
data
(
mass
data
)
;
m
mass
+=
mass
data
.
mass
;
temp
.
set
(
mass
data
.
center
)
.
mul
local
(
mass
data
.
mass
)
;
local
center
.
add
local
(
temp
)
;
m
i
+=
mass
data
.
i
;
}
if
(
m
mass
>
0.0f
)
{
m
inv
mass
=
1.0f
/
m
mass
;
local
center
.
mul
local
(
m
inv
mass
)
;
}
else
{
m
mass
=
1.0f
;
m
inv
mass
=
1.0f
;
}
if
(
m
i
>
0.0f
&&
(
m
flags
&
e
fixed
rotation
flag
)
==
0
)
{
m
i
-=
m
mass
*
vec
2
.
dot
(
local
center
,
local
center
)
;
assert
(
m
i
>
0.0f
)
;
m
inv
i
=
1.0f
/
m
i
;
}
else
{
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
}
vec
2
old
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
old
center
.
set
(
m
sweep
.
c
)
;
m
sweep
.
local
center
.
set
(
local
center
)
;
transform
.
mul
to
out
unsafe
(
m
xf
,
m
sweep
.
local
center
,
m
sweep
.
c
0
)
;
m
sweep
.
c
.
set
(
m
sweep
.
c
0
)
;
temp
.
set
(
m
sweep
.
c
)
.
sub
local
(
old
center
)
;
final
vec
2
temp
2
=
old
center
;
vec
2
.
cross
to
out
unsafe
(
m
angular
velocity
,
temp
,
temp
2
)
;
m
linear
velocity
.
add
local
(
temp
2
)
;
m
world
.
get
pool
(
)
.
push
vec
2
(
3
)
;
}
<SENTENCE_END/>
%END%
%END%
(7.86e-01)
%UNK%
(3.69e-02)
get
(1.17e-02)
set
(7.41e-03)
solve
(4.59e-03)
m
(4.58e-03)
renderable
(3.63e-03)
mass
(3.55e-03)
to
(3.45e-03)
2
(3.06e-03)
<SENTENCE_START>
{
m
mass
=
0.0f
;
m
inv
mass
=
0.0f
;
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
m
sweep
.
local
center
.
set
zero
(
)
;
if
(
m
type
==
body
type
.
static
||
m
type
==
body
type
.
kinematic
)
{
m
sweep
.
c
0
.
set
(
m
xf
.
p
)
;
m
sweep
.
c
.
set
(
m
xf
.
p
)
;
m
sweep
.
a
0
=
m
sweep
.
a
;
return
;
}
assert
(
m
type
==
body
type
.
dynamic
)
;
final
vec
2
local
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
local
center
.
set
zero
(
)
;
final
vec
2
temp
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
final
mass
data
mass
data
=
pmd
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
if
(
f
.
m
density
==
0.0f
)
{
continue
;
}
f
.
get
mass
data
(
mass
data
)
;
m
mass
+=
mass
data
.
mass
;
temp
.
set
(
mass
data
.
center
)
.
mul
local
(
mass
data
.
mass
)
;
local
center
.
add
local
(
temp
)
;
m
i
+=
mass
data
.
i
;
}
if
(
m
mass
>
0.0f
)
{
m
inv
mass
=
1.0f
/
m
mass
;
local
center
.
mul
local
(
m
inv
mass
)
;
}
else
{
m
mass
=
1.0f
;
m
inv
mass
=
1.0f
;
}
if
(
m
i
>
0.0f
&&
(
m
flags
&
e
fixed
rotation
flag
)
==
0
)
{
m
i
-=
m
mass
*
vec
2
.
dot
(
local
center
,
local
center
)
;
assert
(
m
i
>
0.0f
)
;
m
inv
i
=
1.0f
/
m
i
;
}
else
{
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
}
vec
2
old
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
old
center
.
set
(
m
sweep
.
c
)
;
m
sweep
.
local
center
.
set
(
local
center
)
;
transform
.
mul
to
out
unsafe
(
m
xf
,
m
sweep
.
local
center
,
m
sweep
.
c
0
)
;
m
sweep
.
c
.
set
(
m
sweep
.
c
0
)
;
temp
.
set
(
m
sweep
.
c
)
.
sub
local
(
old
center
)
;
final
vec
2
temp
2
=
old
center
;
vec
2
.
cross
to
out
unsafe
(
m
angular
velocity
,
temp
,
temp
2
)
;
m
linear
velocity
.
add
local
(
temp
2
)
;
m
world
.
get
pool
(
)
.
push
vec
2
(
3
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
mass
=
0.0f
;
m
inv
mass
=
0.0f
;
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
m
sweep
.
local
center
.
set
zero
(
)
;
if
(
m
type
==
body
type
.
static
||
m
type
==
body
type
.
kinematic
)
{
m
sweep
.
c
0
.
set
(
m
xf
.
p
)
;
m
sweep
.
c
.
set
(
m
xf
.
p
)
;
m
sweep
.
a
0
=
m
sweep
.
a
;
return
;
}
assert
(
m
type
==
body
type
.
dynamic
)
;
final
vec
2
local
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
local
center
.
set
zero
(
)
;
final
vec
2
temp
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
final
mass
data
mass
data
=
pmd
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
if
(
f
.
m
density
==
0.0f
)
{
continue
;
}
f
.
get
mass
data
(
mass
data
)
;
m
mass
+=
mass
data
.
mass
;
temp
.
set
(
mass
data
.
center
)
.
mul
local
(
mass
data
.
mass
)
;
local
center
.
add
local
(
temp
)
;
m
i
+=
mass
data
.
i
;
}
if
(
m
mass
>
0.0f
)
{
m
inv
mass
=
1.0f
/
m
mass
;
local
center
.
mul
local
(
m
inv
mass
)
;
}
else
{
m
mass
=
1.0f
;
m
inv
mass
=
1.0f
;
}
if
(
m
i
>
0.0f
&&
(
m
flags
&
e
fixed
rotation
flag
)
==
0
)
{
m
i
-=
m
mass
*
vec
2
.
dot
(
local
center
,
local
center
)
;
assert
(
m
i
>
0.0f
)
;
m
inv
i
=
1.0f
/
m
i
;
}
else
{
m
i
=
0.0f
;
m
inv
i
=
0.0f
;
}
vec
2
old
center
=
m
world
.
get
pool
(
)
.
pop
vec
2
(
)
;
old
center
.
set
(
m
sweep
.
c
)
;
m
sweep
.
local
center
.
set
(
local
center
)
;
transform
.
mul
to
out
unsafe
(
m
xf
,
m
sweep
.
local
center
,
m
sweep
.
c
0
)
;
m
sweep
.
c
.
set
(
m
sweep
.
c
0
)
;
temp
.
set
(
m
sweep
.
c
)
.
sub
local
(
old
center
)
;
final
vec
2
temp
2
=
old
center
;
vec
2
.
cross
to
out
unsafe
(
m
angular
velocity
,
temp
,
temp
2
)
;
m
linear
velocity
.
add
local
(
temp
2
)
;
m
world
.
get
pool
(
)
.
push
vec
2
(
3
)
;
}
<SENTENCE_END/>
get,world,point
get
get
(9.15e-01)
to
(9.07e-03)
world
(8.96e-03)
create
(6.79e-03)
is
(4.13e-03)
point
(4.10e-03)
mul
(3.07e-03)
initialize
(3.07e-03)
out
(2.98e-03)
distance
(2.83e-03)
<SENTENCE_START>
{
vec
2
v
=
new
vec
2
(
)
;
get
world
point
to
out
(
local
point
,
v
)
;
return
v
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
v
=
new
vec
2
(
)
;
get
world
point
to
out
(
local
point
,
v
)
;
return
v
;
}
<SENTENCE_END/>
world
world
(8.01e-01)
%END%
(5.08e-02)
point
(2.35e-02)
v
(1.45e-02)
get
(1.42e-02)
to
(8.16e-03)
local
(6.78e-03)
transform
(3.74e-03)
create
(3.56e-03)
y
(3.09e-03)
<SENTENCE_START>
{
vec
2
v
=
new
vec
2
(
)
;
get
world
point
to
out
(
local
point
,
v
)
;
return
v
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
v
=
new
vec
2
(
)
;
get
world
point
to
out
(
local
point
,
v
)
;
return
v
;
}
<SENTENCE_END/>
point
point
(6.35e-01)
%END%
(2.05e-01)
world
(6.03e-02)
to
(3.83e-02)
v
(1.63e-02)
out
(6.00e-03)
vec
(3.65e-03)
2
(3.28e-03)
local
(2.47e-03)
%UNK%
(1.50e-03)
<SENTENCE_START>
{
vec
2
v
=
new
vec
2
(
)
;
get
world
point
to
out
(
local
point
,
v
)
;
return
v
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
v
=
new
vec
2
(
)
;
get
world
point
to
out
(
local
point
,
v
)
;
return
v
;
}
<SENTENCE_END/>
%END%
%END%
(9.28e-01)
v
(1.42e-02)
point
(1.20e-02)
2
(9.16e-03)
to
(8.10e-03)
out
(5.82e-03)
vec
(2.88e-03)
world
(1.49e-03)
return
(1.16e-03)
local
(7.04e-04)
<SENTENCE_START>
{
vec
2
v
=
new
vec
2
(
)
;
get
world
point
to
out
(
local
point
,
v
)
;
return
v
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
v
=
new
vec
2
(
)
;
get
world
point
to
out
(
local
point
,
v
)
;
return
v
;
}
<SENTENCE_END/>
get,world,point,to,out
get
get
(2.29e-01)
transform
(2.01e-01)
mul
(1.98e-01)
calculate
(1.89e-01)
set
(3.38e-02)
initialize
(3.18e-02)
evaluate
(2.17e-02)
to
(1.02e-02)
out
(9.54e-03)
rotate
(9.21e-03)
<SENTENCE_START>
{
transform
.
mul
to
out
(
m
xf
,
local
point
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
transform
.
mul
to
out
(
m
xf
,
local
point
,
out
)
;
}
<SENTENCE_END/>
world
transform
(2.92e-01)
out
(1.59e-01)
%END%
(1.23e-01)
to
(9.34e-02)
trans
(6.79e-02)
mul
(4.49e-02)
calculate
(4.30e-02)
local
(1.69e-02)
get
(1.42e-02)
unsafe
(1.07e-02)
<SENTENCE_START>
{
transform
.
mul
to
out
(
m
xf
,
local
point
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
transform
.
mul
to
out
(
m
xf
,
local
point
,
out
)
;
}
<SENTENCE_END/>
point
%END%
(8.54e-01)
to
(3.02e-02)
out
(2.54e-02)
transform
(1.26e-02)
local
(6.30e-03)
trans
(5.37e-03)
unsafe
(4.18e-03)
point
(3.66e-03)
%UNK%
(2.93e-03)
at
(2.75e-03)
<SENTENCE_START>
{
transform
.
mul
to
out
(
m
xf
,
local
point
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
transform
.
mul
to
out
(
m
xf
,
local
point
,
out
)
;
}
<SENTENCE_END/>
to
%END%
(9.59e-01)
out
(1.29e-02)
point
(2.41e-03)
to
(2.34e-03)
m
(1.50e-03)
local
(1.41e-03)
string
(5.81e-04)
at
(4.84e-04)
unsafe
(4.49e-04)
value
(3.84e-04)
<SENTENCE_START>
{
transform
.
mul
to
out
(
m
xf
,
local
point
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
transform
.
mul
to
out
(
m
xf
,
local
point
,
out
)
;
}
<SENTENCE_END/>
out
%END%
(9.44e-01)
out
(1.73e-02)
m
(3.27e-03)
to
(1.78e-03)
point
(1.57e-03)
local
(9.84e-04)
transform
(6.68e-04)
xf
(6.33e-04)
value
(4.92e-04)
mul
(3.78e-04)
<SENTENCE_START>
{
transform
.
mul
to
out
(
m
xf
,
local
point
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
transform
.
mul
to
out
(
m
xf
,
local
point
,
out
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.57e-01)
out
(1.37e-02)
m
(2.14e-03)
to
(1.57e-03)
point
(1.50e-03)
local
(9.12e-04)
value
(4.57e-04)
xf
(4.36e-04)
transform
(4.13e-04)
string
(3.80e-04)
<SENTENCE_START>
{
transform
.
mul
to
out
(
m
xf
,
local
point
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
transform
.
mul
to
out
(
m
xf
,
local
point
,
out
)
;
}
<SENTENCE_END/>
get,world,vector
get
get
(6.76e-01)
to
(1.40e-01)
out
(5.40e-02)
mul
(1.92e-02)
create
(1.80e-02)
abs
(1.14e-02)
world
(7.51e-03)
%UNK%
(7.37e-03)
calculate
(6.18e-03)
local
(5.17e-03)
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
world
vector
to
out
(
local
vector
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
world
vector
to
out
(
local
vector
,
out
)
;
return
out
;
}
<SENTENCE_END/>
world
world
(8.39e-01)
to
(5.08e-02)
out
(4.52e-02)
vector
(1.27e-02)
get
(6.49e-03)
local
(5.38e-03)
%END%
(4.76e-03)
%UNK%
(3.32e-03)
transform
(2.36e-03)
trans
(2.17e-03)
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
world
vector
to
out
(
local
vector
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
world
vector
to
out
(
local
vector
,
out
)
;
return
out
;
}
<SENTENCE_END/>
vector
vector
(4.54e-01)
%END%
(2.40e-01)
world
(8.15e-02)
to
(6.81e-02)
out
(4.31e-02)
local
(9.83e-03)
%UNK%
(8.49e-03)
vec
(7.22e-03)
2
(6.66e-03)
unsafe
(5.78e-03)
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
world
vector
to
out
(
local
vector
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
world
vector
to
out
(
local
vector
,
out
)
;
return
out
;
}
<SENTENCE_END/>
%END%
%END%
(9.23e-01)
2
(1.46e-02)
out
(1.32e-02)
to
(8.69e-03)
vector
(7.87e-03)
vec
(2.90e-03)
string
(1.78e-03)
world
(1.42e-03)
return
(1.32e-03)
local
(1.29e-03)
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
world
vector
to
out
(
local
vector
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
world
vector
to
out
(
local
vector
,
out
)
;
return
out
;
}
<SENTENCE_END/>
get,world,vector,to,out
get
mul
(9.43e-01)
rotate
(1.36e-02)
rot
(9.03e-03)
transform
(5.04e-03)
to
(4.32e-03)
evaluate
(4.21e-03)
get
(2.31e-03)
set
(2.19e-03)
trans
(1.33e-03)
add
(1.19e-03)
<SENTENCE_START>
{
rot
.
mul
to
out
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
rot
.
mul
to
out
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
world
to
(3.79e-01)
mul
(1.79e-01)
trans
(9.64e-02)
%END%
(9.15e-02)
out
(5.98e-02)
transform
(4.77e-02)
local
(1.39e-02)
get
(8.17e-03)
%UNK%
(6.46e-03)
rotation
(5.82e-03)
<SENTENCE_START>
{
rot
.
mul
to
out
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
rot
.
mul
to
out
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
vector
%END%
(5.83e-01)
to
(1.83e-01)
trans
(4.55e-02)
out
(3.46e-02)
transform
(1.85e-02)
mul
(1.54e-02)
local
(1.27e-02)
%UNK%
(9.10e-03)
unsafe
(6.30e-03)
rotation
(4.04e-03)
<SENTENCE_START>
{
rot
.
mul
to
out
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
rot
.
mul
to
out
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
to
%END%
(9.34e-01)
to
(1.12e-02)
out
(1.10e-02)
m
(3.07e-03)
xf
(3.06e-03)
local
(2.76e-03)
string
(1.47e-03)
unsafe
(1.43e-03)
trans
(1.40e-03)
%UNK%
(1.32e-03)
<SENTENCE_START>
{
rot
.
mul
to
out
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
rot
.
mul
to
out
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
out
%END%
(9.48e-01)
out
(8.68e-03)
to
(5.74e-03)
m
(3.61e-03)
xf
(3.54e-03)
local
(1.60e-03)
string
(1.06e-03)
unsafe
(9.06e-04)
%UNK%
(8.83e-04)
mul
(7.88e-04)
<SENTENCE_START>
{
rot
.
mul
to
out
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
rot
.
mul
to
out
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.48e-01)
out
(8.50e-03)
to
(5.44e-03)
m
(3.73e-03)
xf
(3.65e-03)
local
(1.53e-03)
string
(1.04e-03)
unsafe
(8.73e-04)
%UNK%
(8.58e-04)
mul
(8.01e-04)
<SENTENCE_START>
{
rot
.
mul
to
out
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
rot
.
mul
to
out
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
get,world,vector,to,out,unsafe
get
mul
(9.53e-01)
to
(1.11e-02)
evaluate
(5.06e-03)
transform
(4.07e-03)
trans
(3.80e-03)
rotate
(2.91e-03)
out
(2.51e-03)
rot
(2.42e-03)
get
(2.12e-03)
set
(8.08e-04)
<SENTENCE_START>
{
rot
.
mul
to
out
unsafe
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
rot
.
mul
to
out
unsafe
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
world
to
(4.03e-01)
trans
(2.15e-01)
out
(1.48e-01)
mul
(5.57e-02)
unsafe
(4.78e-02)
%END%
(4.48e-02)
transform
(1.71e-02)
local
(1.49e-02)
print
(3.41e-03)
evaluate
(2.70e-03)
<SENTENCE_START>
{
rot
.
mul
to
out
unsafe
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
rot
.
mul
to
out
unsafe
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
vector
%END%
(4.46e-01)
to
(2.24e-01)
trans
(1.03e-01)
out
(6.55e-02)
unsafe
(4.43e-02)
local
(1.59e-02)
transform
(1.24e-02)
mul
(1.21e-02)
%UNK%
(4.96e-03)
string
(4.49e-03)
<SENTENCE_START>
{
rot
.
mul
to
out
unsafe
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
rot
.
mul
to
out
unsafe
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
to
%END%
(8.42e-01)
unsafe
(2.63e-02)
to
(2.28e-02)
xf
(1.56e-02)
m
(1.55e-02)
out
(9.30e-03)
trans
(6.42e-03)
local
(5.84e-03)
string
(3.59e-03)
vector
(2.50e-03)
<SENTENCE_START>
{
rot
.
mul
to
out
unsafe
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
rot
.
mul
to
out
unsafe
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
out
%END%
(8.87e-01)
m
(1.57e-02)
unsafe
(1.49e-02)
xf
(1.48e-02)
to
(1.22e-02)
out
(4.27e-03)
local
(3.27e-03)
trans
(2.95e-03)
string
(2.70e-03)
rot
(1.47e-03)
<SENTENCE_START>
{
rot
.
mul
to
out
unsafe
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
rot
.
mul
to
out
unsafe
(
m
xf
.
q
,
local
vector
,
out
)
;
}
<SENTENCE_END/>
unsafe
%END%
(8.90e-01)
m
(1.56e-02)
xf
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unsafe
(
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q
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out
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m
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xf
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to
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out
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trans
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string
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vector
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{
rot
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q
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vector
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out
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mul
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unsafe
(
m
xf
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q
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local
vector
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out
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local
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out
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to
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point
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calculate
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return
(1.92e-03)
vec
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(7.51e-04)
<SENTENCE_START>
{
vec
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out
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(
)
;
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local
point
to
out
(
world
point
,
out
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;
return
out
;
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<SENTENCE_START>
{
vec
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out
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new
vec
2
(
)
;
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local
point
to
out
(
world
point
,
out
)
;
return
out
;
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point
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get
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to
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%END%
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unsafe
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bounding
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corner
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out
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vec
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(
)
;
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local
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to
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(
world
point
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out
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;
return
out
;
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local
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out
(
world
point
,
out
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;
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out
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2
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%UNK%
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string
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(
world
point
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out
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;
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(
world
point
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out
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;
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2
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vec
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new
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<SENTENCE_START>
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vec
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(
)
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get
local
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to
out
(
world
point
,
out
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;
return
out
;
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<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
out
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new
vec
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(
)
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get
local
point
to
out
(
world
point
,
out
)
;
return
out
;
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evaluate
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to
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xf
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get
(1.19e-03)
m
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<SENTENCE_START>
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transform
.
mul
trans
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(
m
xf
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world
point
,
out
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<SENTENCE_START>
{
transform
.
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trans
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m
xf
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,
out
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xf
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out
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to
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m
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out
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<SENTENCE_START>
{
transform
.
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trans
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(
m
xf
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world
point
,
out
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;
}
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%END%
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out
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world
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point
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<SENTENCE_START>
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m
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<SENTENCE_START>
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m
xf
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<SENTENCE_END/>
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to
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point
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trans
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world
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m
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transform
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string
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<SENTENCE_START>
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m
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world
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out
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<SENTENCE_START>
{
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m
xf
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m
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m
xf
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out
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<SENTENCE_END/>
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string
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<SENTENCE_START>
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m
xf
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world
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out
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%UNK%
(1.87e-03)
<SENTENCE_START>
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vec
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(
)
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get
local
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out
(
world
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out
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;
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<SENTENCE_END/>
<SENTENCE_START>
{
vec
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)
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get
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out
(
world
vector
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out
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;
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<SENTENCE_END/>
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%UNK%
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abs
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)
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get
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out
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world
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;
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(
world
vector
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out
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world
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local
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out
(
world
vector
,
out
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;
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;
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<SENTENCE_START>
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)
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get
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(
world
vector
,
out
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<SENTENCE_END/>
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2
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)
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out
(
world
vector
,
out
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;
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out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
out
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(
)
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out
(
world
vector
,
out
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;
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q
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m
xf
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q
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out
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%END%
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out
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q
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world
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out
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(2.69e-02)
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(1.83e-02)
out
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unsafe
(5.31e-03)
matrix
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%UNK%
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rotation
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q
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out
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q
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out
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(8.85e-01)
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(3.46e-02)
m
(9.97e-03)
to
(5.69e-03)
xf
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(2.82e-03)
world
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out
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vector
(1.89e-03)
transform
(1.52e-03)
<SENTENCE_START>
{
rot
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mul
trans
(
m
xf
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q
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world
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out
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<SENTENCE_START>
{
rot
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(
m
xf
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q
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world
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out
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;
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xf
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to
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string
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out
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at
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q
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world
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out
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<SENTENCE_START>
{
rot
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trans
(
m
xf
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q
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world
vector
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out
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;
}
<SENTENCE_END/>
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xf
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to
(2.32e-03)
unsafe
(1.69e-03)
string
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at
(8.72e-04)
out
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%UNK%
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q
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world
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out
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(
m
xf
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q
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world
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out
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;
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<SENTENCE_END/>
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evaluate
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rot
(2.01e-03)
m
(1.51e-03)
transform
(1.42e-03)
xf
(9.28e-04)
rotate
(9.26e-04)
unsafe
(8.34e-04)
q
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<SENTENCE_START>
{
rot
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(
m
xf
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q
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world
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out
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<SENTENCE_END/>
<SENTENCE_START>
{
rot
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mul
trans
unsafe
(
m
xf
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q
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world
vector
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out
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(8.37e-01)
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(1.40e-01)
transform
(5.47e-03)
%END%
(4.03e-03)
unsafe
(3.04e-03)
out
(2.16e-03)
to
(1.45e-03)
evaluate
(7.80e-04)
xf
(7.15e-04)
world
(4.41e-04)
<SENTENCE_START>
{
rot
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(
m
xf
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q
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world
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out
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<SENTENCE_START>
{
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mul
trans
unsafe
(
m
xf
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q
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world
vector
,
out
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;
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<SENTENCE_END/>
vector
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(4.49e-01)
%END%
(2.81e-01)
unsafe
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mul
(1.13e-02)
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(1.09e-02)
out
(7.12e-03)
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(1.76e-03)
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(1.48e-03)
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<SENTENCE_START>
{
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q
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out
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<SENTENCE_END/>
<SENTENCE_START>
{
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trans
unsafe
(
m
xf
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q
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world
vector
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out
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;
}
<SENTENCE_END/>
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(4.04e-01)
unsafe
(3.50e-01)
trans
(1.29e-01)
world
(6.69e-03)
m
(5.90e-03)
out
(4.46e-03)
to
(4.41e-03)
vector
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xf
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q
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<SENTENCE_START>
{
rot
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trans
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(
m
xf
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q
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world
vector
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out
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<SENTENCE_END/>
<SENTENCE_START>
{
rot
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mul
trans
unsafe
(
m
xf
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q
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world
vector
,
out
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;
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<SENTENCE_END/>
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unsafe
(1.14e-01)
m
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xf
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world
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out
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to
(4.01e-03)
vector
(3.21e-03)
q
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<SENTENCE_START>
{
rot
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mul
trans
unsafe
(
m
xf
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q
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world
vector
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out
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<SENTENCE_END/>
<SENTENCE_START>
{
rot
.
mul
trans
unsafe
(
m
xf
.
q
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world
vector
,
out
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;
}
<SENTENCE_END/>
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%END%
(6.20e-01)
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unsafe
(7.55e-02)
m
(2.14e-02)
xf
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to
(3.90e-03)
out
(3.83e-03)
world
(3.04e-03)
vector
(2.16e-03)
string
(1.42e-03)
<SENTENCE_START>
{
rot
.
mul
trans
unsafe
(
m
xf
.
q
,
world
vector
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
rot
.
mul
trans
unsafe
(
m
xf
.
q
,
world
vector
,
out
)
;
}
<SENTENCE_END/>
%END%
%END%
(5.81e-01)
trans
(1.57e-01)
unsafe
(9.34e-02)
m
(2.21e-02)
xf
(1.18e-02)
world
(4.41e-03)
out
(4.28e-03)
to
(4.03e-03)
vector
(3.00e-03)
q
(1.82e-03)
<SENTENCE_START>
{
rot
.
mul
trans
unsafe
(
m
xf
.
q
,
world
vector
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
rot
.
mul
trans
unsafe
(
m
xf
.
q
,
world
vector
,
out
)
;
}
<SENTENCE_END/>
get,linear,velocity,from,world,point
get
get
(9.51e-01)
linear
(2.92e-02)
world
(3.58e-03)
velocity
(3.19e-03)
point
(2.57e-03)
return
(1.04e-03)
out
(1.02e-03)
from
(1.01e-03)
vec
(6.29e-04)
to
(5.65e-04)
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
world
point
to
out
(
world
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
world
point
to
out
(
world
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
linear
linear
(9.08e-01)
velocity
(7.80e-02)
get
(6.65e-03)
%UNK%
(1.76e-03)
out
(4.63e-04)
%END%
(2.76e-04)
to
(2.63e-04)
distance
(2.20e-04)
from
(1.37e-04)
%START%
(1.22e-04)
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
world
point
to
out
(
world
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
world
point
to
out
(
world
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
velocity
velocity
(8.66e-01)
from
(1.14e-01)
world
(5.13e-03)
linear
(2.77e-03)
%END%
(2.62e-03)
out
(1.56e-03)
to
(1.25e-03)
point
(9.38e-04)
%UNK%
(9.28e-04)
get
(3.86e-04)
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
world
point
to
out
(
world
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
world
point
to
out
(
world
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
from
from
(3.22e-01)
%END%
(2.37e-01)
world
(2.05e-01)
velocity
(1.44e-01)
point
(2.59e-02)
out
(1.67e-02)
2
(6.61e-03)
to
(4.69e-03)
vec
(2.91e-03)
%UNK%
(2.74e-03)
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
world
point
to
out
(
world
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
world
point
to
out
(
world
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
world
%END%
(6.75e-01)
world
(1.02e-01)
from
(7.26e-02)
velocity
(3.23e-02)
point
(2.76e-02)
out
(2.65e-02)
2
(1.13e-02)
vec
(4.05e-03)
to
(3.54e-03)
return
(2.93e-03)
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
world
point
to
out
(
world
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
world
point
to
out
(
world
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
point
%END%
(9.05e-01)
world
(1.44e-02)
out
(1.43e-02)
point
(7.44e-03)
2
(7.34e-03)
from
(5.42e-03)
to
(2.37e-03)
vec
(2.09e-03)
%UNK%
(2.09e-03)
velocity
(1.82e-03)
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
world
point
to
out
(
world
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
world
point
to
out
(
world
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
%END%
%END%
(9.05e-01)
out
(1.44e-02)
world
(1.43e-02)
point
(7.45e-03)
2
(7.33e-03)
from
(5.37e-03)
to
(2.38e-03)
%UNK%
(2.09e-03)
vec
(2.08e-03)
velocity
(1.81e-03)
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
world
point
to
out
(
world
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
world
point
to
out
(
world
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
get,linear,velocity,from,world,point,to,out
get
get
(4.50e-01)
%UNK%
(1.18e-01)
solve
(5.09e-02)
velocity
(3.47e-02)
set
(3.00e-02)
distance
(2.59e-02)
%END%
(2.51e-02)
scale
(1.37e-02)
linear
(1.16e-02)
angular
(1.06e-02)
<SENTENCE_START>
{
final
float
temp
x
=
world
point
.
x
-
m
sweep
.
c
.
x
;
final
float
temp
y
=
world
point
.
y
-
m
sweep
.
c
.
y
;
out
.
x
=
-
m
angular
velocity
*
temp
y
+
m
linear
velocity
.
x
;
out
.
y
=
m
angular
velocity
*
temp
x
+
m
linear
velocity
.
y
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
float
temp
x
=
world
point
.
x
-
m
sweep
.
c
.
x
;
final
float
temp
y
=
world
point
.
y
-
m
sweep
.
c
.
y
;
out
.
x
=
-
m
angular
velocity
*
temp
y
+
m
linear
velocity
.
x
;
out
.
y
=
m
angular
velocity
*
temp
x
+
m
linear
velocity
.
y
;
}
<SENTENCE_END/>
linear
%END%
(5.18e-01)
get
(6.63e-02)
linear
(6.32e-02)
%UNK%
(4.08e-02)
x
(1.43e-02)
y
(1.34e-02)
temp
(1.10e-02)
velocity
(1.07e-02)
point
(9.79e-03)
solve
(8.38e-03)
<SENTENCE_START>
{
final
float
temp
x
=
world
point
.
x
-
m
sweep
.
c
.
x
;
final
float
temp
y
=
world
point
.
y
-
m
sweep
.
c
.
y
;
out
.
x
=
-
m
angular
velocity
*
temp
y
+
m
linear
velocity
.
x
;
out
.
y
=
m
angular
velocity
*
temp
x
+
m
linear
velocity
.
y
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
float
temp
x
=
world
point
.
x
-
m
sweep
.
c
.
x
;
final
float
temp
y
=
world
point
.
y
-
m
sweep
.
c
.
y
;
out
.
x
=
-
m
angular
velocity
*
temp
y
+
m
linear
velocity
.
x
;
out
.
y
=
m
angular
velocity
*
temp
x
+
m
linear
velocity
.
y
;
}
<SENTENCE_END/>
velocity
%END%
(6.53e-01)
velocity
(3.30e-02)
get
(3.29e-02)
%UNK%
(2.97e-02)
y
(1.51e-02)
x
(1.32e-02)
linear
(8.84e-03)
to
(7.68e-03)
point
(6.90e-03)
local
(6.82e-03)
<SENTENCE_START>
{
final
float
temp
x
=
world
point
.
x
-
m
sweep
.
c
.
x
;
final
float
temp
y
=
world
point
.
y
-
m
sweep
.
c
.
y
;
out
.
x
=
-
m
angular
velocity
*
temp
y
+
m
linear
velocity
.
x
;
out
.
y
=
m
angular
velocity
*
temp
x
+
m
linear
velocity
.
y
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
float
temp
x
=
world
point
.
x
-
m
sweep
.
c
.
x
;
final
float
temp
y
=
world
point
.
y
-
m
sweep
.
c
.
y
;
out
.
x
=
-
m
angular
velocity
*
temp
y
+
m
linear
velocity
.
x
;
out
.
y
=
m
angular
velocity
*
temp
x
+
m
linear
velocity
.
y
;
}
<SENTENCE_END/>
from
%END%
(7.69e-01)
velocity
(2.40e-02)
%UNK%
(1.94e-02)
get
(1.35e-02)
y
(1.14e-02)
x
(9.10e-03)
to
(8.63e-03)
local
(5.89e-03)
out
(5.42e-03)
2
(4.46e-03)
<SENTENCE_START>
{
final
float
temp
x
=
world
point
.
x
-
m
sweep
.
c
.
x
;
final
float
temp
y
=
world
point
.
y
-
m
sweep
.
c
.
y
;
out
.
x
=
-
m
angular
velocity
*
temp
y
+
m
linear
velocity
.
x
;
out
.
y
=
m
angular
velocity
*
temp
x
+
m
linear
velocity
.
y
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
float
temp
x
=
world
point
.
x
-
m
sweep
.
c
.
x
;
final
float
temp
y
=
world
point
.
y
-
m
sweep
.
c
.
y
;
out
.
x
=
-
m
angular
velocity
*
temp
y
+
m
linear
velocity
.
x
;
out
.
y
=
m
angular
velocity
*
temp
x
+
m
linear
velocity
.
y
;
}
<SENTENCE_END/>
world
%END%
(8.09e-01)
%UNK%
(1.67e-02)
velocity
(1.21e-02)
y
(1.04e-02)
get
(9.33e-03)
x
(8.42e-03)
to
(7.90e-03)
local
(5.32e-03)
out
(5.02e-03)
2
(4.33e-03)
<SENTENCE_START>
{
final
float
temp
x
=
world
point
.
x
-
m
sweep
.
c
.
x
;
final
float
temp
y
=
world
point
.
y
-
m
sweep
.
c
.
y
;
out
.
x
=
-
m
angular
velocity
*
temp
y
+
m
linear
velocity
.
x
;
out
.
y
=
m
angular
velocity
*
temp
x
+
m
linear
velocity
.
y
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
float
temp
x
=
world
point
.
x
-
m
sweep
.
c
.
x
;
final
float
temp
y
=
world
point
.
y
-
m
sweep
.
c
.
y
;
out
.
x
=
-
m
angular
velocity
*
temp
y
+
m
linear
velocity
.
x
;
out
.
y
=
m
angular
velocity
*
temp
x
+
m
linear
velocity
.
y
;
}
<SENTENCE_END/>
point
%END%
(8.06e-01)
%UNK%
(1.54e-02)
y
(1.25e-02)
velocity
(1.13e-02)
x
(1.02e-02)
get
(7.95e-03)
to
(7.50e-03)
local
(4.91e-03)
out
(4.84e-03)
2
(4.13e-03)
<SENTENCE_START>
{
final
float
temp
x
=
world
point
.
x
-
m
sweep
.
c
.
x
;
final
float
temp
y
=
world
point
.
y
-
m
sweep
.
c
.
y
;
out
.
x
=
-
m
angular
velocity
*
temp
y
+
m
linear
velocity
.
x
;
out
.
y
=
m
angular
velocity
*
temp
x
+
m
linear
velocity
.
y
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
float
temp
x
=
world
point
.
x
-
m
sweep
.
c
.
x
;
final
float
temp
y
=
world
point
.
y
-
m
sweep
.
c
.
y
;
out
.
x
=
-
m
angular
velocity
*
temp
y
+
m
linear
velocity
.
x
;
out
.
y
=
m
angular
velocity
*
temp
x
+
m
linear
velocity
.
y
;
}
<SENTENCE_END/>
to
%END%
(8.05e-01)
%UNK%
(1.54e-02)
y
(1.25e-02)
velocity
(1.14e-02)
x
(1.03e-02)
get
(7.99e-03)
to
(7.51e-03)
local
(4.92e-03)
out
(4.85e-03)
2
(4.14e-03)
<SENTENCE_START>
{
final
float
temp
x
=
world
point
.
x
-
m
sweep
.
c
.
x
;
final
float
temp
y
=
world
point
.
y
-
m
sweep
.
c
.
y
;
out
.
x
=
-
m
angular
velocity
*
temp
y
+
m
linear
velocity
.
x
;
out
.
y
=
m
angular
velocity
*
temp
x
+
m
linear
velocity
.
y
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
float
temp
x
=
world
point
.
x
-
m
sweep
.
c
.
x
;
final
float
temp
y
=
world
point
.
y
-
m
sweep
.
c
.
y
;
out
.
x
=
-
m
angular
velocity
*
temp
y
+
m
linear
velocity
.
x
;
out
.
y
=
m
angular
velocity
*
temp
x
+
m
linear
velocity
.
y
;
}
<SENTENCE_END/>
out
%END%
(8.05e-01)
%UNK%
(1.54e-02)
y
(1.26e-02)
velocity
(1.14e-02)
x
(1.03e-02)
get
(8.04e-03)
to
(7.52e-03)
local
(4.93e-03)
out
(4.86e-03)
2
(4.14e-03)
<SENTENCE_START>
{
final
float
temp
x
=
world
point
.
x
-
m
sweep
.
c
.
x
;
final
float
temp
y
=
world
point
.
y
-
m
sweep
.
c
.
y
;
out
.
x
=
-
m
angular
velocity
*
temp
y
+
m
linear
velocity
.
x
;
out
.
y
=
m
angular
velocity
*
temp
x
+
m
linear
velocity
.
y
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
float
temp
x
=
world
point
.
x
-
m
sweep
.
c
.
x
;
final
float
temp
y
=
world
point
.
y
-
m
sweep
.
c
.
y
;
out
.
x
=
-
m
angular
velocity
*
temp
y
+
m
linear
velocity
.
x
;
out
.
y
=
m
angular
velocity
*
temp
x
+
m
linear
velocity
.
y
;
}
<SENTENCE_END/>
%END%
%END%
(8.08e-01)
%UNK%
(1.55e-02)
velocity
(1.24e-02)
y
(1.17e-02)
x
(9.33e-03)
get
(8.31e-03)
to
(7.75e-03)
local
(5.01e-03)
out
(4.97e-03)
2
(4.13e-03)
<SENTENCE_START>
{
final
float
temp
x
=
world
point
.
x
-
m
sweep
.
c
.
x
;
final
float
temp
y
=
world
point
.
y
-
m
sweep
.
c
.
y
;
out
.
x
=
-
m
angular
velocity
*
temp
y
+
m
linear
velocity
.
x
;
out
.
y
=
m
angular
velocity
*
temp
x
+
m
linear
velocity
.
y
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
float
temp
x
=
world
point
.
x
-
m
sweep
.
c
.
x
;
final
float
temp
y
=
world
point
.
y
-
m
sweep
.
c
.
y
;
out
.
x
=
-
m
angular
velocity
*
temp
y
+
m
linear
velocity
.
x
;
out
.
y
=
m
angular
velocity
*
temp
x
+
m
linear
velocity
.
y
;
}
<SENTENCE_END/>
get,linear,velocity,from,local,point
get
get
(9.62e-01)
linear
(2.15e-02)
local
(2.92e-03)
velocity
(2.38e-03)
point
(1.80e-03)
out
(1.08e-03)
return
(9.92e-04)
from
(9.32e-04)
vec
(7.27e-04)
2
(4.60e-04)
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
local
point
to
out
(
local
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
local
point
to
out
(
local
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
linear
linear
(9.14e-01)
velocity
(5.86e-02)
get
(1.11e-02)
%UNK%
(3.44e-03)
out
(1.29e-03)
%END%
(1.03e-03)
local
(6.06e-04)
to
(5.90e-04)
distance
(2.92e-04)
%START%
(2.43e-04)
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
local
point
to
out
(
local
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
local
point
to
out
(
local
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
velocity
velocity
(8.63e-01)
from
(1.03e-01)
local
(7.53e-03)
%END%
(7.05e-03)
linear
(3.64e-03)
out
(2.46e-03)
to
(2.09e-03)
point
(1.57e-03)
%UNK%
(1.40e-03)
2
(4.75e-04)
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
local
point
to
out
(
local
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
local
point
to
out
(
local
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
from
%END%
(3.05e-01)
from
(2.76e-01)
local
(1.82e-01)
velocity
(1.29e-01)
point
(2.94e-02)
out
(2.07e-02)
2
(9.28e-03)
to
(5.67e-03)
vec
(4.53e-03)
return
(2.86e-03)
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
local
point
to
out
(
local
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
local
point
to
out
(
local
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
local
%END%
(7.18e-01)
local
(8.46e-02)
from
(5.41e-02)
out
(2.80e-02)
point
(2.39e-02)
velocity
(2.25e-02)
2
(1.51e-02)
vec
(6.21e-03)
to
(3.73e-03)
return
(3.17e-03)
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
local
point
to
out
(
local
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
local
point
to
out
(
local
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
point
%END%
(9.17e-01)
out
(1.26e-02)
local
(1.15e-02)
2
(8.24e-03)
point
(5.47e-03)
from
(3.77e-03)
vec
(2.66e-03)
to
(2.27e-03)
%UNK%
(1.71e-03)
return
(1.50e-03)
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
local
point
to
out
(
local
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
local
point
to
out
(
local
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
%END%
%END%
(8.77e-01)
local
(2.71e-02)
out
(1.67e-02)
from
(1.09e-02)
2
(1.02e-02)
point
(1.00e-02)
velocity
(3.36e-03)
vec
(3.36e-03)
to
(2.98e-03)
return
(2.23e-03)
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
local
point
to
out
(
local
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
vec
2
out
=
new
vec
2
(
)
;
get
linear
velocity
from
local
point
to
out
(
local
point
,
out
)
;
return
out
;
}
<SENTENCE_END/>
get,linear,velocity,from,local,point,to,out
get
get
(9.63e-01)
linear
(1.92e-02)
world
(4.72e-03)
point
(2.52e-03)
out
(1.91e-03)
velocity
(1.68e-03)
to
(9.05e-04)
from
(7.72e-04)
local
(7.44e-04)
distance
(2.87e-05)
<SENTENCE_START>
{
get
world
point
to
out
(
local
point
,
out
)
;
get
linear
velocity
from
world
point
to
out
(
out
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
get
world
point
to
out
(
local
point
,
out
)
;
get
linear
velocity
from
world
point
to
out
(
out
,
out
)
;
}
<SENTENCE_END/>
linear
linear
(9.48e-01)
velocity
(2.62e-02)
get
(1.20e-02)
world
(3.49e-03)
out
(1.78e-03)
%UNK%
(9.83e-04)
to
(6.53e-04)
point
(4.41e-04)
distance
(4.03e-04)
bounding
(3.10e-04)
<SENTENCE_START>
{
get
world
point
to
out
(
local
point
,
out
)
;
get
linear
velocity
from
world
point
to
out
(
out
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
get
world
point
to
out
(
local
point
,
out
)
;
get
linear
velocity
from
world
point
to
out
(
out
,
out
)
;
}
<SENTENCE_END/>
velocity
velocity
(9.41e-01)
from
(3.78e-02)
point
(7.22e-03)
linear
(3.37e-03)
out
(3.08e-03)
to
(2.52e-03)
world
(1.61e-03)
%END%
(5.51e-04)
get
(3.38e-04)
local
(2.29e-04)
<SENTENCE_START>
{
get
world
point
to
out
(
local
point
,
out
)
;
get
linear
velocity
from
world
point
to
out
(
out
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
get
world
point
to
out
(
local
point
,
out
)
;
get
linear
velocity
from
world
point
to
out
(
out
,
out
)
;
}
<SENTENCE_END/>
from
from
(4.75e-01)
velocity
(2.12e-01)
%END%
(1.08e-01)
world
(6.30e-02)
out
(3.43e-02)
to
(3.32e-02)
point
(3.10e-02)
unsafe
(5.07e-03)
string
(4.21e-03)
local
(1.80e-03)
<SENTENCE_START>
{
get
world
point
to
out
(
local
point
,
out
)
;
get
linear
velocity
from
world
point
to
out
(
out
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
get
world
point
to
out
(
local
point
,
out
)
;
get
linear
velocity
from
world
point
to
out
(
out
,
out
)
;
}
<SENTENCE_END/>
local
%END%
(5.14e-01)
from
(1.88e-01)
world
(8.03e-02)
velocity
(5.37e-02)
to
(3.25e-02)
out
(3.14e-02)
point
(2.59e-02)
unsafe
(8.74e-03)
string
(7.17e-03)
at
(3.76e-03)
<SENTENCE_START>
{
get
world
point
to
out
(
local
point
,
out
)
;
get
linear
velocity
from
world
point
to
out
(
out
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
get
world
point
to
out
(
local
point
,
out
)
;
get
linear
velocity
from
world
point
to
out
(
out
,
out
)
;
}
<SENTENCE_END/>
point
%END%
(7.95e-01)
world
(3.25e-02)
from
(2.72e-02)
out
(2.56e-02)
to
(2.15e-02)
unsafe
(9.56e-03)
point
(9.03e-03)
string
(8.38e-03)
velocity
(4.76e-03)
at
(4.53e-03)
<SENTENCE_START>
{
get
world
point
to
out
(
local
point
,
out
)
;
get
linear
velocity
from
world
point
to
out
(
out
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
get
world
point
to
out
(
local
point
,
out
)
;
get
linear
velocity
from
world
point
to
out
(
out
,
out
)
;
}
<SENTENCE_END/>
to
%END%
(7.40e-01)
from
(5.25e-02)
world
(4.37e-02)
out
(3.14e-02)
to
(2.67e-02)
point
(1.18e-02)
unsafe
(1.12e-02)
velocity
(9.64e-03)
string
(9.43e-03)
at
(4.87e-03)
<SENTENCE_START>
{
get
world
point
to
out
(
local
point
,
out
)
;
get
linear
velocity
from
world
point
to
out
(
out
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
get
world
point
to
out
(
local
point
,
out
)
;
get
linear
velocity
from
world
point
to
out
(
out
,
out
)
;
}
<SENTENCE_END/>
out
%END%
(7.92e-01)
world
(3.34e-02)
from
(2.69e-02)
out
(2.62e-02)
to
(2.19e-02)
unsafe
(9.74e-03)
point
(9.23e-03)
string
(8.46e-03)
velocity
(4.65e-03)
at
(4.56e-03)
<SENTENCE_START>
{
get
world
point
to
out
(
local
point
,
out
)
;
get
linear
velocity
from
world
point
to
out
(
out
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
get
world
point
to
out
(
local
point
,
out
)
;
get
linear
velocity
from
world
point
to
out
(
out
,
out
)
;
}
<SENTENCE_END/>
%END%
%END%
(7.63e-01)
from
(4.33e-02)
world
(3.92e-02)
out
(2.92e-02)
to
(2.47e-02)
unsafe
(1.08e-02)
point
(1.05e-02)
string
(9.17e-03)
velocity
(7.75e-03)
at
(4.80e-03)
<SENTENCE_START>
{
get
world
point
to
out
(
local
point
,
out
)
;
get
linear
velocity
from
world
point
to
out
(
out
,
out
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
get
world
point
to
out
(
local
point
,
out
)
;
get
linear
velocity
from
world
point
to
out
(
out
,
out
)
;
}
<SENTENCE_END/>
get,linear,damping
get
get
(9.86e-01)
is
(7.74e-03)
linear
(1.86e-03)
m
(1.54e-03)
return
(8.49e-04)
damping
(4.48e-04)
iterator
(1.46e-04)
as
(6.98e-05)
owns
(3.36e-05)
should
(3.18e-05)
<SENTENCE_START>
{
return
m
linear
damping
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
linear
damping
;
}
<SENTENCE_END/>
linear
linear
(9.24e-01)
damping
(2.96e-02)
get
(1.69e-02)
m
(5.81e-03)
spring
(2.18e-03)
%UNK%
(1.40e-03)
machine
(1.32e-03)
%START%
(1.32e-03)
joint
(1.18e-03)
angular
(1.13e-03)
<SENTENCE_START>
{
return
m
linear
damping
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
linear
damping
;
}
<SENTENCE_END/>
damping
damping
(9.18e-01)
%END%
(4.09e-02)
linear
(2.46e-02)
%UNK%
(1.03e-03)
value
(8.19e-04)
enabled
(4.31e-04)
only
(4.28e-04)
2
(3.73e-04)
accessible
(3.70e-04)
torque
(3.29e-04)
<SENTENCE_START>
{
return
m
linear
damping
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
linear
damping
;
}
<SENTENCE_END/>
%END%
%END%
(8.30e-01)
damping
(7.47e-02)
value
(1.04e-02)
only
(5.24e-03)
20
(3.53e-03)
%UNK%
(2.70e-03)
accessible
(2.51e-03)
endian
(2.20e-03)
2
(2.09e-03)
enabled
(2.07e-03)
<SENTENCE_START>
{
return
m
linear
damping
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
linear
damping
;
}
<SENTENCE_END/>
set,linear,damping
set
set
(9.89e-01)
linear
(2.65e-03)
get
(1.83e-03)
damping
(1.49e-03)
m
(9.31e-04)
clear
(4.70e-04)
init
(2.78e-04)
%UNK%
(1.65e-04)
release
(1.13e-04)
alloc
(1.09e-04)
<SENTENCE_START>
{
m
linear
damping
=
linear
damping
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
linear
damping
=
linear
damping
;
}
<SENTENCE_END/>
linear
linear
(9.46e-01)
damping
(2.34e-02)
spring
(8.08e-03)
get
(4.06e-03)
joint
(2.92e-03)
set
(2.32e-03)
motor
(1.21e-03)
ratio
(1.06e-03)
%START%
(7.73e-04)
m
(6.52e-04)
<SENTENCE_START>
{
m
linear
damping
=
linear
damping
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
linear
damping
=
linear
damping
;
}
<SENTENCE_END/>
damping
damping
(6.89e-01)
%END%
(2.09e-01)
linear
(1.70e-02)
ratio
(4.48e-03)
%UNK%
(3.72e-03)
spring
(3.69e-03)
torque
(2.72e-03)
motor
(2.66e-03)
enabled
(2.57e-03)
endian
(2.45e-03)
<SENTENCE_START>
{
m
linear
damping
=
linear
damping
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
linear
damping
=
linear
damping
;
}
<SENTENCE_END/>
%END%
%END%
(8.82e-01)
damping
(3.29e-02)
value
(4.74e-03)
endian
(3.55e-03)
only
(3.18e-03)
%UNK%
(3.09e-03)
accessible
(2.35e-03)
enabled
(2.27e-03)
title
(2.05e-03)
20
(2.01e-03)
<SENTENCE_START>
{
m
linear
damping
=
linear
damping
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
linear
damping
=
linear
damping
;
}
<SENTENCE_END/>
get,angular,damping
get
get
(9.90e-01)
is
(4.25e-03)
angular
(1.48e-03)
m
(1.40e-03)
return
(1.04e-03)
damping
(3.69e-04)
iterator
(1.39e-04)
needs
(1.95e-05)
as
(1.36e-05)
owns
(1.12e-05)
<SENTENCE_START>
{
return
m
angular
damping
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
angular
damping
;
}
<SENTENCE_END/>
angular
angular
(9.14e-01)
damping
(3.61e-02)
get
(3.47e-02)
m
(9.03e-03)
joint
(6.95e-04)
set
(6.53e-04)
spring
(4.74e-04)
%UNK%
(4.64e-04)
motor
(3.99e-04)
is
(2.90e-04)
<SENTENCE_START>
{
return
m
angular
damping
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
angular
damping
;
}
<SENTENCE_END/>
damping
damping
(9.13e-01)
%END%
(4.74e-02)
angular
(2.82e-02)
%UNK%
(7.12e-04)
value
(6.59e-04)
enabled
(3.51e-04)
ratio
(2.70e-04)
torque
(2.56e-04)
accessible
(2.53e-04)
only
(2.27e-04)
<SENTENCE_START>
{
return
m
angular
damping
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
angular
damping
;
}
<SENTENCE_END/>
%END%
%END%
(8.85e-01)
damping
(6.04e-02)
value
(7.20e-03)
20
(2.99e-03)
only
(2.65e-03)
accessible
(1.36e-03)
enabled
(1.20e-03)
%UNK%
(1.19e-03)
count
(1.11e-03)
title
(1.03e-03)
<SENTENCE_START>
{
return
m
angular
damping
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
angular
damping
;
}
<SENTENCE_END/>
set,angular,damping
set
set
(9.84e-01)
get
(5.53e-03)
angular
(2.48e-03)
damping
(1.66e-03)
m
(9.72e-04)
clear
(5.52e-04)
init
(3.58e-04)
reset
(2.23e-04)
%UNK%
(1.77e-04)
release
(1.71e-04)
<SENTENCE_START>
{
m
angular
damping
=
angular
damping
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
angular
damping
=
angular
damping
;
}
<SENTENCE_END/>
angular
angular
(9.57e-01)
damping
(2.67e-02)
get
(5.62e-03)
spring
(2.27e-03)
set
(2.03e-03)
joint
(1.99e-03)
motor
(9.61e-04)
ratio
(6.18e-04)
m
(5.77e-04)
frequency
(2.59e-04)
<SENTENCE_START>
{
m
angular
damping
=
angular
damping
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
angular
damping
=
angular
damping
;
}
<SENTENCE_END/>
damping
damping
(7.48e-01)
%END%
(2.00e-01)
angular
(1.41e-02)
ratio
(2.24e-03)
%UNK%
(1.51e-03)
motor
(1.48e-03)
enabled
(1.33e-03)
torque
(1.26e-03)
spring
(1.17e-03)
title
(1.09e-03)
<SENTENCE_START>
{
m
angular
damping
=
angular
damping
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
angular
damping
=
angular
damping
;
}
<SENTENCE_END/>
%END%
%END%
(9.34e-01)
damping
(2.71e-02)
value
(3.13e-03)
20
(1.70e-03)
title
(1.42e-03)
only
(1.36e-03)
%UNK%
(1.10e-03)
enabled
(1.09e-03)
accessible
(1.09e-03)
ratio
(7.29e-04)
<SENTENCE_START>
{
m
angular
damping
=
angular
damping
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
angular
damping
=
angular
damping
;
}
<SENTENCE_END/>
get,type
get
get
(9.83e-01)
is
(1.17e-02)
m
(9.95e-04)
return
(9.46e-04)
iterator
(6.88e-04)
type
(4.56e-04)
needs
(7.49e-05)
protected
(6.39e-05)
obtain
(2.73e-05)
owns
(2.39e-05)
<SENTENCE_START>
{
return
m
type
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
type
;
}
<SENTENCE_END/>
type
type
(7.55e-01)
m
(1.51e-01)
get
(7.68e-02)
%END%
(5.60e-03)
is
(1.96e-03)
drawing
(1.71e-03)
data
(7.44e-04)
return
(6.08e-04)
declaring
(4.22e-04)
obtain
(3.77e-04)
<SENTENCE_START>
{
return
m
type
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
type
;
}
<SENTENCE_END/>
%END%
%END%
(6.13e-01)
type
(3.40e-01)
m
(4.30e-03)
value
(3.28e-03)
array
(1.30e-03)
only
(1.20e-03)
20
(1.12e-03)
%UNK%
(1.12e-03)
data
(1.11e-03)
2
(1.00e-03)
<SENTENCE_START>
{
return
m
type
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
type
;
}
<SENTENCE_END/>
set,type
set
set
(2.85e-01)
%UNK%
(1.92e-01)
get
(1.24e-01)
clear
(2.26e-02)
init
(1.92e-02)
report
(1.87e-02)
add
(1.52e-02)
is
(1.39e-02)
solve
(1.04e-02)
end
(1.04e-02)
<SENTENCE_START>
{
assert
(
m
world
.
is
locked
(
)
==
false
)
;
if
(
m
world
.
is
locked
(
)
==
true
)
{
return
;
}
if
(
m
type
==
type
)
{
return
;
}
m
type
=
type
;
reset
mass
data
(
)
;
if
(
m
type
==
body
type
.
static
)
{
m
linear
velocity
.
set
zero
(
)
;
m
angular
velocity
=
0.0f
;
m
sweep
.
a
0
=
m
sweep
.
a
;
m
sweep
.
c
0
.
set
(
m
sweep
.
c
)
;
synchronize
fixtures
(
)
;
}
set
awake
(
true
)
;
m
force
.
set
zero
(
)
;
m
torque
=
0.0f
;
contact
edge
ce
=
m
contact
list
;
while
(
ce
!=
null
)
{
contact
edge
ce
0
=
ce
;
ce
=
ce
.
next
;
m
world
.
m
contact
manager
.
destroy
(
ce
0
.
contact
)
;
}
m
contact
list
=
null
;
broad
phase
broad
phase
=
m
world
.
m
contact
manager
.
m
broad
phase
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
int
proxy
count
=
f
.
m
proxy
count
;
for
(
int
i
=
0
;
i
<
proxy
count
;
++
i
)
{
broad
phase
.
touch
proxy
(
f
.
m
proxies
[
i
]
.
proxy
id
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
m
world
.
is
locked
(
)
==
false
)
;
if
(
m
world
.
is
locked
(
)
==
true
)
{
return
;
}
if
(
m
type
==
type
)
{
return
;
}
m
type
=
type
;
reset
mass
data
(
)
;
if
(
m
type
==
body
type
.
static
)
{
m
linear
velocity
.
set
zero
(
)
;
m
angular
velocity
=
0.0f
;
m
sweep
.
a
0
=
m
sweep
.
a
;
m
sweep
.
c
0
.
set
(
m
sweep
.
c
)
;
synchronize
fixtures
(
)
;
}
set
awake
(
true
)
;
m
force
.
set
zero
(
)
;
m
torque
=
0.0f
;
contact
edge
ce
=
m
contact
list
;
while
(
ce
!=
null
)
{
contact
edge
ce
0
=
ce
;
ce
=
ce
.
next
;
m
world
.
m
contact
manager
.
destroy
(
ce
0
.
contact
)
;
}
m
contact
list
=
null
;
broad
phase
broad
phase
=
m
world
.
m
contact
manager
.
m
broad
phase
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
int
proxy
count
=
f
.
m
proxy
count
;
for
(
int
i
=
0
;
i
<
proxy
count
;
++
i
)
{
broad
phase
.
touch
proxy
(
f
.
m
proxies
[
i
]
.
proxy
id
)
;
}
}
}
<SENTENCE_END/>
type
%END%
(3.96e-01)
%UNK%
(1.51e-01)
contact
(2.15e-02)
m
(2.05e-02)
get
(1.71e-02)
set
(1.39e-02)
linear
(1.18e-02)
force
(1.14e-02)
fixture
(9.36e-03)
velocity
(7.55e-03)
<SENTENCE_START>
{
assert
(
m
world
.
is
locked
(
)
==
false
)
;
if
(
m
world
.
is
locked
(
)
==
true
)
{
return
;
}
if
(
m
type
==
type
)
{
return
;
}
m
type
=
type
;
reset
mass
data
(
)
;
if
(
m
type
==
body
type
.
static
)
{
m
linear
velocity
.
set
zero
(
)
;
m
angular
velocity
=
0.0f
;
m
sweep
.
a
0
=
m
sweep
.
a
;
m
sweep
.
c
0
.
set
(
m
sweep
.
c
)
;
synchronize
fixtures
(
)
;
}
set
awake
(
true
)
;
m
force
.
set
zero
(
)
;
m
torque
=
0.0f
;
contact
edge
ce
=
m
contact
list
;
while
(
ce
!=
null
)
{
contact
edge
ce
0
=
ce
;
ce
=
ce
.
next
;
m
world
.
m
contact
manager
.
destroy
(
ce
0
.
contact
)
;
}
m
contact
list
=
null
;
broad
phase
broad
phase
=
m
world
.
m
contact
manager
.
m
broad
phase
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
int
proxy
count
=
f
.
m
proxy
count
;
for
(
int
i
=
0
;
i
<
proxy
count
;
++
i
)
{
broad
phase
.
touch
proxy
(
f
.
m
proxies
[
i
]
.
proxy
id
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
m
world
.
is
locked
(
)
==
false
)
;
if
(
m
world
.
is
locked
(
)
==
true
)
{
return
;
}
if
(
m
type
==
type
)
{
return
;
}
m
type
=
type
;
reset
mass
data
(
)
;
if
(
m
type
==
body
type
.
static
)
{
m
linear
velocity
.
set
zero
(
)
;
m
angular
velocity
=
0.0f
;
m
sweep
.
a
0
=
m
sweep
.
a
;
m
sweep
.
c
0
.
set
(
m
sweep
.
c
)
;
synchronize
fixtures
(
)
;
}
set
awake
(
true
)
;
m
force
.
set
zero
(
)
;
m
torque
=
0.0f
;
contact
edge
ce
=
m
contact
list
;
while
(
ce
!=
null
)
{
contact
edge
ce
0
=
ce
;
ce
=
ce
.
next
;
m
world
.
m
contact
manager
.
destroy
(
ce
0
.
contact
)
;
}
m
contact
list
=
null
;
broad
phase
broad
phase
=
m
world
.
m
contact
manager
.
m
broad
phase
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
int
proxy
count
=
f
.
m
proxy
count
;
for
(
int
i
=
0
;
i
<
proxy
count
;
++
i
)
{
broad
phase
.
touch
proxy
(
f
.
m
proxies
[
i
]
.
proxy
id
)
;
}
}
}
<SENTENCE_END/>
%END%
%END%
(6.59e-01)
%UNK%
(9.34e-02)
get
(7.75e-03)
set
(5.85e-03)
m
(5.78e-03)
down
(4.90e-03)
contact
(4.69e-03)
to
(3.90e-03)
type
(3.86e-03)
solve
(3.40e-03)
<SENTENCE_START>
{
assert
(
m
world
.
is
locked
(
)
==
false
)
;
if
(
m
world
.
is
locked
(
)
==
true
)
{
return
;
}
if
(
m
type
==
type
)
{
return
;
}
m
type
=
type
;
reset
mass
data
(
)
;
if
(
m
type
==
body
type
.
static
)
{
m
linear
velocity
.
set
zero
(
)
;
m
angular
velocity
=
0.0f
;
m
sweep
.
a
0
=
m
sweep
.
a
;
m
sweep
.
c
0
.
set
(
m
sweep
.
c
)
;
synchronize
fixtures
(
)
;
}
set
awake
(
true
)
;
m
force
.
set
zero
(
)
;
m
torque
=
0.0f
;
contact
edge
ce
=
m
contact
list
;
while
(
ce
!=
null
)
{
contact
edge
ce
0
=
ce
;
ce
=
ce
.
next
;
m
world
.
m
contact
manager
.
destroy
(
ce
0
.
contact
)
;
}
m
contact
list
=
null
;
broad
phase
broad
phase
=
m
world
.
m
contact
manager
.
m
broad
phase
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
int
proxy
count
=
f
.
m
proxy
count
;
for
(
int
i
=
0
;
i
<
proxy
count
;
++
i
)
{
broad
phase
.
touch
proxy
(
f
.
m
proxies
[
i
]
.
proxy
id
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
m
world
.
is
locked
(
)
==
false
)
;
if
(
m
world
.
is
locked
(
)
==
true
)
{
return
;
}
if
(
m
type
==
type
)
{
return
;
}
m
type
=
type
;
reset
mass
data
(
)
;
if
(
m
type
==
body
type
.
static
)
{
m
linear
velocity
.
set
zero
(
)
;
m
angular
velocity
=
0.0f
;
m
sweep
.
a
0
=
m
sweep
.
a
;
m
sweep
.
c
0
.
set
(
m
sweep
.
c
)
;
synchronize
fixtures
(
)
;
}
set
awake
(
true
)
;
m
force
.
set
zero
(
)
;
m
torque
=
0.0f
;
contact
edge
ce
=
m
contact
list
;
while
(
ce
!=
null
)
{
contact
edge
ce
0
=
ce
;
ce
=
ce
.
next
;
m
world
.
m
contact
manager
.
destroy
(
ce
0
.
contact
)
;
}
m
contact
list
=
null
;
broad
phase
broad
phase
=
m
world
.
m
contact
manager
.
m
broad
phase
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
int
proxy
count
=
f
.
m
proxy
count
;
for
(
int
i
=
0
;
i
<
proxy
count
;
++
i
)
{
broad
phase
.
touch
proxy
(
f
.
m
proxies
[
i
]
.
proxy
id
)
;
}
}
}
<SENTENCE_END/>
is,bullet
is
is
(3.06e-01)
get
(1.41e-01)
update
(5.99e-02)
switch
(3.59e-02)
or
(3.27e-02)
mouse
(2.91e-02)
render
(2.54e-02)
%UNK%
(2.34e-02)
and
(1.68e-02)
init
(1.54e-02)
<SENTENCE_START>
{
return
(
m
flags
&
e
bullet
flag
)
==
e
bullet
flag
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
m
flags
&
e
bullet
flag
)
==
e
bullet
flag
;
}
<SENTENCE_END/>
bullet
bullet
(3.54e-01)
%END%
(1.50e-01)
and
(1.24e-01)
or
(3.56e-02)
e
(3.40e-02)
update
(2.69e-02)
flag
(2.05e-02)
flags
(1.92e-02)
%UNK%
(1.29e-02)
init
(1.19e-02)
<SENTENCE_START>
{
return
(
m
flags
&
e
bullet
flag
)
==
e
bullet
flag
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
m
flags
&
e
bullet
flag
)
==
e
bullet
flag
;
}
<SENTENCE_END/>
%END%
%END%
(7.01e-01)
flag
(1.26e-01)
bullet
(4.57e-02)
and
(1.29e-02)
%UNK%
(1.09e-02)
value
(4.15e-03)
endian
(2.32e-03)
performed
(2.26e-03)
buffer
(1.53e-03)
pressed
(1.40e-03)
<SENTENCE_START>
{
return
(
m
flags
&
e
bullet
flag
)
==
e
bullet
flag
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
m
flags
&
e
bullet
flag
)
==
e
bullet
flag
;
}
<SENTENCE_END/>
set,bullet
set
clear
(2.80e-01)
get
(1.04e-01)
init
(8.99e-02)
append
(5.41e-02)
set
(4.72e-02)
reset
(2.37e-02)
begin
(2.07e-02)
enable
(1.88e-02)
find
(1.80e-02)
flags
(1.51e-02)
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
bullet
flag
;
}
else
{
m
flags
&=
~
e
bullet
flag
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
bullet
flag
;
}
else
{
m
flags
&=
~
e
bullet
flag
;
}
}
<SENTENCE_END/>
bullet
%END%
(2.56e-01)
flags
(2.27e-01)
and
(8.39e-02)
clear
(1.30e-02)
init
(1.21e-02)
e
(1.14e-02)
bullet
(1.04e-02)
%UNK%
(7.61e-03)
update
(7.39e-03)
flag
(5.23e-03)
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
bullet
flag
;
}
else
{
m
flags
&=
~
e
bullet
flag
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
bullet
flag
;
}
else
{
m
flags
&=
~
e
bullet
flag
;
}
}
<SENTENCE_END/>
%END%
%END%
(5.92e-01)
bullet
(3.51e-02)
flag
(3.45e-02)
e
(3.04e-02)
flags
(7.41e-03)
and
(6.13e-03)
%UNK%
(2.49e-03)
all
(1.73e-03)
value
(1.31e-03)
display
(9.36e-04)
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
bullet
flag
;
}
else
{
m
flags
&=
~
e
bullet
flag
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
bullet
flag
;
}
else
{
m
flags
&=
~
e
bullet
flag
;
}
}
<SENTENCE_END/>
set,sleeping,allowed
set
begin
(1.28e-01)
render
(1.28e-01)
init
(7.39e-02)
sleep
(6.78e-02)
clear
(5.67e-02)
set
(2.39e-02)
pause
(2.28e-02)
run
(1.99e-02)
auto
(1.92e-02)
cancel
(1.85e-02)
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
auto
sleep
flag
;
}
else
{
m
flags
&=
~
e
auto
sleep
flag
;
set
awake
(
true
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
auto
sleep
flag
;
}
else
{
m
flags
&=
~
e
auto
sleep
flag
;
set
awake
(
true
)
;
}
}
<SENTENCE_END/>
sleeping
%END%
(3.37e-01)
flags
(9.95e-02)
and
(5.87e-02)
auto
(4.13e-02)
begin
(1.65e-02)
e
(1.59e-02)
render
(1.49e-02)
pause
(1.14e-02)
set
(1.13e-02)
%UNK%
(1.06e-02)
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
auto
sleep
flag
;
}
else
{
m
flags
&=
~
e
auto
sleep
flag
;
set
awake
(
true
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
auto
sleep
flag
;
}
else
{
m
flags
&=
~
e
auto
sleep
flag
;
set
awake
(
true
)
;
}
}
<SENTENCE_END/>
allowed
%END%
(4.76e-01)
auto
(2.73e-01)
sleep
(6.34e-02)
e
(4.42e-02)
flags
(6.30e-03)
and
(5.95e-03)
flag
(3.53e-03)
%UNK%
(1.93e-03)
if
(1.39e-03)
changed
(1.25e-03)
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
auto
sleep
flag
;
}
else
{
m
flags
&=
~
e
auto
sleep
flag
;
set
awake
(
true
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
auto
sleep
flag
;
}
else
{
m
flags
&=
~
e
auto
sleep
flag
;
set
awake
(
true
)
;
}
}
<SENTENCE_END/>
%END%
%END%
(8.86e-01)
sleep
(3.01e-02)
auto
(1.84e-02)
e
(9.16e-03)
flags
(6.98e-03)
m
(4.07e-03)
flag
(2.76e-03)
if
(1.79e-03)
awake
(1.48e-03)
and
(1.33e-03)
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
auto
sleep
flag
;
}
else
{
m
flags
&=
~
e
auto
sleep
flag
;
set
awake
(
true
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
auto
sleep
flag
;
}
else
{
m
flags
&=
~
e
auto
sleep
flag
;
set
awake
(
true
)
;
}
}
<SENTENCE_END/>
is,sleeping,allowed
is
render
(5.86e-01)
auto
(1.35e-01)
sleep
(6.42e-02)
zoom
(4.28e-02)
pause
(2.29e-02)
begin
(1.99e-02)
fling
(1.02e-02)
handle
(9.33e-03)
mouse
(6.74e-03)
resume
(6.19e-03)
<SENTENCE_START>
{
return
(
m
flags
&
e
auto
sleep
flag
)
==
e
auto
sleep
flag
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
m
flags
&
e
auto
sleep
flag
)
==
e
auto
sleep
flag
;
}
<SENTENCE_END/>
sleeping
auto
(4.87e-01)
render
(2.52e-01)
sleep
(2.38e-02)
%END%
(2.17e-02)
pause
(1.69e-02)
e
(1.54e-02)
and
(1.51e-02)
zoom
(1.39e-02)
begin
(1.16e-02)
fling
(9.06e-03)
<SENTENCE_START>
{
return
(
m
flags
&
e
auto
sleep
flag
)
==
e
auto
sleep
flag
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
m
flags
&
e
auto
sleep
flag
)
==
e
auto
sleep
flag
;
}
<SENTENCE_END/>
allowed
sleep
(4.71e-01)
%END%
(3.17e-01)
flag
(5.49e-02)
auto
(4.02e-02)
and
(1.41e-02)
%UNK%
(5.62e-03)
render
(3.88e-03)
pause
(2.10e-03)
disconnect
(2.04e-03)
pressed
(1.89e-03)
<SENTENCE_START>
{
return
(
m
flags
&
e
auto
sleep
flag
)
==
e
auto
sleep
flag
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
m
flags
&
e
auto
sleep
flag
)
==
e
auto
sleep
flag
;
}
<SENTENCE_END/>
%END%
%END%
(8.73e-01)
sleep
(3.40e-02)
flag
(3.16e-02)
and
(5.02e-03)
auto
(3.28e-03)
value
(2.42e-03)
performed
(2.19e-03)
%UNK%
(2.09e-03)
endian
(1.37e-03)
changed
(9.59e-04)
<SENTENCE_START>
{
return
(
m
flags
&
e
auto
sleep
flag
)
==
e
auto
sleep
flag
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
m
flags
&
e
auto
sleep
flag
)
==
e
auto
sleep
flag
;
}
<SENTENCE_END/>
set,awake
set
set
(6.47e-01)
clear
(5.58e-02)
get
(3.03e-02)
init
(2.62e-02)
reset
(1.62e-02)
update
(1.31e-02)
m
(1.02e-02)
%UNK%
(9.72e-03)
cancel
(9.58e-03)
solve
(8.31e-03)
<SENTENCE_START>
{
if
(
flag
)
{
if
(
(
m
flags
&
e
awake
flag
)
==
0
)
{
m
flags
|=
e
awake
flag
;
m
sleep
time
=
0.0f
;
}
}
else
{
m
flags
&=
~
e
awake
flag
;
m
sleep
time
=
0.0f
;
m
linear
velocity
.
set
zero
(
)
;
m
angular
velocity
=
0.0f
;
m
force
.
set
zero
(
)
;
m
torque
=
0.0f
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
flag
)
{
if
(
(
m
flags
&
e
awake
flag
)
==
0
)
{
m
flags
|=
e
awake
flag
;
m
sleep
time
=
0.0f
;
}
}
else
{
m
flags
&=
~
e
awake
flag
;
m
sleep
time
=
0.0f
;
m
linear
velocity
.
set
zero
(
)
;
m
angular
velocity
=
0.0f
;
m
force
.
set
zero
(
)
;
m
torque
=
0.0f
;
}
}
<SENTENCE_END/>
awake
%END%
(4.51e-01)
flags
(7.49e-02)
time
(5.99e-02)
linear
(3.22e-02)
velocity
(3.03e-02)
sleep
(2.61e-02)
set
(2.47e-02)
%UNK%
(1.82e-02)
angular
(1.51e-02)
and
(1.18e-02)
<SENTENCE_START>
{
if
(
flag
)
{
if
(
(
m
flags
&
e
awake
flag
)
==
0
)
{
m
flags
|=
e
awake
flag
;
m
sleep
time
=
0.0f
;
}
}
else
{
m
flags
&=
~
e
awake
flag
;
m
sleep
time
=
0.0f
;
m
linear
velocity
.
set
zero
(
)
;
m
angular
velocity
=
0.0f
;
m
force
.
set
zero
(
)
;
m
torque
=
0.0f
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
flag
)
{
if
(
(
m
flags
&
e
awake
flag
)
==
0
)
{
m
flags
|=
e
awake
flag
;
m
sleep
time
=
0.0f
;
}
}
else
{
m
flags
&=
~
e
awake
flag
;
m
sleep
time
=
0.0f
;
m
linear
velocity
.
set
zero
(
)
;
m
angular
velocity
=
0.0f
;
m
force
.
set
zero
(
)
;
m
torque
=
0.0f
;
}
}
<SENTENCE_END/>
%END%
%END%
(7.46e-01)
velocity
(1.78e-02)
e
(1.75e-02)
time
(1.70e-02)
flags
(1.12e-02)
awake
(7.57e-03)
flag
(6.27e-03)
and
(5.31e-03)
zero
(5.14e-03)
%UNK%
(4.31e-03)
<SENTENCE_START>
{
if
(
flag
)
{
if
(
(
m
flags
&
e
awake
flag
)
==
0
)
{
m
flags
|=
e
awake
flag
;
m
sleep
time
=
0.0f
;
}
}
else
{
m
flags
&=
~
e
awake
flag
;
m
sleep
time
=
0.0f
;
m
linear
velocity
.
set
zero
(
)
;
m
angular
velocity
=
0.0f
;
m
force
.
set
zero
(
)
;
m
torque
=
0.0f
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
flag
)
{
if
(
(
m
flags
&
e
awake
flag
)
==
0
)
{
m
flags
|=
e
awake
flag
;
m
sleep
time
=
0.0f
;
}
}
else
{
m
flags
&=
~
e
awake
flag
;
m
sleep
time
=
0.0f
;
m
linear
velocity
.
set
zero
(
)
;
m
angular
velocity
=
0.0f
;
m
force
.
set
zero
(
)
;
m
torque
=
0.0f
;
}
}
<SENTENCE_END/>
is,awake
is
is
(4.49e-01)
get
(4.28e-01)
mouse
(1.10e-02)
or
(9.09e-03)
set
(5.26e-03)
%UNK%
(3.70e-03)
read
(3.27e-03)
equals
(2.92e-03)
e
(2.90e-03)
contains
(2.69e-03)
<SENTENCE_START>
{
return
(
m
flags
&
e
awake
flag
)
==
e
awake
flag
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
m
flags
&
e
awake
flag
)
==
e
awake
flag
;
}
<SENTENCE_END/>
awake
awake
(3.89e-01)
and
(1.15e-01)
flags
(1.04e-01)
flag
(9.16e-02)
e
(6.37e-02)
%END%
(3.94e-02)
or
(3.88e-02)
is
(1.21e-02)
endian
(8.59e-03)
get
(3.29e-03)
<SENTENCE_START>
{
return
(
m
flags
&
e
awake
flag
)
==
e
awake
flag
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
m
flags
&
e
awake
flag
)
==
e
awake
flag
;
}
<SENTENCE_END/>
%END%
%END%
(5.57e-01)
flag
(2.27e-01)
and
(3.88e-02)
awake
(3.32e-02)
endian
(9.57e-03)
%UNK%
(9.00e-03)
value
(5.29e-03)
pressed
(2.85e-03)
or
(2.16e-03)
long
(2.03e-03)
<SENTENCE_START>
{
return
(
m
flags
&
e
awake
flag
)
==
e
awake
flag
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
m
flags
&
e
awake
flag
)
==
e
awake
flag
;
}
<SENTENCE_END/>
set,active
set
%UNK%
(3.47e-01)
set
(7.25e-02)
get
(4.87e-02)
init
(4.57e-02)
destroy
(3.18e-02)
add
(2.86e-02)
clear
(2.65e-02)
create
(2.26e-02)
report
(1.94e-02)
begin
(1.32e-02)
<SENTENCE_START>
{
assert
(
m
world
.
is
locked
(
)
==
false
)
;
if
(
flag
==
is
active
(
)
)
{
return
;
}
if
(
flag
)
{
m
flags
|=
e
active
flag
;
broad
phase
broad
phase
=
m
world
.
m
contact
manager
.
m
broad
phase
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
f
.
create
proxies
(
broad
phase
,
m
xf
)
;
}
}
else
{
m
flags
&=
~
e
active
flag
;
broad
phase
broad
phase
=
m
world
.
m
contact
manager
.
m
broad
phase
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
f
.
destroy
proxies
(
broad
phase
)
;
}
contact
edge
ce
=
m
contact
list
;
while
(
ce
!=
null
)
{
contact
edge
ce
0
=
ce
;
ce
=
ce
.
next
;
m
world
.
m
contact
manager
.
destroy
(
ce
0
.
contact
)
;
}
m
contact
list
=
null
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
m
world
.
is
locked
(
)
==
false
)
;
if
(
flag
==
is
active
(
)
)
{
return
;
}
if
(
flag
)
{
m
flags
|=
e
active
flag
;
broad
phase
broad
phase
=
m
world
.
m
contact
manager
.
m
broad
phase
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
f
.
create
proxies
(
broad
phase
,
m
xf
)
;
}
}
else
{
m
flags
&=
~
e
active
flag
;
broad
phase
broad
phase
=
m
world
.
m
contact
manager
.
m
broad
phase
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
f
.
destroy
proxies
(
broad
phase
)
;
}
contact
edge
ce
=
m
contact
list
;
while
(
ce
!=
null
)
{
contact
edge
ce
0
=
ce
;
ce
=
ce
.
next
;
m
world
.
m
contact
manager
.
destroy
(
ce
0
.
contact
)
;
}
m
contact
list
=
null
;
}
}
<SENTENCE_END/>
active
%UNK%
(3.73e-01)
%END%
(6.74e-02)
flags
(6.60e-02)
fixture
(3.10e-02)
contact
(2.80e-02)
destroy
(1.57e-02)
m
(1.56e-02)
list
(1.34e-02)
phase
(1.22e-02)
broad
(1.21e-02)
<SENTENCE_START>
{
assert
(
m
world
.
is
locked
(
)
==
false
)
;
if
(
flag
==
is
active
(
)
)
{
return
;
}
if
(
flag
)
{
m
flags
|=
e
active
flag
;
broad
phase
broad
phase
=
m
world
.
m
contact
manager
.
m
broad
phase
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
f
.
create
proxies
(
broad
phase
,
m
xf
)
;
}
}
else
{
m
flags
&=
~
e
active
flag
;
broad
phase
broad
phase
=
m
world
.
m
contact
manager
.
m
broad
phase
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
f
.
destroy
proxies
(
broad
phase
)
;
}
contact
edge
ce
=
m
contact
list
;
while
(
ce
!=
null
)
{
contact
edge
ce
0
=
ce
;
ce
=
ce
.
next
;
m
world
.
m
contact
manager
.
destroy
(
ce
0
.
contact
)
;
}
m
contact
list
=
null
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
m
world
.
is
locked
(
)
==
false
)
;
if
(
flag
==
is
active
(
)
)
{
return
;
}
if
(
flag
)
{
m
flags
|=
e
active
flag
;
broad
phase
broad
phase
=
m
world
.
m
contact
manager
.
m
broad
phase
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
f
.
create
proxies
(
broad
phase
,
m
xf
)
;
}
}
else
{
m
flags
&=
~
e
active
flag
;
broad
phase
broad
phase
=
m
world
.
m
contact
manager
.
m
broad
phase
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
f
.
destroy
proxies
(
broad
phase
)
;
}
contact
edge
ce
=
m
contact
list
;
while
(
ce
!=
null
)
{
contact
edge
ce
0
=
ce
;
ce
=
ce
.
next
;
m
world
.
m
contact
manager
.
destroy
(
ce
0
.
contact
)
;
}
m
contact
list
=
null
;
}
}
<SENTENCE_END/>
%END%
%UNK%
(3.26e-01)
%END%
(1.87e-01)
phase
(1.55e-02)
e
(1.49e-02)
f
(1.49e-02)
list
(1.37e-02)
contact
(1.20e-02)
broad
(1.19e-02)
m
(1.16e-02)
destroy
(1.06e-02)
<SENTENCE_START>
{
assert
(
m
world
.
is
locked
(
)
==
false
)
;
if
(
flag
==
is
active
(
)
)
{
return
;
}
if
(
flag
)
{
m
flags
|=
e
active
flag
;
broad
phase
broad
phase
=
m
world
.
m
contact
manager
.
m
broad
phase
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
f
.
create
proxies
(
broad
phase
,
m
xf
)
;
}
}
else
{
m
flags
&=
~
e
active
flag
;
broad
phase
broad
phase
=
m
world
.
m
contact
manager
.
m
broad
phase
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
f
.
destroy
proxies
(
broad
phase
)
;
}
contact
edge
ce
=
m
contact
list
;
while
(
ce
!=
null
)
{
contact
edge
ce
0
=
ce
;
ce
=
ce
.
next
;
m
world
.
m
contact
manager
.
destroy
(
ce
0
.
contact
)
;
}
m
contact
list
=
null
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
m
world
.
is
locked
(
)
==
false
)
;
if
(
flag
==
is
active
(
)
)
{
return
;
}
if
(
flag
)
{
m
flags
|=
e
active
flag
;
broad
phase
broad
phase
=
m
world
.
m
contact
manager
.
m
broad
phase
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
f
.
create
proxies
(
broad
phase
,
m
xf
)
;
}
}
else
{
m
flags
&=
~
e
active
flag
;
broad
phase
broad
phase
=
m
world
.
m
contact
manager
.
m
broad
phase
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
f
.
destroy
proxies
(
broad
phase
)
;
}
contact
edge
ce
=
m
contact
list
;
while
(
ce
!=
null
)
{
contact
edge
ce
0
=
ce
;
ce
=
ce
.
next
;
m
world
.
m
contact
manager
.
destroy
(
ce
0
.
contact
)
;
}
m
contact
list
=
null
;
}
}
<SENTENCE_END/>
is,active
is
is
(7.36e-01)
get
(6.66e-02)
mouse
(5.91e-02)
or
(7.44e-03)
read
(6.10e-03)
%UNK%
(5.88e-03)
and
(5.24e-03)
key
(4.93e-03)
handle
(4.70e-03)
default
(4.18e-03)
<SENTENCE_START>
{
return
(
m
flags
&
e
active
flag
)
==
e
active
flag
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
m
flags
&
e
active
flag
)
==
e
active
flag
;
}
<SENTENCE_END/>
active
and
(2.72e-01)
%END%
(2.68e-01)
active
(5.20e-02)
or
(2.69e-02)
is
(2.38e-02)
pressed
(2.22e-02)
mouse
(1.92e-02)
flags
(1.65e-02)
e
(1.50e-02)
%UNK%
(1.33e-02)
<SENTENCE_START>
{
return
(
m
flags
&
e
active
flag
)
==
e
active
flag
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
m
flags
&
e
active
flag
)
==
e
active
flag
;
}
<SENTENCE_END/>
%END%
%END%
(7.74e-01)
flag
(6.37e-02)
active
(2.96e-02)
and
(1.53e-02)
%UNK%
(7.80e-03)
performed
(5.09e-03)
value
(4.64e-03)
pressed
(3.17e-03)
endian
(2.14e-03)
file
(2.07e-03)
<SENTENCE_START>
{
return
(
m
flags
&
e
active
flag
)
==
e
active
flag
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
m
flags
&
e
active
flag
)
==
e
active
flag
;
}
<SENTENCE_END/>
set,fixed,rotation
set
get
(2.48e-01)
set
(1.45e-01)
clear
(7.58e-02)
append
(5.04e-02)
%START%
(3.70e-02)
pad
(3.07e-02)
max
(1.37e-02)
fixed
(1.20e-02)
flags
(9.82e-03)
%UNK%
(8.31e-03)
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
fixed
rotation
flag
;
}
else
{
m
flags
&=
~
e
fixed
rotation
flag
;
}
reset
mass
data
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
fixed
rotation
flag
;
}
else
{
m
flags
&=
~
e
fixed
rotation
flag
;
}
reset
mass
data
(
)
;
}
<SENTENCE_END/>
fixed
%END%
(4.38e-01)
fixed
(1.43e-01)
flags
(1.21e-01)
e
(2.31e-02)
and
(1.82e-02)
rotation
(1.20e-02)
%UNK%
(1.07e-02)
%START%
(4.15e-03)
all
(3.92e-03)
to
(3.41e-03)
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
fixed
rotation
flag
;
}
else
{
m
flags
&=
~
e
fixed
rotation
flag
;
}
reset
mass
data
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
fixed
rotation
flag
;
}
else
{
m
flags
&=
~
e
fixed
rotation
flag
;
}
reset
mass
data
(
)
;
}
<SENTENCE_END/>
rotation
%END%
(4.53e-01)
fixed
(2.12e-01)
rotation
(1.66e-01)
e
(1.84e-02)
flags
(7.37e-03)
flag
(5.27e-03)
mass
(2.84e-03)
data
(2.71e-03)
and
(2.15e-03)
%UNK%
(1.74e-03)
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
fixed
rotation
flag
;
}
else
{
m
flags
&=
~
e
fixed
rotation
flag
;
}
reset
mass
data
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
fixed
rotation
flag
;
}
else
{
m
flags
&=
~
e
fixed
rotation
flag
;
}
reset
mass
data
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.61e-01)
rotation
(5.40e-02)
fixed
(1.51e-02)
data
(8.42e-03)
flags
(6.35e-03)
flag
(5.22e-03)
mass
(4.30e-03)
e
(3.84e-03)
m
(2.50e-03)
and
(1.68e-03)
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
fixed
rotation
flag
;
}
else
{
m
flags
&=
~
e
fixed
rotation
flag
;
}
reset
mass
data
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
flag
)
{
m
flags
|=
e
fixed
rotation
flag
;
}
else
{
m
flags
&=
~
e
fixed
rotation
flag
;
}
reset
mass
data
(
)
;
}
<SENTENCE_END/>
is,fixed,rotation
is
get
(2.08e-01)
max
(5.80e-02)
touch
(3.41e-02)
%START%
(3.01e-02)
pad
(2.59e-02)
size
(2.13e-02)
is
(2.08e-02)
set
(1.92e-02)
axis
(1.70e-02)
min
(1.49e-02)
<SENTENCE_START>
{
return
(
m
flags
&
e
fixed
rotation
flag
)
==
e
fixed
rotation
flag
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
m
flags
&
e
fixed
rotation
flag
)
==
e
fixed
rotation
flag
;
}
<SENTENCE_END/>
fixed
fixed
(9.22e-01)
max
(1.57e-02)
rotation
(1.56e-02)
pad
(5.16e-03)
min
(4.51e-03)
e
(4.05e-03)
height
(3.32e-03)
size
(3.10e-03)
width
(2.87e-03)
pref
(2.58e-03)
<SENTENCE_START>
{
return
(
m
flags
&
e
fixed
rotation
flag
)
==
e
fixed
rotation
flag
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
m
flags
&
e
fixed
rotation
flag
)
==
e
fixed
rotation
flag
;
}
<SENTENCE_END/>
rotation
rotation
(8.24e-01)
flag
(6.59e-02)
%END%
(4.87e-02)
fixed
(1.65e-02)
value
(3.06e-03)
and
(1.88e-03)
max
(1.68e-03)
%UNK%
(1.59e-03)
size
(1.45e-03)
height
(1.11e-03)
<SENTENCE_START>
{
return
(
m
flags
&
e
fixed
rotation
flag
)
==
e
fixed
rotation
flag
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
m
flags
&
e
fixed
rotation
flag
)
==
e
fixed
rotation
flag
;
}
<SENTENCE_END/>
%END%
%END%
(7.66e-01)
rotation
(3.62e-02)
flag
(3.33e-02)
value
(1.73e-02)
and
(8.86e-03)
%UNK%
(5.90e-03)
count
(2.83e-03)
buffer
(2.24e-03)
height
(2.24e-03)
width
(2.01e-03)
<SENTENCE_START>
{
return
(
m
flags
&
e
fixed
rotation
flag
)
==
e
fixed
rotation
flag
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
m
flags
&
e
fixed
rotation
flag
)
==
e
fixed
rotation
flag
;
}
<SENTENCE_END/>
get,fixture,list
get
get
(9.80e-01)
is
(8.61e-03)
fixture
(1.79e-03)
m
(1.74e-03)
iterator
(1.35e-03)
return
(1.09e-03)
needs
(7.12e-04)
should
(5.41e-04)
list
(5.08e-04)
last
(3.05e-04)
<SENTENCE_START>
{
return
m
fixture
list
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
fixture
list
;
}
<SENTENCE_END/>
fixture
fixture
(9.58e-01)
list
(3.60e-02)
m
(5.76e-03)
destroy
(3.74e-04)
return
(2.38e-05)
init
(7.22e-06)
%END%
(6.55e-06)
locked
(6.50e-06)
frame
(4.33e-06)
%UNK%
(4.13e-06)
<SENTENCE_START>
{
return
m
fixture
list
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
fixture
list
;
}
<SENTENCE_END/>
list
list
(5.55e-01)
%END%
(3.58e-01)
fixture
(3.28e-02)
%UNK%
(2.83e-03)
file
(2.22e-03)
value
(2.14e-03)
enabled
(1.25e-03)
20
(1.21e-03)
only
(1.17e-03)
buffer
(1.14e-03)
<SENTENCE_START>
{
return
m
fixture
list
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
fixture
list
;
}
<SENTENCE_END/>
%END%
%END%
(9.40e-01)
list
(1.40e-02)
value
(4.56e-03)
20
(2.77e-03)
only
(2.49e-03)
file
(1.53e-03)
loaded
(1.08e-03)
count
(1.06e-03)
offset
(1.04e-03)
array
(1.04e-03)
<SENTENCE_START>
{
return
m
fixture
list
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
fixture
list
;
}
<SENTENCE_END/>
get,joint,list
get
get
(9.91e-01)
is
(3.61e-03)
joint
(9.08e-04)
m
(8.50e-04)
return
(8.03e-04)
iterator
(4.55e-04)
list
(3.77e-04)
owns
(6.02e-05)
protected
(5.52e-05)
needs
(5.08e-05)
<SENTENCE_START>
{
return
m
joint
list
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
joint
list
;
}
<SENTENCE_END/>
joint
joint
(3.71e-01)
get
(3.53e-01)
list
(2.28e-01)
m
(1.41e-02)
max
(2.64e-03)
set
(2.34e-03)
is
(2.20e-03)
damping
(1.66e-03)
name
(1.50e-03)
motor
(1.49e-03)
<SENTENCE_START>
{
return
m
joint
list
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
joint
list
;
}
<SENTENCE_END/>
list
list
(5.14e-01)
%END%
(3.31e-01)
joint
(4.42e-02)
value
(8.39e-03)
enabled
(4.67e-03)
%UNK%
(2.91e-03)
height
(2.56e-03)
data
(2.50e-03)
20
(2.40e-03)
torque
(2.37e-03)
<SENTENCE_START>
{
return
m
joint
list
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
joint
list
;
}
<SENTENCE_END/>
%END%
%END%
(9.21e-01)
list
(1.72e-02)
value
(8.73e-03)
20
(3.99e-03)
only
(3.07e-03)
enabled
(2.05e-03)
accessible
(1.37e-03)
2
(1.25e-03)
count
(1.15e-03)
loaded
(1.03e-03)
<SENTENCE_START>
{
return
m
joint
list
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
joint
list
;
}
<SENTENCE_END/>
get,contact,list
get
get
(9.81e-01)
is
(1.32e-02)
m
(1.15e-03)
contact
(1.08e-03)
return
(9.14e-04)
list
(3.60e-04)
iterator
(1.44e-04)
should
(1.27e-04)
needs
(8.98e-05)
obtain
(5.34e-05)
<SENTENCE_START>
{
return
m
contact
list
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
contact
list
;
}
<SENTENCE_END/>
contact
contact
(4.27e-01)
get
(2.26e-01)
list
(1.59e-01)
clear
(2.15e-02)
m
(1.34e-02)
%UNK%
(1.22e-02)
is
(1.21e-02)
type
(5.78e-03)
has
(5.70e-03)
size
(4.46e-03)
<SENTENCE_START>
{
return
m
contact
list
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
contact
list
;
}
<SENTENCE_END/>
list
list
(5.78e-01)
%END%
(3.03e-01)
contact
(4.03e-02)
value
(5.07e-03)
%UNK%
(4.32e-03)
count
(2.00e-03)
height
(1.80e-03)
type
(1.71e-03)
enabled
(1.67e-03)
20
(1.62e-03)
<SENTENCE_START>
{
return
m
contact
list
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
contact
list
;
}
<SENTENCE_END/>
%END%
%END%
(9.29e-01)
list
(2.62e-02)
value
(6.23e-03)
20
(3.04e-03)
only
(1.98e-03)
count
(1.26e-03)
contact
(9.89e-04)
accessible
(9.24e-04)
offset
(8.90e-04)
buffer
(8.21e-04)
<SENTENCE_START>
{
return
m
contact
list
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
contact
list
;
}
<SENTENCE_END/>
get,next
get
get
(9.75e-01)
is
(2.01e-02)
return
(7.70e-04)
m
(7.00e-04)
next
(4.72e-04)
iterator
(4.03e-04)
needs
(2.06e-04)
has
(1.79e-04)
protected
(1.24e-04)
append
(6.27e-05)
<SENTENCE_START>
{
return
m
next
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
next
;
}
<SENTENCE_END/>
next
next
(9.60e-01)
m
(2.03e-02)
%END%
(1.05e-02)
has
(2.61e-03)
get
(2.04e-03)
token
(1.67e-03)
is
(2.51e-04)
return
(1.85e-04)
find
(1.78e-04)
valid
(1.34e-04)
<SENTENCE_START>
{
return
m
next
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
next
;
}
<SENTENCE_END/>
%END%
%END%
(9.17e-01)
next
(5.17e-02)
value
(2.89e-03)
array
(1.66e-03)
m
(9.00e-04)
%UNK%
(7.51e-04)
only
(7.07e-04)
20
(6.41e-04)
count
(6.14e-04)
object
(5.52e-04)
<SENTENCE_START>
{
return
m
next
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
next
;
}
<SENTENCE_END/>
get,user,data
get
get
(9.92e-01)
is
(2.36e-03)
m
(1.26e-03)
return
(1.11e-03)
user
(1.03e-03)
data
(2.58e-04)
iterator
(7.22e-05)
as
(1.27e-05)
obtain
(7.46e-06)
needs
(4.25e-06)
<SENTENCE_START>
{
return
m
user
data
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
user
data
;
}
<SENTENCE_END/>
user
user
(9.77e-01)
get
(9.16e-03)
m
(7.56e-03)
data
(5.29e-03)
set
(4.98e-04)
%END%
(4.74e-04)
swig
(4.02e-05)
max
(1.88e-05)
tap
(1.40e-05)
return
(1.36e-05)
<SENTENCE_START>
{
return
m
user
data
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
user
data
;
}
<SENTENCE_END/>
data
data
(9.33e-01)
user
(4.72e-02)
%END%
(1.87e-02)
value
(7.58e-05)
m
(5.90e-05)
%UNK%
(2.46e-05)
height
(1.75e-05)
return
(1.57e-05)
mode
(1.42e-05)
enabled
(1.38e-05)
<SENTENCE_START>
{
return
m
user
data
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
user
data
;
}
<SENTENCE_END/>
%END%
%END%
(9.44e-01)
data
(3.84e-02)
value
(3.34e-03)
20
(8.35e-04)
user
(6.81e-04)
only
(5.87e-04)
display
(3.64e-04)
accessible
(3.38e-04)
title
(3.26e-04)
height
(3.21e-04)
<SENTENCE_START>
{
return
m
user
data
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
user
data
;
}
<SENTENCE_END/>
set,user,data
set
set
(9.90e-01)
data
(3.42e-03)
user
(1.28e-03)
m
(9.37e-04)
get
(8.11e-04)
reset
(3.62e-04)
load
(2.83e-04)
clear
(2.51e-04)
obtain
(6.85e-05)
report
(5.21e-05)
<SENTENCE_START>
{
m
user
data
=
data
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
user
data
=
data
;
}
<SENTENCE_END/>
user
user
(9.79e-01)
data
(1.05e-02)
%END%
(8.92e-03)
m
(6.91e-04)
get
(2.37e-04)
set
(1.18e-04)
swig
(2.82e-05)
renderables
(7.29e-06)
tap
(6.88e-06)
release
(4.98e-06)
<SENTENCE_START>
{
m
user
data
=
data
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
user
data
=
data
;
}
<SENTENCE_END/>
data
data
(8.70e-01)
%END%
(1.13e-01)
user
(1.43e-02)
m
(3.21e-05)
value
(1.96e-05)
disconnect
(6.23e-06)
display
(5.73e-06)
20
(5.14e-06)
%UNK%
(4.34e-06)
texture
(4.16e-06)
<SENTENCE_START>
{
m
user
data
=
data
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
user
data
=
data
;
}
<SENTENCE_END/>
%END%
%END%
(9.81e-01)
data
(1.24e-02)
value
(8.30e-04)
20
(2.75e-04)
only
(1.57e-04)
display
(1.51e-04)
title
(1.23e-04)
user
(1.10e-04)
count
(1.04e-04)
accessible
(9.33e-05)
<SENTENCE_START>
{
m
user
data
=
data
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
user
data
=
data
;
}
<SENTENCE_END/>
get,world
get
get
(9.88e-01)
is
(5.85e-03)
m
(1.32e-03)
return
(1.08e-03)
world
(6.51e-04)
iterator
(5.55e-04)
as
(4.29e-05)
needs
(3.91e-05)
protected
(2.23e-05)
last
(1.29e-05)
<SENTENCE_START>
{
return
m
world
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
world
;
}
<SENTENCE_END/>
world
world
(8.52e-01)
m
(1.27e-01)
get
(1.54e-02)
update
(5.71e-04)
project
(5.66e-04)
%END%
(4.13e-04)
wheel
(1.43e-04)
return
(1.30e-04)
is
(1.11e-04)
%UNK%
(9.06e-05)
<SENTENCE_START>
{
return
m
world
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
world
;
}
<SENTENCE_END/>
%END%
world
(6.93e-01)
%END%
(2.72e-01)
m
(2.45e-03)
value
(1.40e-03)
%UNK%
(1.04e-03)
only
(8.54e-04)
array
(8.52e-04)
count
(8.38e-04)
buffer
(7.76e-04)
2
(6.87e-04)
<SENTENCE_START>
{
return
m
world
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
world
;
}
<SENTENCE_END/>
synchronize,fixtures
synchronize
set
(6.46e-01)
get
(1.96e-01)
initialize
(1.21e-02)
solve
(9.53e-03)
%END%
(7.78e-03)
%UNK%
(6.30e-03)
create
(4.62e-03)
report
(4.28e-03)
xf
(4.18e-03)
m
(3.94e-03)
<SENTENCE_START>
{
final
transform
xf
1
=
pxf
;
xf
1
.
q
.
s
=
math
utils
.
sin
(
m
sweep
.
a
0
)
;
xf
1
.
q
.
c
=
math
utils
.
cos
(
m
sweep
.
a
0
)
;
xf
1
.
p
.
x
=
m
sweep
.
c
0
.
x
-
xf
1
.
q
.
c
*
m
sweep
.
local
center
.
x
+
xf
1
.
q
.
s
*
m
sweep
.
local
center
.
y
;
xf
1
.
p
.
y
=
m
sweep
.
c
0
.
y
-
xf
1
.
q
.
s
*
m
sweep
.
local
center
.
x
-
xf
1
.
q
.
c
*
m
sweep
.
local
center
.
y
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
f
.
synchronize
(
m
world
.
m
contact
manager
.
m
broad
phase
,
xf
1
,
m
xf
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
transform
xf
1
=
pxf
;
xf
1
.
q
.
s
=
math
utils
.
sin
(
m
sweep
.
a
0
)
;
xf
1
.
q
.
c
=
math
utils
.
cos
(
m
sweep
.
a
0
)
;
xf
1
.
p
.
x
=
m
sweep
.
c
0
.
x
-
xf
1
.
q
.
c
*
m
sweep
.
local
center
.
x
+
xf
1
.
q
.
s
*
m
sweep
.
local
center
.
y
;
xf
1
.
p
.
y
=
m
sweep
.
c
0
.
y
-
xf
1
.
q
.
s
*
m
sweep
.
local
center
.
x
-
xf
1
.
q
.
c
*
m
sweep
.
local
center
.
y
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
f
.
synchronize
(
m
world
.
m
contact
manager
.
m
broad
phase
,
xf
1
,
m
xf
)
;
}
}
<SENTENCE_END/>
fixtures
%END%
(4.45e-01)
set
(8.33e-02)
get
(5.60e-02)
%UNK%
(4.31e-02)
solve
(3.05e-02)
xf
(1.21e-02)
to
(1.08e-02)
y
(1.07e-02)
m
(8.20e-03)
sweep
(6.36e-03)
<SENTENCE_START>
{
final
transform
xf
1
=
pxf
;
xf
1
.
q
.
s
=
math
utils
.
sin
(
m
sweep
.
a
0
)
;
xf
1
.
q
.
c
=
math
utils
.
cos
(
m
sweep
.
a
0
)
;
xf
1
.
p
.
x
=
m
sweep
.
c
0
.
x
-
xf
1
.
q
.
c
*
m
sweep
.
local
center
.
x
+
xf
1
.
q
.
s
*
m
sweep
.
local
center
.
y
;
xf
1
.
p
.
y
=
m
sweep
.
c
0
.
y
-
xf
1
.
q
.
s
*
m
sweep
.
local
center
.
x
-
xf
1
.
q
.
c
*
m
sweep
.
local
center
.
y
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
f
.
synchronize
(
m
world
.
m
contact
manager
.
m
broad
phase
,
xf
1
,
m
xf
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
transform
xf
1
=
pxf
;
xf
1
.
q
.
s
=
math
utils
.
sin
(
m
sweep
.
a
0
)
;
xf
1
.
q
.
c
=
math
utils
.
cos
(
m
sweep
.
a
0
)
;
xf
1
.
p
.
x
=
m
sweep
.
c
0
.
x
-
xf
1
.
q
.
c
*
m
sweep
.
local
center
.
x
+
xf
1
.
q
.
s
*
m
sweep
.
local
center
.
y
;
xf
1
.
p
.
y
=
m
sweep
.
c
0
.
y
-
xf
1
.
q
.
s
*
m
sweep
.
local
center
.
x
-
xf
1
.
q
.
c
*
m
sweep
.
local
center
.
y
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
f
.
synchronize
(
m
world
.
m
contact
manager
.
m
broad
phase
,
xf
1
,
m
xf
)
;
}
}
<SENTENCE_END/>
%END%
%END%
(6.14e-01)
set
(4.26e-02)
%UNK%
(4.02e-02)
get
(2.86e-02)
solve
(2.32e-02)
to
(1.24e-02)
identity
(5.83e-03)
out
(5.48e-03)
ray
(4.79e-03)
xf
(4.56e-03)
<SENTENCE_START>
{
final
transform
xf
1
=
pxf
;
xf
1
.
q
.
s
=
math
utils
.
sin
(
m
sweep
.
a
0
)
;
xf
1
.
q
.
c
=
math
utils
.
cos
(
m
sweep
.
a
0
)
;
xf
1
.
p
.
x
=
m
sweep
.
c
0
.
x
-
xf
1
.
q
.
c
*
m
sweep
.
local
center
.
x
+
xf
1
.
q
.
s
*
m
sweep
.
local
center
.
y
;
xf
1
.
p
.
y
=
m
sweep
.
c
0
.
y
-
xf
1
.
q
.
s
*
m
sweep
.
local
center
.
x
-
xf
1
.
q
.
c
*
m
sweep
.
local
center
.
y
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
f
.
synchronize
(
m
world
.
m
contact
manager
.
m
broad
phase
,
xf
1
,
m
xf
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
transform
xf
1
=
pxf
;
xf
1
.
q
.
s
=
math
utils
.
sin
(
m
sweep
.
a
0
)
;
xf
1
.
q
.
c
=
math
utils
.
cos
(
m
sweep
.
a
0
)
;
xf
1
.
p
.
x
=
m
sweep
.
c
0
.
x
-
xf
1
.
q
.
c
*
m
sweep
.
local
center
.
x
+
xf
1
.
q
.
s
*
m
sweep
.
local
center
.
y
;
xf
1
.
p
.
y
=
m
sweep
.
c
0
.
y
-
xf
1
.
q
.
s
*
m
sweep
.
local
center
.
x
-
xf
1
.
q
.
c
*
m
sweep
.
local
center
.
y
;
for
(
fixture
f
=
m
fixture
list
;
f
!=
null
;
f
=
f
.
m
next
)
{
f
.
synchronize
(
m
world
.
m
contact
manager
.
m
broad
phase
,
xf
1
,
m
xf
)
;
}
}
<SENTENCE_END/>
synchronize,transform
synchronize
set
(6.63e-01)
get
(1.39e-01)
mul
(7.50e-02)
solve
(1.42e-02)
slerp
(9.53e-03)
m
(4.83e-03)
rotate
(4.71e-03)
%END%
(3.97e-03)
identity
(3.82e-03)
q
(3.30e-03)
<SENTENCE_START>
{
m
xf
.
q
.
s
=
math
utils
.
sin
(
m
sweep
.
a
)
;
m
xf
.
q
.
c
=
math
utils
.
cos
(
m
sweep
.
a
)
;
rot
q
=
m
xf
.
q
;
vec
2
v
=
m
sweep
.
local
center
;
m
xf
.
p
.
x
=
m
sweep
.
c
.
x
-
q
.
c
*
v
.
x
+
q
.
s
*
v
.
y
;
m
xf
.
p
.
y
=
m
sweep
.
c
.
y
-
q
.
s
*
v
.
x
-
q
.
c
*
v
.
y
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
xf
.
q
.
s
=
math
utils
.
sin
(
m
sweep
.
a
)
;
m
xf
.
q
.
c
=
math
utils
.
cos
(
m
sweep
.
a
)
;
rot
q
=
m
xf
.
q
;
vec
2
v
=
m
sweep
.
local
center
;
m
xf
.
p
.
x
=
m
sweep
.
c
.
x
-
q
.
c
*
v
.
x
+
q
.
s
*
v
.
y
;
m
xf
.
p
.
y
=
m
sweep
.
c
.
y
-
q
.
s
*
v
.
x
-
q
.
c
*
v
.
y
;
}
<SENTENCE_END/>
transform
%END%
(4.46e-01)
set
(1.43e-01)
get
(6.47e-02)
solve
(3.52e-02)
mul
(2.15e-02)
to
(1.63e-02)
identity
(1.40e-02)
%UNK%
(1.36e-02)
angle
(1.09e-02)
m
(1.03e-02)
<SENTENCE_START>
{
m
xf
.
q
.
s
=
math
utils
.
sin
(
m
sweep
.
a
)
;
m
xf
.
q
.
c
=
math
utils
.
cos
(
m
sweep
.
a
)
;
rot
q
=
m
xf
.
q
;
vec
2
v
=
m
sweep
.
local
center
;
m
xf
.
p
.
x
=
m
sweep
.
c
.
x
-
q
.
c
*
v
.
x
+
q
.
s
*
v
.
y
;
m
xf
.
p
.
y
=
m
sweep
.
c
.
y
-
q
.
s
*
v
.
x
-
q
.
c
*
v
.
y
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
xf
.
q
.
s
=
math
utils
.
sin
(
m
sweep
.
a
)
;
m
xf
.
q
.
c
=
math
utils
.
cos
(
m
sweep
.
a
)
;
rot
q
=
m
xf
.
q
;
vec
2
v
=
m
sweep
.
local
center
;
m
xf
.
p
.
x
=
m
sweep
.
c
.
x
-
q
.
c
*
v
.
x
+
q
.
s
*
v
.
y
;
m
xf
.
p
.
y
=
m
sweep
.
c
.
y
-
q
.
s
*
v
.
x
-
q
.
c
*
v
.
y
;
}
<SENTENCE_END/>
%END%
%END%
(7.04e-01)
set
(3.96e-02)
solve
(2.26e-02)
get
(2.10e-02)
to
(1.48e-02)
%UNK%
(1.31e-02)
mul
(1.05e-02)
identity
(1.02e-02)
angle
(8.92e-03)
out
(5.87e-03)
<SENTENCE_START>
{
m
xf
.
q
.
s
=
math
utils
.
sin
(
m
sweep
.
a
)
;
m
xf
.
q
.
c
=
math
utils
.
cos
(
m
sweep
.
a
)
;
rot
q
=
m
xf
.
q
;
vec
2
v
=
m
sweep
.
local
center
;
m
xf
.
p
.
x
=
m
sweep
.
c
.
x
-
q
.
c
*
v
.
x
+
q
.
s
*
v
.
y
;
m
xf
.
p
.
y
=
m
sweep
.
c
.
y
-
q
.
s
*
v
.
x
-
q
.
c
*
v
.
y
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
xf
.
q
.
s
=
math
utils
.
sin
(
m
sweep
.
a
)
;
m
xf
.
q
.
c
=
math
utils
.
cos
(
m
sweep
.
a
)
;
rot
q
=
m
xf
.
q
;
vec
2
v
=
m
sweep
.
local
center
;
m
xf
.
p
.
x
=
m
sweep
.
c
.
x
-
q
.
c
*
v
.
x
+
q
.
s
*
v
.
y
;
m
xf
.
p
.
y
=
m
sweep
.
c
.
y
-
q
.
s
*
v
.
x
-
q
.
c
*
v
.
y
;
}
<SENTENCE_END/>
should,collide
should
is
(4.68e-01)
%UNK%
(1.14e-01)
get
(4.07e-02)
set
(2.71e-02)
has
(2.52e-02)
touch
(2.24e-02)
equals
(2.17e-02)
contains
(1.28e-02)
can
(1.23e-02)
find
(1.04e-02)
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
&&
other
.
m
type
!=
body
type
.
dynamic
)
{
return
false
;
}
for
(
joint
edge
jn
=
m
joint
list
;
jn
!=
null
;
jn
=
jn
.
next
)
{
if
(
jn
.
other
==
other
)
{
if
(
jn
.
joint
.
get
collide
connected
(
)
==
false
)
{
return
false
;
}
}
}
return
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
&&
other
.
m
type
!=
body
type
.
dynamic
)
{
return
false
;
}
for
(
joint
edge
jn
=
m
joint
list
;
jn
!=
null
;
jn
=
jn
.
next
)
{
if
(
jn
.
other
==
other
)
{
if
(
jn
.
joint
.
get
collide
connected
(
)
==
false
)
{
return
false
;
}
}
}
return
true
;
}
<SENTENCE_END/>
collide
%END%
(3.22e-01)
collide
(1.41e-01)
%UNK%
(1.33e-01)
is
(2.25e-02)
jn
(1.60e-02)
connected
(1.42e-02)
joint
(1.38e-02)
down
(1.33e-02)
list
(9.94e-03)
get
(7.80e-03)
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
&&
other
.
m
type
!=
body
type
.
dynamic
)
{
return
false
;
}
for
(
joint
edge
jn
=
m
joint
list
;
jn
!=
null
;
jn
=
jn
.
next
)
{
if
(
jn
.
other
==
other
)
{
if
(
jn
.
joint
.
get
collide
connected
(
)
==
false
)
{
return
false
;
}
}
}
return
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
&&
other
.
m
type
!=
body
type
.
dynamic
)
{
return
false
;
}
for
(
joint
edge
jn
=
m
joint
list
;
jn
!=
null
;
jn
=
jn
.
next
)
{
if
(
jn
.
other
==
other
)
{
if
(
jn
.
joint
.
get
collide
connected
(
)
==
false
)
{
return
false
;
}
}
}
return
true
;
}
<SENTENCE_END/>
%END%
%END%
(6.82e-01)
%UNK%
(5.19e-02)
connected
(4.63e-02)
jn
(1.13e-02)
collide
(9.69e-03)
type
(9.67e-03)
down
(8.13e-03)
joint
(4.22e-03)
is
(3.69e-03)
edge
(3.30e-03)
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
&&
other
.
m
type
!=
body
type
.
dynamic
)
{
return
false
;
}
for
(
joint
edge
jn
=
m
joint
list
;
jn
!=
null
;
jn
=
jn
.
next
)
{
if
(
jn
.
other
==
other
)
{
if
(
jn
.
joint
.
get
collide
connected
(
)
==
false
)
{
return
false
;
}
}
}
return
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
m
type
!=
body
type
.
dynamic
&&
other
.
m
type
!=
body
type
.
dynamic
)
{
return
false
;
}
for
(
joint
edge
jn
=
m
joint
list
;
jn
!=
null
;
jn
=
jn
.
next
)
{
if
(
jn
.
other
==
other
)
{
if
(
jn
.
joint
.
get
collide
connected
(
)
==
false
)
{
return
false
;
}
}
}
return
true
;
}
<SENTENCE_END/>
advance
advance
set
(5.38e-01)
get
(2.74e-01)
add
(1.93e-02)
mul
(1.91e-02)
solve
(1.80e-02)
evaluate
(1.06e-02)
m
(8.58e-03)
initialize
(7.17e-03)
setup
(6.07e-03)
%UNK%
(4.96e-03)
<SENTENCE_START>
{
m
sweep
.
%SELF%
(
t
)
;
m
sweep
.
c
.
set
(
m
sweep
.
c
0
)
;
m
sweep
.
a
=
m
sweep
.
a
0
;
m
xf
.
q
.
set
(
m
sweep
.
a
)
;
rot
.
mul
to
out
unsafe
(
m
xf
.
q
,
m
sweep
.
local
center
,
m
xf
.
p
)
;
m
xf
.
p
.
mul
local
(
-
1
)
.
add
local
(
m
sweep
.
c
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
sweep
.
%SELF%
(
t
)
;
m
sweep
.
c
.
set
(
m
sweep
.
c
0
)
;
m
sweep
.
a
=
m
sweep
.
a
0
;
m
xf
.
q
.
set
(
m
sweep
.
a
)
;
rot
.
mul
to
out
unsafe
(
m
xf
.
q
,
m
sweep
.
local
center
,
m
xf
.
p
)
;
m
xf
.
p
.
mul
local
(
-
1
)
.
add
local
(
m
sweep
.
c
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.16e-01)
sweep
(1.84e-02)
get
(1.29e-02)
solve
(1.28e-02)
m
(1.14e-02)
set
(1.13e-02)
%UNK%
(8.26e-03)
to
(8.16e-03)
xf
(7.20e-03)
evaluate
(3.82e-03)
<SENTENCE_START>
{
m
sweep
.
%SELF%
(
t
)
;
m
sweep
.
c
.
set
(
m
sweep
.
c
0
)
;
m
sweep
.
a
=
m
sweep
.
a
0
;
m
xf
.
q
.
set
(
m
sweep
.
a
)
;
rot
.
mul
to
out
unsafe
(
m
xf
.
q
,
m
sweep
.
local
center
,
m
xf
.
p
)
;
m
xf
.
p
.
mul
local
(
-
1
)
.
add
local
(
m
sweep
.
c
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
sweep
.
%SELF%
(
t
)
;
m
sweep
.
c
.
set
(
m
sweep
.
c
0
)
;
m
sweep
.
a
=
m
sweep
.
a
0
;
m
xf
.
q
.
set
(
m
sweep
.
a
)
;
rot
.
mul
to
out
unsafe
(
m
xf
.
q
,
m
sweep
.
local
center
,
m
xf
.
p
)
;
m
xf
.
p
.
mul
local
(
-
1
)
.
add
local
(
m
sweep
.
c
)
;
}
<SENTENCE_END/>
initialize,font
initialize
set
(2.78e-01)
get
(1.09e-01)
create
(8.68e-02)
%UNK%
(5.85e-02)
load
(4.86e-02)
generate
(2.65e-02)
%END%
(2.62e-02)
draw
(2.17e-02)
bind
(1.49e-02)
parse
(1.34e-02)
<SENTENCE_START>
{
map
attributes
=
base
font
.
get
attributes
(
)
;
attributes
.
put
(
text
attribute
.
size
,
new
float
(
size
)
)
;
attributes
.
put
(
text
attribute
.
weight
,
bold
?
text
attribute
.
weight
bold
:
text
attribute
.
weight
regular
)
;
attributes
.
put
(
text
attribute
.
posture
,
italic
?
text
attribute
.
posture
oblique
:
text
attribute
.
posture
regular
)
;
try
{
attributes
.
put
(
text
attribute
.
class
.
get
declared
field
(
"KERNING"
)
.
get
(
null
)
,
text
attribute
.
class
.
get
declared
field
(
"KERNING_ON"
)
.
get
(
null
)
)
;
}
catch
(
throwable
ignored
)
{
}
font
=
base
font
.
derive
font
(
attributes
)
;
metrics
=
glyph
page
.
scratch
graphics
.
get
font
metrics
(
font
)
;
ascent
=
metrics
.
get
ascent
(
)
;
descent
=
metrics
.
get
descent
(
)
;
leading
=
metrics
.
get
leading
(
)
;
char
[
]
chars
=
" "
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
space
width
=
vector
.
get
glyph
logical
bounds
(
0
)
.
get
bounds
(
)
.
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
map
attributes
=
base
font
.
get
attributes
(
)
;
attributes
.
put
(
text
attribute
.
size
,
new
float
(
size
)
)
;
attributes
.
put
(
text
attribute
.
weight
,
bold
?
text
attribute
.
weight
bold
:
text
attribute
.
weight
regular
)
;
attributes
.
put
(
text
attribute
.
posture
,
italic
?
text
attribute
.
posture
oblique
:
text
attribute
.
posture
regular
)
;
try
{
attributes
.
put
(
text
attribute
.
class
.
get
declared
field
(
"KERNING"
)
.
get
(
null
)
,
text
attribute
.
class
.
get
declared
field
(
"KERNING_ON"
)
.
get
(
null
)
)
;
}
catch
(
throwable
ignored
)
{
}
font
=
base
font
.
derive
font
(
attributes
)
;
metrics
=
glyph
page
.
scratch
graphics
.
get
font
metrics
(
font
)
;
ascent
=
metrics
.
get
ascent
(
)
;
descent
=
metrics
.
get
descent
(
)
;
leading
=
metrics
.
get
leading
(
)
;
char
[
]
chars
=
" "
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
space
width
=
vector
.
get
glyph
logical
bounds
(
0
)
.
get
bounds
(
)
.
width
;
}
<SENTENCE_END/>
font
%END%
(6.17e-01)
%UNK%
(3.16e-02)
get
(1.73e-02)
attribute
(1.73e-02)
glyph
(1.10e-02)
create
(1.08e-02)
text
(1.06e-02)
attributes
(1.02e-02)
scratch
(8.98e-03)
declared
(8.27e-03)
<SENTENCE_START>
{
map
attributes
=
base
font
.
get
attributes
(
)
;
attributes
.
put
(
text
attribute
.
size
,
new
float
(
size
)
)
;
attributes
.
put
(
text
attribute
.
weight
,
bold
?
text
attribute
.
weight
bold
:
text
attribute
.
weight
regular
)
;
attributes
.
put
(
text
attribute
.
posture
,
italic
?
text
attribute
.
posture
oblique
:
text
attribute
.
posture
regular
)
;
try
{
attributes
.
put
(
text
attribute
.
class
.
get
declared
field
(
"KERNING"
)
.
get
(
null
)
,
text
attribute
.
class
.
get
declared
field
(
"KERNING_ON"
)
.
get
(
null
)
)
;
}
catch
(
throwable
ignored
)
{
}
font
=
base
font
.
derive
font
(
attributes
)
;
metrics
=
glyph
page
.
scratch
graphics
.
get
font
metrics
(
font
)
;
ascent
=
metrics
.
get
ascent
(
)
;
descent
=
metrics
.
get
descent
(
)
;
leading
=
metrics
.
get
leading
(
)
;
char
[
]
chars
=
" "
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
space
width
=
vector
.
get
glyph
logical
bounds
(
0
)
.
get
bounds
(
)
.
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
map
attributes
=
base
font
.
get
attributes
(
)
;
attributes
.
put
(
text
attribute
.
size
,
new
float
(
size
)
)
;
attributes
.
put
(
text
attribute
.
weight
,
bold
?
text
attribute
.
weight
bold
:
text
attribute
.
weight
regular
)
;
attributes
.
put
(
text
attribute
.
posture
,
italic
?
text
attribute
.
posture
oblique
:
text
attribute
.
posture
regular
)
;
try
{
attributes
.
put
(
text
attribute
.
class
.
get
declared
field
(
"KERNING"
)
.
get
(
null
)
,
text
attribute
.
class
.
get
declared
field
(
"KERNING_ON"
)
.
get
(
null
)
)
;
}
catch
(
throwable
ignored
)
{
}
font
=
base
font
.
derive
font
(
attributes
)
;
metrics
=
glyph
page
.
scratch
graphics
.
get
font
metrics
(
font
)
;
ascent
=
metrics
.
get
ascent
(
)
;
descent
=
metrics
.
get
descent
(
)
;
leading
=
metrics
.
get
leading
(
)
;
char
[
]
chars
=
" "
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
space
width
=
vector
.
get
glyph
logical
bounds
(
0
)
.
get
bounds
(
)
.
width
;
}
<SENTENCE_END/>
%END%
%END%
(8.14e-01)
%UNK%
(1.42e-02)
attribute
(7.92e-03)
get
(7.21e-03)
font
(5.81e-03)
attributes
(3.82e-03)
text
(3.68e-03)
field
(3.42e-03)
glyph
(3.35e-03)
create
(3.23e-03)
<SENTENCE_START>
{
map
attributes
=
base
font
.
get
attributes
(
)
;
attributes
.
put
(
text
attribute
.
size
,
new
float
(
size
)
)
;
attributes
.
put
(
text
attribute
.
weight
,
bold
?
text
attribute
.
weight
bold
:
text
attribute
.
weight
regular
)
;
attributes
.
put
(
text
attribute
.
posture
,
italic
?
text
attribute
.
posture
oblique
:
text
attribute
.
posture
regular
)
;
try
{
attributes
.
put
(
text
attribute
.
class
.
get
declared
field
(
"KERNING"
)
.
get
(
null
)
,
text
attribute
.
class
.
get
declared
field
(
"KERNING_ON"
)
.
get
(
null
)
)
;
}
catch
(
throwable
ignored
)
{
}
font
=
base
font
.
derive
font
(
attributes
)
;
metrics
=
glyph
page
.
scratch
graphics
.
get
font
metrics
(
font
)
;
ascent
=
metrics
.
get
ascent
(
)
;
descent
=
metrics
.
get
descent
(
)
;
leading
=
metrics
.
get
leading
(
)
;
char
[
]
chars
=
" "
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
space
width
=
vector
.
get
glyph
logical
bounds
(
0
)
.
get
bounds
(
)
.
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
map
attributes
=
base
font
.
get
attributes
(
)
;
attributes
.
put
(
text
attribute
.
size
,
new
float
(
size
)
)
;
attributes
.
put
(
text
attribute
.
weight
,
bold
?
text
attribute
.
weight
bold
:
text
attribute
.
weight
regular
)
;
attributes
.
put
(
text
attribute
.
posture
,
italic
?
text
attribute
.
posture
oblique
:
text
attribute
.
posture
regular
)
;
try
{
attributes
.
put
(
text
attribute
.
class
.
get
declared
field
(
"KERNING"
)
.
get
(
null
)
,
text
attribute
.
class
.
get
declared
field
(
"KERNING_ON"
)
.
get
(
null
)
)
;
}
catch
(
throwable
ignored
)
{
}
font
=
base
font
.
derive
font
(
attributes
)
;
metrics
=
glyph
page
.
scratch
graphics
.
get
font
metrics
(
font
)
;
ascent
=
metrics
.
get
ascent
(
)
;
descent
=
metrics
.
get
descent
(
)
;
leading
=
metrics
.
get
leading
(
)
;
char
[
]
chars
=
" "
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
space
width
=
vector
.
get
glyph
logical
bounds
(
0
)
.
get
bounds
(
)
.
width
;
}
<SENTENCE_END/>
load,settings
load
get
(5.37e-01)
set
(1.32e-01)
scale
(2.73e-02)
padding
(2.66e-02)
pad
(2.05e-02)
%END%
(1.98e-02)
fill
(1.36e-02)
draw
(1.35e-02)
load
(1.31e-02)
compute
(1.14e-02)
<SENTENCE_START>
{
padding
top
=
settings
.
get
padding
top
(
)
;
padding
left
=
settings
.
get
padding
left
(
)
;
padding
bottom
=
settings
.
get
padding
bottom
(
)
;
padding
right
=
settings
.
get
padding
right
(
)
;
padding
advance
x
=
settings
.
get
padding
advance
x
(
)
;
padding
advance
y
=
settings
.
get
padding
advance
y
(
)
;
glyph
page
width
=
settings
.
get
glyph
page
width
(
)
;
glyph
page
height
=
settings
.
get
glyph
page
height
(
)
;
effects
.
add
all
(
settings
.
get
effects
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
padding
top
=
settings
.
get
padding
top
(
)
;
padding
left
=
settings
.
get
padding
left
(
)
;
padding
bottom
=
settings
.
get
padding
bottom
(
)
;
padding
right
=
settings
.
get
padding
right
(
)
;
padding
advance
x
=
settings
.
get
padding
advance
x
(
)
;
padding
advance
y
=
settings
.
get
padding
advance
y
(
)
;
glyph
page
width
=
settings
.
get
glyph
page
width
(
)
;
glyph
page
height
=
settings
.
get
glyph
page
height
(
)
;
effects
.
add
all
(
settings
.
get
effects
(
)
)
;
}
<SENTENCE_END/>
settings
%END%
(6.68e-01)
padding
(9.81e-02)
glyph
(9.21e-02)
advance
(4.14e-02)
page
(2.60e-02)
get
(1.00e-02)
settings
(4.94e-03)
effects
(3.86e-03)
width
(2.89e-03)
right
(2.87e-03)
<SENTENCE_START>
{
padding
top
=
settings
.
get
padding
top
(
)
;
padding
left
=
settings
.
get
padding
left
(
)
;
padding
bottom
=
settings
.
get
padding
bottom
(
)
;
padding
right
=
settings
.
get
padding
right
(
)
;
padding
advance
x
=
settings
.
get
padding
advance
x
(
)
;
padding
advance
y
=
settings
.
get
padding
advance
y
(
)
;
glyph
page
width
=
settings
.
get
glyph
page
width
(
)
;
glyph
page
height
=
settings
.
get
glyph
page
height
(
)
;
effects
.
add
all
(
settings
.
get
effects
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
padding
top
=
settings
.
get
padding
top
(
)
;
padding
left
=
settings
.
get
padding
left
(
)
;
padding
bottom
=
settings
.
get
padding
bottom
(
)
;
padding
right
=
settings
.
get
padding
right
(
)
;
padding
advance
x
=
settings
.
get
padding
advance
x
(
)
;
padding
advance
y
=
settings
.
get
padding
advance
y
(
)
;
glyph
page
width
=
settings
.
get
glyph
page
width
(
)
;
glyph
page
height
=
settings
.
get
glyph
page
height
(
)
;
effects
.
add
all
(
settings
.
get
effects
(
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(7.79e-01)
advance
(5.96e-02)
page
(3.03e-02)
y
(2.14e-02)
padding
(1.45e-02)
glyph
(9.85e-03)
width
(9.60e-03)
height
(9.59e-03)
x
(8.96e-03)
get
(5.61e-03)
<SENTENCE_START>
{
padding
top
=
settings
.
get
padding
top
(
)
;
padding
left
=
settings
.
get
padding
left
(
)
;
padding
bottom
=
settings
.
get
padding
bottom
(
)
;
padding
right
=
settings
.
get
padding
right
(
)
;
padding
advance
x
=
settings
.
get
padding
advance
x
(
)
;
padding
advance
y
=
settings
.
get
padding
advance
y
(
)
;
glyph
page
width
=
settings
.
get
glyph
page
width
(
)
;
glyph
page
height
=
settings
.
get
glyph
page
height
(
)
;
effects
.
add
all
(
settings
.
get
effects
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
padding
top
=
settings
.
get
padding
top
(
)
;
padding
left
=
settings
.
get
padding
left
(
)
;
padding
bottom
=
settings
.
get
padding
bottom
(
)
;
padding
right
=
settings
.
get
padding
right
(
)
;
padding
advance
x
=
settings
.
get
padding
advance
x
(
)
;
padding
advance
y
=
settings
.
get
padding
advance
y
(
)
;
glyph
page
width
=
settings
.
get
glyph
page
width
(
)
;
glyph
page
height
=
settings
.
get
glyph
page
height
(
)
;
effects
.
add
all
(
settings
.
get
effects
(
)
)
;
}
<SENTENCE_END/>
add,glyphs
add
code
(7.53e-01)
point
(4.57e-02)
get
(3.28e-02)
contains
(2.11e-02)
character
(1.62e-02)
hash
(1.03e-02)
key
(8.02e-03)
index
(7.62e-03)
decode
(6.48e-03)
move
(6.05e-03)
<SENTENCE_START>
{
for
(
int
code
point
=
start
code
point
;
code
point
<=
end
code
point
;
code
point
++
)
%SELF%
(
new
string
(
character
.
to
chars
(
code
point
)
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
code
point
=
start
code
point
;
code
point
<=
end
code
point
;
code
point
++
)
%SELF%
(
new
string
(
character
.
to
chars
(
code
point
)
)
)
;
}
<SENTENCE_END/>
glyphs
code
(7.67e-01)
point
(7.54e-02)
%END%
(1.83e-02)
at
(1.78e-02)
down
(1.69e-02)
index
(1.10e-02)
character
(8.97e-03)
key
(8.57e-03)
string
(3.97e-03)
pressed
(3.20e-03)
<SENTENCE_START>
{
for
(
int
code
point
=
start
code
point
;
code
point
<=
end
code
point
;
code
point
++
)
%SELF%
(
new
string
(
character
.
to
chars
(
code
point
)
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
code
point
=
start
code
point
;
code
point
<=
end
code
point
;
code
point
++
)
%SELF%
(
new
string
(
character
.
to
chars
(
code
point
)
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(4.83e-01)
code
(2.35e-01)
point
(5.37e-02)
at
(5.07e-02)
down
(2.76e-02)
string
(1.23e-02)
index
(9.73e-03)
pressed
(8.70e-03)
key
(5.81e-03)
position
(5.08e-03)
<SENTENCE_START>
{
for
(
int
code
point
=
start
code
point
;
code
point
<=
end
code
point
;
code
point
++
)
%SELF%
(
new
string
(
character
.
to
chars
(
code
point
)
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
code
point
=
start
code
point
;
code
point
<=
end
code
point
;
code
point
++
)
%SELF%
(
new
string
(
character
.
to
chars
(
code
point
)
)
)
;
}
<SENTENCE_END/>
add,glyphs
add
set
(2.83e-01)
get
(1.91e-01)
load
(5.41e-02)
draw
(3.42e-02)
put
(1.83e-02)
%UNK%
(1.81e-02)
update
(1.49e-02)
index
(1.48e-02)
calculate
(1.37e-02)
reset
(1.14e-02)
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
for
(
int
i
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
i
<
n
;
i
++
)
{
int
code
point
=
text
.
code
point
at
(
vector
.
get
glyph
char
index
(
i
)
)
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
i
,
code
point
)
;
get
glyph
(
vector
.
get
glyph
code
(
i
)
,
code
point
,
bounds
,
vector
,
i
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
for
(
int
i
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
i
<
n
;
i
++
)
{
int
code
point
=
text
.
code
point
at
(
vector
.
get
glyph
char
index
(
i
)
)
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
i
,
code
point
)
;
get
glyph
(
vector
.
get
glyph
code
(
i
)
,
code
point
,
bounds
,
vector
,
i
)
;
}
}
<SENTENCE_END/>
glyphs
%END%
(2.97e-01)
glyph
(2.38e-01)
bounds
(2.43e-02)
get
(2.30e-02)
code
(1.74e-02)
index
(1.33e-02)
vector
(1.28e-02)
char
(1.24e-02)
point
(1.20e-02)
rectangle
(1.05e-02)
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
for
(
int
i
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
i
<
n
;
i
++
)
{
int
code
point
=
text
.
code
point
at
(
vector
.
get
glyph
char
index
(
i
)
)
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
i
,
code
point
)
;
get
glyph
(
vector
.
get
glyph
code
(
i
)
,
code
point
,
bounds
,
vector
,
i
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
for
(
int
i
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
i
<
n
;
i
++
)
{
int
code
point
=
text
.
code
point
at
(
vector
.
get
glyph
char
index
(
i
)
)
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
i
,
code
point
)
;
get
glyph
(
vector
.
get
glyph
code
(
i
)
,
code
point
,
bounds
,
vector
,
i
)
;
}
}
<SENTENCE_END/>
%END%
%END%
(6.34e-01)
bounds
(4.04e-02)
glyph
(2.92e-02)
char
(2.71e-02)
index
(1.49e-02)
vector
(1.29e-02)
code
(1.23e-02)
point
(8.05e-03)
at
(7.24e-03)
get
(5.16e-03)
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
for
(
int
i
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
i
<
n
;
i
++
)
{
int
code
point
=
text
.
code
point
at
(
vector
.
get
glyph
char
index
(
i
)
)
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
i
,
code
point
)
;
get
glyph
(
vector
.
get
glyph
code
(
i
)
,
code
point
,
bounds
,
vector
,
i
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
for
(
int
i
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
i
<
n
;
i
++
)
{
int
code
point
=
text
.
code
point
at
(
vector
.
get
glyph
char
index
(
i
)
)
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
i
,
code
point
)
;
get
glyph
(
vector
.
get
glyph
code
(
i
)
,
code
point
,
bounds
,
vector
,
i
)
;
}
}
<SENTENCE_END/>
add,ascii,glyphs
add
add
(6.21e-01)
set
(3.50e-01)
init
(2.18e-03)
glyphs
(1.72e-03)
cleanup
(1.45e-03)
translate
(1.40e-03)
draw
(1.39e-03)
32
(1.30e-03)
initialize
(1.09e-03)
put
(8.95e-04)
<SENTENCE_START>
{
add
glyphs
(
32
,
255
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
add
glyphs
(
32
,
255
)
;
}
<SENTENCE_END/>
ascii
to
(3.84e-01)
32
(1.05e-01)
%END%
(6.81e-02)
from
(4.25e-02)
%UNK%
(3.43e-02)
cleanup
(1.53e-02)
display
(9.92e-03)
uniform
(9.82e-03)
read
(8.36e-03)
rotation
(5.85e-03)
<SENTENCE_START>
{
add
glyphs
(
32
,
255
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
add
glyphs
(
32
,
255
)
;
}
<SENTENCE_END/>
glyphs
%END%
(9.43e-01)
32
(2.33e-02)
array
(1.20e-03)
performed
(1.03e-03)
255
(9.21e-04)
display
(8.68e-04)
fv
(7.91e-04)
all
(7.72e-04)
%UNK%
(6.41e-04)
only
(5.88e-04)
<SENTENCE_START>
{
add
glyphs
(
32
,
255
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
add
glyphs
(
32
,
255
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.75e-01)
32
(4.51e-03)
255
(1.15e-03)
glyphs
(6.05e-04)
array
(4.81e-04)
value
(4.48e-04)
20
(4.09e-04)
only
(3.96e-04)
add
(3.96e-04)
performed
(3.84e-04)
<SENTENCE_START>
{
add
glyphs
(
32
,
255
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
add
glyphs
(
32
,
255
)
;
}
<SENTENCE_END/>
add,nehe,glyphs
add
add
(8.52e-01)
set
(3.07e-02)
to
(1.95e-02)
print
(1.03e-02)
cleanup
(9.76e-03)
insert
(7.10e-03)
put
(4.67e-03)
read
(4.63e-03)
wrap
(4.27e-03)
append
(3.44e-03)
<SENTENCE_START>
{
add
glyphs
(
32
,
32
+
96
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
add
glyphs
(
32
,
32
+
96
)
;
}
<SENTENCE_END/>
nehe
to
(3.90e-01)
%END%
(1.68e-01)
%UNK%
(1.24e-01)
from
(1.77e-02)
print
(1.21e-02)
array
(9.61e-03)
read
(9.54e-03)
32
(7.51e-03)
string
(6.73e-03)
buffer
(4.66e-03)
<SENTENCE_START>
{
add
glyphs
(
32
,
32
+
96
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
add
glyphs
(
32
,
32
+
96
)
;
}
<SENTENCE_END/>
glyphs
%END%
(9.64e-01)
%UNK%
(3.74e-03)
32
(3.24e-03)
array
(1.62e-03)
to
(1.55e-03)
all
(1.18e-03)
fv
(9.06e-04)
string
(8.54e-04)
performed
(8.38e-04)
at
(6.66e-04)
<SENTENCE_START>
{
add
glyphs
(
32
,
32
+
96
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
add
glyphs
(
32
,
32
+
96
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.80e-01)
32
(5.07e-03)
add
(9.84e-04)
glyphs
(9.51e-04)
%UNK%
(4.55e-04)
array
(4.47e-04)
fv
(3.84e-04)
performed
(3.27e-04)
all
(3.19e-04)
value
(2.07e-04)
<SENTENCE_START>
{
add
glyphs
(
32
,
32
+
96
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
add
glyphs
(
32
,
32
+
96
)
;
}
<SENTENCE_END/>
load,glyphs
load
read
(1.47e-01)
is
(9.25e-02)
get
(8.94e-02)
peek
(8.82e-02)
sub
(8.07e-02)
compare
(5.05e-02)
%UNK%
(3.54e-02)
available
(2.29e-02)
state
(2.21e-02)
nearest
(2.09e-02)
<SENTENCE_START>
{
return
%SELF%
(
-
1
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
-
1
)
;
}
<SENTENCE_END/>
glyphs
%END%
(4.55e-01)
%UNK%
(3.76e-02)
1
(3.10e-02)
value
(1.83e-02)
of
(1.71e-02)
2
(1.47e-02)
in
(1.46e-02)
available
(1.36e-02)
index
(7.50e-03)
object
(7.49e-03)
<SENTENCE_START>
{
return
%SELF%
(
-
1
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
-
1
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.47e-01)
value
(1.28e-02)
1
(6.53e-03)
2
(6.25e-03)
%UNK%
(4.31e-03)
array
(3.50e-03)
object
(3.10e-03)
of
(3.02e-03)
count
(2.60e-03)
20
(2.55e-03)
<SENTENCE_START>
{
return
%SELF%
(
-
1
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
-
1
)
;
}
<SENTENCE_END/>
load,glyphs
load
load
(4.03e-01)
get
(1.04e-01)
set
(8.16e-02)
draw
(2.98e-02)
has
(2.69e-02)
is
(2.24e-02)
read
(1.28e-02)
update
(1.24e-02)
parse
(1.06e-02)
%UNK%
(1.02e-02)
<SENTENCE_START>
{
if
(
queued
glyphs
.
is
empty
(
)
)
return
false
;
if
(
effects
.
is
empty
(
)
)
throw
new
illegal
state
exception
(
"The UnicodeFont must have at least one effect before any glyphs can be loaded."
)
;
for
(
iterator
iter
=
queued
glyphs
.
iterator
(
)
;
iter
.
has
next
(
)
;
)
{
glyph
glyph
=
(
glyph
)
iter
.
next
(
)
;
int
code
point
=
glyph
.
get
code
point
(
)
;
if
(
glyph
.
is
missing
(
)
)
{
if
(
missing
glyph
!=
null
)
{
if
(
glyph
!=
missing
glyph
)
iter
.
remove
(
)
;
continue
;
}
missing
glyph
=
glyph
;
}
}
collections
.
sort
(
queued
glyphs
,
height
comparator
)
;
for
(
iterator
iter
=
glyph
pages
.
iterator
(
)
;
iter
.
has
next
(
)
;
)
{
glyph
page
glyph
page
=
(
glyph
page
)
iter
.
next
(
)
;
max
glyphs
to
load
-=
glyph
page
.
%SELF%
(
queued
glyphs
,
max
glyphs
to
load
)
;
if
(
max
glyphs
to
load
==
0
||
queued
glyphs
.
is
empty
(
)
)
return
true
;
}
while
(
!
queued
glyphs
.
is
empty
(
)
)
{
glyph
page
glyph
page
=
new
glyph
page
(
this
,
glyph
page
width
,
glyph
page
height
)
;
glyph
pages
.
add
(
glyph
page
)
;
max
glyphs
to
load
-=
glyph
page
.
%SELF%
(
queued
glyphs
,
max
glyphs
to
load
)
;
if
(
max
glyphs
to
load
==
0
)
return
true
;
}
return
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
queued
glyphs
.
is
empty
(
)
)
return
false
;
if
(
effects
.
is
empty
(
)
)
throw
new
illegal
state
exception
(
"The UnicodeFont must have at least one effect before any glyphs can be loaded."
)
;
for
(
iterator
iter
=
queued
glyphs
.
iterator
(
)
;
iter
.
has
next
(
)
;
)
{
glyph
glyph
=
(
glyph
)
iter
.
next
(
)
;
int
code
point
=
glyph
.
get
code
point
(
)
;
if
(
glyph
.
is
missing
(
)
)
{
if
(
missing
glyph
!=
null
)
{
if
(
glyph
!=
missing
glyph
)
iter
.
remove
(
)
;
continue
;
}
missing
glyph
=
glyph
;
}
}
collections
.
sort
(
queued
glyphs
,
height
comparator
)
;
for
(
iterator
iter
=
glyph
pages
.
iterator
(
)
;
iter
.
has
next
(
)
;
)
{
glyph
page
glyph
page
=
(
glyph
page
)
iter
.
next
(
)
;
max
glyphs
to
load
-=
glyph
page
.
%SELF%
(
queued
glyphs
,
max
glyphs
to
load
)
;
if
(
max
glyphs
to
load
==
0
||
queued
glyphs
.
is
empty
(
)
)
return
true
;
}
while
(
!
queued
glyphs
.
is
empty
(
)
)
{
glyph
page
glyph
page
=
new
glyph
page
(
this
,
glyph
page
width
,
glyph
page
height
)
;
glyph
pages
.
add
(
glyph
page
)
;
max
glyphs
to
load
-=
glyph
page
.
%SELF%
(
queued
glyphs
,
max
glyphs
to
load
)
;
if
(
max
glyphs
to
load
==
0
)
return
true
;
}
return
true
;
}
<SENTENCE_END/>
glyphs
%END%
(2.29e-01)
glyph
(1.20e-01)
page
(7.77e-02)
load
(5.43e-02)
to
(1.76e-02)
get
(1.70e-02)
%UNK%
(1.45e-02)
has
(1.39e-02)
next
(1.37e-02)
glyphs
(1.26e-02)
<SENTENCE_START>
{
if
(
queued
glyphs
.
is
empty
(
)
)
return
false
;
if
(
effects
.
is
empty
(
)
)
throw
new
illegal
state
exception
(
"The UnicodeFont must have at least one effect before any glyphs can be loaded."
)
;
for
(
iterator
iter
=
queued
glyphs
.
iterator
(
)
;
iter
.
has
next
(
)
;
)
{
glyph
glyph
=
(
glyph
)
iter
.
next
(
)
;
int
code
point
=
glyph
.
get
code
point
(
)
;
if
(
glyph
.
is
missing
(
)
)
{
if
(
missing
glyph
!=
null
)
{
if
(
glyph
!=
missing
glyph
)
iter
.
remove
(
)
;
continue
;
}
missing
glyph
=
glyph
;
}
}
collections
.
sort
(
queued
glyphs
,
height
comparator
)
;
for
(
iterator
iter
=
glyph
pages
.
iterator
(
)
;
iter
.
has
next
(
)
;
)
{
glyph
page
glyph
page
=
(
glyph
page
)
iter
.
next
(
)
;
max
glyphs
to
load
-=
glyph
page
.
%SELF%
(
queued
glyphs
,
max
glyphs
to
load
)
;
if
(
max
glyphs
to
load
==
0
||
queued
glyphs
.
is
empty
(
)
)
return
true
;
}
while
(
!
queued
glyphs
.
is
empty
(
)
)
{
glyph
page
glyph
page
=
new
glyph
page
(
this
,
glyph
page
width
,
glyph
page
height
)
;
glyph
pages
.
add
(
glyph
page
)
;
max
glyphs
to
load
-=
glyph
page
.
%SELF%
(
queued
glyphs
,
max
glyphs
to
load
)
;
if
(
max
glyphs
to
load
==
0
)
return
true
;
}
return
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
queued
glyphs
.
is
empty
(
)
)
return
false
;
if
(
effects
.
is
empty
(
)
)
throw
new
illegal
state
exception
(
"The UnicodeFont must have at least one effect before any glyphs can be loaded."
)
;
for
(
iterator
iter
=
queued
glyphs
.
iterator
(
)
;
iter
.
has
next
(
)
;
)
{
glyph
glyph
=
(
glyph
)
iter
.
next
(
)
;
int
code
point
=
glyph
.
get
code
point
(
)
;
if
(
glyph
.
is
missing
(
)
)
{
if
(
missing
glyph
!=
null
)
{
if
(
glyph
!=
missing
glyph
)
iter
.
remove
(
)
;
continue
;
}
missing
glyph
=
glyph
;
}
}
collections
.
sort
(
queued
glyphs
,
height
comparator
)
;
for
(
iterator
iter
=
glyph
pages
.
iterator
(
)
;
iter
.
has
next
(
)
;
)
{
glyph
page
glyph
page
=
(
glyph
page
)
iter
.
next
(
)
;
max
glyphs
to
load
-=
glyph
page
.
%SELF%
(
queued
glyphs
,
max
glyphs
to
load
)
;
if
(
max
glyphs
to
load
==
0
||
queued
glyphs
.
is
empty
(
)
)
return
true
;
}
while
(
!
queued
glyphs
.
is
empty
(
)
)
{
glyph
page
glyph
page
=
new
glyph
page
(
this
,
glyph
page
width
,
glyph
page
height
)
;
glyph
pages
.
add
(
glyph
page
)
;
max
glyphs
to
load
-=
glyph
page
.
%SELF%
(
queued
glyphs
,
max
glyphs
to
load
)
;
if
(
max
glyphs
to
load
==
0
)
return
true
;
}
return
true
;
}
<SENTENCE_END/>
%END%
%END%
(6.97e-01)
glyph
(2.16e-02)
page
(1.37e-02)
to
(1.20e-02)
%UNK%
(9.26e-03)
next
(7.10e-03)
load
(6.55e-03)
value
(5.99e-03)
all
(4.46e-03)
glyphs
(4.09e-03)
<SENTENCE_START>
{
if
(
queued
glyphs
.
is
empty
(
)
)
return
false
;
if
(
effects
.
is
empty
(
)
)
throw
new
illegal
state
exception
(
"The UnicodeFont must have at least one effect before any glyphs can be loaded."
)
;
for
(
iterator
iter
=
queued
glyphs
.
iterator
(
)
;
iter
.
has
next
(
)
;
)
{
glyph
glyph
=
(
glyph
)
iter
.
next
(
)
;
int
code
point
=
glyph
.
get
code
point
(
)
;
if
(
glyph
.
is
missing
(
)
)
{
if
(
missing
glyph
!=
null
)
{
if
(
glyph
!=
missing
glyph
)
iter
.
remove
(
)
;
continue
;
}
missing
glyph
=
glyph
;
}
}
collections
.
sort
(
queued
glyphs
,
height
comparator
)
;
for
(
iterator
iter
=
glyph
pages
.
iterator
(
)
;
iter
.
has
next
(
)
;
)
{
glyph
page
glyph
page
=
(
glyph
page
)
iter
.
next
(
)
;
max
glyphs
to
load
-=
glyph
page
.
%SELF%
(
queued
glyphs
,
max
glyphs
to
load
)
;
if
(
max
glyphs
to
load
==
0
||
queued
glyphs
.
is
empty
(
)
)
return
true
;
}
while
(
!
queued
glyphs
.
is
empty
(
)
)
{
glyph
page
glyph
page
=
new
glyph
page
(
this
,
glyph
page
width
,
glyph
page
height
)
;
glyph
pages
.
add
(
glyph
page
)
;
max
glyphs
to
load
-=
glyph
page
.
%SELF%
(
queued
glyphs
,
max
glyphs
to
load
)
;
if
(
max
glyphs
to
load
==
0
)
return
true
;
}
return
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
queued
glyphs
.
is
empty
(
)
)
return
false
;
if
(
effects
.
is
empty
(
)
)
throw
new
illegal
state
exception
(
"The UnicodeFont must have at least one effect before any glyphs can be loaded."
)
;
for
(
iterator
iter
=
queued
glyphs
.
iterator
(
)
;
iter
.
has
next
(
)
;
)
{
glyph
glyph
=
(
glyph
)
iter
.
next
(
)
;
int
code
point
=
glyph
.
get
code
point
(
)
;
if
(
glyph
.
is
missing
(
)
)
{
if
(
missing
glyph
!=
null
)
{
if
(
glyph
!=
missing
glyph
)
iter
.
remove
(
)
;
continue
;
}
missing
glyph
=
glyph
;
}
}
collections
.
sort
(
queued
glyphs
,
height
comparator
)
;
for
(
iterator
iter
=
glyph
pages
.
iterator
(
)
;
iter
.
has
next
(
)
;
)
{
glyph
page
glyph
page
=
(
glyph
page
)
iter
.
next
(
)
;
max
glyphs
to
load
-=
glyph
page
.
%SELF%
(
queued
glyphs
,
max
glyphs
to
load
)
;
if
(
max
glyphs
to
load
==
0
||
queued
glyphs
.
is
empty
(
)
)
return
true
;
}
while
(
!
queued
glyphs
.
is
empty
(
)
)
{
glyph
page
glyph
page
=
new
glyph
page
(
this
,
glyph
page
width
,
glyph
page
height
)
;
glyph
pages
.
add
(
glyph
page
)
;
max
glyphs
to
load
-=
glyph
page
.
%SELF%
(
queued
glyphs
,
max
glyphs
to
load
)
;
if
(
max
glyphs
to
load
==
0
)
return
true
;
}
return
true
;
}
<SENTENCE_END/>
dispose
dispose
get
(2.07e-01)
generate
(8.25e-02)
draw
(5.61e-02)
load
(5.59e-02)
%UNK%
(3.35e-02)
set
(3.12e-02)
update
(2.17e-02)
%END%
(1.72e-02)
begin
(1.58e-02)
bitmap
(1.35e-02)
<SENTENCE_START>
{
for
(
iterator
iter
=
glyph
pages
.
iterator
(
)
;
iter
.
has
next
(
)
;
)
{
glyph
page
page
=
(
glyph
page
)
iter
.
next
(
)
;
page
.
get
texture
(
)
.
%SELF%
(
)
;
}
if
(
bitmap
font
!=
null
)
{
bitmap
font
.
%SELF%
(
)
;
generator
.
%SELF%
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
iterator
iter
=
glyph
pages
.
iterator
(
)
;
iter
.
has
next
(
)
;
)
{
glyph
page
page
=
(
glyph
page
)
iter
.
next
(
)
;
page
.
get
texture
(
)
.
%SELF%
(
)
;
}
if
(
bitmap
font
!=
null
)
{
bitmap
font
.
%SELF%
(
)
;
generator
.
%SELF%
(
)
;
}
}
<SENTENCE_END/>
%END%
%END%
(6.22e-01)
glyph
(1.50e-01)
page
(5.27e-02)
bitmap
(1.98e-02)
font
(1.70e-02)
%UNK%
(4.40e-03)
next
(3.62e-03)
texture
(3.22e-03)
and
(3.04e-03)
iter
(2.85e-03)
<SENTENCE_START>
{
for
(
iterator
iter
=
glyph
pages
.
iterator
(
)
;
iter
.
has
next
(
)
;
)
{
glyph
page
page
=
(
glyph
page
)
iter
.
next
(
)
;
page
.
get
texture
(
)
.
%SELF%
(
)
;
}
if
(
bitmap
font
!=
null
)
{
bitmap
font
.
%SELF%
(
)
;
generator
.
%SELF%
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
iterator
iter
=
glyph
pages
.
iterator
(
)
;
iter
.
has
next
(
)
;
)
{
glyph
page
page
=
(
glyph
page
)
iter
.
next
(
)
;
page
.
get
texture
(
)
.
%SELF%
(
)
;
}
if
(
bitmap
font
!=
null
)
{
bitmap
font
.
%SELF%
(
)
;
generator
.
%SELF%
(
)
;
}
}
<SENTENCE_END/>
draw,string
draw
draw
(1.95e-01)
%UNK%
(1.21e-01)
set
(9.00e-02)
color
(4.39e-02)
get
(3.08e-02)
update
(2.82e-02)
render
(2.74e-02)
begin
(2.45e-02)
end
(2.03e-02)
generate
(1.22e-02)
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
text
.
length
(
)
==
0
)
return
;
if
(
color
==
null
)
throw
new
illegal
argument
exception
(
"color cannot be null."
)
;
x
-=
padding
left
;
y
-=
padding
top
;
gl
11
.
gl
color
4
f
(
color
.
r
,
color
.
g
,
color
.
b
,
color
.
a
)
;
gl
11
.
gl
translatef
(
x
,
y
,
0
)
;
if
(
render
type
==
render
type
.
free
type
&&
bitmap
font
!=
null
)
draw
bitmap
(
text
,
start
index
,
end
index
)
;
else
draw
unicode
(
text
,
start
index
,
end
index
)
;
gl
11
.
gl
translatef
(
-
x
,
-
y
,
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
text
.
length
(
)
==
0
)
return
;
if
(
color
==
null
)
throw
new
illegal
argument
exception
(
"color cannot be null."
)
;
x
-=
padding
left
;
y
-=
padding
top
;
gl
11
.
gl
color
4
f
(
color
.
r
,
color
.
g
,
color
.
b
,
color
.
a
)
;
gl
11
.
gl
translatef
(
x
,
y
,
0
)
;
if
(
render
type
==
render
type
.
free
type
&&
bitmap
font
!=
null
)
draw
bitmap
(
text
,
start
index
,
end
index
)
;
else
draw
unicode
(
text
,
start
index
,
end
index
)
;
gl
11
.
gl
translatef
(
-
x
,
-
y
,
0
)
;
}
<SENTENCE_END/>
string
%END%
(7.05e-01)
%UNK%
(3.49e-02)
color
(1.79e-02)
draw
(1.74e-02)
text
(9.61e-03)
render
(6.62e-03)
index
(5.00e-03)
bitmap
(4.95e-03)
to
(4.49e-03)
font
(4.45e-03)
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
text
.
length
(
)
==
0
)
return
;
if
(
color
==
null
)
throw
new
illegal
argument
exception
(
"color cannot be null."
)
;
x
-=
padding
left
;
y
-=
padding
top
;
gl
11
.
gl
color
4
f
(
color
.
r
,
color
.
g
,
color
.
b
,
color
.
a
)
;
gl
11
.
gl
translatef
(
x
,
y
,
0
)
;
if
(
render
type
==
render
type
.
free
type
&&
bitmap
font
!=
null
)
draw
bitmap
(
text
,
start
index
,
end
index
)
;
else
draw
unicode
(
text
,
start
index
,
end
index
)
;
gl
11
.
gl
translatef
(
-
x
,
-
y
,
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
text
.
length
(
)
==
0
)
return
;
if
(
color
==
null
)
throw
new
illegal
argument
exception
(
"color cannot be null."
)
;
x
-=
padding
left
;
y
-=
padding
top
;
gl
11
.
gl
color
4
f
(
color
.
r
,
color
.
g
,
color
.
b
,
color
.
a
)
;
gl
11
.
gl
translatef
(
x
,
y
,
0
)
;
if
(
render
type
==
render
type
.
free
type
&&
bitmap
font
!=
null
)
draw
bitmap
(
text
,
start
index
,
end
index
)
;
else
draw
unicode
(
text
,
start
index
,
end
index
)
;
gl
11
.
gl
translatef
(
-
x
,
-
y
,
0
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.08e-01)
%UNK%
(5.70e-03)
color
(4.64e-03)
type
(3.22e-03)
text
(2.52e-03)
draw
(2.45e-03)
bitmap
(2.23e-03)
index
(1.77e-03)
gl
(1.73e-03)
font
(1.70e-03)
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
text
.
length
(
)
==
0
)
return
;
if
(
color
==
null
)
throw
new
illegal
argument
exception
(
"color cannot be null."
)
;
x
-=
padding
left
;
y
-=
padding
top
;
gl
11
.
gl
color
4
f
(
color
.
r
,
color
.
g
,
color
.
b
,
color
.
a
)
;
gl
11
.
gl
translatef
(
x
,
y
,
0
)
;
if
(
render
type
==
render
type
.
free
type
&&
bitmap
font
!=
null
)
draw
bitmap
(
text
,
start
index
,
end
index
)
;
else
draw
unicode
(
text
,
start
index
,
end
index
)
;
gl
11
.
gl
translatef
(
-
x
,
-
y
,
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
text
.
length
(
)
==
0
)
return
;
if
(
color
==
null
)
throw
new
illegal
argument
exception
(
"color cannot be null."
)
;
x
-=
padding
left
;
y
-=
padding
top
;
gl
11
.
gl
color
4
f
(
color
.
r
,
color
.
g
,
color
.
b
,
color
.
a
)
;
gl
11
.
gl
translatef
(
x
,
y
,
0
)
;
if
(
render
type
==
render
type
.
free
type
&&
bitmap
font
!=
null
)
draw
bitmap
(
text
,
start
index
,
end
index
)
;
else
draw
unicode
(
text
,
start
index
,
end
index
)
;
gl
11
.
gl
translatef
(
-
x
,
-
y
,
0
)
;
}
<SENTENCE_END/>
draw,bitmap
draw
%UNK%
(9.41e-02)
%END%
(8.68e-02)
set
(6.23e-02)
create
(5.98e-02)
draw
(5.40e-02)
add
(3.14e-02)
generate
(2.91e-02)
update
(2.86e-02)
get
(2.15e-02)
translate
(2.15e-02)
<SENTENCE_START>
{
bitmap
font
data
data
=
bitmap
font
.
get
data
(
)
;
int
pad
y
=
padding
top
+
padding
bottom
+
padding
advance
y
;
data
.
set
line
height
(
data
.
line
height
+
pad
y
)
;
layout
.
set
text
(
bitmap
font
,
text
)
;
data
.
set
line
height
(
data
.
line
height
-
pad
y
)
;
for
(
glyph
run
run
:
layout
.
runs
)
for
(
int
i
=
0
,
n
=
run
.
x
advances
.
size
;
i
<
n
;
i
++
)
run
.
x
advances
.
incr
(
i
,
padding
advance
x
+
padding
left
+
padding
right
)
;
cache
.
set
text
(
layout
,
padding
left
,
padding
right
)
;
array
<
texture
region
>
regions
=
bitmap
font
.
get
regions
(
)
;
for
(
int
i
=
0
,
n
=
regions
.
size
;
i
<
n
;
i
++
)
{
regions
.
get
(
i
)
.
get
texture
(
)
.
bind
(
)
;
gl
11
.
gl
begin
(
gl
11
.
gl
quads
)
;
float
[
]
vertices
=
cache
.
get
vertices
(
i
)
;
for
(
int
ii
=
0
,
nn
=
vertices
.
length
;
ii
<
nn
;
ii
+=
20
)
{
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
]
,
vertices
[
ii
+
v
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
]
,
vertices
[
ii
+
y
]
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
]
,
vertices
[
ii
+
v
2
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
]
,
vertices
[
ii
+
y
2
]
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
2
]
,
vertices
[
ii
+
v
2
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
2
]
,
vertices
[
ii
+
y
2
]
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
2
]
,
vertices
[
ii
+
v
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
2
]
,
vertices
[
ii
+
y
]
,
0
)
;
}
gl
11
.
gl
end
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
bitmap
font
data
data
=
bitmap
font
.
get
data
(
)
;
int
pad
y
=
padding
top
+
padding
bottom
+
padding
advance
y
;
data
.
set
line
height
(
data
.
line
height
+
pad
y
)
;
layout
.
set
text
(
bitmap
font
,
text
)
;
data
.
set
line
height
(
data
.
line
height
-
pad
y
)
;
for
(
glyph
run
run
:
layout
.
runs
)
for
(
int
i
=
0
,
n
=
run
.
x
advances
.
size
;
i
<
n
;
i
++
)
run
.
x
advances
.
incr
(
i
,
padding
advance
x
+
padding
left
+
padding
right
)
;
cache
.
set
text
(
layout
,
padding
left
,
padding
right
)
;
array
<
texture
region
>
regions
=
bitmap
font
.
get
regions
(
)
;
for
(
int
i
=
0
,
n
=
regions
.
size
;
i
<
n
;
i
++
)
{
regions
.
get
(
i
)
.
get
texture
(
)
.
bind
(
)
;
gl
11
.
gl
begin
(
gl
11
.
gl
quads
)
;
float
[
]
vertices
=
cache
.
get
vertices
(
i
)
;
for
(
int
ii
=
0
,
nn
=
vertices
.
length
;
ii
<
nn
;
ii
+=
20
)
{
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
]
,
vertices
[
ii
+
v
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
]
,
vertices
[
ii
+
y
]
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
]
,
vertices
[
ii
+
v
2
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
]
,
vertices
[
ii
+
y
2
]
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
2
]
,
vertices
[
ii
+
v
2
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
2
]
,
vertices
[
ii
+
y
2
]
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
2
]
,
vertices
[
ii
+
v
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
2
]
,
vertices
[
ii
+
y
]
,
0
)
;
}
gl
11
.
gl
end
(
)
;
}
}
<SENTENCE_END/>
bitmap
%END%
(5.41e-01)
%UNK%
(4.25e-02)
draw
(1.47e-02)
create
(1.30e-02)
vertex
(1.22e-02)
vertices
(9.98e-03)
update
(8.27e-03)
set
(8.20e-03)
to
(7.25e-03)
generate
(7.01e-03)
<SENTENCE_START>
{
bitmap
font
data
data
=
bitmap
font
.
get
data
(
)
;
int
pad
y
=
padding
top
+
padding
bottom
+
padding
advance
y
;
data
.
set
line
height
(
data
.
line
height
+
pad
y
)
;
layout
.
set
text
(
bitmap
font
,
text
)
;
data
.
set
line
height
(
data
.
line
height
-
pad
y
)
;
for
(
glyph
run
run
:
layout
.
runs
)
for
(
int
i
=
0
,
n
=
run
.
x
advances
.
size
;
i
<
n
;
i
++
)
run
.
x
advances
.
incr
(
i
,
padding
advance
x
+
padding
left
+
padding
right
)
;
cache
.
set
text
(
layout
,
padding
left
,
padding
right
)
;
array
<
texture
region
>
regions
=
bitmap
font
.
get
regions
(
)
;
for
(
int
i
=
0
,
n
=
regions
.
size
;
i
<
n
;
i
++
)
{
regions
.
get
(
i
)
.
get
texture
(
)
.
bind
(
)
;
gl
11
.
gl
begin
(
gl
11
.
gl
quads
)
;
float
[
]
vertices
=
cache
.
get
vertices
(
i
)
;
for
(
int
ii
=
0
,
nn
=
vertices
.
length
;
ii
<
nn
;
ii
+=
20
)
{
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
]
,
vertices
[
ii
+
v
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
]
,
vertices
[
ii
+
y
]
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
]
,
vertices
[
ii
+
v
2
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
]
,
vertices
[
ii
+
y
2
]
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
2
]
,
vertices
[
ii
+
v
2
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
2
]
,
vertices
[
ii
+
y
2
]
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
2
]
,
vertices
[
ii
+
v
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
2
]
,
vertices
[
ii
+
y
]
,
0
)
;
}
gl
11
.
gl
end
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
bitmap
font
data
data
=
bitmap
font
.
get
data
(
)
;
int
pad
y
=
padding
top
+
padding
bottom
+
padding
advance
y
;
data
.
set
line
height
(
data
.
line
height
+
pad
y
)
;
layout
.
set
text
(
bitmap
font
,
text
)
;
data
.
set
line
height
(
data
.
line
height
-
pad
y
)
;
for
(
glyph
run
run
:
layout
.
runs
)
for
(
int
i
=
0
,
n
=
run
.
x
advances
.
size
;
i
<
n
;
i
++
)
run
.
x
advances
.
incr
(
i
,
padding
advance
x
+
padding
left
+
padding
right
)
;
cache
.
set
text
(
layout
,
padding
left
,
padding
right
)
;
array
<
texture
region
>
regions
=
bitmap
font
.
get
regions
(
)
;
for
(
int
i
=
0
,
n
=
regions
.
size
;
i
<
n
;
i
++
)
{
regions
.
get
(
i
)
.
get
texture
(
)
.
bind
(
)
;
gl
11
.
gl
begin
(
gl
11
.
gl
quads
)
;
float
[
]
vertices
=
cache
.
get
vertices
(
i
)
;
for
(
int
ii
=
0
,
nn
=
vertices
.
length
;
ii
<
nn
;
ii
+=
20
)
{
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
]
,
vertices
[
ii
+
v
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
]
,
vertices
[
ii
+
y
]
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
]
,
vertices
[
ii
+
v
2
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
]
,
vertices
[
ii
+
y
2
]
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
2
]
,
vertices
[
ii
+
v
2
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
2
]
,
vertices
[
ii
+
y
2
]
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
2
]
,
vertices
[
ii
+
v
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
2
]
,
vertices
[
ii
+
y
]
,
0
)
;
}
gl
11
.
gl
end
(
)
;
}
}
<SENTENCE_END/>
%END%
%END%
(7.24e-01)
%UNK%
(2.26e-02)
vertex
(6.65e-03)
vertices
(6.04e-03)
draw
(5.90e-03)
create
(5.46e-03)
to
(4.84e-03)
polygon
(3.71e-03)
region
(3.46e-03)
update
(3.28e-03)
<SENTENCE_START>
{
bitmap
font
data
data
=
bitmap
font
.
get
data
(
)
;
int
pad
y
=
padding
top
+
padding
bottom
+
padding
advance
y
;
data
.
set
line
height
(
data
.
line
height
+
pad
y
)
;
layout
.
set
text
(
bitmap
font
,
text
)
;
data
.
set
line
height
(
data
.
line
height
-
pad
y
)
;
for
(
glyph
run
run
:
layout
.
runs
)
for
(
int
i
=
0
,
n
=
run
.
x
advances
.
size
;
i
<
n
;
i
++
)
run
.
x
advances
.
incr
(
i
,
padding
advance
x
+
padding
left
+
padding
right
)
;
cache
.
set
text
(
layout
,
padding
left
,
padding
right
)
;
array
<
texture
region
>
regions
=
bitmap
font
.
get
regions
(
)
;
for
(
int
i
=
0
,
n
=
regions
.
size
;
i
<
n
;
i
++
)
{
regions
.
get
(
i
)
.
get
texture
(
)
.
bind
(
)
;
gl
11
.
gl
begin
(
gl
11
.
gl
quads
)
;
float
[
]
vertices
=
cache
.
get
vertices
(
i
)
;
for
(
int
ii
=
0
,
nn
=
vertices
.
length
;
ii
<
nn
;
ii
+=
20
)
{
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
]
,
vertices
[
ii
+
v
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
]
,
vertices
[
ii
+
y
]
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
]
,
vertices
[
ii
+
v
2
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
]
,
vertices
[
ii
+
y
2
]
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
2
]
,
vertices
[
ii
+
v
2
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
2
]
,
vertices
[
ii
+
y
2
]
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
2
]
,
vertices
[
ii
+
v
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
2
]
,
vertices
[
ii
+
y
]
,
0
)
;
}
gl
11
.
gl
end
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
bitmap
font
data
data
=
bitmap
font
.
get
data
(
)
;
int
pad
y
=
padding
top
+
padding
bottom
+
padding
advance
y
;
data
.
set
line
height
(
data
.
line
height
+
pad
y
)
;
layout
.
set
text
(
bitmap
font
,
text
)
;
data
.
set
line
height
(
data
.
line
height
-
pad
y
)
;
for
(
glyph
run
run
:
layout
.
runs
)
for
(
int
i
=
0
,
n
=
run
.
x
advances
.
size
;
i
<
n
;
i
++
)
run
.
x
advances
.
incr
(
i
,
padding
advance
x
+
padding
left
+
padding
right
)
;
cache
.
set
text
(
layout
,
padding
left
,
padding
right
)
;
array
<
texture
region
>
regions
=
bitmap
font
.
get
regions
(
)
;
for
(
int
i
=
0
,
n
=
regions
.
size
;
i
<
n
;
i
++
)
{
regions
.
get
(
i
)
.
get
texture
(
)
.
bind
(
)
;
gl
11
.
gl
begin
(
gl
11
.
gl
quads
)
;
float
[
]
vertices
=
cache
.
get
vertices
(
i
)
;
for
(
int
ii
=
0
,
nn
=
vertices
.
length
;
ii
<
nn
;
ii
+=
20
)
{
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
]
,
vertices
[
ii
+
v
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
]
,
vertices
[
ii
+
y
]
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
]
,
vertices
[
ii
+
v
2
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
]
,
vertices
[
ii
+
y
2
]
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
2
]
,
vertices
[
ii
+
v
2
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
2
]
,
vertices
[
ii
+
y
2
]
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
vertices
[
ii
+
u
2
]
,
vertices
[
ii
+
v
]
)
;
gl
11
.
gl
vertex
3
f
(
vertices
[
ii
+
x
2
]
,
vertices
[
ii
+
y
]
,
0
)
;
}
gl
11
.
gl
end
(
)
;
}
}
<SENTENCE_END/>
draw,unicode
draw
draw
(1.05e-01)
get
(7.84e-02)
set
(7.66e-02)
%END%
(6.38e-02)
load
(5.68e-02)
%UNK%
(5.46e-02)
update
(2.24e-02)
bind
(1.91e-02)
parse
(1.76e-02)
generate
(1.70e-02)
<SENTENCE_START>
{
char
[
]
chars
=
text
.
substring
(
0
,
end
index
)
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
max
width
=
0
,
total
height
=
0
,
lines
=
0
;
int
extra
x
=
0
,
extra
y
=
ascent
;
boolean
start
new
line
=
false
;
texture
last
bind
=
null
;
int
offset
x
=
0
;
for
(
int
glyph
index
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
glyph
index
<
n
;
glyph
index
++
)
{
int
char
index
=
vector
.
get
glyph
char
index
(
glyph
index
)
;
if
(
char
index
<
start
index
)
continue
;
if
(
char
index
>
end
index
)
break
;
int
code
point
=
text
.
code
point
at
(
char
index
)
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
glyph
index
,
code
point
)
;
bounds
.
x
+=
offset
x
;
glyph
glyph
=
get
glyph
(
vector
.
get
glyph
code
(
glyph
index
)
,
code
point
,
bounds
,
vector
,
glyph
index
)
;
if
(
start
new
line
&&
code
point
!=
'|n'
)
{
extra
x
=
-
bounds
.
x
;
start
new
line
=
false
;
}
if
(
glyph
.
get
texture
(
)
==
null
&&
missing
glyph
!=
null
&&
glyph
.
is
missing
(
)
)
glyph
=
missing
glyph
;
if
(
glyph
.
get
texture
(
)
!=
null
)
{
texture
texture
=
glyph
.
get
texture
(
)
;
if
(
last
bind
!=
null
&&
last
bind
!=
texture
)
{
gl
11
.
gl
end
(
)
;
last
bind
=
null
;
}
if
(
last
bind
==
null
)
{
texture
.
bind
(
)
;
gl
11
.
gl
begin
(
gl
11
.
gl
quads
)
;
last
bind
=
texture
;
}
int
glyph
x
=
bounds
.
x
+
extra
x
;
int
glyph
y
=
bounds
.
y
+
extra
y
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
(
)
,
glyph
.
get
v
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
,
glyph
y
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
(
)
,
glyph
.
get
v
2
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
,
glyph
y
+
glyph
.
get
height
(
)
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
2
(
)
,
glyph
.
get
v
2
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
+
glyph
.
get
width
(
)
,
glyph
y
+
glyph
.
get
height
(
)
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
2
(
)
,
glyph
.
get
v
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
+
glyph
.
get
width
(
)
,
glyph
y
,
0
)
;
}
if
(
glyph
index
>
0
)
extra
x
+=
padding
right
+
padding
left
+
padding
advance
x
;
max
width
=
math
.
max
(
max
width
,
bounds
.
x
+
extra
x
+
bounds
.
width
)
;
total
height
=
math
.
max
(
total
height
,
ascent
+
bounds
.
y
+
bounds
.
height
)
;
if
(
code
point
==
'|n'
)
{
start
new
line
=
true
;
extra
y
+=
get
line
height
(
)
;
lines
++
;
total
height
=
0
;
}
else
if
(
render
type
==
render
type
.
native
)
offset
x
+=
bounds
.
width
;
}
if
(
last
bind
!=
null
)
gl
11
.
gl
end
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
char
[
]
chars
=
text
.
substring
(
0
,
end
index
)
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
max
width
=
0
,
total
height
=
0
,
lines
=
0
;
int
extra
x
=
0
,
extra
y
=
ascent
;
boolean
start
new
line
=
false
;
texture
last
bind
=
null
;
int
offset
x
=
0
;
for
(
int
glyph
index
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
glyph
index
<
n
;
glyph
index
++
)
{
int
char
index
=
vector
.
get
glyph
char
index
(
glyph
index
)
;
if
(
char
index
<
start
index
)
continue
;
if
(
char
index
>
end
index
)
break
;
int
code
point
=
text
.
code
point
at
(
char
index
)
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
glyph
index
,
code
point
)
;
bounds
.
x
+=
offset
x
;
glyph
glyph
=
get
glyph
(
vector
.
get
glyph
code
(
glyph
index
)
,
code
point
,
bounds
,
vector
,
glyph
index
)
;
if
(
start
new
line
&&
code
point
!=
'|n'
)
{
extra
x
=
-
bounds
.
x
;
start
new
line
=
false
;
}
if
(
glyph
.
get
texture
(
)
==
null
&&
missing
glyph
!=
null
&&
glyph
.
is
missing
(
)
)
glyph
=
missing
glyph
;
if
(
glyph
.
get
texture
(
)
!=
null
)
{
texture
texture
=
glyph
.
get
texture
(
)
;
if
(
last
bind
!=
null
&&
last
bind
!=
texture
)
{
gl
11
.
gl
end
(
)
;
last
bind
=
null
;
}
if
(
last
bind
==
null
)
{
texture
.
bind
(
)
;
gl
11
.
gl
begin
(
gl
11
.
gl
quads
)
;
last
bind
=
texture
;
}
int
glyph
x
=
bounds
.
x
+
extra
x
;
int
glyph
y
=
bounds
.
y
+
extra
y
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
(
)
,
glyph
.
get
v
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
,
glyph
y
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
(
)
,
glyph
.
get
v
2
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
,
glyph
y
+
glyph
.
get
height
(
)
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
2
(
)
,
glyph
.
get
v
2
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
+
glyph
.
get
width
(
)
,
glyph
y
+
glyph
.
get
height
(
)
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
2
(
)
,
glyph
.
get
v
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
+
glyph
.
get
width
(
)
,
glyph
y
,
0
)
;
}
if
(
glyph
index
>
0
)
extra
x
+=
padding
right
+
padding
left
+
padding
advance
x
;
max
width
=
math
.
max
(
max
width
,
bounds
.
x
+
extra
x
+
bounds
.
width
)
;
total
height
=
math
.
max
(
total
height
,
ascent
+
bounds
.
y
+
bounds
.
height
)
;
if
(
code
point
==
'|n'
)
{
start
new
line
=
true
;
extra
y
+=
get
line
height
(
)
;
lines
++
;
total
height
=
0
;
}
else
if
(
render
type
==
render
type
.
native
)
offset
x
+=
bounds
.
width
;
}
if
(
last
bind
!=
null
)
gl
11
.
gl
end
(
)
;
}
<SENTENCE_END/>
unicode
%END%
(4.46e-01)
%UNK%
(3.42e-02)
draw
(2.89e-02)
get
(1.81e-02)
glyph
(1.79e-02)
load
(1.17e-02)
to
(9.15e-03)
set
(9.01e-03)
update
(7.15e-03)
index
(6.81e-03)
<SENTENCE_START>
{
char
[
]
chars
=
text
.
substring
(
0
,
end
index
)
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
max
width
=
0
,
total
height
=
0
,
lines
=
0
;
int
extra
x
=
0
,
extra
y
=
ascent
;
boolean
start
new
line
=
false
;
texture
last
bind
=
null
;
int
offset
x
=
0
;
for
(
int
glyph
index
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
glyph
index
<
n
;
glyph
index
++
)
{
int
char
index
=
vector
.
get
glyph
char
index
(
glyph
index
)
;
if
(
char
index
<
start
index
)
continue
;
if
(
char
index
>
end
index
)
break
;
int
code
point
=
text
.
code
point
at
(
char
index
)
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
glyph
index
,
code
point
)
;
bounds
.
x
+=
offset
x
;
glyph
glyph
=
get
glyph
(
vector
.
get
glyph
code
(
glyph
index
)
,
code
point
,
bounds
,
vector
,
glyph
index
)
;
if
(
start
new
line
&&
code
point
!=
'|n'
)
{
extra
x
=
-
bounds
.
x
;
start
new
line
=
false
;
}
if
(
glyph
.
get
texture
(
)
==
null
&&
missing
glyph
!=
null
&&
glyph
.
is
missing
(
)
)
glyph
=
missing
glyph
;
if
(
glyph
.
get
texture
(
)
!=
null
)
{
texture
texture
=
glyph
.
get
texture
(
)
;
if
(
last
bind
!=
null
&&
last
bind
!=
texture
)
{
gl
11
.
gl
end
(
)
;
last
bind
=
null
;
}
if
(
last
bind
==
null
)
{
texture
.
bind
(
)
;
gl
11
.
gl
begin
(
gl
11
.
gl
quads
)
;
last
bind
=
texture
;
}
int
glyph
x
=
bounds
.
x
+
extra
x
;
int
glyph
y
=
bounds
.
y
+
extra
y
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
(
)
,
glyph
.
get
v
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
,
glyph
y
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
(
)
,
glyph
.
get
v
2
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
,
glyph
y
+
glyph
.
get
height
(
)
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
2
(
)
,
glyph
.
get
v
2
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
+
glyph
.
get
width
(
)
,
glyph
y
+
glyph
.
get
height
(
)
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
2
(
)
,
glyph
.
get
v
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
+
glyph
.
get
width
(
)
,
glyph
y
,
0
)
;
}
if
(
glyph
index
>
0
)
extra
x
+=
padding
right
+
padding
left
+
padding
advance
x
;
max
width
=
math
.
max
(
max
width
,
bounds
.
x
+
extra
x
+
bounds
.
width
)
;
total
height
=
math
.
max
(
total
height
,
ascent
+
bounds
.
y
+
bounds
.
height
)
;
if
(
code
point
==
'|n'
)
{
start
new
line
=
true
;
extra
y
+=
get
line
height
(
)
;
lines
++
;
total
height
=
0
;
}
else
if
(
render
type
==
render
type
.
native
)
offset
x
+=
bounds
.
width
;
}
if
(
last
bind
!=
null
)
gl
11
.
gl
end
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
char
[
]
chars
=
text
.
substring
(
0
,
end
index
)
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
max
width
=
0
,
total
height
=
0
,
lines
=
0
;
int
extra
x
=
0
,
extra
y
=
ascent
;
boolean
start
new
line
=
false
;
texture
last
bind
=
null
;
int
offset
x
=
0
;
for
(
int
glyph
index
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
glyph
index
<
n
;
glyph
index
++
)
{
int
char
index
=
vector
.
get
glyph
char
index
(
glyph
index
)
;
if
(
char
index
<
start
index
)
continue
;
if
(
char
index
>
end
index
)
break
;
int
code
point
=
text
.
code
point
at
(
char
index
)
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
glyph
index
,
code
point
)
;
bounds
.
x
+=
offset
x
;
glyph
glyph
=
get
glyph
(
vector
.
get
glyph
code
(
glyph
index
)
,
code
point
,
bounds
,
vector
,
glyph
index
)
;
if
(
start
new
line
&&
code
point
!=
'|n'
)
{
extra
x
=
-
bounds
.
x
;
start
new
line
=
false
;
}
if
(
glyph
.
get
texture
(
)
==
null
&&
missing
glyph
!=
null
&&
glyph
.
is
missing
(
)
)
glyph
=
missing
glyph
;
if
(
glyph
.
get
texture
(
)
!=
null
)
{
texture
texture
=
glyph
.
get
texture
(
)
;
if
(
last
bind
!=
null
&&
last
bind
!=
texture
)
{
gl
11
.
gl
end
(
)
;
last
bind
=
null
;
}
if
(
last
bind
==
null
)
{
texture
.
bind
(
)
;
gl
11
.
gl
begin
(
gl
11
.
gl
quads
)
;
last
bind
=
texture
;
}
int
glyph
x
=
bounds
.
x
+
extra
x
;
int
glyph
y
=
bounds
.
y
+
extra
y
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
(
)
,
glyph
.
get
v
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
,
glyph
y
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
(
)
,
glyph
.
get
v
2
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
,
glyph
y
+
glyph
.
get
height
(
)
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
2
(
)
,
glyph
.
get
v
2
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
+
glyph
.
get
width
(
)
,
glyph
y
+
glyph
.
get
height
(
)
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
2
(
)
,
glyph
.
get
v
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
+
glyph
.
get
width
(
)
,
glyph
y
,
0
)
;
}
if
(
glyph
index
>
0
)
extra
x
+=
padding
right
+
padding
left
+
padding
advance
x
;
max
width
=
math
.
max
(
max
width
,
bounds
.
x
+
extra
x
+
bounds
.
width
)
;
total
height
=
math
.
max
(
total
height
,
ascent
+
bounds
.
y
+
bounds
.
height
)
;
if
(
code
point
==
'|n'
)
{
start
new
line
=
true
;
extra
y
+=
get
line
height
(
)
;
lines
++
;
total
height
=
0
;
}
else
if
(
render
type
==
render
type
.
native
)
offset
x
+=
bounds
.
width
;
}
if
(
last
bind
!=
null
)
gl
11
.
gl
end
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(6.02e-01)
%UNK%
(2.43e-02)
draw
(1.41e-02)
get
(1.16e-02)
glyph
(1.15e-02)
to
(7.60e-03)
index
(6.12e-03)
load
(5.84e-03)
down
(4.28e-03)
bind
(4.27e-03)
<SENTENCE_START>
{
char
[
]
chars
=
text
.
substring
(
0
,
end
index
)
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
max
width
=
0
,
total
height
=
0
,
lines
=
0
;
int
extra
x
=
0
,
extra
y
=
ascent
;
boolean
start
new
line
=
false
;
texture
last
bind
=
null
;
int
offset
x
=
0
;
for
(
int
glyph
index
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
glyph
index
<
n
;
glyph
index
++
)
{
int
char
index
=
vector
.
get
glyph
char
index
(
glyph
index
)
;
if
(
char
index
<
start
index
)
continue
;
if
(
char
index
>
end
index
)
break
;
int
code
point
=
text
.
code
point
at
(
char
index
)
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
glyph
index
,
code
point
)
;
bounds
.
x
+=
offset
x
;
glyph
glyph
=
get
glyph
(
vector
.
get
glyph
code
(
glyph
index
)
,
code
point
,
bounds
,
vector
,
glyph
index
)
;
if
(
start
new
line
&&
code
point
!=
'|n'
)
{
extra
x
=
-
bounds
.
x
;
start
new
line
=
false
;
}
if
(
glyph
.
get
texture
(
)
==
null
&&
missing
glyph
!=
null
&&
glyph
.
is
missing
(
)
)
glyph
=
missing
glyph
;
if
(
glyph
.
get
texture
(
)
!=
null
)
{
texture
texture
=
glyph
.
get
texture
(
)
;
if
(
last
bind
!=
null
&&
last
bind
!=
texture
)
{
gl
11
.
gl
end
(
)
;
last
bind
=
null
;
}
if
(
last
bind
==
null
)
{
texture
.
bind
(
)
;
gl
11
.
gl
begin
(
gl
11
.
gl
quads
)
;
last
bind
=
texture
;
}
int
glyph
x
=
bounds
.
x
+
extra
x
;
int
glyph
y
=
bounds
.
y
+
extra
y
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
(
)
,
glyph
.
get
v
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
,
glyph
y
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
(
)
,
glyph
.
get
v
2
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
,
glyph
y
+
glyph
.
get
height
(
)
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
2
(
)
,
glyph
.
get
v
2
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
+
glyph
.
get
width
(
)
,
glyph
y
+
glyph
.
get
height
(
)
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
2
(
)
,
glyph
.
get
v
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
+
glyph
.
get
width
(
)
,
glyph
y
,
0
)
;
}
if
(
glyph
index
>
0
)
extra
x
+=
padding
right
+
padding
left
+
padding
advance
x
;
max
width
=
math
.
max
(
max
width
,
bounds
.
x
+
extra
x
+
bounds
.
width
)
;
total
height
=
math
.
max
(
total
height
,
ascent
+
bounds
.
y
+
bounds
.
height
)
;
if
(
code
point
==
'|n'
)
{
start
new
line
=
true
;
extra
y
+=
get
line
height
(
)
;
lines
++
;
total
height
=
0
;
}
else
if
(
render
type
==
render
type
.
native
)
offset
x
+=
bounds
.
width
;
}
if
(
last
bind
!=
null
)
gl
11
.
gl
end
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
char
[
]
chars
=
text
.
substring
(
0
,
end
index
)
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
max
width
=
0
,
total
height
=
0
,
lines
=
0
;
int
extra
x
=
0
,
extra
y
=
ascent
;
boolean
start
new
line
=
false
;
texture
last
bind
=
null
;
int
offset
x
=
0
;
for
(
int
glyph
index
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
glyph
index
<
n
;
glyph
index
++
)
{
int
char
index
=
vector
.
get
glyph
char
index
(
glyph
index
)
;
if
(
char
index
<
start
index
)
continue
;
if
(
char
index
>
end
index
)
break
;
int
code
point
=
text
.
code
point
at
(
char
index
)
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
glyph
index
,
code
point
)
;
bounds
.
x
+=
offset
x
;
glyph
glyph
=
get
glyph
(
vector
.
get
glyph
code
(
glyph
index
)
,
code
point
,
bounds
,
vector
,
glyph
index
)
;
if
(
start
new
line
&&
code
point
!=
'|n'
)
{
extra
x
=
-
bounds
.
x
;
start
new
line
=
false
;
}
if
(
glyph
.
get
texture
(
)
==
null
&&
missing
glyph
!=
null
&&
glyph
.
is
missing
(
)
)
glyph
=
missing
glyph
;
if
(
glyph
.
get
texture
(
)
!=
null
)
{
texture
texture
=
glyph
.
get
texture
(
)
;
if
(
last
bind
!=
null
&&
last
bind
!=
texture
)
{
gl
11
.
gl
end
(
)
;
last
bind
=
null
;
}
if
(
last
bind
==
null
)
{
texture
.
bind
(
)
;
gl
11
.
gl
begin
(
gl
11
.
gl
quads
)
;
last
bind
=
texture
;
}
int
glyph
x
=
bounds
.
x
+
extra
x
;
int
glyph
y
=
bounds
.
y
+
extra
y
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
(
)
,
glyph
.
get
v
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
,
glyph
y
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
(
)
,
glyph
.
get
v
2
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
,
glyph
y
+
glyph
.
get
height
(
)
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
2
(
)
,
glyph
.
get
v
2
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
+
glyph
.
get
width
(
)
,
glyph
y
+
glyph
.
get
height
(
)
,
0
)
;
gl
11
.
gl
tex
coord
2
f
(
glyph
.
get
u
2
(
)
,
glyph
.
get
v
(
)
)
;
gl
11
.
gl
vertex
3
f
(
glyph
x
+
glyph
.
get
width
(
)
,
glyph
y
,
0
)
;
}
if
(
glyph
index
>
0
)
extra
x
+=
padding
right
+
padding
left
+
padding
advance
x
;
max
width
=
math
.
max
(
max
width
,
bounds
.
x
+
extra
x
+
bounds
.
width
)
;
total
height
=
math
.
max
(
total
height
,
ascent
+
bounds
.
y
+
bounds
.
height
)
;
if
(
code
point
==
'|n'
)
{
start
new
line
=
true
;
extra
y
+=
get
line
height
(
)
;
lines
++
;
total
height
=
0
;
}
else
if
(
render
type
==
render
type
.
native
)
offset
x
+=
bounds
.
width
;
}
if
(
last
bind
!=
null
)
gl
11
.
gl
end
(
)
;
}
<SENTENCE_END/>
draw,string
draw
draw
(2.09e-01)
fill
(8.11e-02)
line
(6.91e-02)
rect
(5.43e-02)
set
(5.19e-02)
color
(4.98e-02)
move
(4.49e-02)
add
(4.33e-02)
translate
(4.27e-02)
scale
(3.22e-02)
<SENTENCE_START>
{
%SELF%
(
x
,
y
,
text
,
color
.
white
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
x
,
y
,
text
,
color
.
white
)
;
}
<SENTENCE_END/>
string
%END%
(7.66e-01)
line
(3.37e-02)
color
(1.42e-02)
x
(1.34e-02)
circle
(1.27e-02)
%UNK%
(1.05e-02)
to
(7.00e-03)
at
(5.04e-03)
rectangle
(4.41e-03)
segment
(4.38e-03)
<SENTENCE_START>
{
%SELF%
(
x
,
y
,
text
,
color
.
white
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
x
,
y
,
text
,
color
.
white
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.69e-01)
line
(1.53e-03)
%UNK%
(1.43e-03)
at
(1.11e-03)
y
(1.10e-03)
color
(1.09e-03)
x
(9.98e-04)
white
(8.96e-04)
circle
(7.00e-04)
to
(5.38e-04)
<SENTENCE_START>
{
%SELF%
(
x
,
y
,
text
,
color
.
white
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
x
,
y
,
text
,
color
.
white
)
;
}
<SENTENCE_END/>
draw,string
draw
rect
(3.41e-01)
insert
(1.53e-01)
draw
(1.07e-01)
fill
(4.04e-02)
line
(3.84e-02)
move
(3.59e-02)
cone
(2.53e-02)
set
(2.39e-02)
triangle
(2.09e-02)
add
(1.70e-02)
<SENTENCE_START>
{
%SELF%
(
x
,
y
,
text
,
col
,
0
,
text
.
length
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
x
,
y
,
text
,
col
,
0
,
text
.
length
(
)
)
;
}
<SENTENCE_END/>
string
%END%
(9.19e-01)
line
(9.08e-03)
rect
(5.04e-03)
at
(3.42e-03)
text
(3.33e-03)
triangle
(2.82e-03)
insert
(2.61e-03)
circle
(2.16e-03)
by
(2.07e-03)
%UNK%
(2.04e-03)
<SENTENCE_START>
{
%SELF%
(
x
,
y
,
text
,
col
,
0
,
text
.
length
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
x
,
y
,
text
,
col
,
0
,
text
.
length
(
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.86e-01)
at
(8.88e-04)
all
(7.54e-04)
line
(6.03e-04)
text
(5.26e-04)
x
(4.92e-04)
by
(4.25e-04)
y
(3.55e-04)
%UNK%
(3.41e-04)
circle
(2.32e-04)
<SENTENCE_START>
{
%SELF%
(
x
,
y
,
text
,
col
,
0
,
text
.
length
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
x
,
y
,
text
,
col
,
0
,
text
.
length
(
)
)
;
}
<SENTENCE_END/>
get,glyph
get
load
(2.66e-01)
get
(2.07e-01)
set
(7.99e-02)
draw
(6.37e-02)
glyph
(2.65e-02)
generate
(2.08e-02)
update
(1.90e-02)
put
(1.77e-02)
reset
(1.30e-02)
find
(1.22e-02)
<SENTENCE_START>
{
if
(
glyph
code
<
0
||
glyph
code
>=
max
glyph
code
)
{
return
new
glyph
(
code
point
,
bounds
,
vector
,
index
,
this
)
{
public
boolean
is
missing
(
)
{
return
true
;
}
}
;
}
int
page
index
=
glyph
code
/
page
size
;
int
glyph
index
=
glyph
code
&
(
page
size
-
1
)
;
glyph
glyph
=
null
;
glyph
[
]
page
=
glyphs
[
page
index
]
;
if
(
page
!=
null
)
{
glyph
=
page
[
glyph
index
]
;
if
(
glyph
!=
null
)
return
glyph
;
}
else
page
=
glyphs
[
page
index
]
=
new
glyph
[
page
size
]
;
glyph
=
page
[
glyph
index
]
=
new
glyph
(
code
point
,
bounds
,
vector
,
index
,
this
)
;
queued
glyphs
.
add
(
glyph
)
;
return
glyph
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
glyph
code
<
0
||
glyph
code
>=
max
glyph
code
)
{
return
new
glyph
(
code
point
,
bounds
,
vector
,
index
,
this
)
{
public
boolean
is
missing
(
)
{
return
true
;
}
}
;
}
int
page
index
=
glyph
code
/
page
size
;
int
glyph
index
=
glyph
code
&
(
page
size
-
1
)
;
glyph
glyph
=
null
;
glyph
[
]
page
=
glyphs
[
page
index
]
;
if
(
page
!=
null
)
{
glyph
=
page
[
glyph
index
]
;
if
(
glyph
!=
null
)
return
glyph
;
}
else
page
=
glyphs
[
page
index
]
=
new
glyph
[
page
size
]
;
glyph
=
page
[
glyph
index
]
=
new
glyph
(
code
point
,
bounds
,
vector
,
index
,
this
)
;
queued
glyphs
.
add
(
glyph
)
;
return
glyph
;
}
<SENTENCE_END/>
glyph
glyph
(3.25e-01)
%END%
(2.48e-01)
code
(3.23e-02)
page
(2.32e-02)
index
(2.29e-02)
load
(1.94e-02)
get
(1.48e-02)
draw
(9.96e-03)
value
(7.98e-03)
new
(5.84e-03)
<SENTENCE_START>
{
if
(
glyph
code
<
0
||
glyph
code
>=
max
glyph
code
)
{
return
new
glyph
(
code
point
,
bounds
,
vector
,
index
,
this
)
{
public
boolean
is
missing
(
)
{
return
true
;
}
}
;
}
int
page
index
=
glyph
code
/
page
size
;
int
glyph
index
=
glyph
code
&
(
page
size
-
1
)
;
glyph
glyph
=
null
;
glyph
[
]
page
=
glyphs
[
page
index
]
;
if
(
page
!=
null
)
{
glyph
=
page
[
glyph
index
]
;
if
(
glyph
!=
null
)
return
glyph
;
}
else
page
=
glyphs
[
page
index
]
=
new
glyph
[
page
size
]
;
glyph
=
page
[
glyph
index
]
=
new
glyph
(
code
point
,
bounds
,
vector
,
index
,
this
)
;
queued
glyphs
.
add
(
glyph
)
;
return
glyph
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
glyph
code
<
0
||
glyph
code
>=
max
glyph
code
)
{
return
new
glyph
(
code
point
,
bounds
,
vector
,
index
,
this
)
{
public
boolean
is
missing
(
)
{
return
true
;
}
}
;
}
int
page
index
=
glyph
code
/
page
size
;
int
glyph
index
=
glyph
code
&
(
page
size
-
1
)
;
glyph
glyph
=
null
;
glyph
[
]
page
=
glyphs
[
page
index
]
;
if
(
page
!=
null
)
{
glyph
=
page
[
glyph
index
]
;
if
(
glyph
!=
null
)
return
glyph
;
}
else
page
=
glyphs
[
page
index
]
=
new
glyph
[
page
size
]
;
glyph
=
page
[
glyph
index
]
=
new
glyph
(
code
point
,
bounds
,
vector
,
index
,
this
)
;
queued
glyphs
.
add
(
glyph
)
;
return
glyph
;
}
<SENTENCE_END/>
%END%
%END%
(5.83e-01)
glyph
(7.95e-02)
code
(6.62e-02)
index
(2.15e-02)
page
(1.89e-02)
value
(6.13e-03)
get
(4.95e-03)
size
(4.84e-03)
load
(4.10e-03)
point
(3.99e-03)
<SENTENCE_START>
{
if
(
glyph
code
<
0
||
glyph
code
>=
max
glyph
code
)
{
return
new
glyph
(
code
point
,
bounds
,
vector
,
index
,
this
)
{
public
boolean
is
missing
(
)
{
return
true
;
}
}
;
}
int
page
index
=
glyph
code
/
page
size
;
int
glyph
index
=
glyph
code
&
(
page
size
-
1
)
;
glyph
glyph
=
null
;
glyph
[
]
page
=
glyphs
[
page
index
]
;
if
(
page
!=
null
)
{
glyph
=
page
[
glyph
index
]
;
if
(
glyph
!=
null
)
return
glyph
;
}
else
page
=
glyphs
[
page
index
]
=
new
glyph
[
page
size
]
;
glyph
=
page
[
glyph
index
]
=
new
glyph
(
code
point
,
bounds
,
vector
,
index
,
this
)
;
queued
glyphs
.
add
(
glyph
)
;
return
glyph
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
glyph
code
<
0
||
glyph
code
>=
max
glyph
code
)
{
return
new
glyph
(
code
point
,
bounds
,
vector
,
index
,
this
)
{
public
boolean
is
missing
(
)
{
return
true
;
}
}
;
}
int
page
index
=
glyph
code
/
page
size
;
int
glyph
index
=
glyph
code
&
(
page
size
-
1
)
;
glyph
glyph
=
null
;
glyph
[
]
page
=
glyphs
[
page
index
]
;
if
(
page
!=
null
)
{
glyph
=
page
[
glyph
index
]
;
if
(
glyph
!=
null
)
return
glyph
;
}
else
page
=
glyphs
[
page
index
]
=
new
glyph
[
page
size
]
;
glyph
=
page
[
glyph
index
]
=
new
glyph
(
code
point
,
bounds
,
vector
,
index
,
this
)
;
queued
glyphs
.
add
(
glyph
)
;
return
glyph
;
}
<SENTENCE_END/>
is,missing
is
is
(3.66e-01)
needs
(1.61e-01)
protected
(1.40e-01)
has
(1.02e-01)
read
(8.25e-02)
can
(5.77e-02)
get
(1.54e-02)
should
(1.32e-02)
mark
(1.21e-02)
duplicate
(5.49e-03)
<SENTENCE_START>
{
return
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
true
;
}
<SENTENCE_END/>
missing
has
(2.39e-01)
read
(2.12e-01)
array
(8.34e-02)
gl
(6.77e-02)
protected
(5.67e-02)
only
(3.74e-02)
needs
(2.85e-02)
can
(2.51e-02)
exit
(2.35e-02)
%UNK%
(1.84e-02)
<SENTENCE_START>
{
return
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
true
;
}
<SENTENCE_END/>
%END%
%END%
(5.66e-01)
only
(8.77e-02)
20
(6.57e-02)
array
(5.95e-02)
value
(2.36e-02)
offset
(1.68e-02)
gl
(1.12e-02)
file
(7.67e-03)
%UNK%
(6.37e-03)
up
(3.71e-03)
<SENTENCE_START>
{
return
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
true
;
}
<SENTENCE_END/>
get,glyph,bounds
get
get
(3.78e-01)
set
(2.19e-01)
draw
(8.26e-02)
load
(2.08e-02)
update
(1.87e-02)
render
(1.39e-02)
%END%
(1.22e-02)
calculate
(1.09e-02)
bounds
(1.05e-02)
%UNK%
(9.28e-03)
<SENTENCE_START>
{
rectangle
bounds
;
bounds
=
vector
.
get
glyph
pixel
bounds
(
index
,
glyph
page
.
render
context
,
0
,
0
)
;
if
(
render
type
==
render
type
.
native
)
{
if
(
bounds
.
width
==
0
||
bounds
.
height
==
0
)
bounds
=
new
rectangle
(
)
;
else
bounds
=
metrics
.
get
string
bounds
(
""
+
(
char
)
code
point
,
glyph
page
.
scratch
graphics
)
.
get
bounds
(
)
;
}
if
(
code
point
==
' '
)
bounds
.
width
=
space
width
;
return
bounds
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
rectangle
bounds
;
bounds
=
vector
.
get
glyph
pixel
bounds
(
index
,
glyph
page
.
render
context
,
0
,
0
)
;
if
(
render
type
==
render
type
.
native
)
{
if
(
bounds
.
width
==
0
||
bounds
.
height
==
0
)
bounds
=
new
rectangle
(
)
;
else
bounds
=
metrics
.
get
string
bounds
(
""
+
(
char
)
code
point
,
glyph
page
.
scratch
graphics
)
.
get
bounds
(
)
;
}
if
(
code
point
==
' '
)
bounds
.
width
=
space
width
;
return
bounds
;
}
<SENTENCE_END/>
glyph
glyph
(9.05e-01)
%END%
(4.28e-02)
pixel
(2.65e-02)
bounds
(4.15e-03)
get
(1.87e-03)
render
(1.23e-03)
rectangle
(9.54e-04)
width
(9.28e-04)
code
(9.07e-04)
scratch
(5.86e-04)
<SENTENCE_START>
{
rectangle
bounds
;
bounds
=
vector
.
get
glyph
pixel
bounds
(
index
,
glyph
page
.
render
context
,
0
,
0
)
;
if
(
render
type
==
render
type
.
native
)
{
if
(
bounds
.
width
==
0
||
bounds
.
height
==
0
)
bounds
=
new
rectangle
(
)
;
else
bounds
=
metrics
.
get
string
bounds
(
""
+
(
char
)
code
point
,
glyph
page
.
scratch
graphics
)
.
get
bounds
(
)
;
}
if
(
code
point
==
' '
)
bounds
.
width
=
space
width
;
return
bounds
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
rectangle
bounds
;
bounds
=
vector
.
get
glyph
pixel
bounds
(
index
,
glyph
page
.
render
context
,
0
,
0
)
;
if
(
render
type
==
render
type
.
native
)
{
if
(
bounds
.
width
==
0
||
bounds
.
height
==
0
)
bounds
=
new
rectangle
(
)
;
else
bounds
=
metrics
.
get
string
bounds
(
""
+
(
char
)
code
point
,
glyph
page
.
scratch
graphics
)
.
get
bounds
(
)
;
}
if
(
code
point
==
' '
)
bounds
.
width
=
space
width
;
return
bounds
;
}
<SENTENCE_END/>
bounds
pixel
(8.26e-01)
bounds
(5.78e-02)
%END%
(5.09e-02)
glyph
(2.49e-02)
width
(2.90e-03)
render
(1.53e-03)
type
(1.53e-03)
point
(1.30e-03)
code
(1.22e-03)
rectangle
(1.16e-03)
<SENTENCE_START>
{
rectangle
bounds
;
bounds
=
vector
.
get
glyph
pixel
bounds
(
index
,
glyph
page
.
render
context
,
0
,
0
)
;
if
(
render
type
==
render
type
.
native
)
{
if
(
bounds
.
width
==
0
||
bounds
.
height
==
0
)
bounds
=
new
rectangle
(
)
;
else
bounds
=
metrics
.
get
string
bounds
(
""
+
(
char
)
code
point
,
glyph
page
.
scratch
graphics
)
.
get
bounds
(
)
;
}
if
(
code
point
==
' '
)
bounds
.
width
=
space
width
;
return
bounds
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
rectangle
bounds
;
bounds
=
vector
.
get
glyph
pixel
bounds
(
index
,
glyph
page
.
render
context
,
0
,
0
)
;
if
(
render
type
==
render
type
.
native
)
{
if
(
bounds
.
width
==
0
||
bounds
.
height
==
0
)
bounds
=
new
rectangle
(
)
;
else
bounds
=
metrics
.
get
string
bounds
(
""
+
(
char
)
code
point
,
glyph
page
.
scratch
graphics
)
.
get
bounds
(
)
;
}
if
(
code
point
==
' '
)
bounds
.
width
=
space
width
;
return
bounds
;
}
<SENTENCE_END/>
%END%
%END%
(5.20e-01)
bounds
(1.73e-01)
pixel
(1.31e-01)
width
(1.12e-02)
point
(9.43e-03)
rectangle
(8.16e-03)
glyph
(6.86e-03)
type
(6.73e-03)
render
(5.84e-03)
code
(5.01e-03)
<SENTENCE_START>
{
rectangle
bounds
;
bounds
=
vector
.
get
glyph
pixel
bounds
(
index
,
glyph
page
.
render
context
,
0
,
0
)
;
if
(
render
type
==
render
type
.
native
)
{
if
(
bounds
.
width
==
0
||
bounds
.
height
==
0
)
bounds
=
new
rectangle
(
)
;
else
bounds
=
metrics
.
get
string
bounds
(
""
+
(
char
)
code
point
,
glyph
page
.
scratch
graphics
)
.
get
bounds
(
)
;
}
if
(
code
point
==
' '
)
bounds
.
width
=
space
width
;
return
bounds
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
rectangle
bounds
;
bounds
=
vector
.
get
glyph
pixel
bounds
(
index
,
glyph
page
.
render
context
,
0
,
0
)
;
if
(
render
type
==
render
type
.
native
)
{
if
(
bounds
.
width
==
0
||
bounds
.
height
==
0
)
bounds
=
new
rectangle
(
)
;
else
bounds
=
metrics
.
get
string
bounds
(
""
+
(
char
)
code
point
,
glyph
page
.
scratch
graphics
)
.
get
bounds
(
)
;
}
if
(
code
point
==
' '
)
bounds
.
width
=
space
width
;
return
bounds
;
}
<SENTENCE_END/>
get,space,width
get
get
(9.85e-01)
is
(4.19e-03)
return
(2.39e-03)
space
(2.03e-03)
append
(8.07e-04)
protected
(4.69e-04)
needs
(3.95e-04)
iterator
(3.40e-04)
width
(3.06e-04)
min
(1.93e-04)
<SENTENCE_START>
{
return
space
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
space
width
;
}
<SENTENCE_END/>
space
space
(9.87e-01)
width
(1.15e-02)
return
(4.15e-04)
min
(2.72e-04)
pad
(1.58e-04)
pref
(9.20e-05)
max
(3.35e-05)
argument
(6.66e-06)
size
(3.43e-06)
allocate
(2.35e-06)
<SENTENCE_START>
{
return
space
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
space
width
;
}
<SENTENCE_END/>
width
width
(9.78e-01)
space
(5.34e-03)
%END%
(4.77e-03)
value
(4.29e-03)
max
(1.01e-03)
height
(8.70e-04)
min
(7.58e-04)
size
(3.02e-04)
pad
(2.87e-04)
pref
(2.54e-04)
<SENTENCE_START>
{
return
space
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
space
width
;
}
<SENTENCE_END/>
%END%
%END%
(7.73e-01)
value
(1.06e-01)
width
(3.66e-02)
height
(9.06e-03)
offset
(3.36e-03)
count
(2.40e-03)
buffer
(2.05e-03)
max
(1.97e-03)
before
(1.85e-03)
object
(1.60e-03)
<SENTENCE_START>
{
return
space
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
space
width
;
}
<SENTENCE_END/>
get,width
get
get
(1.22e-01)
set
(9.66e-02)
%END%
(4.24e-02)
%UNK%
(4.15e-02)
draw
(3.14e-02)
index
(2.99e-02)
load
(2.77e-02)
insert
(2.24e-02)
put
(2.11e-02)
reset
(1.47e-02)
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
text
.
length
(
)
==
0
)
return
0
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
width
=
0
;
int
extra
x
=
0
;
boolean
start
new
line
=
false
;
for
(
int
glyph
index
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
glyph
index
<
n
;
glyph
index
++
)
{
int
char
index
=
vector
.
get
glyph
char
index
(
glyph
index
)
;
int
code
point
=
text
.
code
point
at
(
char
index
)
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
glyph
index
,
code
point
)
;
if
(
start
new
line
&&
code
point
!=
'|n'
)
extra
x
=
-
bounds
.
x
;
if
(
glyph
index
>
0
)
extra
x
+=
padding
left
+
padding
right
+
padding
advance
x
;
width
=
math
.
max
(
width
,
bounds
.
x
+
extra
x
+
bounds
.
width
)
;
if
(
code
point
==
'|n'
)
start
new
line
=
true
;
}
return
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
text
.
length
(
)
==
0
)
return
0
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
width
=
0
;
int
extra
x
=
0
;
boolean
start
new
line
=
false
;
for
(
int
glyph
index
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
glyph
index
<
n
;
glyph
index
++
)
{
int
char
index
=
vector
.
get
glyph
char
index
(
glyph
index
)
;
int
code
point
=
text
.
code
point
at
(
char
index
)
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
glyph
index
,
code
point
)
;
if
(
start
new
line
&&
code
point
!=
'|n'
)
extra
x
=
-
bounds
.
x
;
if
(
glyph
index
>
0
)
extra
x
+=
padding
left
+
padding
right
+
padding
advance
x
;
width
=
math
.
max
(
width
,
bounds
.
x
+
extra
x
+
bounds
.
width
)
;
if
(
code
point
==
'|n'
)
start
new
line
=
true
;
}
return
width
;
}
<SENTENCE_END/>
width
%END%
(4.29e-01)
glyph
(1.02e-01)
index
(2.05e-02)
get
(1.40e-02)
%UNK%
(1.39e-02)
char
(1.39e-02)
bounds
(1.27e-02)
rectangle
(1.12e-02)
code
(1.01e-02)
line
(8.68e-03)
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
text
.
length
(
)
==
0
)
return
0
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
width
=
0
;
int
extra
x
=
0
;
boolean
start
new
line
=
false
;
for
(
int
glyph
index
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
glyph
index
<
n
;
glyph
index
++
)
{
int
char
index
=
vector
.
get
glyph
char
index
(
glyph
index
)
;
int
code
point
=
text
.
code
point
at
(
char
index
)
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
glyph
index
,
code
point
)
;
if
(
start
new
line
&&
code
point
!=
'|n'
)
extra
x
=
-
bounds
.
x
;
if
(
glyph
index
>
0
)
extra
x
+=
padding
left
+
padding
right
+
padding
advance
x
;
width
=
math
.
max
(
width
,
bounds
.
x
+
extra
x
+
bounds
.
width
)
;
if
(
code
point
==
'|n'
)
start
new
line
=
true
;
}
return
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
text
.
length
(
)
==
0
)
return
0
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
width
=
0
;
int
extra
x
=
0
;
boolean
start
new
line
=
false
;
for
(
int
glyph
index
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
glyph
index
<
n
;
glyph
index
++
)
{
int
char
index
=
vector
.
get
glyph
char
index
(
glyph
index
)
;
int
code
point
=
text
.
code
point
at
(
char
index
)
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
glyph
index
,
code
point
)
;
if
(
start
new
line
&&
code
point
!=
'|n'
)
extra
x
=
-
bounds
.
x
;
if
(
glyph
index
>
0
)
extra
x
+=
padding
left
+
padding
right
+
padding
advance
x
;
width
=
math
.
max
(
width
,
bounds
.
x
+
extra
x
+
bounds
.
width
)
;
if
(
code
point
==
'|n'
)
start
new
line
=
true
;
}
return
width
;
}
<SENTENCE_END/>
%END%
%END%
(5.33e-01)
char
(4.88e-02)
glyph
(3.35e-02)
index
(2.91e-02)
bounds
(1.68e-02)
vector
(1.09e-02)
point
(1.04e-02)
code
(9.80e-03)
x
(8.32e-03)
%UNK%
(8.00e-03)
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
text
.
length
(
)
==
0
)
return
0
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
width
=
0
;
int
extra
x
=
0
;
boolean
start
new
line
=
false
;
for
(
int
glyph
index
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
glyph
index
<
n
;
glyph
index
++
)
{
int
char
index
=
vector
.
get
glyph
char
index
(
glyph
index
)
;
int
code
point
=
text
.
code
point
at
(
char
index
)
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
glyph
index
,
code
point
)
;
if
(
start
new
line
&&
code
point
!=
'|n'
)
extra
x
=
-
bounds
.
x
;
if
(
glyph
index
>
0
)
extra
x
+=
padding
left
+
padding
right
+
padding
advance
x
;
width
=
math
.
max
(
width
,
bounds
.
x
+
extra
x
+
bounds
.
width
)
;
if
(
code
point
==
'|n'
)
start
new
line
=
true
;
}
return
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
text
.
length
(
)
==
0
)
return
0
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
width
=
0
;
int
extra
x
=
0
;
boolean
start
new
line
=
false
;
for
(
int
glyph
index
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
glyph
index
<
n
;
glyph
index
++
)
{
int
char
index
=
vector
.
get
glyph
char
index
(
glyph
index
)
;
int
code
point
=
text
.
code
point
at
(
char
index
)
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
glyph
index
,
code
point
)
;
if
(
start
new
line
&&
code
point
!=
'|n'
)
extra
x
=
-
bounds
.
x
;
if
(
glyph
index
>
0
)
extra
x
+=
padding
left
+
padding
right
+
padding
advance
x
;
width
=
math
.
max
(
width
,
bounds
.
x
+
extra
x
+
bounds
.
width
)
;
if
(
code
point
==
'|n'
)
start
new
line
=
true
;
}
return
width
;
}
<SENTENCE_END/>
get,height
get
get
(1.47e-01)
set
(1.10e-01)
%END%
(4.56e-02)
load
(3.02e-02)
%UNK%
(2.85e-02)
index
(2.59e-02)
draw
(2.54e-02)
insert
(2.07e-02)
put
(1.86e-02)
to
(1.61e-02)
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
text
.
length
(
)
==
0
)
return
0
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
lines
=
0
,
height
=
0
;
for
(
int
i
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
i
<
n
;
i
++
)
{
int
char
index
=
vector
.
get
glyph
char
index
(
i
)
;
int
code
point
=
text
.
code
point
at
(
char
index
)
;
if
(
code
point
==
' '
)
continue
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
i
,
code
point
)
;
height
=
math
.
max
(
height
,
ascent
+
bounds
.
y
+
bounds
.
height
)
;
if
(
code
point
==
'|n'
)
{
lines
++
;
height
=
0
;
}
}
return
lines
*
get
line
height
(
)
+
height
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
text
.
length
(
)
==
0
)
return
0
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
lines
=
0
,
height
=
0
;
for
(
int
i
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
i
<
n
;
i
++
)
{
int
char
index
=
vector
.
get
glyph
char
index
(
i
)
;
int
code
point
=
text
.
code
point
at
(
char
index
)
;
if
(
code
point
==
' '
)
continue
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
i
,
code
point
)
;
height
=
math
.
max
(
height
,
ascent
+
bounds
.
y
+
bounds
.
height
)
;
if
(
code
point
==
'|n'
)
{
lines
++
;
height
=
0
;
}
}
return
lines
*
get
line
height
(
)
+
height
;
}
<SENTENCE_END/>
height
%END%
(5.16e-01)
glyph
(8.71e-02)
char
(1.78e-02)
index
(1.35e-02)
code
(1.29e-02)
get
(1.28e-02)
bounds
(1.19e-02)
point
(9.88e-03)
at
(9.06e-03)
text
(8.51e-03)
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
text
.
length
(
)
==
0
)
return
0
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
lines
=
0
,
height
=
0
;
for
(
int
i
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
i
<
n
;
i
++
)
{
int
char
index
=
vector
.
get
glyph
char
index
(
i
)
;
int
code
point
=
text
.
code
point
at
(
char
index
)
;
if
(
code
point
==
' '
)
continue
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
i
,
code
point
)
;
height
=
math
.
max
(
height
,
ascent
+
bounds
.
y
+
bounds
.
height
)
;
if
(
code
point
==
'|n'
)
{
lines
++
;
height
=
0
;
}
}
return
lines
*
get
line
height
(
)
+
height
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
text
.
length
(
)
==
0
)
return
0
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
lines
=
0
,
height
=
0
;
for
(
int
i
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
i
<
n
;
i
++
)
{
int
char
index
=
vector
.
get
glyph
char
index
(
i
)
;
int
code
point
=
text
.
code
point
at
(
char
index
)
;
if
(
code
point
==
' '
)
continue
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
i
,
code
point
)
;
height
=
math
.
max
(
height
,
ascent
+
bounds
.
y
+
bounds
.
height
)
;
if
(
code
point
==
'|n'
)
{
lines
++
;
height
=
0
;
}
}
return
lines
*
get
line
height
(
)
+
height
;
}
<SENTENCE_END/>
%END%
%END%
(6.24e-01)
char
(3.40e-02)
glyph
(2.19e-02)
bounds
(2.16e-02)
index
(1.57e-02)
vector
(1.07e-02)
height
(9.38e-03)
point
(9.28e-03)
code
(8.43e-03)
at
(7.78e-03)
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
text
.
length
(
)
==
0
)
return
0
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
lines
=
0
,
height
=
0
;
for
(
int
i
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
i
<
n
;
i
++
)
{
int
char
index
=
vector
.
get
glyph
char
index
(
i
)
;
int
code
point
=
text
.
code
point
at
(
char
index
)
;
if
(
code
point
==
' '
)
continue
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
i
,
code
point
)
;
height
=
math
.
max
(
height
,
ascent
+
bounds
.
y
+
bounds
.
height
)
;
if
(
code
point
==
'|n'
)
{
lines
++
;
height
=
0
;
}
}
return
lines
*
get
line
height
(
)
+
height
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
text
.
length
(
)
==
0
)
return
0
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
lines
=
0
,
height
=
0
;
for
(
int
i
=
0
,
n
=
vector
.
get
num
glyphs
(
)
;
i
<
n
;
i
++
)
{
int
char
index
=
vector
.
get
glyph
char
index
(
i
)
;
int
code
point
=
text
.
code
point
at
(
char
index
)
;
if
(
code
point
==
' '
)
continue
;
rectangle
bounds
=
get
glyph
bounds
(
vector
,
i
,
code
point
)
;
height
=
math
.
max
(
height
,
ascent
+
bounds
.
y
+
bounds
.
height
)
;
if
(
code
point
==
'|n'
)
{
lines
++
;
height
=
0
;
}
}
return
lines
*
get
line
height
(
)
+
height
;
}
<SENTENCE_END/>
get,y,offset
get
set
(1.07e-01)
get
(1.06e-01)
draw
(7.81e-02)
%UNK%
(6.49e-02)
load
(3.22e-02)
update
(1.89e-02)
add
(1.71e-02)
%END%
(1.56e-02)
generate
(1.44e-02)
render
(1.28e-02)
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
render
type
==
render
type
.
free
type
&&
bitmap
font
!=
null
)
return
(
int
)
bitmap
font
.
get
ascent
(
)
;
int
index
=
text
.
index
of
(
'|n'
)
;
if
(
index
!=
-
1
)
text
=
text
.
substring
(
0
,
index
)
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
y
offset
=
ascent
+
vector
.
get
pixel
bounds
(
null
,
0
,
0
)
.
y
;
return
y
offset
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
render
type
==
render
type
.
free
type
&&
bitmap
font
!=
null
)
return
(
int
)
bitmap
font
.
get
ascent
(
)
;
int
index
=
text
.
index
of
(
'|n'
)
;
if
(
index
!=
-
1
)
text
=
text
.
substring
(
0
,
index
)
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
y
offset
=
ascent
+
vector
.
get
pixel
bounds
(
null
,
0
,
0
)
.
y
;
return
y
offset
;
}
<SENTENCE_END/>
y
%END%
(6.17e-01)
%UNK%
(2.46e-02)
font
(1.75e-02)
render
(1.04e-02)
to
(1.02e-02)
ascent
(8.88e-03)
glyph
(8.27e-03)
text
(7.56e-03)
index
(6.95e-03)
y
(6.89e-03)
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
render
type
==
render
type
.
free
type
&&
bitmap
font
!=
null
)
return
(
int
)
bitmap
font
.
get
ascent
(
)
;
int
index
=
text
.
index
of
(
'|n'
)
;
if
(
index
!=
-
1
)
text
=
text
.
substring
(
0
,
index
)
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
y
offset
=
ascent
+
vector
.
get
pixel
bounds
(
null
,
0
,
0
)
.
y
;
return
y
offset
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
render
type
==
render
type
.
free
type
&&
bitmap
font
!=
null
)
return
(
int
)
bitmap
font
.
get
ascent
(
)
;
int
index
=
text
.
index
of
(
'|n'
)
;
if
(
index
!=
-
1
)
text
=
text
.
substring
(
0
,
index
)
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
y
offset
=
ascent
+
vector
.
get
pixel
bounds
(
null
,
0
,
0
)
.
y
;
return
y
offset
;
}
<SENTENCE_END/>
offset
%END%
(7.81e-01)
%UNK%
(1.06e-02)
offset
(6.50e-03)
glyph
(6.32e-03)
to
(6.21e-03)
vector
(5.76e-03)
font
(5.31e-03)
type
(5.07e-03)
index
(5.04e-03)
bounds
(4.57e-03)
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
render
type
==
render
type
.
free
type
&&
bitmap
font
!=
null
)
return
(
int
)
bitmap
font
.
get
ascent
(
)
;
int
index
=
text
.
index
of
(
'|n'
)
;
if
(
index
!=
-
1
)
text
=
text
.
substring
(
0
,
index
)
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
y
offset
=
ascent
+
vector
.
get
pixel
bounds
(
null
,
0
,
0
)
.
y
;
return
y
offset
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
render
type
==
render
type
.
free
type
&&
bitmap
font
!=
null
)
return
(
int
)
bitmap
font
.
get
ascent
(
)
;
int
index
=
text
.
index
of
(
'|n'
)
;
if
(
index
!=
-
1
)
text
=
text
.
substring
(
0
,
index
)
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
y
offset
=
ascent
+
vector
.
get
pixel
bounds
(
null
,
0
,
0
)
.
y
;
return
y
offset
;
}
<SENTENCE_END/>
%END%
%END%
(9.11e-01)
%UNK%
(3.30e-03)
to
(2.67e-03)
offset
(2.35e-03)
text
(2.34e-03)
string
(2.11e-03)
index
(1.95e-03)
array
(1.76e-03)
bounds
(1.76e-03)
vector
(1.60e-03)
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
render
type
==
render
type
.
free
type
&&
bitmap
font
!=
null
)
return
(
int
)
bitmap
font
.
get
ascent
(
)
;
int
index
=
text
.
index
of
(
'|n'
)
;
if
(
index
!=
-
1
)
text
=
text
.
substring
(
0
,
index
)
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
y
offset
=
ascent
+
vector
.
get
pixel
bounds
(
null
,
0
,
0
)
.
y
;
return
y
offset
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
text
==
null
)
throw
new
illegal
argument
exception
(
"text cannot be null."
)
;
if
(
render
type
==
render
type
.
free
type
&&
bitmap
font
!=
null
)
return
(
int
)
bitmap
font
.
get
ascent
(
)
;
int
index
=
text
.
index
of
(
'|n'
)
;
if
(
index
!=
-
1
)
text
=
text
.
substring
(
0
,
index
)
;
char
[
]
chars
=
text
.
to
char
array
(
)
;
glyph
vector
vector
=
font
.
layout
glyph
vector
(
glyph
page
.
render
context
,
chars
,
0
,
chars
.
length
,
font
.
layout
left
to
right
)
;
int
y
offset
=
ascent
+
vector
.
get
pixel
bounds
(
null
,
0
,
0
)
.
y
;
return
y
offset
;
}
<SENTENCE_END/>
get,font
get
get
(9.65e-01)
is
(2.79e-02)
return
(1.41e-03)
font
(7.16e-04)
protected
(5.00e-04)
iterator
(4.18e-04)
needs
(2.07e-04)
owns
(1.58e-04)
as
(1.54e-04)
%UNK%
(1.14e-04)
<SENTENCE_START>
{
return
font
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
font
;
}
<SENTENCE_END/>
font
font
(9.98e-01)
return
(1.98e-03)
%UNK%
(7.45e-05)
factor
(3.54e-05)
%END%
(2.23e-05)
declared
(1.79e-05)
generate
(1.35e-05)
data
(1.29e-05)
offsets
(6.89e-06)
type
(4.14e-06)
<SENTENCE_START>
{
return
font
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
font
;
}
<SENTENCE_END/>
%END%
%END%
(8.65e-01)
font
(6.09e-02)
value
(7.06e-03)
%UNK%
(3.09e-03)
offset
(2.19e-03)
20
(2.14e-03)
accessible
(1.93e-03)
only
(1.69e-03)
buffer
(1.61e-03)
2
(1.54e-03)
<SENTENCE_START>
{
return
font
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
font
;
}
<SENTENCE_END/>
get,padding,top
get
get
(9.90e-01)
is
(2.60e-03)
padding
(2.11e-03)
return
(1.36e-03)
iterator
(7.95e-04)
top
(4.55e-04)
protected
(7.61e-05)
needs
(6.63e-05)
append
(2.84e-05)
owns
(1.81e-05)
<SENTENCE_START>
{
return
padding
top
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
padding
top
;
}
<SENTENCE_END/>
padding
padding
(9.80e-01)
top
(1.99e-02)
return
(2.01e-04)
%END%
(9.61e-05)
pad
(8.27e-05)
bottom
(6.02e-05)
left
(2.80e-05)
right
(2.17e-05)
get
(4.52e-06)
set
(2.31e-06)
<SENTENCE_START>
{
return
padding
top
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
padding
top
;
}
<SENTENCE_END/>
top
top
(9.16e-01)
%END%
(7.61e-02)
padding
(5.38e-03)
value
(4.42e-04)
height
(1.35e-04)
bottom
(1.09e-04)
width
(9.97e-05)
right
(7.92e-05)
left
(6.32e-05)
bounds
(4.57e-05)
<SENTENCE_START>
{
return
padding
top
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
padding
top
;
}
<SENTENCE_END/>
%END%
%END%
(9.74e-01)
top
(7.94e-03)
value
(5.48e-03)
only
(8.14e-04)
20
(6.98e-04)
height
(5.09e-04)
offset
(4.31e-04)
width
(3.55e-04)
buffer
(2.31e-04)
double
(2.29e-04)
<SENTENCE_START>
{
return
padding
top
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
padding
top
;
}
<SENTENCE_END/>
set,padding,top
set
set
(9.87e-01)
padding
(5.64e-03)
top
(2.99e-03)
this
(4.43e-04)
reset
(3.47e-04)
pad
(8.38e-05)
clear
(7.53e-05)
load
(7.49e-05)
left
(3.11e-05)
center
(2.81e-05)
<SENTENCE_START>
{
this
.
padding
top
=
padding
top
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
padding
top
=
padding
top
;
}
<SENTENCE_END/>
padding
padding
(9.68e-01)
top
(2.89e-02)
%END%
(2.07e-03)
bottom
(5.07e-04)
left
(1.80e-04)
right
(1.45e-04)
pad
(4.23e-05)
align
(7.06e-06)
bounds
(6.55e-06)
bar
(4.00e-06)
<SENTENCE_START>
{
this
.
padding
top
=
padding
top
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
padding
top
=
padding
top
;
}
<SENTENCE_END/>
top
top
(7.88e-01)
%END%
(2.00e-01)
padding
(8.15e-03)
bottom
(2.70e-04)
left
(1.90e-04)
right
(1.56e-04)
height
(1.01e-04)
bounds
(9.68e-05)
value
(8.95e-05)
width
(5.41e-05)
<SENTENCE_START>
{
this
.
padding
top
=
padding
top
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
padding
top
=
padding
top
;
}
<SENTENCE_END/>
%END%
%END%
(9.79e-01)
top
(1.59e-02)
value
(5.55e-04)
padding
(2.39e-04)
height
(2.12e-04)
bounds
(1.52e-04)
width
(1.28e-04)
fv
(1.16e-04)
bottom
(1.15e-04)
positions
(1.13e-04)
<SENTENCE_START>
{
this
.
padding
top
=
padding
top
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
padding
top
=
padding
top
;
}
<SENTENCE_END/>
get,padding,left
get
get
(9.90e-01)
is
(2.72e-03)
padding
(2.06e-03)
iterator
(1.42e-03)
return
(1.21e-03)
left
(4.90e-04)
needs
(8.52e-05)
protected
(8.10e-05)
pad
(4.95e-05)
append
(4.35e-05)
<SENTENCE_START>
{
return
padding
left
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
padding
left
;
}
<SENTENCE_END/>
padding
padding
(9.81e-01)
left
(1.91e-02)
return
(2.00e-04)
pad
(5.35e-05)
%END%
(4.69e-05)
right
(1.64e-05)
bottom
(1.33e-05)
top
(4.64e-06)
set
(2.45e-06)
get
(2.31e-06)
<SENTENCE_START>
{
return
padding
left
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
padding
left
;
}
<SENTENCE_END/>
left
left
(8.66e-01)
%END%
(1.23e-01)
padding
(7.35e-03)
value
(6.44e-04)
height
(2.02e-04)
width
(1.69e-04)
right
(1.45e-04)
bottom
(1.37e-04)
top
(1.05e-04)
data
(7.86e-05)
<SENTENCE_START>
{
return
padding
left
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
padding
left
;
}
<SENTENCE_END/>
%END%
%END%
(9.75e-01)
left
(7.23e-03)
value
(5.53e-03)
only
(7.70e-04)
20
(6.10e-04)
height
(5.37e-04)
width
(4.00e-04)
offset
(3.85e-04)
buffer
(2.45e-04)
double
(2.44e-04)
<SENTENCE_START>
{
return
padding
left
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
padding
left
;
}
<SENTENCE_END/>
set,padding,left
set
set
(9.85e-01)
padding
(7.92e-03)
left
(3.10e-03)
this
(4.22e-04)
pad
(1.17e-04)
reset
(8.91e-05)
clear
(3.94e-05)
translate
(3.36e-05)
right
(3.02e-05)
load
(2.67e-05)
<SENTENCE_START>
{
this
.
padding
left
=
padding
left
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
padding
left
=
padding
left
;
}
<SENTENCE_END/>
padding
padding
(9.75e-01)
left
(2.35e-02)
%END%
(8.02e-04)
right
(1.47e-04)
bottom
(8.04e-05)
top
(3.82e-05)
pad
(3.03e-05)
bounds
(2.77e-06)
align
(2.70e-06)
set
(2.12e-06)
<SENTENCE_START>
{
this
.
padding
left
=
padding
left
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
padding
left
=
padding
left
;
}
<SENTENCE_END/>
left
left
(6.12e-01)
%END%
(3.71e-01)
padding
(1.07e-02)
right
(4.90e-04)
bottom
(3.96e-04)
top
(3.10e-04)
bounds
(2.11e-04)
height
(1.76e-04)
value
(1.36e-04)
width
(1.24e-04)
<SENTENCE_START>
{
this
.
padding
left
=
padding
left
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
padding
left
=
padding
left
;
}
<SENTENCE_END/>
%END%
%END%
(9.81e-01)
left
(1.39e-02)
value
(5.06e-04)
padding
(3.14e-04)
height
(2.19e-04)
bounds
(1.76e-04)
width
(1.51e-04)
right
(1.24e-04)
fv
(1.18e-04)
bottom
(1.12e-04)
<SENTENCE_START>
{
this
.
padding
left
=
padding
left
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
padding
left
=
padding
left
;
}
<SENTENCE_END/>
get,padding,bottom
get
get
(9.91e-01)
padding
(2.16e-03)
is
(1.93e-03)
return
(1.31e-03)
iterator
(7.31e-04)
bottom
(4.97e-04)
protected
(5.30e-05)
needs
(4.87e-05)
append
(2.32e-05)
pad
(1.68e-05)
<SENTENCE_START>
{
return
padding
bottom
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
padding
bottom
;
}
<SENTENCE_END/>
padding
padding
(9.73e-01)
bottom
(2.70e-02)
return
(1.58e-04)
pad
(6.04e-05)
%END%
(4.55e-05)
left
(1.87e-05)
top
(1.54e-05)
right
(1.51e-05)
get
(4.16e-06)
set
(1.79e-06)
<SENTENCE_START>
{
return
padding
bottom
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
padding
bottom
;
}
<SENTENCE_END/>
bottom
bottom
(9.26e-01)
%END%
(6.64e-02)
padding
(5.01e-03)
value
(3.91e-04)
height
(1.09e-04)
width
(8.37e-05)
top
(6.95e-05)
right
(6.49e-05)
left
(5.09e-05)
bounds
(4.10e-05)
<SENTENCE_START>
{
return
padding
bottom
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
padding
bottom
;
}
<SENTENCE_END/>
%END%
%END%
(9.75e-01)
bottom
(7.68e-03)
value
(5.58e-03)
only
(8.35e-04)
20
(7.16e-04)
height
(4.84e-04)
offset
(4.19e-04)
width
(3.45e-04)
buffer
(2.34e-04)
double
(2.30e-04)
<SENTENCE_START>
{
return
padding
bottom
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
padding
bottom
;
}
<SENTENCE_END/>
set,padding,bottom
set
set
(9.87e-01)
padding
(5.98e-03)
bottom
(2.97e-03)
this
(4.22e-04)
reset
(3.08e-04)
pad
(8.72e-05)
clear
(6.39e-05)
load
(2.69e-05)
left
(2.58e-05)
center
(2.53e-05)
<SENTENCE_START>
{
this
.
padding
bottom
=
padding
bottom
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
padding
bottom
=
padding
bottom
;
}
<SENTENCE_END/>
padding
padding
(9.65e-01)
bottom
(3.38e-02)
%END%
(6.42e-04)
top
(1.59e-04)
left
(1.14e-04)
right
(9.22e-05)
pad
(3.92e-05)
bounds
(4.51e-06)
align
(3.90e-06)
bar
(2.85e-06)
<SENTENCE_START>
{
this
.
padding
bottom
=
padding
bottom
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
padding
bottom
=
padding
bottom
;
}
<SENTENCE_END/>
bottom
bottom
(8.25e-01)
%END%
(1.62e-01)
padding
(8.52e-03)
top
(2.37e-04)
left
(2.13e-04)
right
(1.73e-04)
bounds
(1.13e-04)
height
(8.53e-05)
value
(8.04e-05)
width
(5.18e-05)
<SENTENCE_START>
{
this
.
padding
bottom
=
padding
bottom
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
padding
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by
(7.50e-04)
animation
(5.89e-04)
return
(5.16e-04)
render
(4.14e-04)
camera
(3.63e-04)
<SENTENCE_START>
{
return
ascent
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
ascent
;
}
<SENTENCE_END/>
%END%
%END%
(9.63e-01)
ascent
(1.33e-02)
value
(1.63e-03)
animation
(6.96e-04)
only
(5.27e-04)
height
(5.24e-04)
layout
(4.92e-04)
object
(4.29e-04)
offset
(4.27e-04)
array
(4.22e-04)
<SENTENCE_START>
{
return
ascent
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
ascent
;
}
<SENTENCE_END/>
get,descent
get
get
(9.91e-01)
is
(4.39e-03)
return
(1.14e-03)
descent
(9.60e-04)
iterator
(5.25e-05)
needs
(2.99e-05)
protected
(2.49e-05)
append
(2.25e-05)
length
(1.07e-05)
last
(1.05e-05)
<SENTENCE_START>
{
return
descent
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
descent
;
}
<SENTENCE_END/>
descent
descent
(9.11e-01)
get
(4.79e-02)
%END%
(2.90e-02)
draw
(1.50e-03)
by
(1.00e-03)
scale
(7.91e-04)
atlas
(5.08e-04)
color
(4.93e-04)
return
(4.86e-04)
render
(4.02e-04)
<SENTENCE_START>
{
return
descent
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
descent
;
}
<SENTENCE_END/>
%END%
%END%
(9.55e-01)
descent
(8.93e-03)
value
(3.88e-03)
only
(1.04e-03)
20
(1.03e-03)
array
(7.79e-04)
buffer
(7.52e-04)
height
(6.33e-04)
object
(6.25e-04)
offset
(6.19e-04)
<SENTENCE_START>
{
return
descent
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
descent
;
}
<SENTENCE_END/>
get,leading
get
get
(8.43e-01)
is
(1.32e-01)
%UNK%
(8.38e-03)
iterator
(2.27e-03)
needs
(1.72e-03)
return
(1.54e-03)
protected
(1.06e-03)
can
(7.02e-04)
should
(6.51e-04)
un
(5.95e-04)
<SENTENCE_START>
{
return
leading
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
leading
;
}
<SENTENCE_END/>
leading
%UNK%
(7.67e-01)
leading
(2.13e-01)
%END%
(2.71e-03)
return
(1.68e-03)
start
(8.14e-04)
is
(4.48e-04)
get
(4.35e-04)
to
(4.02e-04)
offsets
(3.63e-04)
string
(3.21e-04)
<SENTENCE_START>
{
return
leading
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
leading
;
}
<SENTENCE_END/>
%END%
%END%
(8.81e-01)
%UNK%
(2.50e-02)
value
(9.21e-03)
leading
(6.89e-03)
20
(3.42e-03)
buffer
(2.45e-03)
only
(2.30e-03)
array
(2.24e-03)
file
(2.03e-03)
count
(1.92e-03)
<SENTENCE_START>
{
return
leading
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
leading
;
}
<SENTENCE_END/>
get,glyph,page,width
get
get
(9.77e-01)
is
(1.13e-02)
glyph
(3.30e-03)
return
(2.12e-03)
has
(1.10e-03)
page
(7.83e-04)
protected
(4.17e-04)
owns
(3.11e-04)
needs
(2.50e-04)
width
(1.73e-04)
<SENTENCE_START>
{
return
glyph
page
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
glyph
page
width
;
}
<SENTENCE_END/>
glyph
glyph
(9.92e-01)
page
(7.18e-03)
return
(7.65e-04)
width
(5.54e-05)
definition
(3.40e-07)
has
(1.78e-07)
kerning
(1.39e-07)
load
(1.10e-07)
layout
(5.98e-08)
atlas
(2.12e-08)
<SENTENCE_START>
{
return
glyph
page
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
glyph
page
width
;
}
<SENTENCE_END/>
page
page
(7.68e-01)
width
(1.50e-01)
glyph
(4.18e-02)
%END%
(3.03e-02)
value
(1.02e-03)
layout
(4.28e-04)
offset
(4.20e-04)
only
(2.93e-04)
texture
(2.78e-04)
height
(2.37e-04)
<SENTENCE_START>
{
return
glyph
page
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
glyph
page
width
;
}
<SENTENCE_END/>
width
%END%
(8.52e-01)
width
(6.47e-02)
page
(4.75e-02)
value
(6.78e-03)
only
(2.36e-03)
20
(2.06e-03)
glyph
(1.88e-03)
offset
(1.43e-03)
count
(6.70e-04)
title
(6.21e-04)
<SENTENCE_START>
{
return
glyph
page
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
glyph
page
width
;
}
<SENTENCE_END/>
%END%
%END%
(9.38e-01)
width
(1.95e-02)
page
(8.27e-03)
value
(6.37e-03)
only
(2.17e-03)
20
(1.95e-03)
offset
(1.25e-03)
glyph
(1.17e-03)
return
(6.91e-04)
title
(6.55e-04)
<SENTENCE_START>
{
return
glyph
page
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
glyph
page
width
;
}
<SENTENCE_END/>
set,glyph,page,width
set
set
(9.74e-01)
load
(7.24e-03)
glyph
(5.06e-03)
page
(2.12e-03)
width
(1.57e-03)
clear
(1.05e-03)
reset
(9.67e-04)
this
(7.54e-04)
invalidate
(4.51e-04)
draw
(4.51e-04)
<SENTENCE_START>
{
this
.
glyph
page
width
=
glyph
page
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
glyph
page
width
=
glyph
page
width
;
}
<SENTENCE_END/>
glyph
glyph
(9.94e-01)
page
(5.22e-03)
width
(1.16e-05)
load
(1.44e-06)
definition
(3.42e-07)
layout
(3.23e-07)
this
(2.93e-07)
kerning
(2.22e-07)
atlas
(1.60e-07)
texture
(1.51e-07)
<SENTENCE_START>
{
this
.
glyph
page
width
=
glyph
page
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
glyph
page
width
=
glyph
page
width
;
}
<SENTENCE_END/>
page
page
(9.41e-01)
width
(4.13e-02)
glyph
(1.38e-02)
%END%
(3.48e-03)
layout
(3.32e-05)
texture
(2.45e-05)
value
(1.84e-05)
height
(1.62e-05)
atlas
(1.05e-05)
display
(7.68e-06)
<SENTENCE_START>
{
this
.
glyph
page
width
=
glyph
page
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
glyph
page
width
=
glyph
page
width
;
}
<SENTENCE_END/>
width
%END%
(5.40e-01)
width
(3.52e-01)
page
(9.67e-02)
value
(9.15e-04)
glyph
(8.78e-04)
display
(3.02e-04)
height
(2.59e-04)
only
(1.83e-04)
title
(1.76e-04)
texture
(1.64e-04)
<SENTENCE_START>
{
this
.
glyph
page
width
=
glyph
page
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
glyph
page
width
=
glyph
page
width
;
}
<SENTENCE_END/>
%END%
%END%
(9.49e-01)
width
(3.65e-02)
page
(2.44e-03)
value
(1.34e-03)
display
(4.43e-04)
height
(3.40e-04)
only
(2.75e-04)
title
(2.49e-04)
glyph
(2.31e-04)
20
(2.22e-04)
<SENTENCE_START>
{
this
.
glyph
page
width
=
glyph
page
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
glyph
page
width
=
glyph
page
width
;
}
<SENTENCE_END/>
get,glyph,page,height
get
get
(9.74e-01)
is
(1.39e-02)
glyph
(3.44e-03)
return
(2.24e-03)
has
(1.50e-03)
page
(7.43e-04)
protected
(4.47e-04)
needs
(3.29e-04)
owns
(3.13e-04)
height
(1.67e-04)
<SENTENCE_START>
{
return
glyph
page
height
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
glyph
page
height
;
}
<SENTENCE_END/>
glyph
glyph
(9.93e-01)
page
(6.11e-03)
return
(6.76e-04)
height
(4.10e-05)
definition
(2.95e-07)
has
(1.40e-07)
load
(1.12e-07)
kerning
(1.05e-07)
layout
(3.62e-08)
atlas
(1.61e-08)
<SENTENCE_START>
{
return
glyph
page
height
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
glyph
page
height
;
}
<SENTENCE_END/>
page
page
(8.12e-01)
height
(1.26e-01)
glyph
(4.17e-02)
%END%
(1.53e-02)
value
(5.85e-04)
layout
(2.46e-04)
offset
(2.45e-04)
only
(1.67e-04)
texture
(1.59e-04)
object
(1.14e-04)
<SENTENCE_START>
{
return
glyph
page
height
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
glyph
page
height
;
}
<SENTENCE_END/>
height
%END%
(8.12e-01)
height
(8.61e-02)
page
(6.62e-02)
value
(6.74e-03)
glyph
(2.47e-03)
only
(2.30e-03)
20
(2.03e-03)
offset
(1.43e-03)
count
(6.41e-04)
title
(6.04e-04)
<SENTENCE_START>
{
return
glyph
page
height
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
glyph
page
height
;
}
<SENTENCE_END/>
%END%
%END%
(9.34e-01)
height
(2.19e-02)
page
(8.82e-03)
value
(6.59e-03)
only
(2.20e-03)
20
(2.00e-03)
offset
(1.29e-03)
glyph
(1.28e-03)
return
(7.20e-04)
title
(6.66e-04)
<SENTENCE_START>
{
return
glyph
page
height
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
glyph
page
height
;
}
<SENTENCE_END/>
set,glyph,page,height
set
set
(9.70e-01)
load
(1.22e-02)
glyph
(5.08e-03)
page
(2.03e-03)
height
(1.56e-03)
clear
(9.54e-04)
this
(7.28e-04)
reset
(5.24e-04)
invalidate
(4.59e-04)
draw
(3.29e-04)
<SENTENCE_START>
{
this
.
glyph
page
height
=
glyph
page
height
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
glyph
page
height
=
glyph
page
height
;
}
<SENTENCE_END/>
glyph
glyph
(9.94e-01)
page
(5.42e-03)
height
(1.33e-05)
load
(2.18e-06)
definition
(3.81e-07)
this
(2.92e-07)
layout
(2.61e-07)
kerning
(2.05e-07)
atlas
(1.60e-07)
texture
(1.30e-07)
<SENTENCE_START>
{
this
.
glyph
page
height
=
glyph
page
height
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
glyph
page
height
=
glyph
page
height
;
}
<SENTENCE_END/>
page
page
(9.38e-01)
height
(4.53e-02)
glyph
(1.39e-02)
%END%
(2.42e-03)
layout
(2.08e-05)
texture
(1.52e-05)
value
(1.35e-05)
atlas
(7.46e-06)
width
(5.21e-06)
display
(4.82e-06)
<SENTENCE_START>
{
this
.
glyph
page
height
=
glyph
page
height
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
glyph
page
height
=
glyph
page
height
;
}
<SENTENCE_END/>
height
%END%
(4.60e-01)
height
(4.14e-01)
page
(1.13e-01)
glyph
(1.04e-03)
value
(8.16e-04)
display
(2.33e-04)
only
(1.65e-04)
title
(1.43e-04)
20
(1.35e-04)
offset
(1.20e-04)
<SENTENCE_START>
{
this
.
glyph
page
height
=
glyph
page
height
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
glyph
page
height
=
glyph
page
height
;
}
<SENTENCE_END/>
%END%
%END%
(9.42e-01)
height
(4.24e-02)
page
(2.88e-03)
value
(1.41e-03)
display
(4.01e-04)
only
(2.92e-04)
glyph
(2.79e-04)
20
(2.54e-04)
title
(2.38e-04)
offset
(1.85e-04)
<SENTENCE_START>
{
this
.
glyph
page
height
=
glyph
page
height
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
glyph
page
height
=
glyph
page
height
;
}
<SENTENCE_END/>
get,glyph,pages
get
get
(9.38e-01)
is
(3.77e-02)
glyph
(3.98e-03)
has
(3.78e-03)
protected
(2.90e-03)
return
(2.86e-03)
needs
(1.75e-03)
owns
(1.04e-03)
read
(7.79e-04)
last
(5.99e-04)
<SENTENCE_START>
{
return
glyph
pages
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
glyph
pages
;
}
<SENTENCE_END/>
glyph
glyph
(9.95e-01)
pages
(4.16e-03)
return
(3.60e-04)
definition
(1.52e-06)
has
(4.42e-07)
pixel
(1.60e-07)
kerning
(1.14e-07)
pixmaps
(8.60e-08)
load
(5.47e-08)
layout
(2.59e-08)
<SENTENCE_START>
{
return
glyph
pages
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
glyph
pages
;
}
<SENTENCE_END/>
pages
pages
(9.81e-01)
glyph
(1.69e-02)
%END%
(7.53e-04)
value
(1.16e-04)
offset
(1.13e-04)
layout
(6.81e-05)
definition
(4.38e-05)
object
(4.20e-05)
only
(3.85e-05)
texture
(3.81e-05)
<SENTENCE_START>
{
return
glyph
pages
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
glyph
pages
;
}
<SENTENCE_END/>
%END%
%END%
(7.51e-01)
pages
(1.17e-01)
value
(2.19e-02)
glyph
(1.36e-02)
offset
(8.38e-03)
only
(8.33e-03)
20
(5.91e-03)
array
(2.70e-03)
header
(2.49e-03)
count
(2.26e-03)
<SENTENCE_START>
{
return
glyph
pages
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
glyph
pages
;
}
<SENTENCE_END/>
get,effects
get
get
(3.76e-01)
remove
(1.71e-01)
add
(1.14e-01)
last
(4.12e-02)
ordered
(3.52e-02)
is
(2.77e-02)
contains
(2.43e-02)
pop
(2.40e-02)
has
(2.31e-02)
protected
(2.20e-02)
<SENTENCE_START>
{
return
effects
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
effects
;
}
<SENTENCE_END/>
effects
effects
(5.81e-01)
all
(2.47e-01)
remove
(1.12e-01)
add
(2.99e-02)
%END%
(1.14e-02)
array
(5.26e-03)
insert
(2.02e-03)
actor
(1.62e-03)
return
(1.35e-03)
actors
(1.30e-03)
<SENTENCE_START>
{
return
effects
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
effects
;
}
<SENTENCE_END/>
%END%
%END%
(9.35e-01)
array
(9.00e-03)
effects
(8.02e-03)
all
(7.88e-03)
value
(5.88e-03)
count
(2.80e-03)
only
(2.11e-03)
actor
(1.48e-03)
offset
(1.28e-03)
object
(1.03e-03)
<SENTENCE_START>
{
return
effects
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
effects
;
}
<SENTENCE_END/>
get,mono
get
get
(9.37e-01)
is
(3.65e-02)
iterator
(6.46e-03)
protected
(2.68e-03)
needs
(1.83e-03)
return
(1.31e-03)
read
(8.23e-04)
skip
(6.56e-04)
mono
(6.19e-04)
length
(5.37e-04)
<SENTENCE_START>
{
return
mono
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
mono
;
}
<SENTENCE_END/>
mono
%END%
(7.42e-01)
mono
(2.33e-01)
return
(1.89e-03)
%UNK%
(1.85e-03)
setup
(1.78e-03)
display
(5.93e-04)
speed
(5.24e-04)
buffer
(3.26e-04)
up
(2.63e-04)
%START%
(2.56e-04)
<SENTENCE_START>
{
return
mono
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
mono
;
}
<SENTENCE_END/>
%END%
%END%
(9.72e-01)
mono
(6.31e-03)
value
(1.41e-03)
20
(6.87e-04)
only
(6.69e-04)
buffer
(6.48e-04)
%UNK%
(5.64e-04)
array
(5.02e-04)
display
(4.40e-04)
offset
(4.39e-04)
<SENTENCE_START>
{
return
mono
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
mono
;
}
<SENTENCE_END/>
set,mono
set
set
(9.83e-01)
mono
(5.24e-03)
setup
(4.11e-03)
reset
(1.88e-03)
this
(5.57e-04)
clear
(2.10e-04)
translate
(1.41e-04)
=
(1.17e-04)
stop
(1.17e-04)
finish
(9.98e-05)
<SENTENCE_START>
{
this
.
mono
=
mono
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
mono
=
mono
;
}
<SENTENCE_END/>
mono
mono
(8.28e-01)
%END%
(1.69e-01)
setup
(1.65e-04)
display
(5.32e-05)
finish
(3.27e-05)
%UNK%
(3.25e-05)
set
(2.85e-05)
speed
(1.64e-05)
locations
(1.59e-05)
title
(1.29e-05)
<SENTENCE_START>
{
this
.
mono
=
mono
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
mono
=
mono
;
}
<SENTENCE_END/>
%END%
%END%
(9.89e-01)
mono
(6.15e-03)
display
(1.37e-04)
fv
(1.26e-04)
%UNK%
(1.05e-04)
value
(9.22e-05)
height
(6.77e-05)
title
(5.49e-05)
bounds
(5.43e-05)
positions
(5.35e-05)
<SENTENCE_START>
{
this
.
mono
=
mono
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
mono
=
mono
;
}
<SENTENCE_END/>
get,gamma
get
get
(8.43e-01)
is
(1.32e-01)
%UNK%
(8.38e-03)
iterator
(2.27e-03)
needs
(1.72e-03)
return
(1.54e-03)
protected
(1.06e-03)
can
(7.02e-04)
should
(6.51e-04)
un
(5.95e-04)
<SENTENCE_START>
{
return
gamma
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gamma
;
}
<SENTENCE_END/>
gamma
%UNK%
(7.67e-01)
gamma
(2.13e-01)
%END%
(2.71e-03)
return
(1.68e-03)
start
(8.14e-04)
is
(4.48e-04)
get
(4.35e-04)
to
(4.02e-04)
offsets
(3.63e-04)
string
(3.21e-04)
<SENTENCE_START>
{
return
gamma
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gamma
;
}
<SENTENCE_END/>
%END%
%END%
(8.81e-01)
%UNK%
(2.50e-02)
value
(9.21e-03)
gamma
(6.89e-03)
20
(3.42e-03)
buffer
(2.45e-03)
only
(2.30e-03)
array
(2.24e-03)
file
(2.03e-03)
count
(1.92e-03)
<SENTENCE_START>
{
return
gamma
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gamma
;
}
<SENTENCE_END/>
set,gamma
set
set
(9.89e-01)
gamma
(4.27e-03)
this
(6.53e-04)
reset
(6.20e-04)
%UNK%
(3.44e-04)
stop
(3.06e-04)
translate
(1.34e-04)
setup
(1.14e-04)
init
(6.21e-05)
finish
(5.41e-05)
<SENTENCE_START>
{
this
.
gamma
=
gamma
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
gamma
=
gamma
;
}
<SENTENCE_END/>
gamma
gamma
(8.98e-01)
%UNK%
(8.32e-02)
%END%
(1.26e-02)
stop
(3.86e-04)
start
(3.65e-04)
set
(3.48e-04)
finish
(1.65e-04)
positions
(1.06e-04)
cancel
(1.05e-04)
data
(1.01e-04)
<SENTENCE_START>
{
this
.
gamma
=
gamma
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
gamma
=
gamma
;
}
<SENTENCE_END/>
%END%
%END%
(9.76e-01)
gamma
(6.17e-03)
%UNK%
(4.27e-03)
value
(5.45e-04)
2
(4.12e-04)
positions
(3.85e-04)
data
(3.44e-04)
20
(2.43e-04)
display
(2.31e-04)
fv
(2.08e-04)
<SENTENCE_START>
{
this
.
gamma
=
gamma
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
gamma
=
gamma
;
}
<SENTENCE_END/>
get,render,type
get
get
(9.76e-01)
is
(1.72e-02)
render
(1.99e-03)
return
(1.31e-03)
type
(5.78e-04)
iterator
(1.37e-04)
obtain
(6.09e-05)
protected
(3.76e-05)
instance
(3.75e-05)
should
(3.37e-05)
<SENTENCE_START>
{
return
render
type
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
render
type
;
}
<SENTENCE_END/>
render
render
(9.52e-01)
type
(4.77e-02)
return
(5.73e-04)
begin
(3.94e-06)
end
(3.57e-07)
get
(1.99e-07)
draw
(6.85e-08)
renderables
(2.74e-08)
frame
(2.39e-08)
renderable
(1.87e-08)
<SENTENCE_START>
{
return
render
type
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
render
type
;
}
<SENTENCE_END/>
type
type
(8.84e-01)
%END%
(9.58e-02)
render
(1.27e-02)
value
(2.72e-04)
20
(2.36e-04)
accessible
(1.96e-04)
count
(1.85e-04)
%UNK%
(1.82e-04)
performed
(1.59e-04)
only
(1.50e-04)
<SENTENCE_START>
{
return
render
type
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
render
type
;
}
<SENTENCE_END/>
%END%
%END%
(9.35e-01)
type
(4.04e-02)
value
(2.86e-03)
20
(2.09e-03)
only
(1.48e-03)
offset
(7.39e-04)
accessible
(6.51e-04)
render
(6.10e-04)
performed
(5.70e-04)
count
(5.65e-04)
<SENTENCE_START>
{
return
render
type
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
render
type
;
}
<SENTENCE_END/>
set,render,type
set
set
(2.29e-01)
create
(1.36e-01)
generate
(1.33e-01)
%UNK%
(5.67e-02)
load
(4.78e-02)
get
(4.62e-02)
begin
(2.10e-02)
render
(1.93e-02)
add
(1.90e-02)
draw
(1.87e-02)
<SENTENCE_START>
{
this
.
render
type
=
render
type
;
if
(
render
type
!=
render
type
.
free
type
)
{
if
(
bitmap
font
!=
null
)
{
bitmap
font
.
dispose
(
)
;
generator
.
dispose
(
)
;
}
}
else
{
string
font
file
=
get
font
file
(
)
;
if
(
font
file
!=
null
)
{
generator
=
new
free
type
font
generator
(
gdx
.
files
.
absolute
(
font
file
)
)
;
free
type
font
parameter
param
=
new
free
type
font
parameter
(
)
;
param
.
size
=
font
.
get
size
(
)
;
param
.
incremental
=
true
;
param
.
flip
=
true
;
param
.
mono
=
mono
;
param
.
gamma
=
gamma
;
bitmap
font
=
generator
.
generate
font
(
param
)
;
if
(
bitmap
font
.
get
data
(
)
.
missing
glyph
==
null
)
bitmap
font
.
get
data
(
)
.
missing
glyph
=
bitmap
font
.
get
data
(
)
.
get
glyph
(
'�'
)
;
cache
=
bitmap
font
.
new
font
cache
(
)
;
layout
=
new
glyph
layout
(
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
render
type
=
render
type
;
if
(
render
type
!=
render
type
.
free
type
)
{
if
(
bitmap
font
!=
null
)
{
bitmap
font
.
dispose
(
)
;
generator
.
dispose
(
)
;
}
}
else
{
string
font
file
=
get
font
file
(
)
;
if
(
font
file
!=
null
)
{
generator
=
new
free
type
font
generator
(
gdx
.
files
.
absolute
(
font
file
)
)
;
free
type
font
parameter
param
=
new
free
type
font
parameter
(
)
;
param
.
size
=
font
.
get
size
(
)
;
param
.
incremental
=
true
;
param
.
flip
=
true
;
param
.
mono
=
mono
;
param
.
gamma
=
gamma
;
bitmap
font
=
generator
.
generate
font
(
param
)
;
if
(
bitmap
font
.
get
data
(
)
.
missing
glyph
==
null
)
bitmap
font
.
get
data
(
)
.
missing
glyph
=
bitmap
font
.
get
data
(
)
.
get
glyph
(
'�'
)
;
cache
=
bitmap
font
.
new
font
cache
(
)
;
layout
=
new
glyph
layout
(
)
;
}
}
}
<SENTENCE_END/>
render
%END%
(3.69e-01)
font
(1.20e-01)
render
(6.58e-02)
%UNK%
(5.17e-02)
type
(2.83e-02)
generate
(2.08e-02)
bitmap
(1.78e-02)
generator
(1.35e-02)
glyph
(1.28e-02)
file
(1.25e-02)
<SENTENCE_START>
{
this
.
render
type
=
render
type
;
if
(
render
type
!=
render
type
.
free
type
)
{
if
(
bitmap
font
!=
null
)
{
bitmap
font
.
dispose
(
)
;
generator
.
dispose
(
)
;
}
}
else
{
string
font
file
=
get
font
file
(
)
;
if
(
font
file
!=
null
)
{
generator
=
new
free
type
font
generator
(
gdx
.
files
.
absolute
(
font
file
)
)
;
free
type
font
parameter
param
=
new
free
type
font
parameter
(
)
;
param
.
size
=
font
.
get
size
(
)
;
param
.
incremental
=
true
;
param
.
flip
=
true
;
param
.
mono
=
mono
;
param
.
gamma
=
gamma
;
bitmap
font
=
generator
.
generate
font
(
param
)
;
if
(
bitmap
font
.
get
data
(
)
.
missing
glyph
==
null
)
bitmap
font
.
get
data
(
)
.
missing
glyph
=
bitmap
font
.
get
data
(
)
.
get
glyph
(
'�'
)
;
cache
=
bitmap
font
.
new
font
cache
(
)
;
layout
=
new
glyph
layout
(
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
render
type
=
render
type
;
if
(
render
type
!=
render
type
.
free
type
)
{
if
(
bitmap
font
!=
null
)
{
bitmap
font
.
dispose
(
)
;
generator
.
dispose
(
)
;
}
}
else
{
string
font
file
=
get
font
file
(
)
;
if
(
font
file
!=
null
)
{
generator
=
new
free
type
font
generator
(
gdx
.
files
.
absolute
(
font
file
)
)
;
free
type
font
parameter
param
=
new
free
type
font
parameter
(
)
;
param
.
size
=
font
.
get
size
(
)
;
param
.
incremental
=
true
;
param
.
flip
=
true
;
param
.
mono
=
mono
;
param
.
gamma
=
gamma
;
bitmap
font
=
generator
.
generate
font
(
param
)
;
if
(
bitmap
font
.
get
data
(
)
.
missing
glyph
==
null
)
bitmap
font
.
get
data
(
)
.
missing
glyph
=
bitmap
font
.
get
data
(
)
.
get
glyph
(
'�'
)
;
cache
=
bitmap
font
.
new
font
cache
(
)
;
layout
=
new
glyph
layout
(
)
;
}
}
}
<SENTENCE_END/>
type
%END%
(7.36e-01)
%UNK%
(2.65e-02)
font
(2.27e-02)
type
(1.46e-02)
file
(1.11e-02)
data
(6.88e-03)
render
(6.78e-03)
generator
(5.95e-03)
parameter
(5.27e-03)
generate
(5.13e-03)
<SENTENCE_START>
{
this
.
render
type
=
render
type
;
if
(
render
type
!=
render
type
.
free
type
)
{
if
(
bitmap
font
!=
null
)
{
bitmap
font
.
dispose
(
)
;
generator
.
dispose
(
)
;
}
}
else
{
string
font
file
=
get
font
file
(
)
;
if
(
font
file
!=
null
)
{
generator
=
new
free
type
font
generator
(
gdx
.
files
.
absolute
(
font
file
)
)
;
free
type
font
parameter
param
=
new
free
type
font
parameter
(
)
;
param
.
size
=
font
.
get
size
(
)
;
param
.
incremental
=
true
;
param
.
flip
=
true
;
param
.
mono
=
mono
;
param
.
gamma
=
gamma
;
bitmap
font
=
generator
.
generate
font
(
param
)
;
if
(
bitmap
font
.
get
data
(
)
.
missing
glyph
==
null
)
bitmap
font
.
get
data
(
)
.
missing
glyph
=
bitmap
font
.
get
data
(
)
.
get
glyph
(
'�'
)
;
cache
=
bitmap
font
.
new
font
cache
(
)
;
layout
=
new
glyph
layout
(
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
render
type
=
render
type
;
if
(
render
type
!=
render
type
.
free
type
)
{
if
(
bitmap
font
!=
null
)
{
bitmap
font
.
dispose
(
)
;
generator
.
dispose
(
)
;
}
}
else
{
string
font
file
=
get
font
file
(
)
;
if
(
font
file
!=
null
)
{
generator
=
new
free
type
font
generator
(
gdx
.
files
.
absolute
(
font
file
)
)
;
free
type
font
parameter
param
=
new
free
type
font
parameter
(
)
;
param
.
size
=
font
.
get
size
(
)
;
param
.
incremental
=
true
;
param
.
flip
=
true
;
param
.
mono
=
mono
;
param
.
gamma
=
gamma
;
bitmap
font
=
generator
.
generate
font
(
param
)
;
if
(
bitmap
font
.
get
data
(
)
.
missing
glyph
==
null
)
bitmap
font
.
get
data
(
)
.
missing
glyph
=
bitmap
font
.
get
data
(
)
.
get
glyph
(
'�'
)
;
cache
=
bitmap
font
.
new
font
cache
(
)
;
layout
=
new
glyph
layout
(
)
;
}
}
}
<SENTENCE_END/>
%END%
%END%
(8.84e-01)
%UNK%
(1.42e-02)
font
(5.09e-03)
type
(4.68e-03)
data
(3.57e-03)
file
(2.82e-03)
render
(2.31e-03)
generator
(2.02e-03)
get
(1.92e-03)
generate
(1.88e-03)
<SENTENCE_START>
{
this
.
render
type
=
render
type
;
if
(
render
type
!=
render
type
.
free
type
)
{
if
(
bitmap
font
!=
null
)
{
bitmap
font
.
dispose
(
)
;
generator
.
dispose
(
)
;
}
}
else
{
string
font
file
=
get
font
file
(
)
;
if
(
font
file
!=
null
)
{
generator
=
new
free
type
font
generator
(
gdx
.
files
.
absolute
(
font
file
)
)
;
free
type
font
parameter
param
=
new
free
type
font
parameter
(
)
;
param
.
size
=
font
.
get
size
(
)
;
param
.
incremental
=
true
;
param
.
flip
=
true
;
param
.
mono
=
mono
;
param
.
gamma
=
gamma
;
bitmap
font
=
generator
.
generate
font
(
param
)
;
if
(
bitmap
font
.
get
data
(
)
.
missing
glyph
==
null
)
bitmap
font
.
get
data
(
)
.
missing
glyph
=
bitmap
font
.
get
data
(
)
.
get
glyph
(
'�'
)
;
cache
=
bitmap
font
.
new
font
cache
(
)
;
layout
=
new
glyph
layout
(
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
render
type
=
render
type
;
if
(
render
type
!=
render
type
.
free
type
)
{
if
(
bitmap
font
!=
null
)
{
bitmap
font
.
dispose
(
)
;
generator
.
dispose
(
)
;
}
}
else
{
string
font
file
=
get
font
file
(
)
;
if
(
font
file
!=
null
)
{
generator
=
new
free
type
font
generator
(
gdx
.
files
.
absolute
(
font
file
)
)
;
free
type
font
parameter
param
=
new
free
type
font
parameter
(
)
;
param
.
size
=
font
.
get
size
(
)
;
param
.
incremental
=
true
;
param
.
flip
=
true
;
param
.
mono
=
mono
;
param
.
gamma
=
gamma
;
bitmap
font
=
generator
.
generate
font
(
param
)
;
if
(
bitmap
font
.
get
data
(
)
.
missing
glyph
==
null
)
bitmap
font
.
get
data
(
)
.
missing
glyph
=
bitmap
font
.
get
data
(
)
.
get
glyph
(
'�'
)
;
cache
=
bitmap
font
.
new
font
cache
(
)
;
layout
=
new
glyph
layout
(
)
;
}
}
}
<SENTENCE_END/>
get,font,file
get
%UNK%
(4.32e-01)
get
(9.72e-02)
create
(9.13e-02)
generate
(3.79e-02)
main
(2.08e-02)
new
(1.55e-02)
instance
(1.43e-02)
set
(1.31e-02)
load
(1.05e-02)
extract
(9.68e-03)
<SENTENCE_START>
{
if
(
ttf
file
ref
==
null
)
{
try
{
object
font
2
d
;
try
{
font
2
d
=
class
.
for
name
(
"sun.font.FontUtilities"
)
.
get
declared
method
(
"getFont2D"
,
new
class
[
]
{
font
.
class
}
)
.
invoke
(
null
,
new
object
[
]
{
font
}
)
;
}
catch
(
throwable
ignored
)
{
font
2
d
=
class
.
for
name
(
"sun.font.FontManager"
)
.
get
declared
method
(
"getFont2D"
,
new
class
[
]
{
font
.
class
}
)
.
invoke
(
null
,
new
object
[
]
{
font
}
)
;
}
field
plat
name
field
=
class
.
for
name
(
"sun.font.PhysicalFont"
)
.
get
declared
field
(
"platName"
)
;
plat
name
field
.
set
accessible
(
true
)
;
ttf
file
ref
=
(
string
)
plat
name
field
.
get
(
font
2
d
)
;
}
catch
(
throwable
ignored
)
{
}
if
(
ttf
file
ref
==
null
)
ttf
file
ref
=
""
;
}
if
(
ttf
file
ref
.
length
(
)
==
0
)
return
null
;
return
ttf
file
ref
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
ttf
file
ref
==
null
)
{
try
{
object
font
2
d
;
try
{
font
2
d
=
class
.
for
name
(
"sun.font.FontUtilities"
)
.
get
declared
method
(
"getFont2D"
,
new
class
[
]
{
font
.
class
}
)
.
invoke
(
null
,
new
object
[
]
{
font
}
)
;
}
catch
(
throwable
ignored
)
{
font
2
d
=
class
.
for
name
(
"sun.font.FontManager"
)
.
get
declared
method
(
"getFont2D"
,
new
class
[
]
{
font
.
class
}
)
.
invoke
(
null
,
new
object
[
]
{
font
}
)
;
}
field
plat
name
field
=
class
.
for
name
(
"sun.font.PhysicalFont"
)
.
get
declared
field
(
"platName"
)
;
plat
name
field
.
set
accessible
(
true
)
;
ttf
file
ref
=
(
string
)
plat
name
field
.
get
(
font
2
d
)
;
}
catch
(
throwable
ignored
)
{
}
if
(
ttf
file
ref
==
null
)
ttf
file
ref
=
""
;
}
if
(
ttf
file
ref
.
length
(
)
==
0
)
return
null
;
return
ttf
file
ref
;
}
<SENTENCE_END/>
font
%END%
(3.44e-01)
%UNK%
(1.93e-01)
font
(5.52e-02)
declared
(3.13e-02)
file
(2.52e-02)
2
(2.50e-02)
field
(2.24e-02)
name
(2.04e-02)
method
(1.52e-02)
ref
(1.15e-02)
<SENTENCE_START>
{
if
(
ttf
file
ref
==
null
)
{
try
{
object
font
2
d
;
try
{
font
2
d
=
class
.
for
name
(
"sun.font.FontUtilities"
)
.
get
declared
method
(
"getFont2D"
,
new
class
[
]
{
font
.
class
}
)
.
invoke
(
null
,
new
object
[
]
{
font
}
)
;
}
catch
(
throwable
ignored
)
{
font
2
d
=
class
.
for
name
(
"sun.font.FontManager"
)
.
get
declared
method
(
"getFont2D"
,
new
class
[
]
{
font
.
class
}
)
.
invoke
(
null
,
new
object
[
]
{
font
}
)
;
}
field
plat
name
field
=
class
.
for
name
(
"sun.font.PhysicalFont"
)
.
get
declared
field
(
"platName"
)
;
plat
name
field
.
set
accessible
(
true
)
;
ttf
file
ref
=
(
string
)
plat
name
field
.
get
(
font
2
d
)
;
}
catch
(
throwable
ignored
)
{
}
if
(
ttf
file
ref
==
null
)
ttf
file
ref
=
""
;
}
if
(
ttf
file
ref
.
length
(
)
==
0
)
return
null
;
return
ttf
file
ref
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
ttf
file
ref
==
null
)
{
try
{
object
font
2
d
;
try
{
font
2
d
=
class
.
for
name
(
"sun.font.FontUtilities"
)
.
get
declared
method
(
"getFont2D"
,
new
class
[
]
{
font
.
class
}
)
.
invoke
(
null
,
new
object
[
]
{
font
}
)
;
}
catch
(
throwable
ignored
)
{
font
2
d
=
class
.
for
name
(
"sun.font.FontManager"
)
.
get
declared
method
(
"getFont2D"
,
new
class
[
]
{
font
.
class
}
)
.
invoke
(
null
,
new
object
[
]
{
font
}
)
;
}
field
plat
name
field
=
class
.
for
name
(
"sun.font.PhysicalFont"
)
.
get
declared
field
(
"platName"
)
;
plat
name
field
.
set
accessible
(
true
)
;
ttf
file
ref
=
(
string
)
plat
name
field
.
get
(
font
2
d
)
;
}
catch
(
throwable
ignored
)
{
}
if
(
ttf
file
ref
==
null
)
ttf
file
ref
=
""
;
}
if
(
ttf
file
ref
.
length
(
)
==
0
)
return
null
;
return
ttf
file
ref
;
}
<SENTENCE_END/>
file
%END%
(6.01e-01)
%UNK%
(7.13e-02)
2
(3.27e-02)
font
(1.83e-02)
d
(1.83e-02)
ref
(1.82e-02)
field
(1.71e-02)
file
(1.52e-02)
method
(1.25e-02)
name
(1.02e-02)
<SENTENCE_START>
{
if
(
ttf
file
ref
==
null
)
{
try
{
object
font
2
d
;
try
{
font
2
d
=
class
.
for
name
(
"sun.font.FontUtilities"
)
.
get
declared
method
(
"getFont2D"
,
new
class
[
]
{
font
.
class
}
)
.
invoke
(
null
,
new
object
[
]
{
font
}
)
;
}
catch
(
throwable
ignored
)
{
font
2
d
=
class
.
for
name
(
"sun.font.FontManager"
)
.
get
declared
method
(
"getFont2D"
,
new
class
[
]
{
font
.
class
}
)
.
invoke
(
null
,
new
object
[
]
{
font
}
)
;
}
field
plat
name
field
=
class
.
for
name
(
"sun.font.PhysicalFont"
)
.
get
declared
field
(
"platName"
)
;
plat
name
field
.
set
accessible
(
true
)
;
ttf
file
ref
=
(
string
)
plat
name
field
.
get
(
font
2
d
)
;
}
catch
(
throwable
ignored
)
{
}
if
(
ttf
file
ref
==
null
)
ttf
file
ref
=
""
;
}
if
(
ttf
file
ref
.
length
(
)
==
0
)
return
null
;
return
ttf
file
ref
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
ttf
file
ref
==
null
)
{
try
{
object
font
2
d
;
try
{
font
2
d
=
class
.
for
name
(
"sun.font.FontUtilities"
)
.
get
declared
method
(
"getFont2D"
,
new
class
[
]
{
font
.
class
}
)
.
invoke
(
null
,
new
object
[
]
{
font
}
)
;
}
catch
(
throwable
ignored
)
{
font
2
d
=
class
.
for
name
(
"sun.font.FontManager"
)
.
get
declared
method
(
"getFont2D"
,
new
class
[
]
{
font
.
class
}
)
.
invoke
(
null
,
new
object
[
]
{
font
}
)
;
}
field
plat
name
field
=
class
.
for
name
(
"sun.font.PhysicalFont"
)
.
get
declared
field
(
"platName"
)
;
plat
name
field
.
set
accessible
(
true
)
;
ttf
file
ref
=
(
string
)
plat
name
field
.
get
(
font
2
d
)
;
}
catch
(
throwable
ignored
)
{
}
if
(
ttf
file
ref
==
null
)
ttf
file
ref
=
""
;
}
if
(
ttf
file
ref
.
length
(
)
==
0
)
return
null
;
return
ttf
file
ref
;
}
<SENTENCE_END/>
%END%
%END%
(8.43e-01)
%UNK%
(3.88e-02)
ref
(6.34e-03)
d
(5.05e-03)
file
(4.95e-03)
field
(4.41e-03)
2
(3.35e-03)
font
(3.34e-03)
declared
(3.02e-03)
method
(2.91e-03)
<SENTENCE_START>
{
if
(
ttf
file
ref
==
null
)
{
try
{
object
font
2
d
;
try
{
font
2
d
=
class
.
for
name
(
"sun.font.FontUtilities"
)
.
get
declared
method
(
"getFont2D"
,
new
class
[
]
{
font
.
class
}
)
.
invoke
(
null
,
new
object
[
]
{
font
}
)
;
}
catch
(
throwable
ignored
)
{
font
2
d
=
class
.
for
name
(
"sun.font.FontManager"
)
.
get
declared
method
(
"getFont2D"
,
new
class
[
]
{
font
.
class
}
)
.
invoke
(
null
,
new
object
[
]
{
font
}
)
;
}
field
plat
name
field
=
class
.
for
name
(
"sun.font.PhysicalFont"
)
.
get
declared
field
(
"platName"
)
;
plat
name
field
.
set
accessible
(
true
)
;
ttf
file
ref
=
(
string
)
plat
name
field
.
get
(
font
2
d
)
;
}
catch
(
throwable
ignored
)
{
}
if
(
ttf
file
ref
==
null
)
ttf
file
ref
=
""
;
}
if
(
ttf
file
ref
.
length
(
)
==
0
)
return
null
;
return
ttf
file
ref
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
ttf
file
ref
==
null
)
{
try
{
object
font
2
d
;
try
{
font
2
d
=
class
.
for
name
(
"sun.font.FontUtilities"
)
.
get
declared
method
(
"getFont2D"
,
new
class
[
]
{
font
.
class
}
)
.
invoke
(
null
,
new
object
[
]
{
font
}
)
;
}
catch
(
throwable
ignored
)
{
font
2
d
=
class
.
for
name
(
"sun.font.FontManager"
)
.
get
declared
method
(
"getFont2D"
,
new
class
[
]
{
font
.
class
}
)
.
invoke
(
null
,
new
object
[
]
{
font
}
)
;
}
field
plat
name
field
=
class
.
for
name
(
"sun.font.PhysicalFont"
)
.
get
declared
field
(
"platName"
)
;
plat
name
field
.
set
accessible
(
true
)
;
ttf
file
ref
=
(
string
)
plat
name
field
.
get
(
font
2
d
)
;
}
catch
(
throwable
ignored
)
{
}
if
(
ttf
file
ref
==
null
)
ttf
file
ref
=
""
;
}
if
(
ttf
file
ref
.
length
(
)
==
0
)
return
null
;
return
ttf
file
ref
;
}
<SENTENCE_END/>
create,font
create
%UNK%
(3.78e-01)
read
(7.68e-02)
write
(6.66e-02)
get
(5.23e-02)
create
(3.26e-02)
check
(2.11e-02)
parse
(1.73e-02)
set
(1.68e-02)
extract
(1.51e-02)
print
(1.25e-02)
<SENTENCE_START>
{
try
{
return
font
.
%SELF%
(
font
.
truetype
font
,
gdx
.
files
.
absolute
(
ttf
file
ref
)
.
read
(
)
)
;
}
catch
(
font
format
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Invalid font: "
+
ttf
file
ref
,
ex
)
;
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading font: "
+
ttf
file
ref
,
ex
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
try
{
return
font
.
%SELF%
(
font
.
truetype
font
,
gdx
.
files
.
absolute
(
ttf
file
ref
)
.
read
(
)
)
;
}
catch
(
font
format
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Invalid font: "
+
ttf
file
ref
,
ex
)
;
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading font: "
+
ttf
file
ref
,
ex
)
;
}
}
<SENTENCE_END/>
font
%END%
(6.81e-01)
font
(8.41e-02)
%UNK%
(4.89e-02)
file
(1.59e-02)
return
(1.01e-02)
ref
(7.41e-03)
catch
(6.55e-03)
string
(6.36e-03)
write
(4.52e-03)
format
(3.75e-03)
<SENTENCE_START>
{
try
{
return
font
.
%SELF%
(
font
.
truetype
font
,
gdx
.
files
.
absolute
(
ttf
file
ref
)
.
read
(
)
)
;
}
catch
(
font
format
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Invalid font: "
+
ttf
file
ref
,
ex
)
;
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading font: "
+
ttf
file
ref
,
ex
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
try
{
return
font
.
%SELF%
(
font
.
truetype
font
,
gdx
.
files
.
absolute
(
ttf
file
ref
)
.
read
(
)
)
;
}
catch
(
font
format
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Invalid font: "
+
ttf
file
ref
,
ex
)
;
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading font: "
+
ttf
file
ref
,
ex
)
;
}
}
<SENTENCE_END/>
%END%
%END%
(9.30e-01)
font
(6.80e-03)
file
(5.34e-03)
ref
(4.18e-03)
%UNK%
(4.09e-03)
format
(3.46e-03)
string
(2.78e-03)
exception
(1.52e-03)
absolute
(1.19e-03)
directory
(1.02e-03)
<SENTENCE_START>
{
try
{
return
font
.
%SELF%
(
font
.
truetype
font
,
gdx
.
files
.
absolute
(
ttf
file
ref
)
.
read
(
)
)
;
}
catch
(
font
format
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Invalid font: "
+
ttf
file
ref
,
ex
)
;
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading font: "
+
ttf
file
ref
,
ex
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
try
{
return
font
.
%SELF%
(
font
.
truetype
font
,
gdx
.
files
.
absolute
(
ttf
file
ref
)
.
read
(
)
)
;
}
catch
(
font
format
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Invalid font: "
+
ttf
file
ref
,
ex
)
;
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading font: "
+
ttf
file
ref
,
ex
)
;
}
}
<SENTENCE_END/>
compare
compare
compare
(9.39e-02)
%UNK%
(7.28e-02)
get
(5.73e-02)
to
(5.28e-02)
state
(3.74e-02)
size
(2.88e-02)
pack
(2.78e-02)
close
(2.41e-02)
read
(2.31e-02)
can
(1.86e-02)
<SENTENCE_START>
{
return
(
(
glyph
)
o
2
)
.
get
height
(
)
-
(
(
glyph
)
o
1
)
.
get
height
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
(
glyph
)
o
2
)
.
get
height
(
)
-
(
(
glyph
)
o
1
)
.
get
height
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.21e-01)
%UNK%
(8.91e-03)
height
(7.58e-03)
and
(7.49e-03)
value
(5.00e-03)
to
(4.80e-03)
glyph
(4.61e-03)
performed
(4.47e-03)
object
(4.05e-03)
changed
(3.33e-03)
<SENTENCE_START>
{
return
(
(
glyph
)
o
2
)
.
get
height
(
)
-
(
(
glyph
)
o
1
)
.
get
height
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
(
glyph
)
o
2
)
.
get
height
(
)
-
(
(
glyph
)
o
1
)
.
get
height
(
)
;
}
<SENTENCE_END/>
next
next
queue
(4.47e-01)
check
(4.81e-02)
%UNK%
(4.09e-02)
add
(2.41e-02)
extend
(1.89e-02)
read
(1.58e-02)
tick
(1.47e-02)
calculate
(1.21e-02)
test
(1.12e-02)
nearest
(1.01e-02)
<SENTENCE_START>
{
return
(
idx
+
1
)
%
queue
.
length
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
idx
+
1
)
%
queue
.
length
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.18e-01)
queue
(1.54e-02)
%UNK%
(1.26e-02)
test
(3.50e-03)
at
(3.49e-03)
count
(3.09e-03)
from
(3.06e-03)
all
(2.90e-03)
1
(2.81e-03)
pressed
(2.44e-03)
<SENTENCE_START>
{
return
(
idx
+
1
)
%
queue
.
length
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
idx
+
1
)
%
queue
.
length
(
)
;
}
<SENTENCE_END/>
put
put
get
(5.52e-01)
set
(1.24e-01)
load
(8.55e-02)
read
(5.18e-02)
reset
(2.84e-02)
write
(1.85e-02)
parse
(1.60e-02)
put
(1.43e-02)
copy
(8.84e-03)
next
(5.90e-03)
<SENTENCE_START>
{
int
write
=
write
index
.
get
(
)
;
int
read
=
read
index
.
get
(
)
;
int
next
=
next
(
write
)
;
if
(
next
==
read
)
return
false
;
queue
.
set
(
write
,
value
)
;
write
index
.
set
(
next
)
;
return
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
write
=
write
index
.
get
(
)
;
int
read
=
read
index
.
get
(
)
;
int
next
=
next
(
write
)
;
if
(
next
==
read
)
return
false
;
queue
.
set
(
write
,
value
)
;
write
index
.
set
(
next
)
;
return
true
;
}
<SENTENCE_END/>
%END%
%END%
(5.94e-01)
index
(6.61e-02)
next
(4.72e-02)
read
(1.89e-02)
write
(1.58e-02)
to
(1.42e-02)
value
(1.21e-02)
int
(1.00e-02)
string
(9.85e-03)
%UNK%
(6.74e-03)
<SENTENCE_START>
{
int
write
=
write
index
.
get
(
)
;
int
read
=
read
index
.
get
(
)
;
int
next
=
next
(
write
)
;
if
(
next
==
read
)
return
false
;
queue
.
set
(
write
,
value
)
;
write
index
.
set
(
next
)
;
return
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
write
=
write
index
.
get
(
)
;
int
read
=
read
index
.
get
(
)
;
int
next
=
next
(
write
)
;
if
(
next
==
read
)
return
false
;
queue
.
set
(
write
,
value
)
;
write
index
.
set
(
next
)
;
return
true
;
}
<SENTENCE_END/>
poll
poll
read
(5.36e-01)
get
(3.38e-01)
load
(6.49e-02)
set
(4.56e-03)
copy
(4.14e-03)
write
(4.11e-03)
put
(3.22e-03)
parse
(3.07e-03)
download
(2.92e-03)
as
(2.20e-03)
<SENTENCE_START>
{
int
read
=
read
index
.
get
(
)
;
int
write
=
write
index
.
get
(
)
;
if
(
read
==
write
)
return
null
;
t
value
=
queue
.
get
(
read
)
;
read
index
.
set
(
next
(
read
)
)
;
return
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
read
=
read
index
.
get
(
)
;
int
write
=
write
index
.
get
(
)
;
if
(
read
==
write
)
return
null
;
t
value
=
queue
.
get
(
read
)
;
read
index
.
set
(
next
(
read
)
)
;
return
value
;
}
<SENTENCE_END/>
%END%
%END%
(2.69e-01)
read
(2.06e-01)
index
(1.10e-01)
value
(2.98e-02)
get
(2.71e-02)
int
(1.93e-02)
short
(1.77e-02)
long
(1.73e-02)
string
(1.69e-02)
write
(1.04e-02)
<SENTENCE_START>
{
int
read
=
read
index
.
get
(
)
;
int
write
=
write
index
.
get
(
)
;
if
(
read
==
write
)
return
null
;
t
value
=
queue
.
get
(
read
)
;
read
index
.
set
(
next
(
read
)
)
;
return
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
read
=
read
index
.
get
(
)
;
int
write
=
write
index
.
get
(
)
;
if
(
read
==
write
)
return
null
;
t
value
=
queue
.
get
(
read
)
;
read
index
.
set
(
next
(
read
)
)
;
return
value
;
}
<SENTENCE_END/>
ensure,buffer,capacity
ensure
buffer
(1.73e-01)
wrap
(1.43e-01)
set
(1.14e-01)
setup
(9.94e-02)
new
(8.43e-02)
copy
(5.37e-02)
allocate
(2.87e-02)
get
(2.32e-02)
resize
(2.00e-02)
to
(1.43e-02)
<SENTENCE_START>
{
if
(
buffer
==
null
||
buffer
.
capacity
(
)
<
num
bytes
)
{
buffer
=
com
.
badlogic
.
gdx
.
utils
.
buffer
utils
.
new
byte
buffer
(
num
bytes
)
;
float
buffer
=
buffer
.
as
float
buffer
(
)
;
int
buffer
=
buffer
.
as
int
buffer
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
buffer
==
null
||
buffer
.
capacity
(
)
<
num
bytes
)
{
buffer
=
com
.
badlogic
.
gdx
.
utils
.
buffer
utils
.
new
byte
buffer
(
num
bytes
)
;
float
buffer
=
buffer
.
as
float
buffer
(
)
;
int
buffer
=
buffer
.
as
int
buffer
(
)
;
}
}
<SENTENCE_END/>
buffer
float
(4.86e-01)
%END%
(2.01e-01)
buffer
(1.27e-01)
int
(4.45e-02)
as
(4.20e-02)
new
(7.04e-03)
com
(6.96e-03)
byte
(6.12e-03)
bytes
(4.58e-03)
to
(3.62e-03)
<SENTENCE_START>
{
if
(
buffer
==
null
||
buffer
.
capacity
(
)
<
num
bytes
)
{
buffer
=
com
.
badlogic
.
gdx
.
utils
.
buffer
utils
.
new
byte
buffer
(
num
bytes
)
;
float
buffer
=
buffer
.
as
float
buffer
(
)
;
int
buffer
=
buffer
.
as
int
buffer
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
buffer
==
null
||
buffer
.
capacity
(
)
<
num
bytes
)
{
buffer
=
com
.
badlogic
.
gdx
.
utils
.
buffer
utils
.
new
byte
buffer
(
num
bytes
)
;
float
buffer
=
buffer
.
as
float
buffer
(
)
;
int
buffer
=
buffer
.
as
int
buffer
(
)
;
}
}
<SENTENCE_END/>
capacity
%END%
(8.92e-01)
buffer
(6.51e-02)
float
(7.89e-03)
int
(4.45e-03)
byte
(2.21e-03)
bytes
(1.10e-03)
as
(1.03e-03)
utils
(8.95e-04)
string
(7.40e-04)
short
(6.91e-04)
<SENTENCE_START>
{
if
(
buffer
==
null
||
buffer
.
capacity
(
)
<
num
bytes
)
{
buffer
=
com
.
badlogic
.
gdx
.
utils
.
buffer
utils
.
new
byte
buffer
(
num
bytes
)
;
float
buffer
=
buffer
.
as
float
buffer
(
)
;
int
buffer
=
buffer
.
as
int
buffer
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
buffer
==
null
||
buffer
.
capacity
(
)
<
num
bytes
)
{
buffer
=
com
.
badlogic
.
gdx
.
utils
.
buffer
utils
.
new
byte
buffer
(
num
bytes
)
;
float
buffer
=
buffer
.
as
float
buffer
(
)
;
int
buffer
=
buffer
.
as
int
buffer
(
)
;
}
}
<SENTENCE_END/>
%END%
%END%
(9.38e-01)
buffer
(2.95e-02)
float
(2.54e-03)
int
(2.08e-03)
byte
(1.37e-03)
short
(8.61e-04)
string
(8.20e-04)
double
(8.15e-04)
bytes
(8.06e-04)
capacity
(5.75e-04)
<SENTENCE_START>
{
if
(
buffer
==
null
||
buffer
.
capacity
(
)
<
num
bytes
)
{
buffer
=
com
.
badlogic
.
gdx
.
utils
.
buffer
utils
.
new
byte
buffer
(
num
bytes
)
;
float
buffer
=
buffer
.
as
float
buffer
(
)
;
int
buffer
=
buffer
.
as
int
buffer
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
buffer
==
null
||
buffer
.
capacity
(
)
<
num
bytes
)
{
buffer
=
com
.
badlogic
.
gdx
.
utils
.
buffer
utils
.
new
byte
buffer
(
num
bytes
)
;
float
buffer
=
buffer
.
as
float
buffer
(
)
;
int
buffer
=
buffer
.
as
int
buffer
(
)
;
}
}
<SENTENCE_END/>
to,float,buffer
to
add
(1.57e-01)
set
(1.10e-01)
%END%
(9.17e-02)
resize
(5.72e-02)
wrap
(3.95e-02)
to
(3.86e-02)
capacity
(3.66e-02)
buffer
(3.27e-02)
get
(2.96e-02)
allocate
(2.43e-02)
<SENTENCE_START>
{
ensure
buffer
capacity
(
count
<<
2
)
;
float
buffer
.
clear
(
)
;
com
.
badlogic
.
gdx
.
utils
.
buffer
utils
.
copy
(
v
,
float
buffer
,
count
,
offset
)
;
return
float
buffer
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ensure
buffer
capacity
(
count
<<
2
)
;
float
buffer
.
clear
(
)
;
com
.
badlogic
.
gdx
.
utils
.
buffer
utils
.
copy
(
v
,
float
buffer
,
count
,
offset
)
;
return
float
buffer
;
}
<SENTENCE_END/>
float
%END%
(7.04e-01)
float
(9.85e-02)
buffer
(6.23e-02)
badlogic
(1.41e-02)
com
(1.38e-02)
utils
(1.02e-02)
offset
(8.89e-03)
v
(3.83e-03)
to
(3.63e-03)
count
(3.02e-03)
<SENTENCE_START>
{
ensure
buffer
capacity
(
count
<<
2
)
;
float
buffer
.
clear
(
)
;
com
.
badlogic
.
gdx
.
utils
.
buffer
utils
.
copy
(
v
,
float
buffer
,
count
,
offset
)
;
return
float
buffer
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ensure
buffer
capacity
(
count
<<
2
)
;
float
buffer
.
clear
(
)
;
com
.
badlogic
.
gdx
.
utils
.
buffer
utils
.
copy
(
v
,
float
buffer
,
count
,
offset
)
;
return
float
buffer
;
}
<SENTENCE_END/>
buffer
%END%
(9.08e-01)
buffer
(5.03e-02)
float
(6.92e-03)
count
(3.02e-03)
utils
(3.02e-03)
capacity
(2.36e-03)
ensure
(2.07e-03)
v
(1.37e-03)
badlogic
(9.14e-04)
offset
(8.32e-04)
<SENTENCE_START>
{
ensure
buffer
capacity
(
count
<<
2
)
;
float
buffer
.
clear
(
)
;
com
.
badlogic
.
gdx
.
utils
.
buffer
utils
.
copy
(
v
,
float
buffer
,
count
,
offset
)
;
return
float
buffer
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ensure
buffer
capacity
(
count
<<
2
)
;
float
buffer
.
clear
(
)
;
com
.
badlogic
.
gdx
.
utils
.
buffer
utils
.
copy
(
v
,
float
buffer
,
count
,
offset
)
;
return
float
buffer
;
}
<SENTENCE_END/>
%END%
%END%
(9.47e-01)
buffer
(1.36e-02)
clear
(2.59e-03)
capacity
(2.33e-03)
float
(2.21e-03)
count
(1.55e-03)
utils
(1.06e-03)
ensure
(9.46e-04)
badlogic
(4.04e-04)
com
(3.95e-04)
<SENTENCE_START>
{
ensure
buffer
capacity
(
count
<<
2
)
;
float
buffer
.
clear
(
)
;
com
.
badlogic
.
gdx
.
utils
.
buffer
utils
.
copy
(
v
,
float
buffer
,
count
,
offset
)
;
return
float
buffer
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ensure
buffer
capacity
(
count
<<
2
)
;
float
buffer
.
clear
(
)
;
com
.
badlogic
.
gdx
.
utils
.
buffer
utils
.
copy
(
v
,
float
buffer
,
count
,
offset
)
;
return
float
buffer
;
}
<SENTENCE_END/>
to,int,buffer
to
add
(1.52e-01)
set
(1.06e-01)
%END%
(6.50e-02)
resize
(5.89e-02)
get
(4.51e-02)
capacity
(4.43e-02)
wrap
(3.53e-02)
to
(2.85e-02)
clear
(2.51e-02)
allocate
(2.35e-02)
<SENTENCE_START>
{
ensure
buffer
capacity
(
count
<<
2
)
;
float
buffer
.
clear
(
)
;
com
.
badlogic
.
gdx
.
utils
.
buffer
utils
.
copy
(
v
,
count
,
offset
,
int
buffer
)
;
return
int
buffer
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ensure
buffer
capacity
(
count
<<
2
)
;
float
buffer
.
clear
(
)
;
com
.
badlogic
.
gdx
.
utils
.
buffer
utils
.
copy
(
v
,
count
,
offset
,
int
buffer
)
;
return
int
buffer
;
}
<SENTENCE_END/>
int
%END%
(6.09e-01)
int
(1.58e-01)
buffer
(7.77e-02)
com
(1.46e-02)
badlogic
(1.34e-02)
utils
(1.12e-02)
float
(1.09e-02)
return
(7.08e-03)
count
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offset
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gl
11
.
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target
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texture
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texture
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gl
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gl
11
.
%SELF%
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target
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gl
11
.
%SELF%
(
target
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texture
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%END%
%END%
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20
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value
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texture
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target
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performed
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only
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buffer
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gl
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<SENTENCE_START>
{
gl
11
.
%SELF%
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target
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<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
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texture
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gl,blend,color
gl
init
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read
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animate
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queue
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begin
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register
(3.69e-03)
gl
(3.12e-03)
move
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store
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pass
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<SENTENCE_START>
{
gl
14
.
%SELF%
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red
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green
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blue
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alpha
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{
gl
14
.
%SELF%
(
red
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green
,
blue
,
alpha
)
;
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blend
%END%
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init
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alpha
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to
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%UNK%
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from
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0
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read
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fully
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blue
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<SENTENCE_START>
{
gl
14
.
%SELF%
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red
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green
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blue
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alpha
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<SENTENCE_START>
{
gl
14
.
%SELF%
(
red
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green
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blue
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alpha
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;
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<SENTENCE_END/>
color
%END%
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%UNK%
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to
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from
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init
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fully
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0
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array
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offset
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alpha
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<SENTENCE_START>
{
gl
14
.
%SELF%
(
red
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blue
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alpha
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<SENTENCE_START>
{
gl
14
.
%SELF%
(
red
,
green
,
blue
,
alpha
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;
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<SENTENCE_END/>
%END%
%END%
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array
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offset
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%UNK%
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blue
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from
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gl
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all
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14
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string
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<SENTENCE_START>
{
gl
14
.
%SELF%
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red
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blue
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alpha
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<SENTENCE_START>
{
gl
14
.
%SELF%
(
red
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green
,
blue
,
alpha
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;
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<SENTENCE_END/>
gl,blend,equation
gl
init
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read
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animate
(7.58e-02)
begin
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queue
(3.28e-02)
play
(8.75e-03)
render
(7.48e-03)
apply
(6.72e-03)
crc
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register
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<SENTENCE_START>
{
gl
14
.
%SELF%
(
mode
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;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
14
.
%SELF%
(
mode
)
;
}
<SENTENCE_END/>
blend
mode
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animation
(9.78e-02)
pause
(3.50e-02)
%END%
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down
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%UNK%
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up
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disabled
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gl
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count
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<SENTENCE_START>
{
gl
14
.
%SELF%
(
mode
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
14
.
%SELF%
(
mode
)
;
}
<SENTENCE_END/>
equation
%END%
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mode
(5.19e-02)
animation
(3.56e-02)
%UNK%
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count
(1.50e-02)
down
(1.33e-02)
up
(1.33e-02)
pause
(1.07e-02)
gl
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offset
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<SENTENCE_START>
{
gl
14
.
%SELF%
(
mode
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
14
.
%SELF%
(
mode
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.23e-01)
mode
(5.24e-03)
value
(2.83e-03)
20
(2.56e-03)
only
(2.26e-03)
offset
(1.81e-03)
count
(1.62e-03)
display
(1.61e-03)
array
(1.37e-03)
gl
(1.32e-03)
<SENTENCE_START>
{
gl
14
.
%SELF%
(
mode
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
14
.
%SELF%
(
mode
)
;
}
<SENTENCE_END/>
gl,blend,equation,separate
gl
mode
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touch
(9.72e-02)
down
(6.50e-02)
set
(3.47e-02)
scroll
(2.83e-02)
disabled
(2.78e-02)
from
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pixel
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positions
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gl
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<SENTENCE_START>
{
gl
20
.
%SELF%
(
mode
rgb
,
mode
alpha
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
mode
rgb
,
mode
alpha
)
;
}
<SENTENCE_END/>
blend
mode
(2.09e-01)
%END%
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down
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disabled
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pixel
(2.60e-02)
moved
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from
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press
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y
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gl
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<SENTENCE_START>
{
gl
20
.
%SELF%
(
mode
rgb
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mode
alpha
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
mode
rgb
,
mode
alpha
)
;
}
<SENTENCE_END/>
equation
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mode
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down
(1.87e-02)
rgb
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disabled
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gl
(9.92e-03)
20
(9.90e-03)
alpha
(8.62e-03)
from
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height
(5.93e-03)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
mode
rgb
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mode
alpha
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
mode
rgb
,
mode
alpha
)
;
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<SENTENCE_END/>
separate
%END%
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rgb
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mode
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alpha
(6.04e-03)
20
(5.81e-03)
only
(1.89e-03)
performed
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gl
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array
(1.07e-03)
offset
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<SENTENCE_START>
{
gl
20
.
%SELF%
(
mode
rgb
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mode
alpha
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
mode
rgb
,
mode
alpha
)
;
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<SENTENCE_END/>
%END%
%END%
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rgb
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mode
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alpha
(6.94e-03)
20
(6.74e-03)
only
(2.31e-03)
value
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performed
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offset
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array
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<SENTENCE_START>
{
gl
20
.
%SELF%
(
mode
rgb
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mode
alpha
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;
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<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
mode
rgb
,
mode
alpha
)
;
}
<SENTENCE_END/>
gl,blend,func
gl
%UNK%
(3.85e-01)
begin
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update
(5.59e-02)
gl
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end
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render
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on
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init
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initiate
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apply
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<SENTENCE_START>
{
gl
11
.
%SELF%
(
sfactor
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dfactor
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;
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<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
sfactor
,
dfactor
)
;
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<SENTENCE_END/>
blend
%UNK%
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%END%
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gl
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update
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from
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to
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data
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on
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render
(3.91e-03)
file
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<SENTENCE_START>
{
gl
11
.
%SELF%
(
sfactor
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dfactor
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;
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<SENTENCE_START>
{
gl
11
.
%SELF%
(
sfactor
,
dfactor
)
;
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<SENTENCE_END/>
func
%END%
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%UNK%
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from
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gl
(3.14e-03)
file
(2.86e-03)
string
(2.84e-03)
2
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data
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to
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array
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<SENTENCE_START>
{
gl
11
.
%SELF%
(
sfactor
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dfactor
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;
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<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
sfactor
,
dfactor
)
;
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<SENTENCE_END/>
%END%
%END%
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%UNK%
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value
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dfactor
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20
(1.33e-03)
sfactor
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file
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array
(7.52e-04)
2
(7.28e-04)
gl
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<SENTENCE_START>
{
gl
11
.
%SELF%
(
sfactor
,
dfactor
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
sfactor
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dfactor
)
;
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<SENTENCE_END/>
gl,blend,func,separate
gl
init
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read
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animate
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register
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encode
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move
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slice
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advance
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queue
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14
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<SENTENCE_START>
{
gl
14
.
%SELF%
(
src
rgb
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dst
rgb
,
src
alpha
,
dst
alpha
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
14
.
%SELF%
(
src
rgb
,
dst
rgb
,
src
alpha
,
dst
alpha
)
;
}
<SENTENCE_END/>
blend
%END%
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from
(8.67e-02)
to
(4.76e-02)
alpha
(4.18e-02)
pixel
(2.19e-02)
rgb
(1.08e-02)
trans
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%UNK%
(8.74e-03)
line
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aligned
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<SENTENCE_START>
{
gl
14
.
%SELF%
(
src
rgb
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dst
rgb
,
src
alpha
,
dst
alpha
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
14
.
%SELF%
(
src
rgb
,
dst
rgb
,
src
alpha
,
dst
alpha
)
;
}
<SENTENCE_END/>
func
%END%
(8.77e-01)
from
(1.13e-02)
to
(1.02e-02)
alpha
(4.80e-03)
float
(3.25e-03)
pixel
(2.82e-03)
%UNK%
(2.69e-03)
string
(2.67e-03)
buffer
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rgb
(2.03e-03)
<SENTENCE_START>
{
gl
14
.
%SELF%
(
src
rgb
,
dst
rgb
,
src
alpha
,
dst
alpha
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
14
.
%SELF%
(
src
rgb
,
dst
rgb
,
src
alpha
,
dst
alpha
)
;
}
<SENTENCE_END/>
separate
%END%
(9.60e-01)
rgb
(1.53e-02)
dst
(2.05e-03)
14
(1.99e-03)
alpha
(1.28e-03)
gl
(9.53e-04)
array
(4.40e-04)
float
(4.13e-04)
buffer
(3.41e-04)
offset
(3.19e-04)
<SENTENCE_START>
{
gl
14
.
%SELF%
(
src
rgb
,
dst
rgb
,
src
alpha
,
dst
alpha
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
14
.
%SELF%
(
src
rgb
,
dst
rgb
,
src
alpha
,
dst
alpha
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.31e-01)
rgb
(3.26e-02)
dst
(3.60e-03)
14
(2.44e-03)
gl
(1.20e-03)
alpha
(1.18e-03)
array
(4.93e-04)
src
(4.86e-04)
float
(4.37e-04)
buffer
(3.90e-04)
<SENTENCE_START>
{
gl
14
.
%SELF%
(
src
rgb
,
dst
rgb
,
src
alpha
,
dst
alpha
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
14
.
%SELF%
(
src
rgb
,
dst
rgb
,
src
alpha
,
dst
alpha
)
;
}
<SENTENCE_END/>
gl,buffer,data
gl
%UNK%
(1.41e-01)
get
(7.07e-02)
to
(5.51e-02)
%END%
(3.52e-02)
set
(3.50e-02)
update
(3.40e-02)
load
(2.23e-02)
main
(1.90e-02)
at
(1.59e-02)
write
(1.33e-02)
<SENTENCE_START>
{
if
(
data
==
null
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gl
15
.
%SELF%
(
target
,
size
,
usage
)
;
else
if
(
data
instanceof
byte
buffer
)
gl
15
.
%SELF%
(
target
,
(
byte
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
int
buffer
)
gl
15
.
%SELF%
(
target
,
(
int
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
float
buffer
)
gl
15
.
%SELF%
(
target
,
(
float
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
double
buffer
)
gl
15
.
%SELF%
(
target
,
(
double
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
short
buffer
)
gl
15
.
%SELF%
(
target
,
(
short
buffer
)
data
,
usage
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
data
==
null
)
gl
15
.
%SELF%
(
target
,
size
,
usage
)
;
else
if
(
data
instanceof
byte
buffer
)
gl
15
.
%SELF%
(
target
,
(
byte
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
int
buffer
)
gl
15
.
%SELF%
(
target
,
(
int
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
float
buffer
)
gl
15
.
%SELF%
(
target
,
(
float
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
double
buffer
)
gl
15
.
%SELF%
(
target
,
(
double
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
short
buffer
)
gl
15
.
%SELF%
(
target
,
(
short
buffer
)
data
,
usage
)
;
}
<SENTENCE_END/>
buffer
%END%
(6.21e-01)
%UNK%
(2.86e-02)
to
(2.06e-02)
target
(1.99e-02)
string
(1.88e-02)
usage
(1.65e-02)
at
(1.62e-02)
buffer
(1.48e-02)
changed
(5.99e-03)
instanceof
(5.20e-03)
<SENTENCE_START>
{
if
(
data
==
null
)
gl
15
.
%SELF%
(
target
,
size
,
usage
)
;
else
if
(
data
instanceof
byte
buffer
)
gl
15
.
%SELF%
(
target
,
(
byte
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
int
buffer
)
gl
15
.
%SELF%
(
target
,
(
int
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
float
buffer
)
gl
15
.
%SELF%
(
target
,
(
float
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
double
buffer
)
gl
15
.
%SELF%
(
target
,
(
double
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
short
buffer
)
gl
15
.
%SELF%
(
target
,
(
short
buffer
)
data
,
usage
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
data
==
null
)
gl
15
.
%SELF%
(
target
,
size
,
usage
)
;
else
if
(
data
instanceof
byte
buffer
)
gl
15
.
%SELF%
(
target
,
(
byte
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
int
buffer
)
gl
15
.
%SELF%
(
target
,
(
int
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
float
buffer
)
gl
15
.
%SELF%
(
target
,
(
float
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
double
buffer
)
gl
15
.
%SELF%
(
target
,
(
double
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
short
buffer
)
gl
15
.
%SELF%
(
target
,
(
short
buffer
)
data
,
usage
)
;
}
<SENTENCE_END/>
data
%END%
(7.91e-01)
%UNK%
(1.30e-02)
string
(1.12e-02)
to
(1.04e-02)
buffer
(9.26e-03)
at
(7.29e-03)
usage
(7.23e-03)
target
(4.87e-03)
data
(4.14e-03)
changed
(3.98e-03)
<SENTENCE_START>
{
if
(
data
==
null
)
gl
15
.
%SELF%
(
target
,
size
,
usage
)
;
else
if
(
data
instanceof
byte
buffer
)
gl
15
.
%SELF%
(
target
,
(
byte
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
int
buffer
)
gl
15
.
%SELF%
(
target
,
(
int
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
float
buffer
)
gl
15
.
%SELF%
(
target
,
(
float
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
double
buffer
)
gl
15
.
%SELF%
(
target
,
(
double
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
short
buffer
)
gl
15
.
%SELF%
(
target
,
(
short
buffer
)
data
,
usage
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
data
==
null
)
gl
15
.
%SELF%
(
target
,
size
,
usage
)
;
else
if
(
data
instanceof
byte
buffer
)
gl
15
.
%SELF%
(
target
,
(
byte
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
int
buffer
)
gl
15
.
%SELF%
(
target
,
(
int
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
float
buffer
)
gl
15
.
%SELF%
(
target
,
(
float
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
double
buffer
)
gl
15
.
%SELF%
(
target
,
(
double
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
short
buffer
)
gl
15
.
%SELF%
(
target
,
(
short
buffer
)
data
,
usage
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.81e-01)
string
(6.21e-03)
%UNK%
(5.63e-03)
buffer
(5.21e-03)
to
(4.64e-03)
data
(3.70e-03)
at
(3.30e-03)
target
(2.57e-03)
changed
(2.53e-03)
usage
(2.14e-03)
<SENTENCE_START>
{
if
(
data
==
null
)
gl
15
.
%SELF%
(
target
,
size
,
usage
)
;
else
if
(
data
instanceof
byte
buffer
)
gl
15
.
%SELF%
(
target
,
(
byte
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
int
buffer
)
gl
15
.
%SELF%
(
target
,
(
int
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
float
buffer
)
gl
15
.
%SELF%
(
target
,
(
float
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
double
buffer
)
gl
15
.
%SELF%
(
target
,
(
double
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
short
buffer
)
gl
15
.
%SELF%
(
target
,
(
short
buffer
)
data
,
usage
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
data
==
null
)
gl
15
.
%SELF%
(
target
,
size
,
usage
)
;
else
if
(
data
instanceof
byte
buffer
)
gl
15
.
%SELF%
(
target
,
(
byte
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
int
buffer
)
gl
15
.
%SELF%
(
target
,
(
int
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
float
buffer
)
gl
15
.
%SELF%
(
target
,
(
float
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
double
buffer
)
gl
15
.
%SELF%
(
target
,
(
double
buffer
)
data
,
usage
)
;
else
if
(
data
instanceof
short
buffer
)
gl
15
.
%SELF%
(
target
,
(
short
buffer
)
data
,
usage
)
;
}
<SENTENCE_END/>
gl,buffer,sub,data
gl
%UNK%
(9.19e-02)
%END%
(9.09e-02)
to
(7.78e-02)
update
(2.37e-02)
new
(1.98e-02)
get
(1.88e-02)
read
(1.85e-02)
at
(1.83e-02)
set
(1.82e-02)
string
(1.72e-02)
<SENTENCE_START>
{
if
(
data
==
null
)
throw
new
gdx
runtime
exception
(
"Using null for the data not possible, blame LWJGL"
)
;
else
if
(
data
instanceof
byte
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
byte
buffer
)
data
)
;
else
if
(
data
instanceof
int
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
int
buffer
)
data
)
;
else
if
(
data
instanceof
float
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
float
buffer
)
data
)
;
else
if
(
data
instanceof
double
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
double
buffer
)
data
)
;
else
if
(
data
instanceof
short
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
short
buffer
)
data
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
data
==
null
)
throw
new
gdx
runtime
exception
(
"Using null for the data not possible, blame LWJGL"
)
;
else
if
(
data
instanceof
byte
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
byte
buffer
)
data
)
;
else
if
(
data
instanceof
int
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
int
buffer
)
data
)
;
else
if
(
data
instanceof
float
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
float
buffer
)
data
)
;
else
if
(
data
instanceof
double
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
double
buffer
)
data
)
;
else
if
(
data
instanceof
short
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
short
buffer
)
data
)
;
}
<SENTENCE_END/>
buffer
%END%
(7.86e-01)
to
(1.27e-02)
string
(1.07e-02)
target
(1.04e-02)
buffer
(1.00e-02)
%UNK%
(8.41e-03)
at
(6.90e-03)
instanceof
(5.53e-03)
array
(4.98e-03)
15
(4.36e-03)
<SENTENCE_START>
{
if
(
data
==
null
)
throw
new
gdx
runtime
exception
(
"Using null for the data not possible, blame LWJGL"
)
;
else
if
(
data
instanceof
byte
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
byte
buffer
)
data
)
;
else
if
(
data
instanceof
int
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
int
buffer
)
data
)
;
else
if
(
data
instanceof
float
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
float
buffer
)
data
)
;
else
if
(
data
instanceof
double
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
double
buffer
)
data
)
;
else
if
(
data
instanceof
short
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
short
buffer
)
data
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
data
==
null
)
throw
new
gdx
runtime
exception
(
"Using null for the data not possible, blame LWJGL"
)
;
else
if
(
data
instanceof
byte
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
byte
buffer
)
data
)
;
else
if
(
data
instanceof
int
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
int
buffer
)
data
)
;
else
if
(
data
instanceof
float
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
float
buffer
)
data
)
;
else
if
(
data
instanceof
double
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
double
buffer
)
data
)
;
else
if
(
data
instanceof
short
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
short
buffer
)
data
)
;
}
<SENTENCE_END/>
sub
%END%
(8.84e-01)
string
(6.83e-03)
buffer
(5.97e-03)
to
(5.97e-03)
%UNK%
(4.43e-03)
at
(3.98e-03)
array
(3.61e-03)
float
(2.46e-03)
offset
(2.20e-03)
data
(2.08e-03)
<SENTENCE_START>
{
if
(
data
==
null
)
throw
new
gdx
runtime
exception
(
"Using null for the data not possible, blame LWJGL"
)
;
else
if
(
data
instanceof
byte
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
byte
buffer
)
data
)
;
else
if
(
data
instanceof
int
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
int
buffer
)
data
)
;
else
if
(
data
instanceof
float
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
float
buffer
)
data
)
;
else
if
(
data
instanceof
double
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
double
buffer
)
data
)
;
else
if
(
data
instanceof
short
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
short
buffer
)
data
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
data
==
null
)
throw
new
gdx
runtime
exception
(
"Using null for the data not possible, blame LWJGL"
)
;
else
if
(
data
instanceof
byte
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
byte
buffer
)
data
)
;
else
if
(
data
instanceof
int
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
int
buffer
)
data
)
;
else
if
(
data
instanceof
float
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
float
buffer
)
data
)
;
else
if
(
data
instanceof
double
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
double
buffer
)
data
)
;
else
if
(
data
instanceof
short
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
short
buffer
)
data
)
;
}
<SENTENCE_END/>
data
%END%
(9.24e-01)
buffer
(3.93e-03)
string
(3.44e-03)
offset
(2.67e-03)
data
(2.59e-03)
array
(2.17e-03)
to
(2.13e-03)
at
(1.72e-03)
%UNK%
(1.70e-03)
float
(1.65e-03)
<SENTENCE_START>
{
if
(
data
==
null
)
throw
new
gdx
runtime
exception
(
"Using null for the data not possible, blame LWJGL"
)
;
else
if
(
data
instanceof
byte
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
byte
buffer
)
data
)
;
else
if
(
data
instanceof
int
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
int
buffer
)
data
)
;
else
if
(
data
instanceof
float
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
float
buffer
)
data
)
;
else
if
(
data
instanceof
double
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
double
buffer
)
data
)
;
else
if
(
data
instanceof
short
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
short
buffer
)
data
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
data
==
null
)
throw
new
gdx
runtime
exception
(
"Using null for the data not possible, blame LWJGL"
)
;
else
if
(
data
instanceof
byte
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
byte
buffer
)
data
)
;
else
if
(
data
instanceof
int
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
int
buffer
)
data
)
;
else
if
(
data
instanceof
float
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
float
buffer
)
data
)
;
else
if
(
data
instanceof
double
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
double
buffer
)
data
)
;
else
if
(
data
instanceof
short
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
short
buffer
)
data
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.17e-01)
data
(4.33e-03)
buffer
(3.76e-03)
offset
(3.62e-03)
string
(3.06e-03)
instanceof
(2.60e-03)
array
(2.04e-03)
to
(1.78e-03)
target
(1.65e-03)
float
(1.59e-03)
<SENTENCE_START>
{
if
(
data
==
null
)
throw
new
gdx
runtime
exception
(
"Using null for the data not possible, blame LWJGL"
)
;
else
if
(
data
instanceof
byte
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
byte
buffer
)
data
)
;
else
if
(
data
instanceof
int
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
int
buffer
)
data
)
;
else
if
(
data
instanceof
float
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
float
buffer
)
data
)
;
else
if
(
data
instanceof
double
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
double
buffer
)
data
)
;
else
if
(
data
instanceof
short
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
short
buffer
)
data
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
data
==
null
)
throw
new
gdx
runtime
exception
(
"Using null for the data not possible, blame LWJGL"
)
;
else
if
(
data
instanceof
byte
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
byte
buffer
)
data
)
;
else
if
(
data
instanceof
int
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
int
buffer
)
data
)
;
else
if
(
data
instanceof
float
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
float
buffer
)
data
)
;
else
if
(
data
instanceof
double
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
double
buffer
)
data
)
;
else
if
(
data
instanceof
short
buffer
)
gl
15
.
%SELF%
(
target
,
offset
,
(
short
buffer
)
data
)
;
}
<SENTENCE_END/>
gl,check,framebuffer,status
gl
%END%
(3.67e-01)
unbind
(2.58e-01)
framebuffer
(7.98e-02)
bind
(5.08e-02)
default
(2.56e-02)
status
(2.49e-02)
get
(1.63e-02)
test
(1.61e-02)
build
(1.58e-02)
ext
(1.50e-02)
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
check
framebuffer
status
ext
(
target
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
check
framebuffer
status
ext
(
target
)
;
}
<SENTENCE_END/>
check
%END%
(6.37e-01)
framebuffer
(2.60e-01)
status
(5.23e-02)
check
(1.40e-02)
ext
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target
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default
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equal
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and
(1.45e-03)
gl
(9.10e-04)
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
check
framebuffer
status
ext
(
target
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
check
framebuffer
status
ext
(
target
)
;
}
<SENTENCE_END/>
framebuffer
%END%
(6.52e-01)
status
(2.13e-01)
framebuffer
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ext
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object
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target
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check
(1.74e-03)
equal
(3.55e-04)
and
(3.44e-04)
performed
(2.87e-04)
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
check
framebuffer
status
ext
(
target
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
check
framebuffer
status
ext
(
target
)
;
}
<SENTENCE_END/>
status
%END%
(9.10e-01)
ext
(4.91e-02)
status
(2.80e-02)
framebuffer
(3.19e-03)
object
(2.32e-03)
value
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target
(3.88e-04)
performed
(2.31e-04)
fv
(1.69e-04)
equal
(1.65e-04)
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
check
framebuffer
status
ext
(
target
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
check
framebuffer
status
ext
(
target
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.48e-01)
ext
(3.50e-02)
status
(8.71e-03)
object
(1.18e-03)
framebuffer
(6.57e-04)
value
(5.25e-04)
return
(4.18e-04)
performed
(2.41e-04)
fv
(2.29e-04)
target
(1.59e-04)
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
check
framebuffer
status
ext
(
target
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
check
framebuffer
status
ext
(
target
)
;
}
<SENTENCE_END/>
gl,clear
gl
gl
(2.32e-01)
begin
(1.59e-01)
enable
(1.13e-01)
update
(9.60e-02)
initiate
(7.11e-02)
end
(5.88e-02)
pass
(2.37e-02)
info
(2.12e-02)
%UNK%
(1.85e-02)
is
(1.76e-02)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mask
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mask
)
;
}
<SENTENCE_END/>
clear
%END%
(7.54e-01)
gl
(3.13e-02)
%UNK%
(1.24e-02)
info
(1.08e-02)
camera
(7.28e-03)
update
(5.77e-03)
data
(4.85e-03)
end
(4.07e-03)
type
(3.98e-03)
pass
(3.22e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mask
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mask
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.28e-01)
gl
(4.84e-03)
%UNK%
(3.39e-03)
20
(2.03e-03)
info
(1.63e-03)
data
(1.38e-03)
camera
(1.29e-03)
array
(1.20e-03)
file
(1.11e-03)
fv
(1.08e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mask
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mask
)
;
}
<SENTENCE_END/>
gl,clear,color
gl
init
(2.27e-01)
%UNK%
(6.47e-02)
begin
(6.19e-02)
gl
(5.31e-02)
pass
(5.09e-02)
render
(3.47e-02)
update
(3.16e-02)
read
(2.55e-02)
end
(1.71e-02)
to
(1.70e-02)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
red
,
green
,
blue
,
alpha
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
red
,
green
,
blue
,
alpha
)
;
}
<SENTENCE_END/>
clear
%END%
(4.28e-01)
%UNK%
(4.23e-02)
to
(3.61e-02)
from
(2.20e-02)
alpha
(1.75e-02)
init
(1.33e-02)
array
(1.01e-02)
pass
(9.64e-03)
gl
(8.98e-03)
offset
(8.60e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
red
,
green
,
blue
,
alpha
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
red
,
green
,
blue
,
alpha
)
;
}
<SENTENCE_END/>
color
%END%
(7.16e-01)
%UNK%
(2.20e-02)
to
(1.47e-02)
from
(1.21e-02)
array
(7.18e-03)
offset
(5.96e-03)
string
(4.87e-03)
gl
(3.78e-03)
alpha
(3.55e-03)
performed
(3.36e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
red
,
green
,
blue
,
alpha
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
red
,
green
,
blue
,
alpha
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.76e-01)
%UNK%
(8.22e-03)
from
(4.83e-03)
to
(4.32e-03)
array
(4.09e-03)
offset
(3.65e-03)
string
(2.51e-03)
performed
(2.29e-03)
gl
(1.97e-03)
buffer
(1.91e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
red
,
green
,
blue
,
alpha
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
red
,
green
,
blue
,
alpha
)
;
}
<SENTENCE_END/>
gl,clear,depthf
gl
begin
(6.82e-01)
set
(1.17e-01)
end
(8.24e-02)
render
(4.01e-02)
depth
(1.27e-02)
clear
(1.06e-02)
bind
(1.04e-02)
gl
(9.45e-03)
flush
(2.69e-03)
apply
(1.94e-03)
<SENTENCE_START>
{
gl
11
.
gl
clear
depth
(
depth
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
clear
depth
(
depth
)
;
}
<SENTENCE_END/>
clear
depth
(5.88e-01)
gl
(7.88e-02)
begin
(5.99e-02)
%END%
(2.74e-02)
render
(2.57e-02)
mip
(2.18e-02)
end
(1.33e-02)
texture
(8.98e-03)
camera
(8.04e-03)
handle
(7.29e-03)
<SENTENCE_START>
{
gl
11
.
gl
clear
depth
(
depth
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
clear
depth
(
depth
)
;
}
<SENTENCE_END/>
depthf
%END%
(8.64e-01)
depth
(2.37e-02)
gl
(1.71e-02)
20
(3.59e-03)
mip
(3.53e-03)
clear
(3.20e-03)
performed
(2.17e-03)
display
(2.13e-03)
%UNK%
(2.05e-03)
texture
(1.95e-03)
<SENTENCE_START>
{
gl
11
.
gl
clear
depth
(
depth
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
clear
depth
(
depth
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.56e-01)
depth
(1.13e-02)
20
(2.94e-03)
gl
(2.24e-03)
clear
(1.65e-03)
performed
(9.24e-04)
value
(8.43e-04)
only
(8.43e-04)
display
(7.39e-04)
accessible
(6.84e-04)
<SENTENCE_START>
{
gl
11
.
gl
clear
depth
(
depth
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
clear
depth
(
depth
)
;
}
<SENTENCE_END/>
gl,clear,stencil
gl
gl
(3.28e-01)
begin
(7.33e-02)
update
(6.83e-02)
initiate
(4.49e-02)
info
(4.19e-02)
enable
(3.94e-02)
%UNK%
(3.42e-02)
end
(2.86e-02)
surface
(2.44e-02)
on
(2.30e-02)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
s
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
s
)
;
}
<SENTENCE_END/>
clear
%END%
(2.84e-01)
string
(5.78e-02)
gl
(4.43e-02)
%UNK%
(3.92e-02)
from
(3.49e-02)
info
(3.15e-02)
unsafe
(1.91e-02)
file
(1.85e-02)
endian
(1.71e-02)
to
(1.37e-02)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
s
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
s
)
;
}
<SENTENCE_END/>
stencil
%END%
(7.29e-01)
string
(1.98e-02)
%UNK%
(1.31e-02)
from
(1.13e-02)
gl
(9.99e-03)
endian
(8.40e-03)
file
(8.07e-03)
unsafe
(6.16e-03)
info
(5.90e-03)
20
(5.69e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
s
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
s
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.67e-01)
string
(8.46e-03)
20
(5.39e-03)
endian
(4.92e-03)
file
(4.77e-03)
%UNK%
(4.64e-03)
from
(4.57e-03)
gl
(3.85e-03)
unsafe
(2.87e-03)
performed
(2.75e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
s
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
s
)
;
}
<SENTENCE_END/>
gl,color,mask
gl
init
(2.27e-01)
%UNK%
(6.47e-02)
begin
(6.19e-02)
gl
(5.31e-02)
pass
(5.09e-02)
render
(3.47e-02)
update
(3.16e-02)
read
(2.55e-02)
end
(1.71e-02)
to
(1.70e-02)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
red
,
green
,
blue
,
alpha
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
red
,
green
,
blue
,
alpha
)
;
}
<SENTENCE_END/>
color
%END%
(4.28e-01)
%UNK%
(4.23e-02)
to
(3.61e-02)
from
(2.20e-02)
alpha
(1.75e-02)
init
(1.33e-02)
array
(1.01e-02)
pass
(9.64e-03)
gl
(8.98e-03)
offset
(8.60e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
red
,
green
,
blue
,
alpha
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
red
,
green
,
blue
,
alpha
)
;
}
<SENTENCE_END/>
mask
%END%
(7.16e-01)
%UNK%
(2.20e-02)
to
(1.47e-02)
from
(1.21e-02)
array
(7.18e-03)
offset
(5.96e-03)
string
(4.87e-03)
gl
(3.78e-03)
alpha
(3.55e-03)
performed
(3.36e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
red
,
green
,
blue
,
alpha
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
red
,
green
,
blue
,
alpha
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.38e-01)
%UNK%
(2.78e-03)
blue
(2.00e-03)
array
(1.96e-03)
offset
(1.75e-03)
alpha
(1.71e-03)
from
(1.68e-03)
performed
(1.16e-03)
to
(1.14e-03)
string
(1.12e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
red
,
green
,
blue
,
alpha
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
red
,
green
,
blue
,
alpha
)
;
}
<SENTENCE_END/>
gl,compile,shader
gl
end
(3.29e-01)
begin
(1.43e-01)
render
(1.05e-01)
flush
(6.20e-02)
bind
(5.18e-02)
unbind
(2.67e-02)
dispose
(2.55e-02)
init
(2.21e-02)
set
(2.21e-02)
gl
(2.11e-02)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
shader
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
shader
)
;
}
<SENTENCE_END/>
compile
%END%
(9.57e-01)
shader
(1.58e-02)
gl
(1.98e-03)
20
(1.45e-03)
all
(1.04e-03)
changed
(8.05e-04)
performed
(7.98e-04)
end
(5.83e-04)
render
(5.39e-04)
frame
(5.07e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
shader
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
shader
)
;
}
<SENTENCE_END/>
shader
%END%
(9.75e-01)
shader
(4.30e-03)
20
(3.25e-03)
gl
(9.95e-04)
array
(4.89e-04)
value
(4.62e-04)
performed
(4.22e-04)
all
(4.21e-04)
buffer
(3.44e-04)
only
(3.25e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
shader
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
shader
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.80e-01)
20
(3.88e-03)
shader
(2.19e-03)
value
(6.19e-04)
array
(4.11e-04)
only
(4.01e-04)
gl
(3.97e-04)
performed
(2.90e-04)
fv
(2.38e-04)
buffer
(2.21e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
shader
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
shader
)
;
}
<SENTENCE_END/>
gl,compressed,tex,image,2,d
gl
%UNK%
(1.83e-01)
set
(1.53e-01)
get
(8.05e-02)
to
(5.51e-02)
read
(3.03e-02)
init
(2.50e-02)
update
(1.94e-02)
write
(1.68e-02)
print
(1.04e-02)
load
(9.52e-03)
<SENTENCE_START>
{
if
(
data
instanceof
byte
buffer
)
{
gl
13
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
(
byte
buffer
)
data
)
;
}
else
{
throw
new
gdx
runtime
exception
(
"Can't use "
+
data
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer instead."
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
data
instanceof
byte
buffer
)
{
gl
13
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
(
byte
buffer
)
data
)
;
}
else
{
throw
new
gdx
runtime
exception
(
"Can't use "
+
data
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer instead."
)
;
}
}
<SENTENCE_END/>
compressed
%END%
(7.38e-01)
%UNK%
(4.42e-02)
to
(1.32e-02)
target
(1.19e-02)
string
(7.06e-03)
buffer
(4.97e-03)
at
(4.88e-03)
get
(4.66e-03)
data
(3.96e-03)
from
(2.76e-03)
<SENTENCE_START>
{
if
(
data
instanceof
byte
buffer
)
{
gl
13
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
(
byte
buffer
)
data
)
;
}
else
{
throw
new
gdx
runtime
exception
(
"Can't use "
+
data
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer instead."
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
data
instanceof
byte
buffer
)
{
gl
13
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
(
byte
buffer
)
data
)
;
}
else
{
throw
new
gdx
runtime
exception
(
"Can't use "
+
data
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer instead."
)
;
}
}
<SENTENCE_END/>
tex
%END%
(9.03e-01)
%UNK%
(1.24e-02)
to
(3.53e-03)
string
(3.32e-03)
buffer
(2.20e-03)
at
(2.15e-03)
data
(1.72e-03)
class
(1.61e-03)
get
(1.24e-03)
value
(1.24e-03)
<SENTENCE_START>
{
if
(
data
instanceof
byte
buffer
)
{
gl
13
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
(
byte
buffer
)
data
)
;
}
else
{
throw
new
gdx
runtime
exception
(
"Can't use "
+
data
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer instead."
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
data
instanceof
byte
buffer
)
{
gl
13
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
(
byte
buffer
)
data
)
;
}
else
{
throw
new
gdx
runtime
exception
(
"Can't use "
+
data
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer instead."
)
;
}
}
<SENTENCE_END/>
image
%END%
(9.25e-01)
data
(3.11e-03)
border
(2.46e-03)
target
(2.38e-03)
get
(2.34e-03)
%UNK%
(2.28e-03)
instanceof
(2.14e-03)
level
(2.08e-03)
gdx
(1.69e-03)
class
(1.62e-03)
<SENTENCE_START>
{
if
(
data
instanceof
byte
buffer
)
{
gl
13
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
(
byte
buffer
)
data
)
;
}
else
{
throw
new
gdx
runtime
exception
(
"Can't use "
+
data
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer instead."
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
data
instanceof
byte
buffer
)
{
gl
13
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
(
byte
buffer
)
data
)
;
}
else
{
throw
new
gdx
runtime
exception
(
"Can't use "
+
data
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer instead."
)
;
}
}
<SENTENCE_END/>
2
%END%
(9.25e-01)
data
(2.99e-03)
border
(2.34e-03)
get
(2.33e-03)
level
(2.24e-03)
%UNK%
(2.21e-03)
target
(2.16e-03)
instanceof
(2.11e-03)
class
(1.66e-03)
gdx
(1.61e-03)
<SENTENCE_START>
{
if
(
data
instanceof
byte
buffer
)
{
gl
13
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
(
byte
buffer
)
data
)
;
}
else
{
throw
new
gdx
runtime
exception
(
"Can't use "
+
data
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer instead."
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
data
instanceof
byte
buffer
)
{
gl
13
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
(
byte
buffer
)
data
)
;
}
else
{
throw
new
gdx
runtime
exception
(
"Can't use "
+
data
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer instead."
)
;
}
}
<SENTENCE_END/>
d
%END%
(9.23e-01)
data
(3.16e-03)
border
(2.40e-03)
get
(2.37e-03)
%UNK%
(2.29e-03)
target
(2.25e-03)
level
(2.24e-03)
instanceof
(2.14e-03)
gdx
(1.68e-03)
class
(1.64e-03)
<SENTENCE_START>
{
if
(
data
instanceof
byte
buffer
)
{
gl
13
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
(
byte
buffer
)
data
)
;
}
else
{
throw
new
gdx
runtime
exception
(
"Can't use "
+
data
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer instead."
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
data
instanceof
byte
buffer
)
{
gl
13
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
(
byte
buffer
)
data
)
;
}
else
{
throw
new
gdx
runtime
exception
(
"Can't use "
+
data
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer instead."
)
;
}
}
<SENTENCE_END/>
%END%
%END%
(9.21e-01)
data
(3.32e-03)
border
(2.49e-03)
get
(2.45e-03)
target
(2.35e-03)
%UNK%
(2.33e-03)
level
(2.28e-03)
instanceof
(2.23e-03)
gdx
(1.75e-03)
class
(1.66e-03)
<SENTENCE_START>
{
if
(
data
instanceof
byte
buffer
)
{
gl
13
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
(
byte
buffer
)
data
)
;
}
else
{
throw
new
gdx
runtime
exception
(
"Can't use "
+
data
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer instead."
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
data
instanceof
byte
buffer
)
{
gl
13
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
(
byte
buffer
)
data
)
;
}
else
{
throw
new
gdx
runtime
exception
(
"Can't use "
+
data
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer instead."
)
;
}
}
<SENTENCE_END/>
gl,compressed,tex,sub,image,2,d
gl
list
(1.89e-01)
read
(1.05e-01)
write
(9.05e-02)
fail
(7.82e-02)
delete
(5.29e-02)
reader
(4.87e-02)
check
(4.20e-02)
exists
(3.26e-02)
get
(3.09e-02)
path
(3.01e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"not implemented"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"not implemented"
)
;
}
<SENTENCE_END/>
compressed
%END%
(4.94e-01)
%UNK%
(4.92e-02)
string
(2.35e-02)
path
(1.82e-02)
next
(1.76e-02)
list
(1.76e-02)
directory
(1.69e-02)
to
(1.68e-02)
type
(1.51e-02)
name
(1.43e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"not implemented"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"not implemented"
)
;
}
<SENTENCE_END/>
tex
%END%
(7.99e-01)
string
(9.57e-03)
%UNK%
(7.72e-03)
name
(7.48e-03)
directory
(7.15e-03)
path
(7.15e-03)
file
(6.77e-03)
type
(6.56e-03)
array
(6.23e-03)
extension
(6.16e-03)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"not implemented"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"not implemented"
)
;
}
<SENTENCE_END/>
sub
%END%
(9.39e-01)
exception
(7.20e-03)
value
(2.84e-03)
20
(1.78e-03)
offset
(1.37e-03)
file
(1.31e-03)
array
(1.20e-03)
string
(9.15e-04)
double
(8.10e-04)
runtime
(7.69e-04)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"not implemented"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"not implemented"
)
;
}
<SENTENCE_END/>
image
%END%
(9.38e-01)
exception
(7.74e-03)
value
(2.79e-03)
20
(1.75e-03)
offset
(1.36e-03)
file
(1.35e-03)
array
(1.22e-03)
string
(9.31e-04)
double
(8.30e-04)
runtime
(8.22e-04)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"not implemented"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"not implemented"
)
;
}
<SENTENCE_END/>
2
%END%
(9.30e-01)
exception
(9.37e-03)
value
(2.82e-03)
20
(1.76e-03)
offset
(1.38e-03)
file
(1.36e-03)
array
(1.22e-03)
runtime
(1.02e-03)
string
(9.36e-04)
throw
(8.75e-04)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"not implemented"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"not implemented"
)
;
}
<SENTENCE_END/>
d
%END%
(9.32e-01)
exception
(8.64e-03)
value
(2.89e-03)
20
(1.78e-03)
file
(1.44e-03)
offset
(1.43e-03)
array
(1.28e-03)
string
(1.00e-03)
runtime
(9.60e-04)
double
(8.82e-04)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"not implemented"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"not implemented"
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.31e-01)
exception
(8.72e-03)
value
(2.90e-03)
20
(1.79e-03)
file
(1.45e-03)
offset
(1.44e-03)
array
(1.29e-03)
string
(1.01e-03)
runtime
(9.70e-04)
double
(8.89e-04)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"not implemented"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"not implemented"
)
;
}
<SENTENCE_END/>
gl,copy,tex,image,2,d
gl
update
(2.75e-01)
%UNK%
(1.19e-01)
set
(9.62e-02)
apply
(5.59e-02)
lerp
(2.84e-02)
render
(2.75e-02)
draw
(1.48e-02)
begin
(1.46e-02)
look
(1.18e-02)
from
(1.10e-02)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
x
,
y
,
width
,
height
,
border
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
x
,
y
,
width
,
height
,
border
)
;
}
<SENTENCE_END/>
copy
%END%
(4.45e-01)
%UNK%
(9.11e-02)
update
(3.62e-02)
set
(2.87e-02)
from
(1.49e-02)
animation
(1.25e-02)
at
(1.07e-02)
relative
(9.15e-03)
line
(8.75e-03)
scale
(8.11e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
x
,
y
,
width
,
height
,
border
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
x
,
y
,
width
,
height
,
border
)
;
}
<SENTENCE_END/>
tex
%END%
(8.40e-01)
%UNK%
(2.22e-02)
from
(4.89e-03)
animation
(4.20e-03)
line
(3.87e-03)
at
(3.55e-03)
aligned
(2.99e-03)
border
(2.59e-03)
to
(2.57e-03)
set
(2.43e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
x
,
y
,
width
,
height
,
border
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
x
,
y
,
width
,
height
,
border
)
;
}
<SENTENCE_END/>
image
%END%
(9.43e-01)
%UNK%
(5.07e-03)
height
(1.42e-03)
from
(1.40e-03)
border
(1.34e-03)
animation
(1.26e-03)
at
(1.01e-03)
x
(9.73e-04)
width
(8.99e-04)
line
(8.75e-04)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
x
,
y
,
width
,
height
,
border
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
x
,
y
,
width
,
height
,
border
)
;
}
<SENTENCE_END/>
2
%END%
(9.61e-01)
%UNK%
(1.94e-03)
height
(1.46e-03)
border
(1.05e-03)
target
(9.46e-04)
level
(8.05e-04)
x
(7.55e-04)
internalformat
(6.73e-04)
width
(6.49e-04)
from
(6.37e-04)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
x
,
y
,
width
,
height
,
border
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
x
,
y
,
width
,
height
,
border
)
;
}
<SENTENCE_END/>
d
%END%
(9.35e-01)
target
(3.53e-03)
height
(3.04e-03)
level
(2.52e-03)
border
(2.20e-03)
internalformat
(2.02e-03)
%UNK%
(1.82e-03)
x
(1.47e-03)
y
(1.07e-03)
width
(1.01e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
x
,
y
,
width
,
height
,
border
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
x
,
y
,
width
,
height
,
border
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.32e-01)
target
(3.83e-03)
height
(3.20e-03)
level
(2.70e-03)
border
(2.30e-03)
internalformat
(2.16e-03)
%UNK%
(1.84e-03)
x
(1.55e-03)
y
(1.13e-03)
width
(1.05e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
x
,
y
,
width
,
height
,
border
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
x
,
y
,
width
,
height
,
border
)
;
}
<SENTENCE_END/>
gl,copy,tex,sub,image,2,d
gl
update
(2.90e-01)
%UNK%
(8.82e-02)
set
(8.75e-02)
apply
(5.19e-02)
lerp
(4.35e-02)
render
(2.37e-02)
look
(1.56e-02)
draw
(1.37e-02)
begin
(1.32e-02)
from
(1.20e-02)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
x
,
y
,
width
,
height
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
x
,
y
,
width
,
height
)
;
}
<SENTENCE_END/>
copy
%END%
(6.44e-01)
%UNK%
(3.14e-02)
update
(1.47e-02)
at
(1.13e-02)
from
(1.07e-02)
set
(8.76e-03)
target
(8.68e-03)
animation
(8.56e-03)
relative
(8.04e-03)
line
(7.75e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
x
,
y
,
width
,
height
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
x
,
y
,
width
,
height
)
;
}
<SENTENCE_END/>
tex
%END%
(8.93e-01)
%UNK%
(8.01e-03)
from
(3.49e-03)
line
(3.38e-03)
at
(3.27e-03)
animation
(2.80e-03)
to
(2.60e-03)
aligned
(1.84e-03)
by
(1.82e-03)
circle
(1.81e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
x
,
y
,
width
,
height
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
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(8.76e-01)
%UNK%
(7.71e-03)
gl
(5.33e-03)
data
(3.48e-03)
file
(2.85e-03)
cap
(2.28e-03)
20
(2.02e-03)
info
(2.00e-03)
2
(1.79e-03)
from
(1.70e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
cap
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
cap
)
;
}
<SENTENCE_END/>
gl,disable,vertex,attrib,array
gl
end
(3.72e-01)
gl
(8.08e-02)
begin
(7.00e-02)
%UNK%
(2.62e-02)
reset
(2.43e-02)
set
(1.85e-02)
start
(1.59e-02)
render
(1.51e-02)
is
(1.38e-02)
read
(1.37e-02)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
index
)
;
}
<SENTENCE_END/>
disable
%END%
(9.37e-01)
20
(9.21e-03)
array
(3.26e-03)
gl
(2.94e-03)
value
(2.74e-03)
down
(2.36e-03)
index
(2.05e-03)
only
(1.63e-03)
string
(1.19e-03)
up
(1.15e-03)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
index
)
;
}
<SENTENCE_END/>
vertex
%END%
(9.74e-01)
20
(5.11e-03)
value
(1.45e-03)
array
(1.23e-03)
index
(1.22e-03)
only
(7.49e-04)
gl
(6.77e-04)
down
(5.15e-04)
string
(4.11e-04)
buffer
(3.89e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
index
)
;
}
<SENTENCE_END/>
attrib
%END%
(9.84e-01)
20
(3.51e-03)
index
(1.03e-03)
value
(9.64e-04)
array
(5.37e-04)
only
(5.06e-04)
gl
(2.21e-04)
performed
(2.13e-04)
fv
(2.05e-04)
buffer
(1.80e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
index
)
;
}
<SENTENCE_END/>
array
%END%
(9.82e-01)
20
(2.77e-03)
index
(1.52e-03)
value
(7.37e-04)
only
(3.58e-04)
array
(3.56e-04)
gl
(2.40e-04)
fv
(1.86e-04)
performed
(1.86e-04)
offset
(1.42e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
index
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.54e-01)
index
(4.95e-03)
20
(3.14e-03)
value
(8.75e-04)
gl
(5.03e-04)
only
(4.30e-04)
array
(3.47e-04)
fv
(2.11e-04)
performed
(2.01e-04)
offset
(1.77e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
index
)
;
}
<SENTENCE_END/>
gl,draw,arrays
gl
update
(1.37e-01)
%UNK%
(1.01e-01)
set
(8.89e-02)
gl
(8.23e-02)
begin
(8.20e-02)
touch
(2.80e-02)
render
(2.69e-02)
apply
(2.32e-02)
end
(2.16e-02)
mip
(1.79e-02)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mode
,
first
,
count
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mode
,
first
,
count
)
;
}
<SENTENCE_END/>
draw
%END%
(3.93e-01)
mode
(6.28e-02)
%UNK%
(4.40e-02)
down
(3.01e-02)
count
(2.04e-02)
animation
(1.91e-02)
gl
(1.30e-02)
particles
(9.43e-03)
update
(9.25e-03)
positions
(9.04e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mode
,
first
,
count
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mode
,
first
,
count
)
;
}
<SENTENCE_END/>
arrays
%END%
(8.25e-01)
count
(1.11e-02)
%UNK%
(1.09e-02)
mode
(8.89e-03)
animation
(5.19e-03)
down
(4.99e-03)
particles
(3.61e-03)
array
(2.80e-03)
height
(2.41e-03)
buffer
(2.27e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mode
,
first
,
count
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mode
,
first
,
count
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.46e-01)
count
(5.51e-03)
mode
(2.22e-03)
first
(1.88e-03)
value
(1.57e-03)
%UNK%
(1.43e-03)
20
(1.19e-03)
array
(1.14e-03)
only
(1.03e-03)
offset
(8.60e-04)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mode
,
first
,
count
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mode
,
first
,
count
)
;
}
<SENTENCE_END/>
gl,draw,elements
gl
get
(3.69e-01)
set
(2.48e-01)
is
(3.69e-02)
%UNK%
(2.63e-02)
load
(1.59e-02)
to
(1.50e-02)
render
(1.32e-02)
indices
(1.00e-02)
touch
(7.76e-03)
read
(7.19e-03)
<SENTENCE_START>
{
if
(
indices
instanceof
short
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
short
)
gl
11
.
%SELF%
(
mode
,
(
short
buffer
)
indices
)
;
else
if
(
indices
instanceof
byte
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
short
)
gl
11
.
%SELF%
(
mode
,
(
(
byte
buffer
)
indices
)
.
as
short
buffer
(
)
)
;
else
if
(
indices
instanceof
byte
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
byte
)
gl
11
.
%SELF%
(
mode
,
(
byte
buffer
)
indices
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
indices
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ShortBuffer or ByteBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
indices
instanceof
short
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
short
)
gl
11
.
%SELF%
(
mode
,
(
short
buffer
)
indices
)
;
else
if
(
indices
instanceof
byte
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
short
)
gl
11
.
%SELF%
(
mode
,
(
(
byte
buffer
)
indices
)
.
as
short
buffer
(
)
)
;
else
if
(
indices
instanceof
byte
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
byte
)
gl
11
.
%SELF%
(
mode
,
(
byte
buffer
)
indices
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
indices
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ShortBuffer or ByteBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
draw
%END%
(3.74e-01)
indices
(1.99e-01)
instanceof
(4.48e-02)
%UNK%
(1.80e-02)
mode
(1.78e-02)
short
(1.42e-02)
buffer
(1.41e-02)
to
(1.26e-02)
gl
(9.57e-03)
get
(7.93e-03)
<SENTENCE_START>
{
if
(
indices
instanceof
short
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
short
)
gl
11
.
%SELF%
(
mode
,
(
short
buffer
)
indices
)
;
else
if
(
indices
instanceof
byte
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
short
)
gl
11
.
%SELF%
(
mode
,
(
(
byte
buffer
)
indices
)
.
as
short
buffer
(
)
)
;
else
if
(
indices
instanceof
byte
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
byte
)
gl
11
.
%SELF%
(
mode
,
(
byte
buffer
)
indices
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
indices
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ShortBuffer or ByteBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
indices
instanceof
short
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
short
)
gl
11
.
%SELF%
(
mode
,
(
short
buffer
)
indices
)
;
else
if
(
indices
instanceof
byte
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
short
)
gl
11
.
%SELF%
(
mode
,
(
(
byte
buffer
)
indices
)
.
as
short
buffer
(
)
)
;
else
if
(
indices
instanceof
byte
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
byte
)
gl
11
.
%SELF%
(
mode
,
(
byte
buffer
)
indices
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
indices
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ShortBuffer or ByteBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
elements
%END%
(7.39e-01)
instanceof
(2.37e-02)
indices
(1.62e-02)
buffer
(1.37e-02)
%UNK%
(9.32e-03)
short
(8.19e-03)
byte
(7.96e-03)
mode
(7.03e-03)
to
(6.75e-03)
gl
(5.90e-03)
<SENTENCE_START>
{
if
(
indices
instanceof
short
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
short
)
gl
11
.
%SELF%
(
mode
,
(
short
buffer
)
indices
)
;
else
if
(
indices
instanceof
byte
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
short
)
gl
11
.
%SELF%
(
mode
,
(
(
byte
buffer
)
indices
)
.
as
short
buffer
(
)
)
;
else
if
(
indices
instanceof
byte
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
byte
)
gl
11
.
%SELF%
(
mode
,
(
byte
buffer
)
indices
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
indices
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ShortBuffer or ByteBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
indices
instanceof
short
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
short
)
gl
11
.
%SELF%
(
mode
,
(
short
buffer
)
indices
)
;
else
if
(
indices
instanceof
byte
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
short
)
gl
11
.
%SELF%
(
mode
,
(
(
byte
buffer
)
indices
)
.
as
short
buffer
(
)
)
;
else
if
(
indices
instanceof
byte
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
byte
)
gl
11
.
%SELF%
(
mode
,
(
byte
buffer
)
indices
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
indices
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ShortBuffer or ByteBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.84e-01)
buffer
(6.03e-03)
%UNK%
(4.87e-03)
to
(3.86e-03)
instanceof
(3.65e-03)
string
(3.03e-03)
indices
(2.83e-03)
changed
(2.58e-03)
gl
(2.54e-03)
byte
(2.48e-03)
<SENTENCE_START>
{
if
(
indices
instanceof
short
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
short
)
gl
11
.
%SELF%
(
mode
,
(
short
buffer
)
indices
)
;
else
if
(
indices
instanceof
byte
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
short
)
gl
11
.
%SELF%
(
mode
,
(
(
byte
buffer
)
indices
)
.
as
short
buffer
(
)
)
;
else
if
(
indices
instanceof
byte
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
byte
)
gl
11
.
%SELF%
(
mode
,
(
byte
buffer
)
indices
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
indices
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ShortBuffer or ByteBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
indices
instanceof
short
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
short
)
gl
11
.
%SELF%
(
mode
,
(
short
buffer
)
indices
)
;
else
if
(
indices
instanceof
byte
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
short
)
gl
11
.
%SELF%
(
mode
,
(
(
byte
buffer
)
indices
)
.
as
short
buffer
(
)
)
;
else
if
(
indices
instanceof
byte
buffer
&&
type
==
com
.
badlogic
.
gdx
.
graphics
.
gl
20
.
gl
unsigned
byte
)
gl
11
.
%SELF%
(
mode
,
(
byte
buffer
)
indices
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
indices
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ShortBuffer or ByteBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
gl,enable
gl
update
(1.72e-01)
begin
(1.36e-01)
gl
(1.32e-01)
end
(4.42e-02)
%UNK%
(4.33e-02)
initiate
(3.78e-02)
enable
(3.26e-02)
on
(2.99e-02)
set
(2.17e-02)
extract
(2.17e-02)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
cap
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
cap
)
;
}
<SENTENCE_END/>
enable
%END%
(6.32e-01)
%UNK%
(2.83e-02)
gl
(2.31e-02)
cap
(1.75e-02)
data
(1.29e-02)
info
(1.06e-02)
update
(8.60e-03)
current
(8.09e-03)
file
(7.04e-03)
camera
(6.24e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
cap
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
cap
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.76e-01)
%UNK%
(7.71e-03)
gl
(5.33e-03)
data
(3.48e-03)
file
(2.85e-03)
cap
(2.28e-03)
20
(2.02e-03)
info
(2.00e-03)
2
(1.79e-03)
from
(1.70e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
cap
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
cap
)
;
}
<SENTENCE_END/>
gl,enable,vertex,attrib,array
gl
end
(3.72e-01)
gl
(8.08e-02)
begin
(7.00e-02)
%UNK%
(2.62e-02)
reset
(2.43e-02)
set
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gl
get
(4.47e-01)
create
(7.84e-02)
set
(4.71e-02)
new
(2.63e-02)
put
(2.27e-02)
%UNK%
(2.08e-02)
to
(1.53e-02)
add
(1.28e-02)
buffer
(1.23e-02)
copy
(1.11e-02)
<SENTENCE_START>
{
int
buffer
type
tmp
=
buffer
utils
.
create
int
buffer
(
2
)
;
string
name
=
gl
20
.
%SELF%
(
program
,
index
,
256
,
type
tmp
)
;
size
.
put
(
type
tmp
.
get
(
0
)
)
;
if
(
type
instanceof
int
buffer
)
(
(
int
buffer
)
type
)
.
put
(
type
tmp
.
get
(
1
)
)
;
return
name
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
buffer
type
tmp
=
buffer
utils
.
create
int
buffer
(
2
)
;
string
name
=
gl
20
.
%SELF%
(
program
,
index
,
256
,
type
tmp
)
;
size
.
put
(
type
tmp
.
get
(
0
)
)
;
if
(
type
instanceof
int
buffer
)
(
(
int
buffer
)
type
)
.
put
(
type
tmp
.
get
(
1
)
)
;
return
name
;
}
<SENTENCE_END/>
get
%END%
(6.39e-01)
int
(6.15e-02)
buffer
(5.00e-02)
type
(4.53e-02)
name
(4.43e-02)
string
(1.83e-02)
tmp
(1.27e-02)
gl
(9.52e-03)
return
(7.32e-03)
utils
(4.86e-03)
<SENTENCE_START>
{
int
buffer
type
tmp
=
buffer
utils
.
create
int
buffer
(
2
)
;
string
name
=
gl
20
.
%SELF%
(
program
,
index
,
256
,
type
tmp
)
;
size
.
put
(
type
tmp
.
get
(
0
)
)
;
if
(
type
instanceof
int
buffer
)
(
(
int
buffer
)
type
)
.
put
(
type
tmp
.
get
(
1
)
)
;
return
name
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
buffer
type
tmp
=
buffer
utils
.
create
int
buffer
(
2
)
;
string
name
=
gl
20
.
%SELF%
(
program
,
index
,
256
,
type
tmp
)
;
size
.
put
(
type
tmp
.
get
(
0
)
)
;
if
(
type
instanceof
int
buffer
)
(
(
int
buffer
)
type
)
.
put
(
type
tmp
.
get
(
1
)
)
;
return
name
;
}
<SENTENCE_END/>
active
%END%
(9.01e-01)
buffer
(1.24e-02)
tmp
(7.99e-03)
type
(7.08e-03)
int
(5.54e-03)
name
(3.92e-03)
string
(2.89e-03)
instanceof
(2.12e-03)
by
(1.51e-03)
to
(1.32e-03)
<SENTENCE_START>
{
int
buffer
type
tmp
=
buffer
utils
.
create
int
buffer
(
2
)
;
string
name
=
gl
20
.
%SELF%
(
program
,
index
,
256
,
type
tmp
)
;
size
.
put
(
type
tmp
.
get
(
0
)
)
;
if
(
type
instanceof
int
buffer
)
(
(
int
buffer
)
type
)
.
put
(
type
tmp
.
get
(
1
)
)
;
return
name
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
buffer
type
tmp
=
buffer
utils
.
create
int
buffer
(
2
)
;
string
name
=
gl
20
.
%SELF%
(
program
,
index
,
256
,
type
tmp
)
;
size
.
put
(
type
tmp
.
get
(
0
)
)
;
if
(
type
instanceof
int
buffer
)
(
(
int
buffer
)
type
)
.
put
(
type
tmp
.
get
(
1
)
)
;
return
name
;
}
<SENTENCE_END/>
attrib
%END%
(9.49e-01)
buffer
(5.35e-03)
tmp
(2.74e-03)
int
(2.13e-03)
name
(2.11e-03)
type
(1.95e-03)
string
(1.57e-03)
get
(1.15e-03)
all
(9.36e-04)
by
(9.29e-04)
<SENTENCE_START>
{
int
buffer
type
tmp
=
buffer
utils
.
create
int
buffer
(
2
)
;
string
name
=
gl
20
.
%SELF%
(
program
,
index
,
256
,
type
tmp
)
;
size
.
put
(
type
tmp
.
get
(
0
)
)
;
if
(
type
instanceof
int
buffer
)
(
(
int
buffer
)
type
)
.
put
(
type
tmp
.
get
(
1
)
)
;
return
name
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
buffer
type
tmp
=
buffer
utils
.
create
int
buffer
(
2
)
;
string
name
=
gl
20
.
%SELF%
(
program
,
index
,
256
,
type
tmp
)
;
size
.
put
(
type
tmp
.
get
(
0
)
)
;
if
(
type
instanceof
int
buffer
)
(
(
int
buffer
)
type
)
.
put
(
type
tmp
.
get
(
1
)
)
;
return
name
;
}
<SENTENCE_END/>
%END%
%END%
(9.47e-01)
buffer
(5.45e-03)
name
(3.58e-03)
tmp
(2.06e-03)
int
(2.03e-03)
get
(1.98e-03)
type
(1.58e-03)
string
(1.37e-03)
put
(9.87e-04)
all
(8.17e-04)
<SENTENCE_START>
{
int
buffer
type
tmp
=
buffer
utils
.
create
int
buffer
(
2
)
;
string
name
=
gl
20
.
%SELF%
(
program
,
index
,
256
,
type
tmp
)
;
size
.
put
(
type
tmp
.
get
(
0
)
)
;
if
(
type
instanceof
int
buffer
)
(
(
int
buffer
)
type
)
.
put
(
type
tmp
.
get
(
1
)
)
;
return
name
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
buffer
type
tmp
=
buffer
utils
.
create
int
buffer
(
2
)
;
string
name
=
gl
20
.
%SELF%
(
program
,
index
,
256
,
type
tmp
)
;
size
.
put
(
type
tmp
.
get
(
0
)
)
;
if
(
type
instanceof
int
buffer
)
(
(
int
buffer
)
type
)
.
put
(
type
tmp
.
get
(
1
)
)
;
return
name
;
}
<SENTENCE_END/>
gl,get,active,uniform
gl
get
(4.47e-01)
create
(7.84e-02)
set
(4.71e-02)
new
(2.63e-02)
put
(2.27e-02)
%UNK%
(2.08e-02)
to
(1.53e-02)
add
(1.28e-02)
buffer
(1.23e-02)
copy
(1.11e-02)
<SENTENCE_START>
{
int
buffer
type
tmp
=
buffer
utils
.
create
int
buffer
(
2
)
;
string
name
=
gl
20
.
%SELF%
(
program
,
index
,
256
,
type
tmp
)
;
size
.
put
(
type
tmp
.
get
(
0
)
)
;
if
(
type
instanceof
int
buffer
)
(
(
int
buffer
)
type
)
.
put
(
type
tmp
.
get
(
1
)
)
;
return
name
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
buffer
type
tmp
=
buffer
utils
.
create
int
buffer
(
2
)
;
string
name
=
gl
20
.
%SELF%
(
program
,
index
,
256
,
type
tmp
)
;
size
.
put
(
type
tmp
.
get
(
0
)
)
;
if
(
type
instanceof
int
buffer
)
(
(
int
buffer
)
type
)
.
put
(
type
tmp
.
get
(
1
)
)
;
return
name
;
}
<SENTENCE_END/>
get
%END%
(6.39e-01)
int
(6.15e-02)
buffer
(5.00e-02)
type
(4.53e-02)
name
(4.43e-02)
string
(1.83e-02)
tmp
(1.27e-02)
gl
(9.52e-03)
return
(7.32e-03)
utils
(4.86e-03)
<SENTENCE_START>
{
int
buffer
type
tmp
=
buffer
utils
.
create
int
buffer
(
2
)
;
string
name
=
gl
20
.
%SELF%
(
program
,
index
,
256
,
type
tmp
)
;
size
.
put
(
type
tmp
.
get
(
0
)
)
;
if
(
type
instanceof
int
buffer
)
(
(
int
buffer
)
type
)
.
put
(
type
tmp
.
get
(
1
)
)
;
return
name
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
buffer
type
tmp
=
buffer
utils
.
create
int
buffer
(
2
)
;
string
name
=
gl
20
.
%SELF%
(
program
,
index
,
256
,
type
tmp
)
;
size
.
put
(
type
tmp
.
get
(
0
)
)
;
if
(
type
instanceof
int
buffer
)
(
(
int
buffer
)
type
)
.
put
(
type
tmp
.
get
(
1
)
)
;
return
name
;
}
<SENTENCE_END/>
active
%END%
(9.01e-01)
buffer
(1.24e-02)
tmp
(7.99e-03)
type
(7.08e-03)
int
(5.54e-03)
name
(3.92e-03)
string
(2.89e-03)
instanceof
(2.12e-03)
by
(1.51e-03)
to
(1.32e-03)
<SENTENCE_START>
{
int
buffer
type
tmp
=
buffer
utils
.
create
int
buffer
(
2
)
;
string
name
=
gl
20
.
%SELF%
(
program
,
index
,
256
,
type
tmp
)
;
size
.
put
(
type
tmp
.
get
(
0
)
)
;
if
(
type
instanceof
int
buffer
)
(
(
int
buffer
)
type
)
.
put
(
type
tmp
.
get
(
1
)
)
;
return
name
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
buffer
type
tmp
=
buffer
utils
.
create
int
buffer
(
2
)
;
string
name
=
gl
20
.
%SELF%
(
program
,
index
,
256
,
type
tmp
)
;
size
.
put
(
type
tmp
.
get
(
0
)
)
;
if
(
type
instanceof
int
buffer
)
(
(
int
buffer
)
type
)
.
put
(
type
tmp
.
get
(
1
)
)
;
return
name
;
}
<SENTENCE_END/>
uniform
%END%
(9.49e-01)
buffer
(5.35e-03)
tmp
(2.74e-03)
int
(2.13e-03)
name
(2.11e-03)
type
(1.95e-03)
string
(1.57e-03)
get
(1.15e-03)
all
(9.36e-04)
by
(9.29e-04)
<SENTENCE_START>
{
int
buffer
type
tmp
=
buffer
utils
.
create
int
buffer
(
2
)
;
string
name
=
gl
20
.
%SELF%
(
program
,
index
,
256
,
type
tmp
)
;
size
.
put
(
type
tmp
.
get
(
0
)
)
;
if
(
type
instanceof
int
buffer
)
(
(
int
buffer
)
type
)
.
put
(
type
tmp
.
get
(
1
)
)
;
return
name
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
buffer
type
tmp
=
buffer
utils
.
create
int
buffer
(
2
)
;
string
name
=
gl
20
.
%SELF%
(
program
,
index
,
256
,
type
tmp
)
;
size
.
put
(
type
tmp
.
get
(
0
)
)
;
if
(
type
instanceof
int
buffer
)
(
(
int
buffer
)
type
)
.
put
(
type
tmp
.
get
(
1
)
)
;
return
name
;
}
<SENTENCE_END/>
%END%
%END%
(9.47e-01)
buffer
(5.45e-03)
name
(3.58e-03)
tmp
(2.06e-03)
int
(2.03e-03)
get
(1.98e-03)
type
(1.58e-03)
string
(1.37e-03)
put
(9.87e-04)
all
(8.17e-04)
<SENTENCE_START>
{
int
buffer
type
tmp
=
buffer
utils
.
create
int
buffer
(
2
)
;
string
name
=
gl
20
.
%SELF%
(
program
,
index
,
256
,
type
tmp
)
;
size
.
put
(
type
tmp
.
get
(
0
)
)
;
if
(
type
instanceof
int
buffer
)
(
(
int
buffer
)
type
)
.
put
(
type
tmp
.
get
(
1
)
)
;
return
name
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
buffer
type
tmp
=
buffer
utils
.
create
int
buffer
(
2
)
;
string
name
=
gl
20
.
%SELF%
(
program
,
index
,
256
,
type
tmp
)
;
size
.
put
(
type
tmp
.
get
(
0
)
)
;
if
(
type
instanceof
int
buffer
)
(
(
int
buffer
)
type
)
.
put
(
type
tmp
.
get
(
1
)
)
;
return
name
;
}
<SENTENCE_END/>
gl,get,attached,shaders
gl
%UNK%
(1.31e-01)
create
(9.60e-02)
set
(8.40e-02)
init
(6.65e-02)
render
(5.12e-02)
end
(4.94e-02)
on
(4.67e-02)
bind
(4.65e-02)
begin
(2.76e-02)
build
(2.48e-02)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
program
,
(
int
buffer
)
count
,
shaders
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
program
,
(
int
buffer
)
count
,
shaders
)
;
}
<SENTENCE_END/>
get
%END%
(9.15e-01)
%UNK%
(1.27e-02)
program
(7.04e-03)
buffer
(2.62e-03)
array
(2.05e-03)
all
(1.91e-03)
gl
(1.89e-03)
shaders
(1.46e-03)
performed
(1.46e-03)
from
(1.31e-03)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
program
,
(
int
buffer
)
count
,
shaders
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
program
,
(
int
buffer
)
count
,
shaders
)
;
}
<SENTENCE_END/>
attached
%END%
(9.73e-01)
%UNK%
(2.03e-03)
all
(1.13e-03)
array
(1.04e-03)
buffer
(9.28e-04)
shaders
(7.40e-04)
count
(7.33e-04)
20
(6.80e-04)
performed
(6.49e-04)
fv
(5.42e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
program
,
(
int
buffer
)
count
,
shaders
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
program
,
(
int
buffer
)
count
,
shaders
)
;
}
<SENTENCE_END/>
shaders
%END%
(9.81e-01)
all
(6.40e-04)
array
(5.77e-04)
20
(5.51e-04)
%UNK%
(5.32e-04)
count
(5.14e-04)
program
(4.74e-04)
shaders
(4.61e-04)
buffer
(4.59e-04)
fv
(4.10e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
program
,
(
int
buffer
)
count
,
shaders
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
program
,
(
int
buffer
)
count
,
shaders
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.61e-01)
program
(1.32e-03)
20
(5.72e-04)
count
(5.33e-04)
all
(4.81e-04)
array
(4.49e-04)
shaders
(3.76e-04)
fv
(3.70e-04)
buffer
(3.41e-04)
performed
(3.21e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
program
,
(
int
buffer
)
count
,
shaders
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
program
,
(
int
buffer
)
count
,
shaders
)
;
}
<SENTENCE_END/>
gl,get,attrib,location
gl
is
(2.93e-01)
get
(1.27e-01)
gl
(8.77e-02)
%UNK%
(5.46e-02)
set
(3.07e-02)
end
(2.35e-02)
create
(1.93e-02)
should
(1.81e-02)
read
(1.80e-02)
build
(1.65e-02)
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
get
%END%
(6.57e-01)
gl
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gl
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<SENTENCE_START>
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gl
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(
program
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name
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attrib
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gl
20
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(
program
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name
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<SENTENCE_START>
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return
gl
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%SELF%
(
program
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name
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<SENTENCE_END/>
location
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20
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gl
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(
program
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name
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<SENTENCE_START>
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return
gl
20
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%SELF%
(
program
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name
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;
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<SENTENCE_END/>
%END%
%END%
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20
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gl
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only
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buffer
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gl
20
.
%SELF%
(
program
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name
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<SENTENCE_START>
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gl
20
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%SELF%
(
program
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name
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;
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gl,get,booleanv
gl
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gl
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render
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read
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update
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on
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extract
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get
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<SENTENCE_START>
{
gl
11
.
gl
get
boolean
(
pname
,
(
byte
buffer
)
params
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
get
boolean
(
pname
,
(
byte
buffer
)
params
)
;
}
<SENTENCE_END/>
get
%END%
(7.23e-01)
%UNK%
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gl
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performed
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buffer
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string
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boolean
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equal
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file
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<SENTENCE_START>
{
gl
11
.
gl
get
boolean
(
pname
,
(
byte
buffer
)
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
get
boolean
(
pname
,
(
byte
buffer
)
params
)
;
}
<SENTENCE_END/>
booleanv
%END%
(9.24e-01)
%UNK%
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params
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buffer
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boolean
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performed
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gl
(2.52e-03)
byte
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string
(1.52e-03)
array
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<SENTENCE_START>
{
gl
11
.
gl
get
boolean
(
pname
,
(
byte
buffer
)
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
get
boolean
(
pname
,
(
byte
buffer
)
params
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.52e-01)
boolean
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gl
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params
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%UNK%
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buffer
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performed
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byte
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pname
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get
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<SENTENCE_START>
{
gl
11
.
gl
get
boolean
(
pname
,
(
byte
buffer
)
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
get
boolean
(
pname
,
(
byte
buffer
)
params
)
;
}
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gl,get,buffer,parameteriv
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get
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generate
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%UNK%
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create
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main
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new
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build
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extract
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make
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load
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<SENTENCE_START>
{
gl
15
.
gl
get
buffer
parameter
(
target
,
pname
,
params
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
gl
15
.
gl
get
buffer
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
get
%END%
(5.29e-01)
buffer
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%UNK%
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params
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main
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target
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parameter
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string
(4.94e-03)
gl
(4.43e-03)
model
(2.93e-03)
<SENTENCE_START>
{
gl
15
.
gl
get
buffer
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
15
.
gl
get
buffer
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
buffer
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(9.37e-01)
%UNK%
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parameter
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buffer
(5.02e-03)
string
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params
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gl
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target
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performed
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model
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<SENTENCE_START>
{
gl
15
.
gl
get
buffer
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
15
.
gl
get
buffer
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
parameteriv
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(9.64e-01)
parameter
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%UNK%
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buffer
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gl
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string
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file
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performed
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model
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target
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<SENTENCE_START>
{
gl
15
.
gl
get
buffer
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
15
.
gl
get
buffer
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.39e-01)
parameter
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buffer
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%UNK%
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gl
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get
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string
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target
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pname
(3.78e-04)
20
(2.83e-04)
<SENTENCE_START>
{
gl
15
.
gl
get
buffer
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
15
.
gl
get
buffer
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
gl,get,error
gl
gl
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is
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initiate
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enable
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get
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info
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begin
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%UNK%
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read
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should
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{
return
gl
11
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%SELF%
(
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
)
;
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<SENTENCE_END/>
get
gl
(2.26e-01)
%END%
(1.47e-01)
%UNK%
(4.99e-02)
info
(3.10e-02)
data
(1.54e-02)
to
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array
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mip
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type
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20
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<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
)
;
}
<SENTENCE_END/>
error
%END%
(6.46e-01)
gl
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%UNK%
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20
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array
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info
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data
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buffer
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2
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file
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<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
)
;
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<SENTENCE_END/>
%END%
%END%
(8.71e-01)
gl
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20
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%UNK%
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value
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array
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only
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file
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buffer
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accessible
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<SENTENCE_START>
{
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gl
11
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%SELF%
(
)
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<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
)
;
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<SENTENCE_END/>
gl,get,floatv
gl
%UNK%
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gl
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render
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extract
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on
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update
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initiate
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generate
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begin
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get
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<SENTENCE_START>
{
gl
11
.
gl
get
float
(
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
get
float
(
pname
,
params
)
;
}
<SENTENCE_END/>
get
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(3.56e-01)
%END%
(1.33e-01)
gl
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params
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mip
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pass
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file
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initiate
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on
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surface
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<SENTENCE_START>
{
gl
11
.
gl
get
float
(
pname
,
params
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;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
get
float
(
pname
,
params
)
;
}
<SENTENCE_END/>
floatv
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(6.62e-01)
params
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%UNK%
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gl
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float
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file
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performed
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from
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string
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mip
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<SENTENCE_START>
{
gl
11
.
gl
get
float
(
pname
,
params
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;
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<SENTENCE_START>
{
gl
11
.
gl
get
float
(
pname
,
params
)
;
}
<SENTENCE_END/>
%END%
%END%
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params
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%UNK%
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float
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gl
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file
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20
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performed
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buffer
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2
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<SENTENCE_START>
{
gl
11
.
gl
get
float
(
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
get
float
(
pname
,
params
)
;
}
<SENTENCE_END/>
gl,get,framebuffer,attachment,parameteriv
gl
get
(3.43e-01)
ext
(1.97e-01)
set
(1.89e-01)
bind
(5.26e-02)
create
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calculate
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compute
(1.85e-02)
unbind
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load
(9.78e-03)
build
(9.15e-03)
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
framebuffer
attachment
parameter
ext
(
target
,
attachment
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
framebuffer
attachment
parameter
ext
(
target
,
attachment
,
pname
,
params
)
;
}
<SENTENCE_END/>
get
framebuffer
(7.95e-01)
%END%
(1.62e-01)
attachment
(1.38e-02)
bind
(3.63e-03)
get
(2.21e-03)
unbind
(1.90e-03)
%UNK%
(1.22e-03)
parameter
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params
(1.00e-03)
ext
(7.92e-04)
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
framebuffer
attachment
parameter
ext
(
target
,
attachment
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
framebuffer
attachment
parameter
ext
(
target
,
attachment
,
pname
,
params
)
;
}
<SENTENCE_END/>
framebuffer
attachment
(5.20e-01)
%END%
(2.74e-01)
parameter
(1.30e-01)
framebuffer
(2.62e-02)
params
(1.06e-02)
object
(6.30e-03)
ext
(3.84e-03)
%UNK%
(3.02e-03)
target
(1.55e-03)
pname
(9.27e-04)
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
framebuffer
attachment
parameter
ext
(
target
,
attachment
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
framebuffer
attachment
parameter
ext
(
target
,
attachment
,
pname
,
params
)
;
}
<SENTENCE_END/>
attachment
%END%
(6.23e-01)
parameter
(2.52e-01)
attachment
(5.96e-02)
ext
(2.16e-02)
params
(5.68e-03)
%UNK%
(4.18e-03)
object
(2.15e-03)
framebuffer
(1.73e-03)
target
(1.67e-03)
offsets
(7.88e-04)
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
framebuffer
attachment
parameter
ext
(
target
,
attachment
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
framebuffer
attachment
parameter
ext
(
target
,
attachment
,
pname
,
params
)
;
}
<SENTENCE_END/>
parameteriv
%END%
(8.90e-01)
parameter
(6.38e-02)
ext
(2.08e-02)
%UNK%
(2.86e-03)
attachment
(2.26e-03)
params
(7.43e-04)
gl
(7.19e-04)
offsets
(6.73e-04)
target
(5.69e-04)
object
(5.27e-04)
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
framebuffer
attachment
parameter
ext
(
target
,
attachment
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
framebuffer
attachment
parameter
ext
(
target
,
attachment
,
pname
,
params
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.16e-01)
parameter
(3.94e-02)
ext
(1.95e-02)
%UNK%
(2.86e-03)
attachment
(1.44e-03)
gl
(7.79e-04)
offsets
(6.50e-04)
params
(6.20e-04)
target
(5.64e-04)
object
(4.50e-04)
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
framebuffer
attachment
parameter
ext
(
target
,
attachment
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
framebuffer
attachment
parameter
ext
(
target
,
attachment
,
pname
,
params
)
;
}
<SENTENCE_END/>
gl,get,integerv
gl
%UNK%
(6.37e-01)
on
(3.41e-02)
init
(2.90e-02)
extract
(2.36e-02)
update
(1.79e-02)
gl
(1.68e-02)
render
(1.50e-02)
surface
(1.21e-02)
destroy
(1.06e-02)
set
(1.01e-02)
<SENTENCE_START>
{
gl
11
.
gl
get
integer
(
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
get
integer
(
pname
,
params
)
;
}
<SENTENCE_END/>
get
%UNK%
(5.09e-01)
params
(5.96e-02)
gl
(5.15e-02)
%END%
(2.84e-02)
pass
(2.72e-02)
mip
(2.52e-02)
integer
(1.34e-02)
surface
(1.17e-02)
on
(1.00e-02)
locked
(7.52e-03)
<SENTENCE_START>
{
gl
11
.
gl
get
integer
(
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
get
integer
(
pname
,
params
)
;
}
<SENTENCE_END/>
integerv
%UNK%
(3.34e-01)
%END%
(2.43e-01)
params
(6.97e-02)
gl
(2.47e-02)
mip
(1.33e-02)
positions
(1.13e-02)
from
(8.48e-03)
integer
(8.16e-03)
font
(7.52e-03)
file
(6.68e-03)
<SENTENCE_START>
{
gl
11
.
gl
get
integer
(
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
get
integer
(
pname
,
params
)
;
}
<SENTENCE_END/>
%END%
%END%
(7.06e-01)
%UNK%
(8.27e-02)
params
(1.70e-02)
gl
(7.88e-03)
positions
(5.18e-03)
file
(4.97e-03)
20
(4.85e-03)
from
(4.16e-03)
mip
(3.96e-03)
font
(3.87e-03)
<SENTENCE_START>
{
gl
11
.
gl
get
integer
(
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
get
integer
(
pname
,
params
)
;
}
<SENTENCE_END/>
gl,get,program,info,log
gl
new
(5.50e-01)
copy
(6.03e-02)
get
(2.88e-02)
create
(2.75e-02)
wrap
(2.60e-02)
buffer
(2.31e-02)
%END%
(2.31e-02)
setup
(1.51e-02)
as
(1.33e-02)
read
(1.28e-02)
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
program
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
program
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
get
%END%
(5.91e-01)
byte
(8.25e-02)
buffer
(7.30e-02)
int
(4.37e-02)
new
(2.57e-02)
bytes
(2.27e-02)
as
(1.57e-02)
tmp
(1.20e-02)
order
(9.55e-03)
short
(5.67e-03)
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
program
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
program
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
program
%END%
(6.99e-01)
buffer
(1.03e-01)
int
(4.06e-02)
order
(1.88e-02)
byte
(1.30e-02)
bytes
(1.20e-02)
tmp
(9.21e-03)
direct
(8.93e-03)
as
(5.85e-03)
native
(5.66e-03)
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
program
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
program
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
info
%END%
(9.11e-01)
buffer
(2.17e-02)
int
(6.14e-03)
order
(5.92e-03)
bytes
(5.28e-03)
byte
(4.97e-03)
direct
(2.93e-03)
tmp
(2.35e-03)
new
(1.79e-03)
short
(1.57e-03)
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
program
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
program
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
log
%END%
(9.41e-01)
buffer
(1.11e-02)
bytes
(4.37e-03)
byte
(4.03e-03)
int
(3.15e-03)
order
(2.89e-03)
new
(1.54e-03)
direct
(1.49e-03)
short
(1.34e-03)
tmp
(1.32e-03)
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
program
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
program
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.37e-01)
buffer
(1.14e-02)
bytes
(4.69e-03)
byte
(4.23e-03)
int
(3.25e-03)
order
(2.91e-03)
new
(1.68e-03)
direct
(1.53e-03)
tmp
(1.40e-03)
short
(1.37e-03)
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
program
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
program
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
gl,get,programiv
gl
create
(4.67e-01)
%UNK%
(1.21e-01)
set
(8.62e-02)
build
(4.07e-02)
init
(3.34e-02)
on
(2.90e-02)
parse
(2.80e-02)
setup
(1.96e-02)
render
(1.34e-02)
main
(1.31e-02)
<SENTENCE_START>
{
gl
20
.
gl
get
program
(
program
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
program
(
program
,
pname
,
params
)
;
}
<SENTENCE_END/>
get
%END%
(6.39e-01)
params
(1.21e-01)
%UNK%
(9.83e-02)
program
(8.55e-03)
lock
(7.89e-03)
create
(5.32e-03)
model
(5.16e-03)
pname
(4.79e-03)
locked
(4.48e-03)
pass
(4.44e-03)
<SENTENCE_START>
{
gl
20
.
gl
get
program
(
program
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
program
(
program
,
pname
,
params
)
;
}
<SENTENCE_END/>
programiv
%END%
(8.96e-01)
params
(2.10e-02)
%UNK%
(1.00e-02)
pname
(6.65e-03)
program
(6.63e-03)
gl
(3.57e-03)
20
(1.83e-03)
locked
(1.23e-03)
mip
(1.22e-03)
model
(1.01e-03)
<SENTENCE_START>
{
gl
20
.
gl
get
program
(
program
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
program
(
program
,
pname
,
params
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.52e-01)
pname
(6.70e-03)
program
(3.73e-03)
%UNK%
(2.50e-03)
params
(2.35e-03)
20
(2.33e-03)
gl
(1.62e-03)
performed
(5.97e-04)
get
(5.72e-04)
mip
(4.36e-04)
<SENTENCE_START>
{
gl
20
.
gl
get
program
(
program
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
program
(
program
,
pname
,
params
)
;
}
<SENTENCE_END/>
gl,get,renderbuffer,parameteriv
gl
get
(3.62e-01)
build
(3.42e-01)
generate
(1.10e-01)
create
(2.93e-02)
main
(2.71e-02)
de
(1.93e-02)
calculate
(1.10e-02)
parse
(1.02e-02)
set
(8.58e-03)
renderbuffer
(7.37e-03)
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
renderbuffer
parameter
ext
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
renderbuffer
parameter
ext
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
get
renderbuffer
(5.59e-01)
%END%
(2.19e-01)
framebuffer
(1.34e-01)
parameter
(4.58e-02)
params
(9.08e-03)
build
(4.61e-03)
main
(4.46e-03)
%UNK%
(4.37e-03)
get
(2.00e-03)
ext
(1.53e-03)
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
renderbuffer
parameter
ext
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
renderbuffer
parameter
ext
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
renderbuffer
%END%
(5.63e-01)
parameter
(3.67e-01)
framebuffer
(1.32e-02)
ext
(1.10e-02)
%UNK%
(1.06e-02)
object
(6.35e-03)
renderbuffer
(4.40e-03)
params
(2.86e-03)
main
(1.12e-03)
target
(7.88e-04)
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
renderbuffer
parameter
ext
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
renderbuffer
parameter
ext
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
parameteriv
%END%
(9.29e-01)
parameter
(3.58e-02)
%UNK%
(1.02e-02)
ext
(7.97e-03)
offsets
(6.24e-04)
object
(5.30e-04)
equal
(3.68e-04)
model
(3.06e-04)
performed
(3.04e-04)
string
(3.00e-04)
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
renderbuffer
parameter
ext
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
renderbuffer
parameter
ext
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.58e-01)
parameter
(1.84e-02)
ext
(7.19e-03)
%UNK%
(5.26e-03)
offsets
(4.34e-04)
performed
(2.68e-04)
object
(2.42e-04)
string
(2.35e-04)
equal
(2.32e-04)
model
(2.08e-04)
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
renderbuffer
parameter
ext
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
get
renderbuffer
parameter
ext
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
gl,get,shader,info,log
gl
new
(5.61e-01)
copy
(5.00e-02)
get
(3.72e-02)
wrap
(2.69e-02)
create
(2.43e-02)
%END%
(2.37e-02)
buffer
(2.28e-02)
setup
(1.67e-02)
instance
(1.22e-02)
slice
(1.13e-02)
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
shader
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
shader
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
get
%END%
(5.98e-01)
byte
(7.86e-02)
buffer
(6.91e-02)
int
(3.86e-02)
new
(2.59e-02)
bytes
(2.14e-02)
shader
(1.71e-02)
as
(1.43e-02)
tmp
(1.19e-02)
order
(9.22e-03)
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
shader
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
shader
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
shader
%END%
(7.01e-01)
buffer
(1.00e-01)
int
(3.91e-02)
order
(1.89e-02)
byte
(1.33e-02)
bytes
(1.21e-02)
tmp
(9.34e-03)
direct
(8.94e-03)
native
(5.69e-03)
as
(5.51e-03)
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
shader
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
shader
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
info
%END%
(9.11e-01)
buffer
(2.12e-02)
int
(6.12e-03)
order
(5.87e-03)
bytes
(5.27e-03)
byte
(5.21e-03)
direct
(2.90e-03)
tmp
(2.34e-03)
new
(1.86e-03)
short
(1.58e-03)
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
shader
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
shader
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
log
%END%
(9.37e-01)
buffer
(1.12e-02)
bytes
(4.61e-03)
byte
(4.39e-03)
int
(3.21e-03)
order
(2.84e-03)
new
(1.71e-03)
direct
(1.49e-03)
short
(1.37e-03)
tmp
(1.37e-03)
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
shader
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
shader
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.37e-01)
buffer
(1.12e-02)
bytes
(4.64e-03)
byte
(4.41e-03)
int
(3.22e-03)
order
(2.86e-03)
new
(1.72e-03)
direct
(1.50e-03)
tmp
(1.38e-03)
short
(1.37e-03)
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
shader
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
byte
buffer
buffer
=
byte
buffer
.
allocate
direct
(
1024
*
10
)
;
buffer
.
order
(
byte
order
.
native
order
(
)
)
;
byte
buffer
tmp
=
byte
buffer
.
allocate
direct
(
4
)
;
tmp
.
order
(
byte
order
.
native
order
(
)
)
;
int
buffer
int
buffer
=
tmp
.
as
int
buffer
(
)
;
gl
20
.
%SELF%
(
shader
,
int
buffer
,
buffer
)
;
int
num
bytes
=
int
buffer
.
get
(
0
)
;
byte
[
]
bytes
=
new
byte
[
num
bytes
]
;
buffer
.
get
(
bytes
)
;
return
new
string
(
bytes
)
;
}
<SENTENCE_END/>
gl,get,shader,precision,format
gl
add
(2.61e-01)
delete
(1.28e-01)
mkdirs
(9.25e-02)
list
(8.09e-02)
read
(6.16e-02)
copy
(4.75e-02)
child
(4.02e-02)
actor
(3.79e-02)
parent
(3.73e-02)
protected
(3.36e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
get
%END%
(2.59e-01)
actor
(1.07e-01)
%UNK%
(1.00e-01)
array
(5.92e-02)
at
(5.30e-02)
directory
(2.66e-02)
before
(2.58e-02)
after
(2.50e-02)
child
(1.98e-02)
string
(1.78e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
shader
%END%
(5.57e-01)
actor
(5.42e-02)
array
(5.15e-02)
at
(2.97e-02)
%UNK%
(2.75e-02)
before
(2.34e-02)
offset
(1.95e-02)
after
(1.88e-02)
directory
(1.60e-02)
string
(1.10e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
precision
%END%
(8.29e-01)
array
(2.21e-02)
actor
(1.32e-02)
offset
(1.11e-02)
before
(1.07e-02)
at
(8.29e-03)
after
(7.92e-03)
%UNK%
(6.02e-03)
file
(5.06e-03)
directory
(4.82e-03)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
format
%END%
(8.98e-01)
exception
(1.04e-02)
array
(8.21e-03)
offset
(6.13e-03)
before
(4.87e-03)
after
(3.38e-03)
actor
(3.26e-03)
value
(3.20e-03)
at
(2.33e-03)
file
(2.30e-03)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.03e-01)
exception
(8.91e-03)
array
(8.16e-03)
offset
(6.03e-03)
before
(4.81e-03)
after
(3.32e-03)
actor
(3.22e-03)
value
(3.16e-03)
at
(2.32e-03)
file
(2.29e-03)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
gl,get,shaderiv
gl
get
(9.59e-01)
render
(9.14e-03)
shader
(4.87e-03)
create
(4.46e-03)
bind
(4.13e-03)
set
(3.39e-03)
unbind
(2.11e-03)
instance
(1.55e-03)
init
(1.25e-03)
setup
(1.17e-03)
<SENTENCE_START>
{
gl
20
.
gl
get
shader
(
shader
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
shader
(
shader
,
pname
,
params
)
;
}
<SENTENCE_END/>
get
shader
(4.66e-01)
%END%
(4.33e-01)
params
(1.99e-02)
%UNK%
(1.38e-02)
render
(2.94e-03)
create
(2.52e-03)
model
(2.42e-03)
pass
(2.00e-03)
default
(1.94e-03)
offsets
(1.88e-03)
<SENTENCE_START>
{
gl
20
.
gl
get
shader
(
shader
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
shader
(
shader
,
pname
,
params
)
;
}
<SENTENCE_END/>
shaderiv
%END%
(9.53e-01)
shader
(8.77e-03)
%UNK%
(4.19e-03)
params
(2.53e-03)
gl
(1.13e-03)
20
(8.36e-04)
performed
(8.17e-04)
model
(6.33e-04)
frame
(5.69e-04)
offsets
(5.37e-04)
<SENTENCE_START>
{
gl
20
.
gl
get
shader
(
shader
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
shader
(
shader
,
pname
,
params
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.71e-01)
shader
(7.27e-03)
%UNK%
(1.49e-03)
20
(1.29e-03)
gl
(7.48e-04)
get
(6.76e-04)
performed
(4.85e-04)
params
(3.80e-04)
pname
(3.72e-04)
string
(2.26e-04)
<SENTENCE_START>
{
gl
20
.
gl
get
shader
(
shader
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
shader
(
shader
,
pname
,
params
)
;
}
<SENTENCE_END/>
gl,get,string
gl
gl
(2.66e-01)
is
(2.15e-01)
get
(7.52e-02)
info
(4.32e-02)
initiate
(4.01e-02)
enable
(3.13e-02)
%UNK%
(2.25e-02)
update
(2.06e-02)
begin
(2.03e-02)
read
(1.69e-02)
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
name
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
name
)
;
}
<SENTENCE_END/>
get
%END%
(1.90e-01)
gl
(1.37e-01)
info
(5.37e-02)
data
(3.80e-02)
name
(2.77e-02)
%UNK%
(2.33e-02)
type
(2.25e-02)
file
(1.60e-02)
array
(1.35e-02)
to
(1.34e-02)
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
name
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
name
)
;
}
<SENTENCE_END/>
string
%END%
(7.26e-01)
gl
(1.83e-02)
data
(9.01e-03)
array
(7.98e-03)
%UNK%
(7.90e-03)
name
(7.84e-03)
20
(7.11e-03)
file
(7.06e-03)
info
(6.80e-03)
value
(5.68e-03)
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
name
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
name
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.10e-01)
20
(4.50e-03)
value
(3.75e-03)
gl
(3.15e-03)
array
(2.77e-03)
file
(2.57e-03)
name
(2.22e-03)
accessible
(2.19e-03)
%UNK%
(2.07e-03)
data
(1.84e-03)
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
name
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
name
)
;
}
<SENTENCE_END/>
gl,get,tex,parameterfv
gl
generate
(2.41e-01)
get
(1.87e-01)
update
(1.44e-01)
%UNK%
(1.07e-01)
set
(1.00e-01)
extract
(2.12e-02)
create
(1.18e-02)
render
(1.09e-02)
apply
(9.63e-03)
main
(9.32e-03)
<SENTENCE_START>
{
gl
11
.
gl
get
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
get
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
get
%UNK%
(4.26e-01)
tex
(1.19e-01)
%END%
(8.67e-02)
params
(3.82e-02)
generate
(1.88e-02)
parameter
(1.57e-02)
update
(1.57e-02)
mip
(1.52e-02)
gl
(1.10e-02)
target
(8.93e-03)
<SENTENCE_START>
{
gl
11
.
gl
get
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
get
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
tex
%END%
(6.84e-01)
%UNK%
(1.44e-01)
performed
(6.49e-03)
parameter
(6.00e-03)
mip
(5.04e-03)
gl
(4.34e-03)
model
(3.83e-03)
from
(3.71e-03)
font
(3.38e-03)
file
(2.88e-03)
<SENTENCE_START>
{
gl
11
.
gl
get
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
get
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
parameterfv
%END%
(8.95e-01)
%UNK%
(3.28e-02)
parameter
(7.20e-03)
performed
(2.72e-03)
gl
(2.20e-03)
file
(1.53e-03)
from
(1.52e-03)
model
(1.50e-03)
mip
(1.34e-03)
string
(1.31e-03)
<SENTENCE_START>
{
gl
11
.
gl
get
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
get
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.29e-01)
parameter
(1.42e-02)
%UNK%
(1.37e-02)
gl
(2.35e-03)
performed
(1.70e-03)
tex
(1.03e-03)
file
(1.01e-03)
from
(8.88e-04)
model
(8.75e-04)
string
(8.33e-04)
<SENTENCE_START>
{
gl
11
.
gl
get
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
get
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
gl,get,tex,parameteriv
gl
generate
(2.41e-01)
get
(1.87e-01)
update
(1.44e-01)
%UNK%
(1.07e-01)
set
(1.00e-01)
extract
(2.12e-02)
create
(1.18e-02)
render
(1.09e-02)
apply
(9.63e-03)
main
(9.32e-03)
<SENTENCE_START>
{
gl
11
.
gl
get
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
get
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
get
%UNK%
(4.26e-01)
tex
(1.19e-01)
%END%
(8.67e-02)
params
(3.82e-02)
generate
(1.88e-02)
parameter
(1.57e-02)
update
(1.57e-02)
mip
(1.52e-02)
gl
(1.10e-02)
target
(8.93e-03)
<SENTENCE_START>
{
gl
11
.
gl
get
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
get
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
tex
%END%
(6.84e-01)
%UNK%
(1.44e-01)
performed
(6.49e-03)
parameter
(6.00e-03)
mip
(5.04e-03)
gl
(4.34e-03)
model
(3.83e-03)
from
(3.71e-03)
font
(3.38e-03)
file
(2.88e-03)
<SENTENCE_START>
{
gl
11
.
gl
get
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
get
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
parameteriv
%END%
(8.95e-01)
%UNK%
(3.28e-02)
parameter
(7.20e-03)
performed
(2.72e-03)
gl
(2.20e-03)
file
(1.53e-03)
from
(1.52e-03)
model
(1.50e-03)
mip
(1.34e-03)
string
(1.31e-03)
<SENTENCE_START>
{
gl
11
.
gl
get
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
get
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.29e-01)
parameter
(1.42e-02)
%UNK%
(1.37e-02)
gl
(2.35e-03)
performed
(1.70e-03)
tex
(1.03e-03)
file
(1.01e-03)
from
(8.88e-04)
model
(8.75e-04)
string
(8.33e-04)
<SENTENCE_START>
{
gl
11
.
gl
get
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
get
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
gl,get,uniform,location
gl
is
(2.93e-01)
get
(1.27e-01)
gl
(8.77e-02)
%UNK%
(5.46e-02)
set
(3.07e-02)
end
(2.35e-02)
create
(1.93e-02)
should
(1.81e-02)
read
(1.80e-02)
build
(1.65e-02)
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
get
%END%
(6.57e-01)
gl
(5.60e-02)
%UNK%
(1.52e-02)
data
(1.48e-02)
info
(1.11e-02)
name
(9.15e-03)
20
(8.27e-03)
array
(6.33e-03)
type
(5.38e-03)
default
(4.23e-03)
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
uniform
%END%
(8.67e-01)
gl
(9.77e-03)
%UNK%
(5.89e-03)
20
(5.51e-03)
data
(4.07e-03)
array
(4.01e-03)
name
(2.95e-03)
info
(2.66e-03)
2
(1.99e-03)
buffer
(1.91e-03)
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
location
%END%
(9.32e-01)
20
(3.97e-03)
gl
(2.55e-03)
array
(2.40e-03)
%UNK%
(2.36e-03)
value
(1.93e-03)
name
(1.58e-03)
data
(1.35e-03)
buffer
(1.18e-03)
2
(1.17e-03)
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.39e-01)
20
(3.70e-03)
array
(2.16e-03)
gl
(2.15e-03)
%UNK%
(1.98e-03)
value
(1.83e-03)
name
(1.43e-03)
data
(1.17e-03)
2
(1.07e-03)
buffer
(1.05e-03)
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
gl,get,uniformfv
gl
uniform
(7.19e-01)
set
(1.16e-01)
init
(3.69e-02)
register
(1.53e-02)
create
(1.47e-02)
get
(1.33e-02)
%UNK%
(5.16e-03)
render
(4.55e-03)
check
(4.05e-03)
generate
(3.98e-03)
<SENTENCE_START>
{
gl
20
.
gl
get
uniform
(
program
,
location
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
uniform
(
program
,
location
,
params
)
;
}
<SENTENCE_END/>
get
%END%
(6.16e-01)
%UNK%
(7.66e-02)
params
(6.09e-02)
pass
(1.94e-02)
gl
(1.49e-02)
performed
(9.90e-03)
gles
(8.21e-03)
locked
(5.75e-03)
fv
(4.71e-03)
mip
(4.27e-03)
<SENTENCE_START>
{
gl
20
.
gl
get
uniform
(
program
,
location
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
uniform
(
program
,
location
,
params
)
;
}
<SENTENCE_END/>
uniformfv
%END%
(9.12e-01)
%UNK%
(9.24e-03)
location
(6.76e-03)
params
(5.86e-03)
gl
(5.49e-03)
performed
(3.59e-03)
20
(2.92e-03)
pass
(1.90e-03)
fv
(1.36e-03)
locked
(1.27e-03)
<SENTENCE_START>
{
gl
20
.
gl
get
uniform
(
program
,
location
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
uniform
(
program
,
location
,
params
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.61e-01)
location
(6.89e-03)
gl
(2.86e-03)
20
(2.46e-03)
get
(2.20e-03)
%UNK%
(1.80e-03)
uniform
(1.44e-03)
performed
(1.14e-03)
params
(9.67e-04)
fv
(4.31e-04)
<SENTENCE_START>
{
gl
20
.
gl
get
uniform
(
program
,
location
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
uniform
(
program
,
location
,
params
)
;
}
<SENTENCE_END/>
gl,get,uniformiv
gl
uniform
(7.19e-01)
set
(1.16e-01)
init
(3.69e-02)
register
(1.53e-02)
create
(1.47e-02)
get
(1.33e-02)
%UNK%
(5.16e-03)
render
(4.55e-03)
check
(4.05e-03)
generate
(3.98e-03)
<SENTENCE_START>
{
gl
20
.
gl
get
uniform
(
program
,
location
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
uniform
(
program
,
location
,
params
)
;
}
<SENTENCE_END/>
get
%END%
(6.16e-01)
%UNK%
(7.66e-02)
params
(6.09e-02)
pass
(1.94e-02)
gl
(1.49e-02)
performed
(9.90e-03)
gles
(8.21e-03)
locked
(5.75e-03)
fv
(4.71e-03)
mip
(4.27e-03)
<SENTENCE_START>
{
gl
20
.
gl
get
uniform
(
program
,
location
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
uniform
(
program
,
location
,
params
)
;
}
<SENTENCE_END/>
uniformiv
%END%
(9.12e-01)
%UNK%
(9.24e-03)
location
(6.76e-03)
params
(5.86e-03)
gl
(5.49e-03)
performed
(3.59e-03)
20
(2.92e-03)
pass
(1.90e-03)
fv
(1.36e-03)
locked
(1.27e-03)
<SENTENCE_START>
{
gl
20
.
gl
get
uniform
(
program
,
location
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
uniform
(
program
,
location
,
params
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.61e-01)
location
(6.89e-03)
gl
(2.86e-03)
20
(2.46e-03)
get
(2.20e-03)
%UNK%
(1.80e-03)
uniform
(1.44e-03)
performed
(1.14e-03)
params
(9.67e-04)
fv
(4.31e-04)
<SENTENCE_START>
{
gl
20
.
gl
get
uniform
(
program
,
location
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
uniform
(
program
,
location
,
params
)
;
}
<SENTENCE_END/>
gl,get,vertex,attrib,pointerv
gl
add
(2.61e-01)
delete
(1.28e-01)
mkdirs
(9.25e-02)
list
(8.09e-02)
read
(6.16e-02)
copy
(4.75e-02)
child
(4.02e-02)
actor
(3.79e-02)
parent
(3.73e-02)
protected
(3.36e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
get
%END%
(2.59e-01)
actor
(1.07e-01)
%UNK%
(1.00e-01)
array
(5.92e-02)
at
(5.30e-02)
directory
(2.66e-02)
before
(2.58e-02)
after
(2.50e-02)
child
(1.98e-02)
string
(1.78e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
vertex
%END%
(5.57e-01)
actor
(5.42e-02)
array
(5.15e-02)
at
(2.97e-02)
%UNK%
(2.75e-02)
before
(2.34e-02)
offset
(1.95e-02)
after
(1.88e-02)
directory
(1.60e-02)
string
(1.10e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
attrib
%END%
(8.29e-01)
array
(2.21e-02)
actor
(1.32e-02)
offset
(1.11e-02)
before
(1.07e-02)
at
(8.29e-03)
after
(7.92e-03)
%UNK%
(6.02e-03)
file
(5.06e-03)
directory
(4.82e-03)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
pointerv
%END%
(8.96e-01)
exception
(1.04e-02)
array
(8.39e-03)
offset
(6.22e-03)
before
(4.95e-03)
after
(3.44e-03)
actor
(3.34e-03)
value
(3.22e-03)
at
(2.37e-03)
file
(2.34e-03)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.98e-01)
exception
(1.06e-02)
array
(8.07e-03)
offset
(6.02e-03)
before
(4.78e-03)
after
(3.31e-03)
actor
(3.19e-03)
value
(3.18e-03)
at
(2.29e-03)
file
(2.27e-03)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
gl,get,vertex,attribfv
gl
get
(9.63e-01)
vertex
(1.37e-02)
set
(5.36e-03)
find
(4.28e-03)
calculate
(2.23e-03)
attrib
(1.87e-03)
gl
(1.57e-03)
generate
(7.61e-04)
index
(6.19e-04)
draw
(5.67e-04)
<SENTENCE_START>
{
gl
20
.
gl
get
vertex
attrib
(
index
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
vertex
attrib
(
index
,
pname
,
params
)
;
}
<SENTENCE_END/>
get
vertex
(9.77e-01)
attrib
(8.51e-03)
%END%
(6.71e-03)
floats
(9.21e-04)
offsets
(9.04e-04)
%UNK%
(8.38e-04)
get
(3.60e-04)
uv
(2.15e-04)
fv
(1.74e-04)
count
(1.69e-04)
<SENTENCE_START>
{
gl
20
.
gl
get
vertex
attrib
(
index
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
vertex
attrib
(
index
,
pname
,
params
)
;
}
<SENTENCE_END/>
vertex
attrib
(9.69e-01)
%END%
(2.37e-02)
vertex
(3.91e-03)
%UNK%
(4.37e-04)
offsets
(1.40e-04)
params
(1.19e-04)
gl
(4.26e-05)
performed
(4.09e-05)
string
(2.98e-05)
mip
(2.75e-05)
<SENTENCE_START>
{
gl
20
.
gl
get
vertex
attrib
(
index
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
vertex
attrib
(
index
,
pname
,
params
)
;
}
<SENTENCE_END/>
attribfv
%END%
(5.03e-01)
attrib
(4.64e-01)
%UNK%
(2.84e-03)
20
(5.62e-04)
offsets
(5.53e-04)
vertex
(4.56e-04)
performed
(4.40e-04)
gl
(3.71e-04)
string
(3.24e-04)
model
(2.13e-04)
<SENTENCE_START>
{
gl
20
.
gl
get
vertex
attrib
(
index
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
vertex
attrib
(
index
,
pname
,
params
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.31e-01)
attrib
(4.06e-02)
%UNK%
(3.28e-03)
20
(1.08e-03)
gl
(9.91e-04)
performed
(7.07e-04)
offsets
(5.54e-04)
string
(4.46e-04)
vertex
(3.65e-04)
array
(3.44e-04)
<SENTENCE_START>
{
gl
20
.
gl
get
vertex
attrib
(
index
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
vertex
attrib
(
index
,
pname
,
params
)
;
}
<SENTENCE_END/>
gl,get,vertex,attribiv
gl
get
(9.63e-01)
vertex
(1.37e-02)
set
(5.36e-03)
find
(4.28e-03)
calculate
(2.23e-03)
attrib
(1.87e-03)
gl
(1.57e-03)
generate
(7.61e-04)
index
(6.19e-04)
draw
(5.67e-04)
<SENTENCE_START>
{
gl
20
.
gl
get
vertex
attrib
(
index
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
vertex
attrib
(
index
,
pname
,
params
)
;
}
<SENTENCE_END/>
get
vertex
(9.77e-01)
attrib
(8.51e-03)
%END%
(6.71e-03)
floats
(9.21e-04)
offsets
(9.04e-04)
%UNK%
(8.38e-04)
get
(3.60e-04)
uv
(2.15e-04)
fv
(1.74e-04)
count
(1.69e-04)
<SENTENCE_START>
{
gl
20
.
gl
get
vertex
attrib
(
index
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
vertex
attrib
(
index
,
pname
,
params
)
;
}
<SENTENCE_END/>
vertex
attrib
(9.69e-01)
%END%
(2.37e-02)
vertex
(3.91e-03)
%UNK%
(4.37e-04)
offsets
(1.40e-04)
params
(1.19e-04)
gl
(4.26e-05)
performed
(4.09e-05)
string
(2.98e-05)
mip
(2.75e-05)
<SENTENCE_START>
{
gl
20
.
gl
get
vertex
attrib
(
index
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
vertex
attrib
(
index
,
pname
,
params
)
;
}
<SENTENCE_END/>
attribiv
%END%
(5.03e-01)
attrib
(4.64e-01)
%UNK%
(2.84e-03)
20
(5.62e-04)
offsets
(5.53e-04)
vertex
(4.56e-04)
performed
(4.40e-04)
gl
(3.71e-04)
string
(3.24e-04)
model
(2.13e-04)
<SENTENCE_START>
{
gl
20
.
gl
get
vertex
attrib
(
index
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
vertex
attrib
(
index
,
pname
,
params
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.31e-01)
attrib
(4.06e-02)
%UNK%
(3.28e-03)
20
(1.08e-03)
gl
(9.91e-04)
performed
(7.07e-04)
offsets
(5.54e-04)
string
(4.46e-04)
vertex
(3.65e-04)
array
(3.44e-04)
<SENTENCE_START>
{
gl
20
.
gl
get
vertex
attrib
(
index
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
get
vertex
attrib
(
index
,
pname
,
params
)
;
}
<SENTENCE_END/>
gl,hint
gl
update
(4.68e-01)
begin
(7.87e-02)
%UNK%
(5.77e-02)
apply
(4.97e-02)
set
(2.48e-02)
render
(2.29e-02)
end
(2.25e-02)
gl
(2.21e-02)
lerp
(1.38e-02)
look
(1.13e-02)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
mode
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
mode
)
;
}
<SENTENCE_END/>
hint
%END%
(3.38e-01)
update
(8.45e-02)
%UNK%
(5.75e-02)
relative
(5.32e-02)
performed
(2.22e-02)
animation
(1.40e-02)
target
(1.18e-02)
mode
(1.10e-02)
at
(1.07e-02)
from
(1.02e-02)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
mode
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
mode
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.20e-01)
%UNK%
(1.33e-02)
mode
(6.58e-03)
performed
(5.70e-03)
relative
(4.10e-03)
animation
(4.10e-03)
from
(3.57e-03)
at
(3.49e-03)
update
(3.17e-03)
up
(3.09e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
mode
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
mode
)
;
}
<SENTENCE_END/>
gl,is,buffer
gl
to
(3.34e-01)
read
(6.52e-02)
gl
(6.14e-02)
new
(4.74e-02)
get
(3.74e-02)
add
(3.33e-02)
is
(3.21e-02)
%UNK%
(2.14e-02)
buffer
(1.87e-02)
protected
(1.27e-02)
<SENTENCE_START>
{
return
gl
15
.
%SELF%
(
buffer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
15
.
%SELF%
(
buffer
)
;
}
<SENTENCE_END/>
is
%END%
(5.41e-01)
buffer
(1.53e-01)
array
(4.64e-02)
to
(3.71e-02)
gl
(1.87e-02)
managed
(8.22e-03)
string
(8.16e-03)
%UNK%
(7.02e-03)
20
(5.71e-03)
bytes
(4.76e-03)
<SENTENCE_START>
{
return
gl
15
.
%SELF%
(
buffer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
15
.
%SELF%
(
buffer
)
;
}
<SENTENCE_END/>
buffer
%END%
(8.80e-01)
buffer
(1.95e-02)
array
(1.22e-02)
to
(4.75e-03)
20
(4.08e-03)
gl
(3.77e-03)
string
(2.77e-03)
%UNK%
(2.39e-03)
value
(2.34e-03)
offset
(2.08e-03)
<SENTENCE_START>
{
return
gl
15
.
%SELF%
(
buffer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
15
.
%SELF%
(
buffer
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.56e-01)
buffer
(5.74e-03)
array
(3.05e-03)
20
(2.56e-03)
value
(1.69e-03)
offset
(8.97e-04)
string
(7.97e-04)
gl
(7.88e-04)
only
(7.18e-04)
class
(7.09e-04)
<SENTENCE_START>
{
return
gl
15
.
%SELF%
(
buffer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
15
.
%SELF%
(
buffer
)
;
}
<SENTENCE_END/>
gl,is,enabled
gl
is
(2.01e-01)
gl
(1.48e-01)
get
(1.30e-01)
update
(4.98e-02)
%UNK%
(3.84e-02)
enable
(3.40e-02)
begin
(3.30e-02)
initiate
(3.05e-02)
info
(2.67e-02)
end
(1.73e-02)
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
cap
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
cap
)
;
}
<SENTENCE_END/>
is
%END%
(2.82e-01)
gl
(9.29e-02)
%UNK%
(4.76e-02)
data
(2.62e-02)
info
(2.49e-02)
cap
(1.74e-02)
mip
(1.35e-02)
type
(1.25e-02)
current
(1.14e-02)
file
(9.07e-03)
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
cap
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
cap
)
;
}
<SENTENCE_END/>
enabled
%END%
(7.20e-01)
gl
(2.06e-02)
%UNK%
(1.51e-02)
data
(7.79e-03)
20
(5.65e-03)
value
(5.57e-03)
info
(5.02e-03)
file
(4.89e-03)
array
(4.63e-03)
type
(4.18e-03)
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
cap
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
cap
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.01e-01)
20
(4.68e-03)
value
(4.42e-03)
gl
(3.85e-03)
%UNK%
(3.45e-03)
file
(2.09e-03)
array
(2.09e-03)
only
(2.05e-03)
accessible
(1.80e-03)
cap
(1.76e-03)
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
cap
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
cap
)
;
}
<SENTENCE_END/>
gl,is,framebuffer
gl
ext
(9.49e-01)
get
(1.67e-02)
set
(8.70e-03)
unbind
(6.01e-03)
compute
(5.69e-03)
framebuffer
(2.88e-03)
is
(1.60e-03)
min
(1.24e-03)
bind
(1.09e-03)
mul
(1.06e-03)
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
is
framebuffer
ext
(
framebuffer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
is
framebuffer
ext
(
framebuffer
)
;
}
<SENTENCE_END/>
is
%END%
(8.15e-01)
framebuffer
(1.37e-01)
ext
(1.02e-02)
unbind
(8.08e-03)
is
(3.51e-03)
bind
(3.41e-03)
default
(1.19e-03)
camera
(8.09e-04)
object
(8.00e-04)
%START%
(7.51e-04)
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
is
framebuffer
ext
(
framebuffer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
is
framebuffer
ext
(
framebuffer
)
;
}
<SENTENCE_END/>
framebuffer
%END%
(9.46e-01)
framebuffer
(2.49e-02)
ext
(8.86e-03)
object
(2.16e-03)
value
(1.06e-03)
%UNK%
(3.12e-04)
and
(2.99e-04)
is
(2.66e-04)
camera
(2.60e-04)
max
(2.47e-04)
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
is
framebuffer
ext
(
framebuffer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
is
framebuffer
ext
(
framebuffer
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.74e-01)
ext
(9.48e-03)
framebuffer
(4.76e-03)
object
(1.15e-03)
value
(8.43e-04)
fv
(1.92e-04)
%UNK%
(1.73e-04)
20
(1.54e-04)
2
(1.48e-04)
and
(1.36e-04)
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
is
framebuffer
ext
(
framebuffer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
is
framebuffer
ext
(
framebuffer
)
;
}
<SENTENCE_END/>
gl,is,program
gl
is
(4.19e-01)
gl
(1.39e-01)
get
(5.67e-02)
end
(3.69e-02)
%UNK%
(2.90e-02)
should
(2.88e-02)
read
(1.54e-02)
initiate
(1.19e-02)
needs
(1.08e-02)
protected
(1.04e-02)
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
program
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
program
)
;
}
<SENTENCE_END/>
is
%END%
(6.74e-01)
gl
(8.58e-02)
20
(1.89e-02)
%UNK%
(1.22e-02)
data
(6.94e-03)
info
(6.83e-03)
array
(6.61e-03)
mip
(4.46e-03)
terminate
(4.30e-03)
type
(3.82e-03)
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
program
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
program
)
;
}
<SENTENCE_END/>
program
%END%
(8.78e-01)
gl
(1.65e-02)
20
(1.37e-02)
%UNK%
(3.92e-03)
array
(3.62e-03)
data
(2.27e-03)
only
(2.13e-03)
accessible
(1.75e-03)
info
(1.72e-03)
buffer
(1.55e-03)
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
program
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
program
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.46e-01)
20
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gl
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program
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array
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%UNK%
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value
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only
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accessible
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buffer
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<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
program
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;
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<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
program
)
;
}
<SENTENCE_END/>
gl,is,renderbuffer
gl
ext
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get
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set
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build
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calculate
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renderbuffer
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is
(1.88e-03)
compute
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framebuffer
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mul
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<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
is
renderbuffer
ext
(
renderbuffer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
is
renderbuffer
ext
(
renderbuffer
)
;
}
<SENTENCE_END/>
is
framebuffer
(5.72e-01)
%END%
(3.59e-01)
ext
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renderbuffer
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build
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is
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object
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gl
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default
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valid
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<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
is
renderbuffer
ext
(
renderbuffer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
is
renderbuffer
ext
(
renderbuffer
)
;
}
<SENTENCE_END/>
renderbuffer
%END%
(8.02e-01)
framebuffer
(1.47e-01)
ext
(2.19e-02)
object
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renderbuffer
(7.24e-03)
%UNK%
(3.16e-04)
is
(3.11e-04)
and
(2.22e-04)
value
(2.19e-04)
valid
(1.87e-04)
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
is
renderbuffer
ext
(
renderbuffer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
is
renderbuffer
ext
(
renderbuffer
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.67e-01)
ext
(1.50e-02)
framebuffer
(6.77e-03)
object
(2.71e-03)
renderbuffer
(1.57e-03)
value
(2.55e-04)
fv
(1.66e-04)
%UNK%
(1.59e-04)
performed
(1.22e-04)
and
(1.14e-04)
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
is
renderbuffer
ext
(
renderbuffer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
ext
framebuffer
object
.
gl
is
renderbuffer
ext
(
renderbuffer
)
;
}
<SENTENCE_END/>
gl,is,shader
gl
get
(2.64e-01)
end
(1.35e-01)
is
(9.46e-02)
gl
(6.45e-02)
begin
(3.92e-02)
render
(2.83e-02)
flush
(2.06e-02)
%UNK%
(1.78e-02)
set
(1.42e-02)
instance
(1.38e-02)
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
shader
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
shader
)
;
}
<SENTENCE_END/>
is
%END%
(8.43e-01)
gl
(1.85e-02)
shader
(1.79e-02)
20
(5.77e-03)
type
(4.15e-03)
buffer
(3.81e-03)
frame
(3.34e-03)
end
(2.66e-03)
%UNK%
(2.23e-03)
render
(2.08e-03)
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
shader
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
shader
)
;
}
<SENTENCE_END/>
shader
%END%
(9.27e-01)
20
(8.83e-03)
gl
(5.66e-03)
shader
(5.04e-03)
value
(2.20e-03)
array
(2.10e-03)
buffer
(1.84e-03)
only
(1.25e-03)
%UNK%
(1.13e-03)
type
(9.91e-04)
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
shader
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
shader
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.60e-01)
20
(7.39e-03)
shader
(2.50e-03)
value
(1.95e-03)
gl
(1.41e-03)
array
(1.19e-03)
only
(9.98e-04)
buffer
(7.92e-04)
accessible
(5.48e-04)
offset
(5.22e-04)
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
shader
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
20
.
%SELF%
(
shader
)
;
}
<SENTENCE_END/>
gl,is,texture
gl
gl
(2.53e-01)
is
(1.41e-01)
get
(7.91e-02)
begin
(4.94e-02)
update
(4.91e-02)
initiate
(3.89e-02)
info
(3.29e-02)
%UNK%
(2.96e-02)
enable
(2.74e-02)
end
(2.30e-02)
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
texture
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
texture
)
;
}
<SENTENCE_END/>
is
%END%
(1.69e-01)
gl
(1.52e-01)
texture
(1.50e-01)
mip
(2.77e-02)
info
(2.14e-02)
data
(1.98e-02)
%UNK%
(1.77e-02)
atlas
(1.59e-02)
ratio
(1.02e-02)
update
(9.04e-03)
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
texture
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
texture
)
;
}
<SENTENCE_END/>
texture
%END%
(7.25e-01)
gl
(2.56e-02)
texture
(1.55e-02)
%UNK%
(8.69e-03)
20
(6.43e-03)
data
(6.17e-03)
buffer
(5.10e-03)
mip
(4.44e-03)
ratio
(4.28e-03)
info
(4.17e-03)
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
texture
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
texture
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.15e-01)
20
(4.71e-03)
texture
(4.10e-03)
gl
(3.51e-03)
value
(3.09e-03)
%UNK%
(2.00e-03)
only
(1.87e-03)
array
(1.81e-03)
buffer
(1.76e-03)
accessible
(1.72e-03)
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
texture
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
11
.
%SELF%
(
texture
)
;
}
<SENTENCE_END/>
gl,line,width
gl
gl
(2.96e-01)
begin
(1.69e-01)
update
(9.09e-02)
end
(4.16e-02)
%UNK%
(3.25e-02)
initiate
(3.24e-02)
info
(2.93e-02)
enable
(2.32e-02)
apply
(1.77e-02)
mip
(1.72e-02)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
width
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
width
)
;
}
<SENTENCE_END/>
line
%END%
(5.31e-01)
gl
(3.21e-02)
%UNK%
(2.64e-02)
width
(2.23e-02)
info
(1.47e-02)
data
(1.18e-02)
mode
(9.79e-03)
height
(9.13e-03)
2
(8.84e-03)
ratio
(7.65e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
width
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
width
)
;
}
<SENTENCE_END/>
width
%END%
(8.49e-01)
%UNK%
(7.08e-03)
width
(6.35e-03)
gl
(5.80e-03)
2
(3.46e-03)
data
(3.09e-03)
height
(3.00e-03)
mode
(2.97e-03)
ratio
(2.49e-03)
20
(2.42e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
width
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
width
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.55e-01)
width
(2.67e-03)
20
(1.91e-03)
value
(1.52e-03)
%UNK%
(1.02e-03)
gl
(9.13e-04)
only
(8.97e-04)
2
(8.78e-04)
fv
(8.66e-04)
offset
(7.28e-04)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
width
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
width
)
;
}
<SENTENCE_END/>
gl,link,program
gl
end
(2.14e-01)
gl
(1.52e-01)
begin
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flush
(4.53e-02)
set
(4.36e-02)
%UNK%
(3.83e-02)
on
(2.76e-02)
initiate
(2.19e-02)
render
(2.14e-02)
bind
(1.30e-02)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
program
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
program
)
;
}
<SENTENCE_END/>
link
%END%
(9.39e-01)
gl
(8.66e-03)
20
(5.31e-03)
program
(2.20e-03)
%UNK%
(2.03e-03)
terminate
(1.79e-03)
fv
(1.33e-03)
array
(1.15e-03)
data
(9.58e-04)
performed
(9.50e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
program
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
program
)
;
}
<SENTENCE_END/>
program
%END%
(9.66e-01)
20
(5.13e-03)
gl
(2.67e-03)
program
(1.19e-03)
fv
(9.79e-04)
%UNK%
(9.17e-04)
array
(8.71e-04)
only
(5.78e-04)
accessible
(4.87e-04)
performed
(4.60e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
program
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
program
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.76e-01)
20
(4.25e-03)
program
(1.50e-03)
gl
(7.72e-04)
fv
(6.04e-04)
array
(4.72e-04)
only
(4.10e-04)
value
(3.44e-04)
%UNK%
(3.40e-04)
accessible
(2.97e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
program
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
program
)
;
}
<SENTENCE_END/>
gl,pixel,storei
gl
%UNK%
(2.33e-01)
begin
(1.36e-01)
gl
(9.62e-02)
update
(6.56e-02)
end
(4.56e-02)
render
(3.85e-02)
initiate
(2.89e-02)
on
(2.53e-02)
apply
(2.05e-02)
extract
(2.01e-02)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
pname
,
param
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
pname
,
param
)
;
}
<SENTENCE_END/>
pixel
%END%
(5.37e-01)
%UNK%
(1.91e-01)
gl
(1.59e-02)
update
(9.63e-03)
data
(9.16e-03)
from
(6.96e-03)
info
(5.63e-03)
file
(4.61e-03)
to
(4.52e-03)
2
(4.15e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
pname
,
param
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
pname
,
param
)
;
}
<SENTENCE_END/>
storei
%END%
(8.71e-01)
%UNK%
(3.43e-02)
gl
(2.63e-03)
from
(2.45e-03)
data
(2.40e-03)
2
(2.10e-03)
file
(1.92e-03)
array
(1.90e-03)
string
(1.55e-03)
20
(1.44e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
pname
,
param
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
pname
,
param
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.59e-01)
%UNK%
(2.85e-03)
value
(1.52e-03)
pname
(1.41e-03)
20
(1.36e-03)
param
(1.01e-03)
array
(9.13e-04)
2
(7.20e-04)
file
(6.78e-04)
gl
(6.69e-04)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
pname
,
param
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
pname
,
param
)
;
}
<SENTENCE_END/>
gl,polygon,offset
gl
begin
(1.69e-01)
render
(1.07e-01)
%UNK%
(1.06e-01)
set
(9.24e-02)
gl
(7.93e-02)
update
(7.23e-02)
end
(4.16e-02)
on
(2.31e-02)
apply
(2.01e-02)
is
(1.78e-02)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
factor
,
units
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
factor
,
units
)
;
}
<SENTENCE_END/>
polygon
%END%
(2.66e-01)
%UNK%
(1.54e-01)
factor
(7.06e-02)
gl
(2.34e-02)
update
(2.22e-02)
render
(2.07e-02)
data
(1.26e-02)
mip
(1.24e-02)
info
(1.18e-02)
from
(1.06e-02)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
factor
,
units
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
factor
,
units
)
;
}
<SENTENCE_END/>
offset
%END%
(9.02e-01)
%UNK%
(7.62e-03)
factor
(6.07e-03)
gl
(2.48e-03)
2
(2.07e-03)
performed
(1.94e-03)
20
(1.82e-03)
array
(1.61e-03)
from
(1.46e-03)
accessible
(1.45e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
factor
,
units
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
factor
,
units
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.71e-01)
factor
(2.09e-03)
20
(1.30e-03)
value
(9.88e-04)
%UNK%
(7.53e-04)
array
(7.41e-04)
only
(7.30e-04)
performed
(5.38e-04)
2
(5.13e-04)
accessible
(4.86e-04)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
factor
,
units
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
factor
,
units
)
;
}
<SENTENCE_END/>
gl,read,pixels
gl
to
(1.56e-01)
%UNK%
(1.19e-01)
%END%
(5.21e-02)
line
(2.26e-02)
get
(2.05e-02)
write
(1.80e-02)
read
(1.54e-02)
new
(1.49e-02)
string
(1.34e-02)
pixels
(1.34e-02)
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer or FloatBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer or FloatBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
read
%END%
(7.81e-01)
pixels
(1.92e-02)
to
(1.50e-02)
%UNK%
(1.31e-02)
string
(8.73e-03)
buffer
(7.29e-03)
by
(4.94e-03)
line
(4.60e-03)
float
(4.37e-03)
at
(3.47e-03)
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer or FloatBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer or FloatBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
pixels
%END%
(8.62e-01)
pixels
(1.43e-02)
to
(6.94e-03)
%UNK%
(6.59e-03)
string
(5.60e-03)
buffer
(4.21e-03)
by
(3.40e-03)
float
(2.95e-03)
at
(2.67e-03)
line
(2.41e-03)
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer or FloatBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer or FloatBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.11e-01)
pixels
(1.16e-02)
string
(3.51e-03)
%UNK%
(3.24e-03)
to
(3.17e-03)
buffer
(2.56e-03)
by
(2.13e-03)
instanceof
(2.13e-03)
float
(1.96e-03)
at
(1.87e-03)
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer or FloatBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer or FloatBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
gl,release,shader,compiler
gl
start
(9.21e-02)
paint
(6.27e-02)
set
(6.27e-02)
update
(5.55e-02)
flush
(4.55e-02)
drag
(4.00e-02)
init
(3.97e-02)
%UNK%
(3.86e-02)
end
(3.82e-02)
close
(3.42e-02)
<SENTENCE_START>
{
}
<SENTENCE_END/>
<SENTENCE_START>
{
}
<SENTENCE_END/>
release
%END%
(7.10e-01)
%UNK%
(2.03e-02)
title
(1.16e-02)
value
(9.48e-03)
only
(8.73e-03)
accessible
(7.33e-03)
layout
(5.44e-03)
array
(4.77e-03)
changed
(4.73e-03)
count
(4.54e-03)
<SENTENCE_START>
{
}
<SENTENCE_END/>
<SENTENCE_START>
{
}
<SENTENCE_END/>
shader
%END%
(9.57e-01)
value
(4.95e-03)
only
(2.89e-03)
20
(2.28e-03)
title
(1.68e-03)
offset
(1.26e-03)
performed
(1.12e-03)
accessible
(9.98e-04)
fv
(8.74e-04)
array
(7.91e-04)
<SENTENCE_START>
{
}
<SENTENCE_END/>
<SENTENCE_START>
{
}
<SENTENCE_END/>
compiler
%END%
(9.74e-01)
value
(4.20e-03)
20
(2.05e-03)
only
(1.97e-03)
offset
(9.79e-04)
title
(7.54e-04)
fv
(6.90e-04)
performed
(5.88e-04)
accessible
(4.23e-04)
display
(4.09e-04)
<SENTENCE_START>
{
}
<SENTENCE_END/>
<SENTENCE_START>
{
}
<SENTENCE_END/>
%END%
%END%
(9.49e-01)
value
(4.27e-03)
20
(1.98e-03)
only
(1.91e-03)
offset
(1.02e-03)
title
(7.87e-04)
fv
(7.03e-04)
performed
(6.10e-04)
accessible
(3.99e-04)
count
(3.98e-04)
<SENTENCE_START>
{
}
<SENTENCE_END/>
<SENTENCE_START>
{
}
<SENTENCE_END/>
gl,renderbuffer,storage
gl
storage
(7.19e-01)
build
(1.94e-01)
partition
(2.17e-02)
main
(7.30e-03)
test
(4.94e-03)
renderbuffer
(4.29e-03)
ext
(4.15e-03)
replace
(4.09e-03)
mul
(3.60e-03)
create
(3.51e-03)
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
renderbuffer
storage
ext
(
target
,
internalformat
,
width
,
height
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
renderbuffer
storage
ext
(
target
,
internalformat
,
width
,
height
)
;
}
<SENTENCE_END/>
renderbuffer
%END%
(9.16e-01)
framebuffer
(1.55e-02)
renderbuffer
(1.41e-02)
storage
(7.31e-03)
%UNK%
(4.52e-03)
target
(1.85e-03)
gl
(1.60e-03)
width
(1.34e-03)
height
(1.05e-03)
main
(7.53e-04)
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
renderbuffer
storage
ext
(
target
,
internalformat
,
width
,
height
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
renderbuffer
storage
ext
(
target
,
internalformat
,
width
,
height
)
;
}
<SENTENCE_END/>
storage
%END%
(9.73e-01)
storage
(3.93e-03)
%UNK%
(2.13e-03)
renderbuffer
(1.26e-03)
ext
(7.20e-04)
height
(6.91e-04)
framebuffer
(6.32e-04)
width
(6.32e-04)
target
(5.82e-04)
object
(4.15e-04)
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
renderbuffer
storage
ext
(
target
,
internalformat
,
width
,
height
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
renderbuffer
storage
ext
(
target
,
internalformat
,
width
,
height
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.79e-01)
storage
(6.51e-03)
ext
(3.91e-03)
%UNK%
(7.62e-04)
renderbuffer
(3.64e-04)
object
(3.46e-04)
width
(3.18e-04)
height
(3.01e-04)
target
(2.97e-04)
framebuffer
(2.95e-04)
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
renderbuffer
storage
ext
(
target
,
internalformat
,
width
,
height
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ext
framebuffer
object
.
gl
renderbuffer
storage
ext
(
target
,
internalformat
,
width
,
height
)
;
}
<SENTENCE_END/>
gl,sample,coverage
gl
init
(3.72e-01)
set
(1.54e-01)
to
(1.08e-01)
read
(9.86e-02)
idt
(2.46e-02)
begin
(2.09e-02)
%UNK%
(1.94e-02)
end
(1.73e-02)
load
(1.05e-02)
as
(8.42e-03)
<SENTENCE_START>
{
gl
13
.
%SELF%
(
value
,
invert
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
13
.
%SELF%
(
value
,
invert
)
;
}
<SENTENCE_END/>
sample
%END%
(4.54e-01)
to
(5.89e-02)
value
(4.97e-02)
%UNK%
(4.62e-02)
array
(1.68e-02)
read
(1.20e-02)
translation
(7.95e-03)
buffer
(7.93e-03)
vector
(7.91e-03)
all
(7.42e-03)
<SENTENCE_START>
{
gl
13
.
%SELF%
(
value
,
invert
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
13
.
%SELF%
(
value
,
invert
)
;
}
<SENTENCE_END/>
coverage
%END%
(8.37e-01)
value
(3.81e-02)
%UNK%
(7.98e-03)
array
(5.61e-03)
to
(4.67e-03)
invert
(3.42e-03)
20
(2.87e-03)
all
(2.82e-03)
buffer
(2.79e-03)
only
(2.52e-03)
<SENTENCE_START>
{
gl
13
.
%SELF%
(
value
,
invert
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
13
.
%SELF%
(
value
,
invert
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.55e-01)
value
(1.24e-02)
invert
(3.40e-03)
20
(1.65e-03)
array
(1.27e-03)
only
(1.15e-03)
offset
(7.75e-04)
%UNK%
(7.47e-04)
buffer
(6.64e-04)
fv
(6.47e-04)
<SENTENCE_START>
{
gl
13
.
%SELF%
(
value
,
invert
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
13
.
%SELF%
(
value
,
invert
)
;
}
<SENTENCE_END/>
gl,scissor
gl
%UNK%
(1.16e-01)
gl
(1.08e-01)
update
(6.76e-02)
set
(4.85e-02)
begin
(4.55e-02)
apply
(3.92e-02)
to
(3.51e-02)
render
(2.64e-02)
end
(2.14e-02)
pixel
(1.71e-02)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
)
;
}
<SENTENCE_END/>
scissor
%END%
(6.29e-01)
%UNK%
(2.22e-02)
x
(1.77e-02)
width
(1.77e-02)
to
(1.47e-02)
height
(1.41e-02)
y
(1.24e-02)
pixel
(1.15e-02)
line
(9.86e-03)
2
(7.91e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.98e-01)
width
(5.48e-03)
height
(5.06e-03)
%UNK%
(4.93e-03)
x
(3.88e-03)
y
(3.18e-03)
to
(2.93e-03)
2
(2.62e-03)
line
(2.38e-03)
position
(1.74e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
x
,
y
,
width
,
height
)
;
}
<SENTENCE_END/>
gl,shader,binary
gl
add
(2.61e-01)
delete
(1.28e-01)
mkdirs
(9.25e-02)
list
(8.09e-02)
read
(6.16e-02)
copy
(4.75e-02)
child
(4.02e-02)
actor
(3.79e-02)
parent
(3.73e-02)
protected
(3.36e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
shader
%END%
(2.59e-01)
actor
(1.07e-01)
%UNK%
(1.00e-01)
array
(5.92e-02)
at
(5.30e-02)
directory
(2.66e-02)
before
(2.58e-02)
after
(2.50e-02)
child
(1.98e-02)
string
(1.78e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
binary
%END%
(5.57e-01)
actor
(5.42e-02)
array
(5.15e-02)
at
(2.97e-02)
%UNK%
(2.75e-02)
before
(2.34e-02)
offset
(1.95e-02)
after
(1.88e-02)
directory
(1.60e-02)
string
(1.10e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.24e-01)
array
(2.24e-02)
actor
(1.42e-02)
offset
(1.22e-02)
before
(1.21e-02)
after
(9.12e-03)
at
(8.63e-03)
%UNK%
(5.66e-03)
file
(5.38e-03)
directory
(4.67e-03)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"unsupported, won't implement"
)
;
}
<SENTENCE_END/>
gl,shader,source
gl
render
(2.03e-01)
end
(1.52e-01)
bind
(1.52e-01)
unbind
(9.04e-02)
init
(7.13e-02)
begin
(7.00e-02)
flush
(3.50e-02)
set
(2.39e-02)
alloc
(1.17e-02)
dispose
(1.06e-02)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
shader
,
string
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
shader
,
string
)
;
}
<SENTENCE_END/>
shader
%END%
(9.62e-01)
shader
(9.76e-03)
gl
(1.37e-03)
string
(1.06e-03)
all
(1.01e-03)
%UNK%
(9.12e-04)
20
(9.08e-04)
render
(7.39e-04)
frame
(6.85e-04)
buffer
(6.54e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
shader
,
string
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
shader
,
string
)
;
}
<SENTENCE_END/>
source
%END%
(9.84e-01)
shader
(1.72e-03)
20
(1.09e-03)
string
(7.92e-04)
all
(4.62e-04)
gl
(4.27e-04)
array
(3.74e-04)
%UNK%
(3.58e-04)
value
(3.43e-04)
buffer
(3.12e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
shader
,
string
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
shader
,
string
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.88e-01)
shader
(1.67e-03)
20
(1.39e-03)
string
(5.03e-04)
value
(4.44e-04)
array
(3.47e-04)
all
(2.13e-04)
gl
(2.04e-04)
buffer
(1.91e-04)
fv
(1.90e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
shader
,
string
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
shader
,
string
)
;
}
<SENTENCE_END/>
gl,stencil,func
gl
set
(2.78e-01)
begin
(1.69e-01)
end
(8.25e-02)
update
(5.83e-02)
gl
(4.33e-02)
render
(3.67e-02)
%UNK%
(3.56e-02)
init
(3.42e-02)
apply
(1.85e-02)
extract
(1.65e-02)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
func
,
ref
,
mask
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
func
,
ref
,
mask
)
;
}
<SENTENCE_END/>
stencil
%END%
(7.00e-01)
%UNK%
(3.16e-02)
update
(1.77e-02)
ref
(1.68e-02)
gl
(1.41e-02)
info
(1.27e-02)
data
(1.05e-02)
end
(8.55e-03)
begin
(7.76e-03)
from
(5.97e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
func
,
ref
,
mask
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
func
,
ref
,
mask
)
;
}
<SENTENCE_END/>
func
%END%
(9.37e-01)
%UNK%
(5.59e-03)
mask
(3.43e-03)
data
(2.24e-03)
ref
(2.20e-03)
from
(1.62e-03)
gl
(1.33e-03)
info
(1.32e-03)
2
(1.26e-03)
end
(8.26e-04)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
func
,
ref
,
mask
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
func
,
ref
,
mask
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.65e-01)
ref
(2.33e-03)
%UNK%
(1.60e-03)
mask
(1.57e-03)
20
(8.42e-04)
2
(8.07e-04)
data
(8.01e-04)
gl
(6.41e-04)
from
(5.95e-04)
array
(5.60e-04)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
func
,
ref
,
mask
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
func
,
ref
,
mask
)
;
}
<SENTENCE_END/>
gl,stencil,func,separate
gl
set
(6.85e-01)
init
(5.31e-02)
create
(5.25e-02)
end
(2.45e-02)
begin
(2.20e-02)
render
(1.53e-02)
draw
(1.42e-02)
bind
(1.32e-02)
parse
(9.71e-03)
load
(7.83e-03)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
func
,
ref
,
mask
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
func
,
ref
,
mask
)
;
}
<SENTENCE_END/>
stencil
%END%
(8.76e-01)
face
(2.27e-02)
ref
(2.15e-02)
set
(5.94e-03)
mask
(4.98e-03)
%UNK%
(4.04e-03)
end
(2.99e-03)
init
(2.25e-03)
render
(1.74e-03)
gl
(1.73e-03)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
func
,
ref
,
mask
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
func
,
ref
,
mask
)
;
}
<SENTENCE_END/>
func
%END%
(9.75e-01)
ref
(2.77e-03)
mask
(1.81e-03)
%UNK%
(1.06e-03)
face
(7.97e-04)
20
(5.05e-04)
from
(4.20e-04)
gl
(4.20e-04)
performed
(3.40e-04)
buffer
(2.47e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
func
,
ref
,
mask
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
func
,
ref
,
mask
)
;
}
<SENTENCE_END/>
separate
%END%
(9.82e-01)
ref
(1.97e-03)
face
(8.54e-04)
20
(7.42e-04)
mask
(6.63e-04)
func
(6.03e-04)
%UNK%
(3.42e-04)
value
(3.10e-04)
gl
(2.86e-04)
array
(2.45e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
func
,
ref
,
mask
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
func
,
ref
,
mask
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.82e-01)
ref
(1.95e-03)
face
(1.25e-03)
func
(1.10e-03)
20
(6.55e-04)
mask
(5.12e-04)
gl
(3.61e-04)
value
(2.45e-04)
%UNK%
(2.08e-04)
array
(1.91e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
func
,
ref
,
mask
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
func
,
ref
,
mask
)
;
}
<SENTENCE_END/>
gl,stencil,mask
gl
gl
(2.32e-01)
begin
(1.59e-01)
enable
(1.13e-01)
update
(9.60e-02)
initiate
(7.11e-02)
end
(5.88e-02)
pass
(2.37e-02)
info
(2.12e-02)
%UNK%
(1.85e-02)
is
(1.76e-02)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mask
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mask
)
;
}
<SENTENCE_END/>
stencil
%END%
(7.54e-01)
gl
(3.13e-02)
%UNK%
(1.24e-02)
info
(1.08e-02)
camera
(7.28e-03)
update
(5.77e-03)
data
(4.85e-03)
end
(4.07e-03)
type
(3.98e-03)
pass
(3.22e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mask
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mask
)
;
}
<SENTENCE_END/>
mask
%END%
(9.28e-01)
gl
(4.84e-03)
%UNK%
(3.39e-03)
20
(2.03e-03)
info
(1.63e-03)
data
(1.38e-03)
camera
(1.29e-03)
array
(1.20e-03)
file
(1.11e-03)
fv
(1.08e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mask
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mask
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.67e-01)
20
(1.84e-03)
gl
(1.40e-03)
%UNK%
(1.06e-03)
fv
(7.15e-04)
mask
(6.55e-04)
array
(6.43e-04)
file
(6.34e-04)
accessible
(6.03e-04)
performed
(5.77e-04)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mask
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
mask
)
;
}
<SENTENCE_END/>
gl,stencil,mask,separate
gl
set
(4.04e-01)
end
(8.43e-02)
begin
(8.30e-02)
init
(5.41e-02)
render
(3.73e-02)
bind
(2.97e-02)
draw
(2.94e-02)
create
(2.80e-02)
%UNK%
(1.70e-02)
load
(1.65e-02)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
mask
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
mask
)
;
}
<SENTENCE_END/>
stencil
%END%
(9.30e-01)
face
(1.42e-02)
gl
(3.41e-03)
%UNK%
(2.57e-03)
20
(2.11e-03)
end
(1.42e-03)
array
(1.21e-03)
mask
(1.07e-03)
buffer
(1.01e-03)
from
(7.58e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
mask
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
mask
)
;
}
<SENTENCE_END/>
mask
%END%
(9.78e-01)
20
(1.78e-03)
face
(1.15e-03)
array
(7.90e-04)
gl
(7.61e-04)
%UNK%
(6.34e-04)
value
(5.66e-04)
mask
(4.88e-04)
buffer
(3.97e-04)
string
(3.09e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
mask
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
mask
)
;
}
<SENTENCE_END/>
separate
%END%
(9.84e-01)
20
(1.70e-03)
face
(1.69e-03)
value
(5.88e-04)
array
(5.12e-04)
mask
(3.94e-04)
only
(3.01e-04)
gl
(2.91e-04)
fv
(2.67e-04)
offset
(2.22e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
mask
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
mask
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.55e-01)
face
(1.60e-02)
mask
(1.73e-03)
20
(1.63e-03)
gl
(6.07e-04)
value
(6.07e-04)
array
(3.79e-04)
only
(2.97e-04)
fv
(2.52e-04)
offset
(2.00e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
mask
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
mask
)
;
}
<SENTENCE_END/>
gl,stencil,op
gl
%UNK%
(2.08e-01)
check
(1.29e-01)
test
(1.09e-01)
build
(6.95e-02)
create
(6.80e-02)
instance
(3.64e-02)
fail
(3.56e-02)
write
(3.20e-02)
on
(1.95e-02)
new
(1.84e-02)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
fail
,
zfail
,
zpass
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
fail
,
zfail
,
zpass
)
;
}
<SENTENCE_END/>
stencil
%END%
(3.97e-01)
%UNK%
(3.59e-01)
equal
(1.42e-02)
test
(1.09e-02)
file
(6.46e-03)
gl
(5.59e-03)
from
(4.60e-03)
string
(4.56e-03)
write
(4.20e-03)
2
(4.05e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
fail
,
zfail
,
zpass
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
fail
,
zfail
,
zpass
)
;
}
<SENTENCE_END/>
op
%END%
(7.18e-01)
%UNK%
(1.41e-01)
equal
(6.20e-03)
file
(4.10e-03)
string
(3.44e-03)
from
(3.28e-03)
2
(3.23e-03)
test
(3.00e-03)
3
(2.93e-03)
array
(2.78e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
fail
,
zfail
,
zpass
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
fail
,
zfail
,
zpass
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.12e-01)
%UNK%
(2.53e-02)
file
(2.16e-03)
array
(1.73e-03)
2
(1.60e-03)
equal
(1.57e-03)
value
(1.53e-03)
string
(1.49e-03)
zfail
(1.29e-03)
from
(1.29e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
fail
,
zfail
,
zpass
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
fail
,
zfail
,
zpass
)
;
}
<SENTENCE_END/>
gl,stencil,op,separate
gl
create
(3.05e-01)
check
(8.60e-02)
set
(8.45e-02)
init
(8.16e-02)
%UNK%
(7.68e-02)
main
(2.23e-02)
parse
(1.79e-02)
new
(1.77e-02)
write
(1.76e-02)
build
(1.67e-02)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
fail
,
zfail
,
zpass
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
fail
,
zfail
,
zpass
)
;
}
<SENTENCE_END/>
stencil
%END%
(7.62e-01)
%UNK%
(1.10e-01)
string
(3.43e-03)
test
(3.05e-03)
from
(2.59e-03)
gl
(2.49e-03)
equal
(2.34e-03)
buffer
(2.15e-03)
create
(2.15e-03)
to
(2.05e-03)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
fail
,
zfail
,
zpass
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
fail
,
zfail
,
zpass
)
;
}
<SENTENCE_END/>
op
%END%
(9.35e-01)
%UNK%
(2.05e-02)
string
(1.44e-03)
20
(1.15e-03)
array
(1.12e-03)
from
(1.05e-03)
value
(1.03e-03)
buffer
(9.45e-04)
3
(7.56e-04)
equal
(7.40e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
fail
,
zfail
,
zpass
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
fail
,
zfail
,
zpass
)
;
}
<SENTENCE_END/>
separate
%END%
(9.76e-01)
%UNK%
(2.89e-03)
zfail
(1.27e-03)
20
(1.13e-03)
value
(7.94e-04)
array
(5.82e-04)
string
(4.78e-04)
fail
(4.05e-04)
face
(3.95e-04)
buffer
(3.86e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
fail
,
zfail
,
zpass
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
fail
,
zfail
,
zpass
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.55e-01)
zfail
(5.87e-03)
face
(4.01e-03)
fail
(2.67e-03)
20
(1.18e-03)
%UNK%
(9.28e-04)
zpass
(8.33e-04)
value
(7.07e-04)
gl
(5.24e-04)
array
(3.92e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
fail
,
zfail
,
zpass
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
face
,
fail
,
zfail
,
zpass
)
;
}
<SENTENCE_END/>
gl,tex,image,2,d
gl
%UNK%
(1.54e-01)
%END%
(5.25e-02)
update
(4.94e-02)
set
(3.05e-02)
get
(2.87e-02)
to
(2.28e-02)
action
(1.94e-02)
from
(1.65e-02)
create
(1.43e-02)
render
(1.42e-02)
<SENTENCE_START>
{
if
(
pixels
==
null
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
null
)
;
else
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pixels
==
null
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
null
)
;
else
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
tex
%END%
(6.96e-01)
%UNK%
(3.30e-02)
pixels
(1.29e-02)
to
(8.14e-03)
string
(7.86e-03)
buffer
(6.90e-03)
from
(6.58e-03)
at
(5.88e-03)
11
(5.03e-03)
target
(4.45e-03)
<SENTENCE_START>
{
if
(
pixels
==
null
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
null
)
;
else
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pixels
==
null
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
null
)
;
else
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
image
%END%
(8.07e-01)
%UNK%
(1.85e-02)
pixels
(9.09e-03)
string
(5.95e-03)
to
(5.23e-03)
buffer
(4.65e-03)
at
(4.43e-03)
from
(4.25e-03)
by
(3.39e-03)
line
(2.60e-03)
<SENTENCE_START>
{
if
(
pixels
==
null
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
null
)
;
else
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pixels
==
null
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
null
)
;
else
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
2
%END%
(8.61e-01)
%UNK%
(1.10e-02)
pixels
(8.08e-03)
string
(4.51e-03)
buffer
(3.54e-03)
to
(3.38e-03)
at
(3.18e-03)
from
(2.79e-03)
by
(2.60e-03)
new
(1.71e-03)
<SENTENCE_START>
{
if
(
pixels
==
null
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
null
)
;
else
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pixels
==
null
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
null
)
;
else
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
d
%END%
(8.60e-01)
pixels
(9.39e-03)
%UNK%
(9.30e-03)
string
(4.10e-03)
buffer
(3.42e-03)
to
(2.91e-03)
at
(2.78e-03)
instanceof
(2.48e-03)
from
(2.41e-03)
by
(2.35e-03)
<SENTENCE_START>
{
if
(
pixels
==
null
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
null
)
;
else
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pixels
==
null
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
null
)
;
else
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.58e-01)
pixels
(9.51e-03)
%UNK%
(9.41e-03)
string
(4.13e-03)
buffer
(3.44e-03)
to
(2.94e-03)
at
(2.79e-03)
instanceof
(2.51e-03)
from
(2.44e-03)
by
(2.37e-03)
<SENTENCE_START>
{
if
(
pixels
==
null
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
null
)
;
else
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pixels
==
null
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
null
)
;
else
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
internalformat
,
width
,
height
,
border
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
gl,tex,parameterf
gl
update
(5.46e-01)
%UNK%
(8.52e-02)
lerp
(4.08e-02)
apply
(3.72e-02)
begin
(2.95e-02)
look
(2.15e-02)
target
(1.66e-02)
render
(1.53e-02)
set
(1.49e-02)
relative
(9.65e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
pname
,
param
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
pname
,
param
)
;
}
<SENTENCE_END/>
tex
%END%
(6.42e-01)
%UNK%
(5.97e-02)
update
(5.32e-02)
relative
(2.02e-02)
at
(1.78e-02)
performed
(1.57e-02)
target
(1.39e-02)
look
(7.14e-03)
from
(6.96e-03)
animation
(3.96e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
pname
,
param
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
pname
,
param
)
;
}
<SENTENCE_END/>
parameterf
%END%
(9.28e-01)
%UNK%
(1.29e-02)
at
(3.81e-03)
performed
(3.41e-03)
from
(2.09e-03)
update
(1.74e-03)
animation
(1.20e-03)
relative
(1.17e-03)
string
(1.11e-03)
equal
(8.15e-04)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
pname
,
param
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
pname
,
param
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.75e-01)
pname
(2.17e-03)
%UNK%
(1.63e-03)
performed
(9.75e-04)
at
(5.58e-04)
value
(4.95e-04)
20
(4.85e-04)
from
(4.24e-04)
param
(4.16e-04)
string
(3.46e-04)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
pname
,
param
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
pname
,
param
)
;
}
<SENTENCE_END/>
gl,tex,parameterfv
gl
generate
(2.26e-01)
update
(1.61e-01)
%UNK%
(1.59e-01)
extract
(3.59e-02)
set
(3.51e-02)
begin
(2.87e-02)
initiate
(2.85e-02)
render
(1.84e-02)
gl
(1.73e-02)
on
(1.69e-02)
<SENTENCE_START>
{
gl
11
.
gl
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
tex
%UNK%
(5.66e-01)
%END%
(9.88e-02)
params
(4.08e-02)
update
(1.17e-02)
generate
(1.09e-02)
mip
(1.02e-02)
main
(9.24e-03)
pass
(7.38e-03)
performed
(7.22e-03)
gl
(6.84e-03)
<SENTENCE_START>
{
gl
11
.
gl
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
parameterfv
%END%
(6.93e-01)
%UNK%
(1.48e-01)
performed
(8.18e-03)
mip
(4.71e-03)
model
(4.28e-03)
params
(4.11e-03)
gl
(3.78e-03)
from
(3.69e-03)
file
(3.45e-03)
font
(3.35e-03)
<SENTENCE_START>
{
gl
11
.
gl
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.20e-01)
%UNK%
(1.78e-02)
parameter
(3.46e-03)
performed
(3.11e-03)
gl
(1.96e-03)
file
(1.58e-03)
mip
(1.30e-03)
model
(1.24e-03)
from
(1.23e-03)
tex
(1.01e-03)
<SENTENCE_START>
{
gl
11
.
gl
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
gl,tex,parameteri
gl
update
(5.46e-01)
%UNK%
(8.52e-02)
lerp
(4.08e-02)
apply
(3.72e-02)
begin
(2.95e-02)
look
(2.15e-02)
target
(1.66e-02)
render
(1.53e-02)
set
(1.49e-02)
relative
(9.65e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
pname
,
param
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
pname
,
param
)
;
}
<SENTENCE_END/>
tex
%END%
(6.42e-01)
%UNK%
(5.97e-02)
update
(5.32e-02)
relative
(2.02e-02)
at
(1.78e-02)
performed
(1.57e-02)
target
(1.39e-02)
look
(7.14e-03)
from
(6.96e-03)
animation
(3.96e-03)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
pname
,
param
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
pname
,
param
)
;
}
<SENTENCE_END/>
parameteri
%END%
(9.28e-01)
%UNK%
(1.29e-02)
at
(3.81e-03)
performed
(3.41e-03)
from
(2.09e-03)
update
(1.74e-03)
animation
(1.20e-03)
relative
(1.17e-03)
string
(1.11e-03)
equal
(8.15e-04)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
pname
,
param
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
pname
,
param
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.75e-01)
pname
(2.17e-03)
%UNK%
(1.63e-03)
performed
(9.75e-04)
at
(5.58e-04)
value
(4.95e-04)
20
(4.85e-04)
from
(4.24e-04)
param
(4.16e-04)
string
(3.46e-04)
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
pname
,
param
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
%SELF%
(
target
,
pname
,
param
)
;
}
<SENTENCE_END/>
gl,tex,parameteriv
gl
generate
(2.26e-01)
update
(1.61e-01)
%UNK%
(1.59e-01)
extract
(3.59e-02)
set
(3.51e-02)
begin
(2.87e-02)
initiate
(2.85e-02)
render
(1.84e-02)
gl
(1.73e-02)
on
(1.69e-02)
<SENTENCE_START>
{
gl
11
.
gl
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
tex
%UNK%
(5.66e-01)
%END%
(9.88e-02)
params
(4.08e-02)
update
(1.17e-02)
generate
(1.09e-02)
mip
(1.02e-02)
main
(9.24e-03)
pass
(7.38e-03)
performed
(7.22e-03)
gl
(6.84e-03)
<SENTENCE_START>
{
gl
11
.
gl
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
parameteriv
%END%
(6.93e-01)
%UNK%
(1.48e-01)
performed
(8.18e-03)
mip
(4.71e-03)
model
(4.28e-03)
params
(4.11e-03)
gl
(3.78e-03)
from
(3.69e-03)
file
(3.45e-03)
font
(3.35e-03)
<SENTENCE_START>
{
gl
11
.
gl
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.20e-01)
%UNK%
(1.78e-02)
parameter
(3.46e-03)
performed
(3.11e-03)
gl
(1.96e-03)
file
(1.58e-03)
mip
(1.30e-03)
model
(1.24e-03)
from
(1.23e-03)
tex
(1.01e-03)
<SENTENCE_START>
{
gl
11
.
gl
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
11
.
gl
tex
parameter
(
target
,
pname
,
params
)
;
}
<SENTENCE_END/>
gl,tex,sub,image,2,d
gl
%UNK%
(1.17e-01)
update
(5.20e-02)
%END%
(4.52e-02)
get
(2.76e-02)
to
(2.74e-02)
lerp
(2.47e-02)
set
(2.35e-02)
action
(2.03e-02)
main
(1.61e-02)
encode
(1.58e-02)
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
tex
%END%
(7.36e-01)
%UNK%
(1.79e-02)
pixels
(1.45e-02)
to
(8.16e-03)
string
(8.06e-03)
buffer
(7.26e-03)
at
(6.16e-03)
from
(5.31e-03)
target
(5.28e-03)
11
(4.47e-03)
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
sub
%END%
(8.33e-01)
%UNK%
(1.05e-02)
pixels
(1.03e-02)
string
(5.95e-03)
to
(5.07e-03)
buffer
(4.70e-03)
at
(4.61e-03)
from
(3.43e-03)
by
(3.24e-03)
new
(2.85e-03)
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
image
%END%
(8.79e-01)
pixels
(9.09e-03)
%UNK%
(5.99e-03)
string
(4.21e-03)
buffer
(3.49e-03)
at
(3.19e-03)
to
(2.94e-03)
by
(2.28e-03)
from
(2.09e-03)
float
(2.07e-03)
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
2
%END%
(8.75e-01)
pixels
(1.03e-02)
%UNK%
(4.97e-03)
string
(3.75e-03)
buffer
(3.32e-03)
instanceof
(2.75e-03)
at
(2.75e-03)
to
(2.44e-03)
by
(2.00e-03)
float
(1.97e-03)
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
d
%END%
(8.75e-01)
pixels
(1.03e-02)
%UNK%
(4.97e-03)
string
(3.74e-03)
buffer
(3.32e-03)
instanceof
(2.75e-03)
at
(2.75e-03)
to
(2.44e-03)
by
(2.00e-03)
float
(1.97e-03)
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.75e-01)
pixels
(1.04e-02)
%UNK%
(4.99e-03)
string
(3.75e-03)
buffer
(3.33e-03)
instanceof
(2.76e-03)
at
(2.75e-03)
to
(2.45e-03)
by
(2.00e-03)
float
(1.97e-03)
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pixels
instanceof
byte
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
byte
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
short
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
short
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
int
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
int
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
float
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
float
buffer
)
pixels
)
;
else
if
(
pixels
instanceof
double
buffer
)
gl
11
.
%SELF%
(
target
,
level
,
xoffset
,
yoffset
,
width
,
height
,
format
,
type
,
(
double
buffer
)
pixels
)
;
else
throw
new
gdx
runtime
exception
(
"Can't use "
+
pixels
.
get
class
(
)
.
get
name
(
)
+
" with this method. Use ByteBuffer, ShortBuffer, IntBuffer, FloatBuffer or DoubleBuffer instead. Blame LWJGL"
)
;
}
<SENTENCE_END/>
gl,uniform,1,f
gl
uniform
(9.01e-01)
register
(9.27e-03)
set
(6.84e-03)
overlap
(5.88e-03)
init
(5.61e-03)
check
(4.71e-03)
location
(4.65e-03)
%UNK%
(3.83e-03)
1
(3.41e-03)
begin
(3.08e-03)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
location
,
x
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
location
,
x
)
;
}
<SENTENCE_END/>
uniform
%END%
(3.98e-01)
uniform
(7.20e-02)
2
(4.51e-02)
3
(4.23e-02)
%UNK%
(1.99e-02)
4
(1.97e-02)
1
(1.65e-02)
iv
(1.50e-02)
fv
(1.34e-02)
gl
(1.14e-02)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
location
,
x
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
location
,
x
)
;
}
<SENTENCE_END/>
1
%END%
(8.58e-01)
2
(7.54e-03)
20
(6.62e-03)
3
(6.01e-03)
%UNK%
(4.76e-03)
fv
(4.49e-03)
array
(4.45e-03)
only
(3.40e-03)
gl
(3.16e-03)
iv
(2.88e-03)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
location
,
x
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
location
,
x
)
;
}
<SENTENCE_END/>
f
%END%
(9.63e-01)
20
(3.14e-03)
location
(1.82e-03)
x
(1.41e-03)
array
(1.33e-03)
only
(1.16e-03)
value
(1.09e-03)
fv
(9.80e-04)
2
(9.10e-04)
offset
(6.75e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
location
,
x
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
location
,
x
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.58e-01)
location
(4.18e-03)
x
(3.65e-03)
20
(3.17e-03)
value
(1.21e-03)
only
(1.13e-03)
array
(1.01e-03)
fv
(7.71e-04)
offset
(6.27e-04)
gl
(6.03e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
location
,
x
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
location
,
x
)
;
}
<SENTENCE_END/>
gl,uniform,1,fv
gl
uniform
(9.25e-01)
init
(8.76e-03)
gl
(6.78e-03)
register
(6.22e-03)
1
(5.89e-03)
pass
(5.34e-03)
check
(3.43e-03)
begin
(2.62e-03)
set
(2.31e-03)
end
(2.25e-03)
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
v
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
v
)
;
}
<SENTENCE_END/>
uniform
%END%
(2.75e-01)
uniform
(2.34e-01)
1
(4.39e-02)
gl
(3.71e-02)
iv
(2.69e-02)
2
(2.50e-02)
3
(2.20e-02)
pass
(1.64e-02)
fv
(1.46e-02)
%UNK%
(1.24e-02)
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
v
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
v
)
;
}
<SENTENCE_END/>
1
%END%
(8.32e-01)
gl
(1.42e-02)
20
(1.19e-02)
performed
(6.81e-03)
1
(5.76e-03)
2
(5.62e-03)
fv
(4.84e-03)
%UNK%
(4.81e-03)
3
(4.36e-03)
iv
(3.88e-03)
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
v
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
v
)
;
}
<SENTENCE_END/>
fv
%END%
(9.62e-01)
20
(5.62e-03)
gl
(1.92e-03)
location
(1.82e-03)
v
(1.58e-03)
performed
(1.34e-03)
1
(1.33e-03)
array
(1.13e-03)
fv
(8.93e-04)
only
(8.02e-04)
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
v
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
v
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.60e-01)
20
(4.94e-03)
1
(4.13e-03)
gl
(2.63e-03)
location
(2.47e-03)
uniform
(2.13e-03)
v
(1.90e-03)
performed
(9.59e-04)
array
(8.22e-04)
only
(7.39e-04)
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
v
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
v
)
;
}
<SENTENCE_END/>
gl,uniform,1,fv
gl
uniform
(7.58e-01)
init
(2.80e-02)
register
(1.96e-02)
set
(1.40e-02)
begin
(8.25e-03)
render
(7.80e-03)
%UNK%
(7.61e-03)
read
(7.40e-03)
1
(6.85e-03)
gl
(6.65e-03)
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
to
float
buffer
(
v
,
offset
,
count
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
to
float
buffer
(
v
,
offset
,
count
)
)
;
}
<SENTENCE_END/>
uniform
%END%
(5.02e-01)
to
(3.72e-02)
array
(2.98e-02)
%UNK%
(1.93e-02)
uniform
(1.89e-02)
buffer
(1.77e-02)
float
(1.72e-02)
2
(1.49e-02)
3
(1.34e-02)
line
(1.29e-02)
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
to
float
buffer
(
v
,
offset
,
count
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
to
float
buffer
(
v
,
offset
,
count
)
)
;
}
<SENTENCE_END/>
1
%END%
(9.33e-01)
array
(7.95e-03)
to
(4.10e-03)
buffer
(3.75e-03)
performed
(3.12e-03)
float
(3.01e-03)
offset
(2.64e-03)
fv
(2.07e-03)
all
(2.04e-03)
%UNK%
(1.53e-03)
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
to
float
buffer
(
v
,
offset
,
count
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
to
float
buffer
(
v
,
offset
,
count
)
)
;
}
<SENTENCE_END/>
fv
%END%
(9.60e-01)
1
(6.99e-03)
buffer
(3.79e-03)
offset
(2.54e-03)
array
(2.42e-03)
uniform
(2.17e-03)
location
(1.43e-03)
performed
(1.21e-03)
float
(1.15e-03)
all
(9.11e-04)
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
to
float
buffer
(
v
,
offset
,
count
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
to
float
buffer
(
v
,
offset
,
count
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.60e-01)
1
(1.31e-02)
uniform
(5.07e-03)
buffer
(2.04e-03)
array
(1.52e-03)
gl
(1.43e-03)
offset
(1.23e-03)
performed
(9.53e-04)
location
(9.53e-04)
float
(7.15e-04)
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
to
float
buffer
(
v
,
offset
,
count
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
to
float
buffer
(
v
,
offset
,
count
)
)
;
}
<SENTENCE_END/>
gl,uniform,1,i
gl
uniform
(9.01e-01)
register
(9.27e-03)
set
(6.84e-03)
overlap
(5.88e-03)
init
(5.61e-03)
check
(4.71e-03)
location
(4.65e-03)
%UNK%
(3.83e-03)
1
(3.41e-03)
begin
(3.08e-03)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
location
,
x
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
location
,
x
)
;
}
<SENTENCE_END/>
uniform
%END%
(3.98e-01)
uniform
(7.20e-02)
2
(4.51e-02)
3
(4.23e-02)
%UNK%
(1.99e-02)
4
(1.97e-02)
1
(1.65e-02)
iv
(1.50e-02)
fv
(1.34e-02)
gl
(1.14e-02)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
location
,
x
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
location
,
x
)
;
}
<SENTENCE_END/>
1
%END%
(8.58e-01)
2
(7.54e-03)
20
(6.62e-03)
3
(6.01e-03)
%UNK%
(4.76e-03)
fv
(4.49e-03)
array
(4.45e-03)
only
(3.40e-03)
gl
(3.16e-03)
iv
(2.88e-03)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
location
,
x
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
location
,
x
)
;
}
<SENTENCE_END/>
i
%END%
(9.63e-01)
20
(3.14e-03)
location
(1.82e-03)
x
(1.41e-03)
array
(1.33e-03)
only
(1.16e-03)
value
(1.09e-03)
fv
(9.80e-04)
2
(9.10e-04)
offset
(6.75e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
location
,
x
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
location
,
x
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.58e-01)
location
(4.18e-03)
x
(3.65e-03)
20
(3.17e-03)
value
(1.21e-03)
only
(1.13e-03)
array
(1.01e-03)
fv
(7.71e-04)
offset
(6.27e-04)
gl
(6.03e-04)
<SENTENCE_START>
{
gl
20
.
%SELF%
(
location
,
x
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
%SELF%
(
location
,
x
)
;
}
<SENTENCE_END/>
gl,uniform,1,iv
gl
uniform
(9.25e-01)
init
(8.76e-03)
gl
(6.78e-03)
register
(6.22e-03)
1
(5.89e-03)
pass
(5.34e-03)
check
(3.43e-03)
begin
(2.62e-03)
set
(2.31e-03)
end
(2.25e-03)
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
v
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
v
)
;
}
<SENTENCE_END/>
uniform
%END%
(2.75e-01)
uniform
(2.34e-01)
1
(4.39e-02)
gl
(3.71e-02)
iv
(2.69e-02)
2
(2.50e-02)
3
(2.20e-02)
pass
(1.64e-02)
fv
(1.46e-02)
%UNK%
(1.24e-02)
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
v
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
20
.
gl
uniform
1
(
location
,
v
)
;
}
<SENTENCE_END/>
1
%END%
(8.32e-01)
gl
(1.42e-02)
20
(1.19e-02)
performed
(6.81e-03)
1
(5.76e-03)
2
(5.62e-03)
fv
(4.84e-03)
%UNK%
(4.81e-03)
3
(4.36e-03)
iv
(3.88e-03)
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