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%SELF%
(
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value
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%SELF%
(
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%SELF%
(
)
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%UNK%
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value
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20
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%SELF%
(
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%SELF%
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%SELF%
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20
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20
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all
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particle
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system
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<SENTENCE_END/>
%END%
%END%
(9.40e-01)
count
(2.46e-02)
value
(4.55e-03)
contact
(2.97e-03)
20
(1.84e-03)
only
(1.48e-03)
m
(6.64e-04)
system
(6.42e-04)
array
(5.75e-04)
particles
(5.32e-04)
<SENTENCE_START>
{
return
m
particle
system
.
m
contact
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
particle
system
.
m
contact
count
;
}
<SENTENCE_END/>
get,particle,body,contacts
get
get
(7.95e-01)
is
(3.68e-02)
%UNK%
(3.57e-02)
%END%
(1.00e-02)
m
(9.63e-03)
touch
(5.64e-03)
data
(3.39e-03)
system
(3.14e-03)
statistics
(3.11e-03)
key
(2.98e-03)
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
buffer
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
buffer
;
}
<SENTENCE_END/>
particle
%END%
(3.05e-01)
contact
(2.42e-01)
buffer
(7.82e-02)
body
(6.46e-02)
%UNK%
(4.41e-02)
get
(4.03e-02)
particle
(8.30e-03)
system
(6.62e-03)
down
(6.36e-03)
array
(6.20e-03)
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
buffer
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
buffer
;
}
<SENTENCE_END/>
body
%END%
(7.89e-01)
buffer
(7.13e-02)
contact
(5.62e-02)
body
(8.19e-03)
system
(8.02e-03)
%UNK%
(5.96e-03)
value
(3.56e-03)
array
(2.05e-03)
particle
(1.82e-03)
data
(1.76e-03)
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
buffer
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
buffer
;
}
<SENTENCE_END/>
contacts
%END%
(9.49e-01)
buffer
(1.90e-02)
contact
(7.29e-03)
value
(2.88e-03)
20
(1.29e-03)
only
(9.84e-04)
%UNK%
(8.71e-04)
count
(6.87e-04)
body
(6.78e-04)
array
(6.69e-04)
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
buffer
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
buffer
;
}
<SENTENCE_END/>
%END%
%END%
(9.46e-01)
buffer
(2.08e-02)
contact
(6.39e-03)
value
(3.14e-03)
20
(1.41e-03)
only
(1.09e-03)
body
(8.36e-04)
m
(6.99e-04)
return
(6.99e-04)
count
(6.02e-04)
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
buffer
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
buffer
;
}
<SENTENCE_END/>
get,particle,body,contact,count
get
get
(7.92e-01)
is
(4.00e-02)
%UNK%
(3.30e-02)
m
(1.15e-02)
%END%
(8.31e-03)
touch
(6.04e-03)
statistics
(3.90e-03)
data
(3.89e-03)
report
(3.74e-03)
system
(3.52e-03)
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
count
;
}
<SENTENCE_END/>
particle
%END%
(3.52e-01)
contact
(1.25e-01)
count
(8.11e-02)
%UNK%
(6.23e-02)
body
(3.34e-02)
particles
(2.54e-02)
get
(2.34e-02)
particle
(1.14e-02)
down
(8.49e-03)
up
(8.38e-03)
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
count
;
}
<SENTENCE_END/>
body
%END%
(7.97e-01)
count
(7.38e-02)
contact
(3.78e-02)
system
(8.75e-03)
%UNK%
(7.88e-03)
body
(5.46e-03)
value
(3.40e-03)
particles
(2.69e-03)
data
(2.38e-03)
particle
(2.16e-03)
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
count
;
}
<SENTENCE_END/>
contact
%END%
(9.51e-01)
count
(1.92e-02)
contact
(5.95e-03)
value
(2.63e-03)
20
(1.13e-03)
only
(8.79e-04)
%UNK%
(7.61e-04)
body
(6.90e-04)
array
(6.05e-04)
system
(5.80e-04)
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
count
;
}
<SENTENCE_END/>
count
%END%
(9.46e-01)
count
(1.96e-02)
contact
(5.86e-03)
value
(2.86e-03)
return
(1.34e-03)
20
(1.28e-03)
m
(1.22e-03)
only
(9.95e-04)
body
(9.61e-04)
array
(4.86e-04)
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
count
;
}
<SENTENCE_END/>
%END%
%END%
(9.46e-01)
count
(1.97e-02)
contact
(5.88e-03)
value
(2.85e-03)
return
(1.35e-03)
20
(1.28e-03)
m
(1.23e-03)
only
(9.95e-04)
body
(9.65e-04)
array
(4.86e-04)
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
particle
system
.
m
body
contact
count
;
}
<SENTENCE_END/>
compute,particle,collision,energy
compute
get
(6.21e-01)
is
(1.16e-01)
system
(7.56e-02)
%UNK%
(1.85e-02)
pop
(1.03e-02)
remove
(9.04e-03)
touch
(8.02e-03)
update
(5.84e-03)
to
(5.03e-03)
key
(4.67e-03)
<SENTENCE_START>
{
return
m
particle
system
.
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
particle
system
.
%SELF%
(
)
;
}
<SENTENCE_END/>
particle
%END%
(5.86e-01)
system
(5.37e-02)
%UNK%
(3.38e-02)
value
(1.52e-02)
array
(1.22e-02)
data
(9.10e-03)
up
(8.09e-03)
to
(7.30e-03)
down
(6.58e-03)
size
(5.22e-03)
<SENTENCE_START>
{
return
m
particle
system
.
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
particle
system
.
%SELF%
(
)
;
}
<SENTENCE_END/>
collision
%END%
(9.51e-01)
value
(4.63e-03)
%UNK%
(1.99e-03)
array
(1.85e-03)
system
(1.28e-03)
count
(1.10e-03)
only
(1.06e-03)
20
(1.02e-03)
up
(9.59e-04)
data
(8.53e-04)
<SENTENCE_START>
{
return
m
particle
system
.
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
particle
system
.
%SELF%
(
)
;
}
<SENTENCE_END/>
energy
%END%
(9.65e-01)
value
(3.01e-03)
20
(9.12e-04)
array
(8.74e-04)
%UNK%
(7.97e-04)
only
(6.90e-04)
count
(5.82e-04)
system
(5.47e-04)
file
(4.58e-04)
up
(4.26e-04)
<SENTENCE_START>
{
return
m
particle
system
.
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
particle
system
.
%SELF%
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.43e-01)
value
(3.09e-03)
20
(1.00e-03)
return
(8.73e-04)
only
(7.74e-04)
array
(7.08e-04)
%UNK%
(5.39e-04)
count
(5.34e-04)
system
(5.31e-04)
m
(4.58e-04)
<SENTENCE_START>
{
return
m
particle
system
.
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
particle
system
.
%SELF%
(
)
;
}
<SENTENCE_END/>
tree,callback
tree
destroy
(4.89e-01)
fixture
(2.69e-01)
report
(6.09e-02)
init
(5.47e-02)
create
(2.74e-02)
%UNK%
(8.93e-03)
build
(7.12e-03)
extract
(5.61e-03)
parse
(5.57e-03)
render
(5.31e-03)
<SENTENCE_START>
{
fixture
proxy
proxy
=
(
fixture
proxy
)
broad
phase
.
get
user
data
(
node
id
)
;
return
callback
.
report
fixture
(
proxy
.
fixture
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
fixture
proxy
proxy
=
(
fixture
proxy
)
broad
phase
.
get
user
data
(
node
id
)
;
return
callback
.
report
fixture
(
proxy
.
fixture
)
;
}
<SENTENCE_END/>
callback
fixture
(7.29e-01)
user
(1.37e-01)
report
(3.87e-02)
proxy
(2.35e-02)
%END%
(2.01e-02)
destroy
(1.47e-02)
node
(5.64e-03)
data
(5.15e-03)
id
(1.62e-03)
broad
(1.11e-03)
<SENTENCE_START>
{
fixture
proxy
proxy
=
(
fixture
proxy
)
broad
phase
.
get
user
data
(
node
id
)
;
return
callback
.
report
fixture
(
proxy
.
fixture
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
fixture
proxy
proxy
=
(
fixture
proxy
)
broad
phase
.
get
user
data
(
node
id
)
;
return
callback
.
report
fixture
(
proxy
.
fixture
)
;
}
<SENTENCE_END/>
%END%
%END%
(7.48e-01)
proxy
(1.33e-01)
data
(3.50e-02)
fixture
(2.89e-02)
%UNK%
(2.94e-03)
node
(2.91e-03)
user
(1.89e-03)
phase
(1.35e-03)
id
(1.15e-03)
report
(8.09e-04)
<SENTENCE_START>
{
fixture
proxy
proxy
=
(
fixture
proxy
)
broad
phase
.
get
user
data
(
node
id
)
;
return
callback
.
report
fixture
(
proxy
.
fixture
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
fixture
proxy
proxy
=
(
fixture
proxy
)
broad
phase
.
get
user
data
(
node
id
)
;
return
callback
.
report
fixture
(
proxy
.
fixture
)
;
}
<SENTENCE_END/>
raycast,callback
raycast
create
(1.02e-01)
get
(7.73e-02)
init
(6.96e-02)
%UNK%
(6.91e-02)
set
(5.28e-02)
add
(5.14e-02)
report
(4.22e-02)
initialize
(2.99e-02)
destroy
(2.87e-02)
render
(2.14e-02)
<SENTENCE_START>
{
object
user
data
=
broad
phase
.
get
user
data
(
node
id
)
;
fixture
proxy
proxy
=
(
fixture
proxy
)
user
data
;
fixture
fixture
=
proxy
.
fixture
;
int
index
=
proxy
.
child
index
;
boolean
hit
=
fixture
.
raycast
(
output
,
input
,
index
)
;
if
(
hit
)
{
float
fraction
=
output
.
fraction
;
temp
.
set
(
input
.
p
2
)
.
mul
local
(
fraction
)
;
point
.
set
(
input
.
p
1
)
.
mul
local
(
1
-
fraction
)
.
add
local
(
temp
)
;
return
callback
.
report
fixture
(
fixture
,
point
,
output
.
normal
,
fraction
)
;
}
return
input
.
max
fraction
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
object
user
data
=
broad
phase
.
get
user
data
(
node
id
)
;
fixture
proxy
proxy
=
(
fixture
proxy
)
user
data
;
fixture
fixture
=
proxy
.
fixture
;
int
index
=
proxy
.
child
index
;
boolean
hit
=
fixture
.
raycast
(
output
,
input
,
index
)
;
if
(
hit
)
{
float
fraction
=
output
.
fraction
;
temp
.
set
(
input
.
p
2
)
.
mul
local
(
fraction
)
;
point
.
set
(
input
.
p
1
)
.
mul
local
(
1
-
fraction
)
.
add
local
(
temp
)
;
return
callback
.
report
fixture
(
fixture
,
point
,
output
.
normal
,
fraction
)
;
}
return
input
.
max
fraction
;
}
<SENTENCE_END/>
callback
%END%
(5.64e-01)
fixture
(1.87e-01)
report
(2.55e-02)
proxy
(2.24e-02)
user
(1.45e-02)
%UNK%
(1.12e-02)
hit
(6.27e-03)
data
(5.61e-03)
get
(5.46e-03)
fraction
(5.22e-03)
<SENTENCE_START>
{
object
user
data
=
broad
phase
.
get
user
data
(
node
id
)
;
fixture
proxy
proxy
=
(
fixture
proxy
)
user
data
;
fixture
fixture
=
proxy
.
fixture
;
int
index
=
proxy
.
child
index
;
boolean
hit
=
fixture
.
raycast
(
output
,
input
,
index
)
;
if
(
hit
)
{
float
fraction
=
output
.
fraction
;
temp
.
set
(
input
.
p
2
)
.
mul
local
(
fraction
)
;
point
.
set
(
input
.
p
1
)
.
mul
local
(
1
-
fraction
)
.
add
local
(
temp
)
;
return
callback
.
report
fixture
(
fixture
,
point
,
output
.
normal
,
fraction
)
;
}
return
input
.
max
fraction
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
object
user
data
=
broad
phase
.
get
user
data
(
node
id
)
;
fixture
proxy
proxy
=
(
fixture
proxy
)
user
data
;
fixture
fixture
=
proxy
.
fixture
;
int
index
=
proxy
.
child
index
;
boolean
hit
=
fixture
.
raycast
(
output
,
input
,
index
)
;
if
(
hit
)
{
float
fraction
=
output
.
fraction
;
temp
.
set
(
input
.
p
2
)
.
mul
local
(
fraction
)
;
point
.
set
(
input
.
p
1
)
.
mul
local
(
1
-
fraction
)
.
add
local
(
temp
)
;
return
callback
.
report
fixture
(
fixture
,
point
,
output
.
normal
,
fraction
)
;
}
return
input
.
max
fraction
;
}
<SENTENCE_END/>
%END%
%END%
(8.68e-01)
fixture
(2.99e-02)
data
(8.28e-03)
proxy
(7.83e-03)
fraction
(5.52e-03)
%UNK%
(3.57e-03)
user
(3.54e-03)
max
(2.51e-03)
local
(2.27e-03)
input
(2.20e-03)
<SENTENCE_START>
{
object
user
data
=
broad
phase
.
get
user
data
(
node
id
)
;
fixture
proxy
proxy
=
(
fixture
proxy
)
user
data
;
fixture
fixture
=
proxy
.
fixture
;
int
index
=
proxy
.
child
index
;
boolean
hit
=
fixture
.
raycast
(
output
,
input
,
index
)
;
if
(
hit
)
{
float
fraction
=
output
.
fraction
;
temp
.
set
(
input
.
p
2
)
.
mul
local
(
fraction
)
;
point
.
set
(
input
.
p
1
)
.
mul
local
(
1
-
fraction
)
.
add
local
(
temp
)
;
return
callback
.
report
fixture
(
fixture
,
point
,
output
.
normal
,
fraction
)
;
}
return
input
.
max
fraction
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
object
user
data
=
broad
phase
.
get
user
data
(
node
id
)
;
fixture
proxy
proxy
=
(
fixture
proxy
)
user
data
;
fixture
fixture
=
proxy
.
fixture
;
int
index
=
proxy
.
child
index
;
boolean
hit
=
fixture
.
raycast
(
output
,
input
,
index
)
;
if
(
hit
)
{
float
fraction
=
output
.
fraction
;
temp
.
set
(
input
.
p
2
)
.
mul
local
(
fraction
)
;
point
.
set
(
input
.
p
1
)
.
mul
local
(
1
-
fraction
)
.
add
local
(
temp
)
;
return
callback
.
report
fixture
(
fixture
,
point
,
output
.
normal
,
fraction
)
;
}
return
input
.
max
fraction
;
}
<SENTENCE_END/>
begin
begin
set
(7.31e-01)
update
(1.31e-01)
get
(3.38e-02)
look
(3.14e-02)
reset
(1.22e-02)
apply
(9.98e-03)
rotate
(9.84e-03)
start
(3.73e-03)
lerp
(3.18e-03)
setup
(2.84e-03)
<SENTENCE_START>
{
start
=
target
.
get
rotation
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
start
=
target
.
get
rotation
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(4.60e-01)
at
(1.23e-01)
rotation
(5.41e-02)
look
(4.90e-02)
update
(4.22e-02)
target
(3.16e-02)
relative
(2.84e-02)
performed
(2.79e-02)
rad
(1.21e-02)
%UNK%
(1.07e-02)
<SENTENCE_START>
{
start
=
target
.
get
rotation
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
start
=
target
.
get
rotation
(
)
;
}
<SENTENCE_END/>
update
update
update
(3.64e-01)
start
(1.92e-01)
set
(1.13e-01)
end
(6.81e-02)
reset
(3.32e-02)
get
(3.06e-02)
%UNK%
(2.80e-02)
distance
(1.21e-02)
act
(9.38e-03)
render
(8.88e-03)
<SENTENCE_START>
{
target
.
set
rotation
(
start
+
(
end
-
start
)
*
percent
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
target
.
set
rotation
(
start
+
(
end
-
start
)
*
percent
)
;
}
<SENTENCE_END/>
%END%
%END%
(4.32e-01)
update
(8.36e-02)
%UNK%
(3.68e-02)
at
(3.62e-02)
percent
(3.48e-02)
dragged
(2.22e-02)
relative
(1.97e-02)
target
(1.91e-02)
segment
(1.17e-02)
performed
(9.76e-03)
<SENTENCE_START>
{
target
.
set
rotation
(
start
+
(
end
-
start
)
*
percent
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
target
.
set
rotation
(
start
+
(
end
-
start
)
*
percent
)
;
}
<SENTENCE_END/>
get,rotation
get
get
(9.45e-01)
is
(3.53e-02)
end
(1.18e-02)
owns
(6.71e-04)
return
(6.70e-04)
needs
(3.98e-04)
available
(2.99e-04)
iterator
(2.92e-04)
protected
(2.62e-04)
state
(2.21e-04)
<SENTENCE_START>
{
return
end
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
end
;
}
<SENTENCE_END/>
rotation
end
(9.89e-01)
begin
(5.25e-03)
render
(1.18e-03)
return
(1.07e-03)
reset
(7.36e-04)
flush
(6.84e-04)
start
(1.24e-04)
set
(9.17e-05)
frame
(4.73e-05)
%END%
(4.48e-05)
<SENTENCE_START>
{
return
end
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
end
;
}
<SENTENCE_END/>
%END%
%END%
(9.28e-01)
value
(5.58e-03)
20
(4.83e-03)
end
(4.37e-03)
buffer
(1.69e-03)
count
(1.64e-03)
only
(1.63e-03)
%UNK%
(1.44e-03)
height
(1.22e-03)
array
(1.20e-03)
<SENTENCE_START>
{
return
end
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
end
;
}
<SENTENCE_END/>
set,rotation
set
set
(9.92e-01)
end
(2.71e-03)
reset
(5.76e-04)
this
(5.28e-04)
rotation
(3.29e-04)
translate
(5.56e-05)
rotate
(4.33e-05)
clear
(4.32e-05)
begin
(1.57e-05)
apply
(9.85e-06)
<SENTENCE_START>
{
this
.
end
=
rotation
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
end
=
rotation
;
}
<SENTENCE_END/>
rotation
end
(6.69e-01)
set
(1.38e-01)
%END%
(7.43e-02)
rotation
(2.06e-02)
reset
(1.01e-02)
begin
(5.63e-03)
render
(5.04e-03)
loop
(2.26e-03)
flush
(1.62e-03)
clear
(1.14e-03)
<SENTENCE_START>
{
this
.
end
=
rotation
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
end
=
rotation
;
}
<SENTENCE_END/>
%END%
%END%
(9.83e-01)
end
(1.82e-03)
rotation
(8.58e-04)
value
(4.17e-04)
%UNK%
(3.62e-04)
height
(3.35e-04)
display
(3.19e-04)
data
(2.96e-04)
fv
(2.95e-04)
position
(2.76e-04)
<SENTENCE_START>
{
this
.
end
=
rotation
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
end
=
rotation
;
}
<SENTENCE_END/>
get,default,vertex,shader
get
get
(9.53e-01)
default
(1.91e-02)
return
(6.42e-03)
vertex
(6.28e-03)
shader
(2.71e-03)
is
(2.16e-03)
classpath
(1.74e-03)
string
(3.51e-04)
if
(3.39e-04)
read
(2.97e-04)
<SENTENCE_START>
{
if
(
default
vertex
shader
==
null
)
default
vertex
shader
=
gdx
.
files
.
classpath
(
"com/badlogic/gdx/tests/g3d/shadows/system/realistic/pass1.vertex.glsl"
)
.
read
string
(
)
;
return
default
vertex
shader
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
default
vertex
shader
==
null
)
default
vertex
shader
=
gdx
.
files
.
classpath
(
"com/badlogic/gdx/tests/g3d/shadows/system/realistic/pass1.vertex.glsl"
)
.
read
string
(
)
;
return
default
vertex
shader
;
}
<SENTENCE_END/>
default
default
(8.41e-01)
vertex
(1.54e-01)
return
(2.05e-03)
%END%
(8.59e-04)
shader
(7.56e-04)
classpath
(6.69e-04)
get
(1.34e-04)
string
(4.06e-05)
files
(4.04e-05)
read
(2.71e-05)
<SENTENCE_START>
{
if
(
default
vertex
shader
==
null
)
default
vertex
shader
=
gdx
.
files
.
classpath
(
"com/badlogic/gdx/tests/g3d/shadows/system/realistic/pass1.vertex.glsl"
)
.
read
string
(
)
;
return
default
vertex
shader
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
default
vertex
shader
==
null
)
default
vertex
shader
=
gdx
.
files
.
classpath
(
"com/badlogic/gdx/tests/g3d/shadows/system/realistic/pass1.vertex.glsl"
)
.
read
string
(
)
;
return
default
vertex
shader
;
}
<SENTENCE_END/>
vertex
vertex
(8.24e-01)
shader
(1.58e-01)
%END%
(8.88e-03)
default
(6.90e-03)
classpath
(5.02e-04)
string
(1.54e-04)
return
(1.14e-04)
read
(4.09e-05)
%UNK%
(2.49e-05)
gdx
(2.47e-05)
<SENTENCE_START>
{
if
(
default
vertex
shader
==
null
)
default
vertex
shader
=
gdx
.
files
.
classpath
(
"com/badlogic/gdx/tests/g3d/shadows/system/realistic/pass1.vertex.glsl"
)
.
read
string
(
)
;
return
default
vertex
shader
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
default
vertex
shader
==
null
)
default
vertex
shader
=
gdx
.
files
.
classpath
(
"com/badlogic/gdx/tests/g3d/shadows/system/realistic/pass1.vertex.glsl"
)
.
read
string
(
)
;
return
default
vertex
shader
;
}
<SENTENCE_END/>
shader
shader
(5.63e-01)
%END%
(2.55e-01)
vertex
(1.67e-01)
classpath
(2.55e-03)
default
(2.34e-03)
string
(7.94e-04)
return
(3.42e-04)
status
(2.74e-04)
%UNK%
(1.96e-04)
read
(1.75e-04)
<SENTENCE_START>
{
if
(
default
vertex
shader
==
null
)
default
vertex
shader
=
gdx
.
files
.
classpath
(
"com/badlogic/gdx/tests/g3d/shadows/system/realistic/pass1.vertex.glsl"
)
.
read
string
(
)
;
return
default
vertex
shader
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
default
vertex
shader
==
null
)
default
vertex
shader
=
gdx
.
files
.
classpath
(
"com/badlogic/gdx/tests/g3d/shadows/system/realistic/pass1.vertex.glsl"
)
.
read
string
(
)
;
return
default
vertex
shader
;
}
<SENTENCE_END/>
%END%
%END%
(9.38e-01)
shader
(4.03e-02)
vertex
(5.26e-03)
default
(1.79e-03)
classpath
(1.55e-03)
string
(9.96e-04)
status
(6.73e-04)
%UNK%
(5.64e-04)
and
(2.78e-04)
return
(2.35e-04)
<SENTENCE_START>
{
if
(
default
vertex
shader
==
null
)
default
vertex
shader
=
gdx
.
files
.
classpath
(
"com/badlogic/gdx/tests/g3d/shadows/system/realistic/pass1.vertex.glsl"
)
.
read
string
(
)
;
return
default
vertex
shader
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
default
vertex
shader
==
null
)
default
vertex
shader
=
gdx
.
files
.
classpath
(
"com/badlogic/gdx/tests/g3d/shadows/system/realistic/pass1.vertex.glsl"
)
.
read
string
(
)
;
return
default
vertex
shader
;
}
<SENTENCE_END/>
get,default,fragment,shader
get
get
(9.35e-01)
default
(3.31e-02)
fragment
(6.02e-03)
return
(5.96e-03)
is
(4.64e-03)
shader
(2.64e-03)
classpath
(2.30e-03)
instance
(1.09e-03)
string
(3.54e-04)
files
(3.34e-04)
<SENTENCE_START>
{
if
(
default
fragment
shader
==
null
)
default
fragment
shader
=
gdx
.
files
.
classpath
(
"com/badlogic/gdx/tests/g3d/shadows/system/realistic/pass1.fragment.glsl"
)
.
read
string
(
)
;
return
default
fragment
shader
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
default
fragment
shader
==
null
)
default
fragment
shader
=
gdx
.
files
.
classpath
(
"com/badlogic/gdx/tests/g3d/shadows/system/realistic/pass1.fragment.glsl"
)
.
read
string
(
)
;
return
default
fragment
shader
;
}
<SENTENCE_END/>
default
default
(9.34e-01)
fragment
(6.15e-02)
return
(2.55e-03)
classpath
(9.50e-04)
shader
(4.15e-04)
%END%
(7.21e-05)
files
(4.56e-05)
string
(3.51e-05)
get
(2.88e-05)
instance
(2.33e-05)
<SENTENCE_START>
{
if
(
default
fragment
shader
==
null
)
default
fragment
shader
=
gdx
.
files
.
classpath
(
"com/badlogic/gdx/tests/g3d/shadows/system/realistic/pass1.fragment.glsl"
)
.
read
string
(
)
;
return
default
fragment
shader
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
default
fragment
shader
==
null
)
default
fragment
shader
=
gdx
.
files
.
classpath
(
"com/badlogic/gdx/tests/g3d/shadows/system/realistic/pass1.fragment.glsl"
)
.
read
string
(
)
;
return
default
fragment
shader
;
}
<SENTENCE_END/>
fragment
fragment
(8.63e-01)
shader
(1.17e-01)
default
(1.15e-02)
%END%
(6.04e-03)
classpath
(6.26e-04)
string
(1.78e-04)
return
(1.27e-04)
status
(4.11e-05)
read
(3.61e-05)
%UNK%
(3.18e-05)
<SENTENCE_START>
{
if
(
default
fragment
shader
==
null
)
default
fragment
shader
=
gdx
.
files
.
classpath
(
"com/badlogic/gdx/tests/g3d/shadows/system/realistic/pass1.fragment.glsl"
)
.
read
string
(
)
;
return
default
fragment
shader
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
default
fragment
shader
==
null
)
default
fragment
shader
=
gdx
.
files
.
classpath
(
"com/badlogic/gdx/tests/g3d/shadows/system/realistic/pass1.fragment.glsl"
)
.
read
string
(
)
;
return
default
fragment
shader
;
}
<SENTENCE_END/>
shader
shader
(5.80e-01)
fragment
(2.05e-01)
%END%
(1.92e-01)
classpath
(5.49e-03)
default
(5.44e-03)
string
(1.20e-03)
status
(5.13e-04)
return
(3.96e-04)
%UNK%
(2.72e-04)
read
(2.14e-04)
<SENTENCE_START>
{
if
(
default
fragment
shader
==
null
)
default
fragment
shader
=
gdx
.
files
.
classpath
(
"com/badlogic/gdx/tests/g3d/shadows/system/realistic/pass1.fragment.glsl"
)
.
read
string
(
)
;
return
default
fragment
shader
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
default
fragment
shader
==
null
)
default
fragment
shader
=
gdx
.
files
.
classpath
(
"com/badlogic/gdx/tests/g3d/shadows/system/realistic/pass1.fragment.glsl"
)
.
read
string
(
)
;
return
default
fragment
shader
;
}
<SENTENCE_END/>
%END%
%END%
(9.20e-01)
shader
(3.75e-02)
default
(1.03e-02)
fragment
(5.53e-03)
classpath
(3.61e-03)
string
(2.47e-03)
status
(1.92e-03)
%UNK%
(1.17e-03)
valid
(6.62e-04)
equal
(4.15e-04)
<SENTENCE_START>
{
if
(
default
fragment
shader
==
null
)
default
fragment
shader
=
gdx
.
files
.
classpath
(
"com/badlogic/gdx/tests/g3d/shadows/system/realistic/pass1.fragment.glsl"
)
.
read
string
(
)
;
return
default
fragment
shader
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
default
fragment
shader
==
null
)
default
fragment
shader
=
gdx
.
files
.
classpath
(
"com/badlogic/gdx/tests/g3d/shadows/system/realistic/pass1.fragment.glsl"
)
.
read
string
(
)
;
return
default
fragment
shader
;
}
<SENTENCE_END/>
add,mesh
add
set
(5.35e-01)
add
(1.42e-01)
copy
(8.73e-02)
%UNK%
(1.77e-02)
get
(1.13e-02)
on
(7.14e-03)
equals
(6.90e-03)
load
(6.21e-03)
remove
(6.20e-03)
initialize
(5.78e-03)
<SENTENCE_START>
{
for
(
model
mesh
other
:
meshes
)
{
if
(
other
.
id
.
equals
(
mesh
.
id
)
)
{
throw
new
gdx
runtime
exception
(
"Mesh with id '"
+
other
.
id
+
"' already in model"
)
;
}
}
meshes
.
add
(
mesh
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
model
mesh
other
:
meshes
)
{
if
(
other
.
id
.
equals
(
mesh
.
id
)
)
{
throw
new
gdx
runtime
exception
(
"Mesh with id '"
+
other
.
id
+
"' already in model"
)
;
}
}
meshes
.
add
(
mesh
)
;
}
<SENTENCE_END/>
mesh
%END%
(6.64e-01)
mesh
(3.90e-02)
model
(1.54e-02)
all
(1.41e-02)
%UNK%
(1.23e-02)
meshes
(1.15e-02)
set
(8.67e-03)
change
(6.55e-03)
debug
(5.22e-03)
file
(4.33e-03)
<SENTENCE_START>
{
for
(
model
mesh
other
:
meshes
)
{
if
(
other
.
id
.
equals
(
mesh
.
id
)
)
{
throw
new
gdx
runtime
exception
(
"Mesh with id '"
+
other
.
id
+
"' already in model"
)
;
}
}
meshes
.
add
(
mesh
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
model
mesh
other
:
meshes
)
{
if
(
other
.
id
.
equals
(
mesh
.
id
)
)
{
throw
new
gdx
runtime
exception
(
"Mesh with id '"
+
other
.
id
+
"' already in model"
)
;
}
}
meshes
.
add
(
mesh
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.73e-01)
mesh
(1.40e-02)
meshes
(4.90e-03)
id
(4.82e-03)
%UNK%
(4.40e-03)
all
(3.76e-03)
other
(2.70e-03)
file
(2.01e-03)
changed
(1.82e-03)
and
(1.72e-03)
<SENTENCE_START>
{
for
(
model
mesh
other
:
meshes
)
{
if
(
other
.
id
.
equals
(
mesh
.
id
)
)
{
throw
new
gdx
runtime
exception
(
"Mesh with id '"
+
other
.
id
+
"' already in model"
)
;
}
}
meshes
.
add
(
mesh
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
model
mesh
other
:
meshes
)
{
if
(
other
.
id
.
equals
(
mesh
.
id
)
)
{
throw
new
gdx
runtime
exception
(
"Mesh with id '"
+
other
.
id
+
"' already in model"
)
;
}
}
meshes
.
add
(
mesh
)
;
}
<SENTENCE_END/>
get,c,ptr
get
get
(9.83e-01)
c
(4.72e-03)
obj
(1.88e-03)
swig
(1.36e-03)
is
(8.93e-04)
return
(8.85e-04)
ptr
(5.54e-04)
0
(3.63e-04)
null
(3.14e-04)
obtain
(2.82e-04)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
c
c
(9.96e-01)
ptr
(2.00e-03)
get
(1.04e-03)
%END%
(8.72e-04)
swig
(1.90e-04)
instance
(1.07e-04)
overlaps
(3.51e-05)
derived
(2.62e-05)
match
(7.06e-06)
is
(6.12e-06)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
ptr
ptr
(9.96e-01)
c
(2.15e-03)
%END%
(1.61e-03)
obj
(1.88e-05)
0
(6.12e-06)
get
(6.07e-06)
return
(5.61e-06)
string
(2.74e-06)
instance
(2.57e-06)
swig
(2.31e-06)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
%END%
%END%
(9.61e-01)
ptr
(3.23e-02)
obj
(8.25e-04)
c
(4.05e-04)
return
(2.33e-04)
string
(2.06e-04)
double
(1.33e-04)
at
(1.02e-04)
0
(9.89e-05)
swig
(5.39e-05)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
new,instance
new
is
(2.65e-01)
%UNK%
(2.37e-01)
get
(2.01e-01)
to
(6.28e-02)
set
(1.32e-02)
add
(8.56e-03)
result
(6.81e-03)
abs
(6.50e-03)
obtain
(5.81e-03)
out
(5.70e-03)
<SENTENCE_START>
{
return
java
.
lang
.
reflect
.
array
.
%SELF%
(
c
,
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
java
.
lang
.
reflect
.
array
.
%SELF%
(
c
,
size
)
;
}
<SENTENCE_END/>
instance
%UNK%
(4.14e-01)
%END%
(2.05e-01)
to
(4.16e-02)
2
(1.51e-02)
is
(1.10e-02)
string
(8.85e-03)
data
(8.02e-03)
array
(6.62e-03)
3
(6.45e-03)
c
(5.68e-03)
<SENTENCE_START>
{
return
java
.
lang
.
reflect
.
array
.
%SELF%
(
c
,
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
java
.
lang
.
reflect
.
array
.
%SELF%
(
c
,
size
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.30e-01)
%UNK%
(5.50e-02)
to
(6.01e-03)
2
(4.75e-03)
string
(3.61e-03)
array
(3.25e-03)
data
(2.39e-03)
3
(2.26e-03)
class
(1.97e-03)
endian
(1.96e-03)
<SENTENCE_START>
{
return
java
.
lang
.
reflect
.
array
.
%SELF%
(
c
,
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
java
.
lang
.
reflect
.
array
.
%SELF%
(
c
,
size
)
;
}
<SENTENCE_END/>
get,length
get
is
(3.47e-01)
%UNK%
(1.66e-01)
to
(1.27e-01)
get
(9.20e-02)
add
(1.58e-02)
result
(1.52e-02)
abs
(1.11e-02)
java
(9.21e-03)
with
(8.88e-03)
out
(8.16e-03)
<SENTENCE_START>
{
return
java
.
lang
.
reflect
.
array
.
%SELF%
(
array
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
java
.
lang
.
reflect
.
array
.
%SELF%
(
array
)
;
}
<SENTENCE_END/>
length
%UNK%
(2.25e-01)
%END%
(1.71e-01)
array
(1.20e-01)
to
(1.13e-01)
with
(2.59e-02)
2
(1.99e-02)
fv
(1.18e-02)
iv
(1.05e-02)
4
(9.62e-03)
string
(9.23e-03)
<SENTENCE_START>
{
return
java
.
lang
.
reflect
.
array
.
%SELF%
(
array
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
java
.
lang
.
reflect
.
array
.
%SELF%
(
array
)
;
}
<SENTENCE_END/>
%END%
%END%
(7.41e-01)
%UNK%
(5.84e-02)
array
(3.40e-02)
to
(2.49e-02)
2
(6.74e-03)
fv
(6.23e-03)
string
(5.08e-03)
all
(4.25e-03)
endian
(3.57e-03)
iv
(3.54e-03)
<SENTENCE_START>
{
return
java
.
lang
.
reflect
.
array
.
%SELF%
(
array
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
java
.
lang
.
reflect
.
array
.
%SELF%
(
array
)
;
}
<SENTENCE_END/>
get
get
to
(2.30e-01)
%UNK%
(2.26e-01)
is
(1.44e-01)
get
(8.64e-02)
add
(3.14e-02)
with
(1.50e-02)
parse
(1.05e-02)
out
(9.02e-03)
result
(8.94e-03)
read
(8.82e-03)
<SENTENCE_START>
{
return
java
.
lang
.
reflect
.
array
.
%SELF%
(
array
,
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
java
.
lang
.
reflect
.
array
.
%SELF%
(
array
,
index
)
;
}
<SENTENCE_END/>
%END%
%END%
(2.94e-01)
%UNK%
(2.40e-01)
to
(8.14e-02)
array
(5.25e-02)
string
(1.71e-02)
2
(1.13e-02)
with
(1.08e-02)
3
(7.93e-03)
4
(6.43e-03)
fv
(6.32e-03)
<SENTENCE_START>
{
return
java
.
lang
.
reflect
.
array
.
%SELF%
(
array
,
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
java
.
lang
.
reflect
.
array
.
%SELF%
(
array
,
index
)
;
}
<SENTENCE_END/>
set
set
%UNK%
(3.34e-01)
add
(1.34e-01)
to
(1.23e-01)
set
(3.81e-02)
draw
(1.79e-02)
%END%
(1.37e-02)
parse
(1.27e-02)
print
(1.16e-02)
array
(1.08e-02)
with
(8.61e-03)
<SENTENCE_START>
{
java
.
lang
.
reflect
.
array
.
%SELF%
(
array
,
index
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
java
.
lang
.
reflect
.
array
.
%SELF%
(
array
,
index
,
value
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.51e-01)
%UNK%
(3.92e-02)
array
(1.96e-02)
to
(1.50e-02)
all
(6.13e-03)
string
(4.62e-03)
value
(2.76e-03)
fv
(2.31e-03)
with
(2.18e-03)
object
(1.60e-03)
<SENTENCE_START>
{
java
.
lang
.
reflect
.
array
.
%SELF%
(
array
,
index
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
java
.
lang
.
reflect
.
array
.
%SELF%
(
array
,
index
,
value
)
;
}
<SENTENCE_END/>
set
set
set
(9.84e-01)
x
(3.01e-03)
y
(1.68e-03)
reset
(9.43e-04)
point
(8.81e-04)
this
(6.88e-04)
translate
(5.11e-04)
initialize
(4.06e-04)
return
(2.38e-04)
conjugate
(2.34e-04)
<SENTENCE_START>
{
this
.
x
=
point
.
x
;
this
.
y
=
point
.
y
;
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
x
=
point
.
x
;
this
.
y
=
point
.
y
;
return
this
;
}
<SENTENCE_END/>
%END%
%END%
(5.88e-01)
x
(1.28e-01)
y
(9.31e-02)
position
(5.89e-02)
bounds
(1.54e-02)
local
(1.07e-02)
to
(7.43e-03)
left
(7.04e-03)
moved
(5.94e-03)
center
(4.43e-03)
<SENTENCE_START>
{
this
.
x
=
point
.
x
;
this
.
y
=
point
.
y
;
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
x
=
point
.
x
;
this
.
y
=
point
.
y
;
return
this
;
}
<SENTENCE_END/>
set
set
set
(9.86e-01)
translate
(2.39e-03)
x
(2.39e-03)
y
(1.31e-03)
this
(8.26e-04)
grow
(2.60e-04)
reset
(2.41e-04)
conjugate
(2.19e-04)
center
(1.85e-04)
add
(1.69e-04)
<SENTENCE_START>
{
this
.
x
=
x
;
this
.
y
=
y
;
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
x
=
x
;
this
.
y
=
y
;
return
this
;
}
<SENTENCE_END/>
%END%
%END%
(7.42e-01)
x
(8.42e-02)
y
(5.42e-02)
position
(3.34e-02)
left
(8.96e-03)
local
(7.54e-03)
bounds
(5.01e-03)
bottom
(4.82e-03)
90
(4.45e-03)
to
(4.34e-03)
<SENTENCE_START>
{
this
.
x
=
x
;
this
.
y
=
y
;
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
x
=
x
;
this
.
y
=
y
;
return
this
;
}
<SENTENCE_END/>
compute,tag
compute
add
(1.01e-01)
get
(9.49e-02)
to
(5.99e-02)
mouse
(4.93e-02)
move
(4.32e-02)
hash
(3.80e-02)
scale
(2.59e-02)
%UNK%
(2.54e-02)
length
(2.33e-02)
draw
(2.15e-02)
<SENTENCE_START>
{
return
(
(
(
long
)
(
y
+
y
offset
)
)
<<
y
shift
)
+
(
(
(
long
)
(
x
scale
*
x
)
)
+
x
offset
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
(
(
long
)
(
y
+
y
offset
)
)
<<
y
shift
)
+
(
(
(
long
)
(
x
scale
*
x
)
)
+
x
offset
)
;
}
<SENTENCE_END/>
tag
%END%
(8.98e-01)
all
(9.30e-03)
array
(7.60e-03)
and
(6.80e-03)
to
(4.43e-03)
y
(3.46e-03)
x
(3.34e-03)
at
(3.32e-03)
long
(3.28e-03)
offset
(2.34e-03)
<SENTENCE_START>
{
return
(
(
(
long
)
(
y
+
y
offset
)
)
<<
y
shift
)
+
(
(
(
long
)
(
x
scale
*
x
)
)
+
x
offset
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
(
(
long
)
(
y
+
y
offset
)
)
<<
y
shift
)
+
(
(
(
long
)
(
x
scale
*
x
)
)
+
x
offset
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.68e-01)
offset
(2.68e-03)
all
(2.66e-03)
y
(1.63e-03)
and
(1.59e-03)
x
(1.32e-03)
scale
(1.13e-03)
)
(1.05e-03)
at
(9.04e-04)
long
(7.47e-04)
<SENTENCE_START>
{
return
(
(
(
long
)
(
y
+
y
offset
)
)
<<
y
shift
)
+
(
(
(
long
)
(
x
scale
*
x
)
)
+
x
offset
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
(
(
long
)
(
y
+
y
offset
)
)
<<
y
shift
)
+
(
(
(
long
)
(
x
scale
*
x
)
)
+
x
offset
)
;
}
<SENTENCE_END/>
compute,relative,tag
compute
hash
(2.90e-01)
add
(1.91e-01)
get
(5.40e-02)
put
(4.19e-02)
contains
(3.88e-02)
to
(3.27e-02)
mouse
(2.65e-02)
abs
(2.49e-02)
set
(1.21e-02)
len
(1.16e-02)
<SENTENCE_START>
{
return
tag
+
(
y
<<
y
shift
)
+
(
x
<<
x
shift
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
tag
+
(
y
<<
y
shift
)
+
(
x
<<
x
shift
)
;
}
<SENTENCE_END/>
relative
%END%
(2.78e-01)
to
(6.65e-02)
and
(3.54e-02)
hash
(2.67e-02)
y
(2.42e-02)
x
(2.29e-02)
%UNK%
(2.07e-02)
array
(1.54e-02)
clicked
(1.21e-02)
ceil
(1.08e-02)
<SENTENCE_START>
{
return
tag
+
(
y
<<
y
shift
)
+
(
x
<<
x
shift
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
tag
+
(
y
<<
y
shift
)
+
(
x
<<
x
shift
)
;
}
<SENTENCE_END/>
tag
%END%
(9.20e-01)
array
(4.76e-03)
x
(3.02e-03)
value
(2.83e-03)
all
(2.74e-03)
y
(2.70e-03)
and
(2.59e-03)
shift
(1.94e-03)
to
(1.76e-03)
at
(1.67e-03)
<SENTENCE_START>
{
return
tag
+
(
y
<<
y
shift
)
+
(
x
<<
x
shift
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
tag
+
(
y
<<
y
shift
)
+
(
x
<<
x
shift
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.51e-01)
x
(6.05e-03)
y
(3.68e-03)
shift
(3.33e-03)
array
(2.61e-03)
value
(1.99e-03)
all
(1.42e-03)
and
(8.00e-04)
short
(6.60e-04)
2
(6.55e-04)
<SENTENCE_START>
{
return
tag
+
(
y
<<
y
shift
)
+
(
x
<<
x
shift
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
tag
+
(
y
<<
y
shift
)
+
(
x
<<
x
shift
)
;
}
<SENTENCE_END/>
limit,capacity
limit
max
(4.63e-01)
is
(1.26e-01)
get
(1.02e-01)
has
(6.71e-02)
min
(5.61e-02)
first
(3.06e-02)
within
(2.61e-02)
size
(2.06e-02)
ensure
(1.36e-02)
shrink
(1.35e-02)
<SENTENCE_START>
{
return
max
count
!=
0
&&
capacity
>
max
count
?
max
count
:
capacity
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
max
count
!=
0
&&
capacity
>
max
count
?
max
count
:
capacity
;
}
<SENTENCE_END/>
capacity
max
(9.21e-01)
%END%
(3.87e-02)
count
(1.27e-02)
min
(6.23e-03)
size
(4.71e-03)
first
(1.61e-03)
return
(1.43e-03)
minimum
(1.24e-03)
height
(1.00e-03)
within
(8.93e-04)
<SENTENCE_START>
{
return
max
count
!=
0
&&
capacity
>
max
count
?
max
count
:
capacity
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
max
count
!=
0
&&
capacity
>
max
count
?
max
count
:
capacity
;
}
<SENTENCE_END/>
%END%
%END%
(5.49e-01)
count
(3.83e-01)
max
(3.17e-02)
capacity
(4.70e-03)
value
(1.96e-03)
size
(1.10e-03)
min
(1.03e-03)
height
(7.80e-04)
valid
(6.59e-04)
0
(5.59e-04)
<SENTENCE_START>
{
return
max
count
!=
0
&&
capacity
>
max
count
?
max
count
:
capacity
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
max
count
!=
0
&&
capacity
>
max
count
?
max
count
:
capacity
;
}
<SENTENCE_END/>
create,particle
create
%END%
(4.11e-01)
allocate
(8.01e-02)
add
(6.01e-02)
get
(5.62e-02)
resize
(4.66e-02)
set
(4.54e-02)
capacity
(3.09e-02)
%UNK%
(2.68e-02)
init
(1.90e-02)
create
(1.33e-02)
<SENTENCE_START>
{
if
(
m
count
>=
m
internal
allocated
capacity
)
{
int
capacity
=
m
count
!=
0
?
2
*
m
count
:
settings
.
min
particle
buffer
capacity
;
capacity
=
limit
capacity
(
capacity
,
m
max
count
)
;
capacity
=
limit
capacity
(
capacity
,
m
flags
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
position
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
velocity
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
color
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
user
data
buffer
.
user
supplied
capacity
)
;
if
(
m
internal
allocated
capacity
<
capacity
)
{
m
flags
buffer
.
data
=
reallocate
buffer
(
m
flags
buffer
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
position
buffer
.
data
=
reallocate
buffer
(
m
position
buffer
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
velocity
buffer
.
data
=
reallocate
buffer
(
m
velocity
buffer
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
accumulation
buffer
=
buffer
utils
.
reallocate
buffer
(
m
accumulation
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
accumulation
2
buffer
=
buffer
utils
.
reallocate
buffer
(
vec
2
.
class
,
m
accumulation
2
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
depth
buffer
=
buffer
utils
.
reallocate
buffer
(
m
depth
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
color
buffer
.
data
=
reallocate
buffer
(
m
color
buffer
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
group
buffer
=
buffer
utils
.
reallocate
buffer
(
particle
group
.
class
,
m
group
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
user
data
buffer
.
data
=
reallocate
buffer
(
m
user
data
buffer
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
internal
allocated
capacity
=
capacity
;
}
}
if
(
m
count
>=
m
internal
allocated
capacity
)
{
return
settings
.
invalid
particle
index
;
}
int
index
=
m
count
++
;
m
flags
buffer
.
data
[
index
]
=
def
.
flags
;
m
position
buffer
.
data
[
index
]
.
set
(
def
.
position
)
;
m
velocity
buffer
.
data
[
index
]
.
set
(
def
.
velocity
)
;
m
group
buffer
[
index
]
=
null
;
if
(
m
depth
buffer
!=
null
)
{
m
depth
buffer
[
index
]
=
0
;
}
if
(
m
color
buffer
.
data
!=
null
||
def
.
color
!=
null
)
{
m
color
buffer
.
data
=
request
particle
buffer
(
m
color
buffer
.
data
class
,
m
color
buffer
.
data
)
;
m
color
buffer
.
data
[
index
]
.
set
(
def
.
color
)
;
}
if
(
m
user
data
buffer
.
data
!=
null
||
def
.
user
data
!=
null
)
{
m
user
data
buffer
.
data
=
request
particle
buffer
(
m
user
data
buffer
.
data
class
,
m
user
data
buffer
.
data
)
;
m
user
data
buffer
.
data
[
index
]
=
def
.
user
data
;
}
if
(
m
proxy
count
>=
m
proxy
capacity
)
{
int
old
capacity
=
m
proxy
capacity
;
int
new
capacity
=
m
proxy
count
!=
0
?
2
*
m
proxy
count
:
settings
.
min
particle
buffer
capacity
;
m
proxy
buffer
=
buffer
utils
.
reallocate
buffer
(
proxy
.
class
,
m
proxy
buffer
,
old
capacity
,
new
capacity
)
;
m
proxy
capacity
=
new
capacity
;
}
m
proxy
buffer
[
m
proxy
count
++
]
.
index
=
index
;
return
index
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
m
count
>=
m
internal
allocated
capacity
)
{
int
capacity
=
m
count
!=
0
?
2
*
m
count
:
settings
.
min
particle
buffer
capacity
;
capacity
=
limit
capacity
(
capacity
,
m
max
count
)
;
capacity
=
limit
capacity
(
capacity
,
m
flags
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
position
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
velocity
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
color
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
user
data
buffer
.
user
supplied
capacity
)
;
if
(
m
internal
allocated
capacity
<
capacity
)
{
m
flags
buffer
.
data
=
reallocate
buffer
(
m
flags
buffer
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
position
buffer
.
data
=
reallocate
buffer
(
m
position
buffer
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
velocity
buffer
.
data
=
reallocate
buffer
(
m
velocity
buffer
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
accumulation
buffer
=
buffer
utils
.
reallocate
buffer
(
m
accumulation
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
accumulation
2
buffer
=
buffer
utils
.
reallocate
buffer
(
vec
2
.
class
,
m
accumulation
2
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
depth
buffer
=
buffer
utils
.
reallocate
buffer
(
m
depth
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
color
buffer
.
data
=
reallocate
buffer
(
m
color
buffer
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
group
buffer
=
buffer
utils
.
reallocate
buffer
(
particle
group
.
class
,
m
group
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
user
data
buffer
.
data
=
reallocate
buffer
(
m
user
data
buffer
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
internal
allocated
capacity
=
capacity
;
}
}
if
(
m
count
>=
m
internal
allocated
capacity
)
{
return
settings
.
invalid
particle
index
;
}
int
index
=
m
count
++
;
m
flags
buffer
.
data
[
index
]
=
def
.
flags
;
m
position
buffer
.
data
[
index
]
.
set
(
def
.
position
)
;
m
velocity
buffer
.
data
[
index
]
.
set
(
def
.
velocity
)
;
m
group
buffer
[
index
]
=
null
;
if
(
m
depth
buffer
!=
null
)
{
m
depth
buffer
[
index
]
=
0
;
}
if
(
m
color
buffer
.
data
!=
null
||
def
.
color
!=
null
)
{
m
color
buffer
.
data
=
request
particle
buffer
(
m
color
buffer
.
data
class
,
m
color
buffer
.
data
)
;
m
color
buffer
.
data
[
index
]
.
set
(
def
.
color
)
;
}
if
(
m
user
data
buffer
.
data
!=
null
||
def
.
user
data
!=
null
)
{
m
user
data
buffer
.
data
=
request
particle
buffer
(
m
user
data
buffer
.
data
class
,
m
user
data
buffer
.
data
)
;
m
user
data
buffer
.
data
[
index
]
=
def
.
user
data
;
}
if
(
m
proxy
count
>=
m
proxy
capacity
)
{
int
old
capacity
=
m
proxy
capacity
;
int
new
capacity
=
m
proxy
count
!=
0
?
2
*
m
proxy
count
:
settings
.
min
particle
buffer
capacity
;
m
proxy
buffer
=
buffer
utils
.
reallocate
buffer
(
proxy
.
class
,
m
proxy
buffer
,
old
capacity
,
new
capacity
)
;
m
proxy
capacity
=
new
capacity
;
}
m
proxy
buffer
[
m
proxy
count
++
]
.
index
=
index
;
return
index
;
}
<SENTENCE_END/>
particle
%END%
(7.53e-01)
capacity
(2.17e-02)
buffer
(2.08e-02)
m
(1.39e-02)
allocate
(7.97e-03)
user
(7.21e-03)
internal
(7.19e-03)
reallocate
(7.14e-03)
allocated
(7.11e-03)
data
(5.95e-03)
<SENTENCE_START>
{
if
(
m
count
>=
m
internal
allocated
capacity
)
{
int
capacity
=
m
count
!=
0
?
2
*
m
count
:
settings
.
min
particle
buffer
capacity
;
capacity
=
limit
capacity
(
capacity
,
m
max
count
)
;
capacity
=
limit
capacity
(
capacity
,
m
flags
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
position
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
velocity
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
color
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
user
data
buffer
.
user
supplied
capacity
)
;
if
(
m
internal
allocated
capacity
<
capacity
)
{
m
flags
buffer
.
data
=
reallocate
buffer
(
m
flags
buffer
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
position
buffer
.
data
=
reallocate
buffer
(
m
position
buffer
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
velocity
buffer
.
data
=
reallocate
buffer
(
m
velocity
buffer
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
accumulation
buffer
=
buffer
utils
.
reallocate
buffer
(
m
accumulation
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
accumulation
2
buffer
=
buffer
utils
.
reallocate
buffer
(
vec
2
.
class
,
m
accumulation
2
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
depth
buffer
=
buffer
utils
.
reallocate
buffer
(
m
depth
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
color
buffer
.
data
=
reallocate
buffer
(
m
color
buffer
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
group
buffer
=
buffer
utils
.
reallocate
buffer
(
particle
group
.
class
,
m
group
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
user
data
buffer
.
data
=
reallocate
buffer
(
m
user
data
buffer
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
internal
allocated
capacity
=
capacity
;
}
}
if
(
m
count
>=
m
internal
allocated
capacity
)
{
return
settings
.
invalid
particle
index
;
}
int
index
=
m
count
++
;
m
flags
buffer
.
data
[
index
]
=
def
.
flags
;
m
position
buffer
.
data
[
index
]
.
set
(
def
.
position
)
;
m
velocity
buffer
.
data
[
index
]
.
set
(
def
.
velocity
)
;
m
group
buffer
[
index
]
=
null
;
if
(
m
depth
buffer
!=
null
)
{
m
depth
buffer
[
index
]
=
0
;
}
if
(
m
color
buffer
.
data
!=
null
||
def
.
color
!=
null
)
{
m
color
buffer
.
data
=
request
particle
buffer
(
m
color
buffer
.
data
class
,
m
color
buffer
.
data
)
;
m
color
buffer
.
data
[
index
]
.
set
(
def
.
color
)
;
}
if
(
m
user
data
buffer
.
data
!=
null
||
def
.
user
data
!=
null
)
{
m
user
data
buffer
.
data
=
request
particle
buffer
(
m
user
data
buffer
.
data
class
,
m
user
data
buffer
.
data
)
;
m
user
data
buffer
.
data
[
index
]
=
def
.
user
data
;
}
if
(
m
proxy
count
>=
m
proxy
capacity
)
{
int
old
capacity
=
m
proxy
capacity
;
int
new
capacity
=
m
proxy
count
!=
0
?
2
*
m
proxy
count
:
settings
.
min
particle
buffer
capacity
;
m
proxy
buffer
=
buffer
utils
.
reallocate
buffer
(
proxy
.
class
,
m
proxy
buffer
,
old
capacity
,
new
capacity
)
;
m
proxy
capacity
=
new
capacity
;
}
m
proxy
buffer
[
m
proxy
count
++
]
.
index
=
index
;
return
index
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
m
count
>=
m
internal
allocated
capacity
)
{
int
capacity
=
m
count
!=
0
?
2
*
m
count
:
settings
.
min
particle
buffer
capacity
;
capacity
=
limit
capacity
(
capacity
,
m
max
count
)
;
capacity
=
limit
capacity
(
capacity
,
m
flags
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
position
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
velocity
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
color
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
user
data
buffer
.
user
supplied
capacity
)
;
if
(
m
internal
allocated
capacity
<
capacity
)
{
m
flags
buffer
.
data
=
reallocate
buffer
(
m
flags
buffer
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
position
buffer
.
data
=
reallocate
buffer
(
m
position
buffer
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
velocity
buffer
.
data
=
reallocate
buffer
(
m
velocity
buffer
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
accumulation
buffer
=
buffer
utils
.
reallocate
buffer
(
m
accumulation
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
accumulation
2
buffer
=
buffer
utils
.
reallocate
buffer
(
vec
2
.
class
,
m
accumulation
2
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
depth
buffer
=
buffer
utils
.
reallocate
buffer
(
m
depth
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
color
buffer
.
data
=
reallocate
buffer
(
m
color
buffer
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
group
buffer
=
buffer
utils
.
reallocate
buffer
(
particle
group
.
class
,
m
group
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
user
data
buffer
.
data
=
reallocate
buffer
(
m
user
data
buffer
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
internal
allocated
capacity
=
capacity
;
}
}
if
(
m
count
>=
m
internal
allocated
capacity
)
{
return
settings
.
invalid
particle
index
;
}
int
index
=
m
count
++
;
m
flags
buffer
.
data
[
index
]
=
def
.
flags
;
m
position
buffer
.
data
[
index
]
.
set
(
def
.
position
)
;
m
velocity
buffer
.
data
[
index
]
.
set
(
def
.
velocity
)
;
m
group
buffer
[
index
]
=
null
;
if
(
m
depth
buffer
!=
null
)
{
m
depth
buffer
[
index
]
=
0
;
}
if
(
m
color
buffer
.
data
!=
null
||
def
.
color
!=
null
)
{
m
color
buffer
.
data
=
request
particle
buffer
(
m
color
buffer
.
data
class
,
m
color
buffer
.
data
)
;
m
color
buffer
.
data
[
index
]
.
set
(
def
.
color
)
;
}
if
(
m
user
data
buffer
.
data
!=
null
||
def
.
user
data
!=
null
)
{
m
user
data
buffer
.
data
=
request
particle
buffer
(
m
user
data
buffer
.
data
class
,
m
user
data
buffer
.
data
)
;
m
user
data
buffer
.
data
[
index
]
=
def
.
user
data
;
}
if
(
m
proxy
count
>=
m
proxy
capacity
)
{
int
old
capacity
=
m
proxy
capacity
;
int
new
capacity
=
m
proxy
count
!=
0
?
2
*
m
proxy
count
:
settings
.
min
particle
buffer
capacity
;
m
proxy
buffer
=
buffer
utils
.
reallocate
buffer
(
proxy
.
class
,
m
proxy
buffer
,
old
capacity
,
new
capacity
)
;
m
proxy
capacity
=
new
capacity
;
}
m
proxy
buffer
[
m
proxy
count
++
]
.
index
=
index
;
return
index
;
}
<SENTENCE_END/>
%END%
%END%
(7.95e-01)
buffer
(2.84e-02)
capacity
(1.91e-02)
m
(1.22e-02)
data
(7.22e-03)
particle
(5.85e-03)
allocated
(5.63e-03)
reallocate
(4.95e-03)
user
(4.77e-03)
index
(3.59e-03)
<SENTENCE_START>
{
if
(
m
count
>=
m
internal
allocated
capacity
)
{
int
capacity
=
m
count
!=
0
?
2
*
m
count
:
settings
.
min
particle
buffer
capacity
;
capacity
=
limit
capacity
(
capacity
,
m
max
count
)
;
capacity
=
limit
capacity
(
capacity
,
m
flags
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
position
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
velocity
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
color
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
user
data
buffer
.
user
supplied
capacity
)
;
if
(
m
internal
allocated
capacity
<
capacity
)
{
m
flags
buffer
.
data
=
reallocate
buffer
(
m
flags
buffer
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
position
buffer
.
data
=
reallocate
buffer
(
m
position
buffer
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
velocity
buffer
.
data
=
reallocate
buffer
(
m
velocity
buffer
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
accumulation
buffer
=
buffer
utils
.
reallocate
buffer
(
m
accumulation
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
accumulation
2
buffer
=
buffer
utils
.
reallocate
buffer
(
vec
2
.
class
,
m
accumulation
2
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
depth
buffer
=
buffer
utils
.
reallocate
buffer
(
m
depth
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
color
buffer
.
data
=
reallocate
buffer
(
m
color
buffer
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
group
buffer
=
buffer
utils
.
reallocate
buffer
(
particle
group
.
class
,
m
group
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
user
data
buffer
.
data
=
reallocate
buffer
(
m
user
data
buffer
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
internal
allocated
capacity
=
capacity
;
}
}
if
(
m
count
>=
m
internal
allocated
capacity
)
{
return
settings
.
invalid
particle
index
;
}
int
index
=
m
count
++
;
m
flags
buffer
.
data
[
index
]
=
def
.
flags
;
m
position
buffer
.
data
[
index
]
.
set
(
def
.
position
)
;
m
velocity
buffer
.
data
[
index
]
.
set
(
def
.
velocity
)
;
m
group
buffer
[
index
]
=
null
;
if
(
m
depth
buffer
!=
null
)
{
m
depth
buffer
[
index
]
=
0
;
}
if
(
m
color
buffer
.
data
!=
null
||
def
.
color
!=
null
)
{
m
color
buffer
.
data
=
request
particle
buffer
(
m
color
buffer
.
data
class
,
m
color
buffer
.
data
)
;
m
color
buffer
.
data
[
index
]
.
set
(
def
.
color
)
;
}
if
(
m
user
data
buffer
.
data
!=
null
||
def
.
user
data
!=
null
)
{
m
user
data
buffer
.
data
=
request
particle
buffer
(
m
user
data
buffer
.
data
class
,
m
user
data
buffer
.
data
)
;
m
user
data
buffer
.
data
[
index
]
=
def
.
user
data
;
}
if
(
m
proxy
count
>=
m
proxy
capacity
)
{
int
old
capacity
=
m
proxy
capacity
;
int
new
capacity
=
m
proxy
count
!=
0
?
2
*
m
proxy
count
:
settings
.
min
particle
buffer
capacity
;
m
proxy
buffer
=
buffer
utils
.
reallocate
buffer
(
proxy
.
class
,
m
proxy
buffer
,
old
capacity
,
new
capacity
)
;
m
proxy
capacity
=
new
capacity
;
}
m
proxy
buffer
[
m
proxy
count
++
]
.
index
=
index
;
return
index
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
m
count
>=
m
internal
allocated
capacity
)
{
int
capacity
=
m
count
!=
0
?
2
*
m
count
:
settings
.
min
particle
buffer
capacity
;
capacity
=
limit
capacity
(
capacity
,
m
max
count
)
;
capacity
=
limit
capacity
(
capacity
,
m
flags
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
position
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
velocity
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
color
buffer
.
user
supplied
capacity
)
;
capacity
=
limit
capacity
(
capacity
,
m
user
data
buffer
.
user
supplied
capacity
)
;
if
(
m
internal
allocated
capacity
<
capacity
)
{
m
flags
buffer
.
data
=
reallocate
buffer
(
m
flags
buffer
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
position
buffer
.
data
=
reallocate
buffer
(
m
position
buffer
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
velocity
buffer
.
data
=
reallocate
buffer
(
m
velocity
buffer
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
accumulation
buffer
=
buffer
utils
.
reallocate
buffer
(
m
accumulation
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
accumulation
2
buffer
=
buffer
utils
.
reallocate
buffer
(
vec
2
.
class
,
m
accumulation
2
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
depth
buffer
=
buffer
utils
.
reallocate
buffer
(
m
depth
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
color
buffer
.
data
=
reallocate
buffer
(
m
color
buffer
,
m
internal
allocated
capacity
,
capacity
,
true
)
;
m
group
buffer
=
buffer
utils
.
reallocate
buffer
(
particle
group
.
class
,
m
group
buffer
,
0
,
m
internal
allocated
capacity
,
capacity
,
false
)
;
m
user
data
buffer
.
data
=
reallocate
buffer
(
m
user
data
buffer
,
m
internal
allocated
capacity
,
capacity
,