Copy+Attentional Convolutional


Original Name get,ray,direction,inverse

get

<SENTENCE_START> { long c ptr = collision jni . bt broadphase ray callback ray direction inverse get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { long c ptr = collision jni . bt broadphase ray callback ray direction inverse get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

ray

<SENTENCE_START> { long c ptr = collision jni . bt broadphase ray callback ray direction inverse get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.6%)

<SENTENCE_START> { long c ptr = collision jni . bt broadphase ray callback ray direction inverse get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

direction

<SENTENCE_START> { long c ptr = collision jni . bt broadphase ray callback ray direction inverse get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.6%)

<SENTENCE_START> { long c ptr = collision jni . bt broadphase ray callback ray direction inverse get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

inverse

<SENTENCE_START> { long c ptr = collision jni . bt broadphase ray callback ray direction inverse get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 53.1%)

<SENTENCE_START> { long c ptr = collision jni . bt broadphase ray callback ray direction inverse get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . bt broadphase ray callback ray direction inverse get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 7.1%)

<SENTENCE_START> { long c ptr = collision jni . bt broadphase ray callback ray direction inverse get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>


Original Name set,signs

set

<SENTENCE_START> { collision jni . bt broadphase ray callback signs set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { collision jni . bt broadphase ray callback signs set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

signs

<SENTENCE_START> { collision jni . bt broadphase ray callback signs set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { collision jni . bt broadphase ray callback signs set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt broadphase ray callback signs set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { collision jni . bt broadphase ray callback signs set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,signs

get

<SENTENCE_START> { return collision jni . bt broadphase ray callback signs get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 2.2%)

<SENTENCE_START> { return collision jni . bt broadphase ray callback signs get ( swig c ptr , this ) ; } <SENTENCE_END/>

signs

<SENTENCE_START> { return collision jni . bt broadphase ray callback signs get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return collision jni . bt broadphase ray callback signs get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt broadphase ray callback signs get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { return collision jni . bt broadphase ray callback signs get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,lambda,max

set

<SENTENCE_START> { collision jni . bt broadphase ray callback lambda max set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { collision jni . bt broadphase ray callback lambda max set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

lambda

<SENTENCE_START> { collision jni . bt broadphase ray callback lambda max set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . bt broadphase ray callback lambda max set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

max

<SENTENCE_START> { collision jni . bt broadphase ray callback lambda max set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 96.0%)

<SENTENCE_START> { collision jni . bt broadphase ray callback lambda max set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt broadphase ray callback lambda max set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 2.1%)

<SENTENCE_START> { collision jni . bt broadphase ray callback lambda max set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,lambda,max

get

<SENTENCE_START> { return collision jni . bt broadphase ray callback lambda max get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return collision jni . bt broadphase ray callback lambda max get ( swig c ptr , this ) ; } <SENTENCE_END/>

lambda

<SENTENCE_START> { return collision jni . bt broadphase ray callback lambda max get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return collision jni . bt broadphase ray callback lambda max get ( swig c ptr , this ) ; } <SENTENCE_END/>

max

<SENTENCE_START> { return collision jni . bt broadphase ray callback lambda max get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 98.1%)

<SENTENCE_START> { return collision jni . bt broadphase ray callback lambda max get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt broadphase ray callback lambda max get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 2.2%)

<SENTENCE_START> { return collision jni . bt broadphase ray callback lambda max get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name buffer,changed

buffer

<SENTENCE_START> { if ( is bound ) { gdx . gl 20 . gl buffer data ( gl 20 . gl array buffer , byte buffer . limit ( ) , byte buffer , usage ) ; is dirty = false ; } } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { if ( is bound ) { gdx . gl 20 . gl buffer data ( gl 20 . gl array buffer , byte buffer . limit ( ) , byte buffer , usage ) ; is dirty = false ; } } <SENTENCE_END/>

changed

<SENTENCE_START> { if ( is bound ) { gdx . gl 20 . gl buffer data ( gl 20 . gl array buffer , byte buffer . limit ( ) , byte buffer , usage ) ; is dirty = false ; } } <SENTENCE_END/>

(Copy Probability: 9.4%)

<SENTENCE_START> { if ( is bound ) { gdx . gl 20 . gl buffer data ( gl 20 . gl array buffer , byte buffer . limit ( ) , byte buffer , usage ) ; is dirty = false ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( is bound ) { gdx . gl 20 . gl buffer data ( gl 20 . gl array buffer , byte buffer . limit ( ) , byte buffer , usage ) ; is dirty = false ; } } <SENTENCE_END/>

(Copy Probability: 9.4%)

<SENTENCE_START> { if ( is bound ) { gdx . gl 20 . gl buffer data ( gl 20 . gl array buffer , byte buffer . limit ( ) , byte buffer , usage ) ; is dirty = false ; } } <SENTENCE_END/>


Original Name bind,attributes

bind

<SENTENCE_START> { final gl 20 gl = gdx . gl 20 ; gl . gl bind buffer ( gl 20 . gl array buffer , buffer handle ) ; final int num attributes = attributes . size ( ) ; if ( locations == null ) { for ( int i = 0 ; i < num attributes ; i ++ ) { final vertex attribute attribute = attributes . get ( i ) ; final int location = shader . get attribute location ( attribute . alias ) ; if ( location < 0 ) continue ; shader . enable vertex attribute ( location ) ; shader . set vertex attribute ( location , attribute . num components , attribute . type , attribute . normalized , attributes . vertex size , attribute . offset ) ; } } else { for ( int i = 0 ; i < num attributes ; i ++ ) { final vertex attribute attribute = attributes . get ( i ) ; final int location = locations [ i ] ; if ( location < 0 ) continue ; shader . enable vertex attribute ( location ) ; shader . set vertex attribute ( location , attribute . num components , attribute . type , attribute . normalized , attributes . vertex size , attribute . offset ) ; } } } <SENTENCE_END/>

(Copy Probability: 3.2%)

<SENTENCE_START> { final gl 20 gl = gdx . gl 20 ; gl . gl bind buffer ( gl 20 . gl array buffer , buffer handle ) ; final int num attributes = attributes . size ( ) ; if ( locations == null ) { for ( int i = 0 ; i < num attributes ; i ++ ) { final vertex attribute attribute = attributes . get ( i ) ; final int location = shader . get attribute location ( attribute . alias ) ; if ( location < 0 ) continue ; shader . enable vertex attribute ( location ) ; shader . set vertex attribute ( location , attribute . num components , attribute . type , attribute . normalized , attributes . vertex size , attribute . offset ) ; } } else { for ( int i = 0 ; i < num attributes ; i ++ ) { final vertex attribute attribute = attributes . get ( i ) ; final int location = locations [ i ] ; if ( location < 0 ) continue ; shader . enable vertex attribute ( location ) ; shader . set vertex attribute ( location , attribute . num components , attribute . type , attribute . normalized , attributes . vertex size , attribute . offset ) ; } } } <SENTENCE_END/>

attributes

<SENTENCE_START> { final gl 20 gl = gdx . gl 20 ; gl . gl bind buffer ( gl 20 . gl array buffer , buffer handle ) ; final int num attributes = attributes . size ( ) ; if ( locations == null ) { for ( int i = 0 ; i < num attributes ; i ++ ) { final vertex attribute attribute = attributes . get ( i ) ; final int location = shader . get attribute location ( attribute . alias ) ; if ( location < 0 ) continue ; shader . enable vertex attribute ( location ) ; shader . set vertex attribute ( location , attribute . num components , attribute . type , attribute . normalized , attributes . vertex size , attribute . offset ) ; } } else { for ( int i = 0 ; i < num attributes ; i ++ ) { final vertex attribute attribute = attributes . get ( i ) ; final int location = locations [ i ] ; if ( location < 0 ) continue ; shader . enable vertex attribute ( location ) ; shader . set vertex attribute ( location , attribute . num components , attribute . type , attribute . normalized , attributes . vertex size , attribute . offset ) ; } } } <SENTENCE_END/>

(Copy Probability: 36.3%)

<SENTENCE_START> { final gl 20 gl = gdx . gl 20 ; gl . gl bind buffer ( gl 20 . gl array buffer , buffer handle ) ; final int num attributes = attributes . size ( ) ; if ( locations == null ) { for ( int i = 0 ; i < num attributes ; i ++ ) { final vertex attribute attribute = attributes . get ( i ) ; final int location = shader . get attribute location ( attribute . alias ) ; if ( location < 0 ) continue ; shader . enable vertex attribute ( location ) ; shader . set vertex attribute ( location , attribute . num components , attribute . type , attribute . normalized , attributes . vertex size , attribute . offset ) ; } } else { for ( int i = 0 ; i < num attributes ; i ++ ) { final vertex attribute attribute = attributes . get ( i ) ; final int location = locations [ i ] ; if ( location < 0 ) continue ; shader . enable vertex attribute ( location ) ; shader . set vertex attribute ( location , attribute . num components , attribute . type , attribute . normalized , attributes . vertex size , attribute . offset ) ; } } } <SENTENCE_END/>

%END%

<SENTENCE_START> { final gl 20 gl = gdx . gl 20 ; gl . gl bind buffer ( gl 20 . gl array buffer , buffer handle ) ; final int num attributes = attributes . size ( ) ; if ( locations == null ) { for ( int i = 0 ; i < num attributes ; i ++ ) { final vertex attribute attribute = attributes . get ( i ) ; final int location = shader . get attribute location ( attribute . alias ) ; if ( location < 0 ) continue ; shader . enable vertex attribute ( location ) ; shader . set vertex attribute ( location , attribute . num components , attribute . type , attribute . normalized , attributes . vertex size , attribute . offset ) ; } } else { for ( int i = 0 ; i < num attributes ; i ++ ) { final vertex attribute attribute = attributes . get ( i ) ; final int location = locations [ i ] ; if ( location < 0 ) continue ; shader . enable vertex attribute ( location ) ; shader . set vertex attribute ( location , attribute . num components , attribute . type , attribute . normalized , attributes . vertex size , attribute . offset ) ; } } } <SENTENCE_END/>

(Copy Probability: 6.2%)

<SENTENCE_START> { final gl 20 gl = gdx . gl 20 ; gl . gl bind buffer ( gl 20 . gl array buffer , buffer handle ) ; final int num attributes = attributes . size ( ) ; if ( locations == null ) { for ( int i = 0 ; i < num attributes ; i ++ ) { final vertex attribute attribute = attributes . get ( i ) ; final int location = shader . get attribute location ( attribute . alias ) ; if ( location < 0 ) continue ; shader . enable vertex attribute ( location ) ; shader . set vertex attribute ( location , attribute . num components , attribute . type , attribute . normalized , attributes . vertex size , attribute . offset ) ; } } else { for ( int i = 0 ; i < num attributes ; i ++ ) { final vertex attribute attribute = attributes . get ( i ) ; final int location = locations [ i ] ; if ( location < 0 ) continue ; shader . enable vertex attribute ( location ) ; shader . set vertex attribute ( location , attribute . num components , attribute . type , attribute . normalized , attributes . vertex size , attribute . offset ) ; } } } <SENTENCE_END/>


Original Name bind,data

bind

<SENTENCE_START> { if ( is dirty ) { gl . gl bind buffer ( gl 20 . gl array buffer , buffer handle ) ; byte buffer . limit ( buffer . limit ( ) * 4 ) ; gl . gl buffer data ( gl 20 . gl array buffer , byte buffer . limit ( ) , byte buffer , usage ) ; is dirty = false ; } } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { if ( is dirty ) { gl . gl bind buffer ( gl 20 . gl array buffer , buffer handle ) ; byte buffer . limit ( buffer . limit ( ) * 4 ) ; gl . gl buffer data ( gl 20 . gl array buffer , byte buffer . limit ( ) , byte buffer , usage ) ; is dirty = false ; } } <SENTENCE_END/>

data

<SENTENCE_START> { if ( is dirty ) { gl . gl bind buffer ( gl 20 . gl array buffer , buffer handle ) ; byte buffer . limit ( buffer . limit ( ) * 4 ) ; gl . gl buffer data ( gl 20 . gl array buffer , byte buffer . limit ( ) , byte buffer , usage ) ; is dirty = false ; } } <SENTENCE_END/>

(Copy Probability: 18.3%)

<SENTENCE_START> { if ( is dirty ) { gl . gl bind buffer ( gl 20 . gl array buffer , buffer handle ) ; byte buffer . limit ( buffer . limit ( ) * 4 ) ; gl . gl buffer data ( gl 20 . gl array buffer , byte buffer . limit ( ) , byte buffer , usage ) ; is dirty = false ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( is dirty ) { gl . gl bind buffer ( gl 20 . gl array buffer , buffer handle ) ; byte buffer . limit ( buffer . limit ( ) * 4 ) ; gl . gl buffer data ( gl 20 . gl array buffer , byte buffer . limit ( ) , byte buffer , usage ) ; is dirty = false ; } } <SENTENCE_END/>

(Copy Probability: 8.4%)

<SENTENCE_START> { if ( is dirty ) { gl . gl bind buffer ( gl 20 . gl array buffer , buffer handle ) ; byte buffer . limit ( buffer . limit ( ) * 4 ) ; gl . gl buffer data ( gl 20 . gl array buffer , byte buffer . limit ( ) , byte buffer , usage ) ; is dirty = false ; } } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name set,floats

set

<SENTENCE_START> { linear math jni . bt vector 3 floats set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { linear math jni . bt vector 3 floats set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

floats

<SENTENCE_START> { linear math jni . bt vector 3 floats set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 95.5%)

<SENTENCE_START> { linear math jni . bt vector 3 floats set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { linear math jni . bt vector 3 floats set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { linear math jni . bt vector 3 floats set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,floats

get

<SENTENCE_START> { return linear math jni . bt vector 3 floats get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return linear math jni . bt vector 3 floats get ( swig c ptr , this ) ; } <SENTENCE_END/>

floats

<SENTENCE_START> { return linear math jni . bt vector 3 floats get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 93.1%)

<SENTENCE_START> { return linear math jni . bt vector 3 floats get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 floats get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { return linear math jni . bt vector 3 floats get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name dot

dot

<SENTENCE_START> { return linear math jni . bt vector 3 dot ( swig c ptr , this , v ) ; } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { return linear math jni . bt vector 3 dot ( swig c ptr , this , v ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 dot ( swig c ptr , this , v ) ; } <SENTENCE_END/>

(Copy Probability: 4.2%)

<SENTENCE_START> { return linear math jni . bt vector 3 dot ( swig c ptr , this , v ) ; } <SENTENCE_END/>


Original Name length,2

length

<SENTENCE_START> { return linear math jni . bt vector 3 length 2 ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 3.1%)

<SENTENCE_START> { return linear math jni . bt vector 3 length 2 ( swig c ptr , this ) ; } <SENTENCE_END/>

2

<SENTENCE_START> { return linear math jni . bt vector 3 length 2 ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 34.7%)

<SENTENCE_START> { return linear math jni . bt vector 3 length 2 ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 length 2 ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { return linear math jni . bt vector 3 length 2 ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name length

length

<SENTENCE_START> { return linear math jni . bt vector 3 length ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { return linear math jni . bt vector 3 length ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 length ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return linear math jni . bt vector 3 length ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name norm

norm

<SENTENCE_START> { return linear math jni . bt vector 3 norm ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 8.9%)

<SENTENCE_START> { return linear math jni . bt vector 3 norm ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 norm ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 23.9%)

<SENTENCE_START> { return linear math jni . bt vector 3 norm ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name distance,2

distance

<SENTENCE_START> { return linear math jni . bt vector 3 distance 2 ( swig c ptr , this , v ) ; } <SENTENCE_END/>

(Copy Probability: 4.9%)

<SENTENCE_START> { return linear math jni . bt vector 3 distance 2 ( swig c ptr , this , v ) ; } <SENTENCE_END/>

2

<SENTENCE_START> { return linear math jni . bt vector 3 distance 2 ( swig c ptr , this , v ) ; } <SENTENCE_END/>

(Copy Probability: 49.1%)

<SENTENCE_START> { return linear math jni . bt vector 3 distance 2 ( swig c ptr , this , v ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 distance 2 ( swig c ptr , this , v ) ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { return linear math jni . bt vector 3 distance 2 ( swig c ptr , this , v ) ; } <SENTENCE_END/>


Original Name distance

distance

<SENTENCE_START> { return linear math jni . bt vector 3 distance ( swig c ptr , this , v ) ; } <SENTENCE_END/>

(Copy Probability: 5.6%)

<SENTENCE_START> { return linear math jni . bt vector 3 distance ( swig c ptr , this , v ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 distance ( swig c ptr , this , v ) ; } <SENTENCE_END/>

(Copy Probability: 21.8%)

<SENTENCE_START> { return linear math jni . bt vector 3 distance ( swig c ptr , this , v ) ; } <SENTENCE_END/>


Original Name safe,normalize

safe

<SENTENCE_START> { return linear math jni . bt vector 3 safe normalize ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 4.6%)

<SENTENCE_START> { return linear math jni . bt vector 3 safe normalize ( swig c ptr , this ) ; } <SENTENCE_END/>

normalize

<SENTENCE_START> { return linear math jni . bt vector 3 safe normalize ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 29.3%)

<SENTENCE_START> { return linear math jni . bt vector 3 safe normalize ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 safe normalize ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 2.2%)

<SENTENCE_START> { return linear math jni . bt vector 3 safe normalize ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name normalize

normalize

<SENTENCE_START> { return linear math jni . bt vector 3 normalize ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 3.0%)

<SENTENCE_START> { return linear math jni . bt vector 3 normalize ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 normalize ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { return linear math jni . bt vector 3 normalize ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name normalized

normalized

<SENTENCE_START> { return linear math jni . bt vector 3 normalized ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 5.0%)

<SENTENCE_START> { return linear math jni . bt vector 3 normalized ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 normalized ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 11.9%)

<SENTENCE_START> { return linear math jni . bt vector 3 normalized ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name rotate

rotate

<SENTENCE_START> { return linear math jni . bt vector 3 rotate ( swig c ptr , this , w axis , angle ) ; } <SENTENCE_END/>

(Copy Probability: 4.3%)

<SENTENCE_START> { return linear math jni . bt vector 3 rotate ( swig c ptr , this , w axis , angle ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 rotate ( swig c ptr , this , w axis , angle ) ; } <SENTENCE_END/>

(Copy Probability: 7.1%)

<SENTENCE_START> { return linear math jni . bt vector 3 rotate ( swig c ptr , this , w axis , angle ) ; } <SENTENCE_END/>


Original Name angle

angle

<SENTENCE_START> { return linear math jni . bt vector 3 angle ( swig c ptr , this , v ) ; } <SENTENCE_END/>

(Copy Probability: 6.5%)

<SENTENCE_START> { return linear math jni . bt vector 3 angle ( swig c ptr , this , v ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 angle ( swig c ptr , this , v ) ; } <SENTENCE_END/>

(Copy Probability: 20.6%)

<SENTENCE_START> { return linear math jni . bt vector 3 angle ( swig c ptr , this , v ) ; } <SENTENCE_END/>


Original Name absolute

absolute

<SENTENCE_START> { return linear math jni . bt vector 3 absolute ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 5.2%)

<SENTENCE_START> { return linear math jni . bt vector 3 absolute ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 absolute ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 22.2%)

<SENTENCE_START> { return linear math jni . bt vector 3 absolute ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name cross

cross

<SENTENCE_START> { return linear math jni . bt vector 3 cross ( swig c ptr , this , v ) ; } <SENTENCE_END/>

(Copy Probability: 3.5%)

<SENTENCE_START> { return linear math jni . bt vector 3 cross ( swig c ptr , this , v ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 cross ( swig c ptr , this , v ) ; } <SENTENCE_END/>

(Copy Probability: 4.7%)

<SENTENCE_START> { return linear math jni . bt vector 3 cross ( swig c ptr , this , v ) ; } <SENTENCE_END/>


Original Name triple

triple

<SENTENCE_START> { return linear math jni . bt vector 3 triple ( swig c ptr , this , v 1 , v 2 ) ; } <SENTENCE_END/>

(Copy Probability: 7.6%)

<SENTENCE_START> { return linear math jni . bt vector 3 triple ( swig c ptr , this , v 1 , v 2 ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 triple ( swig c ptr , this , v 1 , v 2 ) ; } <SENTENCE_END/>

(Copy Probability: 18.4%)

<SENTENCE_START> { return linear math jni . bt vector 3 triple ( swig c ptr , this , v 1 , v 2 ) ; } <SENTENCE_END/>


Original Name min,axis

min

<SENTENCE_START> { return linear math jni . bt vector 3 min axis ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 4.1%)

<SENTENCE_START> { return linear math jni . bt vector 3 min axis ( swig c ptr , this ) ; } <SENTENCE_END/>

axis

<SENTENCE_START> { return linear math jni . bt vector 3 min axis ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 88.2%)

<SENTENCE_START> { return linear math jni . bt vector 3 min axis ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 min axis ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { return linear math jni . bt vector 3 min axis ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name max,axis

max

<SENTENCE_START> { return linear math jni . bt vector 3 max axis ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 3.2%)

<SENTENCE_START> { return linear math jni . bt vector 3 max axis ( swig c ptr , this ) ; } <SENTENCE_END/>

axis

<SENTENCE_START> { return linear math jni . bt vector 3 max axis ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 92.3%)

<SENTENCE_START> { return linear math jni . bt vector 3 max axis ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 max axis ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { return linear math jni . bt vector 3 max axis ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name furthest,axis

furthest

<SENTENCE_START> { return linear math jni . bt vector 3 furthest axis ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 6.0%)

<SENTENCE_START> { return linear math jni . bt vector 3 furthest axis ( swig c ptr , this ) ; } <SENTENCE_END/>

axis

<SENTENCE_START> { return linear math jni . bt vector 3 furthest axis ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 85.3%)

<SENTENCE_START> { return linear math jni . bt vector 3 furthest axis ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 furthest axis ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { return linear math jni . bt vector 3 furthest axis ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name closest,axis

closest

<SENTENCE_START> { return linear math jni . bt vector 3 closest axis ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 5.3%)

<SENTENCE_START> { return linear math jni . bt vector 3 closest axis ( swig c ptr , this ) ; } <SENTENCE_END/>

axis

<SENTENCE_START> { return linear math jni . bt vector 3 closest axis ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 83.1%)

<SENTENCE_START> { return linear math jni . bt vector 3 closest axis ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 closest axis ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { return linear math jni . bt vector 3 closest axis ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,interpolate,3

set

<SENTENCE_START> { linear math jni . bt vector 3 set interpolate 3 ( swig c ptr , this , v 0 , v 1 , rt ) ; } <SENTENCE_END/>

(Copy Probability: 3.8%)

<SENTENCE_START> { linear math jni . bt vector 3 set interpolate 3 ( swig c ptr , this , v 0 , v 1 , rt ) ; } <SENTENCE_END/>

interpolate

<SENTENCE_START> { linear math jni . bt vector 3 set interpolate 3 ( swig c ptr , this , v 0 , v 1 , rt ) ; } <SENTENCE_END/>

(Copy Probability: 93.5%)

<SENTENCE_START> { linear math jni . bt vector 3 set interpolate 3 ( swig c ptr , this , v 0 , v 1 , rt ) ; } <SENTENCE_END/>

3

<SENTENCE_START> { linear math jni . bt vector 3 set interpolate 3 ( swig c ptr , this , v 0 , v 1 , rt ) ; } <SENTENCE_END/>

(Copy Probability: 52.7%)

<SENTENCE_START> { linear math jni . bt vector 3 set interpolate 3 ( swig c ptr , this , v 0 , v 1 , rt ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { linear math jni . bt vector 3 set interpolate 3 ( swig c ptr , this , v 0 , v 1 , rt ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { linear math jni . bt vector 3 set interpolate 3 ( swig c ptr , this , v 0 , v 1 , rt ) ; } <SENTENCE_END/>


Original Name lerp

lerp

<SENTENCE_START> { return linear math jni . bt vector 3 lerp ( swig c ptr , this , v , t ) ; } <SENTENCE_END/>

(Copy Probability: 4.6%)

<SENTENCE_START> { return linear math jni . bt vector 3 lerp ( swig c ptr , this , v , t ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 lerp ( swig c ptr , this , v , t ) ; } <SENTENCE_END/>

(Copy Probability: 3.0%)

<SENTENCE_START> { return linear math jni . bt vector 3 lerp ( swig c ptr , this , v , t ) ; } <SENTENCE_END/>


Original Name get,x

get

<SENTENCE_START> { return linear math jni . bt vector 3 get x ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 2.6%)

<SENTENCE_START> { return linear math jni . bt vector 3 get x ( swig c ptr , this ) ; } <SENTENCE_END/>

x

<SENTENCE_START> { return linear math jni . bt vector 3 get x ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 98.3%)

<SENTENCE_START> { return linear math jni . bt vector 3 get x ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 get x ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { return linear math jni . bt vector 3 get x ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name get,y

get

<SENTENCE_START> { return linear math jni . bt vector 3 get y ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { return linear math jni . bt vector 3 get y ( swig c ptr , this ) ; } <SENTENCE_END/>

y

<SENTENCE_START> { return linear math jni . bt vector 3 get y ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 98.8%)

<SENTENCE_START> { return linear math jni . bt vector 3 get y ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 get y ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { return linear math jni . bt vector 3 get y ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name get,z

get

<SENTENCE_START> { return linear math jni . bt vector 3 get z ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { return linear math jni . bt vector 3 get z ( swig c ptr , this ) ; } <SENTENCE_END/>

z

<SENTENCE_START> { return linear math jni . bt vector 3 get z ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.0%)

<SENTENCE_START> { return linear math jni . bt vector 3 get z ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 get z ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { return linear math jni . bt vector 3 get z ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,x

set

<SENTENCE_START> { linear math jni . bt vector 3 set x ( swig c ptr , this , x ) ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { linear math jni . bt vector 3 set x ( swig c ptr , this , x ) ; } <SENTENCE_END/>

x

<SENTENCE_START> { linear math jni . bt vector 3 set x ( swig c ptr , this , x ) ; } <SENTENCE_END/>

(Copy Probability: 94.5%)

<SENTENCE_START> { linear math jni . bt vector 3 set x ( swig c ptr , this , x ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { linear math jni . bt vector 3 set x ( swig c ptr , this , x ) ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { linear math jni . bt vector 3 set x ( swig c ptr , this , x ) ; } <SENTENCE_END/>


Original Name set,y

set

<SENTENCE_START> { linear math jni . bt vector 3 set y ( swig c ptr , this , y ) ; } <SENTENCE_END/>

(Copy Probability: 3.3%)

<SENTENCE_START> { linear math jni . bt vector 3 set y ( swig c ptr , this , y ) ; } <SENTENCE_END/>

y

<SENTENCE_START> { linear math jni . bt vector 3 set y ( swig c ptr , this , y ) ; } <SENTENCE_END/>

(Copy Probability: 96.9%)

<SENTENCE_START> { linear math jni . bt vector 3 set y ( swig c ptr , this , y ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { linear math jni . bt vector 3 set y ( swig c ptr , this , y ) ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { linear math jni . bt vector 3 set y ( swig c ptr , this , y ) ; } <SENTENCE_END/>


Original Name set,z

set

<SENTENCE_START> { linear math jni . bt vector 3 set z ( swig c ptr , this , z ) ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { linear math jni . bt vector 3 set z ( swig c ptr , this , z ) ; } <SENTENCE_END/>

z

<SENTENCE_START> { linear math jni . bt vector 3 set z ( swig c ptr , this , z ) ; } <SENTENCE_END/>

(Copy Probability: 98.0%)

<SENTENCE_START> { linear math jni . bt vector 3 set z ( swig c ptr , this , z ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { linear math jni . bt vector 3 set z ( swig c ptr , this , z ) ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { linear math jni . bt vector 3 set z ( swig c ptr , this , z ) ; } <SENTENCE_END/>


Original Name set,w

set

<SENTENCE_START> { linear math jni . bt vector 3 set w ( swig c ptr , this , w ) ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { linear math jni . bt vector 3 set w ( swig c ptr , this , w ) ; } <SENTENCE_END/>

w

<SENTENCE_START> { linear math jni . bt vector 3 set w ( swig c ptr , this , w ) ; } <SENTENCE_END/>

(Copy Probability: 83.8%)

<SENTENCE_START> { linear math jni . bt vector 3 set w ( swig c ptr , this , w ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { linear math jni . bt vector 3 set w ( swig c ptr , this , w ) ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { linear math jni . bt vector 3 set w ( swig c ptr , this , w ) ; } <SENTENCE_END/>


Original Name x

x

<SENTENCE_START> { return linear math jni . bt vector 3 x ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 3.3%)

<SENTENCE_START> { return linear math jni . bt vector 3 x ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 x ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 8.7%)

<SENTENCE_START> { return linear math jni . bt vector 3 x ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name y

y

<SENTENCE_START> { return linear math jni . bt vector 3 y ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { return linear math jni . bt vector 3 y ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 y ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 13.4%)

<SENTENCE_START> { return linear math jni . bt vector 3 y ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name z

z

<SENTENCE_START> { return linear math jni . bt vector 3 z ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 3.8%)

<SENTENCE_START> { return linear math jni . bt vector 3 z ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 z ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 27.7%)

<SENTENCE_START> { return linear math jni . bt vector 3 z ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name w

w

<SENTENCE_START> { return linear math jni . bt vector 3 w ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { return linear math jni . bt vector 3 w ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 w ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 4.1%)

<SENTENCE_START> { return linear math jni . bt vector 3 w ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,max

set

<SENTENCE_START> { linear math jni . bt vector 3 set max ( swig c ptr , this , other ) ; } <SENTENCE_END/>

(Copy Probability: 2.2%)

<SENTENCE_START> { linear math jni . bt vector 3 set max ( swig c ptr , this , other ) ; } <SENTENCE_END/>

max

<SENTENCE_START> { linear math jni . bt vector 3 set max ( swig c ptr , this , other ) ; } <SENTENCE_END/>

(Copy Probability: 97.9%)

<SENTENCE_START> { linear math jni . bt vector 3 set max ( swig c ptr , this , other ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { linear math jni . bt vector 3 set max ( swig c ptr , this , other ) ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { linear math jni . bt vector 3 set max ( swig c ptr , this , other ) ; } <SENTENCE_END/>


Original Name set,min

set

<SENTENCE_START> { linear math jni . bt vector 3 set min ( swig c ptr , this , other ) ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { linear math jni . bt vector 3 set min ( swig c ptr , this , other ) ; } <SENTENCE_END/>

min

<SENTENCE_START> { linear math jni . bt vector 3 set min ( swig c ptr , this , other ) ; } <SENTENCE_END/>

(Copy Probability: 95.3%)

<SENTENCE_START> { linear math jni . bt vector 3 set min ( swig c ptr , this , other ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { linear math jni . bt vector 3 set min ( swig c ptr , this , other ) ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { linear math jni . bt vector 3 set min ( swig c ptr , this , other ) ; } <SENTENCE_END/>


Original Name set,value

set

<SENTENCE_START> { linear math jni . bt vector 3 set value ( swig c ptr , this , x , y , z ) ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { linear math jni . bt vector 3 set value ( swig c ptr , this , x , y , z ) ; } <SENTENCE_END/>

value

<SENTENCE_START> { linear math jni . bt vector 3 set value ( swig c ptr , this , x , y , z ) ; } <SENTENCE_END/>

(Copy Probability: 87.4%)

<SENTENCE_START> { linear math jni . bt vector 3 set value ( swig c ptr , this , x , y , z ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { linear math jni . bt vector 3 set value ( swig c ptr , this , x , y , z ) ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { linear math jni . bt vector 3 set value ( swig c ptr , this , x , y , z ) ; } <SENTENCE_END/>


Original Name get,skew,symmetric,matrix

get

<SENTENCE_START> { linear math jni . bt vector 3 get skew symmetric matrix ( swig c ptr , this , bt vector 3 . get c ptr ( v 0 ) , v 0 , bt vector 3 . get c ptr ( v 1 ) , v 1 , bt vector 3 . get c ptr ( v 2 ) , v 2 ) ; } <SENTENCE_END/>

(Copy Probability: 4.9%)

<SENTENCE_START> { linear math jni . bt vector 3 get skew symmetric matrix ( swig c ptr , this , bt vector 3 . get c ptr ( v 0 ) , v 0 , bt vector 3 . get c ptr ( v 1 ) , v 1 , bt vector 3 . get c ptr ( v 2 ) , v 2 ) ; } <SENTENCE_END/>

skew

<SENTENCE_START> { linear math jni . bt vector 3 get skew symmetric matrix ( swig c ptr , this , bt vector 3 . get c ptr ( v 0 ) , v 0 , bt vector 3 . get c ptr ( v 1 ) , v 1 , bt vector 3 . get c ptr ( v 2 ) , v 2 ) ; } <SENTENCE_END/>

(Copy Probability: 99.2%)

<SENTENCE_START> { linear math jni . bt vector 3 get skew symmetric matrix ( swig c ptr , this , bt vector 3 . get c ptr ( v 0 ) , v 0 , bt vector 3 . get c ptr ( v 1 ) , v 1 , bt vector 3 . get c ptr ( v 2 ) , v 2 ) ; } <SENTENCE_END/>

symmetric

<SENTENCE_START> { linear math jni . bt vector 3 get skew symmetric matrix ( swig c ptr , this , bt vector 3 . get c ptr ( v 0 ) , v 0 , bt vector 3 . get c ptr ( v 1 ) , v 1 , bt vector 3 . get c ptr ( v 2 ) , v 2 ) ; } <SENTENCE_END/>

(Copy Probability: 99.6%)

<SENTENCE_START> { linear math jni . bt vector 3 get skew symmetric matrix ( swig c ptr , this , bt vector 3 . get c ptr ( v 0 ) , v 0 , bt vector 3 . get c ptr ( v 1 ) , v 1 , bt vector 3 . get c ptr ( v 2 ) , v 2 ) ; } <SENTENCE_END/>

matrix

<SENTENCE_START> { linear math jni . bt vector 3 get skew symmetric matrix ( swig c ptr , this , bt vector 3 . get c ptr ( v 0 ) , v 0 , bt vector 3 . get c ptr ( v 1 ) , v 1 , bt vector 3 . get c ptr ( v 2 ) , v 2 ) ; } <SENTENCE_END/>

(Copy Probability: 68.7%)

<SENTENCE_START> { linear math jni . bt vector 3 get skew symmetric matrix ( swig c ptr , this , bt vector 3 . get c ptr ( v 0 ) , v 0 , bt vector 3 . get c ptr ( v 1 ) , v 1 , bt vector 3 . get c ptr ( v 2 ) , v 2 ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { linear math jni . bt vector 3 get skew symmetric matrix ( swig c ptr , this , bt vector 3 . get c ptr ( v 0 ) , v 0 , bt vector 3 . get c ptr ( v 1 ) , v 1 , bt vector 3 . get c ptr ( v 2 ) , v 2 ) ; } <SENTENCE_END/>

(Copy Probability: 8.3%)

<SENTENCE_START> { linear math jni . bt vector 3 get skew symmetric matrix ( swig c ptr , this , bt vector 3 . get c ptr ( v 0 ) , v 0 , bt vector 3 . get c ptr ( v 1 ) , v 1 , bt vector 3 . get c ptr ( v 2 ) , v 2 ) ; } <SENTENCE_END/>


Original Name set,zero

set

<SENTENCE_START> { linear math jni . bt vector 3 set zero ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { linear math jni . bt vector 3 set zero ( swig c ptr , this ) ; } <SENTENCE_END/>

zero

<SENTENCE_START> { linear math jni . bt vector 3 set zero ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 88.9%)

<SENTENCE_START> { linear math jni . bt vector 3 set zero ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { linear math jni . bt vector 3 set zero ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { linear math jni . bt vector 3 set zero ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name is,zero

is

<SENTENCE_START> { return linear math jni . bt vector 3 is zero ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { return linear math jni . bt vector 3 is zero ( swig c ptr , this ) ; } <SENTENCE_END/>

zero

<SENTENCE_START> { return linear math jni . bt vector 3 is zero ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 82.5%)

<SENTENCE_START> { return linear math jni . bt vector 3 is zero ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 is zero ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { return linear math jni . bt vector 3 is zero ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name fuzzy,zero

fuzzy

<SENTENCE_START> { return linear math jni . bt vector 3 fuzzy zero ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 3.9%)

<SENTENCE_START> { return linear math jni . bt vector 3 fuzzy zero ( swig c ptr , this ) ; } <SENTENCE_END/>

zero

<SENTENCE_START> { return linear math jni . bt vector 3 fuzzy zero ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 41.0%)

<SENTENCE_START> { return linear math jni . bt vector 3 fuzzy zero ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 fuzzy zero ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { return linear math jni . bt vector 3 fuzzy zero ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name serialize

serialize

<SENTENCE_START> { linear math jni . bt vector 3 serialize ( swig c ptr , this , bt vector 3 float data . get c ptr ( data out ) , data out ) ; } <SENTENCE_END/>

(Copy Probability: 6.9%)

<SENTENCE_START> { linear math jni . bt vector 3 serialize ( swig c ptr , this , bt vector 3 float data . get c ptr ( data out ) , data out ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { linear math jni . bt vector 3 serialize ( swig c ptr , this , bt vector 3 float data . get c ptr ( data out ) , data out ) ; } <SENTENCE_END/>

(Copy Probability: 8.0%)

<SENTENCE_START> { linear math jni . bt vector 3 serialize ( swig c ptr , this , bt vector 3 float data . get c ptr ( data out ) , data out ) ; } <SENTENCE_END/>


Original Name de,serialize

de

<SENTENCE_START> { linear math jni . bt vector 3 de serialize ( swig c ptr , this , bt vector 3 float data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>

(Copy Probability: 16.2%)

<SENTENCE_START> { linear math jni . bt vector 3 de serialize ( swig c ptr , this , bt vector 3 float data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>

serialize

<SENTENCE_START> { linear math jni . bt vector 3 de serialize ( swig c ptr , this , bt vector 3 float data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>

(Copy Probability: 98.4%)

<SENTENCE_START> { linear math jni . bt vector 3 de serialize ( swig c ptr , this , bt vector 3 float data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { linear math jni . bt vector 3 de serialize ( swig c ptr , this , bt vector 3 float data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { linear math jni . bt vector 3 de serialize ( swig c ptr , this , bt vector 3 float data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>


Original Name serialize,float

serialize

<SENTENCE_START> { linear math jni . bt vector 3 serialize float ( swig c ptr , this , bt vector 3 float data . get c ptr ( data out ) , data out ) ; } <SENTENCE_END/>

(Copy Probability: 12.5%)

<SENTENCE_START> { linear math jni . bt vector 3 serialize float ( swig c ptr , this , bt vector 3 float data . get c ptr ( data out ) , data out ) ; } <SENTENCE_END/>

float

<SENTENCE_START> { linear math jni . bt vector 3 serialize float ( swig c ptr , this , bt vector 3 float data . get c ptr ( data out ) , data out ) ; } <SENTENCE_END/>

(Copy Probability: 82.8%)

<SENTENCE_START> { linear math jni . bt vector 3 serialize float ( swig c ptr , this , bt vector 3 float data . get c ptr ( data out ) , data out ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { linear math jni . bt vector 3 serialize float ( swig c ptr , this , bt vector 3 float data . get c ptr ( data out ) , data out ) ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { linear math jni . bt vector 3 serialize float ( swig c ptr , this , bt vector 3 float data . get c ptr ( data out ) , data out ) ; } <SENTENCE_END/>


Original Name de,serialize,float

de

<SENTENCE_START> { linear math jni . bt vector 3 de serialize float ( swig c ptr , this , bt vector 3 float data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>

(Copy Probability: 14.6%)

<SENTENCE_START> { linear math jni . bt vector 3 de serialize float ( swig c ptr , this , bt vector 3 float data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>

serialize

<SENTENCE_START> { linear math jni . bt vector 3 de serialize float ( swig c ptr , this , bt vector 3 float data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>

(Copy Probability: 99.5%)

<SENTENCE_START> { linear math jni . bt vector 3 de serialize float ( swig c ptr , this , bt vector 3 float data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>

float

<SENTENCE_START> { linear math jni . bt vector 3 de serialize float ( swig c ptr , this , bt vector 3 float data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>

(Copy Probability: 95.2%)

<SENTENCE_START> { linear math jni . bt vector 3 de serialize float ( swig c ptr , this , bt vector 3 float data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { linear math jni . bt vector 3 de serialize float ( swig c ptr , this , bt vector 3 float data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>

(Copy Probability: 3.0%)

<SENTENCE_START> { linear math jni . bt vector 3 de serialize float ( swig c ptr , this , bt vector 3 float data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>


Original Name serialize,double

serialize

<SENTENCE_START> { linear math jni . bt vector 3 serialize double ( swig c ptr , this , bt vector 3 double data . get c ptr ( data out ) , data out ) ; } <SENTENCE_END/>

(Copy Probability: 11.0%)

<SENTENCE_START> { linear math jni . bt vector 3 serialize double ( swig c ptr , this , bt vector 3 double data . get c ptr ( data out ) , data out ) ; } <SENTENCE_END/>

double

<SENTENCE_START> { linear math jni . bt vector 3 serialize double ( swig c ptr , this , bt vector 3 double data . get c ptr ( data out ) , data out ) ; } <SENTENCE_END/>

(Copy Probability: 87.7%)

<SENTENCE_START> { linear math jni . bt vector 3 serialize double ( swig c ptr , this , bt vector 3 double data . get c ptr ( data out ) , data out ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { linear math jni . bt vector 3 serialize double ( swig c ptr , this , bt vector 3 double data . get c ptr ( data out ) , data out ) ; } <SENTENCE_END/>

(Copy Probability: 3.6%)

<SENTENCE_START> { linear math jni . bt vector 3 serialize double ( swig c ptr , this , bt vector 3 double data . get c ptr ( data out ) , data out ) ; } <SENTENCE_END/>


Original Name de,serialize,double

de

<SENTENCE_START> { linear math jni . bt vector 3 de serialize double ( swig c ptr , this , bt vector 3 double data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>

(Copy Probability: 13.1%)

<SENTENCE_START> { linear math jni . bt vector 3 de serialize double ( swig c ptr , this , bt vector 3 double data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>

serialize

<SENTENCE_START> { linear math jni . bt vector 3 de serialize double ( swig c ptr , this , bt vector 3 double data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>

(Copy Probability: 99.6%)

<SENTENCE_START> { linear math jni . bt vector 3 de serialize double ( swig c ptr , this , bt vector 3 double data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>

double

<SENTENCE_START> { linear math jni . bt vector 3 de serialize double ( swig c ptr , this , bt vector 3 double data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>

(Copy Probability: 96.1%)

<SENTENCE_START> { linear math jni . bt vector 3 de serialize double ( swig c ptr , this , bt vector 3 double data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { linear math jni . bt vector 3 de serialize double ( swig c ptr , this , bt vector 3 double data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>

(Copy Probability: 3.2%)

<SENTENCE_START> { linear math jni . bt vector 3 de serialize double ( swig c ptr , this , bt vector 3 double data . get c ptr ( data in ) , data in ) ; } <SENTENCE_END/>


Original Name max,dot

max

<SENTENCE_START> { return linear math jni . bt vector 3 max dot ( swig c ptr , this , bt vector 3 . get c ptr ( array ) , array , array count , swigtype p float . get c ptr ( dot out ) ) ; } <SENTENCE_END/>

(Copy Probability: 3.0%)

<SENTENCE_START> { return linear math jni . bt vector 3 max dot ( swig c ptr , this , bt vector 3 . get c ptr ( array ) , array , array count , swigtype p float . get c ptr ( dot out ) ) ; } <SENTENCE_END/>

dot

<SENTENCE_START> { return linear math jni . bt vector 3 max dot ( swig c ptr , this , bt vector 3 . get c ptr ( array ) , array , array count , swigtype p float . get c ptr ( dot out ) ) ; } <SENTENCE_END/>

(Copy Probability: 74.6%)

<SENTENCE_START> { return linear math jni . bt vector 3 max dot ( swig c ptr , this , bt vector 3 . get c ptr ( array ) , array , array count , swigtype p float . get c ptr ( dot out ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 max dot ( swig c ptr , this , bt vector 3 . get c ptr ( array ) , array , array count , swigtype p float . get c ptr ( dot out ) ) ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { return linear math jni . bt vector 3 max dot ( swig c ptr , this , bt vector 3 . get c ptr ( array ) , array , array count , swigtype p float . get c ptr ( dot out ) ) ; } <SENTENCE_END/>


Original Name min,dot

min

<SENTENCE_START> { return linear math jni . bt vector 3 min dot ( swig c ptr , this , bt vector 3 . get c ptr ( array ) , array , array count , swigtype p float . get c ptr ( dot out ) ) ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return linear math jni . bt vector 3 min dot ( swig c ptr , this , bt vector 3 . get c ptr ( array ) , array , array count , swigtype p float . get c ptr ( dot out ) ) ; } <SENTENCE_END/>

dot

<SENTENCE_START> { return linear math jni . bt vector 3 min dot ( swig c ptr , this , bt vector 3 . get c ptr ( array ) , array , array count , swigtype p float . get c ptr ( dot out ) ) ; } <SENTENCE_END/>

(Copy Probability: 64.6%)

<SENTENCE_START> { return linear math jni . bt vector 3 min dot ( swig c ptr , this , bt vector 3 . get c ptr ( array ) , array , array count , swigtype p float . get c ptr ( dot out ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 min dot ( swig c ptr , this , bt vector 3 . get c ptr ( array ) , array , array count , swigtype p float . get c ptr ( dot out ) ) ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { return linear math jni . bt vector 3 min dot ( swig c ptr , this , bt vector 3 . get c ptr ( array ) , array , array count , swigtype p float . get c ptr ( dot out ) ) ; } <SENTENCE_END/>


Original Name dot,3

dot

<SENTENCE_START> { return linear math jni . bt vector 3 dot 3 ( swig c ptr , this , v 0 , v 1 , v 2 ) ; } <SENTENCE_END/>

(Copy Probability: 6.5%)

<SENTENCE_START> { return linear math jni . bt vector 3 dot 3 ( swig c ptr , this , v 0 , v 1 , v 2 ) ; } <SENTENCE_END/>

3

<SENTENCE_START> { return linear math jni . bt vector 3 dot 3 ( swig c ptr , this , v 0 , v 1 , v 2 ) ; } <SENTENCE_END/>

(Copy Probability: 26.7%)

<SENTENCE_START> { return linear math jni . bt vector 3 dot 3 ( swig c ptr , this , v 0 , v 1 , v 2 ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return linear math jni . bt vector 3 dot 3 ( swig c ptr , this , v 0 , v 1 , v 2 ) ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { return linear math jni . bt vector 3 dot 3 ( swig c ptr , this , v 0 , v 1 , v 2 ) ; } <SENTENCE_END/>


Original Name on,click

on

<SENTENCE_START> { text input dialog box . this . on positive ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { text input dialog box . this . on positive ( ) ; } <SENTENCE_END/>

click

<SENTENCE_START> { text input dialog box . this . on positive ( ) ; } <SENTENCE_END/>

(Copy Probability: 22.5%)

<SENTENCE_START> { text input dialog box . this . on positive ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { text input dialog box . this . on positive ( ) ; } <SENTENCE_END/>

(Copy Probability: 6.7%)

<SENTENCE_START> { text input dialog box . this . on positive ( ) ; } <SENTENCE_END/>


Original Name on,click

on

<SENTENCE_START> { text input dialog box . this . on negative ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { text input dialog box . this . on negative ( ) ; } <SENTENCE_END/>

click

<SENTENCE_START> { text input dialog box . this . on negative ( ) ; } <SENTENCE_END/>

(Copy Probability: 31.0%)

<SENTENCE_START> { text input dialog box . this . on negative ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { text input dialog box . this . on negative ( ) ; } <SENTENCE_END/>

(Copy Probability: 9.8%)

<SENTENCE_START> { text input dialog box . this . on negative ( ) ; } <SENTENCE_END/>


Original Name on,positive

on

<SENTENCE_START> { if ( listener != null ) { listener . %SELF% ( text box . get text ( ) ) ; } this . hide ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { if ( listener != null ) { listener . %SELF% ( text box . get text ( ) ) ; } this . hide ( ) ; } <SENTENCE_END/>

positive

<SENTENCE_START> { if ( listener != null ) { listener . %SELF% ( text box . get text ( ) ) ; } this . hide ( ) ; } <SENTENCE_END/>

(Copy Probability: 3.3%)

<SENTENCE_START> { if ( listener != null ) { listener . %SELF% ( text box . get text ( ) ) ; } this . hide ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( listener != null ) { listener . %SELF% ( text box . get text ( ) ) ; } this . hide ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.1%)

<SENTENCE_START> { if ( listener != null ) { listener . %SELF% ( text box . get text ( ) ) ; } this . hide ( ) ; } <SENTENCE_END/>


Original Name on,negative

on

<SENTENCE_START> { if ( listener != null ) { listener . %SELF% ( ) ; } this . hide ( ) ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { if ( listener != null ) { listener . %SELF% ( ) ; } this . hide ( ) ; } <SENTENCE_END/>

negative

<SENTENCE_START> { if ( listener != null ) { listener . %SELF% ( ) ; } this . hide ( ) ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { if ( listener != null ) { listener . %SELF% ( ) ; } this . hide ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( listener != null ) { listener . %SELF% ( ) ; } this . hide ( ) ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { if ( listener != null ) { listener . %SELF% ( ) ; } this . hide ( ) ; } <SENTENCE_END/>


Original Name set,listener

set

<SENTENCE_START> { this . listener = listener ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { this . listener = listener ; } <SENTENCE_END/>

listener

<SENTENCE_START> { this . listener = listener ; } <SENTENCE_END/>

(Copy Probability: 94.6%)

<SENTENCE_START> { this . listener = listener ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . listener = listener ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { this . listener = listener ; } <SENTENCE_END/>


Original Name set,text

set

<SENTENCE_START> { %SELF% ( font , str , 0 , str . length ( ) , font . get color ( ) , 0 , align . left , false , null ) ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { %SELF% ( font , str , 0 , str . length ( ) , font . get color ( ) , 0 , align . left , false , null ) ; } <SENTENCE_END/>

text

<SENTENCE_START> { %SELF% ( font , str , 0 , str . length ( ) , font . get color ( ) , 0 , align . left , false , null ) ; } <SENTENCE_END/>

(Copy Probability: 1.1%)

<SENTENCE_START> { %SELF% ( font , str , 0 , str . length ( ) , font . get color ( ) , 0 , align . left , false , null ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { %SELF% ( font , str , 0 , str . length ( ) , font . get color ( ) , 0 , align . left , false , null ) ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { %SELF% ( font , str , 0 , str . length ( ) , font . get color ( ) , 0 , align . left , false , null ) ; } <SENTENCE_END/>


Original Name set,text

set

<SENTENCE_START> { %SELF% ( font , str , 0 , str . length ( ) , color , target width , halign , wrap , null ) ; } <SENTENCE_END/>

(Copy Probability: 1.4%)

<SENTENCE_START> { %SELF% ( font , str , 0 , str . length ( ) , color , target width , halign , wrap , null ) ; } <SENTENCE_END/>

text

<SENTENCE_START> { %SELF% ( font , str , 0 , str . length ( ) , color , target width , halign , wrap , null ) ; } <SENTENCE_END/>

(Copy Probability: 1.1%)

<SENTENCE_START> { %SELF% ( font , str , 0 , str . length ( ) , color , target width , halign , wrap , null ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { %SELF% ( font , str , 0 , str . length ( ) , color , target width , halign , wrap , null ) ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { %SELF% ( font , str , 0 , str . length ( ) , color , target width , halign , wrap , null ) ; } <SENTENCE_END/>


Original Name set,text

set

<SENTENCE_START> { if ( truncate != null ) wrap = true ; else if ( target width <= font . data . space width ) wrap = false ; bitmap font data font data = font . data ; boolean markup enabled = font data . markup enabled ; pool < glyph run > glyph run pool = pools . get ( glyph run . class ) ; array < glyph run > runs = this . runs ; glyph run pool . free all ( runs ) ; runs . clear ( ) ; float x = 0 , y = 0 , width = 0 ; int lines = 0 ; array < color > color stack = this . color stack ; color next color = color ; color stack . add ( color ) ; pool < color > color pool = pools . get ( color . class ) ; int run start = start ; outer : while ( true ) { int run end = - 1 ; boolean newline = false , color run = false ; if ( start == end ) { if ( run start == end ) break ; run end = end ; } else { switch ( str . char at ( start ++ ) ) { case '|n' : run end = start - 1 ; newline = true ; break ; case '[' : if ( markup enabled ) { int length = parse color markup ( str , start , end , color pool ) ; if ( length >= 0 ) { run end = start - 1 ; start += length + 1 ; next color = color stack . peek ( ) ; color run = true ; } } break ; } } if ( run end != - 1 ) { if ( run end != run start ) { glyph run run = glyph run pool . obtain ( ) ; run . color . set ( color ) ; run . x = x ; run . y = y ; font data . get glyphs ( run , str , run start , run end , color run ) ; if ( run . glyphs . size == 0 ) glyph run pool . free ( run ) ; else { runs . add ( run ) ; float [ ] x advances = run . x advances . items ; for ( int i = 0 , n = run . x advances . size ; i < n ; i ++ ) { float x advance = x advances [ i ] ; x += x advance ; if ( wrap && x > target width && i > 1 && x - x advance + ( run . glyphs . get ( i - 1 ) . xoffset + run . glyphs . get ( i - 1 ) . width ) * font data . scale x - 0.0001f > target width ) { if ( truncate != null ) { truncate ( font data , run , target width , truncate , i , glyph run pool ) ; x = run . x + run . width ; break outer ; } int wrap index = font data . get wrap index ( run . glyphs , i ) ; if ( ( run . x == 0 && wrap index == 0 ) || wrap index >= run . glyphs . size ) { wrap index = i - 1 ; } glyph run next = wrap ( font data , run , glyph run pool , wrap index , i ) ; runs . add ( next ) ; width = math . max ( width , run . x + run . width ) ; x = 0 ; y += font data . down ; lines ++ ; next . x = 0 ; next . y = y ; i = - 1 ; n = next . x advances . size ; x advances = next . x advances . items ; run = next ; } else run . width += x advance ; } } } if ( newline ) { width = math . max ( width , x ) ; x = 0 ; y += font data . down ; lines ++ ; } run start = start ; color = next color ; } } width = math . max ( width , x ) ; for ( int i = 1 , n = color stack . size ; i < n ; i ++ ) color pool . free ( color stack . get ( i ) ) ; color stack . clear ( ) ; if ( ( halign & align . left ) == 0 ) { boolean center = ( halign & align . center ) != 0 ; float line width = 0 , line y = integer . min value ; int line start = 0 , n = runs . size ; for ( int i = 0 ; i < n ; i ++ ) { glyph run run = runs . get ( i ) ; if ( run . y != line y ) { line y = run . y ; float shift = target width - line width ; if ( center ) shift /= 2 ; while ( line start < i ) runs . get ( line start ++ ) . x += shift ; line width = 0 ; } line width += run . width ; } float shift = target width - line width ; if ( center ) shift /= 2 ; while ( line start < n ) runs . get ( line start ++ ) . x += shift ; } this . width = width ; this . height = font data . cap height + lines * font data . line height ; } <SENTENCE_END/>

(Copy Probability: 3.5%)

<SENTENCE_START> { if ( truncate != null ) wrap = true ; else if ( target width <= font . data . space width ) wrap = false ; bitmap font data font data = font . data ; boolean markup enabled = font data . markup enabled ; pool < glyph run > glyph run pool = pools . get ( glyph run . class ) ; array < glyph run > runs = this . runs ; glyph run pool . free all ( runs ) ; runs . clear ( ) ; float x = 0 , y = 0 , width = 0 ; int lines = 0 ; array < color > color stack = this . color stack ; color next color = color ; color stack . add ( color ) ; pool < color > color pool = pools . get ( color . class ) ; int run start = start ; outer : while ( true ) { int run end = - 1 ; boolean newline = false , color run = false ; if ( start == end ) { if ( run start == end ) break ; run end = end ; } else { switch ( str . char at ( start ++ ) ) { case '|n' : run end = start - 1 ; newline = true ; break ; case '[' : if ( markup enabled ) { int length = parse color markup ( str , start , end , color pool ) ; if ( length >= 0 ) { run end = start - 1 ; start += length + 1 ; next color = color stack . peek ( ) ; color run = true ; } } break ; } } if ( run end != - 1 ) { if ( run end != run start ) { glyph run run = glyph run pool . obtain ( ) ; run . color . set ( color ) ; run . x = x ; run . y = y ; font data . get glyphs ( run , str , run start , run end , color run ) ; if ( run . glyphs . size == 0 ) glyph run pool . free ( run ) ; else { runs . add ( run ) ; float [ ] x advances = run . x advances . items ; for ( int i = 0 , n = run . x advances . size ; i < n ; i ++ ) { float x advance = x advances [ i ] ; x += x advance ; if ( wrap && x > target width && i > 1 && x - x advance + ( run . glyphs . get ( i - 1 ) . xoffset + run . glyphs . get ( i - 1 ) . width ) * font data . scale x - 0.0001f > target width ) { if ( truncate != null ) { truncate ( font data , run , target width , truncate , i , glyph run pool ) ; x = run . x + run . width ; break outer ; } int wrap index = font data . get wrap index ( run . glyphs , i ) ; if ( ( run . x == 0 && wrap index == 0 ) || wrap index >= run . glyphs . size ) { wrap index = i - 1 ; } glyph run next = wrap ( font data , run , glyph run pool , wrap index , i ) ; runs . add ( next ) ; width = math . max ( width , run . x + run . width ) ; x = 0 ; y += font data . down ; lines ++ ; next . x = 0 ; next . y = y ; i = - 1 ; n = next . x advances . size ; x advances = next . x advances . items ; run = next ; } else run . width += x advance ; } } } if ( newline ) { width = math . max ( width , x ) ; x = 0 ; y += font data . down ; lines ++ ; } run start = start ; color = next color ; } } width = math . max ( width , x ) ; for ( int i = 1 , n = color stack . size ; i < n ; i ++ ) color pool . free ( color stack . get ( i ) ) ; color stack . clear ( ) ; if ( ( halign & align . left ) == 0 ) { boolean center = ( halign & align . center ) != 0 ; float line width = 0 , line y = integer . min value ; int line start = 0 , n = runs . size ; for ( int i = 0 ; i < n ; i ++ ) { glyph run run = runs . get ( i ) ; if ( run . y != line y ) { line y = run . y ; float shift = target width - line width ; if ( center ) shift /= 2 ; while ( line start < i ) runs . get ( line start ++ ) . x += shift ; line width = 0 ; } line width += run . width ; } float shift = target width - line width ; if ( center ) shift /= 2 ; while ( line start < n ) runs . get ( line start ++ ) . x += shift ; } this . width = width ; this . height = font data . cap height + lines * font data . line height ; } <SENTENCE_END/>

text

<SENTENCE_START> { if ( truncate != null ) wrap = true ; else if ( target width <= font . data . space width ) wrap = false ; bitmap font data font data = font . data ; boolean markup enabled = font data . markup enabled ; pool < glyph run > glyph run pool = pools . get ( glyph run . class ) ; array < glyph run > runs = this . runs ; glyph run pool . free all ( runs ) ; runs . clear ( ) ; float x = 0 , y = 0 , width = 0 ; int lines = 0 ; array < color > color stack = this . color stack ; color next color = color ; color stack . add ( color ) ; pool < color > color pool = pools . get ( color . class ) ; int run start = start ; outer : while ( true ) { int run end = - 1 ; boolean newline = false , color run = false ; if ( start == end ) { if ( run start == end ) break ; run end = end ; } else { switch ( str . char at ( start ++ ) ) { case '|n' : run end = start - 1 ; newline = true ; break ; case '[' : if ( markup enabled ) { int length = parse color markup ( str , start , end , color pool ) ; if ( length >= 0 ) { run end = start - 1 ; start += length + 1 ; next color = color stack . peek ( ) ; color run = true ; } } break ; } } if ( run end != - 1 ) { if ( run end != run start ) { glyph run run = glyph run pool . obtain ( ) ; run . color . set ( color ) ; run . x = x ; run . y = y ; font data . get glyphs ( run , str , run start , run end , color run ) ; if ( run . glyphs . size == 0 ) glyph run pool . free ( run ) ; else { runs . add ( run ) ; float [ ] x advances = run . x advances . items ; for ( int i = 0 , n = run . x advances . size ; i < n ; i ++ ) { float x advance = x advances [ i ] ; x += x advance ; if ( wrap && x > target width && i > 1 && x - x advance + ( run . glyphs . get ( i - 1 ) . xoffset + run . glyphs . get ( i - 1 ) . width ) * font data . scale x - 0.0001f > target width ) { if ( truncate != null ) { truncate ( font data , run , target width , truncate , i , glyph run pool ) ; x = run . x + run . width ; break outer ; } int wrap index = font data . get wrap index ( run . glyphs , i ) ; if ( ( run . x == 0 && wrap index == 0 ) || wrap index >= run . glyphs . size ) { wrap index = i - 1 ; } glyph run next = wrap ( font data , run , glyph run pool , wrap index , i ) ; runs . add ( next ) ; width = math . max ( width , run . x + run . width ) ; x = 0 ; y += font data . down ; lines ++ ; next . x = 0 ; next . y = y ; i = - 1 ; n = next . x advances . size ; x advances = next . x advances . items ; run = next ; } else run . width += x advance ; } } } if ( newline ) { width = math . max ( width , x ) ; x = 0 ; y += font data . down ; lines ++ ; } run start = start ; color = next color ; } } width = math . max ( width , x ) ; for ( int i = 1 , n = color stack . size ; i < n ; i ++ ) color pool . free ( color stack . get ( i ) ) ; color stack . clear ( ) ; if ( ( halign & align . left ) == 0 ) { boolean center = ( halign & align . center ) != 0 ; float line width = 0 , line y = integer . min value ; int line start = 0 , n = runs . size ; for ( int i = 0 ; i < n ; i ++ ) { glyph run run = runs . get ( i ) ; if ( run . y != line y ) { line y = run . y ; float shift = target width - line width ; if ( center ) shift /= 2 ; while ( line start < i ) runs . get ( line start ++ ) . x += shift ; line width = 0 ; } line width += run . width ; } float shift = target width - line width ; if ( center ) shift /= 2 ; while ( line start < n ) runs . get ( line start ++ ) . x += shift ; } this . width = width ; this . height = font data . cap height + lines * font data . line height ; } <SENTENCE_END/>

(Copy Probability: 10.8%)

<SENTENCE_START> { if ( truncate != null ) wrap = true ; else if ( target width <= font . data . space width ) wrap = false ; bitmap font data font data = font . data ; boolean markup enabled = font data . markup enabled ; pool < glyph run > glyph run pool = pools . get ( glyph run . class ) ; array < glyph run > runs = this . runs ; glyph run pool . free all ( runs ) ; runs . clear ( ) ; float x = 0 , y = 0 , width = 0 ; int lines = 0 ; array < color > color stack = this . color stack ; color next color = color ; color stack . add ( color ) ; pool < color > color pool = pools . get ( color . class ) ; int run start = start ; outer : while ( true ) { int run end = - 1 ; boolean newline = false , color run = false ; if ( start == end ) { if ( run start == end ) break ; run end = end ; } else { switch ( str . char at ( start ++ ) ) { case '|n' : run end = start - 1 ; newline = true ; break ; case '[' : if ( markup enabled ) { int length = parse color markup ( str , start , end , color pool ) ; if ( length >= 0 ) { run end = start - 1 ; start += length + 1 ; next color = color stack . peek ( ) ; color run = true ; } } break ; } } if ( run end != - 1 ) { if ( run end != run start ) { glyph run run = glyph run pool . obtain ( ) ; run . color . set ( color ) ; run . x = x ; run . y = y ; font data . get glyphs ( run , str , run start , run end , color run ) ; if ( run . glyphs . size == 0 ) glyph run pool . free ( run ) ; else { runs . add ( run ) ; float [ ] x advances = run . x advances . items ; for ( int i = 0 , n = run . x advances . size ; i < n ; i ++ ) { float x advance = x advances [ i ] ; x += x advance ; if ( wrap && x > target width && i > 1 && x - x advance + ( run . glyphs . get ( i - 1 ) . xoffset + run . glyphs . get ( i - 1 ) . width ) * font data . scale x - 0.0001f > target width ) { if ( truncate != null ) { truncate ( font data , run , target width , truncate , i , glyph run pool ) ; x = run . x + run . width ; break outer ; } int wrap index = font data . get wrap index ( run . glyphs , i ) ; if ( ( run . x == 0 && wrap index == 0 ) || wrap index >= run . glyphs . size ) { wrap index = i - 1 ; } glyph run next = wrap ( font data , run , glyph run pool , wrap index , i ) ; runs . add ( next ) ; width = math . max ( width , run . x + run . width ) ; x = 0 ; y += font data . down ; lines ++ ; next . x = 0 ; next . y = y ; i = - 1 ; n = next . x advances . size ; x advances = next . x advances . items ; run = next ; } else run . width += x advance ; } } } if ( newline ) { width = math . max ( width , x ) ; x = 0 ; y += font data . down ; lines ++ ; } run start = start ; color = next color ; } } width = math . max ( width , x ) ; for ( int i = 1 , n = color stack . size ; i < n ; i ++ ) color pool . free ( color stack . get ( i ) ) ; color stack . clear ( ) ; if ( ( halign & align . left ) == 0 ) { boolean center = ( halign & align . center ) != 0 ; float line width = 0 , line y = integer . min value ; int line start = 0 , n = runs . size ; for ( int i = 0 ; i < n ; i ++ ) { glyph run run = runs . get ( i ) ; if ( run . y != line y ) { line y = run . y ; float shift = target width - line width ; if ( center ) shift /= 2 ; while ( line start < i ) runs . get ( line start ++ ) . x += shift ; line width = 0 ; } line width += run . width ; } float shift = target width - line width ; if ( center ) shift /= 2 ; while ( line start < n ) runs . get ( line start ++ ) . x += shift ; } this . width = width ; this . height = font data . cap height + lines * font data . line height ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( truncate != null ) wrap = true ; else if ( target width <= font . data . space width ) wrap = false ; bitmap font data font data = font . data ; boolean markup enabled = font data . markup enabled ; pool < glyph run > glyph run pool = pools . get ( glyph run . class ) ; array < glyph run > runs = this . runs ; glyph run pool . free all ( runs ) ; runs . clear ( ) ; float x = 0 , y = 0 , width = 0 ; int lines = 0 ; array < color > color stack = this . color stack ; color next color = color ; color stack . add ( color ) ; pool < color > color pool = pools . get ( color . class ) ; int run start = start ; outer : while ( true ) { int run end = - 1 ; boolean newline = false , color run = false ; if ( start == end ) { if ( run start == end ) break ; run end = end ; } else { switch ( str . char at ( start ++ ) ) { case '|n' : run end = start - 1 ; newline = true ; break ; case '[' : if ( markup enabled ) { int length = parse color markup ( str , start , end , color pool ) ; if ( length >= 0 ) { run end = start - 1 ; start += length + 1 ; next color = color stack . peek ( ) ; color run = true ; } } break ; } } if ( run end != - 1 ) { if ( run end != run start ) { glyph run run = glyph run pool . obtain ( ) ; run . color . set ( color ) ; run . x = x ; run . y = y ; font data . get glyphs ( run , str , run start , run end , color run ) ; if ( run . glyphs . size == 0 ) glyph run pool . free ( run ) ; else { runs . add ( run ) ; float [ ] x advances = run . x advances . items ; for ( int i = 0 , n = run . x advances . size ; i < n ; i ++ ) { float x advance = x advances [ i ] ; x += x advance ; if ( wrap && x > target width && i > 1 && x - x advance + ( run . glyphs . get ( i - 1 ) . xoffset + run . glyphs . get ( i - 1 ) . width ) * font data . scale x - 0.0001f > target width ) { if ( truncate != null ) { truncate ( font data , run , target width , truncate , i , glyph run pool ) ; x = run . x + run . width ; break outer ; } int wrap index = font data . get wrap index ( run . glyphs , i ) ; if ( ( run . x == 0 && wrap index == 0 ) || wrap index >= run . glyphs . size ) { wrap index = i - 1 ; } glyph run next = wrap ( font data , run , glyph run pool , wrap index , i ) ; runs . add ( next ) ; width = math . max ( width , run . x + run . width ) ; x = 0 ; y += font data . down ; lines ++ ; next . x = 0 ; next . y = y ; i = - 1 ; n = next . x advances . size ; x advances = next . x advances . items ; run = next ; } else run . width += x advance ; } } } if ( newline ) { width = math . max ( width , x ) ; x = 0 ; y += font data . down ; lines ++ ; } run start = start ; color = next color ; } } width = math . max ( width , x ) ; for ( int i = 1 , n = color stack . size ; i < n ; i ++ ) color pool . free ( color stack . get ( i ) ) ; color stack . clear ( ) ; if ( ( halign & align . left ) == 0 ) { boolean center = ( halign & align . center ) != 0 ; float line width = 0 , line y = integer . min value ; int line start = 0 , n = runs . size ; for ( int i = 0 ; i < n ; i ++ ) { glyph run run = runs . get ( i ) ; if ( run . y != line y ) { line y = run . y ; float shift = target width - line width ; if ( center ) shift /= 2 ; while ( line start < i ) runs . get ( line start ++ ) . x += shift ; line width = 0 ; } line width += run . width ; } float shift = target width - line width ; if ( center ) shift /= 2 ; while ( line start < n ) runs . get ( line start ++ ) . x += shift ; } this . width = width ; this . height = font data . cap height + lines * font data . line height ; } <SENTENCE_END/>

(Copy Probability: 6.3%)

<SENTENCE_START> { if ( truncate != null ) wrap = true ; else if ( target width <= font . data . space width ) wrap = false ; bitmap font data font data = font . data ; boolean markup enabled = font data . markup enabled ; pool < glyph run > glyph run pool = pools . get ( glyph run . class ) ; array < glyph run > runs = this . runs ; glyph run pool . free all ( runs ) ; runs . clear ( ) ; float x = 0 , y = 0 , width = 0 ; int lines = 0 ; array < color > color stack = this . color stack ; color next color = color ; color stack . add ( color ) ; pool < color > color pool = pools . get ( color . class ) ; int run start = start ; outer : while ( true ) { int run end = - 1 ; boolean newline = false , color run = false ; if ( start == end ) { if ( run start == end ) break ; run end = end ; } else { switch ( str . char at ( start ++ ) ) { case '|n' : run end = start - 1 ; newline = true ; break ; case '[' : if ( markup enabled ) { int length = parse color markup ( str , start , end , color pool ) ; if ( length >= 0 ) { run end = start - 1 ; start += length + 1 ; next color = color stack . peek ( ) ; color run = true ; } } break ; } } if ( run end != - 1 ) { if ( run end != run start ) { glyph run run = glyph run pool . obtain ( ) ; run . color . set ( color ) ; run . x = x ; run . y = y ; font data . get glyphs ( run , str , run start , run end , color run ) ; if ( run . glyphs . size == 0 ) glyph run pool . free ( run ) ; else { runs . add ( run ) ; float [ ] x advances = run . x advances . items ; for ( int i = 0 , n = run . x advances . size ; i < n ; i ++ ) { float x advance = x advances [ i ] ; x += x advance ; if ( wrap && x > target width && i > 1 && x - x advance + ( run . glyphs . get ( i - 1 ) . xoffset + run . glyphs . get ( i - 1 ) . width ) * font data . scale x - 0.0001f > target width ) { if ( truncate != null ) { truncate ( font data , run , target width , truncate , i , glyph run pool ) ; x = run . x + run . width ; break outer ; } int wrap index = font data . get wrap index ( run . glyphs , i ) ; if ( ( run . x == 0 && wrap index == 0 ) || wrap index >= run . glyphs . size ) { wrap index = i - 1 ; } glyph run next = wrap ( font data , run , glyph run pool , wrap index , i ) ; runs . add ( next ) ; width = math . max ( width , run . x + run . width ) ; x = 0 ; y += font data . down ; lines ++ ; next . x = 0 ; next . y = y ; i = - 1 ; n = next . x advances . size ; x advances = next . x advances . items ; run = next ; } else run . width += x advance ; } } } if ( newline ) { width = math . max ( width , x ) ; x = 0 ; y += font data . down ; lines ++ ; } run start = start ; color = next color ; } } width = math . max ( width , x ) ; for ( int i = 1 , n = color stack . size ; i < n ; i ++ ) color pool . free ( color stack . get ( i ) ) ; color stack . clear ( ) ; if ( ( halign & align . left ) == 0 ) { boolean center = ( halign & align . center ) != 0 ; float line width = 0 , line y = integer . min value ; int line start = 0 , n = runs . size ; for ( int i = 0 ; i < n ; i ++ ) { glyph run run = runs . get ( i ) ; if ( run . y != line y ) { line y = run . y ; float shift = target width - line width ; if ( center ) shift /= 2 ; while ( line start < i ) runs . get ( line start ++ ) . x += shift ; line width = 0 ; } line width += run . width ; } float shift = target width - line width ; if ( center ) shift /= 2 ; while ( line start < n ) runs . get ( line start ++ ) . x += shift ; } this . width = width ; this . height = font data . cap height + lines * font data . line height ; } <SENTENCE_END/>


Original Name truncate

truncate

<SENTENCE_START> { glyph run truncate run = glyph run pool . obtain ( ) ; font data . get glyphs ( truncate run , %SELF% , 0 , %SELF% . length ( ) , true ) ; float truncate width = 0 ; for ( int i = 1 , n = truncate run . x advances . size ; i < n ; i ++ ) truncate width += truncate run . x advances . get ( i ) ; target width -= truncate width ; int count = 0 ; float width = run . x ; while ( count < run . x advances . size ) { float x advance = run . x advances . get ( count ) ; width += x advance ; if ( width > target width ) { run . width = width - run . x - x advance ; break ; } count ++ ; } if ( count > 1 ) { run . glyphs . %SELF% ( count - 1 ) ; run . x advances . %SELF% ( count ) ; adjust last glyph ( font data , run ) ; if ( truncate run . x advances . size > 0 ) run . x advances . add all ( truncate run . x advances , 1 , truncate run . x advances . size - 1 ) ; } else { run . glyphs . clear ( ) ; run . x advances . clear ( ) ; run . x advances . add all ( truncate run . x advances ) ; if ( truncate run . x advances . size > 0 ) run . width += truncate run . x advances . get ( 0 ) ; } run . glyphs . add all ( truncate run . glyphs ) ; run . width += truncate width ; glyph run pool . free ( truncate run ) ; } <SENTENCE_END/>

(Copy Probability: 3.5%)

<SENTENCE_START> { glyph run truncate run = glyph run pool . obtain ( ) ; font data . get glyphs ( truncate run , %SELF% , 0 , %SELF% . length ( ) , true ) ; float truncate width = 0 ; for ( int i = 1 , n = truncate run . x advances . size ; i < n ; i ++ ) truncate width += truncate run . x advances . get ( i ) ; target width -= truncate width ; int count = 0 ; float width = run . x ; while ( count < run . x advances . size ) { float x advance = run . x advances . get ( count ) ; width += x advance ; if ( width > target width ) { run . width = width - run . x - x advance ; break ; } count ++ ; } if ( count > 1 ) { run . glyphs . %SELF% ( count - 1 ) ; run . x advances . %SELF% ( count ) ; adjust last glyph ( font data , run ) ; if ( truncate run . x advances . size > 0 ) run . x advances . add all ( truncate run . x advances , 1 , truncate run . x advances . size - 1 ) ; } else { run . glyphs . clear ( ) ; run . x advances . clear ( ) ; run . x advances . add all ( truncate run . x advances ) ; if ( truncate run . x advances . size > 0 ) run . width += truncate run . x advances . get ( 0 ) ; } run . glyphs . add all ( truncate run . glyphs ) ; run . width += truncate width ; glyph run pool . free ( truncate run ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { glyph run truncate run = glyph run pool . obtain ( ) ; font data . get glyphs ( truncate run , %SELF% , 0 , %SELF% . length ( ) , true ) ; float truncate width = 0 ; for ( int i = 1 , n = truncate run . x advances . size ; i < n ; i ++ ) truncate width += truncate run . x advances . get ( i ) ; target width -= truncate width ; int count = 0 ; float width = run . x ; while ( count < run . x advances . size ) { float x advance = run . x advances . get ( count ) ; width += x advance ; if ( width > target width ) { run . width = width - run . x - x advance ; break ; } count ++ ; } if ( count > 1 ) { run . glyphs . %SELF% ( count - 1 ) ; run . x advances . %SELF% ( count ) ; adjust last glyph ( font data , run ) ; if ( truncate run . x advances . size > 0 ) run . x advances . add all ( truncate run . x advances , 1 , truncate run . x advances . size - 1 ) ; } else { run . glyphs . clear ( ) ; run . x advances . clear ( ) ; run . x advances . add all ( truncate run . x advances ) ; if ( truncate run . x advances . size > 0 ) run . width += truncate run . x advances . get ( 0 ) ; } run . glyphs . add all ( truncate run . glyphs ) ; run . width += truncate width ; glyph run pool . free ( truncate run ) ; } <SENTENCE_END/>

(Copy Probability: 10.0%)

<SENTENCE_START> { glyph run truncate run = glyph run pool . obtain ( ) ; font data . get glyphs ( truncate run , %SELF% , 0 , %SELF% . length ( ) , true ) ; float truncate width = 0 ; for ( int i = 1 , n = truncate run . x advances . size ; i < n ; i ++ ) truncate width += truncate run . x advances . get ( i ) ; target width -= truncate width ; int count = 0 ; float width = run . x ; while ( count < run . x advances . size ) { float x advance = run . x advances . get ( count ) ; width += x advance ; if ( width > target width ) { run . width = width - run . x - x advance ; break ; } count ++ ; } if ( count > 1 ) { run . glyphs . %SELF% ( count - 1 ) ; run . x advances . %SELF% ( count ) ; adjust last glyph ( font data , run ) ; if ( truncate run . x advances . size > 0 ) run . x advances . add all ( truncate run . x advances , 1 , truncate run . x advances . size - 1 ) ; } else { run . glyphs . clear ( ) ; run . x advances . clear ( ) ; run . x advances . add all ( truncate run . x advances ) ; if ( truncate run . x advances . size > 0 ) run . width += truncate run . x advances . get ( 0 ) ; } run . glyphs . add all ( truncate run . glyphs ) ; run . width += truncate width ; glyph run pool . free ( truncate run ) ; } <SENTENCE_END/>


Original Name wrap

wrap

<SENTENCE_START> { glyph run second = glyph run pool . obtain ( ) ; second . color . set ( first . color ) ; int glyph count = first . glyphs . size ; while ( width index < wrap index ) first . width += first . x advances . get ( width index ++ ) ; while ( width index > wrap index + 1 ) first . width -= first . x advances . get ( -- width index ) ; if ( wrap index < glyph count ) { array < glyph > glyphs 1 = second . glyphs ; array < glyph > glyphs 2 = first . glyphs ; glyphs 1 . add all ( glyphs 2 , 0 , wrap index ) ; glyphs 2 . remove range ( 0 , wrap index - 1 ) ; first . glyphs = glyphs 1 ; second . glyphs = glyphs 2 ; float array x advances 1 = second . x advances ; float array x advances 2 = first . x advances ; x advances 1 . add all ( x advances 2 , 0 , wrap index + 1 ) ; x advances 2 . remove range ( 1 , wrap index ) ; x advances 2 . set ( 0 , - glyphs 2 . first ( ) . xoffset * font data . scale x - font data . pad left ) ; first . x advances = x advances 1 ; second . x advances = x advances 2 ; } if ( wrap index == 0 ) { glyph run pool . free ( first ) ; runs . pop ( ) ; } else adjust last glyph ( font data , first ) ; return second ; } <SENTENCE_END/>

(Copy Probability: 3.0%)

<SENTENCE_START> { glyph run second = glyph run pool . obtain ( ) ; second . color . set ( first . color ) ; int glyph count = first . glyphs . size ; while ( width index < wrap index ) first . width += first . x advances . get ( width index ++ ) ; while ( width index > wrap index + 1 ) first . width -= first . x advances . get ( -- width index ) ; if ( wrap index < glyph count ) { array < glyph > glyphs 1 = second . glyphs ; array < glyph > glyphs 2 = first . glyphs ; glyphs 1 . add all ( glyphs 2 , 0 , wrap index ) ; glyphs 2 . remove range ( 0 , wrap index - 1 ) ; first . glyphs = glyphs 1 ; second . glyphs = glyphs 2 ; float array x advances 1 = second . x advances ; float array x advances 2 = first . x advances ; x advances 1 . add all ( x advances 2 , 0 , wrap index + 1 ) ; x advances 2 . remove range ( 1 , wrap index ) ; x advances 2 . set ( 0 , - glyphs 2 . first ( ) . xoffset * font data . scale x - font data . pad left ) ; first . x advances = x advances 1 ; second . x advances = x advances 2 ; } if ( wrap index == 0 ) { glyph run pool . free ( first ) ; runs . pop ( ) ; } else adjust last glyph ( font data , first ) ; return second ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { glyph run second = glyph run pool . obtain ( ) ; second . color . set ( first . color ) ; int glyph count = first . glyphs . size ; while ( width index < wrap index ) first . width += first . x advances . get ( width index ++ ) ; while ( width index > wrap index + 1 ) first . width -= first . x advances . get ( -- width index ) ; if ( wrap index < glyph count ) { array < glyph > glyphs 1 = second . glyphs ; array < glyph > glyphs 2 = first . glyphs ; glyphs 1 . add all ( glyphs 2 , 0 , wrap index ) ; glyphs 2 . remove range ( 0 , wrap index - 1 ) ; first . glyphs = glyphs 1 ; second . glyphs = glyphs 2 ; float array x advances 1 = second . x advances ; float array x advances 2 = first . x advances ; x advances 1 . add all ( x advances 2 , 0 , wrap index + 1 ) ; x advances 2 . remove range ( 1 , wrap index ) ; x advances 2 . set ( 0 , - glyphs 2 . first ( ) . xoffset * font data . scale x - font data . pad left ) ; first . x advances = x advances 1 ; second . x advances = x advances 2 ; } if ( wrap index == 0 ) { glyph run pool . free ( first ) ; runs . pop ( ) ; } else adjust last glyph ( font data , first ) ; return second ; } <SENTENCE_END/>

(Copy Probability: 15.0%)

<SENTENCE_START> { glyph run second = glyph run pool . obtain ( ) ; second . color . set ( first . color ) ; int glyph count = first . glyphs . size ; while ( width index < wrap index ) first . width += first . x advances . get ( width index ++ ) ; while ( width index > wrap index + 1 ) first . width -= first . x advances . get ( -- width index ) ; if ( wrap index < glyph count ) { array < glyph > glyphs 1 = second . glyphs ; array < glyph > glyphs 2 = first . glyphs ; glyphs 1 . add all ( glyphs 2 , 0 , wrap index ) ; glyphs 2 . remove range ( 0 , wrap index - 1 ) ; first . glyphs = glyphs 1 ; second . glyphs = glyphs 2 ; float array x advances 1 = second . x advances ; float array x advances 2 = first . x advances ; x advances 1 . add all ( x advances 2 , 0 , wrap index + 1 ) ; x advances 2 . remove range ( 1 , wrap index ) ; x advances 2 . set ( 0 , - glyphs 2 . first ( ) . xoffset * font data . scale x - font data . pad left ) ; first . x advances = x advances 1 ; second . x advances = x advances 2 ; } if ( wrap index == 0 ) { glyph run pool . free ( first ) ; runs . pop ( ) ; } else adjust last glyph ( font data , first ) ; return second ; } <SENTENCE_END/>


Original Name adjust,last,glyph

adjust

<SENTENCE_START> { glyph last = run . glyphs . peek ( ) ; if ( font data . is whitespace ( ( char ) last . id ) ) return ; float width = ( last . xoffset + last . width ) * font data . scale x - font data . pad right ; run . width += width - run . x advances . peek ( ) ; run . x advances . set ( run . x advances . size - 1 , width ) ; } <SENTENCE_END/>

(Copy Probability: 2.2%)

<SENTENCE_START> { glyph last = run . glyphs . peek ( ) ; if ( font data . is whitespace ( ( char ) last . id ) ) return ; float width = ( last . xoffset + last . width ) * font data . scale x - font data . pad right ; run . width += width - run . x advances . peek ( ) ; run . x advances . set ( run . x advances . size - 1 , width ) ; } <SENTENCE_END/>

last

<SENTENCE_START> { glyph last = run . glyphs . peek ( ) ; if ( font data . is whitespace ( ( char ) last . id ) ) return ; float width = ( last . xoffset + last . width ) * font data . scale x - font data . pad right ; run . width += width - run . x advances . peek ( ) ; run . x advances . set ( run . x advances . size - 1 , width ) ; } <SENTENCE_END/>

(Copy Probability: 17.9%)

<SENTENCE_START> { glyph last = run . glyphs . peek ( ) ; if ( font data . is whitespace ( ( char ) last . id ) ) return ; float width = ( last . xoffset + last . width ) * font data . scale x - font data . pad right ; run . width += width - run . x advances . peek ( ) ; run . x advances . set ( run . x advances . size - 1 , width ) ; } <SENTENCE_END/>

glyph

<SENTENCE_START> { glyph last = run . glyphs . peek ( ) ; if ( font data . is whitespace ( ( char ) last . id ) ) return ; float width = ( last . xoffset + last . width ) * font data . scale x - font data . pad right ; run . width += width - run . x advances . peek ( ) ; run . x advances . set ( run . x advances . size - 1 , width ) ; } <SENTENCE_END/>

(Copy Probability: 4.7%)

<SENTENCE_START> { glyph last = run . glyphs . peek ( ) ; if ( font data . is whitespace ( ( char ) last . id ) ) return ; float width = ( last . xoffset + last . width ) * font data . scale x - font data . pad right ; run . width += width - run . x advances . peek ( ) ; run . x advances . set ( run . x advances . size - 1 , width ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { glyph last = run . glyphs . peek ( ) ; if ( font data . is whitespace ( ( char ) last . id ) ) return ; float width = ( last . xoffset + last . width ) * font data . scale x - font data . pad right ; run . width += width - run . x advances . peek ( ) ; run . x advances . set ( run . x advances . size - 1 , width ) ; } <SENTENCE_END/>

(Copy Probability: 3.9%)

<SENTENCE_START> { glyph last = run . glyphs . peek ( ) ; if ( font data . is whitespace ( ( char ) last . id ) ) return ; float width = ( last . xoffset + last . width ) * font data . scale x - font data . pad right ; run . width += width - run . x advances . peek ( ) ; run . x advances . set ( run . x advances . size - 1 , width ) ; } <SENTENCE_END/>


Original Name parse,color,markup

parse

<SENTENCE_START> { if ( start == end ) return - 1 ; switch ( str . char at ( start ) ) { case '#' : int color int = 0 ; for ( int i = start + 1 ; i < end ; i ++ ) { char ch = str . char at ( i ) ; if ( ch == ']' ) { if ( i < start + 2 || i > start + 9 ) break ; if ( i - start <= 7 ) { for ( int ii = 0 , nn = 9 - ( i - start ) ; ii < nn ; ii ++ ) color int = color int << 4 ; color int |= 0xff ; } color color = color pool . obtain ( ) ; color stack . add ( color ) ; color . rgba 8888 to color ( color , color int ) ; return i - start ; } if ( ch >= '0' && ch <= '9' ) color int = color int * 16 + ( ch - '0' ) ; else if ( ch >= 'a' && ch <= 'f' ) color int = color int * 16 + ( ch - ( 'a' - 10 ) ) ; else if ( ch >= 'A' && ch <= 'F' ) color int = color int * 16 + ( ch - ( 'A' - 10 ) ) ; else break ; } return - 1 ; case '[' : return - 1 ; case ']' : if ( color stack . size > 1 ) color pool . free ( color stack . pop ( ) ) ; return 0 ; } int color start = start ; for ( int i = start + 1 ; i < end ; i ++ ) { char ch = str . char at ( i ) ; if ( ch != ']' ) continue ; color named color = colors . get ( str . sub sequence ( color start , i ) . to string ( ) ) ; if ( named color == null ) return - 1 ; color color = color pool . obtain ( ) ; color stack . add ( color ) ; color . set ( named color ) ; return i - start ; } return - 1 ; } <SENTENCE_END/>

(Copy Probability: 3.2%)

<SENTENCE_START> { if ( start == end ) return - 1 ; switch ( str . char at ( start ) ) { case '#' : int color int = 0 ; for ( int i = start + 1 ; i < end ; i ++ ) { char ch = str . char at ( i ) ; if ( ch == ']' ) { if ( i < start + 2 || i > start + 9 ) break ; if ( i - start <= 7 ) { for ( int ii = 0 , nn = 9 - ( i - start ) ; ii < nn ; ii ++ ) color int = color int << 4 ; color int |= 0xff ; } color color = color pool . obtain ( ) ; color stack . add ( color ) ; color . rgba 8888 to color ( color , color int ) ; return i - start ; } if ( ch >= '0' && ch <= '9' ) color int = color int * 16 + ( ch - '0' ) ; else if ( ch >= 'a' && ch <= 'f' ) color int = color int * 16 + ( ch - ( 'a' - 10 ) ) ; else if ( ch >= 'A' && ch <= 'F' ) color int = color int * 16 + ( ch - ( 'A' - 10 ) ) ; else break ; } return - 1 ; case '[' : return - 1 ; case ']' : if ( color stack . size > 1 ) color pool . free ( color stack . pop ( ) ) ; return 0 ; } int color start = start ; for ( int i = start + 1 ; i < end ; i ++ ) { char ch = str . char at ( i ) ; if ( ch != ']' ) continue ; color named color = colors . get ( str . sub sequence ( color start , i ) . to string ( ) ) ; if ( named color == null ) return - 1 ; color color = color pool . obtain ( ) ; color stack . add ( color ) ; color . set ( named color ) ; return i - start ; } return - 1 ; } <SENTENCE_END/>

color

<SENTENCE_START> { if ( start == end ) return - 1 ; switch ( str . char at ( start ) ) { case '#' : int color int = 0 ; for ( int i = start + 1 ; i < end ; i ++ ) { char ch = str . char at ( i ) ; if ( ch == ']' ) { if ( i < start + 2 || i > start + 9 ) break ; if ( i - start <= 7 ) { for ( int ii = 0 , nn = 9 - ( i - start ) ; ii < nn ; ii ++ ) color int = color int << 4 ; color int |= 0xff ; } color color = color pool . obtain ( ) ; color stack . add ( color ) ; color . rgba 8888 to color ( color , color int ) ; return i - start ; } if ( ch >= '0' && ch <= '9' ) color int = color int * 16 + ( ch - '0' ) ; else if ( ch >= 'a' && ch <= 'f' ) color int = color int * 16 + ( ch - ( 'a' - 10 ) ) ; else if ( ch >= 'A' && ch <= 'F' ) color int = color int * 16 + ( ch - ( 'A' - 10 ) ) ; else break ; } return - 1 ; case '[' : return - 1 ; case ']' : if ( color stack . size > 1 ) color pool . free ( color stack . pop ( ) ) ; return 0 ; } int color start = start ; for ( int i = start + 1 ; i < end ; i ++ ) { char ch = str . char at ( i ) ; if ( ch != ']' ) continue ; color named color = colors . get ( str . sub sequence ( color start , i ) . to string ( ) ) ; if ( named color == null ) return - 1 ; color color = color pool . obtain ( ) ; color stack . add ( color ) ; color . set ( named color ) ; return i - start ; } return - 1 ; } <SENTENCE_END/>

(Copy Probability: 5.2%)

<SENTENCE_START> { if ( start == end ) return - 1 ; switch ( str . char at ( start ) ) { case '#' : int color int = 0 ; for ( int i = start + 1 ; i < end ; i ++ ) { char ch = str . char at ( i ) ; if ( ch == ']' ) { if ( i < start + 2 || i > start + 9 ) break ; if ( i - start <= 7 ) { for ( int ii = 0 , nn = 9 - ( i - start ) ; ii < nn ; ii ++ ) color int = color int << 4 ; color int |= 0xff ; } color color = color pool . obtain ( ) ; color stack . add ( color ) ; color . rgba 8888 to color ( color , color int ) ; return i - start ; } if ( ch >= '0' && ch <= '9' ) color int = color int * 16 + ( ch - '0' ) ; else if ( ch >= 'a' && ch <= 'f' ) color int = color int * 16 + ( ch - ( 'a' - 10 ) ) ; else if ( ch >= 'A' && ch <= 'F' ) color int = color int * 16 + ( ch - ( 'A' - 10 ) ) ; else break ; } return - 1 ; case '[' : return - 1 ; case ']' : if ( color stack . size > 1 ) color pool . free ( color stack . pop ( ) ) ; return 0 ; } int color start = start ; for ( int i = start + 1 ; i < end ; i ++ ) { char ch = str . char at ( i ) ; if ( ch != ']' ) continue ; color named color = colors . get ( str . sub sequence ( color start , i ) . to string ( ) ) ; if ( named color == null ) return - 1 ; color color = color pool . obtain ( ) ; color stack . add ( color ) ; color . set ( named color ) ; return i - start ; } return - 1 ; } <SENTENCE_END/>

markup

<SENTENCE_START> { if ( start == end ) return - 1 ; switch ( str . char at ( start ) ) { case '#' : int color int = 0 ; for ( int i = start + 1 ; i < end ; i ++ ) { char ch = str . char at ( i ) ; if ( ch == ']' ) { if ( i < start + 2 || i > start + 9 ) break ; if ( i - start <= 7 ) { for ( int ii = 0 , nn = 9 - ( i - start ) ; ii < nn ; ii ++ ) color int = color int << 4 ; color int |= 0xff ; } color color = color pool . obtain ( ) ; color stack . add ( color ) ; color . rgba 8888 to color ( color , color int ) ; return i - start ; } if ( ch >= '0' && ch <= '9' ) color int = color int * 16 + ( ch - '0' ) ; else if ( ch >= 'a' && ch <= 'f' ) color int = color int * 16 + ( ch - ( 'a' - 10 ) ) ; else if ( ch >= 'A' && ch <= 'F' ) color int = color int * 16 + ( ch - ( 'A' - 10 ) ) ; else break ; } return - 1 ; case '[' : return - 1 ; case ']' : if ( color stack . size > 1 ) color pool . free ( color stack . pop ( ) ) ; return 0 ; } int color start = start ; for ( int i = start + 1 ; i < end ; i ++ ) { char ch = str . char at ( i ) ; if ( ch != ']' ) continue ; color named color = colors . get ( str . sub sequence ( color start , i ) . to string ( ) ) ; if ( named color == null ) return - 1 ; color color = color pool . obtain ( ) ; color stack . add ( color ) ; color . set ( named color ) ; return i - start ; } return - 1 ; } <SENTENCE_END/>

(Copy Probability: 3.3%)

<SENTENCE_START> { if ( start == end ) return - 1 ; switch ( str . char at ( start ) ) { case '#' : int color int = 0 ; for ( int i = start + 1 ; i < end ; i ++ ) { char ch = str . char at ( i ) ; if ( ch == ']' ) { if ( i < start + 2 || i > start + 9 ) break ; if ( i - start <= 7 ) { for ( int ii = 0 , nn = 9 - ( i - start ) ; ii < nn ; ii ++ ) color int = color int << 4 ; color int |= 0xff ; } color color = color pool . obtain ( ) ; color stack . add ( color ) ; color . rgba 8888 to color ( color , color int ) ; return i - start ; } if ( ch >= '0' && ch <= '9' ) color int = color int * 16 + ( ch - '0' ) ; else if ( ch >= 'a' && ch <= 'f' ) color int = color int * 16 + ( ch - ( 'a' - 10 ) ) ; else if ( ch >= 'A' && ch <= 'F' ) color int = color int * 16 + ( ch - ( 'A' - 10 ) ) ; else break ; } return - 1 ; case '[' : return - 1 ; case ']' : if ( color stack . size > 1 ) color pool . free ( color stack . pop ( ) ) ; return 0 ; } int color start = start ; for ( int i = start + 1 ; i < end ; i ++ ) { char ch = str . char at ( i ) ; if ( ch != ']' ) continue ; color named color = colors . get ( str . sub sequence ( color start , i ) . to string ( ) ) ; if ( named color == null ) return - 1 ; color color = color pool . obtain ( ) ; color stack . add ( color ) ; color . set ( named color ) ; return i - start ; } return - 1 ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( start == end ) return - 1 ; switch ( str . char at ( start ) ) { case '#' : int color int = 0 ; for ( int i = start + 1 ; i < end ; i ++ ) { char ch = str . char at ( i ) ; if ( ch == ']' ) { if ( i < start + 2 || i > start + 9 ) break ; if ( i - start <= 7 ) { for ( int ii = 0 , nn = 9 - ( i - start ) ; ii < nn ; ii ++ ) color int = color int << 4 ; color int |= 0xff ; } color color = color pool . obtain ( ) ; color stack . add ( color ) ; color . rgba 8888 to color ( color , color int ) ; return i - start ; } if ( ch >= '0' && ch <= '9' ) color int = color int * 16 + ( ch - '0' ) ; else if ( ch >= 'a' && ch <= 'f' ) color int = color int * 16 + ( ch - ( 'a' - 10 ) ) ; else if ( ch >= 'A' && ch <= 'F' ) color int = color int * 16 + ( ch - ( 'A' - 10 ) ) ; else break ; } return - 1 ; case '[' : return - 1 ; case ']' : if ( color stack . size > 1 ) color pool . free ( color stack . pop ( ) ) ; return 0 ; } int color start = start ; for ( int i = start + 1 ; i < end ; i ++ ) { char ch = str . char at ( i ) ; if ( ch != ']' ) continue ; color named color = colors . get ( str . sub sequence ( color start , i ) . to string ( ) ) ; if ( named color == null ) return - 1 ; color color = color pool . obtain ( ) ; color stack . add ( color ) ; color . set ( named color ) ; return i - start ; } return - 1 ; } <SENTENCE_END/>

(Copy Probability: 3.5%)

<SENTENCE_START> { if ( start == end ) return - 1 ; switch ( str . char at ( start ) ) { case '#' : int color int = 0 ; for ( int i = start + 1 ; i < end ; i ++ ) { char ch = str . char at ( i ) ; if ( ch == ']' ) { if ( i < start + 2 || i > start + 9 ) break ; if ( i - start <= 7 ) { for ( int ii = 0 , nn = 9 - ( i - start ) ; ii < nn ; ii ++ ) color int = color int << 4 ; color int |= 0xff ; } color color = color pool . obtain ( ) ; color stack . add ( color ) ; color . rgba 8888 to color ( color , color int ) ; return i - start ; } if ( ch >= '0' && ch <= '9' ) color int = color int * 16 + ( ch - '0' ) ; else if ( ch >= 'a' && ch <= 'f' ) color int = color int * 16 + ( ch - ( 'a' - 10 ) ) ; else if ( ch >= 'A' && ch <= 'F' ) color int = color int * 16 + ( ch - ( 'A' - 10 ) ) ; else break ; } return - 1 ; case '[' : return - 1 ; case ']' : if ( color stack . size > 1 ) color pool . free ( color stack . pop ( ) ) ; return 0 ; } int color start = start ; for ( int i = start + 1 ; i < end ; i ++ ) { char ch = str . char at ( i ) ; if ( ch != ']' ) continue ; color named color = colors . get ( str . sub sequence ( color start , i ) . to string ( ) ) ; if ( named color == null ) return - 1 ; color color = color pool . obtain ( ) ; color stack . add ( color ) ; color . set ( named color ) ; return i - start ; } return - 1 ; } <SENTENCE_END/>


Original Name reset

reset

<SENTENCE_START> { pools . get ( glyph run . class ) . free all ( runs ) ; runs . clear ( ) ; width = 0 ; height = 0 ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { pools . get ( glyph run . class ) . free all ( runs ) ; runs . clear ( ) ; width = 0 ; height = 0 ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { pools . get ( glyph run . class ) . free all ( runs ) ; runs . clear ( ) ; width = 0 ; height = 0 ; } <SENTENCE_END/>

(Copy Probability: 9.0%)

<SENTENCE_START> { pools . get ( glyph run . class ) . free all ( runs ) ; runs . clear ( ) ; width = 0 ; height = 0 ; } <SENTENCE_END/>


Original Name reset

reset

<SENTENCE_START> { glyphs . clear ( ) ; x advances . clear ( ) ; width = 0 ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { glyphs . clear ( ) ; x advances . clear ( ) ; width = 0 ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { glyphs . clear ( ) ; x advances . clear ( ) ; width = 0 ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { glyphs . clear ( ) ; x advances . clear ( ) ; width = 0 ; } <SENTENCE_END/>


Original Name get,width

get

<SENTENCE_START> { return width ; } <SENTENCE_END/>

(Copy Probability: 0.3%)

<SENTENCE_START> { return width ; } <SENTENCE_END/>

width

<SENTENCE_START> { return width ; } <SENTENCE_END/>

(Copy Probability: 37.3%)

<SENTENCE_START> { return width ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return width ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { return width ; } <SENTENCE_END/>


Original Name get,height

get

<SENTENCE_START> { return height ; } <SENTENCE_END/>

(Copy Probability: 0.3%)

<SENTENCE_START> { return height ; } <SENTENCE_END/>

height

<SENTENCE_START> { return height ; } <SENTENCE_END/>

(Copy Probability: 52.4%)

<SENTENCE_START> { return height ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return height ; } <SENTENCE_END/>

(Copy Probability: 3.0%)

<SENTENCE_START> { return height ; } <SENTENCE_END/>


Original Name get,tile,width

get

<SENTENCE_START> { return tile width ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { return tile width ; } <SENTENCE_END/>

tile

<SENTENCE_START> { return tile width ; } <SENTENCE_END/>

(Copy Probability: 98.1%)

<SENTENCE_START> { return tile width ; } <SENTENCE_END/>

width

<SENTENCE_START> { return tile width ; } <SENTENCE_END/>

(Copy Probability: 95.4%)

<SENTENCE_START> { return tile width ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return tile width ; } <SENTENCE_END/>

(Copy Probability: 3.3%)

<SENTENCE_START> { return tile width ; } <SENTENCE_END/>


Original Name get,tile,height

get

<SENTENCE_START> { return tile height ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { return tile height ; } <SENTENCE_END/>

tile

<SENTENCE_START> { return tile height ; } <SENTENCE_END/>

(Copy Probability: 98.6%)

<SENTENCE_START> { return tile height ; } <SENTENCE_END/>

height

<SENTENCE_START> { return tile height ; } <SENTENCE_END/>

(Copy Probability: 97.1%)

<SENTENCE_START> { return tile height ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return tile height ; } <SENTENCE_END/>

(Copy Probability: 3.9%)

<SENTENCE_START> { return tile height ; } <SENTENCE_END/>


Original Name get,cell

get

<SENTENCE_START> { if ( x < 0 || x >= width ) return null ; if ( y < 0 || y >= height ) return null ; return cells [ x ] [ y ] ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { if ( x < 0 || x >= width ) return null ; if ( y < 0 || y >= height ) return null ; return cells [ x ] [ y ] ; } <SENTENCE_END/>

cell

<SENTENCE_START> { if ( x < 0 || x >= width ) return null ; if ( y < 0 || y >= height ) return null ; return cells [ x ] [ y ] ; } <SENTENCE_END/>

(Copy Probability: 3.6%)

<SENTENCE_START> { if ( x < 0 || x >= width ) return null ; if ( y < 0 || y >= height ) return null ; return cells [ x ] [ y ] ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( x < 0 || x >= width ) return null ; if ( y < 0 || y >= height ) return null ; return cells [ x ] [ y ] ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { if ( x < 0 || x >= width ) return null ; if ( y < 0 || y >= height ) return null ; return cells [ x ] [ y ] ; } <SENTENCE_END/>


Original Name set,cell

set

<SENTENCE_START> { if ( x < 0 || x >= width ) return ; if ( y < 0 || y >= height ) return ; cells [ x ] [ y ] = cell ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { if ( x < 0 || x >= width ) return ; if ( y < 0 || y >= height ) return ; cells [ x ] [ y ] = cell ; } <SENTENCE_END/>

cell

<SENTENCE_START> { if ( x < 0 || x >= width ) return ; if ( y < 0 || y >= height ) return ; cells [ x ] [ y ] = cell ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { if ( x < 0 || x >= width ) return ; if ( y < 0 || y >= height ) return ; cells [ x ] [ y ] = cell ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( x < 0 || x >= width ) return ; if ( y < 0 || y >= height ) return ; cells [ x ] [ y ] = cell ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { if ( x < 0 || x >= width ) return ; if ( y < 0 || y >= height ) return ; cells [ x ] [ y ] = cell ; } <SENTENCE_END/>


Original Name get,tile

get

<SENTENCE_START> { return tile ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { return tile ; } <SENTENCE_END/>

tile

<SENTENCE_START> { return tile ; } <SENTENCE_END/>

(Copy Probability: 81.3%)

<SENTENCE_START> { return tile ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return tile ; } <SENTENCE_END/>

(Copy Probability: 1.3%)

<SENTENCE_START> { return tile ; } <SENTENCE_END/>


Original Name set,tile

set

<SENTENCE_START> { this . tile = tile ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { this . tile = tile ; } <SENTENCE_END/>

tile

<SENTENCE_START> { this . tile = tile ; } <SENTENCE_END/>

(Copy Probability: 99.0%)

<SENTENCE_START> { this . tile = tile ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . tile = tile ; } <SENTENCE_END/>

(Copy Probability: 1.3%)

<SENTENCE_START> { this . tile = tile ; } <SENTENCE_END/>


Original Name get,flip,horizontally

get

<SENTENCE_START> { return flip horizontally ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { return flip horizontally ; } <SENTENCE_END/>

flip

<SENTENCE_START> { return flip horizontally ; } <SENTENCE_END/>

(Copy Probability: 98.7%)

<SENTENCE_START> { return flip horizontally ; } <SENTENCE_END/>

horizontally

<SENTENCE_START> { return flip horizontally ; } <SENTENCE_END/>

(Copy Probability: 98.0%)

<SENTENCE_START> { return flip horizontally ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return flip horizontally ; } <SENTENCE_END/>

(Copy Probability: 9.0%)

<SENTENCE_START> { return flip horizontally ; } <SENTENCE_END/>


Original Name set,flip,horizontally

set

<SENTENCE_START> { this . flip horizontally = flip horizontally ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { this . flip horizontally = flip horizontally ; } <SENTENCE_END/>

flip

<SENTENCE_START> { this . flip horizontally = flip horizontally ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { this . flip horizontally = flip horizontally ; } <SENTENCE_END/>

horizontally

<SENTENCE_START> { this . flip horizontally = flip horizontally ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { this . flip horizontally = flip horizontally ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . flip horizontally = flip horizontally ; } <SENTENCE_END/>

(Copy Probability: 23.5%)

<SENTENCE_START> { this . flip horizontally = flip horizontally ; } <SENTENCE_END/>


Original Name get,flip,vertically

get

<SENTENCE_START> { return flip vertically ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { return flip vertically ; } <SENTENCE_END/>

flip

<SENTENCE_START> { return flip vertically ; } <SENTENCE_END/>

(Copy Probability: 93.9%)

<SENTENCE_START> { return flip vertically ; } <SENTENCE_END/>

vertically

<SENTENCE_START> { return flip vertically ; } <SENTENCE_END/>

(Copy Probability: 84.6%)

<SENTENCE_START> { return flip vertically ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return flip vertically ; } <SENTENCE_END/>

(Copy Probability: 3.1%)

<SENTENCE_START> { return flip vertically ; } <SENTENCE_END/>


Original Name set,flip,vertically

set

<SENTENCE_START> { this . flip vertically = flip vertically ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { this . flip vertically = flip vertically ; } <SENTENCE_END/>

flip

<SENTENCE_START> { this . flip vertically = flip vertically ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { this . flip vertically = flip vertically ; } <SENTENCE_END/>

vertically

<SENTENCE_START> { this . flip vertically = flip vertically ; } <SENTENCE_END/>

(Copy Probability: 98.2%)

<SENTENCE_START> { this . flip vertically = flip vertically ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . flip vertically = flip vertically ; } <SENTENCE_END/>

(Copy Probability: 9.4%)

<SENTENCE_START> { this . flip vertically = flip vertically ; } <SENTENCE_END/>


Original Name get,rotation

get

<SENTENCE_START> { return rotation ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { return rotation ; } <SENTENCE_END/>

rotation

<SENTENCE_START> { return rotation ; } <SENTENCE_END/>

(Copy Probability: 85.7%)

<SENTENCE_START> { return rotation ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return rotation ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { return rotation ; } <SENTENCE_END/>


Original Name set,rotation

set

<SENTENCE_START> { this . rotation = rotation ; } <SENTENCE_END/>

(Copy Probability: 1.3%)

<SENTENCE_START> { this . rotation = rotation ; } <SENTENCE_END/>

rotation

<SENTENCE_START> { this . rotation = rotation ; } <SENTENCE_END/>

(Copy Probability: 98.7%)

<SENTENCE_START> { this . rotation = rotation ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . rotation = rotation ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { this . rotation = rotation ; } <SENTENCE_END/>


Original Name set

set

<SENTENCE_START> { vec 2 v = aabb . lower bound ; lower bound . x = v . x ; lower bound . y = v . y ; vec 2 v 1 = aabb . upper bound ; upper bound . x = v 1 . x ; upper bound . y = v 1 . y ; } <SENTENCE_END/>

(Copy Probability: 3.1%)

<SENTENCE_START> { vec 2 v = aabb . lower bound ; lower bound . x = v . x ; lower bound . y = v . y ; vec 2 v 1 = aabb . upper bound ; upper bound . x = v 1 . x ; upper bound . y = v 1 . y ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { vec 2 v = aabb . lower bound ; lower bound . x = v . x ; lower bound . y = v . y ; vec 2 v 1 = aabb . upper bound ; upper bound . x = v 1 . x ; upper bound . y = v 1 . y ; } <SENTENCE_END/>

(Copy Probability: 19.7%)

<SENTENCE_START> { vec 2 v = aabb . lower bound ; lower bound . x = v . x ; lower bound . y = v . y ; vec 2 v 1 = aabb . upper bound ; upper bound . x = v 1 . x ; upper bound . y = v 1 . y ; } <SENTENCE_END/>


Original Name is,valid

is

<SENTENCE_START> { final float dx = upper bound . x - lower bound . x ; if ( dx < 0f ) { return false ; } final float dy = upper bound . y - lower bound . y ; if ( dy < 0 ) { return false ; } return lower bound . %SELF% ( ) && upper bound . %SELF% ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.1%)

<SENTENCE_START> { final float dx = upper bound . x - lower bound . x ; if ( dx < 0f ) { return false ; } final float dy = upper bound . y - lower bound . y ; if ( dy < 0 ) { return false ; } return lower bound . %SELF% ( ) && upper bound . %SELF% ( ) ; } <SENTENCE_END/>

valid

<SENTENCE_START> { final float dx = upper bound . x - lower bound . x ; if ( dx < 0f ) { return false ; } final float dy = upper bound . y - lower bound . y ; if ( dy < 0 ) { return false ; } return lower bound . %SELF% ( ) && upper bound . %SELF% ( ) ; } <SENTENCE_END/>

(Copy Probability: 4.9%)

<SENTENCE_START> { final float dx = upper bound . x - lower bound . x ; if ( dx < 0f ) { return false ; } final float dy = upper bound . y - lower bound . y ; if ( dy < 0 ) { return false ; } return lower bound . %SELF% ( ) && upper bound . %SELF% ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { final float dx = upper bound . x - lower bound . x ; if ( dx < 0f ) { return false ; } final float dy = upper bound . y - lower bound . y ; if ( dy < 0 ) { return false ; } return lower bound . %SELF% ( ) && upper bound . %SELF% ( ) ; } <SENTENCE_END/>

(Copy Probability: 7.0%)

<SENTENCE_START> { final float dx = upper bound . x - lower bound . x ; if ( dx < 0f ) { return false ; } final float dy = upper bound . y - lower bound . y ; if ( dy < 0 ) { return false ; } return lower bound . %SELF% ( ) && upper bound . %SELF% ( ) ; } <SENTENCE_END/>


Original Name get,center

get

<SENTENCE_START> { final vec 2 center = new vec 2 ( lower bound ) ; center . add local ( upper bound ) ; center . mul local ( .5f ) ; return center ; } <SENTENCE_END/>

(Copy Probability: 2.1%)

<SENTENCE_START> { final vec 2 center = new vec 2 ( lower bound ) ; center . add local ( upper bound ) ; center . mul local ( .5f ) ; return center ; } <SENTENCE_END/>

center

<SENTENCE_START> { final vec 2 center = new vec 2 ( lower bound ) ; center . add local ( upper bound ) ; center . mul local ( .5f ) ; return center ; } <SENTENCE_END/>

(Copy Probability: 22.9%)

<SENTENCE_START> { final vec 2 center = new vec 2 ( lower bound ) ; center . add local ( upper bound ) ; center . mul local ( .5f ) ; return center ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { final vec 2 center = new vec 2 ( lower bound ) ; center . add local ( upper bound ) ; center . mul local ( .5f ) ; return center ; } <SENTENCE_END/>

(Copy Probability: 6.6%)

<SENTENCE_START> { final vec 2 center = new vec 2 ( lower bound ) ; center . add local ( upper bound ) ; center . mul local ( .5f ) ; return center ; } <SENTENCE_END/>


Original Name get,center,to,out

get

<SENTENCE_START> { out . x = ( lower bound . x + upper bound . x ) * .5f ; out . y = ( lower bound . y + upper bound . y ) * .5f ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { out . x = ( lower bound . x + upper bound . x ) * .5f ; out . y = ( lower bound . y + upper bound . y ) * .5f ; } <SENTENCE_END/>

center

<SENTENCE_START> { out . x = ( lower bound . x + upper bound . x ) * .5f ; out . y = ( lower bound . y + upper bound . y ) * .5f ; } <SENTENCE_END/>

(Copy Probability: 4.2%)

<SENTENCE_START> { out . x = ( lower bound . x + upper bound . x ) * .5f ; out . y = ( lower bound . y + upper bound . y ) * .5f ; } <SENTENCE_END/>

to

<SENTENCE_START> { out . x = ( lower bound . x + upper bound . x ) * .5f ; out . y = ( lower bound . y + upper bound . y ) * .5f ; } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { out . x = ( lower bound . x + upper bound . x ) * .5f ; out . y = ( lower bound . y + upper bound . y ) * .5f ; } <SENTENCE_END/>

out

<SENTENCE_START> { out . x = ( lower bound . x + upper bound . x ) * .5f ; out . y = ( lower bound . y + upper bound . y ) * .5f ; } <SENTENCE_END/>

(Copy Probability: 3.5%)

<SENTENCE_START> { out . x = ( lower bound . x + upper bound . x ) * .5f ; out . y = ( lower bound . y + upper bound . y ) * .5f ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { out . x = ( lower bound . x + upper bound . x ) * .5f ; out . y = ( lower bound . y + upper bound . y ) * .5f ; } <SENTENCE_END/>

(Copy Probability: 3.8%)

<SENTENCE_START> { out . x = ( lower bound . x + upper bound . x ) * .5f ; out . y = ( lower bound . y + upper bound . y ) * .5f ; } <SENTENCE_END/>


Original Name get,extents

get

<SENTENCE_START> { final vec 2 center = new vec 2 ( upper bound ) ; center . sub local ( lower bound ) ; center . mul local ( .5f ) ; return center ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { final vec 2 center = new vec 2 ( upper bound ) ; center . sub local ( lower bound ) ; center . mul local ( .5f ) ; return center ; } <SENTENCE_END/>

extents

<SENTENCE_START> { final vec 2 center = new vec 2 ( upper bound ) ; center . sub local ( lower bound ) ; center . mul local ( .5f ) ; return center ; } <SENTENCE_END/>

(Copy Probability: 13.3%)

<SENTENCE_START> { final vec 2 center = new vec 2 ( upper bound ) ; center . sub local ( lower bound ) ; center . mul local ( .5f ) ; return center ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { final vec 2 center = new vec 2 ( upper bound ) ; center . sub local ( lower bound ) ; center . mul local ( .5f ) ; return center ; } <SENTENCE_END/>

(Copy Probability: 3.9%)

<SENTENCE_START> { final vec 2 center = new vec 2 ( upper bound ) ; center . sub local ( lower bound ) ; center . mul local ( .5f ) ; return center ; } <SENTENCE_END/>


Original Name get,extents,to,out

get

<SENTENCE_START> { out . x = ( upper bound . x - lower bound . x ) * .5f ; out . y = ( upper bound . y - lower bound . y ) * .5f ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { out . x = ( upper bound . x - lower bound . x ) * .5f ; out . y = ( upper bound . y - lower bound . y ) * .5f ; } <SENTENCE_END/>

extents

<SENTENCE_START> { out . x = ( upper bound . x - lower bound . x ) * .5f ; out . y = ( upper bound . y - lower bound . y ) * .5f ; } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { out . x = ( upper bound . x - lower bound . x ) * .5f ; out . y = ( upper bound . y - lower bound . y ) * .5f ; } <SENTENCE_END/>

to

<SENTENCE_START> { out . x = ( upper bound . x - lower bound . x ) * .5f ; out . y = ( upper bound . y - lower bound . y ) * .5f ; } <SENTENCE_END/>

(Copy Probability: 2.1%)

<SENTENCE_START> { out . x = ( upper bound . x - lower bound . x ) * .5f ; out . y = ( upper bound . y - lower bound . y ) * .5f ; } <SENTENCE_END/>

out

<SENTENCE_START> { out . x = ( upper bound . x - lower bound . x ) * .5f ; out . y = ( upper bound . y - lower bound . y ) * .5f ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { out . x = ( upper bound . x - lower bound . x ) * .5f ; out . y = ( upper bound . y - lower bound . y ) * .5f ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { out . x = ( upper bound . x - lower bound . x ) * .5f ; out . y = ( upper bound . y - lower bound . y ) * .5f ; } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { out . x = ( upper bound . x - lower bound . x ) * .5f ; out . y = ( upper bound . y - lower bound . y ) * .5f ; } <SENTENCE_END/>


Original Name get,vertices

get

<SENTENCE_START> { arg ray [ 0 ] . set ( lower bound ) ; arg ray [ 1 ] . set ( lower bound ) ; arg ray [ 1 ] . x += upper bound . x - lower bound . x ; arg ray [ 2 ] . set ( upper bound ) ; arg ray [ 3 ] . set ( upper bound ) ; arg ray [ 3 ] . x -= upper bound . x - lower bound . x ; } <SENTENCE_END/>

(Copy Probability: 3.0%)

<SENTENCE_START> { arg ray [ 0 ] . set ( lower bound ) ; arg ray [ 1 ] . set ( lower bound ) ; arg ray [ 1 ] . x += upper bound . x - lower bound . x ; arg ray [ 2 ] . set ( upper bound ) ; arg ray [ 3 ] . set ( upper bound ) ; arg ray [ 3 ] . x -= upper bound . x - lower bound . x ; } <SENTENCE_END/>

vertices

<SENTENCE_START> { arg ray [ 0 ] . set ( lower bound ) ; arg ray [ 1 ] . set ( lower bound ) ; arg ray [ 1 ] . x += upper bound . x - lower bound . x ; arg ray [ 2 ] . set ( upper bound ) ; arg ray [ 3 ] . set ( upper bound ) ; arg ray [ 3 ] . x -= upper bound . x - lower bound . x ; } <SENTENCE_END/>

(Copy Probability: 19.2%)

<SENTENCE_START> { arg ray [ 0 ] . set ( lower bound ) ; arg ray [ 1 ] . set ( lower bound ) ; arg ray [ 1 ] . x += upper bound . x - lower bound . x ; arg ray [ 2 ] . set ( upper bound ) ; arg ray [ 3 ] . set ( upper bound ) ; arg ray [ 3 ] . x -= upper bound . x - lower bound . x ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { arg ray [ 0 ] . set ( lower bound ) ; arg ray [ 1 ] . set ( lower bound ) ; arg ray [ 1 ] . x += upper bound . x - lower bound . x ; arg ray [ 2 ] . set ( upper bound ) ; arg ray [ 3 ] . set ( upper bound ) ; arg ray [ 3 ] . x -= upper bound . x - lower bound . x ; } <SENTENCE_END/>

(Copy Probability: 7.5%)

<SENTENCE_START> { arg ray [ 0 ] . set ( lower bound ) ; arg ray [ 1 ] . set ( lower bound ) ; arg ray [ 1 ] . x += upper bound . x - lower bound . x ; arg ray [ 2 ] . set ( upper bound ) ; arg ray [ 3 ] . set ( upper bound ) ; arg ray [ 3 ] . x -= upper bound . x - lower bound . x ; } <SENTENCE_END/>


Original Name combine

combine

<SENTENCE_START> { lower bound . x = aabb 1 . lower bound . x < aab . lower bound . x ? aabb 1 . lower bound . x : aab . lower bound . x ; lower bound . y = aabb 1 . lower bound . y < aab . lower bound . y ? aabb 1 . lower bound . y : aab . lower bound . y ; upper bound . x = aabb 1 . upper bound . x > aab . upper bound . x ? aabb 1 . upper bound . x : aab . upper bound . x ; upper bound . y = aabb 1 . upper bound . y > aab . upper bound . y ? aabb 1 . upper bound . y : aab . upper bound . y ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { lower bound . x = aabb 1 . lower bound . x < aab . lower bound . x ? aabb 1 . lower bound . x : aab . lower bound . x ; lower bound . y = aabb 1 . lower bound . y < aab . lower bound . y ? aabb 1 . lower bound . y : aab . lower bound . y ; upper bound . x = aabb 1 . upper bound . x > aab . upper bound . x ? aabb 1 . upper bound . x : aab . upper bound . x ; upper bound . y = aabb 1 . upper bound . y > aab . upper bound . y ? aabb 1 . upper bound . y : aab . upper bound . y ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { lower bound . x = aabb 1 . lower bound . x < aab . lower bound . x ? aabb 1 . lower bound . x : aab . lower bound . x ; lower bound . y = aabb 1 . lower bound . y < aab . lower bound . y ? aabb 1 . lower bound . y : aab . lower bound . y ; upper bound . x = aabb 1 . upper bound . x > aab . upper bound . x ? aabb 1 . upper bound . x : aab . upper bound . x ; upper bound . y = aabb 1 . upper bound . y > aab . upper bound . y ? aabb 1 . upper bound . y : aab . upper bound . y ; } <SENTENCE_END/>

(Copy Probability: 10.2%)

<SENTENCE_START> { lower bound . x = aabb 1 . lower bound . x < aab . lower bound . x ? aabb 1 . lower bound . x : aab . lower bound . x ; lower bound . y = aabb 1 . lower bound . y < aab . lower bound . y ? aabb 1 . lower bound . y : aab . lower bound . y ; upper bound . x = aabb 1 . upper bound . x > aab . upper bound . x ? aabb 1 . upper bound . x : aab . upper bound . x ; upper bound . y = aabb 1 . upper bound . y > aab . upper bound . y ? aabb 1 . upper bound . y : aab . upper bound . y ; } <SENTENCE_END/>


Original Name get,perimeter

get

<SENTENCE_START> { return 2.0f * ( upper bound . x - lower bound . x + upper bound . y - lower bound . y ) ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { return 2.0f * ( upper bound . x - lower bound . x + upper bound . y - lower bound . y ) ; } <SENTENCE_END/>

perimeter

<SENTENCE_START> { return 2.0f * ( upper bound . x - lower bound . x + upper bound . y - lower bound . y ) ; } <SENTENCE_END/>

(Copy Probability: 2.2%)

<SENTENCE_START> { return 2.0f * ( upper bound . x - lower bound . x + upper bound . y - lower bound . y ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return 2.0f * ( upper bound . x - lower bound . x + upper bound . y - lower bound . y ) ; } <SENTENCE_END/>

(Copy Probability: 2.6%)

<SENTENCE_START> { return 2.0f * ( upper bound . x - lower bound . x + upper bound . y - lower bound . y ) ; } <SENTENCE_END/>


Original Name combine

combine

<SENTENCE_START> { lower bound . x = lower bound . x < aabb . lower bound . x ? lower bound . x : aabb . lower bound . x ; lower bound . y = lower bound . y < aabb . lower bound . y ? lower bound . y : aabb . lower bound . y ; upper bound . x = upper bound . x > aabb . upper bound . x ? upper bound . x : aabb . upper bound . x ; upper bound . y = upper bound . y > aabb . upper bound . y ? upper bound . y : aabb . upper bound . y ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { lower bound . x = lower bound . x < aabb . lower bound . x ? lower bound . x : aabb . lower bound . x ; lower bound . y = lower bound . y < aabb . lower bound . y ? lower bound . y : aabb . lower bound . y ; upper bound . x = upper bound . x > aabb . upper bound . x ? upper bound . x : aabb . upper bound . x ; upper bound . y = upper bound . y > aabb . upper bound . y ? upper bound . y : aabb . upper bound . y ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { lower bound . x = lower bound . x < aabb . lower bound . x ? lower bound . x : aabb . lower bound . x ; lower bound . y = lower bound . y < aabb . lower bound . y ? lower bound . y : aabb . lower bound . y ; upper bound . x = upper bound . x > aabb . upper bound . x ? upper bound . x : aabb . upper bound . x ; upper bound . y = upper bound . y > aabb . upper bound . y ? upper bound . y : aabb . upper bound . y ; } <SENTENCE_END/>

(Copy Probability: 15.5%)

<SENTENCE_START> { lower bound . x = lower bound . x < aabb . lower bound . x ? lower bound . x : aabb . lower bound . x ; lower bound . y = lower bound . y < aabb . lower bound . y ? lower bound . y : aabb . lower bound . y ; upper bound . x = upper bound . x > aabb . upper bound . x ? upper bound . x : aabb . upper bound . x ; upper bound . y = upper bound . y > aabb . upper bound . y ? upper bound . y : aabb . upper bound . y ; } <SENTENCE_END/>


Original Name contains

contains

<SENTENCE_START> { return lower bound . x <= aabb . lower bound . x && lower bound . y <= aabb . lower bound . y && aabb . upper bound . x <= upper bound . x && aabb . upper bound . y <= upper bound . y ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { return lower bound . x <= aabb . lower bound . x && lower bound . y <= aabb . lower bound . y && aabb . upper bound . x <= upper bound . x && aabb . upper bound . y <= upper bound . y ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return lower bound . x <= aabb . lower bound . x && lower bound . y <= aabb . lower bound . y && aabb . upper bound . x <= upper bound . x && aabb . upper bound . y <= upper bound . y ; } <SENTENCE_END/>

(Copy Probability: 12.5%)

<SENTENCE_START> { return lower bound . x <= aabb . lower bound . x && lower bound . y <= aabb . lower bound . y && aabb . upper bound . x <= upper bound . x && aabb . upper bound . y <= upper bound . y ; } <SENTENCE_END/>


Original Name raycast

raycast

<SENTENCE_START> { return %SELF% ( output , input , new default world pool ( 4 , 4 ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.1%)

<SENTENCE_START> { return %SELF% ( output , input , new default world pool ( 4 , 4 ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return %SELF% ( output , input , new default world pool ( 4 , 4 ) ) ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { return %SELF% ( output , input , new default world pool ( 4 , 4 ) ) ; } <SENTENCE_END/>


Original Name raycast

raycast

<SENTENCE_START> { float tmin = - float . max value ; float tmax = float . max value ; final vec 2 p = arg pool . pop vec 2 ( ) ; final vec 2 d = arg pool . pop vec 2 ( ) ; final vec 2 abs d = arg pool . pop vec 2 ( ) ; final vec 2 normal = arg pool . pop vec 2 ( ) ; p . set ( input . p 1 ) ; d . set ( input . p 2 ) . sub local ( input . p 1 ) ; vec 2 . abs to out ( d , abs d ) ; if ( abs d . x < settings . epsilon ) { if ( p . x < lower bound . x || upper bound . x < p . x ) { arg pool . push vec 2 ( 4 ) ; return false ; } } else { final float inv d = 1.0f / d . x ; float t 1 = ( lower bound . x - p . x ) * inv d ; float t 2 = ( upper bound . x - p . x ) * inv d ; float s = - 1.0f ; if ( t 1 > t 2 ) { final float temp = t 1 ; t 1 = t 2 ; t 2 = temp ; s = 1.0f ; } if ( t 1 > tmin ) { normal . set zero ( ) ; normal . x = s ; tmin = t 1 ; } tmax = math utils . min ( tmax , t 2 ) ; if ( tmin > tmax ) { arg pool . push vec 2 ( 4 ) ; return false ; } } if ( abs d . y < settings . epsilon ) { if ( p . y < lower bound . y || upper bound . y < p . y ) { arg pool . push vec 2 ( 4 ) ; return false ; } } else { final float inv d = 1.0f / d . y ; float t 1 = ( lower bound . y - p . y ) * inv d ; float t 2 = ( upper bound . y - p . y ) * inv d ; float s = - 1.0f ; if ( t 1 > t 2 ) { final float temp = t 1 ; t 1 = t 2 ; t 2 = temp ; s = 1.0f ; } if ( t 1 > tmin ) { normal . set zero ( ) ; normal . y = s ; tmin = t 1 ; } tmax = math utils . min ( tmax , t 2 ) ; if ( tmin > tmax ) { arg pool . push vec 2 ( 4 ) ; return false ; } } if ( tmin < 0.0f || input . max fraction < tmin ) { arg pool . push vec 2 ( 4 ) ; return false ; } output . fraction = tmin ; output . normal . x = normal . x ; output . normal . y = normal . y ; arg pool . push vec 2 ( 4 ) ; return true ; } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { float tmin = - float . max value ; float tmax = float . max value ; final vec 2 p = arg pool . pop vec 2 ( ) ; final vec 2 d = arg pool . pop vec 2 ( ) ; final vec 2 abs d = arg pool . pop vec 2 ( ) ; final vec 2 normal = arg pool . pop vec 2 ( ) ; p . set ( input . p 1 ) ; d . set ( input . p 2 ) . sub local ( input . p 1 ) ; vec 2 . abs to out ( d , abs d ) ; if ( abs d . x < settings . epsilon ) { if ( p . x < lower bound . x || upper bound . x < p . x ) { arg pool . push vec 2 ( 4 ) ; return false ; } } else { final float inv d = 1.0f / d . x ; float t 1 = ( lower bound . x - p . x ) * inv d ; float t 2 = ( upper bound . x - p . x ) * inv d ; float s = - 1.0f ; if ( t 1 > t 2 ) { final float temp = t 1 ; t 1 = t 2 ; t 2 = temp ; s = 1.0f ; } if ( t 1 > tmin ) { normal . set zero ( ) ; normal . x = s ; tmin = t 1 ; } tmax = math utils . min ( tmax , t 2 ) ; if ( tmin > tmax ) { arg pool . push vec 2 ( 4 ) ; return false ; } } if ( abs d . y < settings . epsilon ) { if ( p . y < lower bound . y || upper bound . y < p . y ) { arg pool . push vec 2 ( 4 ) ; return false ; } } else { final float inv d = 1.0f / d . y ; float t 1 = ( lower bound . y - p . y ) * inv d ; float t 2 = ( upper bound . y - p . y ) * inv d ; float s = - 1.0f ; if ( t 1 > t 2 ) { final float temp = t 1 ; t 1 = t 2 ; t 2 = temp ; s = 1.0f ; } if ( t 1 > tmin ) { normal . set zero ( ) ; normal . y = s ; tmin = t 1 ; } tmax = math utils . min ( tmax , t 2 ) ; if ( tmin > tmax ) { arg pool . push vec 2 ( 4 ) ; return false ; } } if ( tmin < 0.0f || input . max fraction < tmin ) { arg pool . push vec 2 ( 4 ) ; return false ; } output . fraction = tmin ; output . normal . x = normal . x ; output . normal . y = normal . y ; arg pool . push vec 2 ( 4 ) ; return true ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { float tmin = - float . max value ; float tmax = float . max value ; final vec 2 p = arg pool . pop vec 2 ( ) ; final vec 2 d = arg pool . pop vec 2 ( ) ; final vec 2 abs d = arg pool . pop vec 2 ( ) ; final vec 2 normal = arg pool . pop vec 2 ( ) ; p . set ( input . p 1 ) ; d . set ( input . p 2 ) . sub local ( input . p 1 ) ; vec 2 . abs to out ( d , abs d ) ; if ( abs d . x < settings . epsilon ) { if ( p . x < lower bound . x || upper bound . x < p . x ) { arg pool . push vec 2 ( 4 ) ; return false ; } } else { final float inv d = 1.0f / d . x ; float t 1 = ( lower bound . x - p . x ) * inv d ; float t 2 = ( upper bound . x - p . x ) * inv d ; float s = - 1.0f ; if ( t 1 > t 2 ) { final float temp = t 1 ; t 1 = t 2 ; t 2 = temp ; s = 1.0f ; } if ( t 1 > tmin ) { normal . set zero ( ) ; normal . x = s ; tmin = t 1 ; } tmax = math utils . min ( tmax , t 2 ) ; if ( tmin > tmax ) { arg pool . push vec 2 ( 4 ) ; return false ; } } if ( abs d . y < settings . epsilon ) { if ( p . y < lower bound . y || upper bound . y < p . y ) { arg pool . push vec 2 ( 4 ) ; return false ; } } else { final float inv d = 1.0f / d . y ; float t 1 = ( lower bound . y - p . y ) * inv d ; float t 2 = ( upper bound . y - p . y ) * inv d ; float s = - 1.0f ; if ( t 1 > t 2 ) { final float temp = t 1 ; t 1 = t 2 ; t 2 = temp ; s = 1.0f ; } if ( t 1 > tmin ) { normal . set zero ( ) ; normal . y = s ; tmin = t 1 ; } tmax = math utils . min ( tmax , t 2 ) ; if ( tmin > tmax ) { arg pool . push vec 2 ( 4 ) ; return false ; } } if ( tmin < 0.0f || input . max fraction < tmin ) { arg pool . push vec 2 ( 4 ) ; return false ; } output . fraction = tmin ; output . normal . x = normal . x ; output . normal . y = normal . y ; arg pool . push vec 2 ( 4 ) ; return true ; } <SENTENCE_END/>

(Copy Probability: 8.6%)

<SENTENCE_START> { float tmin = - float . max value ; float tmax = float . max value ; final vec 2 p = arg pool . pop vec 2 ( ) ; final vec 2 d = arg pool . pop vec 2 ( ) ; final vec 2 abs d = arg pool . pop vec 2 ( ) ; final vec 2 normal = arg pool . pop vec 2 ( ) ; p . set ( input . p 1 ) ; d . set ( input . p 2 ) . sub local ( input . p 1 ) ; vec 2 . abs to out ( d , abs d ) ; if ( abs d . x < settings . epsilon ) { if ( p . x < lower bound . x || upper bound . x < p . x ) { arg pool . push vec 2 ( 4 ) ; return false ; } } else { final float inv d = 1.0f / d . x ; float t 1 = ( lower bound . x - p . x ) * inv d ; float t 2 = ( upper bound . x - p . x ) * inv d ; float s = - 1.0f ; if ( t 1 > t 2 ) { final float temp = t 1 ; t 1 = t 2 ; t 2 = temp ; s = 1.0f ; } if ( t 1 > tmin ) { normal . set zero ( ) ; normal . x = s ; tmin = t 1 ; } tmax = math utils . min ( tmax , t 2 ) ; if ( tmin > tmax ) { arg pool . push vec 2 ( 4 ) ; return false ; } } if ( abs d . y < settings . epsilon ) { if ( p . y < lower bound . y || upper bound . y < p . y ) { arg pool . push vec 2 ( 4 ) ; return false ; } } else { final float inv d = 1.0f / d . y ; float t 1 = ( lower bound . y - p . y ) * inv d ; float t 2 = ( upper bound . y - p . y ) * inv d ; float s = - 1.0f ; if ( t 1 > t 2 ) { final float temp = t 1 ; t 1 = t 2 ; t 2 = temp ; s = 1.0f ; } if ( t 1 > tmin ) { normal . set zero ( ) ; normal . y = s ; tmin = t 1 ; } tmax = math utils . min ( tmax , t 2 ) ; if ( tmin > tmax ) { arg pool . push vec 2 ( 4 ) ; return false ; } } if ( tmin < 0.0f || input . max fraction < tmin ) { arg pool . push vec 2 ( 4 ) ; return false ; } output . fraction = tmin ; output . normal . x = normal . x ; output . normal . y = normal . y ; arg pool . push vec 2 ( 4 ) ; return true ; } <SENTENCE_END/>


Original Name test,overlap

test

<SENTENCE_START> { if ( b . lower bound . x - a . upper bound . x > 0.0f || b . lower bound . y - a . upper bound . y > 0.0f ) { return false ; } if ( a . lower bound . x - b . upper bound . x > 0.0f || a . lower bound . y - b . upper bound . y > 0.0f ) { return false ; } return true ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { if ( b . lower bound . x - a . upper bound . x > 0.0f || b . lower bound . y - a . upper bound . y > 0.0f ) { return false ; } if ( a . lower bound . x - b . upper bound . x > 0.0f || a . lower bound . y - b . upper bound . y > 0.0f ) { return false ; } return true ; } <SENTENCE_END/>

overlap

<SENTENCE_START> { if ( b . lower bound . x - a . upper bound . x > 0.0f || b . lower bound . y - a . upper bound . y > 0.0f ) { return false ; } if ( a . lower bound . x - b . upper bound . x > 0.0f || a . lower bound . y - b . upper bound . y > 0.0f ) { return false ; } return true ; } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { if ( b . lower bound . x - a . upper bound . x > 0.0f || b . lower bound . y - a . upper bound . y > 0.0f ) { return false ; } if ( a . lower bound . x - b . upper bound . x > 0.0f || a . lower bound . y - b . upper bound . y > 0.0f ) { return false ; } return true ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( b . lower bound . x - a . upper bound . x > 0.0f || b . lower bound . y - a . upper bound . y > 0.0f ) { return false ; } if ( a . lower bound . x - b . upper bound . x > 0.0f || a . lower bound . y - b . upper bound . y > 0.0f ) { return false ; } return true ; } <SENTENCE_END/>

(Copy Probability: 3.1%)

<SENTENCE_START> { if ( b . lower bound . x - a . upper bound . x > 0.0f || b . lower bound . y - a . upper bound . y > 0.0f ) { return false ; } if ( a . lower bound . x - b . upper bound . x > 0.0f || a . lower bound . y - b . upper bound . y > 0.0f ) { return false ; } return true ; } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name obtain

obtain

<SENTENCE_START> { ref count ++ ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { ref count ++ ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { ref count ++ ; } <SENTENCE_END/>

(Copy Probability: 69.0%)

<SENTENCE_START> { ref count ++ ; } <SENTENCE_END/>


Original Name release

release

<SENTENCE_START> { if ( -- ref count <= 0 && bullet . use ref counting ) dispose ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { if ( -- ref count <= 0 && bullet . use ref counting ) dispose ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( -- ref count <= 0 && bullet . use ref counting ) dispose ( ) ; } <SENTENCE_END/>

(Copy Probability: 18.1%)

<SENTENCE_START> { if ( -- ref count <= 0 && bullet . use ref counting ) dispose ( ) ; } <SENTENCE_END/>


Original Name is,obtained

is

<SENTENCE_START> { return ref count > 0 ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { return ref count > 0 ; } <SENTENCE_END/>

obtained

<SENTENCE_START> { return ref count > 0 ; } <SENTENCE_END/>

(Copy Probability: 63.9%)

<SENTENCE_START> { return ref count > 0 ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ref count > 0 ; } <SENTENCE_END/>

(Copy Probability: 60.1%)

<SENTENCE_START> { return ref count > 0 ; } <SENTENCE_END/>


Original Name construct

construct

<SENTENCE_START> { destroyed = false ; } <SENTENCE_END/>

(Copy Probability: 0.2%)

<SENTENCE_START> { destroyed = false ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { destroyed = false ; } <SENTENCE_END/>

(Copy Probability: 0.1%)

<SENTENCE_START> { destroyed = false ; } <SENTENCE_END/>


Original Name reset

reset

<SENTENCE_START> { if ( ! destroyed ) destroy ( ) ; swig c mem own = c memory own ; c pointer = c ptr ; construct ( ) ; } <SENTENCE_END/>

(Copy Probability: 6.4%)

<SENTENCE_START> { if ( ! destroyed ) destroy ( ) ; swig c mem own = c memory own ; c pointer = c ptr ; construct ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( ! destroyed ) destroy ( ) ; swig c mem own = c memory own ; c pointer = c ptr ; construct ( ) ; } <SENTENCE_END/>

(Copy Probability: 17.1%)

<SENTENCE_START> { if ( ! destroyed ) destroy ( ) ; swig c mem own = c memory own ; c pointer = c ptr ; construct ( ) ; } <SENTENCE_END/>


Original Name get,c,pointer

get

<SENTENCE_START> { return c pointer ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { return c pointer ; } <SENTENCE_END/>

c

<SENTENCE_START> { return c pointer ; } <SENTENCE_END/>

(Copy Probability: 93.7%)

<SENTENCE_START> { return c pointer ; } <SENTENCE_END/>

pointer

<SENTENCE_START> { return c pointer ; } <SENTENCE_END/>

(Copy Probability: 91.4%)

<SENTENCE_START> { return c pointer ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return c pointer ; } <SENTENCE_END/>

(Copy Probability: 3.5%)

<SENTENCE_START> { return c pointer ; } <SENTENCE_END/>


Original Name take,ownership

take

<SENTENCE_START> { swig c mem own = true ; } <SENTENCE_END/>

(Copy Probability: 1.3%)

<SENTENCE_START> { swig c mem own = true ; } <SENTENCE_END/>

ownership

<SENTENCE_START> { swig c mem own = true ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { swig c mem own = true ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { swig c mem own = true ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { swig c mem own = true ; } <SENTENCE_END/>


Original Name release,ownership

release

<SENTENCE_START> { swig c mem own = false ; } <SENTENCE_END/>

(Copy Probability: 1.1%)

<SENTENCE_START> { swig c mem own = false ; } <SENTENCE_END/>

ownership

<SENTENCE_START> { swig c mem own = false ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { swig c mem own = false ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { swig c mem own = false ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { swig c mem own = false ; } <SENTENCE_END/>


Original Name has,ownership

has

<SENTENCE_START> { return swig c mem own ; } <SENTENCE_END/>

(Copy Probability: 1.1%)

<SENTENCE_START> { return swig c mem own ; } <SENTENCE_END/>

ownership

<SENTENCE_START> { return swig c mem own ; } <SENTENCE_END/>

(Copy Probability: 13.2%)

<SENTENCE_START> { return swig c mem own ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return swig c mem own ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return swig c mem own ; } <SENTENCE_END/>


Original Name delete

delete

<SENTENCE_START> { c pointer = 0 ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { c pointer = 0 ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { c pointer = 0 ; } <SENTENCE_END/>

(Copy Probability: 6.8%)

<SENTENCE_START> { c pointer = 0 ; } <SENTENCE_END/>


Original Name is,disposed

is

<SENTENCE_START> { return disposed ; } <SENTENCE_END/>

(Copy Probability: 0.3%)

<SENTENCE_START> { return disposed ; } <SENTENCE_END/>

disposed

<SENTENCE_START> { return disposed ; } <SENTENCE_END/>

(Copy Probability: 21.6%)

<SENTENCE_START> { return disposed ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return disposed ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { return disposed ; } <SENTENCE_END/>


Original Name destroy

destroy

<SENTENCE_START> { try { if ( destroyed && bullet . enable logging ) gdx . app . error ( "Bullet" , "Already destroyed " + to string ( ) ) ; destroyed = true ; if ( swig c mem own && ! disposed ) { if ( bullet . enable logging ) gdx . app . error ( "Bullet" , "Disposing " + to string ( ) + " due to garbage collection." ) ; dispose ( ) ; } } catch ( throwable e ) { gdx . app . error ( "Bullet" , "Exception while destroying " + to string ( ) , e ) ; } } <SENTENCE_END/>

(Copy Probability: 4.0%)

<SENTENCE_START> { try { if ( destroyed && bullet . enable logging ) gdx . app . error ( "Bullet" , "Already destroyed " + to string ( ) ) ; destroyed = true ; if ( swig c mem own && ! disposed ) { if ( bullet . enable logging ) gdx . app . error ( "Bullet" , "Disposing " + to string ( ) + " due to garbage collection." ) ; dispose ( ) ; } } catch ( throwable e ) { gdx . app . error ( "Bullet" , "Exception while destroying " + to string ( ) , e ) ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { try { if ( destroyed && bullet . enable logging ) gdx . app . error ( "Bullet" , "Already destroyed " + to string ( ) ) ; destroyed = true ; if ( swig c mem own && ! disposed ) { if ( bullet . enable logging ) gdx . app . error ( "Bullet" , "Disposing " + to string ( ) + " due to garbage collection." ) ; dispose ( ) ; } } catch ( throwable e ) { gdx . app . error ( "Bullet" , "Exception while destroying " + to string ( ) , e ) ; } } <SENTENCE_END/>

(Copy Probability: 6.6%)

<SENTENCE_START> { try { if ( destroyed && bullet . enable logging ) gdx . app . error ( "Bullet" , "Already destroyed " + to string ( ) ) ; destroyed = true ; if ( swig c mem own && ! disposed ) { if ( bullet . enable logging ) gdx . app . error ( "Bullet" , "Disposing " + to string ( ) + " due to garbage collection." ) ; dispose ( ) ; } } catch ( throwable e ) { gdx . app . error ( "Bullet" , "Exception while destroying " + to string ( ) , e ) ; } } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name set

set

<SENTENCE_START> { this . r = color . r ; this . g = color . g ; this . b = color . b ; this . a = color . a ; return this ; } <SENTENCE_END/>

(Copy Probability: 2.1%)

<SENTENCE_START> { this . r = color . r ; this . g = color . g ; this . b = color . b ; this . a = color . a ; return this ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . r = color . r ; this . g = color . g ; this . b = color . b ; this . a = color . a ; return this ; } <SENTENCE_END/>

(Copy Probability: 10.8%)

<SENTENCE_START> { this . r = color . r ; this . g = color . g ; this . b = color . b ; this . a = color . a ; return this ; } <SENTENCE_END/>


Original Name mul

mul

<SENTENCE_START> { this . r *= color . r ; this . g *= color . g ; this . b *= color . b ; this . a *= color . a ; return clamp ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { this . r *= color . r ; this . g *= color . g ; this . b *= color . b ; this . a *= color . a ; return clamp ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . r *= color . r ; this . g *= color . g ; this . b *= color . b ; this . a *= color . a ; return clamp ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { this . r *= color . r ; this . g *= color . g ; this . b *= color . b ; this . a *= color . a ; return clamp ( ) ; } <SENTENCE_END/>


Original Name mul

mul

<SENTENCE_START> { this . r *= value ; this . g *= value ; this . b *= value ; this . a *= value ; return clamp ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { this . r *= value ; this . g *= value ; this . b *= value ; this . a *= value ; return clamp ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . r *= value ; this . g *= value ; this . b *= value ; this . a *= value ; return clamp ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.3%)

<SENTENCE_START> { this . r *= value ; this . g *= value ; this . b *= value ; this . a *= value ; return clamp ( ) ; } <SENTENCE_END/>


Original Name add

add

<SENTENCE_START> { this . r += color . r ; this . g += color . g ; this . b += color . b ; this . a += color . a ; return clamp ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { this . r += color . r ; this . g += color . g ; this . b += color . b ; this . a += color . a ; return clamp ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . r += color . r ; this . g += color . g ; this . b += color . b ; this . a += color . a ; return clamp ( ) ; } <SENTENCE_END/>

(Copy Probability: 4.2%)

<SENTENCE_START> { this . r += color . r ; this . g += color . g ; this . b += color . b ; this . a += color . a ; return clamp ( ) ; } <SENTENCE_END/>


Original Name sub

sub

<SENTENCE_START> { this . r -= color . r ; this . g -= color . g ; this . b -= color . b ; this . a -= color . a ; return clamp ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { this . r -= color . r ; this . g -= color . g ; this . b -= color . b ; this . a -= color . a ; return clamp ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . r -= color . r ; this . g -= color . g ; this . b -= color . b ; this . a -= color . a ; return clamp ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { this . r -= color . r ; this . g -= color . g ; this . b -= color . b ; this . a -= color . a ; return clamp ( ) ; } <SENTENCE_END/>


Original Name clamp

clamp

<SENTENCE_START> { if ( r < 0 ) r = 0 ; else if ( r > 1 ) r = 1 ; if ( g < 0 ) g = 0 ; else if ( g > 1 ) g = 1 ; if ( b < 0 ) b = 0 ; else if ( b > 1 ) b = 1 ; if ( a < 0 ) a = 0 ; else if ( a > 1 ) a = 1 ; return this ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { if ( r < 0 ) r = 0 ; else if ( r > 1 ) r = 1 ; if ( g < 0 ) g = 0 ; else if ( g > 1 ) g = 1 ; if ( b < 0 ) b = 0 ; else if ( b > 1 ) b = 1 ; if ( a < 0 ) a = 0 ; else if ( a > 1 ) a = 1 ; return this ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( r < 0 ) r = 0 ; else if ( r > 1 ) r = 1 ; if ( g < 0 ) g = 0 ; else if ( g > 1 ) g = 1 ; if ( b < 0 ) b = 0 ; else if ( b > 1 ) b = 1 ; if ( a < 0 ) a = 0 ; else if ( a > 1 ) a = 1 ; return this ; } <SENTENCE_END/>

(Copy Probability: 3.3%)

<SENTENCE_START> { if ( r < 0 ) r = 0 ; else if ( r > 1 ) r = 1 ; if ( g < 0 ) g = 0 ; else if ( g > 1 ) g = 1 ; if ( b < 0 ) b = 0 ; else if ( b > 1 ) b = 1 ; if ( a < 0 ) a = 0 ; else if ( a > 1 ) a = 1 ; return this ; } <SENTENCE_END/>


Original Name set

set

<SENTENCE_START> { this . r = r ; this . g = g ; this . b = b ; this . a = a ; return clamp ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { this . r = r ; this . g = g ; this . b = b ; this . a = a ; return clamp ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . r = r ; this . g = g ; this . b = b ; this . a = a ; return clamp ( ) ; } <SENTENCE_END/>

(Copy Probability: 5.2%)

<SENTENCE_START> { this . r = r ; this . g = g ; this . b = b ; this . a = a ; return clamp ( ) ; } <SENTENCE_END/>


Original Name set

set

<SENTENCE_START> { rgba 8888 to color ( this , rgba ) ; return this ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { rgba 8888 to color ( this , rgba ) ; return this ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { rgba 8888 to color ( this , rgba ) ; return this ; } <SENTENCE_END/>

(Copy Probability: 25.3%)

<SENTENCE_START> { rgba 8888 to color ( this , rgba ) ; return this ; } <SENTENCE_END/>


Original Name add

add

<SENTENCE_START> { this . r += r ; this . g += g ; this . b += b ; this . a += a ; return clamp ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { this . r += r ; this . g += g ; this . b += b ; this . a += a ; return clamp ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . r += r ; this . g += g ; this . b += b ; this . a += a ; return clamp ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { this . r += r ; this . g += g ; this . b += b ; this . a += a ; return clamp ( ) ; } <SENTENCE_END/>


Original Name sub

sub

<SENTENCE_START> { this . r -= r ; this . g -= g ; this . b -= b ; this . a -= a ; return clamp ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { this . r -= r ; this . g -= g ; this . b -= b ; this . a -= a ; return clamp ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . r -= r ; this . g -= g ; this . b -= b ; this . a -= a ; return clamp ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { this . r -= r ; this . g -= g ; this . b -= b ; this . a -= a ; return clamp ( ) ; } <SENTENCE_END/>


Original Name mul

mul

<SENTENCE_START> { this . r *= r ; this . g *= g ; this . b *= b ; this . a *= a ; return clamp ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { this . r *= r ; this . g *= g ; this . b *= b ; this . a *= a ; return clamp ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . r *= r ; this . g *= g ; this . b *= b ; this . a *= a ; return clamp ( ) ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { this . r *= r ; this . g *= g ; this . b *= b ; this . a *= a ; return clamp ( ) ; } <SENTENCE_END/>


Original Name lerp

lerp

<SENTENCE_START> { this . r += t * ( target . r - this . r ) ; this . g += t * ( target . g - this . g ) ; this . b += t * ( target . b - this . b ) ; this . a += t * ( target . a - this . a ) ; return clamp ( ) ; } <SENTENCE_END/>

(Copy Probability: 3.1%)

<SENTENCE_START> { this . r += t * ( target . r - this . r ) ; this . g += t * ( target . g - this . g ) ; this . b += t * ( target . b - this . b ) ; this . a += t * ( target . a - this . a ) ; return clamp ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . r += t * ( target . r - this . r ) ; this . g += t * ( target . g - this . g ) ; this . b += t * ( target . b - this . b ) ; this . a += t * ( target . a - this . a ) ; return clamp ( ) ; } <SENTENCE_END/>

(Copy Probability: 5.8%)

<SENTENCE_START> { this . r += t * ( target . r - this . r ) ; this . g += t * ( target . g - this . g ) ; this . b += t * ( target . b - this . b ) ; this . a += t * ( target . a - this . a ) ; return clamp ( ) ; } <SENTENCE_END/>


Original Name lerp

lerp

<SENTENCE_START> { this . r += t * ( r - this . r ) ; this . g += t * ( g - this . g ) ; this . b += t * ( b - this . b ) ; this . a += t * ( a - this . a ) ; return clamp ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { this . r += t * ( r - this . r ) ; this . g += t * ( g - this . g ) ; this . b += t * ( b - this . b ) ; this . a += t * ( a - this . a ) ; return clamp ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . r += t * ( r - this . r ) ; this . g += t * ( g - this . g ) ; this . b += t * ( b - this . b ) ; this . a += t * ( a - this . a ) ; return clamp ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { this . r += t * ( r - this . r ) ; this . g += t * ( g - this . g ) ; this . b += t * ( b - this . b ) ; this . a += t * ( a - this . a ) ; return clamp ( ) ; } <SENTENCE_END/>


Original Name premultiply,alpha

premultiply

<SENTENCE_START> { r *= a ; g *= a ; b *= a ; return this ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { r *= a ; g *= a ; b *= a ; return this ; } <SENTENCE_END/>

alpha

<SENTENCE_START> { r *= a ; g *= a ; b *= a ; return this ; } <SENTENCE_END/>

(Copy Probability: 0.1%)

<SENTENCE_START> { r *= a ; g *= a ; b *= a ; return this ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { r *= a ; g *= a ; b *= a ; return this ; } <SENTENCE_END/>

(Copy Probability: 0.1%)

<SENTENCE_START> { r *= a ; g *= a ; b *= a ; return this ; } <SENTENCE_END/>


Original Name to,float,bits

to

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return number utils . int to float color ( color ) ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return number utils . int to float color ( color ) ; } <SENTENCE_END/>

float

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return number utils . int to float color ( color ) ; } <SENTENCE_END/>

(Copy Probability: 52.9%)

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return number utils . int to float color ( color ) ; } <SENTENCE_END/>

bits

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return number utils . int to float color ( color ) ; } <SENTENCE_END/>

(Copy Probability: 3.5%)

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return number utils . int to float color ( color ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return number utils . int to float color ( color ) ; } <SENTENCE_END/>

(Copy Probability: 3.9%)

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return number utils . int to float color ( color ) ; } <SENTENCE_END/>


Original Name to,int,bits

to

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return color ; } <SENTENCE_END/>

(Copy Probability: 2.4%)

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return color ; } <SENTENCE_END/>

int

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return color ; } <SENTENCE_END/>

(Copy Probability: 73.3%)

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return color ; } <SENTENCE_END/>

bits

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return color ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return color ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return color ; } <SENTENCE_END/>

(Copy Probability: 3.0%)

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return color ; } <SENTENCE_END/>


Original Name value,of

value

<SENTENCE_START> { hex = hex . char at ( 0 ) == '#' ? hex . substring ( 1 ) : hex ; int r = integer . %SELF% ( hex . substring ( 0 , 2 ) , 16 ) ; int g = integer . %SELF% ( hex . substring ( 2 , 4 ) , 16 ) ; int b = integer . %SELF% ( hex . substring ( 4 , 6 ) , 16 ) ; int a = hex . length ( ) != 8 ? 255 : integer . %SELF% ( hex . substring ( 6 , 8 ) , 16 ) ; return new color ( r / 255f , g / 255f , b / 255f , a / 255f ) ; } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { hex = hex . char at ( 0 ) == '#' ? hex . substring ( 1 ) : hex ; int r = integer . %SELF% ( hex . substring ( 0 , 2 ) , 16 ) ; int g = integer . %SELF% ( hex . substring ( 2 , 4 ) , 16 ) ; int b = integer . %SELF% ( hex . substring ( 4 , 6 ) , 16 ) ; int a = hex . length ( ) != 8 ? 255 : integer . %SELF% ( hex . substring ( 6 , 8 ) , 16 ) ; return new color ( r / 255f , g / 255f , b / 255f , a / 255f ) ; } <SENTENCE_END/>

of

<SENTENCE_START> { hex = hex . char at ( 0 ) == '#' ? hex . substring ( 1 ) : hex ; int r = integer . %SELF% ( hex . substring ( 0 , 2 ) , 16 ) ; int g = integer . %SELF% ( hex . substring ( 2 , 4 ) , 16 ) ; int b = integer . %SELF% ( hex . substring ( 4 , 6 ) , 16 ) ; int a = hex . length ( ) != 8 ? 255 : integer . %SELF% ( hex . substring ( 6 , 8 ) , 16 ) ; return new color ( r / 255f , g / 255f , b / 255f , a / 255f ) ; } <SENTENCE_END/>

(Copy Probability: 7.8%)

<SENTENCE_START> { hex = hex . char at ( 0 ) == '#' ? hex . substring ( 1 ) : hex ; int r = integer . %SELF% ( hex . substring ( 0 , 2 ) , 16 ) ; int g = integer . %SELF% ( hex . substring ( 2 , 4 ) , 16 ) ; int b = integer . %SELF% ( hex . substring ( 4 , 6 ) , 16 ) ; int a = hex . length ( ) != 8 ? 255 : integer . %SELF% ( hex . substring ( 6 , 8 ) , 16 ) ; return new color ( r / 255f , g / 255f , b / 255f , a / 255f ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { hex = hex . char at ( 0 ) == '#' ? hex . substring ( 1 ) : hex ; int r = integer . %SELF% ( hex . substring ( 0 , 2 ) , 16 ) ; int g = integer . %SELF% ( hex . substring ( 2 , 4 ) , 16 ) ; int b = integer . %SELF% ( hex . substring ( 4 , 6 ) , 16 ) ; int a = hex . length ( ) != 8 ? 255 : integer . %SELF% ( hex . substring ( 6 , 8 ) , 16 ) ; return new color ( r / 255f , g / 255f , b / 255f , a / 255f ) ; } <SENTENCE_END/>

(Copy Probability: 7.7%)

<SENTENCE_START> { hex = hex . char at ( 0 ) == '#' ? hex . substring ( 1 ) : hex ; int r = integer . %SELF% ( hex . substring ( 0 , 2 ) , 16 ) ; int g = integer . %SELF% ( hex . substring ( 2 , 4 ) , 16 ) ; int b = integer . %SELF% ( hex . substring ( 4 , 6 ) , 16 ) ; int a = hex . length ( ) != 8 ? 255 : integer . %SELF% ( hex . substring ( 6 , 8 ) , 16 ) ; return new color ( r / 255f , g / 255f , b / 255f , a / 255f ) ; } <SENTENCE_END/>


Original Name to,float,bits

to

<SENTENCE_START> { int color = ( a << 24 ) | ( b << 16 ) | ( g << 8 ) | r ; float float color = number utils . int to float color ( color ) ; return float color ; } <SENTENCE_END/>

(Copy Probability: 3.9%)

<SENTENCE_START> { int color = ( a << 24 ) | ( b << 16 ) | ( g << 8 ) | r ; float float color = number utils . int to float color ( color ) ; return float color ; } <SENTENCE_END/>

float

<SENTENCE_START> { int color = ( a << 24 ) | ( b << 16 ) | ( g << 8 ) | r ; float float color = number utils . int to float color ( color ) ; return float color ; } <SENTENCE_END/>

(Copy Probability: 82.5%)

<SENTENCE_START> { int color = ( a << 24 ) | ( b << 16 ) | ( g << 8 ) | r ; float float color = number utils . int to float color ( color ) ; return float color ; } <SENTENCE_END/>

bits

<SENTENCE_START> { int color = ( a << 24 ) | ( b << 16 ) | ( g << 8 ) | r ; float float color = number utils . int to float color ( color ) ; return float color ; } <SENTENCE_END/>

(Copy Probability: 3.0%)

<SENTENCE_START> { int color = ( a << 24 ) | ( b << 16 ) | ( g << 8 ) | r ; float float color = number utils . int to float color ( color ) ; return float color ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { int color = ( a << 24 ) | ( b << 16 ) | ( g << 8 ) | r ; float float color = number utils . int to float color ( color ) ; return float color ; } <SENTENCE_END/>

(Copy Probability: 4.0%)

<SENTENCE_START> { int color = ( a << 24 ) | ( b << 16 ) | ( g << 8 ) | r ; float float color = number utils . int to float color ( color ) ; return float color ; } <SENTENCE_END/>


Original Name to,float,bits

to

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return number utils . int to float color ( color ) ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return number utils . int to float color ( color ) ; } <SENTENCE_END/>

float

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return number utils . int to float color ( color ) ; } <SENTENCE_END/>

(Copy Probability: 52.9%)

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return number utils . int to float color ( color ) ; } <SENTENCE_END/>

bits

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return number utils . int to float color ( color ) ; } <SENTENCE_END/>

(Copy Probability: 3.5%)

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return number utils . int to float color ( color ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return number utils . int to float color ( color ) ; } <SENTENCE_END/>

(Copy Probability: 3.9%)

<SENTENCE_START> { int color = ( ( int ) ( 255 * a ) << 24 ) | ( ( int ) ( 255 * b ) << 16 ) | ( ( int ) ( 255 * g ) << 8 ) | ( ( int ) ( 255 * r ) ) ; return number utils . int to float color ( color ) ; } <SENTENCE_END/>


Original Name to,int,bits

to

<SENTENCE_START> { return ( a << 24 ) | ( b << 16 ) | ( g << 8 ) | r ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { return ( a << 24 ) | ( b << 16 ) | ( g << 8 ) | r ; } <SENTENCE_END/>

int

<SENTENCE_START> { return ( a << 24 ) | ( b << 16 ) | ( g << 8 ) | r ; } <SENTENCE_END/>

(Copy Probability: 4.1%)

<SENTENCE_START> { return ( a << 24 ) | ( b << 16 ) | ( g << 8 ) | r ; } <SENTENCE_END/>

bits

<SENTENCE_START> { return ( a << 24 ) | ( b << 16 ) | ( g << 8 ) | r ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { return ( a << 24 ) | ( b << 16 ) | ( g << 8 ) | r ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( a << 24 ) | ( b << 16 ) | ( g << 8 ) | r ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { return ( a << 24 ) | ( b << 16 ) | ( g << 8 ) | r ; } <SENTENCE_END/>


Original Name alpha

alpha

<SENTENCE_START> { return ( int ) ( %SELF% * 255.0f ) ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { return ( int ) ( %SELF% * 255.0f ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( int ) ( %SELF% * 255.0f ) ; } <SENTENCE_END/>

(Copy Probability: 0.2%)

<SENTENCE_START> { return ( int ) ( %SELF% * 255.0f ) ; } <SENTENCE_END/>


Original Name luminance,alpha

luminance

<SENTENCE_START> { return ( ( int ) ( luminance * 255.0f ) << 8 ) | ( int ) ( alpha * 255 ) ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { return ( ( int ) ( luminance * 255.0f ) << 8 ) | ( int ) ( alpha * 255 ) ; } <SENTENCE_END/>

alpha

<SENTENCE_START> { return ( ( int ) ( luminance * 255.0f ) << 8 ) | ( int ) ( alpha * 255 ) ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { return ( ( int ) ( luminance * 255.0f ) << 8 ) | ( int ) ( alpha * 255 ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( ( int ) ( luminance * 255.0f ) << 8 ) | ( int ) ( alpha * 255 ) ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { return ( ( int ) ( luminance * 255.0f ) << 8 ) | ( int ) ( alpha * 255 ) ; } <SENTENCE_END/>


Original Name rgb,565

rgb

<SENTENCE_START> { return ( ( int ) ( r * 31 ) << 11 ) | ( ( int ) ( g * 63 ) << 5 ) | ( int ) ( b * 31 ) ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { return ( ( int ) ( r * 31 ) << 11 ) | ( ( int ) ( g * 63 ) << 5 ) | ( int ) ( b * 31 ) ; } <SENTENCE_END/>

565

<SENTENCE_START> { return ( ( int ) ( r * 31 ) << 11 ) | ( ( int ) ( g * 63 ) << 5 ) | ( int ) ( b * 31 ) ; } <SENTENCE_END/>

(Copy Probability: 2.4%)

<SENTENCE_START> { return ( ( int ) ( r * 31 ) << 11 ) | ( ( int ) ( g * 63 ) << 5 ) | ( int ) ( b * 31 ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( ( int ) ( r * 31 ) << 11 ) | ( ( int ) ( g * 63 ) << 5 ) | ( int ) ( b * 31 ) ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { return ( ( int ) ( r * 31 ) << 11 ) | ( ( int ) ( g * 63 ) << 5 ) | ( int ) ( b * 31 ) ; } <SENTENCE_END/>


Original Name rgba,4444

rgba

<SENTENCE_START> { return ( ( int ) ( r * 15 ) << 12 ) | ( ( int ) ( g * 15 ) << 8 ) | ( ( int ) ( b * 15 ) << 4 ) | ( int ) ( a * 15 ) ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { return ( ( int ) ( r * 15 ) << 12 ) | ( ( int ) ( g * 15 ) << 8 ) | ( ( int ) ( b * 15 ) << 4 ) | ( int ) ( a * 15 ) ; } <SENTENCE_END/>

4444

<SENTENCE_START> { return ( ( int ) ( r * 15 ) << 12 ) | ( ( int ) ( g * 15 ) << 8 ) | ( ( int ) ( b * 15 ) << 4 ) | ( int ) ( a * 15 ) ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { return ( ( int ) ( r * 15 ) << 12 ) | ( ( int ) ( g * 15 ) << 8 ) | ( ( int ) ( b * 15 ) << 4 ) | ( int ) ( a * 15 ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( ( int ) ( r * 15 ) << 12 ) | ( ( int ) ( g * 15 ) << 8 ) | ( ( int ) ( b * 15 ) << 4 ) | ( int ) ( a * 15 ) ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { return ( ( int ) ( r * 15 ) << 12 ) | ( ( int ) ( g * 15 ) << 8 ) | ( ( int ) ( b * 15 ) << 4 ) | ( int ) ( a * 15 ) ; } <SENTENCE_END/>


Original Name rgb,888

rgb

<SENTENCE_START> { return ( ( int ) ( r * 255 ) << 16 ) | ( ( int ) ( g * 255 ) << 8 ) | ( int ) ( b * 255 ) ; } <SENTENCE_END/>

(Copy Probability: 2.2%)

<SENTENCE_START> { return ( ( int ) ( r * 255 ) << 16 ) | ( ( int ) ( g * 255 ) << 8 ) | ( int ) ( b * 255 ) ; } <SENTENCE_END/>

888

<SENTENCE_START> { return ( ( int ) ( r * 255 ) << 16 ) | ( ( int ) ( g * 255 ) << 8 ) | ( int ) ( b * 255 ) ; } <SENTENCE_END/>

(Copy Probability: 7.7%)

<SENTENCE_START> { return ( ( int ) ( r * 255 ) << 16 ) | ( ( int ) ( g * 255 ) << 8 ) | ( int ) ( b * 255 ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( ( int ) ( r * 255 ) << 16 ) | ( ( int ) ( g * 255 ) << 8 ) | ( int ) ( b * 255 ) ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { return ( ( int ) ( r * 255 ) << 16 ) | ( ( int ) ( g * 255 ) << 8 ) | ( int ) ( b * 255 ) ; } <SENTENCE_END/>


Original Name rgba,8888

rgba

<SENTENCE_START> { return ( ( int ) ( r * 255 ) << 24 ) | ( ( int ) ( g * 255 ) << 16 ) | ( ( int ) ( b * 255 ) << 8 ) | ( int ) ( a * 255 ) ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { return ( ( int ) ( r * 255 ) << 24 ) | ( ( int ) ( g * 255 ) << 16 ) | ( ( int ) ( b * 255 ) << 8 ) | ( int ) ( a * 255 ) ; } <SENTENCE_END/>

8888

<SENTENCE_START> { return ( ( int ) ( r * 255 ) << 24 ) | ( ( int ) ( g * 255 ) << 16 ) | ( ( int ) ( b * 255 ) << 8 ) | ( int ) ( a * 255 ) ; } <SENTENCE_END/>

(Copy Probability: 18.3%)

<SENTENCE_START> { return ( ( int ) ( r * 255 ) << 24 ) | ( ( int ) ( g * 255 ) << 16 ) | ( ( int ) ( b * 255 ) << 8 ) | ( int ) ( a * 255 ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( ( int ) ( r * 255 ) << 24 ) | ( ( int ) ( g * 255 ) << 16 ) | ( ( int ) ( b * 255 ) << 8 ) | ( int ) ( a * 255 ) ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { return ( ( int ) ( r * 255 ) << 24 ) | ( ( int ) ( g * 255 ) << 16 ) | ( ( int ) ( b * 255 ) << 8 ) | ( int ) ( a * 255 ) ; } <SENTENCE_END/>


Original Name argb,8888

argb

<SENTENCE_START> { return ( ( int ) ( a * 255 ) << 24 ) | ( ( int ) ( r * 255 ) << 16 ) | ( ( int ) ( g * 255 ) << 8 ) | ( int ) ( b * 255 ) ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { return ( ( int ) ( a * 255 ) << 24 ) | ( ( int ) ( r * 255 ) << 16 ) | ( ( int ) ( g * 255 ) << 8 ) | ( int ) ( b * 255 ) ; } <SENTENCE_END/>

8888

<SENTENCE_START> { return ( ( int ) ( a * 255 ) << 24 ) | ( ( int ) ( r * 255 ) << 16 ) | ( ( int ) ( g * 255 ) << 8 ) | ( int ) ( b * 255 ) ; } <SENTENCE_END/>

(Copy Probability: 14.1%)

<SENTENCE_START> { return ( ( int ) ( a * 255 ) << 24 ) | ( ( int ) ( r * 255 ) << 16 ) | ( ( int ) ( g * 255 ) << 8 ) | ( int ) ( b * 255 ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( ( int ) ( a * 255 ) << 24 ) | ( ( int ) ( r * 255 ) << 16 ) | ( ( int ) ( g * 255 ) << 8 ) | ( int ) ( b * 255 ) ; } <SENTENCE_END/>

(Copy Probability: 2.2%)

<SENTENCE_START> { return ( ( int ) ( a * 255 ) << 24 ) | ( ( int ) ( r * 255 ) << 16 ) | ( ( int ) ( g * 255 ) << 8 ) | ( int ) ( b * 255 ) ; } <SENTENCE_END/>


Original Name rgb,565

rgb

<SENTENCE_START> { return ( ( int ) ( color . r * 31 ) << 11 ) | ( ( int ) ( color . g * 63 ) << 5 ) | ( int ) ( color . b * 31 ) ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { return ( ( int ) ( color . r * 31 ) << 11 ) | ( ( int ) ( color . g * 63 ) << 5 ) | ( int ) ( color . b * 31 ) ; } <SENTENCE_END/>

565

<SENTENCE_START> { return ( ( int ) ( color . r * 31 ) << 11 ) | ( ( int ) ( color . g * 63 ) << 5 ) | ( int ) ( color . b * 31 ) ; } <SENTENCE_END/>

(Copy Probability: 3.2%)

<SENTENCE_START> { return ( ( int ) ( color . r * 31 ) << 11 ) | ( ( int ) ( color . g * 63 ) << 5 ) | ( int ) ( color . b * 31 ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( ( int ) ( color . r * 31 ) << 11 ) | ( ( int ) ( color . g * 63 ) << 5 ) | ( int ) ( color . b * 31 ) ; } <SENTENCE_END/>

(Copy Probability: 1.3%)

<SENTENCE_START> { return ( ( int ) ( color . r * 31 ) << 11 ) | ( ( int ) ( color . g * 63 ) << 5 ) | ( int ) ( color . b * 31 ) ; } <SENTENCE_END/>


Original Name rgba,4444

rgba

<SENTENCE_START> { return ( ( int ) ( color . r * 15 ) << 12 ) | ( ( int ) ( color . g * 15 ) << 8 ) | ( ( int ) ( color . b * 15 ) << 4 ) | ( int ) ( color . a * 15 ) ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { return ( ( int ) ( color . r * 15 ) << 12 ) | ( ( int ) ( color . g * 15 ) << 8 ) | ( ( int ) ( color . b * 15 ) << 4 ) | ( int ) ( color . a * 15 ) ; } <SENTENCE_END/>

4444

<SENTENCE_START> { return ( ( int ) ( color . r * 15 ) << 12 ) | ( ( int ) ( color . g * 15 ) << 8 ) | ( ( int ) ( color . b * 15 ) << 4 ) | ( int ) ( color . a * 15 ) ; } <SENTENCE_END/>

(Copy Probability: 3.2%)

<SENTENCE_START> { return ( ( int ) ( color . r * 15 ) << 12 ) | ( ( int ) ( color . g * 15 ) << 8 ) | ( ( int ) ( color . b * 15 ) << 4 ) | ( int ) ( color . a * 15 ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( ( int ) ( color . r * 15 ) << 12 ) | ( ( int ) ( color . g * 15 ) << 8 ) | ( ( int ) ( color . b * 15 ) << 4 ) | ( int ) ( color . a * 15 ) ; } <SENTENCE_END/>

(Copy Probability: 2.6%)

<SENTENCE_START> { return ( ( int ) ( color . r * 15 ) << 12 ) | ( ( int ) ( color . g * 15 ) << 8 ) | ( ( int ) ( color . b * 15 ) << 4 ) | ( int ) ( color . a * 15 ) ; } <SENTENCE_END/>


Original Name rgb,888

rgb

<SENTENCE_START> { return ( ( int ) ( color . r * 255 ) << 16 ) | ( ( int ) ( color . g * 255 ) << 8 ) | ( int ) ( color . b * 255 ) ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { return ( ( int ) ( color . r * 255 ) << 16 ) | ( ( int ) ( color . g * 255 ) << 8 ) | ( int ) ( color . b * 255 ) ; } <SENTENCE_END/>

888

<SENTENCE_START> { return ( ( int ) ( color . r * 255 ) << 16 ) | ( ( int ) ( color . g * 255 ) << 8 ) | ( int ) ( color . b * 255 ) ; } <SENTENCE_END/>

(Copy Probability: 6.9%)

<SENTENCE_START> { return ( ( int ) ( color . r * 255 ) << 16 ) | ( ( int ) ( color . g * 255 ) << 8 ) | ( int ) ( color . b * 255 ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( ( int ) ( color . r * 255 ) << 16 ) | ( ( int ) ( color . g * 255 ) << 8 ) | ( int ) ( color . b * 255 ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { return ( ( int ) ( color . r * 255 ) << 16 ) | ( ( int ) ( color . g * 255 ) << 8 ) | ( int ) ( color . b * 255 ) ; } <SENTENCE_END/>


Original Name rgba,8888

rgba

<SENTENCE_START> { return ( ( int ) ( color . r * 255 ) << 24 ) | ( ( int ) ( color . g * 255 ) << 16 ) | ( ( int ) ( color . b * 255 ) << 8 ) | ( int ) ( color . a * 255 ) ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { return ( ( int ) ( color . r * 255 ) << 24 ) | ( ( int ) ( color . g * 255 ) << 16 ) | ( ( int ) ( color . b * 255 ) << 8 ) | ( int ) ( color . a * 255 ) ; } <SENTENCE_END/>

8888

<SENTENCE_START> { return ( ( int ) ( color . r * 255 ) << 24 ) | ( ( int ) ( color . g * 255 ) << 16 ) | ( ( int ) ( color . b * 255 ) << 8 ) | ( int ) ( color . a * 255 ) ; } <SENTENCE_END/>

(Copy Probability: 6.9%)

<SENTENCE_START> { return ( ( int ) ( color . r * 255 ) << 24 ) | ( ( int ) ( color . g * 255 ) << 16 ) | ( ( int ) ( color . b * 255 ) << 8 ) | ( int ) ( color . a * 255 ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( ( int ) ( color . r * 255 ) << 24 ) | ( ( int ) ( color . g * 255 ) << 16 ) | ( ( int ) ( color . b * 255 ) << 8 ) | ( int ) ( color . a * 255 ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { return ( ( int ) ( color . r * 255 ) << 24 ) | ( ( int ) ( color . g * 255 ) << 16 ) | ( ( int ) ( color . b * 255 ) << 8 ) | ( int ) ( color . a * 255 ) ; } <SENTENCE_END/>


Original Name argb,8888

argb

<SENTENCE_START> { return ( ( int ) ( color . a * 255 ) << 24 ) | ( ( int ) ( color . r * 255 ) << 16 ) | ( ( int ) ( color . g * 255 ) << 8 ) | ( int ) ( color . b * 255 ) ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { return ( ( int ) ( color . a * 255 ) << 24 ) | ( ( int ) ( color . r * 255 ) << 16 ) | ( ( int ) ( color . g * 255 ) << 8 ) | ( int ) ( color . b * 255 ) ; } <SENTENCE_END/>

8888

<SENTENCE_START> { return ( ( int ) ( color . a * 255 ) << 24 ) | ( ( int ) ( color . r * 255 ) << 16 ) | ( ( int ) ( color . g * 255 ) << 8 ) | ( int ) ( color . b * 255 ) ; } <SENTENCE_END/>

(Copy Probability: 6.4%)

<SENTENCE_START> { return ( ( int ) ( color . a * 255 ) << 24 ) | ( ( int ) ( color . r * 255 ) << 16 ) | ( ( int ) ( color . g * 255 ) << 8 ) | ( int ) ( color . b * 255 ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( ( int ) ( color . a * 255 ) << 24 ) | ( ( int ) ( color . r * 255 ) << 16 ) | ( ( int ) ( color . g * 255 ) << 8 ) | ( int ) ( color . b * 255 ) ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { return ( ( int ) ( color . a * 255 ) << 24 ) | ( ( int ) ( color . r * 255 ) << 16 ) | ( ( int ) ( color . g * 255 ) << 8 ) | ( int ) ( color . b * 255 ) ; } <SENTENCE_END/>


Original Name rgb,565,to,color

rgb

<SENTENCE_START> { color . r = ( ( value & 0x0000F800 ) >>> 11 ) / 31f ; color . g = ( ( value & 0x000007E0 ) >>> 5 ) / 63f ; color . b = ( ( value & 0x0000001F ) >>> 0 ) / 31f ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { color . r = ( ( value & 0x0000F800 ) >>> 11 ) / 31f ; color . g = ( ( value & 0x000007E0 ) >>> 5 ) / 63f ; color . b = ( ( value & 0x0000001F ) >>> 0 ) / 31f ; } <SENTENCE_END/>

565

<SENTENCE_START> { color . r = ( ( value & 0x0000F800 ) >>> 11 ) / 31f ; color . g = ( ( value & 0x000007E0 ) >>> 5 ) / 63f ; color . b = ( ( value & 0x0000001F ) >>> 0 ) / 31f ; } <SENTENCE_END/>

(Copy Probability: 2.4%)

<SENTENCE_START> { color . r = ( ( value & 0x0000F800 ) >>> 11 ) / 31f ; color . g = ( ( value & 0x000007E0 ) >>> 5 ) / 63f ; color . b = ( ( value & 0x0000001F ) >>> 0 ) / 31f ; } <SENTENCE_END/>

to

<SENTENCE_START> { color . r = ( ( value & 0x0000F800 ) >>> 11 ) / 31f ; color . g = ( ( value & 0x000007E0 ) >>> 5 ) / 63f ; color . b = ( ( value & 0x0000001F ) >>> 0 ) / 31f ; } <SENTENCE_END/>

(Copy Probability: 1.4%)

<SENTENCE_START> { color . r = ( ( value & 0x0000F800 ) >>> 11 ) / 31f ; color . g = ( ( value & 0x000007E0 ) >>> 5 ) / 63f ; color . b = ( ( value & 0x0000001F ) >>> 0 ) / 31f ; } <SENTENCE_END/>

color

<SENTENCE_START> { color . r = ( ( value & 0x0000F800 ) >>> 11 ) / 31f ; color . g = ( ( value & 0x000007E0 ) >>> 5 ) / 63f ; color . b = ( ( value & 0x0000001F ) >>> 0 ) / 31f ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { color . r = ( ( value & 0x0000F800 ) >>> 11 ) / 31f ; color . g = ( ( value & 0x000007E0 ) >>> 5 ) / 63f ; color . b = ( ( value & 0x0000001F ) >>> 0 ) / 31f ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { color . r = ( ( value & 0x0000F800 ) >>> 11 ) / 31f ; color . g = ( ( value & 0x000007E0 ) >>> 5 ) / 63f ; color . b = ( ( value & 0x0000001F ) >>> 0 ) / 31f ; } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { color . r = ( ( value & 0x0000F800 ) >>> 11 ) / 31f ; color . g = ( ( value & 0x000007E0 ) >>> 5 ) / 63f ; color . b = ( ( value & 0x0000001F ) >>> 0 ) / 31f ; } <SENTENCE_END/>


Original Name rgba,4444,to,color

rgba

<SENTENCE_START> { color . r = ( ( value & 0x0000f000 ) >>> 12 ) / 15f ; color . g = ( ( value & 0x00000f00 ) >>> 8 ) / 15f ; color . b = ( ( value & 0x000000f0 ) >>> 4 ) / 15f ; color . a = ( ( value & 0x0000000f ) ) / 15f ; } <SENTENCE_END/>

(Copy Probability: 2.4%)

<SENTENCE_START> { color . r = ( ( value & 0x0000f000 ) >>> 12 ) / 15f ; color . g = ( ( value & 0x00000f00 ) >>> 8 ) / 15f ; color . b = ( ( value & 0x000000f0 ) >>> 4 ) / 15f ; color . a = ( ( value & 0x0000000f ) ) / 15f ; } <SENTENCE_END/>

4444

<SENTENCE_START> { color . r = ( ( value & 0x0000f000 ) >>> 12 ) / 15f ; color . g = ( ( value & 0x00000f00 ) >>> 8 ) / 15f ; color . b = ( ( value & 0x000000f0 ) >>> 4 ) / 15f ; color . a = ( ( value & 0x0000000f ) ) / 15f ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { color . r = ( ( value & 0x0000f000 ) >>> 12 ) / 15f ; color . g = ( ( value & 0x00000f00 ) >>> 8 ) / 15f ; color . b = ( ( value & 0x000000f0 ) >>> 4 ) / 15f ; color . a = ( ( value & 0x0000000f ) ) / 15f ; } <SENTENCE_END/>

to

<SENTENCE_START> { color . r = ( ( value & 0x0000f000 ) >>> 12 ) / 15f ; color . g = ( ( value & 0x00000f00 ) >>> 8 ) / 15f ; color . b = ( ( value & 0x000000f0 ) >>> 4 ) / 15f ; color . a = ( ( value & 0x0000000f ) ) / 15f ; } <SENTENCE_END/>

(Copy Probability: 1.4%)

<SENTENCE_START> { color . r = ( ( value & 0x0000f000 ) >>> 12 ) / 15f ; color . g = ( ( value & 0x00000f00 ) >>> 8 ) / 15f ; color . b = ( ( value & 0x000000f0 ) >>> 4 ) / 15f ; color . a = ( ( value & 0x0000000f ) ) / 15f ; } <SENTENCE_END/>

color

<SENTENCE_START> { color . r = ( ( value & 0x0000f000 ) >>> 12 ) / 15f ; color . g = ( ( value & 0x00000f00 ) >>> 8 ) / 15f ; color . b = ( ( value & 0x000000f0 ) >>> 4 ) / 15f ; color . a = ( ( value & 0x0000000f ) ) / 15f ; } <SENTENCE_END/>

(Copy Probability: 2.1%)

<SENTENCE_START> { color . r = ( ( value & 0x0000f000 ) >>> 12 ) / 15f ; color . g = ( ( value & 0x00000f00 ) >>> 8 ) / 15f ; color . b = ( ( value & 0x000000f0 ) >>> 4 ) / 15f ; color . a = ( ( value & 0x0000000f ) ) / 15f ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { color . r = ( ( value & 0x0000f000 ) >>> 12 ) / 15f ; color . g = ( ( value & 0x00000f00 ) >>> 8 ) / 15f ; color . b = ( ( value & 0x000000f0 ) >>> 4 ) / 15f ; color . a = ( ( value & 0x0000000f ) ) / 15f ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { color . r = ( ( value & 0x0000f000 ) >>> 12 ) / 15f ; color . g = ( ( value & 0x00000f00 ) >>> 8 ) / 15f ; color . b = ( ( value & 0x000000f0 ) >>> 4 ) / 15f ; color . a = ( ( value & 0x0000000f ) ) / 15f ; } <SENTENCE_END/>


Original Name rgb,888,to,color

rgb

<SENTENCE_START> { color . r = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . g = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . b = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

(Copy Probability: 2.4%)

<SENTENCE_START> { color . r = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . g = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . b = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

888

<SENTENCE_START> { color . r = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . g = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . b = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

(Copy Probability: 9.4%)

<SENTENCE_START> { color . r = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . g = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . b = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

to

<SENTENCE_START> { color . r = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . g = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . b = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

(Copy Probability: 2.6%)

<SENTENCE_START> { color . r = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . g = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . b = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

color

<SENTENCE_START> { color . r = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . g = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . b = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

(Copy Probability: 3.5%)

<SENTENCE_START> { color . r = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . g = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . b = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { color . r = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . g = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . b = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

(Copy Probability: 3.9%)

<SENTENCE_START> { color . r = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . g = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . b = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>


Original Name rgba,8888,to,color

rgba

<SENTENCE_START> { color . r = ( ( value & 0xff000000 ) >>> 24 ) / 255f ; color . g = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . b = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . a = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

(Copy Probability: 2.6%)

<SENTENCE_START> { color . r = ( ( value & 0xff000000 ) >>> 24 ) / 255f ; color . g = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . b = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . a = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

8888

<SENTENCE_START> { color . r = ( ( value & 0xff000000 ) >>> 24 ) / 255f ; color . g = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . b = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . a = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

(Copy Probability: 8.6%)

<SENTENCE_START> { color . r = ( ( value & 0xff000000 ) >>> 24 ) / 255f ; color . g = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . b = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . a = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

to

<SENTENCE_START> { color . r = ( ( value & 0xff000000 ) >>> 24 ) / 255f ; color . g = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . b = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . a = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

(Copy Probability: 4.5%)

<SENTENCE_START> { color . r = ( ( value & 0xff000000 ) >>> 24 ) / 255f ; color . g = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . b = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . a = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

color

<SENTENCE_START> { color . r = ( ( value & 0xff000000 ) >>> 24 ) / 255f ; color . g = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . b = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . a = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

(Copy Probability: 4.2%)

<SENTENCE_START> { color . r = ( ( value & 0xff000000 ) >>> 24 ) / 255f ; color . g = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . b = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . a = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { color . r = ( ( value & 0xff000000 ) >>> 24 ) / 255f ; color . g = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . b = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . a = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

(Copy Probability: 4.1%)

<SENTENCE_START> { color . r = ( ( value & 0xff000000 ) >>> 24 ) / 255f ; color . g = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . b = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . a = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>


Original Name argb,8888,to,color

argb

<SENTENCE_START> { color . a = ( ( value & 0xff000000 ) >>> 24 ) / 255f ; color . r = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . g = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . b = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

(Copy Probability: 2.6%)

<SENTENCE_START> { color . a = ( ( value & 0xff000000 ) >>> 24 ) / 255f ; color . r = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . g = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . b = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

8888

<SENTENCE_START> { color . a = ( ( value & 0xff000000 ) >>> 24 ) / 255f ; color . r = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . g = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . b = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

(Copy Probability: 8.2%)

<SENTENCE_START> { color . a = ( ( value & 0xff000000 ) >>> 24 ) / 255f ; color . r = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . g = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . b = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

to

<SENTENCE_START> { color . a = ( ( value & 0xff000000 ) >>> 24 ) / 255f ; color . r = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . g = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . b = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

(Copy Probability: 3.2%)

<SENTENCE_START> { color . a = ( ( value & 0xff000000 ) >>> 24 ) / 255f ; color . r = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . g = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . b = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

color

<SENTENCE_START> { color . a = ( ( value & 0xff000000 ) >>> 24 ) / 255f ; color . r = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . g = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . b = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

(Copy Probability: 3.2%)

<SENTENCE_START> { color . a = ( ( value & 0xff000000 ) >>> 24 ) / 255f ; color . r = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . g = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . b = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { color . a = ( ( value & 0xff000000 ) >>> 24 ) / 255f ; color . r = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . g = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . b = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { color . a = ( ( value & 0xff000000 ) >>> 24 ) / 255f ; color . r = ( ( value & 0x00ff0000 ) >>> 16 ) / 255f ; color . g = ( ( value & 0x0000ff00 ) >>> 8 ) / 255f ; color . b = ( ( value & 0x000000ff ) ) / 255f ; } <SENTENCE_END/>


Original Name cpy

cpy

<SENTENCE_START> { return new color ( this ) ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { return new color ( this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return new color ( this ) ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { return new color ( this ) ; } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name set,margin

set

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager margin set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 4.6%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager margin set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

margin

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager margin set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager margin set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager margin set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager margin set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,margin

get

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager margin get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 3.8%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager margin get ( swig c ptr , this ) ; } <SENTENCE_END/>

margin

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager margin get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager margin get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager margin get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager margin get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,mesh,interface

set

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager mesh interface set ( swig c ptr , this , bt striding mesh interface . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 5.4%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager mesh interface set ( swig c ptr , this , bt striding mesh interface . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

mesh

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager mesh interface set ( swig c ptr , this , bt striding mesh interface . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager mesh interface set ( swig c ptr , this , bt striding mesh interface . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

interface

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager mesh interface set ( swig c ptr , this , bt striding mesh interface . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager mesh interface set ( swig c ptr , this , bt striding mesh interface . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager mesh interface set ( swig c ptr , this , bt striding mesh interface . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 79.0%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager mesh interface set ( swig c ptr , this , bt striding mesh interface . get c ptr ( value ) , value ) ; } <SENTENCE_END/>


Original Name get,mesh,interface

get

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part trimesh primitive manager mesh interface get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt striding mesh interface ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 4.9%)

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part trimesh primitive manager mesh interface get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt striding mesh interface ( c ptr , false ) ; } <SENTENCE_END/>

mesh

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part trimesh primitive manager mesh interface get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt striding mesh interface ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part trimesh primitive manager mesh interface get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt striding mesh interface ( c ptr , false ) ; } <SENTENCE_END/>

interface

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part trimesh primitive manager mesh interface get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt striding mesh interface ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part trimesh primitive manager mesh interface get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt striding mesh interface ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part trimesh primitive manager mesh interface get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt striding mesh interface ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 75.7%)

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part trimesh primitive manager mesh interface get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt striding mesh interface ( c ptr , false ) ; } <SENTENCE_END/>


Original Name set,scale

set

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager scale set ( swig c ptr , this , bt vector 3 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 5.2%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager scale set ( swig c ptr , this , bt vector 3 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

scale

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager scale set ( swig c ptr , this , bt vector 3 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager scale set ( swig c ptr , this , bt vector 3 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager scale set ( swig c ptr , this , bt vector 3 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager scale set ( swig c ptr , this , bt vector 3 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>


Original Name get,scale

get

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part trimesh primitive manager scale get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 5.3%)

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part trimesh primitive manager scale get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

scale

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part trimesh primitive manager scale get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part trimesh primitive manager scale get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part trimesh primitive manager scale get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part trimesh primitive manager scale get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>


Original Name set,part

set

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager part set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 5.1%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager part set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

part

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager part set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager part set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager part set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager part set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,part

get

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager part get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 4.4%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager part get ( swig c ptr , this ) ; } <SENTENCE_END/>

part

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager part get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager part get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager part get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager part get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,lock,count

set

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager lock count set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 5.4%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager lock count set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

lock

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager lock count set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager lock count set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

count

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager lock count set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager lock count set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager lock count set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.6%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager lock count set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,lock,count

get

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager lock count get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 4.3%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager lock count get ( swig c ptr , this ) ; } <SENTENCE_END/>

lock

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager lock count get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager lock count get ( swig c ptr , this ) ; } <SENTENCE_END/>

count

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager lock count get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager lock count get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager lock count get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.6%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager lock count get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,vertexbase

set

<SENTENCE_START> { assert value . is direct ( ) : "Buffer must be allocated direct." ; { collision jni . bt g impact mesh shape part trimesh primitive manager vertexbase set ( swig c ptr , this , value ) ; } } <SENTENCE_END/>

(Copy Probability: 6.9%)

<SENTENCE_START> { assert value . is direct ( ) : "Buffer must be allocated direct." ; { collision jni . bt g impact mesh shape part trimesh primitive manager vertexbase set ( swig c ptr , this , value ) ; } } <SENTENCE_END/>

vertexbase

<SENTENCE_START> { assert value . is direct ( ) : "Buffer must be allocated direct." ; { collision jni . bt g impact mesh shape part trimesh primitive manager vertexbase set ( swig c ptr , this , value ) ; } } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { assert value . is direct ( ) : "Buffer must be allocated direct." ; { collision jni . bt g impact mesh shape part trimesh primitive manager vertexbase set ( swig c ptr , this , value ) ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { assert value . is direct ( ) : "Buffer must be allocated direct." ; { collision jni . bt g impact mesh shape part trimesh primitive manager vertexbase set ( swig c ptr , this , value ) ; } } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { assert value . is direct ( ) : "Buffer must be allocated direct." ; { collision jni . bt g impact mesh shape part trimesh primitive manager vertexbase set ( swig c ptr , this , value ) ; } } <SENTENCE_END/>


Original Name get,vertexbase

get

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager vertexbase get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 4.3%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager vertexbase get ( swig c ptr , this ) ; } <SENTENCE_END/>

vertexbase

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager vertexbase get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager vertexbase get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager vertexbase get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager vertexbase get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,numverts

set

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager numverts set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 5.1%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager numverts set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

numverts

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager numverts set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager numverts set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager numverts set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager numverts set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,numverts

get

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager numverts get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 4.5%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager numverts get ( swig c ptr , this ) ; } <SENTENCE_END/>

numverts

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager numverts get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager numverts get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager numverts get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager numverts get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,type

set

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager type set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 4.7%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager type set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

type

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager type set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager type set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager type set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager type set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,type

get

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager type get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 4.0%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager type get ( swig c ptr , this ) ; } <SENTENCE_END/>

type

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager type get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager type get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager type get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager type get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,stride

set

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager stride set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 4.7%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager stride set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

stride

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager stride set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager stride set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager stride set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager stride set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,stride

get

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager stride get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 4.1%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager stride get ( swig c ptr , this ) ; } <SENTENCE_END/>

stride

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager stride get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager stride get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager stride get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager stride get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,indexbase

set

<SENTENCE_START> { assert value . is direct ( ) : "Buffer must be allocated direct." ; { collision jni . bt g impact mesh shape part trimesh primitive manager indexbase set ( swig c ptr , this , value ) ; } } <SENTENCE_END/>

(Copy Probability: 6.9%)

<SENTENCE_START> { assert value . is direct ( ) : "Buffer must be allocated direct." ; { collision jni . bt g impact mesh shape part trimesh primitive manager indexbase set ( swig c ptr , this , value ) ; } } <SENTENCE_END/>

indexbase

<SENTENCE_START> { assert value . is direct ( ) : "Buffer must be allocated direct." ; { collision jni . bt g impact mesh shape part trimesh primitive manager indexbase set ( swig c ptr , this , value ) ; } } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { assert value . is direct ( ) : "Buffer must be allocated direct." ; { collision jni . bt g impact mesh shape part trimesh primitive manager indexbase set ( swig c ptr , this , value ) ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { assert value . is direct ( ) : "Buffer must be allocated direct." ; { collision jni . bt g impact mesh shape part trimesh primitive manager indexbase set ( swig c ptr , this , value ) ; } } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { assert value . is direct ( ) : "Buffer must be allocated direct." ; { collision jni . bt g impact mesh shape part trimesh primitive manager indexbase set ( swig c ptr , this , value ) ; } } <SENTENCE_END/>


Original Name get,indexbase

get

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager indexbase get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 4.3%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager indexbase get ( swig c ptr , this ) ; } <SENTENCE_END/>

indexbase

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager indexbase get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager indexbase get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager indexbase get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager indexbase get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,indexstride

set

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager indexstride set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 5.0%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager indexstride set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

indexstride

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager indexstride set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager indexstride set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager indexstride set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager indexstride set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,indexstride

get

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager indexstride get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 4.3%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager indexstride get ( swig c ptr , this ) ; } <SENTENCE_END/>

indexstride

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager indexstride get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager indexstride get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager indexstride get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager indexstride get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,numfaces

set

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager numfaces set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 5.0%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager numfaces set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

numfaces

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager numfaces set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager numfaces set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager numfaces set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager numfaces set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,numfaces

get

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager numfaces get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 4.3%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager numfaces get ( swig c ptr , this ) ; } <SENTENCE_END/>

numfaces

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager numfaces get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager numfaces get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager numfaces get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager numfaces get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,indicestype

set

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager indicestype set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 5.0%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager indicestype set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

indicestype

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager indicestype set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager indicestype set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager indicestype set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager indicestype set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,indicestype

get

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager indicestype get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 4.3%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager indicestype get ( swig c ptr , this ) ; } <SENTENCE_END/>

indicestype

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager indicestype get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager indicestype get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager indicestype get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager indicestype get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name lock

lock

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager lock ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 6.3%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager lock ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager lock ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager lock ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name unlock

unlock

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager unlock ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 5.9%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager unlock ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager unlock ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager unlock ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name get,vertex,count

get

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager get vertex count ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 3.6%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager get vertex count ( swig c ptr , this ) ; } <SENTENCE_END/>

vertex

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager get vertex count ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager get vertex count ( swig c ptr , this ) ; } <SENTENCE_END/>

count

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager get vertex count ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager get vertex count ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager get vertex count ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 78.8%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part trimesh primitive manager get vertex count ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name get,indices

get

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager get indices ( swig c ptr , this , face index , swigtype p unsigned int . get c ptr ( i 0 ) , swigtype p unsigned int . get c ptr ( i 1 ) , swigtype p unsigned int . get c ptr ( i 2 ) ) ; } <SENTENCE_END/>

(Copy Probability: 5.4%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager get indices ( swig c ptr , this , face index , swigtype p unsigned int . get c ptr ( i 0 ) , swigtype p unsigned int . get c ptr ( i 1 ) , swigtype p unsigned int . get c ptr ( i 2 ) ) ; } <SENTENCE_END/>

indices

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager get indices ( swig c ptr , this , face index , swigtype p unsigned int . get c ptr ( i 0 ) , swigtype p unsigned int . get c ptr ( i 1 ) , swigtype p unsigned int . get c ptr ( i 2 ) ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager get indices ( swig c ptr , this , face index , swigtype p unsigned int . get c ptr ( i 0 ) , swigtype p unsigned int . get c ptr ( i 1 ) , swigtype p unsigned int . get c ptr ( i 2 ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager get indices ( swig c ptr , this , face index , swigtype p unsigned int . get c ptr ( i 0 ) , swigtype p unsigned int . get c ptr ( i 1 ) , swigtype p unsigned int . get c ptr ( i 2 ) ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager get indices ( swig c ptr , this , face index , swigtype p unsigned int . get c ptr ( i 0 ) , swigtype p unsigned int . get c ptr ( i 1 ) , swigtype p unsigned int . get c ptr ( i 2 ) ) ; } <SENTENCE_END/>


Original Name get,vertex

get

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager get vertex ( swig c ptr , this , vertex index , vertex ) ; } <SENTENCE_END/>

(Copy Probability: 5.4%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager get vertex ( swig c ptr , this , vertex index , vertex ) ; } <SENTENCE_END/>

vertex

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager get vertex ( swig c ptr , this , vertex index , vertex ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager get vertex ( swig c ptr , this , vertex index , vertex ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager get vertex ( swig c ptr , this , vertex index , vertex ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager get vertex ( swig c ptr , this , vertex index , vertex ) ; } <SENTENCE_END/>


Original Name get,bullet,triangle

get

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager get bullet triangle ( swig c ptr , this , prim index , bt triangle shape ex . get c ptr ( triangle ) , triangle ) ; } <SENTENCE_END/>

(Copy Probability: 5.9%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager get bullet triangle ( swig c ptr , this , prim index , bt triangle shape ex . get c ptr ( triangle ) , triangle ) ; } <SENTENCE_END/>

bullet

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager get bullet triangle ( swig c ptr , this , prim index , bt triangle shape ex . get c ptr ( triangle ) , triangle ) ; } <SENTENCE_END/>

(Copy Probability: 99.6%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager get bullet triangle ( swig c ptr , this , prim index , bt triangle shape ex . get c ptr ( triangle ) , triangle ) ; } <SENTENCE_END/>

triangle

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager get bullet triangle ( swig c ptr , this , prim index , bt triangle shape ex . get c ptr ( triangle ) , triangle ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager get bullet triangle ( swig c ptr , this , prim index , bt triangle shape ex . get c ptr ( triangle ) , triangle ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager get bullet triangle ( swig c ptr , this , prim index , bt triangle shape ex . get c ptr ( triangle ) , triangle ) ; } <SENTENCE_END/>

(Copy Probability: 93.2%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part trimesh primitive manager get bullet triangle ( swig c ptr , this , prim index , bt triangle shape ex . get c ptr ( triangle ) , triangle ) ; } <SENTENCE_END/>


Original Name get,child,shape

get

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part get child shape swig 0 ( swig c ptr , this , index ) ; return ( c ptr == 0 ) ? null : bt collision shape . new derived object ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 6.0%)

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part get child shape swig 0 ( swig c ptr , this , index ) ; return ( c ptr == 0 ) ? null : bt collision shape . new derived object ( c ptr , false ) ; } <SENTENCE_END/>

child

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part get child shape swig 0 ( swig c ptr , this , index ) ; return ( c ptr == 0 ) ? null : bt collision shape . new derived object ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.6%)

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part get child shape swig 0 ( swig c ptr , this , index ) ; return ( c ptr == 0 ) ? null : bt collision shape . new derived object ( c ptr , false ) ; } <SENTENCE_END/>

shape

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part get child shape swig 0 ( swig c ptr , this , index ) ; return ( c ptr == 0 ) ? null : bt collision shape . new derived object ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part get child shape swig 0 ( swig c ptr , this , index ) ; return ( c ptr == 0 ) ? null : bt collision shape . new derived object ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part get child shape swig 0 ( swig c ptr , this , index ) ; return ( c ptr == 0 ) ? null : bt collision shape . new derived object ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 58.1%)

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part get child shape swig 0 ( swig c ptr , this , index ) ; return ( c ptr == 0 ) ? null : bt collision shape . new derived object ( c ptr , false ) ; } <SENTENCE_END/>


Original Name get,trimesh,primitive,manager

get

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part get trimesh primitive manager ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt g impact mesh shape part . trimesh primitive manager ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 4.1%)

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part get trimesh primitive manager ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt g impact mesh shape part . trimesh primitive manager ( c ptr , false ) ; } <SENTENCE_END/>

trimesh

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part get trimesh primitive manager ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt g impact mesh shape part . trimesh primitive manager ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part get trimesh primitive manager ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt g impact mesh shape part . trimesh primitive manager ( c ptr , false ) ; } <SENTENCE_END/>

primitive

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part get trimesh primitive manager ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt g impact mesh shape part . trimesh primitive manager ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part get trimesh primitive manager ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt g impact mesh shape part . trimesh primitive manager ( c ptr , false ) ; } <SENTENCE_END/>

manager

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part get trimesh primitive manager ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt g impact mesh shape part . trimesh primitive manager ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 97.1%)

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part get trimesh primitive manager ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt g impact mesh shape part . trimesh primitive manager ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part get trimesh primitive manager ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt g impact mesh shape part . trimesh primitive manager ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 14.5%)

<SENTENCE_START> { long c ptr = collision jni . bt g impact mesh shape part get trimesh primitive manager ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt g impact mesh shape part . trimesh primitive manager ( c ptr , false ) ; } <SENTENCE_END/>


Original Name get,vertex,count

get

<SENTENCE_START> { return collision jni . bt g impact mesh shape part get vertex count ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part get vertex count ( swig c ptr , this ) ; } <SENTENCE_END/>

vertex

<SENTENCE_START> { return collision jni . bt g impact mesh shape part get vertex count ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part get vertex count ( swig c ptr , this ) ; } <SENTENCE_END/>

count

<SENTENCE_START> { return collision jni . bt g impact mesh shape part get vertex count ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part get vertex count ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt g impact mesh shape part get vertex count ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 28.0%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part get vertex count ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name get,vertex

get

<SENTENCE_START> { collision jni . bt g impact mesh shape part get vertex ( swig c ptr , this , vertex index , vertex ) ; } <SENTENCE_END/>

(Copy Probability: 5.8%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part get vertex ( swig c ptr , this , vertex index , vertex ) ; } <SENTENCE_END/>

vertex

<SENTENCE_START> { collision jni . bt g impact mesh shape part get vertex ( swig c ptr , this , vertex index , vertex ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part get vertex ( swig c ptr , this , vertex index , vertex ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt g impact mesh shape part get vertex ( swig c ptr , this , vertex index , vertex ) ; } <SENTENCE_END/>

(Copy Probability: 99.5%)

<SENTENCE_START> { collision jni . bt g impact mesh shape part get vertex ( swig c ptr , this , vertex index , vertex ) ; } <SENTENCE_END/>


Original Name get,part

get

<SENTENCE_START> { return collision jni . bt g impact mesh shape part get part ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part get part ( swig c ptr , this ) ; } <SENTENCE_END/>

part

<SENTENCE_START> { return collision jni . bt g impact mesh shape part get part ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part get part ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt g impact mesh shape part get part ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 98.9%)

<SENTENCE_START> { return collision jni . bt g impact mesh shape part get part ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name to,gl,format

to

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : return gl 20 . gl alpha ; case gdx 2 d format luminance alpha : return gl 20 . gl luminance alpha ; case gdx 2 d format rgb 888 : case gdx 2 d format rgb 565 : return gl 20 . gl rgb ; case gdx 2 d format rgba 8888 : case gdx 2 d format rgba 4444 : return gl 20 . gl rgba ; default : throw new gdx runtime exception ( "unknown format: " + format ) ; } } <SENTENCE_END/>

(Copy Probability: 2.6%)

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : return gl 20 . gl alpha ; case gdx 2 d format luminance alpha : return gl 20 . gl luminance alpha ; case gdx 2 d format rgb 888 : case gdx 2 d format rgb 565 : return gl 20 . gl rgb ; case gdx 2 d format rgba 8888 : case gdx 2 d format rgba 4444 : return gl 20 . gl rgba ; default : throw new gdx runtime exception ( "unknown format: " + format ) ; } } <SENTENCE_END/>

gl

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : return gl 20 . gl alpha ; case gdx 2 d format luminance alpha : return gl 20 . gl luminance alpha ; case gdx 2 d format rgb 888 : case gdx 2 d format rgb 565 : return gl 20 . gl rgb ; case gdx 2 d format rgba 8888 : case gdx 2 d format rgba 4444 : return gl 20 . gl rgba ; default : throw new gdx runtime exception ( "unknown format: " + format ) ; } } <SENTENCE_END/>

(Copy Probability: 8.0%)

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : return gl 20 . gl alpha ; case gdx 2 d format luminance alpha : return gl 20 . gl luminance alpha ; case gdx 2 d format rgb 888 : case gdx 2 d format rgb 565 : return gl 20 . gl rgb ; case gdx 2 d format rgba 8888 : case gdx 2 d format rgba 4444 : return gl 20 . gl rgba ; default : throw new gdx runtime exception ( "unknown format: " + format ) ; } } <SENTENCE_END/>

format

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : return gl 20 . gl alpha ; case gdx 2 d format luminance alpha : return gl 20 . gl luminance alpha ; case gdx 2 d format rgb 888 : case gdx 2 d format rgb 565 : return gl 20 . gl rgb ; case gdx 2 d format rgba 8888 : case gdx 2 d format rgba 4444 : return gl 20 . gl rgba ; default : throw new gdx runtime exception ( "unknown format: " + format ) ; } } <SENTENCE_END/>

(Copy Probability: 21.4%)

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : return gl 20 . gl alpha ; case gdx 2 d format luminance alpha : return gl 20 . gl luminance alpha ; case gdx 2 d format rgb 888 : case gdx 2 d format rgb 565 : return gl 20 . gl rgb ; case gdx 2 d format rgba 8888 : case gdx 2 d format rgba 4444 : return gl 20 . gl rgba ; default : throw new gdx runtime exception ( "unknown format: " + format ) ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : return gl 20 . gl alpha ; case gdx 2 d format luminance alpha : return gl 20 . gl luminance alpha ; case gdx 2 d format rgb 888 : case gdx 2 d format rgb 565 : return gl 20 . gl rgb ; case gdx 2 d format rgba 8888 : case gdx 2 d format rgba 4444 : return gl 20 . gl rgba ; default : throw new gdx runtime exception ( "unknown format: " + format ) ; } } <SENTENCE_END/>

(Copy Probability: 10.2%)

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : return gl 20 . gl alpha ; case gdx 2 d format luminance alpha : return gl 20 . gl luminance alpha ; case gdx 2 d format rgb 888 : case gdx 2 d format rgb 565 : return gl 20 . gl rgb ; case gdx 2 d format rgba 8888 : case gdx 2 d format rgba 4444 : return gl 20 . gl rgba ; default : throw new gdx runtime exception ( "unknown format: " + format ) ; } } <SENTENCE_END/>


Original Name to,gl,type

to

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : case gdx 2 d format luminance alpha : case gdx 2 d format rgb 888 : case gdx 2 d format rgba 8888 : return gl 20 . gl unsigned byte ; case gdx 2 d format rgb 565 : return gl 20 . gl unsigned short 5 6 5 ; case gdx 2 d format rgba 4444 : return gl 20 . gl unsigned short 4 4 4 4 ; default : throw new gdx runtime exception ( "unknown format: " + format ) ; } } <SENTENCE_END/>

(Copy Probability: 5.1%)

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : case gdx 2 d format luminance alpha : case gdx 2 d format rgb 888 : case gdx 2 d format rgba 8888 : return gl 20 . gl unsigned byte ; case gdx 2 d format rgb 565 : return gl 20 . gl unsigned short 5 6 5 ; case gdx 2 d format rgba 4444 : return gl 20 . gl unsigned short 4 4 4 4 ; default : throw new gdx runtime exception ( "unknown format: " + format ) ; } } <SENTENCE_END/>

gl

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : case gdx 2 d format luminance alpha : case gdx 2 d format rgb 888 : case gdx 2 d format rgba 8888 : return gl 20 . gl unsigned byte ; case gdx 2 d format rgb 565 : return gl 20 . gl unsigned short 5 6 5 ; case gdx 2 d format rgba 4444 : return gl 20 . gl unsigned short 4 4 4 4 ; default : throw new gdx runtime exception ( "unknown format: " + format ) ; } } <SENTENCE_END/>

(Copy Probability: 15.3%)

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : case gdx 2 d format luminance alpha : case gdx 2 d format rgb 888 : case gdx 2 d format rgba 8888 : return gl 20 . gl unsigned byte ; case gdx 2 d format rgb 565 : return gl 20 . gl unsigned short 5 6 5 ; case gdx 2 d format rgba 4444 : return gl 20 . gl unsigned short 4 4 4 4 ; default : throw new gdx runtime exception ( "unknown format: " + format ) ; } } <SENTENCE_END/>

type

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : case gdx 2 d format luminance alpha : case gdx 2 d format rgb 888 : case gdx 2 d format rgba 8888 : return gl 20 . gl unsigned byte ; case gdx 2 d format rgb 565 : return gl 20 . gl unsigned short 5 6 5 ; case gdx 2 d format rgba 4444 : return gl 20 . gl unsigned short 4 4 4 4 ; default : throw new gdx runtime exception ( "unknown format: " + format ) ; } } <SENTENCE_END/>

(Copy Probability: 17.7%)

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : case gdx 2 d format luminance alpha : case gdx 2 d format rgb 888 : case gdx 2 d format rgba 8888 : return gl 20 . gl unsigned byte ; case gdx 2 d format rgb 565 : return gl 20 . gl unsigned short 5 6 5 ; case gdx 2 d format rgba 4444 : return gl 20 . gl unsigned short 4 4 4 4 ; default : throw new gdx runtime exception ( "unknown format: " + format ) ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : case gdx 2 d format luminance alpha : case gdx 2 d format rgb 888 : case gdx 2 d format rgba 8888 : return gl 20 . gl unsigned byte ; case gdx 2 d format rgb 565 : return gl 20 . gl unsigned short 5 6 5 ; case gdx 2 d format rgba 4444 : return gl 20 . gl unsigned short 4 4 4 4 ; default : throw new gdx runtime exception ( "unknown format: " + format ) ; } } <SENTENCE_END/>

(Copy Probability: 9.0%)

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : case gdx 2 d format luminance alpha : case gdx 2 d format rgb 888 : case gdx 2 d format rgba 8888 : return gl 20 . gl unsigned byte ; case gdx 2 d format rgb 565 : return gl 20 . gl unsigned short 5 6 5 ; case gdx 2 d format rgba 4444 : return gl 20 . gl unsigned short 4 4 4 4 ; default : throw new gdx runtime exception ( "unknown format: " + format ) ; } } <SENTENCE_END/>


Original Name convert

convert

<SENTENCE_START> { gdx 2 d pixmap pixmap = new gdx 2 d pixmap ( width , height , requested format ) ; pixmap . draw pixmap ( this , 0 , 0 , 0 , 0 , width , height ) ; dispose ( ) ; this . base ptr = pixmap . base ptr ; this . format = pixmap . format ; this . height = pixmap . height ; this . native data = pixmap . native data ; this . pixel ptr = pixmap . pixel ptr ; this . width = pixmap . width ; } <SENTENCE_END/>

(Copy Probability: 2.6%)

<SENTENCE_START> { gdx 2 d pixmap pixmap = new gdx 2 d pixmap ( width , height , requested format ) ; pixmap . draw pixmap ( this , 0 , 0 , 0 , 0 , width , height ) ; dispose ( ) ; this . base ptr = pixmap . base ptr ; this . format = pixmap . format ; this . height = pixmap . height ; this . native data = pixmap . native data ; this . pixel ptr = pixmap . pixel ptr ; this . width = pixmap . width ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { gdx 2 d pixmap pixmap = new gdx 2 d pixmap ( width , height , requested format ) ; pixmap . draw pixmap ( this , 0 , 0 , 0 , 0 , width , height ) ; dispose ( ) ; this . base ptr = pixmap . base ptr ; this . format = pixmap . format ; this . height = pixmap . height ; this . native data = pixmap . native data ; this . pixel ptr = pixmap . pixel ptr ; this . width = pixmap . width ; } <SENTENCE_END/>

(Copy Probability: 42.1%)

<SENTENCE_START> { gdx 2 d pixmap pixmap = new gdx 2 d pixmap ( width , height , requested format ) ; pixmap . draw pixmap ( this , 0 , 0 , 0 , 0 , width , height ) ; dispose ( ) ; this . base ptr = pixmap . base ptr ; this . format = pixmap . format ; this . height = pixmap . height ; this . native data = pixmap . native data ; this . pixel ptr = pixmap . pixel ptr ; this . width = pixmap . width ; } <SENTENCE_END/>


Original Name clear

clear

<SENTENCE_START> { %SELF% ( base ptr , color ) ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { %SELF% ( base ptr , color ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { %SELF% ( base ptr , color ) ; } <SENTENCE_END/>

(Copy Probability: 1.1%)

<SENTENCE_START> { %SELF% ( base ptr , color ) ; } <SENTENCE_END/>


Original Name set,pixel

set

<SENTENCE_START> { %SELF% ( base ptr , x , y , color ) ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { %SELF% ( base ptr , x , y , color ) ; } <SENTENCE_END/>

pixel

<SENTENCE_START> { %SELF% ( base ptr , x , y , color ) ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { %SELF% ( base ptr , x , y , color ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { %SELF% ( base ptr , x , y , color ) ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { %SELF% ( base ptr , x , y , color ) ; } <SENTENCE_END/>


Original Name get,pixel

get

<SENTENCE_START> { return %SELF% ( base ptr , x , y ) ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { return %SELF% ( base ptr , x , y ) ; } <SENTENCE_END/>

pixel

<SENTENCE_START> { return %SELF% ( base ptr , x , y ) ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { return %SELF% ( base ptr , x , y ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return %SELF% ( base ptr , x , y ) ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { return %SELF% ( base ptr , x , y ) ; } <SENTENCE_END/>


Original Name draw,line

draw

<SENTENCE_START> { %SELF% ( base ptr , x , y , x 2 , y 2 , color ) ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { %SELF% ( base ptr , x , y , x 2 , y 2 , color ) ; } <SENTENCE_END/>

line

<SENTENCE_START> { %SELF% ( base ptr , x , y , x 2 , y 2 , color ) ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { %SELF% ( base ptr , x , y , x 2 , y 2 , color ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { %SELF% ( base ptr , x , y , x 2 , y 2 , color ) ; } <SENTENCE_END/>

(Copy Probability: 1.3%)

<SENTENCE_START> { %SELF% ( base ptr , x , y , x 2 , y 2 , color ) ; } <SENTENCE_END/>


Original Name draw,rect

draw

<SENTENCE_START> { %SELF% ( base ptr , x , y , width , height , color ) ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { %SELF% ( base ptr , x , y , width , height , color ) ; } <SENTENCE_END/>

rect

<SENTENCE_START> { %SELF% ( base ptr , x , y , width , height , color ) ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { %SELF% ( base ptr , x , y , width , height , color ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { %SELF% ( base ptr , x , y , width , height , color ) ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { %SELF% ( base ptr , x , y , width , height , color ) ; } <SENTENCE_END/>


Original Name draw,circle

draw

<SENTENCE_START> { %SELF% ( base ptr , x , y , radius , color ) ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { %SELF% ( base ptr , x , y , radius , color ) ; } <SENTENCE_END/>

circle

<SENTENCE_START> { %SELF% ( base ptr , x , y , radius , color ) ; } <SENTENCE_END/>

(Copy Probability: 1.4%)

<SENTENCE_START> { %SELF% ( base ptr , x , y , radius , color ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { %SELF% ( base ptr , x , y , radius , color ) ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { %SELF% ( base ptr , x , y , radius , color ) ; } <SENTENCE_END/>


Original Name fill,rect

fill

<SENTENCE_START> { %SELF% ( base ptr , x , y , width , height , color ) ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { %SELF% ( base ptr , x , y , width , height , color ) ; } <SENTENCE_END/>

rect

<SENTENCE_START> { %SELF% ( base ptr , x , y , width , height , color ) ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { %SELF% ( base ptr , x , y , width , height , color ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { %SELF% ( base ptr , x , y , width , height , color ) ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { %SELF% ( base ptr , x , y , width , height , color ) ; } <SENTENCE_END/>


Original Name fill,circle

fill

<SENTENCE_START> { %SELF% ( base ptr , x , y , radius , color ) ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { %SELF% ( base ptr , x , y , radius , color ) ; } <SENTENCE_END/>

circle

<SENTENCE_START> { %SELF% ( base ptr , x , y , radius , color ) ; } <SENTENCE_END/>

(Copy Probability: 1.4%)

<SENTENCE_START> { %SELF% ( base ptr , x , y , radius , color ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { %SELF% ( base ptr , x , y , radius , color ) ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { %SELF% ( base ptr , x , y , radius , color ) ; } <SENTENCE_END/>


Original Name fill,triangle

fill

<SENTENCE_START> { %SELF% ( base ptr , x 1 , y 1 , x 2 , y 2 , x 3 , y 3 , color ) ; } <SENTENCE_END/>

(Copy Probability: 1.3%)

<SENTENCE_START> { %SELF% ( base ptr , x 1 , y 1 , x 2 , y 2 , x 3 , y 3 , color ) ; } <SENTENCE_END/>

triangle

<SENTENCE_START> { %SELF% ( base ptr , x 1 , y 1 , x 2 , y 2 , x 3 , y 3 , color ) ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { %SELF% ( base ptr , x 1 , y 1 , x 2 , y 2 , x 3 , y 3 , color ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { %SELF% ( base ptr , x 1 , y 1 , x 2 , y 2 , x 3 , y 3 , color ) ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { %SELF% ( base ptr , x 1 , y 1 , x 2 , y 2 , x 3 , y 3 , color ) ; } <SENTENCE_END/>


Original Name draw,pixmap

draw

<SENTENCE_START> { %SELF% ( src . base ptr , base ptr , src x , src y , width , height , dst x , dst y , width , height ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { %SELF% ( src . base ptr , base ptr , src x , src y , width , height , dst x , dst y , width , height ) ; } <SENTENCE_END/>

pixmap

<SENTENCE_START> { %SELF% ( src . base ptr , base ptr , src x , src y , width , height , dst x , dst y , width , height ) ; } <SENTENCE_END/>

(Copy Probability: 3.6%)

<SENTENCE_START> { %SELF% ( src . base ptr , base ptr , src x , src y , width , height , dst x , dst y , width , height ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { %SELF% ( src . base ptr , base ptr , src x , src y , width , height , dst x , dst y , width , height ) ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { %SELF% ( src . base ptr , base ptr , src x , src y , width , height , dst x , dst y , width , height ) ; } <SENTENCE_END/>


Original Name draw,pixmap

draw

<SENTENCE_START> { %SELF% ( src . base ptr , base ptr , src x , src y , src width , src height , dst x , dst y , dst width , dst height ) ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { %SELF% ( src . base ptr , base ptr , src x , src y , src width , src height , dst x , dst y , dst width , dst height ) ; } <SENTENCE_END/>

pixmap

<SENTENCE_START> { %SELF% ( src . base ptr , base ptr , src x , src y , src width , src height , dst x , dst y , dst width , dst height ) ; } <SENTENCE_END/>

(Copy Probability: 3.5%)

<SENTENCE_START> { %SELF% ( src . base ptr , base ptr , src x , src y , src width , src height , dst x , dst y , dst width , dst height ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { %SELF% ( src . base ptr , base ptr , src x , src y , src width , src height , dst x , dst y , dst width , dst height ) ; } <SENTENCE_END/>

(Copy Probability: 1.4%)

<SENTENCE_START> { %SELF% ( src . base ptr , base ptr , src x , src y , src width , src height , dst x , dst y , dst width , dst height ) ; } <SENTENCE_END/>


Original Name new,pixmap

new

<SENTENCE_START> { try { return new gdx 2 d pixmap ( in , requested format ) ; } catch ( io exception e ) { return null ; } } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { try { return new gdx 2 d pixmap ( in , requested format ) ; } catch ( io exception e ) { return null ; } } <SENTENCE_END/>

pixmap

<SENTENCE_START> { try { return new gdx 2 d pixmap ( in , requested format ) ; } catch ( io exception e ) { return null ; } } <SENTENCE_END/>

(Copy Probability: 4.2%)

<SENTENCE_START> { try { return new gdx 2 d pixmap ( in , requested format ) ; } catch ( io exception e ) { return null ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { try { return new gdx 2 d pixmap ( in , requested format ) ; } catch ( io exception e ) { return null ; } } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { try { return new gdx 2 d pixmap ( in , requested format ) ; } catch ( io exception e ) { return null ; } } <SENTENCE_END/>


Original Name new,pixmap

new

<SENTENCE_START> { try { return new gdx 2 d pixmap ( width , height , format ) ; } catch ( illegal argument exception e ) { return null ; } } <SENTENCE_END/>

(Copy Probability: 1.4%)

<SENTENCE_START> { try { return new gdx 2 d pixmap ( width , height , format ) ; } catch ( illegal argument exception e ) { return null ; } } <SENTENCE_END/>

pixmap

<SENTENCE_START> { try { return new gdx 2 d pixmap ( width , height , format ) ; } catch ( illegal argument exception e ) { return null ; } } <SENTENCE_END/>

(Copy Probability: 6.6%)

<SENTENCE_START> { try { return new gdx 2 d pixmap ( width , height , format ) ; } catch ( illegal argument exception e ) { return null ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { try { return new gdx 2 d pixmap ( width , height , format ) ; } catch ( illegal argument exception e ) { return null ; } } <SENTENCE_END/>

(Copy Probability: 3.6%)

<SENTENCE_START> { try { return new gdx 2 d pixmap ( width , height , format ) ; } catch ( illegal argument exception e ) { return null ; } } <SENTENCE_END/>


Original Name get,pixels

get

<SENTENCE_START> { return pixel ptr ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { return pixel ptr ; } <SENTENCE_END/>

pixels

<SENTENCE_START> { return pixel ptr ; } <SENTENCE_END/>

(Copy Probability: 97.6%)

<SENTENCE_START> { return pixel ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return pixel ptr ; } <SENTENCE_END/>

(Copy Probability: 97.7%)

<SENTENCE_START> { return pixel ptr ; } <SENTENCE_END/>


Original Name get,height

get

<SENTENCE_START> { return height ; } <SENTENCE_END/>

(Copy Probability: 0.3%)

<SENTENCE_START> { return height ; } <SENTENCE_END/>

height

<SENTENCE_START> { return height ; } <SENTENCE_END/>

(Copy Probability: 52.4%)

<SENTENCE_START> { return height ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return height ; } <SENTENCE_END/>

(Copy Probability: 3.0%)

<SENTENCE_START> { return height ; } <SENTENCE_END/>


Original Name get,width

get

<SENTENCE_START> { return width ; } <SENTENCE_END/>

(Copy Probability: 0.3%)

<SENTENCE_START> { return width ; } <SENTENCE_END/>

width

<SENTENCE_START> { return width ; } <SENTENCE_END/>

(Copy Probability: 37.3%)

<SENTENCE_START> { return width ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return width ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { return width ; } <SENTENCE_END/>


Original Name get,format

get

<SENTENCE_START> { return format ; } <SENTENCE_END/>

(Copy Probability: 0.3%)

<SENTENCE_START> { return format ; } <SENTENCE_END/>

format

<SENTENCE_START> { return format ; } <SENTENCE_END/>

(Copy Probability: 23.8%)

<SENTENCE_START> { return format ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return format ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { return format ; } <SENTENCE_END/>


Original Name get,gl,internal,format

get

<SENTENCE_START> { return to gl format ( format ) ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { return to gl format ( format ) ; } <SENTENCE_END/>

gl

<SENTENCE_START> { return to gl format ( format ) ; } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { return to gl format ( format ) ; } <SENTENCE_END/>

internal

<SENTENCE_START> { return to gl format ( format ) ; } <SENTENCE_END/>

(Copy Probability: 10.6%)

<SENTENCE_START> { return to gl format ( format ) ; } <SENTENCE_END/>

format

<SENTENCE_START> { return to gl format ( format ) ; } <SENTENCE_END/>

(Copy Probability: 5.6%)

<SENTENCE_START> { return to gl format ( format ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return to gl format ( format ) ; } <SENTENCE_END/>

(Copy Probability: 3.8%)

<SENTENCE_START> { return to gl format ( format ) ; } <SENTENCE_END/>


Original Name get,gl,format

get

<SENTENCE_START> { return get gl internal format ( ) ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { return get gl internal format ( ) ; } <SENTENCE_END/>

gl

<SENTENCE_START> { return get gl internal format ( ) ; } <SENTENCE_END/>

(Copy Probability: 65.8%)

<SENTENCE_START> { return get gl internal format ( ) ; } <SENTENCE_END/>

format

<SENTENCE_START> { return get gl internal format ( ) ; } <SENTENCE_END/>

(Copy Probability: 85.0%)

<SENTENCE_START> { return get gl internal format ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return get gl internal format ( ) ; } <SENTENCE_END/>

(Copy Probability: 23.2%)

<SENTENCE_START> { return get gl internal format ( ) ; } <SENTENCE_END/>


Original Name get,gl,type

get

<SENTENCE_START> { return to gl type ( format ) ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { return to gl type ( format ) ; } <SENTENCE_END/>

gl

<SENTENCE_START> { return to gl type ( format ) ; } <SENTENCE_END/>

(Copy Probability: 3.1%)

<SENTENCE_START> { return to gl type ( format ) ; } <SENTENCE_END/>

type

<SENTENCE_START> { return to gl type ( format ) ; } <SENTENCE_END/>

(Copy Probability: 10.6%)

<SENTENCE_START> { return to gl type ( format ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return to gl type ( format ) ; } <SENTENCE_END/>

(Copy Probability: 5.8%)

<SENTENCE_START> { return to gl type ( format ) ; } <SENTENCE_END/>


Original Name get,format,string

get

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : return "alpha" ; case gdx 2 d format luminance alpha : return "luminance alpha" ; case gdx 2 d format rgb 888 : return "rgb888" ; case gdx 2 d format rgba 8888 : return "rgba8888" ; case gdx 2 d format rgb 565 : return "rgb565" ; case gdx 2 d format rgba 4444 : return "rgba4444" ; default : return "unknown" ; } } <SENTENCE_END/>

(Copy Probability: 2.4%)

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : return "alpha" ; case gdx 2 d format luminance alpha : return "luminance alpha" ; case gdx 2 d format rgb 888 : return "rgb888" ; case gdx 2 d format rgba 8888 : return "rgba8888" ; case gdx 2 d format rgb 565 : return "rgb565" ; case gdx 2 d format rgba 4444 : return "rgba4444" ; default : return "unknown" ; } } <SENTENCE_END/>

format

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : return "alpha" ; case gdx 2 d format luminance alpha : return "luminance alpha" ; case gdx 2 d format rgb 888 : return "rgb888" ; case gdx 2 d format rgba 8888 : return "rgba8888" ; case gdx 2 d format rgb 565 : return "rgb565" ; case gdx 2 d format rgba 4444 : return "rgba4444" ; default : return "unknown" ; } } <SENTENCE_END/>

(Copy Probability: 14.1%)

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : return "alpha" ; case gdx 2 d format luminance alpha : return "luminance alpha" ; case gdx 2 d format rgb 888 : return "rgb888" ; case gdx 2 d format rgba 8888 : return "rgba8888" ; case gdx 2 d format rgb 565 : return "rgb565" ; case gdx 2 d format rgba 4444 : return "rgba4444" ; default : return "unknown" ; } } <SENTENCE_END/>

string

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : return "alpha" ; case gdx 2 d format luminance alpha : return "luminance alpha" ; case gdx 2 d format rgb 888 : return "rgb888" ; case gdx 2 d format rgba 8888 : return "rgba8888" ; case gdx 2 d format rgb 565 : return "rgb565" ; case gdx 2 d format rgba 4444 : return "rgba4444" ; default : return "unknown" ; } } <SENTENCE_END/>

(Copy Probability: 23.9%)

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : return "alpha" ; case gdx 2 d format luminance alpha : return "luminance alpha" ; case gdx 2 d format rgb 888 : return "rgb888" ; case gdx 2 d format rgba 8888 : return "rgba8888" ; case gdx 2 d format rgb 565 : return "rgb565" ; case gdx 2 d format rgba 4444 : return "rgba4444" ; default : return "unknown" ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : return "alpha" ; case gdx 2 d format luminance alpha : return "luminance alpha" ; case gdx 2 d format rgb 888 : return "rgb888" ; case gdx 2 d format rgba 8888 : return "rgba8888" ; case gdx 2 d format rgb 565 : return "rgb565" ; case gdx 2 d format rgba 4444 : return "rgba4444" ; default : return "unknown" ; } } <SENTENCE_END/>

(Copy Probability: 7.7%)

<SENTENCE_START> { switch ( format ) { case gdx 2 d format alpha : return "alpha" ; case gdx 2 d format luminance alpha : return "luminance alpha" ; case gdx 2 d format rgb 888 : return "rgb888" ; case gdx 2 d format rgba 8888 : return "rgba8888" ; case gdx 2 d format rgb 565 : return "rgb565" ; case gdx 2 d format rgba 4444 : return "rgba4444" ; default : return "unknown" ; } } <SENTENCE_END/>


Original Name randomize,lights

randomize

<SENTENCE_START> { int point lights = math utils . random ( 5 ) ; int directional lights = math utils . random ( 5 ) ; default shader . config config = new config ( ) ; config . num directional lights = directional lights ; config . num point lights = point lights ; config . num spot lights = 0 ; model batch . dispose ( ) ; model batch = new model batch ( new default shader provider ( config ) ) ; environment = new environment ( ) ; environment . set ( new color attribute ( color attribute . ambient light , 0.4f , 0.4f , 0.4f , 1.f ) ) ; for ( int i = 0 ; i < point lights ; i ++ ) { environment . add ( new point light ( ) . set ( random color ( ) , random position ( ) , math utils . random ( 10f ) ) ) ; } for ( int i = 0 ; i < directional lights ; i ++ ) { environment . add ( new directional light ( ) . set ( random color ( ) , random position ( ) ) ) ; } } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { int point lights = math utils . random ( 5 ) ; int directional lights = math utils . random ( 5 ) ; default shader . config config = new config ( ) ; config . num directional lights = directional lights ; config . num point lights = point lights ; config . num spot lights = 0 ; model batch . dispose ( ) ; model batch = new model batch ( new default shader provider ( config ) ) ; environment = new environment ( ) ; environment . set ( new color attribute ( color attribute . ambient light , 0.4f , 0.4f , 0.4f , 1.f ) ) ; for ( int i = 0 ; i < point lights ; i ++ ) { environment . add ( new point light ( ) . set ( random color ( ) , random position ( ) , math utils . random ( 10f ) ) ) ; } for ( int i = 0 ; i < directional lights ; i ++ ) { environment . add ( new directional light ( ) . set ( random color ( ) , random position ( ) ) ) ; } } <SENTENCE_END/>

lights

<SENTENCE_START> { int point lights = math utils . random ( 5 ) ; int directional lights = math utils . random ( 5 ) ; default shader . config config = new config ( ) ; config . num directional lights = directional lights ; config . num point lights = point lights ; config . num spot lights = 0 ; model batch . dispose ( ) ; model batch = new model batch ( new default shader provider ( config ) ) ; environment = new environment ( ) ; environment . set ( new color attribute ( color attribute . ambient light , 0.4f , 0.4f , 0.4f , 1.f ) ) ; for ( int i = 0 ; i < point lights ; i ++ ) { environment . add ( new point light ( ) . set ( random color ( ) , random position ( ) , math utils . random ( 10f ) ) ) ; } for ( int i = 0 ; i < directional lights ; i ++ ) { environment . add ( new directional light ( ) . set ( random color ( ) , random position ( ) ) ) ; } } <SENTENCE_END/>

(Copy Probability: 12.5%)

<SENTENCE_START> { int point lights = math utils . random ( 5 ) ; int directional lights = math utils . random ( 5 ) ; default shader . config config = new config ( ) ; config . num directional lights = directional lights ; config . num point lights = point lights ; config . num spot lights = 0 ; model batch . dispose ( ) ; model batch = new model batch ( new default shader provider ( config ) ) ; environment = new environment ( ) ; environment . set ( new color attribute ( color attribute . ambient light , 0.4f , 0.4f , 0.4f , 1.f ) ) ; for ( int i = 0 ; i < point lights ; i ++ ) { environment . add ( new point light ( ) . set ( random color ( ) , random position ( ) , math utils . random ( 10f ) ) ) ; } for ( int i = 0 ; i < directional lights ; i ++ ) { environment . add ( new directional light ( ) . set ( random color ( ) , random position ( ) ) ) ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { int point lights = math utils . random ( 5 ) ; int directional lights = math utils . random ( 5 ) ; default shader . config config = new config ( ) ; config . num directional lights = directional lights ; config . num point lights = point lights ; config . num spot lights = 0 ; model batch . dispose ( ) ; model batch = new model batch ( new default shader provider ( config ) ) ; environment = new environment ( ) ; environment . set ( new color attribute ( color attribute . ambient light , 0.4f , 0.4f , 0.4f , 1.f ) ) ; for ( int i = 0 ; i < point lights ; i ++ ) { environment . add ( new point light ( ) . set ( random color ( ) , random position ( ) , math utils . random ( 10f ) ) ) ; } for ( int i = 0 ; i < directional lights ; i ++ ) { environment . add ( new directional light ( ) . set ( random color ( ) , random position ( ) ) ) ; } } <SENTENCE_END/>

(Copy Probability: 6.7%)

<SENTENCE_START> { int point lights = math utils . random ( 5 ) ; int directional lights = math utils . random ( 5 ) ; default shader . config config = new config ( ) ; config . num directional lights = directional lights ; config . num point lights = point lights ; config . num spot lights = 0 ; model batch . dispose ( ) ; model batch = new model batch ( new default shader provider ( config ) ) ; environment = new environment ( ) ; environment . set ( new color attribute ( color attribute . ambient light , 0.4f , 0.4f , 0.4f , 1.f ) ) ; for ( int i = 0 ; i < point lights ; i ++ ) { environment . add ( new point light ( ) . set ( random color ( ) , random position ( ) , math utils . random ( 10f ) ) ) ; } for ( int i = 0 ; i < directional lights ; i ++ ) { environment . add ( new directional light ( ) . set ( random color ( ) , random position ( ) ) ) ; } } <SENTENCE_END/>


Original Name random,color

random

<SENTENCE_START> { return new color ( math utils . random ( 1.0f ) , math utils . random ( 1.0f ) , math utils . random ( 1.0f ) , math utils . random ( 1.0f ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { return new color ( math utils . random ( 1.0f ) , math utils . random ( 1.0f ) , math utils . random ( 1.0f ) , math utils . random ( 1.0f ) ) ; } <SENTENCE_END/>

color

<SENTENCE_START> { return new color ( math utils . random ( 1.0f ) , math utils . random ( 1.0f ) , math utils . random ( 1.0f ) , math utils . random ( 1.0f ) ) ; } <SENTENCE_END/>

(Copy Probability: 6.7%)

<SENTENCE_START> { return new color ( math utils . random ( 1.0f ) , math utils . random ( 1.0f ) , math utils . random ( 1.0f ) , math utils . random ( 1.0f ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return new color ( math utils . random ( 1.0f ) , math utils . random ( 1.0f ) , math utils . random ( 1.0f ) , math utils . random ( 1.0f ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return new color ( math utils . random ( 1.0f ) , math utils . random ( 1.0f ) , math utils . random ( 1.0f ) , math utils . random ( 1.0f ) ) ; } <SENTENCE_END/>


Original Name random,position

random

<SENTENCE_START> { return new vector 3 ( math utils . random ( - 10f , 10f ) , math utils . random ( - 10f , 10f ) , math utils . random ( - 10f , 10f ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { return new vector 3 ( math utils . random ( - 10f , 10f ) , math utils . random ( - 10f , 10f ) , math utils . random ( - 10f , 10f ) ) ; } <SENTENCE_END/>

position

<SENTENCE_START> { return new vector 3 ( math utils . random ( - 10f , 10f ) , math utils . random ( - 10f , 10f ) , math utils . random ( - 10f , 10f ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return new vector 3 ( math utils . random ( - 10f , 10f ) , math utils . random ( - 10f , 10f ) , math utils . random ( - 10f , 10f ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return new vector 3 ( math utils . random ( - 10f , 10f ) , math utils . random ( - 10f , 10f ) , math utils . random ( - 10f , 10f ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { return new vector 3 ( math utils . random ( - 10f , 10f ) , math utils . random ( - 10f , 10f ) , math utils . random ( - 10f , 10f ) ) ; } <SENTENCE_END/>


Original Name get,status

get

<SENTENCE_START> { string builder . set length ( 0 ) ; string builder . append ( "GL calls: " ) ; string builder . append ( gl profiler . calls ) ; gl calls label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Draw calls: " ) ; string builder . append ( gl profiler . draw calls ) ; draw calls label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Shader switches: " ) ; string builder . append ( gl profiler . shader switches ) ; shader switches label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Texture bindings: " ) ; string builder . append ( gl profiler . texture bindings ) ; texture binds label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Vertices: " ) ; string builder . append ( gl profiler . vertex count . total ) ; vertex count label . set text ( string builder ) ; directional lights attribute dir lights = ( directional lights attribute ) environment . get ( directional lights attribute . type ) ; point lights attribute point lights = ( point lights attribute ) environment . get ( point lights attribute . type ) ; string builder . set length ( 0 ) ; string builder . append ( "Lights: " ) ; string builder . append ( ( dir lights == null ? 0 : dir lights . lights . size ) + ( point lights == null ? 0 : point lights . lights . size ) ) ; string builder . append ( ", Directional: " ) ; string builder . append ( dir lights == null ? 0 : dir lights . lights . size ) ; string builder . append ( ", Point: " ) ; string builder . append ( point lights == null ? 0 : point lights . lights . size ) ; lights label . set text ( string builder ) ; gl profiler . reset ( ) ; string builder . set length ( 0 ) ; super . %SELF% ( string builder ) ; } <SENTENCE_END/>

(Copy Probability: 3.8%)

<SENTENCE_START> { string builder . set length ( 0 ) ; string builder . append ( "GL calls: " ) ; string builder . append ( gl profiler . calls ) ; gl calls label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Draw calls: " ) ; string builder . append ( gl profiler . draw calls ) ; draw calls label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Shader switches: " ) ; string builder . append ( gl profiler . shader switches ) ; shader switches label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Texture bindings: " ) ; string builder . append ( gl profiler . texture bindings ) ; texture binds label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Vertices: " ) ; string builder . append ( gl profiler . vertex count . total ) ; vertex count label . set text ( string builder ) ; directional lights attribute dir lights = ( directional lights attribute ) environment . get ( directional lights attribute . type ) ; point lights attribute point lights = ( point lights attribute ) environment . get ( point lights attribute . type ) ; string builder . set length ( 0 ) ; string builder . append ( "Lights: " ) ; string builder . append ( ( dir lights == null ? 0 : dir lights . lights . size ) + ( point lights == null ? 0 : point lights . lights . size ) ) ; string builder . append ( ", Directional: " ) ; string builder . append ( dir lights == null ? 0 : dir lights . lights . size ) ; string builder . append ( ", Point: " ) ; string builder . append ( point lights == null ? 0 : point lights . lights . size ) ; lights label . set text ( string builder ) ; gl profiler . reset ( ) ; string builder . set length ( 0 ) ; super . %SELF% ( string builder ) ; } <SENTENCE_END/>

status

<SENTENCE_START> { string builder . set length ( 0 ) ; string builder . append ( "GL calls: " ) ; string builder . append ( gl profiler . calls ) ; gl calls label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Draw calls: " ) ; string builder . append ( gl profiler . draw calls ) ; draw calls label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Shader switches: " ) ; string builder . append ( gl profiler . shader switches ) ; shader switches label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Texture bindings: " ) ; string builder . append ( gl profiler . texture bindings ) ; texture binds label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Vertices: " ) ; string builder . append ( gl profiler . vertex count . total ) ; vertex count label . set text ( string builder ) ; directional lights attribute dir lights = ( directional lights attribute ) environment . get ( directional lights attribute . type ) ; point lights attribute point lights = ( point lights attribute ) environment . get ( point lights attribute . type ) ; string builder . set length ( 0 ) ; string builder . append ( "Lights: " ) ; string builder . append ( ( dir lights == null ? 0 : dir lights . lights . size ) + ( point lights == null ? 0 : point lights . lights . size ) ) ; string builder . append ( ", Directional: " ) ; string builder . append ( dir lights == null ? 0 : dir lights . lights . size ) ; string builder . append ( ", Point: " ) ; string builder . append ( point lights == null ? 0 : point lights . lights . size ) ; lights label . set text ( string builder ) ; gl profiler . reset ( ) ; string builder . set length ( 0 ) ; super . %SELF% ( string builder ) ; } <SENTENCE_END/>

(Copy Probability: 12.9%)

<SENTENCE_START> { string builder . set length ( 0 ) ; string builder . append ( "GL calls: " ) ; string builder . append ( gl profiler . calls ) ; gl calls label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Draw calls: " ) ; string builder . append ( gl profiler . draw calls ) ; draw calls label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Shader switches: " ) ; string builder . append ( gl profiler . shader switches ) ; shader switches label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Texture bindings: " ) ; string builder . append ( gl profiler . texture bindings ) ; texture binds label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Vertices: " ) ; string builder . append ( gl profiler . vertex count . total ) ; vertex count label . set text ( string builder ) ; directional lights attribute dir lights = ( directional lights attribute ) environment . get ( directional lights attribute . type ) ; point lights attribute point lights = ( point lights attribute ) environment . get ( point lights attribute . type ) ; string builder . set length ( 0 ) ; string builder . append ( "Lights: " ) ; string builder . append ( ( dir lights == null ? 0 : dir lights . lights . size ) + ( point lights == null ? 0 : point lights . lights . size ) ) ; string builder . append ( ", Directional: " ) ; string builder . append ( dir lights == null ? 0 : dir lights . lights . size ) ; string builder . append ( ", Point: " ) ; string builder . append ( point lights == null ? 0 : point lights . lights . size ) ; lights label . set text ( string builder ) ; gl profiler . reset ( ) ; string builder . set length ( 0 ) ; super . %SELF% ( string builder ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { string builder . set length ( 0 ) ; string builder . append ( "GL calls: " ) ; string builder . append ( gl profiler . calls ) ; gl calls label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Draw calls: " ) ; string builder . append ( gl profiler . draw calls ) ; draw calls label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Shader switches: " ) ; string builder . append ( gl profiler . shader switches ) ; shader switches label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Texture bindings: " ) ; string builder . append ( gl profiler . texture bindings ) ; texture binds label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Vertices: " ) ; string builder . append ( gl profiler . vertex count . total ) ; vertex count label . set text ( string builder ) ; directional lights attribute dir lights = ( directional lights attribute ) environment . get ( directional lights attribute . type ) ; point lights attribute point lights = ( point lights attribute ) environment . get ( point lights attribute . type ) ; string builder . set length ( 0 ) ; string builder . append ( "Lights: " ) ; string builder . append ( ( dir lights == null ? 0 : dir lights . lights . size ) + ( point lights == null ? 0 : point lights . lights . size ) ) ; string builder . append ( ", Directional: " ) ; string builder . append ( dir lights == null ? 0 : dir lights . lights . size ) ; string builder . append ( ", Point: " ) ; string builder . append ( point lights == null ? 0 : point lights . lights . size ) ; lights label . set text ( string builder ) ; gl profiler . reset ( ) ; string builder . set length ( 0 ) ; super . %SELF% ( string builder ) ; } <SENTENCE_END/>

(Copy Probability: 8.3%)

<SENTENCE_START> { string builder . set length ( 0 ) ; string builder . append ( "GL calls: " ) ; string builder . append ( gl profiler . calls ) ; gl calls label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Draw calls: " ) ; string builder . append ( gl profiler . draw calls ) ; draw calls label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Shader switches: " ) ; string builder . append ( gl profiler . shader switches ) ; shader switches label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Texture bindings: " ) ; string builder . append ( gl profiler . texture bindings ) ; texture binds label . set text ( string builder ) ; string builder . set length ( 0 ) ; string builder . append ( "Vertices: " ) ; string builder . append ( gl profiler . vertex count . total ) ; vertex count label . set text ( string builder ) ; directional lights attribute dir lights = ( directional lights attribute ) environment . get ( directional lights attribute . type ) ; point lights attribute point lights = ( point lights attribute ) environment . get ( point lights attribute . type ) ; string builder . set length ( 0 ) ; string builder . append ( "Lights: " ) ; string builder . append ( ( dir lights == null ? 0 : dir lights . lights . size ) + ( point lights == null ? 0 : point lights . lights . size ) ) ; string builder . append ( ", Directional: " ) ; string builder . append ( dir lights == null ? 0 : dir lights . lights . size ) ; string builder . append ( ", Point: " ) ; string builder . append ( point lights == null ? 0 : point lights . lights . size ) ; lights label . set text ( string builder ) ; gl profiler . reset ( ) ; string builder . set length ( 0 ) ; super . %SELF% ( string builder ) ; } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name create,collision,algorithm

create

<SENTENCE_START> { long c ptr = collision jni . bt sphere sphere collision algorithm create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( col 0 wrap ) , col 0 wrap , bt collision object wrapper . get c ptr ( col 1 wrap ) , col 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 9.3%)

<SENTENCE_START> { long c ptr = collision jni . bt sphere sphere collision algorithm create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( col 0 wrap ) , col 0 wrap , bt collision object wrapper . get c ptr ( col 1 wrap ) , col 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>

collision

<SENTENCE_START> { long c ptr = collision jni . bt sphere sphere collision algorithm create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( col 0 wrap ) , col 0 wrap , bt collision object wrapper . get c ptr ( col 1 wrap ) , col 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 98.9%)

<SENTENCE_START> { long c ptr = collision jni . bt sphere sphere collision algorithm create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( col 0 wrap ) , col 0 wrap , bt collision object wrapper . get c ptr ( col 1 wrap ) , col 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>

algorithm

<SENTENCE_START> { long c ptr = collision jni . bt sphere sphere collision algorithm create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( col 0 wrap ) , col 0 wrap , bt collision object wrapper . get c ptr ( col 1 wrap ) , col 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 97.1%)

<SENTENCE_START> { long c ptr = collision jni . bt sphere sphere collision algorithm create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( col 0 wrap ) , col 0 wrap , bt collision object wrapper . get c ptr ( col 1 wrap ) , col 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . bt sphere sphere collision algorithm create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( col 0 wrap ) , col 0 wrap , bt collision object wrapper . get c ptr ( col 1 wrap ) , col 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 25.9%)

<SENTENCE_START> { long c ptr = collision jni . bt sphere sphere collision algorithm create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( col 0 wrap ) , col 0 wrap , bt collision object wrapper . get c ptr ( col 1 wrap ) , col 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name process,collision

process

<SENTENCE_START> { collision jni . bt compound compound collision algorithm process collision ( swig c ptr , this , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap , bt dispatcher info . get c ptr ( dispatch info ) , dispatch info , bt manifold result . get c ptr ( result out ) , result out ) ; } <SENTENCE_END/>

(Copy Probability: 25.7%)

<SENTENCE_START> { collision jni . bt compound compound collision algorithm process collision ( swig c ptr , this , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap , bt dispatcher info . get c ptr ( dispatch info ) , dispatch info , bt manifold result . get c ptr ( result out ) , result out ) ; } <SENTENCE_END/>

collision

<SENTENCE_START> { collision jni . bt compound compound collision algorithm process collision ( swig c ptr , this , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap , bt dispatcher info . get c ptr ( dispatch info ) , dispatch info , bt manifold result . get c ptr ( result out ) , result out ) ; } <SENTENCE_END/>

(Copy Probability: 98.4%)

<SENTENCE_START> { collision jni . bt compound compound collision algorithm process collision ( swig c ptr , this , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap , bt dispatcher info . get c ptr ( dispatch info ) , dispatch info , bt manifold result . get c ptr ( result out ) , result out ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt compound compound collision algorithm process collision ( swig c ptr , this , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap , bt dispatcher info . get c ptr ( dispatch info ) , dispatch info , bt manifold result . get c ptr ( result out ) , result out ) ; } <SENTENCE_END/>

(Copy Probability: 4.8%)

<SENTENCE_START> { collision jni . bt compound compound collision algorithm process collision ( swig c ptr , this , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap , bt dispatcher info . get c ptr ( dispatch info ) , dispatch info , bt manifold result . get c ptr ( result out ) , result out ) ; } <SENTENCE_END/>


Original Name calculate,time,of,impact

calculate

<SENTENCE_START> { return collision jni . bt compound compound collision algorithm calculate time of impact ( swig c ptr , this , bt collision object . get c ptr ( body 0 ) , body 0 , bt collision object . get c ptr ( body 1 ) , body 1 , bt dispatcher info . get c ptr ( dispatch info ) , dispatch info , bt manifold result . get c ptr ( result out ) , result out ) ; } <SENTENCE_END/>

(Copy Probability: 12.3%)

<SENTENCE_START> { return collision jni . bt compound compound collision algorithm calculate time of impact ( swig c ptr , this , bt collision object . get c ptr ( body 0 ) , body 0 , bt collision object . get c ptr ( body 1 ) , body 1 , bt dispatcher info . get c ptr ( dispatch info ) , dispatch info , bt manifold result . get c ptr ( result out ) , result out ) ; } <SENTENCE_END/>

time

<SENTENCE_START> { return collision jni . bt compound compound collision algorithm calculate time of impact ( swig c ptr , this , bt collision object . get c ptr ( body 0 ) , body 0 , bt collision object . get c ptr ( body 1 ) , body 1 , bt dispatcher info . get c ptr ( dispatch info ) , dispatch info , bt manifold result . get c ptr ( result out ) , result out ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return collision jni . bt compound compound collision algorithm calculate time of impact ( swig c ptr , this , bt collision object . get c ptr ( body 0 ) , body 0 , bt collision object . get c ptr ( body 1 ) , body 1 , bt dispatcher info . get c ptr ( dispatch info ) , dispatch info , bt manifold result . get c ptr ( result out ) , result out ) ; } <SENTENCE_END/>

of

<SENTENCE_START> { return collision jni . bt compound compound collision algorithm calculate time of impact ( swig c ptr , this , bt collision object . get c ptr ( body 0 ) , body 0 , bt collision object . get c ptr ( body 1 ) , body 1 , bt dispatcher info . get c ptr ( dispatch info ) , dispatch info , bt manifold result . get c ptr ( result out ) , result out ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt compound compound collision algorithm calculate time of impact ( swig c ptr , this , bt collision object . get c ptr ( body 0 ) , body 0 , bt collision object . get c ptr ( body 1 ) , body 1 , bt dispatcher info . get c ptr ( dispatch info ) , dispatch info , bt manifold result . get c ptr ( result out ) , result out ) ; } <SENTENCE_END/>

impact

<SENTENCE_START> { return collision jni . bt compound compound collision algorithm calculate time of impact ( swig c ptr , this , bt collision object . get c ptr ( body 0 ) , body 0 , bt collision object . get c ptr ( body 1 ) , body 1 , bt dispatcher info . get c ptr ( dispatch info ) , dispatch info , bt manifold result . get c ptr ( result out ) , result out ) ; } <SENTENCE_END/>

(Copy Probability: 93.6%)

<SENTENCE_START> { return collision jni . bt compound compound collision algorithm calculate time of impact ( swig c ptr , this , bt collision object . get c ptr ( body 0 ) , body 0 , bt collision object . get c ptr ( body 1 ) , body 1 , bt dispatcher info . get c ptr ( dispatch info ) , dispatch info , bt manifold result . get c ptr ( result out ) , result out ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt compound compound collision algorithm calculate time of impact ( swig c ptr , this , bt collision object . get c ptr ( body 0 ) , body 0 , bt collision object . get c ptr ( body 1 ) , body 1 , bt dispatcher info . get c ptr ( dispatch info ) , dispatch info , bt manifold result . get c ptr ( result out ) , result out ) ; } <SENTENCE_END/>

(Copy Probability: 9.3%)

<SENTENCE_START> { return collision jni . bt compound compound collision algorithm calculate time of impact ( swig c ptr , this , bt collision object . get c ptr ( body 0 ) , body 0 , bt collision object . get c ptr ( body 1 ) , body 1 , bt dispatcher info . get c ptr ( dispatch info ) , dispatch info , bt manifold result . get c ptr ( result out ) , result out ) ; } <SENTENCE_END/>


Original Name get,all,contact,manifolds

get

<SENTENCE_START> { collision jni . bt compound compound collision algorithm get all contact manifolds ( swig c ptr , this , bt persistent manifold array . get c ptr ( manifold array ) , manifold array ) ; } <SENTENCE_END/>

(Copy Probability: 6.3%)

<SENTENCE_START> { collision jni . bt compound compound collision algorithm get all contact manifolds ( swig c ptr , this , bt persistent manifold array . get c ptr ( manifold array ) , manifold array ) ; } <SENTENCE_END/>

all

<SENTENCE_START> { collision jni . bt compound compound collision algorithm get all contact manifolds ( swig c ptr , this , bt persistent manifold array . get c ptr ( manifold array ) , manifold array ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . bt compound compound collision algorithm get all contact manifolds ( swig c ptr , this , bt persistent manifold array . get c ptr ( manifold array ) , manifold array ) ; } <SENTENCE_END/>

contact

<SENTENCE_START> { collision jni . bt compound compound collision algorithm get all contact manifolds ( swig c ptr , this , bt persistent manifold array . get c ptr ( manifold array ) , manifold array ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { collision jni . bt compound compound collision algorithm get all contact manifolds ( swig c ptr , this , bt persistent manifold array . get c ptr ( manifold array ) , manifold array ) ; } <SENTENCE_END/>

manifolds

<SENTENCE_START> { collision jni . bt compound compound collision algorithm get all contact manifolds ( swig c ptr , this , bt persistent manifold array . get c ptr ( manifold array ) , manifold array ) ; } <SENTENCE_END/>

(Copy Probability: 89.1%)

<SENTENCE_START> { collision jni . bt compound compound collision algorithm get all contact manifolds ( swig c ptr , this , bt persistent manifold array . get c ptr ( manifold array ) , manifold array ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt compound compound collision algorithm get all contact manifolds ( swig c ptr , this , bt persistent manifold array . get c ptr ( manifold array ) , manifold array ) ; } <SENTENCE_END/>

(Copy Probability: 21.1%)

<SENTENCE_START> { collision jni . bt compound compound collision algorithm get all contact manifolds ( swig c ptr , this , bt persistent manifold array . get c ptr ( manifold array ) , manifold array ) ; } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name create,collision,algorithm

create

<SENTENCE_START> { long c ptr = collision jni . bt compound compound collision algorithm create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 7.3%)

<SENTENCE_START> { long c ptr = collision jni . bt compound compound collision algorithm create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>

collision

<SENTENCE_START> { long c ptr = collision jni . bt compound compound collision algorithm create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.3%)

<SENTENCE_START> { long c ptr = collision jni . bt compound compound collision algorithm create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>

algorithm

<SENTENCE_START> { long c ptr = collision jni . bt compound compound collision algorithm create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 97.5%)

<SENTENCE_START> { long c ptr = collision jni . bt compound compound collision algorithm create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . bt compound compound collision algorithm create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 26.2%)

<SENTENCE_START> { long c ptr = collision jni . bt compound compound collision algorithm create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name create,collision,algorithm

create

<SENTENCE_START> { long c ptr = collision jni . bt compound compound collision algorithm swapped create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 8.3%)

<SENTENCE_START> { long c ptr = collision jni . bt compound compound collision algorithm swapped create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>

collision

<SENTENCE_START> { long c ptr = collision jni . bt compound compound collision algorithm swapped create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.3%)

<SENTENCE_START> { long c ptr = collision jni . bt compound compound collision algorithm swapped create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>

algorithm

<SENTENCE_START> { long c ptr = collision jni . bt compound compound collision algorithm swapped create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 94.4%)

<SENTENCE_START> { long c ptr = collision jni . bt compound compound collision algorithm swapped create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . bt compound compound collision algorithm swapped create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 16.2%)

<SENTENCE_START> { long c ptr = collision jni . bt compound compound collision algorithm swapped create func create collision algorithm ( swig c ptr , this , bt collision algorithm construction info . get c ptr ( ci ) , ci , bt collision object wrapper . get c ptr ( body 0 wrap ) , body 0 wrap , bt collision object wrapper . get c ptr ( body 1 wrap ) , body 1 wrap ) ; return ( c ptr == 0 ) ? null : new bt collision algorithm ( c ptr , false ) ; } <SENTENCE_END/>


Original Name pack

pack

<SENTENCE_START> { if ( ! settings . silent ) system . out . print ( "Packing" ) ; int cell width = 0 , cell height = 0 ; for ( int i = 0 , nn = input rects . size ; i < nn ; i ++ ) { rect rect = input rects . get ( i ) ; cell width = math . max ( cell width , rect . width ) ; cell height = math . max ( cell height , rect . height ) ; } cell width += settings . padding x ; cell height += settings . padding y ; input rects . reverse ( ) ; array < page > pages = new array ( ) ; while ( input rects . size > 0 ) { page result = pack page ( input rects , cell width , cell height ) ; pages . add ( result ) ; } return pages ; } <SENTENCE_END/>

(Copy Probability: 3.6%)

<SENTENCE_START> { if ( ! settings . silent ) system . out . print ( "Packing" ) ; int cell width = 0 , cell height = 0 ; for ( int i = 0 , nn = input rects . size ; i < nn ; i ++ ) { rect rect = input rects . get ( i ) ; cell width = math . max ( cell width , rect . width ) ; cell height = math . max ( cell height , rect . height ) ; } cell width += settings . padding x ; cell height += settings . padding y ; input rects . reverse ( ) ; array < page > pages = new array ( ) ; while ( input rects . size > 0 ) { page result = pack page ( input rects , cell width , cell height ) ; pages . add ( result ) ; } return pages ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( ! settings . silent ) system . out . print ( "Packing" ) ; int cell width = 0 , cell height = 0 ; for ( int i = 0 , nn = input rects . size ; i < nn ; i ++ ) { rect rect = input rects . get ( i ) ; cell width = math . max ( cell width , rect . width ) ; cell height = math . max ( cell height , rect . height ) ; } cell width += settings . padding x ; cell height += settings . padding y ; input rects . reverse ( ) ; array < page > pages = new array ( ) ; while ( input rects . size > 0 ) { page result = pack page ( input rects , cell width , cell height ) ; pages . add ( result ) ; } return pages ; } <SENTENCE_END/>

(Copy Probability: 12.7%)

<SENTENCE_START> { if ( ! settings . silent ) system . out . print ( "Packing" ) ; int cell width = 0 , cell height = 0 ; for ( int i = 0 , nn = input rects . size ; i < nn ; i ++ ) { rect rect = input rects . get ( i ) ; cell width = math . max ( cell width , rect . width ) ; cell height = math . max ( cell height , rect . height ) ; } cell width += settings . padding x ; cell height += settings . padding y ; input rects . reverse ( ) ; array < page > pages = new array ( ) ; while ( input rects . size > 0 ) { page result = pack page ( input rects , cell width , cell height ) ; pages . add ( result ) ; } return pages ; } <SENTENCE_END/>


Original Name pack,page

pack

<SENTENCE_START> { page page = new page ( ) ; page . output rects = new array ( ) ; int max width = settings . max width , max height = settings . max height ; if ( settings . edge padding ) { max width -= settings . padding x ; max height -= settings . padding y ; } int x = 0 , y = 0 ; for ( int i = input rects . size - 1 ; i >= 0 ; i -- ) { if ( x + cell width > max width ) { y += cell height ; if ( y > max height - cell height ) break ; x = 0 ; } rect rect = input rects . remove index ( i ) ; rect . x = x ; rect . y = y ; rect . width += settings . padding x ; rect . height += settings . padding y ; page . output rects . add ( rect ) ; x += cell width ; page . width = math . max ( page . width , x ) ; page . height = math . max ( page . height , y + cell height ) ; } for ( int i = page . output rects . size - 1 ; i >= 0 ; i -- ) { rect rect = page . output rects . get ( i ) ; rect . y = page . height - rect . y - rect . height ; } return page ; } <SENTENCE_END/>

(Copy Probability: 3.5%)

<SENTENCE_START> { page page = new page ( ) ; page . output rects = new array ( ) ; int max width = settings . max width , max height = settings . max height ; if ( settings . edge padding ) { max width -= settings . padding x ; max height -= settings . padding y ; } int x = 0 , y = 0 ; for ( int i = input rects . size - 1 ; i >= 0 ; i -- ) { if ( x + cell width > max width ) { y += cell height ; if ( y > max height - cell height ) break ; x = 0 ; } rect rect = input rects . remove index ( i ) ; rect . x = x ; rect . y = y ; rect . width += settings . padding x ; rect . height += settings . padding y ; page . output rects . add ( rect ) ; x += cell width ; page . width = math . max ( page . width , x ) ; page . height = math . max ( page . height , y + cell height ) ; } for ( int i = page . output rects . size - 1 ; i >= 0 ; i -- ) { rect rect = page . output rects . get ( i ) ; rect . y = page . height - rect . y - rect . height ; } return page ; } <SENTENCE_END/>

page

<SENTENCE_START> { page page = new page ( ) ; page . output rects = new array ( ) ; int max width = settings . max width , max height = settings . max height ; if ( settings . edge padding ) { max width -= settings . padding x ; max height -= settings . padding y ; } int x = 0 , y = 0 ; for ( int i = input rects . size - 1 ; i >= 0 ; i -- ) { if ( x + cell width > max width ) { y += cell height ; if ( y > max height - cell height ) break ; x = 0 ; } rect rect = input rects . remove index ( i ) ; rect . x = x ; rect . y = y ; rect . width += settings . padding x ; rect . height += settings . padding y ; page . output rects . add ( rect ) ; x += cell width ; page . width = math . max ( page . width , x ) ; page . height = math . max ( page . height , y + cell height ) ; } for ( int i = page . output rects . size - 1 ; i >= 0 ; i -- ) { rect rect = page . output rects . get ( i ) ; rect . y = page . height - rect . y - rect . height ; } return page ; } <SENTENCE_END/>

(Copy Probability: 12.2%)

<SENTENCE_START> { page page = new page ( ) ; page . output rects = new array ( ) ; int max width = settings . max width , max height = settings . max height ; if ( settings . edge padding ) { max width -= settings . padding x ; max height -= settings . padding y ; } int x = 0 , y = 0 ; for ( int i = input rects . size - 1 ; i >= 0 ; i -- ) { if ( x + cell width > max width ) { y += cell height ; if ( y > max height - cell height ) break ; x = 0 ; } rect rect = input rects . remove index ( i ) ; rect . x = x ; rect . y = y ; rect . width += settings . padding x ; rect . height += settings . padding y ; page . output rects . add ( rect ) ; x += cell width ; page . width = math . max ( page . width , x ) ; page . height = math . max ( page . height , y + cell height ) ; } for ( int i = page . output rects . size - 1 ; i >= 0 ; i -- ) { rect rect = page . output rects . get ( i ) ; rect . y = page . height - rect . y - rect . height ; } return page ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { page page = new page ( ) ; page . output rects = new array ( ) ; int max width = settings . max width , max height = settings . max height ; if ( settings . edge padding ) { max width -= settings . padding x ; max height -= settings . padding y ; } int x = 0 , y = 0 ; for ( int i = input rects . size - 1 ; i >= 0 ; i -- ) { if ( x + cell width > max width ) { y += cell height ; if ( y > max height - cell height ) break ; x = 0 ; } rect rect = input rects . remove index ( i ) ; rect . x = x ; rect . y = y ; rect . width += settings . padding x ; rect . height += settings . padding y ; page . output rects . add ( rect ) ; x += cell width ; page . width = math . max ( page . width , x ) ; page . height = math . max ( page . height , y + cell height ) ; } for ( int i = page . output rects . size - 1 ; i >= 0 ; i -- ) { rect rect = page . output rects . get ( i ) ; rect . y = page . height - rect . y - rect . height ; } return page ; } <SENTENCE_END/>

(Copy Probability: 4.7%)

<SENTENCE_START> { page page = new page ( ) ; page . output rects = new array ( ) ; int max width = settings . max width , max height = settings . max height ; if ( settings . edge padding ) { max width -= settings . padding x ; max height -= settings . padding y ; } int x = 0 , y = 0 ; for ( int i = input rects . size - 1 ; i >= 0 ; i -- ) { if ( x + cell width > max width ) { y += cell height ; if ( y > max height - cell height ) break ; x = 0 ; } rect rect = input rects . remove index ( i ) ; rect . x = x ; rect . y = y ; rect . width += settings . padding x ; rect . height += settings . padding y ; page . output rects . add ( rect ) ; x += cell width ; page . width = math . max ( page . width , x ) ; page . height = math . max ( page . height , y + cell height ) ; } for ( int i = page . output rects . size - 1 ; i >= 0 ; i -- ) { rect rect = page . output rects . get ( i ) ; rect . y = page . height - rect . y - rect . height ; } return page ; } <SENTENCE_END/>


Original Name get

get

<SENTENCE_START> { json value current = child ; while ( current != null && index > 0 ) { index -- ; current = current . next ; } return current ; } <SENTENCE_END/>

(Copy Probability: 1.1%)

<SENTENCE_START> { json value current = child ; while ( current != null && index > 0 ) { index -- ; current = current . next ; } return current ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value current = child ; while ( current != null && index > 0 ) { index -- ; current = current . next ; } return current ; } <SENTENCE_END/>

(Copy Probability: 9.1%)

<SENTENCE_START> { json value current = child ; while ( current != null && index > 0 ) { index -- ; current = current . next ; } return current ; } <SENTENCE_END/>


Original Name get

get

<SENTENCE_START> { json value current = child ; while ( current != null && ! current . name . equals ignore case ( name ) ) current = current . next ; return current ; } <SENTENCE_END/>

(Copy Probability: 1.4%)

<SENTENCE_START> { json value current = child ; while ( current != null && ! current . name . equals ignore case ( name ) ) current = current . next ; return current ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value current = child ; while ( current != null && ! current . name . equals ignore case ( name ) ) current = current . next ; return current ; } <SENTENCE_END/>

(Copy Probability: 16.3%)

<SENTENCE_START> { json value current = child ; while ( current != null && ! current . name . equals ignore case ( name ) ) current = current . next ; return current ; } <SENTENCE_END/>


Original Name has

has

<SENTENCE_START> { return get ( name ) != null ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { return get ( name ) != null ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return get ( name ) != null ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { return get ( name ) != null ; } <SENTENCE_END/>


Original Name require

require

<SENTENCE_START> { json value current = child ; while ( current != null && index > 0 ) { index -- ; current = current . next ; } if ( current == null ) throw new illegal argument exception ( "Child not found with index: " + index ) ; return current ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { json value current = child ; while ( current != null && index > 0 ) { index -- ; current = current . next ; } if ( current == null ) throw new illegal argument exception ( "Child not found with index: " + index ) ; return current ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value current = child ; while ( current != null && index > 0 ) { index -- ; current = current . next ; } if ( current == null ) throw new illegal argument exception ( "Child not found with index: " + index ) ; return current ; } <SENTENCE_END/>

(Copy Probability: 6.4%)

<SENTENCE_START> { json value current = child ; while ( current != null && index > 0 ) { index -- ; current = current . next ; } if ( current == null ) throw new illegal argument exception ( "Child not found with index: " + index ) ; return current ; } <SENTENCE_END/>


Original Name require

require

<SENTENCE_START> { json value current = child ; while ( current != null && ! current . name . equals ignore case ( name ) ) current = current . next ; if ( current == null ) throw new illegal argument exception ( "Child not found with name: " + name ) ; return current ; } <SENTENCE_END/>

(Copy Probability: 2.6%)

<SENTENCE_START> { json value current = child ; while ( current != null && ! current . name . equals ignore case ( name ) ) current = current . next ; if ( current == null ) throw new illegal argument exception ( "Child not found with name: " + name ) ; return current ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value current = child ; while ( current != null && ! current . name . equals ignore case ( name ) ) current = current . next ; if ( current == null ) throw new illegal argument exception ( "Child not found with name: " + name ) ; return current ; } <SENTENCE_END/>

(Copy Probability: 6.5%)

<SENTENCE_START> { json value current = child ; while ( current != null && ! current . name . equals ignore case ( name ) ) current = current . next ; if ( current == null ) throw new illegal argument exception ( "Child not found with name: " + name ) ; return current ; } <SENTENCE_END/>


Original Name remove

remove

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) return null ; if ( child . prev == null ) { this . child = child . next ; if ( this . child != null ) this . child . prev = null ; } else { child . prev . next = child . next ; if ( child . next != null ) child . next . prev = child . prev ; } size -- ; return child ; } <SENTENCE_END/>

(Copy Probability: 3.6%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) return null ; if ( child . prev == null ) { this . child = child . next ; if ( this . child != null ) this . child . prev = null ; } else { child . prev . next = child . next ; if ( child . next != null ) child . next . prev = child . prev ; } size -- ; return child ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) return null ; if ( child . prev == null ) { this . child = child . next ; if ( this . child != null ) this . child . prev = null ; } else { child . prev . next = child . next ; if ( child . next != null ) child . next . prev = child . prev ; } size -- ; return child ; } <SENTENCE_END/>

(Copy Probability: 38.8%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) return null ; if ( child . prev == null ) { this . child = child . next ; if ( this . child != null ) this . child . prev = null ; } else { child . prev . next = child . next ; if ( child . next != null ) child . next . prev = child . prev ; } size -- ; return child ; } <SENTENCE_END/>


Original Name remove

remove

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) return null ; if ( child . prev == null ) { this . child = child . next ; if ( this . child != null ) this . child . prev = null ; } else { child . prev . next = child . next ; if ( child . next != null ) child . next . prev = child . prev ; } size -- ; return child ; } <SENTENCE_END/>

(Copy Probability: 3.6%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) return null ; if ( child . prev == null ) { this . child = child . next ; if ( this . child != null ) this . child . prev = null ; } else { child . prev . next = child . next ; if ( child . next != null ) child . next . prev = child . prev ; } size -- ; return child ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) return null ; if ( child . prev == null ) { this . child = child . next ; if ( this . child != null ) this . child . prev = null ; } else { child . prev . next = child . next ; if ( child . next != null ) child . next . prev = child . prev ; } size -- ; return child ; } <SENTENCE_END/>

(Copy Probability: 40.3%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) return null ; if ( child . prev == null ) { this . child = child . next ; if ( this . child != null ) this . child . prev = null ; } else { child . prev . next = child . next ; if ( child . next != null ) child . next . prev = child . prev ; } size -- ; return child ; } <SENTENCE_END/>


Original Name size

size

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>

(Copy Probability: 0.2%)

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>


Original Name as,string

as

<SENTENCE_START> { switch ( type ) { case string value : return string value ; case double value : return string value != null ? string value : double . to string ( double value ) ; case long value : return string value != null ? string value : long . to string ( long value ) ; case boolean value : return long value != 0 ? "true" : "false" ; case null value : return null ; } throw new illegal state exception ( "Value cannot be converted to string: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { switch ( type ) { case string value : return string value ; case double value : return string value != null ? string value : double . to string ( double value ) ; case long value : return string value != null ? string value : long . to string ( long value ) ; case boolean value : return long value != 0 ? "true" : "false" ; case null value : return null ; } throw new illegal state exception ( "Value cannot be converted to string: " + type ) ; } <SENTENCE_END/>

string

<SENTENCE_START> { switch ( type ) { case string value : return string value ; case double value : return string value != null ? string value : double . to string ( double value ) ; case long value : return string value != null ? string value : long . to string ( long value ) ; case boolean value : return long value != 0 ? "true" : "false" ; case null value : return null ; } throw new illegal state exception ( "Value cannot be converted to string: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 27.5%)

<SENTENCE_START> { switch ( type ) { case string value : return string value ; case double value : return string value != null ? string value : double . to string ( double value ) ; case long value : return string value != null ? string value : long . to string ( long value ) ; case boolean value : return long value != 0 ? "true" : "false" ; case null value : return null ; } throw new illegal state exception ( "Value cannot be converted to string: " + type ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { switch ( type ) { case string value : return string value ; case double value : return string value != null ? string value : double . to string ( double value ) ; case long value : return string value != null ? string value : long . to string ( long value ) ; case boolean value : return long value != 0 ? "true" : "false" ; case null value : return null ; } throw new illegal state exception ( "Value cannot be converted to string: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 5.1%)

<SENTENCE_START> { switch ( type ) { case string value : return string value ; case double value : return string value != null ? string value : double . to string ( double value ) ; case long value : return string value != null ? string value : long . to string ( long value ) ; case boolean value : return long value != 0 ? "true" : "false" ; case null value : return null ; } throw new illegal state exception ( "Value cannot be converted to string: " + type ) ; } <SENTENCE_END/>


Original Name as,float

as

<SENTENCE_START> { switch ( type ) { case string value : return float . parse float ( string value ) ; case double value : return ( float ) double value ; case long value : return ( float ) long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to float: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { switch ( type ) { case string value : return float . parse float ( string value ) ; case double value : return ( float ) double value ; case long value : return ( float ) long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to float: " + type ) ; } <SENTENCE_END/>

float

<SENTENCE_START> { switch ( type ) { case string value : return float . parse float ( string value ) ; case double value : return ( float ) double value ; case long value : return ( float ) long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to float: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 47.7%)

<SENTENCE_START> { switch ( type ) { case string value : return float . parse float ( string value ) ; case double value : return ( float ) double value ; case long value : return ( float ) long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to float: " + type ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { switch ( type ) { case string value : return float . parse float ( string value ) ; case double value : return ( float ) double value ; case long value : return ( float ) long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to float: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 8.5%)

<SENTENCE_START> { switch ( type ) { case string value : return float . parse float ( string value ) ; case double value : return ( float ) double value ; case long value : return ( float ) long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to float: " + type ) ; } <SENTENCE_END/>


Original Name as,double

as

<SENTENCE_START> { switch ( type ) { case string value : return double . parse double ( string value ) ; case double value : return double value ; case long value : return ( double ) long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to double: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { switch ( type ) { case string value : return double . parse double ( string value ) ; case double value : return double value ; case long value : return ( double ) long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to double: " + type ) ; } <SENTENCE_END/>

double

<SENTENCE_START> { switch ( type ) { case string value : return double . parse double ( string value ) ; case double value : return double value ; case long value : return ( double ) long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to double: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 64.3%)

<SENTENCE_START> { switch ( type ) { case string value : return double . parse double ( string value ) ; case double value : return double value ; case long value : return ( double ) long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to double: " + type ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { switch ( type ) { case string value : return double . parse double ( string value ) ; case double value : return double value ; case long value : return ( double ) long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to double: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 11.7%)

<SENTENCE_START> { switch ( type ) { case string value : return double . parse double ( string value ) ; case double value : return double value ; case long value : return ( double ) long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to double: " + type ) ; } <SENTENCE_END/>


Original Name as,long

as

<SENTENCE_START> { switch ( type ) { case string value : return long . parse long ( string value ) ; case double value : return ( long ) double value ; case long value : return long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to long: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 2.2%)

<SENTENCE_START> { switch ( type ) { case string value : return long . parse long ( string value ) ; case double value : return ( long ) double value ; case long value : return long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to long: " + type ) ; } <SENTENCE_END/>

long

<SENTENCE_START> { switch ( type ) { case string value : return long . parse long ( string value ) ; case double value : return ( long ) double value ; case long value : return long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to long: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 46.4%)

<SENTENCE_START> { switch ( type ) { case string value : return long . parse long ( string value ) ; case double value : return ( long ) double value ; case long value : return long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to long: " + type ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { switch ( type ) { case string value : return long . parse long ( string value ) ; case double value : return ( long ) double value ; case long value : return long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to long: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 6.4%)

<SENTENCE_START> { switch ( type ) { case string value : return long . parse long ( string value ) ; case double value : return ( long ) double value ; case long value : return long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to long: " + type ) ; } <SENTENCE_END/>


Original Name as,int

as

<SENTENCE_START> { switch ( type ) { case string value : return integer . parse int ( string value ) ; case double value : return ( int ) double value ; case long value : return ( int ) long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to int: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { switch ( type ) { case string value : return integer . parse int ( string value ) ; case double value : return ( int ) double value ; case long value : return ( int ) long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to int: " + type ) ; } <SENTENCE_END/>

int

<SENTENCE_START> { switch ( type ) { case string value : return integer . parse int ( string value ) ; case double value : return ( int ) double value ; case long value : return ( int ) long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to int: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 38.6%)

<SENTENCE_START> { switch ( type ) { case string value : return integer . parse int ( string value ) ; case double value : return ( int ) double value ; case long value : return ( int ) long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to int: " + type ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { switch ( type ) { case string value : return integer . parse int ( string value ) ; case double value : return ( int ) double value ; case long value : return ( int ) long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to int: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 6.2%)

<SENTENCE_START> { switch ( type ) { case string value : return integer . parse int ( string value ) ; case double value : return ( int ) double value ; case long value : return ( int ) long value ; case boolean value : return long value != 0 ? 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to int: " + type ) ; } <SENTENCE_END/>


Original Name as,boolean

as

<SENTENCE_START> { switch ( type ) { case string value : return string value . equals ignore case ( "true" ) ; case double value : return double value != 0 ; case long value : return long value != 0 ; case boolean value : return long value != 0 ; } throw new illegal state exception ( "Value cannot be converted to boolean: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 2.1%)

<SENTENCE_START> { switch ( type ) { case string value : return string value . equals ignore case ( "true" ) ; case double value : return double value != 0 ; case long value : return long value != 0 ; case boolean value : return long value != 0 ; } throw new illegal state exception ( "Value cannot be converted to boolean: " + type ) ; } <SENTENCE_END/>

boolean

<SENTENCE_START> { switch ( type ) { case string value : return string value . equals ignore case ( "true" ) ; case double value : return double value != 0 ; case long value : return long value != 0 ; case boolean value : return long value != 0 ; } throw new illegal state exception ( "Value cannot be converted to boolean: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 10.4%)

<SENTENCE_START> { switch ( type ) { case string value : return string value . equals ignore case ( "true" ) ; case double value : return double value != 0 ; case long value : return long value != 0 ; case boolean value : return long value != 0 ; } throw new illegal state exception ( "Value cannot be converted to boolean: " + type ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { switch ( type ) { case string value : return string value . equals ignore case ( "true" ) ; case double value : return double value != 0 ; case long value : return long value != 0 ; case boolean value : return long value != 0 ; } throw new illegal state exception ( "Value cannot be converted to boolean: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { switch ( type ) { case string value : return string value . equals ignore case ( "true" ) ; case double value : return double value != 0 ; case long value : return long value != 0 ; case boolean value : return long value != 0 ; } throw new illegal state exception ( "Value cannot be converted to boolean: " + type ) ; } <SENTENCE_END/>


Original Name as,byte

as

<SENTENCE_START> { switch ( type ) { case string value : return byte . parse byte ( string value ) ; case double value : return ( byte ) double value ; case long value : return ( byte ) long value ; case boolean value : return long value != 0 ? ( byte ) 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to byte: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { switch ( type ) { case string value : return byte . parse byte ( string value ) ; case double value : return ( byte ) double value ; case long value : return ( byte ) long value ; case boolean value : return long value != 0 ? ( byte ) 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to byte: " + type ) ; } <SENTENCE_END/>

byte

<SENTENCE_START> { switch ( type ) { case string value : return byte . parse byte ( string value ) ; case double value : return ( byte ) double value ; case long value : return ( byte ) long value ; case boolean value : return long value != 0 ? ( byte ) 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to byte: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 13.2%)

<SENTENCE_START> { switch ( type ) { case string value : return byte . parse byte ( string value ) ; case double value : return ( byte ) double value ; case long value : return ( byte ) long value ; case boolean value : return long value != 0 ? ( byte ) 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to byte: " + type ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { switch ( type ) { case string value : return byte . parse byte ( string value ) ; case double value : return ( byte ) double value ; case long value : return ( byte ) long value ; case boolean value : return long value != 0 ? ( byte ) 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to byte: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 4.6%)

<SENTENCE_START> { switch ( type ) { case string value : return byte . parse byte ( string value ) ; case double value : return ( byte ) double value ; case long value : return ( byte ) long value ; case boolean value : return long value != 0 ? ( byte ) 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to byte: " + type ) ; } <SENTENCE_END/>


Original Name as,short

as

<SENTENCE_START> { switch ( type ) { case string value : return short . parse short ( string value ) ; case double value : return ( short ) double value ; case long value : return ( short ) long value ; case boolean value : return long value != 0 ? ( short ) 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to short: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { switch ( type ) { case string value : return short . parse short ( string value ) ; case double value : return ( short ) double value ; case long value : return ( short ) long value ; case boolean value : return long value != 0 ? ( short ) 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to short: " + type ) ; } <SENTENCE_END/>

short

<SENTENCE_START> { switch ( type ) { case string value : return short . parse short ( string value ) ; case double value : return ( short ) double value ; case long value : return ( short ) long value ; case boolean value : return long value != 0 ? ( short ) 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to short: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 63.5%)

<SENTENCE_START> { switch ( type ) { case string value : return short . parse short ( string value ) ; case double value : return ( short ) double value ; case long value : return ( short ) long value ; case boolean value : return long value != 0 ? ( short ) 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to short: " + type ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { switch ( type ) { case string value : return short . parse short ( string value ) ; case double value : return ( short ) double value ; case long value : return ( short ) long value ; case boolean value : return long value != 0 ? ( short ) 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to short: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 13.4%)

<SENTENCE_START> { switch ( type ) { case string value : return short . parse short ( string value ) ; case double value : return ( short ) double value ; case long value : return ( short ) long value ; case boolean value : return long value != 0 ? ( short ) 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to short: " + type ) ; } <SENTENCE_END/>


Original Name as,char

as

<SENTENCE_START> { switch ( type ) { case string value : return string value . length ( ) == 0 ? 0 : string value . char at ( 0 ) ; case double value : return ( char ) double value ; case long value : return ( char ) long value ; case boolean value : return long value != 0 ? ( char ) 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to char: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 2.2%)

<SENTENCE_START> { switch ( type ) { case string value : return string value . length ( ) == 0 ? 0 : string value . char at ( 0 ) ; case double value : return ( char ) double value ; case long value : return ( char ) long value ; case boolean value : return long value != 0 ? ( char ) 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to char: " + type ) ; } <SENTENCE_END/>

char

<SENTENCE_START> { switch ( type ) { case string value : return string value . length ( ) == 0 ? 0 : string value . char at ( 0 ) ; case double value : return ( char ) double value ; case long value : return ( char ) long value ; case boolean value : return long value != 0 ? ( char ) 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to char: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 4.0%)

<SENTENCE_START> { switch ( type ) { case string value : return string value . length ( ) == 0 ? 0 : string value . char at ( 0 ) ; case double value : return ( char ) double value ; case long value : return ( char ) long value ; case boolean value : return long value != 0 ? ( char ) 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to char: " + type ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { switch ( type ) { case string value : return string value . length ( ) == 0 ? 0 : string value . char at ( 0 ) ; case double value : return ( char ) double value ; case long value : return ( char ) long value ; case boolean value : return long value != 0 ? ( char ) 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to char: " + type ) ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { switch ( type ) { case string value : return string value . length ( ) == 0 ? 0 : string value . char at ( 0 ) ; case double value : return ( char ) double value ; case long value : return ( char ) long value ; case boolean value : return long value != 0 ? ( char ) 1 : 0 ; } throw new illegal state exception ( "Value cannot be converted to char: " + type ) ; } <SENTENCE_END/>


Original Name as,string,array

as

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; string [ ] array = new string [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { string v ; switch ( value . type ) { case string value : v = value . string value ; break ; case double value : v = string value != null ? string value : double . to string ( value . double value ) ; break ; case long value : v = string value != null ? string value : long . to string ( value . long value ) ; break ; case boolean value : v = value . long value != 0 ? "true" : "false" ; break ; case null value : v = null ; break ; default : throw new illegal state exception ( "Value cannot be converted to string: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 3.0%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; string [ ] array = new string [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { string v ; switch ( value . type ) { case string value : v = value . string value ; break ; case double value : v = string value != null ? string value : double . to string ( value . double value ) ; break ; case long value : v = string value != null ? string value : long . to string ( value . long value ) ; break ; case boolean value : v = value . long value != 0 ? "true" : "false" ; break ; case null value : v = null ; break ; default : throw new illegal state exception ( "Value cannot be converted to string: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

string

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; string [ ] array = new string [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { string v ; switch ( value . type ) { case string value : v = value . string value ; break ; case double value : v = string value != null ? string value : double . to string ( value . double value ) ; break ; case long value : v = string value != null ? string value : long . to string ( value . long value ) ; break ; case boolean value : v = value . long value != 0 ? "true" : "false" ; break ; case null value : v = null ; break ; default : throw new illegal state exception ( "Value cannot be converted to string: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 10.7%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; string [ ] array = new string [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { string v ; switch ( value . type ) { case string value : v = value . string value ; break ; case double value : v = string value != null ? string value : double . to string ( value . double value ) ; break ; case long value : v = string value != null ? string value : long . to string ( value . long value ) ; break ; case boolean value : v = value . long value != 0 ? "true" : "false" ; break ; case null value : v = null ; break ; default : throw new illegal state exception ( "Value cannot be converted to string: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

array

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; string [ ] array = new string [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { string v ; switch ( value . type ) { case string value : v = value . string value ; break ; case double value : v = string value != null ? string value : double . to string ( value . double value ) ; break ; case long value : v = string value != null ? string value : long . to string ( value . long value ) ; break ; case boolean value : v = value . long value != 0 ? "true" : "false" ; break ; case null value : v = null ; break ; default : throw new illegal state exception ( "Value cannot be converted to string: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 3.5%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; string [ ] array = new string [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { string v ; switch ( value . type ) { case string value : v = value . string value ; break ; case double value : v = string value != null ? string value : double . to string ( value . double value ) ; break ; case long value : v = string value != null ? string value : long . to string ( value . long value ) ; break ; case boolean value : v = value . long value != 0 ? "true" : "false" ; break ; case null value : v = null ; break ; default : throw new illegal state exception ( "Value cannot be converted to string: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; string [ ] array = new string [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { string v ; switch ( value . type ) { case string value : v = value . string value ; break ; case double value : v = string value != null ? string value : double . to string ( value . double value ) ; break ; case long value : v = string value != null ? string value : long . to string ( value . long value ) ; break ; case boolean value : v = value . long value != 0 ? "true" : "false" ; break ; case null value : v = null ; break ; default : throw new illegal state exception ( "Value cannot be converted to string: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 3.9%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; string [ ] array = new string [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { string v ; switch ( value . type ) { case string value : v = value . string value ; break ; case double value : v = string value != null ? string value : double . to string ( value . double value ) ; break ; case long value : v = string value != null ? string value : long . to string ( value . long value ) ; break ; case boolean value : v = value . long value != 0 ? "true" : "false" ; break ; case null value : v = null ; break ; default : throw new illegal state exception ( "Value cannot be converted to string: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>


Original Name as,float,array

as

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; float [ ] array = new float [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { float v ; switch ( value . type ) { case string value : v = float . parse float ( value . string value ) ; break ; case double value : v = ( float ) value . double value ; break ; case long value : v = ( float ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to float: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 3.1%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; float [ ] array = new float [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { float v ; switch ( value . type ) { case string value : v = float . parse float ( value . string value ) ; break ; case double value : v = ( float ) value . double value ; break ; case long value : v = ( float ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to float: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

float

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; float [ ] array = new float [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { float v ; switch ( value . type ) { case string value : v = float . parse float ( value . string value ) ; break ; case double value : v = ( float ) value . double value ; break ; case long value : v = ( float ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to float: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 14.7%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; float [ ] array = new float [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { float v ; switch ( value . type ) { case string value : v = float . parse float ( value . string value ) ; break ; case double value : v = ( float ) value . double value ; break ; case long value : v = ( float ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to float: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

array

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; float [ ] array = new float [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { float v ; switch ( value . type ) { case string value : v = float . parse float ( value . string value ) ; break ; case double value : v = ( float ) value . double value ; break ; case long value : v = ( float ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to float: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 3.3%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; float [ ] array = new float [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { float v ; switch ( value . type ) { case string value : v = float . parse float ( value . string value ) ; break ; case double value : v = ( float ) value . double value ; break ; case long value : v = ( float ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to float: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; float [ ] array = new float [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { float v ; switch ( value . type ) { case string value : v = float . parse float ( value . string value ) ; break ; case double value : v = ( float ) value . double value ; break ; case long value : v = ( float ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to float: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 3.5%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; float [ ] array = new float [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { float v ; switch ( value . type ) { case string value : v = float . parse float ( value . string value ) ; break ; case double value : v = ( float ) value . double value ; break ; case long value : v = ( float ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to float: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>


Original Name as,double,array

as

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; double [ ] array = new double [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { double v ; switch ( value . type ) { case string value : v = double . parse double ( value . string value ) ; break ; case double value : v = value . double value ; break ; case long value : v = ( double ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to double: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 3.0%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; double [ ] array = new double [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { double v ; switch ( value . type ) { case string value : v = double . parse double ( value . string value ) ; break ; case double value : v = value . double value ; break ; case long value : v = ( double ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to double: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

double

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; double [ ] array = new double [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { double v ; switch ( value . type ) { case string value : v = double . parse double ( value . string value ) ; break ; case double value : v = value . double value ; break ; case long value : v = ( double ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to double: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 17.4%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; double [ ] array = new double [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { double v ; switch ( value . type ) { case string value : v = double . parse double ( value . string value ) ; break ; case double value : v = value . double value ; break ; case long value : v = ( double ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to double: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

array

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; double [ ] array = new double [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { double v ; switch ( value . type ) { case string value : v = double . parse double ( value . string value ) ; break ; case double value : v = value . double value ; break ; case long value : v = ( double ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to double: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 3.1%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; double [ ] array = new double [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { double v ; switch ( value . type ) { case string value : v = double . parse double ( value . string value ) ; break ; case double value : v = value . double value ; break ; case long value : v = ( double ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to double: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; double [ ] array = new double [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { double v ; switch ( value . type ) { case string value : v = double . parse double ( value . string value ) ; break ; case double value : v = value . double value ; break ; case long value : v = ( double ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to double: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 3.5%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; double [ ] array = new double [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { double v ; switch ( value . type ) { case string value : v = double . parse double ( value . string value ) ; break ; case double value : v = value . double value ; break ; case long value : v = ( double ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to double: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>


Original Name as,long,array

as

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; long [ ] array = new long [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { long v ; switch ( value . type ) { case string value : v = long . parse long ( value . string value ) ; break ; case double value : v = ( long ) value . double value ; break ; case long value : v = value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to long: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; long [ ] array = new long [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { long v ; switch ( value . type ) { case string value : v = long . parse long ( value . string value ) ; break ; case double value : v = ( long ) value . double value ; break ; case long value : v = value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to long: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

long

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; long [ ] array = new long [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { long v ; switch ( value . type ) { case string value : v = long . parse long ( value . string value ) ; break ; case double value : v = ( long ) value . double value ; break ; case long value : v = value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to long: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 14.3%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; long [ ] array = new long [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { long v ; switch ( value . type ) { case string value : v = long . parse long ( value . string value ) ; break ; case double value : v = ( long ) value . double value ; break ; case long value : v = value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to long: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

array

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; long [ ] array = new long [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { long v ; switch ( value . type ) { case string value : v = long . parse long ( value . string value ) ; break ; case double value : v = ( long ) value . double value ; break ; case long value : v = value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to long: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 3.1%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; long [ ] array = new long [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { long v ; switch ( value . type ) { case string value : v = long . parse long ( value . string value ) ; break ; case double value : v = ( long ) value . double value ; break ; case long value : v = value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to long: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; long [ ] array = new long [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { long v ; switch ( value . type ) { case string value : v = long . parse long ( value . string value ) ; break ; case double value : v = ( long ) value . double value ; break ; case long value : v = value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to long: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; long [ ] array = new long [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { long v ; switch ( value . type ) { case string value : v = long . parse long ( value . string value ) ; break ; case double value : v = ( long ) value . double value ; break ; case long value : v = value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to long: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>


Original Name as,int,array

as

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; int [ ] array = new int [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { int v ; switch ( value . type ) { case string value : v = integer . parse int ( value . string value ) ; break ; case double value : v = ( int ) value . double value ; break ; case long value : v = ( int ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to int: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; int [ ] array = new int [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { int v ; switch ( value . type ) { case string value : v = integer . parse int ( value . string value ) ; break ; case double value : v = ( int ) value . double value ; break ; case long value : v = ( int ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to int: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

int

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; int [ ] array = new int [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { int v ; switch ( value . type ) { case string value : v = integer . parse int ( value . string value ) ; break ; case double value : v = ( int ) value . double value ; break ; case long value : v = ( int ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to int: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 12.0%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; int [ ] array = new int [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { int v ; switch ( value . type ) { case string value : v = integer . parse int ( value . string value ) ; break ; case double value : v = ( int ) value . double value ; break ; case long value : v = ( int ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to int: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

array

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; int [ ] array = new int [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { int v ; switch ( value . type ) { case string value : v = integer . parse int ( value . string value ) ; break ; case double value : v = ( int ) value . double value ; break ; case long value : v = ( int ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to int: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 3.1%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; int [ ] array = new int [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { int v ; switch ( value . type ) { case string value : v = integer . parse int ( value . string value ) ; break ; case double value : v = ( int ) value . double value ; break ; case long value : v = ( int ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to int: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; int [ ] array = new int [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { int v ; switch ( value . type ) { case string value : v = integer . parse int ( value . string value ) ; break ; case double value : v = ( int ) value . double value ; break ; case long value : v = ( int ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to int: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; int [ ] array = new int [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { int v ; switch ( value . type ) { case string value : v = integer . parse int ( value . string value ) ; break ; case double value : v = ( int ) value . double value ; break ; case long value : v = ( int ) value . long value ; break ; case boolean value : v = value . long value != 0 ? 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to int: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>


Original Name as,boolean,array

as

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; boolean [ ] array = new boolean [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { boolean v ; switch ( value . type ) { case string value : v = boolean . parse boolean ( value . string value ) ; break ; case double value : v = value . double value == 0 ; break ; case long value : v = value . long value == 0 ; break ; case boolean value : v = value . long value != 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to boolean: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 3.1%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; boolean [ ] array = new boolean [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { boolean v ; switch ( value . type ) { case string value : v = boolean . parse boolean ( value . string value ) ; break ; case double value : v = value . double value == 0 ; break ; case long value : v = value . long value == 0 ; break ; case boolean value : v = value . long value != 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to boolean: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

boolean

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; boolean [ ] array = new boolean [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { boolean v ; switch ( value . type ) { case string value : v = boolean . parse boolean ( value . string value ) ; break ; case double value : v = value . double value == 0 ; break ; case long value : v = value . long value == 0 ; break ; case boolean value : v = value . long value != 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to boolean: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 12.3%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; boolean [ ] array = new boolean [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { boolean v ; switch ( value . type ) { case string value : v = boolean . parse boolean ( value . string value ) ; break ; case double value : v = value . double value == 0 ; break ; case long value : v = value . long value == 0 ; break ; case boolean value : v = value . long value != 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to boolean: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

array

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; boolean [ ] array = new boolean [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { boolean v ; switch ( value . type ) { case string value : v = boolean . parse boolean ( value . string value ) ; break ; case double value : v = value . double value == 0 ; break ; case long value : v = value . long value == 0 ; break ; case boolean value : v = value . long value != 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to boolean: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 3.8%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; boolean [ ] array = new boolean [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { boolean v ; switch ( value . type ) { case string value : v = boolean . parse boolean ( value . string value ) ; break ; case double value : v = value . double value == 0 ; break ; case long value : v = value . long value == 0 ; break ; case boolean value : v = value . long value != 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to boolean: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; boolean [ ] array = new boolean [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { boolean v ; switch ( value . type ) { case string value : v = boolean . parse boolean ( value . string value ) ; break ; case double value : v = value . double value == 0 ; break ; case long value : v = value . long value == 0 ; break ; case boolean value : v = value . long value != 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to boolean: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 3.3%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; boolean [ ] array = new boolean [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { boolean v ; switch ( value . type ) { case string value : v = boolean . parse boolean ( value . string value ) ; break ; case double value : v = value . double value == 0 ; break ; case long value : v = value . long value == 0 ; break ; case boolean value : v = value . long value != 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to boolean: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>


Original Name as,byte,array

as

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; byte [ ] array = new byte [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { byte v ; switch ( value . type ) { case string value : v = byte . parse byte ( value . string value ) ; break ; case double value : v = ( byte ) value . double value ; break ; case long value : v = ( byte ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( byte ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to byte: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; byte [ ] array = new byte [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { byte v ; switch ( value . type ) { case string value : v = byte . parse byte ( value . string value ) ; break ; case double value : v = ( byte ) value . double value ; break ; case long value : v = ( byte ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( byte ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to byte: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

byte

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; byte [ ] array = new byte [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { byte v ; switch ( value . type ) { case string value : v = byte . parse byte ( value . string value ) ; break ; case double value : v = ( byte ) value . double value ; break ; case long value : v = ( byte ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( byte ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to byte: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 10.3%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; byte [ ] array = new byte [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { byte v ; switch ( value . type ) { case string value : v = byte . parse byte ( value . string value ) ; break ; case double value : v = ( byte ) value . double value ; break ; case long value : v = ( byte ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( byte ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to byte: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

array

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; byte [ ] array = new byte [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { byte v ; switch ( value . type ) { case string value : v = byte . parse byte ( value . string value ) ; break ; case double value : v = ( byte ) value . double value ; break ; case long value : v = ( byte ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( byte ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to byte: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 3.1%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; byte [ ] array = new byte [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { byte v ; switch ( value . type ) { case string value : v = byte . parse byte ( value . string value ) ; break ; case double value : v = ( byte ) value . double value ; break ; case long value : v = ( byte ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( byte ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to byte: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; byte [ ] array = new byte [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { byte v ; switch ( value . type ) { case string value : v = byte . parse byte ( value . string value ) ; break ; case double value : v = ( byte ) value . double value ; break ; case long value : v = ( byte ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( byte ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to byte: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 3.3%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; byte [ ] array = new byte [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { byte v ; switch ( value . type ) { case string value : v = byte . parse byte ( value . string value ) ; break ; case double value : v = ( byte ) value . double value ; break ; case long value : v = ( byte ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( byte ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to byte: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>


Original Name as,short,array

as

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; short [ ] array = new short [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { short v ; switch ( value . type ) { case string value : v = short . parse short ( value . string value ) ; break ; case double value : v = ( short ) value . double value ; break ; case long value : v = ( short ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( short ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to short: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; short [ ] array = new short [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { short v ; switch ( value . type ) { case string value : v = short . parse short ( value . string value ) ; break ; case double value : v = ( short ) value . double value ; break ; case long value : v = ( short ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( short ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to short: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

short

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; short [ ] array = new short [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { short v ; switch ( value . type ) { case string value : v = short . parse short ( value . string value ) ; break ; case double value : v = ( short ) value . double value ; break ; case long value : v = ( short ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( short ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to short: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 18.6%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; short [ ] array = new short [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { short v ; switch ( value . type ) { case string value : v = short . parse short ( value . string value ) ; break ; case double value : v = ( short ) value . double value ; break ; case long value : v = ( short ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( short ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to short: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

array

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; short [ ] array = new short [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { short v ; switch ( value . type ) { case string value : v = short . parse short ( value . string value ) ; break ; case double value : v = ( short ) value . double value ; break ; case long value : v = ( short ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( short ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to short: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 3.9%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; short [ ] array = new short [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { short v ; switch ( value . type ) { case string value : v = short . parse short ( value . string value ) ; break ; case double value : v = ( short ) value . double value ; break ; case long value : v = ( short ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( short ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to short: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; short [ ] array = new short [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { short v ; switch ( value . type ) { case string value : v = short . parse short ( value . string value ) ; break ; case double value : v = ( short ) value . double value ; break ; case long value : v = ( short ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( short ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to short: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 3.2%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; short [ ] array = new short [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { short v ; switch ( value . type ) { case string value : v = short . parse short ( value . string value ) ; break ; case double value : v = ( short ) value . double value ; break ; case long value : v = ( short ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( short ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to short: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>


Original Name as,char,array

as

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; char [ ] array = new char [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { char v ; switch ( value . type ) { case string value : v = value . string value . length ( ) == 0 ? 0 : value . string value . char at ( 0 ) ; break ; case double value : v = ( char ) value . double value ; break ; case long value : v = ( char ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( char ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to char: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; char [ ] array = new char [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { char v ; switch ( value . type ) { case string value : v = value . string value . length ( ) == 0 ? 0 : value . string value . char at ( 0 ) ; break ; case double value : v = ( char ) value . double value ; break ; case long value : v = ( char ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( char ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to char: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

char

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; char [ ] array = new char [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { char v ; switch ( value . type ) { case string value : v = value . string value . length ( ) == 0 ? 0 : value . string value . char at ( 0 ) ; break ; case double value : v = ( char ) value . double value ; break ; case long value : v = ( char ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( char ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to char: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 6.3%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; char [ ] array = new char [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { char v ; switch ( value . type ) { case string value : v = value . string value . length ( ) == 0 ? 0 : value . string value . char at ( 0 ) ; break ; case double value : v = ( char ) value . double value ; break ; case long value : v = ( char ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( char ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to char: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

array

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; char [ ] array = new char [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { char v ; switch ( value . type ) { case string value : v = value . string value . length ( ) == 0 ? 0 : value . string value . char at ( 0 ) ; break ; case double value : v = ( char ) value . double value ; break ; case long value : v = ( char ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( char ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to char: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 3.1%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; char [ ] array = new char [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { char v ; switch ( value . type ) { case string value : v = value . string value . length ( ) == 0 ? 0 : value . string value . char at ( 0 ) ; break ; case double value : v = ( char ) value . double value ; break ; case long value : v = ( char ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( char ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to char: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; char [ ] array = new char [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { char v ; switch ( value . type ) { case string value : v = value . string value . length ( ) == 0 ? 0 : value . string value . char at ( 0 ) ; break ; case double value : v = ( char ) value . double value ; break ; case long value : v = ( char ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( char ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to char: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>

(Copy Probability: 3.3%)

<SENTENCE_START> { if ( type != value type . array ) throw new illegal state exception ( "Value is not an array: " + type ) ; char [ ] array = new char [ size ] ; int i = 0 ; for ( json value value = child ; value != null ; value = value . next , i ++ ) { char v ; switch ( value . type ) { case string value : v = value . string value . length ( ) == 0 ? 0 : value . string value . char at ( 0 ) ; break ; case double value : v = ( char ) value . double value ; break ; case long value : v = ( char ) value . long value ; break ; case boolean value : v = value . long value != 0 ? ( char ) 1 : 0 ; break ; default : throw new illegal state exception ( "Value cannot be converted to char: " + value . type ) ; } array [ i ] = v ; } return array ; } <SENTENCE_END/>


Original Name has,child

has

<SENTENCE_START> { return get child ( name ) != null ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { return get child ( name ) != null ; } <SENTENCE_END/>

child

<SENTENCE_START> { return get child ( name ) != null ; } <SENTENCE_END/>

(Copy Probability: 4.2%)

<SENTENCE_START> { return get child ( name ) != null ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return get child ( name ) != null ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { return get child ( name ) != null ; } <SENTENCE_END/>


Original Name get,child

get

<SENTENCE_START> { json value child = get ( name ) ; return child == null ? null : child . child ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { json value child = get ( name ) ; return child == null ? null : child . child ; } <SENTENCE_END/>

child

<SENTENCE_START> { json value child = get ( name ) ; return child == null ? null : child . child ; } <SENTENCE_END/>

(Copy Probability: 13.2%)

<SENTENCE_START> { json value child = get ( name ) ; return child == null ? null : child . child ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( name ) ; return child == null ? null : child . child ; } <SENTENCE_END/>

(Copy Probability: 3.0%)

<SENTENCE_START> { json value child = get ( name ) ; return child == null ? null : child . child ; } <SENTENCE_END/>


Original Name get,string

get

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) || child . is null ( ) ) ? default value : child . as string ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) || child . is null ( ) ) ? default value : child . as string ( ) ; } <SENTENCE_END/>

string

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) || child . is null ( ) ) ? default value : child . as string ( ) ; } <SENTENCE_END/>

(Copy Probability: 9.9%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) || child . is null ( ) ) ? default value : child . as string ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) || child . is null ( ) ) ? default value : child . as string ( ) ; } <SENTENCE_END/>

(Copy Probability: 8.1%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) || child . is null ( ) ) ? default value : child . as string ( ) ; } <SENTENCE_END/>


Original Name get,float

get

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as float ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as float ( ) ; } <SENTENCE_END/>

float

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as float ( ) ; } <SENTENCE_END/>

(Copy Probability: 10.9%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as float ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as float ( ) ; } <SENTENCE_END/>

(Copy Probability: 5.5%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as float ( ) ; } <SENTENCE_END/>


Original Name get,double

get

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as double ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as double ( ) ; } <SENTENCE_END/>

double

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as double ( ) ; } <SENTENCE_END/>

(Copy Probability: 12.4%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as double ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as double ( ) ; } <SENTENCE_END/>

(Copy Probability: 6.4%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as double ( ) ; } <SENTENCE_END/>


Original Name get,long

get

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as long ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as long ( ) ; } <SENTENCE_END/>

long

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as long ( ) ; } <SENTENCE_END/>

(Copy Probability: 11.4%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as long ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as long ( ) ; } <SENTENCE_END/>

(Copy Probability: 4.7%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as long ( ) ; } <SENTENCE_END/>


Original Name get,int

get

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as int ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as int ( ) ; } <SENTENCE_END/>

int

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as int ( ) ; } <SENTENCE_END/>

(Copy Probability: 9.6%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as int ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as int ( ) ; } <SENTENCE_END/>

(Copy Probability: 4.7%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as int ( ) ; } <SENTENCE_END/>


Original Name get,boolean

get

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as boolean ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as boolean ( ) ; } <SENTENCE_END/>

boolean

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as boolean ( ) ; } <SENTENCE_END/>

(Copy Probability: 12.4%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as boolean ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as boolean ( ) ; } <SENTENCE_END/>

(Copy Probability: 8.1%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as boolean ( ) ; } <SENTENCE_END/>


Original Name get,byte

get

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as byte ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.4%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as byte ( ) ; } <SENTENCE_END/>

byte

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as byte ( ) ; } <SENTENCE_END/>

(Copy Probability: 8.5%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as byte ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as byte ( ) ; } <SENTENCE_END/>

(Copy Probability: 6.4%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as byte ( ) ; } <SENTENCE_END/>


Original Name get,short

get

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as short ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as short ( ) ; } <SENTENCE_END/>

short

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as short ( ) ; } <SENTENCE_END/>

(Copy Probability: 15.9%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as short ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as short ( ) ; } <SENTENCE_END/>

(Copy Probability: 7.2%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as short ( ) ; } <SENTENCE_END/>


Original Name get,char

get

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as char ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.4%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as char ( ) ; } <SENTENCE_END/>

char

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as char ( ) ; } <SENTENCE_END/>

(Copy Probability: 7.5%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as char ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as char ( ) ; } <SENTENCE_END/>

(Copy Probability: 5.8%)

<SENTENCE_START> { json value child = get ( name ) ; return ( child == null || ! child . is value ( ) ) ? default value : child . as char ( ) ; } <SENTENCE_END/>


Original Name get,string

get

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as string ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as string ( ) ; } <SENTENCE_END/>

string

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as string ( ) ; } <SENTENCE_END/>

(Copy Probability: 7.8%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as string ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as string ( ) ; } <SENTENCE_END/>

(Copy Probability: 4.0%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as string ( ) ; } <SENTENCE_END/>


Original Name get,float

get

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as float ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as float ( ) ; } <SENTENCE_END/>

float

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as float ( ) ; } <SENTENCE_END/>

(Copy Probability: 7.3%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as float ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as float ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as float ( ) ; } <SENTENCE_END/>


Original Name get,double

get

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as double ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as double ( ) ; } <SENTENCE_END/>

double

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as double ( ) ; } <SENTENCE_END/>

(Copy Probability: 7.9%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as double ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as double ( ) ; } <SENTENCE_END/>

(Copy Probability: 3.2%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as double ( ) ; } <SENTENCE_END/>


Original Name get,long

get

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as long ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as long ( ) ; } <SENTENCE_END/>

long

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as long ( ) ; } <SENTENCE_END/>

(Copy Probability: 7.5%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as long ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as long ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.6%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as long ( ) ; } <SENTENCE_END/>


Original Name get,int

get

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as int ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as int ( ) ; } <SENTENCE_END/>

int

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as int ( ) ; } <SENTENCE_END/>

(Copy Probability: 7.6%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as int ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as int ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.4%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as int ( ) ; } <SENTENCE_END/>


Original Name get,boolean

get

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as boolean ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as boolean ( ) ; } <SENTENCE_END/>

boolean

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as boolean ( ) ; } <SENTENCE_END/>

(Copy Probability: 7.1%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as boolean ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as boolean ( ) ; } <SENTENCE_END/>

(Copy Probability: 3.6%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as boolean ( ) ; } <SENTENCE_END/>


Original Name get,byte

get

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as byte ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as byte ( ) ; } <SENTENCE_END/>

byte

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as byte ( ) ; } <SENTENCE_END/>

(Copy Probability: 7.0%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as byte ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as byte ( ) ; } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as byte ( ) ; } <SENTENCE_END/>


Original Name get,short

get

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as short ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as short ( ) ; } <SENTENCE_END/>

short

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as short ( ) ; } <SENTENCE_END/>

(Copy Probability: 9.6%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as short ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as short ( ) ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as short ( ) ; } <SENTENCE_END/>


Original Name get,char

get

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as char ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as char ( ) ; } <SENTENCE_END/>

char

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as char ( ) ; } <SENTENCE_END/>

(Copy Probability: 6.8%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as char ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as char ( ) ; } <SENTENCE_END/>

(Copy Probability: 3.2%)

<SENTENCE_START> { json value child = get ( name ) ; if ( child == null ) throw new illegal argument exception ( "Named value not found: " + name ) ; return child . as char ( ) ; } <SENTENCE_END/>


Original Name get,string

get

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as string ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as string ( ) ; } <SENTENCE_END/>

string

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as string ( ) ; } <SENTENCE_END/>

(Copy Probability: 7.5%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as string ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as string ( ) ; } <SENTENCE_END/>

(Copy Probability: 4.0%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as string ( ) ; } <SENTENCE_END/>


Original Name get,float

get

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as float ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as float ( ) ; } <SENTENCE_END/>

float

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as float ( ) ; } <SENTENCE_END/>

(Copy Probability: 7.2%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as float ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as float ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as float ( ) ; } <SENTENCE_END/>


Original Name get,double

get

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as double ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as double ( ) ; } <SENTENCE_END/>

double

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as double ( ) ; } <SENTENCE_END/>

(Copy Probability: 7.6%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as double ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as double ( ) ; } <SENTENCE_END/>

(Copy Probability: 3.2%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as double ( ) ; } <SENTENCE_END/>


Original Name get,long

get

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as long ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as long ( ) ; } <SENTENCE_END/>

long

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as long ( ) ; } <SENTENCE_END/>

(Copy Probability: 7.4%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as long ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as long ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.6%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as long ( ) ; } <SENTENCE_END/>


Original Name get,int

get

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as int ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as int ( ) ; } <SENTENCE_END/>

int

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as int ( ) ; } <SENTENCE_END/>

(Copy Probability: 7.4%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as int ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as int ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.4%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as int ( ) ; } <SENTENCE_END/>


Original Name get,boolean

get

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as boolean ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as boolean ( ) ; } <SENTENCE_END/>

boolean

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as boolean ( ) ; } <SENTENCE_END/>

(Copy Probability: 6.9%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as boolean ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as boolean ( ) ; } <SENTENCE_END/>

(Copy Probability: 3.6%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as boolean ( ) ; } <SENTENCE_END/>


Original Name get,byte

get

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as byte ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as byte ( ) ; } <SENTENCE_END/>

byte

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as byte ( ) ; } <SENTENCE_END/>

(Copy Probability: 7.0%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as byte ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as byte ( ) ; } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as byte ( ) ; } <SENTENCE_END/>


Original Name get,short

get

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as short ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as short ( ) ; } <SENTENCE_END/>

short

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as short ( ) ; } <SENTENCE_END/>

(Copy Probability: 9.1%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as short ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as short ( ) ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as short ( ) ; } <SENTENCE_END/>


Original Name get,char

get

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as char ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as char ( ) ; } <SENTENCE_END/>

char

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as char ( ) ; } <SENTENCE_END/>

(Copy Probability: 6.7%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as char ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as char ( ) ; } <SENTENCE_END/>

(Copy Probability: 3.2%)

<SENTENCE_START> { json value child = get ( index ) ; if ( child == null ) throw new illegal argument exception ( "Indexed value not found: " + name ) ; return child . as char ( ) ; } <SENTENCE_END/>


Original Name type

type

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>

(Copy Probability: 0.2%)

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>


Original Name set,type

set

<SENTENCE_START> { if ( type == null ) throw new illegal argument exception ( "type cannot be null." ) ; this . type = type ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { if ( type == null ) throw new illegal argument exception ( "type cannot be null." ) ; this . type = type ; } <SENTENCE_END/>

type

<SENTENCE_START> { if ( type == null ) throw new illegal argument exception ( "type cannot be null." ) ; this . type = type ; } <SENTENCE_END/>

(Copy Probability: 71.9%)

<SENTENCE_START> { if ( type == null ) throw new illegal argument exception ( "type cannot be null." ) ; this . type = type ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( type == null ) throw new illegal argument exception ( "type cannot be null." ) ; this . type = type ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { if ( type == null ) throw new illegal argument exception ( "type cannot be null." ) ; this . type = type ; } <SENTENCE_END/>


Original Name is,array

is

<SENTENCE_START> { return type == value type . array ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { return type == value type . array ; } <SENTENCE_END/>

array

<SENTENCE_START> { return type == value type . array ; } <SENTENCE_END/>

(Copy Probability: 3.1%)

<SENTENCE_START> { return type == value type . array ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return type == value type . array ; } <SENTENCE_END/>

(Copy Probability: 5.2%)

<SENTENCE_START> { return type == value type . array ; } <SENTENCE_END/>


Original Name is,object

is

<SENTENCE_START> { return type == value type . object ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { return type == value type . object ; } <SENTENCE_END/>

object

<SENTENCE_START> { return type == value type . object ; } <SENTENCE_END/>

(Copy Probability: 3.3%)

<SENTENCE_START> { return type == value type . object ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return type == value type . object ; } <SENTENCE_END/>

(Copy Probability: 3.6%)

<SENTENCE_START> { return type == value type . object ; } <SENTENCE_END/>


Original Name is,string

is

<SENTENCE_START> { return type == value type . string value ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { return type == value type . string value ; } <SENTENCE_END/>

string

<SENTENCE_START> { return type == value type . string value ; } <SENTENCE_END/>

(Copy Probability: 9.7%)

<SENTENCE_START> { return type == value type . string value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return type == value type . string value ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { return type == value type . string value ; } <SENTENCE_END/>


Original Name is,number

is

<SENTENCE_START> { return type == value type . double value || type == value type . long value ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { return type == value type . double value || type == value type . long value ; } <SENTENCE_END/>

number

<SENTENCE_START> { return type == value type . double value || type == value type . long value ; } <SENTENCE_END/>

(Copy Probability: 25.0%)

<SENTENCE_START> { return type == value type . double value || type == value type . long value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return type == value type . double value || type == value type . long value ; } <SENTENCE_END/>

(Copy Probability: 3.1%)

<SENTENCE_START> { return type == value type . double value || type == value type . long value ; } <SENTENCE_END/>


Original Name is,double

is

<SENTENCE_START> { return type == value type . double value ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { return type == value type . double value ; } <SENTENCE_END/>

double

<SENTENCE_START> { return type == value type . double value ; } <SENTENCE_END/>

(Copy Probability: 7.8%)

<SENTENCE_START> { return type == value type . double value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return type == value type . double value ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { return type == value type . double value ; } <SENTENCE_END/>


Original Name is,long

is

<SENTENCE_START> { return type == value type . long value ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { return type == value type . long value ; } <SENTENCE_END/>

long

<SENTENCE_START> { return type == value type . long value ; } <SENTENCE_END/>

(Copy Probability: 7.1%)

<SENTENCE_START> { return type == value type . long value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return type == value type . long value ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return type == value type . long value ; } <SENTENCE_END/>


Original Name is,boolean

is

<SENTENCE_START> { return type == value type . boolean value ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { return type == value type . boolean value ; } <SENTENCE_END/>

boolean

<SENTENCE_START> { return type == value type . boolean value ; } <SENTENCE_END/>

(Copy Probability: 6.2%)

<SENTENCE_START> { return type == value type . boolean value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return type == value type . boolean value ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { return type == value type . boolean value ; } <SENTENCE_END/>


Original Name is,null

is

<SENTENCE_START> { return type == value type . null value ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { return type == value type . null value ; } <SENTENCE_END/>

null

<SENTENCE_START> { return type == value type . null value ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { return type == value type . null value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return type == value type . null value ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { return type == value type . null value ; } <SENTENCE_END/>


Original Name is,value

is

<SENTENCE_START> { switch ( type ) { case string value : case double value : case long value : case boolean value : case null value : return true ; } return false ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { switch ( type ) { case string value : case double value : case long value : case boolean value : case null value : return true ; } return false ; } <SENTENCE_END/>

value

<SENTENCE_START> { switch ( type ) { case string value : case double value : case long value : case boolean value : case null value : return true ; } return false ; } <SENTENCE_END/>

(Copy Probability: 3.9%)

<SENTENCE_START> { switch ( type ) { case string value : case double value : case long value : case boolean value : case null value : return true ; } return false ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { switch ( type ) { case string value : case double value : case long value : case boolean value : case null value : return true ; } return false ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { switch ( type ) { case string value : case double value : case long value : case boolean value : case null value : return true ; } return false ; } <SENTENCE_END/>


Original Name name

name

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>

(Copy Probability: 0.2%)

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>


Original Name set,name

set

<SENTENCE_START> { this . name = name ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { this . name = name ; } <SENTENCE_END/>

name

<SENTENCE_START> { this . name = name ; } <SENTENCE_END/>

(Copy Probability: 97.5%)

<SENTENCE_START> { this . name = name ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . name = name ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { this . name = name ; } <SENTENCE_END/>


Original Name parent

parent

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>

(Copy Probability: 0.2%)

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>


Original Name child

child

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>

(Copy Probability: 0.2%)

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>


Original Name next

next

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>

(Copy Probability: 0.2%)

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>


Original Name set,next

set

<SENTENCE_START> { this . next = next ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { this . next = next ; } <SENTENCE_END/>

next

<SENTENCE_START> { this . next = next ; } <SENTENCE_END/>

(Copy Probability: 91.7%)

<SENTENCE_START> { this . next = next ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . next = next ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { this . next = next ; } <SENTENCE_END/>


Original Name prev

prev

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>

(Copy Probability: 0.2%)

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { return %SELF% ; } <SENTENCE_END/>


Original Name set,prev

set

<SENTENCE_START> { this . prev = prev ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { this . prev = prev ; } <SENTENCE_END/>

prev

<SENTENCE_START> { this . prev = prev ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { this . prev = prev ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . prev = prev ; } <SENTENCE_END/>

(Copy Probability: 5.4%)

<SENTENCE_START> { this . prev = prev ; } <SENTENCE_END/>


Original Name set

set

<SENTENCE_START> { string value = value ; type = value == null ? value type . null value : value type . string value ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { string value = value ; type = value == null ? value type . null value : value type . string value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { string value = value ; type = value == null ? value type . null value : value type . string value ; } <SENTENCE_END/>

(Copy Probability: 34.6%)

<SENTENCE_START> { string value = value ; type = value == null ? value type . null value : value type . string value ; } <SENTENCE_END/>


Original Name set

set

<SENTENCE_START> { double value = value ; long value = ( long ) value ; this . string value = string value ; type = value type . double value ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { double value = value ; long value = ( long ) value ; this . string value = string value ; type = value type . double value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { double value = value ; long value = ( long ) value ; this . string value = string value ; type = value type . double value ; } <SENTENCE_END/>

(Copy Probability: 62.5%)

<SENTENCE_START> { double value = value ; long value = ( long ) value ; this . string value = string value ; type = value type . double value ; } <SENTENCE_END/>


Original Name set

set

<SENTENCE_START> { long value = value ; double value = ( double ) value ; this . string value = string value ; type = value type . long value ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { long value = value ; double value = ( double ) value ; this . string value = string value ; type = value type . long value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long value = value ; double value = ( double ) value ; this . string value = string value ; type = value type . long value ; } <SENTENCE_END/>

(Copy Probability: 61.3%)

<SENTENCE_START> { long value = value ; double value = ( double ) value ; this . string value = string value ; type = value type . long value ; } <SENTENCE_END/>


Original Name set

set

<SENTENCE_START> { long value = value ? 1 : 0 ; type = value type . boolean value ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { long value = value ? 1 : 0 ; type = value type . boolean value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long value = value ? 1 : 0 ; type = value type . boolean value ; } <SENTENCE_END/>

(Copy Probability: 5.2%)

<SENTENCE_START> { long value = value ? 1 : 0 ; type = value type . boolean value ; } <SENTENCE_END/>


Original Name to,json

to

<SENTENCE_START> { if ( is value ( ) ) return as string ( ) ; string builder buffer = new string builder ( 512 ) ; json ( this , buffer , output type ) ; return buffer . to string ( ) ; } <SENTENCE_END/>

(Copy Probability: 4.0%)

<SENTENCE_START> { if ( is value ( ) ) return as string ( ) ; string builder buffer = new string builder ( 512 ) ; json ( this , buffer , output type ) ; return buffer . to string ( ) ; } <SENTENCE_END/>

json

<SENTENCE_START> { if ( is value ( ) ) return as string ( ) ; string builder buffer = new string builder ( 512 ) ; json ( this , buffer , output type ) ; return buffer . to string ( ) ; } <SENTENCE_END/>

(Copy Probability: 72.5%)

<SENTENCE_START> { if ( is value ( ) ) return as string ( ) ; string builder buffer = new string builder ( 512 ) ; json ( this , buffer , output type ) ; return buffer . to string ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( is value ( ) ) return as string ( ) ; string builder buffer = new string builder ( 512 ) ; json ( this , buffer , output type ) ; return buffer . to string ( ) ; } <SENTENCE_END/>

(Copy Probability: 8.5%)

<SENTENCE_START> { if ( is value ( ) ) return as string ( ) ; string builder buffer = new string builder ( 512 ) ; json ( this , buffer , output type ) ; return buffer . to string ( ) ; } <SENTENCE_END/>


Original Name json

json

<SENTENCE_START> { if ( object . is object ( ) ) { if ( object . child == null ) buffer . append ( "{}" ) ; else { int start = buffer . length ( ) ; while ( true ) { buffer . append ( '{' ) ; int i = 0 ; for ( json value child = object . child ; child != null ; child = child . next ) { buffer . append ( output type . quote name ( child . name ) ) ; buffer . append ( ':' ) ; %SELF% ( child , buffer , output type ) ; if ( child . next != null ) buffer . append ( ',' ) ; } break ; } buffer . append ( '}' ) ; } } else if ( object . is array ( ) ) { if ( object . child == null ) buffer . append ( "[]" ) ; else { int start = buffer . length ( ) ; while ( true ) { buffer . append ( '[' ) ; for ( json value child = object . child ; child != null ; child = child . next ) { %SELF% ( child , buffer , output type ) ; if ( child . next != null ) buffer . append ( ',' ) ; } break ; } buffer . append ( ']' ) ; } } else if ( object . is string ( ) ) { buffer . append ( output type . quote value ( object . as string ( ) ) ) ; } else if ( object . is double ( ) ) { double double value = object . as double ( ) ; long long value = object . as long ( ) ; buffer . append ( double value == long value ? long value : double value ) ; } else if ( object . is long ( ) ) { buffer . append ( object . as long ( ) ) ; } else if ( object . is boolean ( ) ) { buffer . append ( object . as boolean ( ) ) ; } else if ( object . is null ( ) ) { buffer . append ( "null" ) ; } else throw new serialization exception ( "Unknown object type: " + object ) ; } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { if ( object . is object ( ) ) { if ( object . child == null ) buffer . append ( "{}" ) ; else { int start = buffer . length ( ) ; while ( true ) { buffer . append ( '{' ) ; int i = 0 ; for ( json value child = object . child ; child != null ; child = child . next ) { buffer . append ( output type . quote name ( child . name ) ) ; buffer . append ( ':' ) ; %SELF% ( child , buffer , output type ) ; if ( child . next != null ) buffer . append ( ',' ) ; } break ; } buffer . append ( '}' ) ; } } else if ( object . is array ( ) ) { if ( object . child == null ) buffer . append ( "[]" ) ; else { int start = buffer . length ( ) ; while ( true ) { buffer . append ( '[' ) ; for ( json value child = object . child ; child != null ; child = child . next ) { %SELF% ( child , buffer , output type ) ; if ( child . next != null ) buffer . append ( ',' ) ; } break ; } buffer . append ( ']' ) ; } } else if ( object . is string ( ) ) { buffer . append ( output type . quote value ( object . as string ( ) ) ) ; } else if ( object . is double ( ) ) { double double value = object . as double ( ) ; long long value = object . as long ( ) ; buffer . append ( double value == long value ? long value : double value ) ; } else if ( object . is long ( ) ) { buffer . append ( object . as long ( ) ) ; } else if ( object . is boolean ( ) ) { buffer . append ( object . as boolean ( ) ) ; } else if ( object . is null ( ) ) { buffer . append ( "null" ) ; } else throw new serialization exception ( "Unknown object type: " + object ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( object . is object ( ) ) { if ( object . child == null ) buffer . append ( "{}" ) ; else { int start = buffer . length ( ) ; while ( true ) { buffer . append ( '{' ) ; int i = 0 ; for ( json value child = object . child ; child != null ; child = child . next ) { buffer . append ( output type . quote name ( child . name ) ) ; buffer . append ( ':' ) ; %SELF% ( child , buffer , output type ) ; if ( child . next != null ) buffer . append ( ',' ) ; } break ; } buffer . append ( '}' ) ; } } else if ( object . is array ( ) ) { if ( object . child == null ) buffer . append ( "[]" ) ; else { int start = buffer . length ( ) ; while ( true ) { buffer . append ( '[' ) ; for ( json value child = object . child ; child != null ; child = child . next ) { %SELF% ( child , buffer , output type ) ; if ( child . next != null ) buffer . append ( ',' ) ; } break ; } buffer . append ( ']' ) ; } } else if ( object . is string ( ) ) { buffer . append ( output type . quote value ( object . as string ( ) ) ) ; } else if ( object . is double ( ) ) { double double value = object . as double ( ) ; long long value = object . as long ( ) ; buffer . append ( double value == long value ? long value : double value ) ; } else if ( object . is long ( ) ) { buffer . append ( object . as long ( ) ) ; } else if ( object . is boolean ( ) ) { buffer . append ( object . as boolean ( ) ) ; } else if ( object . is null ( ) ) { buffer . append ( "null" ) ; } else throw new serialization exception ( "Unknown object type: " + object ) ; } <SENTENCE_END/>

(Copy Probability: 11.1%)

<SENTENCE_START> { if ( object . is object ( ) ) { if ( object . child == null ) buffer . append ( "{}" ) ; else { int start = buffer . length ( ) ; while ( true ) { buffer . append ( '{' ) ; int i = 0 ; for ( json value child = object . child ; child != null ; child = child . next ) { buffer . append ( output type . quote name ( child . name ) ) ; buffer . append ( ':' ) ; %SELF% ( child , buffer , output type ) ; if ( child . next != null ) buffer . append ( ',' ) ; } break ; } buffer . append ( '}' ) ; } } else if ( object . is array ( ) ) { if ( object . child == null ) buffer . append ( "[]" ) ; else { int start = buffer . length ( ) ; while ( true ) { buffer . append ( '[' ) ; for ( json value child = object . child ; child != null ; child = child . next ) { %SELF% ( child , buffer , output type ) ; if ( child . next != null ) buffer . append ( ',' ) ; } break ; } buffer . append ( ']' ) ; } } else if ( object . is string ( ) ) { buffer . append ( output type . quote value ( object . as string ( ) ) ) ; } else if ( object . is double ( ) ) { double double value = object . as double ( ) ; long long value = object . as long ( ) ; buffer . append ( double value == long value ? long value : double value ) ; } else if ( object . is long ( ) ) { buffer . append ( object . as long ( ) ) ; } else if ( object . is boolean ( ) ) { buffer . append ( object . as boolean ( ) ) ; } else if ( object . is null ( ) ) { buffer . append ( "null" ) ; } else throw new serialization exception ( "Unknown object type: " + object ) ; } <SENTENCE_END/>


Original Name pretty,print

pretty

<SENTENCE_START> { pretty print settings settings = new pretty print settings ( ) ; settings . output type = output type ; settings . single line columns = single line columns ; return %SELF% ( settings ) ; } <SENTENCE_END/>

(Copy Probability: 4.2%)

<SENTENCE_START> { pretty print settings settings = new pretty print settings ( ) ; settings . output type = output type ; settings . single line columns = single line columns ; return %SELF% ( settings ) ; } <SENTENCE_END/>

print

<SENTENCE_START> { pretty print settings settings = new pretty print settings ( ) ; settings . output type = output type ; settings . single line columns = single line columns ; return %SELF% ( settings ) ; } <SENTENCE_END/>

(Copy Probability: 57.9%)

<SENTENCE_START> { pretty print settings settings = new pretty print settings ( ) ; settings . output type = output type ; settings . single line columns = single line columns ; return %SELF% ( settings ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { pretty print settings settings = new pretty print settings ( ) ; settings . output type = output type ; settings . single line columns = single line columns ; return %SELF% ( settings ) ; } <SENTENCE_END/>

(Copy Probability: 38.1%)

<SENTENCE_START> { pretty print settings settings = new pretty print settings ( ) ; settings . output type = output type ; settings . single line columns = single line columns ; return %SELF% ( settings ) ; } <SENTENCE_END/>


Original Name pretty,print

pretty

<SENTENCE_START> { string builder buffer = new string builder ( 512 ) ; %SELF% ( this , buffer , 0 , settings ) ; return buffer . to string ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { string builder buffer = new string builder ( 512 ) ; %SELF% ( this , buffer , 0 , settings ) ; return buffer . to string ( ) ; } <SENTENCE_END/>

print

<SENTENCE_START> { string builder buffer = new string builder ( 512 ) ; %SELF% ( this , buffer , 0 , settings ) ; return buffer . to string ( ) ; } <SENTENCE_END/>

(Copy Probability: 34.6%)

<SENTENCE_START> { string builder buffer = new string builder ( 512 ) ; %SELF% ( this , buffer , 0 , settings ) ; return buffer . to string ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { string builder buffer = new string builder ( 512 ) ; %SELF% ( this , buffer , 0 , settings ) ; return buffer . to string ( ) ; } <SENTENCE_END/>

(Copy Probability: 5.8%)

<SENTENCE_START> { string builder buffer = new string builder ( 512 ) ; %SELF% ( this , buffer , 0 , settings ) ; return buffer . to string ( ) ; } <SENTENCE_END/>


Original Name pretty,print

pretty

<SENTENCE_START> { output type output type = settings . output type ; if ( object . is object ( ) ) { if ( object . child == null ) buffer . append ( "{}" ) ; else { boolean new lines = ! is flat ( object ) ; int start = buffer . length ( ) ; outer : while ( true ) { buffer . append ( new lines ? "{ " : "{ " ) ; int i = 0 ; for ( json value child = object . child ; child != null ; child = child . next ) { if ( new lines ) indent ( indent , buffer ) ; buffer . append ( output type . quote name ( child . name ) ) ; buffer . append ( ": " ) ; %SELF% ( child , buffer , indent + 1 , settings ) ; if ( ( ! new lines || output type != output type . minimal ) && child . next != null ) buffer . append ( ',' ) ; buffer . append ( new lines ? '|n' : ' ' ) ; if ( ! new lines && buffer . length ( ) - start > settings . single line columns ) { buffer . set length ( start ) ; new lines = true ; continue outer ; } } break ; } if ( new lines ) indent ( indent - 1 , buffer ) ; buffer . append ( '}' ) ; } } else if ( object . is array ( ) ) { if ( object . child == null ) buffer . append ( "[]" ) ; else { boolean new lines = ! is flat ( object ) ; boolean wrap = settings . wrap numeric arrays || ! is numeric ( object ) ; int start = buffer . length ( ) ; outer : while ( true ) { buffer . append ( new lines ? "[ " : "[ " ) ; for ( json value child = object . child ; child != null ; child = child . next ) { if ( new lines ) indent ( indent , buffer ) ; %SELF% ( child , buffer , indent + 1 , settings ) ; if ( ( ! new lines || output type != output type . minimal ) && child . next != null ) buffer . append ( ',' ) ; buffer . append ( new lines ? '|n' : ' ' ) ; if ( wrap && ! new lines && buffer . length ( ) - start > settings . single line columns ) { buffer . set length ( start ) ; new lines = true ; continue outer ; } } break ; } if ( new lines ) indent ( indent - 1 , buffer ) ; buffer . append ( ']' ) ; } } else if ( object . is string ( ) ) { buffer . append ( output type . quote value ( object . as string ( ) ) ) ; } else if ( object . is double ( ) ) { double double value = object . as double ( ) ; long long value = object . as long ( ) ; buffer . append ( double value == long value ? long value : double value ) ; } else if ( object . is long ( ) ) { buffer . append ( object . as long ( ) ) ; } else if ( object . is boolean ( ) ) { buffer . append ( object . as boolean ( ) ) ; } else if ( object . is null ( ) ) { buffer . append ( "null" ) ; } else throw new serialization exception ( "Unknown object type: " + object ) ; } <SENTENCE_END/>

(Copy Probability: 3.3%)

<SENTENCE_START> { output type output type = settings . output type ; if ( object . is object ( ) ) { if ( object . child == null ) buffer . append ( "{}" ) ; else { boolean new lines = ! is flat ( object ) ; int start = buffer . length ( ) ; outer : while ( true ) { buffer . append ( new lines ? "{ " : "{ " ) ; int i = 0 ; for ( json value child = object . child ; child != null ; child = child . next ) { if ( new lines ) indent ( indent , buffer ) ; buffer . append ( output type . quote name ( child . name ) ) ; buffer . append ( ": " ) ; %SELF% ( child , buffer , indent + 1 , settings ) ; if ( ( ! new lines || output type != output type . minimal ) && child . next != null ) buffer . append ( ',' ) ; buffer . append ( new lines ? '|n' : ' ' ) ; if ( ! new lines && buffer . length ( ) - start > settings . single line columns ) { buffer . set length ( start ) ; new lines = true ; continue outer ; } } break ; } if ( new lines ) indent ( indent - 1 , buffer ) ; buffer . append ( '}' ) ; } } else if ( object . is array ( ) ) { if ( object . child == null ) buffer . append ( "[]" ) ; else { boolean new lines = ! is flat ( object ) ; boolean wrap = settings . wrap numeric arrays || ! is numeric ( object ) ; int start = buffer . length ( ) ; outer : while ( true ) { buffer . append ( new lines ? "[ " : "[ " ) ; for ( json value child = object . child ; child != null ; child = child . next ) { if ( new lines ) indent ( indent , buffer ) ; %SELF% ( child , buffer , indent + 1 , settings ) ; if ( ( ! new lines || output type != output type . minimal ) && child . next != null ) buffer . append ( ',' ) ; buffer . append ( new lines ? '|n' : ' ' ) ; if ( wrap && ! new lines && buffer . length ( ) - start > settings . single line columns ) { buffer . set length ( start ) ; new lines = true ; continue outer ; } } break ; } if ( new lines ) indent ( indent - 1 , buffer ) ; buffer . append ( ']' ) ; } } else if ( object . is string ( ) ) { buffer . append ( output type . quote value ( object . as string ( ) ) ) ; } else if ( object . is double ( ) ) { double double value = object . as double ( ) ; long long value = object . as long ( ) ; buffer . append ( double value == long value ? long value : double value ) ; } else if ( object . is long ( ) ) { buffer . append ( object . as long ( ) ) ; } else if ( object . is boolean ( ) ) { buffer . append ( object . as boolean ( ) ) ; } else if ( object . is null ( ) ) { buffer . append ( "null" ) ; } else throw new serialization exception ( "Unknown object type: " + object ) ; } <SENTENCE_END/>

print

<SENTENCE_START> { output type output type = settings . output type ; if ( object . is object ( ) ) { if ( object . child == null ) buffer . append ( "{}" ) ; else { boolean new lines = ! is flat ( object ) ; int start = buffer . length ( ) ; outer : while ( true ) { buffer . append ( new lines ? "{ " : "{ " ) ; int i = 0 ; for ( json value child = object . child ; child != null ; child = child . next ) { if ( new lines ) indent ( indent , buffer ) ; buffer . append ( output type . quote name ( child . name ) ) ; buffer . append ( ": " ) ; %SELF% ( child , buffer , indent + 1 , settings ) ; if ( ( ! new lines || output type != output type . minimal ) && child . next != null ) buffer . append ( ',' ) ; buffer . append ( new lines ? '|n' : ' ' ) ; if ( ! new lines && buffer . length ( ) - start > settings . single line columns ) { buffer . set length ( start ) ; new lines = true ; continue outer ; } } break ; } if ( new lines ) indent ( indent - 1 , buffer ) ; buffer . append ( '}' ) ; } } else if ( object . is array ( ) ) { if ( object . child == null ) buffer . append ( "[]" ) ; else { boolean new lines = ! is flat ( object ) ; boolean wrap = settings . wrap numeric arrays || ! is numeric ( object ) ; int start = buffer . length ( ) ; outer : while ( true ) { buffer . append ( new lines ? "[ " : "[ " ) ; for ( json value child = object . child ; child != null ; child = child . next ) { if ( new lines ) indent ( indent , buffer ) ; %SELF% ( child , buffer , indent + 1 , settings ) ; if ( ( ! new lines || output type != output type . minimal ) && child . next != null ) buffer . append ( ',' ) ; buffer . append ( new lines ? '|n' : ' ' ) ; if ( wrap && ! new lines && buffer . length ( ) - start > settings . single line columns ) { buffer . set length ( start ) ; new lines = true ; continue outer ; } } break ; } if ( new lines ) indent ( indent - 1 , buffer ) ; buffer . append ( ']' ) ; } } else if ( object . is string ( ) ) { buffer . append ( output type . quote value ( object . as string ( ) ) ) ; } else if ( object . is double ( ) ) { double double value = object . as double ( ) ; long long value = object . as long ( ) ; buffer . append ( double value == long value ? long value : double value ) ; } else if ( object . is long ( ) ) { buffer . append ( object . as long ( ) ) ; } else if ( object . is boolean ( ) ) { buffer . append ( object . as boolean ( ) ) ; } else if ( object . is null ( ) ) { buffer . append ( "null" ) ; } else throw new serialization exception ( "Unknown object type: " + object ) ; } <SENTENCE_END/>

(Copy Probability: 8.1%)

<SENTENCE_START> { output type output type = settings . output type ; if ( object . is object ( ) ) { if ( object . child == null ) buffer . append ( "{}" ) ; else { boolean new lines = ! is flat ( object ) ; int start = buffer . length ( ) ; outer : while ( true ) { buffer . append ( new lines ? "{ " : "{ " ) ; int i = 0 ; for ( json value child = object . child ; child != null ; child = child . next ) { if ( new lines ) indent ( indent , buffer ) ; buffer . append ( output type . quote name ( child . name ) ) ; buffer . append ( ": " ) ; %SELF% ( child , buffer , indent + 1 , settings ) ; if ( ( ! new lines || output type != output type . minimal ) && child . next != null ) buffer . append ( ',' ) ; buffer . append ( new lines ? '|n' : ' ' ) ; if ( ! new lines && buffer . length ( ) - start > settings . single line columns ) { buffer . set length ( start ) ; new lines = true ; continue outer ; } } break ; } if ( new lines ) indent ( indent - 1 , buffer ) ; buffer . append ( '}' ) ; } } else if ( object . is array ( ) ) { if ( object . child == null ) buffer . append ( "[]" ) ; else { boolean new lines = ! is flat ( object ) ; boolean wrap = settings . wrap numeric arrays || ! is numeric ( object ) ; int start = buffer . length ( ) ; outer : while ( true ) { buffer . append ( new lines ? "[ " : "[ " ) ; for ( json value child = object . child ; child != null ; child = child . next ) { if ( new lines ) indent ( indent , buffer ) ; %SELF% ( child , buffer , indent + 1 , settings ) ; if ( ( ! new lines || output type != output type . minimal ) && child . next != null ) buffer . append ( ',' ) ; buffer . append ( new lines ? '|n' : ' ' ) ; if ( wrap && ! new lines && buffer . length ( ) - start > settings . single line columns ) { buffer . set length ( start ) ; new lines = true ; continue outer ; } } break ; } if ( new lines ) indent ( indent - 1 , buffer ) ; buffer . append ( ']' ) ; } } else if ( object . is string ( ) ) { buffer . append ( output type . quote value ( object . as string ( ) ) ) ; } else if ( object . is double ( ) ) { double double value = object . as double ( ) ; long long value = object . as long ( ) ; buffer . append ( double value == long value ? long value : double value ) ; } else if ( object . is long ( ) ) { buffer . append ( object . as long ( ) ) ; } else if ( object . is boolean ( ) ) { buffer . append ( object . as boolean ( ) ) ; } else if ( object . is null ( ) ) { buffer . append ( "null" ) ; } else throw new serialization exception ( "Unknown object type: " + object ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { output type output type = settings . output type ; if ( object . is object ( ) ) { if ( object . child == null ) buffer . append ( "{}" ) ; else { boolean new lines = ! is flat ( object ) ; int start = buffer . length ( ) ; outer : while ( true ) { buffer . append ( new lines ? "{ " : "{ " ) ; int i = 0 ; for ( json value child = object . child ; child != null ; child = child . next ) { if ( new lines ) indent ( indent , buffer ) ; buffer . append ( output type . quote name ( child . name ) ) ; buffer . append ( ": " ) ; %SELF% ( child , buffer , indent + 1 , settings ) ; if ( ( ! new lines || output type != output type . minimal ) && child . next != null ) buffer . append ( ',' ) ; buffer . append ( new lines ? '|n' : ' ' ) ; if ( ! new lines && buffer . length ( ) - start > settings . single line columns ) { buffer . set length ( start ) ; new lines = true ; continue outer ; } } break ; } if ( new lines ) indent ( indent - 1 , buffer ) ; buffer . append ( '}' ) ; } } else if ( object . is array ( ) ) { if ( object . child == null ) buffer . append ( "[]" ) ; else { boolean new lines = ! is flat ( object ) ; boolean wrap = settings . wrap numeric arrays || ! is numeric ( object ) ; int start = buffer . length ( ) ; outer : while ( true ) { buffer . append ( new lines ? "[ " : "[ " ) ; for ( json value child = object . child ; child != null ; child = child . next ) { if ( new lines ) indent ( indent , buffer ) ; %SELF% ( child , buffer , indent + 1 , settings ) ; if ( ( ! new lines || output type != output type . minimal ) && child . next != null ) buffer . append ( ',' ) ; buffer . append ( new lines ? '|n' : ' ' ) ; if ( wrap && ! new lines && buffer . length ( ) - start > settings . single line columns ) { buffer . set length ( start ) ; new lines = true ; continue outer ; } } break ; } if ( new lines ) indent ( indent - 1 , buffer ) ; buffer . append ( ']' ) ; } } else if ( object . is string ( ) ) { buffer . append ( output type . quote value ( object . as string ( ) ) ) ; } else if ( object . is double ( ) ) { double double value = object . as double ( ) ; long long value = object . as long ( ) ; buffer . append ( double value == long value ? long value : double value ) ; } else if ( object . is long ( ) ) { buffer . append ( object . as long ( ) ) ; } else if ( object . is boolean ( ) ) { buffer . append ( object . as boolean ( ) ) ; } else if ( object . is null ( ) ) { buffer . append ( "null" ) ; } else throw new serialization exception ( "Unknown object type: " + object ) ; } <SENTENCE_END/>

(Copy Probability: 4.5%)

<SENTENCE_START> { output type output type = settings . output type ; if ( object . is object ( ) ) { if ( object . child == null ) buffer . append ( "{}" ) ; else { boolean new lines = ! is flat ( object ) ; int start = buffer . length ( ) ; outer : while ( true ) { buffer . append ( new lines ? "{ " : "{ " ) ; int i = 0 ; for ( json value child = object . child ; child != null ; child = child . next ) { if ( new lines ) indent ( indent , buffer ) ; buffer . append ( output type . quote name ( child . name ) ) ; buffer . append ( ": " ) ; %SELF% ( child , buffer , indent + 1 , settings ) ; if ( ( ! new lines || output type != output type . minimal ) && child . next != null ) buffer . append ( ',' ) ; buffer . append ( new lines ? '|n' : ' ' ) ; if ( ! new lines && buffer . length ( ) - start > settings . single line columns ) { buffer . set length ( start ) ; new lines = true ; continue outer ; } } break ; } if ( new lines ) indent ( indent - 1 , buffer ) ; buffer . append ( '}' ) ; } } else if ( object . is array ( ) ) { if ( object . child == null ) buffer . append ( "[]" ) ; else { boolean new lines = ! is flat ( object ) ; boolean wrap = settings . wrap numeric arrays || ! is numeric ( object ) ; int start = buffer . length ( ) ; outer : while ( true ) { buffer . append ( new lines ? "[ " : "[ " ) ; for ( json value child = object . child ; child != null ; child = child . next ) { if ( new lines ) indent ( indent , buffer ) ; %SELF% ( child , buffer , indent + 1 , settings ) ; if ( ( ! new lines || output type != output type . minimal ) && child . next != null ) buffer . append ( ',' ) ; buffer . append ( new lines ? '|n' : ' ' ) ; if ( wrap && ! new lines && buffer . length ( ) - start > settings . single line columns ) { buffer . set length ( start ) ; new lines = true ; continue outer ; } } break ; } if ( new lines ) indent ( indent - 1 , buffer ) ; buffer . append ( ']' ) ; } } else if ( object . is string ( ) ) { buffer . append ( output type . quote value ( object . as string ( ) ) ) ; } else if ( object . is double ( ) ) { double double value = object . as double ( ) ; long long value = object . as long ( ) ; buffer . append ( double value == long value ? long value : double value ) ; } else if ( object . is long ( ) ) { buffer . append ( object . as long ( ) ) ; } else if ( object . is boolean ( ) ) { buffer . append ( object . as boolean ( ) ) ; } else if ( object . is null ( ) ) { buffer . append ( "null" ) ; } else throw new serialization exception ( "Unknown object type: " + object ) ; } <SENTENCE_END/>


Original Name is,flat

is

<SENTENCE_START> { for ( json value child = object . child ; child != null ; child = child . next ) if ( child . is object ( ) || child . is array ( ) ) return false ; return true ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { for ( json value child = object . child ; child != null ; child = child . next ) if ( child . is object ( ) || child . is array ( ) ) return false ; return true ; } <SENTENCE_END/>

flat

<SENTENCE_START> { for ( json value child = object . child ; child != null ; child = child . next ) if ( child . is object ( ) || child . is array ( ) ) return false ; return true ; } <SENTENCE_END/>

(Copy Probability: 4.9%)

<SENTENCE_START> { for ( json value child = object . child ; child != null ; child = child . next ) if ( child . is object ( ) || child . is array ( ) ) return false ; return true ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { for ( json value child = object . child ; child != null ; child = child . next ) if ( child . is object ( ) || child . is array ( ) ) return false ; return true ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { for ( json value child = object . child ; child != null ; child = child . next ) if ( child . is object ( ) || child . is array ( ) ) return false ; return true ; } <SENTENCE_END/>


Original Name is,numeric

is

<SENTENCE_START> { for ( json value child = object . child ; child != null ; child = child . next ) if ( ! child . is number ( ) ) return false ; return true ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { for ( json value child = object . child ; child != null ; child = child . next ) if ( ! child . is number ( ) ) return false ; return true ; } <SENTENCE_END/>

numeric

<SENTENCE_START> { for ( json value child = object . child ; child != null ; child = child . next ) if ( ! child . is number ( ) ) return false ; return true ; } <SENTENCE_END/>

(Copy Probability: 3.9%)

<SENTENCE_START> { for ( json value child = object . child ; child != null ; child = child . next ) if ( ! child . is number ( ) ) return false ; return true ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { for ( json value child = object . child ; child != null ; child = child . next ) if ( ! child . is number ( ) ) return false ; return true ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { for ( json value child = object . child ; child != null ; child = child . next ) if ( ! child . is number ( ) ) return false ; return true ; } <SENTENCE_END/>


Original Name indent

indent

<SENTENCE_START> { for ( int i = 0 ; i < count ; i ++ ) buffer . append ( '|t' ) ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { for ( int i = 0 ; i < count ; i ++ ) buffer . append ( '|t' ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { for ( int i = 0 ; i < count ; i ++ ) buffer . append ( '|t' ) ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { for ( int i = 0 ; i < count ; i ++ ) buffer . append ( '|t' ) ; } <SENTENCE_END/>


Original Name iterator

iterator

<SENTENCE_START> { return new json iterator ( ) ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { return new json iterator ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return new json iterator ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { return new json iterator ( ) ; } <SENTENCE_END/>


Original Name has,next

has

<SENTENCE_START> { return entry != null ; } <SENTENCE_END/>

(Copy Probability: 0.3%)

<SENTENCE_START> { return entry != null ; } <SENTENCE_END/>

next

<SENTENCE_START> { return entry != null ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { return entry != null ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return entry != null ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { return entry != null ; } <SENTENCE_END/>


Original Name next

next

<SENTENCE_START> { current = entry ; if ( current == null ) throw new no such element exception ( ) ; entry = current . %SELF% ; return current ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { current = entry ; if ( current == null ) throw new no such element exception ( ) ; entry = current . %SELF% ; return current ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { current = entry ; if ( current == null ) throw new no such element exception ( ) ; entry = current . %SELF% ; return current ; } <SENTENCE_END/>

(Copy Probability: 13.1%)

<SENTENCE_START> { current = entry ; if ( current == null ) throw new no such element exception ( ) ; entry = current . %SELF% ; return current ; } <SENTENCE_END/>


Original Name remove

remove

<SENTENCE_START> { if ( current . prev == null ) { child = current . next ; if ( child != null ) child . prev = null ; } else { current . prev . next = current . next ; if ( current . next != null ) current . next . prev = current . prev ; } size -- ; } <SENTENCE_END/>

(Copy Probability: 3.2%)

<SENTENCE_START> { if ( current . prev == null ) { child = current . next ; if ( child != null ) child . prev = null ; } else { current . prev . next = current . next ; if ( current . next != null ) current . next . prev = current . prev ; } size -- ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( current . prev == null ) { child = current . next ; if ( child != null ) child . prev = null ; } else { current . prev . next = current . next ; if ( current . next != null ) current . next . prev = current . prev ; } size -- ; } <SENTENCE_END/>

(Copy Probability: 24.4%)

<SENTENCE_START> { if ( current . prev == null ) { child = current . next ; if ( child != null ) child . prev = null ; } else { current . prev . next = current . next ; if ( current . next != null ) current . next . prev = current . prev ; } size -- ; } <SENTENCE_END/>


Original Name iterator

iterator

<SENTENCE_START> { return this ; } <SENTENCE_END/>

(Copy Probability: 0.2%)

<SENTENCE_START> { return this ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return this ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { return this ; } <SENTENCE_END/>


Original Name trace

trace

<SENTENCE_START> { if ( parent == null ) { if ( type == value type . array ) return "[]" ; if ( type == value type . object ) return "{}" ; return "" ; } string %SELF% ; if ( parent . type == value type . array ) { %SELF% = "[]" ; int i = 0 ; for ( json value child = parent . child ; child != null ; child = child . next , i ++ ) { if ( child == this ) { %SELF% = "[" + i + "]" ; break ; } } } else if ( name . index of ( '.' ) != - 1 ) %SELF% = "."" + name . replace ( """ , "|"" ) + """ ; else %SELF% = '.' + name ; return parent . %SELF% ( ) + %SELF% ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { if ( parent == null ) { if ( type == value type . array ) return "[]" ; if ( type == value type . object ) return "{}" ; return "" ; } string %SELF% ; if ( parent . type == value type . array ) { %SELF% = "[]" ; int i = 0 ; for ( json value child = parent . child ; child != null ; child = child . next , i ++ ) { if ( child == this ) { %SELF% = "[" + i + "]" ; break ; } } } else if ( name . index of ( '.' ) != - 1 ) %SELF% = "."" + name . replace ( """ , "|"" ) + """ ; else %SELF% = '.' + name ; return parent . %SELF% ( ) + %SELF% ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( parent == null ) { if ( type == value type . array ) return "[]" ; if ( type == value type . object ) return "{}" ; return "" ; } string %SELF% ; if ( parent . type == value type . array ) { %SELF% = "[]" ; int i = 0 ; for ( json value child = parent . child ; child != null ; child = child . next , i ++ ) { if ( child == this ) { %SELF% = "[" + i + "]" ; break ; } } } else if ( name . index of ( '.' ) != - 1 ) %SELF% = "."" + name . replace ( """ , "|"" ) + """ ; else %SELF% = '.' + name ; return parent . %SELF% ( ) + %SELF% ; } <SENTENCE_END/>

(Copy Probability: 6.7%)

<SENTENCE_START> { if ( parent == null ) { if ( type == value type . array ) return "[]" ; if ( type == value type . object ) return "{}" ; return "" ; } string %SELF% ; if ( parent . type == value type . array ) { %SELF% = "[]" ; int i = 0 ; for ( json value child = parent . child ; child != null ; child = child . next , i ++ ) { if ( child == this ) { %SELF% = "[" + i + "]" ; break ; } } } else if ( name . index of ( '.' ) != - 1 ) %SELF% = "."" + name . replace ( """ , "|"" ) + """ ; else %SELF% = '.' + name ; return parent . %SELF% ( ) + %SELF% ; } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name get,radius

get

<SENTENCE_START> { return collision jni . bt sphere shape get radius ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 3.9%)

<SENTENCE_START> { return collision jni . bt sphere shape get radius ( swig c ptr , this ) ; } <SENTENCE_END/>

radius

<SENTENCE_START> { return collision jni . bt sphere shape get radius ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.5%)

<SENTENCE_START> { return collision jni . bt sphere shape get radius ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt sphere shape get radius ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { return collision jni . bt sphere shape get radius ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,unscaled,radius

set

<SENTENCE_START> { collision jni . bt sphere shape set unscaled radius ( swig c ptr , this , radius ) ; } <SENTENCE_END/>

(Copy Probability: 4.9%)

<SENTENCE_START> { collision jni . bt sphere shape set unscaled radius ( swig c ptr , this , radius ) ; } <SENTENCE_END/>

unscaled

<SENTENCE_START> { collision jni . bt sphere shape set unscaled radius ( swig c ptr , this , radius ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { collision jni . bt sphere shape set unscaled radius ( swig c ptr , this , radius ) ; } <SENTENCE_END/>

radius

<SENTENCE_START> { collision jni . bt sphere shape set unscaled radius ( swig c ptr , this , radius ) ; } <SENTENCE_END/>

(Copy Probability: 98.9%)

<SENTENCE_START> { collision jni . bt sphere shape set unscaled radius ( swig c ptr , this , radius ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt sphere shape set unscaled radius ( swig c ptr , this , radius ) ; } <SENTENCE_END/>

(Copy Probability: 4.7%)

<SENTENCE_START> { collision jni . bt sphere shape set unscaled radius ( swig c ptr , this , radius ) ; } <SENTENCE_END/>


Original Name create

create

<SENTENCE_START> { stage = new stage ( ) ; gdx . input . set input processor ( stage ) ; skin skin = new skin ( gdx . files . internal ( "data/uiskin.json" ) ) ; label name label = new label ( "Name:" , skin ) ; text field name text = new text field ( "" , skin ) ; label address label = new label ( "Address:" , skin ) ; text field address text = new text field ( "" , skin ) ; table table = new table ( ) ; stage . add actor ( table ) ; table . set size ( 260 , 195 ) ; table . set position ( 190 , 142 ) ; table . debug ( ) ; texture region up region = skin . get region ( "default-slider-knob" ) ; texture region down region = skin . get region ( "default-slider-knob" ) ; bitmap font button font = skin . get font ( "default-font" ) ; text button button = new text button ( "Button 1" , skin ) ; button . add listener ( new input listener ( ) { public boolean touch down ( input event event , float x , float y , int pointer , int button ) { system . out . println ( "touchDown 1" ) ; return false ; } } ) ; table . add ( button ) ; table table 2 = new table ( ) ; stage . add actor ( table 2 ) ; table 2 . set fill parent ( true ) ; table 2 . bottom ( ) ; text button button 2 = new text button ( "Button 2" , skin ) ; button 2 . add listener ( new change listener ( ) { public void changed ( change event event , actor actor ) { system . out . println ( "2!" ) ; } } ) ; button 2 . add listener ( new input listener ( ) { public boolean touch down ( input event event , float x , float y , int pointer , int button ) { system . out . println ( "touchDown 2" ) ; return false ; } } ) ; table 2 . add ( button 2 ) ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { stage = new stage ( ) ; gdx . input . set input processor ( stage ) ; skin skin = new skin ( gdx . files . internal ( "data/uiskin.json" ) ) ; label name label = new label ( "Name:" , skin ) ; text field name text = new text field ( "" , skin ) ; label address label = new label ( "Address:" , skin ) ; text field address text = new text field ( "" , skin ) ; table table = new table ( ) ; stage . add actor ( table ) ; table . set size ( 260 , 195 ) ; table . set position ( 190 , 142 ) ; table . debug ( ) ; texture region up region = skin . get region ( "default-slider-knob" ) ; texture region down region = skin . get region ( "default-slider-knob" ) ; bitmap font button font = skin . get font ( "default-font" ) ; text button button = new text button ( "Button 1" , skin ) ; button . add listener ( new input listener ( ) { public boolean touch down ( input event event , float x , float y , int pointer , int button ) { system . out . println ( "touchDown 1" ) ; return false ; } } ) ; table . add ( button ) ; table table 2 = new table ( ) ; stage . add actor ( table 2 ) ; table 2 . set fill parent ( true ) ; table 2 . bottom ( ) ; text button button 2 = new text button ( "Button 2" , skin ) ; button 2 . add listener ( new change listener ( ) { public void changed ( change event event , actor actor ) { system . out . println ( "2!" ) ; } } ) ; button 2 . add listener ( new input listener ( ) { public boolean touch down ( input event event , float x , float y , int pointer , int button ) { system . out . println ( "touchDown 2" ) ; return false ; } } ) ; table 2 . add ( button 2 ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { stage = new stage ( ) ; gdx . input . set input processor ( stage ) ; skin skin = new skin ( gdx . files . internal ( "data/uiskin.json" ) ) ; label name label = new label ( "Name:" , skin ) ; text field name text = new text field ( "" , skin ) ; label address label = new label ( "Address:" , skin ) ; text field address text = new text field ( "" , skin ) ; table table = new table ( ) ; stage . add actor ( table ) ; table . set size ( 260 , 195 ) ; table . set position ( 190 , 142 ) ; table . debug ( ) ; texture region up region = skin . get region ( "default-slider-knob" ) ; texture region down region = skin . get region ( "default-slider-knob" ) ; bitmap font button font = skin . get font ( "default-font" ) ; text button button = new text button ( "Button 1" , skin ) ; button . add listener ( new input listener ( ) { public boolean touch down ( input event event , float x , float y , int pointer , int button ) { system . out . println ( "touchDown 1" ) ; return false ; } } ) ; table . add ( button ) ; table table 2 = new table ( ) ; stage . add actor ( table 2 ) ; table 2 . set fill parent ( true ) ; table 2 . bottom ( ) ; text button button 2 = new text button ( "Button 2" , skin ) ; button 2 . add listener ( new change listener ( ) { public void changed ( change event event , actor actor ) { system . out . println ( "2!" ) ; } } ) ; button 2 . add listener ( new input listener ( ) { public boolean touch down ( input event event , float x , float y , int pointer , int button ) { system . out . println ( "touchDown 2" ) ; return false ; } } ) ; table 2 . add ( button 2 ) ; } <SENTENCE_END/>

(Copy Probability: 15.4%)

<SENTENCE_START> { stage = new stage ( ) ; gdx . input . set input processor ( stage ) ; skin skin = new skin ( gdx . files . internal ( "data/uiskin.json" ) ) ; label name label = new label ( "Name:" , skin ) ; text field name text = new text field ( "" , skin ) ; label address label = new label ( "Address:" , skin ) ; text field address text = new text field ( "" , skin ) ; table table = new table ( ) ; stage . add actor ( table ) ; table . set size ( 260 , 195 ) ; table . set position ( 190 , 142 ) ; table . debug ( ) ; texture region up region = skin . get region ( "default-slider-knob" ) ; texture region down region = skin . get region ( "default-slider-knob" ) ; bitmap font button font = skin . get font ( "default-font" ) ; text button button = new text button ( "Button 1" , skin ) ; button . add listener ( new input listener ( ) { public boolean touch down ( input event event , float x , float y , int pointer , int button ) { system . out . println ( "touchDown 1" ) ; return false ; } } ) ; table . add ( button ) ; table table 2 = new table ( ) ; stage . add actor ( table 2 ) ; table 2 . set fill parent ( true ) ; table 2 . bottom ( ) ; text button button 2 = new text button ( "Button 2" , skin ) ; button 2 . add listener ( new change listener ( ) { public void changed ( change event event , actor actor ) { system . out . println ( "2!" ) ; } } ) ; button 2 . add listener ( new input listener ( ) { public boolean touch down ( input event event , float x , float y , int pointer , int button ) { system . out . println ( "touchDown 2" ) ; return false ; } } ) ; table 2 . add ( button 2 ) ; } <SENTENCE_END/>


Original Name touch,down

touch

<SENTENCE_START> { system . out . println ( "touchDown 1" ) ; return false ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { system . out . println ( "touchDown 1" ) ; return false ; } <SENTENCE_END/>

down

<SENTENCE_START> { system . out . println ( "touchDown 1" ) ; return false ; } <SENTENCE_END/>

(Copy Probability: 0.2%)

<SENTENCE_START> { system . out . println ( "touchDown 1" ) ; return false ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { system . out . println ( "touchDown 1" ) ; return false ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { system . out . println ( "touchDown 1" ) ; return false ; } <SENTENCE_END/>


Original Name changed

changed

<SENTENCE_START> { system . out . println ( "2!" ) ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { system . out . println ( "2!" ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { system . out . println ( "2!" ) ; } <SENTENCE_END/>

(Copy Probability: 0.2%)

<SENTENCE_START> { system . out . println ( "2!" ) ; } <SENTENCE_END/>


Original Name touch,down

touch

<SENTENCE_START> { system . out . println ( "touchDown 2" ) ; return false ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { system . out . println ( "touchDown 2" ) ; return false ; } <SENTENCE_END/>

down

<SENTENCE_START> { system . out . println ( "touchDown 2" ) ; return false ; } <SENTENCE_END/>

(Copy Probability: 0.2%)

<SENTENCE_START> { system . out . println ( "touchDown 2" ) ; return false ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { system . out . println ( "touchDown 2" ) ; return false ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { system . out . println ( "touchDown 2" ) ; return false ; } <SENTENCE_END/>


Original Name render

render

<SENTENCE_START> { gdx . gl . gl clear ( gl 20 . gl color buffer bit ) ; stage . act ( gdx . graphics . get delta time ( ) ) ; stage . draw ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { gdx . gl . gl clear ( gl 20 . gl color buffer bit ) ; stage . act ( gdx . graphics . get delta time ( ) ) ; stage . draw ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { gdx . gl . gl clear ( gl 20 . gl color buffer bit ) ; stage . act ( gdx . graphics . get delta time ( ) ) ; stage . draw ( ) ; } <SENTENCE_END/>

(Copy Probability: 9.3%)

<SENTENCE_START> { gdx . gl . gl clear ( gl 20 . gl color buffer bit ) ; stage . act ( gdx . graphics . get delta time ( ) ) ; stage . draw ( ) ; } <SENTENCE_END/>