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{
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spring
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upper
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swig
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ptr
,
this
,
linear
upper
)
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dynamics
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generic
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dof
spring
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upper
limit
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swig
c
ptr
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upper
)
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{
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spring
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limit
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swig
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ptr
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linear
upper
)
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{
dynamics
jni
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generic
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dof
spring
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swig
c
ptr
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this
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upper
)
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{
dynamics
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generic
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dof
spring
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swig
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ptr
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upper
)
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{
dynamics
jni
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bt
generic
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dof
spring
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swig
c
ptr
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upper
)
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{
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spring
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swig
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ptr
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upper
)
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{
dynamics
jni
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generic
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dof
spring
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swig
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ptr
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)
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{
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jni
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generic
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swig
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ptr
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)
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{
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generic
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swig
c
ptr
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upper
)
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{
dynamics
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generic
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dof
spring
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swig
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ptr
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)
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{
dynamics
jni
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bt
generic
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dof
spring
2
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swig
c
ptr
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)
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{
dynamics
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generic
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swig
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dynamics
jni
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bt
generic
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spring
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swig
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ptr
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{
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generic
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dof
spring
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swig
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)
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{
dynamics
jni
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generic
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dof
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swig
c
ptr
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generic
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dof
spring
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swig
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ptr
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)
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dynamics
jni
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swig
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ptr
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swig
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dof
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swig
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)
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dof
spring
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swig
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ptr
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dof
spring
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swig
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ptr
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swig
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swig
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swig
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swig
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ptr
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swig
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swig
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ptr
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generic
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spring
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reversed
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swig
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ptr
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)
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generic
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swig
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generic
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swig
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ptr
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generic
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dof
spring
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swig
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ptr
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generic
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2
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swig
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ptr
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dof
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2
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swig
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ptr
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lower
)
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{
dynamics
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generic
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dof
spring
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swig
c
ptr
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)
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dynamics
jni
.
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generic
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swig
c
ptr
,
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lower
)
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generic
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dof
spring
2
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swig
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ptr
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)
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jni
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swig
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ptr
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{
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jni
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generic
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dof
spring
2
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swig
c
ptr
,
this
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angular
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)
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jni
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generic
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dof
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2
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swig
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ptr
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)
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{
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jni
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generic
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spring
2
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swig
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ptr
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this
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)
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{
dynamics
jni
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generic
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2
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swig
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ptr
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lower
)
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{
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jni
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generic
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dof
spring
2
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reversed
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swig
c
ptr
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this
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)
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generic
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dof
spring
2
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lower
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reversed
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swig
c
ptr
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,
angular
lower
)
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jni
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generic
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spring
2
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swig
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ptr
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)
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jni
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generic
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spring
2
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angular
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reversed
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swig
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ptr
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,
angular
lower
)
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jni
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generic
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spring
2
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reversed
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swig
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ptr
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this
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angular
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)
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jni
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generic
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dof
spring
2
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angular
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reversed
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swig
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ptr
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,
angular
lower
)
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{
dynamics
jni
.
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generic
6
dof
spring
2
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angular
lower
limit
reversed
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swig
c
ptr
,
this
,
angular
lower
)
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dynamics
jni
.
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generic
6
dof
spring
2
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angular
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reversed
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swig
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ptr
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this
,
angular
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)
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swig
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swig
c
ptr
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swig
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ptr
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swig
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dynamics
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swig
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swig
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dynamics
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swig
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ptr
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spring
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swig
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swig
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swig
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swig
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swig
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swig
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swig
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swig
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ptr
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spring
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swig
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)
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swig
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swig
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swig
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swig
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ptr
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swig
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ptr
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swig
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swig
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ptr
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swig
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swig
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swig
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spring
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swig
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swig
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generic
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spring
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swig
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)
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swig
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generic
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spring
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swig
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ptr
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)
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generic
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spring
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swig
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ptr
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dynamics
jni
.
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generic
6
dof
spring
2
constraint
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limit
(
swig
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ptr
,
this
,
axis
,
lo
,
hi
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dynamics
jni
.
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generic
6
dof
spring
2
constraint
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(
swig
c
ptr
,
this
,
axis
,
lo
,
hi
)
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c (2.08e-05)
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<SENTENCE_START>
{
dynamics
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.
bt
generic
6
dof
spring
2
constraint
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limit
(
swig
c
ptr
,
this
,
axis
,
lo
,
hi
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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limit
(
swig
c
ptr
,
this
,
axis
,
lo
,
hi
)
;
}
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spring (9.34e-04)
ptr (8.60e-04)
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bt (7.47e-04)
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<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
set
limit
(
swig
c
ptr
,
this
,
axis
,
lo
,
hi
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
set
limit
(
swig
c
ptr
,
this
,
axis
,
lo
,
hi
)
;
}
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constraint (3.35e-03)
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2 (4.05e-04)
axis (3.51e-04)
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c (2.12e-04)
swig (1.99e-04)
jni (1.65e-04)
<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
set
limit
reversed
(
swig
c
ptr
,
this
,
axis
,
lo
,
hi
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
set
limit
reversed
(
swig
c
ptr
,
this
,
axis
,
lo
,
hi
)
;
}
<SENTENCE_END/>
limitlimit (9.92e-01)
%END% (2.96e-03)
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c (7.32e-06)
convex (5.84e-06)
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<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
set
limit
reversed
(
swig
c
ptr
,
this
,
axis
,
lo
,
hi
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
set
limit
reversed
(
swig
c
ptr
,
this
,
axis
,
lo
,
hi
)
;
}
<SENTENCE_END/>
reversedreversed (9.68e-01)
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%END% (1.25e-02)
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spring (2.62e-05)
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constraint (1.90e-05)
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bt (1.61e-05)
<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
set
limit
reversed
(
swig
c
ptr
,
this
,
axis
,
lo
,
hi
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
set
limit
reversed
(
swig
c
ptr
,
this
,
axis
,
lo
,
hi
)
;
}
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%END%%END% (9.51e-01)
reversed (3.98e-02)
bt (4.72e-04)
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2 (3.91e-04)
%UNK% (3.77e-04)
convex (3.25e-04)
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endian (2.00e-04)
rad (1.97e-04)
<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
set
limit
reversed
(
swig
c
ptr
,
this
,
axis
,
lo
,
hi
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
set
limit
reversed
(
swig
c
ptr
,
this
,
axis
,
lo
,
hi
)
;
}
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limited (1.32e-02)
constraint (5.86e-03)
2 (8.97e-04)
limit (5.04e-04)
6 (3.57e-04)
dynamics (3.43e-04)
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return (3.31e-04)
c (3.26e-04)
<SENTENCE_START>
{
return
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
is
limited
(
swig
c
ptr
,
this
,
limit
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
is
limited
(
swig
c
ptr
,
this
,
limit
index
)
;
}
<SENTENCE_END/>
limitedlimited (9.67e-01)
%END% (2.05e-02)
is (4.00e-03)
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get (1.21e-03)
%UNK% (3.68e-04)
limit (3.18e-04)
bt (2.97e-04)
c (2.79e-04)
endian (1.51e-04)
<SENTENCE_START>
{
return
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
is
limited
(
swig
c
ptr
,
this
,
limit
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
is
limited
(
swig
c
ptr
,
this
,
limit
index
)
;
}
<SENTENCE_END/>
%END%%END% (9.80e-01)
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endian (4.83e-04)
c (2.92e-04)
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ptr (2.33e-04)
%UNK% (2.23e-04)
is (1.91e-04)
spring (1.81e-04)
<SENTENCE_START>
{
return
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
is
limited
(
swig
c
ptr
,
this
,
limit
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
is
limited
(
swig
c
ptr
,
this
,
limit
index
)
;
}
<SENTENCE_END/>
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order (2.60e-03)
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swig (1.57e-04)
c (1.48e-04)
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spring (1.16e-04)
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<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
set
rotation
order
(
swig
c
ptr
,
this
,
order
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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rotation
order
(
swig
c
ptr
,
this
,
order
)
;
}
<SENTENCE_END/>
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<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
set
rotation
order
(
swig
c
ptr
,
this
,
order
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
set
rotation
order
(
swig
c
ptr
,
this
,
order
)
;
}
<SENTENCE_END/>
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%END% (2.05e-03)
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<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
set
rotation
order
(
swig
c
ptr
,
this
,
order
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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rotation
order
(
swig
c
ptr
,
this
,
order
)
;
}
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<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
set
rotation
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(
swig
c
ptr
,
this
,
order
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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rotation
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(
swig
c
ptr
,
this
,
order
)
;
}
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swig (1.89e-04)
c (1.78e-04)
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<SENTENCE_START>
{
return
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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rotation
order
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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rotation
order
(
swig
c
ptr
,
this
)
;
}
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<SENTENCE_START>
{
return
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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order
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
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{
return
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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rotation
order
(
swig
c
ptr
,
this
)
;
}
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<SENTENCE_START>
{
return
dynamics
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.
bt
generic
6
dof
spring
2
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order
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
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dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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order
(
swig
c
ptr
,
this
)
;
}
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endian (2.05e-04)
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%UNK% (8.02e-05)
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<SENTENCE_START>
{
return
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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rotation
order
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
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{
return
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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order
(
swig
c
ptr
,
this
)
;
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<SENTENCE_START>
{
dynamics
jni
.
bt
generic
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dof
spring
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swig
c
ptr
,
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,
axis
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axis
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)
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{
dynamics
jni
.
bt
generic
6
dof
spring
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(
swig
c
ptr
,
this
,
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axis
2
)
;
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spring (4.32e-05)
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<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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swig
c
ptr
,
this
,
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axis
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)
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{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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(
swig
c
ptr
,
this
,
axis
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axis
2
)
;
}
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<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
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swig
c
ptr
,
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,
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axis
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)
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{
dynamics
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.
bt
generic
6
dof
spring
2
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(
swig
c
ptr
,
this
,
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axis
2
)
;
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bounce (9.05e-03)
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swig (1.89e-04)
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{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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(
swig
c
ptr
,
this
,
index
,
bounce
)
;
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<SENTENCE_END/>
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{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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(
swig
c
ptr
,
this
,
index
,
bounce
)
;
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%START% (1.59e-05)
data (1.52e-05)
attribute (1.08e-05)
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{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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(
swig
c
ptr
,
this
,
index
,
bounce
)
;
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{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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(
swig
c
ptr
,
this
,
index
,
bounce
)
;
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<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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(
swig
c
ptr
,
this
,
index
,
bounce
)
;
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{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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(
swig
c
ptr
,
this
,
index
,
bounce
)
;
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swig (1.84e-04)
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<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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motor
(
swig
c
ptr
,
this
,
index
,
on
off
)
;
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<SENTENCE_END/>
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{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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(
swig
c
ptr
,
this
,
index
,
on
off
)
;
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joint (4.15e-05)
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<SENTENCE_START>
{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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motor
(
swig
c
ptr
,
this
,
index
,
on
off
)
;
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{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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(
swig
c
ptr
,
this
,
index
,
on
off
)
;
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{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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motor
(
swig
c
ptr
,
this
,
index
,
on
off
)
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{
dynamics
jni
.
bt
generic
6
dof
spring
2
constraint
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motor
(
swig
c
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3
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
jni
set
has
vertex
3
(
addr
,
has
vertex
3
)
;
}
<SENTENCE_END/>
%END%%END% (9.24e-01)
3 (5.29e-02)
vertex (3.63e-03)
fv (1.10e-03)
value (9.03e-04)
count (8.58e-04)
2 (6.30e-04)
%UNK% (5.74e-04)
array (5.57e-04)
performed (4.19e-04)
<SENTENCE_START>
{
jni
set
has
vertex
3
(
addr
,
has
vertex
3
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
jni
set
has
vertex
3
(
addr
,
has
vertex
3
)
;
}
<SENTENCE_END/>
flush,and,sync,transform,matrixflushset (7.19e-01)
check (1.50e-01)
add (1.59e-02)
init (1.28e-02)
reset (5.03e-03)
translate (4.63e-03)
%UNK% (4.52e-03)
matrix (3.92e-03)
clear (3.89e-03)
identity (3.84e-03)
<SENTENCE_START>
{
flush
(
)
;
if
(
adjust
needed
)
{
have
identity
real
matrix
=
check
idt
(
virtual
matrix
)
;
if
(
!
have
identity
real
matrix
&&
virtual
matrix
.
det
(
)
==
0
)
throw
new
gdx
runtime
exception
(
"Transform matrix is singular, can't sync"
)
;
adjust
needed
=
false
;
super
.
set
transform
matrix
(
virtual
matrix
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
flush
(
)
;
if
(
adjust
needed
)
{
have
identity
real
matrix
=
check
idt
(
virtual
matrix
)
;
if
(
!
have
identity
real
matrix
&&
virtual
matrix
.
det
(
)
==
0
)
throw
new
gdx
runtime
exception
(
"Transform matrix is singular, can't sync"
)
;
adjust
needed
=
false
;
super
.
set
transform
matrix
(
virtual
matrix
)
;
}
}
<SENTENCE_END/>
and%END% (4.71e-01)
real (1.11e-01)
matrix (7.38e-02)
check (3.18e-02)
%UNK% (2.71e-02)
transform (2.54e-02)
identity (2.13e-02)
virtual (1.50e-02)
idt (1.23e-02)
to (8.64e-03)
<SENTENCE_START>
{
flush
(
)
;
if
(
adjust
needed
)
{
have
identity
real
matrix
=
check
idt
(
virtual
matrix
)
;
if
(
!
have
identity
real
matrix
&&
virtual
matrix
.
det
(
)
==
0
)
throw
new
gdx
runtime
exception
(
"Transform matrix is singular, can't sync"
)
;
adjust
needed
=
false
;
super
.
set
transform
matrix
(
virtual
matrix
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
flush
(
)
;
if
(
adjust
needed
)
{
have
identity
real
matrix
=
check
idt
(
virtual
matrix
)
;
if
(
!
have
identity
real
matrix
&&
virtual
matrix
.
det
(
)
==
0
)
throw
new
gdx
runtime
exception
(
"Transform matrix is singular, can't sync"
)
;
adjust
needed
=
false
;
super
.
set
transform
matrix
(
virtual
matrix
)
;
}
}
<SENTENCE_END/>
sync%END% (7.67e-01)
matrix (1.17e-01)
idt (1.20e-02)
real (9.89e-03)
needed (5.39e-03)
virtual (5.06e-03)
%UNK% (3.82e-03)
check (3.57e-03)
transform (3.49e-03)
adjust (2.83e-03)
<SENTENCE_START>
{
flush
(
)
;
if
(
adjust
needed
)
{
have
identity
real
matrix
=
check
idt
(
virtual
matrix
)
;
if
(
!
have
identity
real
matrix
&&
virtual
matrix
.
det
(
)
==
0
)
throw
new
gdx
runtime
exception
(
"Transform matrix is singular, can't sync"
)
;
adjust
needed
=
false
;
super
.
set
transform
matrix
(
virtual
matrix
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
flush
(
)
;
if
(
adjust
needed
)
{
have
identity
real
matrix
=
check
idt
(
virtual
matrix
)
;
if
(
!
have
identity
real
matrix
&&
virtual
matrix
.
det
(
)
==
0
)
throw
new
gdx
runtime
exception
(
"Transform matrix is singular, can't sync"
)
;
adjust
needed
=
false
;
super
.
set
transform
matrix
(
virtual
matrix
)
;
}
}
<SENTENCE_END/>
transform%END% (9.19e-01)
matrix (2.88e-02)
needed (7.74e-03)
idt (3.98e-03)
adjust (1.99e-03)
exception (1.51e-03)
check (1.19e-03)
and (1.19e-03)
virtual (1.15e-03)
%UNK% (1.00e-03)
<SENTENCE_START>
{
flush
(
)
;
if
(
adjust
needed
)
{
have
identity
real
matrix
=
check
idt
(
virtual
matrix
)
;
if
(
!
have
identity
real
matrix
&&
virtual
matrix
.
det
(
)
==
0
)
throw
new
gdx
runtime
exception
(
"Transform matrix is singular, can't sync"
)
;
adjust
needed
=
false
;
super
.
set
transform
matrix
(
virtual
matrix
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
flush
(
)
;
if
(
adjust
needed
)
{
have
identity
real
matrix
=
check
idt
(
virtual
matrix
)
;
if
(
!
have
identity
real
matrix
&&
virtual
matrix
.
det
(
)
==
0
)
throw
new
gdx
runtime
exception
(
"Transform matrix is singular, can't sync"
)
;
adjust
needed
=
false
;
super
.
set
transform
matrix
(
virtual
matrix
)
;
}
}
<SENTENCE_END/>
matrix%END% (9.39e-01)
matrix (1.67e-02)
needed (6.94e-03)
idt (2.70e-03)
adjust (1.79e-03)
and (1.17e-03)
exception (1.06e-03)
%UNK% (1.01e-03)
check (9.46e-04)
equal (8.78e-04)
<SENTENCE_START>
{
flush
(
)
;
if
(
adjust
needed
)
{
have
identity
real
matrix
=
check
idt
(
virtual
matrix
)
;
if
(
!
have
identity
real
matrix
&&
virtual
matrix
.
det
(
)
==
0
)
throw
new
gdx
runtime
exception
(
"Transform matrix is singular, can't sync"
)
;
adjust
needed
=
false
;
super
.
set
transform
matrix
(
virtual
matrix
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
flush
(
)
;
if
(
adjust
needed
)
{
have
identity
real
matrix
=
check
idt
(
virtual
matrix
)
;
if
(
!
have
identity
real
matrix
&&
virtual
matrix
.
det
(
)
==
0
)
throw
new
gdx
runtime
exception
(
"Transform matrix is singular, can't sync"
)
;
adjust
needed
=
false
;
super
.
set
transform
matrix
(
virtual
matrix
)
;
}
}
<SENTENCE_END/>
%END%%END% (9.32e-01)
needed (1.24e-02)
matrix (1.14e-02)
idt (3.11e-03)
adjust (3.02e-03)
flush (1.34e-03)
check (1.27e-03)
exception (1.01e-03)
and (9.89e-04)
virtual (8.06e-04)
<SENTENCE_START>
{
flush
(
)
;
if
(
adjust
needed
)
{
have
identity
real
matrix
=
check
idt
(
virtual
matrix
)
;
if
(
!
have
identity
real
matrix
&&
virtual
matrix
.
det
(
)
==
0
)
throw
new
gdx
runtime
exception
(
"Transform matrix is singular, can't sync"
)
;
adjust
needed
=
false
;
super
.
set
transform
matrix
(
virtual
matrix
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
flush
(
)
;
if
(
adjust
needed
)
{
have
identity
real
matrix
=
check
idt
(
virtual
matrix
)
;
if
(
!
have
identity
real
matrix
&&
virtual
matrix
.
det
(
)
==
0
)
throw
new
gdx
runtime
exception
(
"Transform matrix is singular, can't sync"
)
;
adjust
needed
=
false
;
super
.
set
transform
matrix
(
virtual
matrix
)
;
}
}
<SENTENCE_END/>
set,transform,matrixsetset (7.81e-01)
check (4.65e-02)
add (1.24e-02)
translate (1.02e-02)
%UNK% (9.91e-03)
init (7.67e-03)
resize (5.46e-03)
load (4.91e-03)
extract (4.78e-03)
matrix (4.70e-03)
<SENTENCE_START>
{
matrix
4
real
matrix
=
super
.
get
transform
matrix
(
)
;
if
(
check
equal
(
real
matrix
,
transform
)
)
{
adjust
needed
=
false
;
}
else
{
virtual
matrix
.
set
as
affine
(
transform
)
;
if
(
is
drawing
(
)
)
{
adjust
needed
=
true
;
if
(
have
identity
real
matrix
)
{
adjust
affine
.
set
(
transform
)
;
}
else
{
adjust
affine
.
set
(
real
matrix
)
.
inv
(
)
.
mul
(
transform
)
;
}
}
else
{
real
matrix
.
set
as
affine
(
transform
)
;
have
identity
real
matrix
=
check
idt
(
real
matrix
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
matrix
4
real
matrix
=
super
.
get
transform
matrix
(
)
;
if
(
check
equal
(
real
matrix
,
transform
)
)
{
adjust
needed
=
false
;
}
else
{
virtual
matrix
.
set
as
affine
(
transform
)
;
if
(
is
drawing
(
)
)
{
adjust
needed
=
true
;
if
(
have
identity
real
matrix
)
{
adjust
affine
.
set
(
transform
)
;
}
else
{
adjust
affine
.
set
(
real
matrix
)
.
inv
(
)
.
mul
(
transform
)
;
}
}
else
{
real
matrix
.
set
as
affine
(
transform
)
;
have
identity
real
matrix
=
check
idt
(
real
matrix
)
;
}
}
}
<SENTENCE_END/>
transform%END% (3.51e-01)
matrix (7.13e-02)
affine (5.08e-02)
%UNK% (4.99e-02)
adjust (3.59e-02)
transform (2.59e-02)
real (2.48e-02)
set (2.18e-02)
check (1.99e-02)
equal (1.69e-02)
<SENTENCE_START>
{
matrix
4
real
matrix
=
super
.
get
transform
matrix
(
)
;
if
(
check
equal
(
real
matrix
,
transform
)
)
{
adjust
needed
=
false
;
}
else
{
virtual
matrix
.
set
as
affine
(
transform
)
;
if
(
is
drawing
(
)
)
{
adjust
needed
=
true
;
if
(
have
identity
real
matrix
)
{
adjust
affine
.
set
(
transform
)
;
}
else
{
adjust
affine
.
set
(
real
matrix
)
.
inv
(
)
.
mul
(
transform
)
;
}
}
else
{
real
matrix
.
set
as
affine
(
transform
)
;
have
identity
real
matrix
=
check
idt
(
real
matrix
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
matrix
4
real
matrix
=
super
.
get
transform
matrix
(
)
;
if
(
check
equal
(
real
matrix
,
transform
)
)
{
adjust
needed
=
false
;
}
else
{
virtual
matrix
.
set
as
affine
(
transform
)
;
if
(
is
drawing
(
)
)
{
adjust
needed
=
true
;
if
(
have
identity
real
matrix
)
{
adjust
affine
.
set
(
transform
)
;
}
else
{
adjust
affine
.
set
(
real
matrix
)
.
inv
(
)
.
mul
(
transform
)
;
}
}
else
{
real
matrix
.
set
as
affine
(
transform
)
;
have
identity
real
matrix
=
check
idt
(
real
matrix
)
;
}
}
}
<SENTENCE_END/>
matrix%END% (7.55e-01)
matrix (2.60e-02)
affine (2.00e-02)
%UNK% (1.68e-02)
transform (8.52e-03)
equal (7.20e-03)
real (5.56e-03)
and (4.98e-03)
needed (4.53e-03)
to (4.17e-03)
<SENTENCE_START>
{
matrix
4
real
matrix
=
super
.
get
transform
matrix
(
)
;
if
(
check
equal
(
real
matrix
,
transform
)
)
{
adjust
needed
=
false
;
}
else
{
virtual
matrix
.
set
as
affine
(
transform
)
;
if
(
is
drawing
(
)
)
{
adjust
needed
=
true
;
if
(
have
identity
real
matrix
)
{
adjust
affine
.
set
(
transform
)
;
}
else
{
adjust
affine
.
set
(
real
matrix
)
.
inv
(
)
.
mul
(
transform
)
;
}
}
else
{
real
matrix
.
set
as
affine
(
transform
)
;
have
identity
real
matrix
=
check
idt
(
real
matrix
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
matrix
4
real
matrix
=
super
.
get
transform
matrix
(
)
;
if
(
check
equal
(
real
matrix
,
transform
)
)
{
adjust
needed
=
false
;
}
else
{
virtual
matrix
.
set
as
affine
(
transform
)
;
if
(
is
drawing
(
)
)
{
adjust
needed
=
true
;
if
(
have
identity
real
matrix
)
{
adjust
affine
.
set
(
transform
)
;
}
else
{
adjust
affine
.
set
(
real
matrix
)
.
inv
(
)
.
mul
(
transform
)
;
}
}
else
{
real
matrix
.
set
as
affine
(
transform
)
;
have
identity
real
matrix
=
check
idt
(
real
matrix
)
;
}
}
}
<SENTENCE_END/>
%END%%END% (9.17e-01)
matrix (6.02e-03)
needed (4.75e-03)
%UNK% (3.90e-03)
affine (3.85e-03)
equal (2.84e-03)
and (2.31e-03)
adjust (2.28e-03)
set (1.70e-03)
transform (1.55e-03)
<SENTENCE_START>
{
matrix
4
real
matrix
=
super
.
get
transform
matrix
(
)
;
if
(
check
equal
(
real
matrix
,
transform
)
)
{
adjust
needed
=
false
;
}
else
{
virtual
matrix
.
set
as
affine
(
transform
)
;
if
(
is
drawing
(
)
)
{
adjust
needed
=
true
;
if
(
have
identity
real
matrix
)
{
adjust
affine
.
set
(
transform
)
;
}
else
{
adjust
affine
.
set
(
real
matrix
)
.
inv
(
)
.
mul
(
transform
)
;
}
}
else
{
real
matrix
.
set
as
affine
(
transform
)
;
have
identity
real
matrix
=
check
idt
(
real
matrix
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
matrix
4
real
matrix
=
super
.
get
transform
matrix
(
)
;
if
(
check
equal
(
real
matrix
,
transform
)
)
{
adjust
needed
=
false
;
}
else
{
virtual
matrix
.
set
as
affine
(
transform
)
;
if
(
is
drawing
(
)
)
{
adjust
needed
=
true
;
if
(
have
identity
real
matrix
)
{
adjust
affine
.
set
(
transform
)
;
}
else
{
adjust
affine
.
set
(
real
matrix
)
.
inv
(
)
.
mul
(
transform
)
;
}
}
else
{
real
matrix
.
set
as
affine
(
transform
)
;
have
identity
real
matrix
=
check
idt
(
real
matrix
)
;
}
}
}
<SENTENCE_END/>
draw,adjusteddrawdraw (7.13e-01)
set (4.70e-02)
add (3.36e-02)
translate (2.09e-02)
compute (1.92e-02)
calculate (1.80e-02)
polygon (9.13e-03)
polyline (7.41e-03)
render (5.78e-03)
rect (5.50e-03)
<SENTENCE_START>
{
draw
adjusted
uv
(
region
.
texture
,
x
,
y
,
origin
x
,
origin
y
,
width
,
height
,
scale
x
,
scale
y
,
rotation
,
region
.
u
,
region
.
v
2
,
region
.
u
2
,
region
.
v
,
false
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
draw
adjusted
uv
(
region
.
texture
,
x
,
y
,
origin
x
,
origin
y
,
width
,
height
,
scale
x
,
scale
y
,
rotation
,
region
.
u
,
region
.
v
2
,
region
.
u
2
,
region
.
v
,
false
,
false
)
;
}
<SENTENCE_END/>
adjustedadjusted (7.13e-01)
%END% (6.97e-02)
draw (5.90e-02)
uv (2.30e-02)
texture (7.43e-03)
set (7.37e-03)
add (7.31e-03)
region (6.21e-03)
translate (4.86e-03)
polygon (4.77e-03)
<SENTENCE_START>
{
draw
adjusted
uv
(
region
.
texture
,
x
,
y
,
origin
x
,
origin
y
,
width
,
height
,
scale
x
,
scale
y
,
rotation
,
region
.
u
,
region
.
v
2
,
region
.
u
2
,
region
.
v
,
false
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
draw
adjusted
uv
(
region
.
texture
,
x
,
y
,
origin
x
,
origin
y
,
width
,
height
,
scale
x
,
scale
y
,
rotation
,
region
.
u
,
region
.
v
2
,
region
.
u
2
,
region
.
v
,
false
,
false
)
;
}
<SENTENCE_END/>
%END%%END% (5.78e-01)
uv (9.53e-02)
adjusted (4.31e-02)
draw (1.97e-02)
set (1.11e-02)
add (1.08e-02)
line (1.08e-02)
region (1.07e-02)
circle (1.03e-02)
polygon (8.28e-03)
<SENTENCE_START>
{
draw
adjusted
uv
(
region
.
texture
,
x
,
y
,
origin
x
,
origin
y
,
width
,
height
,
scale
x
,
scale
y
,
rotation
,
region
.
u
,
region
.
v
2
,
region
.
u
2
,
region
.
v
,
false
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
draw
adjusted
uv
(
region
.
texture
,
x
,
y
,
origin
x
,
origin
y
,
width
,
height
,
scale
x
,
scale
y
,
rotation
,
region
.
u
,
region
.
v
2
,
region
.
u
2
,
region
.
v
,
false
,
false
)
;
}
<SENTENCE_END/>
draw,adjusteddrawset (8.00e-01)
draw (5.04e-02)
add (1.38e-02)
translate (7.71e-03)
calculate (6.54e-03)
compute (6.48e-03)
fill (3.88e-03)
get (3.60e-03)
inv (3.59e-03)
float (3.43e-03)
<SENTENCE_START>
{
float
inv
tex
width
=
1.0f
/
texture
.
get
width
(
)
;
float
inv
tex
height
=
1.0f
/
texture
.
get
height
(
)
;
float
u
=
src
x
*
inv
tex
width
;
float
v
=
(
src
y
+
src
height
)
*
inv
tex
height
;
float
u
2
=
(
src
x
+
src
width
)
*
inv
tex
width
;
float
v
2
=
src
y
*
inv
tex
height
;
draw
adjusted
uv
(
texture
,
x
,
y
,
origin
x
,
origin
y
,
width
,
height
,
scale
x
,
scale
y
,
rotation
,
u
,
v
,
u
2
,
v
2
,
flip
x
,
flip
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
float
inv
tex
width
=
1.0f
/
texture
.
get
width
(
)
;
float
inv
tex
height
=
1.0f
/
texture
.
get
height
(
)
;
float
u
=
src
x
*
inv
tex
width
;
float
v
=
(
src
y
+
src
height
)
*
inv
tex
height
;
float
u
2
=
(
src
x
+
src
width
)
*
inv
tex
width
;
float
v
2
=
src
y
*
inv
tex
height
;
draw
adjusted
uv
(
texture
,
x
,
y
,
origin
x
,
origin
y
,
width
,
height
,
scale
x
,
scale
y
,
rotation
,
u
,
v
,
u
2
,
v
2
,
flip
x
,
flip
y
)
;
}
<SENTENCE_END/>
adjusted%END% (2.45e-01)
adjusted (2.34e-01)
tex (5.31e-02)
uv (3.95e-02)
set (3.44e-02)
draw (3.43e-02)
inv (2.12e-02)
texture (1.98e-02)
width (1.69e-02)
u (1.61e-02)
<SENTENCE_START>
{
float
inv
tex
width
=
1.0f
/
texture
.
get
width
(
)
;
float
inv
tex
height
=
1.0f
/
texture
.
get
height
(
)
;
float
u
=
src
x
*
inv
tex
width
;
float
v
=
(
src
y
+
src
height
)
*
inv
tex
height
;
float
u
2
=
(
src
x
+
src
width
)
*
inv
tex
width
;
float
v
2
=
src
y
*
inv
tex
height
;
draw
adjusted
uv
(
texture
,
x
,
y
,
origin
x
,
origin
y
,
width
,
height
,
scale
x
,
scale
y
,
rotation
,
u
,
v
,
u
2
,
v
2
,
flip
x
,
flip
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
float
inv
tex
width
=
1.0f
/
texture
.
get
width
(
)
;
float
inv
tex
height
=
1.0f
/
texture
.
get
height
(
)
;
float
u
=
src
x
*
inv
tex
width
;
float
v
=
(
src
y
+
src
height
)
*
inv
tex
height
;
float
u
2
=
(
src
x
+
src
width
)
*
inv
tex
width
;
float
v
2
=
src
y
*
inv
tex
height
;
draw
adjusted
uv
(
texture
,
x
,
y
,
origin
x
,
origin
y
,
width
,
height
,
scale
x
,
scale
y
,
rotation
,
u
,
v
,
u
2
,
v
2
,
flip
x
,
flip
y
)
;
}
<SENTENCE_END/>
%END%%END% (7.37e-01)
uv (3.09e-02)
width (1.25e-02)
2 (9.17e-03)
tex (8.88e-03)
x (8.62e-03)
adjusted (8.19e-03)
texture (7.17e-03)
height (7.14e-03)
y (6.94e-03)
<SENTENCE_START>
{
float
inv
tex
width
=
1.0f
/
texture
.
get
width
(
)
;
float
inv
tex
height
=
1.0f
/
texture
.
get
height
(
)
;
float
u
=
src
x
*
inv
tex
width
;
float
v
=
(
src
y
+
src
height
)
*
inv
tex
height
;
float
u
2
=
(
src
x
+
src
width
)
*
inv
tex
width
;
float
v
2
=
src
y
*
inv
tex
height
;
draw
adjusted
uv
(
texture
,
x
,
y
,
origin
x
,
origin
y
,
width
,
height
,
scale
x
,
scale
y
,
rotation
,
u
,
v
,
u
2
,
v
2
,
flip
x
,
flip
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
float
inv
tex
width
=
1.0f
/
texture
.
get
width
(
)
;
float
inv
tex
height
=
1.0f
/
texture
.
get
height
(
)
;
float
u
=
src
x
*
inv
tex
width
;
float
v
=
(
src
y
+
src
height
)
*
inv
tex
height
;
float
u
2
=
(
src
x
+
src
width
)
*
inv
tex
width
;
float
v
2
=
src
y
*
inv
tex
height
;
draw
adjusted
uv
(
texture
,
x
,
y
,
origin
x
,
origin
y
,
width
,
height
,
scale
x
,
scale
y
,
rotation
,
u
,
v
,
u
2
,
v
2
,
flip
x
,
flip
y
)
;
}
<SENTENCE_END/>
draw,adjusted,uvdraw%END% (2.03e-01)
add (8.05e-02)
%UNK% (7.83e-02)
2 (3.73e-02)
set (3.66e-02)
get (2.87e-02)
scale (2.48e-02)
x (2.20e-02)
mul (1.61e-02)
4 (1.39e-02)
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
texture
!=
last
texture
)
switch
texture
(
texture
)
;
else
if
(
idx
==
vertices
.
length
)
super
.
flush
(
)
;
final
float
world
origin
x
=
x
+
origin
x
;
final
float
world
origin
y
=
y
+
origin
y
;
float
fx
=
-
origin
x
;
float
fy
=
-
origin
y
;
float
fx
2
=
width
-
origin
x
;
float
fy
2
=
height
-
origin
y
;
if
(
scale
x
!=
1
||
scale
y
!=
1
)
{
fx
*=
scale
x
;
fy
*=
scale
y
;
fx
2
*=
scale
x
;
fy
2
*=
scale
y
;
}
final
float
p
1
x
=
fx
;
final
float
p
1
y
=
fy
;
final
float
p
2
x
=
fx
;
final
float
p
2
y
=
fy
2
;
final
float
p
3
x
=
fx
2
;
final
float
p
3
y
=
fy
2
;
final
float
p
4
x
=
fx
2
;
final
float
p
4
y
=
fy
;
float
x
1
;
float
y
1
;
float
x
2
;
float
y
2
;
float
x
3
;
float
y
3
;
float
x
4
;
float
y
4
;
if
(
rotation
!=
0
)
{
final
float
cos
=
math
utils
.
cos
deg
(
rotation
)
;
final
float
sin
=
math
utils
.
sin
deg
(
rotation
)
;
x
1
=
cos
*
p
1
x
-
sin
*
p
1
y
;
y
1
=
sin
*
p
1
x
+
cos
*
p
1
y
;
x
2
=
cos
*
p
2
x
-
sin
*
p
2
y
;
y
2
=
sin
*
p
2
x
+
cos
*
p
2
y
;
x
3
=
cos
*
p
3
x
-
sin
*
p
3
y
;
y
3
=
sin
*
p
3
x
+
cos
*
p
3
y
;
x
4
=
x
1
+
(
x
3
-
x
2
)
;
y
4
=
y
3
-
(
y
2
-
y
1
)
;
}
else
{
x
1
=
p
1
x
;
y
1
=
p
1
y
;
x
2
=
p
2
x
;
y
2
=
p
2
y
;
x
3
=
p
3
x
;
y
3
=
p
3
y
;
x
4
=
p
4
x
;
y
4
=
p
4
y
;
}
x
1
+=
world
origin
x
;
y
1
+=
world
origin
y
;
x
2
+=
world
origin
x
;
y
2
+=
world
origin
y
;
x
3
+=
world
origin
x
;
y
3
+=
world
origin
y
;
x
4
+=
world
origin
x
;
y
4
+=
world
origin
y
;
if
(
flip
x
)
{
float
tmp
=
u
;
u
=
u
2
;
u
2
=
tmp
;
}
if
(
flip
y
)
{
float
tmp
=
v
;
v
=
v
2
;
v
2
=
tmp
;
}
affine
2
t
=
adjust
affine
;
vertices
[
idx
+
0
]
=
t
.
m
00
*
x
1
+
t
.
m
01
*
y
1
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
1
+
t
.
m
11
*
y
1
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
color
;
vertices
[
idx
+
3
]
=
u
;
vertices
[
idx
+
4
]
=
v
;
vertices
[
idx
+
5
]
=
t
.
m
00
*
x
2
+
t
.
m
01
*
y
2
+
t
.
m
02
;
vertices
[
idx
+
6
]
=
t
.
m
10
*
x
2
+
t
.
m
11
*
y
2
+
t
.
m
12
;
vertices
[
idx
+
7
]
=
color
;
vertices
[
idx
+
8
]
=
u
;
vertices
[
idx
+
9
]
=
v
2
;
vertices
[
idx
+
10
]
=
t
.
m
00
*
x
3
+
t
.
m
01
*
y
3
+
t
.
m
02
;
vertices
[
idx
+
11
]
=
t
.
m
10
*
x
3
+
t
.
m
11
*
y
3
+
t
.
m
12
;
vertices
[
idx
+
12
]
=
color
;
vertices
[
idx
+
13
]
=
u
2
;
vertices
[
idx
+
14
]
=
v
2
;
vertices
[
idx
+
15
]
=
t
.
m
00
*
x
4
+
t
.
m
01
*
y
4
+
t
.
m
02
;
vertices
[
idx
+
16
]
=
t
.
m
10
*
x
4
+
t
.
m
11
*
y
4
+
t
.
m
12
;
vertices
[
idx
+
17
]
=
color
;
vertices
[
idx
+
18
]
=
u
2
;
vertices
[
idx
+
19
]
=
v
;
idx
+=
sprite
.
sprite
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
texture
!=
last
texture
)
switch
texture
(
texture
)
;
else
if
(
idx
==
vertices
.
length
)
super
.
flush
(
)
;
final
float
world
origin
x
=
x
+
origin
x
;
final
float
world
origin
y
=
y
+
origin
y
;
float
fx
=
-
origin
x
;
float
fy
=
-
origin
y
;
float
fx
2
=
width
-
origin
x
;
float
fy
2
=
height
-
origin
y
;
if
(
scale
x
!=
1
||
scale
y
!=
1
)
{
fx
*=
scale
x
;
fy
*=
scale
y
;
fx
2
*=
scale
x
;
fy
2
*=
scale
y
;
}
final
float
p
1
x
=
fx
;
final
float
p
1
y
=
fy
;
final
float
p
2
x
=
fx
;
final
float
p
2
y
=
fy
2
;
final
float
p
3
x
=
fx
2
;
final
float
p
3
y
=
fy
2
;
final
float
p
4
x
=
fx
2
;
final
float
p
4
y
=
fy
;
float
x
1
;
float
y
1
;
float
x
2
;
float
y
2
;
float
x
3
;
float
y
3
;
float
x
4
;
float
y
4
;
if
(
rotation
!=
0
)
{
final
float
cos
=
math
utils
.
cos
deg
(
rotation
)
;
final
float
sin
=
math
utils
.
sin
deg
(
rotation
)
;
x
1
=
cos
*
p
1
x
-
sin
*
p
1
y
;
y
1
=
sin
*
p
1
x
+
cos
*
p
1
y
;
x
2
=
cos
*
p
2
x
-
sin
*
p
2
y
;
y
2
=
sin
*
p
2
x
+
cos
*
p
2
y
;
x
3
=
cos
*
p
3
x
-
sin
*
p
3
y
;
y
3
=
sin
*
p
3
x
+
cos
*
p
3
y
;
x
4
=
x
1
+
(
x
3
-
x
2
)
;
y
4
=
y
3
-
(
y
2
-
y
1
)
;
}
else
{
x
1
=
p
1
x
;
y
1
=
p
1
y
;
x
2
=
p
2
x
;
y
2
=
p
2
y
;
x
3
=
p
3
x
;
y
3
=
p
3
y
;
x
4
=
p
4
x
;
y
4
=
p
4
y
;
}
x
1
+=
world
origin
x
;
y
1
+=
world
origin
y
;
x
2
+=
world
origin
x
;
y
2
+=
world
origin
y
;
x
3
+=
world
origin
x
;
y
3
+=
world
origin
y
;
x
4
+=
world
origin
x
;
y
4
+=
world
origin
y
;
if
(
flip
x
)
{
float
tmp
=
u
;
u
=
u
2
;
u
2
=
tmp
;
}
if
(
flip
y
)
{
float
tmp
=
v
;
v
=
v
2
;
v
2
=
tmp
;
}
affine
2
t
=
adjust
affine
;
vertices
[
idx
+
0
]
=
t
.
m
00
*
x
1
+
t
.
m
01
*
y
1
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
1
+
t
.
m
11
*
y
1
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
color
;
vertices
[
idx
+
3
]
=
u
;
vertices
[
idx
+
4
]
=
v
;
vertices
[
idx
+
5
]
=
t
.
m
00
*
x
2
+
t
.
m
01
*
y
2
+
t
.
m
02
;
vertices
[
idx
+
6
]
=
t
.
m
10
*
x
2
+
t
.
m
11
*
y
2
+
t
.
m
12
;
vertices
[
idx
+
7
]
=
color
;
vertices
[
idx
+
8
]
=
u
;
vertices
[
idx
+
9
]
=
v
2
;
vertices
[
idx
+
10
]
=
t
.
m
00
*
x
3
+
t
.
m
01
*
y
3
+
t
.
m
02
;
vertices
[
idx
+
11
]
=
t
.
m
10
*
x
3
+
t
.
m
11
*
y
3
+
t
.
m
12
;
vertices
[
idx
+
12
]
=
color
;
vertices
[
idx
+
13
]
=
u
2
;
vertices
[
idx
+
14
]
=
v
2
;
vertices
[
idx
+
15
]
=
t
.
m
00
*
x
4
+
t
.
m
01
*
y
4
+
t
.
m
02
;
vertices
[
idx
+
16
]
=
t
.
m
10
*
x
4
+
t
.
m
11
*
y
4
+
t
.
m
12
;
vertices
[
idx
+
17
]
=
color
;
vertices
[
idx
+
18
]
=
u
2
;
vertices
[
idx
+
19
]
=
v
;
idx
+=
sprite
.
sprite
size
;
}
<SENTENCE_END/>
adjusted%END% (6.48e-01)
2 (3.86e-02)
%UNK% (1.90e-02)
x (1.83e-02)
4 (8.58e-03)
y (8.08e-03)
add (7.70e-03)
scale (6.76e-03)
to (6.09e-03)
left (5.98e-03)
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
texture
!=
last
texture
)
switch
texture
(
texture
)
;
else
if
(
idx
==
vertices
.
length
)
super
.
flush
(
)
;
final
float
world
origin
x
=
x
+
origin
x
;
final
float
world
origin
y
=
y
+
origin
y
;
float
fx
=
-
origin
x
;
float
fy
=
-
origin
y
;
float
fx
2
=
width
-
origin
x
;
float
fy
2
=
height
-
origin
y
;
if
(
scale
x
!=
1
||
scale
y
!=
1
)
{
fx
*=
scale
x
;
fy
*=
scale
y
;
fx
2
*=
scale
x
;
fy
2
*=
scale
y
;
}
final
float
p
1
x
=
fx
;
final
float
p
1
y
=
fy
;
final
float
p
2
x
=
fx
;
final
float
p
2
y
=
fy
2
;
final
float
p
3
x
=
fx
2
;
final
float
p
3
y
=
fy
2
;
final
float
p
4
x
=
fx
2
;
final
float
p
4
y
=
fy
;
float
x
1
;
float
y
1
;
float
x
2
;
float
y
2
;
float
x
3
;
float
y
3
;
float
x
4
;
float
y
4
;
if
(
rotation
!=
0
)
{
final
float
cos
=
math
utils
.
cos
deg
(
rotation
)
;
final
float
sin
=
math
utils
.
sin
deg
(
rotation
)
;
x
1
=
cos
*
p
1
x
-
sin
*
p
1
y
;
y
1
=
sin
*
p
1
x
+
cos
*
p
1
y
;
x
2
=
cos
*
p
2
x
-
sin
*
p
2
y
;
y
2
=
sin
*
p
2
x
+
cos
*
p
2
y
;
x
3
=
cos
*
p
3
x
-
sin
*
p
3
y
;
y
3
=
sin
*
p
3
x
+
cos
*
p
3
y
;
x
4
=
x
1
+
(
x
3
-
x
2
)
;
y
4
=
y
3
-
(
y
2
-
y
1
)
;
}
else
{
x
1
=
p
1
x
;
y
1
=
p
1
y
;
x
2
=
p
2
x
;
y
2
=
p
2
y
;
x
3
=
p
3
x
;
y
3
=
p
3
y
;
x
4
=
p
4
x
;
y
4
=
p
4
y
;
}
x
1
+=
world
origin
x
;
y
1
+=
world
origin
y
;
x
2
+=
world
origin
x
;
y
2
+=
world
origin
y
;
x
3
+=
world
origin
x
;
y
3
+=
world
origin
y
;
x
4
+=
world
origin
x
;
y
4
+=
world
origin
y
;
if
(
flip
x
)
{
float
tmp
=
u
;
u
=
u
2
;
u
2
=
tmp
;
}
if
(
flip
y
)
{
float
tmp
=
v
;
v
=
v
2
;
v
2
=
tmp
;
}
affine
2
t
=
adjust
affine
;
vertices
[
idx
+
0
]
=
t
.
m
00
*
x
1
+
t
.
m
01
*
y
1
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
1
+
t
.
m
11
*
y
1
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
color
;
vertices
[
idx
+
3
]
=
u
;
vertices
[
idx
+
4
]
=
v
;
vertices
[
idx
+
5
]
=
t
.
m
00
*
x
2
+
t
.
m
01
*
y
2
+
t
.
m
02
;
vertices
[
idx
+
6
]
=
t
.
m
10
*
x
2
+
t
.
m
11
*
y
2
+
t
.
m
12
;
vertices
[
idx
+
7
]
=
color
;
vertices
[
idx
+
8
]
=
u
;
vertices
[
idx
+
9
]
=
v
2
;
vertices
[
idx
+
10
]
=
t
.
m
00
*
x
3
+
t
.
m
01
*
y
3
+
t
.
m
02
;
vertices
[
idx
+
11
]
=
t
.
m
10
*
x
3
+
t
.
m
11
*
y
3
+
t
.
m
12
;
vertices
[
idx
+
12
]
=
color
;
vertices
[
idx
+
13
]
=
u
2
;
vertices
[
idx
+
14
]
=
v
2
;
vertices
[
idx
+
15
]
=
t
.
m
00
*
x
4
+
t
.
m
01
*
y
4
+
t
.
m
02
;
vertices
[
idx
+
16
]
=
t
.
m
10
*
x
4
+
t
.
m
11
*
y
4
+
t
.
m
12
;
vertices
[
idx
+
17
]
=
color
;
vertices
[
idx
+
18
]
=
u
2
;
vertices
[
idx
+
19
]
=
v
;
idx
+=
sprite
.
sprite
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
texture
!=
last
texture
)
switch
texture
(
texture
)
;
else
if
(
idx
==
vertices
.
length
)
super
.
flush
(
)
;
final
float
world
origin
x
=
x
+
origin
x
;
final
float
world
origin
y
=
y
+
origin
y
;
float
fx
=
-
origin
x
;
float
fy
=
-
origin
y
;
float
fx
2
=
width
-
origin
x
;
float
fy
2
=
height
-
origin
y
;
if
(
scale
x
!=
1
||
scale
y
!=
1
)
{
fx
*=
scale
x
;
fy
*=
scale
y
;
fx
2
*=
scale
x
;
fy
2
*=
scale
y
;
}
final
float
p
1
x
=
fx
;
final
float
p
1
y
=
fy
;
final
float
p
2
x
=
fx
;
final
float
p
2
y
=
fy
2
;
final
float
p
3
x
=
fx
2
;
final
float
p
3
y
=
fy
2
;
final
float
p
4
x
=
fx
2
;
final
float
p
4
y
=
fy
;
float
x
1
;
float
y
1
;
float
x
2
;
float
y
2
;
float
x
3
;
float
y
3
;
float
x
4
;
float
y
4
;
if
(
rotation
!=
0
)
{
final
float
cos
=
math
utils
.
cos
deg
(
rotation
)
;
final
float
sin
=
math
utils
.
sin
deg
(
rotation
)
;
x
1
=
cos
*
p
1
x
-
sin
*
p
1
y
;
y
1
=
sin
*
p
1
x
+
cos
*
p
1
y
;
x
2
=
cos
*
p
2
x
-
sin
*
p
2
y
;
y
2
=
sin
*
p
2
x
+
cos
*
p
2
y
;
x
3
=
cos
*
p
3
x
-
sin
*
p
3
y
;
y
3
=
sin
*
p
3
x
+
cos
*
p
3
y
;
x
4
=
x
1
+
(
x
3
-
x
2
)
;
y
4
=
y
3
-
(
y
2
-
y
1
)
;
}
else
{
x
1
=
p
1
x
;
y
1
=
p
1
y
;
x
2
=
p
2
x
;
y
2
=
p
2
y
;
x
3
=
p
3
x
;
y
3
=
p
3
y
;
x
4
=
p
4
x
;
y
4
=
p
4
y
;
}
x
1
+=
world
origin
x
;
y
1
+=
world
origin
y
;
x
2
+=
world
origin
x
;
y
2
+=
world
origin
y
;
x
3
+=
world
origin
x
;
y
3
+=
world
origin
y
;
x
4
+=
world
origin
x
;
y
4
+=
world
origin
y
;
if
(
flip
x
)
{
float
tmp
=
u
;
u
=
u
2
;
u
2
=
tmp
;
}
if
(
flip
y
)
{
float
tmp
=
v
;
v
=
v
2
;
v
2
=
tmp
;
}
affine
2
t
=
adjust
affine
;
vertices
[
idx
+
0
]
=
t
.
m
00
*
x
1
+
t
.
m
01
*
y
1
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
1
+
t
.
m
11
*
y
1
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
color
;
vertices
[
idx
+
3
]
=
u
;
vertices
[
idx
+
4
]
=
v
;
vertices
[
idx
+
5
]
=
t
.
m
00
*
x
2
+
t
.
m
01
*
y
2
+
t
.
m
02
;
vertices
[
idx
+
6
]
=
t
.
m
10
*
x
2
+
t
.
m
11
*
y
2
+
t
.
m
12
;
vertices
[
idx
+
7
]
=
color
;
vertices
[
idx
+
8
]
=
u
;
vertices
[
idx
+
9
]
=
v
2
;
vertices
[
idx
+
10
]
=
t
.
m
00
*
x
3
+
t
.
m
01
*
y
3
+
t
.
m
02
;
vertices
[
idx
+
11
]
=
t
.
m
10
*
x
3
+
t
.
m
11
*
y
3
+
t
.
m
12
;
vertices
[
idx
+
12
]
=
color
;
vertices
[
idx
+
13
]
=
u
2
;
vertices
[
idx
+
14
]
=
v
2
;
vertices
[
idx
+
15
]
=
t
.
m
00
*
x
4
+
t
.
m
01
*
y
4
+
t
.
m
02
;
vertices
[
idx
+
16
]
=
t
.
m
10
*
x
4
+
t
.
m
11
*
y
4
+
t
.
m
12
;
vertices
[
idx
+
17
]
=
color
;
vertices
[
idx
+
18
]
=
u
2
;
vertices
[
idx
+
19
]
=
v
;
idx
+=
sprite
.
sprite
size
;
}
<SENTENCE_END/>
uv%END% (7.13e-01)
2 (3.67e-02)
x (1.51e-02)
%UNK% (1.51e-02)
4 (7.76e-03)
y (6.42e-03)
squared (5.64e-03)
left (5.32e-03)
add (5.07e-03)
to (5.03e-03)
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
texture
!=
last
texture
)
switch
texture
(
texture
)
;
else
if
(
idx
==
vertices
.
length
)
super
.
flush
(
)
;
final
float
world
origin
x
=
x
+
origin
x
;
final
float
world
origin
y
=
y
+
origin
y
;
float
fx
=
-
origin
x
;
float
fy
=
-
origin
y
;
float
fx
2
=
width
-
origin
x
;
float
fy
2
=
height
-
origin
y
;
if
(
scale
x
!=
1
||
scale
y
!=
1
)
{
fx
*=
scale
x
;
fy
*=
scale
y
;
fx
2
*=
scale
x
;
fy
2
*=
scale
y
;
}
final
float
p
1
x
=
fx
;
final
float
p
1
y
=
fy
;
final
float
p
2
x
=
fx
;
final
float
p
2
y
=
fy
2
;
final
float
p
3
x
=
fx
2
;
final
float
p
3
y
=
fy
2
;
final
float
p
4
x
=
fx
2
;
final
float
p
4
y
=
fy
;
float
x
1
;
float
y
1
;
float
x
2
;
float
y
2
;
float
x
3
;
float
y
3
;
float
x
4
;
float
y
4
;
if
(
rotation
!=
0
)
{
final
float
cos
=
math
utils
.
cos
deg
(
rotation
)
;
final
float
sin
=
math
utils
.
sin
deg
(
rotation
)
;
x
1
=
cos
*
p
1
x
-
sin
*
p
1
y
;
y
1
=
sin
*
p
1
x
+
cos
*
p
1
y
;
x
2
=
cos
*
p
2
x
-
sin
*
p
2
y
;
y
2
=
sin
*
p
2
x
+
cos
*
p
2
y
;
x
3
=
cos
*
p
3
x
-
sin
*
p
3
y
;
y
3
=
sin
*
p
3
x
+
cos
*
p
3
y
;
x
4
=
x
1
+
(
x
3
-
x
2
)
;
y
4
=
y
3
-
(
y
2
-
y
1
)
;
}
else
{
x
1
=
p
1
x
;
y
1
=
p
1
y
;
x
2
=
p
2
x
;
y
2
=
p
2
y
;
x
3
=
p
3
x
;
y
3
=
p
3
y
;
x
4
=
p
4
x
;
y
4
=
p
4
y
;
}
x
1
+=
world
origin
x
;
y
1
+=
world
origin
y
;
x
2
+=
world
origin
x
;
y
2
+=
world
origin
y
;
x
3
+=
world
origin
x
;
y
3
+=
world
origin
y
;
x
4
+=
world
origin
x
;
y
4
+=
world
origin
y
;
if
(
flip
x
)
{
float
tmp
=
u
;
u
=
u
2
;
u
2
=
tmp
;
}
if
(
flip
y
)
{
float
tmp
=
v
;
v
=
v
2
;
v
2
=
tmp
;
}
affine
2
t
=
adjust
affine
;
vertices
[
idx
+
0
]
=
t
.
m
00
*
x
1
+
t
.
m
01
*
y
1
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
1
+
t
.
m
11
*
y
1
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
color
;
vertices
[
idx
+
3
]
=
u
;
vertices
[
idx
+
4
]
=
v
;
vertices
[
idx
+
5
]
=
t
.
m
00
*
x
2
+
t
.
m
01
*
y
2
+
t
.
m
02
;
vertices
[
idx
+
6
]
=
t
.
m
10
*
x
2
+
t
.
m
11
*
y
2
+
t
.
m
12
;
vertices
[
idx
+
7
]
=
color
;
vertices
[
idx
+
8
]
=
u
;
vertices
[
idx
+
9
]
=
v
2
;
vertices
[
idx
+
10
]
=
t
.
m
00
*
x
3
+
t
.
m
01
*
y
3
+
t
.
m
02
;
vertices
[
idx
+
11
]
=
t
.
m
10
*
x
3
+
t
.
m
11
*
y
3
+
t
.
m
12
;
vertices
[
idx
+
12
]
=
color
;
vertices
[
idx
+
13
]
=
u
2
;
vertices
[
idx
+
14
]
=
v
2
;
vertices
[
idx
+
15
]
=
t
.
m
00
*
x
4
+
t
.
m
01
*
y
4
+
t
.
m
02
;
vertices
[
idx
+
16
]
=
t
.
m
10
*
x
4
+
t
.
m
11
*
y
4
+
t
.
m
12
;
vertices
[
idx
+
17
]
=
color
;
vertices
[
idx
+
18
]
=
u
2
;
vertices
[
idx
+
19
]
=
v
;
idx
+=
sprite
.
sprite
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
texture
!=
last
texture
)
switch
texture
(
texture
)
;
else
if
(
idx
==
vertices
.
length
)
super
.
flush
(
)
;
final
float
world
origin
x
=
x
+
origin
x
;
final
float
world
origin
y
=
y
+
origin
y
;
float
fx
=
-
origin
x
;
float
fy
=
-
origin
y
;
float
fx
2
=
width
-
origin
x
;
float
fy
2
=
height
-
origin
y
;
if
(
scale
x
!=
1
||
scale
y
!=
1
)
{
fx
*=
scale
x
;
fy
*=
scale
y
;
fx
2
*=
scale
x
;
fy
2
*=
scale
y
;
}
final
float
p
1
x
=
fx
;
final
float
p
1
y
=
fy
;
final
float
p
2
x
=
fx
;
final
float
p
2
y
=
fy
2
;
final
float
p
3
x
=
fx
2
;
final
float
p
3
y
=
fy
2
;
final
float
p
4
x
=
fx
2
;
final
float
p
4
y
=
fy
;
float
x
1
;
float
y
1
;
float
x
2
;
float
y
2
;
float
x
3
;
float
y
3
;
float
x
4
;
float
y
4
;
if
(
rotation
!=
0
)
{
final
float
cos
=
math
utils
.
cos
deg
(
rotation
)
;
final
float
sin
=
math
utils
.
sin
deg
(
rotation
)
;
x
1
=
cos
*
p
1
x
-
sin
*
p
1
y
;
y
1
=
sin
*
p
1
x
+
cos
*
p
1
y
;
x
2
=
cos
*
p
2
x
-
sin
*
p
2
y
;
y
2
=
sin
*
p
2
x
+
cos
*
p
2
y
;
x
3
=
cos
*
p
3
x
-
sin
*
p
3
y
;
y
3
=
sin
*
p
3
x
+
cos
*
p
3
y
;
x
4
=
x
1
+
(
x
3
-
x
2
)
;
y
4
=
y
3
-
(
y
2
-
y
1
)
;
}
else
{
x
1
=
p
1
x
;
y
1
=
p
1
y
;
x
2
=
p
2
x
;
y
2
=
p
2
y
;
x
3
=
p
3
x
;
y
3
=
p
3
y
;
x
4
=
p
4
x
;
y
4
=
p
4
y
;
}
x
1
+=
world
origin
x
;
y
1
+=
world
origin
y
;
x
2
+=
world
origin
x
;
y
2
+=
world
origin
y
;
x
3
+=
world
origin
x
;
y
3
+=
world
origin
y
;
x
4
+=
world
origin
x
;
y
4
+=
world
origin
y
;
if
(
flip
x
)
{
float
tmp
=
u
;
u
=
u
2
;
u
2
=
tmp
;
}
if
(
flip
y
)
{
float
tmp
=
v
;
v
=
v
2
;
v
2
=
tmp
;
}
affine
2
t
=
adjust
affine
;
vertices
[
idx
+
0
]
=
t
.
m
00
*
x
1
+
t
.
m
01
*
y
1
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
1
+
t
.
m
11
*
y
1
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
color
;
vertices
[
idx
+
3
]
=
u
;
vertices
[
idx
+
4
]
=
v
;
vertices
[
idx
+
5
]
=
t
.
m
00
*
x
2
+
t
.
m
01
*
y
2
+
t
.
m
02
;
vertices
[
idx
+
6
]
=
t
.
m
10
*
x
2
+
t
.
m
11
*
y
2
+
t
.
m
12
;
vertices
[
idx
+
7
]
=
color
;
vertices
[
idx
+
8
]
=
u
;
vertices
[
idx
+
9
]
=
v
2
;
vertices
[
idx
+
10
]
=
t
.
m
00
*
x
3
+
t
.
m
01
*
y
3
+
t
.
m
02
;
vertices
[
idx
+
11
]
=
t
.
m
10
*
x
3
+
t
.
m
11
*
y
3
+
t
.
m
12
;
vertices
[
idx
+
12
]
=
color
;
vertices
[
idx
+
13
]
=
u
2
;
vertices
[
idx
+
14
]
=
v
2
;
vertices
[
idx
+
15
]
=
t
.
m
00
*
x
4
+
t
.
m
01
*
y
4
+
t
.
m
02
;
vertices
[
idx
+
16
]
=
t
.
m
10
*
x
4
+
t
.
m
11
*
y
4
+
t
.
m
12
;
vertices
[
idx
+
17
]
=
color
;
vertices
[
idx
+
18
]
=
u
2
;
vertices
[
idx
+
19
]
=
v
;
idx
+=
sprite
.
sprite
size
;
}
<SENTENCE_END/>
%END%%END% (7.56e-01)
2 (3.38e-02)
x (1.28e-02)
%UNK% (1.19e-02)
4 (6.88e-03)
y (5.55e-03)
squared (5.29e-03)
left (4.69e-03)
to (4.25e-03)
ray (3.79e-03)
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
texture
!=
last
texture
)
switch
texture
(
texture
)
;
else
if
(
idx
==
vertices
.
length
)
super
.
flush
(
)
;
final
float
world
origin
x
=
x
+
origin
x
;
final
float
world
origin
y
=
y
+
origin
y
;
float
fx
=
-
origin
x
;
float
fy
=
-
origin
y
;
float
fx
2
=
width
-
origin
x
;
float
fy
2
=
height
-
origin
y
;
if
(
scale
x
!=
1
||
scale
y
!=
1
)
{
fx
*=
scale
x
;
fy
*=
scale
y
;
fx
2
*=
scale
x
;
fy
2
*=
scale
y
;
}
final
float
p
1
x
=
fx
;
final
float
p
1
y
=
fy
;
final
float
p
2
x
=
fx
;
final
float
p
2
y
=
fy
2
;
final
float
p
3
x
=
fx
2
;
final
float
p
3
y
=
fy
2
;
final
float
p
4
x
=
fx
2
;
final
float
p
4
y
=
fy
;
float
x
1
;
float
y
1
;
float
x
2
;
float
y
2
;
float
x
3
;
float
y
3
;
float
x
4
;
float
y
4
;
if
(
rotation
!=
0
)
{
final
float
cos
=
math
utils
.
cos
deg
(
rotation
)
;
final
float
sin
=
math
utils
.
sin
deg
(
rotation
)
;
x
1
=
cos
*
p
1
x
-
sin
*
p
1
y
;
y
1
=
sin
*
p
1
x
+
cos
*
p
1
y
;
x
2
=
cos
*
p
2
x
-
sin
*
p
2
y
;
y
2
=
sin
*
p
2
x
+
cos
*
p
2
y
;
x
3
=
cos
*
p
3
x
-
sin
*
p
3
y
;
y
3
=
sin
*
p
3
x
+
cos
*
p
3
y
;
x
4
=
x
1
+
(
x
3
-
x
2
)
;
y
4
=
y
3
-
(
y
2
-
y
1
)
;
}
else
{
x
1
=
p
1
x
;
y
1
=
p
1
y
;
x
2
=
p
2
x
;
y
2
=
p
2
y
;
x
3
=
p
3
x
;
y
3
=
p
3
y
;
x
4
=
p
4
x
;
y
4
=
p
4
y
;
}
x
1
+=
world
origin
x
;
y
1
+=
world
origin
y
;
x
2
+=
world
origin
x
;
y
2
+=
world
origin
y
;
x
3
+=
world
origin
x
;
y
3
+=
world
origin
y
;
x
4
+=
world
origin
x
;
y
4
+=
world
origin
y
;
if
(
flip
x
)
{
float
tmp
=
u
;
u
=
u
2
;
u
2
=
tmp
;
}
if
(
flip
y
)
{
float
tmp
=
v
;
v
=
v
2
;
v
2
=
tmp
;
}
affine
2
t
=
adjust
affine
;
vertices
[
idx
+
0
]
=
t
.
m
00
*
x
1
+
t
.
m
01
*
y
1
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
1
+
t
.
m
11
*
y
1
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
color
;
vertices
[
idx
+
3
]
=
u
;
vertices
[
idx
+
4
]
=
v
;
vertices
[
idx
+
5
]
=
t
.
m
00
*
x
2
+
t
.
m
01
*
y
2
+
t
.
m
02
;
vertices
[
idx
+
6
]
=
t
.
m
10
*
x
2
+
t
.
m
11
*
y
2
+
t
.
m
12
;
vertices
[
idx
+
7
]
=
color
;
vertices
[
idx
+
8
]
=
u
;
vertices
[
idx
+
9
]
=
v
2
;
vertices
[
idx
+
10
]
=
t
.
m
00
*
x
3
+
t
.
m
01
*
y
3
+
t
.
m
02
;
vertices
[
idx
+
11
]
=
t
.
m
10
*
x
3
+
t
.
m
11
*
y
3
+
t
.
m
12
;
vertices
[
idx
+
12
]
=
color
;
vertices
[
idx
+
13
]
=
u
2
;
vertices
[
idx
+
14
]
=
v
2
;
vertices
[
idx
+
15
]
=
t
.
m
00
*
x
4
+
t
.
m
01
*
y
4
+
t
.
m
02
;
vertices
[
idx
+
16
]
=
t
.
m
10
*
x
4
+
t
.
m
11
*
y
4
+
t
.
m
12
;
vertices
[
idx
+
17
]
=
color
;
vertices
[
idx
+
18
]
=
u
2
;
vertices
[
idx
+
19
]
=
v
;
idx
+=
sprite
.
sprite
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
texture
!=
last
texture
)
switch
texture
(
texture
)
;
else
if
(
idx
==
vertices
.
length
)
super
.
flush
(
)
;
final
float
world
origin
x
=
x
+
origin
x
;
final
float
world
origin
y
=
y
+
origin
y
;
float
fx
=
-
origin
x
;
float
fy
=
-
origin
y
;
float
fx
2
=
width
-
origin
x
;
float
fy
2
=
height
-
origin
y
;
if
(
scale
x
!=
1
||
scale
y
!=
1
)
{
fx
*=
scale
x
;
fy
*=
scale
y
;
fx
2
*=
scale
x
;
fy
2
*=
scale
y
;
}
final
float
p
1
x
=
fx
;
final
float
p
1
y
=
fy
;
final
float
p
2
x
=
fx
;
final
float
p
2
y
=
fy
2
;
final
float
p
3
x
=
fx
2
;
final
float
p
3
y
=
fy
2
;
final
float
p
4
x
=
fx
2
;
final
float
p
4
y
=
fy
;
float
x
1
;
float
y
1
;
float
x
2
;
float
y
2
;
float
x
3
;
float
y
3
;
float
x
4
;
float
y
4
;
if
(
rotation
!=
0
)
{
final
float
cos
=
math
utils
.
cos
deg
(
rotation
)
;
final
float
sin
=
math
utils
.
sin
deg
(
rotation
)
;
x
1
=
cos
*
p
1
x
-
sin
*
p
1
y
;
y
1
=
sin
*
p
1
x
+
cos
*
p
1
y
;
x
2
=
cos
*
p
2
x
-
sin
*
p
2
y
;
y
2
=
sin
*
p
2
x
+
cos
*
p
2
y
;
x
3
=
cos
*
p
3
x
-
sin
*
p
3
y
;
y
3
=
sin
*
p
3
x
+
cos
*
p
3
y
;
x
4
=
x
1
+
(
x
3
-
x
2
)
;
y
4
=
y
3
-
(
y
2
-
y
1
)
;
}
else
{
x
1
=
p
1
x
;
y
1
=
p
1
y
;
x
2
=
p
2
x
;
y
2
=
p
2
y
;
x
3
=
p
3
x
;
y
3
=
p
3
y
;
x
4
=
p
4
x
;
y
4
=
p
4
y
;
}
x
1
+=
world
origin
x
;
y
1
+=
world
origin
y
;
x
2
+=
world
origin
x
;
y
2
+=
world
origin
y
;
x
3
+=
world
origin
x
;
y
3
+=
world
origin
y
;
x
4
+=
world
origin
x
;
y
4
+=
world
origin
y
;
if
(
flip
x
)
{
float
tmp
=
u
;
u
=
u
2
;
u
2
=
tmp
;
}
if
(
flip
y
)
{
float
tmp
=
v
;
v
=
v
2
;
v
2
=
tmp
;
}
affine
2
t
=
adjust
affine
;
vertices
[
idx
+
0
]
=
t
.
m
00
*
x
1
+
t
.
m
01
*
y
1
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
1
+
t
.
m
11
*
y
1
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
color
;
vertices
[
idx
+
3
]
=
u
;
vertices
[
idx
+
4
]
=
v
;
vertices
[
idx
+
5
]
=
t
.
m
00
*
x
2
+
t
.
m
01
*
y
2
+
t
.
m
02
;
vertices
[
idx
+
6
]
=
t
.
m
10
*
x
2
+
t
.
m
11
*
y
2
+
t
.
m
12
;
vertices
[
idx
+
7
]
=
color
;
vertices
[
idx
+
8
]
=
u
;
vertices
[
idx
+
9
]
=
v
2
;
vertices
[
idx
+
10
]
=
t
.
m
00
*
x
3
+
t
.
m
01
*
y
3
+
t
.
m
02
;
vertices
[
idx
+
11
]
=
t
.
m
10
*
x
3
+
t
.
m
11
*
y
3
+
t
.
m
12
;
vertices
[
idx
+
12
]
=
color
;
vertices
[
idx
+
13
]
=
u
2
;
vertices
[
idx
+
14
]
=
v
2
;
vertices
[
idx
+
15
]
=
t
.
m
00
*
x
4
+
t
.
m
01
*
y
4
+
t
.
m
02
;
vertices
[
idx
+
16
]
=
t
.
m
10
*
x
4
+
t
.
m
11
*
y
4
+
t
.
m
12
;
vertices
[
idx
+
17
]
=
color
;
vertices
[
idx
+
18
]
=
u
2
;
vertices
[
idx
+
19
]
=
v
;
idx
+=
sprite
.
sprite
size
;
}
<SENTENCE_END/>
draw,adjusteddraw%END% (2.48e-01)
add (9.18e-02)
%UNK% (6.55e-02)
set (4.56e-02)
2 (3.69e-02)
get (2.14e-02)
scale (2.03e-02)
x (1.79e-02)
transform (1.25e-02)
mul (1.21e-02)
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
region
.
texture
!=
last
texture
)
switch
texture
(
region
.
texture
)
;
else
if
(
idx
==
vertices
.
length
)
super
.
flush
(
)
;
final
float
world
origin
x
=
x
+
origin
x
;
final
float
world
origin
y
=
y
+
origin
y
;
float
fx
=
-
origin
x
;
float
fy
=
-
origin
y
;
float
fx
2
=
width
-
origin
x
;
float
fy
2
=
height
-
origin
y
;
if
(
scale
x
!=
1
||
scale
y
!=
1
)
{
fx
*=
scale
x
;
fy
*=
scale
y
;
fx
2
*=
scale
x
;
fy
2
*=
scale
y
;
}
final
float
p
1
x
=
fx
;
final
float
p
1
y
=
fy
;
final
float
p
2
x
=
fx
;
final
float
p
2
y
=
fy
2
;
final
float
p
3
x
=
fx
2
;
final
float
p
3
y
=
fy
2
;
final
float
p
4
x
=
fx
2
;
final
float
p
4
y
=
fy
;
float
x
1
;
float
y
1
;
float
x
2
;
float
y
2
;
float
x
3
;
float
y
3
;
float
x
4
;
float
y
4
;
if
(
rotation
!=
0
)
{
final
float
cos
=
math
utils
.
cos
deg
(
rotation
)
;
final
float
sin
=
math
utils
.
sin
deg
(
rotation
)
;
x
1
=
cos
*
p
1
x
-
sin
*
p
1
y
;
y
1
=
sin
*
p
1
x
+
cos
*
p
1
y
;
x
2
=
cos
*
p
2
x
-
sin
*
p
2
y
;
y
2
=
sin
*
p
2
x
+
cos
*
p
2
y
;
x
3
=
cos
*
p
3
x
-
sin
*
p
3
y
;
y
3
=
sin
*
p
3
x
+
cos
*
p
3
y
;
x
4
=
x
1
+
(
x
3
-
x
2
)
;
y
4
=
y
3
-
(
y
2
-
y
1
)
;
}
else
{
x
1
=
p
1
x
;
y
1
=
p
1
y
;
x
2
=
p
2
x
;
y
2
=
p
2
y
;
x
3
=
p
3
x
;
y
3
=
p
3
y
;
x
4
=
p
4
x
;
y
4
=
p
4
y
;
}
x
1
+=
world
origin
x
;
y
1
+=
world
origin
y
;
x
2
+=
world
origin
x
;
y
2
+=
world
origin
y
;
x
3
+=
world
origin
x
;
y
3
+=
world
origin
y
;
x
4
+=
world
origin
x
;
y
4
+=
world
origin
y
;
float
u
1
,
v
1
,
u
2
,
v
2
,
u
3
,
v
3
,
u
4
,
v
4
;
if
(
clockwise
)
{
u
1
=
region
.
u
2
;
v
1
=
region
.
v
2
;
u
2
=
region
.
u
;
v
2
=
region
.
v
2
;
u
3
=
region
.
u
;
v
3
=
region
.
v
;
u
4
=
region
.
u
2
;
v
4
=
region
.
v
;
}
else
{
u
1
=
region
.
u
;
v
1
=
region
.
v
;
u
2
=
region
.
u
2
;
v
2
=
region
.
v
;
u
3
=
region
.
u
2
;
v
3
=
region
.
v
2
;
u
4
=
region
.
u
;
v
4
=
region
.
v
2
;
}
affine
2
t
=
adjust
affine
;
vertices
[
idx
+
0
]
=
t
.
m
00
*
x
1
+
t
.
m
01
*
y
1
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
1
+
t
.
m
11
*
y
1
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
color
;
vertices
[
idx
+
3
]
=
u
1
;
vertices
[
idx
+
4
]
=
v
1
;
vertices
[
idx
+
5
]
=
t
.
m
00
*
x
2
+
t
.
m
01
*
y
2
+
t
.
m
02
;
vertices
[
idx
+
6
]
=
t
.
m
10
*
x
2
+
t
.
m
11
*
y
2
+
t
.
m
12
;
vertices
[
idx
+
7
]
=
color
;
vertices
[
idx
+
8
]
=
u
2
;
vertices
[
idx
+
9
]
=
v
2
;
vertices
[
idx
+
10
]
=
t
.
m
00
*
x
3
+
t
.
m
01
*
y
3
+
t
.
m
02
;
vertices
[
idx
+
11
]
=
t
.
m
10
*
x
3
+
t
.
m
11
*
y
3
+
t
.
m
12
;
vertices
[
idx
+
12
]
=
color
;
vertices
[
idx
+
13
]
=
u
3
;
vertices
[
idx
+
14
]
=
v
3
;
vertices
[
idx
+
15
]
=
t
.
m
00
*
x
4
+
t
.
m
01
*
y
4
+
t
.
m
02
;
vertices
[
idx
+
16
]
=
t
.
m
10
*
x
4
+
t
.
m
11
*
y
4
+
t
.
m
12
;
vertices
[
idx
+
17
]
=
color
;
vertices
[
idx
+
18
]
=
u
4
;
vertices
[
idx
+
19
]
=
v
4
;
idx
+=
sprite
.
sprite
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
region
.
texture
!=
last
texture
)
switch
texture
(
region
.
texture
)
;
else
if
(
idx
==
vertices
.
length
)
super
.
flush
(
)
;
final
float
world
origin
x
=
x
+
origin
x
;
final
float
world
origin
y
=
y
+
origin
y
;
float
fx
=
-
origin
x
;
float
fy
=
-
origin
y
;
float
fx
2
=
width
-
origin
x
;
float
fy
2
=
height
-
origin
y
;
if
(
scale
x
!=
1
||
scale
y
!=
1
)
{
fx
*=
scale
x
;
fy
*=
scale
y
;
fx
2
*=
scale
x
;
fy
2
*=
scale
y
;
}
final
float
p
1
x
=
fx
;
final
float
p
1
y
=
fy
;
final
float
p
2
x
=
fx
;
final
float
p
2
y
=
fy
2
;
final
float
p
3
x
=
fx
2
;
final
float
p
3
y
=
fy
2
;
final
float
p
4
x
=
fx
2
;
final
float
p
4
y
=
fy
;
float
x
1
;
float
y
1
;
float
x
2
;
float
y
2
;
float
x
3
;
float
y
3
;
float
x
4
;
float
y
4
;
if
(
rotation
!=
0
)
{
final
float
cos
=
math
utils
.
cos
deg
(
rotation
)
;
final
float
sin
=
math
utils
.
sin
deg
(
rotation
)
;
x
1
=
cos
*
p
1
x
-
sin
*
p
1
y
;
y
1
=
sin
*
p
1
x
+
cos
*
p
1
y
;
x
2
=
cos
*
p
2
x
-
sin
*
p
2
y
;
y
2
=
sin
*
p
2
x
+
cos
*
p
2
y
;
x
3
=
cos
*
p
3
x
-
sin
*
p
3
y
;
y
3
=
sin
*
p
3
x
+
cos
*
p
3
y
;
x
4
=
x
1
+
(
x
3
-
x
2
)
;
y
4
=
y
3
-
(
y
2
-
y
1
)
;
}
else
{
x
1
=
p
1
x
;
y
1
=
p
1
y
;
x
2
=
p
2
x
;
y
2
=
p
2
y
;
x
3
=
p
3
x
;
y
3
=
p
3
y
;
x
4
=
p
4
x
;
y
4
=
p
4
y
;
}
x
1
+=
world
origin
x
;
y
1
+=
world
origin
y
;
x
2
+=
world
origin
x
;
y
2
+=
world
origin
y
;
x
3
+=
world
origin
x
;
y
3
+=
world
origin
y
;
x
4
+=
world
origin
x
;
y
4
+=
world
origin
y
;
float
u
1
,
v
1
,
u
2
,
v
2
,
u
3
,
v
3
,
u
4
,
v
4
;
if
(
clockwise
)
{
u
1
=
region
.
u
2
;
v
1
=
region
.
v
2
;
u
2
=
region
.
u
;
v
2
=
region
.
v
2
;
u
3
=
region
.
u
;
v
3
=
region
.
v
;
u
4
=
region
.
u
2
;
v
4
=
region
.
v
;
}
else
{
u
1
=
region
.
u
;
v
1
=
region
.
v
;
u
2
=
region
.
u
2
;
v
2
=
region
.
v
;
u
3
=
region
.
u
2
;
v
3
=
region
.
v
2
;
u
4
=
region
.
u
;
v
4
=
region
.
v
2
;
}
affine
2
t
=
adjust
affine
;
vertices
[
idx
+
0
]
=
t
.
m
00
*
x
1
+
t
.
m
01
*
y
1
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
1
+
t
.
m
11
*
y
1
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
color
;
vertices
[
idx
+
3
]
=
u
1
;
vertices
[
idx
+
4
]
=
v
1
;
vertices
[
idx
+
5
]
=
t
.
m
00
*
x
2
+
t
.
m
01
*
y
2
+
t
.
m
02
;
vertices
[
idx
+
6
]
=
t
.
m
10
*
x
2
+
t
.
m
11
*
y
2
+
t
.
m
12
;
vertices
[
idx
+
7
]
=
color
;
vertices
[
idx
+
8
]
=
u
2
;
vertices
[
idx
+
9
]
=
v
2
;
vertices
[
idx
+
10
]
=
t
.
m
00
*
x
3
+
t
.
m
01
*
y
3
+
t
.
m
02
;
vertices
[
idx
+
11
]
=
t
.
m
10
*
x
3
+
t
.
m
11
*
y
3
+
t
.
m
12
;
vertices
[
idx
+
12
]
=
color
;
vertices
[
idx
+
13
]
=
u
3
;
vertices
[
idx
+
14
]
=
v
3
;
vertices
[
idx
+
15
]
=
t
.
m
00
*
x
4
+
t
.
m
01
*
y
4
+
t
.
m
02
;
vertices
[
idx
+
16
]
=
t
.
m
10
*
x
4
+
t
.
m
11
*
y
4
+
t
.
m
12
;
vertices
[
idx
+
17
]
=
color
;
vertices
[
idx
+
18
]
=
u
4
;
vertices
[
idx
+
19
]
=
v
4
;
idx
+=
sprite
.
sprite
size
;
}
<SENTENCE_END/>
adjusted%END% (6.68e-01)
2 (3.66e-02)
%UNK% (1.73e-02)
x (1.44e-02)
add (1.10e-02)
4 (7.41e-03)
y (6.78e-03)
scale (6.02e-03)
ray (5.57e-03)
transform (5.22e-03)
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
region
.
texture
!=
last
texture
)
switch
texture
(
region
.
texture
)
;
else
if
(
idx
==
vertices
.
length
)
super
.
flush
(
)
;
final
float
world
origin
x
=
x
+
origin
x
;
final
float
world
origin
y
=
y
+
origin
y
;
float
fx
=
-
origin
x
;
float
fy
=
-
origin
y
;
float
fx
2
=
width
-
origin
x
;
float
fy
2
=
height
-
origin
y
;
if
(
scale
x
!=
1
||
scale
y
!=
1
)
{
fx
*=
scale
x
;
fy
*=
scale
y
;
fx
2
*=
scale
x
;
fy
2
*=
scale
y
;
}
final
float
p
1
x
=
fx
;
final
float
p
1
y
=
fy
;
final
float
p
2
x
=
fx
;
final
float
p
2
y
=
fy
2
;
final
float
p
3
x
=
fx
2
;
final
float
p
3
y
=
fy
2
;
final
float
p
4
x
=
fx
2
;
final
float
p
4
y
=
fy
;
float
x
1
;
float
y
1
;
float
x
2
;
float
y
2
;
float
x
3
;
float
y
3
;
float
x
4
;
float
y
4
;
if
(
rotation
!=
0
)
{
final
float
cos
=
math
utils
.
cos
deg
(
rotation
)
;
final
float
sin
=
math
utils
.
sin
deg
(
rotation
)
;
x
1
=
cos
*
p
1
x
-
sin
*
p
1
y
;
y
1
=
sin
*
p
1
x
+
cos
*
p
1
y
;
x
2
=
cos
*
p
2
x
-
sin
*
p
2
y
;
y
2
=
sin
*
p
2
x
+
cos
*
p
2
y
;
x
3
=
cos
*
p
3
x
-
sin
*
p
3
y
;
y
3
=
sin
*
p
3
x
+
cos
*
p
3
y
;
x
4
=
x
1
+
(
x
3
-
x
2
)
;
y
4
=
y
3
-
(
y
2
-
y
1
)
;
}
else
{
x
1
=
p
1
x
;
y
1
=
p
1
y
;
x
2
=
p
2
x
;
y
2
=
p
2
y
;
x
3
=
p
3
x
;
y
3
=
p
3
y
;
x
4
=
p
4
x
;
y
4
=
p
4
y
;
}
x
1
+=
world
origin
x
;
y
1
+=
world
origin
y
;
x
2
+=
world
origin
x
;
y
2
+=
world
origin
y
;
x
3
+=
world
origin
x
;
y
3
+=
world
origin
y
;
x
4
+=
world
origin
x
;
y
4
+=
world
origin
y
;
float
u
1
,
v
1
,
u
2
,
v
2
,
u
3
,
v
3
,
u
4
,
v
4
;
if
(
clockwise
)
{
u
1
=
region
.
u
2
;
v
1
=
region
.
v
2
;
u
2
=
region
.
u
;
v
2
=
region
.
v
2
;
u
3
=
region
.
u
;
v
3
=
region
.
v
;
u
4
=
region
.
u
2
;
v
4
=
region
.
v
;
}
else
{
u
1
=
region
.
u
;
v
1
=
region
.
v
;
u
2
=
region
.
u
2
;
v
2
=
region
.
v
;
u
3
=
region
.
u
2
;
v
3
=
region
.
v
2
;
u
4
=
region
.
u
;
v
4
=
region
.
v
2
;
}
affine
2
t
=
adjust
affine
;
vertices
[
idx
+
0
]
=
t
.
m
00
*
x
1
+
t
.
m
01
*
y
1
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
1
+
t
.
m
11
*
y
1
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
color
;
vertices
[
idx
+
3
]
=
u
1
;
vertices
[
idx
+
4
]
=
v
1
;
vertices
[
idx
+
5
]
=
t
.
m
00
*
x
2
+
t
.
m
01
*
y
2
+
t
.
m
02
;
vertices
[
idx
+
6
]
=
t
.
m
10
*
x
2
+
t
.
m
11
*
y
2
+
t
.
m
12
;
vertices
[
idx
+
7
]
=
color
;
vertices
[
idx
+
8
]
=
u
2
;
vertices
[
idx
+
9
]
=
v
2
;
vertices
[
idx
+
10
]
=
t
.
m
00
*
x
3
+
t
.
m
01
*
y
3
+
t
.
m
02
;
vertices
[
idx
+
11
]
=
t
.
m
10
*
x
3
+
t
.
m
11
*
y
3
+
t
.
m
12
;
vertices
[
idx
+
12
]
=
color
;
vertices
[
idx
+
13
]
=
u
3
;
vertices
[
idx
+
14
]
=
v
3
;
vertices
[
idx
+
15
]
=
t
.
m
00
*
x
4
+
t
.
m
01
*
y
4
+
t
.
m
02
;
vertices
[
idx
+
16
]
=
t
.
m
10
*
x
4
+
t
.
m
11
*
y
4
+
t
.
m
12
;
vertices
[
idx
+
17
]
=
color
;
vertices
[
idx
+
18
]
=
u
4
;
vertices
[
idx
+
19
]
=
v
4
;
idx
+=
sprite
.
sprite
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
region
.
texture
!=
last
texture
)
switch
texture
(
region
.
texture
)
;
else
if
(
idx
==
vertices
.
length
)
super
.
flush
(
)
;
final
float
world
origin
x
=
x
+
origin
x
;
final
float
world
origin
y
=
y
+
origin
y
;
float
fx
=
-
origin
x
;
float
fy
=
-
origin
y
;
float
fx
2
=
width
-
origin
x
;
float
fy
2
=
height
-
origin
y
;
if
(
scale
x
!=
1
||
scale
y
!=
1
)
{
fx
*=
scale
x
;
fy
*=
scale
y
;
fx
2
*=
scale
x
;
fy
2
*=
scale
y
;
}
final
float
p
1
x
=
fx
;
final
float
p
1
y
=
fy
;
final
float
p
2
x
=
fx
;
final
float
p
2
y
=
fy
2
;
final
float
p
3
x
=
fx
2
;
final
float
p
3
y
=
fy
2
;
final
float
p
4
x
=
fx
2
;
final
float
p
4
y
=
fy
;
float
x
1
;
float
y
1
;
float
x
2
;
float
y
2
;
float
x
3
;
float
y
3
;
float
x
4
;
float
y
4
;
if
(
rotation
!=
0
)
{
final
float
cos
=
math
utils
.
cos
deg
(
rotation
)
;
final
float
sin
=
math
utils
.
sin
deg
(
rotation
)
;
x
1
=
cos
*
p
1
x
-
sin
*
p
1
y
;
y
1
=
sin
*
p
1
x
+
cos
*
p
1
y
;
x
2
=
cos
*
p
2
x
-
sin
*
p
2
y
;
y
2
=
sin
*
p
2
x
+
cos
*
p
2
y
;
x
3
=
cos
*
p
3
x
-
sin
*
p
3
y
;
y
3
=
sin
*
p
3
x
+
cos
*
p
3
y
;
x
4
=
x
1
+
(
x
3
-
x
2
)
;
y
4
=
y
3
-
(
y
2
-
y
1
)
;
}
else
{
x
1
=
p
1
x
;
y
1
=
p
1
y
;
x
2
=
p
2
x
;
y
2
=
p
2
y
;
x
3
=
p
3
x
;
y
3
=
p
3
y
;
x
4
=
p
4
x
;
y
4
=
p
4
y
;
}
x
1
+=
world
origin
x
;
y
1
+=
world
origin
y
;
x
2
+=
world
origin
x
;
y
2
+=
world
origin
y
;
x
3
+=
world
origin
x
;
y
3
+=
world
origin
y
;
x
4
+=
world
origin
x
;
y
4
+=
world
origin
y
;
float
u
1
,
v
1
,
u
2
,
v
2
,
u
3
,
v
3
,
u
4
,
v
4
;
if
(
clockwise
)
{
u
1
=
region
.
u
2
;
v
1
=
region
.
v
2
;
u
2
=
region
.
u
;
v
2
=
region
.
v
2
;
u
3
=
region
.
u
;
v
3
=
region
.
v
;
u
4
=
region
.
u
2
;
v
4
=
region
.
v
;
}
else
{
u
1
=
region
.
u
;
v
1
=
region
.
v
;
u
2
=
region
.
u
2
;
v
2
=
region
.
v
;
u
3
=
region
.
u
2
;
v
3
=
region
.
v
2
;
u
4
=
region
.
u
;
v
4
=
region
.
v
2
;
}
affine
2
t
=
adjust
affine
;
vertices
[
idx
+
0
]
=
t
.
m
00
*
x
1
+
t
.
m
01
*
y
1
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
1
+
t
.
m
11
*
y
1
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
color
;
vertices
[
idx
+
3
]
=
u
1
;
vertices
[
idx
+
4
]
=
v
1
;
vertices
[
idx
+
5
]
=
t
.
m
00
*
x
2
+
t
.
m
01
*
y
2
+
t
.
m
02
;
vertices
[
idx
+
6
]
=
t
.
m
10
*
x
2
+
t
.
m
11
*
y
2
+
t
.
m
12
;
vertices
[
idx
+
7
]
=
color
;
vertices
[
idx
+
8
]
=
u
2
;
vertices
[
idx
+
9
]
=
v
2
;
vertices
[
idx
+
10
]
=
t
.
m
00
*
x
3
+
t
.
m
01
*
y
3
+
t
.
m
02
;
vertices
[
idx
+
11
]
=
t
.
m
10
*
x
3
+
t
.
m
11
*
y
3
+
t
.
m
12
;
vertices
[
idx
+
12
]
=
color
;
vertices
[
idx
+
13
]
=
u
3
;
vertices
[
idx
+
14
]
=
v
3
;
vertices
[
idx
+
15
]
=
t
.
m
00
*
x
4
+
t
.
m
01
*
y
4
+
t
.
m
02
;
vertices
[
idx
+
16
]
=
t
.
m
10
*
x
4
+
t
.
m
11
*
y
4
+
t
.
m
12
;
vertices
[
idx
+
17
]
=
color
;
vertices
[
idx
+
18
]
=
u
4
;
vertices
[
idx
+
19
]
=
v
4
;
idx
+=
sprite
.
sprite
size
;
}
<SENTENCE_END/>
%END%%END% (7.25e-01)
2 (3.47e-02)
%UNK% (1.40e-02)
x (1.22e-02)
add (7.56e-03)
4 (6.63e-03)
y (5.68e-03)
ray (4.75e-03)
squared (4.56e-03)
scale (4.46e-03)
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
region
.
texture
!=
last
texture
)
switch
texture
(
region
.
texture
)
;
else
if
(
idx
==
vertices
.
length
)
super
.
flush
(
)
;
final
float
world
origin
x
=
x
+
origin
x
;
final
float
world
origin
y
=
y
+
origin
y
;
float
fx
=
-
origin
x
;
float
fy
=
-
origin
y
;
float
fx
2
=
width
-
origin
x
;
float
fy
2
=
height
-
origin
y
;
if
(
scale
x
!=
1
||
scale
y
!=
1
)
{
fx
*=
scale
x
;
fy
*=
scale
y
;
fx
2
*=
scale
x
;
fy
2
*=
scale
y
;
}
final
float
p
1
x
=
fx
;
final
float
p
1
y
=
fy
;
final
float
p
2
x
=
fx
;
final
float
p
2
y
=
fy
2
;
final
float
p
3
x
=
fx
2
;
final
float
p
3
y
=
fy
2
;
final
float
p
4
x
=
fx
2
;
final
float
p
4
y
=
fy
;
float
x
1
;
float
y
1
;
float
x
2
;
float
y
2
;
float
x
3
;
float
y
3
;
float
x
4
;
float
y
4
;
if
(
rotation
!=
0
)
{
final
float
cos
=
math
utils
.
cos
deg
(
rotation
)
;
final
float
sin
=
math
utils
.
sin
deg
(
rotation
)
;
x
1
=
cos
*
p
1
x
-
sin
*
p
1
y
;
y
1
=
sin
*
p
1
x
+
cos
*
p
1
y
;
x
2
=
cos
*
p
2
x
-
sin
*
p
2
y
;
y
2
=
sin
*
p
2
x
+
cos
*
p
2
y
;
x
3
=
cos
*
p
3
x
-
sin
*
p
3
y
;
y
3
=
sin
*
p
3
x
+
cos
*
p
3
y
;
x
4
=
x
1
+
(
x
3
-
x
2
)
;
y
4
=
y
3
-
(
y
2
-
y
1
)
;
}
else
{
x
1
=
p
1
x
;
y
1
=
p
1
y
;
x
2
=
p
2
x
;
y
2
=
p
2
y
;
x
3
=
p
3
x
;
y
3
=
p
3
y
;
x
4
=
p
4
x
;
y
4
=
p
4
y
;
}
x
1
+=
world
origin
x
;
y
1
+=
world
origin
y
;
x
2
+=
world
origin
x
;
y
2
+=
world
origin
y
;
x
3
+=
world
origin
x
;
y
3
+=
world
origin
y
;
x
4
+=
world
origin
x
;
y
4
+=
world
origin
y
;
float
u
1
,
v
1
,
u
2
,
v
2
,
u
3
,
v
3
,
u
4
,
v
4
;
if
(
clockwise
)
{
u
1
=
region
.
u
2
;
v
1
=
region
.
v
2
;
u
2
=
region
.
u
;
v
2
=
region
.
v
2
;
u
3
=
region
.
u
;
v
3
=
region
.
v
;
u
4
=
region
.
u
2
;
v
4
=
region
.
v
;
}
else
{
u
1
=
region
.
u
;
v
1
=
region
.
v
;
u
2
=
region
.
u
2
;
v
2
=
region
.
v
;
u
3
=
region
.
u
2
;
v
3
=
region
.
v
2
;
u
4
=
region
.
u
;
v
4
=
region
.
v
2
;
}
affine
2
t
=
adjust
affine
;
vertices
[
idx
+
0
]
=
t
.
m
00
*
x
1
+
t
.
m
01
*
y
1
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
1
+
t
.
m
11
*
y
1
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
color
;
vertices
[
idx
+
3
]
=
u
1
;
vertices
[
idx
+
4
]
=
v
1
;
vertices
[
idx
+
5
]
=
t
.
m
00
*
x
2
+
t
.
m
01
*
y
2
+
t
.
m
02
;
vertices
[
idx
+
6
]
=
t
.
m
10
*
x
2
+
t
.
m
11
*
y
2
+
t
.
m
12
;
vertices
[
idx
+
7
]
=
color
;
vertices
[
idx
+
8
]
=
u
2
;
vertices
[
idx
+
9
]
=
v
2
;
vertices
[
idx
+
10
]
=
t
.
m
00
*
x
3
+
t
.
m
01
*
y
3
+
t
.
m
02
;
vertices
[
idx
+
11
]
=
t
.
m
10
*
x
3
+
t
.
m
11
*
y
3
+
t
.
m
12
;
vertices
[
idx
+
12
]
=
color
;
vertices
[
idx
+
13
]
=
u
3
;
vertices
[
idx
+
14
]
=
v
3
;
vertices
[
idx
+
15
]
=
t
.
m
00
*
x
4
+
t
.
m
01
*
y
4
+
t
.
m
02
;
vertices
[
idx
+
16
]
=
t
.
m
10
*
x
4
+
t
.
m
11
*
y
4
+
t
.
m
12
;
vertices
[
idx
+
17
]
=
color
;
vertices
[
idx
+
18
]
=
u
4
;
vertices
[
idx
+
19
]
=
v
4
;
idx
+=
sprite
.
sprite
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
region
.
texture
!=
last
texture
)
switch
texture
(
region
.
texture
)
;
else
if
(
idx
==
vertices
.
length
)
super
.
flush
(
)
;
final
float
world
origin
x
=
x
+
origin
x
;
final
float
world
origin
y
=
y
+
origin
y
;
float
fx
=
-
origin
x
;
float
fy
=
-
origin
y
;
float
fx
2
=
width
-
origin
x
;
float
fy
2
=
height
-
origin
y
;
if
(
scale
x
!=
1
||
scale
y
!=
1
)
{
fx
*=
scale
x
;
fy
*=
scale
y
;
fx
2
*=
scale
x
;
fy
2
*=
scale
y
;
}
final
float
p
1
x
=
fx
;
final
float
p
1
y
=
fy
;
final
float
p
2
x
=
fx
;
final
float
p
2
y
=
fy
2
;
final
float
p
3
x
=
fx
2
;
final
float
p
3
y
=
fy
2
;
final
float
p
4
x
=
fx
2
;
final
float
p
4
y
=
fy
;
float
x
1
;
float
y
1
;
float
x
2
;
float
y
2
;
float
x
3
;
float
y
3
;
float
x
4
;
float
y
4
;
if
(
rotation
!=
0
)
{
final
float
cos
=
math
utils
.
cos
deg
(
rotation
)
;
final
float
sin
=
math
utils
.
sin
deg
(
rotation
)
;
x
1
=
cos
*
p
1
x
-
sin
*
p
1
y
;
y
1
=
sin
*
p
1
x
+
cos
*
p
1
y
;
x
2
=
cos
*
p
2
x
-
sin
*
p
2
y
;
y
2
=
sin
*
p
2
x
+
cos
*
p
2
y
;
x
3
=
cos
*
p
3
x
-
sin
*
p
3
y
;
y
3
=
sin
*
p
3
x
+
cos
*
p
3
y
;
x
4
=
x
1
+
(
x
3
-
x
2
)
;
y
4
=
y
3
-
(
y
2
-
y
1
)
;
}
else
{
x
1
=
p
1
x
;
y
1
=
p
1
y
;
x
2
=
p
2
x
;
y
2
=
p
2
y
;
x
3
=
p
3
x
;
y
3
=
p
3
y
;
x
4
=
p
4
x
;
y
4
=
p
4
y
;
}
x
1
+=
world
origin
x
;
y
1
+=
world
origin
y
;
x
2
+=
world
origin
x
;
y
2
+=
world
origin
y
;
x
3
+=
world
origin
x
;
y
3
+=
world
origin
y
;
x
4
+=
world
origin
x
;
y
4
+=
world
origin
y
;
float
u
1
,
v
1
,
u
2
,
v
2
,
u
3
,
v
3
,
u
4
,
v
4
;
if
(
clockwise
)
{
u
1
=
region
.
u
2
;
v
1
=
region
.
v
2
;
u
2
=
region
.
u
;
v
2
=
region
.
v
2
;
u
3
=
region
.
u
;
v
3
=
region
.
v
;
u
4
=
region
.
u
2
;
v
4
=
region
.
v
;
}
else
{
u
1
=
region
.
u
;
v
1
=
region
.
v
;
u
2
=
region
.
u
2
;
v
2
=
region
.
v
;
u
3
=
region
.
u
2
;
v
3
=
region
.
v
2
;
u
4
=
region
.
u
;
v
4
=
region
.
v
2
;
}
affine
2
t
=
adjust
affine
;
vertices
[
idx
+
0
]
=
t
.
m
00
*
x
1
+
t
.
m
01
*
y
1
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
1
+
t
.
m
11
*
y
1
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
color
;
vertices
[
idx
+
3
]
=
u
1
;
vertices
[
idx
+
4
]
=
v
1
;
vertices
[
idx
+
5
]
=
t
.
m
00
*
x
2
+
t
.
m
01
*
y
2
+
t
.
m
02
;
vertices
[
idx
+
6
]
=
t
.
m
10
*
x
2
+
t
.
m
11
*
y
2
+
t
.
m
12
;
vertices
[
idx
+
7
]
=
color
;
vertices
[
idx
+
8
]
=
u
2
;
vertices
[
idx
+
9
]
=
v
2
;
vertices
[
idx
+
10
]
=
t
.
m
00
*
x
3
+
t
.
m
01
*
y
3
+
t
.
m
02
;
vertices
[
idx
+
11
]
=
t
.
m
10
*
x
3
+
t
.
m
11
*
y
3
+
t
.
m
12
;
vertices
[
idx
+
12
]
=
color
;
vertices
[
idx
+
13
]
=
u
3
;
vertices
[
idx
+
14
]
=
v
3
;
vertices
[
idx
+
15
]
=
t
.
m
00
*
x
4
+
t
.
m
01
*
y
4
+
t
.
m
02
;
vertices
[
idx
+
16
]
=
t
.
m
10
*
x
4
+
t
.
m
11
*
y
4
+
t
.
m
12
;
vertices
[
idx
+
17
]
=
color
;
vertices
[
idx
+
18
]
=
u
4
;
vertices
[
idx
+
19
]
=
v
4
;
idx
+=
sprite
.
sprite
size
;
}
<SENTENCE_END/>
draw,adjusteddrawget (1.97e-01)
%END% (1.49e-01)
%UNK% (7.01e-02)
add (6.12e-02)
mul (5.30e-02)
set (1.93e-02)
scale (1.80e-02)
update (1.52e-02)
transform (1.39e-02)
2 (1.27e-02)
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
region
.
texture
!=
last
texture
)
switch
texture
(
region
.
texture
)
;
else
if
(
idx
==
vertices
.
length
)
super
.
flush
(
)
;
affine
2
t
=
transform
;
float
x
1
=
t
.
m
02
;
float
y
1
=
t
.
m
12
;
float
x
2
=
t
.
m
01
*
height
+
t
.
m
02
;
float
y
2
=
t
.
m
11
*
height
+
t
.
m
12
;
float
x
3
=
t
.
m
00
*
width
+
t
.
m
01
*
height
+
t
.
m
02
;
float
y
3
=
t
.
m
10
*
width
+
t
.
m
11
*
height
+
t
.
m
12
;
float
x
4
=
t
.
m
00
*
width
+
t
.
m
02
;
float
y
4
=
t
.
m
10
*
width
+
t
.
m
12
;
float
u
=
region
.
u
;
float
v
=
region
.
v
2
;
float
u
2
=
region
.
u
2
;
float
v
2
=
region
.
v
;
t
=
adjust
affine
;
vertices
[
idx
+
0
]
=
t
.
m
00
*
x
1
+
t
.
m
01
*
y
1
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
1
+
t
.
m
11
*
y
1
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
color
;
vertices
[
idx
+
3
]
=
u
;
vertices
[
idx
+
4
]
=
v
;
vertices
[
idx
+
5
]
=
t
.
m
00
*
x
2
+
t
.
m
01
*
y
2
+
t
.
m
02
;
vertices
[
idx
+
6
]
=
t
.
m
10
*
x
2
+
t
.
m
11
*
y
2
+
t
.
m
12
;
vertices
[
idx
+
7
]
=
color
;
vertices
[
idx
+
8
]
=
u
;
vertices
[
idx
+
9
]
=
v
2
;
vertices
[
idx
+
10
]
=
t
.
m
00
*
x
3
+
t
.
m
01
*
y
3
+
t
.
m
02
;
vertices
[
idx
+
11
]
=
t
.
m
10
*
x
3
+
t
.
m
11
*
y
3
+
t
.
m
12
;
vertices
[
idx
+
12
]
=
color
;
vertices
[
idx
+
13
]
=
u
2
;
vertices
[
idx
+
14
]
=
v
2
;
vertices
[
idx
+
15
]
=
t
.
m
00
*
x
4
+
t
.
m
01
*
y
4
+
t
.
m
02
;
vertices
[
idx
+
16
]
=
t
.
m
10
*
x
4
+
t
.
m
11
*
y
4
+
t
.
m
12
;
vertices
[
idx
+
17
]
=
color
;
vertices
[
idx
+
18
]
=
u
2
;
vertices
[
idx
+
19
]
=
v
;
idx
+=
sprite
.
sprite
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
region
.
texture
!=
last
texture
)
switch
texture
(
region
.
texture
)
;
else
if
(
idx
==
vertices
.
length
)
super
.
flush
(
)
;
affine
2
t
=
transform
;
float
x
1
=
t
.
m
02
;
float
y
1
=
t
.
m
12
;
float
x
2
=
t
.
m
01
*
height
+
t
.
m
02
;
float
y
2
=
t
.
m
11
*
height
+
t
.
m
12
;
float
x
3
=
t
.
m
00
*
width
+
t
.
m
01
*
height
+
t
.
m
02
;
float
y
3
=
t
.
m
10
*
width
+
t
.
m
11
*
height
+
t
.
m
12
;
float
x
4
=
t
.
m
00
*
width
+
t
.
m
02
;
float
y
4
=
t
.
m
10
*
width
+
t
.
m
12
;
float
u
=
region
.
u
;
float
v
=
region
.
v
2
;
float
u
2
=
region
.
u
2
;
float
v
2
=
region
.
v
;
t
=
adjust
affine
;
vertices
[
idx
+
0
]
=
t
.
m
00
*
x
1
+
t
.
m
01
*
y
1
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
1
+
t
.
m
11
*
y
1
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
color
;
vertices
[
idx
+
3
]
=
u
;
vertices
[
idx
+
4
]
=
v
;
vertices
[
idx
+
5
]
=
t
.
m
00
*
x
2
+
t
.
m
01
*
y
2
+
t
.
m
02
;
vertices
[
idx
+
6
]
=
t
.
m
10
*
x
2
+
t
.
m
11
*
y
2
+
t
.
m
12
;
vertices
[
idx
+
7
]
=
color
;
vertices
[
idx
+
8
]
=
u
;
vertices
[
idx
+
9
]
=
v
2
;
vertices
[
idx
+
10
]
=
t
.
m
00
*
x
3
+
t
.
m
01
*
y
3
+
t
.
m
02
;
vertices
[
idx
+
11
]
=
t
.
m
10
*
x
3
+
t
.
m
11
*
y
3
+
t
.
m
12
;
vertices
[
idx
+
12
]
=
color
;
vertices
[
idx
+
13
]
=
u
2
;
vertices
[
idx
+
14
]
=
v
2
;
vertices
[
idx
+
15
]
=
t
.
m
00
*
x
4
+
t
.
m
01
*
y
4
+
t
.
m
02
;
vertices
[
idx
+
16
]
=
t
.
m
10
*
x
4
+
t
.
m
11
*
y
4
+
t
.
m
12
;
vertices
[
idx
+
17
]
=
color
;
vertices
[
idx
+
18
]
=
u
2
;
vertices
[
idx
+
19
]
=
v
;
idx
+=
sprite
.
sprite
size
;
}
<SENTENCE_END/>
adjusted%END% (7.21e-01)
get (2.66e-02)
2 (1.44e-02)
%UNK% (1.33e-02)
t (1.01e-02)
transform (7.42e-03)
mul (7.02e-03)
squared (6.97e-03)
add (6.19e-03)
m (4.16e-03)
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
region
.
texture
!=
last
texture
)
switch
texture
(
region
.
texture
)
;
else
if
(
idx
==
vertices
.
length
)
super
.
flush
(
)
;
affine
2
t
=
transform
;
float
x
1
=
t
.
m
02
;
float
y
1
=
t
.
m
12
;
float
x
2
=
t
.
m
01
*
height
+
t
.
m
02
;
float
y
2
=
t
.
m
11
*
height
+
t
.
m
12
;
float
x
3
=
t
.
m
00
*
width
+
t
.
m
01
*
height
+
t
.
m
02
;
float
y
3
=
t
.
m
10
*
width
+
t
.
m
11
*
height
+
t
.
m
12
;
float
x
4
=
t
.
m
00
*
width
+
t
.
m
02
;
float
y
4
=
t
.
m
10
*
width
+
t
.
m
12
;
float
u
=
region
.
u
;
float
v
=
region
.
v
2
;
float
u
2
=
region
.
u
2
;
float
v
2
=
region
.
v
;
t
=
adjust
affine
;
vertices
[
idx
+
0
]
=
t
.
m
00
*
x
1
+
t
.
m
01
*
y
1
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
1
+
t
.
m
11
*
y
1
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
color
;
vertices
[
idx
+
3
]
=
u
;
vertices
[
idx
+
4
]
=
v
;
vertices
[
idx
+
5
]
=
t
.
m
00
*
x
2
+
t
.
m
01
*
y
2
+
t
.
m
02
;
vertices
[
idx
+
6
]
=
t
.
m
10
*
x
2
+
t
.
m
11
*
y
2
+
t
.
m
12
;
vertices
[
idx
+
7
]
=
color
;
vertices
[
idx
+
8
]
=
u
;
vertices
[
idx
+
9
]
=
v
2
;
vertices
[
idx
+
10
]
=
t
.
m
00
*
x
3
+
t
.
m
01
*
y
3
+
t
.
m
02
;
vertices
[
idx
+
11
]
=
t
.
m
10
*
x
3
+
t
.
m
11
*
y
3
+
t
.
m
12
;
vertices
[
idx
+
12
]
=
color
;
vertices
[
idx
+
13
]
=
u
2
;
vertices
[
idx
+
14
]
=
v
2
;
vertices
[
idx
+
15
]
=
t
.
m
00
*
x
4
+
t
.
m
01
*
y
4
+
t
.
m
02
;
vertices
[
idx
+
16
]
=
t
.
m
10
*
x
4
+
t
.
m
11
*
y
4
+
t
.
m
12
;
vertices
[
idx
+
17
]
=
color
;
vertices
[
idx
+
18
]
=
u
2
;
vertices
[
idx
+
19
]
=
v
;
idx
+=
sprite
.
sprite
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
region
.
texture
!=
last
texture
)
switch
texture
(
region
.
texture
)
;
else
if
(
idx
==
vertices
.
length
)
super
.
flush
(
)
;
affine
2
t
=
transform
;
float
x
1
=
t
.
m
02
;
float
y
1
=
t
.
m
12
;
float
x
2
=
t
.
m
01
*
height
+
t
.
m
02
;
float
y
2
=
t
.
m
11
*
height
+
t
.
m
12
;
float
x
3
=
t
.
m
00
*
width
+
t
.
m
01
*
height
+
t
.
m
02
;
float
y
3
=
t
.
m
10
*
width
+
t
.
m
11
*
height
+
t
.
m
12
;
float
x
4
=
t
.
m
00
*
width
+
t
.
m
02
;
float
y
4
=
t
.
m
10
*
width
+
t
.
m
12
;
float
u
=
region
.
u
;
float
v
=
region
.
v
2
;
float
u
2
=
region
.
u
2
;
float
v
2
=
region
.
v
;
t
=
adjust
affine
;
vertices
[
idx
+
0
]
=
t
.
m
00
*
x
1
+
t
.
m
01
*
y
1
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
1
+
t
.
m
11
*
y
1
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
color
;
vertices
[
idx
+
3
]
=
u
;
vertices
[
idx
+
4
]
=
v
;
vertices
[
idx
+
5
]
=
t
.
m
00
*
x
2
+
t
.
m
01
*
y
2
+
t
.
m
02
;
vertices
[
idx
+
6
]
=
t
.
m
10
*
x
2
+
t
.
m
11
*
y
2
+
t
.
m
12
;
vertices
[
idx
+
7
]
=
color
;
vertices
[
idx
+
8
]
=
u
;
vertices
[
idx
+
9
]
=
v
2
;
vertices
[
idx
+
10
]
=
t
.
m
00
*
x
3
+
t
.
m
01
*
y
3
+
t
.
m
02
;
vertices
[
idx
+
11
]
=
t
.
m
10
*
x
3
+
t
.
m
11
*
y
3
+
t
.
m
12
;
vertices
[
idx
+
12
]
=
color
;
vertices
[
idx
+
13
]
=
u
2
;
vertices
[
idx
+
14
]
=
v
2
;
vertices
[
idx
+
15
]
=
t
.
m
00
*
x
4
+
t
.
m
01
*
y
4
+
t
.
m
02
;
vertices
[
idx
+
16
]
=
t
.
m
10
*
x
4
+
t
.
m
11
*
y
4
+
t
.
m
12
;
vertices
[
idx
+
17
]
=
color
;
vertices
[
idx
+
18
]
=
u
2
;
vertices
[
idx
+
19
]
=
v
;
idx
+=
sprite
.
sprite
size
;
}
<SENTENCE_END/>
%END%%END% (8.08e-01)
get (1.40e-02)
2 (1.21e-02)
%UNK% (9.66e-03)
t (6.83e-03)
squared (6.44e-03)
transform (5.64e-03)
mul (5.27e-03)
add (4.01e-03)
4 (3.26e-03)
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
region
.
texture
!=
last
texture
)
switch
texture
(
region
.
texture
)
;
else
if
(
idx
==
vertices
.
length
)
super
.
flush
(
)
;
affine
2
t
=
transform
;
float
x
1
=
t
.
m
02
;
float
y
1
=
t
.
m
12
;
float
x
2
=
t
.
m
01
*
height
+
t
.
m
02
;
float
y
2
=
t
.
m
11
*
height
+
t
.
m
12
;
float
x
3
=
t
.
m
00
*
width
+
t
.
m
01
*
height
+
t
.
m
02
;
float
y
3
=
t
.
m
10
*
width
+
t
.
m
11
*
height
+
t
.
m
12
;
float
x
4
=
t
.
m
00
*
width
+
t
.
m
02
;
float
y
4
=
t
.
m
10
*
width
+
t
.
m
12
;
float
u
=
region
.
u
;
float
v
=
region
.
v
2
;
float
u
2
=
region
.
u
2
;
float
v
2
=
region
.
v
;
t
=
adjust
affine
;
vertices
[
idx
+
0
]
=
t
.
m
00
*
x
1
+
t
.
m
01
*
y
1
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
1
+
t
.
m
11
*
y
1
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
color
;
vertices
[
idx
+
3
]
=
u
;
vertices
[
idx
+
4
]
=
v
;
vertices
[
idx
+
5
]
=
t
.
m
00
*
x
2
+
t
.
m
01
*
y
2
+
t
.
m
02
;
vertices
[
idx
+
6
]
=
t
.
m
10
*
x
2
+
t
.
m
11
*
y
2
+
t
.
m
12
;
vertices
[
idx
+
7
]
=
color
;
vertices
[
idx
+
8
]
=
u
;
vertices
[
idx
+
9
]
=
v
2
;
vertices
[
idx
+
10
]
=
t
.
m
00
*
x
3
+
t
.
m
01
*
y
3
+
t
.
m
02
;
vertices
[
idx
+
11
]
=
t
.
m
10
*
x
3
+
t
.
m
11
*
y
3
+
t
.
m
12
;
vertices
[
idx
+
12
]
=
color
;
vertices
[
idx
+
13
]
=
u
2
;
vertices
[
idx
+
14
]
=
v
2
;
vertices
[
idx
+
15
]
=
t
.
m
00
*
x
4
+
t
.
m
01
*
y
4
+
t
.
m
02
;
vertices
[
idx
+
16
]
=
t
.
m
10
*
x
4
+
t
.
m
11
*
y
4
+
t
.
m
12
;
vertices
[
idx
+
17
]
=
color
;
vertices
[
idx
+
18
]
=
u
2
;
vertices
[
idx
+
19
]
=
v
;
idx
+=
sprite
.
sprite
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
region
.
texture
!=
last
texture
)
switch
texture
(
region
.
texture
)
;
else
if
(
idx
==
vertices
.
length
)
super
.
flush
(
)
;
affine
2
t
=
transform
;
float
x
1
=
t
.
m
02
;
float
y
1
=
t
.
m
12
;
float
x
2
=
t
.
m
01
*
height
+
t
.
m
02
;
float
y
2
=
t
.
m
11
*
height
+
t
.
m
12
;
float
x
3
=
t
.
m
00
*
width
+
t
.
m
01
*
height
+
t
.
m
02
;
float
y
3
=
t
.
m
10
*
width
+
t
.
m
11
*
height
+
t
.
m
12
;
float
x
4
=
t
.
m
00
*
width
+
t
.
m
02
;
float
y
4
=
t
.
m
10
*
width
+
t
.
m
12
;
float
u
=
region
.
u
;
float
v
=
region
.
v
2
;
float
u
2
=
region
.
u
2
;
float
v
2
=
region
.
v
;
t
=
adjust
affine
;
vertices
[
idx
+
0
]
=
t
.
m
00
*
x
1
+
t
.
m
01
*
y
1
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
1
+
t
.
m
11
*
y
1
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
color
;
vertices
[
idx
+
3
]
=
u
;
vertices
[
idx
+
4
]
=
v
;
vertices
[
idx
+
5
]
=
t
.
m
00
*
x
2
+
t
.
m
01
*
y
2
+
t
.
m
02
;
vertices
[
idx
+
6
]
=
t
.
m
10
*
x
2
+
t
.
m
11
*
y
2
+
t
.
m
12
;
vertices
[
idx
+
7
]
=
color
;
vertices
[
idx
+
8
]
=
u
;
vertices
[
idx
+
9
]
=
v
2
;
vertices
[
idx
+
10
]
=
t
.
m
00
*
x
3
+
t
.
m
01
*
y
3
+
t
.
m
02
;
vertices
[
idx
+
11
]
=
t
.
m
10
*
x
3
+
t
.
m
11
*
y
3
+
t
.
m
12
;
vertices
[
idx
+
12
]
=
color
;
vertices
[
idx
+
13
]
=
u
2
;
vertices
[
idx
+
14
]
=
v
2
;
vertices
[
idx
+
15
]
=
t
.
m
00
*
x
4
+
t
.
m
01
*
y
4
+
t
.
m
02
;
vertices
[
idx
+
16
]
=
t
.
m
10
*
x
4
+
t
.
m
11
*
y
4
+
t
.
m
12
;
vertices
[
idx
+
17
]
=
color
;
vertices
[
idx
+
18
]
=
u
2
;
vertices
[
idx
+
19
]
=
v
;
idx
+=
sprite
.
sprite
size
;
}
<SENTENCE_END/>
draw,adjusteddrawadd (2.45e-01)
%UNK% (1.25e-01)
%END% (7.09e-02)
create (5.75e-02)
set (4.76e-02)
get (3.19e-02)
generate (1.23e-02)
update (1.23e-02)
calculate (1.04e-02)
scale (1.00e-02)
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
texture
!=
last
texture
)
switch
texture
(
texture
)
;
affine
2
t
=
adjust
affine
;
int
copy
count
=
math
.
min
(
vertices
.
length
-
idx
,
count
)
;
do
{
count
-=
copy
count
;
while
(
copy
count
>
0
)
{
float
x
=
sprite
vertices
[
offset
]
;
float
y
=
sprite
vertices
[
offset
+
1
]
;
vertices
[
idx
]
=
t
.
m
00
*
x
+
t
.
m
01
*
y
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
+
t
.
m
11
*
y
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
sprite
vertices
[
offset
+
2
]
;
vertices
[
idx
+
3
]
=
sprite
vertices
[
offset
+
3
]
;
vertices
[
idx
+
4
]
=
sprite
vertices
[
offset
+
4
]
;
idx
+=
sprite
.
vertex
size
;
offset
+=
sprite
.
vertex
size
;
copy
count
-=
sprite
.
vertex
size
;
}
if
(
count
>
0
)
{
super
.
flush
(
)
;
copy
count
=
math
.
min
(
vertices
.
length
,
count
)
;
}
}
while
(
count
>
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
texture
!=
last
texture
)
switch
texture
(
texture
)
;
affine
2
t
=
adjust
affine
;
int
copy
count
=
math
.
min
(
vertices
.
length
-
idx
,
count
)
;
do
{
count
-=
copy
count
;
while
(
copy
count
>
0
)
{
float
x
=
sprite
vertices
[
offset
]
;
float
y
=
sprite
vertices
[
offset
+
1
]
;
vertices
[
idx
]
=
t
.
m
00
*
x
+
t
.
m
01
*
y
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
+
t
.
m
11
*
y
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
sprite
vertices
[
offset
+
2
]
;
vertices
[
idx
+
3
]
=
sprite
vertices
[
offset
+
3
]
;
vertices
[
idx
+
4
]
=
sprite
vertices
[
offset
+
4
]
;
idx
+=
sprite
.
vertex
size
;
offset
+=
sprite
.
vertex
size
;
copy
count
-=
sprite
.
vertex
size
;
}
if
(
count
>
0
)
{
super
.
flush
(
)
;
copy
count
=
math
.
min
(
vertices
.
length
,
count
)
;
}
}
while
(
count
>
0
)
;
}
<SENTENCE_END/>
adjusted%END% (7.60e-01)
sprite (1.96e-02)
texture (1.44e-02)
%UNK% (1.29e-02)
vertices (1.09e-02)
vertex (5.92e-03)
add (5.71e-03)
count (4.58e-03)
2 (4.30e-03)
switch (3.50e-03)
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
texture
!=
last
texture
)
switch
texture
(
texture
)
;
affine
2
t
=
adjust
affine
;
int
copy
count
=
math
.
min
(
vertices
.
length
-
idx
,
count
)
;
do
{
count
-=
copy
count
;
while
(
copy
count
>
0
)
{
float
x
=
sprite
vertices
[
offset
]
;
float
y
=
sprite
vertices
[
offset
+
1
]
;
vertices
[
idx
]
=
t
.
m
00
*
x
+
t
.
m
01
*
y
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
+
t
.
m
11
*
y
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
sprite
vertices
[
offset
+
2
]
;
vertices
[
idx
+
3
]
=
sprite
vertices
[
offset
+
3
]
;
vertices
[
idx
+
4
]
=
sprite
vertices
[
offset
+
4
]
;
idx
+=
sprite
.
vertex
size
;
offset
+=
sprite
.
vertex
size
;
copy
count
-=
sprite
.
vertex
size
;
}
if
(
count
>
0
)
{
super
.
flush
(
)
;
copy
count
=
math
.
min
(
vertices
.
length
,
count
)
;
}
}
while
(
count
>
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
texture
!=
last
texture
)
switch
texture
(
texture
)
;
affine
2
t
=
adjust
affine
;
int
copy
count
=
math
.
min
(
vertices
.
length
-
idx
,
count
)
;
do
{
count
-=
copy
count
;
while
(
copy
count
>
0
)
{
float
x
=
sprite
vertices
[
offset
]
;
float
y
=
sprite
vertices
[
offset
+
1
]
;
vertices
[
idx
]
=
t
.
m
00
*
x
+
t
.
m
01
*
y
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
+
t
.
m
11
*
y
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
sprite
vertices
[
offset
+
2
]
;
vertices
[
idx
+
3
]
=
sprite
vertices
[
offset
+
3
]
;
vertices
[
idx
+
4
]
=
sprite
vertices
[
offset
+
4
]
;
idx
+=
sprite
.
vertex
size
;
offset
+=
sprite
.
vertex
size
;
copy
count
-=
sprite
.
vertex
size
;
}
if
(
count
>
0
)
{
super
.
flush
(
)
;
copy
count
=
math
.
min
(
vertices
.
length
,
count
)
;
}
}
while
(
count
>
0
)
;
}
<SENTENCE_END/>
%END%%END% (8.64e-01)
vertices (7.60e-03)
%UNK% (6.57e-03)
sprite (5.76e-03)
count (4.52e-03)
texture (3.52e-03)
vertex (3.21e-03)
2 (2.71e-03)
idx (2.54e-03)
t (2.23e-03)
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
texture
!=
last
texture
)
switch
texture
(
texture
)
;
affine
2
t
=
adjust
affine
;
int
copy
count
=
math
.
min
(
vertices
.
length
-
idx
,
count
)
;
do
{
count
-=
copy
count
;
while
(
copy
count
>
0
)
{
float
x
=
sprite
vertices
[
offset
]
;
float
y
=
sprite
vertices
[
offset
+
1
]
;
vertices
[
idx
]
=
t
.
m
00
*
x
+
t
.
m
01
*
y
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
+
t
.
m
11
*
y
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
sprite
vertices
[
offset
+
2
]
;
vertices
[
idx
+
3
]
=
sprite
vertices
[
offset
+
3
]
;
vertices
[
idx
+
4
]
=
sprite
vertices
[
offset
+
4
]
;
idx
+=
sprite
.
vertex
size
;
offset
+=
sprite
.
vertex
size
;
copy
count
-=
sprite
.
vertex
size
;
}
if
(
count
>
0
)
{
super
.
flush
(
)
;
copy
count
=
math
.
min
(
vertices
.
length
,
count
)
;
}
}
while
(
count
>
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
drawing
)
throw
new
illegal
state
exception
(
"CpuSpriteBatch.begin must be called before draw."
)
;
if
(
texture
!=
last
texture
)
switch
texture
(
texture
)
;
affine
2
t
=
adjust
affine
;
int
copy
count
=
math
.
min
(
vertices
.
length
-
idx
,
count
)
;
do
{
count
-=
copy
count
;
while
(
copy
count
>
0
)
{
float
x
=
sprite
vertices
[
offset
]
;
float
y
=
sprite
vertices
[
offset
+
1
]
;
vertices
[
idx
]
=
t
.
m
00
*
x
+
t
.
m
01
*
y
+
t
.
m
02
;
vertices
[
idx
+
1
]
=
t
.
m
10
*
x
+
t
.
m
11
*
y
+
t
.
m
12
;
vertices
[
idx
+
2
]
=
sprite
vertices
[
offset
+
2
]
;
vertices
[
idx
+
3
]
=
sprite
vertices
[
offset
+
3
]
;
vertices
[
idx
+
4
]
=
sprite
vertices
[
offset
+
4
]
;
idx
+=
sprite
.
vertex
size
;
offset
+=
sprite
.
vertex
size
;
copy
count
-=
sprite
.
vertex
size
;
}
if
(
count
>
0
)
{
super
.
flush
(
)
;
copy
count
=
math
.
min
(
vertices
.
length
,
count
)
;
}
}
while
(
count
>
0
)
;
}
<SENTENCE_END/>
check,equalcheckidt (1.48e-01)
%UNK% (1.20e-01)
set (8.71e-02)
is (8.36e-02)
to (6.98e-02)
get (5.05e-02)
contains (4.72e-02)
mul (3.05e-02)
as (2.54e-02)
affine (2.25e-02)
<SENTENCE_START>
{
if
(
a
==
b
)
return
true
;
return
(
a
.
val
[
matrix
4
.
m
00
]
==
b
.
val
[
matrix
4
.
m
00
]
&&
a
.
val
[
matrix
4
.
m
10
]
==
b
.
val
[
matrix
4
.
m
10
]
&&
a
.
val
[
matrix
4
.
m
01
]
==
b
.
val
[
matrix
4
.
m
01
]
&&
a
.
val
[
matrix
4
.
m
11
]
==
b
.
val
[
matrix
4
.
m
11
]
&&
a
.
val
[
matrix
4
.
m
03
]
==
b
.
val
[
matrix
4
.
m
03
]
&&
a
.
val
[
matrix
4
.
m
13
]
==
b
.
val
[
matrix
4
.
m
13
]
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
a
==
b
)
return
true
;
return
(
a
.
val
[
matrix
4
.
m
00
]
==
b
.
val
[
matrix
4
.
m
00
]
&&
a
.
val
[
matrix
4
.
m
10
]
==
b
.
val
[
matrix
4
.
m
10
]
&&
a
.
val
[
matrix
4
.
m
01
]
==
b
.
val
[
matrix
4
.
m
01
]
&&
a
.
val
[
matrix
4
.
m
11
]
==
b
.
val
[
matrix
4
.
m
11
]
&&
a
.
val
[
matrix
4
.
m
03
]
==
b
.
val
[
matrix
4
.
m
03
]
&&
a
.
val
[
matrix
4
.
m
13
]
==
b
.
val
[
matrix
4
.
m
13
]
)
;
}
<SENTENCE_END/>
equalto (1.91e-01)
%END% (1.42e-01)
%UNK% (9.54e-02)
matrix (6.76e-02)
4 (4.81e-02)
3 (2.91e-02)
mul (2.79e-02)
affine (2.33e-02)
equal (1.93e-02)
set (1.80e-02)
<SENTENCE_START>
{
if
(
a
==
b
)
return
true
;
return
(
a
.
val
[
matrix
4
.
m
00
]
==
b
.
val
[
matrix
4
.
m
00
]
&&
a
.
val
[
matrix
4
.
m
10
]
==
b
.
val
[
matrix
4
.
m
10
]
&&
a
.
val
[
matrix
4
.
m
01
]
==
b
.
val
[
matrix
4
.
m
01
]
&&
a
.
val
[
matrix
4
.
m
11
]
==
b
.
val
[
matrix
4
.
m
11
]
&&
a
.
val
[
matrix
4
.
m
03
]
==
b
.
val
[
matrix
4
.
m
03
]
&&
a
.
val
[
matrix
4
.
m
13
]
==
b
.
val
[
matrix
4
.
m
13
]
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
a
==
b
)
return
true
;
return
(
a
.
val
[
matrix
4
.
m
00
]
==
b
.
val
[
matrix
4
.
m
00
]
&&
a
.
val
[
matrix
4
.
m
10
]
==
b
.
val
[
matrix
4
.
m
10
]
&&
a
.
val
[
matrix
4
.
m
01
]
==
b
.
val
[
matrix
4
.
m
01
]
&&
a
.
val
[
matrix
4
.
m
11
]
==
b
.
val
[
matrix
4
.
m
11
]
&&
a
.
val
[
matrix
4
.
m
03
]
==
b
.
val
[
matrix
4
.
m
03
]
&&
a
.
val
[
matrix
4
.
m
13
]
==
b
.
val
[
matrix
4
.
m
13
]
)
;
}
<SENTENCE_END/>
%END%%END% (3.01e-01)
to (1.47e-01)
matrix (9.92e-02)
%UNK% (5.03e-02)
4 (5.01e-02)
3 (4.19e-02)
equal (2.03e-02)
mul (1.97e-02)
and (1.65e-02)
affine (1.51e-02)
<SENTENCE_START>
{
if
(
a
==
b
)
return
true
;
return
(
a
.
val
[
matrix
4
.
m
00
]
==
b
.
val
[
matrix
4
.
m
00
]
&&
a
.
val
[
matrix
4
.
m
10
]
==
b
.
val
[
matrix
4
.
m
10
]
&&
a
.
val
[
matrix
4
.
m
01
]
==
b
.
val
[
matrix
4
.
m
01
]
&&
a
.
val
[
matrix
4
.
m
11
]
==
b
.
val
[
matrix
4
.
m
11
]
&&
a
.
val
[
matrix
4
.
m
03
]
==
b
.
val
[
matrix
4
.
m
03
]
&&
a
.
val
[
matrix
4
.
m
13
]
==
b
.
val
[
matrix
4
.
m
13
]
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
a
==
b
)
return
true
;
return
(
a
.
val
[
matrix
4
.
m
00
]
==
b
.
val
[
matrix
4
.
m
00
]
&&
a
.
val
[
matrix
4
.
m
10
]
==
b
.
val
[
matrix
4
.
m
10
]
&&
a
.
val
[
matrix
4
.
m
01
]
==
b
.
val
[
matrix
4
.
m
01
]
&&
a
.
val
[
matrix
4
.
m
11
]
==
b
.
val
[
matrix
4
.
m
11
]
&&
a
.
val
[
matrix
4
.
m
03
]
==
b
.
val
[
matrix
4
.
m
03
]
&&
a
.
val
[
matrix
4
.
m
13
]
==
b
.
val
[
matrix
4
.
m
13
]
)
;
}
<SENTENCE_END/>
check,equalcheckaffine (4.73e-01)
as (1.87e-01)
idt (5.48e-02)
is (4.20e-02)
set (4.01e-02)
get (3.82e-02)
equals (1.62e-02)
%UNK% (1.43e-02)
check (1.40e-02)
contains (1.35e-02)
<SENTENCE_START>
{
final
float
[
]
val
=
matrix
.
get
values
(
)
;
return
(
val
[
matrix
4
.
m
00
]
==
affine
.
m
00
&&
val
[
matrix
4
.
m
10
]
==
affine
.
m
10
&&
val
[
matrix
4
.
m
01
]
==
affine
.
m
01
&&
val
[
matrix
4
.
m
11
]
==
affine
.
m
11
&&
val
[
matrix
4
.
m
03
]
==
affine
.
m
02
&&
val
[
matrix
4
.
m
13
]
==
affine
.
m
12
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
float
[
]
val
=
matrix
.
get
values
(
)
;
return
(
val
[
matrix
4
.
m
00
]
==
affine
.
m
00
&&
val
[
matrix
4
.
m
10
]
==
affine
.
m
10
&&
val
[
matrix
4
.
m
01
]
==
affine
.
m
01
&&
val
[
matrix
4
.
m
11
]
==
affine
.
m
11
&&
val
[
matrix
4
.
m
03
]
==
affine
.
m
02
&&
val
[
matrix
4
.
m
13
]
==
affine
.
m
12
)
;
}
<SENTENCE_END/>
equalaffine (3.59e-01)
as (7.36e-02)
%UNK% (5.89e-02)
to (4.62e-02)
matrix (3.74e-02)
set (2.68e-02)
%END% (2.67e-02)
equal (2.42e-02)
and (2.33e-02)
4 (2.12e-02)
<SENTENCE_START>
{
final
float
[
]
val
=
matrix
.
get
values
(
)
;
return
(
val
[
matrix
4
.
m
00
]
==
affine
.
m
00
&&
val
[
matrix
4
.
m
10
]
==
affine
.
m
10
&&
val
[
matrix
4
.
m
01
]
==
affine
.
m
01
&&
val
[
matrix
4
.
m
11
]
==
affine
.
m
11
&&
val
[
matrix
4
.
m
03
]
==
affine
.
m
02
&&
val
[
matrix
4
.
m
13
]
==
affine
.
m
12
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
float
[
]
val
=
matrix
.
get
values
(
)
;
return
(
val
[
matrix
4
.
m
00
]
==
affine
.
m
00
&&
val
[
matrix
4
.
m
10
]
==
affine
.
m
10
&&
val
[
matrix
4
.
m
01
]
==
affine
.
m
01
&&
val
[
matrix
4
.
m
11
]
==
affine
.
m
11
&&
val
[
matrix
4
.
m
03
]
==
affine
.
m
02
&&
val
[
matrix
4
.
m
13
]
==
affine
.
m
12
)
;
}
<SENTENCE_END/>
%END%%END% (1.60e-01)
affine (1.49e-01)
matrix (8.15e-02)
to (6.77e-02)
%UNK% (6.40e-02)
4 (4.04e-02)
and (2.98e-02)
3 (2.95e-02)
equal (2.80e-02)
as (2.50e-02)
<SENTENCE_START>
{
final
float
[
]
val
=
matrix
.
get
values
(
)
;
return
(
val
[
matrix
4
.
m
00
]
==
affine
.
m
00
&&
val
[
matrix
4
.
m
10
]
==
affine
.
m
10
&&
val
[
matrix
4
.
m
01
]
==
affine
.
m
01
&&
val
[
matrix
4
.
m
11
]
==
affine
.
m
11
&&
val
[
matrix
4
.
m
03
]
==
affine
.
m
02
&&
val
[
matrix
4
.
m
13
]
==
affine
.
m
12
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
float
[
]
val
=
matrix
.
get
values
(
)
;
return
(
val
[
matrix
4
.
m
00
]
==
affine
.
m
00
&&
val
[
matrix
4
.
m
10
]
==
affine
.
m
10
&&
val
[
matrix
4
.
m
01
]
==
affine
.
m
01
&&
val
[
matrix
4
.
m
11
]
==
affine
.
m
11
&&
val
[
matrix
4
.
m
03
]
==
affine
.
m
02
&&
val
[
matrix
4
.
m
13
]
==
affine
.
m
12
)
;
}
<SENTENCE_END/>
check,idtcheckidt (4.38e-01)
get (7.32e-02)
set (7.11e-02)
is (6.85e-02)
%UNK% (4.84e-02)
to (2.25e-02)
as (2.09e-02)
trim (2.02e-02)
lerp (1.69e-02)
append (1.57e-02)
<SENTENCE_START>
{
final
float
[
]
val
=
matrix
.
get
values
(
)
;
return
(
val
[
matrix
4
.
m
00
]
==
1
&&
val
[
matrix
4
.
m
10
]
==
0
&&
val
[
matrix
4
.
m
01
]
==
0
&&
val
[
matrix
4
.
m
11
]
==
1
&&
val
[
matrix
4
.
m
03
]
==
0
&&
val
[
matrix
4
.
m
13
]
==
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
float
[
]
val
=
matrix
.
get
values
(
)
;
return
(
val
[
matrix
4
.
m
00
]
==
1
&&
val
[
matrix
4
.
m
10
]
==
0
&&
val
[
matrix
4
.
m
01
]
==
0
&&
val
[
matrix
4
.
m
11
]
==
1
&&
val
[
matrix
4
.
m
03
]
==
0
&&
val
[
matrix
4
.
m
13
]
==
0
)
;
}
<SENTENCE_END/>
idtto (1.22e-01)
%END% (1.18e-01)
4 (1.07e-01)
%UNK% (7.52e-02)
matrix (6.69e-02)
idt (6.14e-02)
3 (3.85e-02)
affine (1.90e-02)
and (1.65e-02)
scale (1.60e-02)
<SENTENCE_START>
{
final
float
[
]
val
=
matrix
.
get
values
(
)
;
return
(
val
[
matrix
4
.
m
00
]
==
1
&&
val
[
matrix
4
.
m
10
]
==
0
&&
val
[
matrix
4
.
m
01
]
==
0
&&
val
[
matrix
4
.
m
11
]
==
1
&&
val
[
matrix
4
.
m
03
]
==
0
&&
val
[
matrix
4
.
m
13
]
==
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
float
[
]
val
=
matrix
.
get
values
(
)
;
return
(
val
[
matrix
4
.
m
00
]
==
1
&&
val
[
matrix
4
.
m
10
]
==
0
&&
val
[
matrix
4
.
m
01
]
==
0
&&
val
[
matrix
4
.
m
11
]
==
1
&&
val
[
matrix
4
.
m
03
]
==
0
&&
val
[
matrix
4
.
m
13
]
==
0
)
;
}
<SENTENCE_END/>
%END%%END% (3.81e-01)
4 (1.15e-01)
matrix (8.52e-02)
to (6.89e-02)
3 (4.93e-02)
%UNK% (3.12e-02)
squared (1.88e-02)
and (1.62e-02)
idt (1.32e-02)
translation (1.20e-02)
<SENTENCE_START>
{
final
float
[
]
val
=
matrix
.
get
values
(
)
;
return
(
val
[
matrix
4
.
m
00
]
==
1
&&
val
[
matrix
4
.
m
10
]
==
0
&&
val
[
matrix
4
.
m
01
]
==
0
&&
val
[
matrix
4
.
m
11
]
==
1
&&
val
[
matrix
4
.
m
03
]
==
0
&&
val
[
matrix
4
.
m
13
]
==
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
float
[
]
val
=
matrix
.
get
values
(
)
;
return
(
val
[
matrix
4
.
m
00
]
==
1
&&
val
[
matrix
4
.
m
10
]
==
0
&&
val
[
matrix
4
.
m
01
]
==
0
&&
val
[
matrix
4
.
m
11
]
==
1
&&
val
[
matrix
4
.
m
03
]
==
0
&&
val
[
matrix
4
.
m
13
]
==
0
)
;
}
<SENTENCE_END/>
buffer,movebufferinsert (1.24e-01)
add (1.17e-01)
move (1.06e-01)
set (9.84e-02)
resize (8.83e-02)
put (8.83e-02)
load (5.80e-02)
reset (2.83e-02)
init (2.25e-02)
allocate (2.24e-02)
<SENTENCE_START>
{
if
(
m
move
count
==
m
move
capacity
)
{
int
[
]
old
=
m
move
buffer
;
m
move
capacity
*=
2
;
m
move
buffer
=
new
int
[
m
move
capacity
]
;
system
.
arraycopy
(
old
,
0
,
m
move
buffer
,
0
,
old
.
length
)
;
}
m
move
buffer
[
m
move
count
]
=
proxy
id
;
++
m
move
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
m
move
count
==
m
move
capacity
)
{
int
[
]
old
=
m
move
buffer
;
m
move
capacity
*=
2
;
m
move
buffer
=
new
int
[
m
move
capacity
]
;
system
.
arraycopy
(
old
,
0
,
m
move
buffer
,
0
,
old
.
length
)
;
}
m
move
buffer
[
m
move
count
]
=
proxy
id
;
++
m
move
count
;
}
<SENTENCE_END/>
move%END% (3.56e-01)
move (1.47e-01)
put (5.50e-02)
insert (4.46e-02)
to (3.51e-02)
resize (3.11e-02)
add (2.85e-02)
wrap (2.78e-02)
m (1.81e-02)
allocate (1.71e-02)
<SENTENCE_START>
{
if
(
m
move
count
==
m
move
capacity
)
{
int
[
]
old
=
m
move
buffer
;
m
move
capacity
*=
2
;
m
move
buffer
=
new
int
[
m
move
capacity
]
;
system
.
arraycopy
(
old
,
0
,
m
move
buffer
,
0
,
old
.
length
)
;
}
m
move
buffer
[
m
move
count
]
=
proxy
id
;
++
m
move
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
m
move
count
==
m
move
capacity
)
{
int
[
]
old
=
m
move
buffer
;
m
move
capacity
*=
2
;
m
move
buffer
=
new
int
[
m
move
capacity
]
;
system
.
arraycopy
(
old
,
0
,
m
move
buffer
,
0
,
old
.
length
)
;
}
m
move
buffer
[
m
move
count
]
=
proxy
id
;
++
m
move
count
;
}
<SENTENCE_END/>
%END%%END% (8.02e-01)
move (1.63e-02)
count (1.30e-02)
to (1.26e-02)
resize (1.05e-02)
buffer (9.76e-03)
put (9.16e-03)
add (7.33e-03)
capacity (6.76e-03)
insert (6.33e-03)
<SENTENCE_START>
{
if
(
m
move
count
==
m
move
capacity
)
{
int
[
]
old
=
m
move
buffer
;
m
move
capacity
*=
2
;
m
move
buffer
=
new
int
[
m
move
capacity
]
;
system
.
arraycopy
(
old
,
0
,
m
move
buffer
,
0
,
old
.
length
)
;
}
m
move
buffer
[
m
move
count
]
=
proxy
id
;
++
m
move
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
m
move
count
==
m
move
capacity
)
{
int
[
]
old
=
m
move
buffer
;
m
move
capacity
*=
2
;
m
move
buffer
=
new
int
[
m
move
capacity
]
;
system
.
arraycopy
(
old
,
0
,
m
move
buffer
,
0
,
old
.
length
)
;
}
m
move
buffer
[
m
move
count
]
=
proxy
id
;
++
m
move
count
;
}
<SENTENCE_END/>
unbuffer,moveunbufferget (3.81e-01)
set (6.24e-02)
find (5.90e-02)
load (5.20e-02)
add (4.21e-02)
clear (2.94e-02)
update (2.01e-02)
reset (1.74e-02)
init (1.65e-02)
generate (1.16e-02)
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
m
move
count
;
i
++
)
{
if
(
m
move
buffer
[
i
]
==
proxy
id
)
{
m
move
buffer
[
i
]
=
null
proxy
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
m
move
count
;
i
++
)
{
if
(
m
move
buffer
[
i
]
==
proxy
id
)
{
m
move
buffer
[
i
]
=
null
proxy
;
}
}
}
<SENTENCE_END/>
move%END% (4.37e-01)
move (3.79e-02)
proxy (2.48e-02)
get (2.39e-02)
index (2.29e-02)
to (2.28e-02)
%UNK% (1.59e-02)
m (1.41e-02)
array (1.32e-02)
by (1.28e-02)
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
m
move
count
;
i
++
)
{
if
(
m
move
buffer
[
i
]
==
proxy
id
)
{
m
move
buffer
[
i
]
=
null
proxy
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
m
move
count
;
i
++
)
{
if
(
m
move
buffer
[
i
]
==
proxy
id
)
{
m
move
buffer
[
i
]
=
null
proxy
;
}
}
}
<SENTENCE_END/>
%END%%END% (7.97e-01)
of (1.03e-02)
index (9.70e-03)
value (8.05e-03)
all (7.59e-03)
%UNK% (5.76e-03)
move (5.54e-03)
int (5.21e-03)
array (5.19e-03)
buffer (4.21e-03)
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
m
move
count
;
i
++
)
{
if
(
m
move
buffer
[
i
]
==
proxy
id
)
{
m
move
buffer
[
i
]
=
null
proxy
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
m
move
count
;
i
++
)
{
if
(
m
move
buffer
[
i
]
==
proxy
id
)
{
m
move
buffer
[
i
]
=
null
proxy
;
}
}
}
<SENTENCE_END/>
tree,callbacktreeget (1.47e-01)
%UNK% (8.24e-02)
add (7.83e-02)
set (6.90e-02)
%END% (4.67e-02)
to (3.66e-02)
init (2.31e-02)
load (1.74e-02)
allocate (1.67e-02)
read (1.19e-02)
<SENTENCE_START>
{
if
(
proxy
id
==
m
query
proxy
id
)
{
return
true
;
}
if
(
m
pair
count
==
m
pair
capacity
)
{
pair
[
]
old
buffer
=
m
pair
buffer
;
m
pair
capacity
*=
2
;
m
pair
buffer
=
new
pair
[
m
pair
capacity
]
;
system
.
arraycopy
(
old
buffer
,
0
,
m
pair
buffer
,
0
,
old
buffer
.
length
)
;
for
(
int
i
=
old
buffer
.
length
;
i
<
m
pair
capacity
;
i
++
)
{
m
pair
buffer
[
i
]
=
new
pair
(
)
;
}
}
if
(
proxy
id
<
m
query
proxy
id
)
{
m
pair
buffer
[
m
pair
count
]
.
proxy
id
a
=
proxy
id
;
m
pair
buffer
[
m
pair
count
]
.
proxy
id
b
=
m
query
proxy
id
;
}
else
{
m
pair
buffer
[
m
pair
count
]
.
proxy
id
a
=
m
query
proxy
id
;
m
pair
buffer
[
m
pair
count
]
.
proxy
id
b
=
proxy
id
;
}
++
m
pair
count
;
return
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
proxy
id
==
m
query
proxy
id
)
{
return
true
;
}
if
(
m
pair
count
==
m
pair
capacity
)
{
pair
[
]
old
buffer
=
m
pair
buffer
;
m
pair
capacity
*=
2
;
m
pair
buffer
=
new
pair
[
m
pair
capacity
]
;
system
.
arraycopy
(
old
buffer
,
0
,
m
pair
buffer
,
0
,
old
buffer
.
length
)
;
for
(
int
i
=
old
buffer
.
length
;
i
<
m
pair
capacity
;
i
++
)
{
m
pair
buffer
[
i
]
=
new
pair
(
)
;
}
}
if
(
proxy
id
<
m
query
proxy
id
)
{
m
pair
buffer
[
m
pair
count
]
.
proxy
id
a
=
proxy
id
;
m
pair
buffer
[
m
pair
count
]
.
proxy
id
b
=
m
query
proxy
id
;
}
else
{
m
pair
buffer
[
m
pair
count
]
.
proxy
id
a
=
m
query
proxy
id
;
m
pair
buffer
[
m
pair
count
]
.
proxy
id
b
=
proxy
id
;
}
++
m
pair
count
;
return
true
;
}
<SENTENCE_END/>
callback%END% (4.68e-01)
query (6.38e-02)
pair (4.34e-02)
proxy (3.93e-02)
%UNK% (3.34e-02)
to (2.98e-02)
id (2.41e-02)
get (1.84e-02)
buffer (1.73e-02)
m (1.70e-02)
<SENTENCE_START>
{
if
(
proxy
id
==
m
query
proxy
id
)
{
return
true
;
}
if
(
m
pair
count
==
m
pair
capacity
)
{
pair
[
]
old
buffer
=
m
pair
buffer
;
m
pair
capacity
*=
2
;
m
pair
buffer
=
new
pair
[
m
pair
capacity
]
;
system
.
arraycopy
(
old
buffer
,
0
,
m
pair
buffer
,
0
,
old
buffer
.
length
)
;
for
(
int
i
=
old
buffer
.
length
;
i
<
m
pair
capacity
;
i
++
)
{
m
pair
buffer
[
i
]
=
new
pair
(
)
;
}
}
if
(
proxy
id
<
m
query
proxy
id
)
{
m
pair
buffer
[
m
pair
count
]
.
proxy
id
a
=
proxy
id
;
m
pair
buffer
[
m
pair
count
]
.
proxy
id
b
=
m
query
proxy
id
;
}
else
{
m
pair
buffer
[
m
pair
count
]
.
proxy
id
a
=
m
query
proxy
id
;
m
pair
buffer
[
m
pair
count
]
.
proxy
id
b
=
proxy
id
;
}
++
m
pair
count
;
return
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
proxy
id
==
m
query
proxy
id
)
{
return
true
;
}
if
(
m
pair
count
==
m
pair
capacity
)
{
pair
[
]
old
buffer
=
m
pair
buffer
;
m
pair
capacity
*=
2
;
m
pair
buffer
=
new
pair
[
m
pair
capacity
]
;
system
.
arraycopy
(
old
buffer
,
0
,
m
pair
buffer
,
0
,
old
buffer
.
length
)
;
for
(
int
i
=
old
buffer
.
length
;
i
<
m
pair
capacity
;
i
++
)
{
m
pair
buffer
[
i
]
=
new
pair
(
)
;
}
}
if
(
proxy
id
<
m
query
proxy
id
)
{
m
pair
buffer
[
m
pair
count
]
.
proxy
id
a
=
proxy
id
;
m
pair
buffer
[
m
pair
count
]
.
proxy
id
b
=
m
query
proxy
id
;
}
else
{
m
pair
buffer
[
m
pair
count
]
.
proxy
id
a
=
m
query
proxy
id
;
m
pair
buffer
[
m
pair
count
]
.
proxy
id
b
=
proxy
id
;
}
++
m
pair
count
;
return
true
;
}
<SENTENCE_END/>
%END%%END% (7.56e-01)
buffer (2.15e-02)
proxy (1.75e-02)
id (1.60e-02)
count (1.32e-02)
%UNK% (1.31e-02)
pair (1.27e-02)
to (1.19e-02)
m (6.14e-03)
query (5.26e-03)
<SENTENCE_START>
{
if
(
proxy
id
==
m
query
proxy
id
)
{
return
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(
m
pair
count
==
m
pair
capacity
)
{
pair
[
]
old
buffer
=
m
pair
buffer
;
m
pair
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m
pair
buffer
=
new
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[
m
pair
capacity
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.
arraycopy
(
old
buffer
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0
,
m
pair
buffer
,
0
,
old
buffer
.
length
)
;
for
(
int
i
=
old
buffer
.
length
;
i
<
m
pair
capacity
;
i
++
)
{
m
pair
buffer
[
i
]
=
new
pair
(
)
;
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if
(
proxy
id
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m
query
proxy
id
)
{
m
pair
buffer
[
m
pair
count
]
.
proxy
id
a
=
proxy
id
;
m
pair
buffer
[
m
pair
count
]
.
proxy
id
b
=
m
query
proxy
id
;
}
else
{
m
pair
buffer
[
m
pair
count
]
.
proxy
id
a
=
m
query
proxy
id
;
m
pair
buffer
[
m
pair
count
]
.
proxy
id
b
=
proxy
id
;
}
++
m
pair
count
;
return
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
proxy
id
==
m
query
proxy
id
)
{
return
true
;
}
if
(
m
pair
count
==
m
pair
capacity
)
{
pair
[
]
old
buffer
=
m
pair
buffer
;
m
pair
capacity
*=
2
;
m
pair
buffer
=
new
pair
[
m
pair
capacity
]
;
system
.
arraycopy
(
old
buffer
,
0
,
m
pair
buffer
,
0
,
old
buffer
.
length
)
;
for
(
int
i
=
old
buffer
.
length
;
i
<
m
pair
capacity
;
i
++
)
{
m
pair
buffer
[
i
]
=
new
pair
(
)
;
}
}
if
(
proxy
id
<
m
query
proxy
id
)
{
m
pair
buffer
[
m
pair
count
]
.
proxy
id
a
=
proxy
id
;
m
pair
buffer
[
m
pair
count
]
.
proxy
id
b
=
m
query
proxy
id
;
}
else
{
m
pair
buffer
[
m
pair
count
]
.
proxy
id
a
=
m
query
proxy
id
;
m
pair
buffer
[
m
pair
count
]
.
proxy
id
b
=
proxy
id
;
}
++
m
pair
count
;
return
true
;
}
<SENTENCE_END/>
get,c,ptrgetget (9.83e-01)
c (4.72e-03)
obj (1.88e-03)
swig (1.36e-03)
is (8.93e-04)
return (8.85e-04)
ptr (5.54e-04)
0 (3.63e-04)
null (3.14e-04)
obtain (2.82e-04)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
cc (9.96e-01)
ptr (2.00e-03)
get (1.04e-03)
%END% (8.72e-04)
swig (1.90e-04)
instance (1.07e-04)
overlaps (3.51e-05)
derived (2.62e-05)
match (7.06e-06)
is (6.12e-06)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
ptrptr (9.96e-01)
c (2.15e-03)
%END% (1.61e-03)
obj (1.88e-05)
0 (6.12e-06)
get (6.07e-06)
return (5.61e-06)
string (2.74e-06)
instance (2.57e-06)
swig (2.31e-06)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
%END%%END% (9.61e-01)
ptr (3.23e-02)
obj (8.25e-04)
c (4.05e-04)
return (2.33e-04)
string (2.06e-04)
double (1.33e-04)
at (1.02e-04)
0 (9.89e-05)
swig (5.39e-05)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
convex,sweep,testconvexconvex (8.55e-01)
%END% (4.64e-02)
sweep (2.14e-02)
object (1.04e-02)
against (7.24e-03)
polygons (6.42e-03)
triangle (4.57e-03)
overlap (4.46e-03)
test (4.40e-03)
bt (2.66e-03)
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
convex
sweep
test
swig
0
(
swig
c
ptr
,
this
,
bt
convex
shape
.
get
c
ptr
(
cast
shape
)
,
cast
shape
,
convex
from
world
,
convex
to
world
,
convex
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
,
allowed
ccd
penetration
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
convex
sweep
test
swig
0
(
swig
c
ptr
,
this
,
bt
convex
shape
.
get
c
ptr
(
cast
shape
)
,
cast
shape
,
convex
from
world
,
convex
to
world
,
convex
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
,
allowed
ccd
penetration
)
;
}
<SENTENCE_END/>
sweepsweep (8.95e-01)
%END% (4.37e-02)
convex (3.19e-02)
test (1.47e-02)
from (1.34e-03)
to (8.65e-04)
allowed (8.02e-04)
c (7.08e-04)
get (6.72e-04)
shape (6.34e-04)
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
convex
sweep
test
swig
0
(
swig
c
ptr
,
this
,
bt
convex
shape
.
get
c
ptr
(
cast
shape
)
,
cast
shape
,
convex
from
world
,
convex
to
world
,
convex
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
,
allowed
ccd
penetration
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
convex
sweep
test
swig
0
(
swig
c
ptr
,
this
,
bt
convex
shape
.
get
c
ptr
(
cast
shape
)
,
cast
shape
,
convex
from
world
,
convex
to
world
,
convex
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
,
allowed
ccd
penetration
)
;
}
<SENTENCE_END/>
testtest (6.30e-01)
%END% (2.38e-01)
sweep (2.56e-02)
to (1.82e-02)
from (1.42e-02)
convex (1.38e-02)
world (9.14e-03)
ptr (5.36e-03)
ccd (4.74e-03)
penetration (3.56e-03)
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
convex
sweep
test
swig
0
(
swig
c
ptr
,
this
,
bt
convex
shape
.
get
c
ptr
(
cast
shape
)
,
cast
shape
,
convex
from
world
,
convex
to
world
,
convex
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
,
allowed
ccd
penetration
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
convex
sweep
test
swig
0
(
swig
c
ptr
,
this
,
bt
convex
shape
.
get
c
ptr
(
cast
shape
)
,
cast
shape
,
convex
from
world
,
convex
to
world
,
convex
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
,
allowed
ccd
penetration
)
;
}
<SENTENCE_END/>
%END%%END% (9.06e-01)
test (5.30e-02)
%UNK% (3.21e-03)
convex (3.10e-03)
get (2.95e-03)
set (2.09e-03)
bt (1.67e-03)
2 (1.15e-03)
ray (9.22e-04)
derived (8.76e-04)
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
convex
sweep
test
swig
0
(
swig
c
ptr
,
this
,
bt
convex
shape
.
get
c
ptr
(
cast
shape
)
,
cast
shape
,
convex
from
world
,
convex
to
world
,
convex
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
,
allowed
ccd
penetration
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
convex
sweep
test
swig
0
(
swig
c
ptr
,
this
,
bt
convex
shape
.
get
c
ptr
(
cast
shape
)
,
cast
shape
,
convex
from
world
,
convex
to
world
,
convex
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
,
allowed
ccd
penetration
)
;
}
<SENTENCE_END/>
convex,sweep,testconvexconvex (9.01e-01)
sweep (2.28e-02)
%END% (1.51e-02)
object (1.28e-02)
against (5.89e-03)
polygons (5.32e-03)
test (4.68e-03)
overlap (3.21e-03)
triangle (2.30e-03)
shape (1.81e-03)
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
convex
sweep
test
swig
1
(
swig
c
ptr
,
this
,
bt
convex
shape
.
get
c
ptr
(
cast
shape
)
,
cast
shape
,
convex
from
world
,
convex
to
world
,
convex
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
convex
sweep
test
swig
1
(
swig
c
ptr
,
this
,
bt
convex
shape
.
get
c
ptr
(
cast
shape
)
,
cast
shape
,
convex
from
world
,
convex
to
world
,
convex
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
)
;
}
<SENTENCE_END/>
sweepsweep (9.20e-01)
%END% (3.05e-02)
convex (2.76e-02)
test (1.42e-02)
from (8.75e-04)
to (5.49e-04)
c (4.17e-04)
shape (4.08e-04)
get (2.79e-04)
cast (2.36e-04)
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
convex
sweep
test
swig
1
(
swig
c
ptr
,
this
,
bt
convex
shape
.
get
c
ptr
(
cast
shape
)
,
cast
shape
,
convex
from
world
,
convex
to
world
,
convex
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
convex
sweep
test
swig
1
(
swig
c
ptr
,
this
,
bt
convex
shape
.
get
c
ptr
(
cast
shape
)
,
cast
shape
,
convex
from
world
,
convex
to
world
,
convex
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
)
;
}
<SENTENCE_END/>
testtest (7.81e-01)
%END% (1.38e-01)
sweep (2.82e-02)
to (1.06e-02)
from (8.65e-03)
convex (7.89e-03)
world (4.99e-03)
ptr (2.76e-03)
c (1.77e-03)
shape (1.57e-03)
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
convex
sweep
test
swig
1
(
swig
c
ptr
,
this
,
bt
convex
shape
.
get
c
ptr
(
cast
shape
)
,
cast
shape
,
convex
from
world
,
convex
to
world
,
convex
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
convex
sweep
test
swig
1
(
swig
c
ptr
,
this
,
bt
convex
shape
.
get
c
ptr
(
cast
shape
)
,
cast
shape
,
convex
from
world
,
convex
to
world
,
convex
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
)
;
}
<SENTENCE_END/>
%END%%END% (9.15e-01)
test (5.33e-02)
%UNK% (2.56e-03)
convex (2.41e-03)
get (1.80e-03)
bt (1.45e-03)
set (1.23e-03)
2 (1.11e-03)
derived (8.97e-04)
ray (7.70e-04)
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
convex
sweep
test
swig
1
(
swig
c
ptr
,
this
,
bt
convex
shape
.
get
c
ptr
(
cast
shape
)
,
cast
shape
,
convex
from
world
,
convex
to
world
,
convex
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
convex
sweep
test
swig
1
(
swig
c
ptr
,
this
,
bt
convex
shape
.
get
c
ptr
(
cast
shape
)
,
cast
shape
,
convex
from
world
,
convex
to
world
,
convex
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
)
;
}
<SENTENCE_END/>
ray,testrayray (8.40e-01)
test (9.68e-02)
object (2.36e-02)
world (4.64e-03)
from (4.47e-03)
intersect (2.86e-03)
ghost (2.35e-03)
result (1.81e-03)
this (1.67e-03)
callback (1.48e-03)
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
ray
test
(
swig
c
ptr
,
this
,
ray
from
world
,
ray
to
world
,
ray
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
ray
test
(
swig
c
ptr
,
this
,
ray
from
world
,
ray
to
world
,
ray
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
)
;
}
<SENTENCE_END/>
testtest (9.33e-01)
ray (2.94e-02)
%END% (2.23e-02)
from (1.31e-03)
%UNK% (1.10e-03)
instance (6.81e-04)
get (6.46e-04)
triangle (5.37e-04)
set (5.04e-04)
to (3.73e-04)
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
ray
test
(
swig
c
ptr
,
this
,
ray
from
world
,
ray
to
world
,
ray
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
ray
test
(
swig
c
ptr
,
this
,
ray
from
world
,
ray
to
world
,
ray
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
)
;
}
<SENTENCE_END/>
%END%%END% (8.31e-01)
ray (4.83e-02)
test (2.34e-02)
to (7.35e-03)
%UNK% (7.31e-03)
world (6.26e-03)
get (4.23e-03)
from (4.10e-03)
result (3.86e-03)
2 (3.47e-03)
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
ray
test
(
swig
c
ptr
,
this
,
ray
from
world
,
ray
to
world
,
ray
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
ray
test
(
swig
c
ptr
,
this
,
ray
from
world
,
ray
to
world
,
ray
result
callback
.
get
c
ptr
(
result
callback
)
,
result
callback
)
;
}
<SENTENCE_END/>
add,overlapping,object,internaladdadd (9.36e-01)
overlapping (3.80e-02)
object (1.50e-02)
internal (1.84e-03)
proxy (1.01e-03)
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dispatcher (2.03e-05)
remove (1.58e-05)
proxy (1.54e-05)
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
remove
overlapping
object
internal
swig
1
(
swig
c
ptr
,
this
,
bt
broadphase
proxy
.
get
c
ptr
(
other
proxy
)
,
other
proxy
,
bt
dispatcher
.
get
c
ptr
(
dispatcher
)
,
dispatcher
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
remove
overlapping
object
internal
swig
1
(
swig
c
ptr
,
this
,
bt
broadphase
proxy
.
get
c
ptr
(
other
proxy
)
,
other
proxy
,
bt
dispatcher
.
get
c
ptr
(
dispatcher
)
,
dispatcher
)
;
}
<SENTENCE_END/>
internalinternal (7.98e-01)
%END% (1.40e-01)
object (5.76e-02)
ptr (2.25e-04)
get (1.46e-04)
set (1.27e-04)
c (1.24e-04)
1 (1.17e-04)
dispatcher (1.02e-04)
%UNK% (9.81e-05)
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
remove
overlapping
object
internal
swig
1
(
swig
c
ptr
,
this
,
bt
broadphase
proxy
.
get
c
ptr
(
other
proxy
)
,
other
proxy
,
bt
dispatcher
.
get
c
ptr
(
dispatcher
)
,
dispatcher
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
remove
overlapping
object
internal
swig
1
(
swig
c
ptr
,
this
,
bt
broadphase
proxy
.
get
c
ptr
(
other
proxy
)
,
other
proxy
,
bt
dispatcher
.
get
c
ptr
(
dispatcher
)
,
dispatcher
)
;
}
<SENTENCE_END/>
%END%%END% (9.20e-01)
internal (6.90e-02)
object (1.19e-03)
set (6.26e-04)
get (5.89e-04)
%UNK% (5.86e-04)
ptr (2.74e-04)
swig (2.46e-04)
bt (2.39e-04)
c (2.34e-04)
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
remove
overlapping
object
internal
swig
1
(
swig
c
ptr
,
this
,
bt
broadphase
proxy
.
get
c
ptr
(
other
proxy
)
,
other
proxy
,
bt
dispatcher
.
get
c
ptr
(
dispatcher
)
,
dispatcher
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
ghost
object
remove
overlapping
object
internal
swig
1
(
swig
c
ptr
,
this
,
bt
broadphase
proxy
.
get
c
ptr
(
other
proxy
)
,
other
proxy
,
bt
dispatcher
.
get
c
ptr
(
dispatcher
)
,
dispatcher
)
;
}
<SENTENCE_END/>
get,num,overlapping,objectsgetget (9.74e-01)
num (1.65e-02)
object (3.71e-03)
overlapping (2.22e-03)
objects (8.93e-04)
ghost (3.66e-04)
return (1.97e-04)
swig (1.79e-04)
collision (1.60e-04)
c (1.45e-04)
<SENTENCE_START>
{
return
collision
jni
.
bt
ghost
object
get
num
overlapping
objects
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
ghost
object
get
num
overlapping
objects
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
numnum (9.91e-01)
overlapping (7.31e-03)
get (1.12e-03)
%END% (2.57e-04)
indices (5.85e-06)
internal (4.56e-06)
c (4.05e-06)
instance (3.95e-06)
obtain (3.77e-06)
max (3.73e-06)
<SENTENCE_START>
{
return
collision
jni
.
bt
ghost
object
get
num
overlapping
objects
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
ghost
object
get
num
overlapping
objects
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
overlappingoverlapping (9.80e-01)
objects (1.64e-02)
num (2.82e-03)
%END% (2.36e-04)
get (4.10e-06)
ghost (3.09e-06)
jni (2.87e-06)
ptr (2.44e-06)
collision (2.17e-06)
this (2.06e-06)
<SENTENCE_START>
{
return
collision
jni
.
bt
ghost
object
get
num
overlapping
objects
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
ghost
object
get
num
overlapping
objects
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
objectsobjects (8.60e-01)
%END% (1.00e-01)
overlapping (3.68e-02)
get (6.72e-05)
bt (6.06e-05)
%UNK% (4.28e-05)
num (4.09e-05)
object (3.67e-05)
endian (3.35e-05)
c (3.02e-05)
<SENTENCE_START>
{
return
collision
jni
.
bt
ghost
object
get
num
overlapping
objects
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
ghost
object
get
num
overlapping
objects
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
%END%%END% (9.13e-01)
objects (7.66e-02)
overlapping (6.38e-04)
bt (5.26e-04)
%UNK% (3.91e-04)
get (3.60e-04)
endian (3.20e-04)
c (2.19e-04)
double (1.60e-04)
2 (1.47e-04)
<SENTENCE_START>
{
return
collision
jni
.
bt
ghost
object
get
num
overlapping
objects
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
ghost
object
get
num
overlapping
objects
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
get,overlapping,objectgetget (9.60e-01)
overlapping (2.10e-02)
object (1.34e-02)
swig (6.32e-04)
ghost (5.89e-04)
collision (5.54e-04)
bt (4.80e-04)
0 (4.30e-04)
instance (3.20e-04)
return (2.50e-04)
<SENTENCE_START>
{
return
bt
collision
object
.
get
instance
(
collision
jni
.
bt
ghost
object
get
overlapping
object
swig
0
(
swig
c
ptr
,
this
,
index
)
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
bt
collision
object
.
get
instance
(
collision
jni
.
bt
ghost
object
get
overlapping
object
swig
0
(
swig
c
ptr
,
this
,
index
)
,
false
)
;
}
<SENTENCE_END/>
overlappingoverlapping (9.93e-01)
object (3.94e-03)
get (1.53e-03)
%END% (1.10e-03)
instance (1.04e-04)
%UNK% (1.80e-05)
bt (1.05e-05)
match (7.16e-06)
collision (4.94e-06)
test (4.56e-06)
<SENTENCE_START>
{
return
bt
collision
object
.
get
instance
(
collision
jni
.
bt
ghost
object
get
overlapping
object
swig
0
(
swig
c
ptr
,
this
,
index
)
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
bt
collision
object
.
get
instance
(
collision
jni
.
bt
ghost
object
get
overlapping
object
swig
0
(
swig
c
ptr
,
this
,
index
)
,
false
)
;
}
<SENTENCE_END/>
objectobject (9.96e-01)
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%END% (1.16e-03)
get (1.69e-05)
collision (1.33e-05)
instance (1.25e-05)
0 (8.50e-06)
bt (7.64e-06)
jni (6.52e-06)
ghost (3.63e-06)
<SENTENCE_START>
{
return
bt
collision
object
.
get
instance
(
collision
jni
.
bt
ghost
object
get
overlapping
object
swig
0
(
swig
c
ptr
,
this
,
index
)
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
bt
collision
object
.
get
instance
(
collision
jni
.
bt
ghost
object
get
overlapping
object
swig
0
(
swig
c
ptr
,
this
,
index
)
,
false
)
;
}
<SENTENCE_END/>
%END%%END% (5.60e-01)
object (4.09e-01)
bt (7.11e-04)
get (6.50e-04)
%UNK% (5.65e-04)
instance (4.68e-04)
swig (2.22e-04)
endian (1.46e-04)
match (1.19e-04)
c (1.15e-04)
<SENTENCE_START>
{
return
bt
collision
object
.
get
instance
(
collision
jni
.
bt
ghost
object
get
overlapping
object
swig
0
(
swig
c
ptr
,
this
,
index
)
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
bt
collision
object
.
get
instance
(
collision
jni
.
bt
ghost
object
get
overlapping
object
swig
0
(
swig
c
ptr
,
this
,
index
)
,
false
)
;
}
<SENTENCE_END/>
get,overlapping,pairsgetget (9.44e-01)
overlapping (3.70e-02)
object (1.18e-02)
pairs (2.36e-03)
ghost (5.83e-04)
swig (4.74e-04)
bt (3.82e-04)
new (3.69e-04)
return (3.16e-04)
0 (3.11e-04)
<SENTENCE_START>
{
return
new
bt
collision
object
array
(
collision
jni
.
bt
ghost
object
get
overlapping
pairs
swig
0
(
swig
c
ptr
,
this
)
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
bt
collision
object
array
(
collision
jni
.
bt
ghost
object
get
overlapping
pairs
swig
0
(
swig
c
ptr
,
this
)
,
false
)
;
}
<SENTENCE_END/>
overlappingoverlapping (9.94e-01)
pairs (3.08e-03)
%END% (1.22e-03)
get (9.72e-04)
%UNK% (3.56e-05)
bt (2.43e-05)
internal (1.68e-05)
instance (1.52e-05)
to (9.26e-06)
%START% (9.07e-06)
<SENTENCE_START>
{
return
new
bt
collision
object
array
(
collision
jni
.
bt
ghost
object
get
overlapping
pairs
swig
0
(
swig
c
ptr
,
this
)
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
bt
collision
object
array
(
collision
jni
.
bt
ghost
object
get
overlapping
pairs
swig
0
(
swig
c
ptr
,
this
)
,
false
)
;
}
<SENTENCE_END/>
pairspairs (9.96e-01)
overlapping (2.41e-03)
%END% (6.77e-04)
collision (1.01e-05)
object (9.87e-06)
bt (8.68e-06)
array (5.24e-06)
ghost (4.32e-06)
new (4.06e-06)
jni (3.95e-06)
<SENTENCE_START>
{
return
new
bt
collision
object
array
(
collision
jni
.
bt
ghost
object
get
overlapping
pairs
swig
0
(
swig
c
ptr
,
this
)
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
bt
collision
object
array
(
collision
jni
.
bt
ghost
object
get
overlapping
pairs
swig
0
(
swig
c
ptr
,
this
)
,
false
)
;
}
<SENTENCE_END/>
%END%pairs (5.24e-01)
%END% (4.41e-01)
bt (3.60e-04)
%UNK% (2.95e-04)
swig (1.42e-04)
endian (1.37e-04)
overlapping (1.36e-04)
object (1.07e-04)
instance (1.01e-04)
array (9.05e-05)
<SENTENCE_START>
{
return
new
bt
collision
object
array
(
collision
jni
.
bt
ghost
object
get
overlapping
pairs
swig
0
(
swig
c
ptr
,
this
)
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
bt
collision
object
array
(
collision
jni
.
bt
ghost
object
get
overlapping
pairs
swig
0
(
swig
c
ptr
,
this
)
,
false
)
;
}
<SENTENCE_END/>
upcastupcast%UNK% (7.95e-01)
object (4.05e-02)
upcast (3.98e-02)
get (1.55e-02)
instance (9.40e-03)
ghost (7.06e-03)
ptr (4.63e-03)
bt (4.20e-03)
with (3.49e-03)
%END% (3.49e-03)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
ghost
object
upcast
swig
0
(
bt
collision
object
.
get
c
ptr
(
col
obj
)
,
col
obj
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
ghost
object
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
ghost
object
upcast
swig
0
(
bt
collision
object
.
get
c
ptr
(
col
obj
)
,
col
obj
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
ghost
object
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
%END%upcast (4.59e-01)
%END% (3.96e-01)
get (3.14e-02)
object (1.81e-02)
col (1.07e-02)
instance (7.31e-03)
obj (4.53e-03)
%UNK% (4.25e-03)
c (3.66e-03)
ghost (3.56e-03)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
ghost
object
upcast
swig
0
(
bt
collision
object
.
get
c
ptr
(
col
obj
)
,
col
obj
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
ghost
object
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
ghost
object
upcast
swig
0
(
bt
collision
object
.
get
c
ptr
(
col
obj
)
,
col
obj
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
ghost
object
(
c
ptr
,
false
)
;
}
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c (4.72e-03)
obj (1.88e-03)
swig (1.36e-03)
is (8.93e-04)
return (8.85e-04)
ptr (5.54e-04)
0 (3.63e-04)
null (3.14e-04)
obtain (2.82e-04)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
cc (9.96e-01)
ptr (2.00e-03)
get (1.04e-03)
%END% (8.72e-04)
swig (1.90e-04)
instance (1.07e-04)
overlaps (3.51e-05)
derived (2.62e-05)
match (7.06e-06)
is (6.12e-06)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
ptrptr (9.96e-01)
c (2.15e-03)
%END% (1.61e-03)
obj (1.88e-05)
0 (6.12e-06)
get (6.07e-06)
return (5.61e-06)
string (2.74e-06)
instance (2.57e-06)
swig (2.31e-06)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
%END%%END% (9.61e-01)
ptr (3.23e-02)
obj (8.25e-04)
c (4.05e-04)
return (2.33e-04)
string (2.06e-04)
double (1.33e-04)
at (1.02e-04)
0 (9.89e-05)
swig (5.39e-05)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
set,volumesetset (9.65e-01)
volume (3.03e-02)
node (2.48e-03)
c (2.16e-04)
dbvt (2.15e-04)
ptr (2.07e-04)
get (1.64e-04)
bt (1.39e-04)
mm (1.23e-04)
aabb (9.94e-05)
<SENTENCE_START>
{
collision
jni
.
bt
dbvt
node
volume
set
(
swig
c
ptr
,
this
,
bt
dbvt
aabb
mm
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
dbvt
node
volume
set
(
swig
c
ptr
,
this
,
bt
dbvt
aabb
mm
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
volumevolume (9.70e-01)
%END% (1.68e-02)
set (1.14e-02)
node (1.26e-03)
c (1.74e-04)
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swig (5.78e-05)
value (2.84e-05)
ptr (2.24e-05)
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{
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jni
.
bt
dbvt
node
volume
set
(
swig
c
ptr
,
this
,
bt
dbvt
aabb
mm
.
get
c
ptr
(
value
)
,
value
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
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jni
.
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dbvt
node
volume
set
(
swig
c
ptr
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this
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bt
dbvt
aabb
mm
.
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c
ptr
(
value
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,
value
)
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<SENTENCE_END/>
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set (7.92e-04)
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<SENTENCE_START>
{
collision
jni
.
bt
dbvt
node
volume
set
(
swig
c
ptr
,
this
,
bt
dbvt
aabb
mm
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
dbvt
node
volume
set
(
swig
c
ptr
,
this
,
bt
dbvt
aabb
mm
.
get
c
ptr
(
value
)
,
value
)
;
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<SENTENCE_END/>
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volume (2.14e-02)
node (2.25e-03)
c (7.18e-04)
ptr (7.05e-04)
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mm (2.36e-04)
aabb (1.75e-04)
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<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
dbvt
node
volume
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
dbvt
aabb
mm
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
dbvt
node
volume
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
dbvt
aabb
mm
(
c
ptr
,
false
)
;
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<SENTENCE_END/>
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c (1.41e-03)
ptr (2.67e-04)
instance (8.87e-05)
long (5.06e-05)
return (2.92e-05)
swig (2.87e-05)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
dbvt
node
volume
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
dbvt
aabb
mm
(
c
ptr
,
false
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
dbvt
node
volume
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
dbvt
aabb
mm
(
c
ptr
,
false
)
;
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aabb (2.94e-03)
false (2.08e-03)
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0 (1.64e-03)
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<SENTENCE_START>
{
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c
ptr
=
collision
jni
.
bt
dbvt
node
volume
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
dbvt
aabb
mm
(
c
ptr
,
false
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
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c
ptr
=
collision
jni
.
bt
dbvt
node
volume
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
dbvt
aabb
mm
(
c
ptr
,
false
)
;
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parent (1.42e-02)
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ptr (3.48e-04)
dbvt (3.10e-04)
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<SENTENCE_START>
{
collision
jni
.
bt
dbvt
node
parent
set
(
swig
c
ptr
,
this
,
bt
dbvt
node
.
get
c
ptr
(
value
)
,
value
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
dbvt
node
parent
set
(
swig
c
ptr
,
this
,
bt
dbvt
node
.
get
c
ptr
(
value
)
,
value
)
;
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<SENTENCE_END/>
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%END% (1.26e-02)
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swig (3.97e-05)
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value (1.60e-05)
<SENTENCE_START>
{
collision
jni
.
bt
dbvt
node
parent
set
(
swig
c
ptr
,
this
,
bt
dbvt
node
.
get
c
ptr
(
value
)
,
value
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
dbvt
node
parent
set
(
swig
c
ptr
,
this
,
bt
dbvt
node
.
get
c
ptr
(
value
)
,
value
)
;
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{
collision
jni
.
bt
dbvt
node
parent
set
(
swig
c
ptr
,
this
,
bt
dbvt
node
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
dbvt
node
parent
set
(
swig
c
ptr
,
this
,
bt
dbvt
node
.
get
c
ptr
(
value
)
,
value
)
;
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c (6.22e-04)
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long
c
ptr
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collision
jni
.
bt
dbvt
node
parent
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
dbvt
node
(
c
ptr
,
false
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
dbvt
node
parent
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
dbvt
node
(
c
ptr
,
false
)
;
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instance (6.79e-05)
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long (3.64e-05)
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{
long
c
ptr
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collision
jni
.
bt
dbvt
node
parent
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
dbvt
node
(
c
ptr
,
false
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
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collision
jni
.
bt
dbvt
node
parent
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
dbvt
node
(
c
ptr
,
false
)
;
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dbvt (7.63e-04)
bt (7.02e-04)
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{
long
c
ptr
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collision
jni
.
bt
dbvt
node
parent
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
dbvt
node
(
c
ptr
,
false
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
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collision
jni
.
bt
dbvt
node
parent
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
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node
(
c
ptr
,
false
)
;
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collision
jni
.
bt
dbvt
node
isleaf
(
swig
c
ptr
,
this
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
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jni
.
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dbvt
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isleaf
(
swig
c
ptr
,
this
)
;
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swig (1.75e-03)
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collision
jni
.
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dbvt
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isleaf
(
swig
c
ptr
,
this
)
;
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<SENTENCE_START>
{
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collision
jni
.
bt
dbvt
node
isleaf
(
swig
c
ptr
,
this
)
;
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collision
jni
.
bt
dbvt
node
isinternal
(
swig
c
ptr
,
this
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
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jni
.
bt
dbvt
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isinternal
(
swig
c
ptr
,
this
)
;
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swig (1.75e-03)
%UNK% (1.74e-03)
this (3.00e-04)
collision (2.82e-04)
ptr (2.25e-04)
return (1.83e-04)
<SENTENCE_START>
{
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collision
jni
.
bt
dbvt
node
isinternal
(
swig
c
ptr
,
this
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
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collision
jni
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bt
dbvt
node
isinternal
(
swig
c
ptr
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this
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;
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childs (1.68e-02)
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p (3.45e-04)
dbvt (2.98e-04)
swigtype (2.44e-04)
collision (2.23e-04)
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collision
jni
.
bt
dbvt
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childs
set
(
swig
c
ptr
,
this
,
swigtype
p
p
bt
dbvt
node
.
get
c
ptr
(
value
)
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
dbvt
node
childs
set
(
swig
c
ptr
,
this
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swigtype
p
p
bt
dbvt
node
.
get
c
ptr
(
value
)
)
;
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%END% (1.66e-02)
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get (2.88e-04)
swig (2.14e-04)
c (1.76e-04)
ptr (6.71e-05)
bt (5.79e-05)
<SENTENCE_START>
{
collision
jni
.
bt
dbvt
node
childs
set
(
swig
c
ptr
,
this
,
swigtype
p
p
bt
dbvt
node
.
get
c
ptr
(
value
)
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
dbvt
node
childs
set
(
swig
c
ptr
,
this
,
swigtype
p
p
bt
dbvt
node
.
get
c
ptr
(
value
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)
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bt (1.86e-03)
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dbvt (1.29e-03)
p (9.94e-04)
collision (9.65e-04)
value (9.59e-04)
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{
collision
jni
.
bt
dbvt
node
childs
set
(
swig
c
ptr
,
this
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swigtype
p
p
bt
dbvt
node
.
get
c
ptr
(
value
)
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
dbvt
node
childs
set
(
swig
c
ptr
,
this
,
swigtype
p
p
bt
dbvt
node
.
get
c
ptr
(
value
)
)
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c (6.93e-04)
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long (1.91e-04)
null (1.74e-04)
<SENTENCE_START>
{
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c
ptr
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collision
jni
.
bt
dbvt
node
childs
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
swigtype
p
p
bt
dbvt
node
(
c
ptr
,
false
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
dbvt
node
childs
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
swigtype
p
p
bt
dbvt
node
(
c
ptr
,
false
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c (2.28e-04)
instance (2.00e-04)
long (1.20e-04)
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swig (7.12e-05)
<SENTENCE_START>
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c
ptr
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collision
jni
.
bt
dbvt
node
childs
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
swigtype
p
p
bt
dbvt
node
(
c
ptr
,
false
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
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c
ptr
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collision
jni
.
bt
dbvt
node
childs
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
swigtype
p
p
bt
dbvt
node
(
c
ptr
,
false
)
;
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<SENTENCE_START>
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c
ptr
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collision
jni
.
bt
dbvt
node
childs
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
swigtype
p
p
bt
dbvt
node
(
c
ptr
,
false
)
;
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<SENTENCE_START>
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c
ptr
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collision
jni
.
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dbvt
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childs
get
(
swig
c
ptr
,
this
)
;
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(
c
ptr
==
0
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?
null
:
new
swigtype
p
p
bt
dbvt
node
(
c
ptr
,
false
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;
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c (1.37e-04)
jni (1.09e-04)
value (1.02e-04)
swig (9.90e-05)
<SENTENCE_START>
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collision
jni
.
bt
dbvt
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data
set
(
swig
c
ptr
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this
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value
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<SENTENCE_END/>
<SENTENCE_START>
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collision
jni
.
bt
dbvt
node
data
set
(
swig
c
ptr
,
this
,
value
)
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data (1.12e-01)
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node (1.92e-04)
%END% (1.50e-04)
swig (1.14e-04)
this (6.23e-05)
collision (5.72e-05)
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(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
dbvt
node
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
dbvt
node
get
child
1
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
dbvt
node
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
%END%%END% (9.75e-01)
1 (2.16e-02)
c (2.04e-04)
bt (1.78e-04)
ptr (1.42e-04)
instance (1.34e-04)
%UNK% (1.20e-04)
node (1.15e-04)
child (1.14e-04)
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{
long
c
ptr
=
collision
jni
.
bt
dbvt
node
get
child
1
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
dbvt
node
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
dbvt
node
get
child
1
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
dbvt
node
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
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c (4.72e-03)
obj (1.88e-03)
swig (1.36e-03)
is (8.93e-04)
return (8.85e-04)
ptr (5.54e-04)
0 (3.63e-04)
null (3.14e-04)
obtain (2.82e-04)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
cc (9.96e-01)
ptr (2.00e-03)
get (1.04e-03)
%END% (8.72e-04)
swig (1.90e-04)
instance (1.07e-04)
overlaps (3.51e-05)
derived (2.62e-05)
match (7.06e-06)
is (6.12e-06)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
ptrptr (9.96e-01)
c (2.15e-03)
%END% (1.61e-03)
obj (1.88e-05)
0 (6.12e-06)
get (6.07e-06)
return (5.61e-06)
string (2.74e-06)
instance (2.57e-06)
swig (2.31e-06)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
%END%%END% (9.61e-01)
ptr (3.23e-02)
obj (8.25e-04)
c (4.05e-04)
return (2.33e-04)
string (2.06e-04)
double (1.33e-04)
at (1.02e-04)
0 (9.89e-05)
swig (5.39e-05)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
push,pairpushpush (9.81e-01)
set (9.92e-03)
pair (7.15e-03)
index (2.91e-04)
c (1.43e-04)
1 (1.36e-04)
this (9.16e-05)
bt (8.95e-05)
swig (8.89e-05)
ptr (8.77e-05)
<SENTENCE_START>
{
collision
jni
.
bt
pair
set
push
pair
(
swig
c
ptr
,
this
,
index
1
,
index
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
pair
set
push
pair
(
swig
c
ptr
,
this
,
index
1
,
index
2
)
;
}
<SENTENCE_END/>
pairpush (8.18e-01)
pair (1.68e-01)
%END% (1.21e-02)
%UNK% (1.89e-04)
index (1.71e-04)
set (1.26e-04)
at (1.04e-04)
triangle (5.25e-05)
put (4.20e-05)
reset (3.47e-05)
<SENTENCE_START>
{
collision
jni
.
bt
pair
set
push
pair
(
swig
c
ptr
,
this
,
index
1
,
index
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
pair
set
push
pair
(
swig
c
ptr
,
this
,
index
1
,
index
2
)
;
}
<SENTENCE_END/>
%END%%END% (9.29e-01)
pair (6.44e-02)
%UNK% (4.93e-04)
bt (4.81e-04)
at (4.74e-04)
2 (1.63e-04)
convex (1.36e-04)
set (1.31e-04)
index (1.15e-04)
endian (1.12e-04)
<SENTENCE_START>
{
collision
jni
.
bt
pair
set
push
pair
(
swig
c
ptr
,
this
,
index
1
,
index
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
pair
set
push
pair
(
swig
c
ptr
,
this
,
index
1
,
index
2
)
;
}
<SENTENCE_END/>
push,pair,invpushpush (9.80e-01)
pair (9.61e-03)
set (5.82e-03)
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index (1.94e-04)
swig (9.98e-05)
c (9.29e-05)
1 (7.22e-05)
this (7.12e-05)
bt (5.99e-05)
<SENTENCE_START>
{
collision
jni
.
bt
pair
set
push
pair
inv
(
swig
c
ptr
,
this
,
index
1
,
index
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
pair
set
push
pair
inv
(
swig
c
ptr
,
this
,
index
1
,
index
2
)
;
}
<SENTENCE_END/>
pairpush (6.20e-01)
pair (3.74e-01)
%END% (5.48e-03)
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%UNK% (4.37e-05)
at (3.49e-05)
put (2.75e-05)
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<SENTENCE_START>
{
collision
jni
.
bt
pair
set
push
pair
inv
(
swig
c
ptr
,
this
,
index
1
,
index
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
pair
set
push
pair
inv
(
swig
c
ptr
,
this
,
index
1
,
index
2
)
;
}
<SENTENCE_END/>
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pair (6.09e-02)
%END% (4.76e-02)
%UNK% (4.81e-05)
push (4.23e-05)
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2 (2.24e-05)
1 (1.68e-05)
<SENTENCE_START>
{
collision
jni
.
bt
pair
set
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pair
inv
(
swig
c
ptr
,
this
,
index
1
,
index
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
pair
set
push
pair
inv
(
swig
c
ptr
,
this
,
index
1
,
index
2
)
;
}
<SENTENCE_END/>
%END%%END% (8.35e-01)
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%UNK% (9.24e-04)
pair (8.92e-04)
set (6.65e-04)
at (6.17e-04)
2 (3.03e-04)
bt (2.70e-04)
convex (2.00e-04)
index (1.88e-04)
<SENTENCE_START>
{
collision
jni
.
bt
pair
set
push
pair
inv
(
swig
c
ptr
,
this
,
index
1
,
index
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
pair
set
push
pair
inv
(
swig
c
ptr
,
this
,
index
1
,
index
2
)
;
}
<SENTENCE_END/>
setsetchannel (7.88e-01)
activate (9.73e-02)
calculate (4.67e-02)
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particles (8.47e-03)
value (7.24e-03)
scale (3.17e-03)
influencer (1.72e-03)
bind (9.36e-04)
descriptor (7.72e-04)
<SENTENCE_START>
{
value
.
load
(
scale
influencer
.
value
)
;
value
channel
descriptor
=
scale
influencer
.
value
channel
descriptor
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
value
.
load
(
scale
influencer
.
value
)
;
value
channel
descriptor
=
scale
influencer
.
value
channel
descriptor
;
}
<SENTENCE_END/>
%END%channel (7.33e-01)
particles (7.61e-02)
activate (6.03e-02)
influencer (3.66e-02)
update (3.11e-02)
value (1.72e-02)
calculate (1.31e-02)
descriptor (8.41e-03)
scale (7.73e-03)
bounding (4.29e-03)
<SENTENCE_START>
{
value
.
load
(
scale
influencer
.
value
)
;
value
channel
descriptor
=
scale
influencer
.
value
channel
descriptor
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
value
.
load
(
scale
influencer
.
value
)
;
value
channel
descriptor
=
scale
influencer
.
value
channel
descriptor
;
}
<SENTENCE_END/>
get,normal,impulsesget%UNK% (2.26e-01)
get (1.74e-01)
generate (1.02e-01)
normal (6.76e-02)
report (6.74e-02)
create (4.21e-02)
update (3.14e-02)
set (2.71e-02)
init (2.58e-02)
find (2.18e-02)
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
impulse
.
count
;
i
++
)
{
normal
impulses
[
i
]
=
impulse
.
normal
impulses
[
i
]
;
}
return
normal
impulses
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
impulse
.
count
;
i
++
)
{
normal
impulses
[
i
]
=
impulse
.
normal
impulses
[
i
]
;
}
return
normal
impulses
;
}
<SENTENCE_END/>
normalnormal (4.94e-01)
%UNK% (1.66e-01)
%END% (9.30e-02)
impulse (2.59e-02)
impulses (2.55e-02)
generate (1.02e-02)
return (9.97e-03)
update (7.47e-03)
offsets (6.43e-03)
get (6.03e-03)
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
impulse
.
count
;
i
++
)
{
normal
impulses
[
i
]
=
impulse
.
normal
impulses
[
i
]
;
}
return
normal
impulses
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
impulse
.
count
;
i
++
)
{
normal
impulses
[
i
]
=
impulse
.
normal
impulses
[
i
]
;
}
return
normal
impulses
;
}
<SENTENCE_END/>
impulses%END% (6.97e-01)
%UNK% (3.34e-02)
impulse (2.34e-02)
impulses (2.32e-02)
normal (2.10e-02)
of (1.02e-02)
i (8.60e-03)
index (6.01e-03)
particles (6.01e-03)
frustum (5.78e-03)
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
impulse
.
count
;
i
++
)
{
normal
impulses
[
i
]
=
impulse
.
normal
impulses
[
i
]
;
}
return
normal
impulses
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
impulse
.
count
;
i
++
)
{
normal
impulses
[
i
]
=
impulse
.
normal
impulses
[
i
]
;
}
return
normal
impulses
;
}
<SENTENCE_END/>
%END%%END% (8.98e-01)
impulses (2.12e-02)
normal (7.38e-03)
of (4.68e-03)
impulse (4.35e-03)
i (3.95e-03)
%UNK% (3.86e-03)
value (2.39e-03)
particles (2.21e-03)
index (1.73e-03)
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
impulse
.
count
;
i
++
)
{
normal
impulses
[
i
]
=
impulse
.
normal
impulses
[
i
]
;
}
return
normal
impulses
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
impulse
.
count
;
i
++
)
{
normal
impulses
[
i
]
=
impulse
.
normal
impulses
[
i
]
;
}
return
normal
impulses
;
}
<SENTENCE_END/>
get,tangent,impulsesgetget (5.75e-01)
%UNK% (1.18e-01)
set (3.40e-02)
report (1.32e-02)
is (1.16e-02)
generate (1.03e-02)
update (8.16e-03)
scale (7.36e-03)
find (6.81e-03)
solve (6.76e-03)
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
impulse
.
count
;
i
++
)
{
tangent
impulses
[
i
]
=
impulse
.
tangent
impulses
[
i
]
;
}
return
tangent
impulses
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
impulse
.
count
;
i
++
)
{
tangent
impulses
[
i
]
=
impulse
.
tangent
impulses
[
i
]
;
}
return
tangent
impulses
;
}
<SENTENCE_END/>
tangenttangent (5.42e-01)
%END% (2.59e-01)
%UNK% (4.12e-02)
impulses (2.28e-02)
impulse (2.18e-02)
return (8.50e-03)
get (6.24e-03)
vertex (3.60e-03)
index (2.77e-03)
bounding (2.45e-03)
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
impulse
.
count
;
i
++
)
{
tangent
impulses
[
i
]
=
impulse
.
tangent
impulses
[
i
]
;
}
return
tangent
impulses
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
impulse
.
count
;
i
++
)
{
tangent
impulses
[
i
]
=
impulse
.
tangent
impulses
[
i
]
;
}
return
tangent
impulses
;
}
<SENTENCE_END/>
impulses%END% (6.65e-01)
impulses (1.18e-01)
impulse (3.31e-02)
tangent (3.22e-02)
%UNK% (1.15e-02)
of (8.75e-03)
i (8.61e-03)
index (4.96e-03)
count (2.90e-03)
bounding (2.81e-03)
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
impulse
.
count
;
i
++
)
{
tangent
impulses
[
i
]
=
impulse
.
tangent
impulses
[
i
]
;
}
return
tangent
impulses
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
impulse
.
count
;
i
++
)
{
tangent
impulses
[
i
]
=
impulse
.
tangent
impulses
[
i
]
;
}
return
tangent
impulses
;
}
<SENTENCE_END/>
%END%%END% (9.28e-01)
impulses (1.71e-02)
of (4.02e-03)
i (3.19e-03)
tangent (2.93e-03)
impulse (2.26e-03)
value (2.19e-03)
%UNK% (1.72e-03)
index (1.47e-03)
particles (1.27e-03)
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
impulse
.
count
;
i
++
)
{
tangent
impulses
[
i
]
=
impulse
.
tangent
impulses
[
i
]
;
}
return
tangent
impulses
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
impulse
.
count
;
i
++
)
{
tangent
impulses
[
i
]
=
impulse
.
tangent
impulses
[
i
]
;
}
return
tangent
impulses
;
}
<SENTENCE_END/>
get,countgetget (9.63e-01)
is (2.98e-02)
return (1.82e-03)
impulse (1.38e-03)
%UNK% (1.85e-04)
count (1.81e-04)
iterator (1.02e-04)
to (9.73e-05)
internal (8.29e-05)
available (6.40e-05)
<SENTENCE_START>
{
return
impulse
.
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
impulse
.
count
;
}
<SENTENCE_END/>
countimpulse (3.22e-01)
%UNK% (2.51e-01)
%END% (5.94e-02)
get (4.12e-02)
solve (2.87e-02)
count (1.43e-02)
internal (1.22e-02)
vertex (9.51e-03)
cluster (9.09e-03)
to (6.68e-03)
<SENTENCE_START>
{
return
impulse
.
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
impulse
.
count
;
}
<SENTENCE_END/>
%END%%END% (6.81e-01)
count (1.51e-01)
%UNK% (1.18e-02)
impulse (1.14e-02)
value (3.65e-03)
2 (1.90e-03)
buffer (1.85e-03)
mode (1.85e-03)
height (1.62e-03)
class (1.51e-03)
<SENTENCE_START>
{
return
impulse
.
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
impulse
.
count
;
}
<SENTENCE_END/>
get,texturegetset (1.98e-01)
first (1.15e-01)
is (1.13e-01)
size (6.63e-02)
add (4.66e-02)
get (4.38e-02)
pop (3.63e-02)
clear (3.15e-02)
state (1.92e-02)
%UNK% (1.74e-02)
<SENTENCE_START>
{
return
this
.
%SELF%
(
first
pass
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
this
.
%SELF%
(
first
pass
)
;
}
<SENTENCE_END/>
texture%END% (7.99e-01)
%UNK% (1.51e-02)
pass (1.27e-02)
gl (9.69e-03)
end (7.39e-03)
begin (5.33e-03)
array (3.03e-03)
init (3.01e-03)
height (2.61e-03)
changed (2.23e-03)
<SENTENCE_START>
{
return
this
.
%SELF%
(
first
pass
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
this
.
%SELF%
(
first
pass
)
;
}
<SENTENCE_END/>
%END%%END% (9.08e-01)
pass (8.36e-03)
%UNK% (4.33e-03)
height (3.61e-03)
value (2.98e-03)
width (2.05e-03)
array (1.79e-03)
2 (1.62e-03)
size (1.57e-03)
fv (1.53e-03)
<SENTENCE_START>
{
return
this
.
%SELF%
(
first
pass
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
this
.
%SELF%
(
first
pass
)
;
}
<SENTENCE_END/>
isisis (9.60e-01)
get (7.95e-03)
type (6.08e-03)
%END% (1.88e-03)
enable (1.41e-03)
assignable (1.37e-03)
mask (1.21e-03)
default (1.12e-03)
equals (1.09e-03)
instance (1.03e-03)
<SENTENCE_START>
{
return
(
mask
&
type
)
==
mask
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
mask
&
type
)
==
mask
;
}
<SENTENCE_END/>
%END%%END% (9.74e-01)
type (8.48e-03)
mask (4.66e-03)
and (5.79e-04)
by (4.32e-04)
object (3.53e-04)
array (3.20e-04)
is (2.36e-04)
string (2.09e-04)
of (1.92e-04)
<SENTENCE_START>
{
return
(
mask
&
type
)
==
mask
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
mask
&
type
)
==
mask
;
}
<SENTENCE_END/>
get,display,modesgetget (2.89e-01)
set (2.19e-01)
touch (5.23e-02)
%UNK% (3.11e-02)
update (2.15e-02)
%END% (1.64e-02)
render (1.30e-02)
down (1.24e-02)
create (9.67e-03)
draw (8.73e-03)
<SENTENCE_START>
{
graphics
device
device
=
graphics
environment
.
get
local
graphics
environment
(
)
.
get
default
screen
device
(
)
;
java
.
awt
.
display
mode
desktop
mode
=
device
.
get
display
mode
(
)
;
java
.
awt
.
display
mode
[
]
display
modes
=
device
.
%SELF%
(
)
;
array
<
display
mode
>
modes
=
new
array
(
)
;
outer
:
for
(
java
.
awt
.
display
mode
mode
:
display
modes
)
{
for
(
display
mode
other
:
modes
)
if
(
other
.
width
==
mode
.
get
width
(
)
&&
other
.
height
==
mode
.
get
height
(
)
&&
other
.
bits
per
pixel
==
mode
.
get
bit
depth
(
)
)
continue
outer
;
if
(
mode
.
get
bit
depth
(
)
!=
desktop
mode
.
get
bit
depth
(
)
)
continue
;
modes
.
add
(
new
jglfw
display
mode
(
mode
.
get
width
(
)
,
mode
.
get
height
(
)
,
mode
.
get
refresh
rate
(
)
,
mode
.
get
bit
depth
(
)
)
)
;
}
return
modes
.
to
array
(
display
mode
.
class
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
graphics
device
device
=
graphics
environment
.
get
local
graphics
environment
(
)
.
get
default
screen
device
(
)
;
java
.
awt
.
display
mode
desktop
mode
=
device
.
get
display
mode
(
)
;
java
.
awt
.
display
mode
[
]
display
modes
=
device
.
%SELF%
(
)
;
array
<
display
mode
>
modes
=
new
array
(
)
;
outer
:
for
(
java
.
awt
.
display
mode
mode
:
display
modes
)
{
for
(
display
mode
other
:
modes
)
if
(
other
.
width
==
mode
.
get
width
(
)
&&
other
.
height
==
mode
.
get
height
(
)
&&
other
.
bits
per
pixel
==
mode
.
get
bit
depth
(
)
)
continue
outer
;
if
(
mode
.
get
bit
depth
(
)
!=
desktop
mode
.
get
bit
depth
(
)
)
continue
;
modes
.
add
(
new
jglfw
display
mode
(
mode
.
get
width
(
)
,
mode
.
get
height
(
)
,
mode
.
get
refresh
rate
(
)
,
mode
.
get
bit
depth
(
)
)
)
;
}
return
modes
.
to
array
(
display
mode
.
class
)
;
}
<SENTENCE_END/>
display%END% (4.37e-01)
display (6.91e-02)
mode (6.54e-02)
down (2.58e-02)
get (1.86e-02)
%UNK% (1.79e-02)
desktop (1.73e-02)
set (1.40e-02)
touch (9.43e-03)
changed (9.27e-03)
<SENTENCE_START>
{
graphics
device
device
=
graphics
environment
.
get
local
graphics
environment
(
)
.
get
default
screen
device
(
)
;
java
.
awt
.
display
mode
desktop
mode
=
device
.
get
display
mode
(
)
;
java
.
awt
.
display
mode
[
]
display
modes
=
device
.
%SELF%
(
)
;
array
<
display
mode
>
modes
=
new
array
(
)
;
outer
:
for
(
java
.
awt
.
display
mode
mode
:
display
modes
)
{
for
(
display
mode
other
:
modes
)
if
(
other
.
width
==
mode
.
get
width
(
)
&&
other
.
height
==
mode
.
get
height
(
)
&&
other
.
bits
per
pixel
==
mode
.
get
bit
depth
(
)
)
continue
outer
;
if
(
mode
.
get
bit
depth
(
)
!=
desktop
mode
.
get
bit
depth
(
)
)
continue
;
modes
.
add
(
new
jglfw
display
mode
(
mode
.
get
width
(
)
,
mode
.
get
height
(
)
,
mode
.
get
refresh
rate
(
)
,
mode
.
get
bit
depth
(
)
)
)
;
}
return
modes
.
to
array
(
display
mode
.
class
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
graphics
device
device
=
graphics
environment
.
get
local
graphics
environment
(
)
.
get
default
screen
device
(
)
;
java
.
awt
.
display
mode
desktop
mode
=
device
.
get
display
mode
(
)
;
java
.
awt
.
display
mode
[
]
display
modes
=
device
.
%SELF%
(
)
;
array
<
display
mode
>
modes
=
new
array
(
)
;
outer
:
for
(
java
.
awt
.
display
mode
mode
:
display
modes
)
{
for
(
display
mode
other
:
modes
)
if
(
other
.
width
==
mode
.
get
width
(
)
&&
other
.
height
==
mode
.
get
height
(
)
&&
other
.
bits
per
pixel
==
mode
.
get
bit
depth
(
)
)
continue
outer
;
if
(
mode
.
get
bit
depth
(
)
!=
desktop
mode
.
get
bit
depth
(
)
)
continue
;
modes
.
add
(
new
jglfw
display
mode
(
mode
.
get
width
(
)
,
mode
.
get
height
(
)
,
mode
.
get
refresh
rate
(
)
,
mode
.
get
bit
depth
(
)
)
)
;
}
return
modes
.
to
array
(
display
mode
.
class
)
;
}
<SENTENCE_END/>
modes%END% (5.26e-01)
mode (1.24e-01)
display (3.10e-02)
desktop (2.18e-02)
device (1.48e-02)
depth (1.20e-02)
down (1.05e-02)
get (9.84e-03)
screen (9.61e-03)
%UNK% (8.85e-03)
<SENTENCE_START>
{
graphics
device
device
=
graphics
environment
.
get
local
graphics
environment
(
)
.
get
default
screen
device
(
)
;
java
.
awt
.
display
mode
desktop
mode
=
device
.
get
display
mode
(
)
;
java
.
awt
.
display
mode
[
]
display
modes
=
device
.
%SELF%
(
)
;
array
<
display
mode
>
modes
=
new
array
(
)
;
outer
:
for
(
java
.
awt
.
display
mode
mode
:
display
modes
)
{
for
(
display
mode
other
:
modes
)
if
(
other
.
width
==
mode
.
get
width
(
)
&&
other
.
height
==
mode
.
get
height
(
)
&&
other
.
bits
per
pixel
==
mode
.
get
bit
depth
(
)
)
continue
outer
;
if
(
mode
.
get
bit
depth
(
)
!=
desktop
mode
.
get
bit
depth
(
)
)
continue
;
modes
.
add
(
new
jglfw
display
mode
(
mode
.
get
width
(
)
,
mode
.
get
height
(
)
,
mode
.
get
refresh
rate
(
)
,
mode
.
get
bit
depth
(
)
)
)
;
}
return
modes
.
to
array
(
display
mode
.
class
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
graphics
device
device
=
graphics
environment
.
get
local
graphics
environment
(
)
.
get
default
screen
device
(
)
;
java
.
awt
.
display
mode
desktop
mode
=
device
.
get
display
mode
(
)
;
java
.
awt
.
display
mode
[
]
display
modes
=
device
.
%SELF%
(
)
;
array
<
display
mode
>
modes
=
new
array
(
)
;
outer
:
for
(
java
.
awt
.
display
mode
mode
:
display
modes
)
{
for
(
display
mode
other
:
modes
)
if
(
other
.
width
==
mode
.
get
width
(
)
&&
other
.
height
==
mode
.
get
height
(
)
&&
other
.
bits
per
pixel
==
mode
.
get
bit
depth
(
)
)
continue
outer
;
if
(
mode
.
get
bit
depth
(
)
!=
desktop
mode
.
get
bit
depth
(
)
)
continue
;
modes
.
add
(
new
jglfw
display
mode
(
mode
.
get
width
(
)
,
mode
.
get
height
(
)
,
mode
.
get
refresh
rate
(
)
,
mode
.
get
bit
depth
(
)
)
)
;
}
return
modes
.
to
array
(
display
mode
.
class
)
;
}
<SENTENCE_END/>
%END%%END% (8.33e-01)
mode (1.69e-02)
down (7.52e-03)
%UNK% (5.69e-03)
device (5.05e-03)
get (4.27e-03)
depth (3.86e-03)
display (3.80e-03)
changed (3.17e-03)
to (2.59e-03)
<SENTENCE_START>
{
graphics
device
device
=
graphics
environment
.
get
local
graphics
environment
(
)
.
get
default
screen
device
(
)
;
java
.
awt
.
display
mode
desktop
mode
=
device
.
get
display
mode
(
)
;
java
.
awt
.
display
mode
[
]
display
modes
=
device
.
%SELF%
(
)
;
array
<
display
mode
>
modes
=
new
array
(
)
;
outer
:
for
(
java
.
awt
.
display
mode
mode
:
display
modes
)
{
for
(
display
mode
other
:
modes
)
if
(
other
.
width
==
mode
.
get
width
(
)
&&
other
.
height
==
mode
.
get
height
(
)
&&
other
.
bits
per
pixel
==
mode
.
get
bit
depth
(
)
)
continue
outer
;
if
(
mode
.
get
bit
depth
(
)
!=
desktop
mode
.
get
bit
depth
(
)
)
continue
;
modes
.
add
(
new
jglfw
display
mode
(
mode
.
get
width
(
)
,
mode
.
get
height
(
)
,
mode
.
get
refresh
rate
(
)
,
mode
.
get
bit
depth
(
)
)
)
;
}
return
modes
.
to
array
(
display
mode
.
class
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
graphics
device
device
=
graphics
environment
.
get
local
graphics
environment
(
)
.
get
default
screen
device
(
)
;
java
.
awt
.
display
mode
desktop
mode
=
device
.
get
display
mode
(
)
;
java
.
awt
.
display
mode
[
]
display
modes
=
device
.
%SELF%
(
)
;
array
<
display
mode
>
modes
=
new
array
(
)
;
outer
:
for
(
java
.
awt
.
display
mode
mode
:
display
modes
)
{
for
(
display
mode
other
:
modes
)
if
(
other
.
width
==
mode
.
get
width
(
)
&&
other
.
height
==
mode
.
get
height
(
)
&&
other
.
bits
per
pixel
==
mode
.
get
bit
depth
(
)
)
continue
outer
;
if
(
mode
.
get
bit
depth
(
)
!=
desktop
mode
.
get
bit
depth
(
)
)
continue
;
modes
.
add
(
new
jglfw
display
mode
(
mode
.
get
width
(
)
,
mode
.
get
height
(
)
,
mode
.
get
refresh
rate
(
)
,
mode
.
get
bit
depth
(
)
)
)
;
}
return
modes
.
to
array
(
display
mode
.
class
)
;
}
<SENTENCE_END/>
get,desktop,display,modegetget (7.22e-01)
set (4.12e-02)
touch (2.32e-02)
%UNK% (1.48e-02)
render (1.15e-02)
create (1.02e-02)
update (9.54e-03)
setup (5.48e-03)
run (5.37e-03)
mode (5.17e-03)
<SENTENCE_START>
{
java
.
awt
.
display
mode
mode
=
graphics
environment
.
get
local
graphics
environment
(
)
.
get
default
screen
device
(
)
.
get
display
mode
(
)
;
return
new
jglfw
display
mode
(
mode
.
get
width
(
)
,
mode
.
get
height
(
)
,
mode
.
get
refresh
rate
(
)
,
mode
.
get
bit
depth
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
java
.
awt
.
display
mode
mode
=
graphics
environment
.
get
local
graphics
environment
(
)
.
get
default
screen
device
(
)
.
get
display
mode
(
)
;
return
new
jglfw
display
mode
(
mode
.
get
width
(
)
,
mode
.
get
height
(
)
,
mode
.
get
refresh
rate
(
)
,
mode
.
get
bit
depth
(
)
)
;
}
<SENTENCE_END/>
desktopdisplay (2.74e-01)
%END% (2.46e-01)
mode (1.24e-01)
default (3.44e-02)
down (2.36e-02)
screen (2.09e-02)
get (2.04e-02)
refresh (9.07e-03)
jglfw (8.39e-03)
touch (8.37e-03)
<SENTENCE_START>
{
java
.
awt
.
display
mode
mode
=
graphics
environment
.
get
local
graphics
environment
(
)
.
get
default
screen
device
(
)
.
get
display
mode
(
)
;
return
new
jglfw
display
mode
(
mode
.
get
width
(
)
,
mode
.
get
height
(
)
,
mode
.
get
refresh
rate
(
)
,
mode
.
get
bit
depth
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
java
.
awt
.
display
mode
mode
=
graphics
environment
.
get
local
graphics
environment
(
)
.
get
default
screen
device
(
)
.
get
display
mode
(
)
;
return
new
jglfw
display
mode
(
mode
.
get
width
(
)
,
mode
.
get
height
(
)
,
mode
.
get
refresh
rate
(
)
,
mode
.
get
bit
depth
(
)
)
;
}
<SENTENCE_END/>
displaymode (4.13e-01)
%END% (2.66e-01)
display (7.86e-02)
screen (4.05e-02)
environment (3.12e-02)
device (2.30e-02)
graphics (1.87e-02)
get (7.33e-03)
rate (6.28e-03)
depth (5.76e-03)
<SENTENCE_START>
{
java
.
awt
.
display
mode
mode
=
graphics
environment
.
get
local
graphics
environment
(
)
.
get
default
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device
(
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(
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val
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{
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jni
.
bt
collision
object
array
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(
swig
c
ptr
,
this
,
bt
collision
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.
get
c
ptr
(
key
)
,
key
)
;
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<SENTENCE_START>
{
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collision
jni
.
bt
collision
object
array
find
linear
search
(
swig
c
ptr
,
this
,
bt
collision
object
.
get
c
ptr
(
key
)
,
key
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
collision
object
array
find
linear
search
(
swig
c
ptr
,
this
,
bt
collision
object
.
get
c
ptr
(
key
)
,
key
)
;
}
<SENTENCE_END/>
searchsearch (9.63e-01)
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%END% (1.31e-02)
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%UNK% (4.96e-06)
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ptr (4.60e-06)
c (4.11e-06)
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<SENTENCE_START>
{
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jni
.
bt
collision
object
array
find
linear
search
(
swig
c
ptr
,
this
,
bt
collision
object
.
get
c
ptr
(
key
)
,
key
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
collision
object
array
find
linear
search
(
swig
c
ptr
,
this
,
bt
collision
object
.
get
c
ptr
(
key
)
,
key
)
;
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{
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jni
.
bt
collision
object
array
find
linear
search
(
swig
c
ptr
,
this
,
bt
collision
object
.
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c
ptr
(
key
)
,
key
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
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collision
jni
.
bt
collision
object
array
find
linear
search
(
swig
c
ptr
,
this
,
bt
collision
object
.
get
c
ptr
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key
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,
key
)
;
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{
collision
jni
.
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collision
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array
remove
(
swig
c
ptr
,
this
,
bt
collision
object
.
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c
ptr
(
key
)
,
key
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
collision
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array
remove
(
swig
c
ptr
,
this
,
bt
collision
object
.
get
c
ptr
(
key
)
,
key
)
;
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<SENTENCE_END/>
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collision (3.70e-03)
bt (3.05e-03)
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<SENTENCE_START>
{
collision
jni
.
bt
collision
object
array
remove
(
swig
c
ptr
,
this
,
bt
collision
object
.
get
c
ptr
(
key
)
,
key
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
collision
object
array
remove
(
swig
c
ptr
,
this
,
bt
collision
object
.
get
c
ptr
(
key
)
,
key
)
;
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initialize,from,bufferinitializeinitialize (9.62e-01)
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c (2.80e-04)
size (2.24e-04)
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ptr (1.83e-04)
<SENTENCE_START>
{
collision
jni
.
bt
collision
object
array
initialize
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buffer
(
swig
c
ptr
,
this
,
buffer
,
size
,
capacity
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
collision
object
array
initialize
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buffer
(
swig
c
ptr
,
this
,
buffer
,
size
,
capacity
)
;
}
<SENTENCE_END/>
fromfrom (9.10e-01)
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%END% (2.23e-03)
buffer (4.97e-04)
array (1.58e-04)
object (5.09e-06)
collision (5.07e-06)
set (2.94e-06)
c (2.74e-06)
events (2.53e-06)
<SENTENCE_START>
{
collision
jni
.
bt
collision
object
array
initialize
from
buffer
(
swig
c
ptr
,
this
,
buffer
,
size
,
capacity
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
collision
object
array
initialize
from
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(
swig
c
ptr
,
this
,
buffer
,
size
,
capacity
)
;
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<SENTENCE_END/>
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%END% (9.45e-03)
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size (5.71e-06)
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jni (2.87e-06)
object (2.71e-06)
ptr (2.61e-06)
<SENTENCE_START>
{
collision
jni
.
bt
collision
object
array
initialize
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buffer
(
swig
c
ptr
,
this
,
buffer
,
size
,
capacity
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
collision
object
array
initialize
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(
swig
c
ptr
,
this
,
buffer
,
size
,
capacity
)
;
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<SENTENCE_END/>
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<SENTENCE_START>
{
collision
jni
.
bt
collision
object
array
initialize
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(
swig
c
ptr
,
this
,
buffer
,
size
,
capacity
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
collision
object
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swig
c
ptr
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this
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buffer
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size
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capacity
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;
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{
collision
jni
.
bt
collision
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array
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(
swig
c
ptr
,
this
,
bt
collision
object
array
.
get
c
ptr
(
other
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)
,
other
array
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
collision
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array
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(
swig
c
ptr
,
this
,
bt
collision
object
array
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c
ptr
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)
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other
array
)
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collision
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bt
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swig
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bt
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object
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c
ptr
(
other
array
)
,
other
array
)
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}
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{
collision
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.
bt
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swig
c
ptr
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this
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bt
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ptr
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)
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.
bt
collision
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(
swig
c
ptr
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this
,
bt
collision
object
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get
c
ptr
(
other
array
)
,
other
array
)
;
}
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<SENTENCE_START>
{
collision
jni
.
bt
collision
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swig
c
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this
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bt
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other
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)
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swig
c
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bt
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)
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other
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)
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{
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swig
c
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bt
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ptr
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other
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)
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obj
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c
ptr
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obj
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0
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obj
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swig
c
ptr
;
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obj
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0
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obj
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swig
c
ptr
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obj
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obj
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obj
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swig
c
ptr
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glfw
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glfw
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(
glfw
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glfw
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glfw
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glfw
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glfw
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glfw
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glfw
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glfw
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hint
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glfw
samples
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buffer
format
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samples
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;
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mouse
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glfw
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mode
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window
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glfw
cursor
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glfw
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captured
;
long
old
window
=
window
;
long
new
window
=
glfw
create
window
(
width
,
height
,
title
,
fullscreen
?
fullscreen
monitor
:
0
,
old
window
)
;
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(
new
window
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0
)
return
false
;
if
(
old
window
!=
0
)
glfw
destroy
window
(
old
window
)
;
window
=
new
window
;
this
.
width
=
math
.
max
(
1
,
width
)
;
this
.
height
=
math
.
max
(
1
,
height
)
;
this
.
fullscreen
=
fullscreen
;
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(
!
fullscreen
)
{
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(
x
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-
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-
1
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{
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desktop
display
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(
)
;
x
=
(
mode
.
width
-
width
)
/
2
;
y
=
(
mode
.
height
-
height
)
/
2
;
}
glfw
set
window
pos
(
window
,
x
,
y
)
;
}
if
(
!
mouse
captured
)
glfw
set
input
mode
(
window
,
glfw
cursor
mode
,
glfw
cursor
normal
)
;
glfw
make
context
current
(
new
window
)
;
set
v
sync
(
v
sync
)
;
if
(
visible
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glfw
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(
window
)
;
return
true
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}
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{
if
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fullscreen
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fullscreen
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fullscreen
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monitor
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)
;
glfw
window
hint
(
glfw
visible
,
0
)
;
glfw
window
hint
(
glfw
resizable
,
resizable
?
1
:
0
)
;
glfw
window
hint
(
glfw
undecorated
,
undecorated
?
1
:
0
)
;
glfw
window
hint
(
glfw
red
bits
,
buffer
format
.
r
)
;
glfw
window
hint
(
glfw
green
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buffer
format
.
g
)
;
glfw
window
hint
(
glfw
blue
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,
buffer
format
.
b
)
;
glfw
window
hint
(
glfw
alpha
bits
,
buffer
format
.
a
)
;
glfw
window
hint
(
glfw
depth
bits
,
buffer
format
.
depth
)
;
glfw
window
hint
(
glfw
stencil
bits
,
buffer
format
.
stencil
)
;
glfw
window
hint
(
glfw
samples
,
buffer
format
.
samples
)
;
boolean
mouse
captured
=
window
!=
0
&&
glfw
get
input
mode
(
window
,
glfw
cursor
mode
)
==
glfw
cursor
captured
;
long
old
window
=
window
;
long
new
window
=
glfw
create
window
(
width
,
height
,
title
,
fullscreen
?
fullscreen
monitor
:
0
,
old
window
)
;
if
(
new
window
==
0
)
return
false
;
if
(
old
window
!=
0
)
glfw
destroy
window
(
old
window
)
;
window
=
new
window
;
this
.
width
=
math
.
max
(
1
,
width
)
;
this
.
height
=
math
.
max
(
1
,
height
)
;
this
.
fullscreen
=
fullscreen
;
if
(
!
fullscreen
)
{
if
(
x
==
-
1
||
y
==
-
1
)
{
display
mode
mode
=
get
desktop
display
mode
(
)
;
x
=
(
mode
.
width
-
width
)
/
2
;
y
=
(
mode
.
height
-
height
)
/
2
;
}
glfw
set
window
pos
(
window
,
x
,
y
)
;
}
if
(
!
mouse
captured
)
glfw
set
input
mode
(
window
,
glfw
cursor
mode
,
glfw
cursor
normal
)
;
glfw
make
context
current
(
new
window
)
;
set
v
sync
(
v
sync
)
;
if
(
visible
)
glfw
show
window
(
window
)
;
return
true
;
}
<SENTENCE_END/>
window%END% (2.77e-01)
%UNK% (6.09e-02)
render (3.45e-02)
window (2.66e-02)
set (2.60e-02)
fullscreen (2.47e-02)
run (1.57e-02)
changed (1.45e-02)
get (1.43e-02)
end (1.34e-02)
<SENTENCE_START>
{
if
(
fullscreen
&&
fullscreen
monitor
==
0
)
fullscreen
monitor
=
get
window
monitor
(
)
;
glfw
window
hint
(
glfw
visible
,
0
)
;
glfw
window
hint
(
glfw
resizable
,
resizable
?
1
:
0
)
;
glfw
window
hint
(
glfw
undecorated
,
undecorated
?
1
:
0
)
;
glfw
window
hint
(
glfw
red
bits
,
buffer
format
.
r
)
;
glfw
window
hint
(
glfw
green
bits
,
buffer
format
.
g
)
;
glfw
window
hint
(
glfw
blue
bits
,
buffer
format
.
b
)
;
glfw
window
hint
(
glfw
alpha
bits
,
buffer
format
.
a
)
;
glfw
window
hint
(
glfw
depth
bits
,
buffer
format
.
depth
)
;
glfw
window
hint
(
glfw
stencil
bits
,
buffer
format
.
stencil
)
;
glfw
window
hint
(
glfw
samples
,
buffer
format
.
samples
)
;
boolean
mouse
captured
=
window
!=
0
&&
glfw
get
input
mode
(
window
,
glfw
cursor
mode
)
==
glfw
cursor
captured
;
long
old
window
=
window
;
long
new
window
=
glfw
create
window
(
width
,
height
,
title
,
fullscreen
?
fullscreen
monitor
:
0
,
old
window
)
;
if
(
new
window
==
0
)
return
false
;
if
(
old
window
!=
0
)
glfw
destroy
window
(
old
window
)
;
window
=
new
window
;
this
.
width
=
math
.
max
(
1
,
width
)
;
this
.
height
=
math
.
max
(
1
,
height
)
;
this
.
fullscreen
=
fullscreen
;
if
(
!
fullscreen
)
{
if
(
x
==
-
1
||
y
==
-
1
)
{
display
mode
mode
=
get
desktop
display
mode
(
)
;
x
=
(
mode
.
width
-
width
)
/
2
;
y
=
(
mode
.
height
-
height
)
/
2
;
}
glfw
set
window
pos
(
window
,
x
,
y
)
;
}
if
(
!
mouse
captured
)
glfw
set
input
mode
(
window
,
glfw
cursor
mode
,
glfw
cursor
normal
)
;
glfw
make
context
current
(
new
window
)
;
set
v
sync
(
v
sync
)
;
if
(
visible
)
glfw
show
window
(
window
)
;
return
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
fullscreen
&&
fullscreen
monitor
==
0
)
fullscreen
monitor
=
get
window
monitor
(
)
;
glfw
window
hint
(
glfw
visible
,
0
)
;
glfw
window
hint
(
glfw
resizable
,
resizable
?
1
:
0
)
;
glfw
window
hint
(
glfw
undecorated
,
undecorated
?
1
:
0
)
;
glfw
window
hint
(
glfw
red
bits
,
buffer
format
.
r
)
;
glfw
window
hint
(
glfw
green
bits
,
buffer
format
.
g
)
;
glfw
window
hint
(
glfw
blue
bits
,
buffer
format
.
b
)
;
glfw
window
hint
(
glfw
alpha
bits
,
buffer
format
.
a
)
;
glfw
window
hint
(
glfw
depth
bits
,
buffer
format
.
depth
)
;
glfw
window
hint
(
glfw
stencil
bits
,
buffer
format
.
stencil
)
;
glfw
window
hint
(
glfw
samples
,
buffer
format
.
samples
)
;
boolean
mouse
captured
=
window
!=
0
&&
glfw
get
input
mode
(
window
,
glfw
cursor
mode
)
==
glfw
cursor
captured
;
long
old
window
=
window
;
long
new
window
=
glfw
create
window
(
width
,
height
,
title
,
fullscreen
?
fullscreen
monitor
:
0
,
old
window
)
;
if
(
new
window
==
0
)
return
false
;
if
(
old
window
!=
0
)
glfw
destroy
window
(
old
window
)
;
window
=
new
window
;
this
.
width
=
math
.
max
(
1
,
width
)
;
this
.
height
=
math
.
max
(
1
,
height
)
;
this
.
fullscreen
=
fullscreen
;
if
(
!
fullscreen
)
{
if
(
x
==
-
1
||
y
==
-
1
)
{
display
mode
mode
=
get
desktop
display
mode
(
)
;
x
=
(
mode
.
width
-
width
)
/
2
;
y
=
(
mode
.
height
-
height
)
/
2
;
}
glfw
set
window
pos
(
window
,
x
,
y
)
;
}
if
(
!
mouse
captured
)
glfw
set
input
mode
(
window
,
glfw
cursor
mode
,
glfw
cursor
normal
)
;
glfw
make
context
current
(
new
window
)
;
set
v
sync
(
v
sync
)
;
if
(
visible
)
glfw
show
window
(
window
)
;
return
true
;
}
<SENTENCE_END/>
%END%%END% (5.33e-01)
%UNK% (2.82e-02)
mode (2.70e-02)
window (2.10e-02)
glfw (1.42e-02)
fullscreen (1.33e-02)
render (1.24e-02)
hint (8.86e-03)
display (8.43e-03)
down (6.87e-03)
<SENTENCE_START>
{
if
(
fullscreen
&&
fullscreen
monitor
==
0
)
fullscreen
monitor
=
get
window
monitor
(
)
;
glfw
window
hint
(
glfw
visible
,
0
)
;
glfw
window
hint
(
glfw
resizable
,
resizable
?
1
:
0
)
;
glfw
window
hint
(
glfw
undecorated
,
undecorated
?
1
:
0
)
;
glfw
window
hint
(
glfw
red
bits
,
buffer
format
.
r
)
;
glfw
window
hint
(
glfw
green
bits
,
buffer
format
.
g
)
;
glfw
window
hint
(
glfw
blue
bits
,
buffer
format
.
b
)
;
glfw
window
hint
(
glfw
alpha
bits
,
buffer
format
.
a
)
;
glfw
window
hint
(
glfw
depth
bits
,
buffer
format
.
depth
)
;
glfw
window
hint
(
glfw
stencil
bits
,
buffer
format
.
stencil
)
;
glfw
window
hint
(
glfw
samples
,
buffer
format
.
samples
)
;
boolean
mouse
captured
=
window
!=
0
&&
glfw
get
input
mode
(
window
,
glfw
cursor
mode
)
==
glfw
cursor
captured
;
long
old
window
=
window
;
long
new
window
=
glfw
create
window
(
width
,
height
,
title
,
fullscreen
?
fullscreen
monitor
:
0
,
old
window
)
;
if
(
new
window
==
0
)
return
false
;
if
(
old
window
!=
0
)
glfw
destroy
window
(
old
window
)
;
window
=
new
window
;
this
.
width
=
math
.
max
(
1
,
width
)
;
this
.
height
=
math
.
max
(
1
,
height
)
;
this
.
fullscreen
=
fullscreen
;
if
(
!
fullscreen
)
{
if
(
x
==
-
1
||
y
==
-
1
)
{
display
mode
mode
=
get
desktop
display
mode
(
)
;
x
=
(
mode
.
width
-
width
)
/
2
;
y
=
(
mode
.
height
-
height
)
/
2
;
}
glfw
set
window
pos
(
window
,
x
,
y
)
;
}
if
(
!
mouse
captured
)
glfw
set
input
mode
(
window
,
glfw
cursor
mode
,
glfw
cursor
normal
)
;
glfw
make
context
current
(
new
window
)
;
set
v
sync
(
v
sync
)
;
if
(
visible
)
glfw
show
window
(
window
)
;
return
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
fullscreen
&&
fullscreen
monitor
==
0
)
fullscreen
monitor
=
get
window
monitor
(
)
;
glfw
window
hint
(
glfw
visible
,
0
)
;
glfw
window
hint
(
glfw
resizable
,
resizable
?
1
:
0
)
;
glfw
window
hint
(
glfw
undecorated
,
undecorated
?
1
:
0
)
;
glfw
window
hint
(
glfw
red
bits
,
buffer
format
.
r
)
;
glfw
window
hint
(
glfw
green
bits
,
buffer
format
.
g
)
;
glfw
window
hint
(
glfw
blue
bits
,
buffer
format
.
b
)
;
glfw
window
hint
(
glfw
alpha
bits
,
buffer
format
.
a
)
;
glfw
window
hint
(
glfw
depth
bits
,
buffer
format
.
depth
)
;
glfw
window
hint
(
glfw
stencil
bits
,
buffer
format
.
stencil
)
;
glfw
window
hint
(
glfw
samples
,
buffer
format
.
samples
)
;
boolean
mouse
captured
=
window
!=
0
&&
glfw
get
input
mode
(
window
,
glfw
cursor
mode
)
==
glfw
cursor
captured
;
long
old
window
=
window
;
long
new
window
=
glfw
create
window
(
width
,
height
,
title
,
fullscreen
?
fullscreen
monitor
:
0
,
old
window
)
;
if
(
new
window
==
0
)
return
false
;
if
(
old
window
!=
0
)
glfw
destroy
window
(
old
window
)
;
window
=
new
window
;
this
.
width
=
math
.
max
(
1
,
width
)
;
this
.
height
=
math
.
max
(
1
,
height
)
;
this
.
fullscreen
=
fullscreen
;
if
(
!
fullscreen
)
{
if
(
x
==
-
1
||
y
==
-
1
)
{
display
mode
mode
=
get
desktop
display
mode
(
)
;
x
=
(
mode
.
width
-
width
)
/
2
;
y
=
(
mode
.
height
-
height
)
/
2
;
}
glfw
set
window
pos
(
window
,
x
,
y
)
;
}
if
(
!
mouse
captured
)
glfw
set
input
mode
(
window
,
glfw
cursor
mode
,
glfw
cursor
normal
)
;
glfw
make
context
current
(
new
window
)
;
set
v
sync
(
v
sync
)
;
if
(
visible
)
glfw
show
window
(
window
)
;
return
true
;
}
<SENTENCE_END/>
frame,startframeupdate (7.15e-01)
time (4.86e-02)
finish (3.43e-02)
act (1.79e-02)
animate (1.67e-02)
switch (1.58e-02)
start (1.21e-02)
last (1.19e-02)
render (1.04e-02)
apply (6.72e-03)
<SENTENCE_START>
{
if
(
last
time
==
-
1
)
last
time
=
time
;
delta
time
=
(
time
-
last
time
)
/
1000000000.0f
;
last
time
=
time
;
if
(
time
-
%SELF%
>=
1000000000
)
{
fps
=
frames
;
frames
=
0
;
%SELF%
=
time
;
}
frames
++
;
frame
id
++
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
last
time
==
-
1
)
last
time
=
time
;
delta
time
=
(
time
-
last
time
)
/
1000000000.0f
;
last
time
=
time
;
if
(
time
-
%SELF%
>=
1000000000
)
{
fps
=
frames
;
frames
=
0
;
%SELF%
=
time
;
}
frames
++
;
frame
id
++
;
}
<SENTENCE_END/>
start%END% (5.86e-01)
time (1.26e-01)
update (1.06e-01)
delta (2.45e-02)
last (2.12e-02)
frame (5.98e-03)
render (4.58e-03)
%UNK% (4.11e-03)
act (2.94e-03)
get (2.67e-03)
<SENTENCE_START>
{
if
(
last
time
==
-
1
)
last
time
=
time
;
delta
time
=
(
time
-
last
time
)
/
1000000000.0f
;
last
time
=
time
;
if
(
time
-
%SELF%
>=
1000000000
)
{
fps
=
frames
;
frames
=
0
;
%SELF%
=
time
;
}
frames
++
;
frame
id
++
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
last
time
==
-
1
)
last
time
=
time
;
delta
time
=
(
time
-
last
time
)
/
1000000000.0f
;
last
time
=
time
;
if
(
time
-
%SELF%
>=
1000000000
)
{
fps
=
frames
;
frames
=
0
;
%SELF%
=
time
;
}
frames
++
;
frame
id
++
;
}
<SENTENCE_END/>
%END%%END% (9.01e-01)
time (3.33e-02)
delta (9.87e-03)
id (4.29e-03)
update (4.08e-03)
last (2.77e-03)
frame (1.88e-03)
%UNK% (1.37e-03)
frames (1.15e-03)
fps (1.11e-03)
<SENTENCE_START>
{
if
(
last
time
==
-
1
)
last
time
=
time
;
delta
time
=
(
time
-
last
time
)
/
1000000000.0f
;
last
time
=
time
;
if
(
time
-
%SELF%
>=
1000000000
)
{
fps
=
frames
;
frames
=
0
;
%SELF%
=
time
;
}
frames
++
;
frame
id
++
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
last
time
==
-
1
)
last
time
=
time
;
delta
time
=
(
time
-
last
time
)
/
1000000000.0f
;
last
time
=
time
;
if
(
time
-
%SELF%
>=
1000000000
)
{
fps
=
frames
;
frames
=
0
;
%SELF%
=
time
;
}
frames
++
;
frame
id
++
;
}
<SENTENCE_END/>
size,changedsizeset (3.90e-01)
run (6.14e-02)
initialize (4.71e-02)
end (4.02e-02)
add (3.44e-02)
%UNK% (3.01e-02)
setup (2.68e-02)
render (2.32e-02)
begin (1.58e-02)
clear (1.39e-02)
<SENTENCE_START>
{
if
(
is
mac
)
{
glfw
show
window
(
window
)
;
}
width
=
math
.
max
(
1
,
width
)
;
height
=
math
.
max
(
1
,
height
)
;
this
.
width
=
width
;
this
.
height
=
height
;
gdx
.
gl
.
gl
viewport
(
0
,
0
,
width
,
height
)
;
application
listener
listener
=
gdx
.
app
.
get
application
listener
(
)
;
if
(
listener
!=
null
)
listener
.
resize
(
width
,
height
)
;
request
rendering
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
is
mac
)
{
glfw
show
window
(
window
)
;
}
width
=
math
.
max
(
1
,
width
)
;
height
=
math
.
max
(
1
,
height
)
;
this
.
width
=
width
;
this
.
height
=
height
;
gdx
.
gl
.
gl
viewport
(
0
,
0
,
width
,
height
)
;
application
listener
listener
=
gdx
.
app
.
get
application
listener
(
)
;
if
(
listener
!=
null
)
listener
.
resize
(
width
,
height
)
;
request
rendering
(
)
;
}
<SENTENCE_END/>
changed%END% (8.15e-01)
%UNK% (1.00e-02)
height (9.71e-03)
width (8.75e-03)
window (4.76e-03)
size (4.46e-03)
listener (4.31e-03)
show (3.50e-03)
changed (3.01e-03)
max (2.88e-03)
<SENTENCE_START>
{
if
(
is
mac
)
{
glfw
show
window
(
window
)
;
}
width
=
math
.
max
(
1
,
width
)
;
height
=
math
.
max
(
1
,
height
)
;
this
.
width
=
width
;
this
.
height
=
height
;
gdx
.
gl
.
gl
viewport
(
0
,
0
,
width
,
height
)
;
application
listener
listener
=
gdx
.
app
.
get
application
listener
(
)
;
if
(
listener
!=
null
)
listener
.
resize
(
width
,
height
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gdx
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gl
.
gl
viewport
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width
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height
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app
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listener
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gl
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gl
viewport
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app
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)
;
for
(
glfw
video
mode
mode
:
glfw
get
video
modes
(
get
window
monitor
(
)
)
)
modes
.
add
(
new
jglfw
display
mode
(
mode
.
width
,
mode
.
height
,
0
,
mode
.
red
bits
+
mode
.
green
bits
+
mode
.
blue
bits
)
)
;
return
modes
.
to
array
(
display
mode
.
class
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
display
mode
>
modes
=
new
array
(
)
;
for
(
glfw
video
mode
mode
:
glfw
get
video
modes
(
get
window
monitor
(
)
)
)
modes
.
add
(
new
jglfw
display
mode
(
mode
.
width
,
mode
.
height
,
0
,
mode
.
red
bits
+
mode
.
green
bits
+
mode
.
blue
bits
)
)
;
return
modes
.
to
array
(
display
mode
.
class
)
;
}
<SENTENCE_END/>
display%END% (5.25e-01)
display (2.09e-01)
mode (6.75e-02)
jglfw (2.81e-02)
down (1.39e-02)
new (1.06e-02)
%UNK% (8.47e-03)
to (5.34e-03)
modes (5.21e-03)
video (4.88e-03)
<SENTENCE_START>
{
array
<
display
mode
>
modes
=
new
array
(
)
;
for
(
glfw
video
mode
mode
:
glfw
get
video
modes
(
get
window
monitor
(
)
)
)
modes
.
add
(
new
jglfw
display
mode
(
mode
.
width
,
mode
.
height
,
0
,
mode
.
red
bits
+
mode
.
green
bits
+
mode
.
blue
bits
)
)
;
return
modes
.
to
array
(
display
mode
.
class
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
display
mode
>
modes
=
new
array
(
)
;
for
(
glfw
video
mode
mode
:
glfw
get
video
modes
(
get
window
monitor
(
)
)
)
modes
.
add
(
new
jglfw
display
mode
(
mode
.
width
,
mode
.
height
,
0
,
mode
.
red
bits
+
mode
.
green
bits
+
mode
.
blue
bits
)
)
;
return
modes
.
to
array
(
display
mode
.
class
)
;
}
<SENTENCE_END/>
modes%END% (4.69e-01)
mode (3.00e-01)
display (7.64e-02)
modes (1.47e-02)
window (8.15e-03)
video (7.81e-03)
monitor (6.62e-03)
array (5.16e-03)
get (4.61e-03)
jglfw (4.60e-03)
<SENTENCE_START>
{
array
<
display
mode
>
modes
=
new
array
(
)
;
for
(
glfw
video
mode
mode
:
glfw
get
video
modes
(
get
window
monitor
(
)
)
)
modes
.
add
(
new
jglfw
display
mode
(
mode
.
width
,
mode
.
height
,
0
,
mode
.
red
bits
+
mode
.
green
bits
+
mode
.
blue
bits
)
)
;
return
modes
.
to
array
(
display
mode
.
class
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
display
mode
>
modes
=
new
array
(
)
;
for
(
glfw
video
mode
mode
:
glfw
get
video
modes
(
get
window
monitor
(
)
)
)
modes
.
add
(
new
jglfw
display
mode
(
mode
.
width
,
mode
.
height
,
0
,
mode
.
red
bits
+
mode
.
green
bits
+
mode
.
blue
bits
)
)
;
return
modes
.
to
array
(
display
mode
.
class
)
;
}
<SENTENCE_END/>
%END%%END% (8.81e-01)
mode (4.33e-02)
array (6.78e-03)
display (5.79e-03)
modes (5.08e-03)
add (3.48e-03)
monitor (1.86e-03)
to (1.60e-03)
for (1.55e-03)
all (1.52e-03)
<SENTENCE_START>
{
array
<
display
mode
>
modes
=
new
array
(
)
;
for
(
glfw
video
mode
mode
:
glfw
get
video
modes
(
get
window
monitor
(
)
)
)
modes
.
add
(
new
jglfw
display
mode
(
mode
.
width
,
mode
.
height
,
0
,
mode
.
red
bits
+
mode
.
green
bits
+
mode
.
blue
bits
)
)
;
return
modes
.
to
array
(
display
mode
.
class
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
display
mode
>
modes
=
new
array
(
)
;
for
(
glfw
video
mode
mode
:
glfw
get
video
modes
(
get
window
monitor
(
)
)
)
modes
.
add
(
new
jglfw
display
mode
(
mode
.
width
,
mode
.
height
,
0
,
mode
.
red
bits
+
mode
.
green
bits
+
mode
.
blue
bits
)
)
;
return
modes
.
to
array
(
display
mode
.
class
)
;
}
<SENTENCE_END/>
get,desktop,display,modegetget (6.09e-01)
set (6.25e-02)
%UNK% (4.02e-02)
touch (2.56e-02)
create (2.04e-02)
to (1.19e-02)
new (8.80e-03)
run (7.79e-03)
is (6.68e-03)
mode (6.39e-03)
<SENTENCE_START>
{
glfw
video
mode
mode
=
glfw
get
video
mode
(
get
window
monitor
(
)
)
;
return
new
jglfw
display
mode
(
mode
.
width
,
mode
.
height
,
0
,
mode
.
red
bits
+
mode
.
green
bits
+
mode
.
blue
bits
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
glfw
video
mode
mode
=
glfw
get
video
mode
(
get
window
monitor
(
)
)
;
return
new
jglfw
display
mode
(
mode
.
width
,
mode
.
height
,
0
,
mode
.
red
bits
+
mode
.
green
bits
+
mode
.
blue
bits
)
;
}
<SENTENCE_END/>
desktopmode (2.06e-01)
%END% (1.88e-01)
video (1.15e-01)
down (4.96e-02)
jglfw (3.66e-02)
new (3.54e-02)
%UNK% (3.09e-02)
display (2.59e-02)
set (1.50e-02)
positions (1.25e-02)
<SENTENCE_START>
{
glfw
video
mode
mode
=
glfw
get
video
mode
(
get
window
monitor
(
)
)
;
return
new
jglfw
display
mode
(
mode
.
width
,
mode
.
height
,
0
,
mode
.
red
bits
+
mode
.
green
bits
+
mode
.
blue
bits
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
glfw
video
mode
mode
=
glfw
get
video
mode
(
get
window
monitor
(
)
)
;
return
new
jglfw
display
mode
(
mode
.
width
,
mode
.
height
,
0
,
mode
.
red
bits
+
mode
.
green
bits
+
mode
.
blue
bits
)
;
}
<SENTENCE_END/>
displaymode (7.74e-01)
%END% (1.09e-01)
display (2.66e-02)
video (1.30e-02)
monitor (4.43e-03)
window (4.12e-03)
%UNK% (3.93e-03)
jglfw (3.71e-03)
down (3.25e-03)
glfw (2.14e-03)
<SENTENCE_START>
{
glfw
video
mode
mode
=
glfw
get
video
mode
(
get
window
monitor
(
)
)
;
return
new
jglfw
display
mode
(
mode
.
width
,
mode
.
height
,
0
,
mode
.
red
bits
+
mode
.
green
bits
+
mode
.
blue
bits
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
glfw
video
mode
mode
=
glfw
get
video
mode
(
get
window
monitor
(
)
)
;
return
new
jglfw
display
mode
(
mode
.
width
,
mode
.
height
,
0
,
mode
.
red
bits
+
mode
.
green
bits
+
mode
.
blue
bits
)
;
}
<SENTENCE_END/>
mode%END% (4.80e-01)
mode (3.90e-01)
display (1.40e-02)
monitor (7.52e-03)
%UNK% (5.08e-03)
down (2.85e-03)
window (2.30e-03)
glfw (1.77e-03)
and (1.69e-03)
video (1.64e-03)
<SENTENCE_START>
{
glfw
video
mode
mode
=
glfw
get
video
mode
(
get
window
monitor
(
)
)
;
return
new
jglfw
display
mode
(
mode
.
width
,
mode
.
height
,
0
,
mode
.
red
bits
+
mode
.
green
bits
+
mode
.
blue
bits
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
glfw
video
mode
mode
=
glfw
get
video
mode
(
get
window
monitor
(
)
)
;
return
new
jglfw
display
mode
(
mode
.
width
,
mode
.
height
,
0
,
mode
.
red
bits
+
mode
.
green
bits
+
mode
.
blue
bits
)
;
}
<SENTENCE_END/>
%END%%END% (8.34e-01)
mode (7.09e-02)
%UNK% (4.49e-03)
display (4.10e-03)
monitor (3.55e-03)
return (2.63e-03)
down (2.38e-03)
and (2.20e-03)
bits (1.59e-03)
new (1.44e-03)
<SENTENCE_START>
{
glfw
video
mode
mode
=
glfw
get
video
mode
(
get
window
monitor
(
)
)
;
return
new
jglfw
display
mode
(
mode
.
width
,
mode
.
height
,
0
,
mode
.
red
bits
+
mode
.
green
bits
+
mode
.
blue
bits
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
glfw
video
mode
mode
=
glfw
get
video
mode
(
get
window
monitor
(
)
)
;
return
new
jglfw
display
mode
(
mode
.
width
,
mode
.
height
,
0
,
mode
.
red
bits
+
mode
.
green
bits
+
mode
.
blue
bits
)
;
}
<SENTENCE_END/>
set,display,modesetset (2.38e-01)
setup (5.85e-02)
%UNK% (4.63e-02)
changed (3.50e-02)
run (2.99e-02)
create (2.77e-02)
initialize (2.71e-02)
to (2.17e-02)
init (1.57e-02)
get (1.56e-02)
<SENTENCE_START>
{
buffer
format
=
new
buffer
format
(
display
mode
.
bits
per
pixel
==
16
?
5
:
8
,
display
mode
.
bits
per
pixel
==
16
?
6
:
8
,
display
mode
.
bits
per
pixel
==
16
?
6
:
8
,
buffer
format
.
a
,
buffer
format
.
depth
,
buffer
format
.
stencil
,
buffer
format
.
samples
,
false
)
;
boolean
success
=
create
window
(
display
mode
.
width
,
display
mode
.
height
,
fullscreen
)
;
if
(
success
&&
fullscreen
)
size
changed
(
display
mode
.
width
,
display
mode
.
height
)
;
return
success
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
buffer
format
=
new
buffer
format
(
display
mode
.
bits
per
pixel
==
16
?
5
:
8
,
display
mode
.
bits
per
pixel
==
16
?
6
:
8
,
display
mode
.
bits
per
pixel
==
16
?
6
:
8
,
buffer
format
.
a
,
buffer
format
.
depth
,
buffer
format
.
stencil
,
buffer
format
.
samples
,
false
)
;
boolean
success
=
create
window
(
display
mode
.
width
,
display
mode
.
height
,
fullscreen
)
;
if
(
success
&&
fullscreen
)
size
changed
(
display
mode
.
width
,
display
mode
.
height
)
;
return
success
;
}
<SENTENCE_END/>
display%END% (2.42e-01)
display (1.61e-01)
mode (3.45e-02)
buffer (3.42e-02)
window (2.79e-02)
fullscreen (2.01e-02)
%UNK% (1.95e-02)
set (1.94e-02)
pixel (1.35e-02)
changed (1.32e-02)
<SENTENCE_START>
{
buffer
format
=
new
buffer
format
(
display
mode
.
bits
per
pixel
==
16
?
5
:
8
,
display
mode
.
bits
per
pixel
==
16
?
6
:
8
,
display
mode
.
bits
per
pixel
==
16
?
6
:
8
,
buffer
format
.
a
,
buffer
format
.
depth
,
buffer
format
.
stencil
,
buffer
format
.
samples
,
false
)
;
boolean
success
=
create
window
(
display
mode
.
width
,
display
mode
.
height
,
fullscreen
)
;
if
(
success
&&
fullscreen
)
size
changed
(
display
mode
.
width
,
display
mode
.
height
)
;
return
success
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
buffer
format
=
new
buffer
format
(
display
mode
.
bits
per
pixel
==
16
?
5
:
8
,
display
mode
.
bits
per
pixel
==
16
?
6
:
8
,
display
mode
.
bits
per
pixel
==
16
?
6
:
8
,
buffer
format
.
a
,
buffer
format
.
depth
,
buffer
format
.
stencil
,
buffer
format
.
samples
,
false
)
;
boolean
success
=
create
window
(
display
mode
.
width
,
display
mode
.
height
,
fullscreen
)
;
if
(
success
&&
fullscreen
)
size
changed
(
display
mode
.
width
,
display
mode
.
height
)
;
return
success
;
}
<SENTENCE_END/>
mode%END% (6.00e-01)
mode (5.24e-02)
display (5.14e-02)
buffer (3.12e-02)
format (3.10e-02)
pixel (1.42e-02)
fullscreen (9.54e-03)
window (9.13e-03)
%UNK% (7.50e-03)
success (5.98e-03)
<SENTENCE_START>
{
buffer
format
=
new
buffer
format
(
display
mode
.
bits
per
pixel
==
16
?
5
:
8
,
display
mode
.
bits
per
pixel
==
16
?
6
:
8
,
display
mode
.
bits
per
pixel
==
16
?
6
:
8
,
buffer
format
.
a
,
buffer
format
.
depth
,
buffer
format
.
stencil
,
buffer
format
.
samples
,
false
)
;
boolean
success
=
create
window
(
display
mode
.
width
,
display
mode
.
height
,
fullscreen
)
;
if
(
success
&&
fullscreen
)
size
changed
(
display
mode
.
width
,
display
mode
.
height
)
;
return
success
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
buffer
format
=
new
buffer
format
(
display
mode
.
bits
per
pixel
==
16
?
5
:
8
,
display
mode
.
bits
per
pixel
==
16
?
6
:
8
,
display
mode
.
bits
per
pixel
==
16
?
6
:
8
,
buffer
format
.
a
,
buffer
format
.
depth
,
buffer
format
.
stencil
,
buffer
format
.
samples
,
false
)
;
boolean
success
=
create
window
(
display
mode
.
width
,
display
mode
.
height
,
fullscreen
)
;
if
(
success
&&
fullscreen
)
size
changed
(
display
mode
.
width
,
display
mode
.
height
)
;
return
success
;
}
<SENTENCE_END/>
%END%%END% (9.00e-01)
format (8.90e-03)
pixel (6.54e-03)
display (5.80e-03)
buffer (5.74e-03)
mode (4.35e-03)
changed (3.40e-03)
%UNK% (2.50e-03)
success (1.99e-03)
size (1.67e-03)
<SENTENCE_START>
{
buffer
format
=
new
buffer
format
(
display
mode
.
bits
per
pixel
==
16
?
5
:
8
,
display
mode
.
bits
per
pixel
==
16
?
6
:
8
,
display
mode
.
bits
per
pixel
==
16
?
6
:
8
,
buffer
format
.
a
,
buffer
format
.
depth
,
buffer
format
.
stencil
,
buffer
format
.
samples
,
false
)
;
boolean
success
=
create
window
(
display
mode
.
width
,
display
mode
.
height
,
fullscreen
)
;
if
(
success
&&
fullscreen
)
size
changed
(
display
mode
.
width
,
display
mode
.
height
)
;
return
success
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
buffer
format
=
new
buffer
format
(
display
mode
.
bits
per
pixel
==
16
?
5
:
8
,
display
mode
.
bits
per
pixel
==
16
?
6
:
8
,
display
mode
.
bits
per
pixel
==
16
?
6
:
8
,
buffer
format
.
a
,
buffer
format
.
depth
,
buffer
format
.
stencil
,
buffer
format
.
samples
,
false
)
;
boolean
success
=
create
window
(
display
mode
.
width
,
display
mode
.
height
,
fullscreen
)
;
if
(
success
&&
fullscreen
)
size
changed
(
display
mode
.
width
,
display
mode
.
height
)
;
return
success
;
}
<SENTENCE_END/>
set,display,modesetset (7.62e-01)
changed (5.24e-02)
run (1.60e-02)
initialize (1.03e-02)
fullscreen (7.67e-03)
touch (6.60e-03)
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this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
this
;
}
<SENTENCE_END/>
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list (1.01e-01)
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protected (8.36e-02)
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parent (5.97e-02)
actor (5.72e-02)
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copy (3.49e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
array%END% (5.14e-01)
actor (7.06e-02)
array (7.01e-02)
at (4.17e-02)
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directory (2.20e-02)
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playing (1.38e-02)
child (1.32e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
%END%%END% (6.81e-01)
array (5.06e-02)
actor (3.59e-02)
at (2.39e-02)
offset (1.71e-02)
before (1.69e-02)
directory (1.41e-02)
after (9.20e-03)
playing (8.47e-03)
string (6.19e-03)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
protected,array,offsetprotectedadd (1.61e-01)
delete (1.56e-01)
list (1.01e-01)
mkdirs (9.21e-02)
protected (8.36e-02)
child (6.02e-02)
parent (5.97e-02)
actor (5.72e-02)
read (4.34e-02)
copy (3.49e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
array%END% (5.14e-01)
actor (7.06e-02)
array (7.01e-02)
at (4.17e-02)
before (2.71e-02)
offset (2.29e-02)
directory (2.20e-02)
after (1.65e-02)
playing (1.38e-02)
child (1.32e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
offset%END% (6.81e-01)
array (5.06e-02)
actor (3.59e-02)
at (2.39e-02)
offset (1.71e-02)
before (1.69e-02)
directory (1.41e-02)
after (9.20e-03)
playing (8.47e-03)
string (6.19e-03)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
%END%%END% (8.80e-01)
array (1.74e-02)
offset (1.03e-02)
before (8.69e-03)
actor (7.58e-03)
after (6.09e-03)
at (4.64e-03)
directory (3.07e-03)
buffer (3.03e-03)
value (2.98e-03)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
protected,has,arrayprotectedadd (1.61e-01)
delete (1.56e-01)
list (1.01e-01)
mkdirs (9.21e-02)
protected (8.36e-02)
child (6.02e-02)
parent (5.97e-02)
actor (5.72e-02)
read (4.34e-02)
copy (3.49e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
has%END% (5.14e-01)
actor (7.06e-02)
array (7.01e-02)
at (4.17e-02)
before (2.71e-02)
offset (2.29e-02)
directory (2.20e-02)
after (1.65e-02)
playing (1.38e-02)
child (1.32e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
array%END% (6.81e-01)
array (5.06e-02)
actor (3.59e-02)
at (2.39e-02)
offset (1.71e-02)
before (1.69e-02)
directory (1.41e-02)
after (9.20e-03)
playing (8.47e-03)
string (6.19e-03)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
%END%%END% (8.63e-01)
array (2.02e-02)
offset (1.11e-02)
before (9.17e-03)
actor (8.84e-03)
after (6.33e-03)
at (5.25e-03)
directory (3.72e-03)
buffer (3.33e-03)
playing (3.08e-03)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
get,doublegetget (9.88e-01)
double (2.96e-03)
long (2.12e-03)
to (6.98e-04)
bits (5.02e-04)
return (4.52e-04)
numbers (3.87e-04)
put (9.92e-05)
is (6.94e-05)
as (6.49e-05)
<SENTENCE_START>
{
return
numbers
.
long
bits
to
double
(
get
long
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
numbers
.
long
bits
to
double
(
get
long
(
)
)
;
}
<SENTENCE_END/>
doubledouble (9.59e-01)
long (3.05e-02)
short (3.80e-03)
to (2.73e-03)
%END% (2.66e-03)
bits (5.69e-04)
int (3.06e-04)
get (1.07e-04)
float (1.07e-04)
put (3.69e-05)
<SENTENCE_START>
{
return
numbers
.
long
bits
to
double
(
get
long
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
numbers
.
long
bits
to
double
(
get
long
(
)
)
;
}
<SENTENCE_END/>
%END%%END% (9.38e-01)
double (2.33e-02)
long (1.37e-02)
short (2.91e-03)
bits (2.35e-03)
to (9.12e-04)
get (8.39e-04)
int (5.51e-04)
float (4.75e-04)
array (4.01e-04)
<SENTENCE_START>
{
return
numbers
.
long
bits
to
double
(
get
long
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
numbers
.
long
bits
to
double
(
get
long
(
)
)
;
}
<SENTENCE_END/>
get,doublegetget (9.87e-01)
double (3.21e-03)
long (2.25e-03)
to (7.40e-04)
bits (4.90e-04)
return (4.31e-04)
numbers (4.03e-04)
put (2.81e-04)
index (2.56e-04)
is (1.27e-04)
<SENTENCE_START>
{
return
numbers
.
long
bits
to
double
(
get
long
(
index
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
numbers
.
long
bits
to
double
(
get
long
(
index
)
)
;
}
<SENTENCE_END/>
doubledouble (9.19e-01)
long (6.36e-02)
short (5.75e-03)
%END% (5.69e-03)
to (3.63e-03)
bits (9.06e-04)
int (5.83e-04)
float (9.71e-05)
put (8.74e-05)
index (7.91e-05)
<SENTENCE_START>
{
return
numbers
.
long
bits
to
double
(
get
long
(
index
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
numbers
.
long
bits
to
double
(
get
long
(
index
)
)
;
}
<SENTENCE_END/>
%END%%END% (8.91e-01)
double (3.24e-02)
long (2.65e-02)
bits (4.85e-03)
index (3.50e-03)
short (3.43e-03)
to (2.14e-03)
int (6.65e-04)
get (4.45e-04)
array (3.76e-04)
<SENTENCE_START>
{
return
numbers
.
long
bits
to
double
(
get
long
(
index
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
numbers
.
long
bits
to
double
(
get
long
(
index
)
)
;
}
<SENTENCE_END/>
get,floatgetget (9.83e-01)
float (3.74e-03)
int (2.29e-03)
to (1.11e-03)
bits (7.36e-04)
return (5.93e-04)
numbers (4.69e-04)
is (4.66e-04)
as (4.57e-04)
read (2.93e-04)
<SENTENCE_START>
{
return
numbers
.
int
bits
to
float
(
get
int
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
numbers
.
int
bits
to
float
(
get
int
(
)
)
;
}
<SENTENCE_END/>
floatfloat (9.83e-01)
to (9.79e-03)
int (5.34e-03)
double (6.40e-04)
bits (6.37e-04)
short (1.53e-04)
%END% (1.09e-04)
get (5.40e-05)
numbers (3.52e-05)
rad (1.78e-05)
<SENTENCE_START>
{
return
numbers
.
int
bits
to
float
(
get
int
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
numbers
.
int
bits
to
float
(
get
int
(
)
)
;
}
<SENTENCE_END/>
%END%%END% (8.58e-01)
float (7.50e-02)
int (1.78e-02)
double (4.70e-03)
short (4.31e-03)
bits (2.03e-03)
to (2.03e-03)
array (1.90e-03)
string (1.34e-03)
value (1.22e-03)
<SENTENCE_START>
{
return
numbers
.
int
bits
to
float
(
get
int
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
numbers
.
int
bits
to
float
(
get
int
(
)
)
;
}
<SENTENCE_END/>
get,floatgetget (9.82e-01)
float (4.20e-03)
int (2.24e-03)
to (1.13e-03)
bits (6.89e-04)
is (5.77e-04)
return (5.56e-04)
numbers (4.70e-04)
put (4.55e-04)
read (3.10e-04)
<SENTENCE_START>
{
return
numbers
.
int
bits
to
float
(
get
int
(
index
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
numbers
.
int
bits
to
float
(
get
int
(
index
)
)
;
}
<SENTENCE_END/>
floatfloat (9.81e-01)
to (9.28e-03)
int (6.62e-03)
double (9.61e-04)
bits (6.32e-04)
short (3.74e-04)
%END% (3.06e-04)
index (6.69e-05)
long (4.11e-05)
get (2.84e-05)
<SENTENCE_START>
{
return
numbers
.
int
bits
to
float
(
get
int
(
index
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
numbers
.
int
bits
to
float
(
get
int
(
index
)
)
;
}
<SENTENCE_END/>
%END%%END% (8.27e-01)
float (8.86e-02)
int (2.63e-02)
short (6.09e-03)
double (4.51e-03)
to (3.48e-03)
index (2.66e-03)
bits (2.45e-03)
value (1.95e-03)
array (1.94e-03)
<SENTENCE_START>
{
return
numbers
.
int
bits
to
float
(
get
int
(
index
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
numbers
.
int
bits
to
float
(
get
int
(
index
)
)
;
}
<SENTENCE_END/>
get,intgetget (9.52e-01)
obtain (4.96e-03)
calculate (4.79e-03)
int (4.25e-03)
result (3.45e-03)
position (2.98e-03)
as (2.57e-03)
read (2.48e-03)
load (2.15e-03)
copy (2.15e-03)
<SENTENCE_START>
{
int
new
position
=
position
+
4
;
int
result
=
load
int
(
position
)
;
position
=
new
position
;
return
result
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
new
position
=
position
+
4
;
int
result
=
load
int
(
position
)
;
position
=
new
position
;
return
result
;
}
<SENTENCE_END/>
intint (3.97e-01)
position (1.89e-01)
long (1.31e-01)
short (1.30e-01)
%END% (5.59e-02)
load (2.01e-02)
result (1.78e-02)
get (5.90e-03)
return (4.52e-03)
4 (2.80e-03)
<SENTENCE_START>
{
int
new
position
=
position
+
4
;
int
result
=
load
int
(
position
)
;
position
=
new
position
;
return
result
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
new
position
=
position
+
4
;
int
result
=
load
int
(
position
)
;
position
=
new
position
;
return
result
;
}
<SENTENCE_END/>
%END%%END% (8.21e-01)
position (5.68e-02)
short (3.33e-02)
long (3.18e-02)
int (2.77e-02)
result (2.12e-03)
value (1.29e-03)
load (1.16e-03)
bytes (9.51e-04)
float (9.15e-04)
<SENTENCE_START>
{
int
new
position
=
position
+
4
;
int
result
=
load
int
(
position
)
;
position
=
new
position
;
return
result
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
new
position
=
position
+
4
;
int
result
=
load
int
(
position
)
;
position
=
new
position
;
return
result
;
}
<SENTENCE_END/>
get,intgetget (9.69e-01)
load (1.24e-02)
is (4.20e-03)
read (3.59e-03)
put (1.51e-03)
int (1.35e-03)
as (8.20e-04)
return (4.86e-04)
append (4.05e-04)
duplicate (3.99e-04)
<SENTENCE_START>
{
return
load
int
(
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
load
int
(
index
)
;
}
<SENTENCE_END/>
intint (5.20e-01)
long (8.05e-02)
value (7.93e-02)
short (5.17e-02)
%END% (4.56e-02)
index (2.10e-02)
string (1.00e-02)
char (9.87e-03)
object (9.49e-03)
double (8.63e-03)
<SENTENCE_START>
{
return
load
int
(
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
load
int
(
index
)
;
}
<SENTENCE_END/>
%END%%END% (8.08e-01)
value (5.79e-02)
int (2.17e-02)
short (1.01e-02)
long (6.98e-03)
string (4.56e-03)
only (4.18e-03)
array (4.16e-03)
object (3.77e-03)
index (3.76e-03)
<SENTENCE_START>
{
return
load
int
(
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
load
int
(
index
)
;
}
<SENTENCE_END/>
get,longgetadd (1.61e-01)
delete (1.56e-01)
list (1.01e-01)
mkdirs (9.21e-02)
protected (8.36e-02)
child (6.02e-02)
parent (5.97e-02)
actor (5.72e-02)
read (4.34e-02)
copy (3.49e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
long%END% (5.14e-01)
actor (7.06e-02)
array (7.01e-02)
at (4.17e-02)
before (2.71e-02)
offset (2.29e-02)
directory (2.20e-02)
after (1.65e-02)
playing (1.38e-02)
child (1.32e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
%END%%END% (6.23e-01)
array (5.81e-02)
actor (4.35e-02)
at (2.30e-02)
offset (2.27e-02)
before (2.23e-02)
directory (1.51e-02)
after (1.45e-02)
playing (1.00e-02)
child (7.32e-03)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
get,longgetadd (1.61e-01)
delete (1.56e-01)
list (1.01e-01)
mkdirs (9.21e-02)
protected (8.36e-02)
child (6.02e-02)
parent (5.97e-02)
actor (5.72e-02)
read (4.34e-02)
copy (3.49e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
long%END% (5.14e-01)
actor (7.06e-02)
array (7.01e-02)
at (4.17e-02)
before (2.71e-02)
offset (2.29e-02)
directory (2.20e-02)
after (1.65e-02)
playing (1.38e-02)
child (1.32e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
%END%%END% (6.23e-01)
array (5.81e-02)
actor (4.35e-02)
at (2.30e-02)
offset (2.27e-02)
before (2.23e-02)
directory (1.51e-02)
after (1.45e-02)
playing (1.00e-02)
child (7.32e-03)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
)
;
}
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(
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i
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(
short
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;
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(
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offset
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&
0xFF
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;
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(
short
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(
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;
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;
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offset
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&
0xFF
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;
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{
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0
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(
short
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&
0xFF
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(
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c
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c
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c
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c
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c
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c
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<SENTENCE_START>
{
return
(
obj
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null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
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null
)
?
0
:
obj
.
swig
c
ptr
;
}
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obj (1.88e-05)
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return (5.61e-06)
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instance (2.57e-06)
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<SENTENCE_START>
{
return
(
obj
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null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
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obj (8.25e-04)
c (4.05e-04)
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<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
swig,constructbt,triangle,index,vertex,material,arrayswigget (3.64e-01)
vertex (1.06e-01)
triangle (4.94e-02)
index (2.51e-02)
%END% (2.23e-02)
floats (2.20e-02)
calculate (2.18e-02)
transform (1.77e-02)
%UNK% (1.25e-02)
bounding (1.21e-02)
<SENTENCE_START>
{
assert
triangle
index
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
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assert
vertex
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
material
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
triangle
materials
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
return
collision
jni
.
new
bt
triangle
index
vertex
material
array
swig
1
(
num
triangles
,
triangle
index
base
,
triangle
index
stride
,
num
vertices
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vertex
base
,
vertex
stride
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num
materials
,
material
base
,
material
stride
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triangle
materials
base
,
material
index
stride
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}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
triangle
index
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
vertex
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
material
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
triangle
materials
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
return
collision
jni
.
new
bt
triangle
index
vertex
material
array
swig
1
(
num
triangles
,
triangle
index
base
,
triangle
index
stride
,
num
vertices
,
vertex
base
,
vertex
stride
,
num
materials
,
material
base
,
material
stride
,
triangle
materials
base
,
material
index
stride
)
;
}
<SENTENCE_END/>
constructbtvertex (1.72e-01)
triangle (1.21e-01)
index (9.57e-02)
material (6.93e-02)
%END% (5.98e-02)
get (5.91e-02)
materials (2.97e-02)
%UNK% (2.51e-02)
array (2.10e-02)
num (1.02e-02)
<SENTENCE_START>
{
assert
triangle
index
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
vertex
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
material
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
triangle
materials
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
return
collision
jni
.
new
bt
triangle
index
vertex
material
array
swig
1
(
num
triangles
,
triangle
index
base
,
triangle
index
stride
,
num
vertices
,
vertex
base
,
vertex
stride
,
num
materials
,
material
base
,
material
stride
,
triangle
materials
base
,
material
index
stride
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
triangle
index
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
vertex
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
material
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
triangle
materials
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
return
collision
jni
.
new
bt
triangle
index
vertex
material
array
swig
1
(
num
triangles
,
triangle
index
base
,
triangle
index
stride
,
num
vertices
,
vertex
base
,
vertex
stride
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num
materials
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material
base
,
material
stride
,
triangle
materials
base
,
material
index
stride
)
;
}
<SENTENCE_END/>
trianglevertex (2.17e-01)
material (1.01e-01)
%END% (7.47e-02)
materials (6.87e-02)
index (6.13e-02)
triangle (5.69e-02)
base (3.29e-02)
%UNK% (2.68e-02)
get (2.64e-02)
stride (1.78e-02)
<SENTENCE_START>
{
assert
triangle
index
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
vertex
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
material
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
triangle
materials
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
return
collision
jni
.
new
bt
triangle
index
vertex
material
array
swig
1
(
num
triangles
,
triangle
index
base
,
triangle
index
stride
,
num
vertices
,
vertex
base
,
vertex
stride
,
num
materials
,
material
base
,
material
stride
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triangle
materials
base
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material
index
stride
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
assert
triangle
index
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
vertex
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
material
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
triangle
materials
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
return
collision
jni
.
new
bt
triangle
index
vertex
material
array
swig
1
(
num
triangles
,
triangle
index
base
,
triangle
index
stride
,
num
vertices
,
vertex
base
,
vertex
stride
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num
materials
,
material
base
,
material
stride
,
triangle
materials
base
,
material
index
stride
)
;
}
<SENTENCE_END/>
index%END% (2.44e-01)
array (7.90e-02)
triangle (7.10e-02)
get (5.96e-02)
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material (3.75e-02)
vertex (2.21e-02)
string (1.03e-02)
index (9.94e-03)
test (7.84e-03)
<SENTENCE_START>
{
assert
triangle
index
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
vertex
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
material
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
triangle
materials
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
return
collision
jni
.
new
bt
triangle
index
vertex
material
array
swig
1
(
num
triangles
,
triangle
index
base
,
triangle
index
stride
,
num
vertices
,
vertex
base
,
vertex
stride
,
num
materials
,
material
base
,
material
stride
,
triangle
materials
base
,
material
index
stride
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
triangle
index
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
vertex
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
material
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
triangle
materials
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
return
collision
jni
.
new
bt
triangle
index
vertex
material
array
swig
1
(
num
triangles
,
triangle
index
base
,
triangle
index
stride
,
num
vertices
,
vertex
base
,
vertex
stride
,
num
materials
,
material
base
,
material
stride
,
triangle
materials
base
,
material
index
stride
)
;
}
<SENTENCE_END/>
vertex%END% (2.91e-01)
triangle (6.91e-02)
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vertex (1.91e-02)
string (1.13e-02)
index (9.46e-03)
material (9.37e-03)
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<SENTENCE_START>
{
assert
triangle
index
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
vertex
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
material
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
triangle
materials
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
return
collision
jni
.
new
bt
triangle
index
vertex
material
array
swig
1
(
num
triangles
,
triangle
index
base
,
triangle
index
stride
,
num
vertices
,
vertex
base
,
vertex
stride
,
num
materials
,
material
base
,
material
stride
,
triangle
materials
base
,
material
index
stride
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
triangle
index
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
vertex
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
material
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
triangle
materials
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
return
collision
jni
.
new
bt
triangle
index
vertex
material
array
swig
1
(
num
triangles
,
triangle
index
base
,
triangle
index
stride
,
num
vertices
,
vertex
base
,
vertex
stride
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num
materials
,
material
base
,
material
stride
,
triangle
materials
base
,
material
index
stride
)
;
}
<SENTENCE_END/>
material%END% (2.99e-01)
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triangle (6.75e-02)
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array (4.03e-02)
vertex (1.86e-02)
string (1.13e-02)
index (9.44e-03)
material (8.18e-03)
test (7.85e-03)
<SENTENCE_START>
{
assert
triangle
index
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
vertex
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
material
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
triangle
materials
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
return
collision
jni
.
new
bt
triangle
index
vertex
material
array
swig
1
(
num
triangles
,
triangle
index
base
,
triangle
index
stride
,
num
vertices
,
vertex
base
,
vertex
stride
,
num
materials
,
material
base
,
material
stride
,
triangle
materials
base
,
material
index
stride
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
triangle
index
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
vertex
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
material
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
triangle
materials
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
return
collision
jni
.
new
bt
triangle
index
vertex
material
array
swig
1
(
num
triangles
,
triangle
index
base
,
triangle
index
stride
,
num
vertices
,
vertex
base
,
vertex
stride
,
num
materials
,
material
base
,
material
stride
,
triangle
materials
base
,
material
index
stride
)
;
}
<SENTENCE_END/>
array%END% (2.70e-01)
triangle (7.39e-02)
get (7.11e-02)
%UNK% (5.63e-02)
array (4.64e-02)
vertex (2.00e-02)
string (1.13e-02)
index (9.49e-03)
material (9.15e-03)
aabb (8.37e-03)
<SENTENCE_START>
{
assert
triangle
index
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
vertex
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
material
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
triangle
materials
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
return
collision
jni
.
new
bt
triangle
index
vertex
material
array
swig
1
(
num
triangles
,
triangle
index
base
,
triangle
index
stride
,
num
vertices
,
vertex
base
,
vertex
stride
,
num
materials
,
material
base
,
material
stride
,
triangle
materials
base
,
material
index
stride
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
triangle
index
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
vertex
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
material
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
triangle
materials
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
return
collision
jni
.
new
bt
triangle
index
vertex
material
array
swig
1
(
num
triangles
,
triangle
index
base
,
triangle
index
stride
,
num
vertices
,
vertex
base
,
vertex
stride
,
num
materials
,
material
base
,
material
stride
,
triangle
materials
base
,
material
index
stride
)
;
}
<SENTENCE_END/>
%END%%END% (2.92e-01)
triangle (6.90e-02)
get (6.87e-02)
%UNK% (5.40e-02)
array (4.53e-02)
vertex (1.86e-02)
string (1.13e-02)
material (1.11e-02)
index (9.36e-03)
test (7.99e-03)
<SENTENCE_START>
{
assert
triangle
index
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
vertex
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
material
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
triangle
materials
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
return
collision
jni
.
new
bt
triangle
index
vertex
material
array
swig
1
(
num
triangles
,
triangle
index
base
,
triangle
index
stride
,
num
vertices
,
vertex
base
,
vertex
stride
,
num
materials
,
material
base
,
material
stride
,
triangle
materials
base
,
material
index
stride
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
triangle
index
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
vertex
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
material
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
assert
triangle
materials
base
.
is
direct
(
)
:
"Buffer must be allocated direct."
;
return
collision
jni
.
new
bt
triangle
index
vertex
material
array
swig
1
(
num
triangles
,
triangle
index
base
,
triangle
index
stride
,
num
vertices
,
vertex
base
,
vertex
stride
,
num
materials
,
material
base
,
material
stride
,
triangle
materials
base
,
material
index
stride
)
;
}
<SENTENCE_END/>
add,material,propertiesaddset (2.76e-01)
load (2.57e-01)
get (1.40e-01)
copy (1.02e-01)
add (8.79e-02)
material (5.29e-02)
done (1.24e-02)
create (6.71e-03)
properties (6.06e-03)
convert (5.26e-03)
<SENTENCE_START>
{
collision
jni
.
bt
triangle
index
vertex
material
array
add
material
properties
swig
0
(
swig
c
ptr
,
this
,
bt
material
properties
.
get
c
ptr
(
mat
)
,
mat
,
triangle
type
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
triangle
index
vertex
material
array
add
material
properties
swig
0
(
swig
c
ptr
,
this
,
bt
material
properties
.
get
c
ptr
(
mat
)
,
mat
,
triangle
type
)
;
}
<SENTENCE_END/>
materialmaterial (6.10e-01)
properties (2.10e-01)
vertex (1.11e-01)
%END% (4.26e-02)
get (5.10e-03)
index (3.81e-03)
set (3.52e-03)
%UNK% (2.21e-03)
triangle (9.27e-04)
add (8.29e-04)
<SENTENCE_START>
{
collision
jni
.
bt
triangle
index
vertex
material
array
add
material
properties
swig
0
(
swig
c
ptr
,
this
,
bt
material
properties
.
get
c
ptr
(
mat
)
,
mat
,
triangle
type
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
triangle
index
vertex
material
array
add
material
properties
swig
0
(
swig
c
ptr
,
this
,
bt
material
properties
.
get
c
ptr
(
mat
)
,
mat
,
triangle
type
)
;
}
<SENTENCE_END/>
propertiesproperties (4.73e-01)
material (2.56e-01)
array (1.46e-01)
%END% (8.30e-02)
vertex (2.08e-02)
add (8.51e-03)
index (1.74e-03)
triangle (1.19e-03)
0 (9.91e-04)
type (8.26e-04)
<SENTENCE_START>
{
collision
jni
.
bt
triangle
index
vertex
material
array
add
material
properties
swig
0
(
swig
c
ptr
,
this
,
bt
material
properties
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{
collision
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triangle
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c
ptr
,
this
,
swigtype
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p
unsigned
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.
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ptr
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swigtype
p
int
.
get
c
ptr
(
num
materials
)
,
swigtype
p
phy
scalar
type
.
get
c
ptr
(
material
type
)
,
swigtype
p
int
.
get
c
ptr
(
material
stride
)
,
swigtype
p
p
unsigned
char
.
get
c
ptr
(
triangle
material
base
)
,
swigtype
p
int
.
get
c
ptr
(
num
triangles
)
,
swigtype
p
int
.
get
c
ptr
(
triangle
material
stride
)
,
swigtype
p
phy
scalar
type
.
get
c
ptr
(
triangle
type
)
)
;
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ptr (2.47e-02)
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c (1.42e-02)
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<SENTENCE_START>
{
collision
jni
.
bt
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get
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swig
1
(
swig
c
ptr
,
this
,
swigtype
p
p
unsigned
char
.
get
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ptr
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material
base
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,
swigtype
p
int
.
get
c
ptr
(
num
materials
)
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swigtype
p
phy
scalar
type
.
get
c
ptr
(
material
type
)
,
swigtype
p
int
.
get
c
ptr
(
material
stride
)
,
swigtype
p
p
unsigned
char
.
get
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ptr
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triangle
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base
)
,
swigtype
p
int
.
get
c
ptr
(
num
triangles
)
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swigtype
p
int
.
get
c
ptr
(
triangle
material
stride
)
,
swigtype
p
phy
scalar
type
.
get
c
ptr
(
triangle
type
)
)
;
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<SENTENCE_END/>
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{
collision
jni
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get
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base
swig
1
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swig
c
ptr
,
this
,
swigtype
p
p
unsigned
char
.
get
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ptr
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material
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swigtype
p
int
.
get
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ptr
(
num
materials
)
,
swigtype
p
phy
scalar
type
.
get
c
ptr
(
material
type
)
,
swigtype
p
int
.
get
c
ptr
(
material
stride
)
,
swigtype
p
p
unsigned
char
.
get
c
ptr
(
triangle
material
base
)
,
swigtype
p
int
.
get
c
ptr
(
num
triangles
)
,
swigtype
p
int
.
get
c
ptr
(
triangle
material
stride
)
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swigtype
p
phy
scalar
type
.
get
c
ptr
(
triangle
type
)
)
;
}
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swig (1.36e-03)
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<SENTENCE_START>
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?
0
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swig
c
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(
obj
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null
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?
0
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obj
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swig
c
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<SENTENCE_START>
{
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(
obj
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null
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?
0
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obj
.
swig
c
ptr
;
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<SENTENCE_START>
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(
obj
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null
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?
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obj
.
swig
c
ptr
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<SENTENCE_START>
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?
0
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obj
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swig
c
ptr
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c
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obj
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?
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obj
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swig
c
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{
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jni
get
radius
(
addr
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;
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<SENTENCE_START>
{
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get
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addr
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;
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jni (8.05e-07)
bounds (4.75e-07)
return (3.72e-07)
<SENTENCE_START>
{
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get
radius
(
addr
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
jni
get
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(
addr
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;
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%END%%END% (9.56e-01)
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{
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addr
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{
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get
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addr
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;
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jni
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radius
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radius
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jni (1.06e-06)
%END% (5.65e-07)
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center (2.54e-07)
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solid (2.80e-08)
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jni
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addr
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radius
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jni
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radius
)
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<SENTENCE_END/>
%END%%END% (9.66e-01)
radius (1.28e-02)
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all (1.14e-04)
performed (9.53e-05)
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particles (7.82e-05)
jni (6.30e-05)
<SENTENCE_START>
{
jni
set
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addr
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radius
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
jni
set
radius
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addr
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radius
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;
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<SENTENCE_END/>
disposedisposedispose (9.20e-01)
clear (1.20e-02)
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remove (7.67e-03)
destroy (6.66e-03)
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pause (6.01e-03)
resume (4.44e-03)
jni (3.15e-03)
stopped (2.58e-03)
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{
jni
dispose
(
addr
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;
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<SENTENCE_START>
{
jni
dispose
(
addr
)
;
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%END%%END% (8.74e-01)
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%UNK% (2.05e-04)
pause (1.80e-04)
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{
jni
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<SENTENCE_START>
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jni
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(
addr
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;
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get,child,countgetget (9.85e-01)
child (7.11e-03)
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jni (2.18e-03)
return (1.02e-03)
addr (1.87e-04)
obtain (3.24e-07)
is (2.97e-07)
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iterator (2.69e-08)
<SENTENCE_START>
{
return
jni
get
child
count
(
addr
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
jni
get
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count
(
addr
)
;
}
<SENTENCE_END/>
childchild (9.94e-01)
count (5.90e-03)
get (1.57e-04)
children (1.15e-04)
actor (4.26e-06)
node (1.10e-06)
string (9.41e-07)
%END% (8.66e-07)
by (7.64e-07)
name (6.89e-07)
<SENTENCE_START>
{
return
jni
get
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count
(
addr
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
jni
get
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(
addr
)
;
}
<SENTENCE_END/>
countcount (9.88e-01)
%END% (6.77e-03)
child (3.96e-03)
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actor (2.24e-05)
children (1.62e-05)
at (1.41e-05)
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array (1.19e-05)
name (1.16e-05)
<SENTENCE_START>
{
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jni
get
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(
addr
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
return
jni
get
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(
addr
)
;
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%END%%END% (9.18e-01)
count (5.11e-02)
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string (1.47e-03)
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actor (7.63e-04)
20 (7.19e-04)
name (6.17e-04)
only (5.99e-04)
buffer (5.71e-04)
<SENTENCE_START>
{
return
jni
get
child
count
(
addr
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
jni
get
child
count
(
addr
)
;
}
<SENTENCE_END/>
write,sampleswrite%END% (1.13e-01)
decode (8.18e-02)
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reverse (2.64e-02)
put (2.46e-02)
convert (2.40e-02)
read (2.21e-02)
<SENTENCE_START>
{
if
(
bytes
==
null
||
bytes
.
length
<
num
samples
*
2
)
bytes
=
new
byte
[
num
samples
*
2
]
;
int
end
=
math
.
min
(
offset
+
num
samples
,
samples
.
length
)
;
for
(
int
i
=
offset
,
ii
=
0
;
i
<
end
;
i
++
)
{
short
sample
=
samples
[
i
]
;
bytes
[
ii
++
]
=
(
byte
)
(
sample
&
0xFF
)
;
bytes
[
ii
++
]
=
(
byte
)
(
(
sample
>>
8
)
&
0xFF
)
;
}
%SELF%
(
bytes
,
0
,
num
samples
*
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
bytes
==
null
||
bytes
.
length
<
num
samples
*
2
)
bytes
=
new
byte
[
num
samples
*
2
]
;
int
end
=
math
.
min
(
offset
+
num
samples
,
samples
.
length
)
;
for
(
int
i
=
offset
,
ii
=
0
;
i
<
end
;
i
++
)
{
short
sample
=
samples
[
i
]
;
bytes
[
ii
++
]
=
(
byte
)
(
sample
&
0xFF
)
;
bytes
[
ii
++
]
=
(
byte
)
(
(
sample
>>
8
)
&
0xFF
)
;
}
%SELF%
(
bytes
,
0
,
num
samples
*
2
)
;
}
<SENTENCE_END/>
samples%END% (9.14e-01)
bytes (5.82e-03)
byte (4.91e-03)
num (3.92e-03)
samples (3.10e-03)
int (2.34e-03)
short (1.78e-03)
all (1.72e-03)
bit (1.69e-03)
offset (1.55e-03)
<SENTENCE_START>
{
if
(
bytes
==
null
||
bytes
.
length
<
num
samples
*
2
)
bytes
=
new
byte
[
num
samples
*
2
]
;
int
end
=
math
.
min
(
offset
+
num
samples
,
samples
.
length
)
;
for
(
int
i
=
offset
,
ii
=
0
;
i
<
end
;
i
++
)
{
short
sample
=
samples
[
i
]
;
bytes
[
ii
++
]
=
(
byte
)
(
sample
&
0xFF
)
;
bytes
[
ii
++
]
=
(
byte
)
(
(
sample
>>
8
)
&
0xFF
)
;
}
%SELF%
(
bytes
,
0
,
num
samples
*
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
bytes
==
null
||
bytes
.
length
<
num
samples
*
2
)
bytes
=
new
byte
[
num
samples
*
2
]
;
int
end
=
math
.
min
(
offset
+
num
samples
,
samples
.
length
)
;
for
(
int
i
=
offset
,
ii
=
0
;
i
<
end
;
i
++
)
{
short
sample
=
samples
[
i
]
;
bytes
[
ii
++
]
=
(
byte
)
(
sample
&
0xFF
)
;
bytes
[
ii
++
]
=
(
byte
)
(
(
sample
>>
8
)
&
0xFF
)
;
}
%SELF%
(
bytes
,
0
,
num
samples
*
2
)
;
}
<SENTENCE_END/>
%END%%END% (9.54e-01)
bytes (2.94e-03)
byte (2.53e-03)
samples (2.03e-03)
num (1.61e-03)
int (1.43e-03)
all (1.23e-03)
ii (1.10e-03)
i (1.06e-03)
short (1.01e-03)
<SENTENCE_START>
{
if
(
bytes
==
null
||
bytes
.
length
<
num
samples
*
2
)
bytes
=
new
byte
[
num
samples
*
2
]
;
int
end
=
math
.
min
(
offset
+
num
samples
,
samples
.
length
)
;
for
(
int
i
=
offset
,
ii
=
0
;
i
<
end
;
i
++
)
{
short
sample
=
samples
[
i
]
;
bytes
[
ii
++
]
=
(
byte
)
(
sample
&
0xFF
)
;
bytes
[
ii
++
]
=
(
byte
)
(
(
sample
>>
8
)
&
0xFF
)
;
}
%SELF%
(
bytes
,
0
,
num
samples
*
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
bytes
==
null
||
bytes
.
length
<
num
samples
*
2
)
bytes
=
new
byte
[
num
samples
*
2
]
;
int
end
=
math
.
min
(
offset
+
num
samples
,
samples
.
length
)
;
for
(
int
i
=
offset
,
ii
=
0
;
i
<
end
;
i
++
)
{
short
sample
=
samples
[
i
]
;
bytes
[
ii
++
]
=
(
byte
)
(
sample
&
0xFF
)
;
bytes
[
ii
++
]
=
(
byte
)
(
(
sample
>>
8
)
&
0xFF
)
;
}
%SELF%
(
bytes
,
0
,
num
samples
*
2
)
;
}
<SENTENCE_END/>
write,sampleswrite%END% (1.39e-01)
init (5.76e-02)
decode (4.95e-02)
encode (4.88e-02)
load (3.99e-02)
update (3.18e-02)
read (2.86e-02)
create (2.30e-02)
get (2.13e-02)
%UNK% (1.91e-02)
<SENTENCE_START>
{
if
(
bytes
==
null
||
bytes
.
length
<
num
samples
*
2
)
bytes
=
new
byte
[
num
samples
*
2
]
;
int
end
=
math
.
min
(
offset
+
num
samples
,
samples
.
length
)
;
for
(
int
i
=
offset
,
ii
=
0
;
i
<
end
;
i
++
)
{
float
float
sample
=
samples
[
i
]
;
float
sample
=
math
utils
.
clamp
(
float
sample
,
-
1f
,
1f
)
;
int
int
sample
=
(
int
)
(
float
sample
*
32767
)
;
bytes
[
ii
++
]
=
(
byte
)
(
int
sample
&
0xFF
)
;
bytes
[
ii
++
]
=
(
byte
)
(
(
int
sample
>>
8
)
&
0xFF
)
;
}
%SELF%
(
bytes
,
0
,
num
samples
*
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
bytes
==
null
||
bytes
.
length
<
num
samples
*
2
)
bytes
=
new
byte
[
num
samples
*
2
]
;
int
end
=
math
.
min
(
offset
+
num
samples
,
samples
.
length
)
;
for
(
int
i
=
offset
,
ii
=
0
;
i
<
end
;
i
++
)
{
float
float
sample
=
samples
[
i
]
;
float
sample
=
math
utils
.
clamp
(
float
sample
,
-
1f
,
1f
)
;
int
int
sample
=
(
int
)
(
float
sample
*
32767
)
;
bytes
[
ii
++
]
=
(
byte
)
(
int
sample
&
0xFF
)
;
bytes
[
ii
++
]
=
(
byte
)
(
(
int
sample
>>
8
)
&
0xFF
)
;
}
%SELF%
(
bytes
,
0
,
num
samples
*
2
)
;
}
<SENTENCE_END/>
samples%END% (8.72e-01)
int (9.85e-03)
bytes (5.12e-03)
byte (4.71e-03)
float (4.62e-03)
samples (3.24e-03)
num (3.12e-03)
sample (2.41e-03)
long (2.16e-03)
short (2.11e-03)
<SENTENCE_START>
{
if
(
bytes
==
null
||
bytes
.
length
<
num
samples
*
2
)
bytes
=
new
byte
[
num
samples
*
2
]
;
int
end
=
math
.
min
(
offset
+
num
samples
,
samples
.
length
)
;
for
(
int
i
=
offset
,
ii
=
0
;
i
<
end
;
i
++
)
{
float
float
sample
=
samples
[
i
]
;
float
sample
=
math
utils
.
clamp
(
float
sample
,
-
1f
,
1f
)
;
int
int
sample
=
(
int
)
(
float
sample
*
32767
)
;
bytes
[
ii
++
]
=
(
byte
)
(
int
sample
&
0xFF
)
;
bytes
[
ii
++
]
=
(
byte
)
(
(
int
sample
>>
8
)
&
0xFF
)
;
}
%SELF%
(
bytes
,
0
,
num
samples
*
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
bytes
==
null
||
bytes
.
length
<
num
samples
*
2
)
bytes
=
new
byte
[
num
samples
*
2
]
;
int
end
=
math
.
min
(
offset
+
num
samples
,
samples
.
length
)
;
for
(
int
i
=
offset
,
ii
=
0
;
i
<
end
;
i
++
)
{
float
float
sample
=
samples
[
i
]
;
float
sample
=
math
utils
.
clamp
(
float
sample
,
-
1f
,
1f
)
;
int
int
sample
=
(
int
)
(
float
sample
*
32767
)
;
bytes
[
ii
++
]
=
(
byte
)
(
int
sample
&
0xFF
)
;
bytes
[
ii
++
]
=
(
byte
)
(
(
int
sample
>>
8
)
&
0xFF
)
;
}
%SELF%
(
bytes
,
0
,
num
samples
*
2
)
;
}
<SENTENCE_END/>
%END%%END% (9.35e-01)
int (5.36e-03)
bytes (2.56e-03)
byte (2.55e-03)
float (1.72e-03)
samples (1.60e-03)
num (1.29e-03)
short (1.29e-03)
long (1.20e-03)
sample (1.19e-03)
<SENTENCE_START>
{
if
(
bytes
==
null
||
bytes
.
length
<
num
samples
*
2
)
bytes
=
new
byte
[
num
samples
*
2
]
;
int
end
=
math
.
min
(
offset
+
num
samples
,
samples
.
length
)
;
for
(
int
i
=
offset
,
ii
=
0
;
i
<
end
;
i
++
)
{
float
float
sample
=
samples
[
i
]
;
float
sample
=
math
utils
.
clamp
(
float
sample
,
-
1f
,
1f
)
;
int
int
sample
=
(
int
)
(
float
sample
*
32767
)
;
bytes
[
ii
++
]
=
(
byte
)
(
int
sample
&
0xFF
)
;
bytes
[
ii
++
]
=
(
byte
)
(
(
int
sample
>>
8
)
&
0xFF
)
;
}
%SELF%
(
bytes
,
0
,
num
samples
*
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
bytes
==
null
||
bytes
.
length
<
num
samples
*
2
)
bytes
=
new
byte
[
num
samples
*
2
]
;
int
end
=
math
.
min
(
offset
+
num
samples
,
samples
.
length
)
;
for
(
int
i
=
offset
,
ii
=
0
;
i
<
end
;
i
++
)
{
float
float
sample
=
samples
[
i
]
;
float
sample
=
math
utils
.
clamp
(
float
sample
,
-
1f
,
1f
)
;
int
int
sample
=
(
int
)
(
float
sample
*
32767
)
;
bytes
[
ii
++
]
=
(
byte
)
(
int
sample
&
0xFF
)
;
bytes
[
ii
++
]
=
(
byte
)
(
(
int
sample
>>
8
)
&
0xFF
)
;
}
%SELF%
(
bytes
,
0
,
num
samples
*
2
)
;
}
<SENTENCE_END/>
write,sampleswrite%UNK% (7.94e-02)
new (4.81e-02)
free (3.91e-02)
init (3.22e-02)
add (3.21e-02)
create (3.17e-02)
buffer (3.02e-02)
alloc (2.77e-02)
with (2.74e-02)
%END% (2.68e-02)
<SENTENCE_START>
{
if
(
length
<
0
)
throw
new
illegal
argument
exception
(
"length cannot be < 0."
)
;
if
(
source
id
==
-
1
)
{
source
id
=
audio
.
obtain
source
(
true
)
;
if
(
source
id
==
-
1
)
return
;
if
(
buffers
==
null
)
{
buffers
=
buffer
utils
.
create
int
buffer
(
buffer
count
)
;
al
gen
buffers
(
buffers
)
;
if
(
al
get
error
(
)
!=
al
no
error
)
throw
new
gdx
runtime
exception
(
"Unabe to allocate audio buffers."
)
;
}
al
sourcei
(
source
id
,
al
looping
,
al
false
)
;
al
sourcef
(
source
id
,
al
gain
,
volume
)
;
int
queued
buffers
=
0
;
for
(
int
i
=
0
;
i
<
buffer
count
;
i
++
)
{
int
buffer
id
=
buffers
.
get
(
i
)
;
int
written
=
math
.
min
(
buffer
size
,
length
)
;
temp
buffer
.
clear
(
)
;
temp
buffer
.
put
(
data
,
offset
,
written
)
.
flip
(
)
;
al
buffer
data
(
buffer
id
,
format
,
temp
buffer
,
sample
rate
)
;
al
source
queue
buffers
(
source
id
,
buffer
id
)
;
length
-=
written
;
offset
+=
written
;
queued
buffers
++
;
}
temp
buffer
.
clear
(
)
.
flip
(
)
;
for
(
int
i
=
queued
buffers
;
i
<
buffer
count
;
i
++
)
{
int
buffer
id
=
buffers
.
get
(
i
)
;
al
buffer
data
(
buffer
id
,
format
,
temp
buffer
,
sample
rate
)
;
al
source
queue
buffers
(
source
id
,
buffer
id
)
;
}
al
source
play
(
source
id
)
;
is
playing
=
true
;
}
while
(
length
>
0
)
{
int
written
=
fill
buffer
(
data
,
offset
,
length
)
;
length
-=
written
;
offset
+=
written
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
length
<
0
)
throw
new
illegal
argument
exception
(
"length cannot be < 0."
)
;
if
(
source
id
==
-
1
)
{
source
id
=
audio
.
obtain
source
(
true
)
;
if
(
source
id
==
-
1
)
return
;
if
(
buffers
==
null
)
{
buffers
=
buffer
utils
.
create
int
buffer
(
buffer
count
)
;
al
gen
buffers
(
buffers
)
;
if
(
al
get
error
(
)
!=
al
no
error
)
throw
new
gdx
runtime
exception
(
"Unabe to allocate audio buffers."
)
;
}
al
sourcei
(
source
id
,
al
looping
,
al
false
)
;
al
sourcef
(
source
id
,
al
gain
,
volume
)
;
int
queued
buffers
=
0
;
for
(
int
i
=
0
;
i
<
buffer
count
;
i
++
)
{
int
buffer
id
=
buffers
.
get
(
i
)
;
int
written
=
math
.
min
(
buffer
size
,
length
)
;
temp
buffer
.
clear
(
)
;
temp
buffer
.
put
(
data
,
offset
,
written
)
.
flip
(
)
;
al
buffer
data
(
buffer
id
,
format
,
temp
buffer
,
sample
rate
)
;
al
source
queue
buffers
(
source
id
,
buffer
id
)
;
length
-=
written
;
offset
+=
written
;
queued
buffers
++
;
}
temp
buffer
.
clear
(
)
.
flip
(
)
;
for
(
int
i
=
queued
buffers
;
i
<
buffer
count
;
i
++
)
{
int
buffer
id
=
buffers
.
get
(
i
)
;
al
buffer
data
(
buffer
id
,
format
,
temp
buffer
,
sample
rate
)
;
al
source
queue
buffers
(
source
id
,
buffer
id
)
;
}
al
source
play
(
source
id
)
;
is
playing
=
true
;
}
while
(
length
>
0
)
{
int
written
=
fill
buffer
(
data
,
offset
,
length
)
;
length
-=
written
;
offset
+=
written
;
}
}
<SENTENCE_END/>
samples%END% (5.62e-01)
buffer (4.09e-02)
%UNK% (2.44e-02)
buffers (1.79e-02)
with (1.07e-02)
new (1.06e-02)
int (9.45e-03)
source (8.83e-03)
id (8.42e-03)
array (7.16e-03)
<SENTENCE_START>
{
if
(
length
<
0
)
throw
new
illegal
argument
exception
(
"length cannot be < 0."
)
;
if
(
source
id
==
-
1
)
{
source
id
=
audio
.
obtain
source
(
true
)
;
if
(
source
id
==
-
1
)
return
;
if
(
buffers
==
null
)
{
buffers
=
buffer
utils
.
create
int
buffer
(
buffer
count
)
;
al
gen
buffers
(
buffers
)
;
if
(
al
get
error
(
)
!=
al
no
error
)
throw
new
gdx
runtime
exception
(
"Unabe to allocate audio buffers."
)
;
}
al
sourcei
(
source
id
,
al
looping
,
al
false
)
;
al
sourcef
(
source
id
,
al
gain
,
volume
)
;
int
queued
buffers
=
0
;
for
(
int
i
=
0
;
i
<
buffer
count
;
i
++
)
{
int
buffer
id
=
buffers
.
get
(
i
)
;
int
written
=
math
.
min
(
buffer
size
,
length
)
;
temp
buffer
.
clear
(
)
;
temp
buffer
.
put
(
data
,
offset
,
written
)
.
flip
(
)
;
al
buffer
data
(
buffer
id
,
format
,
temp
buffer
,
sample
rate
)
;
al
source
queue
buffers
(
source
id
,
buffer
id
)
;
length
-=
written
;
offset
+=
written
;
queued
buffers
++
;
}
temp
buffer
.
clear
(
)
.
flip
(
)
;
for
(
int
i
=
queued
buffers
;
i
<
buffer
count
;
i
++
)
{
int
buffer
id
=
buffers
.
get
(
i
)
;
al
buffer
data
(
buffer
id
,
format
,
temp
buffer
,
sample
rate
)
;
al
source
queue
buffers
(
source
id
,
buffer
id
)
;
}
al
source
play
(
source
id
)
;
is
playing
=
true
;
}
while
(
length
>
0
)
{
int
written
=
fill
buffer
(
data
,
offset
,
length
)
;
length
-=
written
;
offset
+=
written
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
length
<
0
)
throw
new
illegal
argument
exception
(
"length cannot be < 0."
)
;
if
(
source
id
==
-
1
)
{
source
id
=
audio
.
obtain
source
(
true
)
;
if
(
source
id
==
-
1
)
return
;
if
(
buffers
==
null
)
{
buffers
=
buffer
utils
.
create
int
buffer
(
buffer
count
)
;
al
gen
buffers
(
buffers
)
;
if
(
al
get
error
(
)
!=
al
no
error
)
throw
new
gdx
runtime
exception
(
"Unabe to allocate audio buffers."
)
;
}
al
sourcei
(
source
id
,
al
looping
,
al
false
)
;
al
sourcef
(
source
id
,
al
gain
,
volume
)
;
int
queued
buffers
=
0
;
for
(
int
i
=
0
;
i
<
buffer
count
;
i
++
)
{
int
buffer
id
=
buffers
.
get
(
i
)
;
int
written
=
math
.
min
(
buffer
size
,
length
)
;
temp
buffer
.
clear
(
)
;
temp
buffer
.
put
(
data
,
offset
,
written
)
.
flip
(
)
;
al
buffer
data
(
buffer
id
,
format
,
temp
buffer
,
sample
rate
)
;
al
source
queue
buffers
(
source
id
,
buffer
id
)
;
length
-=
written
;
offset
+=
written
;
queued
buffers
++
;
}
temp
buffer
.
clear
(
)
.
flip
(
)
;
for
(
int
i
=
queued
buffers
;
i
<
buffer
count
;
i
++
)
{
int
buffer
id
=
buffers
.
get
(
i
)
;
al
buffer
data
(
buffer
id
,
format
,
temp
buffer
,
sample
rate
)
;
al
source
queue
buffers
(
source
id
,
buffer
id
)
;
}
al
source
play
(
source
id
)
;
is
playing
=
true
;
}
while
(
length
>
0
)
{
int
written
=
fill
buffer
(
data
,
offset
,
length
)
;
length
-=
written
;
offset
+=
written
;
}
}
<SENTENCE_END/>
%END%%END% (7.98e-01)
buffer (1.83e-02)
%UNK% (8.78e-03)
buffers (8.58e-03)
id (6.37e-03)
all (4.96e-03)
int (4.15e-03)
array (3.82e-03)
with (3.20e-03)
new (2.92e-03)
<SENTENCE_START>
{
if
(
length
<
0
)
throw
new
illegal
argument
exception
(
"length cannot be < 0."
)
;
if
(
source
id
==
-
1
)
{
source
id
=
audio
.
obtain
source
(
true
)
;
if
(
source
id
==
-
1
)
return
;
if
(
buffers
==
null
)
{
buffers
=
buffer
utils
.
create
int
buffer
(
buffer
count
)
;
al
gen
buffers
(
buffers
)
;
if
(
al
get
error
(
)
!=
al
no
error
)
throw
new
gdx
runtime
exception
(
"Unabe to allocate audio buffers."
)
;
}
al
sourcei
(
source
id
,
al
looping
,
al
false
)
;
al
sourcef
(
source
id
,
al
gain
,
volume
)
;
int
queued
buffers
=
0
;
for
(
int
i
=
0
;
i
<
buffer
count
;
i
++
)
{
int
buffer
id
=
buffers
.
get
(
i
)
;
int
written
=
math
.
min
(
buffer
size
,
length
)
;
temp
buffer
.
clear
(
)
;
temp
buffer
.
put
(
data
,
offset
,
written
)
.
flip
(
)
;
al
buffer
data
(
buffer
id
,
format
,
temp
buffer
,
sample
rate
)
;
al
source
queue
buffers
(
source
id
,
buffer
id
)
;
length
-=
written
;
offset
+=
written
;
queued
buffers
++
;
}
temp
buffer
.
clear
(
)
.
flip
(
)
;
for
(
int
i
=
queued
buffers
;
i
<
buffer
count
;
i
++
)
{
int
buffer
id
=
buffers
.
get
(
i
)
;
al
buffer
data
(
buffer
id
,
format
,
temp
buffer
,
sample
rate
)
;
al
source
queue
buffers
(
source
id
,
buffer
id
)
;
}
al
source
play
(
source
id
)
;
is
playing
=
true
;
}
while
(
length
>
0
)
{
int
written
=
fill
buffer
(
data
,
offset
,
length
)
;
length
-=
written
;
offset
+=
written
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
length
<
0
)
throw
new
illegal
argument
exception
(
"length cannot be < 0."
)
;
if
(
source
id
==
-
1
)
{
source
id
=
audio
.
obtain
source
(
true
)
;
if
(
source
id
==
-
1
)
return
;
if
(
buffers
==
null
)
{
buffers
=
buffer
utils
.
create
int
buffer
(
buffer
count
)
;
al
gen
buffers
(
buffers
)
;
if
(
al
get
error
(
)
!=
al
no
error
)
throw
new
gdx
runtime
exception
(
"Unabe to allocate audio buffers."
)
;
}
al
sourcei
(
source
id
,
al
looping
,
al
false
)
;
al
sourcef
(
source
id
,
al
gain
,
volume
)
;
int
queued
buffers
=
0
;
for
(
int
i
=
0
;
i
<
buffer
count
;
i
++
)
{
int
buffer
id
=
buffers
.
get
(
i
)
;
int
written
=
math
.
min
(
buffer
size
,
length
)
;
temp
buffer
.
clear
(
)
;
temp
buffer
.
put
(
data
,
offset
,
written
)
.
flip
(
)
;
al
buffer
data
(
buffer
id
,
format
,
temp
buffer
,
sample
rate
)
;
al
source
queue
buffers
(
source
id
,
buffer
id
)
;
length
-=
written
;
offset
+=
written
;
queued
buffers
++
;
}
temp
buffer
.
clear
(
)
.
flip
(
)
;
for
(
int
i
=
queued
buffers
;
i
<
buffer
count
;
i
++
)
{
int
buffer
id
=
buffers
.
get
(
i
)
;
al
buffer
data
(
buffer
id
,
format
,
temp
buffer
,
sample
rate
)
;
al
source
queue
buffers
(
source
id
,
buffer
id
)
;
}
al
source
play
(
source
id
)
;
is
playing
=
true
;
}
while
(
length
>
0
)
{
int
written
=
fill
buffer
(
data
,
offset
,
length
)
;
length
-=
written
;
offset
+=
written
;
}
}
<SENTENCE_END/>
fill,bufferfill%UNK% (7.39e-02)
setup (6.38e-02)
update (6.10e-02)
free (5.04e-02)
set (4.45e-02)
with (3.69e-02)
new (2.74e-02)
buffer (2.58e-02)
get (2.26e-02)
alloc (2.12e-02)
<SENTENCE_START>
{
int
written
=
math
.
min
(
buffer
size
,
length
)
;
outer
:
while
(
true
)
{
int
buffers
=
al
get
sourcei
(
source
id
,
al
buffers
processed
)
;
while
(
buffers
--
>
0
)
{
int
buffer
id
=
al
source
unqueue
buffers
(
source
id
)
;
if
(
buffer
id
==
al
invalid
value
)
break
;
rendered
seconds
+=
seconds
per
buffer
;
temp
buffer
.
clear
(
)
;
temp
buffer
.
put
(
data
,
offset
,
written
)
.
flip
(
)
;
al
buffer
data
(
buffer
id
,
format
,
temp
buffer
,
sample
rate
)
;
al
source
queue
buffers
(
source
id
,
buffer
id
)
;
break
outer
;
}
try
{
thread
.
sleep
(
(
long
)
(
1000
*
seconds
per
buffer
/
buffer
count
)
)
;
}
catch
(
interrupted
exception
ignored
)
{
}
}
if
(
!
is
playing
||
al
get
sourcei
(
source
id
,
al
source
state
)
!=
al
playing
)
{
al
source
play
(
source
id
)
;
is
playing
=
true
;
}
return
written
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
written
=
math
.
min
(
buffer
size
,
length
)
;
outer
:
while
(
true
)
{
int
buffers
=
al
get
sourcei
(
source
id
,
al
buffers
processed
)
;
while
(
buffers
--
>
0
)
{
int
buffer
id
=
al
source
unqueue
buffers
(
source
id
)
;
if
(
buffer
id
==
al
invalid
value
)
break
;
rendered
seconds
+=
seconds
per
buffer
;
temp
buffer
.
clear
(
)
;
temp
buffer
.
put
(
data
,
offset
,
written
)
.
flip
(
)
;
al
buffer
data
(
buffer
id
,
format
,
temp
buffer
,
sample
rate
)
;
al
source
queue
buffers
(
source
id
,
buffer
id
)
;
break
outer
;
}
try
{
thread
.
sleep
(
(
long
)
(
1000
*
seconds
per
buffer
/
buffer
count
)
)
;
}
catch
(
interrupted
exception
ignored
)
{
}
}
if
(
!
is
playing
||
al
get
sourcei
(
source
id
,
al
source
state
)
!=
al
playing
)
{
al
source
play
(
source
id
)
;
is
playing
=
true
;
}
return
written
;
}
<SENTENCE_END/>
buffer%END% (4.77e-01)
buffer (5.61e-02)
buffers (3.26e-02)
source (2.57e-02)
%UNK% (2.44e-02)
with (1.65e-02)
id (1.55e-02)
al (1.44e-02)
unqueue (1.35e-02)
new (8.17e-03)
<SENTENCE_START>
{
int
written
=
math
.
min
(
buffer
size
,
length
)
;
outer
:
while
(
true
)
{
int
buffers
=
al
get
sourcei
(
source
id
,
al
buffers
processed
)
;
while
(
buffers
--
>
0
)
{
int
buffer
id
=
al
source
unqueue
buffers
(
source
id
)
;
if
(
buffer
id
==
al
invalid
value
)
break
;
rendered
seconds
+=
seconds
per
buffer
;
temp
buffer
.
clear
(
)
;
temp
buffer
.
put
(
data
,
offset
,
written
)
.
flip
(
)
;
al
buffer
data
(
buffer
id
,
format
,
temp
buffer
,
sample
rate
)
;
al
source
queue
buffers
(
source
id
,
buffer
id
)
;
break
outer
;
}
try
{
thread
.
sleep
(
(
long
)
(
1000
*
seconds
per
buffer
/
buffer
count
)
)
;
}
catch
(
interrupted
exception
ignored
)
{
}
}
if
(
!
is
playing
||
al
get
sourcei
(
source
id
,
al
source
state
)
!=
al
playing
)
{
al
source
play
(
source
id
)
;
is
playing
=
true
;
}
return
written
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
written
=
math
.
min
(
buffer
size
,
length
)
;
outer
:
while
(
true
)
{
int
buffers
=
al
get
sourcei
(
source
id
,
al
buffers
processed
)
;
while
(
buffers
--
>
0
)
{
int
buffer
id
=
al
source
unqueue
buffers
(
source
id
)
;
if
(
buffer
id
==
al
invalid
value
)
break
;
rendered
seconds
+=
seconds
per
buffer
;
temp
buffer
.
clear
(
)
;
temp
buffer
.
put
(
data
,
offset
,
written
)
.
flip
(
)
;
al
buffer
data
(
buffer
id
,
format
,
temp
buffer
,
sample
rate
)
;
al
source
queue
buffers
(
source
id
,
buffer
id
)
;
break
outer
;
}
try
{
thread
.
sleep
(
(
long
)
(
1000
*
seconds
per
buffer
/
buffer
count
)
)
;
}
catch
(
interrupted
exception
ignored
)
{
}
}
if
(
!
is
playing
||
al
get
sourcei
(
source
id
,
al
source
state
)
!=
al
playing
)
{
al
source
play
(
source
id
)
;
is
playing
=
true
;
}
return
written
;
}
<SENTENCE_END/>
%END%%END% (8.41e-01)
buffer (1.46e-02)
%UNK% (7.40e-03)
id (5.94e-03)
buffers (5.88e-03)
with (3.39e-03)
source (3.13e-03)
array (2.75e-03)
al (2.66e-03)
seconds (2.07e-03)
<SENTENCE_START>
{
int
written
=
math
.
min
(
buffer
size
,
length
)
;
outer
:
while
(
true
)
{
int
buffers
=
al
get
sourcei
(
source
id
,
al
buffers
processed
)
;
while
(
buffers
--
>
0
)
{
int
buffer
id
=
al
source
unqueue
buffers
(
source
id
)
;
if
(
buffer
id
==
al
invalid
value
)
break
;
rendered
seconds
+=
seconds
per
buffer
;
temp
buffer
.
clear
(
)
;
temp
buffer
.
put
(
data
,
offset
,
written
)
.
flip
(
)
;
al
buffer
data
(
buffer
id
,
format
,
temp
buffer
,
sample
rate
)
;
al
source
queue
buffers
(
source
id
,
buffer
id
)
;
break
outer
;
}
try
{
thread
.
sleep
(
(
long
)
(
1000
*
seconds
per
buffer
/
buffer
count
)
)
;
}
catch
(
interrupted
exception
ignored
)
{
}
}
if
(
!
is
playing
||
al
get
sourcei
(
source
id
,
al
source
state
)
!=
al
playing
)
{
al
source
play
(
source
id
)
;
is
playing
=
true
;
}
return
written
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
written
=
math
.
min
(
buffer
size
,
length
)
;
outer
:
while
(
true
)
{
int
buffers
=
al
get
sourcei
(
source
id
,
al
buffers
processed
)
;
while
(
buffers
--
>
0
)
{
int
buffer
id
=
al
source
unqueue
buffers
(
source
id
)
;
if
(
buffer
id
==
al
invalid
value
)
break
;
rendered
seconds
+=
seconds
per
buffer
;
temp
buffer
.
clear
(
)
;
temp
buffer
.
put
(
data
,
offset
,
written
)
.
flip
(
)
;
al
buffer
data
(
buffer
id
,
format
,
temp
buffer
,
sample
rate
)
;
al
source
queue
buffers
(
source
id
,
buffer
id
)
;
break
outer
;
}
try
{
thread
.
sleep
(
(
long
)
(
1000
*
seconds
per
buffer
/
buffer
count
)
)
;
}
catch
(
interrupted
exception
ignored
)
{
}
}
if
(
!
is
playing
||
al
get
sourcei
(
source
id
,
al
source
state
)
!=
al
playing
)
{
al
source
play
(
source
id
)
;
is
playing
=
true
;
}
return
written
;
}
<SENTENCE_END/>
stopstopset (5.49e-01)
stop (7.20e-02)
free (6.17e-02)
reset (4.19e-02)
setup (2.65e-02)
%UNK% (2.40e-02)
update (1.64e-02)
init (1.43e-02)
start (1.38e-02)
load (1.09e-02)
<SENTENCE_START>
{
if
(
source
id
==
-
1
)
return
;
audio
.
free
source
(
source
id
)
;
source
id
=
-
1
;
rendered
seconds
=
0
;
is
playing
=
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
source
id
==
-
1
)
return
;
audio
.
free
source
(
source
id
)
;
source
id
=
-
1
;
rendered
seconds
=
0
;
is
playing
=
false
;
}
<SENTENCE_END/>
%END%%END% (6.38e-01)
source (4.96e-02)
%UNK% (2.77e-02)
free (2.15e-02)
id (1.95e-02)
up (1.21e-02)
resume (6.59e-03)
stop (6.20e-03)
down (6.13e-03)
disconnect (5.82e-03)
<SENTENCE_START>
{
if
(
source
id
==
-
1
)
return
;
audio
.
free
source
(
source
id
)
;
source
id
=
-
1
;
rendered
seconds
=
0
;
is
playing
=
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
source
id
==
-
1
)
return
;
audio
.
free
source
(
source
id
)
;
source
id
=
-
1
;
rendered
seconds
=
0
;
is
playing
=
false
;
}
<SENTENCE_END/>
is,playingisis (3.96e-01)
get (3.64e-01)
has (4.91e-02)
read (1.95e-02)
equals (1.90e-02)
last (9.88e-03)
needs (6.55e-03)
contains (5.76e-03)
scrolled (5.43e-03)
to (4.54e-03)
<SENTENCE_START>
{
if
(
source
id
==
-
1
)
return
false
;
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
source
id
==
-
1
)
return
false
;
return
%SELF%
;
}
<SENTENCE_END/>
playing%END% (1.91e-01)
value (3.33e-02)
%UNK% (3.13e-02)
to (2.54e-02)
read (2.25e-02)
is (1.98e-02)
source (1.91e-02)
has (1.85e-02)
array (1.84e-02)
up (1.71e-02)
<SENTENCE_START>
{
if
(
source
id
==
-
1
)
return
false
;
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
source
id
==
-
1
)
return
false
;
return
%SELF%
;
}
<SENTENCE_END/>
%END%%END% (7.83e-01)
value (1.63e-02)
array (7.61e-03)
%UNK% (6.95e-03)
object (5.93e-03)
string (5.71e-03)
up (4.87e-03)
20 (4.51e-03)
of (3.99e-03)
down (3.95e-03)
<SENTENCE_START>
{
if
(
source
id
==
-
1
)
return
false
;
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
source
id
==
-
1
)
return
false
;
return
%SELF%
;
}
<SENTENCE_END/>
set,volumesetset (8.81e-01)
%UNK% (2.28e-02)
volume (1.48e-02)
stop (1.31e-02)
reset (8.92e-03)
init (6.73e-03)
setup (5.83e-03)
free (4.08e-03)
update (2.23e-03)
al (1.89e-03)
<SENTENCE_START>
{
this
.
volume
=
volume
;
if
(
source
id
!=
-
1
)
al
sourcef
(
source
id
,
al
gain
,
volume
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
volume
=
volume
;
if
(
source
id
!=
-
1
)
al
sourcef
(
source
id
,
al
gain
,
volume
)
;
}
<SENTENCE_END/>
volumevolume (9.37e-01)
%END% (4.76e-02)
%UNK% (2.97e-03)
source (8.75e-04)
id (2.25e-04)
sourcef (1.87e-04)
al (1.49e-04)
stop (1.20e-04)
free (7.02e-05)
animations (6.90e-05)
<SENTENCE_START>
{
this
.
volume
=
volume
;
if
(
source
id
!=
-
1
)
al
sourcef
(
source
id
,
al
gain
,
volume
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
volume
=
volume
;
if
(
source
id
!=
-
1
)
al
sourcef
(
source
id
,
al
gain
,
volume
)
;
}
<SENTENCE_END/>
%END%%END% (9.52e-01)
volume (1.25e-02)
%UNK% (4.60e-03)
id (4.27e-03)
source (1.22e-03)
sourcef (1.09e-03)
al (1.02e-03)
gain (6.12e-04)
at (4.26e-04)
animations (3.78e-04)
<SENTENCE_START>
{
this
.
volume
=
volume
;
if
(
source
id
!=
-
1
)
al
sourcef
(
source
id
,
al
gain
,
volume
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
volume
=
volume
;
if
(
source
id
!=
-
1
)
al
sourcef
(
source
id
,
al
gain
,
volume
)
;
}
<SENTENCE_END/>
get,positiongetget (9.63e-01)
set (7.31e-03)
al (5.53e-03)
rendered (2.08e-03)
source (1.98e-03)
sourcef (1.78e-03)
return (1.71e-03)
sec (1.58e-03)
%UNK% (1.54e-03)
id (1.50e-03)
<SENTENCE_START>
{
if
(
source
id
==
-
1
)
return
0
;
return
rendered
seconds
+
al
get
sourcef
(
source
id
,
al
11
.
al
sec
offset
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
source
id
==
-
1
)
return
0
;
return
rendered
seconds
+
al
get
sourcef
(
source
id
,
al
11
.
al
sec
offset
)
;
}
<SENTENCE_END/>
positionrendered (4.06e-01)
sourcef (1.95e-01)
%END% (1.21e-01)
%UNK% (7.39e-02)
seconds (2.98e-02)
al (2.86e-02)
sec (1.29e-02)
source (1.11e-02)
update (1.02e-02)
offset (9.27e-03)
<SENTENCE_START>
{
if
(
source
id
==
-
1
)
return
0
;
return
rendered
seconds
+
al
get
sourcef
(
source
id
,
al
11
.
al
sec
offset
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
source
id
==
-
1
)
return
0
;
return
rendered
seconds
+
al
get
sourcef
(
source
id
,
al
11
.
al
sec
offset
)
;
}
<SENTENCE_END/>
%END%seconds (3.94e-01)
%END% (3.85e-01)
rendered (5.66e-02)
id (1.41e-02)
sourcef (9.53e-03)
al (7.87e-03)
%UNK% (6.33e-03)
offset (6.31e-03)
source (6.27e-03)
sec (4.94e-03)
<SENTENCE_START>
{
if
(
source
id
==
-
1
)
return
0
;
return
rendered
seconds
+
al
get
sourcef
(
source
id
,
al
11
.
al
sec
offset
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
source
id
==
-
1
)
return
0
;
return
rendered
seconds
+
al
get
sourcef
(
source
id
,
al
11
.
al
sec
offset
)
;
}
<SENTENCE_END/>
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setup (1.99e-01)
reset (1.03e-01)
cancel (1.55e-02)
stop (1.32e-02)
run (1.17e-02)
%UNK% (1.12e-02)
update (9.96e-03)
finish (9.41e-03)
start (7.15e-03)
<SENTENCE_START>
{
rendered
seconds
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position
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
rendered
seconds
=
position
;
}
<SENTENCE_END/>
position%END% (6.44e-01)
rendered (2.69e-01)
seconds (3.73e-02)
%UNK% (1.14e-02)
down (2.98e-03)
position (2.59e-03)
up (1.62e-03)
positions (1.49e-03)
display (9.44e-04)
dragged (9.34e-04)
<SENTENCE_START>
{
rendered
seconds
=
position
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
rendered
seconds
=
position
;
}
<SENTENCE_END/>
%END%%END% (8.91e-01)
seconds (8.01e-02)
rendered (1.33e-02)
value (9.41e-04)
20 (6.64e-04)
position (6.35e-04)
only (5.71e-04)
%UNK% (5.23e-04)
display (3.21e-04)
positions (2.83e-04)
<SENTENCE_START>
{
rendered
seconds
=
position
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
rendered
seconds
=
position
;
}
<SENTENCE_END/>
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format (3.06e-02)
is (1.22e-02)
read (8.67e-03)
%UNK% (7.04e-03)
to (5.44e-03)
output (3.55e-03)
with (2.00e-03)
new (1.89e-03)
encode (1.52e-03)
<SENTENCE_START>
{
return
format
==
al
format
stereo
16
?
2
:
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
format
==
al
format
stereo
16
?
2
:
1
;
}
<SENTENCE_END/>
channelsformat (5.81e-01)
channels (8.66e-02)
output (3.91e-02)
%END% (3.88e-02)
%UNK% (2.41e-02)
1 (2.40e-02)
to (8.95e-03)
class (7.93e-03)
lines (7.52e-03)
frame (6.29e-03)
<SENTENCE_START>
{
return
format
==
al
format
stereo
16
?
2
:
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
format
==
al
format
stereo
16
?
2
:
1
;
}
<SENTENCE_END/>
%END%%END% (8.45e-01)
format (2.05e-02)
%UNK% (1.48e-02)
1 (6.89e-03)
channels (6.50e-03)
string (5.11e-03)
class (4.39e-03)
buffer (3.51e-03)
2 (2.66e-03)
to (2.59e-03)
<SENTENCE_START>
{
return
format
==
al
format
stereo
16
?
2
:
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
format
==
al
format
stereo
16
?
2
:
1
;
}
<SENTENCE_END/>
get,rategetget (9.93e-01)
is (2.00e-03)
return (9.54e-04)
sample (7.19e-04)
iterator (6.98e-04)
rate (3.00e-04)
protected (9.88e-05)
needs (5.58e-05)
available (2.91e-05)
as (1.65e-05)
<SENTENCE_START>
{
return
sample
rate
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sample
rate
;
}
<SENTENCE_END/>
raterate (8.54e-01)
sample (1.33e-01)
get (9.67e-03)
%END% (1.14e-03)
return (8.96e-04)
available (1.62e-04)
declared (1.29e-04)
frame (4.56e-05)
declaring (2.81e-05)
complete (2.53e-05)
<SENTENCE_START>
{
return
sample
rate
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sample
rate
;
}
<SENTENCE_END/>
%END%%END% (8.22e-01)
rate (1.58e-01)
sample (2.95e-03)
20 (1.18e-03)
value (1.11e-03)
only (6.33e-04)
buffer (6.06e-04)
accessible (4.88e-04)
class (4.64e-04)
double (3.86e-04)
<SENTENCE_START>
{
return
sample
rate
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sample
rate
;
}
<SENTENCE_END/>
disposedisposefree (2.78e-01)
clear (1.07e-01)
init (8.05e-02)
begin (4.85e-02)
buffers (4.56e-02)
reset (3.16e-02)
setup (2.99e-02)
dispose (2.83e-02)
set (1.71e-02)
delete (1.45e-02)
<SENTENCE_START>
{
if
(
buffers
==
null
)
return
;
if
(
source
id
!=
-
1
)
{
audio
.
free
source
(
source
id
)
;
source
id
=
-
1
;
}
al
delete
buffers
(
buffers
)
;
buffers
=
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
buffers
==
null
)
return
;
if
(
source
id
!=
-
1
)
{
audio
.
free
source
(
source
id
)
;
source
id
=
-
1
;
}
al
delete
buffers
(
buffers
)
;
buffers
=
null
;
}
<SENTENCE_END/>
%END%%END% (1.44e-01)
buffers (1.42e-01)
free (7.38e-02)
buffer (3.71e-02)
%UNK% (2.91e-02)
source (2.81e-02)
resume (1.47e-02)
frame (1.34e-02)
alloc (1.18e-02)
dispose (1.07e-02)
<SENTENCE_START>
{
if
(
buffers
==
null
)
return
;
if
(
source
id
!=
-
1
)
{
audio
.
free
source
(
source
id
)
;
source
id
=
-
1
;
}
al
delete
buffers
(
buffers
)
;
buffers
=
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
buffers
==
null
)
return
;
if
(
source
id
!=
-
1
)
{
audio
.
free
source
(
source
id
)
;
source
id
=
-
1
;
}
al
delete
buffers
(
buffers
)
;
buffers
=
null
;
}
<SENTENCE_END/>
is,monoisget (7.05e-01)
is (6.45e-02)
channels (5.90e-02)
read (3.88e-02)
compare (2.94e-02)
skip (2.08e-02)
last (1.11e-02)
available (9.29e-03)
previous (7.01e-03)
init (3.73e-03)
<SENTENCE_START>
{
return
channels
==
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
channels
==
1
;
}
<SENTENCE_END/>
monochannels (9.97e-01)
return (1.81e-03)
1 (2.63e-04)
format (1.51e-04)
init (1.44e-04)
read (8.93e-06)
%UNK% (8.68e-06)
%END% (7.97e-06)
frame (7.83e-06)
bytes (6.94e-06)
<SENTENCE_START>
{
return
channels
==
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
channels
==
1
;
}
<SENTENCE_END/>
%END%%END% (6.99e-01)
channels (7.22e-02)
format (1.55e-02)
1 (1.28e-02)
value (1.09e-02)
class (1.07e-02)
%UNK% (1.03e-02)
buffer (8.17e-03)
byte (7.01e-03)
file (4.38e-03)
<SENTENCE_START>
{
return
channels
==
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
channels
==
1
;
}
<SENTENCE_END/>
get,latencygetget (3.30e-01)
%UNK% (4.93e-02)
buffer (4.64e-02)
setup (4.57e-02)
new (4.13e-02)
distance (2.32e-02)
update (1.81e-02)
mouse (1.70e-02)
wrap (1.67e-02)
to (1.61e-02)
<SENTENCE_START>
{
return
(
int
)
(
seconds
per
buffer
*
buffer
count
*
1000
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
seconds
per
buffer
*
buffer
count
*
1000
)
;
}
<SENTENCE_END/>
latency%END% (7.14e-01)
buffer (7.66e-02)
float (1.24e-02)
array (1.01e-02)
int (9.75e-03)
%UNK% (9.73e-03)
rad (6.04e-03)
double (4.53e-03)
at (4.51e-03)
long (3.97e-03)
<SENTENCE_START>
{
return
(
int
)
(
seconds
per
buffer
*
buffer
count
*
1000
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
seconds
per
buffer
*
buffer
count
*
1000
)
;
}
<SENTENCE_END/>
%END%%END% (8.92e-01)
buffer (1.76e-02)
array (5.26e-03)
float (5.08e-03)
count (3.23e-03)
%UNK% (3.22e-03)
int (2.92e-03)
at (2.43e-03)
rad (2.43e-03)
value (2.30e-03)
<SENTENCE_START>
{
return
(
int
)
(
seconds
per
buffer
*
buffer
count
*
1000
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
seconds
per
buffer
*
buffer
count
*
1000
)
;
}
<SENTENCE_END/>
render,vector,atrenderline (3.40e-01)
rect (1.20e-01)
add (5.76e-02)
create (3.54e-02)
segment (3.29e-02)
draw (2.64e-02)
fill (2.01e-02)
triangle (1.96e-02)
transform (1.60e-02)
distance (1.50e-02)
<SENTENCE_START>
{
renderer
.
line
(
x
,
y
,
x
+
v
.
x
,
y
+
v
.
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
renderer
.
line
(
x
,
y
,
x
+
v
.
x
,
y
+
v
.
y
)
;
}
<SENTENCE_END/>
vector%END% (4.95e-01)
line (1.81e-01)
y (5.26e-02)
segment (2.93e-02)
x (2.07e-02)
to (1.98e-02)
circle (1.20e-02)
position (7.42e-03)
trans (7.25e-03)
lines (7.02e-03)
<SENTENCE_START>
{
renderer
.
line
(
x
,
y
,
x
+
v
.
x
,
y
+
v
.
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
renderer
.
line
(
x
,
y
,
x
+
v
.
x
,
y
+
v
.
y
)
;
}
<SENTENCE_END/>
at%END% (9.19e-01)
line (1.14e-02)
y (1.05e-02)
x (4.29e-03)
to (4.26e-03)
segment (2.29e-03)
position (2.10e-03)
2 (2.08e-03)
circle (2.06e-03)
%UNK% (1.18e-03)
<SENTENCE_START>
{
renderer
.
line
(
x
,
y
,
x
+
v
.
x
,
y
+
v
.
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
renderer
.
line
(
x
,
y
,
x
+
v
.
x
,
y
+
v
.
y
)
;
}
<SENTENCE_END/>
%END%%END% (9.49e-01)
line (8.22e-03)
y (5.80e-03)
x (2.87e-03)
to (1.62e-03)
2 (1.21e-03)
position (1.15e-03)
v (1.12e-03)
circle (8.51e-04)
segment (6.91e-04)
<SENTENCE_START>
{
renderer
.
line
(
x
,
y
,
x
+
v
.
x
,
y
+
v
.
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
renderer
.
line
(
x
,
y
,
x
+
v
.
x
,
y
+
v
.
y
)
;
}
<SENTENCE_END/>
allocateallocateallocate (9.44e-01)
wrap (2.34e-02)
buffer (6.83e-03)
put (6.27e-03)
new (5.20e-03)
capacity (2.67e-03)
return (1.61e-03)
long (1.47e-03)
illegal (1.06e-03)
factory (9.15e-04)
<SENTENCE_START>
{
if
(
capacity
<
0
)
{
throw
new
illegal
argument
exception
(
)
;
}
return
buffer
factory
.
new
long
buffer
(
capacity
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
capacity
<
0
)
{
throw
new
illegal
argument
exception
(
)
;
}
return
buffer
factory
.
new
long
buffer
(
capacity
)
;
}
<SENTENCE_END/>
%END%%END% (8.87e-01)
buffer (2.69e-02)
long (2.43e-02)
capacity (2.16e-02)
allocate (8.07e-03)
new (5.89e-03)
factory (3.22e-03)
illegal (2.26e-03)
all (1.20e-03)
array (1.02e-03)
<SENTENCE_START>
{
if
(
capacity
<
0
)
{
throw
new
illegal
argument
exception
(
)
;
}
return
buffer
factory
.
new
long
buffer
(
capacity
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
capacity
<
0
)
{
throw
new
illegal
argument
exception
(
)
;
}
return
buffer
factory
.
new
long
buffer
(
capacity
)
;
}
<SENTENCE_END/>
wrapwrapadd (3.44e-01)
wrap (2.09e-01)
to (2.01e-01)
array (6.96e-02)
put (2.15e-02)
with (1.47e-02)
append (1.35e-02)
slice (1.10e-02)
all (1.01e-02)
read (9.49e-03)
<SENTENCE_START>
{
return
%SELF%
(
array
,
0
,
array
.
length
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
array
,
0
,
array
.
length
)
;
}
<SENTENCE_END/>
%END%%END% (6.87e-01)
all (1.73e-01)
array (9.64e-02)
to (1.41e-02)
length (2.52e-03)
wrap (1.70e-03)
0 (1.53e-03)
offset (1.20e-03)
fully (1.18e-03)
string (1.12e-03)
<SENTENCE_START>
{
return
%SELF%
(
array
,
0
,
array
.
length
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
array
,
0
,
array
.
length
)
;
}
<SENTENCE_END/>
wrapwrapwrap (7.82e-01)
put (4.02e-02)
allocate (3.20e-02)
to (1.93e-02)
get (8.92e-03)
%END% (7.69e-03)
slice (7.63e-03)
copy (7.28e-03)
buffer (6.57e-03)
new (6.00e-03)
<SENTENCE_START>
{
if
(
array
==
null
)
{
throw
new
null
pointer
exception
(
)
;
}
if
(
start
<
0
||
len
<
0
||
(
long
)
len
+
(
long
)
start
>
array
.
length
)
{
throw
new
index
out
of
bounds
exception
(
)
;
}
long
buffer
buf
=
buffer
factory
.
new
long
buffer
(
array
)
;
buf
.
position
=
start
;
buf
.
limit
=
start
+
len
;
return
buf
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
array
==
null
)
{
throw
new
null
pointer
exception
(
)
;
}
if
(
start
<
0
||
len
<
0
||
(
long
)
len
+
(
long
)
start
>
array
.
length
)
{
throw
new
index
out
of
bounds
exception
(
)
;
}
long
buffer
buf
=
buffer
factory
.
new
long
buffer
(
array
)
;
buf
.
position
=
start
;
buf
.
limit
=
start
+
len
;
return
buf
;
}
<SENTENCE_END/>
%END%%END% (8.52e-01)
long (1.81e-02)
wrap (1.68e-02)
to (1.37e-02)
array (1.09e-02)
buffer (4.60e-03)
all (2.94e-03)
short (2.94e-03)
string (2.77e-03)
read (2.59e-03)
<SENTENCE_START>
{
if
(
array
==
null
)
{
throw
new
null
pointer
exception
(
)
;
}
if
(
start
<
0
||
len
<
0
||
(
long
)
len
+
(
long
)
start
>
array
.
length
)
{
throw
new
index
out
of
bounds
exception
(
)
;
}
long
buffer
buf
=
buffer
factory
.
new
long
buffer
(
array
)
;
buf
.
position
=
start
;
buf
.
limit
=
start
+
len
;
return
buf
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
array
==
null
)
{
throw
new
null
pointer
exception
(
)
;
}
if
(
start
<
0
||
len
<
0
||
(
long
)
len
+
(
long
)
start
>
array
.
length
)
{
throw
new
index
out
of
bounds
exception
(
)
;
}
long
buffer
buf
=
buffer
factory
.
new
long
buffer
(
array
)
;
buf
.
position
=
start
;
buf
.
limit
=
start
+
len
;
return
buf
;
}
<SENTENCE_END/>
arrayarrayarray (5.70e-01)
protected (2.24e-01)
with (1.87e-01)
wrap (4.50e-03)
to (3.67e-03)
has (1.51e-03)
put (1.46e-03)
add (1.20e-03)
compact (6.18e-04)
slice (5.80e-04)
<SENTENCE_START>
{
return
protected
array
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
protected
array
(
)
;
}
<SENTENCE_END/>
%END%%END% (6.02e-01)
array (3.14e-01)
all (1.00e-02)
only (9.49e-03)
object (4.44e-03)
with (4.19e-03)
offset (3.79e-03)
buffer (3.22e-03)
long (3.04e-03)
protected (2.69e-03)
<SENTENCE_START>
{
return
protected
array
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
protected
array
(
)
;
}
<SENTENCE_END/>
array,offsetarrayarray (7.95e-01)
protected (1.40e-01)
with (4.14e-02)
offset (8.95e-03)
put (3.18e-03)
compact (2.78e-03)
slice (2.32e-03)
wrap (1.35e-03)
to (7.24e-04)
return (3.71e-04)
<SENTENCE_START>
{
return
protected
array
offset
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
protected
array
offset
(
)
;
}
<SENTENCE_END/>
offsetarray (7.45e-01)
%END% (8.44e-02)
offset (6.76e-02)
only (1.93e-02)
protected (1.65e-02)
with (7.62e-03)
all (5.99e-03)
buffer (4.98e-03)
long (4.20e-03)
object (3.50e-03)
<SENTENCE_START>
{
return
protected
array
offset
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
protected
array
offset
(
)
;
}
<SENTENCE_END/>
%END%%END% (7.61e-01)
array (1.34e-01)
offset (3.46e-02)
only (1.75e-02)
20 (3.68e-03)
all (3.37e-03)
buffer (3.10e-03)
value (2.69e-03)
object (2.43e-03)
double (1.57e-03)
<SENTENCE_START>
{
return
protected
array
offset
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
protected
array
offset
(
)
;
}
<SENTENCE_END/>
compare,tocomparecompare (7.73e-01)
slice (8.66e-02)
equals (2.57e-02)
to (1.44e-02)
read (1.12e-02)
copy (7.23e-03)
%END% (5.78e-03)
replace (5.07e-03)
contains (4.45e-03)
same (3.84e-03)
<SENTENCE_START>
{
int
compare
remaining
=
(
remaining
(
)
<
other
buffer
.
remaining
(
)
)
?
remaining
(
)
:
other
buffer
.
remaining
(
)
;
int
this
pos
=
position
;
int
other
pos
=
other
buffer
.
position
;
long
this
long
,
other
long
;
while
(
compare
remaining
>
0
)
{
this
long
=
get
(
this
pos
)
;
other
long
=
other
buffer
.
get
(
other
pos
)
;
if
(
this
long
!=
other
long
)
{
return
this
long
<
other
long
?
-
1
:
1
;
}
this
pos
++
;
other
pos
++
;
compare
remaining
--
;
}
return
remaining
(
)
-
other
buffer
.
remaining
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
compare
remaining
=
(
remaining
(
)
<
other
buffer
.
remaining
(
)
)
?
remaining
(
)
:
other
buffer
.
remaining
(
)
;
int
this
pos
=
position
;
int
other
pos
=
other
buffer
.
position
;
long
this
long
,
other
long
;
while
(
compare
remaining
>
0
)
{
this
long
=
get
(
this
pos
)
;
other
long
=
other
buffer
.
get
(
other
pos
)
;
if
(
this
long
!=
other
long
)
{
return
this
long
<
other
long
?
-
1
:
1
;
}
this
pos
++
;
other
pos
++
;
compare
remaining
--
;
}
return
remaining
(
)
-
other
buffer
.
remaining
(
)
;
}
<SENTENCE_END/>
to%END% (8.59e-01)
equals (1.88e-02)
to (1.19e-02)
long (8.06e-03)
and (5.86e-03)
copy (4.43e-03)
at (4.10e-03)
other (3.18e-03)
short (2.91e-03)
read (2.82e-03)
<SENTENCE_START>
{
int
compare
remaining
=
(
remaining
(
)
<
other
buffer
.
remaining
(
)
)
?
remaining
(
)
:
other
buffer
.
remaining
(
)
;
int
this
pos
=
position
;
int
other
pos
=
other
buffer
.
position
;
long
this
long
,
other
long
;
while
(
compare
remaining
>
0
)
{
this
long
=
get
(
this
pos
)
;
other
long
=
other
buffer
.
get
(
other
pos
)
;
if
(
this
long
!=
other
long
)
{
return
this
long
<
other
long
?
-
1
:
1
;
}
this
pos
++
;
other
pos
++
;
compare
remaining
--
;
}
return
remaining
(
)
-
other
buffer
.
remaining
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
compare
remaining
=
(
remaining
(
)
<
other
buffer
.
remaining
(
)
)
?
remaining
(
)
:
other
buffer
.
remaining
(
)
;
int
this
pos
=
position
;
int
other
pos
=
other
buffer
.
position
;
long
this
long
,
other
long
;
while
(
compare
remaining
>
0
)
{
this
long
=
get
(
this
pos
)
;
other
long
=
other
buffer
.
get
(
other
pos
)
;
if
(
this
long
!=
other
long
)
{
return
this
long
<
other
long
?
-
1
:
1
;
}
this
pos
++
;
other
pos
++
;
compare
remaining
--
;
}
return
remaining
(
)
-
other
buffer
.
remaining
(
)
;
}
<SENTENCE_END/>
%END%%END% (9.23e-01)
equals (7.14e-03)
long (5.28e-03)
to (5.09e-03)
and (3.61e-03)
at (2.83e-03)
other (2.04e-03)
short (1.94e-03)
remaining (1.50e-03)
copy (1.43e-03)
<SENTENCE_START>
{
int
compare
remaining
=
(
remaining
(
)
<
other
buffer
.
remaining
(
)
)
?
remaining
(
)
:
other
buffer
.
remaining
(
)
;
int
this
pos
=
position
;
int
other
pos
=
other
buffer
.
position
;
long
this
long
,
other
long
;
while
(
compare
remaining
>
0
)
{
this
long
=
get
(
this
pos
)
;
other
long
=
other
buffer
.
get
(
other
pos
)
;
if
(
this
long
!=
other
long
)
{
return
this
long
<
other
long
?
-
1
:
1
;
}
this
pos
++
;
other
pos
++
;
compare
remaining
--
;
}
return
remaining
(
)
-
other
buffer
.
remaining
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
compare
remaining
=
(
remaining
(
)
<
other
buffer
.
remaining
(
)
)
?
remaining
(
)
:
other
buffer
.
remaining
(
)
;
int
this
pos
=
position
;
int
other
pos
=
other
buffer
.
position
;
long
this
long
,
other
long
;
while
(
compare
remaining
>
0
)
{
this
long
=
get
(
this
pos
)
;
other
long
=
other
buffer
.
get
(
other
pos
)
;
if
(
this
long
!=
other
long
)
{
return
this
long
<
other
long
?
-
1
:
1
;
}
this
pos
++
;
other
pos
++
;
compare
remaining
--
;
}
return
remaining
(
)
-
other
buffer
.
remaining
(
)
;
}
<SENTENCE_END/>
equalsequalsequals (8.85e-01)
contains (1.58e-02)
epsilon (9.16e-03)
copy (9.09e-03)
%END% (7.80e-03)
same (6.38e-03)
equal (3.63e-03)
to (3.45e-03)
other (3.04e-03)
test (2.77e-03)
<SENTENCE_START>
{
if
(
!
(
other
instanceof
long
buffer
)
)
{
return
false
;
}
long
buffer
other
buffer
=
(
long
buffer
)
other
;
if
(
remaining
(
)
!=
other
buffer
.
remaining
(
)
)
{
return
false
;
}
int
my
position
=
position
;
int
other
position
=
other
buffer
.
position
;
boolean
equal
so
far
=
true
;
while
(
equal
so
far
&&
(
my
position
<
limit
)
)
{
equal
so
far
=
get
(
my
position
++
)
==
other
buffer
.
get
(
other
position
++
)
;
}
return
equal
so
far
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
(
other
instanceof
long
buffer
)
)
{
return
false
;
}
long
buffer
other
buffer
=
(
long
buffer
)
other
;
if
(
remaining
(
)
!=
other
buffer
.
remaining
(
)
)
{
return
false
;
}
int
my
position
=
position
;
int
other
position
=
other
buffer
.
position
;
boolean
equal
so
far
=
true
;
while
(
equal
so
far
&&
(
my
position
<
limit
)
)
{
equal
so
far
=
get
(
my
position
++
)
==
other
buffer
.
get
(
other
position
++
)
;
}
return
equal
so
far
;
}
<SENTENCE_END/>
%END%%END% (7.96e-01)
equals (8.46e-02)
and (1.30e-02)
equal (8.61e-03)
at (7.10e-03)
down (5.51e-03)
to (3.95e-03)
buffer (3.48e-03)
long (3.32e-03)
other (2.94e-03)
<SENTENCE_START>
{
if
(
!
(
other
instanceof
long
buffer
)
)
{
return
false
;
}
long
buffer
other
buffer
=
(
long
buffer
)
other
;
if
(
remaining
(
)
!=
other
buffer
.
remaining
(
)
)
{
return
false
;
}
int
my
position
=
position
;
int
other
position
=
other
buffer
.
position
;
boolean
equal
so
far
=
true
;
while
(
equal
so
far
&&
(
my
position
<
limit
)
)
{
equal
so
far
=
get
(
my
position
++
)
==
other
buffer
.
get
(
other
position
++
)
;
}
return
equal
so
far
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
(
other
instanceof
long
buffer
)
)
{
return
false
;
}
long
buffer
other
buffer
=
(
long
buffer
)
other
;
if
(
remaining
(
)
!=
other
buffer
.
remaining
(
)
)
{
return
false
;
}
int
my
position
=
position
;
int
other
position
=
other
buffer
.
position
;
boolean
equal
so
far
=
true
;
while
(
equal
so
far
&&
(
my
position
<
limit
)
)
{
equal
so
far
=
get
(
my
position
++
)
==
other
buffer
.
get
(
other
position
++
)
;
}
return
equal
so
far
;
}
<SENTENCE_END/>
getgetget (9.93e-01)
dest (1.39e-03)
0 (3.73e-04)
append (3.09e-04)
return (2.58e-04)
length (1.97e-04)
to (1.66e-04)
clamp (1.63e-04)
is (1.17e-04)
wrap (5.76e-05)
<SENTENCE_START>
{
return
%SELF%
(
dest
,
0
,
dest
.
length
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
dest
,
0
,
dest
.
length
)
;
}
<SENTENCE_END/>
%END%%END% (9.65e-01)
to (4.48e-03)
length (3.71e-03)
string (2.17e-03)
by (2.04e-03)
all (1.24e-03)
0 (1.11e-03)
%UNK% (8.62e-04)
dest (8.03e-04)
get (6.11e-04)
<SENTENCE_START>
{
return
%SELF%
(
dest
,
0
,
dest
.
length
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
dest
,
0
,
dest
.
length
)
;
}
<SENTENCE_END/>
getgetget (9.74e-01)
buffer (3.09e-03)
underflow (2.04e-03)
length (1.32e-03)
len (1.00e-03)
off (9.07e-04)
i (7.51e-04)
int (6.28e-04)
remaining (5.73e-04)
exception (5.60e-04)
<SENTENCE_START>
{
int
length
=
dest
.
length
;
if
(
off
<
0
||
len
<
0
||
(
long
)
len
+
(
long
)
off
>
length
)
{
throw
new
index
out
of
bounds
exception
(
)
;
}
if
(
len
>
remaining
(
)
)
{
throw
new
buffer
underflow
exception
(
)
;
}
for
(
int
i
=
off
;
i
<
off
+
len
;
i
++
)
{
dest
[
i
]
=
%SELF%
(
)
;
}
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
length
=
dest
.
length
;
if
(
off
<
0
||
len
<
0
||
(
long
)
len
+
(
long
)
off
>
length
)
{
throw
new
index
out
of
bounds
exception
(
)
;
}
if
(
len
>
remaining
(
)
)
{
throw
new
buffer
underflow
exception
(
)
;
}
for
(
int
i
=
off
;
i
<
off
+
len
;
i
++
)
{
dest
[
i
]
=
%SELF%
(
)
;
}
return
this
;
}
<SENTENCE_END/>
%END%%END% (9.00e-01)
long (6.68e-03)
int (6.08e-03)
length (5.52e-03)
underflow (2.74e-03)
of (2.58e-03)
index (2.33e-03)
off (2.16e-03)
all (1.83e-03)
get (1.74e-03)
<SENTENCE_START>
{
int
length
=
dest
.
length
;
if
(
off
<
0
||
len
<
0
||
(
long
)
len
+
(
long
)
off
>
length
)
{
throw
new
index
out
of
bounds
exception
(
)
;
}
if
(
len
>
remaining
(
)
)
{
throw
new
buffer
underflow
exception
(
)
;
}
for
(
int
i
=
off
;
i
<
off
+
len
;
i
++
)
{
dest
[
i
]
=
%SELF%
(
)
;
}
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
length
=
dest
.
length
;
if
(
off
<
0
||
len
<
0
||
(
long
)
len
+
(
long
)
off
>
length
)
{
throw
new
index
out
of
bounds
exception
(
)
;
}
if
(
len
>
remaining
(
)
)
{
throw
new
buffer
underflow
exception
(
)
;
}
for
(
int
i
=
off
;
i
<
off
+
len
;
i
++
)
{
dest
[
i
]
=
%SELF%
(
)
;
}
return
this
;
}
<SENTENCE_END/>
has,arrayhashas (9.42e-01)
array (3.55e-02)
protected (1.48e-02)
with (5.09e-03)
is (4.58e-04)
to (3.08e-04)
return (2.91e-04)
wrap (2.07e-04)
needs (2.05e-04)
can (1.36e-04)
<SENTENCE_START>
{
return
protected
has
array
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
protected
has
array
(
)
;
}
<SENTENCE_END/>
arrayarray (8.15e-01)
%END% (7.31e-02)
protected (1.43e-02)
has (1.32e-02)
with (1.22e-02)
only (9.03e-03)
to (7.74e-03)
all (6.10e-03)
offset (5.28e-03)
object (4.60e-03)
<SENTENCE_START>
{
return
protected
has
array
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
protected
has
array
(
)
;
}
<SENTENCE_END/>
%END%%END% (7.26e-01)
array (1.67e-01)
only (1.85e-02)
offset (8.34e-03)
value (6.62e-03)
20 (6.49e-03)
object (4.79e-03)
buffer (3.48e-03)
all (3.36e-03)
has (2.82e-03)
<SENTENCE_START>
{
return
protected
has
array
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
protected
has
array
(
)
;
}
<SENTENCE_END/>
hash,codehashhash (9.28e-01)
update (3.34e-03)
l (3.25e-03)
decode (3.13e-03)
int (1.89e-03)
init (1.56e-03)
delete (1.31e-03)
put (1.27e-03)
test (1.24e-03)
store (1.23e-03)
<SENTENCE_START>
{
int
my
position
=
position
;
int
hash
=
0
;
long
l
;
while
(
my
position
<
limit
)
{
l
=
get
(
my
position
++
)
;
hash
=
hash
+
(
(
int
)
l
)
^
(
(
int
)
(
l
>>
32
)
)
;
}
return
hash
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
my
position
=
position
;
int
hash
=
0
;
long
l
;
while
(
my
position
<
limit
)
{
l
=
get
(
my
position
++
)
;
hash
=
hash
+
(
(
int
)
l
)
^
(
(
int
)
(
l
>>
32
)
)
;
}
return
hash
;
}
<SENTENCE_END/>
code%END% (6.62e-01)
hash (3.04e-02)
at (3.02e-02)
int (1.81e-02)
code (1.77e-02)
and (1.55e-02)
long (1.14e-02)
%UNK% (9.61e-03)
short (9.30e-03)
to (8.31e-03)
<SENTENCE_START>
{
int
my
position
=
position
;
int
hash
=
0
;
long
l
;
while
(
my
position
<
limit
)
{
l
=
get
(
my
position
++
)
;
hash
=
hash
+
(
(
int
)
l
)
^
(
(
int
)
(
l
>>
32
)
)
;
}
return
hash
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
my
position
=
position
;
int
hash
=
0
;
long
l
;
while
(
my
position
<
limit
)
{
l
=
get
(
my
position
++
)
;
hash
=
hash
+
(
(
int
)
l
)
^
(
(
int
)
(
l
>>
32
)
)
;
}
return
hash
;
}
<SENTENCE_END/>
%END%%END% (9.38e-01)
at (6.94e-03)
int (3.86e-03)
and (3.75e-03)
hash (3.52e-03)
long (2.72e-03)
short (2.70e-03)
performed (2.29e-03)
position (2.02e-03)
down (1.21e-03)
<SENTENCE_START>
{
int
my
position
=
position
;
int
hash
=
0
;
long
l
;
while
(
my
position
<
limit
)
{
l
=
get
(
my
position
++
)
;
hash
=
hash
+
(
(
int
)
l
)
^
(
(
int
)
(
l
>>
32
)
)
;
}
return
hash
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
my
position
=
position
;
int
hash
=
0
;
long
l
;
while
(
my
position
<
limit
)
{
l
=
get
(
my
position
++
)
;
hash
=
hash
+
(
(
int
)
l
)
^
(
(
int
)
(
l
>>
32
)
)
;
}
return
hash
;
}
<SENTENCE_END/>
putputput (8.59e-01)
get (5.40e-02)
wrap (1.36e-02)
append (9.81e-03)
add (7.18e-03)
move (4.82e-03)
new (3.98e-03)
(3.40e-03)
src (3.38e-03)
insert (2.62e-03)
<SENTENCE_START>
{
return
%SELF%
(
src
,
0
,
src
.
length
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
src
,
0
,
src
.
length
)
;
}
<SENTENCE_END/>
%END%%END% (9.91e-01)
put (6.14e-04)
src (5.98e-04)
length (5.06e-04)
capacity (4.60e-04)
0 (3.57e-04)
long (2.67e-04)
locations (2.61e-04)
string (2.53e-04)
all (2.19e-04)
<SENTENCE_START>
{
return
%SELF%
(
src
,
0
,
src
.
length
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
src
,
0
,
src
.
length
)
;
}
<SENTENCE_END/>
putputput (9.72e-01)
buffer (2.47e-03)
compact (2.23e-03)
overflow (1.93e-03)
store (1.07e-03)
len (1.06e-03)
off (8.62e-04)
i (8.53e-04)
length (8.32e-04)
int (7.69e-04)
<SENTENCE_START>
{
int
length
=
src
.
length
;
if
(
off
<
0
||
len
<
0
||
(
long
)
len
+
(
long
)
off
>
length
)
{
throw
new
index
out
of
bounds
exception
(
)
;
}
if
(
len
>
remaining
(
)
)
{
throw
new
buffer
overflow
exception
(
)
;
}
for
(
int
i
=
off
;
i
<
off
+
len
;
i
++
)
{
%SELF%
(
src
[
i
]
)
;
}
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
length
=
src
.
length
;
if
(
off
<
0
||
len
<
0
||
(
long
)
len
+
(
long
)
off
>
length
)
{
throw
new
index
out
of
bounds
exception
(
)
;
}
if
(
len
>
remaining
(
)
)
{
throw
new
buffer
overflow
exception
(
)
;
}
for
(
int
i
=
off
;
i
<
off
+
len
;
i
++
)
{
%SELF%
(
src
[
i
]
)
;
}
return
this
;
}
<SENTENCE_END/>
%END%%END% (9.20e-01)
long (8.80e-03)
int (7.98e-03)
length (2.96e-03)
put (2.45e-03)
short (2.19e-03)
index (2.02e-03)
at (1.98e-03)
of (1.92e-03)
all (1.84e-03)
<SENTENCE_START>
{
int
length
=
src
.
length
;
if
(
off
<
0
||
len
<
0
||
(
long
)
len
+
(
long
)
off
>
length
)
{
throw
new
index
out
of
bounds
exception
(
)
;
}
if
(
len
>
remaining
(
)
)
{
throw
new
buffer
overflow
exception
(
)
;
}
for
(
int
i
=
off
;
i
<
off
+
len
;
i
++
)
{
%SELF%
(
src
[
i
]
)
;
}
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
length
=
src
.
length
;
if
(
off
<
0
||
len
<
0
||
(
long
)
len
+
(
long
)
off
>
length
)
{
throw
new
index
out
of
bounds
exception
(
)
;
}
if
(
len
>
remaining
(
)
)
{
throw
new
buffer
overflow
exception
(
)
;
}
for
(
int
i
=
off
;
i
<
off
+
len
;
i
++
)
{
%SELF%
(
src
[
i
]
)
;
}
return
this
;
}
<SENTENCE_END/>
putputput (9.69e-01)
buffer (4.27e-03)
overflow (3.54e-03)
compact (1.97e-03)
contents (1.57e-03)
src (1.52e-03)
remaining (1.29e-03)
new (1.02e-03)
illegal (7.88e-04)
exception (6.84e-04)
<SENTENCE_START>
{
if
(
src
==
this
)
{
throw
new
illegal
argument
exception
(
)
;
}
if
(
src
.
remaining
(
)
>
remaining
(
)
)
{
throw
new
buffer
overflow
exception
(
)
;
}
long
[
]
contents
=
new
long
[
src
.
remaining
(
)
]
;
src
.
get
(
contents
)
;
%SELF%
(
contents
)
;
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
src
==
this
)
{
throw
new
illegal
argument
exception
(
)
;
}
if
(
src
.
remaining
(
)
>
remaining
(
)
)
{
throw
new
buffer
overflow
exception
(
)
;
}
long
[
]
contents
=
new
long
[
src
.
remaining
(
)
]
;
src
.
get
(
contents
)
;
%SELF%
(
contents
)
;
return
this
;
}
<SENTENCE_END/>
%END%%END% (9.22e-01)
long (9.35e-03)
put (6.90e-03)
src (4.12e-03)
contents (4.10e-03)
short (2.28e-03)
int (1.92e-03)
value (1.54e-03)
new (1.48e-03)
array (1.45e-03)
<SENTENCE_START>
{
if
(
src
==
this
)
{
throw
new
illegal
argument
exception
(
)
;
}
if
(
src
.
remaining
(
)
>
remaining
(
)
)
{
throw
new
buffer
overflow
exception
(
)
;
}
long
[
]
contents
=
new
long
[
src
.
remaining
(
)
]
;
src
.
get
(
contents
)
;
%SELF%
(
contents
)
;
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
src
==
this
)
{
throw
new
illegal
argument
exception
(
)
;
}
if
(
src
.
remaining
(
)
>
remaining
(
)
)
{
throw
new
buffer
overflow
exception
(
)
;
}
long
[
]
contents
=
new
long
[
src
.
remaining
(
)
]
;
src
.
get
(
contents
)
;
%SELF%
(
contents
)
;
return
this
;
}
<SENTENCE_END/>
to,stringtoto (7.40e-01)
convert (4.98e-02)
copy (4.04e-02)
read (3.01e-02)
print (2.52e-02)
wrap (1.66e-02)
append (1.66e-02)
encode (1.48e-02)
string (7.69e-03)
parse (6.50e-03)
<SENTENCE_START>
{
string
buffer
buf
=
new
string
buffer
(
)
;
buf
.
append
(
get
class
(
)
.
get
name
(
)
)
;
buf
.
append
(
", status: capacity="
)
;
buf
.
append
(
capacity
(
)
)
;
buf
.
append
(
" position="
)
;
buf
.
append
(
position
(
)
)
;
buf
.
append
(
" limit="
)
;
buf
.
append
(
limit
(
)
)
;
return
buf
.
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
buffer
buf
=
new
string
buffer
(
)
;
buf
.
append
(
get
class
(
)
.
get
name
(
)
)
;
buf
.
append
(
", status: capacity="
)
;
buf
.
append
(
capacity
(
)
)
;
buf
.
append
(
" position="
)
;
buf
.
append
(
position
(
)
)
;
buf
.
append
(
" limit="
)
;
buf
.
append
(
limit
(
)
)
;
return
buf
.
%SELF%
(
)
;
}
<SENTENCE_END/>
string%END% (7.02e-01)
to (1.51e-01)
string (5.73e-02)
status (1.38e-02)
buf (5.77e-03)
buffer (5.10e-03)
append (4.16e-03)
class (2.62e-03)
read (1.64e-03)
new (1.56e-03)
<SENTENCE_START>
{
string
buffer
buf
=
new
string
buffer
(
)
;
buf
.
append
(
get
class
(
)
.
get
name
(
)
)
;
buf
.
append
(
", status: capacity="
)
;
buf
.
append
(
capacity
(
)
)
;
buf
.
append
(
" position="
)
;
buf
.
append
(
position
(
)
)
;
buf
.
append
(
" limit="
)
;
buf
.
append
(
limit
(
)
)
;
return
buf
.
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
buffer
buf
=
new
string
buffer
(
)
;
buf
.
append
(
get
class
(
)
.
get
name
(
)
)
;
buf
.
append
(
", status: capacity="
)
;
buf
.
append
(
capacity
(
)
)
;
buf
.
append
(
" position="
)
;
buf
.
append
(
position
(
)
)
;
buf
.
append
(
" limit="
)
;
buf
.
append
(
limit
(
)
)
;
return
buf
.
%SELF%
(
)
;
}
<SENTENCE_END/>
%END%%END% (9.57e-01)
string (6.05e-03)
append (4.46e-03)
buffer (3.80e-03)
status (3.74e-03)
buf (3.35e-03)
to (3.33e-03)
class (1.01e-03)
get (9.82e-04)
name (8.02e-04)
<SENTENCE_START>
{
string
buffer
buf
=
new
string
buffer
(
)
;
buf
.
append
(
get
class
(
)
.
get
name
(
)
)
;
buf
.
append
(
", status: capacity="
)
;
buf
.
append
(
capacity
(
)
)
;
buf
.
append
(
" position="
)
;
buf
.
append
(
position
(
)
)
;
buf
.
append
(
" limit="
)
;
buf
.
append
(
limit
(
)
)
;
return
buf
.
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
buffer
buf
=
new
string
buffer
(
)
;
buf
.
append
(
get
class
(
)
.
get
name
(
)
)
;
buf
.
append
(
", status: capacity="
)
;
buf
.
append
(
capacity
(
)
)
;
buf
.
append
(
" position="
)
;
buf
.
append
(
position
(
)
)
;
buf
.
append
(
" limit="
)
;
buf
.
append
(
limit
(
)
)
;
return
buf
.
%SELF%
(
)
;
}
<SENTENCE_END/>
readreadget (4.10e-01)
reset (3.53e-02)
set (3.43e-02)
index (2.81e-02)
update (2.34e-02)
read (2.34e-02)
%UNK% (1.71e-02)
seek (1.36e-02)
encode (1.35e-02)
end (1.31e-02)
<SENTENCE_START>
{
int
end
=
start
+
len
;
for
(
int
i
=
start
;
i
<
end
;
i
++
)
{
int
r
=
%SELF%
(
)
;
if
(
r
==
-
1
)
{
return
i
==
start
?
-
1
:
i
-
start
;
}
buf
[
i
]
=
(
byte
)
r
;
}
return
len
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
end
=
start
+
len
;
for
(
int
i
=
start
;
i
<
end
;
i
++
)
{
int
r
=
%SELF%
(
)
;
if
(
r
==
-
1
)
{
return
i
==
start
?
-
1
:
i
-
start
;
}
buf
[
i
]
=
(
byte
)
r
;
}
return
len
;
}
<SENTENCE_END/>
%END%%END% (6.26e-01)
index (2.70e-02)
int (2.00e-02)
of (1.80e-02)
%UNK% (9.05e-03)
in (8.24e-03)
value (7.25e-03)
string (7.20e-03)
1 (6.22e-03)
get (6.18e-03)
<SENTENCE_START>
{
int
end
=
start
+
len
;
for
(
int
i
=
start
;
i
<
end
;
i
++
)
{
int
r
=
%SELF%
(
)
;
if
(
r
==
-
1
)
{
return
i
==
start
?
-
1
:
i
-
start
;
}
buf
[
i
]
=
(
byte
)
r
;
}
return
len
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
end
=
start
+
len
;
for
(
int
i
=
start
;
i
<
end
;
i
++
)
{
int
r
=
%SELF%
(
)
;
if
(
r
==
-
1
)
{
return
i
==
start
?
-
1
:
i
-
start
;
}
buf
[
i
]
=
(
byte
)
r
;
}
return
len
;
}
<SENTENCE_END/>
readreadread (3.03e-01)
to (2.48e-01)
encode (2.24e-01)
wrap (7.48e-02)
decode (4.36e-02)
copy (3.28e-02)
duplicate (1.40e-02)
slice (1.33e-02)
print (5.51e-03)
convert (5.27e-03)
<SENTENCE_START>
{
return
%SELF%
(
buf
,
0
,
buf
.
length
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
buf
,
0
,
buf
.
length
)
;
}
<SENTENCE_END/>
%END%%END% (8.93e-01)
to (4.88e-02)
string (1.72e-02)
read (4.83e-03)
lines (3.56e-03)
fully (3.33e-03)
bytes (2.63e-03)
wrap (2.21e-03)
char (2.08e-03)
all (1.34e-03)
<SENTENCE_START>
{
return
%SELF%
(
buf
,
0
,
buf
.
length
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
buf
,
0
,
buf
.
length
)
;
}
<SENTENCE_END/>
closeclosestart (9.21e-02)
paint (6.27e-02)
set (6.27e-02)
update (5.55e-02)
flush (4.55e-02)
drag (4.00e-02)
init (3.97e-02)
%UNK% (3.86e-02)
end (3.82e-02)
close (3.42e-02)
<SENTENCE_START>
{
}
<SENTENCE_END/>
<SENTENCE_START>
{
}
<SENTENCE_END/>
%END%%END% (7.10e-01)
%UNK% (2.03e-02)
title (1.16e-02)
value (9.48e-03)
only (8.73e-03)
accessible (7.33e-03)
layout (5.44e-03)
array (4.77e-03)
changed (4.73e-03)
count (4.54e-03)
<SENTENCE_START>
{
}
<SENTENCE_END/>
<SENTENCE_START>
{
}
<SENTENCE_END/>
availableavailableget (7.97e-01)
is (8.58e-02)
skip (4.37e-02)
length (1.67e-02)
append (8.56e-03)
needs (4.78e-03)
protected (4.70e-03)
last (3.96e-03)
read (3.55e-03)
return (3.20e-03)
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
%END%0 (2.71e-01)
%END% (2.25e-01)
length (3.68e-02)
modified (3.10e-02)
size (2.42e-02)
skip (2.00e-02)
to (1.74e-02)
%UNK% (1.71e-02)
random (1.44e-02)
of (1.25e-02)
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
childchildnew (2.45e-01)
load (1.05e-01)
file (9.44e-02)
main (7.27e-02)
process (6.22e-02)
write (4.83e-02)
%UNK% (4.57e-02)
save (3.90e-02)
copy (3.34e-02)
instance (2.49e-02)
<SENTENCE_START>
{
if
(
file
.
get
path
(
)
.
length
(
)
==
0
)
return
new
headless
file
handle
(
new
file
(
name
)
,
type
)
;
return
new
headless
file
handle
(
new
file
(
file
,
name
)
,
type
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
file
.
get
path
(
)
.
length
(
)
==
0
)
return
new
headless
file
handle
(
new
file
(
name
)
,
type
)
;
return
new
headless
file
handle
(
new
file
(
file
,
name
)
,
type
)
;
}
<SENTENCE_END/>
%END%file (4.60e-01)
%END% (2.98e-01)
name (3.08e-02)
type (1.52e-02)
extracted (1.42e-02)
handle (1.31e-02)
headless (1.23e-02)
new (1.10e-02)
%UNK% (1.04e-02)
directory (9.51e-03)
<SENTENCE_START>
{
if
(
file
.
get
path
(
)
.
length
(
)
==
0
)
return
new
headless
file
handle
(
new
file
(
name
)
,
type
)
;
return
new
headless
file
handle
(
new
file
(
file
,
name
)
,
type
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
file
.
get
path
(
)
.
length
(
)
==
0
)
return
new
headless
file
handle
(
new
file
(
name
)
,
type
)
;
return
new
headless
file
handle
(
new
file
(
file
,
name
)
,
type
)
;
}
<SENTENCE_END/>
siblingsiblingfile (1.16e-01)
load (1.00e-01)
write (9.61e-02)
new (9.36e-02)
process (5.84e-02)
%UNK% (5.49e-02)
get (5.20e-02)
read (4.60e-02)
save (3.51e-02)
main (2.94e-02)
<SENTENCE_START>
{
if
(
file
.
get
path
(
)
.
length
(
)
==
0
)
throw
new
gdx
runtime
exception
(
"Cannot get the sibling of the root."
)
;
return
new
headless
file
handle
(
new
file
(
file
.
get
parent
(
)
,
name
)
,
type
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
file
.
get
path
(
)
.
length
(
)
==
0
)
throw
new
gdx
runtime
exception
(
"Cannot get the sibling of the root."
)
;
return
new
headless
file
handle
(
new
file
(
file
.
get
parent
(
)
,
name
)
,
type
)
;
}
<SENTENCE_END/>
%END%%END% (3.95e-01)
file (3.49e-01)
directory (2.17e-02)
string (1.91e-02)
%UNK% (1.87e-02)
path (7.89e-03)
absolute (7.67e-03)
extracted (7.43e-03)
write (7.38e-03)
name (7.29e-03)
<SENTENCE_START>
{
if
(
file
.
get
path
(
)
.
length
(
)
==
0
)
throw
new
gdx
runtime
exception
(
"Cannot get the sibling of the root."
)
;
return
new
headless
file
handle
(
new
file
(
file
.
get
parent
(
)
,
name
)
,
type
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
file
.
get
path
(
)
.
length
(
)
==
0
)
throw
new
gdx
runtime
exception
(
"Cannot get the sibling of the root."
)
;
return
new
headless
file
handle
(
new
file
(
file
.
get
parent
(
)
,
name
)
,
type
)
;
}
<SENTENCE_END/>
parentparentload (4.25e-01)
file (1.10e-01)
process (5.83e-02)
read (4.54e-02)
write (4.30e-02)
%UNK% (2.94e-02)
resolve (2.58e-02)
new (2.15e-02)
copy (1.90e-02)
save (1.56e-02)
<SENTENCE_START>
{
file
%SELF%
=
file
.
get
parent
file
(
)
;
if
(
%SELF%
==
null
)
{
if
(
type
==
file
type
.
absolute
)
%SELF%
=
new
file
(
"/"
)
;
else
%SELF%
=
new
file
(
""
)
;
}
return
new
headless
file
handle
(
%SELF%
,
type
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
file
%SELF%
=
file
.
get
parent
file
(
)
;
if
(
%SELF%
==
null
)
{
if
(
type
==
file
type
.
absolute
)
%SELF%
=
new
file
(
"/"
)
;
else
%SELF%
=
new
file
(
""
)
;
}
return
new
headless
file
handle
(
%SELF%
,
type
)
;
}
<SENTENCE_END/>
%END%%END% (6.83e-01)
file (1.26e-01)
%UNK% (1.86e-02)
type (8.99e-03)
directory (7.15e-03)
new (5.52e-03)
string (5.16e-03)
parent (5.05e-03)
files (3.81e-03)
model (3.34e-03)
<SENTENCE_START>
{
file
%SELF%
=
file
.
get
parent
file
(
)
;
if
(
%SELF%
==
null
)
{
if
(
type
==
file
type
.
absolute
)
%SELF%
=
new
file
(
"/"
)
;
else
%SELF%
=
new
file
(
""
)
;
}
return
new
headless
file
handle
(
%SELF%
,
type
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
file
%SELF%
=
file
.
get
parent
file
(
)
;
if
(
%SELF%
==
null
)
{
if
(
type
==
file
type
.
absolute
)
%SELF%
=
new
file
(
"/"
)
;
else
%SELF%
=
new
file
(
""
)
;
}
return
new
headless
file
handle
(
%SELF%
,
type
)
;
}
<SENTENCE_END/>
filefilefile (2.25e-01)
new (9.81e-02)
get (8.52e-02)
%UNK% (6.61e-02)
load (5.13e-02)
process (4.77e-02)
read (4.63e-02)
write (4.27e-02)
save (1.97e-02)
main (1.60e-02)
<SENTENCE_START>
{
if
(
type
==
file
type
.
external
)
return
new
file
(
headless
files
.
external
path
,
%SELF%
.
get
path
(
)
)
;
if
(
type
==
file
type
.
local
)
return
new
file
(
headless
files
.
local
path
,
%SELF%
.
get
path
(
)
)
;
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
type
==
file
type
.
external
)
return
new
file
(
headless
files
.
external
path
,
%SELF%
.
get
path
(
)
)
;
if
(
type
==
file
type
.
local
)
return
new
file
(
headless
files
.
local
path
,
%SELF%
.
get
path
(
)
)
;
return
%SELF%
;
}
<SENTENCE_END/>
%END%%END% (4.83e-01)
file (9.38e-02)
headless (6.19e-02)
files (3.92e-02)
%UNK% (3.23e-02)
path (2.86e-02)
type (2.73e-02)
local (1.60e-02)
string (1.37e-02)
name (7.84e-03)
<SENTENCE_START>
{
if
(
type
==
file
type
.
external
)
return
new
file
(
headless
files
.
external
path
,
%SELF%
.
get
path
(
)
)
;
if
(
type
==
file
type
.
local
)
return
new
file
(
headless
files
.
local
path
,
%SELF%
.
get
path
(
)
)
;
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
type
==
file
type
.
external
)
return
new
file
(
headless
files
.
external
path
,
%SELF%
.
get
path
(
)
)
;
if
(
type
==
file
type
.
local
)
return
new
file
(
headless
files
.
local
path
,
%SELF%
.
get
path
(
)
)
;
return
%SELF%
;
}
<SENTENCE_END/>
putputput (3.32e-01)
%END% (1.54e-01)
key (7.14e-02)
resize (5.52e-02)
value (4.01e-02)
remove (2.85e-02)
index (2.62e-02)
get (2.35e-02)
push (2.12e-02)
set (1.25e-02)
<SENTENCE_START>
{
if
(
key
==
0
)
{
v
old
value
=
zero
value
;
zero
value
=
value
;
if
(
!
has
zero
value
)
{
has
zero
value
=
true
;
size
++
;
}
return
old
value
;
}
int
[
]
key
table
=
this
.
key
table
;
int
index
1
=
key
&
mask
;
int
key
1
=
key
table
[
index
1
]
;
if
(
key
1
==
key
)
{
v
old
value
=
value
table
[
index
1
]
;
value
table
[
index
1
]
=
value
;
return
old
value
;
}
int
index
2
=
hash
2
(
key
)
;
int
key
2
=
key
table
[
index
2
]
;
if
(
key
2
==
key
)
{
v
old
value
=
value
table
[
index
2
]
;
value
table
[
index
2
]
=
value
;
return
old
value
;
}
int
index
3
=
hash
3
(
key
)
;
int
key
3
=
key
table
[
index
3
]
;
if
(
key
3
==
key
)
{
v
old
value
=
value
table
[
index
3
]
;
value
table
[
index
3
]
=
value
;
return
old
value
;
}
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
{
if
(
key
table
[
i
]
==
key
)
{
v
old
value
=
value
table
[
i
]
;
value
table
[
i
]
=
value
;
return
old
value
;
}
}
if
(
key
1
==
empty
)
{
key
table
[
index
1
]
=
key
;
value
table
[
index
1
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
null
;
}
if
(
key
2
==
empty
)
{
key
table
[
index
2
]
=
key
;
value
table
[
index
2
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
null
;
}
if
(
key
3
==
empty
)
{
key
table
[
index
3
]
=
key
;
value
table
[
index
3
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
null
;
}
push
(
key
,
value
,
index
1
,
key
1
,
index
2
,
key
2
,
index
3
,
key
3
)
;
return
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
key
==
0
)
{
v
old
value
=
zero
value
;
zero
value
=
value
;
if
(
!
has
zero
value
)
{
has
zero
value
=
true
;
size
++
;
}
return
old
value
;
}
int
[
]
key
table
=
this
.
key
table
;
int
index
1
=
key
&
mask
;
int
key
1
=
key
table
[
index
1
]
;
if
(
key
1
==
key
)
{
v
old
value
=
value
table
[
index
1
]
;
value
table
[
index
1
]
=
value
;
return
old
value
;
}
int
index
2
=
hash
2
(
key
)
;
int
key
2
=
key
table
[
index
2
]
;
if
(
key
2
==
key
)
{
v
old
value
=
value
table
[
index
2
]
;
value
table
[
index
2
]
=
value
;
return
old
value
;
}
int
index
3
=
hash
3
(
key
)
;
int
key
3
=
key
table
[
index
3
]
;
if
(
key
3
==
key
)
{
v
old
value
=
value
table
[
index
3
]
;
value
table
[
index
3
]
=
value
;
return
old
value
;
}
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
{
if
(
key
table
[
i
]
==
key
)
{
v
old
value
=
value
table
[
i
]
;
value
table
[
i
]
=
value
;
return
old
value
;
}
}
if
(
key
1
==
empty
)
{
key
table
[
index
1
]
=
key
;
value
table
[
index
1
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
null
;
}
if
(
key
2
==
empty
)
{
key
table
[
index
2
]
=
key
;
value
table
[
index
2
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
null
;
}
if
(
key
3
==
empty
)
{
key
table
[
index
3
]
=
key
;
value
table
[
index
3
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
null
;
}
push
(
key
,
value
,
index
1
,
key
1
,
index
2
,
key
2
,
index
3
,
key
3
)
;
return
null
;
}
<SENTENCE_END/>
%END%%END% (6.62e-01)
value (4.13e-02)
key (3.58e-02)
resize (2.10e-02)
stash (1.71e-02)
index (1.69e-02)
put (1.15e-02)
old (9.83e-03)
table (9.03e-03)
return (6.03e-03)
<SENTENCE_START>
{
if
(
key
==
0
)
{
v
old
value
=
zero
value
;
zero
value
=
value
;
if
(
!
has
zero
value
)
{
has
zero
value
=
true
;
size
++
;
}
return
old
value
;
}
int
[
]
key
table
=
this
.
key
table
;
int
index
1
=
key
&
mask
;
int
key
1
=
key
table
[
index
1
]
;
if
(
key
1
==
key
)
{
v
old
value
=
value
table
[
index
1
]
;
value
table
[
index
1
]
=
value
;
return
old
value
;
}
int
index
2
=
hash
2
(
key
)
;
int
key
2
=
key
table
[
index
2
]
;
if
(
key
2
==
key
)
{
v
old
value
=
value
table
[
index
2
]
;
value
table
[
index
2
]
=
value
;
return
old
value
;
}
int
index
3
=
hash
3
(
key
)
;
int
key
3
=
key
table
[
index
3
]
;
if
(
key
3
==
key
)
{
v
old
value
=
value
table
[
index
3
]
;
value
table
[
index
3
]
=
value
;
return
old
value
;
}
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
{
if
(
key
table
[
i
]
==
key
)
{
v
old
value
=
value
table
[
i
]
;
value
table
[
i
]
=
value
;
return
old
value
;
}
}
if
(
key
1
==
empty
)
{
key
table
[
index
1
]
=
key
;
value
table
[
index
1
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
null
;
}
if
(
key
2
==
empty
)
{
key
table
[
index
2
]
=
key
;
value
table
[
index
2
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
null
;
}
if
(
key
3
==
empty
)
{
key
table
[
index
3
]
=
key
;
value
table
[
index
3
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
null
;
}
push
(
key
,
value
,
index
1
,
key
1
,
index
2
,
key
2
,
index
3
,
key
3
)
;
return
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
key
==
0
)
{
v
old
value
=
zero
value
;
zero
value
=
value
;
if
(
!
has
zero
value
)
{
has
zero
value
=
true
;
size
++
;
}
return
old
value
;
}
int
[
]
key
table
=
this
.
key
table
;
int
index
1
=
key
&
mask
;
int
key
1
=
key
table
[
index
1
]
;
if
(
key
1
==
key
)
{
v
old
value
=
value
table
[
index
1
]
;
value
table
[
index
1
]
=
value
;
return
old
value
;
}
int
index
2
=
hash
2
(
key
)
;
int
key
2
=
key
table
[
index
2
]
;
if
(
key
2
==
key
)
{
v
old
value
=
value
table
[
index
2
]
;
value
table
[
index
2
]
=
value
;
return
old
value
;
}
int
index
3
=
hash
3
(
key
)
;
int
key
3
=
key
table
[
index
3
]
;
if
(
key
3
==
key
)
{
v
old
value
=
value
table
[
index
3
]
;
value
table
[
index
3
]
=
value
;
return
old
value
;
}
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
{
if
(
key
table
[
i
]
==
key
)
{
v
old
value
=
value
table
[
i
]
;
value
table
[
i
]
=
value
;
return
old
value
;
}
}
if
(
key
1
==
empty
)
{
key
table
[
index
1
]
=
key
;
value
table
[
index
1
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
null
;
}
if
(
key
2
==
empty
)
{
key
table
[
index
2
]
=
key
;
value
table
[
index
2
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
null
;
}
if
(
key
3
==
empty
)
{
key
table
[
index
3
]
=
key
;
value
table
[
index
3
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
null
;
}
push
(
key
,
value
,
index
1
,
key
1
,
index
2
,
key
2
,
index
3
,
key
3
)
;
return
null
;
}
<SENTENCE_END/>
put,allputput (6.47e-01)
add (7.10e-02)
read (2.00e-02)
process (1.95e-02)
init (1.56e-02)
wrap (1.54e-02)
get (1.33e-02)
end (1.08e-02)
append (8.56e-03)
set (7.92e-03)
<SENTENCE_START>
{
for
(
entry
<
v
>
entry
:
map
.
entries
(
)
)
put
(
entry
.
key
,
entry
.
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
entry
<
v
>
entry
:
map
.
entries
(
)
)
put
(
entry
.
key
,
entry
.
value
)
;
}
<SENTENCE_END/>
allall (5.09e-01)
%END% (4.61e-02)
entry (3.32e-02)
array (2.91e-02)
put (2.66e-02)
int (2.44e-02)
%UNK% (1.97e-02)
to (1.96e-02)
from (1.38e-02)
for (1.05e-02)
<SENTENCE_START>
{
for
(
entry
<
v
>
entry
:
map
.
entries
(
)
)
put
(
entry
.
key
,
entry
.
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
entry
<
v
>
entry
:
map
.
entries
(
)
)
put
(
entry
.
key
,
entry
.
value
)
;
}
<SENTENCE_END/>
%END%%END% (8.37e-01)
all (6.40e-02)
value (6.75e-03)
array (6.18e-03)
at (4.41e-03)
%UNK% (3.99e-03)
string (3.44e-03)
to (3.41e-03)
by (2.56e-03)
int (2.36e-03)
<SENTENCE_START>
{
for
(
entry
<
v
>
entry
:
map
.
entries
(
)
)
put
(
entry
.
key
,
entry
.
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
entry
<
v
>
entry
:
map
.
entries
(
)
)
put
(
entry
.
key
,
entry
.
value
)
;
}
<SENTENCE_END/>
put,resizeputput (6.57e-01)
resize (9.49e-02)
key (4.15e-02)
push (3.83e-02)
%END% (1.58e-02)
add (1.10e-02)
index (7.38e-03)
first (6.83e-03)
set (6.58e-03)
get (4.66e-03)
<SENTENCE_START>
{
if
(
key
==
0
)
{
zero
value
=
value
;
has
zero
value
=
true
;
return
;
}
int
index
1
=
key
&
mask
;
int
key
1
=
key
table
[
index
1
]
;
if
(
key
1
==
empty
)
{
key
table
[
index
1
]
=
key
;
value
table
[
index
1
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
int
index
2
=
hash
2
(
key
)
;
int
key
2
=
key
table
[
index
2
]
;
if
(
key
2
==
empty
)
{
key
table
[
index
2
]
=
key
;
value
table
[
index
2
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
int
index
3
=
hash
3
(
key
)
;
int
key
3
=
key
table
[
index
3
]
;
if
(
key
3
==
empty
)
{
key
table
[
index
3
]
=
key
;
value
table
[
index
3
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
push
(
key
,
value
,
index
1
,
key
1
,
index
2
,
key
2
,
index
3
,
key
3
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
key
==
0
)
{
zero
value
=
value
;
has
zero
value
=
true
;
return
;
}
int
index
1
=
key
&
mask
;
int
key
1
=
key
table
[
index
1
]
;
if
(
key
1
==
empty
)
{
key
table
[
index
1
]
=
key
;
value
table
[
index
1
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
int
index
2
=
hash
2
(
key
)
;
int
key
2
=
key
table
[
index
2
]
;
if
(
key
2
==
empty
)
{
key
table
[
index
2
]
=
key
;
value
table
[
index
2
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
int
index
3
=
hash
3
(
key
)
;
int
key
3
=
key
table
[
index
3
]
;
if
(
key
3
==
empty
)
{
key
table
[
index
3
]
=
key
;
value
table
[
index
3
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
push
(
key
,
value
,
index
1
,
key
1
,
index
2
,
key
2
,
index
3
,
key
3
)
;
}
<SENTENCE_END/>
resize%END% (6.65e-01)
resize (7.43e-02)
key (4.21e-02)
put (1.65e-02)
index (1.32e-02)
value (1.17e-02)
1 (6.02e-03)
threshold (5.72e-03)
2 (5.12e-03)
3 (5.08e-03)
<SENTENCE_START>
{
if
(
key
==
0
)
{
zero
value
=
value
;
has
zero
value
=
true
;
return
;
}
int
index
1
=
key
&
mask
;
int
key
1
=
key
table
[
index
1
]
;
if
(
key
1
==
empty
)
{
key
table
[
index
1
]
=
key
;
value
table
[
index
1
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
int
index
2
=
hash
2
(
key
)
;
int
key
2
=
key
table
[
index
2
]
;
if
(
key
2
==
empty
)
{
key
table
[
index
2
]
=
key
;
value
table
[
index
2
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
int
index
3
=
hash
3
(
key
)
;
int
key
3
=
key
table
[
index
3
]
;
if
(
key
3
==
empty
)
{
key
table
[
index
3
]
=
key
;
value
table
[
index
3
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
push
(
key
,
value
,
index
1
,
key
1
,
index
2
,
key
2
,
index
3
,
key
3
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
key
==
0
)
{
zero
value
=
value
;
has
zero
value
=
true
;
return
;
}
int
index
1
=
key
&
mask
;
int
key
1
=
key
table
[
index
1
]
;
if
(
key
1
==
empty
)
{
key
table
[
index
1
]
=
key
;
value
table
[
index
1
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
int
index
2
=
hash
2
(
key
)
;
int
key
2
=
key
table
[
index
2
]
;
if
(
key
2
==
empty
)
{
key
table
[
index
2
]
=
key
;
value
table
[
index
2
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
int
index
3
=
hash
3
(
key
)
;
int
key
3
=
key
table
[
index
3
]
;
if
(
key
3
==
empty
)
{
key
table
[
index
3
]
=
key
;
value
table
[
index
3
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
push
(
key
,
value
,
index
1
,
key
1
,
index
2
,
key
2
,
index
3
,
key
3
)
;
}
<SENTENCE_END/>
%END%%END% (8.97e-01)
key (1.36e-02)
index (6.73e-03)
resize (6.63e-03)
value (6.08e-03)
1 (4.00e-03)
2 (3.72e-03)
3 (3.59e-03)
put (3.12e-03)
table (2.09e-03)
<SENTENCE_START>
{
if
(
key
==
0
)
{
zero
value
=
value
;
has
zero
value
=
true
;
return
;
}
int
index
1
=
key
&
mask
;
int
key
1
=
key
table
[
index
1
]
;
if
(
key
1
==
empty
)
{
key
table
[
index
1
]
=
key
;
value
table
[
index
1
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
int
index
2
=
hash
2
(
key
)
;
int
key
2
=
key
table
[
index
2
]
;
if
(
key
2
==
empty
)
{
key
table
[
index
2
]
=
key
;
value
table
[
index
2
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
int
index
3
=
hash
3
(
key
)
;
int
key
3
=
key
table
[
index
3
]
;
if
(
key
3
==
empty
)
{
key
table
[
index
3
]
=
key
;
value
table
[
index
3
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
push
(
key
,
value
,
index
1
,
key
1
,
index
2
,
key
2
,
index
3
,
key
3
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
key
==
0
)
{
zero
value
=
value
;
has
zero
value
=
true
;
return
;
}
int
index
1
=
key
&
mask
;
int
key
1
=
key
table
[
index
1
]
;
if
(
key
1
==
empty
)
{
key
table
[
index
1
]
=
key
;
value
table
[
index
1
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
int
index
2
=
hash
2
(
key
)
;
int
key
2
=
key
table
[
index
2
]
;
if
(
key
2
==
empty
)
{
key
table
[
index
2
]
=
key
;
value
table
[
index
2
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
int
index
3
=
hash
3
(
key
)
;
int
key
3
=
key
table
[
index
3
]
;
if
(
key
3
==
empty
)
{
key
table
[
index
3
]
=
key
;
value
table
[
index
3
]
=
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
push
(
key
,
value
,
index
1
,
key
1
,
index
2
,
key
2
,
index
3
,
key
3
)
;
}
<SENTENCE_END/>
pushpushpush (9.29e-01)
%END% (9.77e-03)
resize (6.41e-03)
key (5.20e-03)
put (4.08e-03)
evicted (3.65e-03)
insert (2.44e-03)
index (2.17e-03)
value (1.70e-03)
table (1.34e-03)
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
v
[
]
value
table
=
this
.
value
table
;
int
mask
=
this
.
mask
;
int
evicted
key
;
v
evicted
value
;
int
i
=
0
,
push
iterations
=
this
.
push
iterations
;
do
{
switch
(
math
utils
.
random
(
2
)
)
{
case
0
:
evicted
key
=
key
1
;
evicted
value
=
value
table
[
index
1
]
;
key
table
[
index
1
]
=
insert
key
;
value
table
[
index
1
]
=
insert
value
;
break
;
case
1
:
evicted
key
=
key
2
;
evicted
value
=
value
table
[
index
2
]
;
key
table
[
index
2
]
=
insert
key
;
value
table
[
index
2
]
=
insert
value
;
break
;
default
:
evicted
key
=
key
3
;
evicted
value
=
value
table
[
index
3
]
;
key
table
[
index
3
]
=
insert
key
;
value
table
[
index
3
]
=
insert
value
;
break
;
}
index
1
=
evicted
key
&
mask
;
key
1
=
key
table
[
index
1
]
;
if
(
key
1
==
empty
)
{
key
table
[
index
1
]
=
evicted
key
;
value
table
[
index
1
]
=
evicted
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
index
2
=
hash
2
(
evicted
key
)
;
key
2
=
key
table
[
index
2
]
;
if
(
key
2
==
empty
)
{
key
table
[
index
2
]
=
evicted
key
;
value
table
[
index
2
]
=
evicted
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
index
3
=
hash
3
(
evicted
key
)
;
key
3
=
key
table
[
index
3
]
;
if
(
key
3
==
empty
)
{
key
table
[
index
3
]
=
evicted
key
;
value
table
[
index
3
]
=
evicted
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
if
(
++
i
==
push
iterations
)
break
;
insert
key
=
evicted
key
;
insert
value
=
evicted
value
;
}
while
(
true
)
;
put
stash
(
evicted
key
,
evicted
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
v
[
]
value
table
=
this
.
value
table
;
int
mask
=
this
.
mask
;
int
evicted
key
;
v
evicted
value
;
int
i
=
0
,
push
iterations
=
this
.
push
iterations
;
do
{
switch
(
math
utils
.
random
(
2
)
)
{
case
0
:
evicted
key
=
key
1
;
evicted
value
=
value
table
[
index
1
]
;
key
table
[
index
1
]
=
insert
key
;
value
table
[
index
1
]
=
insert
value
;
break
;
case
1
:
evicted
key
=
key
2
;
evicted
value
=
value
table
[
index
2
]
;
key
table
[
index
2
]
=
insert
key
;
value
table
[
index
2
]
=
insert
value
;
break
;
default
:
evicted
key
=
key
3
;
evicted
value
=
value
table
[
index
3
]
;
key
table
[
index
3
]
=
insert
key
;
value
table
[
index
3
]
=
insert
value
;
break
;
}
index
1
=
evicted
key
&
mask
;
key
1
=
key
table
[
index
1
]
;
if
(
key
1
==
empty
)
{
key
table
[
index
1
]
=
evicted
key
;
value
table
[
index
1
]
=
evicted
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
index
2
=
hash
2
(
evicted
key
)
;
key
2
=
key
table
[
index
2
]
;
if
(
key
2
==
empty
)
{
key
table
[
index
2
]
=
evicted
key
;
value
table
[
index
2
]
=
evicted
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
index
3
=
hash
3
(
evicted
key
)
;
key
3
=
key
table
[
index
3
]
;
if
(
key
3
==
empty
)
{
key
table
[
index
3
]
=
evicted
key
;
value
table
[
index
3
]
=
evicted
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
if
(
++
i
==
push
iterations
)
break
;
insert
key
=
evicted
key
;
insert
value
=
evicted
value
;
}
while
(
true
)
;
put
stash
(
evicted
key
,
evicted
value
)
;
}
<SENTENCE_END/>
%END%%END% (8.16e-01)
push (6.85e-02)
key (1.91e-02)
index (8.62e-03)
resize (7.46e-03)
put (6.63e-03)
value (5.95e-03)
evicted (3.91e-03)
table (2.85e-03)
insert (1.99e-03)
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
v
[
]
value
table
=
this
.
value
table
;
int
mask
=
this
.
mask
;
int
evicted
key
;
v
evicted
value
;
int
i
=
0
,
push
iterations
=
this
.
push
iterations
;
do
{
switch
(
math
utils
.
random
(
2
)
)
{
case
0
:
evicted
key
=
key
1
;
evicted
value
=
value
table
[
index
1
]
;
key
table
[
index
1
]
=
insert
key
;
value
table
[
index
1
]
=
insert
value
;
break
;
case
1
:
evicted
key
=
key
2
;
evicted
value
=
value
table
[
index
2
]
;
key
table
[
index
2
]
=
insert
key
;
value
table
[
index
2
]
=
insert
value
;
break
;
default
:
evicted
key
=
key
3
;
evicted
value
=
value
table
[
index
3
]
;
key
table
[
index
3
]
=
insert
key
;
value
table
[
index
3
]
=
insert
value
;
break
;
}
index
1
=
evicted
key
&
mask
;
key
1
=
key
table
[
index
1
]
;
if
(
key
1
==
empty
)
{
key
table
[
index
1
]
=
evicted
key
;
value
table
[
index
1
]
=
evicted
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
index
2
=
hash
2
(
evicted
key
)
;
key
2
=
key
table
[
index
2
]
;
if
(
key
2
==
empty
)
{
key
table
[
index
2
]
=
evicted
key
;
value
table
[
index
2
]
=
evicted
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
index
3
=
hash
3
(
evicted
key
)
;
key
3
=
key
table
[
index
3
]
;
if
(
key
3
==
empty
)
{
key
table
[
index
3
]
=
evicted
key
;
value
table
[
index
3
]
=
evicted
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
if
(
++
i
==
push
iterations
)
break
;
insert
key
=
evicted
key
;
insert
value
=
evicted
value
;
}
while
(
true
)
;
put
stash
(
evicted
key
,
evicted
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
v
[
]
value
table
=
this
.
value
table
;
int
mask
=
this
.
mask
;
int
evicted
key
;
v
evicted
value
;
int
i
=
0
,
push
iterations
=
this
.
push
iterations
;
do
{
switch
(
math
utils
.
random
(
2
)
)
{
case
0
:
evicted
key
=
key
1
;
evicted
value
=
value
table
[
index
1
]
;
key
table
[
index
1
]
=
insert
key
;
value
table
[
index
1
]
=
insert
value
;
break
;
case
1
:
evicted
key
=
key
2
;
evicted
value
=
value
table
[
index
2
]
;
key
table
[
index
2
]
=
insert
key
;
value
table
[
index
2
]
=
insert
value
;
break
;
default
:
evicted
key
=
key
3
;
evicted
value
=
value
table
[
index
3
]
;
key
table
[
index
3
]
=
insert
key
;
value
table
[
index
3
]
=
insert
value
;
break
;
}
index
1
=
evicted
key
&
mask
;
key
1
=
key
table
[
index
1
]
;
if
(
key
1
==
empty
)
{
key
table
[
index
1
]
=
evicted
key
;
value
table
[
index
1
]
=
evicted
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
index
2
=
hash
2
(
evicted
key
)
;
key
2
=
key
table
[
index
2
]
;
if
(
key
2
==
empty
)
{
key
table
[
index
2
]
=
evicted
key
;
value
table
[
index
2
]
=
evicted
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
index
3
=
hash
3
(
evicted
key
)
;
key
3
=
key
table
[
index
3
]
;
if
(
key
3
==
empty
)
{
key
table
[
index
3
]
=
evicted
key
;
value
table
[
index
3
]
=
evicted
value
;
if
(
size
++
>=
threshold
)
resize
(
capacity
<<
1
)
;
return
;
}
if
(
++
i
==
push
iterations
)
break
;
insert
key
=
evicted
key
;
insert
value
=
evicted
value
;
}
while
(
true
)
;
put
stash
(
evicted
key
,
evicted
value
)
;
}
<SENTENCE_END/>
put,stashputput (6.43e-01)
resize (7.28e-02)
shrink (6.95e-02)
remove (6.01e-02)
clear (3.69e-02)
add (2.42e-02)
stash (1.50e-02)
ensure (1.20e-02)
allocate (9.38e-03)
get (6.65e-03)
<SENTENCE_START>
{
if
(
stash
size
==
stash
capacity
)
{
resize
(
capacity
<<
1
)
;
put
(
key
,
value
)
;
return
;
}
int
index
=
capacity
+
stash
size
;
key
table
[
index
]
=
key
;
value
table
[
index
]
=
value
;
stash
size
++
;
size
++
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
stash
size
==
stash
capacity
)
{
resize
(
capacity
<<
1
)
;
put
(
key
,
value
)
;
return
;
}
int
index
=
capacity
+
stash
size
;
key
table
[
index
]
=
key
;
value
table
[
index
]
=
value
;
stash
size
++
;
size
++
;
}
<SENTENCE_END/>
stashstash (9.69e-01)
%END% (1.69e-02)
put (4.43e-03)
size (3.53e-03)
resize (1.16e-03)
capacity (4.51e-04)
value (3.45e-04)
key (3.40e-04)
index (2.13e-04)
remove (1.46e-04)
<SENTENCE_START>
{
if
(
stash
size
==
stash
capacity
)
{
resize
(
capacity
<<
1
)
;
put
(
key
,
value
)
;
return
;
}
int
index
=
capacity
+
stash
size
;
key
table
[
index
]
=
key
;
value
table
[
index
]
=
value
;
stash
size
++
;
size
++
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
stash
size
==
stash
capacity
)
{
resize
(
capacity
<<
1
)
;
put
(
key
,
value
)
;
return
;
}
int
index
=
capacity
+
stash
size
;
key
table
[
index
]
=
key
;
value
table
[
index
]
=
value
;
stash
size
++
;
size
++
;
}
<SENTENCE_END/>
%END%%END% (8.68e-01)
size (8.87e-02)
stash (1.59e-02)
index (3.34e-03)
value (2.03e-03)
capacity (1.38e-03)
key (1.20e-03)
put (9.85e-04)
resize (9.37e-04)
all (6.69e-04)
<SENTENCE_START>
{
if
(
stash
size
==
stash
capacity
)
{
resize
(
capacity
<<
1
)
;
put
(
key
,
value
)
;
return
;
}
int
index
=
capacity
+
stash
size
;
key
table
[
index
]
=
key
;
value
table
[
index
]
=
value
;
stash
size
++
;
size
++
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
stash
size
==
stash
capacity
)
{
resize
(
capacity
<<
1
)
;
put
(
key
,
value
)
;
return
;
}
int
index
=
capacity
+
stash
size
;
key
table
[
index
]
=
key
;
value
table
[
index
]
=
value
;
stash
size
++
;
size
++
;
}
<SENTENCE_END/>
getgetget (8.92e-01)
find (2.00e-02)
key (1.73e-02)
contains (1.43e-02)
remove (8.17e-03)
is (7.78e-03)
put (6.11e-03)
index (3.05e-03)
return (2.08e-03)
stash (1.81e-03)
<SENTENCE_START>
{
if
(
key
==
0
)
{
if
(
!
has
zero
value
)
return
null
;
return
zero
value
;
}
int
index
=
key
&
mask
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
2
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
3
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
return
get
stash
(
key
,
null
)
;
}
}
return
value
table
[
index
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
key
==
0
)
{
if
(
!
has
zero
value
)
return
null
;
return
zero
value
;
}
int
index
=
key
&
mask
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
2
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
3
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
return
get
stash
(
key
,
null
)
;
}
}
return
value
table
[
index
]
;
}
<SENTENCE_END/>
%END%%END% (6.44e-01)
key (1.72e-01)
stash (4.06e-02)
index (1.37e-02)
value (1.07e-02)
get (7.76e-03)
hash (6.46e-03)
null (5.46e-03)
down (4.75e-03)
return (3.76e-03)
<SENTENCE_START>
{
if
(
key
==
0
)
{
if
(
!
has
zero
value
)
return
null
;
return
zero
value
;
}
int
index
=
key
&
mask
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
2
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
3
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
return
get
stash
(
key
,
null
)
;
}
}
return
value
table
[
index
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
key
==
0
)
{
if
(
!
has
zero
value
)
return
null
;
return
zero
value
;
}
int
index
=
key
&
mask
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
2
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
3
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
return
get
stash
(
key
,
null
)
;
}
}
return
value
table
[
index
]
;
}
<SENTENCE_END/>
getgetget (8.94e-01)
find (2.05e-02)
key (1.92e-02)
contains (1.15e-02)
is (1.09e-02)
put (4.62e-03)
remove (4.07e-03)
index (3.03e-03)
return (2.39e-03)
stash (1.52e-03)
<SENTENCE_START>
{
if
(
key
==
0
)
{
if
(
!
has
zero
value
)
return
default
value
;
return
zero
value
;
}
int
index
=
key
&
mask
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
2
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
3
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
return
get
stash
(
key
,
default
value
)
;
}
}
return
value
table
[
index
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
key
==
0
)
{
if
(
!
has
zero
value
)
return
default
value
;
return
zero
value
;
}
int
index
=
key
&
mask
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
2
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
3
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
return
get
stash
(
key
,
default
value
)
;
}
}
return
value
table
[
index
]
;
}
<SENTENCE_END/>
%END%%END% (6.48e-01)
key (1.30e-01)
default (5.08e-02)
stash (3.01e-02)
value (2.43e-02)
index (1.20e-02)
get (5.93e-03)
hash (5.59e-03)
return (4.66e-03)
int (4.35e-03)
<SENTENCE_START>
{
if
(
key
==
0
)
{
if
(
!
has
zero
value
)
return
default
value
;
return
zero
value
;
}
int
index
=
key
&
mask
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
2
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
3
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
return
get
stash
(
key
,
default
value
)
;
}
}
return
value
table
[
index
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
key
==
0
)
{
if
(
!
has
zero
value
)
return
default
value
;
return
zero
value
;
}
int
index
=
key
&
mask
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
2
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
3
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
return
get
stash
(
key
,
default
value
)
;
}
}
return
value
table
[
index
]
;
}
<SENTENCE_END/>
get,stashgetget (8.39e-01)
find (6.90e-02)
contains (1.12e-02)
key (8.91e-03)
return (8.17e-03)
default (5.80e-03)
stash (5.74e-03)
i (5.66e-03)
is (4.43e-03)
table (1.99e-03)
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
if
(
key
table
[
i
]
==
key
)
return
value
table
[
i
]
;
return
default
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
if
(
key
table
[
i
]
==
key
)
return
value
table
[
i
]
;
return
default
value
;
}
<SENTENCE_END/>
stashstash (9.27e-01)
find (1.34e-02)
key (9.41e-03)
%END% (8.44e-03)
default (6.73e-03)
contains (5.95e-03)
get (5.49e-03)
value (2.35e-03)
index (1.77e-03)
size (1.57e-03)
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
if
(
key
table
[
i
]
==
key
)
return
value
table
[
i
]
;
return
default
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
if
(
key
table
[
i
]
==
key
)
return
value
table
[
i
]
;
return
default
value
;
}
<SENTENCE_END/>
%END%stash (6.43e-01)
%END% (1.98e-01)
size (5.74e-02)
key (1.64e-02)
value (1.33e-02)
table (6.76e-03)
i (5.28e-03)
index (5.08e-03)
of (4.34e-03)
default (4.22e-03)
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
if
(
key
table
[
i
]
==
key
)
return
value
table
[
i
]
;
return
default
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
if
(
key
table
[
i
]
==
key
)
return
value
table
[
i
]
;
return
default
value
;
}
<SENTENCE_END/>
removeremoveremove (8.79e-01)
clear (1.49e-02)
put (1.18e-02)
find (8.85e-03)
contains (8.29e-03)
get (6.41e-03)
key (6.37e-03)
index (5.99e-03)
value (4.38e-03)
pop (3.91e-03)
<SENTENCE_START>
{
if
(
key
==
0
)
{
if
(
!
has
zero
value
)
return
null
;
v
old
value
=
zero
value
;
zero
value
=
null
;
has
zero
value
=
false
;
size
--
;
return
old
value
;
}
int
index
=
key
&
mask
;
if
(
key
table
[
index
]
==
key
)
{
key
table
[
index
]
=
empty
;
v
old
value
=
value
table
[
index
]
;
value
table
[
index
]
=
null
;
size
--
;
return
old
value
;
}
index
=
hash
2
(
key
)
;
if
(
key
table
[
index
]
==
key
)
{
key
table
[
index
]
=
empty
;
v
old
value
=
value
table
[
index
]
;
value
table
[
index
]
=
null
;
size
--
;
return
old
value
;
}
index
=
hash
3
(
key
)
;
if
(
key
table
[
index
]
==
key
)
{
key
table
[
index
]
=
empty
;
v
old
value
=
value
table
[
index
]
;
value
table
[
index
]
=
null
;
size
--
;
return
old
value
;
}
return
remove
stash
(
key
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
key
==
0
)
{
if
(
!
has
zero
value
)
return
null
;
v
old
value
=
zero
value
;
zero
value
=
null
;
has
zero
value
=
false
;
size
--
;
return
old
value
;
}
int
index
=
key
&
mask
;
if
(
key
table
[
index
]
==
key
)
{
key
table
[
index
]
=
empty
;
v
old
value
=
value
table
[
index
]
;
value
table
[
index
]
=
null
;
size
--
;
return
old
value
;
}
index
=
hash
2
(
key
)
;
if
(
key
table
[
index
]
==
key
)
{
key
table
[
index
]
=
empty
;
v
old
value
=
value
table
[
index
]
;
value
table
[
index
]
=
null
;
size
--
;
return
old
value
;
}
index
=
hash
3
(
key
)
;
if
(
key
table
[
index
]
==
key
)
{
key
table
[
index
]
=
empty
;
v
old
value
=
value
table
[
index
]
;
value
table
[
index
]
=
null
;
size
--
;
return
old
value
;
}
return
remove
stash
(
key
)
;
}
<SENTENCE_END/>
%END%%END% (8.13e-01)
value (4.35e-02)
key (2.95e-02)
remove (1.80e-02)
index (1.73e-02)
put (3.81e-03)
table (2.88e-03)
old (2.84e-03)
get (1.98e-03)
contains (1.96e-03)
<SENTENCE_START>
{
if
(
key
==
0
)
{
if
(
!
has
zero
value
)
return
null
;
v
old
value
=
zero
value
;
zero
value
=
null
;
has
zero
value
=
false
;
size
--
;
return
old
value
;
}
int
index
=
key
&
mask
;
if
(
key
table
[
index
]
==
key
)
{
key
table
[
index
]
=
empty
;
v
old
value
=
value
table
[
index
]
;
value
table
[
index
]
=
null
;
size
--
;
return
old
value
;
}
index
=
hash
2
(
key
)
;
if
(
key
table
[
index
]
==
key
)
{
key
table
[
index
]
=
empty
;
v
old
value
=
value
table
[
index
]
;
value
table
[
index
]
=
null
;
size
--
;
return
old
value
;
}
index
=
hash
3
(
key
)
;
if
(
key
table
[
index
]
==
key
)
{
key
table
[
index
]
=
empty
;
v
old
value
=
value
table
[
index
]
;
value
table
[
index
]
=
null
;
size
--
;
return
old
value
;
}
return
remove
stash
(
key
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
key
==
0
)
{
if
(
!
has
zero
value
)
return
null
;
v
old
value
=
zero
value
;
zero
value
=
null
;
has
zero
value
=
false
;
size
--
;
return
old
value
;
}
int
index
=
key
&
mask
;
if
(
key
table
[
index
]
==
key
)
{
key
table
[
index
]
=
empty
;
v
old
value
=
value
table
[
index
]
;
value
table
[
index
]
=
null
;
size
--
;
return
old
value
;
}
index
=
hash
2
(
key
)
;
if
(
key
table
[
index
]
==
key
)
{
key
table
[
index
]
=
empty
;
v
old
value
=
value
table
[
index
]
;
value
table
[
index
]
=
null
;
size
--
;
return
old
value
;
}
index
=
hash
3
(
key
)
;
if
(
key
table
[
index
]
==
key
)
{
key
table
[
index
]
=
empty
;
v
old
value
=
value
table
[
index
]
;
value
table
[
index
]
=
null
;
size
--
;
return
old
value
;
}
return
remove
stash
(
key
)
;
}
<SENTENCE_END/>
remove,stashremoveremove (9.55e-01)
stash (5.52e-03)
size (4.27e-03)
i (2.79e-03)
return (2.35e-03)
old (2.34e-03)
key (1.67e-03)
value (1.29e-03)
v (1.04e-03)
table (9.99e-04)
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
{
if
(
key
table
[
i
]
==
key
)
{
v
old
value
=
value
table
[
i
]
;
remove
stash
index
(
i
)
;
size
--
;
return
old
value
;
}
}
return
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
{
if
(
key
table
[
i
]
==
key
)
{
v
old
value
=
value
table
[
i
]
;
remove
stash
index
(
i
)
;
size
--
;
return
old
value
;
}
}
return
null
;
}
<SENTENCE_END/>
stashstash (7.49e-01)
%END% (1.06e-01)
remove (1.70e-02)
key (1.40e-02)
find (9.93e-03)
value (9.12e-03)
index (7.99e-03)
contains (7.10e-03)
size (5.28e-03)
get (3.08e-03)
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
{
if
(
key
table
[
i
]
==
key
)
{
v
old
value
=
value
table
[
i
]
;
remove
stash
index
(
i
)
;
size
--
;
return
old
value
;
}
}
return
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
{
if
(
key
table
[
i
]
==
key
)
{
v
old
value
=
value
table
[
i
]
;
remove
stash
index
(
i
)
;
size
--
;
return
old
value
;
}
}
return
null
;
}
<SENTENCE_END/>
%END%%END% (7.04e-01)
stash (1.71e-01)
size (1.56e-02)
index (1.44e-02)
key (9.01e-03)
table (8.16e-03)
value (7.08e-03)
i (5.84e-03)
n (2.66e-03)
all (2.46e-03)
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
{
if
(
key
table
[
i
]
==
key
)
{
v
old
value
=
value
table
[
i
]
;
remove
stash
index
(
i
)
;
size
--
;
return
old
value
;
}
}
return
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
{
if
(
key
table
[
i
]
==
key
)
{
v
old
value
=
value
table
[
i
]
;
remove
stash
index
(
i
)
;
size
--
;
return
old
value
;
}
}
return
null
;
}
<SENTENCE_END/>
remove,stash,indexremoveremove (8.70e-01)
put (2.84e-02)
get (1.36e-02)
clear (1.10e-02)
index (9.86e-03)
stash (8.99e-03)
find (8.80e-03)
last (5.59e-03)
pop (5.41e-03)
contains (2.85e-03)
<SENTENCE_START>
{
stash
size
--
;
int
last
index
=
capacity
+
stash
size
;
if
(
index
<
last
index
)
{
key
table
[
index
]
=
key
table
[
last
index
]
;
value
table
[
index
]
=
value
table
[
last
index
]
;
value
table
[
last
index
]
=
null
;
}
else
value
table
[
index
]
=
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
stash
size
--
;
int
last
index
=
capacity
+
stash
size
;
if
(
index
<
last
index
)
{
key
table
[
index
]
=
key
table
[
last
index
]
;
value
table
[
index
]
=
value
table
[
last
index
]
;
value
table
[
last
index
]
=
null
;
}
else
value
table
[
index
]
=
null
;
}
<SENTENCE_END/>
stashstash (9.02e-01)
remove (2.74e-02)
index (1.88e-02)
%END% (9.60e-03)
size (6.47e-03)
put (5.82e-03)
value (4.73e-03)
get (2.96e-03)
last (2.75e-03)
key (2.15e-03)
<SENTENCE_START>
{
stash
size
--
;
int
last
index
=
capacity
+
stash
size
;
if
(
index
<
last
index
)
{
key
table
[
index
]
=
key
table
[
last
index
]
;
value
table
[
index
]
=
value
table
[
last
index
]
;
value
table
[
last
index
]
=
null
;
}
else
value
table
[
index
]
=
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
stash
size
--
;
int
last
index
=
capacity
+
stash
size
;
if
(
index
<
last
index
)
{
key
table
[
index
]
=
key
table
[
last
index
]
;
value
table
[
index
]
=
value
table
[
last
index
]
;
value
table
[
last
index
]
=
null
;
}
else
value
table
[
index
]
=
null
;
}
<SENTENCE_END/>
index%END% (6.88e-01)
index (1.11e-01)
value (5.96e-02)
size (2.53e-02)
stash (1.64e-02)
remove (1.63e-02)
key (1.04e-02)
put (8.18e-03)
last (4.61e-03)
get (4.01e-03)
<SENTENCE_START>
{
stash
size
--
;
int
last
index
=
capacity
+
stash
size
;
if
(
index
<
last
index
)
{
key
table
[
index
]
=
key
table
[
last
index
]
;
value
table
[
index
]
=
value
table
[
last
index
]
;
value
table
[
last
index
]
=
null
;
}
else
value
table
[
index
]
=
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
stash
size
--
;
int
last
index
=
capacity
+
stash
size
;
if
(
index
<
last
index
)
{
key
table
[
index
]
=
key
table
[
last
index
]
;
value
table
[
index
]
=
value
table
[
last
index
]
;
value
table
[
last
index
]
=
null
;
}
else
value
table
[
index
]
=
null
;
}
<SENTENCE_END/>
%END%%END% (8.05e-01)
index (7.07e-02)
value (4.36e-02)
size (1.13e-02)
remove (7.42e-03)
key (6.13e-03)
put (4.08e-03)
last (3.18e-03)
stash (2.99e-03)
range (2.16e-03)
<SENTENCE_START>
{
stash
size
--
;
int
last
index
=
capacity
+
stash
size
;
if
(
index
<
last
index
)
{
key
table
[
index
]
=
key
table
[
last
index
]
;
value
table
[
index
]
=
value
table
[
last
index
]
;
value
table
[
last
index
]
=
null
;
}
else
value
table
[
index
]
=
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
stash
size
--
;
int
last
index
=
capacity
+
stash
size
;
if
(
index
<
last
index
)
{
key
table
[
index
]
=
key
table
[
last
index
]
;
value
table
[
index
]
=
value
table
[
last
index
]
;
value
table
[
last
index
]
=
null
;
}
else
value
table
[
index
]
=
null
;
}
<SENTENCE_END/>
shrinkshrinkshrink (9.53e-01)
clear (1.98e-02)
maximum (3.48e-03)
capacity (3.48e-03)
resize (1.65e-03)
size (1.40e-03)
sort (9.18e-04)
power (8.24e-04)
illegal (6.97e-04)
next (6.34e-04)
<SENTENCE_START>
{
if
(
maximum
capacity
<
0
)
throw
new
illegal
argument
exception
(
"maximumCapacity must be >= 0: "
+
maximum
capacity
)
;
if
(
size
>
maximum
capacity
)
maximum
capacity
=
size
;
if
(
capacity
<=
maximum
capacity
)
return
;
maximum
capacity
=
math
utils
.
next
power
of
two
(
maximum
capacity
)
;
resize
(
maximum
capacity
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
maximum
capacity
<
0
)
throw
new
illegal
argument
exception
(
"maximumCapacity must be >= 0: "
+
maximum
capacity
)
;
if
(
size
>
maximum
capacity
)
maximum
capacity
=
size
;
if
(
capacity
<=
maximum
capacity
)
return
;
maximum
capacity
=
math
utils
.
next
power
of
two
(
maximum
capacity
)
;
resize
(
maximum
capacity
)
;
}
<SENTENCE_END/>
%END%%END% (9.25e-01)
capacity (4.00e-02)
shrink (1.36e-02)
all (3.85e-03)
maximum (2.54e-03)
size (1.29e-03)
resize (1.14e-03)
next (7.88e-04)
if (6.88e-04)
power (6.78e-04)
<SENTENCE_START>
{
if
(
maximum
capacity
<
0
)
throw
new
illegal
argument
exception
(
"maximumCapacity must be >= 0: "
+
maximum
capacity
)
;
if
(
size
>
maximum
capacity
)
maximum
capacity
=
size
;
if
(
capacity
<=
maximum
capacity
)
return
;
maximum
capacity
=
math
utils
.
next
power
of
two
(
maximum
capacity
)
;
resize
(
maximum
capacity
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
maximum
capacity
<
0
)
throw
new
illegal
argument
exception
(
"maximumCapacity must be >= 0: "
+
maximum
capacity
)
;
if
(
size
>
maximum
capacity
)
maximum
capacity
=
size
;
if
(
capacity
<=
maximum
capacity
)
return
;
maximum
capacity
=
math
utils
.
next
power
of
two
(
maximum
capacity
)
;
resize
(
maximum
capacity
)
;
}
<SENTENCE_END/>
clearclearclear (9.61e-01)
set (9.07e-03)
shrink (6.17e-03)
remove (2.16e-03)
zero (1.35e-03)
size (1.19e-03)
resize (1.12e-03)
expand (1.05e-03)
revert (1.00e-03)
capacity (9.24e-04)
<SENTENCE_START>
{
if
(
capacity
<=
maximum
capacity
)
{
%SELF%
(
)
;
return
;
}
zero
value
=
null
;
has
zero
value
=
false
;
size
=
0
;
resize
(
maximum
capacity
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
capacity
<=
maximum
capacity
)
{
%SELF%
(
)
;
return
;
}
zero
value
=
null
;
has
zero
value
=
false
;
size
=
0
;
resize
(
maximum
capacity
)
;
}
<SENTENCE_END/>
%END%%END% (9.86e-01)
all (2.54e-03)
value (9.59e-04)
zero (9.11e-04)
capacity (8.23e-04)
size (3.63e-04)
clear (3.32e-04)
return (2.63e-04)
maximum (2.55e-04)
null (2.45e-04)
<SENTENCE_START>
{
if
(
capacity
<=
maximum
capacity
)
{
%SELF%
(
)
;
return
;
}
zero
value
=
null
;
has
zero
value
=
false
;
size
=
0
;
resize
(
maximum
capacity
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
capacity
<=
maximum
capacity
)
{
%SELF%
(
)
;
return
;
}
zero
value
=
null
;
has
zero
value
=
false
;
size
=
0
;
resize
(
maximum
capacity
)
;
}
<SENTENCE_END/>
clearclearclear (7.93e-01)
remove (5.62e-02)
set (2.18e-02)
find (1.06e-02)
size (9.83e-03)
resize (8.89e-03)
truncate (8.65e-03)
add (6.73e-03)
put (5.76e-03)
get (4.68e-03)
<SENTENCE_START>
{
if
(
size
==
0
)
return
;
int
[
]
key
table
=
this
.
key
table
;
v
[
]
value
table
=
this
.
value
table
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
{
key
table
[
i
]
=
empty
;
value
table
[
i
]
=
null
;
}
size
=
0
;
stash
size
=
0
;
zero
value
=
null
;
has
zero
value
=
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
size
==
0
)
return
;
int
[
]
key
table
=
this
.
key
table
;
v
[
]
value
table
=
this
.
value
table
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
{
key
table
[
i
]
=
empty
;
value
table
[
i
]
=
null
;
}
size
=
0
;
stash
size
=
0
;
zero
value
=
null
;
has
zero
value
=
false
;
}
<SENTENCE_END/>
%END%%END% (8.58e-01)
value (2.88e-02)
key (1.16e-02)
clear (8.23e-03)
index (4.78e-03)
table (4.64e-03)
size (4.52e-03)
all (3.45e-03)
stash (2.72e-03)
get (2.50e-03)
<SENTENCE_START>
{
if
(
size
==
0
)
return
;
int
[
]
key
table
=
this
.
key
table
;
v
[
]
value
table
=
this
.
value
table
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
{
key
table
[
i
]
=
empty
;
value
table
[
i
]
=
null
;
}
size
=
0
;
stash
size
=
0
;
zero
value
=
null
;
has
zero
value
=
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
size
==
0
)
return
;
int
[
]
key
table
=
this
.
key
table
;
v
[
]
value
table
=
this
.
value
table
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
{
key
table
[
i
]
=
empty
;
value
table
[
i
]
=
null
;
}
size
=
0
;
stash
size
=
0
;
zero
value
=
null
;
has
zero
value
=
false
;
}
<SENTENCE_END/>
contains,valuecontainscontains (5.73e-01)
find (8.83e-02)
remove (8.55e-02)
value (3.56e-02)
get (2.88e-02)
key (1.97e-02)
has (1.40e-02)
is (8.99e-03)
index (8.20e-03)
first (8.07e-03)
<SENTENCE_START>
{
v
[
]
value
table
=
this
.
value
table
;
if
(
value
==
null
)
{
if
(
has
zero
value
&&
zero
value
==
null
)
return
true
;
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
key
table
[
i
]
!=
empty
&&
value
table
[
i
]
==
null
)
return
true
;
}
else
if
(
identity
)
{
if
(
value
==
zero
value
)
return
true
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
table
[
i
]
==
value
)
return
true
;
}
else
{
if
(
has
zero
value
&&
value
.
equals
(
zero
value
)
)
return
true
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
.
equals
(
value
table
[
i
]
)
)
return
true
;
}
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
v
[
]
value
table
=
this
.
value
table
;
if
(
value
==
null
)
{
if
(
has
zero
value
&&
zero
value
==
null
)
return
true
;
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
key
table
[
i
]
!=
empty
&&
value
table
[
i
]
==
null
)
return
true
;
}
else
if
(
identity
)
{
if
(
value
==
zero
value
)
return
true
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
table
[
i
]
==
value
)
return
true
;
}
else
{
if
(
has
zero
value
&&
value
.
equals
(
zero
value
)
)
return
true
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
.
equals
(
value
table
[
i
]
)
)
return
true
;
}
return
false
;
}
<SENTENCE_END/>
value%END% (4.44e-01)
value (2.05e-01)
contains (5.61e-02)
key (4.34e-02)
index (1.68e-02)
find (8.70e-03)
remove (8.67e-03)
of (8.40e-03)
has (6.95e-03)
equals (5.29e-03)
<SENTENCE_START>
{
v
[
]
value
table
=
this
.
value
table
;
if
(
value
==
null
)
{
if
(
has
zero
value
&&
zero
value
==
null
)
return
true
;
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
key
table
[
i
]
!=
empty
&&
value
table
[
i
]
==
null
)
return
true
;
}
else
if
(
identity
)
{
if
(
value
==
zero
value
)
return
true
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
table
[
i
]
==
value
)
return
true
;
}
else
{
if
(
has
zero
value
&&
value
.
equals
(
zero
value
)
)
return
true
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
.
equals
(
value
table
[
i
]
)
)
return
true
;
}
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
v
[
]
value
table
=
this
.
value
table
;
if
(
value
==
null
)
{
if
(
has
zero
value
&&
zero
value
==
null
)
return
true
;
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
key
table
[
i
]
!=
empty
&&
value
table
[
i
]
==
null
)
return
true
;
}
else
if
(
identity
)
{
if
(
value
==
zero
value
)
return
true
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
table
[
i
]
==
value
)
return
true
;
}
else
{
if
(
has
zero
value
&&
value
.
equals
(
zero
value
)
)
return
true
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
.
equals
(
value
table
[
i
]
)
)
return
true
;
}
return
false
;
}
<SENTENCE_END/>
%END%%END% (8.20e-01)
value (7.13e-02)
key (1.02e-02)
index (5.23e-03)
contains (4.84e-03)
and (3.37e-03)
of (2.98e-03)
table (2.70e-03)
i (2.33e-03)
all (2.27e-03)
<SENTENCE_START>
{
v
[
]
value
table
=
this
.
value
table
;
if
(
value
==
null
)
{
if
(
has
zero
value
&&
zero
value
==
null
)
return
true
;
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
key
table
[
i
]
!=
empty
&&
value
table
[
i
]
==
null
)
return
true
;
}
else
if
(
identity
)
{
if
(
value
==
zero
value
)
return
true
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
table
[
i
]
==
value
)
return
true
;
}
else
{
if
(
has
zero
value
&&
value
.
equals
(
zero
value
)
)
return
true
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
.
equals
(
value
table
[
i
]
)
)
return
true
;
}
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
v
[
]
value
table
=
this
.
value
table
;
if
(
value
==
null
)
{
if
(
has
zero
value
&&
zero
value
==
null
)
return
true
;
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
key
table
[
i
]
!=
empty
&&
value
table
[
i
]
==
null
)
return
true
;
}
else
if
(
identity
)
{
if
(
value
==
zero
value
)
return
true
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
table
[
i
]
==
value
)
return
true
;
}
else
{
if
(
has
zero
value
&&
value
.
equals
(
zero
value
)
)
return
true
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
.
equals
(
value
table
[
i
]
)
)
return
true
;
}
return
false
;
}
<SENTENCE_END/>
contains,keycontainscontains (9.41e-01)
key (3.24e-02)
stash (2.78e-03)
return (2.27e-03)
index (2.01e-03)
find (1.49e-03)
hash (1.04e-03)
remove (9.15e-04)
if (6.76e-04)
is (6.49e-04)
<SENTENCE_START>
{
if
(
key
==
0
)
return
has
zero
value
;
int
index
=
key
&
mask
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
2
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
3
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
return
contains
key
stash
(
key
)
;
}
}
return
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
key
==
0
)
return
has
zero
value
;
int
index
=
key
&
mask
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
2
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
3
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
return
contains
key
stash
(
key
)
;
}
}
return
true
;
}
<SENTENCE_END/>
keykey (6.14e-01)
%END% (2.54e-01)
contains (2.13e-02)
down (1.02e-02)
stash (9.44e-03)
index (8.80e-03)
pressed (5.35e-03)
hash (5.25e-03)
value (4.08e-03)
long (3.14e-03)
<SENTENCE_START>
{
if
(
key
==
0
)
return
has
zero
value
;
int
index
=
key
&
mask
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
2
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
3
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
return
contains
key
stash
(
key
)
;
}
}
return
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
key
==
0
)
return
has
zero
value
;
int
index
=
key
&
mask
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
2
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
3
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
return
contains
key
stash
(
key
)
;
}
}
return
true
;
}
<SENTENCE_END/>
%END%%END% (9.07e-01)
key (4.67e-02)
stash (7.63e-03)
index (3.27e-03)
down (2.92e-03)
3 (2.44e-03)
pressed (2.22e-03)
2 (1.83e-03)
hash (1.55e-03)
value (1.34e-03)
<SENTENCE_START>
{
if
(
key
==
0
)
return
has
zero
value
;
int
index
=
key
&
mask
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
2
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
3
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
return
contains
key
stash
(
key
)
;
}
}
return
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
key
==
0
)
return
has
zero
value
;
int
index
=
key
&
mask
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
2
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
{
index
=
hash
3
(
key
)
;
if
(
key
table
[
index
]
!=
key
)
return
contains
key
stash
(
key
)
;
}
}
return
true
;
}
<SENTENCE_END/>
contains,key,stashcontainscontains (6.07e-01)
key (1.40e-01)
find (8.80e-02)
get (3.60e-02)
put (1.82e-02)
remove (1.70e-02)
stash (8.63e-03)
i (6.28e-03)
is (5.30e-03)
return (3.60e-03)
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
if
(
key
table
[
i
]
==
key
)
return
true
;
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
if
(
key
table
[
i
]
==
key
)
return
true
;
return
false
;
}
<SENTENCE_END/>
keystash (9.18e-01)
key (2.73e-02)
contains (1.51e-02)
find (6.94e-03)
%END% (5.81e-03)
size (2.07e-03)
index (1.65e-03)
get (1.12e-03)
put (9.47e-04)
remove (9.39e-04)
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
if
(
key
table
[
i
]
==
key
)
return
true
;
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
if
(
key
table
[
i
]
==
key
)
return
true
;
return
false
;
}
<SENTENCE_END/>
stashstash (5.57e-01)
%END% (3.45e-01)
key (2.66e-02)
size (1.57e-02)
of (5.42e-03)
index (4.11e-03)
long (2.44e-03)
value (2.41e-03)
table (2.37e-03)
all (2.12e-03)
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
if
(
key
table
[
i
]
==
key
)
return
true
;
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
if
(
key
table
[
i
]
==
key
)
return
true
;
return
false
;
}
<SENTENCE_END/>
%END%%END% (9.30e-01)
stash (1.17e-02)
key (7.42e-03)
table (3.63e-03)
size (3.22e-03)
of (3.17e-03)
all (2.13e-03)
i (2.13e-03)
value (2.00e-03)
false (1.95e-03)
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
if
(
key
table
[
i
]
==
key
)
return
true
;
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
,
n
=
i
+
stash
size
;
i
<
n
;
i
++
)
if
(
key
table
[
i
]
==
key
)
return
true
;
return
false
;
}
<SENTENCE_END/>
find,keyfindcontains (4.48e-01)
find (2.40e-01)
get (5.73e-02)
remove (4.92e-02)
key (3.63e-02)
value (2.48e-02)
index (1.29e-02)
first (1.02e-02)
last (5.27e-03)
put (5.07e-03)
<SENTENCE_START>
{
v
[
]
value
table
=
this
.
value
table
;
if
(
value
==
null
)
{
if
(
has
zero
value
&&
zero
value
==
null
)
return
0
;
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
key
table
[
i
]
!=
empty
&&
value
table
[
i
]
==
null
)
return
key
table
[
i
]
;
}
else
if
(
identity
)
{
if
(
value
==
zero
value
)
return
0
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
table
[
i
]
==
value
)
return
key
table
[
i
]
;
}
else
{
if
(
has
zero
value
&&
value
.
equals
(
zero
value
)
)
return
0
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
.
equals
(
value
table
[
i
]
)
)
return
key
table
[
i
]
;
}
return
not
found
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
v
[
]
value
table
=
this
.
value
table
;
if
(
value
==
null
)
{
if
(
has
zero
value
&&
zero
value
==
null
)
return
0
;
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
key
table
[
i
]
!=
empty
&&
value
table
[
i
]
==
null
)
return
key
table
[
i
]
;
}
else
if
(
identity
)
{
if
(
value
==
zero
value
)
return
0
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
table
[
i
]
==
value
)
return
key
table
[
i
]
;
}
else
{
if
(
has
zero
value
&&
value
.
equals
(
zero
value
)
)
return
0
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
.
equals
(
value
table
[
i
]
)
)
return
key
table
[
i
]
;
}
return
not
found
;
}
<SENTENCE_END/>
key%END% (4.72e-01)
value (1.60e-01)
key (5.57e-02)
contains (4.31e-02)
index (2.63e-02)
find (2.18e-02)
of (1.14e-02)
get (8.42e-03)
table (7.20e-03)
first (6.56e-03)
<SENTENCE_START>
{
v
[
]
value
table
=
this
.
value
table
;
if
(
value
==
null
)
{
if
(
has
zero
value
&&
zero
value
==
null
)
return
0
;
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
key
table
[
i
]
!=
empty
&&
value
table
[
i
]
==
null
)
return
key
table
[
i
]
;
}
else
if
(
identity
)
{
if
(
value
==
zero
value
)
return
0
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
table
[
i
]
==
value
)
return
key
table
[
i
]
;
}
else
{
if
(
has
zero
value
&&
value
.
equals
(
zero
value
)
)
return
0
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
.
equals
(
value
table
[
i
]
)
)
return
key
table
[
i
]
;
}
return
not
found
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
v
[
]
value
table
=
this
.
value
table
;
if
(
value
==
null
)
{
if
(
has
zero
value
&&
zero
value
==
null
)
return
0
;
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
key
table
[
i
]
!=
empty
&&
value
table
[
i
]
==
null
)
return
key
table
[
i
]
;
}
else
if
(
identity
)
{
if
(
value
==
zero
value
)
return
0
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
table
[
i
]
==
value
)
return
key
table
[
i
]
;
}
else
{
if
(
has
zero
value
&&
value
.
equals
(
zero
value
)
)
return
0
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
.
equals
(
value
table
[
i
]
)
)
return
key
table
[
i
]
;
}
return
not
found
;
}
<SENTENCE_END/>
%END%%END% (8.39e-01)
value (5.44e-02)
key (1.11e-02)
index (7.73e-03)
of (3.88e-03)
contains (3.83e-03)
table (3.77e-03)
and (3.44e-03)
i (3.26e-03)
find (2.04e-03)
<SENTENCE_START>
{
v
[
]
value
table
=
this
.
value
table
;
if
(
value
==
null
)
{
if
(
has
zero
value
&&
zero
value
==
null
)
return
0
;
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
key
table
[
i
]
!=
empty
&&
value
table
[
i
]
==
null
)
return
key
table
[
i
]
;
}
else
if
(
identity
)
{
if
(
value
==
zero
value
)
return
0
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
table
[
i
]
==
value
)
return
key
table
[
i
]
;
}
else
{
if
(
has
zero
value
&&
value
.
equals
(
zero
value
)
)
return
0
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
.
equals
(
value
table
[
i
]
)
)
return
key
table
[
i
]
;
}
return
not
found
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
v
[
]
value
table
=
this
.
value
table
;
if
(
value
==
null
)
{
if
(
has
zero
value
&&
zero
value
==
null
)
return
0
;
int
[
]
key
table
=
this
.
key
table
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
key
table
[
i
]
!=
empty
&&
value
table
[
i
]
==
null
)
return
key
table
[
i
]
;
}
else
if
(
identity
)
{
if
(
value
==
zero
value
)
return
0
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
table
[
i
]
==
value
)
return
key
table
[
i
]
;
}
else
{
if
(
has
zero
value
&&
value
.
equals
(
zero
value
)
)
return
0
;
for
(
int
i
=
capacity
+
stash
size
;
i
--
>
0
;
)
if
(
value
.
equals
(
value
table
[
i
]
)
)
return
key
table
[
i
]
;
}
return
not
found
;
}
<SENTENCE_END/>
ensure,capacityensureensure (9.52e-01)
capacity (1.60e-02)
needed (7.26e-03)
size (5.84e-03)
resize (2.15e-03)
additional (1.63e-03)
math (6.92e-04)
ceil (6.89e-04)
next (6.87e-04)
power (6.39e-04)
<SENTENCE_START>
{
int
size
needed
=
size
+
additional
capacity
;
if
(
size
needed
>=
threshold
)
resize
(
math
utils
.
next
power
of
two
(
(
int
)
math
.
ceil
(
size
needed
/
load
factor
)
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
size
needed
=
size
+
additional
capacity
;
if
(
size
needed
>=
threshold
)
resize
(
math
utils
.
next
power
of
two
(
(
int
)
math
.
ceil
(
size
needed
/
load
factor
)
)
)
;
}
<SENTENCE_END/>
capacitycapacity (8.02e-01)
ensure (5.74e-02)
%END% (3.59e-02)
additional (1.43e-02)
needed (1.13e-02)
all (1.12e-02)
resize (1.02e-02)
size (7.34e-03)
shrink (4.13e-03)
length (2.15e-03)
<SENTENCE_START>
{
int
size
needed
=
size
+
additional
capacity
;
if
(
size
needed
>=
threshold
)
resize
(
math
utils
.
next
power
of
two
(
(
int
)
math
.
ceil
(
size
needed
/
load
factor
)
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
size
needed
=
size
+
additional
capacity
;
if
(
size
needed
>=
threshold
)
resize
(
math
utils
.
next
power
of
two
(
(
int
)
math
.
ceil
(
size
needed
/
load
factor
)
)
)
;
}
<SENTENCE_END/>
%END%%END% (9.54e-01)
needed (8.29e-03)
capacity (6.92e-03)
all (6.15e-03)
size (2.16e-03)
two (1.33e-03)
and (1.26e-03)
array (7.14e-04)
math (6.35e-04)
int (6.25e-04)
<SENTENCE_START>
{
int
size
needed
=
size
+
additional
capacity
;
if
(
size
needed
>=
threshold
)
resize
(
math
utils
.
next
power
of
two
(
(
int
)
math
.
ceil
(
size
needed
/
load
factor
)
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
size
needed
=
size
+
additional
capacity
;
if
(
size
needed
>=
threshold
)
resize
(
math
utils
.
next
power
of
two
(
(
int
)
math
.
ceil
(
size
needed
/
load
factor
)
)
)
;
}
<SENTENCE_END/>
resizeresizeresize (6.48e-01)
put (8.72e-02)
clear (3.31e-02)
add (2.29e-02)
remove (1.71e-02)
%END% (1.54e-02)
truncate (1.45e-02)
set (1.15e-02)
allocate (1.07e-02)
push (8.19e-03)
<SENTENCE_START>
{
int
old
end
index
=
capacity
+
stash
size
;
capacity
=
new
size
;
threshold
=
(
int
)
(
new
size
*
load
factor
)
;
mask
=
new
size
-
1
;
hash
shift
=
31
-
integer
.
number
of
trailing
zeros
(
new
size
)
;
stash
capacity
=
math
.
max
(
3
,
(
int
)
math
.
ceil
(
math
.
log
(
new
size
)
)
*
2
)
;
push
iterations
=
math
.
max
(
math
.
min
(
new
size
,
8
)
,
(
int
)
math
.
sqrt
(
new
size
)
/
8
)
;
int
[
]
old
key
table
=
key
table
;
v
[
]
old
value
table
=
value
table
;
key
table
=
new
int
[
new
size
+
stash
capacity
]
;
value
table
=
(
v
[
]
)
new
object
[
new
size
+
stash
capacity
]
;
int
old
size
=
size
;
size
=
has
zero
value
?
1
:
0
;
stash
size
=
0
;
if
(
old
size
>
0
)
{
for
(
int
i
=
0
;
i
<
old
end
index
;
i
++
)
{
int
key
=
old
key
table
[
i
]
;
if
(
key
!=
empty
)
put
resize
(
key
,
old
value
table
[
i
]
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
old
end
index
=
capacity
+
stash
size
;
capacity
=
new
size
;
threshold
=
(
int
)
(
new
size
*
load
factor
)
;
mask
=
new
size
-
1
;
hash
shift
=
31
-
integer
.
number
of
trailing
zeros
(
new
size
)
;
stash
capacity
=
math
.
max
(
3
,
(
int
)
math
.
ceil
(
math
.
log
(
new
size
)
)
*
2
)
;
push
iterations
=
math
.
max
(
math
.
min
(
new
size
,
8
)
,
(
int
)
math
.
sqrt
(
new
size
)
/
8
)
;
int
[
]
old
key
table
=
key
table
;
v
[
]
old
value
table
=
value
table
;
key
table
=
new
int
[
new
size
+
stash
capacity
]
;
value
table
=
(
v
[
]
)
new
object
[
new
size
+
stash
capacity
]
;
int
old
size
=
size
;
size
=
has
zero
value
?
1
:
0
;
stash
size
=
0
;
if
(
old
size
>
0
)
{
for
(
int
i
=
0
;
i
<
old
end
index
;
i
++
)
{
int
key
=
old
key
table
[
i
]
;
if
(
key
!=
empty
)
put
resize
(
key
,
old
value
table
[
i
]
)
;
}
}
}
<SENTENCE_END/>
%END%%END% (7.36e-01)
resize (5.46e-02)
size (1.31e-02)
stash (1.21e-02)
capacity (1.19e-02)
value (8.40e-03)
put (8.19e-03)
new (8.09e-03)
key (7.82e-03)
table (5.27e-03)
<SENTENCE_START>
{
int
old
end
index
=
capacity
+
stash
size
;
capacity
=
new
size
;
threshold
=
(
int
)
(
new
size
*
load
factor
)
;
mask
=
new
size
-
1
;
hash
shift
=
31
-
integer
.
number
of
trailing
zeros
(
new
size
)
;
stash
capacity
=
math
.
max
(
3
,
(
int
)
math
.
ceil
(
math
.
log
(
new
size
)
)
*
2
)
;
push
iterations
=
math
.
max
(
math
.
min
(
new
size
,
8
)
,
(
int
)
math
.
sqrt
(
new
size
)
/
8
)
;
int
[
]
old
key
table
=
key
table
;
v
[
]
old
value
table
=
value
table
;
key
table
=
new
int
[
new
size
+
stash
capacity
]
;
value
table
=
(
v
[
]
)
new
object
[
new
size
+
stash
capacity
]
;
int
old
size
=
size
;
size
=
has
zero
value
?
1
:
0
;
stash
size
=
0
;
if
(
old
size
>
0
)
{
for
(
int
i
=
0
;
i
<
old
end
index
;
i
++
)
{
int
key
=
old
key
table
[
i
]
;
if
(
key
!=
empty
)
put
resize
(
key
,
old
value
table
[
i
]
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
old
end
index
=
capacity
+
stash
size
;
capacity
=
new
size
;
threshold
=
(
int
)
(
new
size
*
load
factor
)
;
mask
=
new
size
-
1
;
hash
shift
=
31
-
integer
.
number
of
trailing
zeros
(
new
size
)
;
stash
capacity
=
math
.
max
(
3
,
(
int
)
math
.
ceil
(
math
.
log
(
new
size
)
)
*
2
)
;
push
iterations
=
math
.
max
(
math
.
min
(
new
size
,
8
)
,
(
int
)
math
.
sqrt
(
new
size
)
/
8
)
;
int
[
]
old
key
table
=
key
table
;
v
[
]
old
value
table
=
value
table
;
key
table
=
new
int
[
new
size
+
stash
capacity
]
;
value
table
=
(
v
[
]
)
new
object
[
new
size
+
stash
capacity
]
;
int
old
size
=
size
;
size
=
has
zero
value
?
1
:
0
;
stash
size
=
0
;
if
(
old
size
>
0
)
{
for
(
int
i
=
0
;
i
<
old
end
index
;
i
++
)
{
int
key
=
old
key
table
[
i
]
;
if
(
key
!=
empty
)
put
resize
(
key
,
old
value
table
[
i
]
)
;
}
}
}
<SENTENCE_END/>
hash,2hashhash (9.74e-01)
2 (8.57e-03)
prime (2.75e-03)
shift (2.11e-03)
h (1.71e-03)
return (3.64e-04)
mask (3.16e-04)
avg (1.38e-05)
resize (6.73e-06)
contains (5.87e-06)
<SENTENCE_START>
{
h
*=
prime
2
;
return
(
h
^
h
>>>
hash
shift
)
&
mask
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
h
*=
prime
2
;
return
(
h
^
h
>>>
hash
shift
)
&
mask
;
}
<SENTENCE_END/>
22 (9.89e-01)
%END% (6.38e-03)
prime (8.82e-04)
hash (9.49e-05)
shift (3.75e-05)
and (1.52e-05)
mask (6.47e-06)
%UNK% (4.93e-06)
rad (4.84e-06)
4 (3.96e-06)
<SENTENCE_START>
{
h
*=
prime
2
;
return
(
h
^
h
>>>
hash
shift
)
&
mask
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
h
*=
prime
2
;
return
(
h
^
h
>>>
hash
shift
)
&
mask
;
}
<SENTENCE_END/>
%END%%END% (9.64e-01)
endian (1.30e-03)
return (1.22e-03)
2 (1.12e-03)
and (8.59e-04)
float (8.37e-04)
%UNK% (8.30e-04)
update (8.25e-04)
hash (7.84e-04)
double (4.90e-04)
<SENTENCE_START>
{
h
*=
prime
2
;
return
(
h
^
h
>>>
hash
shift
)
&
mask
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
h
*=
prime
2
;
return
(
h
^
h
>>>
hash
shift
)
&
mask
;
}
<SENTENCE_END/>
hash,3hashhash (9.67e-01)
3 (1.51e-02)
prime (3.52e-03)
shift (2.40e-03)
h (1.61e-03)
mask (3.46e-04)
return (2.88e-04)
avg (9.80e-06)
resize (8.29e-06)
test (4.30e-06)
<SENTENCE_START>
{
h
*=
prime
3
;
return
(
h
^
h
>>>
hash
shift
)
&
mask
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
h
*=
prime
3
;
return
(
h
^
h
>>>
hash
shift
)
&
mask
;
}
<SENTENCE_END/>
33 (9.93e-01)
%END% (5.19e-03)
prime (4.17e-04)
hash (5.57e-05)
equal (4.58e-05)
endian (3.21e-05)
shift (1.85e-05)
and (1.51e-05)
4 (9.12e-06)
2 (8.21e-06)
<SENTENCE_START>
{
h
*=
prime
3
;
return
(
h
^
h
>>>
hash
shift
)
&
mask
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
h
*=
prime
3
;
return
(
h
^
h
>>>
hash
shift
)
&
mask
;
}
<SENTENCE_END/>
%END%%END% (9.56e-01)
endian (2.07e-03)
3 (1.83e-03)
return (1.13e-03)
update (9.87e-04)
%UNK% (9.24e-04)
hash (9.13e-04)
and (9.00e-04)
float (7.84e-04)
double (7.01e-04)
<SENTENCE_START>
{
h
*=
prime
3
;
return
(
h
^
h
>>>
hash
shift
)
&
mask
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
h
*=
prime
3
;
return
(
h
^
h
>>>
hash
shift
)
&
mask
;
}
<SENTENCE_END/>
iteratoriteratoriterator (9.80e-01)
entries (1.67e-02)
return (7.87e-04)
get (3.57e-04)
is (5.94e-05)
can (4.79e-05)
cpy (4.69e-05)
as (4.04e-05)
duplicate (2.46e-05)
instance (1.66e-05)
<SENTENCE_START>
{
return
entries
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
entries
(
)
;
}
<SENTENCE_END/>
%END%%END% (9.91e-01)
entries (1.89e-03)
array (4.47e-04)
selected (2.95e-04)
and (2.40e-04)
fv (2.38e-04)
all (2.22e-04)
only (2.03e-04)
return (1.61e-04)
value (1.31e-04)
<SENTENCE_START>
{
return
entries
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
entries
(
)
;
}
<SENTENCE_END/>
entriesentriesentries (9.71e-01)
iterator (6.61e-03)
1 (2.18e-03)
return (1.79e-03)
2 (1.38e-03)
new (1.10e-03)
valid (9.68e-04)
false (6.21e-04)
reset (6.12e-04)
%END% (4.51e-04)
<SENTENCE_START>
{
if
(
entries
1
==
null
)
{
entries
1
=
new
entries
(
this
)
;
entries
2
=
new
entries
(
this
)
;
}
if
(
!
entries
1
.
valid
)
{
entries
1
.
reset
(
)
;
entries
1
.
valid
=
true
;
entries
2
.
valid
=
false
;
return
entries
1
;
}
entries
2
.
reset
(
)
;
entries
2
.
valid
=
true
;
entries
1
.
valid
=
false
;
return
entries
2
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
entries
1
==
null
)
{
entries
1
=
new
entries
(
this
)
;
entries
2
=
new
entries
(
this
)
;
}
if
(
!
entries
1
.
valid
)
{
entries
1
.
reset
(
)
;
entries
1
.
valid
=
true
;
entries
2
.
valid
=
false
;
return
entries
1
;
}
entries
2
.
reset
(
)
;
entries
2
.
valid
=
true
;
entries
1
.
valid
=
false
;
return
entries
2
;
}
<SENTENCE_END/>
%END%%END% (9.49e-01)
entries (3.04e-02)
valid (2.20e-03)
2 (2.07e-03)
1 (1.51e-03)
false (6.82e-04)
new (5.39e-04)
return (4.97e-04)
and (4.41e-04)
this (4.27e-04)
<SENTENCE_START>
{
if
(
entries
1
==
null
)
{
entries
1
=
new
entries
(
this
)
;
entries
2
=
new
entries
(
this
)
;
}
if
(
!
entries
1
.
valid
)
{
entries
1
.
reset
(
)
;
entries
1
.
valid
=
true
;
entries
2
.
valid
=
false
;
return
entries
1
;
}
entries
2
.
reset
(
)
;
entries
2
.
valid
=
true
;
entries
1
.
valid
=
false
;
return
entries
2
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
entries
1
==
null
)
{
entries
1
=
new
entries
(
this
)
;
entries
2
=
new
entries
(
this
)
;
}
if
(
!
entries
1
.
valid
)
{
entries
1
.
reset
(
)
;
entries
1
.
valid
=
true
;
entries
2
.
valid
=
false
;
return
entries
1
;
}
entries
2
.
reset
(
)
;
entries
2
.
valid
=
true
;
entries
1
.
valid
=
false
;
return
entries
2
;
}
<SENTENCE_END/>
valuesvaluesvalues (9.45e-01)
set (1.02e-02)
add (5.56e-03)
1 (2.96e-03)
entries (2.40e-03)
size (2.01e-03)
2 (1.63e-03)
return (1.53e-03)
quicksort (1.49e-03)
first (1.26e-03)
<SENTENCE_START>
{
if
(
values
1
==
null
)
{
values
1
=
new
values
(
this
)
;
values
2
=
new
values
(
this
)
;
}
if
(
!
values
1
.
valid
)
{
values
1
.
reset
(
)
;
values
1
.
valid
=
true
;
values
2
.
valid
=
false
;
return
values
1
;
}
values
2
.
reset
(
)
;
values
2
.
valid
=
true
;
values
1
.
valid
=
false
;
return
values
2
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
values
1
==
null
)
{
values
1
=
new
values
(
this
)
;
values
2
=
new
values
(
this
)
;
}
if
(
!
values
1
.
valid
)
{
values
1
.
reset
(
)
;
values
1
.
valid
=
true
;
values
2
.
valid
=
false
;
return
values
1
;
}
values
2
.
reset
(
)
;
values
2
.
valid
=
true
;
values
1
.
valid
=
false
;
return
values
2
;
}
<SENTENCE_END/>
%END%%END% (9.37e-01)
values (1.81e-02)
valid (8.03e-03)
2 (3.80e-03)
1 (2.09e-03)
%UNK% (1.56e-03)
and (1.48e-03)
fv (1.33e-03)
entries (1.16e-03)
false (8.63e-04)
<SENTENCE_START>
{
if
(
values
1
==
null
)
{
values
1
=
new
values
(
this
)
;
values
2
=
new
values
(
this
)
;
}
if
(
!
values
1
.
valid
)
{
values
1
.
reset
(
)
;
values
1
.
valid
=
true
;
values
2
.
valid
=
false
;
return
values
1
;
}
values
2
.
reset
(
)
;
values
2
.
valid
=
true
;
values
1
.
valid
=
false
;
return
values
2
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
values
1
==
null
)
{
values
1
=
new
values
(
this
)
;
values
2
=
new
values
(
this
)
;
}
if
(
!
values
1
.
valid
)
{
values
1
.
reset
(
)
;
values
1
.
valid
=
true
;
values
2
.
valid
=
false
;
return
values
1
;
}
values
2
.
reset
(
)
;
values
2
.
valid
=
true
;
values
1
.
valid
=
false
;
return
values
2
;
}
<SENTENCE_END/>
keyskeyskeys (9.65e-01)
key (1.08e-02)
return (2.51e-03)
1 (1.93e-03)
valid (1.49e-03)
new (1.15e-03)
2 (1.08e-03)
reset (6.47e-04)
false (4.32e-04)
true (3.80e-04)
<SENTENCE_START>
{
if
(
keys
1
==
null
)
{
keys
1
=
new
keys
(
this
)
;
keys
2
=
new
keys
(
this
)
;
}
if
(
!
keys
1
.
valid
)
{
keys
1
.
reset
(
)
;
keys
1
.
valid
=
true
;
keys
2
.
valid
=
false
;
return
keys
1
;
}
keys
2
.
reset
(
)
;
keys
2
.
valid
=
true
;
keys
1
.
valid
=
false
;
return
keys
2
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
keys
1
==
null
)
{
keys
1
=
new
keys
(
this
)
;
keys
2
=
new
keys
(
this
)
;
}
if
(
!
keys
1
.
valid
)
{
keys
1
.
reset
(
)
;
keys
1
.
valid
=
true
;
keys
2
.
valid
=
false
;
return
keys
1
;
}
keys
2
.
reset
(
)
;
keys
2
.
valid
=
true
;
keys
1
.
valid
=
false
;
return
keys
2
;
}
<SENTENCE_END/>
%END%%END% (9.45e-01)
keys (1.44e-02)
key (9.22e-03)
down (4.88e-03)
valid (2.66e-03)
1 (1.51e-03)
2 (1.34e-03)
at (7.92e-04)
up (6.55e-04)
false (6.18e-04)
<SENTENCE_START>
{
if
(
keys
1
==
null
)
{
keys
1
=
new
keys
(
this
)
;
keys
2
=
new
keys
(
this
)
;
}
if
(
!
keys
1
.
valid
)
{
keys
1
.
reset
(
)
;
keys
1
.
valid
=
true
;
keys
2
.
valid
=
false
;
return
keys
1
;
}
keys
2
.
reset
(
)
;
keys
2
.
valid
=
true
;
keys
1
.
valid
=
false
;
return
keys
2
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
keys
1
==
null
)
{
keys
1
=
new
keys
(
this
)
;
keys
2
=
new
keys
(
this
)
;
}
if
(
!
keys
1
.
valid
)
{
keys
1
.
reset
(
)
;
keys
1
.
valid
=
true
;
keys
2
.
valid
=
false
;
return
keys
1
;
}
keys
2
.
reset
(
)
;
keys
2
.
valid
=
true
;
keys
1
.
valid
=
false
;
return
keys
2
;
}
<SENTENCE_END/>
resetresetreset (9.18e-01)
remove (2.76e-02)
set (2.13e-02)
next (6.34e-03)
index (5.30e-03)
find (2.86e-03)
clear (2.71e-03)
current (1.30e-03)
put (9.15e-04)
switch (7.49e-04)
<SENTENCE_START>
{
current
index
=
index
illegal
;
next
index
=
index
zero
;
if
(
map
.
has
zero
value
)
has
next
=
true
;
else
find
next
index
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
current
index
=
index
illegal
;
next
index
=
index
zero
;
if
(
map
.
has
zero
value
)
has
next
=
true
;
else
find
next
index
(
)
;
}
<SENTENCE_END/>
%END%%END% (7.96e-01)
current (6.87e-02)
next (4.62e-02)
index (2.94e-02)
illegal (5.26e-03)
value (5.15e-03)
reset (2.99e-03)
down (2.53e-03)
map (2.26e-03)
remove (2.13e-03)
<SENTENCE_START>
{
current
index
=
index
illegal
;
next
index
=
index
zero
;
if
(
map
.
has
zero
value
)
has
next
=
true
;
else
find
next
index
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
current
index
=
index
illegal
;
next
index
=
index
zero
;
if
(
map
.
has
zero
value
)
has
next
=
true
;
else
find
next
index
(
)
;
}
<SENTENCE_END/>
find,next,indexfindfind (6.23e-01)
next (1.38e-01)
has (7.26e-02)
remove (6.60e-02)
contains (8.09e-03)
put (7.89e-03)
key (7.03e-03)
get (6.10e-03)
clear (6.05e-03)
reset (5.80e-03)
<SENTENCE_START>
{
has
next
=
false
;
int
[
]
key
table
=
map
.
key
table
;
for
(
int
n
=
map
.
capacity
+
map
.
stash
size
;
++
next
index
<
n
;
)
{
if
(
key
table
[
next
index
]
!=
empty
)
{
has
next
=
true
;
break
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
has
next
=
false
;
int
[
]
key
table
=
map
.
key
table
;
for
(
int
n
=
map
.
capacity
+
map
.
stash
size
;
++
next
index
<
n
;
)
{
if
(
key
table
[
next
index
]
!=
empty
)
{
has
next
=
true
;
break
;
}
}
}
<SENTENCE_END/>
next%END% (3.15e-01)
next (2.87e-01)
stash (1.81e-01)
find (3.58e-02)
key (2.80e-02)
index (1.83e-02)
size (1.20e-02)
has (1.17e-02)
remove (9.18e-03)
put (7.20e-03)
<SENTENCE_START>
{
has
next
=
false
;
int
[
]
key
table
=
map
.
key
table
;
for
(
int
n
=
map
.
capacity
+
map
.
stash
size
;
++
next
index
<
n
;
)
{
if
(
key
table
[
next
index
]
!=
empty
)
{
has
next
=
true
;
break
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
has
next
=
false
;
int
[
]
key
table
=
map
.
key
table
;
for
(
int
n
=
map
.
capacity
+
map
.
stash
size
;
++
next
index
<
n
;
)
{
if
(
key
table
[
next
index
]
!=
empty
)
{
has
next
=
true
;
break
;
}
}
}
<SENTENCE_END/>
index%END% (8.69e-01)
next (2.56e-02)
index (2.53e-02)
stash (8.84e-03)
table (7.23e-03)
key (6.21e-03)
size (6.05e-03)
n (2.36e-03)
map (2.13e-03)
all (1.60e-03)
<SENTENCE_START>
{
has
next
=
false
;
int
[
]
key
table
=
map
.
key
table
;
for
(
int
n
=
map
.
capacity
+
map
.
stash
size
;
++
next
index
<
n
;
)
{
if
(
key
table
[
next
index
]
!=
empty
)
{
has
next
=
true
;
break
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
has
next
=
false
;
int
[
]
key
table
=
map
.
key
table
;
for
(
int
n
=
map
.
capacity
+
map
.
stash
size
;
++
next
index
<
n
;
)
{
if
(
key
table
[
next
index
]
!=
empty
)
{
has
next
=
true
;
break
;
}
}
}
<SENTENCE_END/>
%END%%END% (9.41e-01)
next (8.25e-03)
index (5.41e-03)
table (4.60e-03)
key (2.90e-03)
stash (1.34e-03)
all (1.27e-03)
n (1.21e-03)
size (1.20e-03)
array (1.10e-03)
<SENTENCE_START>
{
has
next
=
false
;
int
[
]
key
table
=
map
.
key
table
;
for
(
int
n
=
map
.
capacity
+
map
.
stash
size
;
++
next
index
<
n
;
)
{
if
(
key
table
[
next
index
]
!=
empty
)
{
has
next
=
true
;
break
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
has
next
=
false
;
int
[
]
key
table
=
map
.
key
table
;
for
(
int
n
=
map
.
capacity
+
map
.
stash
size
;
++
next
index
<
n
;
)
{
if
(
key
table
[
next
index
]
!=
empty
)
{
has
next
=
true
;
break
;
}
}
}
<SENTENCE_END/>
removeremoveremove (8.65e-01)
index (2.70e-02)
reset (2.09e-02)
set (5.93e-03)
find (5.47e-03)
put (5.39e-03)
get (5.33e-03)
current (3.93e-03)
next (3.87e-03)
%END% (3.44e-03)
<SENTENCE_START>
{
if
(
current
index
==
index
zero
&&
map
.
has
zero
value
)
{
map
.
zero
value
=
null
;
map
.
has
zero
value
=
false
;
}
else
if
(
current
index
<
0
)
{
throw
new
illegal
state
exception
(
"next must be called before remove."
)
;
}
else
if
(
current
index
>=
map
.
capacity
)
{
map
.
remove
stash
index
(
current
index
)
;
next
index
=
current
index
-
1
;
find
next
index
(
)
;
}
else
{
map
.
key
table
[
current
index
]
=
empty
;
map
.
value
table
[
current
index
]
=
null
;
}
current
index
=
index
illegal
;
map
.
size
--
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
current
index
==
index
zero
&&
map
.
has
zero
value
)
{
map
.
zero
value
=
null
;
map
.
has
zero
value
=
false
;
}
else
if
(
current
index
<
0
)
{
throw
new
illegal
state
exception
(
"next must be called before remove."
)
;
}
else
if
(
current
index
>=
map
.
capacity
)
{
map
.
remove
stash
index
(
current
index
)
;
next
index
=
current
index
-
1
;
find
next
index
(
)
;
}
else
{
map
.
key
table
[
current
index
]
=
empty
;
map
.
value
table
[
current
index
]
=
null
;
}
current
index
=
index
illegal
;
map
.
size
--
;
}
<SENTENCE_END/>
%END%%END% (7.98e-01)
index (3.51e-02)
current (2.34e-02)
stash (1.77e-02)
remove (1.25e-02)
value (1.18e-02)
next (9.60e-03)
map (7.03e-03)
zero (3.49e-03)
reset (2.96e-03)
<SENTENCE_START>
{
if
(
current
index
==
index
zero
&&
map
.
has
zero
value
)
{
map
.
zero
value
=
null
;
map
.
has
zero
value
=
false
;
}
else
if
(
current
index
<
0
)
{
throw
new
illegal
state
exception
(
"next must be called before remove."
)
;
}
else
if
(
current
index
>=
map
.
capacity
)
{
map
.
remove
stash
index
(
current
index
)
;
next
index
=
current
index
-
1
;
find
next
index
(
)
;
}
else
{
map
.
key
table
[
current
index
]
=
empty
;
map
.
value
table
[
current
index
]
=
null
;
}
current
index
=
index
illegal
;
map
.
size
--
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
current
index
==
index
zero
&&
map
.
has
zero
value
)
{
map
.
zero
value
=
null
;
map
.
has
zero
value
=
false
;
}
else
if
(
current
index
<
0
)
{
throw
new
illegal
state
exception
(
"next must be called before remove."
)
;
}
else
if
(
current
index
>=
map
.
capacity
)
{
map
.
remove
stash
index
(
current
index
)
;
next
index
=
current
index
-
1
;
find
next
index
(
)
;
}
else
{
map
.
key
table
[
current
index
]
=
empty
;
map
.
value
table
[
current
index
]
=
null
;
}
current
index
=
index
illegal
;
map
.
size
--
;
}
<SENTENCE_END/>
nextnextnext (7.36e-01)
find (3.80e-02)
remove (3.57e-02)
reset (2.75e-02)
has (2.25e-02)
index (2.08e-02)
get (1.69e-02)
put (1.50e-02)
key (1.03e-02)
%END% (1.01e-02)
<SENTENCE_START>
{
if
(
!
has
next
)
throw
new
no
such
element
exception
(
)
;
if
(
!
valid
)
throw
new
gdx
runtime
exception
(
"#iterator() cannot be used nested."
)
;
int
[
]
key
table
=
map
.
key
table
;
if
(
next
index
==
index
zero
)
{
entry
.
key
=
0
;
entry
.
value
=
map
.
zero
value
;
}
else
{
entry
.
key
=
key
table
[
next
index
]
;
entry
.
value
=
map
.
value
table
[
next
index
]
;
}
current
index
=
next
index
;
find
next
index
(
)
;
return
entry
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
has
next
)
throw
new
no
such
element
exception
(
)
;
if
(
!
valid
)
throw
new
gdx
runtime
exception
(
"#iterator() cannot be used nested."
)
;
int
[
]
key
table
=
map
.
key
table
;
if
(
next
index
==
index
zero
)
{
entry
.
key
=
0
;
entry
.
value
=
map
.
zero
value
;
}
else
{
entry
.
key
=
key
table
[
next
index
]
;
entry
.
value
=
map
.
value
table
[
next
index
]
;
}
current
index
=
next
index
;
find
next
index
(
)
;
return
entry
;
}
<SENTENCE_END/>
%END%%END% (7.43e-01)
next (1.30e-01)
index (1.92e-02)
key (1.38e-02)
value (8.61e-03)
entry (3.22e-03)
to (2.81e-03)
token (2.59e-03)
remove (2.47e-03)
put (2.45e-03)
<SENTENCE_START>
{
if
(
!
has
next
)
throw
new
no
such
element
exception
(
)
;
if
(
!
valid
)
throw
new
gdx
runtime
exception
(
"#iterator() cannot be used nested."
)
;
int
[
]
key
table
=
map
.
key
table
;
if
(
next
index
==
index
zero
)
{
entry
.
key
=
0
;
entry
.
value
=
map
.
zero
value
;
}
else
{
entry
.
key
=
key
table
[
next
index
]
;
entry
.
value
=
map
.
value
table
[
next
index
]
;
}
current
index
=
next
index
;
find
next
index
(
)
;
return
entry
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
has
next
)
throw
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table
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next
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[
next
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)
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(
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(
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(
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(
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runtime
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runtime
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new
gdx
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int
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next
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index
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0
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c
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p
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get
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(
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{
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jni
.
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set
(
swig
c
ptr
,
this
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swigtype
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p
bt
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jni
.
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generic
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set
(
swig
c
ptr
,
this
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swigtype
p
p
bt
generic
memory
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value
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{
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jni
.
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set
(
swig
c
ptr
,
this
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p
p
bt
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jni
.
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generic
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(
swig
c
ptr
,
this
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p
bt
generic
memory
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.
get
c
ptr
(
value
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;
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{
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jni
.
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generic
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set
(
swig
c
ptr
,
this
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p
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(
value
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jni
.
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get
(
swig
c
ptr
,
this
)
;
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(
c
ptr
==
0
)
?
null
:
new
swigtype
p
p
bt
generic
memory
pool
(
c
ptr
,
false
)
;
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{
long
c
ptr
=
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jni
.
bt
generic
pool
allocator
pools
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
swigtype
p
p
bt
generic
memory
pool
(
c
ptr
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ptr
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jni
.
bt
generic
pool
allocator
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get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
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p
bt
generic
memory
pool
(
c
ptr
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false
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;
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{
long
c
ptr
=
collision
jni
.
bt
generic
pool
allocator
pools
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
swigtype
p
p
bt
generic
memory
pool
(
c
ptr
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false
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;
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long
c
ptr
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collision
jni
.
bt
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pool
allocator
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get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
swigtype
p
p
bt
generic
memory
pool
(
c
ptr
,
false
)
;
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{
long
c
ptr
=
collision
jni
.
bt
generic
pool
allocator
pools
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
swigtype
p
p
bt
generic
memory
pool
(
c
ptr
,
false
)
;
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<SENTENCE_START>
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jni
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bt
generic
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pool
count
set
(
swig
c
ptr
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this
,
value
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jni
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swig
c
ptr
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this
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value
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jni
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swig
c
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value
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jni
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value
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swig
c
ptr
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this
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pool
count
get
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swig
c
ptr
,
this
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bt
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pool
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pool
count
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swig
c
ptr
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this
)
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{
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jni
.
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pool
count
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swig
c
ptr
,
this
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pool
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swig
c
ptr
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this
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{
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jni
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get
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swig
c
ptr
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this
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pool
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swig
c
ptr
,
this
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;
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{
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jni
.
bt
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pool
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(
swig
c
ptr
,
this
)
;
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jni
.
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get
pool
capacity
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swig
c
ptr
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this
)
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{
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jni
.
bt
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pool
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get
pool
capacity
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swig
c
ptr
,
this
)
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jni
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get
pool
capacity
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swig
c
ptr
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this
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
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collision
jni
.
bt
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pool
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get
pool
capacity
(
swig
c
ptr
,
this
)
;
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jni
.
bt
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get
pool
capacity
(
swig
c
ptr
,
this
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
generic
pool
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get
pool
capacity
(
swig
c
ptr
,
this
)
;
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<SENTENCE_START>
{
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collision
jni
.
bt
generic
pool
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get
pool
capacity
(
swig
c
ptr
,
this
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
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collision
jni
.
bt
generic
pool
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get
pool
capacity
(
swig
c
ptr
,
this
)
;
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<SENTENCE_START>
{
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jni
.
bt
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pool
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allocate
(
swig
c
ptr
,
this
,
size
bytes
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
generic
pool
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allocate
(
swig
c
ptr
,
this
,
size
bytes
)
;
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<SENTENCE_START>
{
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collision
jni
.
bt
generic
pool
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allocate
(
swig
c
ptr
,
this
,
size
bytes
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
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collision
jni
.
bt
generic
pool
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allocate
(
swig
c
ptr
,
this
,
size
bytes
)
;
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<SENTENCE_START>
{
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collision
jni
.
bt
generic
pool
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free
memory
(
swig
c
ptr
,
this
,
pointer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
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collision
jni
.
bt
generic
pool
allocator
free
memory
(
swig
c
ptr
,
this
,
pointer
)
;
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<SENTENCE_END/>
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%START% (7.20e-05)
<SENTENCE_START>
{
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jni
.
bt
generic
pool
allocator
free
memory
(
swig
c
ptr
,
this
,
pointer
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
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collision
jni
.
bt
generic
pool
allocator
free
memory
(
swig
c
ptr
,
this
,
pointer
)
;
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<SENTENCE_START>
{
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collision
jni
.
bt
generic
pool
allocator
free
memory
(
swig
c
ptr
,
this
,
pointer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
generic
pool
allocator
free
memory
(
swig
c
ptr
,
this
,
pointer
)
;
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%START% (9.60e-03)
<SENTENCE_START>
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system
.
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(
)
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<SENTENCE_END/>
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)
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)
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entries
2
.
reset
(
)
;
entries
2
.
valid
=
true
;
entries
1
.
valid
=
false
;
return
entries
2
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
entries
1
==
null
)
{
entries
1
=
new
ordered
map
entries
(
this
)
;
entries
2
=
new
ordered
map
entries
(
this
)
;
}
if
(
!
entries
1
.
valid
)
{
entries
1
.
reset
(
)
;
entries
1
.
valid
=
true
;
entries
2
.
valid
=
false
;
return
entries
1
;
}
entries
2
.
reset
(
)
;
entries
2
.
valid
=
true
;
entries
1
.
valid
=
false
;
return
entries
2
;
}
<SENTENCE_END/>
valuesvaluesvalues (8.98e-01)
set (1.14e-02)
add (7.29e-03)
size (6.37e-03)
has (5.61e-03)
first (5.35e-03)
partition (4.44e-03)
quicksort (4.43e-03)
entries (3.75e-03)
remove (3.49e-03)
<SENTENCE_START>
{
if
(
values
1
==
null
)
{
values
1
=
new
ordered
map
values
(
this
)
;
values
2
=
new
ordered
map
values
(
this
)
;
}
if
(
!
values
1
.
valid
)
{
values
1
.
reset
(
)
;
values
1
.
valid
=
true
;
values
2
.
valid
=
false
;
return
values
1
;
}
values
2
.
reset
(
)
;
values
2
.
valid
=
true
;
values
1
.
valid
=
false
;
return
values
2
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
values
1
==
null
)
{
values
1
=
new
ordered
map
values
(
this
)
;
values
2
=
new
ordered
map
values
(
this
)
;
}
if
(
!
values
1
.
valid
)
{
values
1
.
reset
(
)
;
values
1
.
valid
=
true
;
values
2
.
valid
=
false
;
return
values
1
;
}
values
2
.
reset
(
)
;
values
2
.
valid
=
true
;
values
1
.
valid
=
false
;
return
values
2
;
}
<SENTENCE_END/>
%END%%END% (9.32e-01)
values (1.65e-02)
valid (7.89e-03)
2 (3.39e-03)
1 (2.40e-03)
%UNK% (2.08e-03)
and (1.40e-03)
value (1.25e-03)
entries (1.24e-03)
fv (9.81e-04)
<SENTENCE_START>
{
if
(
values
1
==
null
)
{
values
1
=
new
ordered
map
values
(
this
)
;
values
2
=
new
ordered
map
values
(
this
)
;
}
if
(
!
values
1
.
valid
)
{
values
1
.
reset
(
)
;
values
1
.
valid
=
true
;
values
2
.
valid
=
false
;
return
values
1
;
}
values
2
.
reset
(
)
;
values
2
.
valid
=
true
;
values
1
.
valid
=
false
;
return
values
2
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
values
1
==
null
)
{
values
1
=
new
ordered
map
values
(
this
)
;
values
2
=
new
ordered
map
values
(
this
)
;
}
if
(
!
values
1
.
valid
)
{
values
1
.
reset
(
)
;
values
1
.
valid
=
true
;
values
2
.
valid
=
false
;
return
values
1
;
}
values
2
.
reset
(
)
;
values
2
.
valid
=
true
;
values
1
.
valid
=
false
;
return
values
2
;
}
<SENTENCE_END/>
keyskeyskeys (9.49e-01)
key (2.37e-02)
return (1.98e-03)
1 (1.76e-03)
put (1.49e-03)
valid (1.33e-03)
ordered (1.26e-03)
map (1.08e-03)
2 (1.02e-03)
new (8.12e-04)
<SENTENCE_START>
{
if
(
keys
1
==
null
)
{
keys
1
=
new
ordered
map
keys
(
this
)
;
keys
2
=
new
ordered
map
keys
(
this
)
;
}
if
(
!
keys
1
.
valid
)
{
keys
1
.
reset
(
)
;
keys
1
.
valid
=
true
;
keys
2
.
valid
=
false
;
return
keys
1
;
}
keys
2
.
reset
(
)
;
keys
2
.
valid
=
true
;
keys
1
.
valid
=
false
;
return
keys
2
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
keys
1
==
null
)
{
keys
1
=
new
ordered
map
keys
(
this
)
;
keys
2
=
new
ordered
map
keys
(
this
)
;
}
if
(
!
keys
1
.
valid
)
{
keys
1
.
reset
(
)
;
keys
1
.
valid
=
true
;
keys
2
.
valid
=
false
;
return
keys
1
;
}
keys
2
.
reset
(
)
;
keys
2
.
valid
=
true
;
keys
1
.
valid
=
false
;
return
keys
2
;
}
<SENTENCE_END/>
%END%%END% (9.41e-01)
keys (1.20e-02)
key (1.05e-02)
down (5.73e-03)
valid (2.65e-03)
1 (1.55e-03)
2 (1.29e-03)
at (1.03e-03)
up (9.24e-04)
next (7.57e-04)
<SENTENCE_START>
{
if
(
keys
1
==
null
)
{
keys
1
=
new
ordered
map
keys
(
this
)
;
keys
2
=
new
ordered
map
keys
(
this
)
;
}
if
(
!
keys
1
.
valid
)
{
keys
1
.
reset
(
)
;
keys
1
.
valid
=
true
;
keys
2
.
valid
=
false
;
return
keys
1
;
}
keys
2
.
reset
(
)
;
keys
2
.
valid
=
true
;
keys
1
.
valid
=
false
;
return
keys
2
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
keys
1
==
null
)
{
keys
1
=
new
ordered
map
keys
(
this
)
;
keys
2
=
new
ordered
map
keys
(
this
)
;
}
if
(
!
keys
1
.
valid
)
{
keys
1
.
reset
(
)
;
keys
1
.
valid
=
true
;
keys
2
.
valid
=
false
;
return
keys
1
;
}
keys
2
.
reset
(
)
;
keys
2
.
valid
=
true
;
keys
1
.
valid
=
false
;
return
keys
2
;
}
<SENTENCE_END/>
resetresetreset (9.18e-01)
set (3.65e-02)
clear (1.25e-02)
next (9.23e-03)
remove (3.35e-03)
index (2.58e-03)
put (2.18e-03)
reverse (1.56e-03)
find (1.46e-03)
insert (1.03e-03)
<SENTENCE_START>
{
next
index
=
0
;
has
next
=
map
.
size
>
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
next
index
=
0
;
has
next
=
map
.
size
>
0
;
}
<SENTENCE_END/>
%END%%END% (8.27e-01)
next (1.17e-01)
index (1.02e-02)
has (5.86e-03)
all (3.18e-03)
to (2.56e-03)
array (2.35e-03)
map (1.78e-03)
size (1.51e-03)
reset (1.48e-03)
<SENTENCE_START>
{
next
index
=
0
;
has
next
=
map
.
size
>
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
next
index
=
0
;
has
next
=
map
.
size
>
0
;
}
<SENTENCE_END/>
nextnextnext (8.94e-01)
has (6.91e-02)
find (3.66e-03)
get (3.19e-03)
index (1.85e-03)
remove (1.41e-03)
token (1.40e-03)
entry (1.20e-03)
key (9.71e-04)
no (8.50e-04)
<SENTENCE_START>
{
if
(
!
has
next
)
throw
new
no
such
element
exception
(
)
;
if
(
!
valid
)
throw
new
gdx
runtime
exception
(
"#iterator() cannot be used nested."
)
;
entry
.
key
=
keys
.
get
(
next
index
)
;
entry
.
value
=
map
.
get
(
entry
.
key
)
;
next
index
++
;
has
next
=
next
index
<
map
.
size
;
return
entry
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
has
next
)
throw
new
no
such
element
exception
(
)
;
if
(
!
valid
)
throw
new
gdx
runtime
exception
(
"#iterator() cannot be used nested."
)
;
entry
.
key
=
keys
.
get
(
next
index
)
;
entry
.
value
=
map
.
get
(
entry
.
key
)
;
next
index
++
;
has
next
=
next
index
<
map
.
size
;
return
entry
;
}
<SENTENCE_END/>
%END%next (4.94e-01)
%END% (4.10e-01)
has (1.22e-02)
token (7.92e-03)
index (5.36e-03)
key (5.02e-03)
map (4.63e-03)
entry (3.80e-03)
to (3.33e-03)
array (1.78e-03)
<SENTENCE_START>
{
if
(
!
has
next
)
throw
new
no
such
element
exception
(
)
;
if
(
!
valid
)
throw
new
gdx
runtime
exception
(
"#iterator() cannot be used nested."
)
;
entry
.
key
=
keys
.
get
(
next
index
)
;
entry
.
value
=
map
.
get
(
entry
.
key
)
;
next
index
++
;
has
next
=
next
index
<
map
.
size
;
return
entry
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
has
next
)
throw
new
no
such
element
exception
(
)
;
if
(
!
valid
)
throw
new
gdx
runtime
exception
(
"#iterator() cannot be used nested."
)
;
entry
.
key
=
keys
.
get
(
next
index
)
;
entry
.
value
=
map
.
get
(
entry
.
key
)
;
next
index
++
;
has
next
=
next
index
<
map
.
size
;
return
entry
;
}
<SENTENCE_END/>
removeremoveremove (3.26e-01)
state (9.72e-02)
put (7.06e-02)
delete (3.11e-02)
pop (2.85e-02)
end (2.14e-02)
space (1.85e-02)
set (1.59e-02)
add (1.53e-02)
first (1.45e-02)
<SENTENCE_START>
{
if
(
current
index
<
0
)
throw
new
illegal
state
exception
(
"next must be called before remove."
)
;
map
.
%SELF%
(
entry
.
key
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
current
index
<
0
)
throw
new
illegal
state
exception
(
"next must be called before remove."
)
;
map
.
%SELF%
(
entry
.
key
)
;
}
<SENTENCE_END/>
%END%%END% (9.10e-01)
current (2.32e-02)
all (5.43e-03)
index (3.98e-03)
value (3.38e-03)
at (2.34e-03)
key (2.19e-03)
next (1.44e-03)
map (1.30e-03)
array (1.23e-03)
<SENTENCE_START>
{
if
(
current
index
<
0
)
throw
new
illegal
state
exception
(
"next must be called before remove."
)
;
map
.
%SELF%
(
entry
.
key
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
current
index
<
0
)
throw
new
illegal
state
exception
(
"next must be called before remove."
)
;
map
.
%SELF%
(
entry
.
key
)
;
}
<SENTENCE_END/>
resetresetreset (9.18e-01)
set (3.65e-02)
clear (1.25e-02)
next (9.23e-03)
remove (3.35e-03)
index (2.58e-03)
put (2.18e-03)
reverse (1.56e-03)
find (1.46e-03)
insert (1.03e-03)
<SENTENCE_START>
{
next
index
=
0
;
has
next
=
map
.
size
>
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
next
index
=
0
;
has
next
=
map
.
size
>
0
;
}
<SENTENCE_END/>
%END%%END% (8.27e-01)
next (1.17e-01)
index (1.02e-02)
has (5.86e-03)
all (3.18e-03)
to (2.56e-03)
array (2.35e-03)
map (1.78e-03)
size (1.51e-03)
reset (1.48e-03)
<SENTENCE_START>
{
next
index
=
0
;
has
next
=
map
.
size
>
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
next
index
=
0
;
has
next
=
map
.
size
>
0
;
}
<SENTENCE_END/>
nextnextnext (9.32e-01)
has (4.88e-02)
find (1.67e-03)
index (1.06e-03)
no (1.02e-03)
token (8.32e-04)
key (8.32e-04)
new (7.01e-04)
return (6.96e-04)
such (6.88e-04)
<SENTENCE_START>
{
if
(
!
has
next
)
throw
new
no
such
element
exception
(
)
;
if
(
!
valid
)
throw
new
gdx
runtime
exception
(
"#iterator() cannot be used nested."
)
;
k
key
=
keys
.
get
(
next
index
)
;
next
index
++
;
has
next
=
next
index
<
map
.
size
;
return
key
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
has
next
)
throw
new
no
such
element
exception
(
)
;
if
(
!
valid
)
throw
new
gdx
runtime
exception
(
"#iterator() cannot be used nested."
)
;
k
key
=
keys
.
get
(
next
index
)
;
next
index
++
;
has
next
=
next
index
<
map
.
size
;
return
key
;
}
<SENTENCE_END/>
%END%next (5.90e-01)
%END% (3.63e-01)
has (7.53e-03)
token (6.74e-03)
key (6.07e-03)
index (2.19e-03)
valid (1.30e-03)
map (1.07e-03)
return (8.92e-04)
size (8.18e-04)
<SENTENCE_START>
{
if
(
!
has
next
)
throw
new
no
such
element
exception
(
)
;
if
(
!
valid
)
throw
new
gdx
runtime
exception
(
"#iterator() cannot be used nested."
)
;
k
key
=
keys
.
get
(
next
index
)
;
next
index
++
;
has
next
=
next
index
<
map
.
size
;
return
key
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
has
next
)
throw
new
no
such
element
exception
(
)
;
if
(
!
valid
)
throw
new
gdx
runtime
exception
(
"#iterator() cannot be used nested."
)
;
k
key
=
keys
.
get
(
next
index
)
;
next
index
++
;
has
next
=
next
index
<
map
.
size
;
return
key
;
}
<SENTENCE_END/>
removeremoveremove (3.24e-01)
put (1.22e-01)
index (9.66e-02)
key (3.76e-02)
keys (3.71e-02)
insert (3.16e-02)
reset (2.81e-02)
push (2.61e-02)
next (1.97e-02)
shrink (1.65e-02)
<SENTENCE_START>
{
if
(
current
index
<
0
)
throw
new
illegal
state
exception
(
"next must be called before remove."
)
;
map
.
%SELF%
(
keys
.
get
(
next
index
-
1
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
current
index
<
0
)
throw
new
illegal
state
exception
(
"next must be called before remove."
)
;
map
.
%SELF%
(
keys
.
get
(
next
index
-
1
)
)
;
}
<SENTENCE_END/>
%END%%END% (9.22e-01)
current (1.88e-02)
index (7.68e-03)
at (5.16e-03)
next (4.59e-03)
keys (2.56e-03)
value (1.63e-03)
key (1.07e-03)
illegal (8.18e-04)
down (7.24e-04)
<SENTENCE_START>
{
if
(
current
index
<
0
)
throw
new
illegal
state
exception
(
"next must be called before remove."
)
;
map
.
%SELF%
(
keys
.
get
(
next
index
-
1
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
current
index
<
0
)
throw
new
illegal
state
exception
(
"next must be called before remove."
)
;
map
.
%SELF%
(
keys
.
get
(
next
index
-
1
)
)
;
}
<SENTENCE_END/>
resetresetreset (9.18e-01)
set (3.65e-02)
clear (1.25e-02)
next (9.23e-03)
remove (3.35e-03)
index (2.58e-03)
put (2.18e-03)
reverse (1.56e-03)
find (1.46e-03)
insert (1.03e-03)
<SENTENCE_START>
{
next
index
=
0
;
has
next
=
map
.
size
>
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
next
index
=
0
;
has
next
=
map
.
size
>
0
;
}
<SENTENCE_END/>
%END%%END% (8.27e-01)
next (1.17e-01)
index (1.02e-02)
has (5.86e-03)
all (3.18e-03)
to (2.56e-03)
array (2.35e-03)
map (1.78e-03)
size (1.51e-03)
reset (1.48e-03)
<SENTENCE_START>
{
next
index
=
0
;
has
next
=
map
.
size
>
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
next
index
=
0
;
has
next
=
map
.
size
>
0
;
}
<SENTENCE_END/>
nextnextnext (9.39e-01)
has (3.36e-02)
find (1.98e-03)
index (1.52e-03)
get (1.18e-03)
token (1.12e-03)
no (1.02e-03)
new (8.96e-04)
such (7.10e-04)
map (6.79e-04)
<SENTENCE_START>
{
if
(
!
has
next
)
throw
new
no
such
element
exception
(
)
;
if
(
!
valid
)
throw
new
gdx
runtime
exception
(
"#iterator() cannot be used nested."
)
;
v
value
=
(
v
)
map
.
get
(
keys
.
get
(
next
index
)
)
;
next
index
++
;
has
next
=
next
index
<
map
.
size
;
return
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
has
next
)
throw
new
no
such
element
exception
(
)
;
if
(
!
valid
)
throw
new
gdx
runtime
exception
(
"#iterator() cannot be used nested."
)
;
v
value
=
(
v
)
map
.
get
(
keys
.
get
(
next
index
)
)
;
next
index
++
;
has
next
=
next
index
<
map
.
size
;
return
value
;
}
<SENTENCE_END/>
%END%%END% (6.41e-01)
next (3.15e-01)
token (5.39e-03)
has (3.64e-03)
value (2.67e-03)
index (2.35e-03)
valid (1.51e-03)
map (1.21e-03)
v (1.15e-03)
to (9.88e-04)
<SENTENCE_START>
{
if
(
!
has
next
)
throw
new
no
such
element
exception
(
)
;
if
(
!
valid
)
throw
new
gdx
runtime
exception
(
"#iterator() cannot be used nested."
)
;
v
value
=
(
v
)
map
.
get
(
keys
.
get
(
next
index
)
)
;
next
index
++
;
has
next
=
next
index
<
map
.
size
;
return
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
has
next
)
throw
new
no
such
element
exception
(
)
;
if
(
!
valid
)
throw
new
gdx
runtime
exception
(
"#iterator() cannot be used nested."
)
;
v
value
=
(
v
)
map
.
get
(
keys
.
get
(
next
index
)
)
;
next
index
++
;
has
next
=
next
index
<
map
.
size
;
return
value
;
}
<SENTENCE_END/>
removeremoveremove (3.24e-01)
put (1.22e-01)
index (9.66e-02)
key (3.76e-02)
keys (3.71e-02)
insert (3.16e-02)
reset (2.81e-02)
push (2.61e-02)
next (1.97e-02)
shrink (1.65e-02)
<SENTENCE_START>
{
if
(
current
index
<
0
)
throw
new
illegal
state
exception
(
"next must be called before remove."
)
;
map
.
%SELF%
(
keys
.
get
(
next
index
-
1
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
current
index
<
0
)
throw
new
illegal
state
exception
(
"next must be called before remove."
)
;
map
.
%SELF%
(
keys
.
get
(
next
index
-
1
)
)
;
}
<SENTENCE_END/>
%END%%END% (9.22e-01)
current (1.88e-02)
index (7.68e-03)
at (5.16e-03)
next (4.59e-03)
keys (2.56e-03)
value (1.63e-03)
key (1.07e-03)
illegal (8.18e-04)
down (7.24e-04)
<SENTENCE_START>
{
if
(
current
index
<
0
)
throw
new
illegal
state
exception
(
"next must be called before remove."
)
;
map
.
%SELF%
(
keys
.
get
(
next
index
-
1
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
current
index
<
0
)
throw
new
illegal
state
exception
(
"next must be called before remove."
)
;
map
.
%SELF%
(
keys
.
get
(
next
index
-
1
)
)
;
}
<SENTENCE_END/>
correctness,testcorrectness%UNK% (7.66e-01)
print (1.01e-01)
create (1.63e-02)
main (8.42e-03)
parse (7.54e-03)
write (6.19e-03)
generate (4.79e-03)
convert (4.56e-03)
init (3.71e-03)
add (3.23e-03)
<SENTENCE_START>
{
string
msg
=
string
.
format
(
"[%d runs with %dx%d dummy game units] - "
,
runs
,
player
.
size
,
enemy
.
size
)
;
verify
=
true
;
test
(
runs
,
k
)
;
print
(
msg
+
"VERIFIED"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
msg
=
string
.
format
(
"[%d runs with %dx%d dummy game units] - "
,
runs
,
player
.
size
,
enemy
.
size
)
;
verify
=
true
;
test
(
runs
,
k
)
;
print
(
msg
+
"VERIFIED"
)
;
}
<SENTENCE_END/>
test%UNK% (5.46e-01)
%END% (2.48e-01)
player (4.67e-02)
string (3.11e-02)
print (9.56e-03)
to (8.77e-03)
msg (4.84e-03)
format (3.39e-03)
equal (2.12e-03)
offsets (1.87e-03)
<SENTENCE_START>
{
string
msg
=
string
.
format
(
"[%d runs with %dx%d dummy game units] - "
,
runs
,
player
.
size
,
enemy
.
size
)
;
verify
=
true
;
test
(
runs
,
k
)
;
print
(
msg
+
"VERIFIED"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
msg
=
string
.
format
(
"[%d runs with %dx%d dummy game units] - "
,
runs
,
player
.
size
,
enemy
.
size
)
;
verify
=
true
;
test
(
runs
,
k
)
;
print
(
msg
+
"VERIFIED"
)
;
}
<SENTENCE_END/>
%END%%END% (7.60e-01)
%UNK% (1.30e-01)
player (1.97e-02)
string (1.35e-02)
format (6.14e-03)
msg (5.03e-03)
to (3.89e-03)
verify (2.37e-03)
equal (1.65e-03)
enemy (1.64e-03)
<SENTENCE_START>
{
string
msg
=
string
.
format
(
"[%d runs with %dx%d dummy game units] - "
,
runs
,
player
.
size
,
enemy
.
size
)
;
verify
=
true
;
test
(
runs
,
k
)
;
print
(
msg
+
"VERIFIED"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
msg
=
string
.
format
(
"[%d runs with %dx%d dummy game units] - "
,
runs
,
player
.
size
,
enemy
.
size
)
;
verify
=
true
;
test
(
runs
,
k
)
;
print
(
msg
+
"VERIFIED"
)
;
}
<SENTENCE_END/>
performance,testperformance%UNK% (7.35e-01)
print (6.67e-02)
create (1.41e-02)
setup (1.28e-02)
set (8.90e-03)
add (8.25e-03)
write (6.28e-03)
init (5.88e-03)
to (5.30e-03)
initialize (4.48e-03)
<SENTENCE_START>
{
verify
=
false
;
test
(
runs
,
k
)
;
string
msg
=
string
.
format
(
"[%d runs with %dx%d dummy game units] - "
,
runs
,
player
.
size
,
enemy
.
size
)
;
print
(
msg
+
string
.
format
(
"avg: %.5f, min/max: %.4f/%.4f, total time: %.3f (ms), made %d comparisons"
,
all
perf
.
time
.
min
,
all
perf
.
time
.
max
,
all
perf
.
time
.
average
*
1000
,
all
perf
.
time
.
total
*
1000
,
comparisons
made
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
verify
=
false
;
test
(
runs
,
k
)
;
string
msg
=
string
.
format
(
"[%d runs with %dx%d dummy game units] - "
,
runs
,
player
.
size
,
enemy
.
size
)
;
print
(
msg
+
string
.
format
(
"avg: %.5f, min/max: %.4f/%.4f, total time: %.3f (ms), made %d comparisons"
,
all
perf
.
time
.
min
,
all
perf
.
time
.
max
,
all
perf
.
time
.
average
*
1000
,
all
perf
.
time
.
total
*
1000
,
comparisons
made
)
)
;
}
<SENTENCE_END/>
test%UNK% (4.07e-01)
%END% (3.95e-01)
player (1.57e-02)
time (1.29e-02)
string (8.70e-03)
print (8.16e-03)
all (7.52e-03)
to (7.20e-03)
perf (6.56e-03)
max (2.74e-03)
<SENTENCE_START>
{
verify
=
false
;
test
(
runs
,
k
)
;
string
msg
=
string
.
format
(
"[%d runs with %dx%d dummy game units] - "
,
runs
,
player
.
size
,
enemy
.
size
)
;
print
(
msg
+
string
.
format
(
"avg: %.5f, min/max: %.4f/%.4f, total time: %.3f (ms), made %d comparisons"
,
all
perf
.
time
.
min
,
all
perf
.
time
.
max
,
all
perf
.
time
.
average
*
1000
,
all
perf
.
time
.
total
*
1000
,
comparisons
made
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
verify
=
false
;
test
(
runs
,
k
)
;
string
msg
=
string
.
format
(
"[%d runs with %dx%d dummy game units] - "
,
runs
,
player
.
size
,
enemy
.
size
)
;
print
(
msg
+
string
.
format
(
"avg: %.5f, min/max: %.4f/%.4f, total time: %.3f (ms), made %d comparisons"
,
all
perf
.
time
.
min
,
all
perf
.
time
.
max
,
all
perf
.
time
.
average
*
1000
,
all
perf
.
time
.
total
*
1000
,
comparisons
made
)
)
;
}
<SENTENCE_END/>
%END%%END% (8.75e-01)
%UNK% (3.40e-02)
format (1.02e-02)
time (7.55e-03)
all (6.09e-03)
player (3.60e-03)
string (2.95e-03)
perf (2.60e-03)
msg (2.17e-03)
to (1.80e-03)
<SENTENCE_START>
{
verify
=
false
;
test
(
runs
,
k
)
;
string
msg
=
string
.
format
(
"[%d runs with %dx%d dummy game units] - "
,
runs
,
player
.
size
,
enemy
.
size
)
;
print
(
msg
+
string
.
format
(
"avg: %.5f, min/max: %.4f/%.4f, total time: %.3f (ms), made %d comparisons"
,
all
perf
.
time
.
min
,
all
perf
.
time
.
max
,
all
perf
.
time
.
average
*
1000
,
all
perf
.
time
.
total
*
1000
,
comparisons
made
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
verify
=
false
;
test
(
runs
,
k
)
;
string
msg
=
string
.
format
(
"[%d runs with %dx%d dummy game units] - "
,
runs
,
player
.
size
,
enemy
.
size
)
;
print
(
msg
+
string
.
format
(
"avg: %.5f, min/max: %.4f/%.4f, total time: %.3f (ms), made %d comparisons"
,
all
perf
.
time
.
min
,
all
perf
.
time
.
max
,
all
perf
.
time
.
average
*
1000
,
all
perf
.
time
.
total
*
1000
,
comparisons
made
)
)
;
}
<SENTENCE_END/>