on,clickoninitialize (5.84e-01)
ui (7.70e-02)
%END% (6.75e-02)
notify (3.65e-02)
title (2.92e-02)
main (2.89e-02)
events (2.35e-02)
setup (1.68e-02)
window (1.24e-02)
create (1.10e-02)
<SENTENCE_START>
{
gdx
.
app
.
post
runnable
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
listener
.
canceled
(
)
;
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}
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
gdx
.
app
.
post
runnable
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
listener
.
canceled
(
)
;
}
}
)
;
}
<SENTENCE_END/>
click%END% (9.19e-01)
notify (1.21e-02)
%UNK% (6.25e-03)
events (5.46e-03)
ui (3.52e-03)
initialize (2.79e-03)
lock (2.35e-03)
window (1.83e-03)
change (1.54e-03)
title (1.52e-03)
<SENTENCE_START>
{
gdx
.
app
.
post
runnable
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
listener
.
canceled
(
)
;
}
}
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gdx
.
app
.
post
runnable
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
listener
.
canceled
(
)
;
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}
)
;
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<SENTENCE_END/>
%END%%END% (9.62e-01)
notify (3.82e-03)
runnable (2.84e-03)
%UNK% (2.33e-03)
events (2.12e-03)
lock (1.02e-03)
canceled (9.88e-04)
ui (7.60e-04)
changed (7.19e-04)
holder (7.09e-04)
<SENTENCE_START>
{
gdx
.
app
.
post
runnable
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
listener
.
canceled
(
)
;
}
}
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gdx
.
app
.
post
runnable
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
listener
.
canceled
(
)
;
}
}
)
;
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<SENTENCE_END/>
is,touchedisis (6.18e-01)
get (3.33e-01)
last (3.45e-03)
%UNK% (2.88e-03)
contains (2.03e-03)
key (1.95e-03)
scrolled (1.86e-03)
return (1.76e-03)
to (1.46e-03)
touch (1.41e-03)
<SENTENCE_START>
{
synchronized
(
this
)
{
return
touched
[
pointer
]
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
return
touched
[
pointer
]
;
}
}
<SENTENCE_END/>
touched%END% (4.97e-01)
%UNK% (4.88e-02)
is (4.28e-02)
touched (3.39e-02)
up (2.45e-02)
position (1.94e-02)
update (1.63e-02)
down (1.60e-02)
pressed (9.54e-03)
touch (8.76e-03)
<SENTENCE_START>
{
synchronized
(
this
)
{
return
touched
[
pointer
]
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
return
touched
[
pointer
]
;
}
}
<SENTENCE_END/>
%END%%END% (9.66e-01)
pointer (4.62e-03)
%UNK% (1.37e-03)
touched (9.80e-04)
value (9.58e-04)
up (5.49e-04)
position (5.45e-04)
return (5.27e-04)
only (4.71e-04)
array (4.11e-04)
<SENTENCE_START>
{
synchronized
(
this
)
{
return
touched
[
pointer
]
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
return
touched
[
pointer
]
;
}
}
<SENTENCE_END/>
set,input,processorsetset (9.69e-01)
processor (7.67e-03)
reset (4.68e-03)
cancel (2.82e-03)
%END% (2.17e-03)
clear (1.22e-03)
this (1.06e-03)
touch (6.22e-04)
apply (4.24e-04)
update (4.09e-04)
<SENTENCE_START>
{
synchronized
(
this
)
{
this
.
processor
=
processor
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
this
.
processor
=
processor
;
}
}
<SENTENCE_END/>
inputprocessor (7.53e-01)
%END% (2.37e-01)
up (2.40e-03)
down (1.06e-03)
typed (2.20e-04)
moved (1.48e-04)
key (8.85e-05)
this (3.88e-05)
dragged (3.17e-05)
touch (2.03e-05)
<SENTENCE_START>
{
synchronized
(
this
)
{
this
.
processor
=
processor
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
this
.
processor
=
processor
;
}
}
<SENTENCE_END/>
processor%END% (9.93e-01)
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this (1.21e-04)
synchronized (9.69e-05)
up (9.32e-05)
position (7.24e-05)
only (6.20e-05)
moved (5.32e-05)
fv (5.16e-05)
<SENTENCE_START>
{
synchronized
(
this
)
{
this
.
processor
=
processor
;
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}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
this
.
processor
=
processor
;
}
}
<SENTENCE_END/>
%END%%END% (9.91e-01)
processor (4.41e-03)
fv (2.89e-04)
only (9.47e-05)
value (7.59e-05)
rad (7.40e-05)
iv (7.14e-05)
synchronized (6.69e-05)
at (6.45e-05)
20 (4.75e-05)
<SENTENCE_START>
{
synchronized
(
this
)
{
this
.
processor
=
processor
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
this
.
processor
=
processor
;
}
}
<SENTENCE_END/>
process,eventsprocesstouch (1.77e-01)
down (1.37e-01)
update (8.13e-02)
%END% (7.67e-02)
switch (4.46e-02)
pressed (4.24e-02)
key (3.59e-02)
cancel (3.43e-02)
reset (3.26e-02)
mouse (1.81e-02)
<SENTENCE_START>
{
synchronized
(
this
)
{
just
touched
=
false
;
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
processor
!=
null
)
{
final
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
key
just
pressed
=
true
;
just
pressed
keys
[
e
.
key
code
]
=
true
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
just
touched
=
true
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
if
(
e
.
type
==
touch
event
.
touch
down
)
just
touched
=
true
;
used
touch
events
.
free
(
e
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
if
(
touch
events
.
size
(
)
==
0
)
{
for
(
int
i
=
0
;
i
<
delta
x
.
length
;
i
++
)
{
delta
x
[
0
]
=
0
;
delta
y
[
0
]
=
0
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
just
touched
=
false
;
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
processor
!=
null
)
{
final
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
key
just
pressed
=
true
;
just
pressed
keys
[
e
.
key
code
]
=
true
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
just
touched
=
true
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
if
(
e
.
type
==
touch
event
.
touch
down
)
just
touched
=
true
;
used
touch
events
.
free
(
e
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
if
(
touch
events
.
size
(
)
==
0
)
{
for
(
int
i
=
0
;
i
<
delta
x
.
length
;
i
++
)
{
delta
x
[
0
]
=
0
;
delta
y
[
0
]
=
0
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
events%END% (5.48e-01)
down (1.01e-01)
pressed (4.01e-02)
touch (3.03e-02)
key (2.95e-02)
up (1.31e-02)
update (1.23e-02)
event (1.21e-02)
dragged (5.90e-03)
e (5.85e-03)
<SENTENCE_START>
{
synchronized
(
this
)
{
just
touched
=
false
;
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
processor
!=
null
)
{
final
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
key
just
pressed
=
true
;
just
pressed
keys
[
e
.
key
code
]
=
true
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
just
touched
=
true
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
if
(
e
.
type
==
touch
event
.
touch
down
)
just
touched
=
true
;
used
touch
events
.
free
(
e
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
if
(
touch
events
.
size
(
)
==
0
)
{
for
(
int
i
=
0
;
i
<
delta
x
.
length
;
i
++
)
{
delta
x
[
0
]
=
0
;
delta
y
[
0
]
=
0
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
just
touched
=
false
;
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
processor
!=
null
)
{
final
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
key
just
pressed
=
true
;
just
pressed
keys
[
e
.
key
code
]
=
true
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
just
touched
=
true
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
if
(
e
.
type
==
touch
event
.
touch
down
)
just
touched
=
true
;
used
touch
events
.
free
(
e
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
if
(
touch
events
.
size
(
)
==
0
)
{
for
(
int
i
=
0
;
i
<
delta
x
.
length
;
i
++
)
{
delta
x
[
0
]
=
0
;
delta
y
[
0
]
=
0
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
%END%%END% (7.16e-01)
down (6.01e-02)
pressed (2.49e-02)
key (1.73e-02)
touch (1.25e-02)
up (8.49e-03)
event (6.32e-03)
e (5.50e-03)
update (5.14e-03)
moved (3.93e-03)
<SENTENCE_START>
{
synchronized
(
this
)
{
just
touched
=
false
;
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
processor
!=
null
)
{
final
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
key
just
pressed
=
true
;
just
pressed
keys
[
e
.
key
code
]
=
true
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
just
touched
=
true
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
if
(
e
.
type
==
touch
event
.
touch
down
)
just
touched
=
true
;
used
touch
events
.
free
(
e
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
if
(
touch
events
.
size
(
)
==
0
)
{
for
(
int
i
=
0
;
i
<
delta
x
.
length
;
i
++
)
{
delta
x
[
0
]
=
0
;
delta
y
[
0
]
=
0
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
just
touched
=
false
;
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
processor
!=
null
)
{
final
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
key
just
pressed
=
true
;
just
pressed
keys
[
e
.
key
code
]
=
true
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
just
touched
=
true
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
if
(
e
.
type
==
touch
event
.
touch
down
)
just
touched
=
true
;
used
touch
events
.
free
(
e
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
if
(
touch
events
.
size
(
)
==
0
)
{
for
(
int
i
=
0
;
i
<
delta
x
.
length
;
i
++
)
{
delta
x
[
0
]
=
0
;
delta
y
[
0
]
=
0
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
on,taponpost (9.89e-01)
touch (2.95e-03)
tap (1.44e-03)
x (3.95e-04)
set (3.13e-04)
y (1.49e-04)
cancel (1.35e-04)
pan (1.09e-04)
schedule (1.08e-04)
fling (2.55e-05)
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
taptap (7.79e-01)
post (6.78e-02)
touch (4.67e-02)
%END% (3.22e-02)
down (2.48e-02)
dragged (1.15e-02)
moved (8.99e-03)
pan (5.41e-03)
y (3.28e-03)
pressed (2.58e-03)
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
%END%%END% (9.70e-01)
tap (1.62e-02)
y (1.39e-03)
moved (8.03e-04)
post (7.03e-04)
down (5.15e-04)
x (4.46e-04)
performed (2.38e-04)
dragged (2.25e-04)
display (2.12e-04)
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
on,droponpost (9.89e-01)
touch (2.95e-03)
tap (1.44e-03)
x (3.95e-04)
set (3.13e-04)
y (1.49e-04)
cancel (1.35e-04)
pan (1.09e-04)
schedule (1.08e-04)
fling (2.55e-05)
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
droptap (7.79e-01)
post (6.78e-02)
touch (4.67e-02)
%END% (3.22e-02)
down (2.48e-02)
dragged (1.15e-02)
moved (8.99e-03)
pan (5.41e-03)
y (3.28e-03)
pressed (2.58e-03)
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
%END%%END% (9.70e-01)
tap (1.62e-02)
y (1.39e-03)
moved (8.03e-04)
post (7.03e-04)
down (5.15e-04)
x (4.46e-04)
performed (2.38e-04)
dragged (2.25e-04)
display (2.12e-04)
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
post,tapposttouch (5.96e-01)
post (1.24e-01)
cancel (9.09e-02)
event (2.12e-02)
setup (1.85e-02)
tap (1.52e-02)
set (1.41e-02)
initialize (1.12e-02)
down (1.06e-02)
handle (8.45e-03)
<SENTENCE_START>
{
synchronized
(
this
)
{
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
down
;
touch
events
.
add
(
event
)
;
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
up
;
touch
events
.
add
(
event
)
;
}
gdx
.
app
.
get
graphics
(
)
.
request
rendering
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
down
;
touch
events
.
add
(
event
)
;
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
up
;
touch
events
.
add
(
event
)
;
}
gdx
.
app
.
get
graphics
(
)
.
request
rendering
(
)
;
}
<SENTENCE_END/>
taptouch (3.09e-01)
%END% (1.47e-01)
event (1.08e-01)
down (8.19e-02)
cancel (4.03e-02)
tap (2.03e-02)
pressed (1.34e-02)
post (1.33e-02)
events (1.20e-02)
dragged (1.14e-02)
<SENTENCE_START>
{
synchronized
(
this
)
{
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
down
;
touch
events
.
add
(
event
)
;
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
up
;
touch
events
.
add
(
event
)
;
}
gdx
.
app
.
get
graphics
(
)
.
request
rendering
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
down
;
touch
events
.
add
(
event
)
;
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
up
;
touch
events
.
add
(
event
)
;
}
gdx
.
app
.
get
graphics
(
)
.
request
rendering
(
)
;
}
<SENTENCE_END/>
%END%%END% (4.52e-01)
event (2.34e-01)
touch (6.12e-02)
down (3.16e-02)
events (1.85e-02)
time (1.12e-02)
pressed (7.21e-03)
type (6.54e-03)
nano (5.80e-03)
cancel (5.43e-03)
<SENTENCE_START>
{
synchronized
(
this
)
{
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
down
;
touch
events
.
add
(
event
)
;
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
up
;
touch
events
.
add
(
event
)
;
}
gdx
.
app
.
get
graphics
(
)
.
request
rendering
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
down
;
touch
events
.
add
(
event
)
;
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
up
;
touch
events
.
add
(
event
)
;
}
gdx
.
app
.
get
graphics
(
)
.
request
rendering
(
)
;
}
<SENTENCE_END/>
runruninitialize (1.58e-01)
on (1.24e-01)
run (8.65e-02)
get (8.56e-02)
create (6.63e-02)
window (6.04e-02)
%UNK% (3.60e-02)
destroy (2.57e-02)
for (1.87e-02)
main (1.66e-02)
<SENTENCE_START>
{
input
method
manager
manager
=
(
input
method
manager
)
context
.
get
system
service
(
context
.
input
method
service
)
;
if
(
visible
)
{
view
view
=
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
;
view
.
set
focusable
(
true
)
;
view
.
set
focusable
in
touch
mode
(
true
)
;
manager
.
show
soft
input
(
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
,
0
)
;
}
else
{
manager
.
hide
soft
input
from
window
(
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
.
get
window
token
(
)
,
0
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
input
method
manager
manager
=
(
input
method
manager
)
context
.
get
system
service
(
context
.
input
method
service
)
;
if
(
visible
)
{
view
view
=
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
;
view
.
set
focusable
(
true
)
;
view
.
set
focusable
in
touch
mode
(
true
)
;
manager
.
show
soft
input
(
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
,
0
)
;
}
else
{
manager
.
hide
soft
input
from
window
(
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
.
get
window
token
(
)
,
0
)
;
}
}
<SENTENCE_END/>
%END%%END% (1.00e-01)
%UNK% (7.67e-02)
view (5.87e-02)
on (4.05e-02)
window (3.92e-02)
initialize (3.50e-02)
for (2.30e-02)
changed (2.21e-02)
notify (2.14e-02)
run (2.08e-02)
<SENTENCE_START>
{
input
method
manager
manager
=
(
input
method
manager
)
context
.
get
system
service
(
context
.
input
method
service
)
;
if
(
visible
)
{
view
view
=
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
;
view
.
set
focusable
(
true
)
;
view
.
set
focusable
in
touch
mode
(
true
)
;
manager
.
show
soft
input
(
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
,
0
)
;
}
else
{
manager
.
hide
soft
input
from
window
(
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
.
get
window
token
(
)
,
0
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
input
method
manager
manager
=
(
input
method
manager
)
context
.
get
system
service
(
context
.
input
method
service
)
;
if
(
visible
)
{
view
view
=
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
;
view
.
set
focusable
(
true
)
;
view
.
set
focusable
in
touch
mode
(
true
)
;
manager
.
show
soft
input
(
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
,
0
)
;
}
else
{
manager
.
hide
soft
input
from
window
(
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
.
get
window
token
(
)
,
0
)
;
}
}
<SENTENCE_END/>
update,orientationupdateset (8.34e-01)
get (5.93e-02)
%UNK% (1.67e-02)
create (4.80e-03)
to (4.11e-03)
sensor (3.33e-03)
orientation (3.06e-03)
add (2.74e-03)
init (2.72e-03)
rotate (2.14e-03)
<SENTENCE_START>
{
if
(
sensor
manager
.
get
rotation
matrix
(
r
,
null
,
accelerometer
values
,
magnetic
field
values
)
)
{
sensor
manager
.
get
orientation
(
r
,
orientation
)
;
azimuth
=
(
float
)
math
.
to
degrees
(
orientation
[
0
]
)
;
pitch
=
(
float
)
math
.
to
degrees
(
orientation
[
1
]
)
;
roll
=
(
float
)
math
.
to
degrees
(
orientation
[
2
]
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
sensor
manager
.
get
rotation
matrix
(
r
,
null
,
accelerometer
values
,
magnetic
field
values
)
)
{
sensor
manager
.
get
orientation
(
r
,
orientation
)
;
azimuth
=
(
float
)
math
.
to
degrees
(
orientation
[
0
]
)
;
pitch
=
(
float
)
math
.
to
degrees
(
orientation
[
1
]
)
;
roll
=
(
float
)
math
.
to
degrees
(
orientation
[
2
]
)
;
}
}
<SENTENCE_END/>
orientationrotation (3.40e-01)
%END% (3.38e-01)
sensor (1.61e-01)
%UNK% (2.05e-02)
to (1.43e-02)
matrix (1.30e-02)
manager (9.61e-03)
orientation (8.07e-03)
get (6.33e-03)
pitch (3.87e-03)
<SENTENCE_START>
{
if
(
sensor
manager
.
get
rotation
matrix
(
r
,
null
,
accelerometer
values
,
magnetic
field
values
)
)
{
sensor
manager
.
get
orientation
(
r
,
orientation
)
;
azimuth
=
(
float
)
math
.
to
degrees
(
orientation
[
0
]
)
;
pitch
=
(
float
)
math
.
to
degrees
(
orientation
[
1
]
)
;
roll
=
(
float
)
math
.
to
degrees
(
orientation
[
2
]
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
sensor
manager
.
get
rotation
matrix
(
r
,
null
,
accelerometer
values
,
magnetic
field
values
)
)
{
sensor
manager
.
get
orientation
(
r
,
orientation
)
;
azimuth
=
(
float
)
math
.
to
degrees
(
orientation
[
0
]
)
;
pitch
=
(
float
)
math
.
to
degrees
(
orientation
[
1
]
)
;
roll
=
(
float
)
math
.
to
degrees
(
orientation
[
2
]
)
;
}
}
<SENTENCE_END/>
%END%%END% (6.88e-01)
matrix (1.33e-01)
manager (2.39e-02)
rotation (1.70e-02)
orientation (8.52e-03)
roll (8.38e-03)
r (6.92e-03)
pitch (6.87e-03)
sensor (6.51e-03)
to (4.38e-03)
<SENTENCE_START>
{
if
(
sensor
manager
.
get
rotation
matrix
(
r
,
null
,
accelerometer
values
,
magnetic
field
values
)
)
{
sensor
manager
.
get
orientation
(
r
,
orientation
)
;
azimuth
=
(
float
)
math
.
to
degrees
(
orientation
[
0
]
)
;
pitch
=
(
float
)
math
.
to
degrees
(
orientation
[
1
]
)
;
roll
=
(
float
)
math
.
to
degrees
(
orientation
[
2
]
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
sensor
manager
.
get
rotation
matrix
(
r
,
null
,
accelerometer
values
,
magnetic
field
values
)
)
{
sensor
manager
.
get
orientation
(
r
,
orientation
)
;
azimuth
=
(
float
)
math
.
to
degrees
(
orientation
[
0
]
)
;
pitch
=
(
float
)
math
.
to
degrees
(
orientation
[
1
]
)
;
roll
=
(
float
)
math
.
to
degrees
(
orientation
[
2
]
)
;
}
}
<SENTENCE_END/>
get,rotation,matrixget%UNK% (1.09e-01)
set (9.58e-02)
add (5.81e-02)
get (3.30e-02)
remove (2.94e-02)
on (2.75e-02)
%START% (2.52e-02)
create (1.48e-02)
check (1.27e-02)
hide (1.23e-02)
<SENTENCE_START>
{
sensor
manager
.
%SELF%
(
matrix
,
null
,
accelerometer
values
,
magnetic
field
values
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
sensor
manager
.
%SELF%
(
matrix
,
null
,
accelerometer
values
,
magnetic
field
values
)
;
}
<SENTENCE_END/>
rotation%END% (6.19e-01)
%UNK% (8.39e-02)
sensor (4.10e-02)
matrix (1.34e-02)
add (7.35e-03)
all (6.80e-03)
to (5.83e-03)
set (5.55e-03)
values (4.79e-03)
size (4.39e-03)
<SENTENCE_START>
{
sensor
manager
.
%SELF%
(
matrix
,
null
,
accelerometer
values
,
magnetic
field
values
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
sensor
manager
.
%SELF%
(
matrix
,
null
,
accelerometer
values
,
magnetic
field
values
)
;
}
<SENTENCE_END/>
matrix%END% (8.99e-01)
%UNK% (2.06e-02)
manager (5.67e-03)
all (3.49e-03)
sensor (2.60e-03)
value (2.46e-03)
matrix (2.45e-03)
values (1.79e-03)
count (1.72e-03)
array (1.63e-03)
<SENTENCE_START>
{
sensor
manager
.
%SELF%
(
matrix
,
null
,
accelerometer
values
,
magnetic
field
values
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
sensor
manager
.
%SELF%
(
matrix
,
null
,
accelerometer
values
,
magnetic
field
values
)
;
}
<SENTENCE_END/>
%END%%END% (9.67e-01)
matrix (2.43e-03)
%UNK% (1.67e-03)
field (1.62e-03)
null (1.41e-03)
manager (1.33e-03)
value (1.26e-03)
all (1.00e-03)
values (9.15e-04)
magnetic (7.90e-04)
<SENTENCE_START>
{
sensor
manager
.
%SELF%
(
matrix
,
null
,
accelerometer
values
,
magnetic
field
values
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
sensor
manager
.
%SELF%
(
matrix
,
null
,
accelerometer
values
,
magnetic
field
values
)
;
}
<SENTENCE_END/>
register,sensor,listenersregister%UNK% (1.60e-01)
get (1.13e-01)
set (1.13e-01)
is (2.87e-02)
update (2.18e-02)
initialize (2.06e-02)
touch (1.68e-02)
create (1.63e-02)
on (1.45e-02)
add (1.34e-02)
<SENTENCE_START>
{
if
(
config
.
use
accelerometer
)
{
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
if
(
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
size
(
)
==
0
)
{
accelerometer
available
=
false
;
}
else
{
sensor
accelerometer
=
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
get
(
0
)
;
accelerometer
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
accelerometer
available
=
manager
.
register
listener
(
accelerometer
listener
,
accelerometer
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
accelerometer
available
=
false
;
if
(
config
.
use
compass
)
{
if
(
manager
==
null
)
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
sensor
sensor
=
manager
.
get
default
sensor
(
sensor
.
type
magnetic
field
)
;
if
(
sensor
!=
null
)
{
compass
available
=
accelerometer
available
;
if
(
compass
available
)
{
compass
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
compass
available
=
manager
.
register
listener
(
compass
listener
,
sensor
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
{
compass
available
=
false
;
}
}
else
compass
available
=
false
;
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener setup"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
config
.
use
accelerometer
)
{
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
if
(
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
size
(
)
==
0
)
{
accelerometer
available
=
false
;
}
else
{
sensor
accelerometer
=
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
get
(
0
)
;
accelerometer
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
accelerometer
available
=
manager
.
register
listener
(
accelerometer
listener
,
accelerometer
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
accelerometer
available
=
false
;
if
(
config
.
use
compass
)
{
if
(
manager
==
null
)
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
sensor
sensor
=
manager
.
get
default
sensor
(
sensor
.
type
magnetic
field
)
;
if
(
sensor
!=
null
)
{
compass
available
=
accelerometer
available
;
if
(
compass
available
)
{
compass
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
compass
available
=
manager
.
register
listener
(
compass
listener
,
sensor
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
{
compass
available
=
false
;
}
}
else
compass
available
=
false
;
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener setup"
)
;
}
<SENTENCE_END/>
sensor%END% (3.16e-01)
%UNK% (1.11e-01)
sensor (8.63e-02)
default (3.20e-02)
get (1.63e-02)
service (1.18e-02)
available (9.34e-03)
accelerometer (8.95e-03)
set (8.41e-03)
manager (8.10e-03)
<SENTENCE_START>
{
if
(
config
.
use
accelerometer
)
{
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
if
(
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
size
(
)
==
0
)
{
accelerometer
available
=
false
;
}
else
{
sensor
accelerometer
=
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
get
(
0
)
;
accelerometer
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
accelerometer
available
=
manager
.
register
listener
(
accelerometer
listener
,
accelerometer
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
accelerometer
available
=
false
;
if
(
config
.
use
compass
)
{
if
(
manager
==
null
)
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
sensor
sensor
=
manager
.
get
default
sensor
(
sensor
.
type
magnetic
field
)
;
if
(
sensor
!=
null
)
{
compass
available
=
accelerometer
available
;
if
(
compass
available
)
{
compass
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
compass
available
=
manager
.
register
listener
(
compass
listener
,
sensor
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
{
compass
available
=
false
;
}
}
else
compass
available
=
false
;
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener setup"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
config
.
use
accelerometer
)
{
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
if
(
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
size
(
)
==
0
)
{
accelerometer
available
=
false
;
}
else
{
sensor
accelerometer
=
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
get
(
0
)
;
accelerometer
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
accelerometer
available
=
manager
.
register
listener
(
accelerometer
listener
,
accelerometer
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
accelerometer
available
=
false
;
if
(
config
.
use
compass
)
{
if
(
manager
==
null
)
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
sensor
sensor
=
manager
.
get
default
sensor
(
sensor
.
type
magnetic
field
)
;
if
(
sensor
!=
null
)
{
compass
available
=
accelerometer
available
;
if
(
compass
available
)
{
compass
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
compass
available
=
manager
.
register
listener
(
compass
listener
,
sensor
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
{
compass
available
=
false
;
}
}
else
compass
available
=
false
;
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener setup"
)
;
}
<SENTENCE_END/>
listeners%END% (6.78e-01)
%UNK% (5.37e-02)
sensor (2.62e-02)
available (7.70e-03)
service (6.72e-03)
listener (5.78e-03)
get (4.49e-03)
manager (4.37e-03)
accelerometer (4.19e-03)
list (4.14e-03)
<SENTENCE_START>
{
if
(
config
.
use
accelerometer
)
{
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
if
(
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
size
(
)
==
0
)
{
accelerometer
available
=
false
;
}
else
{
sensor
accelerometer
=
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
get
(
0
)
;
accelerometer
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
accelerometer
available
=
manager
.
register
listener
(
accelerometer
listener
,
accelerometer
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
accelerometer
available
=
false
;
if
(
config
.
use
compass
)
{
if
(
manager
==
null
)
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
sensor
sensor
=
manager
.
get
default
sensor
(
sensor
.
type
magnetic
field
)
;
if
(
sensor
!=
null
)
{
compass
available
=
accelerometer
available
;
if
(
compass
available
)
{
compass
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
compass
available
=
manager
.
register
listener
(
compass
listener
,
sensor
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
{
compass
available
=
false
;
}
}
else
compass
available
=
false
;
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener setup"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
config
.
use
accelerometer
)
{
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
if
(
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
size
(
)
==
0
)
{
accelerometer
available
=
false
;
}
else
{
sensor
accelerometer
=
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
get
(
0
)
;
accelerometer
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
accelerometer
available
=
manager
.
register
listener
(
accelerometer
listener
,
accelerometer
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
accelerometer
available
=
false
;
if
(
config
.
use
compass
)
{
if
(
manager
==
null
)
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
sensor
sensor
=
manager
.
get
default
sensor
(
sensor
.
type
magnetic
field
)
;
if
(
sensor
!=
null
)
{
compass
available
=
accelerometer
available
;
if
(
compass
available
)
{
compass
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
compass
available
=
manager
.
register
listener
(
compass
listener
,
sensor
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
{
compass
available
=
false
;
}
}
else
compass
available
=
false
;
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener setup"
)
;
}
<SENTENCE_END/>
%END%%END% (7.92e-01)
%UNK% (4.47e-02)
sensor (4.44e-03)
down (3.18e-03)
get (2.99e-03)
changed (2.97e-03)
to (2.94e-03)
available (2.58e-03)
update (2.36e-03)
listener (2.20e-03)
<SENTENCE_START>
{
if
(
config
.
use
accelerometer
)
{
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
if
(
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
size
(
)
==
0
)
{
accelerometer
available
=
false
;
}
else
{
sensor
accelerometer
=
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
get
(
0
)
;
accelerometer
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
accelerometer
available
=
manager
.
register
listener
(
accelerometer
listener
,
accelerometer
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
accelerometer
available
=
false
;
if
(
config
.
use
compass
)
{
if
(
manager
==
null
)
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
sensor
sensor
=
manager
.
get
default
sensor
(
sensor
.
type
magnetic
field
)
;
if
(
sensor
!=
null
)
{
compass
available
=
accelerometer
available
;
if
(
compass
available
)
{
compass
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
compass
available
=
manager
.
register
listener
(
compass
listener
,
sensor
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
{
compass
available
=
false
;
}
}
else
compass
available
=
false
;
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener setup"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
config
.
use
accelerometer
)
{
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
if
(
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
size
(
)
==
0
)
{
accelerometer
available
=
false
;
}
else
{
sensor
accelerometer
=
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
get
(
0
)
;
accelerometer
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
accelerometer
available
=
manager
.
register
listener
(
accelerometer
listener
,
accelerometer
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
accelerometer
available
=
false
;
if
(
config
.
use
compass
)
{
if
(
manager
==
null
)
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
sensor
sensor
=
manager
.
get
default
sensor
(
sensor
.
type
magnetic
field
)
;
if
(
sensor
!=
null
)
{
compass
available
=
accelerometer
available
;
if
(
compass
available
)
{
compass
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
compass
available
=
manager
.
register
listener
(
compass
listener
,
sensor
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
{
compass
available
=
false
;
}
}
else
compass
available
=
false
;
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener setup"
)
;
}
<SENTENCE_END/>
unregister,sensor,listenersunregisterinitialize (1.51e-01)
stop (1.08e-01)
remove (8.89e-02)
fire (7.70e-02)
add (5.99e-02)
%UNK% (5.84e-02)
set (5.38e-02)
on (3.35e-02)
start (2.41e-02)
listener (1.54e-02)
<SENTENCE_START>
{
if
(
manager
!=
null
)
{
if
(
accelerometer
listener
!=
null
)
{
manager
.
unregister
listener
(
accelerometer
listener
)
;
accelerometer
listener
=
null
;
}
if
(
compass
listener
!=
null
)
{
manager
.
unregister
listener
(
compass
listener
)
;
compass
listener
=
null
;
}
manager
=
null
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener tear down"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
manager
!=
null
)
{
if
(
accelerometer
listener
!=
null
)
{
manager
.
unregister
listener
(
accelerometer
listener
)
;
accelerometer
listener
=
null
;
}
if
(
compass
listener
!=
null
)
{
manager
.
unregister
listener
(
compass
listener
)
;
compass
listener
=
null
;
}
manager
=
null
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener tear down"
)
;
}
<SENTENCE_END/>
sensor%END% (5.21e-01)
listener (1.01e-01)
%UNK% (3.64e-02)
change (3.34e-02)
accelerometer (3.02e-02)
compass (1.61e-02)
stop (1.25e-02)
notify (9.39e-03)
unregister (7.37e-03)
remove (7.19e-03)
<SENTENCE_START>
{
if
(
manager
!=
null
)
{
if
(
accelerometer
listener
!=
null
)
{
manager
.
unregister
listener
(
accelerometer
listener
)
;
accelerometer
listener
=
null
;
}
if
(
compass
listener
!=
null
)
{
manager
.
unregister
listener
(
compass
listener
)
;
compass
listener
=
null
;
}
manager
=
null
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener tear down"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
manager
!=
null
)
{
if
(
accelerometer
listener
!=
null
)
{
manager
.
unregister
listener
(
accelerometer
listener
)
;
accelerometer
listener
=
null
;
}
if
(
compass
listener
!=
null
)
{
manager
.
unregister
listener
(
compass
listener
)
;
compass
listener
=
null
;
}
manager
=
null
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener tear down"
)
;
}
<SENTENCE_END/>
listeners%END% (8.81e-01)
listener (5.13e-02)
%UNK% (6.07e-03)
manager (4.27e-03)
accelerometer (3.10e-03)
compass (2.60e-03)
change (1.76e-03)
unregister (1.47e-03)
pressed (1.21e-03)
down (1.04e-03)
<SENTENCE_START>
{
if
(
manager
!=
null
)
{
if
(
accelerometer
listener
!=
null
)
{
manager
.
unregister
listener
(
accelerometer
listener
)
;
accelerometer
listener
=
null
;
}
if
(
compass
listener
!=
null
)
{
manager
.
unregister
listener
(
compass
listener
)
;
compass
listener
=
null
;
}
manager
=
null
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener tear down"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
manager
!=
null
)
{
if
(
accelerometer
listener
!=
null
)
{
manager
.
unregister
listener
(
accelerometer
listener
)
;
accelerometer
listener
=
null
;
}
if
(
compass
listener
!=
null
)
{
manager
.
unregister
listener
(
compass
listener
)
;
compass
listener
=
null
;
}
manager
=
null
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener tear down"
)
;
}
<SENTENCE_END/>
%END%%END% (9.44e-01)
listener (1.82e-02)
manager (3.24e-03)
%UNK% (2.06e-03)
accelerometer (1.89e-03)
compass (1.43e-03)
null (8.51e-04)
if (6.91e-04)
all (6.40e-04)
unregister (5.03e-04)
<SENTENCE_START>
{
if
(
manager
!=
null
)
{
if
(
accelerometer
listener
!=
null
)
{
manager
.
unregister
listener
(
accelerometer
listener
)
;
accelerometer
listener
=
null
;
}
if
(
compass
listener
!=
null
)
{
manager
.
unregister
listener
(
compass
listener
)
;
compass
listener
=
null
;
}
manager
=
null
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener tear down"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
manager
!=
null
)
{
if
(
accelerometer
listener
!=
null
)
{
manager
.
unregister
listener
(
accelerometer
listener
)
;
accelerometer
listener
=
null
;
}
if
(
compass
listener
!=
null
)
{
manager
.
unregister
listener
(
compass
listener
)
;
compass
listener
=
null
;
}
manager
=
null
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener tear down"
)
;
}
<SENTENCE_END/>
get,free,pointer,indexgetupdate (2.39e-01)
set (2.19e-01)
touch (6.93e-02)
get (4.56e-02)
act (3.90e-02)
add (3.10e-02)
resize (3.09e-02)
run (1.85e-02)
action (1.76e-02)
draw (1.67e-02)
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
-
1
)
return
i
;
}
real
id
=
resize
(
real
id
)
;
touch
x
=
resize
(
touch
x
)
;
touch
y
=
resize
(
touch
y
)
;
delta
x
=
resize
(
delta
x
)
;
delta
y
=
resize
(
delta
y
)
;
touched
=
resize
(
touched
)
;
button
=
resize
(
button
)
;
return
len
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
-
1
)
return
i
;
}
real
id
=
resize
(
real
id
)
;
touch
x
=
resize
(
touch
x
)
;
touch
y
=
resize
(
touch
y
)
;
delta
x
=
resize
(
delta
x
)
;
delta
y
=
resize
(
delta
y
)
;
touched
=
resize
(
touched
)
;
button
=
resize
(
button
)
;
return
len
;
}
<SENTENCE_END/>
free%END% (7.20e-01)
real (1.48e-02)
update (1.35e-02)
id (1.27e-02)
touch (8.34e-03)
down (8.01e-03)
pressed (6.65e-03)
to (5.75e-03)
dragged (5.04e-03)
index (4.70e-03)
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
-
1
)
return
i
;
}
real
id
=
resize
(
real
id
)
;
touch
x
=
resize
(
touch
x
)
;
touch
y
=
resize
(
touch
y
)
;
delta
x
=
resize
(
delta
x
)
;
delta
y
=
resize
(
delta
y
)
;
touched
=
resize
(
touched
)
;
button
=
resize
(
button
)
;
return
len
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
-
1
)
return
i
;
}
real
id
=
resize
(
real
id
)
;
touch
x
=
resize
(
touch
x
)
;
touch
y
=
resize
(
touch
y
)
;
delta
x
=
resize
(
delta
x
)
;
delta
y
=
resize
(
delta
y
)
;
touched
=
resize
(
touched
)
;
button
=
resize
(
button
)
;
return
len
;
}
<SENTENCE_END/>
pointer%END% (8.66e-01)
id (4.82e-03)
down (4.34e-03)
all (4.11e-03)
touch (3.88e-03)
update (3.86e-03)
pressed (3.34e-03)
real (3.23e-03)
x (2.72e-03)
resize (2.69e-03)
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
-
1
)
return
i
;
}
real
id
=
resize
(
real
id
)
;
touch
x
=
resize
(
touch
x
)
;
touch
y
=
resize
(
touch
y
)
;
delta
x
=
resize
(
delta
x
)
;
delta
y
=
resize
(
delta
y
)
;
touched
=
resize
(
touched
)
;
button
=
resize
(
button
)
;
return
len
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
-
1
)
return
i
;
}
real
id
=
resize
(
real
id
)
;
touch
x
=
resize
(
touch
x
)
;
touch
y
=
resize
(
touch
y
)
;
delta
x
=
resize
(
delta
x
)
;
delta
y
=
resize
(
delta
y
)
;
touched
=
resize
(
touched
)
;
button
=
resize
(
button
)
;
return
len
;
}
<SENTENCE_END/>
index%END% (9.51e-01)
resize (2.61e-03)
id (1.93e-03)
all (1.80e-03)
touch (1.52e-03)
real (1.44e-03)
x (1.43e-03)
i (1.40e-03)
y (1.38e-03)
len (1.21e-03)
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
-
1
)
return
i
;
}
real
id
=
resize
(
real
id
)
;
touch
x
=
resize
(
touch
x
)
;
touch
y
=
resize
(
touch
y
)
;
delta
x
=
resize
(
delta
x
)
;
delta
y
=
resize
(
delta
y
)
;
touched
=
resize
(
touched
)
;
button
=
resize
(
button
)
;
return
len
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
-
1
)
return
i
;
}
real
id
=
resize
(
real
id
)
;
touch
x
=
resize
(
touch
x
)
;
touch
y
=
resize
(
touch
y
)
;
delta
x
=
resize
(
delta
x
)
;
delta
y
=
resize
(
delta
y
)
;
touched
=
resize
(
touched
)
;
button
=
resize
(
button
)
;
return
len
;
}
<SENTENCE_END/>
%END%%END% (9.29e-01)
resize (6.35e-03)
id (2.84e-03)
x (2.43e-03)
y (2.37e-03)
i (2.11e-03)
touch (2.03e-03)
real (2.02e-03)
len (1.99e-03)
button (1.96e-03)
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
-
1
)
return
i
;
}
real
id
=
resize
(
real
id
)
;
touch
x
=
resize
(
touch
x
)
;
touch
y
=
resize
(
touch
y
)
;
delta
x
=
resize
(
delta
x
)
;
delta
y
=
resize
(
delta
y
)
;
touched
=
resize
(
touched
)
;
button
=
resize
(
button
)
;
return
len
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
-
1
)
return
i
;
}
real
id
=
resize
(
real
id
)
;
touch
x
=
resize
(
touch
x
)
;
touch
y
=
resize
(
touch
y
)
;
delta
x
=
resize
(
delta
x
)
;
delta
y
=
resize
(
delta
y
)
;
touched
=
resize
(
touched
)
;
button
=
resize
(
button
)
;
return
len
;
}
<SENTENCE_END/>
resizeresizeto (4.52e-01)
add (1.61e-01)
trim (4.78e-02)
print (3.97e-02)
insert (3.77e-02)
%UNK% (3.20e-02)
set (1.55e-02)
mul (1.31e-02)
write (1.29e-02)
read (1.01e-02)
<SENTENCE_START>
{
int
[
]
tmp
=
new
int
[
orig
.
length
+
2
]
;
system
.
arraycopy
(
orig
,
0
,
tmp
,
0
,
orig
.
length
)
;
return
tmp
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
[
]
tmp
=
new
int
[
orig
.
length
+
2
]
;
system
.
arraycopy
(
orig
,
0
,
tmp
,
0
,
orig
.
length
)
;
return
tmp
;
}
<SENTENCE_END/>
%END%%END% (4.16e-01)
to (1.13e-01)
%UNK% (1.12e-01)
at (2.46e-02)
string (1.75e-02)
transform (1.20e-02)
0 (1.17e-02)
add (8.23e-03)
tmp (7.58e-03)
of (6.67e-03)
<SENTENCE_START>
{
int
[
]
tmp
=
new
int
[
orig
.
length
+
2
]
;
system
.
arraycopy
(
orig
,
0
,
tmp
,
0
,
orig
.
length
)
;
return
tmp
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
[
]
tmp
=
new
int
[
orig
.
length
+
2
]
;
system
.
arraycopy
(
orig
,
0
,
tmp
,
0
,
orig
.
length
)
;
return
tmp
;
}
<SENTENCE_END/>
resizeresizeto (5.16e-01)
add (1.51e-01)
trim (3.78e-02)
%UNK% (3.13e-02)
insert (3.11e-02)
print (2.71e-02)
mul (2.04e-02)
write (1.10e-02)
set (9.32e-03)
read (8.92e-03)
<SENTENCE_START>
{
boolean
[
]
tmp
=
new
boolean
[
orig
.
length
+
2
]
;
system
.
arraycopy
(
orig
,
0
,
tmp
,
0
,
orig
.
length
)
;
return
tmp
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
boolean
[
]
tmp
=
new
boolean
[
orig
.
length
+
2
]
;
system
.
arraycopy
(
orig
,
0
,
tmp
,
0
,
orig
.
length
)
;
return
tmp
;
}
<SENTENCE_END/>
%END%%END% (4.64e-01)
to (1.47e-01)
%UNK% (9.28e-02)
string (1.40e-02)
at (1.21e-02)
0 (1.13e-02)
transform (1.02e-02)
tmp (8.24e-03)
add (7.76e-03)
length (7.09e-03)
<SENTENCE_START>
{
boolean
[
]
tmp
=
new
boolean
[
orig
.
length
+
2
]
;
system
.
arraycopy
(
orig
,
0
,
tmp
,
0
,
orig
.
length
)
;
return
tmp
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
boolean
[
]
tmp
=
new
boolean
[
orig
.
length
+
2
]
;
system
.
arraycopy
(
orig
,
0
,
tmp
,
0
,
orig
.
length
)
;
return
tmp
;
}
<SENTENCE_END/>
look,up,pointer,indexlookget (1.23e-01)
to (1.11e-01)
read (7.33e-02)
encode (7.03e-02)
copy (5.25e-02)
%UNK% (4.26e-02)
%END% (3.75e-02)
print (2.75e-02)
wrap (2.23e-02)
string (1.95e-02)
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
pointer
id
)
return
i
;
}
string
buffer
buf
=
new
string
buffer
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
buf
.
append
(
i
+
":"
+
real
id
[
i
]
+
" "
)
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"Pointer ID lookup failed: "
+
pointer
id
+
", "
+
buf
.
to
string
(
)
)
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
pointer
id
)
return
i
;
}
string
buffer
buf
=
new
string
buffer
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
buf
.
append
(
i
+
":"
+
real
id
[
i
]
+
" "
)
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"Pointer ID lookup failed: "
+
pointer
id
+
", "
+
buf
.
to
string
(
)
)
;
return
-
1
;
}
<SENTENCE_END/>
up%END% (4.74e-01)
string (1.01e-01)
buffer (5.27e-02)
pointer (2.26e-02)
new (1.39e-02)
to (1.33e-02)
id (1.29e-02)
of (1.27e-02)
buf (1.22e-02)
real (1.08e-02)
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
pointer
id
)
return
i
;
}
string
buffer
buf
=
new
string
buffer
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
buf
.
append
(
i
+
":"
+
real
id
[
i
]
+
" "
)
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"Pointer ID lookup failed: "
+
pointer
id
+
", "
+
buf
.
to
string
(
)
)
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
pointer
id
)
return
i
;
}
string
buffer
buf
=
new
string
buffer
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
buf
.
append
(
i
+
":"
+
real
id
[
i
]
+
" "
)
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"Pointer ID lookup failed: "
+
pointer
id
+
", "
+
buf
.
to
string
(
)
)
;
return
-
1
;
}
<SENTENCE_END/>
pointer%END% (7.76e-01)
buffer (2.72e-02)
string (2.70e-02)
buf (9.75e-03)
of (7.79e-03)
i (6.57e-03)
id (5.85e-03)
int (4.64e-03)
all (4.53e-03)
to (3.92e-03)
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
pointer
id
)
return
i
;
}
string
buffer
buf
=
new
string
buffer
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
buf
.
append
(
i
+
":"
+
real
id
[
i
]
+
" "
)
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"Pointer ID lookup failed: "
+
pointer
id
+
", "
+
buf
.
to
string
(
)
)
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
pointer
id
)
return
i
;
}
string
buffer
buf
=
new
string
buffer
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
buf
.
append
(
i
+
":"
+
real
id
[
i
]
+
" "
)
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"Pointer ID lookup failed: "
+
pointer
id
+
", "
+
buf
.
to
string
(
)
)
;
return
-
1
;
}
<SENTENCE_END/>
index%END% (8.77e-01)
string (1.07e-02)
buf (6.08e-03)
buffer (5.53e-03)
of (5.28e-03)
all (4.16e-03)
i (3.37e-03)
int (3.17e-03)
to (2.35e-03)
index (2.33e-03)
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
pointer
id
)
return
i
;
}
string
buffer
buf
=
new
string
buffer
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
buf
.
append
(
i
+
":"
+
real
id
[
i
]
+
" "
)
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"Pointer ID lookup failed: "
+
pointer
id
+
", "
+
buf
.
to
string
(
)
)
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
pointer
id
)
return
i
;
}
string
buffer
buf
=
new
string
buffer
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
buf
.
append
(
i
+
":"
+
real
id
[
i
]
+
" "
)
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"Pointer ID lookup failed: "
+
pointer
id
+
", "
+
buf
.
to
string
(
)
)
;
return
-
1
;
}
<SENTENCE_END/>
%END%%END% (8.76e-01)
string (1.07e-02)
buf (6.14e-03)
buffer (5.57e-03)
of (5.29e-03)
all (4.16e-03)
i (3.40e-03)
int (3.18e-03)
to (2.35e-03)
index (2.33e-03)
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
pointer
id
)
return
i
;
}
string
buffer
buf
=
new
string
buffer
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
buf
.
append
(
i
+
":"
+
real
id
[
i
]
+
" "
)
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"Pointer ID lookup failed: "
+
pointer
id
+
", "
+
buf
.
to
string
(
)
)
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
pointer
id
)
return
i
;
}
string
buffer
buf
=
new
string
buffer
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
buf
.
append
(
i
+
":"
+
real
id
[
i
]
+
" "
)
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"Pointer ID lookup failed: "
+
pointer
id
+
", "
+
buf
.
to
string
(
)
)
;
return
-
1
;
}
<SENTENCE_END/>
add,key,listeneraddadd (8.05e-01)
remove (5.70e-02)
clear (4.47e-02)
initialize (2.74e-02)
attach (1.07e-02)
key (6.72e-03)
listeners (3.27e-03)
fire (3.15e-03)
button (2.80e-03)
get (2.30e-03)
<SENTENCE_START>
{
key
listeners
.
add
(
listener
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
key
listeners
.
add
(
listener
)
;
}
<SENTENCE_END/>
key%END% (8.49e-01)
listener (4.13e-02)
listeners (1.84e-02)
pressed (1.80e-02)
change (1.24e-02)
released (1.08e-02)
moved (7.94e-03)
capture (4.37e-03)
down (3.28e-03)
events (2.62e-03)
<SENTENCE_START>
{
key
listeners
.
add
(
listener
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
key
listeners
.
add
(
listener
)
;
}
<SENTENCE_END/>
listener%END% (9.62e-01)
listener (1.95e-02)
listeners (3.18e-03)
add (1.23e-03)
released (4.29e-04)
pressed (3.94e-04)
all (3.87e-04)
moved (3.55e-04)
down (2.58e-04)
key (2.49e-04)
<SENTENCE_START>
{
key
listeners
.
add
(
listener
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
key
listeners
.
add
(
listener
)
;
}
<SENTENCE_END/>
%END%%END% (9.71e-01)
add (9.09e-03)
listener (3.55e-03)
listeners (7.64e-04)
value (2.93e-04)
20 (2.00e-04)
key (1.40e-04)
only (1.31e-04)
all (1.29e-04)
array (9.25e-05)
<SENTENCE_START>
{
key
listeners
.
add
(
listener
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
key
listeners
.
add
(
listener
)
;
}
<SENTENCE_END/>
on,pauseondraw (8.17e-02)
%UNK% (7.01e-02)
render (6.66e-02)
set (4.89e-02)
fill (2.95e-02)
update (2.89e-02)
sort (2.66e-02)
end (2.59e-02)
touch (2.51e-02)
intersect (1.96e-02)
<SENTENCE_START>
{
unregister
sensor
listeners
(
)
;
arrays
.
fill
(
real
id
,
-
1
)
;
arrays
.
fill
(
touched
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
unregister
sensor
listeners
(
)
;
arrays
.
fill
(
real
id
,
-
1
)
;
arrays
.
fill
(
touched
,
false
)
;
}
<SENTENCE_END/>
pause%END% (6.03e-01)
sensor (4.54e-02)
%UNK% (2.55e-02)
performed (9.38e-03)
from (8.01e-03)
line (7.26e-03)
segment (6.60e-03)
and (6.38e-03)
down (5.78e-03)
render (5.63e-03)
<SENTENCE_START>
{
unregister
sensor
listeners
(
)
;
arrays
.
fill
(
real
id
,
-
1
)
;
arrays
.
fill
(
touched
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
unregister
sensor
listeners
(
)
;
arrays
.
fill
(
real
id
,
-
1
)
;
arrays
.
fill
(
touched
,
false
)
;
}
<SENTENCE_END/>
%END%%END% (9.32e-01)
listeners (4.54e-03)
sensor (3.84e-03)
performed (3.61e-03)
%UNK% (3.14e-03)
and (2.07e-03)
at (1.35e-03)
down (1.31e-03)
moved (1.17e-03)
from (1.12e-03)
<SENTENCE_START>
{
unregister
sensor
listeners
(
)
;
arrays
.
fill
(
real
id
,
-
1
)
;
arrays
.
fill
(
touched
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
unregister
sensor
listeners
(
)
;
arrays
.
fill
(
real
id
,
-
1
)
;
arrays
.
fill
(
touched
,
false
)
;
}
<SENTENCE_END/>
on,resumeonregister (9.72e-01)
uniform (2.72e-03)
sensor (2.14e-03)
button (1.61e-03)
show (1.52e-03)
clear (1.32e-03)
pause (1.08e-03)
action (9.45e-04)
hide (9.04e-04)
dispose (8.54e-04)
<SENTENCE_START>
{
register
sensor
listeners
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
register
sensor
listeners
(
)
;
}
<SENTENCE_END/>
resume%END% (9.36e-01)
sensor (4.79e-02)
listeners (2.39e-03)
pressed (1.21e-03)
performed (7.96e-04)
moved (6.08e-04)
register (5.29e-04)
all (4.55e-04)
status (3.10e-04)
changed (2.95e-04)
<SENTENCE_START>
{
register
sensor
listeners
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
register
sensor
listeners
(
)
;
}
<SENTENCE_END/>
%END%%END% (9.74e-01)
listeners (1.52e-02)
sensor (5.12e-03)
performed (5.01e-04)
fv (2.78e-04)
all (2.13e-04)
array (1.62e-04)
value (1.56e-04)
only (1.40e-04)
display (1.12e-04)
<SENTENCE_START>
{
register
sensor
listeners
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
register
sensor
listeners
(
)
;
}
<SENTENCE_END/>
addaddadd (9.22e-01)
insert (2.92e-02)
put (1.28e-02)
resize (2.24e-03)
size (2.07e-03)
items (1.61e-03)
max (1.59e-03)
set (1.55e-03)
remove (1.12e-03)
8 (1.08e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
items
[
size
++
]
=
(
short
)
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
items
[
size
++
]
=
(
short
)
value
;
}
<SENTENCE_END/>
%END%%END% (9.58e-01)
all (8.74e-03)
items (3.54e-03)
short (2.24e-03)
value (1.66e-03)
size (1.50e-03)
resize (8.59e-04)
max (7.94e-04)
capacity (7.48e-04)
length (6.97e-04)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
items
[
size
++
]
=
(
short
)
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
items
[
size
++
]
=
(
short
)
value
;
}
<SENTENCE_END/>
addaddadd (9.23e-01)
insert (3.01e-02)
put (1.19e-02)
size (2.43e-03)
resize (2.23e-03)
items (1.66e-03)
max (1.63e-03)
8 (1.11e-03)
remove (1.03e-03)
set (8.46e-04)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
items
[
size
++
]
=
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
items
[
size
++
]
=
value
;
}
<SENTENCE_END/>
%END%%END% (9.53e-01)
all (1.12e-02)
items (4.09e-03)
size (1.99e-03)
value (1.66e-03)
resize (1.28e-03)
max (8.62e-04)
capacity (8.49e-04)
length (7.56e-04)
array (6.99e-04)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
items
[
size
++
]
=
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
items
[
size
++
]
=
value
;
}
<SENTENCE_END/>
add,alladdadd (5.24e-01)
wrap (1.02e-01)
array (9.38e-02)
to (8.16e-02)
all (6.92e-02)
put (1.94e-02)
slice (1.26e-02)
resize (7.46e-03)
insert (7.09e-03)
with (6.91e-03)
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
size
)
;
}
<SENTENCE_END/>
all%END% (4.68e-01)
all (3.79e-01)
array (1.31e-01)
to (5.54e-03)
size (2.71e-03)
offset (9.96e-04)
with (7.23e-04)
fv (7.21e-04)
0 (5.53e-04)
count (5.22e-04)
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
size
)
;
}
<SENTENCE_END/>
%END%%END% (8.93e-01)
all (6.83e-02)
array (2.75e-02)
to (1.17e-03)
offset (7.84e-04)
size (6.25e-04)
fv (6.11e-04)
count (4.70e-04)
buffer (3.50e-04)
locations (2.95e-04)
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
size
)
;
}
<SENTENCE_END/>
add,alladdadd (9.53e-01)
all (1.15e-02)
ensure (4.58e-03)
put (4.00e-03)
insert (2.41e-03)
offset (1.60e-03)
illegal (1.44e-03)
length (1.39e-03)
array (7.58e-04)
remove (5.48e-04)
<SENTENCE_START>
{
if
(
offset
+
length
>
array
.
size
)
throw
new
illegal
argument
exception
(
"offset + length must be <= size: "
+
offset
+
" + "
+
length
+
" <= "
+
array
.
size
)
;
%SELF%
(
array
.
items
,
offset
,
length
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
offset
+
length
>
array
.
size
)
throw
new
illegal
argument
exception
(
"offset + length must be <= size: "
+
offset
+
" + "
+
length
+
" <= "
+
array
.
size
)
;
%SELF%
(
array
.
items
,
offset
,
length
)
;
}
<SENTENCE_END/>
allall (7.02e-01)
%END% (1.68e-01)
array (6.04e-02)
add (1.92e-02)
offset (4.52e-03)
size (3.30e-03)
length (2.73e-03)
to (2.15e-03)
capacity (2.13e-03)
insert (1.30e-03)
<SENTENCE_START>
{
if
(
offset
+
length
>
array
.
size
)
throw
new
illegal
argument
exception
(
"offset + length must be <= size: "
+
offset
+
" + "
+
length
+
" <= "
+
array
.
size
)
;
%SELF%
(
array
.
items
,
offset
,
length
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
offset
+
length
>
array
.
size
)
throw
new
illegal
argument
exception
(
"offset + length must be <= size: "
+
offset
+
" + "
+
length
+
" <= "
+
array
.
size
)
;
%SELF%
(
array
.
items
,
offset
,
length
)
;
}
<SENTENCE_END/>
%END%%END% (6.37e-01)
all (2.93e-01)
array (3.27e-02)
offset (4.07e-03)
argument (2.05e-03)
size (1.67e-03)
length (1.64e-03)
exception (1.34e-03)
add (1.25e-03)
to (1.08e-03)
<SENTENCE_START>
{
if
(
offset
+
length
>
array
.
size
)
throw
new
illegal
argument
exception
(
"offset + length must be <= size: "
+
offset
+
" + "
+
length
+
" <= "
+
array
.
size
)
;
%SELF%
(
array
.
items
,
offset
,
length
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
offset
+
length
>
array
.
size
)
throw
new
illegal
argument
exception
(
"offset + length must be <= size: "
+
offset
+
" + "
+
length
+
" <= "
+
array
.
size
)
;
%SELF%
(
array
.
items
,
offset
,
length
)
;
}
<SENTENCE_END/>
add,alladdadd (4.79e-01)
wrap (1.50e-01)
to (9.71e-02)
array (7.77e-02)
all (5.52e-02)
slice (1.95e-02)
put (1.69e-02)
insert (9.06e-03)
0 (8.13e-03)
with (6.44e-03)
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
length
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
length
)
;
}
<SENTENCE_END/>
all%END% (7.07e-01)
all (2.13e-01)
array (5.99e-02)
to (5.30e-03)
length (1.25e-03)
fully (1.18e-03)
0 (1.05e-03)
offset (7.45e-04)
wrap (7.44e-04)
string (4.50e-04)
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
length
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
length
)
;
}
<SENTENCE_END/>
%END%%END% (9.34e-01)
all (4.20e-02)
array (1.45e-02)
to (1.02e-03)
fully (5.45e-04)
offset (5.29e-04)
0 (3.96e-04)
fv (3.23e-04)
string (2.98e-04)
buffer (2.04e-04)
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
length
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
length
)
;
}
<SENTENCE_END/>
add,alladdadd (8.84e-01)
ensure (4.80e-02)
insert (2.14e-02)
capacity (5.12e-03)
size (4.55e-03)
resize (4.50e-03)
put (4.38e-03)
all (3.07e-03)
needed (2.06e-03)
sort (2.00e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
int
size
needed
=
size
+
length
;
if
(
size
needed
>
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
needed
*
1.75f
)
)
)
;
system
.
arraycopy
(
array
,
offset
,
items
,
size
,
length
)
;
size
+=
length
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
int
size
needed
=
size
+
length
;
if
(
size
needed
>
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
needed
*
1.75f
)
)
)
;
system
.
arraycopy
(
array
,
offset
,
items
,
size
,
length
)
;
size
+=
length
;
}
<SENTENCE_END/>
all%END% (5.12e-01)
all (3.55e-01)
capacity (3.71e-02)
add (1.26e-02)
size (1.13e-02)
array (7.98e-03)
resize (6.85e-03)
insert (5.36e-03)
items (3.40e-03)
length (2.99e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
int
size
needed
=
size
+
length
;
if
(
size
needed
>
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
needed
*
1.75f
)
)
)
;
system
.
arraycopy
(
array
,
offset
,
items
,
size
,
length
)
;
size
+=
length
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
int
size
needed
=
size
+
length
;
if
(
size
needed
>
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
needed
*
1.75f
)
)
)
;
system
.
arraycopy
(
array
,
offset
,
items
,
size
,
length
)
;
size
+=
length
;
}
<SENTENCE_END/>
%END%%END% (8.62e-01)
all (1.04e-01)
capacity (5.38e-03)
size (3.24e-03)
array (2.29e-03)
items (2.27e-03)
needed (1.98e-03)
length (9.54e-04)
resize (9.14e-04)
to (6.09e-04)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
int
size
needed
=
size
+
length
;
if
(
size
needed
>
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
needed
*
1.75f
)
)
)
;
system
.
arraycopy
(
array
,
offset
,
items
,
size
,
length
)
;
size
+=
length
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
int
size
needed
=
size
+
length
;
if
(
size
needed
>
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
needed
*
1.75f
)
)
)
;
system
.
arraycopy
(
array
,
offset
,
items
,
size
,
length
)
;
size
+=
length
;
}
<SENTENCE_END/>
getgetget (9.63e-01)
%UNK% (6.80e-03)
set (5.47e-03)
mul (2.84e-03)
index (2.26e-03)
swap (1.30e-03)
return (8.91e-04)
remove (7.45e-04)
mouse (4.90e-04)
of (3.08e-04)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
return
items
[
index
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
return
items
[
index
]
;
}
<SENTENCE_END/>
%END%%END% (8.81e-01)
index (2.39e-02)
at (1.37e-02)
value (7.45e-03)
of (7.22e-03)
get (4.74e-03)
%UNK% (3.41e-03)
next (2.25e-03)
range (2.14e-03)
string (1.62e-03)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
return
items
[
index
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
return
items
[
index
]
;
}
<SENTENCE_END/>
setsetset (9.75e-01)
get (2.55e-03)
reset (1.98e-03)
index (1.94e-03)
%UNK% (9.53e-04)
remove (7.12e-04)
swap (7.02e-04)
create (2.78e-04)
of (2.76e-04)
size (2.48e-04)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
=
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
=
value
;
}
<SENTENCE_END/>
%END%%END% (9.48e-01)
index (1.02e-02)
value (7.74e-03)
at (5.11e-03)
range (1.47e-03)
of (1.39e-03)
%UNK% (1.03e-03)
remove (6.57e-04)
next (5.77e-04)
actor (5.24e-04)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
=
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
=
value
;
}
<SENTENCE_END/>
incrincr%UNK% (6.10e-01)
add (9.88e-02)
mul (5.32e-02)
create (4.74e-02)
translate (2.41e-02)
swap (1.49e-02)
trn (9.09e-03)
print (7.85e-03)
get (7.78e-03)
generate (5.45e-03)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
+=
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
+=
value
;
}
<SENTENCE_END/>
%END%%END% (9.51e-01)
value (8.20e-03)
index (7.62e-03)
at (4.26e-03)
of (1.67e-03)
%UNK% (1.62e-03)
range (1.42e-03)
remove (5.81e-04)
actor (5.40e-04)
size (4.97e-04)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
+=
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
+=
value
;
}
<SENTENCE_END/>
mulmulmul (9.62e-01)
scl (1.13e-02)
%UNK% (4.27e-03)
swap (1.52e-03)
index (1.51e-03)
set (1.44e-03)
rot (8.62e-04)
evaluate (7.13e-04)
get (2.93e-04)
assert (2.79e-04)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
*=
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
*=
value
;
}
<SENTENCE_END/>
%END%%END% (9.60e-01)
value (7.66e-03)
index (5.84e-03)
at (4.80e-03)
of (1.25e-03)
range (8.90e-04)
%UNK% (7.66e-04)
size (4.37e-04)
items (4.36e-04)
remove (4.34e-04)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
*=
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
*=
value
;
}
<SENTENCE_END/>
insertinsertinsert (9.24e-01)
remove (3.63e-02)
add (5.25e-03)
index (2.25e-03)
range (2.20e-03)
items (1.94e-03)
size (1.91e-03)
sort (1.83e-03)
put (7.54e-04)
max (6.33e-04)
<SENTENCE_START>
{
if
(
index
>
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be > size: "
+
index
+
" > "
+
size
)
;
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
if
(
ordered
)
system
.
arraycopy
(
items
,
index
,
items
,
index
+
1
,
size
-
index
)
;
else
items
[
size
]
=
items
[
index
]
;
size
++
;
items
[
index
]
=
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be > size: "
+
index
+
" > "
+
size
)
;
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
if
(
ordered
)
system
.
arraycopy
(
items
,
index
,
items
,
index
+
1
,
size
-
index
)
;
else
items
[
size
]
=
items
[
index
]
;
size
++
;
items
[
index
]
=
value
;
}
<SENTENCE_END/>
%END%%END% (8.82e-01)
insert (1.46e-02)
index (1.34e-02)
range (1.03e-02)
all (8.30e-03)
remove (6.53e-03)
items (6.24e-03)
size (3.64e-03)
value (3.02e-03)
resize (2.65e-03)
<SENTENCE_START>
{
if
(
index
>
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be > size: "
+
index
+
" > "
+
size
)
;
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
if
(
ordered
)
system
.
arraycopy
(
items
,
index
,
items
,
index
+
1
,
size
-
index
)
;
else
items
[
size
]
=
items
[
index
]
;
size
++
;
items
[
index
]
=
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be > size: "
+
index
+
" > "
+
size
)
;
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
if
(
ordered
)
system
.
arraycopy
(
items
,
index
,
items
,
index
+
1
,
size
-
index
)
;
else
items
[
size
]
=
items
[
index
]
;
size
++
;
items
[
index
]
=
value
;
}
<SENTENCE_END/>
swapswapswap (9.56e-01)
second (5.07e-03)
first (3.17e-03)
remove (2.19e-03)
items (1.53e-03)
%UNK% (1.28e-03)
mul (1.17e-03)
set (1.11e-03)
get (1.05e-03)
partition (7.38e-04)
<SENTENCE_START>
{
if
(
first
>=
size
)
throw
new
index
out
of
bounds
exception
(
"first can't be >= size: "
+
first
+
" >= "
+
size
)
;
if
(
second
>=
size
)
throw
new
index
out
of
bounds
exception
(
"second can't be >= size: "
+
second
+
" >= "
+
size
)
;
short
[
]
items
=
this
.
items
;
short
first
value
=
items
[
first
]
;
items
[
first
]
=
items
[
second
]
;
items
[
second
]
=
first
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
first
>=
size
)
throw
new
index
out
of
bounds
exception
(
"first can't be >= size: "
+
first
+
" >= "
+
size
)
;
if
(
second
>=
size
)
throw
new
index
out
of
bounds
exception
(
"second can't be >= size: "
+
second
+
" >= "
+
size
)
;
short
[
]
items
=
this
.
items
;
short
first
value
=
items
[
first
]
;
items
[
first
]
=
items
[
second
]
;
items
[
second
]
=
first
value
;
}
<SENTENCE_END/>
%END%%END% (8.87e-01)
swap (2.23e-02)
first (1.10e-02)
second (9.40e-03)
value (9.14e-03)
items (5.01e-03)
index (3.23e-03)
range (2.16e-03)
remove (1.71e-03)
resize (1.45e-03)
<SENTENCE_START>
{
if
(
first
>=
size
)
throw
new
index
out
of
bounds
exception
(
"first can't be >= size: "
+
first
+
" >= "
+
size
)
;
if
(
second
>=
size
)
throw
new
index
out
of
bounds
exception
(
"second can't be >= size: "
+
second
+
" >= "
+
size
)
;
short
[
]
items
=
this
.
items
;
short
first
value
=
items
[
first
]
;
items
[
first
]
=
items
[
second
]
;
items
[
second
]
=
first
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
first
>=
size
)
throw
new
index
out
of
bounds
exception
(
"first can't be >= size: "
+
first
+
" >= "
+
size
)
;
if
(
second
>=
size
)
throw
new
index
out
of
bounds
exception
(
"second can't be >= size: "
+
second
+
" >= "
+
size
)
;
short
[
]
items
=
this
.
items
;
short
first
value
=
items
[
first
]
;
items
[
first
]
=
items
[
second
]
;
items
[
second
]
=
first
value
;
}
<SENTENCE_END/>
containscontainscontains (7.87e-01)
remove (3.97e-02)
last (2.14e-02)
key (1.15e-02)
pop (1.09e-02)
index (9.81e-03)
to (7.65e-03)
reverse (6.28e-03)
read (5.31e-03)
%UNK% (4.75e-03)
<SENTENCE_START>
{
int
i
=
size
-
1
;
short
[
]
items
=
this
.
items
;
while
(
i
>=
0
)
if
(
items
[
i
--
]
==
value
)
return
true
;
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
i
=
size
-
1
;
short
[
]
items
=
this
.
items
;
while
(
i
>=
0
)
if
(
items
[
i
--
]
==
value
)
return
true
;
return
false
;
}
<SENTENCE_END/>
%END%%END% (6.97e-01)
value (3.21e-02)
of (3.04e-02)
index (1.89e-02)
key (1.79e-02)
to (1.54e-02)
array (1.51e-02)
contains (1.44e-02)
items (1.33e-02)
empty (6.92e-03)
<SENTENCE_START>
{
int
i
=
size
-
1
;
short
[
]
items
=
this
.
items
;
while
(
i
>=
0
)
if
(
items
[
i
--
]
==
value
)
return
true
;
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
i
=
size
-
1
;
short
[
]
items
=
this
.
items
;
while
(
i
>=
0
)
if
(
items
[
i
--
]
==
value
)
return
true
;
return
false
;
}
<SENTENCE_END/>
index,ofindexget (3.64e-01)
of (1.52e-01)
index (9.93e-02)
last (4.81e-02)
find (3.22e-02)
contains (3.20e-02)
peek (1.22e-02)
available (1.10e-02)
random (9.41e-03)
value (8.58e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
ofof (3.95e-01)
%END% (2.74e-01)
index (9.05e-02)
value (2.52e-02)
i (2.13e-02)
int (8.16e-03)
all (7.03e-03)
items (6.98e-03)
last (6.91e-03)
get (6.51e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
%END%%END% (8.14e-01)
of (6.10e-02)
index (1.85e-02)
1 (8.28e-03)
value (7.94e-03)
i (7.93e-03)
all (4.98e-03)
n (4.17e-03)
items (4.02e-03)
int (3.10e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
last,index,oflastcontains (1.96e-01)
get (1.56e-01)
of (1.29e-01)
last (1.17e-01)
index (1.14e-01)
peek (2.92e-02)
available (2.05e-02)
random (1.10e-02)
value (1.01e-02)
find (9.94e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
indexof (3.21e-01)
%END% (2.38e-01)
index (1.28e-01)
value (3.56e-02)
i (3.28e-02)
contains (2.36e-02)
last (1.55e-02)
items (9.56e-03)
available (9.41e-03)
key (9.21e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
of%END% (7.44e-01)
of (7.61e-02)
index (3.43e-02)
value (1.69e-02)
1 (1.42e-02)
i (1.12e-02)
int (4.89e-03)
items (4.75e-03)
support (3.02e-03)
range (2.48e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
%END%%END% (9.14e-01)
of (1.99e-02)
index (7.51e-03)
value (7.07e-03)
i (4.37e-03)
1 (2.29e-03)
int (2.10e-03)
items (1.73e-03)
for (1.50e-03)
size (9.44e-04)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
remove,valueremoveremove (9.50e-01)
index (9.39e-03)
contains (4.18e-03)
get (2.70e-03)
pop (2.21e-03)
return (1.70e-03)
put (1.63e-03)
i (1.43e-03)
last (1.03e-03)
find (9.94e-04)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
{
if
(
items
[
i
]
==
value
)
{
remove
index
(
i
)
;
return
true
;
}
}
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
{
if
(
items
[
i
]
==
value
)
{
remove
index
(
i
)
;
return
true
;
}
}
return
false
;
}
<SENTENCE_END/>
value%END% (5.87e-01)
of (8.07e-02)
index (6.05e-02)
value (3.03e-02)
all (2.78e-02)
key (1.90e-02)
array (1.35e-02)
items (9.97e-03)
remove (8.78e-03)
int (6.95e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
{
if
(
items
[
i
]
==
value
)
{
remove
index
(
i
)
;
return
true
;
}
}
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
{
if
(
items
[
i
]
==
value
)
{
remove
index
(
i
)
;
return
true
;
}
}
return
false
;
}
<SENTENCE_END/>
%END%%END% (9.33e-01)
of (8.34e-03)
all (7.59e-03)
index (5.70e-03)
value (5.36e-03)
array (2.36e-03)
items (1.55e-03)
i (1.42e-03)
n (1.28e-03)
int (1.27e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
{
if
(
items
[
i
]
==
value
)
{
remove
index
(
i
)
;
return
true
;
}
}
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
{
if
(
items
[
i
]
==
value
)
{
remove
index
(
i
)
;
return
true
;
}
}
return
false
;
}
<SENTENCE_END/>
remove,indexremoveremove (7.60e-01)
pop (4.25e-02)
index (2.72e-02)
insert (1.98e-02)
get (1.28e-02)
range (1.15e-02)
swap (8.89e-03)
contains (6.50e-03)
put (5.14e-03)
add (5.09e-03)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
short
[
]
items
=
this
.
items
;
short
value
=
items
[
index
]
;
size
--
;
if
(
ordered
)
system
.
arraycopy
(
items
,
index
+
1
,
items
,
index
,
size
-
index
)
;
else
items
[
index
]
=
items
[
size
]
;
return
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
short
[
]
items
=
this
.
items
;
short
value
=
items
[
index
]
;
size
--
;
if
(
ordered
)
system
.
arraycopy
(
items
,
index
+
1
,
items
,
index
,
size
-
index
)
;
else
items
[
index
]
=
items
[
size
]
;
return
value
;
}
<SENTENCE_END/>
index%END% (8.04e-01)
index (4.76e-02)
remove (2.40e-02)
range (2.28e-02)
value (1.29e-02)
items (1.27e-02)
of (4.59e-03)
at (3.89e-03)
insert (3.78e-03)
size (3.33e-03)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
short
[
]
items
=
this
.
items
;
short
value
=
items
[
index
]
;
size
--
;
if
(
ordered
)
system
.
arraycopy
(
items
,
index
+
1
,
items
,
index
,
size
-
index
)
;
else
items
[
index
]
=
items
[
size
]
;
return
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
short
[
]
items
=
this
.
items
;
short
value
=
items
[
index
]
;
size
--
;
if
(
ordered
)
system
.
arraycopy
(
items
,
index
+
1
,
items
,
index
,
size
-
index
)
;
else
items
[
index
]
=
items
[
size
]
;
return
value
;
}
<SENTENCE_END/>
%END%%END% (9.49e-01)
index (9.02e-03)
range (3.62e-03)
items (3.40e-03)
value (3.12e-03)
size (2.06e-03)
at (1.80e-03)
of (1.24e-03)
remove (1.07e-03)
arraycopy (8.75e-04)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
short
[
]
items
=
this
.
items
;
short
value
=
items
[
index
]
;
size
--
;
if
(
ordered
)
system
.
arraycopy
(
items
,
index
+
1
,
items
,
index
,
size
-
index
)
;
else
items
[
index
]
=
items
[
size
]
;
return
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
short
[
]
items
=
this
.
items
;
short
value
=
items
[
index
]
;
size
--
;
if
(
ordered
)
system
.
arraycopy
(
items
,
index
+
1
,
items
,
index
,
size
-
index
)
;
else
items
[
index
]
=
items
[
size
]
;
return
value
;
}
<SENTENCE_END/>
remove,rangeremoveremove (8.75e-01)
insert (3.79e-02)
range (3.29e-02)
index (4.15e-03)
pop (2.93e-03)
add (2.81e-03)
sort (2.78e-03)
start (1.51e-03)
merge (1.36e-03)
size (1.36e-03)
<SENTENCE_START>
{
if
(
end
>=
size
)
throw
new
index
out
of
bounds
exception
(
"end can't be >= size: "
+
end
+
" >= "
+
size
)
;
if
(
start
>
end
)
throw
new
index
out
of
bounds
exception
(
"start can't be > end: "
+
start
+
" > "
+
end
)
;
short
[
]
items
=
this
.
items
;
int
count
=
end
-
start
+
1
;
if
(
ordered
)
system
.
arraycopy
(
items
,
start
+
count
,
items
,
start
,
size
-
(
start
+
count
)
)
;
else
{
int
last
index
=
this
.
size
-
1
;
for
(
int
i
=
0
;
i
<
count
;
i
++
)
items
[
start
+
i
]
=
items
[
last
index
-
i
]
;
}
size
-=
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
end
>=
size
)
throw
new
index
out
of
bounds
exception
(
"end can't be >= size: "
+
end
+
" >= "
+
size
)
;
if
(
start
>
end
)
throw
new
index
out
of
bounds
exception
(
"start can't be > end: "
+
start
+
" > "
+
end
)
;
short
[
]
items
=
this
.
items
;
int
count
=
end
-
start
+
1
;
if
(
ordered
)
system
.
arraycopy
(
items
,
start
+
count
,
items
,
start
,
size
-
(
start
+
count
)
)
;
else
{
int
last
index
=
this
.
size
-
1
;
for
(
int
i
=
0
;
i
<
count
;
i
++
)
items
[
start
+
i
]
=
items
[
last
index
-
i
]
;
}
size
-=
count
;
}
<SENTENCE_END/>
range%END% (4.65e-01)
range (1.29e-01)
index (9.30e-02)
remove (5.56e-02)
all (1.08e-02)
%UNK% (1.05e-02)
of (1.03e-02)
value (9.56e-03)
insert (7.87e-03)
at (5.71e-03)
<SENTENCE_START>
{
if
(
end
>=
size
)
throw
new
index
out
of
bounds
exception
(
"end can't be >= size: "
+
end
+
" >= "
+
size
)
;
if
(
start
>
end
)
throw
new
index
out
of
bounds
exception
(
"start can't be > end: "
+
start
+
" > "
+
end
)
;
short
[
]
items
=
this
.
items
;
int
count
=
end
-
start
+
1
;
if
(
ordered
)
system
.
arraycopy
(
items
,
start
+
count
,
items
,
start
,
size
-
(
start
+
count
)
)
;
else
{
int
last
index
=
this
.
size
-
1
;
for
(
int
i
=
0
;
i
<
count
;
i
++
)
items
[
start
+
i
]
=
items
[
last
index
-
i
]
;
}
size
-=
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
end
>=
size
)
throw
new
index
out
of
bounds
exception
(
"end can't be >= size: "
+
end
+
" >= "
+
size
)
;
if
(
start
>
end
)
throw
new
index
out
of
bounds
exception
(
"start can't be > end: "
+
start
+
" > "
+
end
)
;
short
[
]
items
=
this
.
items
;
int
count
=
end
-
start
+
1
;
if
(
ordered
)
system
.
arraycopy
(
items
,
start
+
count
,
items
,
start
,
size
-
(
start
+
count
)
)
;
else
{
int
last
index
=
this
.
size
-
1
;
for
(
int
i
=
0
;
i
<
count
;
i
++
)
items
[
start
+
i
]
=
items
[
last
index
-
i
]
;
}
size
-=
count
;
}
<SENTENCE_END/>
%END%%END% (8.32e-01)
index (2.69e-02)
range (2.63e-02)
all (6.93e-03)
of (5.26e-03)
value (4.90e-03)
remove (4.43e-03)
at (3.77e-03)
%UNK% (3.15e-03)
count (2.98e-03)
<SENTENCE_START>
{
if
(
end
>=
size
)
throw
new
index
out
of
bounds
exception
(
"end can't be >= size: "
+
end
+
" >= "
+
size
)
;
if
(
start
>
end
)
throw
new
index
out
of
bounds
exception
(
"start can't be > end: "
+
start
+
" > "
+
end
)
;
short
[
]
items
=
this
.
items
;
int
count
=
end
-
start
+
1
;
if
(
ordered
)
system
.
arraycopy
(
items
,
start
+
count
,
items
,
start
,
size
-
(
start
+
count
)
)
;
else
{
int
last
index
=
this
.
size
-
1
;
for
(
int
i
=
0
;
i
<
count
;
i
++
)
items
[
start
+
i
]
=
items
[
last
index
-
i
]
;
}
size
-=
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
end
>=
size
)
throw
new
index
out
of
bounds
exception
(
"end can't be >= size: "
+
end
+
" >= "
+
size
)
;
if
(
start
>
end
)
throw
new
index
out
of
bounds
exception
(
"start can't be > end: "
+
start
+
" > "
+
end
)
;
short
[
]
items
=
this
.
items
;
int
count
=
end
-
start
+
1
;
if
(
ordered
)
system
.
arraycopy
(
items
,
start
+
count
,
items
,
start
,
size
-
(
start
+
count
)
)
;
else
{
int
last
index
=
this
.
size
-
1
;
for
(
int
i
=
0
;
i
<
count
;
i
++
)
items
[
start
+
i
]
=
items
[
last
index
-
i
]
;
}
size
-=
count
;
}
<SENTENCE_END/>
remove,allremoveremove (9.54e-01)
clear (1.09e-02)
size (4.21e-03)
pop (2.57e-03)
ii (1.54e-03)
add (1.54e-03)
int (1.35e-03)
index (9.14e-04)
item (8.67e-04)
short (7.52e-04)
<SENTENCE_START>
{
int
size
=
this
.
size
;
int
start
size
=
size
;
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
array
.
size
;
i
<
n
;
i
++
)
{
short
item
=
array
.
get
(
i
)
;
for
(
int
ii
=
0
;
ii
<
size
;
ii
++
)
{
if
(
item
==
items
[
ii
]
)
{
remove
index
(
ii
)
;
size
--
;
break
;
}
}
}
return
size
!=
start
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
size
=
this
.
size
;
int
start
size
=
size
;
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
array
.
size
;
i
<
n
;
i
++
)
{
short
item
=
array
.
get
(
i
)
;
for
(
int
ii
=
0
;
ii
<
size
;
ii
++
)
{
if
(
item
==
items
[
ii
]
)
{
remove
index
(
ii
)
;
size
--
;
break
;
}
}
}
return
size
!=
start
size
;
}
<SENTENCE_END/>
all%END% (5.39e-01)
all (2.44e-01)
size (2.07e-02)
array (1.38e-02)
remove (1.35e-02)
index (1.02e-02)
clear (1.00e-02)
shuffle (5.30e-03)
to (5.16e-03)
items (3.97e-03)
<SENTENCE_START>
{
int
size
=
this
.
size
;
int
start
size
=
size
;
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
array
.
size
;
i
<
n
;
i
++
)
{
short
item
=
array
.
get
(
i
)
;
for
(
int
ii
=
0
;
ii
<
size
;
ii
++
)
{
if
(
item
==
items
[
ii
]
)
{
remove
index
(
ii
)
;
size
--
;
break
;
}
}
}
return
size
!=
start
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
size
=
this
.
size
;
int
start
size
=
size
;
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
array
.
size
;
i
<
n
;
i
++
)
{
short
item
=
array
.
get
(
i
)
;
for
(
int
ii
=
0
;
ii
<
size
;
ii
++
)
{
if
(
item
==
items
[
ii
]
)
{
remove
index
(
ii
)
;
size
--
;
break
;
}
}
}
return
size
!=
start
size
;
}
<SENTENCE_END/>
%END%%END% (8.64e-01)
all (6.56e-02)
size (7.66e-03)
array (5.28e-03)
index (2.31e-03)
ii (2.15e-03)
int (1.99e-03)
i (1.87e-03)
start (1.64e-03)
item (1.36e-03)
<SENTENCE_START>
{
int
size
=
this
.
size
;
int
start
size
=
size
;
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
array
.
size
;
i
<
n
;
i
++
)
{
short
item
=
array
.
get
(
i
)
;
for
(
int
ii
=
0
;
ii
<
size
;
ii
++
)
{
if
(
item
==
items
[
ii
]
)
{
remove
index
(
ii
)
;
size
--
;
break
;
}
}
}
return
size
!=
start
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
size
=
this
.
size
;
int
start
size
=
size
;
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
array
.
size
;
i
<
n
;
i
++
)
{
short
item
=
array
.
get
(
i
)
;
for
(
int
ii
=
0
;
ii
<
size
;
ii
++
)
{
if
(
item
==
items
[
ii
]
)
{
remove
index
(
ii
)
;
size
--
;
break
;
}
}
}
return
size
!=
start
size
;
}
<SENTENCE_END/>
poppoppop (9.00e-01)
remove (7.70e-02)
peek (5.43e-03)
size (3.33e-03)
contains (2.52e-03)
last (2.04e-03)
first (1.23e-03)
random (1.05e-03)
items (8.03e-04)
shrink (6.78e-04)
<SENTENCE_START>
{
return
items
[
--
size
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
items
[
--
size
]
;
}
<SENTENCE_END/>
%END%%END% (9.65e-01)
value (6.47e-03)
items (5.37e-03)
size (3.43e-03)
array (2.16e-03)
all (1.64e-03)
count (9.57e-04)
of (8.26e-04)
to (5.80e-04)
index (5.70e-04)
<SENTENCE_START>
{
return
items
[
--
size
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
items
[
--
size
]
;
}
<SENTENCE_END/>
peekpeekpeek (9.51e-01)
random (1.90e-02)
of (3.45e-03)
last (3.42e-03)
pop (2.99e-03)
index (1.85e-03)
items (1.73e-03)
available (1.68e-03)
size (1.37e-03)
get (1.30e-03)
<SENTENCE_START>
{
return
items
[
size
-
1
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
items
[
size
-
1
]
;
}
<SENTENCE_END/>
%END%%END% (9.66e-01)
items (5.12e-03)
value (3.96e-03)
of (2.69e-03)
array (1.67e-03)
%UNK% (1.24e-03)
index (1.24e-03)
size (8.19e-04)
count (6.40e-04)
empty (5.94e-04)
<SENTENCE_START>
{
return
items
[
size
-
1
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
items
[
size
-
1
]
;
}
<SENTENCE_END/>
firstfirstfirst (7.94e-01)
peek (8.12e-02)
random (3.97e-02)
size (1.52e-02)
state (9.49e-03)
pop (7.66e-03)
min (6.53e-03)
shrink (6.02e-03)
pref (2.90e-03)
max (2.85e-03)
<SENTENCE_START>
{
if
(
size
==
0
)
throw
new
illegal
state
exception
(
"Array is empty."
)
;
return
items
[
0
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
size
==
0
)
throw
new
illegal
state
exception
(
"Array is empty."
)
;
return
items
[
0
]
;
}
<SENTENCE_END/>
%END%%END% (9.68e-01)
first (8.38e-03)
size (2.58e-03)
value (2.34e-03)
items (1.25e-03)
0 (1.11e-03)
random (6.95e-04)
capacity (5.93e-04)
next (5.58e-04)
return (5.45e-04)
<SENTENCE_START>
{
if
(
size
==
0
)
throw
new
illegal
state
exception
(
"Array is empty."
)
;
return
items
[
0
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
size
==
0
)
throw
new
illegal
state
exception
(
"Array is empty."
)
;
return
items
[
0
]
;
}
<SENTENCE_END/>
clearclearclear (9.47e-01)
set (1.62e-02)
size (1.18e-02)
truncate (8.43e-03)
add (4.14e-03)
resize (3.99e-03)
reset (1.90e-03)
invalidate (1.59e-03)
compute (7.00e-04)
expand (3.62e-04)
<SENTENCE_START>
{
size
=
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
size
=
0
;
}
<SENTENCE_END/>
%END%%END% (9.60e-01)
size (6.25e-03)
all (6.03e-03)
count (1.90e-03)
height (1.79e-03)
width (1.40e-03)
array (1.39e-03)
value (1.18e-03)
layout (7.75e-04)
%UNK% (7.35e-04)
<SENTENCE_START>
{
size
=
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
size
=
0
;
}
<SENTENCE_END/>
shrinkshrinkshrink (9.78e-01)
size (3.83e-03)
pop (2.53e-03)
resize (1.62e-03)
length (1.41e-03)
remove (1.22e-03)
has (1.01e-03)
items (9.84e-04)
return (6.00e-04)
add (5.51e-04)
<SENTENCE_START>
{
if
(
items
.
length
!=
size
)
resize
(
size
)
;
return
items
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
items
.
length
!=
size
)
resize
(
size
)
;
return
items
;
}
<SENTENCE_END/>
%END%%END% (9.05e-01)
items (4.23e-02)
all (1.96e-02)
size (1.73e-02)
shrink (5.45e-03)
selected (9.97e-04)
return (7.48e-04)
resize (6.45e-04)
empty (6.38e-04)
array (4.44e-04)
<SENTENCE_START>
{
if
(
items
.
length
!=
size
)
resize
(
size
)
;
return
items
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
items
.
length
!=
size
)
resize
(
size
)
;
return
items
;
}
<SENTENCE_END/>
ensure,capacityensureensure (9.62e-01)
capacity (1.40e-02)
size (5.24e-03)
needed (4.63e-03)
add (1.45e-03)
max (1.09e-03)
resize (9.29e-04)
additional (8.74e-04)
8 (5.27e-04)
return (4.24e-04)
<SENTENCE_START>
{
int
size
needed
=
size
+
additional
capacity
;
if
(
size
needed
>
items
.
length
)
resize
(
math
.
max
(
8
,
size
needed
)
)
;
return
items
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
size
needed
=
size
+
additional
capacity
;
if
(
size
needed
>
items
.
length
)
resize
(
math
.
max
(
8
,
size
needed
)
)
;
return
items
;
}
<SENTENCE_END/>
capacitycapacity (8.42e-01)
ensure (6.87e-02)
all (1.91e-02)
additional (1.24e-02)
%END% (1.07e-02)
size (6.80e-03)
needed (6.06e-03)
shrink (4.71e-03)
items (4.61e-03)
resize (2.18e-03)
<SENTENCE_START>
{
int
size
needed
=
size
+
additional
capacity
;
if
(
size
needed
>
items
.
length
)
resize
(
math
.
max
(
8
,
size
needed
)
)
;
return
items
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
size
needed
=
size
+
additional
capacity
;
if
(
size
needed
>
items
.
length
)
resize
(
math
.
max
(
8
,
size
needed
)
)
;
return
items
;
}
<SENTENCE_END/>
%END%%END% (9.57e-01)
all (1.48e-02)
capacity (9.65e-03)
needed (6.22e-03)
size (2.37e-03)
items (8.30e-04)
additional (6.81e-04)
resize (4.89e-04)
8 (3.17e-04)
int (2.83e-04)
<SENTENCE_START>
{
int
size
needed
=
size
+
additional
capacity
;
if
(
size
needed
>
items
.
length
)
resize
(
math
.
max
(
8
,
size
needed
)
)
;
return
items
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
size
needed
=
size
+
additional
capacity
;
if
(
size
needed
>
items
.
length
)
resize
(
math
.
max
(
8
,
size
needed
)
)
;
return
items
;
}
<SENTENCE_END/>
resizeresizeresize (8.62e-01)
add (2.74e-02)
new (1.68e-02)
to (1.04e-02)
insert (9.74e-03)
shrink (5.84e-03)
truncate (5.11e-03)
items (4.87e-03)
allocate (4.21e-03)
remove (3.54e-03)
<SENTENCE_START>
{
short
[
]
new
items
=
new
short
[
new
size
]
;
short
[
]
items
=
this
.
items
;
system
.
arraycopy
(
items
,
0
,
new
items
,
0
,
math
.
min
(
size
,
new
items
.
length
)
)
;
this
.
items
=
new
items
;
return
new
items
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
new
items
=
new
short
[
new
size
]
;
short
[
]
items
=
this
.
items
;
system
.
arraycopy
(
items
,
0
,
new
items
,
0
,
math
.
min
(
size
,
new
items
.
length
)
)
;
this
.
items
=
new
items
;
return
new
items
;
}
<SENTENCE_END/>
%END%%END% (9.05e-01)
resize (2.48e-02)
items (1.91e-02)
new (8.09e-03)
all (3.52e-03)
size (3.38e-03)
short (3.17e-03)
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this
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items
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system
.
arraycopy
(
items
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0
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new
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,
0
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math
.
min
(
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,
new
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this
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{
short
[
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this
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items
;
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.
arraycopy
(
items
,
0
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new
items
,
0
,
math
.
min
(
size
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new
items
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length
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this
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new
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new
items
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arrays
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arrays
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size
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<SENTENCE_START>
{
arrays
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arrays
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items
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size
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reversereverseshuffle (4.78e-01)
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ii (3.82e-03)
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i (1.84e-03)
items (1.62e-03)
<SENTENCE_START>
{
short
[
]
items
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this
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items
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for
(
int
i
=
0
,
last
index
=
size
-
1
,
n
=
size
/
2
;
i
<
n
;
i
++
)
{
int
ii
=
last
index
-
i
;
short
temp
=
items
[
i
]
;
items
[
i
]
=
items
[
ii
]
;
items
[
ii
]
=
temp
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
last
index
=
size
-
1
,
n
=
size
/
2
;
i
<
n
;
i
++
)
{
int
ii
=
last
index
-
i
;
short
temp
=
items
[
i
]
;
items
[
i
]
=
items
[
ii
]
;
items
[
ii
]
=
temp
;
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}
<SENTENCE_END/>
%END%%END% (8.09e-01)
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shuffle (1.26e-02)
short (1.07e-02)
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all (8.94e-03)
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items (6.84e-03)
temp (5.94e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
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items
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for
(
int
i
=
0
,
last
index
=
size
-
1
,
n
=
size
/
2
;
i
<
n
;
i
++
)
{
int
ii
=
last
index
-
i
;
short
temp
=
items
[
i
]
;
items
[
i
]
=
items
[
ii
]
;
items
[
ii
]
=
temp
;
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}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
last
index
=
size
-
1
,
n
=
size
/
2
;
i
<
n
;
i
++
)
{
int
ii
=
last
index
-
i
;
short
temp
=
items
[
i
]
;
items
[
i
]
=
items
[
ii
]
;
items
[
ii
]
=
temp
;
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}
<SENTENCE_END/>
shuffleshuffleshuffle (8.61e-01)
reverse (1.05e-01)
ii (4.58e-03)
i (2.38e-03)
items (1.60e-03)
int (1.55e-03)
short (1.19e-03)
swap (9.36e-04)
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temp (8.91e-04)
<SENTENCE_START>
{
short
[
]
items
=
this
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items
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for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
{
int
ii
=
math
utils
.
random
(
i
)
;
short
temp
=
items
[
i
]
;
items
[
i
]
=
items
[
ii
]
;
items
[
ii
]
=
temp
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
{
int
ii
=
math
utils
.
random
(
i
)
;
short
temp
=
items
[
i
]
;
items
[
i
]
=
items
[
ii
]
;
items
[
ii
]
=
temp
;
}
}
<SENTENCE_END/>
%END%%END% (9.24e-01)
short (7.19e-03)
shuffle (5.39e-03)
ii (5.31e-03)
items (4.82e-03)
all (4.57e-03)
i (4.38e-03)
temp (3.85e-03)
int (3.27e-03)
index (1.65e-03)
<SENTENCE_START>
{
short
[
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items
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this
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items
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(
int
i
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size
-
1
;
i
>=
0
;
i
--
)
{
int
ii
=
math
utils
.
random
(
i
)
;
short
temp
=
items
[
i
]
;
items
[
i
]
=
items
[
ii
]
;
items
[
ii
]
=
temp
;
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}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
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for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
{
int
ii
=
math
utils
.
random
(
i
)
;
short
temp
=
items
[
i
]
;
items
[
i
]
=
items
[
ii
]
;
items
[
ii
]
=
temp
;
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}
<SENTENCE_END/>
truncatetruncatetruncate (9.69e-01)
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add (7.33e-04)
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shrink (4.57e-04)
ensure (4.45e-04)
allocate (2.93e-04)
pack (2.77e-04)
<SENTENCE_START>
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(
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<SENTENCE_END/>
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if
(
size
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new
size
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size
=
new
size
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<SENTENCE_END/>
%END%%END% (9.76e-01)
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array (4.29e-04)
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preferred (1.66e-04)
<SENTENCE_START>
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if
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size
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size
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new
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<SENTENCE_END/>
<SENTENCE_START>
{
if
(
size
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size
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new
size
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<SENTENCE_END/>
randomrandomrandom (7.62e-01)
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peek (4.28e-02)
first (1.92e-02)
0 (1.88e-02)
length (6.06e-03)
pop (5.54e-03)
to (5.39e-03)
get (3.83e-03)
%END% (3.24e-03)
<SENTENCE_START>
{
if
(
size
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0
;
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items
[
math
utils
.
%SELF%
(
0
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size
-
1
)
]
;
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<SENTENCE_END/>
<SENTENCE_START>
{
if
(
size
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0
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[
math
utils
.
%SELF%
(
0
,
size
-
1
)
]
;
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<SENTENCE_END/>
%END%%END% (8.48e-01)
random (2.65e-02)
0 (1.83e-02)
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%UNK% (2.66e-03)
<SENTENCE_START>
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math
utils
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0
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size
-
1
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;
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<SENTENCE_END/>
<SENTENCE_START>
{
if
(
size
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[
math
utils
.
%SELF%
(
0
,
size
-
1
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<SENTENCE_END/>
to,arraytoto (7.11e-01)
add (6.27e-02)
put (3.47e-02)
resize (2.46e-02)
array (2.23e-02)
trim (2.06e-02)
arraycopy (1.96e-02)
wrap (1.91e-02)
insert (1.67e-02)
append (5.94e-03)
<SENTENCE_START>
{
short
[
]
array
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new
short
[
size
]
;
system
.
arraycopy
(
items
,
0
,
array
,
0
,
size
)
;
return
array
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
array
=
new
short
[
size
]
;
system
.
arraycopy
(
items
,
0
,
array
,
0
,
size
)
;
return
array
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<SENTENCE_END/>
arrayarray (4.49e-01)
%END% (2.86e-01)
to (9.04e-02)
all (8.06e-02)
put (7.68e-03)
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with (5.37e-03)
short (4.03e-03)
arraycopy (2.73e-03)
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<SENTENCE_START>
{
short
[
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array
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new
short
[
size
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;
system
.
arraycopy
(
items
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0
,
array
,
0
,
size
)
;
return
array
;
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<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
array
=
new
short
[
size
]
;
system
.
arraycopy
(
items
,
0
,
array
,
0
,
size
)
;
return
array
;
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<SENTENCE_END/>
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arraycopy (6.26e-04)
short (6.19e-04)
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<SENTENCE_START>
{
short
[
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array
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[
size
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system
.
arraycopy
(
items
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0
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array
,
0
,
size
)
;
return
array
;
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<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
array
=
new
short
[
size
]
;
system
.
arraycopy
(
items
,
0
,
array
,
0
,
size
)
;
return
array
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%UNK% (1.85e-02)
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add (7.20e-03)
<SENTENCE_START>
{
if
(
size
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return
""
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short
[
]
items
=
this
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items
;
string
builder
buffer
=
new
string
builder
(
32
)
;
buffer
.
append
(
items
[
0
]
)
;
for
(
int
i
=
1
;
i
<
size
;
i
++
)
{
buffer
.
append
(
separator
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;
buffer
.
append
(
items
[
i
]
)
;
}
return
buffer
.
%SELF%
(
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
if
(
size
==
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return
""
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short
[
]
items
=
this
.
items
;
string
builder
buffer
=
new
string
builder
(
32
)
;
buffer
.
append
(
items
[
0
]
)
;
for
(
int
i
=
1
;
i
<
size
;
i
++
)
{
buffer
.
append
(
separator
)
;
buffer
.
append
(
items
[
i
]
)
;
}
return
buffer
.
%SELF%
(
)
;
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<SENTENCE_END/>
stringstring (7.57e-01)
%END% (1.50e-01)
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buffer (7.87e-03)
separator (2.54e-03)
32 (1.44e-03)
items (1.33e-03)
i (7.75e-04)
<SENTENCE_START>
{
if
(
size
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return
""
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short
[
]
items
=
this
.
items
;
string
builder
buffer
=
new
string
builder
(
32
)
;
buffer
.
append
(
items
[
0
]
)
;
for
(
int
i
=
1
;
i
<
size
;
i
++
)
{
buffer
.
append
(
separator
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;
buffer
.
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(
items
[
i
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)
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return
buffer
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%SELF%
(
)
;
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{
if
(
size
==
0
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return
""
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short
[
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items
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this
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items
;
string
builder
buffer
=
new
string
builder
(
32
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;
buffer
.
append
(
items
[
0
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for
(
int
i
=
1
;
i
<
size
;
i
++
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{
buffer
.
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(
separator
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;
buffer
.
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(
items
[
i
]
)
;
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return
buffer
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%SELF%
(
)
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<SENTENCE_START>
{
if
(
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""
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short
[
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items
=
this
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items
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string
builder
buffer
=
new
string
builder
(
32
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;
buffer
.
append
(
items
[
0
]
)
;
for
(
int
i
=
1
;
i
<
size
;
i
++
)
{
buffer
.
append
(
separator
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;
buffer
.
append
(
items
[
i
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)
;
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return
buffer
.
%SELF%
(
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
if
(
size
==
0
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return
""
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short
[
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items
=
this
.
items
;
string
builder
buffer
=
new
string
builder
(
32
)
;
buffer
.
append
(
items
[
0
]
)
;
for
(
int
i
=
1
;
i
<
size
;
i
++
)
{
buffer
.
append
(
separator
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;
buffer
.
append
(
items
[
i
]
)
;
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return
buffer
.
%SELF%
(
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withwithwith (8.22e-01)
array (7.06e-02)
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slice (1.11e-02)
protected (8.47e-03)
put (5.29e-03)
copy (3.48e-03)
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(
array
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;
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<SENTENCE_END/>
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array (1.06e-01)
short (9.78e-03)
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long (1.49e-03)
offset (1.47e-03)
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performedperformed (6.25e-01)
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editor
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<SENTENCE_START>
{
j
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panel
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get
content
panel
(
)
;
{
j
label
label
=
new
j
label
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;
content
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bag
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0
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1
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1
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1
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0
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0
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bag
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0
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0
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0
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0
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0
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{
additive
checkbox
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j
check
box
(
)
;
content
panel
.
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(
additive
checkbox
,
new
grid
bag
constraints
(
1
,
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
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new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Attached:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
2
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
attached
check
box
=
new
j
check
box
(
)
;
content
panel
.
add
(
attached
check
box
,
new
grid
bag
constraints
(
1
,
2
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Continuous:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
continuous
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
continuous
checkbox
,
new
grid
bag
constraints
(
1
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Aligned:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
aligned
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
aligned
checkbox
,
new
grid
bag
constraints
(
1
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Behind:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
behind
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
behind
checkbox
,
new
grid
bag
constraints
(
1
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Premultiplied Alpha:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
6
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
premultiplied
alpha
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
premultiplied
alpha
checkbox
,
new
grid
bag
constraints
(
1
,
6
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
j
panel
content
panel
=
get
content
panel
(
)
;
{
j
label
label
=
new
j
label
(
"Additive:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
additive
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
additive
checkbox
,
new
grid
bag
constraints
(
1
,
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Attached:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
2
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
attached
check
box
=
new
j
check
box
(
)
;
content
panel
.
add
(
attached
check
box
,
new
grid
bag
constraints
(
1
,
2
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Continuous:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
continuous
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
continuous
checkbox
,
new
grid
bag
constraints
(
1
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Aligned:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
aligned
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
aligned
checkbox
,
new
grid
bag
constraints
(
1
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Behind:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
behind
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
behind
checkbox
,
new
grid
bag
constraints
(
1
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Premultiplied Alpha:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
6
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
premultiplied
alpha
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
premultiplied
alpha
checkbox
,
new
grid
bag
constraints
(
1
,
6
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
}
<SENTENCE_END/>
componentscomponents (5.61e-01)
%END% (1.48e-01)
initialize (1.25e-01)
ui (5.28e-02)
action (8.70e-03)
events (6.69e-03)
grid (5.27e-03)
0 (4.43e-03)
create (4.29e-03)
bag (3.96e-03)
<SENTENCE_START>
{
j
panel
content
panel
=
get
content
panel
(
)
;
{
j
label
label
=
new
j
label
(
"Additive:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
additive
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
additive
checkbox
,
new
grid
bag
constraints
(
1
,
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Attached:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
2
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
attached
check
box
=
new
j
check
box
(
)
;
content
panel
.
add
(
attached
check
box
,
new
grid
bag
constraints
(
1
,
2
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Continuous:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
continuous
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
continuous
checkbox
,
new
grid
bag
constraints
(
1
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Aligned:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
aligned
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
aligned
checkbox
,
new
grid
bag
constraints
(
1
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Behind:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
behind
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
behind
checkbox
,
new
grid
bag
constraints
(
1
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Premultiplied Alpha:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
6
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
premultiplied
alpha
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
premultiplied
alpha
checkbox
,
new
grid
bag
constraints
(
1
,
6
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
j
panel
content
panel
=
get
content
panel
(
)
;
{
j
label
label
=
new
j
label
(
"Additive:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
additive
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
additive
checkbox
,
new
grid
bag
constraints
(
1
,
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Attached:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
2
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
attached
check
box
=
new
j
check
box
(
)
;
content
panel
.
add
(
attached
check
box
,
new
grid
bag
constraints
(
1
,
2
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Continuous:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
continuous
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
continuous
checkbox
,
new
grid
bag
constraints
(
1
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Aligned:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
aligned
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
aligned
checkbox
,
new
grid
bag
constraints
(
1
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Behind:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
behind
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
behind
checkbox
,
new
grid
bag
constraints
(
1
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Premultiplied Alpha:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
6
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
premultiplied
alpha
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
premultiplied
alpha
checkbox
,
new
grid
bag
constraints
(
1
,
6
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
}
<SENTENCE_END/>
%END%components (4.58e-01)
%END% (3.20e-01)
initialize (5.76e-02)
ui (4.37e-02)
action (6.00e-03)
0 (5.71e-03)
events (5.55e-03)
create (4.62e-03)
bag (4.34e-03)
grid (4.13e-03)
<SENTENCE_START>
{
j
panel
content
panel
=
get
content
panel
(
)
;
{
j
label
label
=
new
j
label
(
"Additive:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
additive
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
additive
checkbox
,
new
grid
bag
constraints
(
1
,
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Attached:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
2
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
attached
check
box
=
new
j
check
box
(
)
;
content
panel
.
add
(
attached
check
box
,
new
grid
bag
constraints
(
1
,
2
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Continuous:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
continuous
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
continuous
checkbox
,
new
grid
bag
constraints
(
1
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Aligned:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
aligned
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
aligned
checkbox
,
new
grid
bag
constraints
(
1
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Behind:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
behind
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
behind
checkbox
,
new
grid
bag
constraints
(
1
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
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1
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1
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0
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0
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{
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(
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constraints
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0
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2
,
1
,
1
,
0
,
0
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,
0
,
0
)
,
0
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0
)
)
;
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{
attached
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box
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new
j
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(
)
;
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.
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(
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box
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grid
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(
1
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2
,
1
,
1
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1
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0
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,
6
,
0
,
0
)
,
0
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0
)
)
;
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{
j
label
label
=
new
j
label
(
"Continuous:"
)
;
content
panel
.
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(
label
,
new
grid
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constraints
(
0
,
3
,
1
,
1
,
0
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0
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grid
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east
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grid
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none
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new
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6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
continuous
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new
j
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box
(
)
;
content
panel
.
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(
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(
1
,
3
,
1
,
1
,
0
,
0
,
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none
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new
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(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
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{
j
label
label
=
new
j
label
(
"Aligned:"
)
;
content
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.
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(
label
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new
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constraints
(
0
,
4
,
1
,
1
,
0
,
0
,
grid
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.
east
,
grid
bag
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.
none
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new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
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{
aligned
checkbox
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new
j
check
box
(
)
;
content
panel
.
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(
aligned
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new
grid
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(
1
,
4
,
1
,
1
,
0
,
0
,
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constraints
.
west
,
grid
bag
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.
none
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new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Behind:"
)
;
content
panel
.
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(
label
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new
grid
bag
constraints
(
0
,
5
,
1
,
1
,
0
,
0
,
grid
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.
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.
none
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new
insets
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6
,
0
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0
,
0
)
,
0
,
0
)
)
;
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{
behind
checkbox
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new
j
check
box
(
)
;
content
panel
.
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(
behind
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new
grid
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constraints
(
1
,
5
,
1
,
1
,
0
,
0
,
grid
bag
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.
west
,
grid
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.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
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label
=
new
j
label
(
"Premultiplied Alpha:"
)
;
content
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.
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(
label
,
new
grid
bag
constraints
(
0
,
6
,
1
,
1
,
0
,
0
,
grid
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.
east
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grid
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.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
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{
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new
j
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box
(
)
;
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.
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(
premultiplied
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new
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(
1
,
6
,
1
,
1
,
0
,
0
,
grid
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constraints
.
west
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grid
bag
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.
none
,
new
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,
6
,
0
,
0
)
,
0
,
0
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)
;
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<SENTENCE_END/>
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substring
(
0
,
dot
index
)
;
}
<SENTENCE_END/>
typetypeis (5.71e-01)
get (1.44e-01)
needs (6.65e-02)
protected (3.85e-02)
owns (3.28e-02)
cleans (1.39e-02)
size (1.33e-02)
length (1.15e-02)
mark (1.09e-02)
duration (1.04e-02)
<SENTENCE_START>
{
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
;
}
<SENTENCE_END/>
%END%%END% (6.74e-02)
width (6.73e-02)
height (5.55e-02)
static (4.16e-02)
size (3.75e-02)
abstract (3.34e-02)
layout (3.26e-02)
member (3.21e-02)
movable (2.87e-02)
missing (2.76e-02)
<SENTENCE_START>
{
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
;
}
<SENTENCE_END/>
filefilelist (1.89e-01)
read (1.05e-01)
write (9.05e-02)
fail (7.82e-02)
delete (5.29e-02)
reader (4.87e-02)
check (4.20e-02)
exists (3.26e-02)
get (3.09e-02)
path (3.01e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Not supported in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Not supported in GWT backend"
)
;
}
<SENTENCE_END/>
%END%%END% (4.94e-01)
%UNK% (4.92e-02)
string (2.35e-02)
path (1.82e-02)
next (1.76e-02)
list (1.76e-02)
directory (1.69e-02)
to (1.68e-02)
type (1.51e-02)
name (1.43e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Not supported in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Not supported in GWT backend"
)
;
}
<SENTENCE_END/>
readreadread (4.96e-01)
%UNK% (7.07e-02)
parse (4.27e-02)
get (3.18e-02)
write (2.49e-02)
in (1.41e-02)
load (1.33e-02)
download (1.19e-02)
create (1.13e-02)
input (1.11e-02)
<SENTENCE_START>
{
input
stream
in
=
preloader
.
%SELF%
(
file
)
;
if
(
in
==
null
)
throw
new
gdx
runtime
exception
(
file
+
" does not exist"
)
;
return
in
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
input
stream
in
=
preloader
.
%SELF%
(
file
)
;
if
(
in
==
null
)
throw
new
gdx
runtime
exception
(
file
+
" does not exist"
)
;
return
in
;
}
<SENTENCE_END/>
%END%%END% (8.75e-01)
in (1.50e-02)
file (1.40e-02)
stream (1.36e-02)
%UNK% (9.28e-03)
string (5.31e-03)
preloader (4.88e-03)
input (3.68e-03)
read (3.39e-03)
directory (3.10e-03)
<SENTENCE_START>
{
input
stream
in
=
preloader
.
%SELF%
(
file
)
;
if
(
in
==
null
)
throw
new
gdx
runtime
exception
(
file
+
" does not exist"
)
;
return
in
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
input
stream
in
=
preloader
.
%SELF%
(
file
)
;
if
(
in
==
null
)
throw
new
gdx
runtime
exception
(
file
+
" does not exist"
)
;
return
in
;
}
<SENTENCE_END/>
readreadget (3.17e-01)
new (1.71e-01)
create (1.19e-01)
read (1.15e-01)
process (4.18e-02)
instance (2.84e-02)
parse (1.83e-02)
main (1.60e-02)
write (1.12e-02)
input (9.56e-03)
<SENTENCE_START>
{
return
new
buffered
input
stream
(
%SELF%
(
)
,
buffer
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
buffered
input
stream
(
%SELF%
(
)
,
buffer
size
)
;
}
<SENTENCE_END/>
%END%%END% (8.95e-01)
buffer (9.88e-03)
buffered (9.73e-03)
input (6.66e-03)
new (5.78e-03)
%UNK% (3.48e-03)
string (2.03e-03)
array (1.94e-03)
bytes (1.83e-03)
instance (1.77e-03)
<SENTENCE_START>
{
return
new
buffered
input
stream
(
%SELF%
(
)
,
buffer
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
buffered
input
stream
(
%SELF%
(
)
,
buffer
size
)
;
}
<SENTENCE_END/>
readerreaderread (9.52e-01)
parse (1.95e-02)
load (5.89e-03)
write (3.26e-03)
new (2.90e-03)
reader (2.87e-03)
input (1.88e-03)
as (1.55e-03)
copy (1.41e-03)
stream (1.39e-03)
<SENTENCE_START>
{
return
new
input
stream
reader
(
read
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
input
stream
reader
(
read
(
)
)
;
}
<SENTENCE_END/>
%END%%END% (3.37e-01)
read (3.07e-01)
bytes (4.94e-02)
directory (3.06e-02)
string (2.28e-02)
file (2.02e-02)
input (1.48e-02)
utf (1.31e-02)
short (1.20e-02)
unsigned (1.15e-02)
<SENTENCE_START>
{
return
new
input
stream
reader
(
read
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
input
stream
reader
(
read
(
)
)
;
}
<SENTENCE_END/>
readerreaderread (8.29e-01)
write (3.41e-02)
parse (2.80e-02)
new (2.39e-02)
copy (1.03e-02)
input (5.82e-03)
get (5.75e-03)
reader (4.38e-03)
load (4.15e-03)
stream (2.87e-03)
<SENTENCE_START>
{
try
{
return
new
input
stream
reader
(
read
(
)
,
charset
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
throw
new
gdx
runtime
exception
(
"Encoding '"
+
charset
+
"' not supported"
,
e
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
try
{
return
new
input
stream
reader
(
read
(
)
,
charset
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
throw
new
gdx
runtime
exception
(
"Encoding '"
+
charset
+
"' not supported"
,
e
)
;
}
}
<SENTENCE_END/>
%END%%END% (3.05e-01)
input (1.52e-01)
read (7.54e-02)
%UNK% (7.05e-02)
stream (6.20e-02)
new (3.47e-02)
string (3.03e-02)
write (2.43e-02)
file (1.49e-02)
directory (1.09e-02)
<SENTENCE_START>
{
try
{
return
new
input
stream
reader
(
read
(
)
,
charset
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
throw
new
gdx
runtime
exception
(
"Encoding '"
+
charset
+
"' not supported"
,
e
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
try
{
return
new
input
stream
reader
(
read
(
)
,
charset
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
throw
new
gdx
runtime
exception
(
"Encoding '"
+
charset
+
"' not supported"
,
e
)
;
}
}
<SENTENCE_END/>
readerreadernew (4.43e-01)
create (2.20e-01)
get (7.13e-02)
parse (3.17e-02)
write (2.64e-02)
load (2.05e-02)
read (1.64e-02)
invoke (1.62e-02)
copy (1.48e-02)
build (1.10e-02)
<SENTENCE_START>
{
return
new
buffered
reader
(
%SELF%
(
)
,
buffer
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
buffered
reader
(
%SELF%
(
)
,
buffer
size
)
;
}
<SENTENCE_END/>
%END%%END% (8.36e-01)
buffer (2.78e-02)
new (2.00e-02)
array (6.32e-03)
size (5.72e-03)
to (4.70e-03)
%UNK% (4.36e-03)
all (3.67e-03)
instance (2.72e-03)
string (2.60e-03)
<SENTENCE_START>
{
return
new
buffered
reader
(
%SELF%
(
)
,
buffer
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
buffered
reader
(
%SELF%
(
)
,
buffer
size
)
;
}
<SENTENCE_END/>
readerreadernew (2.17e-01)
create (1.86e-01)
parse (1.07e-01)
get (7.50e-02)
load (7.17e-02)
write (5.23e-02)
read (3.75e-02)
invoke (2.04e-02)
copy (2.01e-02)
build (1.99e-02)
<SENTENCE_START>
{
return
new
buffered
reader
(
%SELF%
(
charset
)
,
buffer
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
buffered
reader
(
%SELF%
(
charset
)
,
buffer
size
)
;
}
<SENTENCE_END/>
%END%%END% (7.90e-01)
%UNK% (3.52e-02)
new (1.67e-02)
buffer (1.45e-02)
to (6.36e-03)
size (5.12e-03)
array (4.72e-03)
string (4.52e-03)
instance (3.18e-03)
value (2.68e-03)
<SENTENCE_START>
{
return
new
buffered
reader
(
%SELF%
(
charset
)
,
buffer
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
buffered
reader
(
%SELF%
(
charset
)
,
buffer
size
)
;
}
<SENTENCE_END/>
read,stringreadget (3.20e-01)
is (3.10e-01)
size (4.45e-02)
clear (1.98e-02)
pop (1.90e-02)
list (1.46e-02)
append (1.28e-02)
remove (1.25e-02)
register (1.21e-02)
owns (1.15e-02)
<SENTENCE_START>
{
return
%SELF%
(
null
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
null
)
;
}
<SENTENCE_END/>
string%END% (5.38e-01)
size (4.25e-02)
%UNK% (1.63e-02)
value (1.56e-02)
height (1.54e-02)
width (1.20e-02)
layout (1.10e-02)
by (9.44e-03)
array (9.02e-03)
interface (8.71e-03)
<SENTENCE_START>
{
return
%SELF%
(
null
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
null
)
;
}
<SENTENCE_END/>
%END%%END% (9.29e-01)
value (8.20e-03)
array (2.87e-03)
height (2.04e-03)
width (1.52e-03)
buffer (1.50e-03)
count (1.48e-03)
%UNK% (1.37e-03)
all (1.23e-03)
object (1.21e-03)
<SENTENCE_START>
{
return
%SELF%
(
null
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
null
)
;
}
<SENTENCE_END/>
read,stringreadget (2.63e-01)
parse (2.43e-01)
read (1.33e-01)
new (4.92e-02)
load (4.30e-02)
write (2.79e-02)
copy (2.71e-02)
create (1.58e-02)
as (1.41e-02)
%UNK% (1.08e-02)
<SENTENCE_START>
{
if
(
preloader
.
is
text
(
file
)
)
return
preloader
.
texts
.
get
(
file
)
;
try
{
return
new
string
(
read
bytes
(
)
,
"UTF-8"
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
return
null
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
preloader
.
is
text
(
file
)
)
return
preloader
.
texts
.
get
(
file
)
;
try
{
return
new
string
(
read
bytes
(
)
,
"UTF-8"
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
return
null
;
}
}
<SENTENCE_END/>
string%END% (2.78e-01)
string (2.10e-01)
preloader (1.08e-01)
new (5.94e-02)
parse (2.94e-02)
file (2.14e-02)
%UNK% (1.98e-02)
text (1.96e-02)
texts (1.59e-02)
bytes (1.36e-02)
<SENTENCE_START>
{
if
(
preloader
.
is
text
(
file
)
)
return
preloader
.
texts
.
get
(
file
)
;
try
{
return
new
string
(
read
bytes
(
)
,
"UTF-8"
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
return
null
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
preloader
.
is
text
(
file
)
)
return
preloader
.
texts
.
get
(
file
)
;
try
{
return
new
string
(
read
bytes
(
)
,
"UTF-8"
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
return
null
;
}
}
<SENTENCE_END/>
%END%%END% (9.31e-01)
string (1.75e-02)
file (3.46e-03)
bytes (2.70e-03)
get (2.65e-03)
%UNK% (2.16e-03)
status (1.66e-03)
text (1.17e-03)
directory (1.15e-03)
types (8.63e-04)
<SENTENCE_START>
{
if
(
preloader
.
is
text
(
file
)
)
return
preloader
.
texts
.
get
(
file
)
;
try
{
return
new
string
(
read
bytes
(
)
,
"UTF-8"
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
return
null
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
preloader
.
is
text
(
file
)
)
return
preloader
.
texts
.
get
(
file
)
;
try
{
return
new
string
(
read
bytes
(
)
,
"UTF-8"
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
return
null
;
}
}
<SENTENCE_END/>
read,bytesreadread (1.23e-01)
new (8.32e-02)
to (7.23e-02)
wrap (5.62e-02)
%UNK% (4.49e-02)
write (3.76e-02)
get (2.79e-02)
copy (2.66e-02)
init (2.61e-02)
%END% (2.44e-02)
<SENTENCE_START>
{
int
length
=
(
int
)
length
(
)
;
if
(
length
==
0
)
length
=
512
;
byte
[
]
buffer
=
new
byte
[
length
]
;
int
position
=
0
;
input
stream
input
=
read
(
)
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
buffer
,
position
,
buffer
.
length
-
position
)
;
if
(
count
==
-
1
)
break
;
position
+=
count
;
if
(
position
==
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
buffer
.
length
*
2
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
if
(
position
<
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
position
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
return
buffer
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
length
=
(
int
)
length
(
)
;
if
(
length
==
0
)
length
=
512
;
byte
[
]
buffer
=
new
byte
[
length
]
;
int
position
=
0
;
input
stream
input
=
read
(
)
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
buffer
,
position
,
buffer
.
length
-
position
)
;
if
(
count
==
-
1
)
break
;
position
+=
count
;
if
(
position
==
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
buffer
.
length
*
2
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
if
(
position
<
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
position
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
return
buffer
;
}
<SENTENCE_END/>
bytes%END% (8.09e-01)
buffer (2.06e-02)
new (1.09e-02)
to (1.07e-02)
position (5.65e-03)
byte (5.23e-03)
%UNK% (5.11e-03)
int (3.72e-03)
string (3.69e-03)
read (3.58e-03)
<SENTENCE_START>
{
int
length
=
(
int
)
length
(
)
;
if
(
length
==
0
)
length
=
512
;
byte
[
]
buffer
=
new
byte
[
length
]
;
int
position
=
0
;
input
stream
input
=
read
(
)
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
buffer
,
position
,
buffer
.
length
-
position
)
;
if
(
count
==
-
1
)
break
;
position
+=
count
;
if
(
position
==
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
buffer
.
length
*
2
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
if
(
position
<
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
position
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
return
buffer
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
length
=
(
int
)
length
(
)
;
if
(
length
==
0
)
length
=
512
;
byte
[
]
buffer
=
new
byte
[
length
]
;
int
position
=
0
;
input
stream
input
=
read
(
)
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
buffer
,
position
,
buffer
.
length
-
position
)
;
if
(
count
==
-
1
)
break
;
position
+=
count
;
if
(
position
==
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
buffer
.
length
*
2
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
if
(
position
<
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
position
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
return
buffer
;
}
<SENTENCE_END/>
%END%%END% (9.29e-01)
buffer (9.96e-03)
new (2.66e-03)
to (2.61e-03)
byte (2.01e-03)
string (1.67e-03)
position (1.45e-03)
%UNK% (1.43e-03)
length (1.38e-03)
int (1.23e-03)
<SENTENCE_START>
{
int
length
=
(
int
)
length
(
)
;
if
(
length
==
0
)
length
=
512
;
byte
[
]
buffer
=
new
byte
[
length
]
;
int
position
=
0
;
input
stream
input
=
read
(
)
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
buffer
,
position
,
buffer
.
length
-
position
)
;
if
(
count
==
-
1
)
break
;
position
+=
count
;
if
(
position
==
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
buffer
.
length
*
2
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
if
(
position
<
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
position
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
return
buffer
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
length
=
(
int
)
length
(
)
;
if
(
length
==
0
)
length
=
512
;
byte
[
]
buffer
=
new
byte
[
length
]
;
int
position
=
0
;
input
stream
input
=
read
(
)
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
buffer
,
position
,
buffer
.
length
-
position
)
;
if
(
count
==
-
1
)
break
;
position
+=
count
;
if
(
position
==
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
buffer
.
length
*
2
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
if
(
position
<
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
position
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
return
buffer
;
}
<SENTENCE_END/>
read,bytesreadread (6.77e-01)
%UNK% (1.95e-02)
download (1.85e-02)
reset (1.50e-02)
parse (1.43e-02)
init (1.39e-02)
write (1.21e-02)
seek (1.09e-02)
input (1.08e-02)
load (8.28e-03)
<SENTENCE_START>
{
input
stream
input
=
read
(
)
;
int
position
=
0
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
bytes
,
offset
+
position
,
size
-
position
)
;
if
(
count
<=
0
)
break
;
position
+=
count
;
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
return
position
-
offset
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
input
stream
input
=
read
(
)
;
int
position
=
0
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
bytes
,
offset
+
position
,
size
-
position
)
;
if
(
count
<=
0
)
break
;
position
+=
count
;
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
return
position
-
offset
;
}
<SENTENCE_END/>
bytes%END% (7.74e-01)
stream (3.17e-02)
input (2.01e-02)
read (1.07e-02)
position (8.85e-03)
bytes (6.37e-03)
offset (5.22e-03)
count (4.72e-03)
%UNK% (4.39e-03)
int (3.98e-03)
<SENTENCE_START>
{
input
stream
input
=
read
(
)
;
int
position
=
0
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
bytes
,
offset
+
position
,
size
-
position
)
;
if
(
count
<=
0
)
break
;
position
+=
count
;
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
return
position
-
offset
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
input
stream
input
=
read
(
)
;
int
position
=
0
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
bytes
,
offset
+
position
,
size
-
position
)
;
if
(
count
<=
0
)
break
;
position
+=
count
;
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
return
position
-
offset
;
}
<SENTENCE_END/>
%END%%END% (8.80e-01)
input (2.65e-02)
count (5.22e-03)
offset (3.97e-03)
position (3.69e-03)
while (3.45e-03)
stream (3.35e-03)
bytes (2.84e-03)
read (2.52e-03)
close (1.85e-03)
<SENTENCE_START>
{
input
stream
input
=
read
(
)
;
int
position
=
0
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
bytes
,
offset
+
position
,
size
-
position
)
;
if
(
count
<=
0
)
break
;
position
+=
count
;
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
return
position
-
offset
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
input
stream
input
=
read
(
)
;
int
position
=
0
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
bytes
,
offset
+
position
,
size
-
position
)
;
if
(
count
<=
0
)
break
;
position
+=
count
;
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
return
position
-
offset
;
}
<SENTENCE_END/>
writewritelist (1.89e-01)
read (1.05e-01)
write (9.05e-02)
fail (7.82e-02)
delete (5.29e-02)
reader (4.87e-02)
check (4.20e-02)
exists (3.26e-02)
get (3.09e-02)
path (3.01e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
%END%%END% (4.94e-01)
%UNK% (4.92e-02)
string (2.35e-02)
path (1.82e-02)
next (1.76e-02)
list (1.76e-02)
directory (1.69e-02)
to (1.68e-02)
type (1.51e-02)
name (1.43e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
writewritelist (1.89e-01)
read (1.05e-01)
write (9.05e-02)
fail (7.82e-02)
delete (5.29e-02)
reader (4.87e-02)
check (4.20e-02)
exists (3.26e-02)
get (3.09e-02)
path (3.01e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
%END%%END% (4.94e-01)
%UNK% (4.92e-02)
string (2.35e-02)
path (1.82e-02)
next (1.76e-02)
list (1.76e-02)
directory (1.69e-02)
to (1.68e-02)
type (1.51e-02)
name (1.43e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
writerwriterappend (9.96e-01)
return (4.59e-04)
null (9.85e-05)
get (2.85e-05)
put (2.17e-05)
enlarge (8.96e-06)
pb (5.96e-06)
add (3.91e-06)
to (1.90e-06)
insert (1.39e-06)
<SENTENCE_START>
{
return
%SELF%
(
append
,
null
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
append
,
null
)
;
}
<SENTENCE_END/>
%END%%END% (6.48e-01)
append (1.29e-01)
value (3.30e-02)
to (2.74e-02)
%UNK% (1.24e-02)
by (9.11e-03)
string (8.59e-03)
color (6.48e-03)
size (6.12e-03)
all (5.38e-03)
<SENTENCE_START>
{
return
%SELF%
(
append
,
null
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
append
,
null
)
;
}
<SENTENCE_END/>
writerwriterlist (1.89e-01)
read (1.05e-01)
write (9.05e-02)
fail (7.82e-02)
delete (5.29e-02)
reader (4.87e-02)
check (4.20e-02)
exists (3.26e-02)
get (3.09e-02)
path (3.01e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
%END%%END% (4.94e-01)
%UNK% (4.92e-02)
string (2.35e-02)
path (1.82e-02)
next (1.76e-02)
list (1.76e-02)
directory (1.69e-02)
to (1.68e-02)
type (1.51e-02)
name (1.43e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
write,stringwriteappend (9.92e-01)
insert (1.34e-03)
string (1.28e-03)
parse (5.25e-04)
to (4.07e-04)
put (1.63e-04)
trim (1.39e-04)
null (1.32e-04)
move (1.26e-04)
encode (9.74e-05)
<SENTENCE_START>
{
%SELF%
(
string
,
append
,
null
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
string
,
append
,
null
)
;
}
<SENTENCE_END/>
string%END% (6.18e-01)
string (3.28e-01)
to (1.41e-02)
by (4.85e-03)
append (3.72e-03)
%UNK% (2.27e-03)
value (2.03e-03)
at (1.66e-03)
status (1.44e-03)
parse (9.70e-04)
<SENTENCE_START>
{
%SELF%
(
string
,
append
,
null
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
string
,
append
,
null
)
;
}
<SENTENCE_END/>
%END%%END% (9.68e-01)
string (1.66e-02)
value (1.91e-03)
to (6.82e-04)
append (6.75e-04)
at (6.32e-04)
%UNK% (5.26e-04)
by (4.99e-04)
all (4.19e-04)
array (3.97e-04)
<SENTENCE_START>
{
%SELF%
(
string
,
append
,
null
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
string
,
append
,
null
)
;
}
<SENTENCE_END/>
write,stringwritelist (1.89e-01)
read (1.05e-01)
write (9.05e-02)
fail (7.82e-02)
delete (5.29e-02)
reader (4.87e-02)
check (4.20e-02)
exists (3.26e-02)
get (3.09e-02)
path (3.01e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
string%END% (4.94e-01)
%UNK% (4.92e-02)
string (2.35e-02)
path (1.82e-02)
next (1.76e-02)
list (1.76e-02)
directory (1.69e-02)
to (1.68e-02)
type (1.51e-02)
name (1.43e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
%END%%END% (8.24e-01)
string (8.18e-03)
name (6.42e-03)
%UNK% (6.23e-03)
file (6.16e-03)
path (6.01e-03)
directory (6.00e-03)
array (5.78e-03)
type (5.67e-03)
extension (5.26e-03)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
write,byteswritelist (1.89e-01)
read (1.05e-01)
write (9.05e-02)
fail (7.82e-02)
delete (5.29e-02)
reader (4.87e-02)
check (4.20e-02)
exists (3.26e-02)
get (3.09e-02)
path (3.01e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
bytes%END% (4.94e-01)
%UNK% (4.92e-02)
string (2.35e-02)
path (1.82e-02)
next (1.76e-02)
list (1.76e-02)
directory (1.69e-02)
to (1.68e-02)
type (1.51e-02)
name (1.43e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
%END%%END% (8.24e-01)
string (8.18e-03)
name (6.42e-03)
%UNK% (6.23e-03)
file (6.16e-03)
path (6.01e-03)
directory (6.00e-03)
array (5.78e-03)
type (5.67e-03)
extension (5.26e-03)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
write,byteswritelist (1.89e-01)
read (1.05e-01)
write (9.05e-02)
fail (7.82e-02)
delete (5.29e-02)
reader (4.87e-02)
check (4.20e-02)
exists (3.26e-02)
get (3.09e-02)
path (3.01e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
bytes%END% (4.94e-01)
%UNK% (4.92e-02)
string (2.35e-02)
path (1.82e-02)
next (1.76e-02)
list (1.76e-02)
directory (1.69e-02)
to (1.68e-02)
type (1.51e-02)
name (1.43e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
%END%%END% (8.24e-01)
string (8.18e-03)
name (6.42e-03)
%UNK% (6.23e-03)
file (6.16e-03)
path (6.01e-03)
directory (6.00e-03)
array (5.78e-03)
type (5.67e-03)
extension (5.26e-03)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
listlistget (8.46e-01)
create (2.59e-02)
is (1.71e-02)
%UNK% (1.44e-02)
parse (1.10e-02)
read (4.95e-03)
resolve (4.78e-03)
load (3.95e-03)
can (3.62e-03)
destroy (2.65e-03)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
%END%%END% (6.85e-01)
file (5.24e-02)
%UNK% (3.13e-02)
model (2.14e-02)
save (1.26e-02)
create (9.07e-03)
destroy (8.65e-03)
debug (7.57e-03)
parse (7.54e-03)
preloader (6.66e-03)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
listlistget (6.06e-01)
%UNK% (5.69e-02)
create (4.07e-02)
load (3.33e-02)
read (2.42e-02)
parse (2.15e-02)
is (1.43e-02)
process (1.25e-02)
write (9.46e-03)
new (8.96e-03)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
filter
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
filter
)
;
}
<SENTENCE_END/>
%END%%END% (6.88e-01)
%UNK% (4.14e-02)
file (2.89e-02)
model (2.05e-02)
create (1.30e-02)
save (1.12e-02)
debug (6.79e-03)
preloader (6.53e-03)
from (5.80e-03)
filter (4.19e-03)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
filter
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
filter
)
;
}
<SENTENCE_END/>
listlistget (6.06e-01)
%UNK% (5.69e-02)
create (4.07e-02)
load (3.33e-02)
read (2.42e-02)
parse (2.15e-02)
is (1.43e-02)
process (1.25e-02)
write (9.46e-03)
new (8.96e-03)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
filter
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
filter
)
;
}
<SENTENCE_END/>
%END%%END% (6.88e-01)
%UNK% (4.14e-02)
file (2.89e-02)
model (2.05e-02)
create (1.30e-02)
save (1.12e-02)
debug (6.79e-03)
preloader (6.53e-03)
from (5.80e-03)
filter (4.19e-03)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
filter
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
filter
)
;
}
<SENTENCE_END/>
listlistget (6.97e-01)
%UNK% (3.70e-02)
create (3.30e-02)
load (2.47e-02)
parse (2.26e-02)
read (1.53e-02)
process (1.25e-02)
is (1.04e-02)
add (7.85e-03)
new (6.98e-03)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
suffix
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
suffix
)
;
}
<SENTENCE_END/>
%END%%END% (4.40e-01)
suffix (1.17e-01)
%UNK% (3.53e-02)
model (3.02e-02)
debug (2.65e-02)
file (2.44e-02)
create (2.11e-02)
preloader (1.05e-02)
save (7.08e-03)
from (6.68e-03)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
suffix
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
suffix
)
;
}
<SENTENCE_END/>
is,directoryisget (8.46e-01)
create (2.59e-02)
is (1.71e-02)
%UNK% (1.44e-02)
parse (1.10e-02)
read (4.95e-03)
resolve (4.78e-03)
load (3.95e-03)
can (3.62e-03)
destroy (2.65e-03)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
directory%END% (6.85e-01)
file (5.24e-02)
%UNK% (3.13e-02)
model (2.14e-02)
save (1.26e-02)
create (9.07e-03)
destroy (8.65e-03)
debug (7.57e-03)
parse (7.54e-03)
preloader (6.66e-03)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
%END%%END% (9.42e-01)
file (1.09e-02)
%UNK% (4.58e-03)
model (1.64e-03)
string (1.10e-03)
value (8.44e-04)
files (7.44e-04)
from (6.18e-04)
atlas (5.85e-04)
class (5.54e-04)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
childchildload (1.91e-01)
create (9.00e-02)
parse (7.06e-02)
get (6.64e-02)
save (5.23e-02)
main (4.87e-02)
extract (3.94e-02)
process (3.54e-02)
%UNK% (3.20e-02)
new (3.14e-02)
<SENTENCE_START>
{
return
new
gwt
file
handle
(
preloader
,
(
file
.
is
empty
(
)
?
""
:
(
file
+
(
file
.
ends
with
(
"/"
)
?
""
:
"/"
)
)
)
+
name
,
file
type
.
internal
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
gwt
file
handle
(
preloader
,
(
file
.
is
empty
(
)
?
""
:
(
file
+
(
file
.
ends
with
(
"/"
)
?
""
:
"/"
)
)
)
+
name
,
file
type
.
internal
)
;
}
<SENTENCE_END/>
%END%%END% (6.24e-01)
gwt (8.87e-02)
preloader (7.88e-02)
file (7.60e-02)
internal (2.24e-02)
handle (1.17e-02)
new (8.37e-03)
type (5.88e-03)
ends (5.17e-03)
%UNK% (2.49e-03)
<SENTENCE_START>
{
return
new
gwt
file
handle
(
preloader
,
(
file
.
is
empty
(
)
?
""
:
(
file
+
(
file
.
ends
with
(
"/"
)
?
""
:
"/"
)
)
)
+
name
,
file
type
.
internal
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
gwt
file
handle
(
preloader
,
(
file
.
is
empty
(
)
?
""
:
(
file
+
(
file
.
ends
with
(
"/"
)
?
""
:
"/"
)
)
)
+
name
,
file
type
.
internal
)
;
}
<SENTENCE_END/>
parentparentload (1.76e-01)
main (1.48e-01)
process (7.04e-02)
%UNK% (4.06e-02)
extract (4.02e-02)
parse (3.56e-02)
create (3.28e-02)
init (3.07e-02)
setup (2.26e-02)
initialize (2.20e-02)
<SENTENCE_START>
{
int
index
=
file
.
last
index
of
(
"/"
)
;
string
dir
=
""
;
if
(
index
>
0
)
dir
=
file
.
substring
(
0
,
index
)
;
return
new
gwt
file
handle
(
preloader
,
dir
,
type
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
index
=
file
.
last
index
of
(
"/"
)
;
string
dir
=
""
;
if
(
index
>
0
)
dir
=
file
.
substring
(
0
,
index
)
;
return
new
gwt
file
handle
(
preloader
,
dir
,
type
)
;
}
<SENTENCE_END/>
%END%%END% (7.44e-01)
dir (5.04e-02)
string (3.67e-02)
file (1.52e-02)
preloader (9.13e-03)
handle (8.23e-03)
gwt (6.67e-03)
index (5.67e-03)
%UNK% (5.17e-03)
at (4.67e-03)
<SENTENCE_START>
{
int
index
=
file
.
last
index
of
(
"/"
)
;
string
dir
=
""
;
if
(
index
>
0
)
dir
=
file
.
substring
(
0
,
index
)
;
return
new
gwt
file
handle
(
preloader
,
dir
,
type
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
index
=
file
.
last
index
of
(
"/"
)
;
string
dir
=
""
;
if
(
index
>
0
)
dir
=
file
.
substring
(
0
,
index
)
;
return
new
gwt
file
handle
(
preloader
,
dir
,
type
)
;
}
<SENTENCE_END/>
siblingsiblingget (4.36e-01)
%UNK% (7.31e-02)
is (5.42e-02)
mkdirs (3.32e-02)
list (2.47e-02)
child (2.45e-02)
attach (2.32e-02)
add (2.23e-02)
parent (2.19e-02)
to (1.86e-02)
<SENTENCE_START>
{
return
parent
(
)
.
child
(
fix
slashes
(
name
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
parent
(
)
.
child
(
fix
slashes
(
name
)
)
;
}
<SENTENCE_END/>
%END%%END% (3.41e-01)
child (1.34e-01)
string (6.61e-02)
%UNK% (6.53e-02)
element (2.32e-02)
actor (2.22e-02)
to (1.71e-02)
at (1.51e-02)
name (1.37e-02)
absolute (1.29e-02)
<SENTENCE_START>
{
return
parent
(
)
.
child
(
fix
slashes
(
name
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
parent
(
)
.
child
(
fix
slashes
(
name
)
)
;
}
<SENTENCE_END/>
mkdirsmkdirswrite (2.02e-01)
fail (1.34e-01)
read (9.96e-02)
check (7.01e-02)
list (5.28e-02)
get (3.61e-02)
create (2.54e-02)
exists (2.35e-02)
new (2.21e-02)
reader (2.11e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot mkdirs with an internal file: "
+
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot mkdirs with an internal file: "
+
file
)
;
}
<SENTENCE_END/>
%END%%END% (6.55e-01)
file (9.56e-02)
directory (2.31e-02)
%UNK% (1.91e-02)
string (1.47e-02)
path (1.39e-02)
name (9.63e-03)
write (8.85e-03)
bytes (5.45e-03)
read (5.17e-03)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot mkdirs with an internal file: "
+
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot mkdirs with an internal file: "
+
file
)
;
}
<SENTENCE_END/>
existsexistsget (6.98e-01)
contains (1.97e-01)
is (2.03e-02)
find (1.50e-02)
create (1.34e-02)
can (6.85e-03)
%UNK% (3.46e-03)
parse (3.13e-03)
load (3.05e-03)
generate (2.27e-03)
<SENTENCE_START>
{
return
preloader
.
contains
(
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
contains
(
file
)
;
}
<SENTENCE_END/>
%END%%END% (5.37e-01)
create (7.53e-02)
preloader (5.44e-02)
save (3.00e-02)
%UNK% (2.35e-02)
file (2.33e-02)
destroy (2.01e-02)
parse (1.90e-02)
attribute (1.87e-02)
declared (1.69e-02)
<SENTENCE_START>
{
return
preloader
.
contains
(
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
contains
(
file
)
;
}
<SENTENCE_END/>
deletedeletewrite (2.02e-01)
fail (1.34e-01)
read (9.96e-02)
check (7.01e-02)
list (5.28e-02)
get (3.61e-02)
create (2.54e-02)
exists (2.35e-02)
new (2.21e-02)
reader (2.11e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot delete an internal file: "
+
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot delete an internal file: "
+
file
)
;
}
<SENTENCE_END/>
%END%%END% (6.55e-01)
file (9.56e-02)
directory (2.31e-02)
%UNK% (1.91e-02)
string (1.47e-02)
path (1.39e-02)
name (9.63e-03)
write (8.85e-03)
bytes (5.45e-03)
read (5.17e-03)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot delete an internal file: "
+
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot delete an internal file: "
+
file
)
;
}
<SENTENCE_END/>
delete,directorydeletewrite (2.02e-01)
fail (1.34e-01)
read (9.96e-02)
check (7.01e-02)
list (5.28e-02)
get (3.61e-02)
create (2.54e-02)
exists (2.35e-02)
new (2.21e-02)
reader (2.11e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot delete an internal file: "
+
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
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file
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;
}
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file
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throw
new
gdx
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file
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;
}
<SENTENCE_END/>
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file
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file
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gdx
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file
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file
)
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file
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file
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file
)
;
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file
)
;
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%SELF%
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length
(
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'/'
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path
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"/"
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)
{
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path
.
substring
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path
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length
(
)
-
1
)
;
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path
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)
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path
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path
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substring
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0
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path
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length
(
)
-
1
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;
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path
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path
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'/'
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path
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ends
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(
"/"
)
)
{
path
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path
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substring
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0
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path
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length
(
)
-
1
)
;
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path
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(
"/"
)
)
{
path
=
path
.
substring
(
0
,
path
.
length
(
)
-
1
)
;
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path
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}
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{
path
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path
.
replace
(
'|'
,
'/'
)
;
if
(
path
.
ends
with
(
"/"
)
)
{
path
=
path
.
substring
(
0
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path
.
length
(
)
-
1
)
;
}
return
path
;
}
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obj
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0
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obj
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swig
c
ptr
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obj
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null
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?
0
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obj
.
swig
c
ptr
;
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(
obj
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0
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obj
.
swig
c
ptr
;
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obj
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)
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0
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obj
.
swig
c
ptr
;
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0
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obj
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swig
c
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obj
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0
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obj
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swig
c
ptr
;
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0
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obj
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swig
c
ptr
;
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obj
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0
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obj
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swig
c
ptr
;
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0
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obj
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swig
c
ptr
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0
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obj
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swig
c
ptr
;
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obj
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null
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0
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obj
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swig
c
ptr
;
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0
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obj
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swig
c
ptr
;
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(
obj
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null
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0
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obj
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swig
c
ptr
;
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<SENTENCE_END/>
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null
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0
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obj
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swig
c
ptr
;
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<SENTENCE_START>
{
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(
obj
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null
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?
0
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obj
.
swig
c
ptr
;
}
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jni
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soft
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soft
body
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vertex
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(
swig
c
ptr
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body
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c
ptr
(
soft
body
)
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soft
body
,
bt
vertex
buffer
descriptor
.
get
c
ptr
(
vertex
buffer
)
,
vertex
buffer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
softbody
jni
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bt
soft
body
solver
output
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soft
body
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vertex
buffer
(
swig
c
ptr
,
this
,
bt
soft
body
.
get
c
ptr
(
soft
body
)
,
soft
body
,
bt
vertex
buffer
descriptor
.
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c
ptr
(
vertex
buffer
)
,
vertex
buffer
)
;
}
<SENTENCE_END/>
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body (6.52e-04)
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%UNK% (7.44e-05)
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body
solver
output
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soft
body
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vertex
buffer
(
swig
c
ptr
,
this
,
bt
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body
.
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c
ptr
(
soft
body
)
,
soft
body
,
bt
vertex
buffer
descriptor
.
get
c
ptr
(
vertex
buffer
)
,
vertex
buffer
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
softbody
jni
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bt
soft
body
solver
output
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soft
body
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vertex
buffer
(
swig
c
ptr
,
this
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bt
soft
body
.
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c
ptr
(
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body
)
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soft
body
,
bt
vertex
buffer
descriptor
.
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c
ptr
(
vertex
buffer
)
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vertex
buffer
)
;
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ptr (3.74e-04)
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descriptor (1.06e-04)
<SENTENCE_START>
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softbody
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.
bt
soft
body
solver
output
copy
soft
body
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vertex
buffer
(
swig
c
ptr
,
this
,
bt
soft
body
.
get
c
ptr
(
soft
body
)
,
soft
body
,
bt
vertex
buffer
descriptor
.
get
c
ptr
(
vertex
buffer
)
,
vertex
buffer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
softbody
jni
.
bt
soft
body
solver
output
copy
soft
body
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vertex
buffer
(
swig
c
ptr
,
this
,
bt
soft
body
.
get
c
ptr
(
soft
body
)
,
soft
body
,
bt
vertex
buffer
descriptor
.
get
c
ptr
(
vertex
buffer
)
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vertex
buffer
)
;
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<SENTENCE_END/>
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buffer (1.98e-01)
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soft (1.21e-02)
ptr (9.18e-03)
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c (3.92e-03)
output (3.10e-03)
<SENTENCE_START>
{
softbody
jni
.
bt
soft
body
solver
output
copy
soft
body
to
vertex
buffer
(
swig
c
ptr
,
this
,
bt
soft
body
.
get
c
ptr
(
soft
body
)
,
soft
body
,
bt
vertex
buffer
descriptor
.
get
c
ptr
(
vertex
buffer
)
,
vertex
buffer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
softbody
jni
.
bt
soft
body
solver
output
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swig
c
ptr
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this
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bt
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(
soft
body
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soft
body
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bt
vertex
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get
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ptr
(
vertex
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vertex
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.
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(
swig
c
ptr
,
this
,
bt
soft
body
.
get
c
ptr
(
soft
body
)
,
soft
body
,
bt
vertex
buffer
descriptor
.
get
c
ptr
(
vertex
buffer
)
,
vertex
buffer
)
;
}
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<SENTENCE_START>
{
softbody
jni
.
bt
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copy
soft
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buffer
(
swig
c
ptr
,
this
,
bt
soft
body
.
get
c
ptr
(
soft
body
)
,
soft
body
,
bt
vertex
buffer
descriptor
.
get
c
ptr
(
vertex
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)
,
vertex
buffer
)
;
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<SENTENCE_END/>
buffer%END% (7.56e-01)
buffer (1.64e-01)
vertex (2.42e-02)
body (7.29e-03)
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solver (5.66e-03)
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<SENTENCE_START>
{
softbody
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.
bt
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swig
c
ptr
,
this
,
bt
soft
body
.
get
c
ptr
(
soft
body
)
,
soft
body
,
bt
vertex
buffer
descriptor
.
get
c
ptr
(
vertex
buffer
)
,
vertex
buffer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
softbody
jni
.
bt
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body
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copy
soft
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buffer
(
swig
c
ptr
,
this
,
bt
soft
body
.
get
c
ptr
(
soft
body
)
,
soft
body
,
bt
vertex
buffer
descriptor
.
get
c
ptr
(
vertex
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vertex
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<SENTENCE_END/>
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<SENTENCE_START>
{
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bt
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swig
c
ptr
,
this
,
bt
soft
body
.
get
c
ptr
(
soft
body
)
,
soft
body
,
bt
vertex
buffer
descriptor
.
get
c
ptr
(
vertex
buffer
)
,
vertex
buffer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
softbody
jni
.
bt
soft
body
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output
copy
soft
body
to
vertex
buffer
(
swig
c
ptr
,
this
,
bt
soft
body
.
get
c
ptr
(
soft
body
)
,
soft
body
,
bt
vertex
buffer
descriptor
.
get
c
ptr
(
vertex
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vertex
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<SENTENCE_END/>
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char (9.10e-03)
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unsigned (5.40e-03)
<SENTENCE_START>
{
out
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(
utf
8
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(
b
,
offset
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length
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)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
out
.
%SELF%
(
utf
8
.
encode
(
b
,
offset
,
length
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)
;
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<SENTENCE_END/>
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string (1.64e-02)
utf (1.11e-02)
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<SENTENCE_START>
{
out
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%SELF%
(
utf
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encode
(
b
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offset
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length
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<SENTENCE_END/>
<SENTENCE_START>
{
out
.
%SELF%
(
utf
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encode
(
b
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length
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<SENTENCE_END/>
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mark (1.09e-02)
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<SENTENCE_START>
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<SENTENCE_END/>
<SENTENCE_START>
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<SENTENCE_END/>
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<SENTENCE_START>
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<SENTENCE_START>
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%SELF%
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<SENTENCE_END/>
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<SENTENCE_START>
{
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mark
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unset
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limit
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capacity
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return
this
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<SENTENCE_END/>
<SENTENCE_START>
{
position
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0
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mark
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unset
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limit
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capacity
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<SENTENCE_END/>
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limit (1.71e-03)
<SENTENCE_START>
{
position
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0
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mark
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unset
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limit
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capacity
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return
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<SENTENCE_END/>
<SENTENCE_START>
{
position
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0
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mark
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unset
mark
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limit
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capacity
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return
this
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<SENTENCE_START>
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return
this
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<SENTENCE_START>
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limit
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position
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return
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<SENTENCE_END/>
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<SENTENCE_END/>
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(
)
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throw
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exception
(
)
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new
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(
)
;
}
%SELF%
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new
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;
if
(
position
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new
limit
)
{
position
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new
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if
(
(
mark
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unset
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mark
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mark
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unset
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return
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<SENTENCE_END/>
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{
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0
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new
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throw
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(
)
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%SELF%
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new
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if
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position
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new
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position
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new
limit
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if
(
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mark
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return
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<SENTENCE_START>
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%SELF%
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return
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return
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<SENTENCE_END/>
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return
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<SENTENCE_START>
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%SELF%
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throw
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(
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<SENTENCE_START>
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return (1.59e-04)
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<SENTENCE_START>
{
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mark
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mark
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mark (3.56e-02)
position (2.07e-02)
short (1.56e-02)
compact (1.29e-02)
protected (1.18e-02)
read (1.15e-02)
array (9.27e-03)
only (6.60e-03)
<SENTENCE_START>
{
if
(
mark
==
unset
mark
)
{
throw
new
invalid
mark
exception
(
)
;
}
position
=
mark
;
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
mark
==
unset
mark
)
{
throw
new
invalid
mark
exception
(
)
;
}
position
=
mark
;
return
this
;
}
<SENTENCE_END/>
rewindrewindcompact (9.94e-01)
unset (3.18e-03)
mark (7.66e-04)
position (1.74e-04)
0 (1.08e-04)
return (7.48e-05)
this (5.74e-05)
slice (2.35e-05)
put (1.11e-05)
detach (3.33e-06)
<SENTENCE_START>
{
position
=
0
;
mark
=
unset
mark
;
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
position
=
0
;
mark
=
unset
mark
;
return
this
;
}
<SENTENCE_END/>
%END%%END% (6.60e-01)
mark (1.24e-01)
compact (5.32e-02)
long (1.40e-02)
position (1.37e-02)
read (1.33e-02)
protected (1.08e-02)
array (1.01e-02)
only (8.76e-03)
short (5.09e-03)
<SENTENCE_START>
{
position
=
0
;
mark
=
unset
mark
;
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
position
=
0
;
mark
=
unset
mark
;
return
this
;
}
<SENTENCE_END/>
get,c,ptrgetget (9.83e-01)
c (4.72e-03)
obj (1.88e-03)
swig (1.36e-03)
is (8.93e-04)
return (8.85e-04)
ptr (5.54e-04)
0 (3.63e-04)
null (3.14e-04)
obtain (2.82e-04)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
cc (9.96e-01)
ptr (2.00e-03)
get (1.04e-03)
%END% (8.72e-04)
swig (1.90e-04)
instance (1.07e-04)
overlaps (3.51e-05)
derived (2.62e-05)
match (7.06e-06)
is (6.12e-06)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
ptrptr (9.96e-01)
c (2.15e-03)
%END% (1.61e-03)
obj (1.88e-05)
0 (6.12e-06)
get (6.07e-06)
return (5.61e-06)
string (2.74e-06)
instance (2.57e-06)
swig (2.31e-06)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
%END%%END% (9.61e-01)
ptr (3.23e-02)
obj (8.25e-04)
c (4.05e-04)
return (2.33e-04)
string (2.06e-04)
double (1.33e-04)
at (1.02e-04)
0 (9.89e-05)
swig (5.39e-05)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
get,c,ptrgetget (9.83e-01)
c (4.72e-03)
obj (1.88e-03)
swig (1.36e-03)
is (8.93e-04)
return (8.85e-04)
ptr (5.54e-04)
0 (3.63e-04)
null (3.14e-04)
obtain (2.82e-04)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
cc (9.96e-01)
ptr (2.00e-03)
get (1.04e-03)
%END% (8.72e-04)
swig (1.90e-04)
instance (1.07e-04)
overlaps (3.51e-05)
derived (2.62e-05)
match (7.06e-06)
is (6.12e-06)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
ptrptr (9.96e-01)
c (2.15e-03)
%END% (1.61e-03)
obj (1.88e-05)
0 (6.12e-06)
get (6.07e-06)
return (5.61e-06)
string (2.74e-06)
instance (2.57e-06)
swig (2.31e-06)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
%END%%END% (9.61e-01)
ptr (3.23e-02)
obj (8.25e-04)
c (4.05e-04)
return (2.33e-04)
string (2.06e-04)
double (1.33e-04)
at (1.02e-04)
0 (9.89e-05)
swig (5.39e-05)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
get,c,ptrgetget (9.83e-01)
c (4.72e-03)
obj (1.88e-03)
swig (1.36e-03)
is (8.93e-04)
return (8.85e-04)
ptr (5.54e-04)
0 (3.63e-04)
null (3.14e-04)
obtain (2.82e-04)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
cc (9.96e-01)
ptr (2.00e-03)
get (1.04e-03)
%END% (8.72e-04)
swig (1.90e-04)
instance (1.07e-04)
overlaps (3.51e-05)
derived (2.62e-05)
match (7.06e-06)
is (6.12e-06)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
ptrptr (9.96e-01)
c (2.15e-03)
%END% (1.61e-03)
obj (1.88e-05)
0 (6.12e-06)
get (6.07e-06)
return (5.61e-06)
string (2.74e-06)
instance (2.57e-06)
swig (2.31e-06)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
%END%%END% (9.61e-01)
ptr (3.23e-02)
obj (8.25e-04)
c (4.05e-04)
return (2.33e-04)
string (2.06e-04)
double (1.33e-04)
at (1.02e-04)
0 (9.89e-05)
swig (5.39e-05)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
set,hit,point,in,worldsetset (9.53e-01)
result (1.77e-02)
hit (1.03e-02)
raycaster (4.95e-03)
world (3.82e-03)
in (1.56e-03)
point (1.52e-03)
vehicle (1.33e-03)
bt (6.62e-04)
c (6.15e-04)
<SENTENCE_START>
{
dynamics
jni
.
bt
vehicle
raycaster
bt
vehicle
raycaster
result
hit
point
in
world
set
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
jni
.
bt
vehicle
raycaster
bt
vehicle
raycaster
result
hit
point
in
world
set
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
hithit (9.91e-01)
result (4.94e-03)
point (3.01e-03)
%END% (9.91e-04)
set (1.03e-04)
get (6.41e-05)
%UNK% (3.24e-05)
bt (8.86e-06)
raycaster (5.85e-06)
at (5.64e-06)
<SENTENCE_START>
{
dynamics
jni
.
bt
vehicle
raycaster
bt
vehicle
raycaster
result
hit
point
in
world
set
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
jni
.
bt
vehicle
raycaster
bt
vehicle
raycaster
result
hit
point
in
world
set
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
pointpoint (9.20e-01)
in (4.56e-02)
hit (3.35e-02)
%END% (6.02e-04)
world (3.20e-04)
result (9.07e-05)
vehicle (4.33e-05)
raycaster (2.97e-05)
bt (2.62e-05)
ptr (2.43e-05)
<SENTENCE_START>
{
dynamics
jni
.
bt
vehicle
raycaster
bt
vehicle
raycaster
result
hit
point
in
world
set
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
jni
.
bt
vehicle
raycaster
bt
vehicle
raycaster
result
hit
point
in
world
set
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
inin (7.00e-01)
world (2.02e-01)
point (7.25e-02)
%END% (1.20e-02)
set (3.06e-03)
vehicle (1.14e-03)
ptr (1.11e-03)
hit (1.06e-03)
raycaster (9.36e-04)
c (7.52e-04)
<SENTENCE_START>
{
dynamics
jni
.
bt
vehicle
raycaster
bt
vehicle
raycaster
result
hit
point
in
world
set
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
jni
.
bt
vehicle
raycaster
bt
vehicle
raycaster
result
hit
point
in
world
set
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
world%END% (6.78e-01)
world (2.49e-01)
in (2.37e-02)
set (2.19e-02)
ptr (3.05e-03)
vehicle (2.41e-03)
c (2.16e-03)
raycaster (2.09e-03)
bt (1.58e-03)
get (1.12e-03)
<SENTENCE_START>
{
dynamics
jni
.
bt
vehicle
raycaster
bt
vehicle
raycaster
result
hit
point
in
world
set
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
jni
.
bt
vehicle
raycaster
bt
vehicle
raycaster
result
hit
point
in
world
set
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
%END%%END% (6.87e-01)
world (2.42e-01)
set (2.19e-02)
in (2.12e-02)
ptr (3.18e-03)
vehicle (2.42e-03)
c (2.22e-03)
raycaster (2.12e-03)
bt (1.60e-03)
get (1.17e-03)
<SENTENCE_START>
{
dynamics
jni
.
bt
vehicle
raycaster
bt
vehicle
raycaster
result
hit
point
in
world
set
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
jni
.
bt
vehicle
raycaster
bt
vehicle
raycaster
result
hit
point
in
world
set
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
get,hit,point,in,worldgetget (9.56e-01)
result (1.51e-02)
hit (8.70e-03)
raycaster (4.02e-03)
world (3.41e-03)
in (1.38e-03)
point (1.32e-03)
ptr (1.16e-03)
vehicle (1.13e-03)
c (1.07e-03)
<SENTENCE_START>
{
long
c
ptr
=
dynamics
jni
.
bt
vehicle
raycaster
bt
vehicle
raycaster
result
hit
point
in
world
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
dynamics
jni
.
bt
vehicle
raycaster
bt
vehicle
raycaster
result
hit
point
in
world
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
hithit (9.89e-01)
result (4.56e-03)
point (4.43e-03)
%END% (1.20e-03)
get (2.29e-04)
%UNK% (3.72e-05)
bt (2.06e-05)
set (1.58e-05)
c (1.40e-05)
ptr (8.87e-06)
<SENTENCE_START>
{
long
c
ptr
=
dynamics
jni
.
bt
vehicle
raycaster
bt
vehicle
raycaster
result
hit
point
in
world
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
dynamics
jni
.
bt
vehicle
raycaster
bt
vehicle
raycaster
result
hit
point
in
world
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
pointpoint (9.15e-01)
in (4.79e-02)
hit (3.52e-02)
%END% (6.78e-04)
world (3.90e-04)
result (1.05e-04)
vehicle (5.05e-05)
ptr (4.72e-05)
c (4.12e-05)
raycaster (3.18e-05)
<SENTENCE_START>
{
long
c
ptr
=
dynamics
jni
.
bt
vehicle
raycaster
bt
vehicle
raycaster
result
hit
point
in
world
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
dynamics
jni
.
bt
vehicle
raycaster
bt
vehicle
raycaster
result
hit
point
in
world
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
inin (6.18e-01)
world (2.89e-01)
point (5.33e-02)
%END% (1.55e-02)
get (4.22e-03)
ptr (2.39e-03)
c (1.67e-03)
vehicle (1.45e-03)
raycaster (1.32e-03)
hit (1.17e-03)
<SENTENCE_START>
{
long
c
ptr
=
dynamics
jni
.
bt
vehicle
raycaster
bt
vehicle
raycaster
result
hit
point
in
world
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
dynamics
jni
.
bt
vehicle
raycaster
bt
vehicle
raycaster
result
hit
point
in
world
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
world%END% (6.96e-01)
world (2.29e-01)
get (2.13e-02)
in (1.45e-02)
ptr (4.57e-03)
c (3.24e-03)
raycaster (2.39e-03)
vehicle (2.28e-03)
bt (2.03e-03)
3 (1.48e-03)
<SENTENCE_START>
{
long
c
ptr
=
dynamics
jni
.
bt
vehicle
raycaster
bt
vehicle
raycaster
result
hit
point
in
world
get
(
swig
c
ptr
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swig
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swig
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this
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swig
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this
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ptr
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swig
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from
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to
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bt
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%UNK% (6.03e-03)
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value (1.89e-03)
only (1.47e-03)
font (1.40e-03)
20 (1.34e-03)
<SENTENCE_START>
{
return
use
inline
base
64
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
use
inline
base
64
;
}
<SENTENCE_END/>
base%END% (6.16e-01)
64 (2.54e-01)
base (5.25e-02)
value (6.83e-03)
inline (3.79e-03)
20 (3.61e-03)
only (3.54e-03)
%UNK% (3.29e-03)
offset (2.30e-03)
file (1.79e-03)
<SENTENCE_START>
{
return
use
inline
base
64
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
use
inline
base
64
;
}
<SENTENCE_END/>
64%END% (8.68e-01)
64 (4.75e-02)
value (1.02e-02)
20 (4.77e-03)
base (4.61e-03)
only (4.47e-03)
offset (2.67e-03)
%UNK% (2.53e-03)
file (1.94e-03)
buffer (1.68e-03)
<SENTENCE_START>
{
return
use
inline
base
64
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
use
inline
base
64
;
}
<SENTENCE_END/>
%END%%END% (8.89e-01)
64 (3.17e-02)
value (1.07e-02)
20 (4.88e-03)
only (4.42e-03)
offset (2.69e-03)
base (2.52e-03)
%UNK% (2.12e-03)
file (1.66e-03)
buffer (1.52e-03)
<SENTENCE_START>
{
return
use
inline
base
64
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
use
inline
base
64
;
}
<SENTENCE_END/>
loadloadload (3.04e-01)
set (7.82e-02)
initialize (6.31e-02)
update (4.99e-02)
add (3.19e-02)
%UNK% (2.97e-02)
save (2.23e-02)
init (1.84e-02)
get (1.70e-02)
action (1.65e-02)
<SENTENCE_START>
{
switch
(
type
)
{
case
text
:
load
text
(
url
,
(
asset
loader
listener
<
string
>
)
listener
)
;
break
;
case
image
:
load
image
(
url
,
mime
type
,
(
asset
loader
listener
<
image
element
>
)
listener
)
;
break
;
case
binary
:
load
binary
(
url
,
(
asset
loader
listener
<
blob
>
)
listener
)
;
break
;
case
audio
:
load
audio
(
url
,
(
asset
loader
listener
<
void
>
)
listener
)
;
break
;
case
directory
:
listener
.
on
success
(
null
)
;
break
;
default
:
throw
new
gdx
runtime
exception
(
"Unsupported asset type "
+
type
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
type
)
{
case
text
:
load
text
(
url
,
(
asset
loader
listener
<
string
>
)
listener
)
;
break
;
case
image
:
load
image
(
url
,
mime
type
,
(
asset
loader
listener
<
image
element
>
)
listener
)
;
break
;
case
binary
:
load
binary
(
url
,
(
asset
loader
listener
<
blob
>
)
listener
)
;
break
;
case
audio
:
load
audio
(
url
,
(
asset
loader
listener
<
void
>
)
listener
)
;
break
;
case
directory
:
listener
.
on
success
(
null
)
;
break
;
default
:
throw
new
gdx
runtime
exception
(
"Unsupported asset type "
+
type
)
;
}
}
<SENTENCE_END/>
%END%%END% (6.44e-01)
loader (1.98e-02)
%UNK% (1.93e-02)
asset (1.52e-02)
image (1.37e-02)
load (1.30e-02)
listener (1.24e-02)
text (7.72e-03)
update (5.58e-03)
by (5.57e-03)
<SENTENCE_START>
{
switch
(
type
)
{
case
text
:
load
text
(
url
,
(
asset
loader
listener
<
string
>
)
listener
)
;
break
;
case
image
:
load
image
(
url
,
mime
type
,
(
asset
loader
listener
<
image
element
>
)
listener
)
;
break
;
case
binary
:
load
binary
(
url
,
(
asset
loader
listener
<
blob
>
)
listener
)
;
break
;
case
audio
:
load
audio
(
url
,
(
asset
loader
listener
<
void
>
)
listener
)
;
break
;
case
directory
:
listener
.
on
success
(
null
)
;
break
;
default
:
throw
new
gdx
runtime
exception
(
"Unsupported asset type "
+
type
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
type
)
{
case
text
:
load
text
(
url
,
(
asset
loader
listener
<
string
>
)
listener
)
;
break
;
case
image
:
load
image
(
url
,
mime
type
,
(
asset
loader
listener
<
image
element
>
)
listener
)
;
break
;
case
binary
:
load
binary
(
url
,
(
asset
loader
listener
<
blob
>
)
listener
)
;
break
;
case
audio
:
load
audio
(
url
,
(
asset
loader
listener
<
void
>
)
listener
)
;
break
;
case
directory
:
listener
.
on
success
(
null
)
;
break
;
default
:
throw
new
gdx
runtime
exception
(
"Unsupported asset type "
+
type
)
;
}
}
<SENTENCE_END/>
load,textload%UNK% (1.55e-01)
set (1.11e-01)
on (9.01e-02)
run (8.55e-02)
create (5.68e-02)
initialize (4.91e-02)
main (4.06e-02)
destroy (3.89e-02)
window (3.74e-02)
init (3.02e-02)
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
listener
.
on
success
(
xhr
.
get
response
text
(
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
request
header
(
"Content-Type"
,
"text/plain; charset=utf-8"
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
listener
.
on
success
(
xhr
.
get
response
text
(
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
request
header
(
"Content-Type"
,
"text/plain; charset=utf-8"
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
text%UNK% (2.71e-01)
on (9.14e-02)
%END% (8.74e-02)
request (5.34e-02)
destroy (1.94e-02)
changed (1.73e-02)
progress (1.70e-02)
render (1.45e-02)
run (1.40e-02)
main (1.40e-02)
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
listener
.
on
success
(
xhr
.
get
response
text
(
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
request
header
(
"Content-Type"
,
"text/plain; charset=utf-8"
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
listener
.
on
success
(
xhr
.
get
response
text
(
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
request
header
(
"Content-Type"
,
"text/plain; charset=utf-8"
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
%END%%END% (5.92e-01)
%UNK% (1.12e-01)
request (2.19e-02)
progress (1.79e-02)
on (1.43e-02)
changed (1.27e-02)
text (6.14e-03)
change (5.80e-03)
notify (5.13e-03)
handler (5.03e-03)
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
listener
.
on
success
(
xhr
.
get
response
text
(
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
request
header
(
"Content-Type"
,
"text/plain; charset=utf-8"
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
listener
.
on
success
(
xhr
.
get
response
text
(
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
request
header
(
"Content-Type"
,
"text/plain; charset=utf-8"
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
load,binaryload%UNK% (2.12e-01)
set (9.38e-02)
create (7.05e-02)
on (5.90e-02)
run (5.02e-02)
init (3.85e-02)
initialize (3.11e-02)
main (3.08e-02)
render (2.78e-02)
destroy (2.44e-02)
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
int
8
array
data
=
typed
arrays
.
create
int
8
array
(
xhr
.
get
response
array
buffer
(
)
)
;
listener
.
on
success
(
new
blob
(
data
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
response
type
(
response
type
.
array
buffer
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
int
8
array
data
=
typed
arrays
.
create
int
8
array
(
xhr
.
get
response
array
buffer
(
)
)
;
listener
.
on
success
(
new
blob
(
data
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
response
type
(
response
type
.
array
buffer
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
binary%UNK% (2.60e-01)
%END% (1.87e-01)
on (4.07e-02)
request (2.48e-02)
changed (1.96e-02)
create (1.54e-02)
response (1.45e-02)
render (1.29e-02)
main (1.14e-02)
destroy (1.12e-02)
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
int
8
array
data
=
typed
arrays
.
create
int
8
array
(
xhr
.
get
response
array
buffer
(
)
)
;
listener
.
on
success
(
new
blob
(
data
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
response
type
(
response
type
.
array
buffer
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
int
8
array
data
=
typed
arrays
.
create
int
8
array
(
xhr
.
get
response
array
buffer
(
)
)
;
listener
.
on
success
(
new
blob
(
data
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
response
type
(
response
type
.
array
buffer
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
%END%%END% (6.91e-01)
%UNK% (6.35e-02)
request (1.50e-02)
changed (9.21e-03)
on (8.69e-03)
progress (7.37e-03)
type (7.15e-03)
array (6.67e-03)
response (4.66e-03)
buffer (4.47e-03)
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
int
8
array
data
=
typed
arrays
.
create
int
8
array
(
xhr
.
get
response
array
buffer
(
)
)
;
listener
.
on
success
(
new
blob
(
data
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
response
type
(
response
type
.
array
buffer
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
int
8
array
data
=
typed
arrays
.
create
int
8
array
(
xhr
.
get
response
array
buffer
(
)
)
;
listener
.
on
success
(
new
blob
(
data
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
response
type
(
response
type
.
array
buffer
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
load,audioloadinitialize (3.69e-01)
on (1.01e-01)
set (5.81e-02)
%UNK% (5.10e-02)
init (4.58e-02)
notify (2.77e-02)
ui (2.41e-02)
create (1.83e-02)
setup (1.77e-02)
main (1.49e-02)
<SENTENCE_START>
{
if
(
use
browser
cache
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
listener
.
on
success
(
null
)
;
}
}
)
;
}
else
{
listener
.
on
success
(
null
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
use
browser
cache
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
listener
.
on
success
(
null
)
;
}
}
)
;
}
else
{
listener
.
on
success
(
null
)
;
}
}
<SENTENCE_END/>
audio%END% (4.60e-01)
loader (1.74e-01)
listener (3.87e-02)
asset (3.66e-02)
notify (2.85e-02)
on (2.36e-02)
%UNK% (1.64e-02)
events (1.51e-02)
initialize (1.33e-02)
override (9.30e-03)
<SENTENCE_START>
{
if
(
use
browser
cache
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
listener
.
on
success
(
null
)
;
}
}
)
;
}
else
{
listener
.
on
success
(
null
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
use
browser
cache
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
listener
.
on
success
(
null
)
;
}
}
)
;
}
else
{
listener
.
on
success
(
null
)
;
}
}
<SENTENCE_END/>
%END%%END% (6.83e-01)
listener (5.33e-02)
on (3.00e-02)
progress (2.75e-02)
binary (1.83e-02)
loader (1.23e-02)
success (1.23e-02)
blob (1.01e-02)
failure (9.42e-03)
notify (6.06e-03)
<SENTENCE_START>
{
if
(
use
browser
cache
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
listener
.
on
success
(
null
)
;
}
}
)
;
}
else
{
listener
.
on
success
(
null
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
use
browser
cache
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
listener
.
on
success
(
null
)
;
}
}
)
;
}
else
{
listener
.
on
success
(
null
)
;
}
}
<SENTENCE_END/>
load,imageloadinitialize (1.18e-01)
on (6.48e-02)
set (6.26e-02)
%UNK% (6.11e-02)
add (5.77e-02)
create (5.73e-02)
ui (4.29e-02)
run (4.23e-02)
setup (2.69e-02)
%END% (2.64e-02)
<SENTENCE_START>
{
if
(
use
browser
cache
||
use
inline
base
64
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
if
(
is
use
inline
base
64
(
)
)
{
image
.
set
src
(
"data:"
+
mime
type
+
";base64,"
+
result
.
to
base
64
(
)
)
;
}
else
{
image
.
set
src
(
url
)
;
}
}
}
)
;
}
else
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
image
.
set
src
(
url
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
use
browser
cache
||
use
inline
base
64
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
if
(
is
use
inline
base
64
(
)
)
{
image
.
set
src
(
"data:"
+
mime
type
+
";base64,"
+
result
.
to
base
64
(
)
)
;
}
else
{
image
.
set
src
(
url
)
;
}
}
}
)
;
}
else
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
image
.
set
src
(
url
)
;
}
}
<SENTENCE_END/>
image%END% (4.81e-01)
image (6.38e-02)
element (3.19e-02)
%UNK% (2.79e-02)
on (1.79e-02)
loader (1.61e-02)
event (1.31e-02)
listener (1.22e-02)
ui (1.20e-02)
events (1.11e-02)
<SENTENCE_START>
{
if
(
use
browser
cache
||
use
inline
base
64
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
if
(
is
use
inline
base
64
(
)
)
{
image
.
set
src
(
"data:"
+
mime
type
+
";base64,"
+
result
.
to
base
64
(
)
)
;
}
else
{
image
.
set
src
(
url
)
;
}
}
}
)
;
}
else
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
image
.
set
src
(
url
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
use
browser
cache
||
use
inline
base
64
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
if
(
is
use
inline
base
64
(
)
)
{
image
.
set
src
(
"data:"
+
mime
type
+
";base64,"
+
result
.
to
base
64
(
)
)
;
}
else
{
image
.
set
src
(
url
)
;
}
}
}
)
;
}
else
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
image
.
set
src
(
url
)
;
}
}
<SENTENCE_END/>
%END%%END% (7.99e-01)
image (1.46e-02)
%UNK% (1.15e-02)
on (8.98e-03)
listener (7.17e-03)
event (6.72e-03)
events (6.09e-03)
notify (4.87e-03)
ui (3.23e-03)
changed (3.15e-03)
<SENTENCE_START>
{
if
(
use
browser
cache
||
use
inline
base
64
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
if
(
is
use
inline
base
64
(
)
)
{
image
.
set
src
(
"data:"
+
mime
type
+
";base64,"
+
result
.
to
base
64
(
)
)
;
}
else
{
image
.
set
src
(
url
)
;
}
}
}
)
;
}
else
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
image
.
set
src
(
url
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
use
browser
cache
||
use
inline
base
64
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
if
(
is
use
inline
base
64
(
)
)
{
image
.
set
src
(
"data:"
+
mime
type
+
";base64,"
+
result
.
to
base
64
(
)
)
;
}
else
{
image
.
set
src
(
url
)
;
}
}
}
)
;
}
else
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
image
.
set
src
(
url
)
;
}
}
<SENTENCE_END/>
create,buffer,objectcreatebuffer (2.02e-01)
create (7.78e-02)
new (4.81e-02)
bind (4.81e-02)
render (4.56e-02)
gl (4.23e-02)
begin (4.14e-02)
to (3.46e-02)
init (3.11e-02)
wrap (3.05e-02)
<SENTENCE_START>
{
int
result
=
gdx
.
gl
20
.
gl
gen
buffer
(
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
result
)
;
gdx
.
gl
20
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
capacity
(
)
,
null
,
usage
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
0
)
;
return
result
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
result
=
gdx
.
gl
20
.
gl
gen
buffer
(
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
result
)
;
gdx
.
gl
20
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
capacity
(
)
,
null
,
usage
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
0
)
;
return
result
;
}
<SENTENCE_END/>
buffer%END% (5.14e-01)
gl (9.48e-02)
buffer (8.29e-02)
bind (6.19e-02)
byte (2.11e-02)
to (2.05e-02)
array (2.00e-02)
20 (1.42e-02)
pass (8.78e-03)
frame (6.94e-03)
<SENTENCE_START>
{
int
result
=
gdx
.
gl
20
.
gl
gen
buffer
(
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
result
)
;
gdx
.
gl
20
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
capacity
(
)
,
null
,
usage
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
0
)
;
return
result
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
result
=
gdx
.
gl
20
.
gl
gen
buffer
(
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
result
)
;
gdx
.
gl
20
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
capacity
(
)
,
null
,
usage
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
0
)
;
return
result
;
}
<SENTENCE_END/>
object%END% (7.76e-01)
buffer (9.58e-02)
gl (2.47e-02)
bind (1.15e-02)
20 (9.78e-03)
array (9.13e-03)
data (6.66e-03)
byte (4.80e-03)
to (4.30e-03)
gen (3.84e-03)
<SENTENCE_START>
{
int
result
=
gdx
.
gl
20
.
gl
gen
buffer
(
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
result
)
;
gdx
.
gl
20
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
capacity
(
)
,
null
,
usage
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
0
)
;
return
result
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
result
=
gdx
.
gl
20
.
gl
gen
buffer
(
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
result
)
;
gdx
.
gl
20
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
capacity
(
)
,
null
,
usage
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
0
)
;
return
result
;
}
<SENTENCE_END/>
%END%%END% (9.15e-01)
buffer (2.12e-02)
gl (8.85e-03)
20 (4.92e-03)
array (3.96e-03)
to (3.80e-03)
data (2.71e-03)
bind (2.54e-03)
string (1.29e-03)
result (1.25e-03)
<SENTENCE_START>
{
int
result
=
gdx
.
gl
20
.
gl
gen
buffer
(
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
result
)
;
gdx
.
gl
20
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
capacity
(
)
,
null
,
usage
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
0
)
;
return
result
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
result
=
gdx
.
gl
20
.
gl
gen
buffer
(
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
result
)
;
gdx
.
gl
20
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
capacity
(
)
,
null
,
usage
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
0
)
;
return
result
;
}
<SENTENCE_END/>
buffer,changedbufferto (1.00e-01)
buffer (9.77e-02)
changed (7.26e-02)
%UNK% (6.59e-02)
set (5.24e-02)
wrap (4.43e-02)
%END% (4.00e-02)
render (3.32e-02)
init (1.80e-02)
end (1.80e-02)
<SENTENCE_START>
{
if
(
is
bound
)
{
gdx
.
gl
20
.
gl
buffer
sub
data
(
gl
20
.
gl
array
buffer
,
0
,
byte
buffer
.
limit
(
)
,
byte
buffer
)
;
is
dirty
=
false
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
is
bound
)
{
gdx
.
gl
20
.
gl
buffer
sub
data
(
gl
20
.
gl
array
buffer
,
0
,
byte
buffer
.
limit
(
)
,
byte
buffer
)
;
is
dirty
=
false
;
}
}
<SENTENCE_END/>
changed%END% (7.44e-01)
buffer (3.67e-02)
gl (2.40e-02)
bound (1.69e-02)
changed (1.47e-02)
to (1.14e-02)
array (8.93e-03)
20 (6.90e-03)
down (6.69e-03)
%UNK% (5.91e-03)
<SENTENCE_START>
{
if
(
is
bound
)
{
gdx
.
gl
20
.
gl
buffer
sub
data
(
gl
20
.
gl
array
buffer
,
0
,
byte
buffer
.
limit
(
)
,
byte
buffer
)
;
is
dirty
=
false
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
is
bound
)
{
gdx
.
gl
20
.
gl
buffer
sub
data
(
gl
20
.
gl
array
buffer
,
0
,
byte
buffer
.
limit
(
)
,
byte
buffer
)
;
is
dirty
=
false
;
}
}
<SENTENCE_END/>
%END%%END% (8.82e-01)
buffer (2.15e-02)
gl (1.70e-02)
sub (9.60e-03)
20 (6.28e-03)
array (5.29e-03)
bound (5.25e-03)
byte (4.44e-03)
data (2.43e-03)
changed (1.81e-03)
<SENTENCE_START>
{
if
(
is
bound
)
{
gdx
.
gl
20
.
gl
buffer
sub
data
(
gl
20
.
gl
array
buffer
,
0
,
byte
buffer
.
limit
(
)
,
byte
buffer
)
;
is
dirty
=
false
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
is
bound
)
{
gdx
.
gl
20
.
gl
buffer
sub
data
(
gl
20
.
gl
array
buffer
,
0
,
byte
buffer
.
limit
(
)
,
byte
buffer
)
;
is
dirty
=
false
;
}
}
<SENTENCE_END/>
invalidateinvalidatewith (1.07e-01)
buffer (7.89e-02)
create (7.53e-02)
changed (6.63e-02)
handle (6.60e-02)
run (5.05e-02)
show (4.69e-02)
set (4.64e-02)
get (4.47e-02)
setup (3.61e-02)
<SENTENCE_START>
{
buffer
handle
=
create
buffer
object
(
)
;
is
dirty
=
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
buffer
handle
=
create
buffer
object
(
)
;
is
dirty
=
true
;
}
<SENTENCE_END/>
%END%%END% (5.77e-01)
buffer (3.27e-01)
object (1.82e-02)
changed (1.09e-02)
array (5.39e-03)
down (4.48e-03)
create (3.44e-03)
with (3.36e-03)
%UNK% (2.43e-03)
handle (2.40e-03)
<SENTENCE_START>
{
buffer
handle
=
create
buffer
object
(
)
;
is
dirty
=
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
buffer
handle
=
create
buffer
object
(
)
;
is
dirty
=
true
;
}
<SENTENCE_END/>
get,buffer,handlegetget (9.60e-01)
is (1.24e-02)
as (7.83e-03)
protected (4.59e-03)
buffer (2.47e-03)
iterator (1.56e-03)
return (1.35e-03)
instance (9.01e-04)
needs (7.21e-04)
handle (6.97e-04)
<SENTENCE_START>
{
return
buffer
handle
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
buffer
handle
;
}
<SENTENCE_END/>
bufferbuffer (9.52e-01)
handle (3.50e-02)
return (2.35e-03)
new (1.79e-03)
with (1.35e-03)
wrap (7.91e-04)
as (7.48e-04)
material (4.32e-04)
instance (3.54e-04)
get (3.14e-04)
<SENTENCE_START>
{
return
buffer
handle
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
buffer
handle
;
}
<SENTENCE_END/>
handlehandle (4.63e-01)
%END% (4.21e-01)
buffer (5.25e-02)
value (5.35e-03)
only (5.03e-03)
20 (3.19e-03)
array (2.91e-03)
offset (2.26e-03)
double (1.71e-03)
float (1.25e-03)
<SENTENCE_START>
{
return
buffer
handle
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
buffer
handle
;
}
<SENTENCE_END/>
%END%%END% (9.46e-01)
handle (1.22e-02)
value (6.68e-03)
only (4.27e-03)
20 (4.18e-03)
buffer (3.10e-03)
offset (1.70e-03)
array (1.13e-03)
double (7.85e-04)
accessible (7.18e-04)
<SENTENCE_START>
{
return
buffer
handle
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
buffer
handle
;
}
<SENTENCE_END/>
should,collideshouldset (3.17e-01)
get (4.98e-02)
%UNK% (3.93e-02)
check (3.37e-02)
filter (2.19e-02)
is (2.18e-02)
create (2.01e-02)
max (1.92e-02)
initialize (1.67e-02)
flip (1.62e-02)
<SENTENCE_START>
{
filter
filter
a
=
fixture
a
.
get
filter
data
(
)
;
filter
filter
b
=
fixture
b
.
get
filter
data
(
)
;
if
(
filter
a
.
group
index
==
filter
b
.
group
index
&&
filter
a
.
group
index
!=
0
)
{
return
filter
a
.
group
index
>
0
;
}
boolean
collide
=
(
filter
a
.
mask
bits
&
filter
b
.
category
bits
)
!=
0
&&
(
filter
a
.
category
bits
&
filter
b
.
mask
bits
)
!=
0
;
return
collide
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
filter
filter
a
=
fixture
a
.
get
filter
data
(
)
;
filter
filter
b
=
fixture
b
.
get
filter
data
(
)
;
if
(
filter
a
.
group
index
==
filter
b
.
group
index
&&
filter
a
.
group
index
!=
0
)
{
return
filter
a
.
group
index
>
0
;
}
boolean
collide
=
(
filter
a
.
mask
bits
&
filter
b
.
category
bits
)
!=
0
&&
(
filter
a
.
category
bits
&
filter
b
.
mask
bits
)
!=
0
;
return
collide
;
}
<SENTENCE_END/>
collide%END% (3.38e-01)
filter (1.72e-01)
%UNK% (3.09e-02)
set (1.87e-02)
fixture (1.79e-02)
collide (1.66e-02)
and (1.21e-02)
check (1.03e-02)
max (9.52e-03)
get (9.17e-03)
<SENTENCE_START>
{
filter
filter
a
=
fixture
a
.
get
filter
data
(
)
;
filter
filter
b
=
fixture
b
.
get
filter
data
(
)
;
if
(
filter
a
.
group
index
==
filter
b
.
group
index
&&
filter
a
.
group
index
!=
0
)
{
return
filter
a
.
group
index
>
0
;
}
boolean
collide
=
(
filter
a
.
mask
bits
&
filter
b
.
category
bits
)
!=
0
&&
(
filter
a
.
category
bits
&
filter
b
.
mask
bits
)
!=
0
;
return
collide
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
filter
filter
a
=
fixture
a
.
get
filter
data
(
)
;
filter
filter
b
=
fixture
b
.
get
filter
data
(
)
;
if
(
filter
a
.
group
index
==
filter
b
.
group
index
&&
filter
a
.
group
index
!=
0
)
{
return
filter
a
.
group
index
>
0
;
}
boolean
collide
=
(
filter
a
.
mask
bits
&
filter
b
.
category
bits
)
!=
0
&&
(
filter
a
.
category
bits
&
filter
b
.
mask
bits
)
!=
0
;
return
collide
;
}
<SENTENCE_END/>
%END%%END% (4.70e-01)
filter (1.99e-01)
data (5.55e-02)
a (5.01e-02)
b (2.71e-02)
index (1.31e-02)
collide (9.99e-03)
%UNK% (8.45e-03)
and (6.95e-03)
get (5.96e-03)
<SENTENCE_START>
{
filter
filter
a
=
fixture
a
.
get
filter
data
(
)
;
filter
filter
b
=
fixture
b
.
get
filter
data
(
)
;
if
(
filter
a
.
group
index
==
filter
b
.
group
index
&&
filter
a
.
group
index
!=
0
)
{
return
filter
a
.
group
index
>
0
;
}
boolean
collide
=
(
filter
a
.
mask
bits
&
filter
b
.
category
bits
)
!=
0
&&
(
filter
a
.
category
bits
&
filter
b
.
mask
bits
)
!=
0
;
return
collide
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
filter
filter
a
=
fixture
a
.
get
filter
data
(
)
;
filter
filter
b
=
fixture
b
.
get
filter
data
(
)
;
if
(
filter
a
.
group
index
==
filter
b
.
group
index
&&
filter
a
.
group
index
!=
0
)
{
return
filter
a
.
group
index
>
0
;
}
boolean
collide
=
(
filter
a
.
mask
bits
&
filter
b
.
category
bits
)
!=
0
&&
(
filter
a
.
category
bits
&
filter
b
.
mask
bits
)
!=
0
;
return
collide
;
}
<SENTENCE_END/>
initinitinit (3.19e-01)
destroy (1.38e-01)
fixture (7.13e-02)
%UNK% (6.90e-02)
render (4.90e-02)
create (2.59e-02)
begin (2.01e-02)
on (1.55e-02)
add (1.19e-02)
get (1.09e-02)
<SENTENCE_START>
{
super
.
%SELF%
(
fixture
a
,
0
,
fixture
b
,
0
)
;
assert
(
m
fixture
a
.
get
type
(
)
==
shape
type
.
polygon
)
;
assert
(
m
fixture
b
.
get
type
(
)
==
shape
type
.
polygon
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
super
.
%SELF%
(
fixture
a
,
0
,
fixture
b
,
0
)
;
assert
(
m
fixture
a
.
get
type
(
)
==
shape
type
.
polygon
)
;
assert
(
m
fixture
b
.
get
type
(
)
==
shape
type
.
polygon
)
;
}
<SENTENCE_END/>
%END%%END% (6.76e-01)
fixture (4.07e-02)
%UNK% (3.45e-02)
type (1.57e-02)
render (1.44e-02)
shape (1.13e-02)
init (9.36e-03)
polygon (6.30e-03)
b (4.43e-03)
create (3.83e-03)
<SENTENCE_START>
{
super
.
%SELF%
(
fixture
a
,
0
,
fixture
b
,
0
)
;
assert
(
m
fixture
a
.
get
type
(
)
==
shape
type
.
polygon
)
;
assert
(
m
fixture
b
.
get
type
(
)
==
shape
type
.
polygon
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
super
.
%SELF%
(
fixture
a
,
0
,
fixture
b
,
0
)
;
assert
(
m
fixture
a
.
get
type
(
)
==
shape
type
.
polygon
)
;
assert
(
m
fixture
b
.
get
type
(
)
==
shape
type
.
polygon
)
;
}
<SENTENCE_END/>
add,emitteraddadd (4.27e-01)
setup (1.22e-01)
ui (8.19e-02)
action (8.00e-02)
initialize (7.17e-02)
create (3.03e-02)
run (2.90e-02)
set (1.67e-02)
reload (1.03e-02)
controller (8.64e-03)
<SENTENCE_START>
{
particle
controller
controller
=
create
billboard
controller
(
colors
,
particle
texture
)
;
controller
.
init
(
)
;
controller
.
start
(
)
;
emitters
.
add
(
controller
)
;
controller
.
translate
(
translation
)
;
ui
.
add
action
(
new
rotation
action
(
controller
,
action
axis
,
action
rotation
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
particle
controller
controller
=
create
billboard
controller
(
colors
,
particle
texture
)
;
controller
.
init
(
)
;
controller
.
start
(
)
;
emitters
.
add
(
controller
)
;
controller
.
translate
(
translation
)
;
ui
.
add
action
(
new
rotation
action
(
controller
,
action
axis
,
action
rotation
)
)
;
}
<SENTENCE_END/>
emitterbillboard (4.06e-01)
%END% (3.14e-01)
controller (7.17e-02)
particle (6.75e-02)
ui (2.27e-02)
emitters (1.53e-02)
colors (1.32e-02)
create (8.32e-03)
rotation (4.89e-03)
texture (3.93e-03)
<SENTENCE_START>
{
particle
controller
controller
=
create
billboard
controller
(
colors
,
particle
texture
)
;
controller
.
init
(
)
;
controller
.
start
(
)
;
emitters
.
add
(
controller
)
;
controller
.
translate
(
translation
)
;
ui
.
add
action
(
new
rotation
action
(
controller
,
action
axis
,
action
rotation
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
particle
controller
controller
=
create
billboard
controller
(
colors
,
particle
texture
)
;
controller
.
init
(
)
;
controller
.
start
(
)
;
emitters
.
add
(
controller
)
;
controller
.
translate
(
translation
)
;
ui
.
add
action
(
new
rotation
action
(
controller
,
action
axis
,
action
rotation
)
)
;
}
<SENTENCE_END/>
%END%%END% (8.21e-01)
controller (8.28e-02)
billboard (1.72e-02)
particle (8.09e-03)
emitters (7.81e-03)
ui (4.42e-03)
rotation (2.83e-03)
colors (2.71e-03)
add (2.03e-03)
action (1.71e-03)
<SENTENCE_START>
{
particle
controller
controller
=
create
billboard
controller
(
colors
,
particle
texture
)
;
controller
.
init
(
)
;
controller
.
start
(
)
;
emitters
.
add
(
controller
)
;
controller
.
translate
(
translation
)
;
ui
.
add
action
(
new
rotation
action
(
controller
,
action
axis
,
action
rotation
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
particle
controller
controller
=
create
billboard
controller
(
colors
,
particle
texture
)
;
controller
.
init
(
)
;
controller
.
start
(
)
;
emitters
.
add
(
controller
)
;
controller
.
translate
(
translation
)
;
ui
.
add
action
(
new
rotation
action
(
controller
,
action
axis
,
action
rotation
)
)
;
}
<SENTENCE_END/>
setup,uisetupadd (3.70e-01)
set (1.53e-01)
run (9.22e-02)
create (6.35e-02)
initialize (5.17e-02)
ui (4.90e-02)
setup (2.23e-02)
draw (1.74e-02)
action (9.69e-03)
get (8.66e-03)
<SENTENCE_START>
{
skin
skin
=
assets
.
get
(
default
skin
)
;
table
table
=
new
table
(
)
;
table
.
set
fill
parent
(
true
)
;
table
.
top
(
)
.
left
(
)
.
add
(
new
label
(
"FPS "
,
skin
)
)
.
left
(
)
;
table
.
add
(
fps
label
=
new
label
(
""
,
skin
)
)
.
left
(
)
.
expand
x
(
)
.
row
(
)
;
ui
.
add
actor
(
table
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
skin
skin
=
assets
.
get
(
default
skin
)
;
table
table
=
new
table
(
)
;
table
.
set
fill
parent
(
true
)
;
table
.
top
(
)
.
left
(
)
.
add
(
new
label
(
"FPS "
,
skin
)
)
.
left
(
)
;
table
.
add
(
fps
label
=
new
label
(
""
,
skin
)
)
.
left
(
)
.
expand
x
(
)
.
row
(
)
;
ui
.
add
actor
(
table
)
;
}
<SENTENCE_END/>
ui%END% (8.43e-01)
ui (2.36e-02)
table (1.01e-02)
changed (9.59e-03)
skin (5.96e-03)
label (5.05e-03)
add (3.67e-03)
components (3.51e-03)
events (2.89e-03)
text (2.78e-03)
<SENTENCE_START>
{
skin
skin
=
assets
.
get
(
default
skin
)
;
table
table
=
new
table
(
)
;
table
.
set
fill
parent
(
true
)
;
table
.
top
(
)
.
left
(
)
.
add
(
new
label
(
"FPS "
,
skin
)
)
.
left
(
)
;
table
.
add
(
fps
label
=
new
label
(
""
,
skin
)
)
.
left
(
)
.
expand
x
(
)
.
row
(
)
;
ui
.
add
actor
(
table
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
skin
skin
=
assets
.
get
(
default
skin
)
;
table
table
=
new
table
(
)
;
table
.
set
fill
parent
(
true
)
;
table
.
top
(
)
.
left
(
)
.
add
(
new
label
(
"FPS "
,
skin
)
)
.
left
(
)
;
table
.
add
(
fps
label
=
new
label
(
""
,
skin
)
)
.
left
(
)
.
expand
x
(
)
.
row
(
)
;
ui
.
add
actor
(
table
)
;
}
<SENTENCE_END/>
%END%%END% (9.61e-01)
label (4.63e-03)
table (3.04e-03)
skin (2.96e-03)
parent (1.86e-03)
ui (1.27e-03)
add (7.75e-04)
new (7.70e-04)
changed (7.02e-04)
left (6.81e-04)
<SENTENCE_START>
{
skin
skin
=
assets
.
get
(
default
skin
)
;
table
table
=
new
table
(
)
;
table
.
set
fill
parent
(
true
)
;
table
.
top
(
)
.
left
(
)
.
add
(
new
label
(
"FPS "
,
skin
)
)
.
left
(
)
;
table
.
add
(
fps
label
=
new
label
(
""
,
skin
)
)
.
left
(
)
.
expand
x
(
)
.
row
(
)
;
ui
.
add
actor
(
table
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
skin
skin
=
assets
.
get
(
default
skin
)
;
table
table
=
new
table
(
)
;
table
.
set
fill
parent
(
true
)
;
table
.
top
(
)
.
left
(
)
.
add
(
new
label
(
"FPS "
,
skin
)
)
.
left
(
)
;
table
.
add
(
fps
label
=
new
label
(
""
,
skin
)
)
.
left
(
)
.
expand
x
(
)
.
row
(
)
;
ui
.
add
actor
(
table
)
;
}
<SENTENCE_END/>
create,billboard,controllercreateset (1.77e-01)
%END% (1.75e-01)
%UNK% (6.91e-02)
update (4.33e-02)
get (3.75e-02)
load (2.40e-02)
action (2.40e-02)
create (2.19e-02)
draw (1.91e-02)
generate (1.45e-02)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
2900
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
set
max
particle
count
(
3000
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
colors
[
0
]
,
colors
[
1
]
,
colors
[
2
]
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
dynamics
influencer
=
new
dynamics
influencer
(
)
;
brownian
acceleration
modifier
=
new
brownian
acceleration
(
)
;
modifier
.
strength
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
scaling
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
high
(
80
)
;
modifier
.
strength
value
.
set
low
(
1
,
5
)
;
dynamics
influencer
.
velocities
.
add
(
modifier
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
billboard
particle
batch
)
,
new
region
influencer
.
single
(
particle
texture
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
dynamics
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
2900
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
set
max
particle
count
(
3000
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
colors
[
0
]
,
colors
[
1
]
,
colors
[
2
]
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
dynamics
influencer
=
new
dynamics
influencer
(
)
;
brownian
acceleration
modifier
=
new
brownian
acceleration
(
)
;
modifier
.
strength
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
scaling
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
high
(
80
)
;
modifier
.
strength
value
.
set
low
(
1
,
5
)
;
dynamics
influencer
.
velocities
.
add
(
modifier
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
billboard
particle
batch
)
,
new
region
influencer
.
single
(
particle
texture
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
dynamics
influencer
)
;
}
<SENTENCE_END/>
billboard%END% (7.09e-01)
%UNK% (2.25e-02)
set (1.84e-02)
influencer (8.10e-03)
value (8.08e-03)
spawn (6.28e-03)
color (6.07e-03)
emitter (5.79e-03)
update (5.57e-03)
new (4.31e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
2900
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
set
max
particle
count
(
3000
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
colors
[
0
]
,
colors
[
1
]
,
colors
[
2
]
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
dynamics
influencer
=
new
dynamics
influencer
(
)
;
brownian
acceleration
modifier
=
new
brownian
acceleration
(
)
;
modifier
.
strength
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
scaling
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
high
(
80
)
;
modifier
.
strength
value
.
set
low
(
1
,
5
)
;
dynamics
influencer
.
velocities
.
add
(
modifier
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
billboard
particle
batch
)
,
new
region
influencer
.
single
(
particle
texture
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
dynamics
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
2900
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
set
max
particle
count
(
3000
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
colors
[
0
]
,
colors
[
1
]
,
colors
[
2
]
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
dynamics
influencer
=
new
dynamics
influencer
(
)
;
brownian
acceleration
modifier
=
new
brownian
acceleration
(
)
;
modifier
.
strength
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
scaling
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
high
(
80
)
;
modifier
.
strength
value
.
set
low
(
1
,
5
)
;
dynamics
influencer
.
velocities
.
add
(
modifier
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
billboard
particle
batch
)
,
new
region
influencer
.
single
(
particle
texture
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
dynamics
influencer
)
;
}
<SENTENCE_END/>
controller%END% (8.43e-01)
%UNK% (1.21e-02)
set (8.77e-03)
value (5.89e-03)
influencer (4.26e-03)
spawn (3.80e-03)
color (2.46e-03)
new (2.30e-03)
changed (2.26e-03)
shape (2.25e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
2900
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
set
max
particle
count
(
3000
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
colors
[
0
]
,
colors
[
1
]
,
colors
[
2
]
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
dynamics
influencer
=
new
dynamics
influencer
(
)
;
brownian
acceleration
modifier
=
new
brownian
acceleration
(
)
;
modifier
.
strength
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
scaling
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
high
(
80
)
;
modifier
.
strength
value
.
set
low
(
1
,
5
)
;
dynamics
influencer
.
velocities
.
add
(
modifier
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
billboard
particle
batch
)
,
new
region
influencer
.
single
(
particle
texture
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
dynamics
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
2900
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
set
max
particle
count
(
3000
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
colors
[
0
]
,
colors
[
1
]
,
colors
[
2
]
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
dynamics
influencer
=
new
dynamics
influencer
(
)
;
brownian
acceleration
modifier
=
new
brownian
acceleration
(
)
;
modifier
.
strength
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
scaling
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
high
(
80
)
;
modifier
.
strength
value
.
set
low
(
1
,
5
)
;
dynamics
influencer
.
velocities
.
add
(
modifier
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
billboard
particle
batch
)
,
new
region
influencer
.
single
(
particle
texture
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
dynamics
influencer
)
;
}
<SENTENCE_END/>
%END%%END% (8.90e-01)
%UNK% (8.49e-03)
set (5.80e-03)
value (4.28e-03)
influencer (3.07e-03)
spawn (2.07e-03)
to (1.76e-03)
color (1.72e-03)
changed (1.69e-03)
0 (1.60e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
2900
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
set
max
particle
count
(
3000
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
colors
[
0
]
,
colors
[
1
]
,
colors
[
2
]
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
dynamics
influencer
=
new
dynamics
influencer
(
)
;
brownian
acceleration
modifier
=
new
brownian
acceleration
(
)
;
modifier
.
strength
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
scaling
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
high
(
80
)
;
modifier
.
strength
value
.
set
low
(
1
,
5
)
;
dynamics
influencer
.
velocities
.
add
(
modifier
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
billboard
particle
batch
)
,
new
region
influencer
.
single
(
particle
texture
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
dynamics
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
2900
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
set
max
particle
count
(
3000
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
colors
[
0
]
,
colors
[
1
]
,
colors
[
2
]
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
dynamics
influencer
=
new
dynamics
influencer
(
)
;
brownian
acceleration
modifier
=
new
brownian
acceleration
(
)
;
modifier
.
strength
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
scaling
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
high
(
80
)
;
modifier
.
strength
value
.
set
low
(
1
,
5
)
;
dynamics
influencer
.
velocities
.
add
(
modifier
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
billboard
particle
batch
)
,
new
region
influencer
.
single
(
particle
texture
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
dynamics
influencer
)
;
}
<SENTENCE_END/>
create,default,emittercreateget (3.35e-01)
add (2.24e-01)
initialize (9.56e-02)
create (4.52e-02)
default (3.40e-02)
set (2.85e-02)
is (1.59e-02)
remove (1.54e-02)
run (1.13e-02)
controller (1.05e-02)
<SENTENCE_START>
{
t
controller
=
null
;
if
(
type
==
controller
type
.
billboard
)
{
controller
=
(
t
)
create
default
billboard
controller
(
)
;
}
else
if
(
type
==
controller
type
.
model
instance
)
{
controller
=
(
t
)
create
default
model
instance
controller
(
)
;
}
else
if
(
type
==
controller
type
.
point
sprite
)
{
controller
=
(
t
)
create
default
point
controller
(
)
;
}
else
if
(
type
==
controller
type
.
particle
controller
)
{
controller
=
(
t
)
create
default
particle
controller
(
)
;
}
if
(
add
)
{
controller
.
init
(
)
;
add
emitter
(
controller
,
select
)
;
}
return
controller
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
t
controller
=
null
;
if
(
type
==
controller
type
.
billboard
)
{
controller
=
(
t
)
create
default
billboard
controller
(
)
;
}
else
if
(
type
==
controller
type
.
model
instance
)
{
controller
=
(
t
)
create
default
model
instance
controller
(
)
;
}
else
if
(
type
==
controller
type
.
point
sprite
)
{
controller
=
(
t
)
create
default
point
controller
(
)
;
}
else
if
(
type
==
controller
type
.
particle
controller
)
{
controller
=
(
t
)
create
default
particle
controller
(
)
;
}
if
(
add
)
{
controller
.
init
(
)
;
add
emitter
(
controller
,
select
)
;
}
return
controller
;
}
<SENTENCE_END/>
default%END% (3.76e-01)
default (3.57e-01)
billboard (6.40e-02)
particle (5.46e-02)
type (2.24e-02)
controller (1.96e-02)
point (1.42e-02)
model (9.46e-03)
create (6.08e-03)
t (5.20e-03)
<SENTENCE_START>
{
t
controller
=
null
;
if
(
type
==
controller
type
.
billboard
)
{
controller
=
(
t
)
create
default
billboard
controller
(
)
;
}
else
if
(
type
==
controller
type
.
model
instance
)
{
controller
=
(
t
)
create
default
model
instance
controller
(
)
;
}
else
if
(
type
==
controller
type
.
point
sprite
)
{
controller
=
(
t
)
create
default
point
controller
(
)
;
}
else
if
(
type
==
controller
type
.
particle
controller
)
{
controller
=
(
t
)
create
default
particle
controller
(
)
;
}
if
(
add
)
{
controller
.
init
(
)
;
add
emitter
(
controller
,
select
)
;
}
return
controller
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
t
controller
=
null
;
if
(
type
==
controller
type
.
billboard
)
{
controller
=
(
t
)
create
default
billboard
controller
(
)
;
}
else
if
(
type
==
controller
type
.
model
instance
)
{
controller
=
(
t
)
create
default
model
instance
controller
(
)
;
}
else
if
(
type
==
controller
type
.
point
sprite
)
{
controller
=
(
t
)
create
default
point
controller
(
)
;
}
else
if
(
type
==
controller
type
.
particle
controller
)
{
controller
=
(
t
)
create
default
particle
controller
(
)
;
}
if
(
add
)
{
controller
.
init
(
)
;
add
emitter
(
controller
,
select
)
;
}
return
controller
;
}
<SENTENCE_END/>
emitter%END% (6.81e-01)
controller (8.12e-02)
particle (5.64e-02)
billboard (2.88e-02)
point (2.58e-02)
type (1.56e-02)
default (1.51e-02)
instance (8.78e-03)
model (7.77e-03)
if (6.00e-03)
<SENTENCE_START>
{
t
controller
=
null
;
if
(
type
==
controller
type
.
billboard
)
{
controller
=
(
t
)
create
default
billboard
controller
(
)
;
}
else
if
(
type
==
controller
type
.
model
instance
)
{
controller
=
(
t
)
create
default
model
instance
controller
(
)
;
}
else
if
(
type
==
controller
type
.
point
sprite
)
{
controller
=
(
t
)
create
default
point
controller
(
)
;
}
else
if
(
type
==
controller
type
.
particle
controller
)
{
controller
=
(
t
)
create
default
particle
controller
(
)
;
}
if
(
add
)
{
controller
.
init
(
)
;
add
emitter
(
controller
,
select
)
;
}
return
controller
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
t
controller
=
null
;
if
(
type
==
controller
type
.
billboard
)
{
controller
=
(
t
)
create
default
billboard
controller
(
)
;
}
else
if
(
type
==
controller
type
.
model
instance
)
{
controller
=
(
t
)
create
default
model
instance
controller
(
)
;
}
else
if
(
type
==
controller
type
.
point
sprite
)
{
controller
=
(
t
)
create
default
point
controller
(
)
;
}
else
if
(
type
==
controller
type
.
particle
controller
)
{
controller
=
(
t
)
create
default
particle
controller
(
)
;
}
if
(
add
)
{
controller
.
init
(
)
;
add
emitter
(
controller
,
select
)
;
}
return
controller
;
}
<SENTENCE_END/>
%END%%END% (9.11e-01)
controller (2.70e-02)
particle (5.55e-03)
type (4.65e-03)
point (4.16e-03)
billboard (3.87e-03)
default (2.54e-03)
instance (2.53e-03)
if (1.84e-03)
model (1.55e-03)
<SENTENCE_START>
{
t
controller
=
null
;
if
(
type
==
controller
type
.
billboard
)
{
controller
=
(
t
)
create
default
billboard
controller
(
)
;
}
else
if
(
type
==
controller
type
.
model
instance
)
{
controller
=
(
t
)
create
default
model
instance
controller
(
)
;
}
else
if
(
type
==
controller
type
.
point
sprite
)
{
controller
=
(
t
)
create
default
point
controller
(
)
;
}
else
if
(
type
==
controller
type
.
particle
controller
)
{
controller
=
(
t
)
create
default
particle
controller
(
)
;
}
if
(
add
)
{
controller
.
init
(
)
;
add
emitter
(
controller
,
select
)
;
}
return
controller
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
t
controller
=
null
;
if
(
type
==
controller
type
.
billboard
)
{
controller
=
(
t
)
create
default
billboard
controller
(
)
;
}
else
if
(
type
==
controller
type
.
model
instance
)
{
controller
=
(
t
)
create
default
model
instance
controller
(
)
;
}
else
if
(
type
==
controller
type
.
point
sprite
)
{
controller
=
(
t
)
create
default
point
controller
(
)
;
}
else
if
(
type
==
controller
type
.
particle
controller
)
{
controller
=
(
t
)
create
default
particle
controller
(
)
;
}
if
(
add
)
{
controller
.
init
(
)
;
add
emitter
(
controller
,
select
)
;
}
return
controller
;
}
<SENTENCE_END/>
create,default,model,instance,controllercreateaction (1.15e-01)
%END% (8.99e-02)
update (8.78e-02)
set (8.38e-02)
get (5.76e-02)
%UNK% (4.88e-02)
create (2.69e-02)
render (2.36e-02)
initialize (2.35e-02)
generate (2.23e-02)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
default%END% (6.91e-01)
%UNK% (1.64e-02)
action (1.55e-02)
emitter (1.55e-02)
influencer (1.07e-02)
performed (9.30e-03)
spawn (8.14e-03)
update (7.43e-03)
set (6.93e-03)
changed (6.54e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
model%END% (8.65e-01)
%UNK% (8.37e-03)
action (4.31e-03)
performed (4.29e-03)
emitter (4.14e-03)
changed (3.37e-03)
influencer (3.24e-03)
value (3.06e-03)
set (2.88e-03)
spawn (2.68e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
instance%END% (9.08e-01)
%UNK% (5.77e-03)
performed (3.08e-03)
emitter (2.74e-03)
influencer (2.54e-03)
action (2.43e-03)
changed (2.34e-03)
value (2.22e-03)
spawn (1.92e-03)
set (1.82e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
controller%END% (9.13e-01)
%UNK% (5.60e-03)
performed (2.92e-03)
emitter (2.55e-03)
influencer (2.35e-03)
changed (2.30e-03)
action (2.26e-03)
value (2.01e-03)
spawn (1.78e-03)
set (1.73e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
%END%%END% (9.12e-01)
%UNK% (5.30e-03)
influencer (2.67e-03)
performed (2.66e-03)
emitter (2.62e-03)
changed (2.19e-03)
value (2.16e-03)
action (2.03e-03)
spawn (1.97e-03)
set (1.89e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
create,default,billboard,controllercreate%END% (1.88e-01)
set (1.17e-01)
%UNK% (8.30e-02)
get (4.99e-02)
update (4.63e-02)
action (2.76e-02)
create (2.44e-02)
load (1.77e-02)
render (1.62e-02)
init (1.59e-02)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
default%END% (7.28e-01)
%UNK% (2.30e-02)
set (1.33e-02)
emitter (7.64e-03)
value (7.59e-03)
influencer (7.20e-03)
color (6.46e-03)
velocity (5.30e-03)
spawn (5.18e-03)
get (5.18e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
billboard%END% (8.21e-01)
%UNK% (1.39e-02)
set (7.68e-03)
value (6.51e-03)
influencer (5.35e-03)
spawn (4.02e-03)
color (3.69e-03)
emitter (3.55e-03)
velocity (3.22e-03)
new (2.98e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
controller%END% (8.67e-01)
%UNK% (1.03e-02)
set (5.27e-03)
value (4.93e-03)
influencer (4.39e-03)
color (2.76e-03)
emitter (2.56e-03)
velocity (2.37e-03)
new (2.35e-03)
spawn (2.27e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
%END%%END% (9.00e-01)
%UNK% (8.90e-03)
set (4.06e-03)
value (3.47e-03)
influencer (2.71e-03)
color (1.87e-03)
changed (1.77e-03)
emitter (1.68e-03)
new (1.67e-03)
get (1.60e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
create,default,point,controllercreate%END% (1.84e-01)
set (1.26e-01)
%UNK% (7.59e-02)
get (5.91e-02)
update (4.28e-02)
create (2.90e-02)
action (2.44e-02)
load (1.66e-02)
render (1.61e-02)
generate (1.56e-02)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
0.12156863f
,
0.047058824f
,
1
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
return
new
particle
controller
(
"PointSprite Controller"
,
emitter
,
new
point
sprite
renderer
(
editor
.
get
point
sprite
batch
(
)
)
,
new
region
influencer
.
single
(
(
texture
)
editor
.
asset
manager
.
get
(
flame
main
.
default
billboard
particle
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
0.12156863f
,
0.047058824f
,
1
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
return
new
particle
controller
(
"PointSprite Controller"
,
emitter
,
new
point
sprite
renderer
(
editor
.
get
point
sprite
batch
(
)
)
,
new
region
influencer
.
single
(
(
texture
)
editor
.
asset
manager
.
get
(
flame
main
.
default
billboard
particle
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
default%END% (7.18e-01)
%UNK% (2.16e-02)
set (1.50e-02)
influencer (8.73e-03)
emitter (7.32e-03)
value (7.14e-03)
color (6.52e-03)
get (6.00e-03)
update (5.34e-03)
spawn (5.26e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
0.12156863f
,
0.047058824f
,
1
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
return
new
particle
controller
(
"PointSprite Controller"
,
emitter
,
new
point
sprite
renderer
(
editor
.
get
point
sprite
batch
(
)
)
,
new
region
influencer
.
single
(
(
texture
)
editor
.
asset
manager
.
get
(
flame
main
.
default
billboard
particle
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
0.12156863f
,
0.047058824f
,
1
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
return
new
particle
controller
(
"PointSprite Controller"
,
emitter
,
new
point
sprite
renderer
(
editor
.
get
point
sprite
batch
(
)
)
,
new
region
influencer
.
single
(
(
texture
)
editor
.
asset
manager
.
get
(
flame
main
.
default
billboard
particle
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
point%END% (8.32e-01)
%UNK% (1.31e-02)
set (7.87e-03)
value (5.37e-03)
influencer (5.05e-03)
spawn (3.29e-03)
get (3.07e-03)
color (2.95e-03)
emitter (2.75e-03)
changed (2.71e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
0.12156863f
,
0.047058824f
,
1
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
return
new
particle
controller
(
"PointSprite Controller"
,
emitter
,
new
point
sprite
renderer
(
editor
.
get
point
sprite
batch
(
)
)
,
new
region
influencer
.
single
(
(
texture
)
editor
.
asset
manager
.
get
(
flame
main
.
default
billboard
particle
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
0.12156863f
,
0.047058824f
,
1
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
return
new
particle
controller
(
"PointSprite Controller"
,
emitter
,
new
point
sprite
renderer
(
editor
.
get
point
sprite
batch
(
)
)
,
new
region
influencer
.
single
(
(
texture
)
editor
.
asset
manager
.
get
(
flame
main
.
default
billboard
particle
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
controller%END% (8.70e-01)
%UNK% (9.84e-03)
set (5.50e-03)
value (4.32e-03)
influencer (4.30e-03)
color (2.35e-03)
new (2.24e-03)
get (2.20e-03)
emitter (2.13e-03)
spawn (2.10e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
0.12156863f
,
0.047058824f
,
1
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
return
new
particle
controller
(
"PointSprite Controller"
,
emitter
,
new
point
sprite
renderer
(
editor
.
get
point
sprite
batch
(
)
)
,
new
region
influencer
.
single
(
(
texture
)
editor
.
asset
manager
.
get
(
flame
main
.
default
billboard
particle
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
0.12156863f
,
0.047058824f
,
1
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
return
new
particle
controller
(
"PointSprite Controller"
,
emitter
,
new
point
sprite
renderer
(
editor
.
get
point
sprite
batch
(
)
)
,
new
region
influencer
.
single
(
(
texture
)
editor
.
asset
manager
.
get
(
flame
main
.
default
billboard
particle
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
%END%%END% (8.90e-01)
%UNK% (8.94e-03)
set (5.00e-03)
value (3.53e-03)
influencer (3.18e-03)
get (1.95e-03)
changed (1.94e-03)
color (1.92e-03)
new (1.88e-03)
emitter (1.69e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
0.12156863f
,
0.047058824f
,
1
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
return
new
particle
controller
(
"PointSprite Controller"
,
emitter
,
new
point
sprite
renderer
(
editor
.
get
point
sprite
batch
(
)
)
,
new
region
influencer
.
single
(
(
texture
)
editor
.
asset
manager
.
get
(
flame
main
.
default
billboard
particle
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
0.12156863f
,
0.047058824f
,
1
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
return
new
particle
controller
(
"PointSprite Controller"
,
emitter
,
new
point
sprite
renderer
(
editor
.
get
point
sprite
batch
(
)
)
,
new
region
influencer
.
single
(
(
texture
)
editor
.
asset
manager
.
get
(
flame
main
.
default
billboard
particle
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
create,default,particle,controllercreateset (1.40e-01)
update (1.25e-01)
get (8.52e-02)
action (8.26e-02)
%END% (7.59e-02)
%UNK% (4.30e-02)
initialize (2.58e-02)
create (1.99e-02)
generate (1.66e-02)
render (1.43e-02)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
3000
)
;
emitter
.
set
max
particle
count
(
100
)
;
ellipse
spawn
shape
value
point
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
point
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
point
spawn
shape
value
.
set
side
(
spawn
side
.
top
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ParticleController Controller"
,
emitter
,
new
particle
controller
controller
renderer
(
)
,
new
particle
controller
influencer
.
single
(
editor
.
asset
manager
.
get
(
flame
main
.
default
template
pfx
,
particle
effect
.
class
)
.
get
controllers
(
)
.
get
(
0
)
)
,
spawn
source
,
scale
influencer
,
velocity
influencer
,
new
particle
controller
finalizer
influencer
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
3000
)
;
emitter
.
set
max
particle
count
(
100
)
;
ellipse
spawn
shape
value
point
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
point
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
point
spawn
shape
value
.
set
side
(
spawn
side
.
top
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ParticleController Controller"
,
emitter
,
new
particle
controller
controller
renderer
(
)
,
new
particle
controller
influencer
.
single
(
editor
.
asset
manager
.
get
(
flame
main
.
default
template
pfx
,
particle
effect
.
class
)
.
get
controllers
(
)
.
get
(
0
)
)
,
spawn
source
,
scale
influencer
,
velocity
influencer
,
new
particle
controller
finalizer
influencer
(
)
)
;
}
<SENTENCE_END/>
default%END% (6.63e-01)
%UNK% (1.70e-02)
update (1.36e-02)
action (1.35e-02)
emitter (1.34e-02)
set (1.29e-02)
influencer (9.92e-03)
spawn (9.61e-03)
changed (7.21e-03)
get (6.76e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
3000
)
;
emitter
.
set
max
particle
count
(
100
)
;
ellipse
spawn
shape
value
point
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
point
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
point
spawn
shape
value
.
set
side
(
spawn
side
.
top
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ParticleController Controller"
,
emitter
,
new
particle
controller
controller
renderer
(
)
,
new
particle
controller
influencer
.
single
(
editor
.
asset
manager
.
get
(
flame
main
.
default
template
pfx
,
particle
effect
.
class
)
.
get
controllers
(
)
.
get
(
0
)
)
,
spawn
source
,
scale
influencer
,
velocity
influencer
,
new
particle
controller
finalizer
influencer
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
3000
)
;
emitter
.
set
max
particle
count
(
100
)
;
ellipse
spawn
shape
value
point
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
point
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
point
spawn
shape
value
.
set
side
(
spawn
side
.
top
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ParticleController Controller"
,
emitter
,
new
particle
controller
controller
renderer
(
)
,
new
particle
controller
influencer
.
single
(
editor
.
asset
manager
.
get
(
flame
main
.
default
template
pfx
,
particle
effect
.
class
)
.
get
controllers
(
)
.
get
(
0
)
)
,
spawn
source
,
scale
influencer
,
velocity
influencer
,
new
particle
controller
finalizer
influencer
(
)
)
;
}
<SENTENCE_END/>
particle%END% (8.23e-01)
%UNK% (7.48e-03)
influencer (6.53e-03)
spawn (6.09e-03)
value (5.61e-03)
set (5.54e-03)
emitter (4.72e-03)
velocity (3.84e-03)
action (3.41e-03)
changed (3.40e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
3000
)
;
emitter
.
set
max
particle
count
(
100
)
;
ellipse
spawn
shape
value
point
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
point
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
point
spawn
shape
value
.
set
side
(
spawn
side
.
top
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ParticleController Controller"
,
emitter
,
new
particle
controller
controller
renderer
(
)
,
new
particle
controller
influencer
.
single
(
editor
.
asset
manager
.
get
(
flame
main
.
default
template
pfx
,
particle
effect
.
class
)
.
get
controllers
(
)
.
get
(
0
)
)
,
spawn
source
,
scale
influencer
,
velocity
influencer
,
new
particle
controller
finalizer
influencer
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
3000
)
;
emitter
.
set
max
particle
count
(
100
)
;
ellipse
spawn
shape
value
point
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
point
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
point
spawn
shape
value
.
set
side
(
spawn
side
.
top
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ParticleController Controller"
,
emitter
,
new
particle
controller
controller
renderer
(
)
,
new
particle
controller
influencer
.
single
(
editor
.
asset
manager
.
get
(
flame
main
.
default
template
pfx
,
particle
effect
.
class
)
.
get
controllers
(
)
.
get
(
0
)
)
,
spawn
source
,
scale
influencer
,
velocity
influencer
,
new
particle
controller
finalizer
influencer
(
)
)
;
}
<SENTENCE_END/>
controller%END% (8.81e-01)
%UNK% (5.20e-03)
influencer (4.90e-03)
value (4.03e-03)
set (3.68e-03)
spawn (3.50e-03)
emitter (3.09e-03)
velocity (2.40e-03)
changed (2.39e-03)
scale (2.16e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
3000
)
;
emitter
.
set
max
particle
count
(
100
)
;
ellipse
spawn
shape
value
point
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
point
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
point
spawn
shape
value
.
set
side
(
spawn
side
.
top
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ParticleController Controller"
,
emitter
,
new
particle
controller
controller
renderer
(
)
,
new
particle
controller
influencer
.
single
(
editor
.
asset
manager
.
get
(
flame
main
.
default
template
pfx
,
particle
effect
.
class
)
.
get
controllers
(
)
.
get
(
0
)
)
,
spawn
source
,
scale
influencer
,
velocity
influencer
,
new
particle
controller
finalizer
influencer
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
3000
)
;
emitter
.
set
max
particle
count
(
100
)
;
ellipse
spawn
shape
value
point
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
point
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
point
spawn
shape
value
.
set
side
(
spawn
side
.
top
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ParticleController Controller"
,
emitter
,
new
particle
controller
controller
renderer
(
)
,
new
particle
controller
influencer
.
single
(
editor
.
asset
manager
.
get
(
flame
main
.
default
template
pfx
,
particle
effect
.
class
)
.
get
controllers
(
)
.
get
(
0
)
)
,
spawn
source
,
scale
influencer
,
velocity
influencer
,
new
particle
controller
finalizer
influencer
(
)
)
;
}
<SENTENCE_END/>
%END%%END% (9.04e-01)
%UNK% (4.69e-03)
influencer (3.68e-03)
set (3.34e-03)
value (3.11e-03)
emitter (2.43e-03)
changed (2.19e-03)
spawn (2.18e-03)
get (1.87e-03)
new (1.76e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
3000
)
;
emitter
.
set
max
particle
count
(
100
)
;
ellipse
spawn
shape
value
point
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
point
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
point
spawn
shape
value
.
set
side
(
spawn
side
.
top
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ParticleController Controller"
,
emitter
,
new
particle
controller
controller
renderer
(
)
,
new
particle
controller
influencer
.
single
(
editor
.
asset
manager
.
get
(
flame
main
.
default
template
pfx
,
particle
effect
.
class
)
.
get
controllers
(
)
.
get
(
0
)
)
,
spawn
source
,
scale
influencer
,
velocity
influencer
,
new
particle
controller
finalizer
influencer
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
3000
)
;
emitter
.
set
max
particle
count
(
100
)
;
ellipse
spawn
shape
value
point
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
point
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
point
spawn
shape
value
.
set
side
(
spawn
side
.
top
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ParticleController Controller"
,
emitter
,
new
particle
controller
controller
renderer
(
)
,
new
particle
controller
influencer
.
single
(
editor
.
asset
manager
.
get
(
flame
main
.
default
template
pfx
,
particle
effect
.
class
)
.
get
controllers
(
)
.
get
(
0
)
)
,
spawn
source
,
scale
influencer
,
velocity
influencer
,
new
particle
controller
finalizer
influencer
(
)
)
;
}
<SENTENCE_END/>
create,default,template,controllercreateset (1.55e-01)
%END% (1.34e-01)
action (6.06e-02)
update (5.24e-02)
%UNK% (4.75e-02)
get (4.72e-02)
draw (2.82e-02)
load (2.30e-02)
create (1.81e-02)
initialize (1.80e-02)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1f
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1f
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
)
;
}
<SENTENCE_END/>
default%END% (6.88e-01)
set (1.83e-02)
%UNK% (1.80e-02)
action (1.00e-02)
emitter (8.81e-03)
influencer (7.53e-03)
spawn (7.38e-03)
color (7.35e-03)
update (7.20e-03)
value (6.28e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1f
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1f
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
)
;
}
<SENTENCE_END/>
template%END% (8.28e-01)
%UNK% (9.64e-03)
set (8.65e-03)
spawn (5.39e-03)
value (5.33e-03)
influencer (4.14e-03)
changed (3.57e-03)
action (3.24e-03)
emitter (3.22e-03)
shape (3.19e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1f
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1f
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
)
;
}
<SENTENCE_END/>
controller%END% (8.70e-01)
%UNK% (6.80e-03)
set (5.87e-03)
value (4.38e-03)
spawn (3.76e-03)
influencer (3.58e-03)
changed (2.62e-03)
color (2.49e-03)
emitter (2.45e-03)
performed (2.40e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1f
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1f
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
)
;
}
<SENTENCE_END/>
%END%%END% (8.90e-01)
%UNK% (5.93e-03)
set (5.29e-03)
value (3.59e-03)
influencer (2.82e-03)
changed (2.38e-03)
spawn (2.24e-03)
performed (2.16e-03)
color (2.14e-03)
emitter (2.04e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1f
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1f
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
)
;
}
<SENTENCE_END/>
add,emitteraddadd (2.78e-01)
load (9.68e-02)
reload (8.20e-02)
set (4.79e-02)
changed (4.63e-02)
action (4.00e-02)
initialize (3.03e-02)
draw (3.00e-02)
copy (2.99e-02)
row (2.58e-02)
<SENTENCE_START>
{
editor
.
%SELF%
(
emitter
)
;
emitter
table
model
.
add
row
(
new
object
[
]
{
emitter
.
name
,
true
}
)
;
int
row
=
emitter
table
model
.
get
row
count
(
)
-
1
;
emitter
checked
(
row
,
true
)
;
if
(
select
)
{
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
row
,
row
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
%SELF%
(
emitter
)
;
emitter
table
model
.
add
row
(
new
object
[
]
{
emitter
.
name
,
true
}
)
;
int
row
=
emitter
table
model
.
get
row
count
(
)
-
1
;
emitter
checked
(
row
,
true
)
;
if
(
select
)
{
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
row
,
row
)
;
}
}
<SENTENCE_END/>
emitterselection (3.09e-01)
%END% (2.01e-01)
interval (7.41e-02)
row (6.42e-02)
emitter (5.65e-02)
performed (5.20e-02)
changed (3.98e-02)
components (1.85e-02)
table (1.45e-02)
model (1.35e-02)
<SENTENCE_START>
{
editor
.
%SELF%
(
emitter
)
;
emitter
table
model
.
add
row
(
new
object
[
]
{
emitter
.
name
,
true
}
)
;
int
row
=
emitter
table
model
.
get
row
count
(
)
-
1
;
emitter
checked
(
row
,
true
)
;
if
(
select
)
{
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
row
,
row
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
%SELF%
(
emitter
)
;
emitter
table
model
.
add
row
(
new
object
[
]
{
emitter
.
name
,
true
}
)
;
int
row
=
emitter
table
model
.
get
row
count
(
)
-
1
;
emitter
checked
(
row
,
true
)
;
if
(
select
)
{
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
row
,
row
)
;
}
}
<SENTENCE_END/>
%END%%END% (8.36e-01)
performed (2.06e-02)
row (1.83e-02)
interval (1.61e-02)
count (9.79e-03)
selection (9.42e-03)
model (8.34e-03)
emitter (8.07e-03)
changed (7.20e-03)
table (5.30e-03)
<SENTENCE_START>
{
editor
.
%SELF%
(
emitter
)
;
emitter
table
model
.
add
row
(
new
object
[
]
{
emitter
.
name
,
true
}
)
;
int
row
=
emitter
table
model
.
get
row
count
(
)
-
1
;
emitter
checked
(
row
,
true
)
;
if
(
select
)
{
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
row
,
row
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
%SELF%
(
emitter
)
;
emitter
table
model
.
add
row
(
new
object
[
]
{
emitter
.
name
,
true
}
)
;
int
row
=
emitter
table
model
.
get
row
count
(
)
-
1
;
emitter
checked
(
row
,
true
)
;
if
(
select
)
{
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
row
,
row
)
;
}
}
<SENTENCE_END/>
emitter,selectedemitterreload (1.63e-01)
move (8.33e-02)
action (7.83e-02)
load (7.34e-02)
row (7.34e-02)
emitter (5.99e-02)
show (5.61e-02)
open (4.74e-02)
add (3.59e-02)
copy (3.56e-02)
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
edit
index
)
return
;
edit
index
=
row
;
editor
.
reload
rows
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
edit
index
)
return
;
edit
index
=
row
;
editor
.
reload
rows
(
)
;
}
<SENTENCE_END/>
selectedemitter (2.25e-01)
performed (1.38e-01)
%END% (9.45e-02)
changed (9.26e-02)
selected (9.16e-02)
row (5.29e-02)
action (3.27e-02)
edit (2.36e-02)
components (1.98e-02)
reload (1.98e-02)
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
edit
index
)
return
;
edit
index
=
row
;
editor
.
reload
rows
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
edit
index
)
return
;
edit
index
=
row
;
editor
.
reload
rows
(
)
;
}
<SENTENCE_END/>
%END%%END% (9.49e-01)
row (1.26e-02)
index (4.00e-03)
performed (2.96e-03)
rows (2.91e-03)
edit (2.73e-03)
selected (2.35e-03)
reload (1.49e-03)
down (1.30e-03)
pressed (1.00e-03)
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
edit
index
)
return
;
edit
index
=
row
;
editor
.
reload
rows
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
edit
index
)
return
;
edit
index
=
row
;
editor
.
reload
rows
(
)
;
}
<SENTENCE_END/>
emitter,checkedemitterset (4.95e-01)
action (1.32e-01)
changed (6.58e-02)
update (3.13e-02)
initialize (2.74e-02)
emitter (2.16e-02)
remove (1.28e-02)
draw (1.03e-02)
run (9.54e-03)
move (9.02e-03)
<SENTENCE_START>
{
editor
.
set
enabled
(
index
,
checked
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
set
enabled
(
index
,
checked
)
;
}
<SENTENCE_END/>
checked%END% (8.54e-01)
performed (6.45e-02)
checked (2.15e-02)
changed (1.20e-02)
enabled (9.42e-03)
emitter (3.71e-03)
down (3.41e-03)
pressed (1.99e-03)
editor (1.87e-03)
all (1.12e-03)
<SENTENCE_START>
{
editor
.
set
enabled
(
index
,
checked
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
set
enabled
(
index
,
checked
)
;
}
<SENTENCE_END/>
%END%%END% (9.86e-01)
enabled (2.97e-03)
performed (9.60e-04)
editor (6.65e-04)
checked (6.33e-04)
value (5.23e-04)
index (5.00e-04)
set (3.14e-04)
all (2.49e-04)
only (2.14e-04)
<SENTENCE_START>
{
editor
.
set
enabled
(
index
,
checked
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
set
enabled
(
index
,
checked
)
;
}
<SENTENCE_END/>
open,effectopenload (4.69e-01)
action (8.14e-02)
open (4.39e-02)
save (2.94e-02)
initialize (2.24e-02)
set (1.73e-02)
show (1.67e-02)
copy (1.39e-02)
add (1.34e-02)
run (1.34e-02)
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
if
(
editor
.
%SELF%
(
file
,
true
)
!=
null
)
{
emitter
table
model
.
get
data
vector
(
)
.
remove
all
elements
(
)
;
for
(
controller
data
data
:
editor
.
controllers
data
)
{
emitter
table
model
.
add
row
(
new
object
[
]
{
data
.
controller
.
name
,
true
}
)
;
}
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
if
(
editor
.
%SELF%
(
file
,
true
)
!=
null
)
{
emitter
table
model
.
get
data
vector
(
)
.
remove
all
elements
(
)
;
for
(
controller
data
data
:
editor
.
controllers
data
)
{
emitter
table
model
.
add
row
(
new
object
[
]
{
data
.
controller
.
name
,
true
}
)
;
}
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
effect%END% (6.17e-01)
performed (2.71e-02)
load (2.40e-02)
selection (1.69e-02)
action (1.48e-02)
dialog (1.42e-02)
changed (1.38e-02)
file (1.26e-02)
emitter (1.23e-02)
model (9.09e-03)
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
if
(
editor
.
%SELF%
(
file
,
true
)
!=
null
)
{
emitter
table
model
.
get
data
vector
(
)
.
remove
all
elements
(
)
;
for
(
controller
data
data
:
editor
.
controllers
data
)
{
emitter
table
model
.
add
row
(
new
object
[
]
{
data
.
controller
.
name
,
true
}
)
;
}
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
if
(
editor
.
%SELF%
(
file
,
true
)
!=
null
)
{
emitter
table
model
.
get
data
vector
(
)
.
remove
all
elements
(
)
;
for
(
controller
data
data
:
editor
.
controllers
data
)
{
emitter
table
model
.
add
row
(
new
object
[
]
{
data
.
controller
.
name
,
true
}
)
;
}
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
%END%%END% (8.77e-01)
performed (5.90e-03)
file (4.06e-03)
model (3.47e-03)
changed (3.46e-03)
%UNK% (3.19e-03)
editor (3.03e-03)
data (3.02e-03)
emitter (2.86e-03)
load (2.84e-03)
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
if
(
editor
.
%SELF%
(
file
,
true
)
!=
null
)
{
emitter
table
model
.
get
data
vector
(
)
.
remove
all
elements
(
)
;
for
(
controller
data
data
:
editor
.
controllers
data
)
{
emitter
table
model
.
add
row
(
new
object
[
]
{
data
.
controller
.
name
,
true
}
)
;
}
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
if
(
editor
.
%SELF%
(
file
,
true
)
!=
null
)
{
emitter
table
model
.
get
data
vector
(
)
.
remove
all
elements
(
)
;
for
(
controller
data
data
:
editor
.
controllers
data
)
{
emitter
table
model
.
add
row
(
new
object
[
]
{
data
.
controller
.
name
,
true
}
)
;
}
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
import,effectimportaction (3.43e-01)
open (9.43e-02)
load (9.42e-02)
show (4.00e-02)
emitter (3.36e-02)
update (3.24e-02)
reload (3.14e-02)
set (1.89e-02)
move (1.83e-02)
performed (1.74e-02)
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
particle
effect
effect
;
if
(
(
effect
=
editor
.
open
effect
(
file
,
false
)
)
!=
null
)
{
for
(
particle
controller
controller
:
effect
.
get
controllers
(
)
)
add
emitter
(
controller
,
false
)
;
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
particle
effect
effect
;
if
(
(
effect
=
editor
.
open
effect
(
file
,
false
)
)
!=
null
)
{
for
(
particle
controller
controller
:
effect
.
get
controllers
(
)
)
add
emitter
(
controller
,
false
)
;
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
effectperformed (1.97e-01)
%END% (1.89e-01)
action (1.08e-01)
emitter (8.30e-02)
open (2.76e-02)
dialog (2.71e-02)
effect (2.11e-02)
particle (2.03e-02)
changed (1.67e-02)
selection (1.54e-02)
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
particle
effect
effect
;
if
(
(
effect
=
editor
.
open
effect
(
file
,
false
)
)
!=
null
)
{
for
(
particle
controller
controller
:
effect
.
get
controllers
(
)
)
add
emitter
(
controller
,
false
)
;
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
particle
effect
effect
;
if
(
(
effect
=
editor
.
open
effect
(
file
,
false
)
)
!=
null
)
{
for
(
particle
controller
controller
:
effect
.
get
controllers
(
)
)
add
emitter
(
controller
,
false
)
;
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
%END%%END% (4.64e-01)
performed (9.08e-02)
action (5.69e-02)
emitter (3.90e-02)
changed (1.67e-02)
open (1.52e-02)
effect (1.23e-02)
components (1.13e-02)
%UNK% (8.59e-03)
active (8.45e-03)
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
particle
effect
effect
;
if
(
(
effect
=
editor
.
open
effect
(
file
,
false
)
)
!=
null
)
{
for
(
particle
controller
controller
:
effect
.
get
controllers
(
)
)
add
emitter
(
controller
,
false
)
;
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
particle
effect
effect
;
if
(
(
effect
=
editor
.
open
effect
(
file
,
false
)
)
!=
null
)
{
for
(
particle
controller
controller
:
effect
.
get
controllers
(
)
)
add
emitter
(
controller
,
false
)
;
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
save,effectsaveload (3.92e-01)
save (2.32e-01)
action (7.32e-02)
open (3.63e-02)
show (2.39e-02)
process (2.14e-02)
file (1.64e-02)
run (1.31e-02)
main (1.26e-02)
performed (9.53e-03)
<SENTENCE_START>
{
file
file
=
editor
.
show
file
save
dialog
(
)
;
if
(
file
!=
null
)
{
int
index
=
0
;
for
(
controller
data
data
:
editor
.
controllers
data
)
data
.
controller
.
name
=
(
(
string
)
emitter
table
model
.
get
value
at
(
index
++
,
0
)
)
;
editor
.
%SELF%
(
file
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
file
file
=
editor
.
show
file
save
dialog
(
)
;
if
(
file
!=
null
)
{
int
index
=
0
;
for
(
controller
data
data
:
editor
.
controllers
data
)
data
.
controller
.
name
=
(
(
string
)
emitter
table
model
.
get
value
at
(
index
++
,
0
)
)
;
editor
.
%SELF%
(
file
)
;
}
}
<SENTENCE_END/>
effect%END% (6.74e-01)
dialog (6.19e-02)
save (4.32e-02)
performed (2.08e-02)
file (2.06e-02)
load (1.02e-02)
model (8.30e-03)
action (6.70e-03)
emitter (6.17e-03)
data (5.99e-03)
<SENTENCE_START>
{
file
file
=
editor
.
show
file
save
dialog
(
)
;
if
(
file
!=
null
)
{
int
index
=
0
;
for
(
controller
data
data
:
editor
.
controllers
data
)
data
.
controller
.
name
=
(
(
string
)
emitter
table
model
.
get
value
at
(
index
++
,
0
)
)
;
editor
.
%SELF%
(
file
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
file
file
=
editor
.
show
file
save
dialog
(
)
;
if
(
file
!=
null
)
{
int
index
=
0
;
for
(
controller
data
data
:
editor
.
controllers
data
)
data
.
controller
.
name
=
(
(
string
)
emitter
table
model
.
get
value
at
(
index
++
,
0
)
)
;
editor
.
%SELF%
(
file
)
;
}
}
<SENTENCE_END/>
%END%%END% (9.36e-01)
dialog (6.24e-03)
file (4.39e-03)
editor (3.49e-03)
save (2.01e-03)
data (1.99e-03)
performed (1.80e-03)
model (1.67e-03)
index (1.62e-03)
controller (1.60e-03)
<SENTENCE_START>
{
file
file
=
editor
.
show
file
save
dialog
(
)
;
if
(
file
!=
null
)
{
int
index
=
0
;
for
(
controller
data
data
:
editor
.
controllers
data
)
data
.
controller
.
name
=
(
(
string
)
emitter
table
model
.
get
value
at
(
index
++
,
0
)
)
;
editor
.
%SELF%
(
file
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
file
file
=
editor
.
show
file
save
dialog
(
)
;
if
(
file
!=
null
)
{
int
index
=
0
;
for
(
controller
data
data
:
editor
.
controllers
data
)
data
.
controller
.
name
=
(
(
string
)
emitter
table
model
.
get
value
at
(
index
++
,
0
)
)
;
editor
.
%SELF%
(
file
)
;
}
}
<SENTENCE_END/>
delete,emitterdeleteadd (1.55e-01)
reload (1.20e-01)
load (9.37e-02)
row (8.03e-02)
copy (5.85e-02)
remove (5.84e-02)
action (4.59e-02)
changed (3.72e-02)
get (3.06e-02)
show (2.22e-02)
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
int
new
index
=
math
.
min
(
edit
index
,
emitter
table
model
.
get
row
count
(
)
-
2
)
;
editor
.
remove
emitter
(
row
)
;
emitter
table
model
.
remove
row
(
row
)
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
new
index
,
new
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
int
new
index
=
math
.
min
(
edit
index
,
emitter
table
model
.
get
row
count
(
)
-
2
)
;
editor
.
remove
emitter
(
row
)
;
emitter
table
model
.
remove
row
(
row
)
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
new
index
,
new
index
)
;
}
<SENTENCE_END/>
emitter%END% (2.81e-01)
row (1.14e-01)
selection (9.11e-02)
emitter (7.32e-02)
changed (6.60e-02)
performed (4.23e-02)
components (3.10e-02)
action (1.76e-02)
interval (1.50e-02)
table (1.46e-02)
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
int
new
index
=
math
.
min
(
edit
index
,
emitter
table
model
.
get
row
count
(
)
-
2
)
;
editor
.
remove
emitter
(
row
)
;
emitter
table
model
.
remove
row
(
row
)
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
new
index
,
new
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
int
new
index
=
math
.
min
(
edit
index
,
emitter
table
model
.
get
row
count
(
)
-
2
)
;
editor
.
remove
emitter
(
row
)
;
emitter
table
model
.
remove
row
(
row
)
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
new
index
,
new
index
)
;
}
<SENTENCE_END/>
%END%%END% (8.83e-01)
row (9.94e-03)
performed (8.37e-03)
changed (7.56e-03)
emitter (6.74e-03)
interval (5.88e-03)
components (5.05e-03)
index (2.55e-03)
model (2.54e-03)
selection (2.43e-03)
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
int
new
index
=
math
.
min
(
edit
index
,
emitter
table
model
.
get
row
count
(
)
-
2
)
;
editor
.
remove
emitter
(
row
)
;
emitter
table
model
.
remove
row
(
row
)
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
new
index
,
new
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
int
new
index
=
math
.
min
(
edit
index
,
emitter
table
model
.
get
row
count
(
)
-
2
)
;
editor
.
remove
emitter
(
row
)
;
emitter
table
model
.
remove
row
(
row
)
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
new
index
,
new
index
)
;
}
<SENTENCE_END/>
clone,emittercloneadd (7.61e-01)
initialize (2.52e-02)
reload (2.10e-02)
action (1.87e-02)
copy (1.20e-02)
row (1.14e-02)
emitter (9.04e-03)
insert (8.66e-03)
load (8.07e-03)
remove (6.83e-03)
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
particle
controller
controller
=
editor
.
controllers
data
.
get
(
row
)
.
controller
.
copy
(
)
;
controller
.
init
(
)
;
controller
.
name
+=
" Clone"
;
add
emitter
(
controller
,
true
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
particle
controller
controller
=
editor
.
controllers
data
.
get
(
row
)
.
controller
.
copy
(
)
;
controller
.
init
(
)
;
controller
.
name
+=
" Clone"
;
add
emitter
(
controller
,
true
)
;
}
<SENTENCE_END/>
emitter%END% (3.29e-01)
emitter (8.86e-02)
selected (7.42e-02)
row (5.50e-02)
add (4.12e-02)
controller (3.46e-02)
changed (3.35e-02)
controllers (2.17e-02)
action (2.09e-02)
particle (1.78e-02)
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
particle
controller
controller
=
editor
.
controllers
data
.
get
(
row
)
.
controller
.
copy
(
)
;
controller
.
init
(
)
;
controller
.
name
+=
" Clone"
;
add
emitter
(
controller
,
true
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
particle
controller
controller
=
editor
.
controllers
data
.
get
(
row
)
.
controller
.
copy
(
)
;
controller
.
init
(
)
;
controller
.
name
+=
" Clone"
;
add
emitter
(
controller
,
true
)
;
}
<SENTENCE_END/>
%END%%END% (8.55e-01)
row (2.03e-02)
controller (1.99e-02)
emitter (7.02e-03)
selected (5.26e-03)
particle (3.93e-03)
changed (3.90e-03)
down (3.40e-03)
performed (3.12e-03)
pressed (2.54e-03)
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
particle
controller
controller
=
editor
.
controllers
data
.
get
(
row
)
.
controller
.
copy
(
)
;
controller
.
init
(
)
;
controller
.
name
+=
" Clone"
;
add
emitter
(
controller
,
true
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
particle
controller
controller
=
editor
.
controllers
data
.
get
(
row
)
.
controller
.
copy
(
)
;
controller
.
init
(
)
;
controller
.
name
+=
" Clone"
;
add
emitter
(
controller
,
true
)
;
}
<SENTENCE_END/>
movemovestart (9.21e-02)
paint (6.27e-02)
set (6.27e-02)
update (5.55e-02)
flush (4.55e-02)
drag (4.00e-02)
init (3.97e-02)
%UNK% (3.86e-02)
end (3.82e-02)
close (3.42e-02)
<SENTENCE_START>
{
}
<SENTENCE_END/>
<SENTENCE_START>
{
}
<SENTENCE_END/>
%END%%END% (7.10e-01)
%UNK% (2.03e-02)
title (1.16e-02)
value (9.48e-03)
only (8.73e-03)
accessible (7.33e-03)
layout (5.44e-03)
array (4.77e-03)
changed (4.73e-03)
count (4.54e-03)
<SENTENCE_START>
{
}
<SENTENCE_END/>
<SENTENCE_START>
{
}
<SENTENCE_END/>
initialize,componentsinitializeinitialize (5.04e-01)
components (1.70e-01)
ui (1.16e-01)
action (5.48e-02)
%END% (3.13e-02)
events (1.49e-02)
setup (9.35e-03)
add (5.87e-03)
%UNK% (5.62e-03)
create (5.41e-03)
<SENTENCE_START>
{
set
layout
(
new
grid
bag
layout
(
)
)
;
{
j
scroll
pane
scroll
=
new
j
scroll
pane
(
)
;
add
(
scroll
,
new
grid
bag
constraints
(
0
,
0
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
6
)
,
0
,
0
)
)
;
{
emitter
table
=
new
j
table
(
)
{
public
class
get
column
class
(
int
column
)
{
return
column
==
1
?
boolean
.
class
:
super
.
get
column
class
(
column
)
;
}
@
override
public
dimension
get
preferred
scrollable
viewport
size
(
)
{
dimension
dim
=
super
.
get
preferred
scrollable
viewport
size
(
)
;
dim
.
height
=
get
preferred
size
(
)
.
height
;
return
dim
;
}
}
;
emitter
table
.
get
table
header
(
)
.
set
reordering
allowed
(
false
)
;
emitter
table
.
set
selection
mode
(
list
selection
model
.
single
selection
)
;
scroll
.
set
viewport
view
(
emitter
table
)
;
emitter
table
model
=
new
default
table
model
(
new
string
[
0
]
[
0
]
,
new
string
[
]
{
"Emitter"
,
""
}
)
;
emitter
table
.
set
model
(
emitter
table
model
)
;
emitter
table
.
get
selection
model
(
)
.
add
list
selection
listener
(
new
list
selection
listener
(
)
{
public
void
value
changed
(
list
selection
event
event
)
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
}
)
;
emitter
table
model
.
add
table
model
listener
(
new
table
model
listener
(
)
{
public
void
table
changed
(
table
model
event
event
)
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
emitter
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
emitter
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
}
)
;
}
}
{
j
panel
side
buttons
=
new
j
panel
(
new
grid
bag
layout
(
)
)
;
add
(
side
buttons
,
new
grid
bag
constraints
(
1
,
0
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
northwest
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
0
)
,
0
,
0
)
)
;
{
controller
type
combo
=
new
j
combo
box
(
)
;
controller
type
combo
.
set
model
(
new
default
combo
box
model
(
controller
type
.
values
(
)
)
)
;
side
buttons
.
add
(
controller
type
combo
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
new
button
=
new
j
button
(
"New"
)
;
side
buttons
.
add
(
new
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
new
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
controller
type
item
=
(
controller
type
)
controller
type
combo
.
get
selected
item
(
)
;
create
default
emitter
(
item
,
true
,
true
)
;
}
}
)
;
}
{
j
button
delete
button
=
new
j
button
(
"Delete"
)
;
side
buttons
.
add
(
delete
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
delete
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
delete
emitter
(
)
;
}
}
)
;
}
{
j
button
clone
button
=
new
j
button
(
"Clone"
)
;
side
buttons
.
add
(
clone
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
clone
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
clone
emitter
(
)
;
}
}
)
;
}
{
side
buttons
.
add
(
new
j
separator
(
j
separator
.
horizontal
)
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
save
button
=
new
j
button
(
"Save"
)
;
side
buttons
.
add
(
save
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
save
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
save
effect
(
)
;
}
}
)
;
}
{
j
button
open
button
=
new
j
button
(
"Open"
)
;
side
buttons
.
add
(
open
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
open
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
open
effect
(
)
;
}
}
)
;
}
{
j
button
import
button
=
new
j
button
(
"Import"
)
;
side
buttons
.
add
(
import
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
import
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
import
effect
(
)
;
}
}
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
set
layout
(
new
grid
bag
layout
(
)
)
;
{
j
scroll
pane
scroll
=
new
j
scroll
pane
(
)
;
add
(
scroll
,
new
grid
bag
constraints
(
0
,
0
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
6
)
,
0
,
0
)
)
;
{
emitter
table
=
new
j
table
(
)
{
public
class
get
column
class
(
int
column
)
{
return
column
==
1
?
boolean
.
class
:
super
.
get
column
class
(
column
)
;
}
@
override
public
dimension
get
preferred
scrollable
viewport
size
(
)
{
dimension
dim
=
super
.
get
preferred
scrollable
viewport
size
(
)
;
dim
.
height
=
get
preferred
size
(
)
.
height
;
return
dim
;
}
}
;
emitter
table
.
get
table
header
(
)
.
set
reordering
allowed
(
false
)
;
emitter
table
.
set
selection
mode
(
list
selection
model
.
single
selection
)
;
scroll
.
set
viewport
view
(
emitter
table
)
;
emitter
table
model
=
new
default
table
model
(
new
string
[
0
]
[
0
]
,
new
string
[
]
{
"Emitter"
,
""
}
)
;
emitter
table
.
set
model
(
emitter
table
model
)
;
emitter
table
.
get
selection
model
(
)
.
add
list
selection
listener
(
new
list
selection
listener
(
)
{
public
void
value
changed
(
list
selection
event
event
)
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
}
)
;
emitter
table
model
.
add
table
model
listener
(
new
table
model
listener
(
)
{
public
void
table
changed
(
table
model
event
event
)
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
emitter
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
emitter
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
}
)
;
}
}
{
j
panel
side
buttons
=
new
j
panel
(
new
grid
bag
layout
(
)
)
;
add
(
side
buttons
,
new
grid
bag
constraints
(
1
,
0
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
northwest
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
0
)
,
0
,
0
)
)
;
{
controller
type
combo
=
new
j
combo
box
(
)
;
controller
type
combo
.
set
model
(
new
default
combo
box
model
(
controller
type
.
values
(
)
)
)
;
side
buttons
.
add
(
controller
type
combo
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
new
button
=
new
j
button
(
"New"
)
;
side
buttons
.
add
(
new
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
new
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
controller
type
item
=
(
controller
type
)
controller
type
combo
.
get
selected
item
(
)
;
create
default
emitter
(
item
,
true
,
true
)
;
}
}
)
;
}
{
j
button
delete
button
=
new
j
button
(
"Delete"
)
;
side
buttons
.
add
(
delete
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
delete
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
delete
emitter
(
)
;
}
}
)
;
}
{
j
button
clone
button
=
new
j
button
(
"Clone"
)
;
side
buttons
.
add
(
clone
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
clone
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
clone
emitter
(
)
;
}
}
)
;
}
{
side
buttons
.
add
(
new
j
separator
(
j
separator
.
horizontal
)
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
save
button
=
new
j
button
(
"Save"
)
;
side
buttons
.
add
(
save
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
save
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
save
effect
(
)
;
}
}
)
;
}
{
j
button
open
button
=
new
j
button
(
"Open"
)
;
side
buttons
.
add
(
open
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
open
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
open
effect
(
)
;
}
}
)
;
}
{
j
button
import
button
=
new
j
button
(
"Import"
)
;
side
buttons
.
add
(
import
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
import
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
import
effect
(
)
;
}
}
)
;
}
}
}
<SENTENCE_END/>
components%END% (3.23e-01)
components (2.01e-01)
initialize (1.32e-01)
ui (9.92e-02)
action (4.16e-02)
events (1.93e-02)
%UNK% (1.23e-02)
performed (9.28e-03)
setup (6.62e-03)
add (5.69e-03)
<SENTENCE_START>
{
set
layout
(
new
grid
bag
layout
(
)
)
;
{
j
scroll
pane
scroll
=
new
j
scroll
pane
(
)
;
add
(
scroll
,
new
grid
bag
constraints
(
0
,
0
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
6
)
,
0
,
0
)
)
;
{
emitter
table
=
new
j
table
(
)
{
public
class
get
column
class
(
int
column
)
{
return
column
==
1
?
boolean
.
class
:
super
.
get
column
class
(
column
)
;
}
@
override
public
dimension
get
preferred
scrollable
viewport
size
(
)
{
dimension
dim
=
super
.
get
preferred
scrollable
viewport
size
(
)
;
dim
.
height
=
get
preferred
size
(
)
.
height
;
return
dim
;
}
}
;
emitter
table
.
get
table
header
(
)
.
set
reordering
allowed
(
false
)
;
emitter
table
.
set
selection
mode
(
list
selection
model
.
single
selection
)
;
scroll
.
set
viewport
view
(
emitter
table
)
;
emitter
table
model
=
new
default
table
model
(
new
string
[
0
]
[
0
]
,
new
string
[
]
{
"Emitter"
,
""
}
)
;
emitter
table
.
set
model
(
emitter
table
model
)
;
emitter
table
.
get
selection
model
(
)
.
add
list
selection
listener
(
new
list
selection
listener
(
)
{
public
void
value
changed
(
list
selection
event
event
)
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
}
)
;
emitter
table
model
.
add
table
model
listener
(
new
table
model
listener
(
)
{
public
void
table
changed
(
table
model
event
event
)
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
emitter
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
emitter
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
}
)
;
}
}
{
j
panel
side
buttons
=
new
j
panel
(
new
grid
bag
layout
(
)
)
;
add
(
side
buttons
,
new
grid
bag
constraints
(
1
,
0
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
northwest
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
0
)
,
0
,
0
)
)
;
{
controller
type
combo
=
new
j
combo
box
(
)
;
controller
type
combo
.
set
model
(
new
default
combo
box
model
(
controller
type
.
values
(
)
)
)
;
side
buttons
.
add
(
controller
type
combo
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
new
button
=
new
j
button
(
"New"
)
;
side
buttons
.
add
(
new
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
new
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
controller
type
item
=
(
controller
type
)
controller
type
combo
.
get
selected
item
(
)
;
create
default
emitter
(
item
,
true
,
true
)
;
}
}
)
;
}
{
j
button
delete
button
=
new
j
button
(
"Delete"
)
;
side
buttons
.
add
(
delete
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
delete
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
delete
emitter
(
)
;
}
}
)
;
}
{
j
button
clone
button
=
new
j
button
(
"Clone"
)
;
side
buttons
.
add
(
clone
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
clone
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
clone
emitter
(
)
;
}
}
)
;
}
{
side
buttons
.
add
(
new
j
separator
(
j
separator
.
horizontal
)
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
save
button
=
new
j
button
(
"Save"
)
;
side
buttons
.
add
(
save
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
save
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
save
effect
(
)
;
}
}
)
;
}
{
j
button
open
button
=
new
j
button
(
"Open"
)
;
side
buttons
.
add
(
open
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
open
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
open
effect
(
)
;
}
}
)
;
}
{
j
button
import
button
=
new
j
button
(
"Import"
)
;
side
buttons
.
add
(
import
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
import
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
import
effect
(
)
;
}
}
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
set
layout
(
new
grid
bag
layout
(
)
)
;
{
j
scroll
pane
scroll
=
new
j
scroll
pane
(
)
;
add
(
scroll
,
new
grid
bag
constraints
(
0
,
0
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
6
)
,
0
,
0
)
)
;
{
emitter
table
=
new
j
table
(
)
{
public
class
get
column
class
(
int
column
)
{
return
column
==
1
?
boolean
.
class
:
super
.
get
column
class
(
column
)
;
}
@
override
public
dimension
get
preferred
scrollable
viewport
size
(
)
{
dimension
dim
=
super
.
get
preferred
scrollable
viewport
size
(
)
;
dim
.
height
=
get
preferred
size
(
)
.
height
;
return
dim
;
}
}
;
emitter
table
.
get
table
header
(
)
.
set
reordering
allowed
(
false
)
;
emitter
table
.
set
selection
mode
(
list
selection
model
.
single
selection
)
;
scroll
.
set
viewport
view
(
emitter
table
)
;
emitter
table
model
=
new
default
table
model
(
new
string
[
0
]
[
0
]
,
new
string
[
]
{
"Emitter"
,
""
}
)
;
emitter
table
.
set
model
(
emitter
table
model
)
;
emitter
table
.
get
selection
model
(
)
.
add
list
selection
listener
(
new
list
selection
listener
(
)
{
public
void
value
changed
(
list
selection
event
event
)
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
}
)
;
emitter
table
model
.
add
table
model
listener
(
new
table
model
listener
(
)
{
public
void
table
changed
(
table
model
event
event
)
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
emitter
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
emitter
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
}
)
;
}
}
{
j
panel
side
buttons
=
new
j
panel
(
new
grid
bag
layout
(
)
)
;
add
(
side
buttons
,
new
grid
bag
constraints
(
1
,
0
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
northwest
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
0
)
,
0
,
0
)
)
;
{
controller
type
combo
=
new
j
combo
box
(
)
;
controller
type
combo
.
set
model
(
new
default
combo
box
model
(
controller
type
.
values
(
)
)
)
;
side
buttons
.
add
(
controller
type
combo
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
new
button
=
new
j
button
(
"New"
)
;
side
buttons
.
add
(
new
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
new
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
controller
type
item
=
(
controller
type
)
controller
type
combo
.
get
selected
item
(
)
;
create
default
emitter
(
item
,
true
,
true
)
;
}
}
)
;
}
{
j
button
delete
button
=
new
j
button
(
"Delete"
)
;
side
buttons
.
add
(
delete
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
delete
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
delete
emitter
(
)
;
}
}
)
;
}
{
j
button
clone
button
=
new
j
button
(
"Clone"
)
;
side
buttons
.
add
(
clone
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
clone
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
clone
emitter
(
)
;
}
}
)
;
}
{
side
buttons
.
add
(
new
j
separator
(
j
separator
.
horizontal
)
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
save
button
=
new
j
button
(
"Save"
)
;
side
buttons
.
add
(
save
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
save
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
save
effect
(
)
;
}
}
)
;
}
{
j
button
open
button
=
new
j
button
(
"Open"
)
;
side
buttons
.
add
(
open
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
open
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
open
effect
(
)
;
}
}
)
;
}
{
j
button
import
button
=
new
j
button
(
"Import"
)
;
side
buttons
.
add
(
import
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
import
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
import
effect
(
)
;
}
}
)
;
}
}
}
<SENTENCE_END/>
%END%%END% (4.83e-01)
components (1.57e-01)
ui (7.35e-02)
initialize (6.87e-02)
action (2.92e-02)
events (1.53e-02)
%UNK% (1.29e-02)
performed (8.19e-03)
add (5.03e-03)
setup (4.79e-03)
<SENTENCE_START>
{
set
layout
(
new
grid
bag
layout
(
)
)
;
{
j
scroll
pane
scroll
=
new
j
scroll
pane
(
)
;
add
(
scroll
,
new
grid
bag
constraints
(
0
,
0
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
6
)
,
0
,
0
)
)
;
{
emitter
table
=
new
j
table
(
)
{
public
class
get
column
class
(
int
column
)
{
return
column
==
1
?
boolean
.
class
:
super
.
get
column
class
(
column
)
;
}
@
override
public
dimension
get
preferred
scrollable
viewport
size
(
)
{
dimension
dim
=
super
.
get
preferred
scrollable
viewport
size
(
)
;
dim
.
height
=
get
preferred
size
(
)
.
height
;
return
dim
;
}
}
;
emitter
table
.
get
table
header
(
)
.
set
reordering
allowed
(
false
)
;
emitter
table
.
set
selection
mode
(
list
selection
model
.
single
selection
)
;
scroll
.
set
viewport
view
(
emitter
table
)
;
emitter
table
model
=
new
default
table
model
(
new
string
[
0
]
[
0
]
,
new
string
[
]
{
"Emitter"
,
""
}
)
;
emitter
table
.
set
model
(
emitter
table
model
)
;
emitter
table
.
get
selection
model
(
)
.
add
list
selection
listener
(
new
list
selection
listener
(
)
{
public
void
value
changed
(
list
selection
event
event
)
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
}
)
;
emitter
table
model
.
add
table
model
listener
(
new
table
model
listener
(
)
{
public
void
table
changed
(
table
model
event
event
)
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
emitter
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
emitter
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
}
)
;
}
}
{
j
panel
side
buttons
=
new
j
panel
(
new
grid
bag
layout
(
)
)
;
add
(
side
buttons
,
new
grid
bag
constraints
(
1
,
0
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
northwest
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
0
)
,
0
,
0
)
)
;
{
controller
type
combo
=
new
j
combo
box
(
)
;
controller
type
combo
.
set
model
(
new
default
combo
box
model
(
controller
type
.
values
(
)
)
)
;
side
buttons
.
add
(
controller
type
combo
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
new
button
=
new
j
button
(
"New"
)
;
side
buttons
.
add
(
new
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
new
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
controller
type
item
=
(
controller
type
)
controller
type
combo
.
get
selected
item
(
)
;
create
default
emitter
(
item
,
true
,
true
)
;
}
}
)
;
}
{
j
button
delete
button
=
new
j
button
(
"Delete"
)
;
side
buttons
.
add
(
delete
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
delete
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
delete
emitter
(
)
;
}
}
)
;
}
{
j
button
clone
button
=
new
j
button
(
"Clone"
)
;
side
buttons
.
add
(
clone
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
clone
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
clone
emitter
(
)
;
}
}
)
;
}
{
side
buttons
.
add
(
new
j
separator
(
j
separator
.
horizontal
)
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
save
button
=
new
j
button
(
"Save"
)
;
side
buttons
.
add
(
save
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
save
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
save
effect
(
)
;
}
}
)
;
}
{
j
button
open
button
=
new
j
button
(
"Open"
)
;
side
buttons
.
add
(
open
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
open
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
open
effect
(
)
;
}
}
)
;
}
{
j
button
import
button
=
new
j
button
(
"Import"
)
;
side
buttons
.
add
(
import
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
import
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
import
effect
(
)
;
}
}
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
set
layout
(
new
grid
bag
layout
(
)
)
;
{
j
scroll
pane
scroll
=
new
j
scroll
pane
(
)
;
add
(
scroll
,
new
grid
bag
constraints
(
0
,
0
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
6
)
,
0
,
0
)
)
;
{
emitter
table
=
new
j
table
(
)
{
public
class
get
column
class
(
int
column
)
{
return
column
==
1
?
boolean
.
class
:
super
.
get
column
class
(
column
)
;
}
@
override
public
dimension
get
preferred
scrollable
viewport
size
(
)
{
dimension
dim
=
super
.
get
preferred
scrollable
viewport
size
(
)
;
dim
.
height
=
get
preferred
size
(
)
.
height
;
return
dim
;
}
}
;
emitter
table
.
get
table
header
(
)
.
set
reordering
allowed
(
false
)
;
emitter
table
.
set
selection
mode
(
list
selection
model
.
single
selection
)
;
scroll
.
set
viewport
view
(
emitter
table
)
;
emitter
table
model
=
new
default
table
model
(
new
string
[
0
]
[
0
]
,
new
string
[
]
{
"Emitter"
,
""
}
)
;
emitter
table
.
set
model
(
emitter
table
model
)
;
emitter
table
.
get
selection
model
(
)
.
add
list
selection
listener
(
new
list
selection
listener
(
)
{
public
void
value
changed
(
list
selection
event
event
)
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
}
)
;
emitter
table
model
.
add
table
model
listener
(
new
table
model
listener
(
)
{
public
void
table
changed
(
table
model
event
event
)
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
emitter
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
emitter
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
}
)
;
}
}
{
j
panel
side
buttons
=
new
j
panel
(
new
grid
bag
layout
(
)
)
;
add
(
side
buttons
,
new
grid
bag
constraints
(
1
,
0
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
northwest
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
0
)
,
0
,
0
)
)
;
{
controller
type
combo
=
new
j
combo
box
(
)
;
controller
type
combo
.
set
model
(
new
default
combo
box
model
(
controller
type
.
values
(
)
)
)
;
side
buttons
.
add
(
controller
type
combo
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
new
button
=
new
j
button
(
"New"
)
;
side
buttons
.
add
(
new
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
new
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
controller
type
item
=
(
controller
type
)
controller
type
combo
.
get
selected
item
(
)
;
create
default
emitter
(
item
,
true
,
true
)
;
}
}
)
;
}
{
j
button
delete
button
=
new
j
button
(
"Delete"
)
;
side
buttons
.
add
(
delete
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
delete
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
delete
emitter
(
)
;
}
}
)
;
}
{
j
button
clone
button
=
new
j
button
(
"Clone"
)
;
side
buttons
.
add
(
clone
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
clone
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
clone
emitter
(
)
;
}
}
)
;
}
{
side
buttons
.
add
(
new
j
separator
(
j
separator
.
horizontal
)
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
save
button
=
new
j
button
(
"Save"
)
;
side
buttons
.
add
(
save
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
save
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
save
effect
(
)
;
}
}
)
;
}
{
j
button
open
button
=
new
j
button
(
"Open"
)
;
side
buttons
.
add
(
open
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
open
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
open
effect
(
)
;
}
}
)
;
}
{
j
button
import
button
=
new
j
button
(
"Import"
)
;
side
buttons
.
add
(
import
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
import
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
import
effect
(
)
;
}
}
)
;
}
}
}
<SENTENCE_END/>
get,column,classgetget (9.61e-01)
is (1.19e-02)
column (8.82e-03)
return (2.95e-03)
append (1.01e-03)
super (6.90e-04)
1 (5.04e-04)
class (4.63e-04)
pack (4.29e-04)
boolean (4.25e-04)
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
columncolumn (8.13e-01)
get (3.46e-02)
class (1.75e-02)
return (1.04e-02)
render (9.49e-03)
%END% (8.31e-03)
by (6.71e-03)
bounding (3.92e-03)
draw (3.84e-03)
percent (3.34e-03)
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
class%END% (6.58e-01)
class (9.55e-02)
column (3.67e-02)
by (6.09e-03)
boolean (5.59e-03)
%UNK% (5.47e-03)
render (3.62e-03)
string (3.22e-03)
percent (3.12e-03)
frame (3.11e-03)
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
%END%%END% (9.55e-01)
class (7.96e-03)
column (7.70e-03)
return (8.58e-04)
string (5.84e-04)
%UNK% (5.51e-04)
value (5.50e-04)
boolean (4.44e-04)
buffer (3.66e-04)
by (2.94e-04)
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
value,changedvaluechanged (2.94e-01)
action (8.31e-02)
%UNK% (5.98e-02)
mouse (4.99e-02)
clicked (4.86e-02)
touch (4.79e-02)
emitter (4.70e-02)
down (3.10e-02)
is (1.81e-02)
pressed (1.80e-02)
<SENTENCE_START>
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
<SENTENCE_END/>
changed%END% (8.07e-01)
changed (2.79e-02)
down (2.65e-02)
pressed (2.21e-02)
emitter (2.19e-02)
performed (1.38e-02)
event (9.22e-03)
selected (8.91e-03)
moved (5.19e-03)
clicked (4.05e-03)
<SENTENCE_START>
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
<SENTENCE_END/>
%END%%END% (9.82e-01)
selected (4.53e-03)
emitter (1.30e-03)
event (1.16e-03)
adjusting (1.16e-03)
performed (7.54e-04)
value (7.42e-04)
down (5.38e-04)
pressed (5.03e-04)
is (4.58e-04)
<SENTENCE_START>
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
<SENTENCE_END/>
table,changedtablechanged (2.10e-01)
handle (6.59e-02)
action (5.17e-02)
add (5.15e-02)
initialize (5.05e-02)
touch (3.97e-02)
run (3.76e-02)
show (3.14e-02)
remove (2.94e-02)
row (2.34e-02)
<SENTENCE_START>
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
emitter
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
emitter
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
emitter
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
emitter
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
<SENTENCE_END/>
changed%END% (4.60e-01)
changed (1.35e-01)
checked (4.64e-02)
emitter (3.14e-02)
table (2.86e-02)
pressed (2.77e-02)
down (1.79e-02)
performed (1.63e-02)
event (1.34e-02)
clicked (1.33e-02)
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(
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1
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(
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)
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mag
filter
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true
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u
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v
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true
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)
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0
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(
)
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true
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wrap
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u
wrap
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v
wrap
,
true
)
;
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cubemap
data
(
)
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.
gl
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gl
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texture
(
gl
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0
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;
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(
)
;
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(
min
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mag
filter
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true
)
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wrap
(
u
wrap
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v
wrap
,
true
)
;
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.
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cubemap
data
(
)
;
gdx
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gl
.
gl
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texture
(
gl
target
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0
)
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(
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(
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(
)
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(
)
;
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(
min
filter
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mag
filter
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true
)
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wrap
(
u
wrap
,
v
wrap
,
true
)
;
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.
consume
cubemap
data
(
)
;
gdx
.
gl
.
gl
bind
texture
(
gl
target
,
0
)
;
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managed
cubemaps
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(
app
)
;
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(
managed
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array
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null
)
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cubemap
array
=
new
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<
cubemap
>
(
)
;
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array
.
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(
cubemap
)
;
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cubemaps
.
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(
app
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managed
cubemap
array
)
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<
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managed
cubemaps
.
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(
app
)
;
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(
managed
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array
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null
)
managed
cubemap
array
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new
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<
cubemap
>
(
)
;
managed
cubemap
array
.
add
(
cubemap
)
;
managed
cubemaps
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(
app
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managed
cubemap
array
)
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add (7.29e-03)
status (5.66e-03)
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
managed
cubemap
array
=
new
array
<
cubemap
>
(
)
;
managed
cubemap
array
.
add
(
cubemap
)
;
managed
cubemaps
.
put
(
app
,
managed
cubemap
array
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
managed
cubemap
array
=
new
array
<
cubemap
>
(
)
;
managed
cubemap
array
.
add
(
cubemap
)
;
managed
cubemaps
.
put
(
app
,
managed
cubemap
array
)
;
}
<SENTENCE_END/>
cubemapcubemaps (3.00e-01)
%END% (2.15e-01)
cubemap (1.55e-01)
managed (1.12e-01)
array (7.11e-02)
all (1.73e-02)
add (5.99e-03)
app (5.08e-03)
to (2.02e-03)
get (1.53e-03)
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
managed
cubemap
array
=
new
array
<
cubemap
>
(
)
;
managed
cubemap
array
.
add
(
cubemap
)
;
managed
cubemaps
.
put
(
app
,
managed
cubemap
array
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
managed
cubemap
array
=
new
array
<
cubemap
>
(
)
;
managed
cubemap
array
.
add
(
cubemap
)
;
managed
cubemaps
.
put
(
app
,
managed
cubemap
array
)
;
}
<SENTENCE_END/>
%END%%END% (8.90e-01)
array (2.11e-02)
all (2.08e-02)
cubemap (1.34e-02)
managed (9.02e-03)
cubemaps (2.83e-03)
add (2.53e-03)
get (1.80e-03)
to (1.62e-03)
status (1.37e-03)
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
managed
cubemap
array
=
new
array
<
cubemap
>
(
)
;
managed
cubemap
array
.
add
(
cubemap
)
;
managed
cubemaps
.
put
(
app
,
managed
cubemap
array
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
managed
cubemap
array
=
new
array
<
cubemap
>
(
)
;
managed
cubemap
array
.
add
(
cubemap
)
;
managed
cubemaps
.
put
(
app
,
managed
cubemap
array
)
;
}
<SENTENCE_END/>
clear,all,cubemapsclearremove (7.50e-01)
clear (4.59e-02)
add (4.44e-02)
%UNK% (3.14e-02)
destroy (2.46e-02)
stop (1.19e-02)
pop (6.37e-03)
revert (6.02e-03)
window (5.18e-03)
un (4.22e-03)
<SENTENCE_START>
{
managed
cubemaps
.
remove
(
app
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
managed
cubemaps
.
remove
(
app
)
;
}
<SENTENCE_END/>
all%END% (2.38e-01)
managed (2.07e-01)
all (1.06e-01)
%UNK% (9.74e-02)
status (4.19e-02)
notify (2.90e-02)
holder (1.16e-02)
string (1.00e-02)
pause (9.81e-03)
changed (9.63e-03)
<SENTENCE_START>
{
managed
cubemaps
.
remove
(
app
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
managed
cubemaps
.
remove
(
app
)
;
}
<SENTENCE_END/>
cubemaps%END% (9.07e-01)
all (1.04e-02)
managed (9.28e-03)
%UNK% (7.93e-03)
value (3.26e-03)
status (2.70e-03)
string (2.63e-03)
cubemaps (1.95e-03)
app (1.94e-03)
changed (1.69e-03)
<SENTENCE_START>
{
managed
cubemaps
.
remove
(
app
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
managed
cubemaps
.
remove
(
app
)
;
}
<SENTENCE_END/>
%END%%END% (9.66e-01)
cubemaps (2.54e-03)
app (2.19e-03)
value (1.94e-03)
remove (1.75e-03)
all (1.10e-03)
managed (7.42e-04)
20 (7.28e-04)
%UNK% (6.27e-04)
array (5.60e-04)
<SENTENCE_START>
{
managed
cubemaps
.
remove
(
app
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
managed
cubemaps
.
remove
(
app
)
;
}
<SENTENCE_END/>
invalidate,all,cubemapsinvalidateset (4.67e-01)
get (2.28e-01)
load (7.94e-02)
create (1.59e-02)
add (1.42e-02)
%UNK% (1.33e-02)
%END% (1.12e-02)
initialize (7.64e-03)
generate (4.97e-03)
parse (4.65e-03)
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
return
;
if
(
asset
manager
==
null
)
{
for
(
int
i
=
0
;
i
<
managed
cubemap
array
.
size
;
i
++
)
{
cubemap
cubemap
=
managed
cubemap
array
.
get
(
i
)
;
cubemap
.
reload
(
)
;
}
}
else
{
asset
manager
.
finish
loading
(
)
;
array
<
cubemap
>
cubemaps
=
new
array
<
cubemap
>
(
managed
cubemap
array
)
;
for
(
cubemap
cubemap
:
cubemaps
)
{
string
file
name
=
asset
manager
.
get
asset
file
name
(
cubemap
)
;
if
(
file
name
==
null
)
{
cubemap
.
reload
(
)
;
}
else
{
final
int
ref
count
=
asset
manager
.
get
reference
count
(
file
name
)
;
asset
manager
.
set
reference
count
(
file
name
,
0
)
;
cubemap
.
gl
handle
=
0
;
cubemap
parameter
params
=
new
cubemap
parameter
(
)
;
params
.
cubemap
data
=
cubemap
.
get
cubemap
data
(
)
;
params
.
min
filter
=
cubemap
.
get
min
filter
(
)
;
params
.
mag
filter
=
cubemap
.
get
mag
filter
(
)
;
params
.
wrap
u
=
cubemap
.
get
u
wrap
(
)
;
params
.
wrap
v
=
cubemap
.
get
v
wrap
(
)
;
params
.
cubemap
=
cubemap
;
params
.
loaded
callback
=
new
loaded
callback
(
)
{
@
override
public
void
finished
loading
(
asset
manager
asset
manager
,
string
file
name
,
class
type
)
{
asset
manager
.
set
reference
count
(
file
name
,
ref
count
)
;
}
}
;
asset
manager
.
unload
(
file
name
)
;
cubemap
.
gl
handle
=
gdx
.
gl
.
gl
gen
texture
(
)
;
asset
manager
.
load
(
file
name
,
cubemap
.
class
,
params
)
;
}
}
managed
cubemap
array
.
clear
(
)
;
managed
cubemap
array
.
add
all
(
cubemaps
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
return
;
if
(
asset
manager
==
null
)
{
for
(
int
i
=
0
;
i
<
managed
cubemap
array
.
size
;
i
++
)
{
cubemap
cubemap
=
managed
cubemap
array
.
get
(
i
)
;
cubemap
.
reload
(
)
;
}
}
else
{
asset
manager
.
finish
loading
(
)
;
array
<
cubemap
>
cubemaps
=
new
array
<
cubemap
>
(
managed
cubemap
array
)
;
for
(
cubemap
cubemap
:
cubemaps
)
{
string
file
name
=
asset
manager
.
get
asset
file
name
(
cubemap
)
;
if
(
file
name
==
null
)
{
cubemap
.
reload
(
)
;
}
else
{
final
int
ref
count
=
asset
manager
.
get
reference
count
(
file
name
)
;
asset
manager
.
set
reference
count
(
file
name
,
0
)
;
cubemap
.
gl
handle
=
0
;
cubemap
parameter
params
=
new
cubemap
parameter
(
)
;
params
.
cubemap
data
=
cubemap
.
get
cubemap
data
(
)
;
params
.
min
filter
=
cubemap
.
get
min
filter
(
)
;
params
.
mag
filter
=
cubemap
.
get
mag
filter
(
)
;
params
.
wrap
u
=
cubemap
.
get
u
wrap
(
)
;
params
.
wrap
v
=
cubemap
.
get
v
wrap
(
)
;
params
.
cubemap
=
cubemap
;
params
.
loaded
callback
=
new
loaded
callback
(
)
{
@
override
public
void
finished
loading
(
asset
manager
asset
manager
,
string
file
name
,
class
type
)
{
asset
manager
.
set
reference
count
(
file
name
,
ref
count
)
;
}
}
;
asset
manager
.
unload
(
file
name
)
;
cubemap
.
gl
handle
=
gdx
.
gl
.
gl
gen
texture
(
)
;
asset
manager
.
load
(
file
name
,
cubemap
.
class
,
params
)
;
}
}
managed
cubemap
array
.
clear
(
)
;
managed
cubemap
array
.
add
all
(
cubemaps
)
;
}
}
<SENTENCE_END/>
all%END% (4.23e-01)
get (6.26e-02)
set (4.13e-02)
asset (2.83e-02)
%UNK% (2.53e-02)
load (2.37e-02)
cubemap (1.90e-02)
manager (1.59e-02)
managed (1.42e-02)
file (8.71e-03)
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
return
;
if
(
asset
manager
==
null
)
{
for
(
int
i
=
0
;
i
<
managed
cubemap
array
.
size
;
i
++
)
{
cubemap
cubemap
=
managed
cubemap
array
.
get
(
i
)
;
cubemap
.
reload
(
)
;
}
}
else
{
asset
manager
.
finish
loading
(
)
;
array
<
cubemap
>
cubemaps
=
new
array
<
cubemap
>
(
managed
cubemap
array
)
;
for
(
cubemap
cubemap
:
cubemaps
)
{
string
file
name
=
asset
manager
.
get
asset
file
name
(
cubemap
)
;
if
(
file
name
==
null
)
{
cubemap
.
reload
(
)
;
}
else
{
final
int
ref
count
=
asset
manager
.
get
reference
count
(
file
name
)
;
asset
manager
.
set
reference
count
(
file
name
,
0
)
;
cubemap
.
gl
handle
=
0
;
cubemap
parameter
params
=
new
cubemap
parameter
(
)
;
params
.
cubemap
data
=
cubemap
.
get
cubemap
data
(
)
;
params
.
min
filter
=
cubemap
.
get
min
filter
(
)
;
params
.
mag
filter
=
cubemap
.
get
mag
filter
(
)
;
params
.
wrap
u
=
cubemap
.
get
u
wrap
(
)
;
params
.
wrap
v
=
cubemap
.
get
v
wrap
(
)
;
params
.
cubemap
=
cubemap
;
params
.
loaded
callback
=
new
loaded
callback
(
)
{
@
override
public
void
finished
loading
(
asset
manager
asset
manager
,
string
file
name
,
class
type
)
{
asset
manager
.
set
reference
count
(
file
name
,
ref
count
)
;
}
}
;
asset
manager
.
unload
(
file
name
)
;
cubemap
.
gl
handle
=
gdx
.
gl
.
gl
gen
texture
(
)
;
asset
manager
.
load
(
file
name
,
cubemap
.
class
,
params
)
;
}
}
managed
cubemap
array
.
clear
(
)
;
managed
cubemap
array
.
add
all
(
cubemaps
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
return
;
if
(
asset
manager
==
null
)
{
for
(
int
i
=
0
;
i
<
managed
cubemap
array
.
size
;
i
++
)
{
cubemap
cubemap
=
managed
cubemap
array
.
get
(
i
)
;
cubemap
.
reload
(
)
;
}
}
else
{
asset
manager
.
finish
loading
(
)
;
array
<
cubemap
>
cubemaps
=
new
array
<
cubemap
>
(
managed
cubemap
array
)
;
for
(
cubemap
cubemap
:
cubemaps
)
{
string
file
name
=
asset
manager
.
get
asset
file
name
(
cubemap
)
;
if
(
file
name
==
null
)
{
cubemap
.
reload
(
)
;
}
else
{
final
int
ref
count
=
asset
manager
.
get
reference
count
(
file
name
)
;
asset
manager
.
set
reference
count
(
file
name
,
0
)
;
cubemap
.
gl
handle
=
0
;
cubemap
parameter
params
=
new
cubemap
parameter
(
)
;
params
.
cubemap
data
=
cubemap
.
get
cubemap
data
(
)
;
params
.
min
filter
=
cubemap
.
get
min
filter
(
)
;
params
.
mag
filter
=
cubemap
.
get
mag
filter
(
)
;
params
.
wrap
u
=
cubemap
.
get
u
wrap
(
)
;
params
.
wrap
v
=
cubemap
.
get
v
wrap
(
)
;
params
.
cubemap
=
cubemap
;
params
.
loaded
callback
=
new
loaded
callback
(
)
{
@
override
public
void
finished
loading
(
asset
manager
asset
manager
,
string
file
name
,
class
type
)
{
asset
manager
.
set
reference
count
(
file
name
,
ref
count
)
;
}
}
;
asset
manager
.
unload
(
file
name
)
;
cubemap
.
gl
handle
=
gdx
.
gl
.
gl
gen
texture
(
)
;
asset
manager
.
load
(
file
name
,
cubemap
.
class
,
params
)
;
}
}
managed
cubemap
array
.
clear
(
)
;
managed
cubemap
array
.
add
all
(
cubemaps
)
;
}
}
<SENTENCE_END/>
cubemaps%END% (6.68e-01)
get (1.98e-02)
cubemap (1.55e-02)
%UNK% (1.32e-02)
manager (1.28e-02)
set (9.58e-03)
load (7.83e-03)
name (7.16e-03)
managed (6.98e-03)
file (6.97e-03)
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
return
;
if
(
asset
manager
==
null
)
{
for
(
int
i
=
0
;
i
<
managed
cubemap
array
.
size
;
i
++
)
{
cubemap
cubemap
=
managed
cubemap
array
.
get
(
i
)
;
cubemap
.
reload
(
)
;
}
}
else
{
asset
manager
.
finish
loading
(
)
;
array
<
cubemap
>
cubemaps
=
new
array
<
cubemap
>
(
managed
cubemap
array
)
;
for
(
cubemap
cubemap
:
cubemaps
)
{
string
file
name
=
asset
manager
.
get
asset
file
name
(
cubemap
)
;
if
(
file
name
==
null
)
{
cubemap
.
reload
(
)
;
}
else
{
final
int
ref
count
=
asset
manager
.
get
reference
count
(
file
name
)
;
asset
manager
.
set
reference
count
(
file
name
,
0
)
;
cubemap
.
gl
handle
=
0
;
cubemap
parameter
params
=
new
cubemap
parameter
(
)
;
params
.
cubemap
data
=
cubemap
.
get
cubemap
data
(
)
;
params
.
min
filter
=
cubemap
.
get
min
filter
(
)
;
params
.
mag
filter
=
cubemap
.
get
mag
filter
(
)
;
params
.
wrap
u
=
cubemap
.
get
u
wrap
(
)
;
params
.
wrap
v
=
cubemap
.
get
v
wrap
(
)
;
params
.
cubemap
=
cubemap
;
params
.
loaded
callback
=
new
loaded
callback
(
)
{
@
override
public
void
finished
loading
(
asset
manager
asset
manager
,
string
file
name
,
class
type
)
{
asset
manager
.
set
reference
count
(
file
name
,
ref
count
)
;
}
}
;
asset
manager
.
unload
(
file
name
)
;
cubemap
.
gl
handle
=
gdx
.
gl
.
gl
gen
texture
(
)
;
asset
manager
.
load
(
file
name
,
cubemap
.
class
,
params
)
;
}
}
managed
cubemap
array
.
clear
(
)
;
managed
cubemap
array
.
add
all
(
cubemaps
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
return
;
if
(
asset
manager
==
null
)
{
for
(
int
i
=
0
;
i
<
managed
cubemap
array
.
size
;
i
++
)
{
cubemap
cubemap
=
managed
cubemap
array
.
get
(
i
)
;
cubemap
.
reload
(
)
;
}
}
else
{
asset
manager
.
finish
loading
(
)
;
array
<
cubemap
>
cubemaps
=
new
array
<
cubemap
>
(
managed
cubemap
array
)
;
for
(
cubemap
cubemap
:
cubemaps
)
{
string
file
name
=
asset
manager
.
get
asset
file
name
(
cubemap
)
;
if
(
file
name
==
null
)
{
cubemap
.
reload
(
)
;
}
else
{
final
int
ref
count
=
asset
manager
.
get
reference
count
(
file
name
)
;
asset
manager
.
set
reference
count
(
file
name
,
0
)
;
cubemap
.
gl
handle
=
0
;
cubemap
parameter
params
=
new
cubemap
parameter
(
)
;
params
.
cubemap
data
=
cubemap
.
get
cubemap
data
(
)
;
params
.
min
filter
=
cubemap
.
get
min
filter
(
)
;
params
.
mag
filter
=
cubemap
.
get
mag
filter
(
)
;
params
.
wrap
u
=
cubemap
.
get
u
wrap
(
)
;
params
.
wrap
v
=
cubemap
.
get
v
wrap
(
)
;
params
.
cubemap
=
cubemap
;
params
.
loaded
callback
=
new
loaded
callback
(
)
{
@
override
public
void
finished
loading
(
asset
manager
asset
manager
,
string
file
name
,
class
type
)
{
asset
manager
.
set
reference
count
(
file
name
,
ref
count
)
;
}
}
;
asset
manager
.
unload
(
file
name
)
;
cubemap
.
gl
handle
=
gdx
.
gl
.
gl
gen
texture
(
)
;
asset
manager
.
load
(
file
name
,
cubemap
.
class
,
params
)
;
}
}
managed
cubemap
array
.
clear
(
)
;
managed
cubemap
array
.
add
all
(
cubemaps
)
;
}
}
<SENTENCE_END/>
%END%%END% (8.26e-01)
get (9.97e-03)
%UNK% (9.17e-03)
cubemap (5.75e-03)
all (4.49e-03)
load (4.06e-03)
set (3.91e-03)
manager (3.03e-03)
name (2.94e-03)
attribute (2.61e-03)
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
return
;
if
(
asset
manager
==
null
)
{
for
(
int
i
=
0
;
i
<
managed
cubemap
array
.
size
;
i
++
)
{
cubemap
cubemap
=
managed
cubemap
array
.
get
(
i
)
;
cubemap
.
reload
(
)
;
}
}
else
{
asset
manager
.
finish
loading
(
)
;
array
<
cubemap
>
cubemaps
=
new
array
<
cubemap
>
(
managed
cubemap
array
)
;
for
(
cubemap
cubemap
:
cubemaps
)
{
string
file
name
=
asset
manager
.
get
asset
file
name
(
cubemap
)
;
if
(
file
name
==
null
)
{
cubemap
.
reload
(
)
;
}
else
{
final
int
ref
count
=
asset
manager
.
get
reference
count
(
file
name
)
;
asset
manager
.
set
reference
count
(
file
name
,
0
)
;
cubemap
.
gl
handle
=
0
;
cubemap
parameter
params
=
new
cubemap
parameter
(
)
;
params
.
cubemap
data
=
cubemap
.
get
cubemap
data
(
)
;
params
.
min
filter
=
cubemap
.
get
min
filter
(
)
;
params
.
mag
filter
=
cubemap
.
get
mag
filter
(
)
;
params
.
wrap
u
=
cubemap
.
get
u
wrap
(
)
;
params
.
wrap
v
=
cubemap
.
get
v
wrap
(
)
;
params
.
cubemap
=
cubemap
;
params
.
loaded
callback
=
new
loaded
callback
(
)
{
@
override
public
void
finished
loading
(
asset
manager
asset
manager
,
string
file
name
,
class
type
)
{
asset
manager
.
set
reference
count
(
file
name
,
ref
count
)
;
}
}
;
asset
manager
.
unload
(
file
name
)
;
cubemap
.
gl
handle
=
gdx
.
gl
.
gl
gen
texture
(
)
;
asset
manager
.
load
(
file
name
,
cubemap
.
class
,
params
)
;
}
}
managed
cubemap
array
.
clear
(
)
;
managed
cubemap
array
.
add
all
(
cubemaps
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
return
;
if
(
asset
manager
==
null
)
{
for
(
int
i
=
0
;
i
<
managed
cubemap
array
.
size
;
i
++
)
{
cubemap
cubemap
=
managed
cubemap
array
.
get
(
i
)
;
cubemap
.
reload
(
)
;
}
}
else
{
asset
manager
.
finish
loading
(
)
;
array
<
cubemap
>
cubemaps
=
new
array
<
cubemap
>
(
managed
cubemap
array
)
;
for
(
cubemap
cubemap
:
cubemaps
)
{
string
file
name
=
asset
manager
.
get
asset
file
name
(
cubemap
)
;
if
(
file
name
==
null
)
{
cubemap
.
reload
(
)
;
}
else
{
final
int
ref
count
=
asset
manager
.
get
reference
count
(
file
name
)
;
asset
manager
.
set
reference
count
(
file
name
,
0
)
;
cubemap
.
gl
handle
=
0
;
cubemap
parameter
params
=
new
cubemap
parameter
(
)
;
params
.
cubemap
data
=
cubemap
.
get
cubemap
data
(
)
;
params
.
min
filter
=
cubemap
.
get
min
filter
(
)
;
params
.
mag
filter
=
cubemap
.
get
mag
filter
(
)
;
params
.
wrap
u
=
cubemap
.
get
u
wrap
(
)
;
params
.
wrap
v
=
cubemap
.
get
v
wrap
(
)
;
params
.
cubemap
=
cubemap
;
params
.
loaded
callback
=
new
loaded
callback
(
)
{
@
override
public
void
finished
loading
(
asset
manager
asset
manager
,
string
file
name
,
class
type
)
{
asset
manager
.
set
reference
count
(
file
name
,
ref
count
)
;
}
}
;
asset
manager
.
unload
(
file
name
)
;
cubemap
.
gl
handle
=
gdx
.
gl
.
gl
gen
texture
(
)
;
asset
manager
.
load
(
file
name
,
cubemap
.
class
,
params
)
;
}
}
managed
cubemap
array
.
clear
(
)
;
managed
cubemap
array
.
add
all
(
cubemaps
)
;
}
}
<SENTENCE_END/>
set,asset,managersetset (9.89e-01)
asset (1.98e-03)
manager (1.94e-03)
clear (1.80e-03)
get (6.23e-04)
cubemap (5.42e-04)
reset (1.99e-04)
switch (1.26e-04)
initialize (1.18e-04)
load (7.89e-05)
<SENTENCE_START>
{
cubemap
.
asset
manager
=
manager
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
cubemap
.
asset
manager
=
manager
;
}
<SENTENCE_END/>
assetasset (9.86e-01)
manager (7.87e-03)
%END% (2.21e-03)
get (9.98e-04)
resolve (2.75e-04)
handle (9.87e-05)
atlas (9.65e-05)
descriptor (7.29e-05)
name (7.04e-05)
panel (4.93e-05)
<SENTENCE_START>
{
cubemap
.
asset
manager
=
manager
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
cubemap
.
asset
manager
=
manager
;
}
<SENTENCE_END/>
managermanager (8.76e-01)
%END% (8.80e-02)
asset (3.11e-02)
value (7.42e-05)
title (4.19e-05)
texture (4.01e-05)
atlas (3.99e-05)
file (3.88e-05)
display (3.64e-05)
data (3.27e-05)
<SENTENCE_START>
{
cubemap
.
asset
manager
=
manager
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
cubemap
.
asset
manager
=
manager
;
}
<SENTENCE_END/>
%END%%END% (9.35e-01)
manager (4.82e-02)
value (1.10e-03)
title (4.76e-04)
display (3.88e-04)
file (3.65e-04)
20 (3.45e-04)
loaded (2.80e-04)
asset (2.36e-04)
accessible (2.25e-04)
<SENTENCE_START>
{
cubemap
.
asset
manager
=
manager
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
cubemap
.
asset
manager
=
manager
;
}
<SENTENCE_END/>
get,managed,statusgetget (7.69e-01)
managed (5.98e-02)
to (4.15e-02)
status (2.43e-02)
append (2.37e-02)
builder (1.64e-02)
string (6.67e-03)
load (6.07e-03)
print (3.47e-03)
convert (2.44e-03)
<SENTENCE_START>
{
string
builder
builder
=
new
string
builder
(
)
;
builder
.
append
(
"Managed cubemap/app: { "
)
;
for
(
application
app
:
managed
cubemaps
.
key
set
(
)
)
{
builder
.
append
(
managed
cubemaps
.
get
(
app
)
.
size
)
;
builder
.
append
(
" "
)
;
}
builder
.
append
(
"}"
)
;
return
builder
.
to
string
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
builder
builder
=
new
string
builder
(
)
;
builder
.
append
(
"Managed cubemap/app: { "
)
;
for
(
application
app
:
managed
cubemaps
.
key
set
(
)
)
{
builder
.
append
(
managed
cubemaps
.
get
(
app
)
.
size
)
;
builder
.
append
(
" "
)
;
}
builder
.
append
(
"}"
)
;
return
builder
.
to
string
(
)
;
}
<SENTENCE_END/>
managedstatus (4.95e-01)
managed (2.72e-01)
builder (7.75e-02)
string (5.92e-02)
cubemaps (6.12e-03)
to (6.02e-03)
%END% (4.41e-03)
return (2.92e-03)
new (2.73e-03)
get (1.72e-03)
<SENTENCE_START>
{
string
builder
builder
=
new
string
builder
(
)
;
builder
.
append
(
"Managed cubemap/app: { "
)
;
for
(
application
app
:
managed
cubemaps
.
key
set
(
)
)
{
builder
.
append
(
managed
cubemaps
.
get
(
app
)
.
size
)
;
builder
.
append
(
" "
)
;
}
builder
.
append
(
"}"
)
;
return
builder
.
to
string
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
builder
builder
=
new
string
builder
(
)
;
builder
.
append
(
"Managed cubemap/app: { "
)
;
for
(
application
app
:
managed
cubemaps
.
key
set
(
)
)
{
builder
.
append
(
managed
cubemaps
.
get
(
app
)
.
size
)
;
builder
.
append
(
" "
)
;
}
builder
.
append
(
"}"
)
;
return
builder
.
to
string
(
)
;
}
<SENTENCE_END/>
statusstatus (5.22e-01)
managed (1.53e-01)
%END% (9.02e-02)
builder (6.14e-02)
cubemaps (4.48e-02)
string (3.32e-02)
to (9.14e-03)
key (5.99e-03)
set (5.78e-03)
app (3.02e-03)
<SENTENCE_START>
{
string
builder
builder
=
new
string
builder
(
)
;
builder
.
append
(
"Managed cubemap/app: { "
)
;
for
(
application
app
:
managed
cubemaps
.
key
set
(
)
)
{
builder
.
append
(
managed
cubemaps
.
get
(
app
)
.
size
)
;
builder
.
append
(
" "
)
;
}
builder
.
append
(
"}"
)
;
return
builder
.
to
string
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
builder
builder
=
new
string
builder
(
)
;
builder
.
append
(
"Managed cubemap/app: { "
)
;
for
(
application
app
:
managed
cubemaps
.
key
set
(
)
)
{
builder
.
append
(
managed
cubemaps
.
get
(
app
)
.
size
)
;
builder
.
append
(
" "
)
;
}
builder
.
append
(
"}"
)
;
return
builder
.
to
string
(
)
;
}
<SENTENCE_END/>
%END%%END% (6.55e-01)
status (2.29e-01)
managed (3.55e-02)
string (1.40e-02)
builder (1.38e-02)
append (5.62e-03)
set (3.83e-03)
to (3.72e-03)
key (2.57e-03)
cubemaps (1.38e-03)
<SENTENCE_START>
{
string
builder
builder
=
new
string
builder
(
)
;
builder
.
append
(
"Managed cubemap/app: { "
)
;
for
(
application
app
:
managed
cubemaps
.
key
set
(
)
)
{
builder
.
append
(
managed
cubemaps
.
get
(
app
)
.
size
)
;
builder
.
append
(
" "
)
;
}
builder
.
append
(
"}"
)
;
return
builder
.
to
string
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
builder
builder
=
new
string
builder
(
)
;
builder
.
append
(
"Managed cubemap/app: { "
)
;
for
(
application
app
:
managed
cubemaps
.
key
set
(
)
)
{
builder
.
append
(
managed
cubemaps
.
get
(
app
)
.
size
)
;
builder
.
append
(
" "
)
;
}
builder
.
append
(
"}"
)
;
return
builder
.
to
string
(
)
;
}
<SENTENCE_END/>
get,num,managed,cubemapsgetget (9.84e-01)
managed (3.31e-03)
return (2.29e-03)
is (1.76e-03)
cubemaps (1.00e-03)
to (8.50e-04)
gdx (4.98e-04)
app (4.67e-04)
%UNK% (1.81e-04)
size (1.44e-04)
<SENTENCE_START>
{
return
managed
cubemaps
.
get
(
gdx
.
app
)
.
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
managed
cubemaps
.
get
(
gdx
.
app
)
.
size
;
}
<SENTENCE_END/>
nummanaged (9.26e-01)
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app
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.
size
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app
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size
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app
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.
size
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<SENTENCE_END/>
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app
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app
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size
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app
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app
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size
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(
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<SENTENCE_START>
{
swing
utilities
.
invoke
later
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
j
panel
panel
=
new
j
panel
(
new
flow
layout
(
)
)
;
j
panel
text
panel
=
new
j
panel
(
)
{
public
boolean
is
optimized
drawing
enabled
(
)
{
return
false
;
}
}
;
text
panel
.
set
layout
(
new
overlay
layout
(
text
panel
)
)
;
panel
.
add
(
text
panel
)
;
final
j
text
field
text
field
=
new
j
text
field
(
20
)
;
text
field
.
set
text
(
text
)
;
text
field
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
text
field
)
;
final
j
label
placeholder
label
=
new
j
label
(
hint
)
;
placeholder
label
.
set
foreground
(
color
.
gray
)
;
placeholder
label
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
placeholder
label
,
0
)
;
text
field
.
get
document
(
)
.
add
document
listener
(
new
document
listener
(
)
{
@
override
public
void
remove
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
insert
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
changed
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
private
void
updated
(
)
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
}
)
;
j
option
pane
pane
=
new
j
option
pane
(
panel
,
j
option
pane
.
question
message
,
j
option
pane
.
ok
cancel
option
,
null
,
null
,
null
)
;
pane
.
set
initial
value
(
null
)
;
pane
.
set
component
orientation
(
j
option
pane
.
get
root
frame
(
)
.
get
component
orientation
(
)
)
;
border
border
=
text
field
.
get
border
(
)
;
placeholder
label
.
set
border
(
new
empty
border
(
border
.
get
border
insets
(
text
field
)
)
)
;
j
dialog
dialog
=
pane
.
create
dialog
(
null
,
title
)
;
pane
.
select
initial
value
(
)
;
dialog
.
add
window
focus
listener
(
new
window
focus
listener
(
)
{
@
override
public
void
window
lost
focus
(
window
event
arg
0
)
{
}
@
override
public
void
window
gained
focus
(
window
event
arg
0
)
{
text
field
.
request
focus
in
window
(
)
;
}
}
)
;
dialog
.
set
visible
(
true
)
;
dialog
.
dispose
(
)
;
object
selected
value
=
pane
.
get
value
(
)
;
if
(
selected
value
!=
null
&&
(
selected
value
instanceof
integer
)
&&
(
(
integer
)
selected
value
)
.
int
value
(
)
==
j
option
pane
.
ok
option
)
{
listener
.
input
(
text
field
.
get
text
(
)
)
;
}
else
{
listener
.
canceled
(
)
;
}
}
}
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
swing
utilities
.
invoke
later
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
j
panel
panel
=
new
j
panel
(
new
flow
layout
(
)
)
;
j
panel
text
panel
=
new
j
panel
(
)
{
public
boolean
is
optimized
drawing
enabled
(
)
{
return
false
;
}
}
;
text
panel
.
set
layout
(
new
overlay
layout
(
text
panel
)
)
;
panel
.
add
(
text
panel
)
;
final
j
text
field
text
field
=
new
j
text
field
(
20
)
;
text
field
.
set
text
(
text
)
;
text
field
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
text
field
)
;
final
j
label
placeholder
label
=
new
j
label
(
hint
)
;
placeholder
label
.
set
foreground
(
color
.
gray
)
;
placeholder
label
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
placeholder
label
,
0
)
;
text
field
.
get
document
(
)
.
add
document
listener
(
new
document
listener
(
)
{
@
override
public
void
remove
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
insert
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
changed
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
private
void
updated
(
)
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
}
)
;
j
option
pane
pane
=
new
j
option
pane
(
panel
,
j
option
pane
.
question
message
,
j
option
pane
.
ok
cancel
option
,
null
,
null
,
null
)
;
pane
.
set
initial
value
(
null
)
;
pane
.
set
component
orientation
(
j
option
pane
.
get
root
frame
(
)
.
get
component
orientation
(
)
)
;
border
border
=
text
field
.
get
border
(
)
;
placeholder
label
.
set
border
(
new
empty
border
(
border
.
get
border
insets
(
text
field
)
)
)
;
j
dialog
dialog
=
pane
.
create
dialog
(
null
,
title
)
;
pane
.
select
initial
value
(
)
;
dialog
.
add
window
focus
listener
(
new
window
focus
listener
(
)
{
@
override
public
void
window
lost
focus
(
window
event
arg
0
)
{
}
@
override
public
void
window
gained
focus
(
window
event
arg
0
)
{
text
field
.
request
focus
in
window
(
)
;
}
}
)
;
dialog
.
set
visible
(
true
)
;
dialog
.
dispose
(
)
;
object
selected
value
=
pane
.
get
value
(
)
;
if
(
selected
value
!=
null
&&
(
selected
value
instanceof
integer
)
&&
(
(
integer
)
selected
value
)
.
int
value
(
)
==
j
option
pane
.
ok
option
)
{
listener
.
input
(
text
field
.
get
text
(
)
)
;
}
else
{
listener
.
canceled
(
)
;
}
}
}
)
;
}
<SENTENCE_END/>
text%END% (4.48e-01)
changed (5.01e-02)
%UNK% (4.02e-02)
ui (2.64e-02)
run (1.81e-02)
text (1.41e-02)
events (1.41e-02)
performed (1.27e-02)
initialize (1.26e-02)
action (1.19e-02)
<SENTENCE_START>
{
swing
utilities
.
invoke
later
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
j
panel
panel
=
new
j
panel
(
new
flow
layout
(
)
)
;
j
panel
text
panel
=
new
j
panel
(
)
{
public
boolean
is
optimized
drawing
enabled
(
)
{
return
false
;
}
}
;
text
panel
.
set
layout
(
new
overlay
layout
(
text
panel
)
)
;
panel
.
add
(
text
panel
)
;
final
j
text
field
text
field
=
new
j
text
field
(
20
)
;
text
field
.
set
text
(
text
)
;
text
field
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
text
field
)
;
final
j
label
placeholder
label
=
new
j
label
(
hint
)
;
placeholder
label
.
set
foreground
(
color
.
gray
)
;
placeholder
label
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
placeholder
label
,
0
)
;
text
field
.
get
document
(
)
.
add
document
listener
(
new
document
listener
(
)
{
@
override
public
void
remove
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
insert
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
changed
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
private
void
updated
(
)
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
}
)
;
j
option
pane
pane
=
new
j
option
pane
(
panel
,
j
option
pane
.
question
message
,
j
option
pane
.
ok
cancel
option
,
null
,
null
,
null
)
;
pane
.
set
initial
value
(
null
)
;
pane
.
set
component
orientation
(
j
option
pane
.
get
root
frame
(
)
.
get
component
orientation
(
)
)
;
border
border
=
text
field
.
get
border
(
)
;
placeholder
label
.
set
border
(
new
empty
border
(
border
.
get
border
insets
(
text
field
)
)
)
;
j
dialog
dialog
=
pane
.
create
dialog
(
null
,
title
)
;
pane
.
select
initial
value
(
)
;
dialog
.
add
window
focus
listener
(
new
window
focus
listener
(
)
{
@
override
public
void
window
lost
focus
(
window
event
arg
0
)
{
}
@
override
public
void
window
gained
focus
(
window
event
arg
0
)
{
text
field
.
request
focus
in
window
(
)
;
}
}
)
;
dialog
.
set
visible
(
true
)
;
dialog
.
dispose
(
)
;
object
selected
value
=
pane
.
get
value
(
)
;
if
(
selected
value
!=
null
&&
(
selected
value
instanceof
integer
)
&&
(
(
integer
)
selected
value
)
.
int
value
(
)
==
j
option
pane
.
ok
option
)
{
listener
.
input
(
text
field
.
get
text
(
)
)
;
}
else
{
listener
.
canceled
(
)
;
}
}
}
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
swing
utilities
.
invoke
later
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
j
panel
panel
=
new
j
panel
(
new
flow
layout
(
)
)
;
j
panel
text
panel
=
new
j
panel
(
)
{
public
boolean
is
optimized
drawing
enabled
(
)
{
return
false
;
}
}
;
text
panel
.
set
layout
(
new
overlay
layout
(
text
panel
)
)
;
panel
.
add
(
text
panel
)
;
final
j
text
field
text
field
=
new
j
text
field
(
20
)
;
text
field
.
set
text
(
text
)
;
text
field
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
text
field
)
;
final
j
label
placeholder
label
=
new
j
label
(
hint
)
;
placeholder
label
.
set
foreground
(
color
.
gray
)
;
placeholder
label
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
placeholder
label
,
0
)
;
text
field
.
get
document
(
)
.
add
document
listener
(
new
document
listener
(
)
{
@
override
public
void
remove
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
insert
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
changed
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
private
void
updated
(
)
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
}
)
;
j
option
pane
pane
=
new
j
option
pane
(
panel
,
j
option
pane
.
question
message
,
j
option
pane
.
ok
cancel
option
,
null
,
null
,
null
)
;
pane
.
set
initial
value
(
null
)
;
pane
.
set
component
orientation
(
j
option
pane
.
get
root
frame
(
)
.
get
component
orientation
(
)
)
;
border
border
=
text
field
.
get
border
(
)
;
placeholder
label
.
set
border
(
new
empty
border
(
border
.
get
border
insets
(
text
field
)
)
)
;
j
dialog
dialog
=
pane
.
create
dialog
(
null
,
title
)
;
pane
.
select
initial
value
(
)
;
dialog
.
add
window
focus
listener
(
new
window
focus
listener
(
)
{
@
override
public
void
window
lost
focus
(
window
event
arg
0
)
{
}
@
override
public
void
window
gained
focus
(
window
event
arg
0
)
{
text
field
.
request
focus
in
window
(
)
;
}
}
)
;
dialog
.
set
visible
(
true
)
;
dialog
.
dispose
(
)
;
object
selected
value
=
pane
.
get
value
(
)
;
if
(
selected
value
!=
null
&&
(
selected
value
instanceof
integer
)
&&
(
(
integer
)
selected
value
)
.
int
value
(
)
==
j
option
pane
.
ok
option
)
{
listener
.
input
(
text
field
.
get
text
(
)
)
;
}
else
{
listener
.
canceled
(
)
;
}
}
}
)
;
}
<SENTENCE_END/>
input%END% (6.07e-01)
changed (3.96e-02)
%UNK% (3.31e-02)
ui (1.80e-02)
events (1.17e-02)
run (1.12e-02)
performed (1.10e-02)
components (8.79e-03)
action (8.25e-03)
initialize (7.91e-03)
<SENTENCE_START>
{
swing
utilities
.
invoke
later
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
j
panel
panel
=
new
j
panel
(
new
flow
layout
(
)
)
;
j
panel
text
panel
=
new
j
panel
(
)
{
public
boolean
is
optimized
drawing
enabled
(
)
{
return
false
;
}
}
;
text
panel
.
set
layout
(
new
overlay
layout
(
text
panel
)
)
;
panel
.
add
(
text
panel
)
;
final
j
text
field
text
field
=
new
j
text
field
(
20
)
;
text
field
.
set
text
(
text
)
;
text
field
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
text
field
)
;
final
j
label
placeholder
label
=
new
j
label
(
hint
)
;
placeholder
label
.
set
foreground
(
color
.
gray
)
;
placeholder
label
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
placeholder
label
,
0
)
;
text
field
.
get
document
(
)
.
add
document
listener
(
new
document
listener
(
)
{
@
override
public
void
remove
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
insert
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
changed
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
private
void
updated
(
)
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
}
)
;
j
option
pane
pane
=
new
j
option
pane
(
panel
,
j
option
pane
.
question
message
,
j
option
pane
.
ok
cancel
option
,
null
,
null
,
null
)
;
pane
.
set
initial
value
(
null
)
;
pane
.
set
component
orientation
(
j
option
pane
.
get
root
frame
(
)
.
get
component
orientation
(
)
)
;
border
border
=
text
field
.
get
border
(
)
;
placeholder
label
.
set
border
(
new
empty
border
(
border
.
get
border
insets
(
text
field
)
)
)
;
j
dialog
dialog
=
pane
.
create
dialog
(
null
,
title
)
;
pane
.
select
initial
value
(
)
;
dialog
.
add
window
focus
listener
(
new
window
focus
listener
(
)
{
@
override
public
void
window
lost
focus
(
window
event
arg
0
)
{
}
@
override
public
void
window
gained
focus
(
window
event
arg
0
)
{
text
field
.
request
focus
in
window
(
)
;
}
}
)
;
dialog
.
set
visible
(
true
)
;
dialog
.
dispose
(
)
;
object
selected
value
=
pane
.
get
value
(
)
;
if
(
selected
value
!=
null
&&
(
selected
value
instanceof
integer
)
&&
(
(
integer
)
selected
value
)
.
int
value
(
)
==
j
option
pane
.
ok
option
)
{
listener
.
input
(
text
field
.
get
text
(
)
)
;
}
else
{
listener
.
canceled
(
)
;
}
}
}
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
swing
utilities
.
invoke
later
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
j
panel
panel
=
new
j
panel
(
new
flow
layout
(
)
)
;
j
panel
text
panel
=
new
j
panel
(
)
{
public
boolean
is
optimized
drawing
enabled
(
)
{
return
false
;
}
}
;
text
panel
.
set
layout
(
new
overlay
layout
(
text
panel
)
)
;
panel
.
add
(
text
panel
)
;
final
j
text
field
text
field
=
new
j
text
field
(
20
)
;
text
field
.
set
text
(
text
)
;
text
field
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
text
field
)
;
final
j
label
placeholder
label
=
new
j
label
(
hint
)
;
placeholder
label
.
set
foreground
(
color
.
gray
)
;
placeholder
label
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
placeholder
label
,
0
)
;
text
field
.
get
document
(
)
.
add
document
listener
(
new
document
listener
(
)
{
@
override
public
void
remove
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
insert
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
changed
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
private
void
updated
(
)
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
}
)
;
j
option
pane
pane
=
new
j
option
pane
(
panel
,
j
option
pane
.
question
message
,
j
option
pane
.
ok
cancel
option
,
null
,
null
,
null
)
;
pane
.
set
initial
value
(
null
)
;
pane
.
set
component
orientation
(
j
option
pane
.
get
root
frame
(
)
.
get
component
orientation
(
)
)
;
border
border
=
text
field
.
get
border
(
)
;
placeholder
label
.
set
border
(
new
empty
border
(
border
.
get
border
insets
(
text
field
)
)
)
;
j
dialog
dialog
=
pane
.
create
dialog
(
null
,
title
)
;
pane
.
select
initial
value
(
)
;
dialog
.
add
window
focus
listener
(
new
window
focus
listener
(
)
{
@
override
public
void
window
lost
focus
(
window
event
arg
0
)
{
}
@
override
public
void
window
gained
focus
(
window
event
arg
0
)
{
text
field
.
request
focus
in
window
(
)
;
}
}
)
;
dialog
.
set
visible
(
true
)
;
dialog
.
dispose
(
)
;
object
selected
value
=
pane
.
get
value
(
)
;
if
(
selected
value
!=
null
&&
(
selected
value
instanceof
integer
)
&&
(
(
integer
)
selected
value
)
.
int
value
(
)
==
j
option
pane
.
ok
option
)
{
listener
.
input
(
text
field
.
get
text
(
)
)
;
}
else
{
listener
.
canceled
(
)
;
}
}
}
)
;
}
<SENTENCE_END/>
%END%%END% (7.54e-01)
changed (2.33e-02)
%UNK% (2.01e-02)
ui (9.95e-03)
performed (7.83e-03)
events (7.82e-03)
components (5.83e-03)
run (4.98e-03)
text (4.29e-03)
action (4.02e-03)
<SENTENCE_START>
{
swing
utilities
.
invoke
later
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
j
panel
panel
=
new
j
panel
(
new
flow
layout
(
)
)
;
j
panel
text
panel
=
new
j
panel
(
)
{
public
boolean
is
optimized
drawing
enabled
(
)
{
return
false
;
}
}
;
text
panel
.
set
layout
(
new
overlay
layout
(
text
panel
)
)
;
panel
.
add
(
text
panel
)
;
final
j
text
field
text
field
=
new
j
text
field
(
20
)
;
text
field
.
set
text
(
text
)
;
text
field
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
text
field
)
;
final
j
label
placeholder
label
=
new
j
label
(
hint
)
;
placeholder
label
.
set
foreground
(
color
.
gray
)
;
placeholder
label
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
placeholder
label
,
0
)
;
text
field
.
get
document
(
)
.
add
document
listener
(
new
document
listener
(
)
{
@
override
public
void
remove
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
insert
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
changed
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
private
void
updated
(
)
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
}
)
;
j
option
pane
pane
=
new
j
option
pane
(
panel
,
j
option
pane
.
question
message
,
j
option
pane
.
ok
cancel
option
,
null
,
null
,
null
)
;
pane
.
set
initial
value
(
null
)
;
pane
.
set
component
orientation
(
j
option
pane
.
get
root
frame
(
)
.
get
component
orientation
(
)
)
;
border
border
=
text
field
.
get
border
(
)
;
placeholder
label
.
set
border
(
new
empty
border
(
border
.
get
border
insets
(
text
field
)
)
)
;
j
dialog
dialog
=
pane
.
create
dialog
(
null
,
title
)
;
pane
.
select
initial
value
(
)
;
dialog
.
add
window
focus
listener
(
new
window
focus
listener
(
)
{
@
override
public
void
window
lost
focus
(
window
event
arg
0
)
{
}
@
override
public
void
window
gained
focus
(
window
event
arg
0
)
{
text
field
.
request
focus
in
window
(
)
;
}
}
)
;
dialog
.
set
visible
(
true
)
;
dialog
.
dispose
(
)
;
object
selected
value
=
pane
.
get
value
(
)
;
if
(
selected
value
!=
null
&&
(
selected
value
instanceof
integer
)
&&
(
(
integer
)
selected
value
)
.
int
value
(
)
==
j
option
pane
.
ok
option
)
{
listener
.
input
(
text
field
.
get
text
(
)
)
;
}
else
{
listener
.
canceled
(
)
;
}
}
}
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
swing
utilities
.
invoke
later
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
j
panel
panel
=
new
j
panel
(
new
flow
layout
(
)
)
;
j
panel
text
panel
=
new
j
panel
(
)
{
public
boolean
is
optimized
drawing
enabled
(
)
{
return
false
;
}
}
;
text
panel
.
set
layout
(
new
overlay
layout
(
text
panel
)
)
;
panel
.
add
(
text
panel
)
;
final
j
text
field
text
field
=
new
j
text
field
(
20
)
;
text
field
.
set
text
(
text
)
;
text
field
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
text
field
)
;
final
j
label
placeholder
label
=
new
j
label
(
hint
)
;
placeholder
label
.
set
foreground
(
color
.
gray
)
;
placeholder
label
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
placeholder
label
,
0
)
;
text
field
.
get
document
(
)
.
add
document
listener
(
new
document
listener
(
)
{
@
override
public
void
remove
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
insert
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
changed
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
private
void
updated
(
)
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
}
)
;
j
option
pane
pane
=
new
j
option
pane
(
panel
,
j
option
pane
.
question
message
,
j
option
pane
.
ok
cancel
option
,
null
,
null
,
null
)
;
pane
.
set
initial
value
(
null
)
;
pane
.
set
component
orientation
(
j
option
pane
.
get
root
frame
(
)
.
get
component
orientation
(
)
)
;
border
border
=
text
field
.
get
border
(
)
;
placeholder
label
.
set
border
(
new
empty
border
(
border
.
get
border
insets
(
text
field
)
)
)
;
j
dialog
dialog
=
pane
.
create
dialog
(
null
,
title
)
;
pane
.
select
initial
value
(
)
;
dialog
.
add
window
focus
listener
(
new
window
focus
listener
(
)
{
@
override
public
void
window
lost
focus
(
window
event
arg
0
)
{
}
@
override
public
void
window
gained
focus
(
window
event
arg
0
)
{
text
field
.
request
focus
in
window
(
)
;
}
}
)
;
dialog
.
set
visible
(
true
)
;
dialog
.
dispose
(
)
;
object
selected
value
=
pane
.
get
value
(
)
;
if
(
selected
value
!=
null
&&
(
selected
value
instanceof
integer
)
&&
(
(
integer
)
selected
value
)
.
int
value
(
)
==
j
option
pane
.
ok
option
)
{
listener
.
input
(
text
field
.
get
text
(
)
)
;
}
else
{
listener
.
canceled
(
)
;
}
}
}
)
;
}
<SENTENCE_END/>
is,optimized,drawing,enabledisis (3.21e-01)
needs (1.96e-01)
protected (1.17e-01)
has (7.46e-02)
read (4.75e-02)
scrolled (4.60e-02)
mark (3.90e-02)
key (2.75e-02)
touch (2.22e-02)
mouse (1.38e-02)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
optimizedgl (9.17e-02)
down (7.47e-02)
direct (7.00e-02)
up (5.72e-02)
key (5.51e-02)
has (5.15e-02)
typed (4.93e-02)
20 (4.05e-02)
%UNK% (3.88e-02)
read (3.72e-02)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
drawing%END% (6.62e-01)
20 (6.35e-02)
only (5.24e-02)
array (2.36e-02)
value (1.52e-02)
up (1.08e-02)
gl (9.43e-03)
offset (7.23e-03)
%UNK% (7.13e-03)
down (6.42e-03)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
enabled%END% (9.31e-01)
20 (8.27e-03)
false (8.04e-03)
value (7.98e-03)
only (7.25e-03)
array (1.87e-03)
offset (1.84e-03)
return (1.39e-03)
buffer (9.26e-04)
accessible (8.16e-04)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
%END%%END% (9.22e-01)
false (1.23e-02)
20 (8.01e-03)
value (8.01e-03)
only (7.13e-03)
return (2.32e-03)
array (1.85e-03)
offset (1.84e-03)
buffer (9.33e-04)
accessible (8.23e-04)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
updatedupdatedset (4.83e-01)
text (1.33e-01)
update (6.06e-02)
remove (2.16e-02)
run (2.05e-02)
changed (1.97e-02)
on (1.93e-02)
draw (1.54e-02)
action (1.52e-02)
style (1.11e-02)
<SENTENCE_START>
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
<SENTENCE_END/>
%END%%END% (5.74e-01)
text (1.02e-01)
placeholder (4.04e-02)
changed (2.72e-02)
label (1.56e-02)
field (1.35e-02)
performed (1.12e-02)
%UNK% (8.71e-03)
update (6.12e-03)
set (6.09e-03)
<SENTENCE_START>
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
<SENTENCE_END/>
get,xgetget (2.32e-01)
set (2.32e-01)
draw (8.35e-02)
mouse (8.04e-02)
scale (6.14e-02)
%UNK% (2.98e-02)
touch (1.88e-02)
update (1.79e-02)
is (1.66e-02)
render (1.18e-02)
<SENTENCE_START>
{
return
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
x%END% (3.65e-01)
pixel (2.54e-01)
scale (4.72e-02)
%UNK% (1.88e-02)
line (1.40e-02)
clicked (1.02e-02)
relative (8.56e-03)
y (8.24e-03)
to (8.21e-03)
factor (8.15e-03)
<SENTENCE_START>
{
return
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
%END%%END% (6.10e-01)
scale (2.16e-01)
factor (1.09e-01)
pixel (2.47e-02)
display (4.97e-03)
performed (1.86e-03)
rad (1.27e-03)
%UNK% (1.08e-03)
and (1.02e-03)
clicked (9.85e-04)
<SENTENCE_START>
{
return
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
get,ygetget (4.29e-01)
mouse (1.48e-01)
set (1.31e-01)
touch (3.53e-02)
draw (2.68e-02)
%UNK% (2.60e-02)
is (2.34e-02)
scale (1.72e-02)
update (1.08e-02)
dragged (7.32e-03)
<SENTENCE_START>
{
return
gdx
.
graphics
.
get
height
(
)
-
1
-
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gdx
.
graphics
.
get
height
(
)
-
1
-
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
y%END% (4.81e-01)
pixel (7.13e-02)
%UNK% (4.69e-02)
scale (3.25e-02)
dragged (2.34e-02)
to (1.28e-02)
factor (8.31e-03)
line (8.10e-03)
clicked (6.19e-03)
display (6.09e-03)
<SENTENCE_START>
{
return
gdx
.
graphics
.
get
height
(
)
-
1
-
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gdx
.
graphics
.
get
height
(
)
-
1
-
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
%END%%END% (6.49e-01)
scale (1.38e-01)
factor (8.44e-02)
pixel (1.54e-02)
display (8.52e-03)
%UNK% (7.51e-03)
dragged (3.76e-03)
height (3.26e-03)
graphics (2.40e-03)
and (1.93e-03)
<SENTENCE_START>
{
return
gdx
.
graphics
.
get
height
(
)
-
1
-
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gdx
.
graphics
.
get
height
(
)
-
1
-
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
is,accelerometer,availableisis (3.21e-01)
needs (1.96e-01)
protected (1.17e-01)
has (7.46e-02)
read (4.75e-02)
scrolled (4.60e-02)
mark (3.90e-02)
key (2.75e-02)
touch (2.22e-02)
mouse (1.38e-02)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
accelerometergl (9.17e-02)
down (7.47e-02)
direct (7.00e-02)
up (5.72e-02)
key (5.51e-02)
has (5.15e-02)
typed (4.93e-02)
20 (4.05e-02)
%UNK% (3.88e-02)
read (3.72e-02)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
available%END% (6.62e-01)
20 (6.35e-02)
only (5.24e-02)
array (2.36e-02)
value (1.52e-02)
up (1.08e-02)
gl (9.43e-03)
offset (7.23e-03)
%UNK% (7.13e-03)
down (6.42e-03)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
%END%%END% (9.26e-01)
20 (1.27e-02)
only (1.08e-02)
value (9.07e-03)
array (3.09e-03)
offset (2.33e-03)
buffer (1.27e-03)
accessible (9.53e-04)
count (8.94e-04)
file (8.91e-04)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
is,key,pressediskey (8.23e-01)
is (5.48e-02)
contains (2.37e-02)
scrolled (1.87e-02)
get (1.59e-02)
down (7.72e-03)
keys (6.10e-03)
pressed (4.60e-03)
return (3.56e-03)
has (2.60e-03)
<SENTENCE_START>
{
if
(
!
keyboard
.
is
created
(
)
)
return
false
;
if
(
key
==
input
.
keys
.
any
key
)
return
pressed
keys
>
0
;
else
return
keyboard
.
is
key
down
(
get
lwjgl
key
code
(
key
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
keyboard
.
is
created
(
)
)
return
false
;
if
(
key
==
input
.
keys
.
any
key
)
return
pressed
keys
>
0
;
else
return
keyboard
.
is
key
down
(
get
lwjgl
key
code
(
key
)
)
;
}
<SENTENCE_END/>
keykey (6.65e-01)
%END% (9.71e-02)
down (9.04e-02)
pressed (4.74e-02)
keys (1.49e-02)
lwjgl (1.44e-02)
up (4.77e-03)
scrolled (3.72e-03)
typed (2.92e-03)
moved (2.67e-03)
<SENTENCE_START>
{
if
(
!
keyboard
.
is
created
(
)
)
return
false
;
if
(
key
==
input
.
keys
.
any
key
)
return
pressed
keys
>
0
;
else
return
keyboard
.
is
key
down
(
get
lwjgl
key
code
(
key
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
keyboard
.
is
created
(
)
)
return
false
;
if
(
key
==
input
.
keys
.
any
key
)
return
pressed
keys
>
0
;
else
return
keyboard
.
is
key
down
(
get
lwjgl
key
code
(
key
)
)
;
}
<SENTENCE_END/>
pressed%END% (6.45e-01)
key (1.54e-01)
down (6.26e-02)
keys (4.11e-02)
pressed (1.93e-02)
code (4.78e-03)
up (3.61e-03)
keyboard (3.12e-03)
moved (2.74e-03)
lwjgl (2.70e-03)
<SENTENCE_START>
{
if
(
!
keyboard
.
is
created
(
)
)
return
false
;
if
(
key
==
input
.
keys
.
any
key
)
return
pressed
keys
>
0
;
else
return
keyboard
.
is
key
down
(
get
lwjgl
key
code
(
key
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
keyboard
.
is
created
(
)
)
return
false
;
if
(
key
==
input
.
keys
.
any
key
)
return
pressed
keys
>
0
;
else
return
keyboard
.
is
key
down
(
get
lwjgl
key
code
(
key
)
)
;
}
<SENTENCE_END/>
%END%%END% (9.20e-01)
key (1.87e-02)
down (1.47e-02)
keys (6.32e-03)
pressed (4.99e-03)
code (3.43e-03)
keyboard (1.61e-03)
created (1.48e-03)
return (1.26e-03)
at (1.18e-03)
<SENTENCE_START>
{
if
(
!
keyboard
.
is
created
(
)
)
return
false
;
if
(
key
==
input
.
keys
.
any
key
)
return
pressed
keys
>
0
;
else
return
keyboard
.
is
key
down
(
get
lwjgl
key
code
(
key
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
keyboard
.
is
created
(
)
)
return
false
;
if
(
key
==
input
.
keys
.
any
key
)
return
pressed
keys
>
0
;
else
return
keyboard
.
is
key
down
(
get
lwjgl
key
code
(
key
)
)
;
}
<SENTENCE_END/>
is,touchedismouse (8.27e-01)
button (5.23e-02)
touch (2.67e-02)
get (1.78e-02)
down (1.01e-02)
is (8.16e-03)
set (8.05e-03)
changed (6.77e-03)
pressed (6.38e-03)
initialize (5.18e-03)
<SENTENCE_START>
{
boolean
button
=
mouse
.
is
button
down
(
0
)
||
mouse
.
is
button
down
(
1
)
||
mouse
.
is
button
down
(
2
)
;
return
button
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
boolean
button
=
mouse
.
is
button
down
(
0
)
||
mouse
.
is
button
down
(
1
)
||
mouse
.
is
button
down
(
2
)
;
return
button
;
}
<SENTENCE_END/>
touchedbutton (2.48e-01)
mouse (2.46e-01)
pressed (1.83e-01)
down (6.07e-02)
moved (4.31e-02)
changed (3.43e-02)
clicked (2.65e-02)
%END% (2.62e-02)
dragged (1.70e-02)
return (1.04e-02)
<SENTENCE_START>
{
boolean
button
=
mouse
.
is
button
down
(
0
)
||
mouse
.
is
button
down
(
1
)
||
mouse
.
is
button
down
(
2
)
;
return
button
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
boolean
button
=
mouse
.
is
button
down
(
0
)
||
mouse
.
is
button
down
(
1
)
||
mouse
.
is
button
down
(
2
)
;
return
button
;
}
<SENTENCE_END/>
%END%%END% (6.32e-01)
pressed (1.07e-01)
down (4.29e-02)
button (2.69e-02)
moved (2.41e-02)
mouse (2.37e-02)
changed (2.16e-02)
clicked (1.42e-02)
dragged (1.25e-02)
performed (4.72e-03)
<SENTENCE_START>
{
boolean
button
=
mouse
.
is
button
down
(
0
)
||
mouse
.
is
button
down
(
1
)
||
mouse
.
is
button
down
(
2
)
;
return
button
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
boolean
button
=
mouse
.
is
button
down
(
0
)
||
mouse
.
is
button
down
(
1
)
||
mouse
.
is
button
down
(
2
)
;
return
button
;
}
<SENTENCE_END/>
get,xgetis (1.77e-01)
get (8.14e-02)
max (4.42e-02)
has (4.04e-02)
size (2.85e-02)
within (2.63e-02)
length (2.47e-02)
of (2.42e-02)
fast (2.22e-02)
touch (2.18e-02)
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
x%END% (5.83e-01)
0 (1.88e-02)
of (1.87e-02)
by (1.85e-02)
up (1.53e-02)
%UNK% (1.46e-02)
value (1.41e-02)
size (1.12e-02)
all (1.07e-02)
string (9.21e-03)
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
%END%%END% (8.13e-01)
value (1.10e-02)
by (8.40e-03)
of (7.72e-03)
string (6.90e-03)
all (5.50e-03)
%UNK% (5.13e-03)
0 (5.09e-03)
size (4.29e-03)
up (4.08e-03)
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
get,ygetis (1.77e-01)
get (8.14e-02)
max (4.42e-02)
has (4.04e-02)
size (2.85e-02)
within (2.63e-02)
length (2.47e-02)
of (2.42e-02)
fast (2.22e-02)
touch (2.18e-02)
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
y%END% (5.83e-01)
0 (1.88e-02)
of (1.87e-02)
by (1.85e-02)
up (1.53e-02)
%UNK% (1.46e-02)
value (1.41e-02)
size (1.12e-02)
all (1.07e-02)
string (9.21e-03)
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
%END%%END% (8.13e-01)
value (1.10e-02)
by (8.40e-03)
of (7.72e-03)
string (6.90e-03)
all (5.50e-03)
%UNK% (5.13e-03)
0 (5.09e-03)
size (4.29e-03)
up (4.08e-03)
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
is,touchedisis (2.53e-01)
has (8.63e-02)
touch (6.10e-02)
get (4.00e-02)
contains (3.67e-02)
scrolled (3.43e-02)
read (2.38e-02)
invalidate (2.20e-02)
max (2.08e-02)
expand (1.89e-02)
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
false
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
false
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
touched%END% (4.01e-01)
up (7.57e-02)
down (5.40e-02)
%UNK% (2.69e-02)
key (2.10e-02)
typed (1.77e-02)
value (1.27e-02)
moved (1.13e-02)
of (9.24e-03)
to (9.06e-03)
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
false
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
false
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
%END%%END% (7.54e-01)
up (1.56e-02)
down (1.35e-02)
value (1.20e-02)
%UNK% (8.52e-03)
string (7.70e-03)
array (7.38e-03)
typed (5.00e-03)
by (4.77e-03)
of (4.57e-03)
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
false
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
false
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
supports,multitouchsupportsis (3.21e-01)
needs (1.96e-01)
protected (1.17e-01)
has (7.46e-02)
read (4.75e-02)
scrolled (4.60e-02)
mark (3.90e-02)
key (2.75e-02)
touch (2.22e-02)
mouse (1.38e-02)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
multitouchgl (9.17e-02)
down (7.47e-02)
direct (7.00e-02)
up (5.72e-02)
key (5.51e-02)
has (5.15e-02)
typed (4.93e-02)
20 (4.05e-02)
%UNK% (3.88e-02)
read (3.72e-02)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
%END%%END% (8.58e-01)
20 (2.65e-02)
only (2.23e-02)
value (1.22e-02)
array (7.82e-03)
offset (3.98e-03)
buffer (2.42e-03)
up (2.37e-03)
gl (1.87e-03)
%UNK% (1.82e-03)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
process,eventsprocesstouch (2.27e-01)
down (1.52e-01)
%END% (5.91e-02)
update (4.92e-02)
switch (4.59e-02)
pressed (4.50e-02)
key (3.78e-02)
cancel (2.71e-02)
mouse (2.30e-02)
dragged (1.66e-02)
<SENTENCE_START>
{
synchronized
(
this
)
{
if
(
processor
!=
null
)
{
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
touch
events
.
free
(
touch
events
.
get
(
i
)
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
if
(
processor
!=
null
)
{
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
touch
events
.
free
(
touch
events
.
get
(
i
)
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
events%END% (5.19e-01)
down (1.01e-01)
pressed (3.94e-02)
touch (3.61e-02)
key (2.96e-02)
event (2.82e-02)
up (1.15e-02)
events (9.40e-03)
processor (9.11e-03)
e (8.34e-03)
<SENTENCE_START>
{
synchronized
(
this
)
{
if
(
processor
!=
null
)
{
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
touch
events
.
free
(
touch
events
.
get
(
i
)
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
if
(
processor
!=
null
)
{
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
touch
events
.
free
(
touch
events
.
get
(
i
)
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
%END%%END% (7.13e-01)
down (5.31e-02)
pressed (2.18e-02)
key (1.49e-02)
touch (1.48e-02)
event (1.08e-02)
e (8.16e-03)
time (7.73e-03)
up (7.16e-03)
events (6.84e-03)
<SENTENCE_START>
{
synchronized
(
this
)
{
if
(
processor
!=
null
)
{
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
touch
events
.
free
(
touch
events
.
get
(
i
)
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
if
(
processor
!=
null
)
{
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
touch
events
.
free
(
touch
events
.
get
(
i
)
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
get,gdx,key,codegetget (1.85e-01)
key (1.68e-01)
%END% (1.17e-01)
to (9.84e-02)
%UNK% (4.05e-02)
code (2.58e-02)
down (2.13e-02)
jglfw (2.01e-02)
is (1.91e-02)
string (1.65e-02)
<SENTENCE_START>
{
switch
(
lwjgl
key
code
)
{
case
keyboard
.
key
lbracket
:
return
input
.
keys
.
left
bracket
;
case
keyboard
.
key
rbracket
:
return
input
.
keys
.
right
bracket
;
case
keyboard
.
key
grave
:
return
input
.
keys
.
grave
;
case
keyboard
.
key
multiply
:
return
input
.
keys
.
star
;
case
keyboard
.
key
numlock
:
return
input
.
keys
.
num
;
case
keyboard
.
key
decimal
:
return
input
.
keys
.
period
;
case
keyboard
.
key
divide
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
lmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
rmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
numpadequals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
at
:
return
input
.
keys
.
at
;
case
keyboard
.
key
equals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
numpadcomma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
numpadenter
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
0
:
return
input
.
keys
.
num
0
;
case
keyboard
.
key
1
:
return
input
.
keys
.
num
1
;
case
keyboard
.
key
2
:
return
input
.
keys
.
num
2
;
case
keyboard
.
key
3
:
return
input
.
keys
.
num
3
;
case
keyboard
.
key
4
:
return
input
.
keys
.
num
4
;
case
keyboard
.
key
5
:
return
input
.
keys
.
num
5
;
case
keyboard
.
key
6
:
return
input
.
keys
.
num
6
;
case
keyboard
.
key
7
:
return
input
.
keys
.
num
7
;
case
keyboard
.
key
8
:
return
input
.
keys
.
num
8
;
case
keyboard
.
key
9
:
return
input
.
keys
.
num
9
;
case
keyboard
.
key
a
:
return
input
.
keys
.
a
;
case
keyboard
.
key
b
:
return
input
.
keys
.
b
;
case
keyboard
.
key
c
:
return
input
.
keys
.
c
;
case
keyboard
.
key
d
:
return
input
.
keys
.
d
;
case
keyboard
.
key
e
:
return
input
.
keys
.
e
;
case
keyboard
.
key
f
:
return
input
.
keys
.
f
;
case
keyboard
.
key
g
:
return
input
.
keys
.
g
;
case
keyboard
.
key
h
:
return
input
.
keys
.
h
;
case
keyboard
.
key
i
:
return
input
.
keys
.
i
;
case
keyboard
.
key
j
:
return
input
.
keys
.
j
;
case
keyboard
.
key
k
:
return
input
.
keys
.
k
;
case
keyboard
.
key
l
:
return
input
.
keys
.
l
;
case
keyboard
.
key
m
:
return
input
.
keys
.
m
;
case
keyboard
.
key
n
:
return
input
.
keys
.
n
;
case
keyboard
.
key
o
:
return
input
.
keys
.
o
;
case
keyboard
.
key
p
:
return
input
.
keys
.
p
;
case
keyboard
.
key
q
:
return
input
.
keys
.
q
;
case
keyboard
.
key
r
:
return
input
.
keys
.
r
;
case
keyboard
.
key
s
:
return
input
.
keys
.
s
;
case
keyboard
.
key
t
:
return
input
.
keys
.
t
;
case
keyboard
.
key
u
:
return
input
.
keys
.
u
;
case
keyboard
.
key
v
:
return
input
.
keys
.
v
;
case
keyboard
.
key
w
:
return
input
.
keys
.
w
;
case
keyboard
.
key
x
:
return
input
.
keys
.
x
;
case
keyboard
.
key
y
:
return
input
.
keys
.
y
;
case
keyboard
.
key
z
:
return
input
.
keys
.
z
;
case
keyboard
.
key
lmenu
:
return
input
.
keys
.
alt
left
;
case
keyboard
.
key
rmenu
:
return
input
.
keys
.
alt
right
;
case
keyboard
.
key
backslash
:
return
input
.
keys
.
backslash
;
case
keyboard
.
key
comma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
delete
:
return
input
.
keys
.
forward
del
;
case
keyboard
.
key
left
:
return
input
.
keys
.
dpad
left
;
case
keyboard
.
key
right
:
return
input
.
keys
.
dpad
right
;
case
keyboard
.
key
up
:
return
input
.
keys
.
dpad
up
;
case
keyboard
.
key
down
:
return
input
.
keys
.
dpad
down
;
case
keyboard
.
key
return
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
home
:
return
input
.
keys
.
home
;
case
keyboard
.
key
minus
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
period
:
return
input
.
keys
.
period
;
case
keyboard
.
key
add
:
return
input
.
keys
.
plus
;
case
keyboard
.
key
semicolon
:
return
input
.
keys
.
semicolon
;
case
keyboard
.
key
lshift
:
return
input
.
keys
.
shift
left
;
case
keyboard
.
key
rshift
:
return
input
.
keys
.
shift
right
;
case
keyboard
.
key
slash
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
space
:
return
input
.
keys
.
space
;
case
keyboard
.
key
tab
:
return
input
.
keys
.
tab
;
case
keyboard
.
key
lcontrol
:
return
input
.
keys
.
control
left
;
case
keyboard
.
key
rcontrol
:
return
input
.
keys
.
control
right
;
case
keyboard
.
key
next
:
return
input
.
keys
.
page
down
;
case
keyboard
.
key
prior
:
return
input
.
keys
.
page
up
;
case
keyboard
.
key
escape
:
return
input
.
keys
.
escape
;
case
keyboard
.
key
end
:
return
input
.
keys
.
end
;
case
keyboard
.
key
insert
:
return
input
.
keys
.
insert
;
case
keyboard
.
key
back
:
return
input
.
keys
.
del
;
case
keyboard
.
key
subtract
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
apostrophe
:
return
input
.
keys
.
apostrophe
;
case
keyboard
.
key
f
1
:
return
input
.
keys
.
f
1
;
case
keyboard
.
key
f
2
:
return
input
.
keys
.
f
2
;
case
keyboard
.
key
f
3
:
return
input
.
keys
.
f
3
;
case
keyboard
.
key
f
4
:
return
input
.
keys
.
f
4
;
case
keyboard
.
key
f
5
:
return
input
.
keys
.
f
5
;
case
keyboard
.
key
f
6
:
return
input
.
keys
.
f
6
;
case
keyboard
.
key
f
7
:
return
input
.
keys
.
f
7
;
case
keyboard
.
key
f
8
:
return
input
.
keys
.
f
8
;
case
keyboard
.
key
f
9
:
return
input
.
keys
.
f
9
;
case
keyboard
.
key
f
10
:
return
input
.
keys
.
f
10
;
case
keyboard
.
key
f
11
:
return
input
.
keys
.
f
11
;
case
keyboard
.
key
f
12
:
return
input
.
keys
.
f
12
;
case
keyboard
.
key
colon
:
return
input
.
keys
.
colon
;
case
keyboard
.
key
numpad
0
:
return
input
.
keys
.
numpad
0
;
case
keyboard
.
key
numpad
1
:
return
input
.
keys
.
numpad
1
;
case
keyboard
.
key
numpad
2
:
return
input
.
keys
.
numpad
2
;
case
keyboard
.
key
numpad
3
:
return
input
.
keys
.
numpad
3
;
case
keyboard
.
key
numpad
4
:
return
input
.
keys
.
numpad
4
;
case
keyboard
.
key
numpad
5
:
return
input
.
keys
.
numpad
5
;
case
keyboard
.
key
numpad
6
:
return
input
.
keys
.
numpad
6
;
case
keyboard
.
key
numpad
7
:
return
input
.
keys
.
numpad
7
;
case
keyboard
.
key
numpad
8
:
return
input
.
keys
.
numpad
8
;
case
keyboard
.
key
numpad
9
:
return
input
.
keys
.
numpad
9
;
default
:
return
input
.
keys
.
unknown
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
lwjgl
key
code
)
{
case
keyboard
.
key
lbracket
:
return
input
.
keys
.
left
bracket
;
case
keyboard
.
key
rbracket
:
return
input
.
keys
.
right
bracket
;
case
keyboard
.
key
grave
:
return
input
.
keys
.
grave
;
case
keyboard
.
key
multiply
:
return
input
.
keys
.
star
;
case
keyboard
.
key
numlock
:
return
input
.
keys
.
num
;
case
keyboard
.
key
decimal
:
return
input
.
keys
.
period
;
case
keyboard
.
key
divide
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
lmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
rmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
numpadequals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
at
:
return
input
.
keys
.
at
;
case
keyboard
.
key
equals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
numpadcomma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
numpadenter
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
0
:
return
input
.
keys
.
num
0
;
case
keyboard
.
key
1
:
return
input
.
keys
.
num
1
;
case
keyboard
.
key
2
:
return
input
.
keys
.
num
2
;
case
keyboard
.
key
3
:
return
input
.
keys
.
num
3
;
case
keyboard
.
key
4
:
return
input
.
keys
.
num
4
;
case
keyboard
.
key
5
:
return
input
.
keys
.
num
5
;
case
keyboard
.
key
6
:
return
input
.
keys
.
num
6
;
case
keyboard
.
key
7
:
return
input
.
keys
.
num
7
;
case
keyboard
.
key
8
:
return
input
.
keys
.
num
8
;
case
keyboard
.
key
9
:
return
input
.
keys
.
num
9
;
case
keyboard
.
key
a
:
return
input
.
keys
.
a
;
case
keyboard
.
key
b
:
return
input
.
keys
.
b
;
case
keyboard
.
key
c
:
return
input
.
keys
.
c
;
case
keyboard
.
key
d
:
return
input
.
keys
.
d
;
case
keyboard
.
key
e
:
return
input
.
keys
.
e
;
case
keyboard
.
key
f
:
return
input
.
keys
.
f
;
case
keyboard
.
key
g
:
return
input
.
keys
.
g
;
case
keyboard
.
key
h
:
return
input
.
keys
.
h
;
case
keyboard
.
key
i
:
return
input
.
keys
.
i
;
case
keyboard
.
key
j
:
return
input
.
keys
.
j
;
case
keyboard
.
key
k
:
return
input
.
keys
.
k
;
case
keyboard
.
key
l
:
return
input
.
keys
.
l
;
case
keyboard
.
key
m
:
return
input
.
keys
.
m
;
case
keyboard
.
key
n
:
return
input
.
keys
.
n
;
case
keyboard
.
key
o
:
return
input
.
keys
.
o
;
case
keyboard
.
key
p
:
return
input
.
keys
.
p
;
case
keyboard
.
key
q
:
return
input
.
keys
.
q
;
case
keyboard
.
key
r
:
return
input
.
keys
.
r
;
case
keyboard
.
key
s
:
return
input
.
keys
.
s
;
case
keyboard
.
key
t
:
return
input
.
keys
.
t
;
case
keyboard
.
key
u
:
return
input
.
keys
.
u
;
case
keyboard
.
key
v
:
return
input
.
keys
.
v
;
case
keyboard
.
key
w
:
return
input
.
keys
.
w
;
case
keyboard
.
key
x
:
return
input
.
keys
.
x
;
case
keyboard
.
key
y
:
return
input
.
keys
.
y
;
case
keyboard
.
key
z
:
return
input
.
keys
.
z
;
case
keyboard
.
key
lmenu
:
return
input
.
keys
.
alt
left
;
case
keyboard
.
key
rmenu
:
return
input
.
keys
.
alt
right
;
case
keyboard
.
key
backslash
:
return
input
.
keys
.
backslash
;
case
keyboard
.
key
comma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
delete
:
return
input
.
keys
.
forward
del
;
case
keyboard
.
key
left
:
return
input
.
keys
.
dpad
left
;
case
keyboard
.
key
right
:
return
input
.
keys
.
dpad
right
;
case
keyboard
.
key
up
:
return
input
.
keys
.
dpad
up
;
case
keyboard
.
key
down
:
return
input
.
keys
.
dpad
down
;
case
keyboard
.
key
return
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
home
:
return
input
.
keys
.
home
;
case
keyboard
.
key
minus
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
period
:
return
input
.
keys
.
period
;
case
keyboard
.
key
add
:
return
input
.
keys
.
plus
;
case
keyboard
.
key
semicolon
:
return
input
.
keys
.
semicolon
;
case
keyboard
.
key
lshift
:
return
input
.
keys
.
shift
left
;
case
keyboard
.
key
rshift
:
return
input
.
keys
.
shift
right
;
case
keyboard
.
key
slash
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
space
:
return
input
.
keys
.
space
;
case
keyboard
.
key
tab
:
return
input
.
keys
.
tab
;
case
keyboard
.
key
lcontrol
:
return
input
.
keys
.
control
left
;
case
keyboard
.
key
rcontrol
:
return
input
.
keys
.
control
right
;
case
keyboard
.
key
next
:
return
input
.
keys
.
page
down
;
case
keyboard
.
key
prior
:
return
input
.
keys
.
page
up
;
case
keyboard
.
key
escape
:
return
input
.
keys
.
escape
;
case
keyboard
.
key
end
:
return
input
.
keys
.
end
;
case
keyboard
.
key
insert
:
return
input
.
keys
.
insert
;
case
keyboard
.
key
back
:
return
input
.
keys
.
del
;
case
keyboard
.
key
subtract
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
apostrophe
:
return
input
.
keys
.
apostrophe
;
case
keyboard
.
key
f
1
:
return
input
.
keys
.
f
1
;
case
keyboard
.
key
f
2
:
return
input
.
keys
.
f
2
;
case
keyboard
.
key
f
3
:
return
input
.
keys
.
f
3
;
case
keyboard
.
key
f
4
:
return
input
.
keys
.
f
4
;
case
keyboard
.
key
f
5
:
return
input
.
keys
.
f
5
;
case
keyboard
.
key
f
6
:
return
input
.
keys
.
f
6
;
case
keyboard
.
key
f
7
:
return
input
.
keys
.
f
7
;
case
keyboard
.
key
f
8
:
return
input
.
keys
.
f
8
;
case
keyboard
.
key
f
9
:
return
input
.
keys
.
f
9
;
case
keyboard
.
key
f
10
:
return
input
.
keys
.
f
10
;
case
keyboard
.
key
f
11
:
return
input
.
keys
.
f
11
;
case
keyboard
.
key
f
12
:
return
input
.
keys
.
f
12
;
case
keyboard
.
key
colon
:
return
input
.
keys
.
colon
;
case
keyboard
.
key
numpad
0
:
return
input
.
keys
.
numpad
0
;
case
keyboard
.
key
numpad
1
:
return
input
.
keys
.
numpad
1
;
case
keyboard
.
key
numpad
2
:
return
input
.
keys
.
numpad
2
;
case
keyboard
.
key
numpad
3
:
return
input
.
keys
.
numpad
3
;
case
keyboard
.
key
numpad
4
:
return
input
.
keys
.
numpad
4
;
case
keyboard
.
key
numpad
5
:
return
input
.
keys
.
numpad
5
;
case
keyboard
.
key
numpad
6
:
return
input
.
keys
.
numpad
6
;
case
keyboard
.
key
numpad
7
:
return
input
.
keys
.
numpad
7
;
case
keyboard
.
key
numpad
8
:
return
input
.
keys
.
numpad
8
;
case
keyboard
.
key
numpad
9
:
return
input
.
keys
.
numpad
9
;
default
:
return
input
.
keys
.
unknown
;
}
}
<SENTENCE_END/>
gdx%END% (3.27e-01)
key (1.45e-01)
to (8.56e-02)
get (5.60e-02)
%UNK% (3.42e-02)
code (2.97e-02)
down (2.92e-02)
jglfw (2.00e-02)
string (1.93e-02)
out (9.53e-03)
<SENTENCE_START>
{
switch
(
lwjgl
key
code
)
{
case
keyboard
.
key
lbracket
:
return
input
.
keys
.
left
bracket
;
case
keyboard
.
key
rbracket
:
return
input
.
keys
.
right
bracket
;
case
keyboard
.
key
grave
:
return
input
.
keys
.
grave
;
case
keyboard
.
key
multiply
:
return
input
.
keys
.
star
;
case
keyboard
.
key
numlock
:
return
input
.
keys
.
num
;
case
keyboard
.
key
decimal
:
return
input
.
keys
.
period
;
case
keyboard
.
key
divide
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
lmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
rmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
numpadequals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
at
:
return
input
.
keys
.
at
;
case
keyboard
.
key
equals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
numpadcomma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
numpadenter
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
0
:
return
input
.
keys
.
num
0
;
case
keyboard
.
key
1
:
return
input
.
keys
.
num
1
;
case
keyboard
.
key
2
:
return
input
.
keys
.
num
2
;
case
keyboard
.
key
3
:
return
input
.
keys
.
num
3
;
case
keyboard
.
key
4
:
return
input
.
keys
.
num
4
;
case
keyboard
.
key
5
:
return
input
.
keys
.
num
5
;
case
keyboard
.
key
6
:
return
input
.
keys
.
num
6
;
case
keyboard
.
key
7
:
return
input
.
keys
.
num
7
;
case
keyboard
.
key
8
:
return
input
.
keys
.
num
8
;
case
keyboard
.
key
9
:
return
input
.
keys
.
num
9
;
case
keyboard
.
key
a
:
return
input
.
keys
.
a
;
case
keyboard
.
key
b
:
return
input
.
keys
.
b
;
case
keyboard
.
key
c
:
return
input
.
keys
.
c
;
case
keyboard
.
key
d
:
return
input
.
keys
.
d
;
case
keyboard
.
key
e
:
return
input
.
keys
.
e
;
case
keyboard
.
key
f
:
return
input
.
keys
.
f
;
case
keyboard
.
key
g
:
return
input
.
keys
.
g
;
case
keyboard
.
key
h
:
return
input
.
keys
.
h
;
case
keyboard
.
key
i
:
return
input
.
keys
.
i
;
case
keyboard
.
key
j
:
return
input
.
keys
.
j
;
case
keyboard
.
key
k
:
return
input
.
keys
.
k
;
case
keyboard
.
key
l
:
return
input
.
keys
.
l
;
case
keyboard
.
key
m
:
return
input
.
keys
.
m
;
case
keyboard
.
key
n
:
return
input
.
keys
.
n
;
case
keyboard
.
key
o
:
return
input
.
keys
.
o
;
case
keyboard
.
key
p
:
return
input
.
keys
.
p
;
case
keyboard
.
key
q
:
return
input
.
keys
.
q
;
case
keyboard
.
key
r
:
return
input
.
keys
.
r
;
case
keyboard
.
key
s
:
return
input
.
keys
.
s
;
case
keyboard
.
key
t
:
return
input
.
keys
.
t
;
case
keyboard
.
key
u
:
return
input
.
keys
.
u
;
case
keyboard
.
key
v
:
return
input
.
keys
.
v
;
case
keyboard
.
key
w
:
return
input
.
keys
.
w
;
case
keyboard
.
key
x
:
return
input
.
keys
.
x
;
case
keyboard
.
key
y
:
return
input
.
keys
.
y
;
case
keyboard
.
key
z
:
return
input
.
keys
.
z
;
case
keyboard
.
key
lmenu
:
return
input
.
keys
.
alt
left
;
case
keyboard
.
key
rmenu
:
return
input
.
keys
.
alt
right
;
case
keyboard
.
key
backslash
:
return
input
.
keys
.
backslash
;
case
keyboard
.
key
comma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
delete
:
return
input
.
keys
.
forward
del
;
case
keyboard
.
key
left
:
return
input
.
keys
.
dpad
left
;
case
keyboard
.
key
right
:
return
input
.
keys
.
dpad
right
;
case
keyboard
.
key
up
:
return
input
.
keys
.
dpad
up
;
case
keyboard
.
key
down
:
return
input
.
keys
.
dpad
down
;
case
keyboard
.
key
return
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
home
:
return
input
.
keys
.
home
;
case
keyboard
.
key
minus
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
period
:
return
input
.
keys
.
period
;
case
keyboard
.
key
add
:
return
input
.
keys
.
plus
;
case
keyboard
.
key
semicolon
:
return
input
.
keys
.
semicolon
;
case
keyboard
.
key
lshift
:
return
input
.
keys
.
shift
left
;
case
keyboard
.
key
rshift
:
return
input
.
keys
.
shift
right
;
case
keyboard
.
key
slash
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
space
:
return
input
.
keys
.
space
;
case
keyboard
.
key
tab
:
return
input
.
keys
.
tab
;
case
keyboard
.
key
lcontrol
:
return
input
.
keys
.
control
left
;
case
keyboard
.
key
rcontrol
:
return
input
.
keys
.
control
right
;
case
keyboard
.
key
next
:
return
input
.
keys
.
page
down
;
case
keyboard
.
key
prior
:
return
input
.
keys
.
page
up
;
case
keyboard
.
key
escape
:
return
input
.
keys
.
escape
;
case
keyboard
.
key
end
:
return
input
.
keys
.
end
;
case
keyboard
.
key
insert
:
return
input
.
keys
.
insert
;
case
keyboard
.
key
back
:
return
input
.
keys
.
del
;
case
keyboard
.
key
subtract
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
apostrophe
:
return
input
.
keys
.
apostrophe
;
case
keyboard
.
key
f
1
:
return
input
.
keys
.
f
1
;
case
keyboard
.
key
f
2
:
return
input
.
keys
.
f
2
;
case
keyboard
.
key
f
3
:
return
input
.
keys
.
f
3
;
case
keyboard
.
key
f
4
:
return
input
.
keys
.
f
4
;
case
keyboard
.
key
f
5
:
return
input
.
keys
.
f
5
;
case
keyboard
.
key
f
6
:
return
input
.
keys
.
f
6
;
case
keyboard
.
key
f
7
:
return
input
.
keys
.
f
7
;
case
keyboard
.
key
f
8
:
return
input
.
keys
.
f
8
;
case
keyboard
.
key
f
9
:
return
input
.
keys
.
f
9
;
case
keyboard
.
key
f
10
:
return
input
.
keys
.
f
10
;
case
keyboard
.
key
f
11
:
return
input
.
keys
.
f
11
;
case
keyboard
.
key
f
12
:
return
input
.
keys
.
f
12
;
case
keyboard
.
key
colon
:
return
input
.
keys
.
colon
;
case
keyboard
.
key
numpad
0
:
return
input
.
keys
.
numpad
0
;
case
keyboard
.
key
numpad
1
:
return
input
.
keys
.
numpad
1
;
case
keyboard
.
key
numpad
2
:
return
input
.
keys
.
numpad
2
;
case
keyboard
.
key
numpad
3
:
return
input
.
keys
.
numpad
3
;
case
keyboard
.
key
numpad
4
:
return
input
.
keys
.
numpad
4
;
case
keyboard
.
key
numpad
5
:
return
input
.
keys
.
numpad
5
;
case
keyboard
.
key
numpad
6
:
return
input
.
keys
.
numpad
6
;
case
keyboard
.
key
numpad
7
:
return
input
.
keys
.
numpad
7
;
case
keyboard
.
key
numpad
8
:
return
input
.
keys
.
numpad
8
;
case
keyboard
.
key
numpad
9
:
return
input
.
keys
.
numpad
9
;
default
:
return
input
.
keys
.
unknown
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
lwjgl
key
code
)
{
case
keyboard
.
key
lbracket
:
return
input
.
keys
.
left
bracket
;
case
keyboard
.
key
rbracket
:
return
input
.
keys
.
right
bracket
;
case
keyboard
.
key
grave
:
return
input
.
keys
.
grave
;
case
keyboard
.
key
multiply
:
return
input
.
keys
.
star
;
case
keyboard
.
key
numlock
:
return
input
.
keys
.
num
;
case
keyboard
.
key
decimal
:
return
input
.
keys
.
period
;
case
keyboard
.
key
divide
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
lmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
rmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
numpadequals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
at
:
return
input
.
keys
.
at
;
case
keyboard
.
key
equals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
numpadcomma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
numpadenter
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
0
:
return
input
.
keys
.
num
0
;
case
keyboard
.
key
1
:
return
input
.
keys
.
num
1
;
case
keyboard
.
key
2
:
return
input
.
keys
.
num
2
;
case
keyboard
.
key
3
:
return
input
.
keys
.
num
3
;
case
keyboard
.
key
4
:
return
input
.
keys
.
num
4
;
case
keyboard
.
key
5
:
return
input
.
keys
.
num
5
;
case
keyboard
.
key
6
:
return
input
.
keys
.
num
6
;
case
keyboard
.
key
7
:
return
input
.
keys
.
num
7
;
case
keyboard
.
key
8
:
return
input
.
keys
.
num
8
;
case
keyboard
.
key
9
:
return
input
.
keys
.
num
9
;
case
keyboard
.
key
a
:
return
input
.
keys
.
a
;
case
keyboard
.
key
b
:
return
input
.
keys
.
b
;
case
keyboard
.
key
c
:
return
input
.
keys
.
c
;
case
keyboard
.
key
d
:
return
input
.
keys
.
d
;
case
keyboard
.
key
e
:
return
input
.
keys
.
e
;
case
keyboard
.
key
f
:
return
input
.
keys
.
f
;
case
keyboard
.
key
g
:
return
input
.
keys
.
g
;
case
keyboard
.
key
h
:
return
input
.
keys
.
h
;
case
keyboard
.
key
i
:
return
input
.
keys
.
i
;
case
keyboard
.
key
j
:
return
input
.
keys
.
j
;
case
keyboard
.
key
k
:
return
input
.
keys
.
k
;
case
keyboard
.
key
l
:
return
input
.
keys
.
l
;
case
keyboard
.
key
m
:
return
input
.
keys
.
m
;
case
keyboard
.
key
n
:
return
input
.
keys
.
n
;
case
keyboard
.
key
o
:
return
input
.
keys
.
o
;
case
keyboard
.
key
p
:
return
input
.
keys
.
p
;
case
keyboard
.
key
q
:
return
input
.
keys
.
q
;
case
keyboard
.
key
r
:
return
input
.
keys
.
r
;
case
keyboard
.
key
s
:
return
input
.
keys
.
s
;
case
keyboard
.
key
t
:
return
input
.
keys
.
t
;
case
keyboard
.
key
u
:
return
input
.
keys
.
u
;
case
keyboard
.
key
v
:
return
input
.
keys
.
v
;
case
keyboard
.
key
w
:
return
input
.
keys
.
w
;
case
keyboard
.
key
x
:
return
input
.
keys
.
x
;
case
keyboard
.
key
y
:
return
input
.
keys
.
y
;
case
keyboard
.
key
z
:
return
input
.
keys
.
z
;
case
keyboard
.
key
lmenu
:
return
input
.
keys
.
alt
left
;
case
keyboard
.
key
rmenu
:
return
input
.
keys
.
alt
right
;
case
keyboard
.
key
backslash
:
return
input
.
keys
.
backslash
;
case
keyboard
.
key
comma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
delete
:
return
input
.
keys
.
forward
del
;
case
keyboard
.
key
left
:
return
input
.
keys
.
dpad
left
;
case
keyboard
.
key
right
:
return
input
.
keys
.
dpad
right
;
case
keyboard
.
key
up
:
return
input
.
keys
.
dpad
up
;
case
keyboard
.
key
down
:
return
input
.
keys
.
dpad
down
;
case
keyboard
.
key
return
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
home
:
return
input
.
keys
.
home
;
case
keyboard
.
key
minus
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
period
:
return
input
.
keys
.
period
;
case
keyboard
.
key
add
:
return
input
.
keys
.
plus
;
case
keyboard
.
key
semicolon
:
return
input
.
keys
.
semicolon
;
case
keyboard
.
key
lshift
:
return
input
.
keys
.
shift
left
;
case
keyboard
.
key
rshift
:
return
input
.
keys
.
shift
right
;
case
keyboard
.
key
slash
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
space
:
return
input
.
keys
.
space
;
case
keyboard
.
key
tab
:
return
input
.
keys
.
tab
;
case
keyboard
.
key
lcontrol
:
return
input
.
keys
.
control
left
;
case
keyboard
.
key
rcontrol
:
return
input
.
keys
.
control
right
;
case
keyboard
.
key
next
:
return
input
.
keys
.
page
down
;
case
keyboard
.
key
prior
:
return
input
.
keys
.
page
up
;
case
keyboard
.
key
escape
:
return
input
.
keys
.
escape
;
case
keyboard
.
key
end
:
return
input
.
keys
.
end
;
case
keyboard
.
key
insert
:
return
input
.
keys
.
insert
;
case
keyboard
.
key
back
:
return
input
.
keys
.
del
;
case
keyboard
.
key
subtract
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
apostrophe
:
return
input
.
keys
.
apostrophe
;
case
keyboard
.
key
f
1
:
return
input
.
keys
.
f
1
;
case
keyboard
.
key
f
2
:
return
input
.
keys
.
f
2
;
case
keyboard
.
key
f
3
:
return
input
.
keys
.
f
3
;
case
keyboard
.
key
f
4
:
return
input
.
keys
.
f
4
;
case
keyboard
.
key
f
5
:
return
input
.
keys
.
f
5
;
case
keyboard
.
key
f
6
:
return
input
.
keys
.
f
6
;
case
keyboard
.
key
f
7
:
return
input
.
keys
.
f
7
;
case
keyboard
.
key
f
8
:
return
input
.
keys
.
f
8
;
case
keyboard
.
key
f
9
:
return
input
.
keys
.
f
9
;
case
keyboard
.
key
f
10
:
return
input
.
keys
.
f
10
;
case
keyboard
.
key
f
11
:
return
input
.
keys
.
f
11
;
case
keyboard
.
key
f
12
:
return
input
.
keys
.
f
12
;
case
keyboard
.
key
colon
:
return
input
.
keys
.
colon
;
case
keyboard
.
key
numpad
0
:
return
input
.
keys
.
numpad
0
;
case
keyboard
.
key
numpad
1
:
return
input
.
keys
.
numpad
1
;
case
keyboard
.
key
numpad
2
:
return
input
.
keys
.
numpad
2
;
case
keyboard
.
key
numpad
3
:
return
input
.
keys
.
numpad
3
;
case
keyboard
.
key
numpad
4
:
return
input
.
keys
.
numpad
4
;
case
keyboard
.
key
numpad
5
:
return
input
.
keys
.
numpad
5
;
case
keyboard
.
key
numpad
6
:
return
input
.
keys
.
numpad
6
;
case
keyboard
.
key
numpad
7
:
return
input
.
keys
.
numpad
7
;
case
keyboard
.
key
numpad
8
:
return
input
.
keys
.
numpad
8
;
case
keyboard
.
key
numpad
9
:
return
input
.
keys
.
numpad
9
;
default
:
return
input
.
keys
.
unknown
;
}
}
<SENTENCE_END/>
key%END% (3.76e-01)
key (1.29e-01)
to (8.29e-02)
get (4.37e-02)
%UNK% (3.26e-02)
down (2.94e-02)
code (2.87e-02)
jglfw (1.90e-02)
string (1.90e-02)
out (9.36e-03)
<SENTENCE_START>
{
switch
(
lwjgl
key
code
)
{
case
keyboard
.
key
lbracket
:
return
input
.
keys
.
left
bracket
;
case
keyboard
.
key
rbracket
:
return
input
.
keys
.
right
bracket
;
case
keyboard
.
key
grave
:
return
input
.
keys
.
grave
;
case
keyboard
.
key
multiply
:
return
input
.
keys
.
star
;
case
keyboard
.
key
numlock
:
return
input
.
keys
.
num
;
case
keyboard
.
key
decimal
:
return
input
.
keys
.
period
;
case
keyboard
.
key
divide
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
lmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
rmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
numpadequals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
at
:
return
input
.
keys
.
at
;
case
keyboard
.
key
equals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
numpadcomma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
numpadenter
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
0
:
return
input
.
keys
.
num
0
;
case
keyboard
.
key
1
:
return
input
.
keys
.
num
1
;
case
keyboard
.
key
2
:
return
input
.
keys
.
num
2
;
case
keyboard
.
key
3
:
return
input
.
keys
.
num
3
;
case
keyboard
.
key
4
:
return
input
.
keys
.
num
4
;
case
keyboard
.
key
5
:
return
input
.
keys
.
num
5
;
case
keyboard
.
key
6
:
return
input
.
keys
.
num
6
;
case
keyboard
.
key
7
:
return
input
.
keys
.
num
7
;
case
keyboard
.
key
8
:
return
input
.
keys
.
num
8
;
case
keyboard
.
key
9
:
return
input
.
keys
.
num
9
;
case
keyboard
.
key
a
:
return
input
.
keys
.
a
;
case
keyboard
.
key
b
:
return
input
.
keys
.
b
;
case
keyboard
.
key
c
:
return
input
.
keys
.
c
;
case
keyboard
.
key
d
:
return
input
.
keys
.
d
;
case
keyboard
.
key
e
:
return
input
.
keys
.
e
;
case
keyboard
.
key
f
:
return
input
.
keys
.
f
;
case
keyboard
.
key
g
:
return
input
.
keys
.
g
;
case
keyboard
.
key
h
:
return
input
.
keys
.
h
;
case
keyboard
.
key
i
:
return
input
.
keys
.
i
;
case
keyboard
.
key
j
:
return
input
.
keys
.
j
;
case
keyboard
.
key
k
:
return
input
.
keys
.
k
;
case
keyboard
.
key
l
:
return
input
.
keys
.
l
;
case
keyboard
.
key
m
:
return
input
.
keys
.
m
;
case
keyboard
.
key
n
:
return
input
.
keys
.
n
;
case
keyboard
.
key
o
:
return
input
.
keys
.
o
;
case
keyboard
.
key
p
:
return
input
.
keys
.
p
;
case
keyboard
.
key
q
:
return
input
.
keys
.
q
;
case
keyboard
.
key
r
:
return
input
.
keys
.
r
;
case
keyboard
.
key
s
:
return
input
.
keys
.
s
;
case
keyboard
.
key
t
:
return
input
.
keys
.
t
;
case
keyboard
.
key
u
:
return
input
.
keys
.
u
;
case
keyboard
.
key
v
:
return
input
.
keys
.
v
;
case
keyboard
.
key
w
:
return
input
.
keys
.
w
;
case
keyboard
.
key
x
:
return
input
.
keys
.
x
;
case
keyboard
.
key
y
:
return
input
.
keys
.
y
;
case
keyboard
.
key
z
:
return
input
.
keys
.
z
;
case
keyboard
.
key
lmenu
:
return
input
.
keys
.
alt
left
;
case
keyboard
.
key
rmenu
:
return
input
.
keys
.
alt
right
;
case
keyboard
.
key
backslash
:
return
input
.
keys
.
backslash
;
case
keyboard
.
key
comma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
delete
:
return
input
.
keys
.
forward
del
;
case
keyboard
.
key
left
:
return
input
.
keys
.
dpad
left
;
case
keyboard
.
key
right
:
return
input
.
keys
.
dpad
right
;
case
keyboard
.
key
up
:
return
input
.
keys
.
dpad
up
;
case
keyboard
.
key
down
:
return
input
.
keys
.
dpad
down
;
case
keyboard
.
key
return
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
home
:
return
input
.
keys
.
home
;
case
keyboard
.
key
minus
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
period
:
return
input
.
keys
.
period
;
case
keyboard
.
key
add
:
return
input
.
keys
.
plus
;
case
keyboard
.
key
semicolon
:
return
input
.
keys
.
semicolon
;
case
keyboard
.
key
lshift
:
return
input
.
keys
.
shift
left
;
case
keyboard
.
key
rshift
:
return
input
.
keys
.
shift
right
;
case
keyboard
.
key
slash
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
space
:
return
input
.
keys
.
space
;
case
keyboard
.
key
tab
:
return
input
.
keys
.
tab
;
case
keyboard
.
key
lcontrol
:
return
input
.
keys
.
control
left
;
case
keyboard
.
key
rcontrol
:
return
input
.
keys
.
control
right
;
case
keyboard
.
key
next
:
return
input
.
keys
.
page
down
;
case
keyboard
.
key
prior
:
return
input
.
keys
.
page
up
;
case
keyboard
.
key
escape
:
return
input
.
keys
.
escape
;
case
keyboard
.
key
end
:
return
input
.
keys
.
end
;
case
keyboard
.
key
insert
:
return
input
.
keys
.
insert
;
case
keyboard
.
key
back
:
return
input
.
keys
.
del
;
case
keyboard
.
key
subtract
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
apostrophe
:
return
input
.
keys
.
apostrophe
;
case
keyboard
.
key
f
1
:
return
input
.
keys
.
f
1
;
case
keyboard
.
key
f
2
:
return
input
.
keys
.
f
2
;
case
keyboard
.
key
f
3
:
return
input
.
keys
.
f
3
;
case
keyboard
.
key
f
4
:
return
input
.
keys
.
f
4
;
case
keyboard
.
key
f
5
:
return
input
.
keys
.
f
5
;
case
keyboard
.
key
f
6
:
return
input
.
keys
.
f
6
;
case
keyboard
.
key
f
7
:
return
input
.
keys
.
f
7
;
case
keyboard
.
key
f
8
:
return
input
.
keys
.
f
8
;
case
keyboard
.
key
f
9
:
return
input
.
keys
.
f
9
;
case
keyboard
.
key
f
10
:
return
input
.
keys
.
f
10
;
case
keyboard
.
key
f
11
:
return
input
.
keys
.
f
11
;
case
keyboard
.
key
f
12
:
return
input
.
keys
.
f
12
;
case
keyboard
.
key
colon
:
return
input
.
keys
.
colon
;
case
keyboard
.
key
numpad
0
:
return
input
.
keys
.
numpad
0
;
case
keyboard
.
key
numpad
1
:
return
input
.
keys
.
numpad
1
;
case
keyboard
.
key
numpad
2
:
return
input
.
keys
.
numpad
2
;
case
keyboard
.
key
numpad
3
:
return
input
.
keys
.
numpad
3
;
case
keyboard
.
key
numpad
4
:
return
input
.
keys
.
numpad
4
;
case
keyboard
.
key
numpad
5
:
return
input
.
keys
.
numpad
5
;
case
keyboard
.
key
numpad
6
:
return
input
.
keys
.
numpad
6
;
case
keyboard
.
key
numpad
7
:
return
input
.
keys
.
numpad
7
;
case
keyboard
.
key
numpad
8
:
return
input
.
keys
.
numpad
8
;
case
keyboard
.
key
numpad
9
:
return
input
.
keys
.
numpad
9
;
default
:
return
input
.
keys
.
unknown
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
lwjgl
key
code
)
{
case
keyboard
.
key
lbracket
:
return
input
.
keys
.
left
bracket
;
case
keyboard
.
key
rbracket
:
return
input
.
keys
.
right
bracket
;
case
keyboard
.
key
grave
:
return
input
.
keys
.
grave
;
case
keyboard
.
key
multiply
:
return
input
.
keys
.
star
;
case
keyboard
.
key
numlock
:
return
input
.
keys
.
num
;
case
keyboard
.
key
decimal
:
return
input
.
keys
.
period
;
case
keyboard
.
key
divide
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
lmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
rmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
numpadequals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
at
:
return
input
.
keys
.
at
;
case
keyboard
.
key
equals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
numpadcomma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
numpadenter
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
0
:
return
input
.
keys
.
num
0
;
case
keyboard
.
key
1
:
return
input
.
keys
.
num
1
;
case
keyboard
.
key
2
:
return
input
.
keys
.
num
2
;
case
keyboard
.
key
3
:
return
input
.
keys
.
num
3
;
case
keyboard
.
key
4
:
return
input
.
keys
.
num
4
;
case
keyboard
.
key
5
:
return
input
.
keys
.
num
5
;
case
keyboard
.
key
6
:
return
input
.
keys
.
num
6
;
case
keyboard
.
key
7
:
return
input
.
keys
.
num
7
;
case
keyboard
.
key
8
:
return
input
.
keys
.
num
8
;
case
keyboard
.
key
9
:
return
input
.
keys
.
num
9
;
case
keyboard
.
key
a
:
return
input
.
keys
.
a
;
case
keyboard
.
key
b
:
return
input
.
keys
.
b
;
case
keyboard
.
key
c
:
return
input
.
keys
.
c
;
case
keyboard
.
key
d
:
return
input
.
keys
.
d
;
case
keyboard
.
key
e
:
return
input
.
keys
.
e
;
case
keyboard
.
key
f
:
return
input
.
keys
.
f
;
case
keyboard
.
key
g
:
return
input
.
keys
.
g
;
case
keyboard
.
key
h
:
return
input
.
keys
.
h
;
case
keyboard
.
key
i
:
return
input
.
keys
.
i
;
case
keyboard
.
key
j
:
return
input
.
keys
.
j
;
case
keyboard
.
key
k
:
return
input
.
keys
.
k
;
case
keyboard
.
key
l
:
return
input
.
keys
.
l
;
case
keyboard
.
key
m
:
return
input
.
keys
.
m
;
case
keyboard
.
key
n
:
return
input
.
keys
.
n
;
case
keyboard
.
key
o
:
return
input
.
keys
.
o
;
case
keyboard
.
key
p
:
return
input
.
keys
.
p
;
case
keyboard
.
key
q
:
return
input
.
keys
.
q
;
case
keyboard
.
key
r
:
return
input
.
keys
.
r
;
case
keyboard
.
key
s
:
return
input
.
keys
.
s
;
case
keyboard
.
key
t
:
return
input
.
keys
.
t
;
case
keyboard
.
key
u
:
return
input
.
keys
.
u
;
case
keyboard
.
key
v
:
return
input
.
keys
.
v
;
case
keyboard
.
key
w
:
return
input
.
keys
.
w
;
case
keyboard
.
key
x
:
return
input
.
keys
.
x
;
case
keyboard
.
key
y
:
return
input
.
keys
.
y
;
case
keyboard
.
key
z
:
return
input
.
keys
.
z
;
case
keyboard
.
key
lmenu
:
return
input
.
keys
.
alt
left
;
case
keyboard
.
key
rmenu
:
return
input
.
keys
.
alt
right
;
case
keyboard
.
key
backslash
:
return
input
.
keys
.
backslash
;
case
keyboard
.
key
comma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
delete
:
return
input
.
keys
.
forward
del
;
case
keyboard
.
key
left
:
return
input
.
keys
.
dpad
left
;
case
keyboard
.
key
right
:
return
input
.
keys
.
dpad
right
;
case
keyboard
.
key
up
:
return
input
.
keys
.
dpad
up
;
case
keyboard
.
key
down
:
return
input
.
keys
.
dpad
down
;
case
keyboard
.
key
return
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
home
:
return
input
.
keys
.
home
;
case
keyboard
.
key
minus
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
period
:
return
input
.
keys
.
period
;
case
keyboard
.
key
add
:
return
input
.
keys
.
plus
;
case
keyboard
.
key
semicolon
:
return
input
.
keys
.
semicolon
;
case
keyboard
.
key
lshift
:
return
input
.
keys
.
shift
left
;
case
keyboard
.
key
rshift
:
return
input
.
keys
.
shift
right
;
case
keyboard
.
key
slash
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
space
:
return
input
.
keys
.
space
;
case
keyboard
.
key
tab
:
return
input
.
keys
.
tab
;
case
keyboard
.
key
lcontrol
:
return
input
.
keys
.
control
left
;
case
keyboard
.
key
rcontrol
:
return
input
.
keys
.
control
right
;
case
keyboard
.
key
next
:
return
input
.
keys
.
page
down
;
case
keyboard
.
key
prior
:
return
input
.
keys
.
page
up
;
case
keyboard
.
key
escape
:
return
input
.
keys
.
escape
;
case
keyboard
.
key
end
:
return
input
.
keys
.
end
;
case
keyboard
.
key
insert
:
return
input
.
keys
.
insert
;
case
keyboard
.
key
back
:
return
input
.
keys
.
del
;
case
keyboard
.
key
subtract
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
apostrophe
:
return
input
.
keys
.
apostrophe
;
case
keyboard
.
key
f
1
:
return
input
.
keys
.
f
1
;
case
keyboard
.
key
f
2
:
return
input
.
keys
.
f
2
;
case
keyboard
.
key
f
3
:
return
input
.
keys
.
f
3
;
case
keyboard
.
key
f
4
:
return
input
.
keys
.
f
4
;
case
keyboard
.
key
f
5
:
return
input
.
keys
.
f
5
;
case
keyboard
.
key
f
6
:
return
input
.
keys
.
f
6
;
case
keyboard
.
key
f
7
:
return
input
.
keys
.
f
7
;
case
keyboard
.
key
f
8
:
return
input
.
keys
.
f
8
;
case
keyboard
.
key
f
9
:
return
input
.
keys
.
f
9
;
case
keyboard
.
key
f
10
:
return
input
.
keys
.
f
10
;
case
keyboard
.
key
f
11
:
return
input
.
keys
.
f
11
;
case
keyboard
.
key
f
12
:
return
input
.
keys
.
f
12
;
case
keyboard
.
key
colon
:
return
input
.
keys
.
colon
;
case
keyboard
.
key
numpad
0
:
return
input
.
keys
.
numpad
0
;
case
keyboard
.
key
numpad
1
:
return
input
.
keys
.
numpad
1
;
case
keyboard
.
key
numpad
2
:
return
input
.
keys
.
numpad
2
;
case
keyboard
.
key
numpad
3
:
return
input
.
keys
.
numpad
3
;
case
keyboard
.
key
numpad
4
:
return
input
.
keys
.
numpad
4
;
case
keyboard
.
key
numpad
5
:
return
input
.
keys
.
numpad
5
;
case
keyboard
.
key
numpad
6
:
return
input
.
keys
.
numpad
6
;
case
keyboard
.
key
numpad
7
:
return
input
.
keys
.
numpad
7
;
case
keyboard
.
key
numpad
8
:
return
input
.
keys
.
numpad
8
;
case
keyboard
.
key
numpad
9
:
return
input
.
keys
.
numpad
9
;
default
:
return
input
.
keys
.
unknown
;
}
}
<SENTENCE_END/>
code%END% (4.89e-01)
key (9.89e-02)
to (7.00e-02)
down (2.76e-02)
code (2.61e-02)
%UNK% (2.54e-02)
get (2.14e-02)
string (1.82e-02)
jglfw (1.69e-02)
out (7.60e-03)
<SENTENCE_START>
{
switch
(
lwjgl
key
code
)
{
case
keyboard
.
key
lbracket
:
return
input
.
keys
.
left
bracket
;
case
keyboard
.
key
rbracket
:
return
input
.
keys
.
right
bracket
;
case
keyboard
.
key
grave
:
return
input
.
keys
.
grave
;
case
keyboard
.
key
multiply
:
return
input
.
keys
.
star
;
case
keyboard
.
key
numlock
:
return
input
.
keys
.
num
;
case
keyboard
.
key
decimal
:
return
input
.
keys
.
period
;
case
keyboard
.
key
divide
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
lmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
rmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
numpadequals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
at
:
return
input
.
keys
.
at
;
case
keyboard
.
key
equals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
numpadcomma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
numpadenter
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
0
:
return
input
.
keys
.
num
0
;
case
keyboard
.
key
1
:
return
input
.
keys
.
num
1
;
case
keyboard
.
key
2
:
return
input
.
keys
.
num
2
;
case
keyboard
.
key
3
:
return
input
.
keys
.
num
3
;
case
keyboard
.
key
4
:
return
input
.
keys
.
num
4
;
case
keyboard
.
key
5
:
return
input
.
keys
.
num
5
;
case
keyboard
.
key
6
:
return
input
.
keys
.
num
6
;
case
keyboard
.
key
7
:
return
input
.
keys
.
num
7
;
case
keyboard
.
key
8
:
return
input
.
keys
.
num
8
;
case
keyboard
.
key
9
:
return
input
.
keys
.
num
9
;
case
keyboard
.
key
a
:
return
input
.
keys
.
a
;
case
keyboard
.
key
b
:
return
input
.
keys
.
b
;
case
keyboard
.
key
c
:
return
input
.
keys
.
c
;
case
keyboard
.
key
d
:
return
input
.
keys
.
d
;
case
keyboard
.
key
e
:
return
input
.
keys
.
e
;
case
keyboard
.
key
f
:
return
input
.
keys
.
f
;
case
keyboard
.
key
g
:
return
input
.
keys
.
g
;
case
keyboard
.
key
h
:
return
input
.
keys
.
h
;
case
keyboard
.
key
i
:
return
input
.
keys
.
i
;
case
keyboard
.
key
j
:
return
input
.
keys
.
j
;
case
keyboard
.
key
k
:
return
input
.
keys
.
k
;
case
keyboard
.
key
l
:
return
input
.
keys
.
l
;
case
keyboard
.
key
m
:
return
input
.
keys
.
m
;
case
keyboard
.
key
n
:
return
input
.
keys
.
n
;
case
keyboard
.
key
o
:
return
input
.
keys
.
o
;
case
keyboard
.
key
p
:
return
input
.
keys
.
p
;
case
keyboard
.
key
q
:
return
input
.
keys
.
q
;
case
keyboard
.
key
r
:
return
input
.
keys
.
r
;
case
keyboard
.
key
s
:
return
input
.
keys
.
s
;
case
keyboard
.
key
t
:
return
input
.
keys
.
t
;
case
keyboard
.
key
u
:
return
input
.
keys
.
u
;
case
keyboard
.
key
v
:
return
input
.
keys
.
v
;
case
keyboard
.
key
w
:
return
input
.
keys
.
w
;
case
keyboard
.
key
x
:
return
input
.
keys
.
x
;
case
keyboard
.
key
y
:
return
input
.
keys
.
y
;
case
keyboard
.
key
z
:
return
input
.
keys
.
z
;
case
keyboard
.
key
lmenu
:
return
input
.
keys
.
alt
left
;
case
keyboard
.
key
rmenu
:
return
input
.
keys
.
alt
right
;
case
keyboard
.
key
backslash
:
return
input
.
keys
.
backslash
;
case
keyboard
.
key
comma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
delete
:
return
input
.
keys
.
forward
del
;
case
keyboard
.
key
left
:
return
input
.
keys
.
dpad
left
;
case
keyboard
.
key
right
:
return
input
.
keys
.
dpad
right
;
case
keyboard
.
key
up
:
return
input
.
keys
.
dpad
up
;
case
keyboard
.
key
down
:
return
input
.
keys
.
dpad
down
;
case
keyboard
.
key
return
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
home
:
return
input
.
keys
.
home
;
case
keyboard
.
key
minus
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
period
:
return
input
.
keys
.
period
;
case
keyboard
.
key
add
:
return
input
.
keys
.
plus
;
case
keyboard
.
key
semicolon
:
return
input
.
keys
.
semicolon
;
case
keyboard
.
key
lshift
:
return
input
.
keys
.
shift
left
;
case
keyboard
.
key
rshift
:
return
input
.
keys
.
shift
right
;
case
keyboard
.
key
slash
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
space
:
return
input
.
keys
.
space
;
case
keyboard
.
key
tab
:
return
input
.
keys
.
tab
;
case
keyboard
.
key
lcontrol
:
return
input
.
keys
.
control
left
;
case
keyboard
.
key
rcontrol
:
return
input
.
keys
.
control
right
;
case
keyboard
.
key
next
:
return
input
.
keys
.
page
down
;
case
keyboard
.
key
prior
:
return
input
.
keys
.
page
up
;
case
keyboard
.
key
escape
:
return
input
.
keys
.
escape
;
case
keyboard
.
key
end
:
return
input
.
keys
.
end
;
case
keyboard
.
key
insert
:
return
input
.
keys
.
insert
;
case
keyboard
.
key
back
:
return
input
.
keys
.
del
;
case
keyboard
.
key
subtract
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
apostrophe
:
return
input
.
keys
.
apostrophe
;
case
keyboard
.
key
f
1
:
return
input
.
keys
.
f
1
;
case
keyboard
.
key
f
2
:
return
input
.
keys
.
f
2
;
case
keyboard
.
key
f
3
:
return
input
.
keys
.
f
3
;
case
keyboard
.
key
f
4
:
return
input
.
keys
.
f
4
;
case
keyboard
.
key
f
5
:
return
input
.
keys
.
f
5
;
case
keyboard
.
key
f
6
:
return
input
.
keys
.
f
6
;
case
keyboard
.
key
f
7
:
return
input
.
keys
.
f
7
;
case
keyboard
.
key
f
8
:
return
input
.
keys
.
f
8
;
case
keyboard
.
key
f
9
:
return
input
.
keys
.
f
9
;
case
keyboard
.
key
f
10
:
return
input
.
keys
.
f
10
;
case
keyboard
.
key
f
11
:
return
input
.
keys
.
f
11
;
case
keyboard
.
key
f
12
:
return
input
.
keys
.
f
12
;
case
keyboard
.
key
colon
:
return
input
.
keys
.
colon
;
case
keyboard
.
key
numpad
0
:
return
input
.
keys
.
numpad
0
;
case
keyboard
.
key
numpad
1
:
return
input
.
keys
.
numpad
1
;
case
keyboard
.
key
numpad
2
:
return
input
.
keys
.
numpad
2
;
case
keyboard
.
key
numpad
3
:
return
input
.
keys
.
numpad
3
;
case
keyboard
.
key
numpad
4
:
return
input
.
keys
.
numpad
4
;
case
keyboard
.
key
numpad
5
:
return
input
.
keys
.
numpad
5
;
case
keyboard
.
key
numpad
6
:
return
input
.
keys
.
numpad
6
;
case
keyboard
.
key
numpad
7
:
return
input
.
keys
.
numpad
7
;
case
keyboard
.
key
numpad
8
:
return
input
.
keys
.
numpad
8
;
case
keyboard
.
key
numpad
9
:
return
input
.
keys
.
numpad
9
;
default
:
return
input
.
keys
.
unknown
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
lwjgl
key
code
)
{
case
keyboard
.
key
lbracket
:
return
input
.
keys
.
left
bracket
;
case
keyboard
.
key
rbracket
:
return
input
.
keys
.
right
bracket
;
case
keyboard
.
key
grave
:
return
input
.
keys
.
grave
;
case
keyboard
.
key
multiply
:
return
input
.
keys
.
star
;
case
keyboard
.
key
numlock
:
return
input
.
keys
.
num
;
case
keyboard
.
key
decimal
:
return
input
.
keys
.
period
;
case
keyboard
.
key
divide
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
lmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
rmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
numpadequals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
at
:
return
input
.
keys
.
at
;
case
keyboard
.
key
equals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
numpadcomma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
numpadenter
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
0
:
return
input
.
keys
.
num
0
;
case
keyboard
.
key
1
:
return
input
.
keys
.
num
1
;
case
keyboard
.
key
2
:
return
input
.
keys
.
num
2
;
case
keyboard
.
key
3
:
return
input
.
keys
.
num
3
;
case
keyboard
.
key
4
:
return
input
.
keys
.
num
4
;
case
keyboard
.
key
5
:
return
input
.
keys
.
num
5
;
case
keyboard
.
key
6
:
return
input
.
keys
.
num
6
;
case
keyboard
.
key
7
:
return
input
.
keys
.
num
7
;
case
keyboard
.
key
8
:
return
input
.
keys
.
num
8
;
case
keyboard
.
key
9
:
return
input
.
keys
.
num
9
;
case
keyboard
.
key
a
:
return
input
.
keys
.
a
;
case
keyboard
.
key
b
:
return
input
.
keys
.
b
;
case
keyboard
.
key
c
:
return
input
.
keys
.
c
;
case
keyboard
.
key
d
:
return
input
.
keys
.
d
;
case
keyboard
.
key
e
:
return
input
.
keys
.
e
;
case
keyboard
.
key
f
:
return
input
.
keys
.
f
;
case
keyboard
.
key
g
:
return
input
.
keys
.
g
;
case
keyboard
.
key
h
:
return
input
.
keys
.
h
;
case
keyboard
.
key
i
:
return
input
.
keys
.
i
;
case
keyboard
.
key
j
:
return
input
.
keys
.
j
;
case
keyboard
.
key
k
:
return
input
.
keys
.
k
;
case
keyboard
.
key
l
:
return
input
.
keys
.
l
;
case
keyboard
.
key
m
:
return
input
.
keys
.
m
;
case
keyboard
.
key
n
:
return
input
.
keys
.
n
;
case
keyboard
.
key
o
:
return
input
.
keys
.
o
;
case
keyboard
.
key
p
:
return
input
.
keys
.
p
;
case
keyboard
.
key
q
:
return
input
.
keys
.
q
;
case
keyboard
.
key
r
:
return
input
.
keys
.
r
;
case
keyboard
.
key
s
:
return
input
.
keys
.
s
;
case
keyboard
.
key
t
:
return
input
.
keys
.
t
;
case
keyboard
.
key
u
:
return
input
.
keys
.
u
;
case
keyboard
.
key
v
:
return
input
.
keys
.
v
;
case
keyboard
.
key
w
:
return
input
.
keys
.
w
;
case
keyboard
.
key
x
:
return
input
.
keys
.
x
;
case
keyboard
.
key
y
:
return
input
.
keys
.
y
;
case
keyboard
.
key
z
:
return
input
.
keys
.
z
;
case
keyboard
.
key
lmenu
:
return
input
.
keys
.
alt
left
;
case
keyboard
.
key
rmenu
:
return
input
.
keys
.
alt
right
;
case
keyboard
.
key
backslash
:
return
input
.
keys
.
backslash
;
case
keyboard
.
key
comma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
delete
:
return
input
.
keys
.
forward
del
;
case
keyboard
.
key
left
:
return
input
.
keys
.
dpad
left
;
case
keyboard
.
key
right
:
return
input
.
keys
.
dpad
right
;
case
keyboard
.
key
up
:
return
input
.
keys
.
dpad
up
;
case
keyboard
.
key
down
:
return
input
.
keys
.
dpad
down
;
case
keyboard
.
key
return
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
home
:
return
input
.
keys
.
home
;
case
keyboard
.
key
minus
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
period
:
return
input
.
keys
.
period
;
case
keyboard
.
key
add
:
return
input
.
keys
.
plus
;
case
keyboard
.
key
semicolon
:
return
input
.
keys
.
semicolon
;
case
keyboard
.
key
lshift
:
return
input
.
keys
.
shift
left
;
case
keyboard
.
key
rshift
:
return
input
.
keys
.
shift
right
;
case
keyboard
.
key
slash
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
space
:
return
input
.
keys
.
space
;
case
keyboard
.
key
tab
:
return
input
.
keys
.
tab
;
case
keyboard
.
key
lcontrol
:
return
input
.
keys
.
control
left
;
case
keyboard
.
key
rcontrol
:
return
input
.
keys
.
control
right
;
case
keyboard
.
key
next
:
return
input
.
keys
.
page
down
;
case
keyboard
.
key
prior
:
return
input
.
keys
.
page
up
;
case
keyboard
.
key
escape
:
return
input
.
keys
.
escape
;
case
keyboard
.
key
end
:
return
input
.
keys
.
end
;
case
keyboard
.
key
insert
:
return
input
.
keys
.
insert
;
case
keyboard
.
key
back
:
return
input
.
keys
.
del
;
case
keyboard
.
key
subtract
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
apostrophe
:
return
input
.
keys
.
apostrophe
;
case
keyboard
.
key
f
1
:
return
input
.
keys
.
f
1
;
case
keyboard
.
key
f
2
:
return
input
.
keys
.
f
2
;
case
keyboard
.
key
f
3
:
return
input
.
keys
.
f
3
;
case
keyboard
.
key
f
4
:
return
input
.
keys
.
f
4
;
case
keyboard
.
key
f
5
:
return
input
.
keys
.
f
5
;
case
keyboard
.
key
f
6
:
return
input
.
keys
.
f
6
;
case
keyboard
.
key
f
7
:
return
input
.
keys
.
f
7
;
case
keyboard
.
key
f
8
:
return
input
.
keys
.
f
8
;
case
keyboard
.
key
f
9
:
return
input
.
keys
.
f
9
;
case
keyboard
.
key
f
10
:
return
input
.
keys
.
f
10
;
case
keyboard
.
key
f
11
:
return
input
.
keys
.
f
11
;
case
keyboard
.
key
f
12
:
return
input
.
keys
.
f
12
;
case
keyboard
.
key
colon
:
return
input
.
keys
.
colon
;
case
keyboard
.
key
numpad
0
:
return
input
.
keys
.
numpad
0
;
case
keyboard
.
key
numpad
1
:
return
input
.
keys
.
numpad
1
;
case
keyboard
.
key
numpad
2
:
return
input
.
keys
.
numpad
2
;
case
keyboard
.
key
numpad
3
:
return
input
.
keys
.
numpad
3
;
case
keyboard
.
key
numpad
4
:
return
input
.
keys
.
numpad
4
;
case
keyboard
.
key
numpad
5
:
return
input
.
keys
.
numpad
5
;
case
keyboard
.
key
numpad
6
:
return
input
.
keys
.
numpad
6
;
case
keyboard
.
key
numpad
7
:
return
input
.
keys
.
numpad
7
;
case
keyboard
.
key
numpad
8
:
return
input
.
keys
.
numpad
8
;
case
keyboard
.
key
numpad
9
:
return
input
.
keys
.
numpad
9
;
default
:
return
input
.
keys
.
unknown
;
}
}
<SENTENCE_END/>
%END%%END% (4.99e-01)
key (9.48e-02)
to (6.91e-02)
down (2.72e-02)
code (2.57e-02)
%UNK% (2.47e-02)
get (2.00e-02)
string (1.81e-02)
jglfw (1.66e-02)
out (7.52e-03)
<SENTENCE_START>
{
switch
(
lwjgl
key
code
)
{
case
keyboard
.
key
lbracket
:
return
input
.
keys
.
left
bracket
;
case
keyboard
.
key
rbracket
:
return
input
.
keys
.
right
bracket
;
case
keyboard
.
key
grave
:
return
input
.
keys
.
grave
;
case
keyboard
.
key
multiply
:
return
input
.
keys
.
star
;
case
keyboard
.
key
numlock
:
return
input
.
keys
.
num
;
case
keyboard
.
key
decimal
:
return
input
.
keys
.
period
;
case
keyboard
.
key
divide
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
lmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
rmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
numpadequals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
at
:
return
input
.
keys
.
at
;
case
keyboard
.
key
equals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
numpadcomma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
numpadenter
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
0
:
return
input
.
keys
.
num
0
;
case
keyboard
.
key
1
:
return
input
.
keys
.
num
1
;
case
keyboard
.
key
2
:
return
input
.
keys
.
num
2
;
case
keyboard
.
key
3
:
return
input
.
keys
.
num
3
;
case
keyboard
.
key
4
:
return
input
.
keys
.
num
4
;
case
keyboard
.
key
5
:
return
input
.
keys
.
num
5
;
case
keyboard
.
key
6
:
return
input
.
keys
.
num
6
;
case
keyboard
.
key
7
:
return
input
.
keys
.
num
7
;
case
keyboard
.
key
8
:
return
input
.
keys
.
num
8
;
case
keyboard
.
key
9
:
return
input
.
keys
.
num
9
;
case
keyboard
.
key
a
:
return
input
.
keys
.
a
;
case
keyboard
.
key
b
:
return
input
.
keys
.
b
;
case
keyboard
.
key
c
:
return
input
.
keys
.
c
;
case
keyboard
.
key
d
:
return
input
.
keys
.
d
;
case
keyboard
.
key
e
:
return
input
.
keys
.
e
;
case
keyboard
.
key
f
:
return
input
.
keys
.
f
;
case
keyboard
.
key
g
:
return
input
.
keys
.
g
;
case
keyboard
.
key
h
:
return
input
.
keys
.
h
;
case
keyboard
.
key
i
:
return
input
.
keys
.
i
;
case
keyboard
.
key
j
:
return
input
.
keys
.
j
;
case
keyboard
.
key
k
:
return
input
.
keys
.
k
;
case
keyboard
.
key
l
:
return
input
.
keys
.
l
;
case
keyboard
.
key
m
:
return
input
.
keys
.
m
;
case
keyboard
.
key
n
:
return
input
.
keys
.
n
;
case
keyboard
.
key
o
:
return
input
.
keys
.
o
;
case
keyboard
.
key
p
:
return
input
.
keys
.
p
;
case
keyboard
.
key
q
:
return
input
.
keys
.
q
;
case
keyboard
.
key
r
:
return
input
.
keys
.
r
;
case
keyboard
.
key
s
:
return
input
.
keys
.
s
;
case
keyboard
.
key
t
:
return
input
.
keys
.
t
;
case
keyboard
.
key
u
:
return
input
.
keys
.
u
;
case
keyboard
.
key
v
:
return
input
.
keys
.
v
;
case
keyboard
.
key
w
:
return
input
.
keys
.
w
;
case
keyboard
.
key
x
:
return
input
.
keys
.
x
;
case
keyboard
.
key
y
:
return
input
.
keys
.
y
;
case
keyboard
.
key
z
:
return
input
.
keys
.
z
;
case
keyboard
.
key
lmenu
:
return
input
.
keys
.
alt
left
;
case
keyboard
.
key
rmenu
:
return
input
.
keys
.
alt
right
;
case
keyboard
.
key
backslash
:
return
input
.
keys
.
backslash
;
case
keyboard
.
key
comma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
delete
:
return
input
.
keys
.
forward
del
;
case
keyboard
.
key
left
:
return
input
.
keys
.
dpad
left
;
case
keyboard
.
key
right
:
return
input
.
keys
.
dpad
right
;
case
keyboard
.
key
up
:
return
input
.
keys
.
dpad
up
;
case
keyboard
.
key
down
:
return
input
.
keys
.
dpad
down
;
case
keyboard
.
key
return
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
home
:
return
input
.
keys
.
home
;
case
keyboard
.
key
minus
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
period
:
return
input
.
keys
.
period
;
case
keyboard
.
key
add
:
return
input
.
keys
.
plus
;
case
keyboard
.
key
semicolon
:
return
input
.
keys
.
semicolon
;
case
keyboard
.
key
lshift
:
return
input
.
keys
.
shift
left
;
case
keyboard
.
key
rshift
:
return
input
.
keys
.
shift
right
;
case
keyboard
.
key
slash
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
space
:
return
input
.
keys
.
space
;
case
keyboard
.
key
tab
:
return
input
.
keys
.
tab
;
case
keyboard
.
key
lcontrol
:
return
input
.
keys
.
control
left
;
case
keyboard
.
key
rcontrol
:
return
input
.
keys
.
control
right
;
case
keyboard
.
key
next
:
return
input
.
keys
.
page
down
;
case
keyboard
.
key
prior
:
return
input
.
keys
.
page
up
;
case
keyboard
.
key
escape
:
return
input
.
keys
.
escape
;
case
keyboard
.
key
end
:
return
input
.
keys
.
end
;
case
keyboard
.
key
insert
:
return
input
.
keys
.
insert
;
case
keyboard
.
key
back
:
return
input
.
keys
.
del
;
case
keyboard
.
key
subtract
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
apostrophe
:
return
input
.
keys
.
apostrophe
;
case
keyboard
.
key
f
1
:
return
input
.
keys
.
f
1
;
case
keyboard
.
key
f
2
:
return
input
.
keys
.
f
2
;
case
keyboard
.
key
f
3
:
return
input
.
keys
.
f
3
;
case
keyboard
.
key
f
4
:
return
input
.
keys
.
f
4
;
case
keyboard
.
key
f
5
:
return
input
.
keys
.
f
5
;
case
keyboard
.
key
f
6
:
return
input
.
keys
.
f
6
;
case
keyboard
.
key
f
7
:
return
input
.
keys
.
f
7
;
case
keyboard
.
key
f
8
:
return
input
.
keys
.
f
8
;
case
keyboard
.
key
f
9
:
return
input
.
keys
.
f
9
;
case
keyboard
.
key
f
10
:
return
input
.
keys
.
f
10
;
case
keyboard
.
key
f
11
:
return
input
.
keys
.
f
11
;
case
keyboard
.
key
f
12
:
return
input
.
keys
.
f
12
;
case
keyboard
.
key
colon
:
return
input
.
keys
.
colon
;
case
keyboard
.
key
numpad
0
:
return
input
.
keys
.
numpad
0
;
case
keyboard
.
key
numpad
1
:
return
input
.
keys
.
numpad
1
;
case
keyboard
.
key
numpad
2
:
return
input
.
keys
.
numpad
2
;
case
keyboard
.
key
numpad
3
:
return
input
.
keys
.
numpad
3
;
case
keyboard
.
key
numpad
4
:
return
input
.
keys
.
numpad
4
;
case
keyboard
.
key
numpad
5
:
return
input
.
keys
.
numpad
5
;
case
keyboard
.
key
numpad
6
:
return
input
.
keys
.
numpad
6
;
case
keyboard
.
key
numpad
7
:
return
input
.
keys
.
numpad
7
;
case
keyboard
.
key
numpad
8
:
return
input
.
keys
.
numpad
8
;
case
keyboard
.
key
numpad
9
:
return
input
.
keys
.
numpad
9
;
default
:
return
input
.
keys
.
unknown
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
lwjgl
key
code
)
{
case
keyboard
.
key
lbracket
:
return
input
.
keys
.
left
bracket
;
case
keyboard
.
key
rbracket
:
return
input
.
keys
.
right
bracket
;
case
keyboard
.
key
grave
:
return
input
.
keys
.
grave
;
case
keyboard
.
key
multiply
:
return
input
.
keys
.
star
;
case
keyboard
.
key
numlock
:
return
input
.
keys
.
num
;
case
keyboard
.
key
decimal
:
return
input
.
keys
.
period
;
case
keyboard
.
key
divide
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
lmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
rmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
numpadequals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
at
:
return
input
.
keys
.
at
;
case
keyboard
.
key
equals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
numpadcomma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
numpadenter
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
0
:
return
input
.
keys
.
num
0
;
case
keyboard
.
key
1
:
return
input
.
keys
.
num
1
;
case
keyboard
.
key
2
:
return
input
.
keys
.
num
2
;
case
keyboard
.
key
3
:
return
input
.
keys
.
num
3
;
case
keyboard
.
key
4
:
return
input
.
keys
.
num
4
;
case
keyboard
.
key
5
:
return
input
.
keys
.
num
5
;
case
keyboard
.
key
6
:
return
input
.
keys
.
num
6
;
case
keyboard
.
key
7
:
return
input
.
keys
.
num
7
;
case
keyboard
.
key
8
:
return
input
.
keys
.
num
8
;
case
keyboard
.
key
9
:
return
input
.
keys
.
num
9
;
case
keyboard
.
key
a
:
return
input
.
keys
.
a
;
case
keyboard
.
key
b
:
return
input
.
keys
.
b
;
case
keyboard
.
key
c
:
return
input
.
keys
.
c
;
case
keyboard
.
key
d
:
return
input
.
keys
.
d
;
case
keyboard
.
key
e
:
return
input
.
keys
.
e
;
case
keyboard
.
key
f
:
return
input
.
keys
.
f
;
case
keyboard
.
key
g
:
return
input
.
keys
.
g
;
case
keyboard
.
key
h
:
return
input
.
keys
.
h
;
case
keyboard
.
key
i
:
return
input
.
keys
.
i
;
case
keyboard
.
key
j
:
return
input
.
keys
.
j
;
case
keyboard
.
key
k
:
return
input
.
keys
.
k
;
case
keyboard
.
key
l
:
return
input
.
keys
.
l
;
case
keyboard
.
key
m
:
return
input
.
keys
.
m
;
case
keyboard
.
key
n
:
return
input
.
keys
.
n
;
case
keyboard
.
key
o
:
return
input
.
keys
.
o
;
case
keyboard
.
key
p
:
return
input
.
keys
.
p
;
case
keyboard
.
key
q
:
return
input
.
keys
.
q
;
case
keyboard
.
key
r
:
return
input
.
keys
.
r
;
case
keyboard
.
key
s
:
return
input
.
keys
.
s
;
case
keyboard
.
key
t
:
return
input
.
keys
.
t
;
case
keyboard
.
key
u
:
return
input
.
keys
.
u
;
case
keyboard
.
key
v
:
return
input
.
keys
.
v
;
case
keyboard
.
key
w
:
return
input
.
keys
.
w
;
case
keyboard
.
key
x
:
return
input
.
keys
.
x
;
case
keyboard
.
key
y
:
return
input
.
keys
.
y
;
case
keyboard
.
key
z
:
return
input
.
keys
.
z
;
case
keyboard
.
key
lmenu
:
return
input
.
keys
.
alt
left
;
case
keyboard
.
key
rmenu
:
return
input
.
keys
.
alt
right
;
case
keyboard
.
key
backslash
:
return
input
.
keys
.
backslash
;
case
keyboard
.
key
comma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
delete
:
return
input
.
keys
.
forward
del
;
case
keyboard
.
key
left
:
return
input
.
keys
.
dpad
left
;
case
keyboard
.
key
right
:
return
input
.
keys
.
dpad
right
;
case
keyboard
.
key
up
:
return
input
.
keys
.
dpad
up
;
case
keyboard
.
key
down
:
return
input
.
keys
.
dpad
down
;
case
keyboard
.
key
return
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
home
:
return
input
.
keys
.
home
;
case
keyboard
.
key
minus
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
period
:
return
input
.
keys
.
period
;
case
keyboard
.
key
add
:
return
input
.
keys
.
plus
;
case
keyboard
.
key
semicolon
:
return
input
.
keys
.
semicolon
;
case
keyboard
.
key
lshift
:
return
input
.
keys
.
shift
left
;
case
keyboard
.
key
rshift
:
return
input
.
keys
.
shift
right
;
case
keyboard
.
key
slash
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
space
:
return
input
.
keys
.
space
;
case
keyboard
.
key
tab
:
return
input
.
keys
.
tab
;
case
keyboard
.
key
lcontrol
:
return
input
.
keys
.
control
left
;
case
keyboard
.
key
rcontrol
:
return
input
.
keys
.
control
right
;
case
keyboard
.
key
next
:
return
input
.
keys
.
page
down
;
case
keyboard
.
key
prior
:
return
input
.
keys
.
page
up
;
case
keyboard
.
key
escape
:
return
input
.
keys
.
escape
;
case
keyboard
.
key
end
:
return
input
.
keys
.
end
;
case
keyboard
.
key
insert
:
return
input
.
keys
.
insert
;
case
keyboard
.
key
back
:
return
input
.
keys
.
del
;
case
keyboard
.
key
subtract
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
apostrophe
:
return
input
.
keys
.
apostrophe
;
case
keyboard
.
key
f
1
:
return
input
.
keys
.
f
1
;
case
keyboard
.
key
f
2
:
return
input
.
keys
.
f
2
;
case
keyboard
.
key
f
3
:
return
input
.
keys
.
f
3
;
case
keyboard
.
key
f
4
:
return
input
.
keys
.
f
4
;
case
keyboard
.
key
f
5
:
return
input
.
keys
.
f
5
;
case
keyboard
.
key
f
6
:
return
input
.
keys
.
f
6
;
case
keyboard
.
key
f
7
:
return
input
.
keys
.
f
7
;
case
keyboard
.
key
f
8
:
return
input
.
keys
.
f
8
;
case
keyboard
.
key
f
9
:
return
input
.
keys
.
f
9
;
case
keyboard
.
key
f
10
:
return
input
.
keys
.
f
10
;
case
keyboard
.
key
f
11
:
return
input
.
keys
.
f
11
;
case
keyboard
.
key
f
12
:
return
input
.
keys
.
f
12
;
case
keyboard
.
key
colon
:
return
input
.
keys
.
colon
;
case
keyboard
.
key
numpad
0
:
return
input
.
keys
.
numpad
0
;
case
keyboard
.
key
numpad
1
:
return
input
.
keys
.
numpad
1
;
case
keyboard
.
key
numpad
2
:
return
input
.
keys
.
numpad
2
;
case
keyboard
.
key
numpad
3
:
return
input
.
keys
.
numpad
3
;
case
keyboard
.
key
numpad
4
:
return
input
.
keys
.
numpad
4
;
case
keyboard
.
key
numpad
5
:
return
input
.
keys
.
numpad
5
;
case
keyboard
.
key
numpad
6
:
return
input
.
keys
.
numpad
6
;
case
keyboard
.
key
numpad
7
:
return
input
.
keys
.
numpad
7
;
case
keyboard
.
key
numpad
8
:
return
input
.
keys
.
numpad
8
;
case
keyboard
.
key
numpad
9
:
return
input
.
keys
.
numpad
9
;
default
:
return
input
.
keys
.
unknown
;
}
}
<SENTENCE_END/>
get,lwjgl,key,codegetget (2.03e-01)
key (1.81e-01)
to (1.05e-01)
%END% (8.81e-02)
%UNK% (4.35e-02)
code (2.90e-02)
down (2.40e-02)
is (2.05e-02)
jglfw (1.67e-02)
string (1.43e-02)
<SENTENCE_START>
{
switch
(
gdx
key
code
)
{
case
input
.
keys
.
apostrophe
:
return
keyboard
.
key
apostrophe
;
case
input
.
keys
.
left
bracket
:
return
keyboard
.
key
lbracket
;
case
input
.
keys
.
right
bracket
:
return
keyboard
.
key
rbracket
;
case
input
.
keys
.
grave
:
return
keyboard
.
key
grave
;
case
input
.
keys
.
star
:
return
keyboard
.
key
multiply
;
case
input
.
keys
.
num
:
return
keyboard
.
key
numlock
;
case
input
.
keys
.
at
:
return
keyboard
.
key
at
;
case
input
.
keys
.
equals
:
return
keyboard
.
key
equals
;
case
input
.
keys
.
sym
:
return
keyboard
.
key
lmeta
;
case
input
.
keys
.
num
0
:
return
keyboard
.
key
0
;
case
input
.
keys
.
num
1
:
return
keyboard
.
key
1
;
case
input
.
keys
.
num
2
:
return
keyboard
.
key
2
;
case
input
.
keys
.
num
3
:
return
keyboard
.
key
3
;
case
input
.
keys
.
num
4
:
return
keyboard
.
key
4
;
case
input
.
keys
.
num
5
:
return
keyboard
.
key
5
;
case
input
.
keys
.
num
6
:
return
keyboard
.
key
6
;
case
input
.
keys
.
num
7
:
return
keyboard
.
key
7
;
case
input
.
keys
.
num
8
:
return
keyboard
.
key
8
;
case
input
.
keys
.
num
9
:
return
keyboard
.
key
9
;
case
input
.
keys
.
a
:
return
keyboard
.
key
a
;
case
input
.
keys
.
b
:
return
keyboard
.
key
b
;
case
input
.
keys
.
c
:
return
keyboard
.
key
c
;
case
input
.
keys
.
d
:
return
keyboard
.
key
d
;
case
input
.
keys
.
e
:
return
keyboard
.
key
e
;
case
input
.
keys
.
f
:
return
keyboard
.
key
f
;
case
input
.
keys
.
g
:
return
keyboard
.
key
g
;
case
input
.
keys
.
h
:
return
keyboard
.
key
h
;
case
input
.
keys
.
i
:
return
keyboard
.
key
i
;
case
input
.
keys
.
j
:
return
keyboard
.
key
j
;
case
input
.
keys
.
k
:
return
keyboard
.
key
k
;
case
input
.
keys
.
l
:
return
keyboard
.
key
l
;
case
input
.
keys
.
m
:
return
keyboard
.
key
m
;
case
input
.
keys
.
n
:
return
keyboard
.
key
n
;
case
input
.
keys
.
o
:
return
keyboard
.
key
o
;
case
input
.
keys
.
p
:
return
keyboard
.
key
p
;
case
input
.
keys
.
q
:
return
keyboard
.
key
q
;
case
input
.
keys
.
r
:
return
keyboard
.
key
r
;
case
input
.
keys
.
s
:
return
keyboard
.
key
s
;
case
input
.
keys
.
t
:
return
keyboard
.
key
t
;
case
input
.
keys
.
u
:
return
keyboard
.
key
u
;
case
input
.
keys
.
v
:
return
keyboard
.
key
v
;
case
input
.
keys
.
w
:
return
keyboard
.
key
w
;
case
input
.
keys
.
x
:
return
keyboard
.
key
x
;
case
input
.
keys
.
y
:
return
keyboard
.
key
y
;
case
input
.
keys
.
z
:
return
keyboard
.
key
z
;
case
input
.
keys
.
alt
left
:
return
keyboard
.
key
lmenu
;
case
input
.
keys
.
alt
right
:
return
keyboard
.
key
rmenu
;
case
input
.
keys
.
backslash
:
return
keyboard
.
key
backslash
;
case
input
.
keys
.
comma
:
return
keyboard
.
key
comma
;
case
input
.
keys
.
forward
del
:
return
keyboard
.
key
delete
;
case
input
.
keys
.
dpad
left
:
return
keyboard
.
key
left
;
case
input
.
keys
.
dpad
right
:
return
keyboard
.
key
right
;
case
input
.
keys
.
dpad
up
:
return
keyboard
.
key
up
;
case
input
.
keys
.
dpad
down
:
return
keyboard
.
key
down
;
case
input
.
keys
.
enter
:
return
keyboard
.
key
return
;
case
input
.
keys
.
home
:
return
keyboard
.
key
home
;
case
input
.
keys
.
end
:
return
keyboard
.
key
end
;
case
input
.
keys
.
page
down
:
return
keyboard
.
key
next
;
case
input
.
keys
.
page
up
:
return
keyboard
.
key
prior
;
case
input
.
keys
.
insert
:
return
keyboard
.
key
insert
;
case
input
.
keys
.
minus
:
return
keyboard
.
key
minus
;
case
input
.
keys
.
period
:
return
keyboard
.
key
period
;
case
input
.
keys
.
plus
:
return
keyboard
.
key
add
;
case
input
.
keys
.
semicolon
:
return
keyboard
.
key
semicolon
;
case
input
.
keys
.
shift
left
:
return
keyboard
.
key
lshift
;
case
input
.
keys
.
shift
right
:
return
keyboard
.
key
rshift
;
case
input
.
keys
.
slash
:
return
keyboard
.
key
slash
;
case
input
.
keys
.
space
:
return
keyboard
.
key
space
;
case
input
.
keys
.
tab
:
return
keyboard
.
key
tab
;
case
input
.
keys
.
del
:
return
keyboard
.
key
back
;
case
input
.
keys
.
control
left
:
return
keyboard
.
key
lcontrol
;
case
input
.
keys
.
control
right
:
return
keyboard
.
key
rcontrol
;
case
input
.
keys
.
escape
:
return
keyboard
.
key
escape
;
case
input
.
keys
.
f
1
:
return
keyboard
.
key
f
1
;
case
input
.
keys
.
f
2
:
return
keyboard
.
key
f
2
;
case
input
.
keys
.
f
3
:
return
keyboard
.
key
f
3
;
case
input
.
keys
.
f
4
:
return
keyboard
.
key
f
4
;
case
input
.
keys
.
f
5
:
return
keyboard
.
key
f
5
;
case
input
.
keys
.
f
6
:
return
keyboard
.
key
f
6
;
case
input
.
keys
.
f
7
:
return
keyboard
.
key
f
7
;
case
input
.
keys
.
f
8
:
return
keyboard
.
key
f
8
;
case
input
.
keys
.
f
9
:
return
keyboard
.
key
f
9
;
case
input
.
keys
.
f
10
:
return
keyboard
.
key
f
10
;
case
input
.
keys
.
f
11
:
return
keyboard
.
key
f
11
;
case
input
.
keys
.
f
12
:
return
keyboard
.
key
f
12
;
case
input
.
keys
.
colon
:
return
keyboard
.
key
colon
;
case
input
.
keys
.
numpad
0
:
return
keyboard
.
key
numpad
0
;
case
input
.
keys
.
numpad
1
:
return
keyboard
.
key
numpad
1
;
case
input
.
keys
.
numpad
2
:
return
keyboard
.
key
numpad
2
;
case
input
.
keys
.
numpad
3
:
return
keyboard
.
key
numpad
3
;
case
input
.
keys
.
numpad
4
:
return
keyboard
.
key
numpad
4
;
case
input
.
keys
.
numpad
5
:
return
keyboard
.
key
numpad
5
;
case
input
.
keys
.
numpad
6
:
return
keyboard
.
key
numpad
6
;
case
input
.
keys
.
numpad
7
:
return
keyboard
.
key
numpad
7
;
case
input
.
keys
.
numpad
8
:
return
keyboard
.
key
numpad
8
;
case
input
.
keys
.
numpad
9
:
return
keyboard
.
key
numpad
9
;
default
:
return
keyboard
.
key
none
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
gdx
key
code
)
{
case
input
.
keys
.
apostrophe
:
return
keyboard
.
key
apostrophe
;
case
input
.
keys
.
left
bracket
:
return
keyboard
.
key
lbracket
;
case
input
.
keys
.
right
bracket
:
return
keyboard
.
key
rbracket
;
case
input
.
keys
.
grave
:
return
keyboard
.
key
grave
;
case
input
.
keys
.
star
:
return
keyboard
.
key
multiply
;
case
input
.
keys
.
num
:
return
keyboard
.
key
numlock
;
case
input
.
keys
.
at
:
return
keyboard
.
key
at
;
case
input
.
keys
.
equals
:
return
keyboard
.
key
equals
;
case
input
.
keys
.
sym
:
return
keyboard
.
key
lmeta
;
case
input
.
keys
.
num
0
:
return
keyboard
.
key
0
;
case
input
.
keys
.
num
1
:
return
keyboard
.
key
1
;
case
input
.
keys
.
num
2
:
return
keyboard
.
key
2
;
case
input
.
keys
.
num
3
:
return
keyboard
.
key
3
;
case
input
.
keys
.
num
4
:
return
keyboard
.
key
4
;
case
input
.
keys
.
num
5
:
return
keyboard
.
key
5
;
case
input
.
keys
.
num
6
:
return
keyboard
.
key
6
;
case
input
.
keys
.
num
7
:
return
keyboard
.
key
7
;
case
input
.
keys
.
num
8
:
return
keyboard
.
key
8
;
case
input
.
keys
.
num
9
:
return
keyboard
.
key
9
;
case
input
.
keys
.
a
:
return
keyboard
.
key
a
;
case
input
.
keys
.
b
:
return
keyboard
.
key
b
;
case
input
.
keys
.
c
:
return
keyboard
.
key
c
;
case
input
.
keys
.
d
:
return
keyboard
.
key
d
;
case
input
.
keys
.
e
:
return
keyboard
.
key
e
;
case
input
.
keys
.
f
:
return
keyboard
.
key
f
;
case
input
.
keys
.
g
:
return
keyboard
.
key
g
;
case
input
.
keys
.
h
:
return
keyboard
.
key
h
;
case
input
.
keys
.
i
:
return
keyboard
.
key
i
;
case
input
.
keys
.
j
:
return
keyboard
.
key
j
;
case
input
.
keys
.
k
:
return
keyboard
.
key
k
;
case
input
.
keys
.
l
:
return
keyboard
.
key
l
;
case
input
.
keys
.
m
:
return
keyboard
.
key
m
;
case
input
.
keys
.
n
:
return
keyboard
.
key
n
;
case
input
.
keys
.
o
:
return
keyboard
.
key
o
;
case
input
.
keys
.
p
:
return
keyboard
.
key
p
;
case
input
.
keys
.
q
:
return
keyboard
.
key
q
;
case
input
.
keys
.
r
:
return
keyboard
.
key
r
;
case
input
.
keys
.
s
:
return
keyboard
.
key
s
;
case
input
.
keys
.
t
:
return
keyboard
.
key
t
;
case
input
.
keys
.
u
:
return
keyboard
.
key
u
;
case
input
.
keys
.
v
:
return
keyboard
.
key
v
;
case
input
.
keys
.
w
:
return
keyboard
.
key
w
;
case
input
.
keys
.
x
:
return
keyboard
.
key
x
;
case
input
.
keys
.
y
:
return
keyboard
.
key
y
;
case
input
.
keys
.
z
:
return
keyboard
.
key
z
;
case
input
.
keys
.
alt
left
:
return
keyboard
.
key
lmenu
;
case
input
.
keys
.
alt
right
:
return
keyboard
.
key
rmenu
;
case
input
.
keys
.
backslash
:
return
keyboard
.
key
backslash
;
case
input
.
keys
.
comma
:
return
keyboard
.
key
comma
;
case
input
.
keys
.
forward
del
:
return
keyboard
.
key
delete
;
case
input
.
keys
.
dpad
left
:
return
keyboard
.
key
left
;
case
input
.
keys
.
dpad
right
:
return
keyboard
.
key
right
;
case
input
.
keys
.
dpad
up
:
return
keyboard
.
key
up
;
case
input
.
keys
.
dpad
down
:
return
keyboard
.
key
down
;
case
input
.
keys
.
enter
:
return
keyboard
.
key
return
;
case
input
.
keys
.
home
:
return
keyboard
.
key
home
;
case
input
.
keys
.
end
:
return
keyboard
.
key
end
;
case
input
.
keys
.
page
down
:
return
keyboard
.
key
next
;
case
input
.
keys
.
page
up
:
return
keyboard
.
key
prior
;
case
input
.
keys
.
insert
:
return
keyboard
.
key
insert
;
case
input
.
keys
.
minus
:
return
keyboard
.
key
minus
;
case
input
.
keys
.
period
:
return
keyboard
.
key
period
;
case
input
.
keys
.
plus
:
return
keyboard
.
key
add
;
case
input
.
keys
.
semicolon
:
return
keyboard
.
key
semicolon
;
case
input
.
keys
.
shift
left
:
return
keyboard
.
key
lshift
;
case
input
.
keys
.
shift
right
:
return
keyboard
.
key
rshift
;
case
input
.
keys
.
slash
:
return
keyboard
.
key
slash
;
case
input
.
keys
.
space
:
return
keyboard
.
key
space
;
case
input
.
keys
.
tab
:
return
keyboard
.
key
tab
;
case
input
.
keys
.
del
:
return
keyboard
.
key
back
;
case
input
.
keys
.
control
left
:
return
keyboard
.
key
lcontrol
;
case
input
.
keys
.
control
right
:
return
keyboard
.
key
rcontrol
;
case
input
.
keys
.
escape
:
return
keyboard
.
key
escape
;
case
input
.
keys
.
f
1
:
return
keyboard
.
key
f
1
;
case
input
.
keys
.
f
2
:
return
keyboard
.
key
f
2
;
case
input
.
keys
.
f
3
:
return
keyboard
.
key
f
3
;
case
input
.
keys
.
f
4
:
return
keyboard
.
key
f
4
;
case
input
.
keys
.
f
5
:
return
keyboard
.
key
f
5
;
case
input
.
keys
.
f
6
:
return
keyboard
.
key
f
6
;
case
input
.
keys
.
f
7
:
return
keyboard
.
key
f
7
;
case
input
.
keys
.
f
8
:
return
keyboard
.
key
f
8
;
case
input
.
keys
.
f
9
:
return
keyboard
.
key
f
9
;
case
input
.
keys
.
f
10
:
return
keyboard
.
key
f
10
;
case
input
.
keys
.
f
11
:
return
keyboard
.
key
f
11
;
case
input
.
keys
.
f
12
:
return
keyboard
.
key
f
12
;
case
input
.
keys
.
colon
:
return
keyboard
.
key
colon
;
case
input
.
keys
.
numpad
0
:
return
keyboard
.
key
numpad
0
;
case
input
.
keys
.
numpad
1
:
return
keyboard
.
key
numpad
1
;
case
input
.
keys
.
numpad
2
:
return
keyboard
.
key
numpad
2
;
case
input
.
keys
.
numpad
3
:
return
keyboard
.
key
numpad
3
;
case
input
.
keys
.
numpad
4
:
return
keyboard
.
key
numpad
4
;
case
input
.
keys
.
numpad
5
:
return
keyboard
.
key
numpad
5
;
case
input
.
keys
.
numpad
6
:
return
keyboard
.
key
numpad
6
;
case
input
.
keys
.
numpad
7
:
return
keyboard
.
key
numpad
7
;
case
input
.
keys
.
numpad
8
:
return
keyboard
.
key
numpad
8
;
case
input
.
keys
.
numpad
9
:
return
keyboard
.
key
numpad
9
;
default
:
return
keyboard
.
key
none
;
}
}
<SENTENCE_END/>
lwjgl%END% (3.14e-01)
key (1.51e-01)
to (8.84e-02)
get (5.87e-02)
%UNK% (3.27e-02)
code (3.21e-02)
down (3.01e-02)
jglfw (1.92e-02)
string (1.88e-02)
out (9.81e-03)
<SENTENCE_START>
{
switch
(
gdx
key
code
)
{
case
input
.
keys
.
apostrophe
:
return
keyboard
.
key
apostrophe
;
case
input
.
keys
.
left
bracket
:
return
keyboard
.
key
lbracket
;
case
input
.
keys
.
right
bracket
:
return
keyboard
.
key
rbracket
;
case
input
.
keys
.
grave
:
return
keyboard
.
key
grave
;
case
input
.
keys
.
star
:
return
keyboard
.
key
multiply
;
case
input
.
keys
.
num
:
return
keyboard
.
key
numlock
;
case
input
.
keys
.
at
:
return
keyboard
.
key
at
;
case
input
.
keys
.
equals
:
return
keyboard
.
key
equals
;
case
input
.
keys
.
sym
:
return
keyboard
.
key
lmeta
;
case
input
.
keys
.
num
0
:
return
keyboard
.
key
0
;
case
input
.
keys
.
num
1
:
return
keyboard
.
key
1
;
case
input
.
keys
.
num
2
:
return
keyboard
.
key
2
;
case
input
.
keys
.
num
3
:
return
keyboard
.
key
3
;
case
input
.
keys
.
num
4
:
return
keyboard
.
key
4
;
case
input
.
keys
.
num
5
:
return
keyboard
.
key
5
;
case
input
.
keys
.
num
6
:
return
keyboard
.
key
6
;
case
input
.
keys
.
num
7
:
return
keyboard
.
key
7
;
case
input
.
keys
.
num
8
:
return
keyboard
.
key
8
;
case
input
.
keys
.
num
9
:
return
keyboard
.
key
9
;
case
input
.
keys
.
a
:
return
keyboard
.
key
a
;
case
input
.
keys
.
b
:
return
keyboard
.
key
b
;
case
input
.
keys
.
c
:
return
keyboard
.
key
c
;
case
input
.
keys
.
d
:
return
keyboard
.
key
d
;
case
input
.
keys
.
e
:
return
keyboard
.
key
e
;
case
input
.
keys
.
f
:
return
keyboard
.
key
f
;
case
input
.
keys
.
g
:
return
keyboard
.
key
g
;
case
input
.
keys
.
h
:
return
keyboard
.
key
h
;
case
input
.
keys
.
i
:
return
keyboard
.
key
i
;
case
input
.
keys
.
j
:
return
keyboard
.
key
j
;
case
input
.
keys
.
k
:
return
keyboard
.
key
k
;
case
input
.
keys
.
l
:
return
keyboard
.
key
l
;
case
input
.
keys
.
m
:
return
keyboard
.
key
m
;
case
input
.
keys
.
n
:
return
keyboard
.
key
n
;
case
input
.
keys
.
o
:
return
keyboard
.
key
o
;
case
input
.
keys
.
p
:
return
keyboard
.
key
p
;
case
input
.
keys
.
q
:
return
keyboard
.
key
q
;
case
input
.
keys
.
r
:
return
keyboard
.
key
r
;
case
input
.
keys
.
s
:
return
keyboard
.
key
s
;
case
input
.
keys
.
t
:
return
keyboard
.
key
t
;
case
input
.
keys
.
u
:
return
keyboard
.
key
u
;
case
input
.
keys
.
v
:
return
keyboard
.
key
v
;
case
input
.
keys
.
w
:
return
keyboard
.
key
w
;
case
input
.
keys
.
x
:
return
keyboard
.
key
x
;
case
input
.
keys
.
y
:
return
keyboard
.
key
y
;
case
input
.
keys
.
z
:
return
keyboard
.
key
z
;
case
input
.
keys
.
alt
left
:
return
keyboard
.
key
lmenu
;
case
input
.
keys
.
alt
right
:
return
keyboard
.
key
rmenu
;
case
input
.
keys
.
backslash
:
return
keyboard
.
key
backslash
;
case
input
.
keys
.
comma
:
return
keyboard
.
key
comma
;
case
input
.
keys
.
forward
del
:
return
keyboard
.
key
delete
;
case
input
.
keys
.
dpad
left
:
return
keyboard
.
key
left
;
case
input
.
keys
.
dpad
right
:
return
keyboard
.
key
right
;
case
input
.
keys
.
dpad
up
:
return
keyboard
.
key
up
;
case
input
.
keys
.
dpad
down
:
return
keyboard
.
key
down
;
case
input
.
keys
.
enter
:
return
keyboard
.
key
return
;
case
input
.
keys
.
home
:
return
keyboard
.
key
home
;
case
input
.
keys
.
end
:
return
keyboard
.
key
end
;
case
input
.
keys
.
page
down
:
return
keyboard
.
key
next
;
case
input
.
keys
.
page
up
:
return
keyboard
.
key
prior
;
case
input
.
keys
.
insert
:
return
keyboard
.
key
insert
;
case
input
.
keys
.
minus
:
return
keyboard
.
key
minus
;
case
input
.
keys
.
period
:
return
keyboard
.
key
period
;
case
input
.
keys
.
plus
:
return
keyboard
.
key
add
;
case
input
.
keys
.
semicolon
:
return
keyboard
.
key
semicolon
;
case
input
.
keys
.
shift
left
:
return
keyboard
.
key
lshift
;
case
input
.
keys
.
shift
right
:
return
keyboard
.
key
rshift
;
case
input
.
keys
.
slash
:
return
keyboard
.
key
slash
;
case
input
.
keys
.
space
:
return
keyboard
.
key
space
;
case
input
.
keys
.
tab
:
return
keyboard
.
key
tab
;
case
input
.
keys
.
del
:
return
keyboard
.
key
back
;
case
input
.
keys
.
control
left
:
return
keyboard
.
key
lcontrol
;
case
input
.
keys
.
control
right
:
return
keyboard
.
key
rcontrol
;
case
input
.
keys
.
escape
:
return
keyboard
.
key
escape
;
case
input
.
keys
.
f
1
:
return
keyboard
.
key
f
1
;
case
input
.
keys
.
f
2
:
return
keyboard
.
key
f
2
;
case
input
.
keys
.
f
3
:
return
keyboard
.
key
f
3
;
case
input
.
keys
.
f
4
:
return
keyboard
.
key
f
4
;
case
input
.
keys
.
f
5
:
return
keyboard
.
key
f
5
;
case
input
.
keys
.
f
6
:
return
keyboard
.
key
f
6
;
case
input
.
keys
.
f
7
:
return
keyboard
.
key
f
7
;
case
input
.
keys
.
f
8
:
return
keyboard
.
key
f
8
;
case
input
.
keys
.
f
9
:
return
keyboard
.
key
f
9
;
case
input
.
keys
.
f
10
:
return
keyboard
.
key
f
10
;
case
input
.
keys
.
f
11
:
return
keyboard
.
key
f
11
;
case
input
.
keys
.
f
12
:
return
keyboard
.
key
f
12
;
case
input
.
keys
.
colon
:
return
keyboard
.
key
colon
;
case
input
.
keys
.
numpad
0
:
return
keyboard
.
key
numpad
0
;
case
input
.
keys
.
numpad
1
:
return
keyboard
.
key
numpad
1
;
case
input
.
keys
.
numpad
2
:
return
keyboard
.
key
numpad
2
;
case
input
.
keys
.
numpad
3
:
return
keyboard
.
key
numpad
3
;
case
input
.
keys
.
numpad
4
:
return
keyboard
.
key
numpad
4
;
case
input
.
keys
.
numpad
5
:
return
keyboard
.
key
numpad
5
;
case
input
.
keys
.
numpad
6
:
return
keyboard
.
key
numpad
6
;
case
input
.
keys
.
numpad
7
:
return
keyboard
.
key
numpad
7
;
case
input
.
keys
.
numpad
8
:
return
keyboard
.
key
numpad
8
;
case
input
.
keys
.
numpad
9
:
return
keyboard
.
key
numpad
9
;
default
:
return
keyboard
.
key
none
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
gdx
key
code
)
{
case
input
.
keys
.
apostrophe
:
return
keyboard
.
key
apostrophe
;
case
input
.
keys
.
left
bracket
:
return
keyboard
.
key
lbracket
;
case
input
.
keys
.
right
bracket
:
return
keyboard
.
key
rbracket
;
case
input
.
keys
.
grave
:
return
keyboard
.
key
grave
;
case
input
.
keys
.
star
:
return
keyboard
.
key
multiply
;
case
input
.
keys
.
num
:
return
keyboard
.
key
numlock
;
case
input
.
keys
.
at
:
return
keyboard
.
key
at
;
case
input
.
keys
.
equals
:
return
keyboard
.
key
equals
;
case
input
.
keys
.
sym
:
return
keyboard
.
key
lmeta
;
case
input
.
keys
.
num
0
:
return
keyboard
.
key
0
;
case
input
.
keys
.
num
1
:
return
keyboard
.
key
1
;
case
input
.
keys
.
num
2
:
return
keyboard
.
key
2
;
case
input
.
keys
.
num
3
:
return
keyboard
.
key
3
;
case
input
.
keys
.
num
4
:
return
keyboard
.
key
4
;
case
input
.
keys
.
num
5
:
return
keyboard
.
key
5
;
case
input
.
keys
.
num
6
:
return
keyboard
.
key
6
;
case
input
.
keys
.
num
7
:
return
keyboard
.
key
7
;
case
input
.
keys
.
num
8
:
return
keyboard
.
key
8
;
case
input
.
keys
.
num
9
:
return
keyboard
.
key
9
;
case
input
.
keys
.
a
:
return
keyboard
.
key
a
;
case
input
.
keys
.
b
:
return
keyboard
.
key
b
;
case
input
.
keys
.
c
:
return
keyboard
.
key
c
;
case
input
.
keys
.
d
:
return
keyboard
.
key
d
;
case
input
.
keys
.
e
:
return
keyboard
.
key
e
;
case
input
.
keys
.
f
:
return
keyboard
.
key
f
;
case
input
.
keys
.
g
:
return
keyboard
.
key
g
;
case
input
.
keys
.
h
:
return
keyboard
.
key
h
;
case
input
.
keys
.
i
:
return
keyboard
.
key
i
;
case
input
.
keys
.
j
:
return
keyboard
.
key
j
;
case
input
.
keys
.
k
:
return
keyboard
.
key
k
;
case
input
.
keys
.
l
:
return
keyboard
.
key
l
;
case
input
.
keys
.
m
:
return
keyboard
.
key
m
;
case
input
.
keys
.
n
:
return
keyboard
.
key
n
;
case
input
.
keys
.
o
:
return
keyboard
.
key
o
;
case
input
.
keys
.
p
:
return
keyboard
.
key
p
;
case
input
.
keys
.
q
:
return
keyboard
.
key
q
;
case
input
.
keys
.
r
:
return
keyboard
.
key
r
;
case
input
.
keys
.
s
:
return
keyboard
.
key
s
;
case
input
.
keys
.
t
:
return
keyboard
.
key
t
;
case
input
.
keys
.
u
:
return
keyboard
.
key
u
;
case
input
.
keys
.
v
:
return
keyboard
.
key
v
;
case
input
.
keys
.
w
:
return
keyboard
.
key
w
;
case
input
.
keys
.
x
:
return
keyboard
.
key
x
;
case
input
.
keys
.
y
:
return
keyboard
.
key
y
;
case
input
.
keys
.
z
:
return
keyboard
.
key
z
;
case
input
.
keys
.
alt
left
:
return
keyboard
.
key
lmenu
;
case
input
.
keys
.
alt
right
:
return
keyboard
.
key
rmenu
;
case
input
.
keys
.
backslash
:
return
keyboard
.
key
backslash
;
case
input
.
keys
.
comma
:
return
keyboard
.
key
comma
;
case
input
.
keys
.
forward
del
:
return
keyboard
.
key
delete
;
case
input
.
keys
.
dpad
left
:
return
keyboard
.
key
left
;
case
input
.
keys
.
dpad
right
:
return
keyboard
.
key
right
;
case
input
.
keys
.
dpad
up
:
return
keyboard
.
key
up
;
case
input
.
keys
.
dpad
down
:
return
keyboard
.
key
down
;
case
input
.
keys
.
enter
:
return
keyboard
.
key
return
;
case
input
.
keys
.
home
:
return
keyboard
.
key
home
;
case
input
.
keys
.
end
:
return
keyboard
.
key
end
;
case
input
.
keys
.
page
down
:
return
keyboard
.
key
next
;
case
input
.
keys
.
page
up
:
return
keyboard
.
key
prior
;
case
input
.
keys
.
insert
:
return
keyboard
.
key
insert
;
case
input
.
keys
.
minus
:
return
keyboard
.
key
minus
;
case
input
.
keys
.
period
:
return
keyboard
.
key
period
;
case
input
.
keys
.
plus
:
return
keyboard
.
key
add
;
case
input
.
keys
.
semicolon
:
return
keyboard
.
key
semicolon
;
case
input
.
keys
.
shift
left
:
return
keyboard
.
key
lshift
;
case
input
.
keys
.
shift
right
:
return
keyboard
.
key
rshift
;
case
input
.
keys
.
slash
:
return
keyboard
.
key
slash
;
case
input
.
keys
.
space
:
return
keyboard
.
key
space
;
case
input
.
keys
.
tab
:
return
keyboard
.
key
tab
;
case
input
.
keys
.
del
:
return
keyboard
.
key
back
;
case
input
.
keys
.
control
left
:
return
keyboard
.
key
lcontrol
;
case
input
.
keys
.
control
right
:
return
keyboard
.
key
rcontrol
;
case
input
.
keys
.
escape
:
return
keyboard
.
key
escape
;
case
input
.
keys
.
f
1
:
return
keyboard
.
key
f
1
;
case
input
.
keys
.
f
2
:
return
keyboard
.
key
f
2
;
case
input
.
keys
.
f
3
:
return
keyboard
.
key
f
3
;
case
input
.
keys
.
f
4
:
return
keyboard
.
key
f
4
;
case
input
.
keys
.
f
5
:
return
keyboard
.
key
f
5
;
case
input
.
keys
.
f
6
:
return
keyboard
.
key
f
6
;
case
input
.
keys
.
f
7
:
return
keyboard
.
key
f
7
;
case
input
.
keys
.
f
8
:
return
keyboard
.
key
f
8
;
case
input
.
keys
.
f
9
:
return
keyboard
.
key
f
9
;
case
input
.
keys
.
f
10
:
return
keyboard
.
key
f
10
;
case
input
.
keys
.
f
11
:
return
keyboard
.
key
f
11
;
case
input
.
keys
.
f
12
:
return
keyboard
.
key
f
12
;
case
input
.
keys
.
colon
:
return
keyboard
.
key
colon
;
case
input
.
keys
.
numpad
0
:
return
keyboard
.
key
numpad
0
;
case
input
.
keys
.
numpad
1
:
return
keyboard
.
key
numpad
1
;
case
input
.
keys
.
numpad
2
:
return
keyboard
.
key
numpad
2
;
case
input
.
keys
.
numpad
3
:
return
keyboard
.
key
numpad
3
;
case
input
.
keys
.
numpad
4
:
return
keyboard
.
key
numpad
4
;
case
input
.
keys
.
numpad
5
:
return
keyboard
.
key
numpad
5
;
case
input
.
keys
.
numpad
6
:
return
keyboard
.
key
numpad
6
;
case
input
.
keys
.
numpad
7
:
return
keyboard
.
key
numpad
7
;
case
input
.
keys
.
numpad
8
:
return
keyboard
.
key
numpad
8
;
case
input
.
keys
.
numpad
9
:
return
keyboard
.
key
numpad
9
;
default
:
return
keyboard
.
key
none
;
}
}
<SENTENCE_END/>
key%END% (3.81e-01)
key (1.30e-01)
to (8.13e-02)
get (4.16e-02)
code (3.02e-02)
down (2.86e-02)
%UNK% (2.84e-02)
jglfw (1.90e-02)
string (1.87e-02)
out (9.24e-03)
<SENTENCE_START>
{
switch
(
gdx
key
code
)
{
case
input
.
keys
.
apostrophe
:
return
keyboard
.
key
apostrophe
;
case
input
.
keys
.
left
bracket
:
return
keyboard
.
key
lbracket
;
case
input
.
keys
.
right
bracket
:
return
keyboard
.
key
rbracket
;
case
input
.
keys
.
grave
:
return
keyboard
.
key
grave
;
case
input
.
keys
.
star
:
return
keyboard
.
key
multiply
;
case
input
.
keys
.
num
:
return
keyboard
.
key
numlock
;
case
input
.
keys
.
at
:
return
keyboard
.
key
at
;
case
input
.
keys
.
equals
:
return
keyboard
.
key
equals
;
case
input
.
keys
.
sym
:
return
keyboard
.
key
lmeta
;
case
input
.
keys
.
num
0
:
return
keyboard
.
key
0
;
case
input
.
keys
.
num
1
:
return
keyboard
.
key
1
;
case
input
.
keys
.
num
2
:
return
keyboard
.
key
2
;
case
input
.
keys
.
num
3
:
return
keyboard
.
key
3
;
case
input
.
keys
.
num
4
:
return
keyboard
.
key
4
;
case
input
.
keys
.
num
5
:
return
keyboard
.
key
5
;
case
input
.
keys
.
num
6
:
return
keyboard
.
key
6
;
case
input
.
keys
.
num
7
:
return
keyboard
.
key
7
;
case
input
.
keys
.
num
8
:
return
keyboard
.
key
8
;
case
input
.
keys
.
num
9
:
return
keyboard
.
key
9
;
case
input
.
keys
.
a
:
return
keyboard
.
key
a
;
case
input
.
keys
.
b
:
return
keyboard
.
key
b
;
case
input
.
keys
.
c
:
return
keyboard
.
key
c
;
case
input
.
keys
.
d
:
return
keyboard
.
key
d
;
case
input
.
keys
.
e
:
return
keyboard
.
key
e
;
case
input
.
keys
.
f
:
return
keyboard
.
key
f
;
case
input
.
keys
.
g
:
return
keyboard
.
key
g
;
case
input
.
keys
.
h
:
return
keyboard
.
key
h
;
case
input
.
keys
.
i
:
return
keyboard
.
key
i
;
case
input
.
keys
.
j
:
return
keyboard
.
key
j
;
case
input
.
keys
.
k
:
return
keyboard
.
key
k
;
case
input
.
keys
.
l
:
return
keyboard
.
key
l
;
case
input
.
keys
.
m
:
return
keyboard
.
key
m
;
case
input
.
keys
.
n
:
return
keyboard
.
key
n
;
case
input
.
keys
.
o
:
return
keyboard
.
key
o
;
case
input
.
keys
.
p
:
return
keyboard
.
key
p
;
case
input
.
keys
.
q
:
return
keyboard
.
key
q
;
case
input
.
keys
.
r
:
return
keyboard
.
key
r
;
case
input
.
keys
.
s
:
return
keyboard
.
key
s
;
case
input
.
keys
.
t
:
return
keyboard
.
key
t
;
case
input
.
keys
.
u
:
return
keyboard
.
key
u
;
case
input
.
keys
.
v
:
return
keyboard
.
key
v
;
case
input
.
keys
.
w
:
return
keyboard
.
key
w
;
case
input
.
keys
.
x
:
return
keyboard
.
key
x
;
case
input
.
keys
.
y
:
return
keyboard
.
key
y
;
case
input
.
keys
.
z
:
return
keyboard
.
key
z
;
case
input
.
keys
.
alt
left
:
return
keyboard
.
key
lmenu
;
case
input
.
keys
.
alt
right
:
return
keyboard
.
key
rmenu
;
case
input
.
keys
.
backslash
:
return
keyboard
.
key
backslash
;
case
input
.
keys
.
comma
:
return
keyboard
.
key
comma
;
case
input
.
keys
.
forward
del
:
return
keyboard
.
key
delete
;
case
input
.
keys
.
dpad
left
:
return
keyboard
.
key
left
;
case
input
.
keys
.
dpad
right
:
return
keyboard
.
key
right
;
case
input
.
keys
.
dpad
up
:
return
keyboard
.
key
up
;
case
input
.
keys
.
dpad
down
:
return
keyboard
.
key
down
;
case
input
.
keys
.
enter
:
return
keyboard
.
key
return
;
case
input
.
keys
.
home
:
return
keyboard
.
key
home
;
case
input
.
keys
.
end
:
return
keyboard
.
key
end
;
case
input
.
keys
.
page
down
:
return
keyboard
.
key
next
;
case
input
.
keys
.
page
up
:
return
keyboard
.
key
prior
;
case
input
.
keys
.
insert
:
return
keyboard
.
key
insert
;
case
input
.
keys
.
minus
:
return
keyboard
.
key
minus
;
case
input
.
keys
.
period
:
return
keyboard
.
key
period
;
case
input
.
keys
.
plus
:
return
keyboard
.
key
add
;
case
input
.
keys
.
semicolon
:
return
keyboard
.
key
semicolon
;
case
input
.
keys
.
shift
left
:
return
keyboard
.
key
lshift
;
case
input
.
keys
.
shift
right
:
return
keyboard
.
key
rshift
;
case
input
.
keys
.
slash
:
return
keyboard
.
key
slash
;
case
input
.
keys
.
space
:
return
keyboard
.
key
space
;
case
input
.
keys
.
tab
:
return
keyboard
.
key
tab
;
case
input
.
keys
.
del
:
return
keyboard
.
key
back
;
case
input
.
keys
.
control
left
:
return
keyboard
.
key
lcontrol
;
case
input
.
keys
.
control
right
:
return
keyboard
.
key
rcontrol
;
case
input
.
keys
.
escape
:
return
keyboard
.
key
escape
;
case
input
.
keys
.
f
1
:
return
keyboard
.
key
f
1
;
case
input
.
keys
.
f
2
:
return
keyboard
.
key
f
2
;
case
input
.
keys
.
f
3
:
return
keyboard
.
key
f
3
;
case
input
.
keys
.
f
4
:
return
keyboard
.
key
f
4
;
case
input
.
keys
.
f
5
:
return
keyboard
.
key
f
5
;
case
input
.
keys
.
f
6
:
return
keyboard
.
key
f
6
;
case
input
.
keys
.
f
7
:
return
keyboard
.
key
f
7
;
case
input
.
keys
.
f
8
:
return
keyboard
.
key
f
8
;
case
input
.
keys
.
f
9
:
return
keyboard
.
key
f
9
;
case
input
.
keys
.
f
10
:
return
keyboard
.
key
f
10
;
case
input
.
keys
.
f
11
:
return
keyboard
.
key
f
11
;
case
input
.
keys
.
f
12
:
return
keyboard
.
key
f
12
;
case
input
.
keys
.
colon
:
return
keyboard
.
key
colon
;
case
input
.
keys
.
numpad
0
:
return
keyboard
.
key
numpad
0
;
case
input
.
keys
.
numpad
1
:
return
keyboard
.
key
numpad
1
;
case
input
.
keys
.
numpad
2
:
return
keyboard
.
key
numpad
2
;
case
input
.
keys
.
numpad
3
:
return
keyboard
.
key
numpad
3
;
case
input
.
keys
.
numpad
4
:
return
keyboard
.
key
numpad
4
;
case
input
.
keys
.
numpad
5
:
return
keyboard
.
key
numpad
5
;
case
input
.
keys
.
numpad
6
:
return
keyboard
.
key
numpad
6
;
case
input
.
keys
.
numpad
7
:
return
keyboard
.
key
numpad
7
;
case
input
.
keys
.
numpad
8
:
return
keyboard
.
key
numpad
8
;
case
input
.
keys
.
numpad
9
:
return
keyboard
.
key
numpad
9
;
default
:
return
keyboard
.
key
none
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
gdx
key
code
)
{
case
input
.
keys
.
apostrophe
:
return
keyboard
.
key
apostrophe
;
case
input
.
keys
.
left
bracket
:
return
keyboard
.
key
lbracket
;
case
input
.
keys
.
right
bracket
:
return
keyboard
.
key
rbracket
;
case
input
.
keys
.
grave
:
return
keyboard
.
key
grave
;
case
input
.
keys
.
star
:
return
keyboard
.
key
multiply
;
case
input
.
keys
.
num
:
return
keyboard
.
key
numlock
;
case
input
.
keys
.
at
:
return
keyboard
.
key
at
;
case
input
.
keys
.
equals
:
return
keyboard
.
key
equals
;
case
input
.
keys
.
sym
:
return
keyboard
.
key
lmeta
;
case
input
.
keys
.
num
0
:
return
keyboard
.
key
0
;
case
input
.
keys
.
num
1
:
return
keyboard
.
key
1
;
case
input
.
keys
.
num
2
:
return
keyboard
.
key
2
;
case
input
.
keys
.
num
3
:
return
keyboard
.
key
3
;
case
input
.
keys
.
num
4
:
return
keyboard
.
key
4
;
case
input
.
keys
.
num
5
:
return
keyboard
.
key
5
;
case
input
.
keys
.
num
6
:
return
keyboard
.
key
6
;
case
input
.
keys
.
num
7
:
return
keyboard
.
key
7
;
case
input
.
keys
.
num
8
:
return
keyboard
.
key
8
;
case
input
.
keys
.
num
9
:
return
keyboard
.
key
9
;
case
input
.
keys
.
a
:
return
keyboard
.
key
a
;
case
input
.
keys
.
b
:
return
keyboard
.
key
b
;
case
input
.
keys
.
c
:
return
keyboard
.
key
c
;
case
input
.
keys
.
d
:
return
keyboard
.
key
d
;
case
input
.
keys
.
e
:
return
keyboard
.
key
e
;
case
input
.
keys
.
f
:
return
keyboard
.
key
f
;
case
input
.
keys
.
g
:
return
keyboard
.
key
g
;
case
input
.
keys
.
h
:
return
keyboard
.
key
h
;
case
input
.
keys
.
i
:
return
keyboard
.
key
i
;
case
input
.
keys
.
j
:
return
keyboard
.
key
j
;
case
input
.
keys
.
k
:
return
keyboard
.
key
k
;
case
input
.
keys
.
l
:
return
keyboard
.
key
l
;
case
input
.
keys
.
m
:
return
keyboard
.
key
m
;
case
input
.
keys
.
n
:
return
keyboard
.
key
n
;
case
input
.
keys
.
o
:
return
keyboard
.
key
o
;
case
input
.
keys
.
p
:
return
keyboard
.
key
p
;
case
input
.
keys
.
q
:
return
keyboard
.
key
q
;
case
input
.
keys
.
r
:
return
keyboard
.
key
r
;
case
input
.
keys
.
s
:
return
keyboard
.
key
s
;
case
input
.
keys
.
t
:
return
keyboard
.
key
t
;
case
input
.
keys
.
u
:
return
keyboard
.
key
u
;
case
input
.
keys
.
v
:
return
keyboard
.
key
v
;
case
input
.
keys
.
w
:
return
keyboard
.
key
w
;
case
input
.
keys
.
x
:
return
keyboard
.
key
x
;
case
input
.
keys
.
y
:
return
keyboard
.
key
y
;
case
input
.
keys
.
z
:
return
keyboard
.
key
z
;
case
input
.
keys
.
alt
left
:
return
keyboard
.
key
lmenu
;
case
input
.
keys
.
alt
right
:
return
keyboard
.
key
rmenu
;
case
input
.
keys
.
backslash
:
return
keyboard
.
key
backslash
;
case
input
.
keys
.
comma
:
return
keyboard
.
key
comma
;
case
input
.
keys
.
forward
del
:
return
keyboard
.
key
delete
;
case
input
.
keys
.
dpad
left
:
return
keyboard
.
key
left
;
case
input
.
keys
.
dpad
right
:
return
keyboard
.
key
right
;
case
input
.
keys
.
dpad
up
:
return
keyboard
.
key
up
;
case
input
.
keys
.
dpad
down
:
return
keyboard
.
key
down
;
case
input
.
keys
.
enter
:
return
keyboard
.
key
return
;
case
input
.
keys
.
home
:
return
keyboard
.
key
home
;
case
input
.
keys
.
end
:
return
keyboard
.
key
end
;
case
input
.
keys
.
page
down
:
return
keyboard
.
key
next
;
case
input
.
keys
.
page
up
:
return
keyboard
.
key
prior
;
case
input
.
keys
.
insert
:
return
keyboard
.
key
insert
;
case
input
.
keys
.
minus
:
return
keyboard
.
key
minus
;
case
input
.
keys
.
period
:
return
keyboard
.
key
period
;
case
input
.
keys
.
plus
:
return
keyboard
.
key
add
;
case
input
.
keys
.
semicolon
:
return
keyboard
.
key
semicolon
;
case
input
.
keys
.
shift
left
:
return
keyboard
.
key
lshift
;
case
input
.
keys
.
shift
right
:
return
keyboard
.
key
rshift
;
case
input
.
keys
.
slash
:
return
keyboard
.
key
slash
;
case
input
.
keys
.
space
:
return
keyboard
.
key
space
;
case
input
.
keys
.
tab
:
return
keyboard
.
key
tab
;
case
input
.
keys
.
del
:
return
keyboard
.
key
back
;
case
input
.
keys
.
control
left
:
return
keyboard
.
key
lcontrol
;
case
input
.
keys
.
control
right
:
return
keyboard
.
key
rcontrol
;
case
input
.
keys
.
escape
:
return
keyboard
.
key
escape
;
case
input
.
keys
.
f
1
:
return
keyboard
.
key
f
1
;
case
input
.
keys
.
f
2
:
return
keyboard
.
key
f
2
;
case
input
.
keys
.
f
3
:
return
keyboard
.
key
f
3
;
case
input
.
keys
.
f
4
:
return
keyboard
.
key
f
4
;
case
input
.
keys
.
f
5
:
return
keyboard
.
key
f
5
;
case
input
.
keys
.
f
6
:
return
keyboard
.
key
f
6
;
case
input
.
keys
.
f
7
:
return
keyboard
.
key
f
7
;
case
input
.
keys
.
f
8
:
return
keyboard
.
key
f
8
;
case
input
.
keys
.
f
9
:
return
keyboard
.
key
f
9
;
case
input
.
keys
.
f
10
:
return
keyboard
.
key
f
10
;
case
input
.
keys
.
f
11
:
return
keyboard
.
key
f
11
;
case
input
.
keys
.
f
12
:
return
keyboard
.
key
f
12
;
case
input
.
keys
.
colon
:
return
keyboard
.
key
colon
;
case
input
.
keys
.
numpad
0
:
return
keyboard
.
key
numpad
0
;
case
input
.
keys
.
numpad
1
:
return
keyboard
.
key
numpad
1
;
case
input
.
keys
.
numpad
2
:
return
keyboard
.
key
numpad
2
;
case
input
.
keys
.
numpad
3
:
return
keyboard
.
key
numpad
3
;
case
input
.
keys
.
numpad
4
:
return
keyboard
.
key
numpad
4
;
case
input
.
keys
.
numpad
5
:
return
keyboard
.
key
numpad
5
;
case
input
.
keys
.
numpad
6
:
return
keyboard
.
key
numpad
6
;
case
input
.
keys
.
numpad
7
:
return
keyboard
.
key
numpad
7
;
case
input
.
keys
.
numpad
8
:
return
keyboard
.
key
numpad
8
;
case
input
.
keys
.
numpad
9
:
return
keyboard
.
key
numpad
9
;
default
:
return
keyboard
.
key
none
;
}
}
<SENTENCE_END/>
code%END% (4.99e-01)
key (9.64e-02)
to (6.80e-02)
code (2.59e-02)
down (2.51e-02)
%UNK% (2.25e-02)
get (2.12e-02)
string (1.86e-02)
jglfw (1.74e-02)
out (7.72e-03)
<SENTENCE_START>
{
switch
(
gdx
key
code
)
{
case
input
.
keys
.
apostrophe
:
return
keyboard
.
key
apostrophe
;
case
input
.
keys
.
left
bracket
:
return
keyboard
.
key
lbracket
;
case
input
.
keys
.
right
bracket
:
return
keyboard
.
key
rbracket
;
case
input
.
keys
.
grave
:
return
keyboard
.
key
grave
;
case
input
.
keys
.
star
:
return
keyboard
.
key
multiply
;
case
input
.
keys
.
num
:
return
keyboard
.
key
numlock
;
case
input
.
keys
.
at
:
return
keyboard
.
key
at
;
case
input
.
keys
.
equals
:
return
keyboard
.
key
equals
;
case
input
.
keys
.
sym
:
return
keyboard
.
key
lmeta
;
case
input
.
keys
.
num
0
:
return
keyboard
.
key
0
;
case
input
.
keys
.
num
1
:
return
keyboard
.
key
1
;
case
input
.
keys
.
num
2
:
return
keyboard
.
key
2
;
case
input
.
keys
.
num
3
:
return
keyboard
.
key
3
;
case
input
.
keys
.
num
4
:
return
keyboard
.
key
4
;
case
input
.
keys
.
num
5
:
return
keyboard
.
key
5
;
case
input
.
keys
.
num
6
:
return
keyboard
.
key
6
;
case
input
.
keys
.
num
7
:
return
keyboard
.
key
7
;
case
input
.
keys
.
num
8
:
return
keyboard
.
key
8
;
case
input
.
keys
.
num
9
:
return
keyboard
.
key
9
;
case
input
.
keys
.
a
:
return
keyboard
.
key
a
;
case
input
.
keys
.
b
:
return
keyboard
.
key
b
;
case
input
.
keys
.
c
:
return
keyboard
.
key
c
;
case
input
.
keys
.
d
:
return
keyboard
.
key
d
;
case
input
.
keys
.
e
:
return
keyboard
.
key
e
;
case
input
.
keys
.
f
:
return
keyboard
.
key
f
;
case
input
.
keys
.
g
:
return
keyboard
.
key
g
;
case
input
.
keys
.
h
:
return
keyboard
.
key
h
;
case
input
.
keys
.
i
:
return
keyboard
.
key
i
;
case
input
.
keys
.
j
:
return
keyboard
.
key
j
;
case
input
.
keys
.
k
:
return
keyboard
.
key
k
;
case
input
.
keys
.
l
:
return
keyboard
.
key
l
;
case
input
.
keys
.
m
:
return
keyboard
.
key
m
;
case
input
.
keys
.
n
:
return
keyboard
.
key
n
;
case
input
.
keys
.
o
:
return
keyboard
.
key
o
;
case
input
.
keys
.
p
:
return
keyboard
.
key
p
;
case
input
.
keys
.
q
:
return
keyboard
.
key
q
;
case
input
.
keys
.
r
:
return
keyboard
.
key
r
;
case
input
.
keys
.
s
:
return
keyboard
.
key
s
;
case
input
.
keys
.
t
:
return
keyboard
.
key
t
;
case
input
.
keys
.
u
:
return
keyboard
.
key
u
;
case
input
.
keys
.
v
:
return
keyboard
.
key
v
;
case
input
.
keys
.
w
:
return
keyboard
.
key
w
;
case
input
.
keys
.
x
:
return
keyboard
.
key
x
;
case
input
.
keys
.
y
:
return
keyboard
.
key
y
;
case
input
.
keys
.
z
:
return
keyboard
.
key
z
;
case
input
.
keys
.
alt
left
:
return
keyboard
.
key
lmenu
;
case
input
.
keys
.
alt
right
:
return
keyboard
.
key
rmenu
;
case
input
.
keys
.
backslash
:
return
keyboard
.
key
backslash
;
case
input
.
keys
.
comma
:
return
keyboard
.
key
comma
;
case
input
.
keys
.
forward
del
:
return
keyboard
.
key
delete
;
case
input
.
keys
.
dpad
left
:
return
keyboard
.
key
left
;
case
input
.
keys
.
dpad
right
:
return
keyboard
.
key
right
;
case
input
.
keys
.
dpad
up
:
return
keyboard
.
key
up
;
case
input
.
keys
.
dpad
down
:
return
keyboard
.
key
down
;
case
input
.
keys
.
enter
:
return
keyboard
.
key
return
;
case
input
.
keys
.
home
:
return
keyboard
.
key
home
;
case
input
.
keys
.
end
:
return
keyboard
.
key
end
;
case
input
.
keys
.
page
down
:
return
keyboard
.
key
next
;
case
input
.
keys
.
page
up
:
return
keyboard
.
key
prior
;
case
input
.
keys
.
insert
:
return
keyboard
.
key
insert
;
case
input
.
keys
.
minus
:
return
keyboard
.
key
minus
;
case
input
.
keys
.
period
:
return
keyboard
.
key
period
;
case
input
.
keys
.
plus
:
return
keyboard
.
key
add
;
case
input
.
keys
.
semicolon
:
return
keyboard
.
key
semicolon
;
case
input
.
keys
.
shift
left
:
return
keyboard
.
key
lshift
;
case
input
.
keys
.
shift
right
:
return
keyboard
.
key
rshift
;
case
input
.
keys
.
slash
:
return
keyboard
.
key
slash
;
case
input
.
keys
.
space
:
return
keyboard
.
key
space
;
case
input
.
keys
.
tab
:
return
keyboard
.
key
tab
;
case
input
.
keys
.
del
:
return
keyboard
.
key
back
;
case
input
.
keys
.
control
left
:
return
keyboard
.
key
lcontrol
;
case
input
.
keys
.
control
right
:
return
keyboard
.
key
rcontrol
;
case
input
.
keys
.
escape
:
return
keyboard
.
key
escape
;
case
input
.
keys
.
f
1
:
return
keyboard
.
key
f
1
;
case
input
.
keys
.
f
2
:
return
keyboard
.
key
f
2
;
case
input
.
keys
.
f
3
:
return
keyboard
.
key
f
3
;
case
input
.
keys
.
f
4
:
return
keyboard
.
key
f
4
;
case
input
.
keys
.
f
5
:
return
keyboard
.
key
f
5
;
case
input
.
keys
.
f
6
:
return
keyboard
.
key
f
6
;
case
input
.
keys
.
f
7
:
return
keyboard
.
key
f
7
;
case
input
.
keys
.
f
8
:
return
keyboard
.
key
f
8
;
case
input
.
keys
.
f
9
:
return
keyboard
.
key
f
9
;
case
input
.
keys
.
f
10
:
return
keyboard
.
key
f
10
;
case
input
.
keys
.
f
11
:
return
keyboard
.
key
f
11
;
case
input
.
keys
.
f
12
:
return
keyboard
.
key
f
12
;
case
input
.
keys
.
colon
:
return
keyboard
.
key
colon
;
case
input
.
keys
.
numpad
0
:
return
keyboard
.
key
numpad
0
;
case
input
.
keys
.
numpad
1
:
return
keyboard
.
key
numpad
1
;
case
input
.
keys
.
numpad
2
:
return
keyboard
.
key
numpad
2
;
case
input
.
keys
.
numpad
3
:
return
keyboard
.
key
numpad
3
;
case
input
.
keys
.
numpad
4
:
return
keyboard
.
key
numpad
4
;
case
input
.
keys
.
numpad
5
:
return
keyboard
.
key
numpad
5
;
case
input
.
keys
.
numpad
6
:
return
keyboard
.
key
numpad
6
;
case
input
.
keys
.
numpad
7
:
return
keyboard
.
key
numpad
7
;
case
input
.
keys
.
numpad
8
:
return
keyboard
.
key
numpad
8
;
case
input
.
keys
.
numpad
9
:
return
keyboard
.
key
numpad
9
;
default
:
return
keyboard
.
key
none
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
gdx
key
code
)
{
case
input
.
keys
.
apostrophe
:
return
keyboard
.
key
apostrophe
;
case
input
.
keys
.
left
bracket
:
return
keyboard
.
key
lbracket
;
case
input
.
keys
.
right
bracket
:
return
keyboard
.
key
rbracket
;
case
input
.
keys
.
grave
:
return
keyboard
.
key
grave
;
case
input
.
keys
.
star
:
return
keyboard
.
key
multiply
;
case
input
.
keys
.
num
:
return
keyboard
.
key
numlock
;
case
input
.
keys
.
at
:
return
keyboard
.
key
at
;
case
input
.
keys
.
equals
:
return
keyboard
.
key
equals
;
case
input
.
keys
.
sym
:
return
keyboard
.
key
lmeta
;
case
input
.
keys
.
num
0
:
return
keyboard
.
key
0
;
case
input
.
keys
.
num
1
:
return
keyboard
.
key
1
;
case
input
.
keys
.
num
2
:
return
keyboard
.
key
2
;
case
input
.
keys
.
num
3
:
return
keyboard
.
key
3
;
case
input
.
keys
.
num
4
:
return
keyboard
.
key
4
;
case
input
.
keys
.
num
5
:
return
keyboard
.
key
5
;
case
input
.
keys
.
num
6
:
return
keyboard
.
key
6
;
case
input
.
keys
.
num
7
:
return
keyboard
.
key
7
;
case
input
.
keys
.
num
8
:
return
keyboard
.
key
8
;
case
input
.
keys
.
num
9
:
return
keyboard
.
key
9
;
case
input
.
keys
.
a
:
return
keyboard
.
key
a
;
case
input
.
keys
.
b
:
return
keyboard
.
key
b
;
case
input
.
keys
.
c
:
return
keyboard
.
key
c
;
case
input
.
keys
.
d
:
return
keyboard
.
key
d
;
case
input
.
keys
.
e
:
return
keyboard
.
key
e
;
case
input
.
keys
.
f
:
return
keyboard
.
key
f
;
case
input
.
keys
.
g
:
return
keyboard
.
key
g
;
case
input
.
keys
.
h
:
return
keyboard
.
key
h
;
case
input
.
keys
.
i
:
return
keyboard
.
key
i
;
case
input
.
keys
.
j
:
return
keyboard
.
key
j
;
case
input
.
keys
.
k
:
return
keyboard
.
key
k
;
case
input
.
keys
.
l
:
return
keyboard
.
key
l
;
case
input
.
keys
.
m
:
return
keyboard
.
key
m
;
case
input
.
keys
.
n
:
return
keyboard
.
key
n
;
case
input
.
keys
.
o
:
return
keyboard
.
key
o
;
case
input
.
keys
.
p
:
return
keyboard
.
key
p
;
case
input
.
keys
.
q
:
return
keyboard
.
key
q
;
case
input
.
keys
.
r
:
return
keyboard
.
key
r
;
case
input
.
keys
.
s
:
return
keyboard
.
key
s
;
case
input
.
keys
.
t
:
return
keyboard
.
key
t
;
case
input
.
keys
.
u
:
return
keyboard
.
key
u
;
case
input
.
keys
.
v
:
return
keyboard
.
key
v
;
case
input
.
keys
.
w
:
return
keyboard
.
key
w
;
case
input
.
keys
.
x
:
return
keyboard
.
key
x
;
case
input
.
keys
.
y
:
return
keyboard
.
key
y
;
case
input
.
keys
.
z
:
return
keyboard
.
key
z
;
case
input
.
keys
.
alt
left
:
return
keyboard
.
key
lmenu
;
case
input
.
keys
.
alt
right
:
return
keyboard
.
key
rmenu
;
case
input
.
keys
.
backslash
:
return
keyboard
.
key
backslash
;
case
input
.
keys
.
comma
:
return
keyboard
.
key
comma
;
case
input
.
keys
.
forward
del
:
return
keyboard
.
key
delete
;
case
input
.
keys
.
dpad
left
:
return
keyboard
.
key
left
;
case
input
.
keys
.
dpad
right
:
return
keyboard
.
key
right
;
case
input
.
keys
.
dpad
up
:
return
keyboard
.
key
up
;
case
input
.
keys
.
dpad
down
:
return
keyboard
.
key
down
;
case
input
.
keys
.
enter
:
return
keyboard
.
key
return
;
case
input
.
keys
.
home
:
return
keyboard
.
key
home
;
case
input
.
keys
.
end
:
return
keyboard
.
key
end
;
case
input
.
keys
.
page
down
:
return
keyboard
.
key
next
;
case
input
.
keys
.
page
up
:
return
keyboard
.
key
prior
;
case
input
.
keys
.
insert
:
return
keyboard
.
key
insert
;
case
input
.
keys
.
minus
:
return
keyboard
.
key
minus
;
case
input
.
keys
.
period
:
return
keyboard
.
key
period
;
case
input
.
keys
.
plus
:
return
keyboard
.
key
add
;
case
input
.
keys
.
semicolon
:
return
keyboard
.
key
semicolon
;
case
input
.
keys
.
shift
left
:
return
keyboard
.
key
lshift
;
case
input
.
keys
.
shift
right
:
return
keyboard
.
key
rshift
;
case
input
.
keys
.
slash
:
return
keyboard
.
key
slash
;
case
input
.
keys
.
space
:
return
keyboard
.
key
space
;
case
input
.
keys
.
tab
:
return
keyboard
.
key
tab
;
case
input
.
keys
.
del
:
return
keyboard
.
key
back
;
case
input
.
keys
.
control
left
:
return
keyboard
.
key
lcontrol
;
case
input
.
keys
.
control
right
:
return
keyboard
.
key
rcontrol
;
case
input
.
keys
.
escape
:
return
keyboard
.
key
escape
;
case
input
.
keys
.
f
1
:
return
keyboard
.
key
f
1
;
case
input
.
keys
.
f
2
:
return
keyboard
.
key
f
2
;
case
input
.
keys
.
f
3
:
return
keyboard
.
key
f
3
;
case
input
.
keys
.
f
4
:
return
keyboard
.
key
f
4
;
case
input
.
keys
.
f
5
:
return
keyboard
.
key
f
5
;
case
input
.
keys
.
f
6
:
return
keyboard
.
key
f
6
;
case
input
.
keys
.
f
7
:
return
keyboard
.
key
f
7
;
case
input
.
keys
.
f
8
:
return
keyboard
.
key
f
8
;
case
input
.
keys
.
f
9
:
return
keyboard
.
key
f
9
;
case
input
.
keys
.
f
10
:
return
keyboard
.
key
f
10
;
case
input
.
keys
.
f
11
:
return
keyboard
.
key
f
11
;
case
input
.
keys
.
f
12
:
return
keyboard
.
key
f
12
;
case
input
.
keys
.
colon
:
return
keyboard
.
key
colon
;
case
input
.
keys
.
numpad
0
:
return
keyboard
.
key
numpad
0
;
case
input
.
keys
.
numpad
1
:
return
keyboard
.
key
numpad
1
;
case
input
.
keys
.
numpad
2
:
return
keyboard
.
key
numpad
2
;
case
input
.
keys
.
numpad
3
:
return
keyboard
.
key
numpad
3
;
case
input
.
keys
.
numpad
4
:
return
keyboard
.
key
numpad
4
;
case
input
.
keys
.
numpad
5
:
return
keyboard
.
key
numpad
5
;
case
input
.
keys
.
numpad
6
:
return
keyboard
.
key
numpad
6
;
case
input
.
keys
.
numpad
7
:
return
keyboard
.
key
numpad
7
;
case
input
.
keys
.
numpad
8
:
return
keyboard
.
key
numpad
8
;
case
input
.
keys
.
numpad
9
:
return
keyboard
.
key
numpad
9
;
default
:
return
keyboard
.
key
none
;
}
}
<SENTENCE_END/>
%END%%END% (5.26e-01)
key (8.76e-02)
to (6.40e-02)
code (2.46e-02)
down (2.38e-02)
%UNK% (2.08e-02)
string (1.83e-02)
get (1.77e-02)
jglfw (1.70e-02)
out (7.33e-03)
<SENTENCE_START>
{
switch
(
gdx
key
code
)
{
case
input
.
keys
.
apostrophe
:
return
keyboard
.
key
apostrophe
;
case
input
.
keys
.
left
bracket
:
return
keyboard
.
key
lbracket
;
case
input
.
keys
.
right
bracket
:
return
keyboard
.
key
rbracket
;
case
input
.
keys
.
grave
:
return
keyboard
.
key
grave
;
case
input
.
keys
.
star
:
return
keyboard
.
key
multiply
;
case
input
.
keys
.
num
:
return
keyboard
.
key
numlock
;
case
input
.
keys
.
at
:
return
keyboard
.
key
at
;
case
input
.
keys
.
equals
:
return
keyboard
.
key
equals
;
case
input
.
keys
.
sym
:
return
keyboard
.
key
lmeta
;
case
input
.
keys
.
num
0
:
return
keyboard
.
key
0
;
case
input
.
keys
.
num
1
:
return
keyboard
.
key
1
;
case
input
.
keys
.
num
2
:
return
keyboard
.
key
2
;
case
input
.
keys
.
num
3
:
return
keyboard
.
key
3
;
case
input
.
keys
.
num
4
:
return
keyboard
.
key
4
;
case
input
.
keys
.
num
5
:
return
keyboard
.
key
5
;
case
input
.
keys
.
num
6
:
return
keyboard
.
key
6
;
case
input
.
keys
.
num
7
:
return
keyboard
.
key
7
;
case
input
.
keys
.
num
8
:
return
keyboard
.
key
8
;
case
input
.
keys
.
num
9
:
return
keyboard
.
key
9
;
case
input
.
keys
.
a
:
return
keyboard
.
key
a
;
case
input
.
keys
.
b
:
return
keyboard
.
key
b
;
case
input
.
keys
.
c
:
return
keyboard
.
key
c
;
case
input
.
keys
.
d
:
return
keyboard
.
key
d
;
case
input
.
keys
.
e
:
return
keyboard
.
key
e
;
case
input
.
keys
.
f
:
return
keyboard
.
key
f
;
case
input
.
keys
.
g
:
return
keyboard
.
key
g
;
case
input
.
keys
.
h
:
return
keyboard
.
key
h
;
case
input
.
keys
.
i
:
return
keyboard
.
key
i
;
case
input
.
keys
.
j
:
return
keyboard
.
key
j
;
case
input
.
keys
.
k
:
return
keyboard
.
key
k
;
case
input
.
keys
.
l
:
return
keyboard
.
key
l
;
case
input
.
keys
.
m
:
return
keyboard
.
key
m
;
case
input
.
keys
.
n
:
return
keyboard
.
key
n
;
case
input
.
keys
.
o
:
return
keyboard
.
key
o
;
case
input
.
keys
.
p
:
return
keyboard
.
key
p
;
case
input
.
keys
.
q
:
return
keyboard
.
key
q
;
case
input
.
keys
.
r
:
return
keyboard
.
key
r
;
case
input
.
keys
.
s
:
return
keyboard
.
key
s
;
case
input
.
keys
.
t
:
return
keyboard
.
key
t
;
case
input
.
keys
.
u
:
return
keyboard
.
key
u
;
case
input
.
keys
.
v
:
return
keyboard
.
key
v
;
case
input
.
keys
.
w
:
return
keyboard
.
key
w
;
case
input
.
keys
.
x
:
return
keyboard
.
key
x
;
case
input
.
keys
.
y
:
return
keyboard
.
key
y
;
case
input
.
keys
.
z
:
return
keyboard
.
key
z
;
case
input
.
keys
.
alt
left
:
return
keyboard
.
key
lmenu
;
case
input
.
keys
.
alt
right
:
return
keyboard
.
key
rmenu
;
case
input
.
keys
.
backslash
:
return
keyboard
.
key
backslash
;
case
input
.
keys
.
comma
:
return
keyboard
.
key
comma
;
case
input
.
keys
.
forward
del
:
return
keyboard
.
key
delete
;
case
input
.
keys
.
dpad
left
:
return
keyboard
.
key
left
;
case
input
.
keys
.
dpad
right
:
return
keyboard
.
key
right
;
case
input
.
keys
.
dpad
up
:
return
keyboard
.
key
up
;
case
input
.
keys
.
dpad
down
:
return
keyboard
.
key
down
;
case
input
.
keys
.
enter
:
return
keyboard
.
key
return
;
case
input
.
keys
.
home
:
return
keyboard
.
key
home
;
case
input
.
keys
.
end
:
return
keyboard
.
key
end
;
case
input
.
keys
.
page
down
:
return
keyboard
.
key
next
;
case
input
.
keys
.
page
up
:
return
keyboard
.
key
prior
;
case
input
.
keys
.
insert
:
return
keyboard
.
key
insert
;
case
input
.
keys
.
minus
:
return
keyboard
.
key
minus
;
case
input
.
keys
.
period
:
return
keyboard
.
key
period
;
case
input
.
keys
.
plus
:
return
keyboard
.
key
add
;
case
input
.
keys
.
semicolon
:
return
keyboard
.
key
semicolon
;
case
input
.
keys
.
shift
left
:
return
keyboard
.
key
lshift
;
case
input
.
keys
.
shift
right
:
return
keyboard
.
key
rshift
;
case
input
.
keys
.
slash
:
return
keyboard
.
key
slash
;
case
input
.
keys
.
space
:
return
keyboard
.
key
space
;
case
input
.
keys
.
tab
:
return
keyboard
.
key
tab
;
case
input
.
keys
.
del
:
return
keyboard
.
key
back
;
case
input
.
keys
.
control
left
:
return
keyboard
.
key
lcontrol
;
case
input
.
keys
.
control
right
:
return
keyboard
.
key
rcontrol
;
case
input
.
keys
.
escape
:
return
keyboard
.
key
escape
;
case
input
.
keys
.
f
1
:
return
keyboard
.
key
f
1
;
case
input
.
keys
.
f
2
:
return
keyboard
.
key
f
2
;
case
input
.
keys
.
f
3
:
return
keyboard
.
key
f
3
;
case
input
.
keys
.
f
4
:
return
keyboard
.
key
f
4
;
case
input
.
keys
.
f
5
:
return
keyboard
.
key
f
5
;
case
input
.
keys
.
f
6
:
return
keyboard
.
key
f
6
;
case
input
.
keys
.
f
7
:
return
keyboard
.
key
f
7
;
case
input
.
keys
.
f
8
:
return
keyboard
.
key
f
8
;
case
input
.
keys
.
f
9
:
return
keyboard
.
key
f
9
;
case
input
.
keys
.
f
10
:
return
keyboard
.
key
f
10
;
case
input
.
keys
.
f
11
:
return
keyboard
.
key
f
11
;
case
input
.
keys
.
f
12
:
return
keyboard
.
key
f
12
;
case
input
.
keys
.
colon
:
return
keyboard
.
key
colon
;
case
input
.
keys
.
numpad
0
:
return
keyboard
.
key
numpad
0
;
case
input
.
keys
.
numpad
1
:
return
keyboard
.
key
numpad
1
;
case
input
.
keys
.
numpad
2
:
return
keyboard
.
key
numpad
2
;
case
input
.
keys
.
numpad
3
:
return
keyboard
.
key
numpad
3
;
case
input
.
keys
.
numpad
4
:
return
keyboard
.
key
numpad
4
;
case
input
.
keys
.
numpad
5
:
return
keyboard
.
key
numpad
5
;
case
input
.
keys
.
numpad
6
:
return
keyboard
.
key
numpad
6
;
case
input
.
keys
.
numpad
7
:
return
keyboard
.
key
numpad
7
;
case
input
.
keys
.
numpad
8
:
return
keyboard
.
key
numpad
8
;
case
input
.
keys
.
numpad
9
:
return
keyboard
.
key
numpad
9
;
default
:
return
keyboard
.
key
none
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
gdx
key
code
)
{
case
input
.
keys
.
apostrophe
:
return
keyboard
.
key
apostrophe
;
case
input
.
keys
.
left
bracket
:
return
keyboard
.
key
lbracket
;
case
input
.
keys
.
right
bracket
:
return
keyboard
.
key
rbracket
;
case
input
.
keys
.
grave
:
return
keyboard
.
key
grave
;
case
input
.
keys
.
star
:
return
keyboard
.
key
multiply
;
case
input
.
keys
.
num
:
return
keyboard
.
key
numlock
;
case
input
.
keys
.
at
:
return
keyboard
.
key
at
;
case
input
.
keys
.
equals
:
return
keyboard
.
key
equals
;
case
input
.
keys
.
sym
:
return
keyboard
.
key
lmeta
;
case
input
.
keys
.
num
0
:
return
keyboard
.
key
0
;
case
input
.
keys
.
num
1
:
return
keyboard
.
key
1
;
case
input
.
keys
.
num
2
:
return
keyboard
.
key
2
;
case
input
.
keys
.
num
3
:
return
keyboard
.
key
3
;
case
input
.
keys
.
num
4
:
return
keyboard
.
key
4
;
case
input
.
keys
.
num
5
:
return
keyboard
.
key
5
;
case
input
.
keys
.
num
6
:
return
keyboard
.
key
6
;
case
input
.
keys
.
num
7
:
return
keyboard
.
key
7
;
case
input
.
keys
.
num
8
:
return
keyboard
.
key
8
;
case
input
.
keys
.
num
9
:
return
keyboard
.
key
9
;
case
input
.
keys
.
a
:
return
keyboard
.
key
a
;
case
input
.
keys
.
b
:
return
keyboard
.
key
b
;
case
input
.
keys
.
c
:
return
keyboard
.
key
c
;
case
input
.
keys
.
d
:
return
keyboard
.
key
d
;
case
input
.
keys
.
e
:
return
keyboard
.
key
e
;
case
input
.
keys
.
f
:
return
keyboard
.
key
f
;
case
input
.
keys
.
g
:
return
keyboard
.
key
g
;
case
input
.
keys
.
h
:
return
keyboard
.
key
h
;
case
input
.
keys
.
i
:
return
keyboard
.
key
i
;
case
input
.
keys
.
j
:
return
keyboard
.
key
j
;
case
input
.
keys
.
k
:
return
keyboard
.
key
k
;
case
input
.
keys
.
l
:
return
keyboard
.
key
l
;
case
input
.
keys
.
m
:
return
keyboard
.
key
m
;
case
input
.
keys
.
n
:
return
keyboard
.
key
n
;
case
input
.
keys
.
o
:
return
keyboard
.
key
o
;
case
input
.
keys
.
p
:
return
keyboard
.
key
p
;
case
input
.
keys
.
q
:
return
keyboard
.
key
q
;
case
input
.
keys
.
r
:
return
keyboard
.
key
r
;
case
input
.
keys
.
s
:
return
keyboard
.
key
s
;
case
input
.
keys
.
t
:
return
keyboard
.
key
t
;
case
input
.
keys
.
u
:
return
keyboard
.
key
u
;
case
input
.
keys
.
v
:
return
keyboard
.
key
v
;
case
input
.
keys
.
w
:
return
keyboard
.
key
w
;
case
input
.
keys
.
x
:
return
keyboard
.
key
x
;
case
input
.
keys
.
y
:
return
keyboard
.
key
y
;
case
input
.
keys
.
z
:
return
keyboard
.
key
z
;
case
input
.
keys
.
alt
left
:
return
keyboard
.
key
lmenu
;
case
input
.
keys
.
alt
right
:
return
keyboard
.
key
rmenu
;
case
input
.
keys
.
backslash
:
return
keyboard
.
key
backslash
;
case
input
.
keys
.
comma
:
return
keyboard
.
key
comma
;
case
input
.
keys
.
forward
del
:
return
keyboard
.
key
delete
;
case
input
.
keys
.
dpad
left
:
return
keyboard
.
key
left
;
case
input
.
keys
.
dpad
right
:
return
keyboard
.
key
right
;
case
input
.
keys
.
dpad
up
:
return
keyboard
.
key
up
;
case
input
.
keys
.
dpad
down
:
return
keyboard
.
key
down
;
case
input
.
keys
.
enter
:
return
keyboard
.
key
return
;
case
input
.
keys
.
home
:
return
keyboard
.
key
home
;
case
input
.
keys
.
end
:
return
keyboard
.
key
end
;
case
input
.
keys
.
page
down
:
return
keyboard
.
key
next
;
case
input
.
keys
.
page
up
:
return
keyboard
.
key
prior
;
case
input
.
keys
.
insert
:
return
keyboard
.
key
insert
;
case
input
.
keys
.
minus
:
return
keyboard
.
key
minus
;
case
input
.
keys
.
period
:
return
keyboard
.
key
period
;
case
input
.
keys
.
plus
:
return
keyboard
.
key
add
;
case
input
.
keys
.
semicolon
:
return
keyboard
.
key
semicolon
;
case
input
.
keys
.
shift
left
:
return
keyboard
.
key
lshift
;
case
input
.
keys
.
shift
right
:
return
keyboard
.
key
rshift
;
case
input
.
keys
.
slash
:
return
keyboard
.
key
slash
;
case
input
.
keys
.
space
:
return
keyboard
.
key
space
;
case
input
.
keys
.
tab
:
return
keyboard
.
key
tab
;
case
input
.
keys
.
del
:
return
keyboard
.
key
back
;
case
input
.
keys
.
control
left
:
return
keyboard
.
key
lcontrol
;
case
input
.
keys
.
control
right
:
return
keyboard
.
key
rcontrol
;
case
input
.
keys
.
escape
:
return
keyboard
.
key
escape
;
case
input
.
keys
.
f
1
:
return
keyboard
.
key
f
1
;
case
input
.
keys
.
f
2
:
return
keyboard
.
key
f
2
;
case
input
.
keys
.
f
3
:
return
keyboard
.
key
f
3
;
case
input
.
keys
.
f
4
:
return
keyboard
.
key
f
4
;
case
input
.
keys
.
f
5
:
return
keyboard
.
key
f
5
;
case
input
.
keys
.
f
6
:
return
keyboard
.
key
f
6
;
case
input
.
keys
.
f
7
:
return
keyboard
.
key
f
7
;
case
input
.
keys
.
f
8
:
return
keyboard
.
key
f
8
;
case
input
.
keys
.
f
9
:
return
keyboard
.
key
f
9
;
case
input
.
keys
.
f
10
:
return
keyboard
.
key
f
10
;
case
input
.
keys
.
f
11
:
return
keyboard
.
key
f
11
;
case
input
.
keys
.
f
12
:
return
keyboard
.
key
f
12
;
case
input
.
keys
.
colon
:
return
keyboard
.
key
colon
;
case
input
.
keys
.
numpad
0
:
return
keyboard
.
key
numpad
0
;
case
input
.
keys
.
numpad
1
:
return
keyboard
.
key
numpad
1
;
case
input
.
keys
.
numpad
2
:
return
keyboard
.
key
numpad
2
;
case
input
.
keys
.
numpad
3
:
return
keyboard
.
key
numpad
3
;
case
input
.
keys
.
numpad
4
:
return
keyboard
.
key
numpad
4
;
case
input
.
keys
.
numpad
5
:
return
keyboard
.
key
numpad
5
;
case
input
.
keys
.
numpad
6
:
return
keyboard
.
key
numpad
6
;
case
input
.
keys
.
numpad
7
:
return
keyboard
.
key
numpad
7
;
case
input
.
keys
.
numpad
8
:
return
keyboard
.
key
numpad
8
;
case
input
.
keys
.
numpad
9
:
return
keyboard
.
key
numpad
9
;
default
:
return
keyboard
.
key
none
;
}
}
<SENTENCE_END/>
updateupdateupdate (6.83e-01)
mouse (2.65e-01)
set (1.04e-02)
clicked (8.93e-03)
act (7.91e-03)
run (6.50e-03)
touch (2.59e-03)
action (2.31e-03)
time (1.04e-03)
show (9.16e-04)
<SENTENCE_START>
{
update
time
(
)
;
update
mouse
(
)
;
update
keyboard
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
update
time
(
)
;
update
mouse
(
)
;
update
keyboard
(
)
;
}
<SENTENCE_END/>
%END%update (3.33e-01)
%END% (2.27e-01)
clicked (6.79e-02)
changed (6.76e-02)
performed (5.66e-02)
%UNK% (4.59e-02)
action (1.31e-02)
pressed (1.10e-02)
dragged (1.05e-02)
percentage (8.87e-03)
<SENTENCE_START>
{
update
time
(
)
;
update
mouse
(
)
;
update
keyboard
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
update
time
(
)
;
update
mouse
(
)
;
update
keyboard
(
)
;
}
<SENTENCE_END/>
to,gdx,buttontoget (6.58e-01)
to (1.13e-01)
is (7.31e-02)
button (2.28e-02)
add (1.80e-02)
remove (1.16e-02)
contains (5.12e-03)
return (5.03e-03)
buttons (4.86e-03)
key (3.88e-03)
<SENTENCE_START>
{
if
(
button
==
0
)
return
buttons
.
left
;
if
(
button
==
1
)
return
buttons
.
right
;
if
(
button
==
2
)
return
buttons
.
middle
;
if
(
button
==
3
)
return
buttons
.
back
;
if
(
button
==
4
)
return
buttons
.
forward
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
button
==
0
)
return
buttons
.
left
;
if
(
button
==
1
)
return
buttons
.
right
;
if
(
button
==
2
)
return
buttons
.
middle
;
if
(
button
==
3
)
return
buttons
.
back
;
if
(
button
==
4
)
return
buttons
.
forward
;
return
-
1
;
}
<SENTENCE_END/>
gdxto (2.27e-01)
button (1.33e-01)
%END% (1.25e-01)
get (8.99e-02)
middle (3.04e-02)
back (2.60e-02)
pressed (2.01e-02)
next (1.71e-02)
buttons (1.48e-02)
key (1.32e-02)
<SENTENCE_START>
{
if
(
button
==
0
)
return
buttons
.
left
;
if
(
button
==
1
)
return
buttons
.
right
;
if
(
button
==
2
)
return
buttons
.
middle
;
if
(
button
==
3
)
return
buttons
.
back
;
if
(
button
==
4
)
return
buttons
.
forward
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
button
==
0
)
return
buttons
.
left
;
if
(
button
==
1
)
return
buttons
.
right
;
if
(
button
==
2
)
return
buttons
.
middle
;
if
(
button
==
3
)
return
buttons
.
back
;
if
(
button
==
4
)
return
buttons
.
forward
;
return
-
1
;
}
<SENTENCE_END/>
button%END% (8.53e-01)
to (2.01e-02)
button (1.20e-02)
buttons (7.77e-03)
string (4.50e-03)
pressed (3.80e-03)
by (3.51e-03)
return (2.97e-03)
next (2.81e-03)
1 (2.47e-03)
<SENTENCE_START>
{
if
(
button
==
0
)
return
buttons
.
left
;
if
(
button
==
1
)
return
buttons
.
right
;
if
(
button
==
2
)
return
buttons
.
middle
;
if
(
button
==
3
)
return
buttons
.
back
;
if
(
button
==
4
)
return
buttons
.
forward
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
button
==
0
)
return
buttons
.
left
;
if
(
button
==
1
)
return
buttons
.
right
;
if
(
button
==
2
)
return
buttons
.
middle
;
if
(
button
==
3
)
return
buttons
.
back
;
if
(
button
==
4
)
return
buttons
.
forward
;
return
-
1
;
}
<SENTENCE_END/>
%END%%END% (9.17e-01)
button (1.04e-02)
to (7.84e-03)
string (3.19e-03)
buttons (2.09e-03)
if (1.98e-03)
by (1.91e-03)
pressed (1.72e-03)
return (1.61e-03)
value (1.41e-03)
<SENTENCE_START>
{
if
(
button
==
0
)
return
buttons
.
left
;
if
(
button
==
1
)
return
buttons
.
right
;
if
(
button
==
2
)
return
buttons
.
middle
;
if
(
button
==
3
)
return
buttons
.
back
;
if
(
button
==
4
)
return
buttons
.
forward
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
button
==
0
)
return
buttons
.
left
;
if
(
button
==
1
)
return
buttons
.
right
;
if
(
button
==
2
)
return
buttons
.
middle
;
if
(
button
==
3
)
return
buttons
.
back
;
if
(
button
==
4
)
return
buttons
.
forward
;
return
-
1
;
}
<SENTENCE_END/>
update,timeupdateupdate (4.55e-01)
time (4.07e-01)
act (2.76e-02)
delta (2.00e-02)
finish (8.06e-03)
animate (7.85e-03)
last (7.12e-03)
nano (4.63e-03)
%END% (4.57e-03)
queue (3.76e-03)
<SENTENCE_START>
{
long
this
time
=
system
.
nano
time
(
)
;
delta
time
=
(
this
time
-
last
time
)
/
1000000000.0f
;
last
time
=
this
time
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
this
time
=
system
.
nano
time
(
)
;
delta
time
=
(
this
time
-
last
time
)
/
1000000000.0f
;
last
time
=
this
time
;
}
<SENTENCE_END/>
time%END% (7.73e-01)
time (1.30e-01)
delta (2.84e-02)
update (1.69e-02)
last (1.13e-02)
%UNK% (3.74e-03)
nano (2.83e-03)
finish (1.95e-03)
pressed (1.72e-03)
this (1.04e-03)
<SENTENCE_START>
{
long
this
time
=
system
.
nano
time
(
)
;
delta
time
=
(
this
time
-
last
time
)
/
1000000000.0f
;
last
time
=
this
time
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
this
time
=
system
.
nano
time
(
)
;
delta
time
=
(
this
time
-
last
time
)
/
1000000000.0f
;
last
time
=
this
time
;
}
<SENTENCE_END/>
%END%%END% (9.53e-01)
time (2.93e-02)
%UNK% (1.12e-03)
last (1.06e-03)
delta (8.34e-04)
update (7.01e-04)
this (6.02e-04)
nano (5.50e-04)
pressed (4.65e-04)
down (2.15e-04)
<SENTENCE_START>
{
long
this
time
=
system
.
nano
time
(
)
;
delta
time
=
(
this
time
-
last
time
)
/
1000000000.0f
;
last
time
=
this
time
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
this
time
=
system
.
nano
time
(
)
;
delta
time
=
(
this
time
-
last
time
)
/
1000000000.0f
;
last
time
=
this
time
;
}
<SENTENCE_END/>
update,mouseupdatetouch (3.03e-01)
mouse (1.64e-01)
set (1.27e-01)
initialize (3.17e-02)
clicked (2.14e-02)
act (2.03e-02)
update (1.86e-02)
cancel (1.85e-02)
dragged (1.84e-02)
setup (1.75e-02)
<SENTENCE_START>
{
just
touched
=
false
;
if
(
mouse
.
is
created
(
)
)
{
int
events
=
0
;
while
(
mouse
.
next
(
)
)
{
events
++
;
int
x
=
(
int
)
(
mouse
.
get
event
x
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
int
y
=
gdx
.
graphics
.
get
height
(
)
-
(
int
)
(
mouse
.
get
event
y
(
)
*
display
.
get
pixel
scale
factor
(
)
)
-
1
;
int
button
=
mouse
.
get
event
button
(
)
;
int
gdx
button
=
to
gdx
button
(
button
)
;
if
(
button
!=
-
1
&&
gdx
button
==
-
1
)
continue
;
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
button
=
gdx
button
;
event
.
pointer
=
0
;
event
.
time
stamp
=
mouse
.
get
event
nanoseconds
(
)
;
if
(
button
==
-
1
)
{
if
(
mouse
.
get
event
d
wheel
(
)
!=
0
)
{
event
.
type
=
touch
event
.
touch
scrolled
;
event
.
scroll
amount
=
(
int
)
-
math
.
signum
(
mouse
.
get
event
d
wheel
(
)
)
;
}
else
if
(
pressed
buttons
.
size
>
0
)
{
event
.
type
=
touch
event
.
touch
dragged
;
}
else
{
event
.
type
=
touch
event
.
touch
moved
;
}
}
else
{
if
(
mouse
.
get
event
button
state
(
)
)
{
event
.
type
=
touch
event
.
touch
down
;
pressed
buttons
.
add
(
event
.
button
)
;
just
touched
=
true
;
}
else
{
event
.
type
=
touch
event
.
touch
up
;
pressed
buttons
.
remove
(
event
.
button
)
;
}
}
touch
events
.
add
(
event
)
;
mouse
x
=
event
.
x
;
mouse
y
=
event
.
y
;
delta
x
=
(
int
)
(
mouse
.
get
event
dx
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
delta
y
=
(
int
)
(
mouse
.
get
event
dy
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
if
(
events
==
0
)
{
delta
x
=
0
;
delta
y
=
0
;
}
else
{
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
just
touched
=
false
;
if
(
mouse
.
is
created
(
)
)
{
int
events
=
0
;
while
(
mouse
.
next
(
)
)
{
events
++
;
int
x
=
(
int
)
(
mouse
.
get
event
x
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
int
y
=
gdx
.
graphics
.
get
height
(
)
-
(
int
)
(
mouse
.
get
event
y
(
)
*
display
.
get
pixel
scale
factor
(
)
)
-
1
;
int
button
=
mouse
.
get
event
button
(
)
;
int
gdx
button
=
to
gdx
button
(
button
)
;
if
(
button
!=
-
1
&&
gdx
button
==
-
1
)
continue
;
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
button
=
gdx
button
;
event
.
pointer
=
0
;
event
.
time
stamp
=
mouse
.
get
event
nanoseconds
(
)
;
if
(
button
==
-
1
)
{
if
(
mouse
.
get
event
d
wheel
(
)
!=
0
)
{
event
.
type
=
touch
event
.
touch
scrolled
;
event
.
scroll
amount
=
(
int
)
-
math
.
signum
(
mouse
.
get
event
d
wheel
(
)
)
;
}
else
if
(
pressed
buttons
.
size
>
0
)
{
event
.
type
=
touch
event
.
touch
dragged
;
}
else
{
event
.
type
=
touch
event
.
touch
moved
;
}
}
else
{
if
(
mouse
.
get
event
button
state
(
)
)
{
event
.
type
=
touch
event
.
touch
down
;
pressed
buttons
.
add
(
event
.
button
)
;
just
touched
=
true
;
}
else
{
event
.
type
=
touch
event
.
touch
up
;
pressed
buttons
.
remove
(
event
.
button
)
;
}
}
touch
events
.
add
(
event
)
;
mouse
x
=
event
.
x
;
mouse
y
=
event
.
y
;
delta
x
=
(
int
)
(
mouse
.
get
event
dx
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
delta
y
=
(
int
)
(
mouse
.
get
event
dy
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
if
(
events
==
0
)
{
delta
x
=
0
;
delta
y
=
0
;
}
else
{
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
mouse%END% (1.66e-01)
touch (1.06e-01)
mouse (6.43e-02)
down (6.25e-02)
dragged (4.57e-02)
pressed (4.25e-02)
clicked (4.15e-02)
event (2.38e-02)
%UNK% (2.08e-02)
changed (1.81e-02)
<SENTENCE_START>
{
just
touched
=
false
;
if
(
mouse
.
is
created
(
)
)
{
int
events
=
0
;
while
(
mouse
.
next
(
)
)
{
events
++
;
int
x
=
(
int
)
(
mouse
.
get
event
x
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
int
y
=
gdx
.
graphics
.
get
height
(
)
-
(
int
)
(
mouse
.
get
event
y
(
)
*
display
.
get
pixel
scale
factor
(
)
)
-
1
;
int
button
=
mouse
.
get
event
button
(
)
;
int
gdx
button
=
to
gdx
button
(
button
)
;
if
(
button
!=
-
1
&&
gdx
button
==
-
1
)
continue
;
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
button
=
gdx
button
;
event
.
pointer
=
0
;
event
.
time
stamp
=
mouse
.
get
event
nanoseconds
(
)
;
if
(
button
==
-
1
)
{
if
(
mouse
.
get
event
d
wheel
(
)
!=
0
)
{
event
.
type
=
touch
event
.
touch
scrolled
;
event
.
scroll
amount
=
(
int
)
-
math
.
signum
(
mouse
.
get
event
d
wheel
(
)
)
;
}
else
if
(
pressed
buttons
.
size
>
0
)
{
event
.
type
=
touch
event
.
touch
dragged
;
}
else
{
event
.
type
=
touch
event
.
touch
moved
;
}
}
else
{
if
(
mouse
.
get
event
button
state
(
)
)
{
event
.
type
=
touch
event
.
touch
down
;
pressed
buttons
.
add
(
event
.
button
)
;
just
touched
=
true
;
}
else
{
event
.
type
=
touch
event
.
touch
up
;
pressed
buttons
.
remove
(
event
.
button
)
;
}
}
touch
events
.
add
(
event
)
;
mouse
x
=
event
.
x
;
mouse
y
=
event
.
y
;
delta
x
=
(
int
)
(
mouse
.
get
event
dx
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
delta
y
=
(
int
)
(
mouse
.
get
event
dy
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
if
(
events
==
0
)
{
delta
x
=
0
;
delta
y
=
0
;
}
else
{
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
just
touched
=
false
;
if
(
mouse
.
is
created
(
)
)
{
int
events
=
0
;
while
(
mouse
.
next
(
)
)
{
events
++
;
int
x
=
(
int
)
(
mouse
.
get
event
x
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
int
y
=
gdx
.
graphics
.
get
height
(
)
-
(
int
)
(
mouse
.
get
event
y
(
)
*
display
.
get
pixel
scale
factor
(
)
)
-
1
;
int
button
=
mouse
.
get
event
button
(
)
;
int
gdx
button
=
to
gdx
button
(
button
)
;
if
(
button
!=
-
1
&&
gdx
button
==
-
1
)
continue
;
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
button
=
gdx
button
;
event
.
pointer
=
0
;
event
.
time
stamp
=
mouse
.
get
event
nanoseconds
(
)
;
if
(
button
==
-
1
)
{
if
(
mouse
.
get
event
d
wheel
(
)
!=
0
)
{
event
.
type
=
touch
event
.
touch
scrolled
;
event
.
scroll
amount
=
(
int
)
-
math
.
signum
(
mouse
.
get
event
d
wheel
(
)
)
;
}
else
if
(
pressed
buttons
.
size
>
0
)
{
event
.
type
=
touch
event
.
touch
dragged
;
}
else
{
event
.
type
=
touch
event
.
touch
moved
;
}
}
else
{
if
(
mouse
.
get
event
button
state
(
)
)
{
event
.
type
=
touch
event
.
touch
down
;
pressed
buttons
.
add
(
event
.
button
)
;
just
touched
=
true
;
}
else
{
event
.
type
=
touch
event
.
touch
up
;
pressed
buttons
.
remove
(
event
.
button
)
;
}
}
touch
events
.
add
(
event
)
;
mouse
x
=
event
.
x
;
mouse
y
=
event
.
y
;
delta
x
=
(
int
)
(
mouse
.
get
event
dx
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
delta
y
=
(
int
)
(
mouse
.
get
event
dy
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
if
(
events
==
0
)
{
delta
x
=
0
;
delta
y
=
0
;
}
else
{
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
%END%%END% (4.24e-01)
down (4.83e-02)
touch (3.78e-02)
pressed (3.70e-02)
dragged (2.95e-02)
clicked (2.57e-02)
mouse (2.39e-02)
event (2.20e-02)
%UNK% (1.63e-02)
moved (1.35e-02)
<SENTENCE_START>
{
just
touched
=
false
;
if
(
mouse
.
is
created
(
)
)
{
int
events
=
0
;
while
(
mouse
.
next
(
)
)
{
events
++
;
int
x
=
(
int
)
(
mouse
.
get
event
x
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
int
y
=
gdx
.
graphics
.
get
height
(
)
-
(
int
)
(
mouse
.
get
event
y
(
)
*
display
.
get
pixel
scale
factor
(
)
)
-
1
;
int
button
=
mouse
.
get
event
button
(
)
;
int
gdx
button
=
to
gdx
button
(
button
)
;
if
(
button
!=
-
1
&&
gdx
button
==
-
1
)
continue
;
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
button
=
gdx
button
;
event
.
pointer
=
0
;
event
.
time
stamp
=
mouse
.
get
event
nanoseconds
(
)
;
if
(
button
==
-
1
)
{
if
(
mouse
.
get
event
d
wheel
(
)
!=
0
)
{
event
.
type
=
touch
event
.
touch
scrolled
;
event
.
scroll
amount
=
(
int
)
-
math
.
signum
(
mouse
.
get
event
d
wheel
(
)
)
;
}
else
if
(
pressed
buttons
.
size
>
0
)
{
event
.
type
=
touch
event
.
touch
dragged
;
}
else
{
event
.
type
=
touch
event
.
touch
moved
;
}
}
else
{
if
(
mouse
.
get
event
button
state
(
)
)
{
event
.
type
=
touch
event
.
touch
down
;
pressed
buttons
.
add
(
event
.
button
)
;
just
touched
=
true
;
}
else
{
event
.
type
=
touch
event
.
touch
up
;
pressed
buttons
.
remove
(
event
.
button
)
;
}
}
touch
events
.
add
(
event
)
;
mouse
x
=
event
.
x
;
mouse
y
=
event
.
y
;
delta
x
=
(
int
)
(
mouse
.
get
event
dx
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
delta
y
=
(
int
)
(
mouse
.
get
event
dy
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
if
(
events
==
0
)
{
delta
x
=
0
;
delta
y
=
0
;
}
else
{
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
just
touched
=
false
;
if
(
mouse
.
is
created
(
)
)
{
int
events
=
0
;
while
(
mouse
.
next
(
)
)
{
events
++
;
int
x
=
(
int
)
(
mouse
.
get
event
x
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
int
y
=
gdx
.
graphics
.
get
height
(
)
-
(
int
)
(
mouse
.
get
event
y
(
)
*
display
.
get
pixel
scale
factor
(
)
)
-
1
;
int
button
=
mouse
.
get
event
button
(
)
;
int
gdx
button
=
to
gdx
button
(
button
)
;
if
(
button
!=
-
1
&&
gdx
button
==
-
1
)
continue
;
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
button
=
gdx
button
;
event
.
pointer
=
0
;
event
.
time
stamp
=
mouse
.
get
event
nanoseconds
(
)
;
if
(
button
==
-
1
)
{
if
(
mouse
.
get
event
d
wheel
(
)
!=
0
)
{
event
.
type
=
touch
event
.
touch
scrolled
;
event
.
scroll
amount
=
(
int
)
-
math
.
signum
(
mouse
.
get
event
d
wheel
(
)
)
;
}
else
if
(
pressed
buttons
.
size
>
0
)
{
event
.
type
=
touch
event
.
touch
dragged
;
}
else
{
event
.
type
=
touch
event
.
touch
moved
;
}
}
else
{
if
(
mouse
.
get
event
button
state
(
)
)
{
event
.
type
=
touch
event
.
touch
down
;
pressed
buttons
.
add
(
event
.
button
)
;
just
touched
=
true
;
}
else
{
event
.
type
=
touch
event
.
touch
up
;
pressed
buttons
.
remove
(
event
.
button
)
;
}
}
touch
events
.
add
(
event
)
;
mouse
x
=
event
.
x
;
mouse
y
=
event
.
y
;
delta
x
=
(
int
)
(
mouse
.
get
event
dx
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
delta
y
=
(
int
)
(
mouse
.
get
event
dy
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
if
(
events
==
0
)
{
delta
x
=
0
;
delta
y
=
0
;
}
else
{
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
update,keyboardupdatekey (3.56e-01)
down (1.19e-01)
%END% (7.05e-02)
touch (5.07e-02)
pressed (4.46e-02)
cancel (2.66e-02)
update (2.55e-02)
up (1.60e-02)
post (1.22e-02)
%UNK% (1.06e-02)
<SENTENCE_START>
{
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
last
key
char
pressed
!=
0
)
{
key
repeat
timer
-=
delta
time
;
if
(
key
repeat
timer
<
0
)
{
key
repeat
timer
=
key
repeat
time
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
last
key
char
pressed
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
key
events
.
add
(
event
)
;
gdx
.
graphics
.
request
rendering
(
)
;
}
}
if
(
keyboard
.
is
created
(
)
)
{
while
(
keyboard
.
next
(
)
)
{
if
(
keyboard
.
get
event
key
state
(
)
)
{
int
key
code
=
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
char
key
char
=
keyboard
.
get
event
character
(
)
;
long
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
switch
(
key
code
)
{
case
keys
.
del
:
key
char
=
8
;
break
;
case
keys
.
forward
del
:
key
char
=
127
;
break
;
}
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
down
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
key
char
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
pressed
keys
++
;
key
just
pressed
=
true
;
just
pressed
keys
[
key
code
]
=
true
;
last
key
char
pressed
=
key
char
;
key
repeat
timer
=
key
repeat
initial
time
;
}
else
{
int
key
code
=
lwjgl
input
.
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
up
;
event
.
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
key
events
.
add
(
event
)
;
pressed
keys
--
;
last
key
char
pressed
=
0
;
}
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
last
key
char
pressed
!=
0
)
{
key
repeat
timer
-=
delta
time
;
if
(
key
repeat
timer
<
0
)
{
key
repeat
timer
=
key
repeat
time
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
last
key
char
pressed
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
key
events
.
add
(
event
)
;
gdx
.
graphics
.
request
rendering
(
)
;
}
}
if
(
keyboard
.
is
created
(
)
)
{
while
(
keyboard
.
next
(
)
)
{
if
(
keyboard
.
get
event
key
state
(
)
)
{
int
key
code
=
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
char
key
char
=
keyboard
.
get
event
character
(
)
;
long
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
switch
(
key
code
)
{
case
keys
.
del
:
key
char
=
8
;
break
;
case
keys
.
forward
del
:
key
char
=
127
;
break
;
}
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
down
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
key
char
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
pressed
keys
++
;
key
just
pressed
=
true
;
just
pressed
keys
[
key
code
]
=
true
;
last
key
char
pressed
=
key
char
;
key
repeat
timer
=
key
repeat
initial
time
;
}
else
{
int
key
code
=
lwjgl
input
.
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
up
;
event
.
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
key
events
.
add
(
event
)
;
pressed
keys
--
;
last
key
char
pressed
=
0
;
}
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
keyboard%END% (4.64e-01)
key (1.79e-01)
down (1.10e-01)
pressed (5.17e-02)
event (1.17e-02)
up (1.16e-02)
touch (8.50e-03)
update (5.37e-03)
cancel (4.89e-03)
code (4.62e-03)
<SENTENCE_START>
{
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
last
key
char
pressed
!=
0
)
{
key
repeat
timer
-=
delta
time
;
if
(
key
repeat
timer
<
0
)
{
key
repeat
timer
=
key
repeat
time
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
last
key
char
pressed
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
key
events
.
add
(
event
)
;
gdx
.
graphics
.
request
rendering
(
)
;
}
}
if
(
keyboard
.
is
created
(
)
)
{
while
(
keyboard
.
next
(
)
)
{
if
(
keyboard
.
get
event
key
state
(
)
)
{
int
key
code
=
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
char
key
char
=
keyboard
.
get
event
character
(
)
;
long
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
switch
(
key
code
)
{
case
keys
.
del
:
key
char
=
8
;
break
;
case
keys
.
forward
del
:
key
char
=
127
;
break
;
}
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
down
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
key
char
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
pressed
keys
++
;
key
just
pressed
=
true
;
just
pressed
keys
[
key
code
]
=
true
;
last
key
char
pressed
=
key
char
;
key
repeat
timer
=
key
repeat
initial
time
;
}
else
{
int
key
code
=
lwjgl
input
.
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
up
;
event
.
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
key
events
.
add
(
event
)
;
pressed
keys
--
;
last
key
char
pressed
=
0
;
}
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
last
key
char
pressed
!=
0
)
{
key
repeat
timer
-=
delta
time
;
if
(
key
repeat
timer
<
0
)
{
key
repeat
timer
=
key
repeat
time
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
last
key
char
pressed
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
key
events
.
add
(
event
)
;
gdx
.
graphics
.
request
rendering
(
)
;
}
}
if
(
keyboard
.
is
created
(
)
)
{
while
(
keyboard
.
next
(
)
)
{
if
(
keyboard
.
get
event
key
state
(
)
)
{
int
key
code
=
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
char
key
char
=
keyboard
.
get
event
character
(
)
;
long
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
switch
(
key
code
)
{
case
keys
.
del
:
key
char
=
8
;
break
;
case
keys
.
forward
del
:
key
char
=
127
;
break
;
}
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
down
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
key
char
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
pressed
keys
++
;
key
just
pressed
=
true
;
just
pressed
keys
[
key
code
]
=
true
;
last
key
char
pressed
=
key
char
;
key
repeat
timer
=
key
repeat
initial
time
;
}
else
{
int
key
code
=
lwjgl
input
.
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
up
;
event
.
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
key
events
.
add
(
event
)
;
pressed
keys
--
;
last
key
char
pressed
=
0
;
}
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
%END%%END% (6.07e-01)
key (1.33e-01)
down (8.31e-02)
pressed (4.01e-02)
up (8.76e-03)
event (8.64e-03)
code (4.24e-03)
touch (4.09e-03)
%UNK% (3.06e-03)
update (2.88e-03)
<SENTENCE_START>
{
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
last
key
char
pressed
!=
0
)
{
key
repeat
timer
-=
delta
time
;
if
(
key
repeat
timer
<
0
)
{
key
repeat
timer
=
key
repeat
time
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
last
key
char
pressed
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
key
events
.
add
(
event
)
;
gdx
.
graphics
.
request
rendering
(
)
;
}
}
if
(
keyboard
.
is
created
(
)
)
{
while
(
keyboard
.
next
(
)
)
{
if
(
keyboard
.
get
event
key
state
(
)
)
{
int
key
code
=
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
char
key
char
=
keyboard
.
get
event
character
(
)
;
long
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
switch
(
key
code
)
{
case
keys
.
del
:
key
char
=
8
;
break
;
case
keys
.
forward
del
:
key
char
=
127
;
break
;
}
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
down
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
key
char
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
pressed
keys
++
;
key
just
pressed
=
true
;
just
pressed
keys
[
key
code
]
=
true
;
last
key
char
pressed
=
key
char
;
key
repeat
timer
=
key
repeat
initial
time
;
}
else
{
int
key
code
=
lwjgl
input
.
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
up
;
event
.
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
key
events
.
add
(
event
)
;
pressed
keys
--
;
last
key
char
pressed
=
0
;
}
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
last
key
char
pressed
!=
0
)
{
key
repeat
timer
-=
delta
time
;
if
(
key
repeat
timer
<
0
)
{
key
repeat
timer
=
key
repeat
time
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
last
key
char
pressed
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
key
events
.
add
(
event
)
;
gdx
.
graphics
.
request
rendering
(
)
;
}
}
if
(
keyboard
.
is
created
(
)
)
{
while
(
keyboard
.
next
(
)
)
{
if
(
keyboard
.
get
event
key
state
(
)
)
{
int
key
code
=
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
char
key
char
=
keyboard
.
get
event
character
(
)
;
long
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
switch
(
key
code
)
{
case
keys
.
del
:
key
char
=
8
;
break
;
case
keys
.
forward
del
:
key
char
=
127
;
break
;
}
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
down
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
key
char
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
pressed
keys
++
;
key
just
pressed
=
true
;
just
pressed
keys
[
key
code
]
=
true
;
last
key
char
pressed
=
key
char
;
key
repeat
timer
=
key
repeat
initial
time
;
}
else
{
int
key
code
=
lwjgl
input
.
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
up
;
event
.
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
key
events
.
add
(
event
)
;
pressed
keys
--
;
last
key
char
pressed
=
0
;
}
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
to,lwjgl,buttontoget (8.11e-01)
to (9.21e-02)
is (9.52e-03)
code (5.33e-03)
case (3.91e-03)
buttons (3.79e-03)
return (3.49e-03)
add (2.75e-03)
wrap (2.34e-03)
end (1.89e-03)
<SENTENCE_START>
{
switch
(
button
)
{
case
buttons
.
left
:
return
0
;
case
buttons
.
right
:
return
1
;
case
buttons
.
middle
:
return
2
;
case
buttons
.
back
:
return
3
;
case
buttons
.
forward
:
return
4
;
}
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
button
)
{
case
buttons
.
left
:
return
0
;
case
buttons
.
right
:
return
1
;
case
buttons
.
middle
:
return
2
;
case
buttons
.
back
:
return
3
;
case
buttons
.
forward
:
return
4
;
}
return
0
;
}
<SENTENCE_END/>
lwjgl%END% (2.78e-01)
to (2.71e-01)
middle (4.80e-02)
get (4.30e-02)
code (2.81e-02)
string (2.24e-02)
back (1.51e-02)
forward (1.16e-02)
case (8.53e-03)
length (7.50e-03)
<SENTENCE_START>
{
switch
(
button
)
{
case
buttons
.
left
:
return
0
;
case
buttons
.
right
:
return
1
;
case
buttons
.
middle
:
return
2
;
case
buttons
.
back
:
return
3
;
case
buttons
.
forward
:
return
4
;
}
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
button
)
{
case
buttons
.
left
:
return
0
;
case
buttons
.
right
:
return
1
;
case
buttons
.
middle
:
return
2
;
case
buttons
.
back
:
return
3
;
case
buttons
.
forward
:
return
4
;
}
return
0
;
}
<SENTENCE_END/>
button%END% (9.12e-01)
to (1.47e-02)
string (5.05e-03)
0 (3.95e-03)
middle (2.88e-03)
back (2.66e-03)
return (2.50e-03)
forward (1.92e-03)
array (1.83e-03)
case (1.82e-03)
<SENTENCE_START>
{
switch
(
button
)
{
case
buttons
.
left
:
return
0
;
case
buttons
.
right
:
return
1
;
case
buttons
.
middle
:
return
2
;
case
buttons
.
back
:
return
3
;
case
buttons
.
forward
:
return
4
;
}
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
button
)
{
case
buttons
.
left
:
return
0
;
case
buttons
.
right
:
return
1
;
case
buttons
.
middle
:
return
2
;
case
buttons
.
back
:
return
3
;
case
buttons
.
forward
:
return
4
;
}
return
0
;
}
<SENTENCE_END/>
%END%%END% (9.42e-01)
to (6.88e-03)
string (3.17e-03)
0 (3.05e-03)
return (2.61e-03)
buttons (1.74e-03)
case (1.38e-03)
middle (1.31e-03)
back (1.23e-03)
array (1.15e-03)
<SENTENCE_START>
{
switch
(
button
)
{
case
buttons
.
left
:
return
0
;
case
buttons
.
right
:
return
1
;
case
buttons
.
middle
:
return
2
;
case
buttons
.
back
:
return
3
;
case
buttons
.
forward
:
return
4
;
}
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
button
)
{
case
buttons
.
left
:
return
0
;
case
buttons
.
right
:
return
1
;
case
buttons
.
middle
:
return
2
;
case
buttons
.
back
:
return
3
;
case
buttons
.
forward
:
return
4
;
}
return
0
;
}
<SENTENCE_END/>
sinsinsin (9.30e-01)
cos (4.38e-02)
rotate (3.55e-03)
swap (1.63e-03)
is (9.58e-04)
mask (9.22e-04)
bt (8.79e-04)
return (7.91e-04)
un (5.62e-04)
radians (5.51e-04)
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
radians
*
rad
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
radians
*
rad
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
%END%%END% (8.86e-01)
at (1.64e-02)
index (6.44e-03)
mask (6.17e-03)
rad (5.63e-03)
sin (5.49e-03)
%UNK% (4.62e-03)
to (2.61e-03)
from (2.04e-03)
endian (2.03e-03)
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
radians
*
rad
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
radians
*
rad
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
coscossin (4.90e-01)
cos (1.69e-01)
get (1.09e-01)
%UNK% (2.53e-02)
rotate (2.32e-02)
set (1.52e-02)
is (1.38e-02)
avg (1.17e-02)
mouse (1.11e-02)
update (9.65e-03)
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
(
radians
+
pi
/
2
)
*
rad
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
(
radians
+
pi
/
2
)
*
rad
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
%END%%END% (5.41e-01)
rad (7.58e-02)
%UNK% (5.09e-02)
at (2.25e-02)
float (1.17e-02)
from (1.01e-02)
sin (1.00e-02)
2 (7.54e-03)
endian (7.07e-03)
to (6.48e-03)
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
(
radians
+
pi
/
2
)
*
rad
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
(
radians
+
pi
/
2
)
*
rad
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
sin,degsinsin (9.00e-01)
cos (4.40e-02)
rotate (1.37e-02)
swap (3.34e-03)
exp (2.08e-03)
bt (1.88e-03)
%UNK% (1.62e-03)
degrees (1.35e-03)
inverse (1.04e-03)
lerp (1.01e-03)
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
degrees
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
degrees
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
deg%END% (9.38e-01)
%UNK% (5.70e-03)
at (4.25e-03)
sin (2.31e-03)
equal (2.19e-03)
from (1.95e-03)
to (1.68e-03)
degrees (1.26e-03)
endian (1.19e-03)
index (1.18e-03)
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
degrees
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
degrees
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
%END%%END% (9.78e-01)
mask (2.46e-03)
deg (1.73e-03)
at (1.10e-03)
equal (7.45e-04)
endian (6.46e-04)
to (6.32e-04)
and (5.98e-04)
table (5.90e-04)
sin (4.85e-04)
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
degrees
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
degrees
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
cos,degcossin (4.26e-01)
%UNK% (7.35e-02)
cos (4.37e-02)
swap (3.45e-02)
lerp (3.35e-02)
rotate (3.01e-02)
from (1.44e-02)
bt (1.04e-02)
update (1.02e-02)
exp (9.81e-03)
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
(
degrees
+
90
)
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
(
degrees
+
90
)
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
deg%END% (9.25e-01)
deg (9.60e-03)
%UNK% (5.05e-03)
at (3.58e-03)
equal (3.29e-03)
and (2.84e-03)
to (2.33e-03)
sin (2.01e-03)
endian (1.50e-03)
from (1.49e-03)
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
(
degrees
+
90
)
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
(
degrees
+
90
)
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
%END%%END% (9.71e-01)
deg (4.30e-03)
to (3.87e-03)
at (1.29e-03)
mask (1.13e-03)
and (1.09e-03)
equal (8.84e-04)
degrees (6.38e-04)
sin (6.20e-04)
endian (6.12e-04)
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
(
degrees
+
90
)
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
(
degrees
+
90
)
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
atan,2atanget (4.39e-01)
fast (7.57e-02)
atan (4.42e-02)
%UNK% (4.24e-02)
mouse (4.20e-02)
distance (2.24e-02)
set (2.11e-02)
angle (1.76e-02)
calculate (1.75e-02)
sub (1.06e-02)
<SENTENCE_START>
{
if
(
x
==
0f
)
{
if
(
y
>
0f
)
return
pi
/
2
;
if
(
y
==
0f
)
return
0f
;
return
-
pi
/
2
;
}
final
float
atan
,
z
=
y
/
x
;
if
(
math
.
abs
(
z
)
<
1f
)
{
atan
=
z
/
(
1f
+
0.28f
*
z
*
z
)
;
if
(
x
<
0f
)
return
y
<
0f
?
atan
-
pi
:
atan
+
pi
;
return
atan
;
}
atan
=
pi
/
2
-
z
/
(
z
*
z
+
0.28f
)
;
return
y
<
0f
?
atan
-
pi
:
atan
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
x
==
0f
)
{
if
(
y
>
0f
)
return
pi
/
2
;
if
(
y
==
0f
)
return
0f
;
return
-
pi
/
2
;
}
final
float
atan
,
z
=
y
/
x
;
if
(
math
.
abs
(
z
)
<
1f
)
{
atan
=
z
/
(
1f
+
0.28f
*
z
*
z
)
;
if
(
x
<
0f
)
return
y
<
0f
?
atan
-
pi
:
atan
+
pi
;
return
atan
;
}
atan
=
pi
/
2
-
z
/
(
z
*
z
+
0.28f
)
;
return
y
<
0f
?
atan
-
pi
:
atan
;
}
<SENTENCE_END/>
2get (1.02e-01)
%UNK% (8.12e-02)
atan (5.60e-02)
rad (4.99e-02)
angle (4.89e-02)
fast (4.77e-02)
%END% (4.40e-02)
2 (2.38e-02)
y (2.30e-02)
mouse (2.09e-02)
<SENTENCE_START>
{
if
(
x
==
0f
)
{
if
(
y
>
0f
)
return
pi
/
2
;
if
(
y
==
0f
)
return
0f
;
return
-
pi
/
2
;
}
final
float
atan
,
z
=
y
/
x
;
if
(
math
.
abs
(
z
)
<
1f
)
{
atan
=
z
/
(
1f
+
0.28f
*
z
*
z
)
;
if
(
x
<
0f
)
return
y
<
0f
?
atan
-
pi
:
atan
+
pi
;
return
atan
;
}
atan
=
pi
/
2
-
z
/
(
z
*
z
+
0.28f
)
;
return
y
<
0f
?
atan
-
pi
:
atan
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
x
==
0f
)
{
if
(
y
>
0f
)
return
pi
/
2
;
if
(
y
==
0f
)
return
0f
;
return
-
pi
/
2
;
}
final
float
atan
,
z
=
y
/
x
;
if
(
math
.
abs
(
z
)
<
1f
)
{
atan
=
z
/
(
1f
+
0.28f
*
z
*
z
)
;
if
(
x
<
0f
)
return
y
<
0f
?
atan
-
pi
:
atan
+
pi
;
return
atan
;
}
atan
=
pi
/
2
-
z
/
(
z
*
z
+
0.28f
)
;
return
y
<
0f
?
atan
-
pi
:
atan
;
}
<SENTENCE_END/>
%END%%END% (2.75e-01)
%UNK% (8.03e-02)
rad (5.00e-02)
get (4.76e-02)
angle (2.77e-02)
2 (2.77e-02)
fast (2.49e-02)
atan (1.64e-02)
y (1.54e-02)
x (1.45e-02)
<SENTENCE_START>
{
if
(
x
==
0f
)
{
if
(
y
>
0f
)
return
pi
/
2
;
if
(
y
==
0f
)
return
0f
;
return
-
pi
/
2
;
}
final
float
atan
,
z
=
y
/
x
;
if
(
math
.
abs
(
z
)
<
1f
)
{
atan
=
z
/
(
1f
+
0.28f
*
z
*
z
)
;
if
(
x
<
0f
)
return
y
<
0f
?
atan
-
pi
:
atan
+
pi
;
return
atan
;
}
atan
=
pi
/
2
-
z
/
(
z
*
z
+
0.28f
)
;
return
y
<
0f
?
atan
-
pi
:
atan
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
x
==
0f
)
{
if
(
y
>
0f
)
return
pi
/
2
;
if
(
y
==
0f
)
return
0f
;
return
-
pi
/
2
;
}
final
float
atan
,
z
=
y
/
x
;
if
(
math
.
abs
(
z
)
<
1f
)
{
atan
=
z
/
(
1f
+
0.28f
*
z
*
z
)
;
if
(
x
<
0f
)
return
y
<
0f
?
atan
-
pi
:
atan
+
pi
;
return
atan
;
}
atan
=
pi
/
2
-
z
/
(
z
*
z
+
0.28f
)
;
return
y
<
0f
?
atan
-
pi
:
atan
;
}
<SENTENCE_END/>
randomrandomget (3.26e-01)
put (1.37e-01)
read (6.27e-02)
wrap (3.38e-02)
remove (2.54e-02)
length (2.06e-02)
index (1.99e-02)
int (1.91e-02)
extend (1.78e-02)
encode (1.74e-02)
<SENTENCE_START>
{
return
%SELF%
.
next
int
(
range
+
1
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
.
next
int
(
range
+
1
)
;
}
<SENTENCE_END/>
%END%%END% (7.75e-01)
next (3.00e-02)
int (2.71e-02)
array (1.45e-02)
value (1.20e-02)
of (1.05e-02)
index (7.76e-03)
all (5.18e-03)
short (4.96e-03)
byte (4.02e-03)
<SENTENCE_START>
{
return
%SELF%
.
next
int
(
range
+
1
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
.
next
int
(
range
+
1
)
;
}
<SENTENCE_END/>
randomrandomget (3.81e-01)
start (1.47e-01)
end (8.63e-02)
remove (3.38e-02)
reset (3.09e-02)
%UNK% (2.49e-02)
read (2.46e-02)
add (1.68e-02)
write (1.44e-02)
nearest (1.08e-02)
<SENTENCE_START>
{
return
start
+
%SELF%
.
next
int
(
end
-
start
+
1
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
start
+
%SELF%
.
next
int
(
end
-
start
+
1
)
;
}
<SENTENCE_END/>
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d
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min
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float
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to
radians
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from
radians
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pi
2
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pi
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from
radians
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delta
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progress
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pi
2
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%
pi
2
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<SENTENCE_START>
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float
delta
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(
(
to
radians
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from
radians
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pi
2
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pi
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%
pi
2
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pi
;
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(
from
radians
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delta
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progress
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pi
2
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pi
2
;
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delta
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to
radians
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from
radians
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pi
2
+
pi
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pi
2
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-
pi
;
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from
radians
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delta
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progress
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pi
2
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pi
2
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<SENTENCE_END/>
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float
delta
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to
radians
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radians
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pi
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pi
2
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pi
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radians
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progress
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pi
2
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pi
2
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ellipse (1.56e-02)
print (1.43e-02)
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{
float
delta
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(
(
to
degrees
-
from
degrees
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360
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180
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%
360
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-
180
;
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from
degrees
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delta
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progress
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360
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%
360
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<SENTENCE_END/>
<SENTENCE_START>
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delta
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(
(
to
degrees
-
from
degrees
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360
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180
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360
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-
180
;
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(
from
degrees
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delta
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progress
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360
)
%
360
;
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<SENTENCE_END/>
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360 (2.25e-03)
rad (1.95e-03)
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<SENTENCE_START>
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delta
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(
(
to
degrees
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from
degrees
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360
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180
)
%
360
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-
180
;
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from
degrees
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delta
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progress
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360
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%
360
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<SENTENCE_END/>
<SENTENCE_START>
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float
delta
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(
(
to
degrees
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from
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360
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180
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360
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180
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(
from
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delta
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progress
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360
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%
360
;
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delta
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to
degrees
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from
degrees
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360
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180
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360
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-
180
;
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(
from
degrees
+
delta
*
progress
+
360
)
%
360
;
}
<SENTENCE_END/>
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{
float
delta
=
(
(
to
degrees
-
from
degrees
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360
+
180
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%
360
)
-
180
;
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(
from
degrees
+
delta
*
progress
+
360
)
%
360
;
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<SENTENCE_END/>
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360 (9.64e-03)
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degrees (1.19e-03)
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equal (7.56e-04)
float (7.42e-04)
<SENTENCE_START>
{
float
delta
=
(
(
to
degrees
-
from
degrees
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360
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180
)
%
360
)
-
180
;
return
(
from
degrees
+
delta
*
progress
+
360
)
%
360
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
float
delta
=
(
(
to
degrees
-
from
degrees
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360
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180
)
%
360
)
-
180
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(
from
degrees
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delta
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progress
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360
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%
360
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hash (1.71e-02)
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unsigned (1.51e-02)
epsilon (1.42e-02)
<SENTENCE_START>
{
return
(
int
)
(
value
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big
enough
floor
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big
enough
int
;
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<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
value
+
big
enough
floor
)
-
big
enough
int
;
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float (1.20e-02)
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<SENTENCE_START>
{
return
(
int
)
(
value
+
big
enough
floor
)
-
big
enough
int
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
value
+
big
enough
floor
)
-
big
enough
int
;
}
<SENTENCE_END/>
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read (1.62e-02)
protected (7.53e-03)
int (6.60e-03)
as (5.46e-03)
can (5.28e-03)
duplicate (3.28e-03)
new (2.79e-03)
instance (2.11e-03)
<SENTENCE_START>
{
return
(
int
)
value
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<SENTENCE_END/>
<SENTENCE_START>
{
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(
int
)
value
;
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<SENTENCE_END/>
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array (5.82e-03)
double (5.14e-03)
byte (4.85e-03)
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<SENTENCE_START>
{
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(
int
)
value
;
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<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
value
;
}
<SENTENCE_END/>
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value (2.21e-02)
only (1.61e-03)
int (1.15e-03)
object (9.46e-04)
20 (9.36e-04)
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array (7.16e-04)
short (6.53e-04)
double (4.66e-04)
<SENTENCE_START>
{
return
(
int
)
value
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<SENTENCE_END/>
<SENTENCE_START>
{
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(
int
)
value
;
}
<SENTENCE_END/>
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new (2.11e-02)
hash (1.75e-02)
ceil (1.67e-02)
unsigned (1.58e-02)
<SENTENCE_START>
{
return
(
int
)
(
value
+
big
enough
ceil
)
-
big
enough
int
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
value
+
big
enough
ceil
)
-
big
enough
int
;
}
<SENTENCE_END/>
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short (5.29e-02)
%END% (4.76e-02)
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%UNK% (1.99e-02)
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float (1.18e-02)
string (1.08e-02)
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<SENTENCE_START>
{
return
(
int
)
(
value
+
big
enough
ceil
)
-
big
enough
int
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
value
+
big
enough
ceil
)
-
big
enough
int
;
}
<SENTENCE_END/>
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int (2.12e-01)
ceil (1.55e-01)
fast (4.01e-02)
put (3.98e-02)
length (3.48e-02)
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new (1.38e-02)
equals (1.37e-02)
value (1.31e-02)
<SENTENCE_START>
{
return
(
int
)
(
value
+
ceil
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
value
+
ceil
)
;
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<SENTENCE_END/>
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int (2.54e-01)
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floor (2.00e-02)
short (1.86e-02)
long (1.25e-02)
array (8.10e-03)
of (7.41e-03)
and (7.36e-03)
<SENTENCE_START>
{
return
(
int
)
(
value
+
ceil
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
value
+
ceil
)
;
}
<SENTENCE_END/>
%END%%END% (9.09e-01)
value (1.98e-02)
int (1.52e-02)
short (4.38e-03)
ceil (4.14e-03)
array (2.91e-03)
object (2.38e-03)
only (2.25e-03)
float (2.12e-03)
long (1.65e-03)
<SENTENCE_START>
{
return
(
int
)
(
value
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ceil
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
value
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ceil
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;
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<SENTENCE_END/>
roundround%UNK% (3.02e-01)
read (1.13e-01)
int (6.58e-02)
store (6.25e-02)
print (4.19e-02)
impl (2.97e-02)
new (1.91e-02)
check (1.88e-02)
epsilon (1.56e-02)
make (1.43e-02)
<SENTENCE_START>
{
return
(
int
)
(
value
+
big
enough
round
)
-
big
enough
int
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
value
+
big
enough
round
)
-
big
enough
int
;
}
<SENTENCE_END/>
%END%int (3.93e-01)
%END% (6.21e-02)
short (6.05e-02)
value (5.83e-02)
%UNK% (5.69e-02)
string (2.20e-02)
store (1.42e-02)
long (1.40e-02)
object (1.33e-02)
read (1.23e-02)
<SENTENCE_START>
{
return
(
int
)
(
value
+
big
enough
round
)
-
big
enough
int
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
value
+
big
enough
round
)
-
big
enough
int
;
}
<SENTENCE_END/>
round,positiveroundget (2.72e-01)
contains (1.02e-01)
int (7.26e-02)
invoke (5.69e-02)
new (4.39e-02)
value (4.13e-02)
read (2.39e-02)
store (2.33e-02)
equals (2.29e-02)
put (2.19e-02)
<SENTENCE_START>
{
return
(
int
)
(
value
+
0.5f
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
value
+
0.5f
)
;
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<SENTENCE_END/>
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value (1.60e-01)
int (9.04e-02)
equal (2.37e-02)
short (1.70e-02)
object (1.46e-02)
%UNK% (1.22e-02)
attribute (1.22e-02)
long (1.12e-02)
changed (1.02e-02)
<SENTENCE_START>
{
return
(
int
)
(
value
+
0.5f
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
value
+
0.5f
)
;
}
<SENTENCE_END/>
%END%%END% (8.69e-01)
value (4.90e-02)
int (1.27e-02)
short (4.82e-03)
object (3.94e-03)
0.5f (2.86e-03)
equal (2.75e-03)
changed (2.60e-03)
array (2.12e-03)
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<SENTENCE_START>
{
return
(
int
)
(
value
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0.5f
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
value
+
0.5f
)
;
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<SENTENCE_END/>
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get (7.25e-02)
equals (3.14e-02)
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new (1.03e-02)
bt (8.72e-03)
length (8.60e-03)
sqrt (6.94e-03)
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<SENTENCE_START>
{
return
math
.
abs
(
value
)
<=
float
rounding
error
;
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<SENTENCE_END/>
<SENTENCE_START>
{
return
math
.
abs
(
value
)
<=
float
rounding
error
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<SENTENCE_END/>
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%UNK% (6.45e-02)
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float (3.35e-02)
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bt (1.74e-02)
<SENTENCE_START>
{
return
math
.
abs
(
value
)
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float
rounding
error
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<SENTENCE_END/>
<SENTENCE_START>
{
return
math
.
abs
(
value
)
<=
float
rounding
error
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<SENTENCE_END/>
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%UNK% (3.44e-02)
float (2.84e-02)
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sqrt (1.11e-02)
string (9.48e-03)
2 (9.25e-03)
<SENTENCE_START>
{
return
math
.
abs
(
value
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float
rounding
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<SENTENCE_END/>
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return
math
.
abs
(
value
)
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float
rounding
error
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<SENTENCE_END/>
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get (3.34e-02)
is (2.37e-02)
equals (9.22e-03)
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length (1.31e-03)
to (8.26e-04)
compare (8.22e-04)
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%UNK% (6.63e-04)
<SENTENCE_START>
{
return
math
.
abs
(
value
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<=
tolerance
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<SENTENCE_END/>
<SENTENCE_START>
{
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math
.
abs
(
value
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tolerance
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<SENTENCE_END/>
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%END% (8.97e-02)
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%UNK% (5.99e-02)
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{
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math
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abs
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value
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tolerance
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<SENTENCE_START>
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math
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abs
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value
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2 (4.53e-03)
double (3.48e-03)
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value
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value
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a
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b
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math
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a
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b
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rounding
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2 (2.14e-02)
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a
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b
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rounding
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b
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b
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this
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c
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this
)
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(
c
ptr
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aabb
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ptr
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vector
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c
ptr
,
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vector
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vector
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c
ptr
,
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c
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this
)
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c
ptr
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:
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c
ptr
,
this
)
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c
ptr
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c
ptr
,
this
)
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c
ptr
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c
ptr
,
this
)
;
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c
ptr
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swig
c
ptr
,
this
)
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(
c
ptr
==
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swig
c
ptr
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this
)
;
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(
c
ptr
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swig
c
ptr
,
this
)
;
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(
c
ptr
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aabb
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swig
c
ptr
,
this
)
;
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(
c
ptr
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swig
c
ptr
,
this
)
;
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(
c
ptr
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swig
c
ptr
,
this
)
;
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(
c
ptr
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swig
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vector
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ptr
,
this
)
;
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(
c
ptr
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?
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swig
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ptr
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this
)
;
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(
c
ptr
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swig
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this
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c
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this
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c
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c
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c
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this
)
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this
)
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this
)
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c
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quantized
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double
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quantized
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swig
c
ptr
,
this
,
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)
;
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double
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swig
c
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,
this
,
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;
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c
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double
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swig
c
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swig
c
ptr
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bvh
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ptr
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double
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swig
c
ptr
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bt
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c
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,
value
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;
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double
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swig
c
ptr
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this
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swig
c
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this
,
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bvh
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,
value
)
;
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double
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swig
c
ptr
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this
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bt
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(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
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bt
quantized
bvh
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data
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ptr
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get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
quantized
bvh
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(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
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)
?
null
:
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data
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;
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c
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ptr
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
quantized
bvh
node
data
(
c
ptr
,
false
)
;
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get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
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null
:
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quantized
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;
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c
ptr
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.
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bvh
double
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quantized
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nodes
ptr
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
quantized
bvh
node
data
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c
ptr
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get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
quantized
bvh
node
data
(
c
ptr
,
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)
;
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long
c
ptr
=
collision
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.
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quantized
bvh
double
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quantized
contiguous
nodes
ptr
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
quantized
bvh
node
data
(
c
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)
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bvh
double
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contiguous
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ptr
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
quantized
bvh
node
data
(
c
ptr
,
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)
;
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long
c
ptr
=
collision
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.
bt
quantized
bvh
double
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quantized
contiguous
nodes
ptr
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
quantized
bvh
node
data
(
c
ptr
,
false
)
;
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return (3.11e-04)
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long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
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quantized
contiguous
nodes
ptr
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
quantized
bvh
node
data
(
c
ptr
,
false
)
;
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{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
quantized
contiguous
nodes
ptr
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
quantized
bvh
node
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>