on,click
on
initialize
(5.84e-01)
ui
(7.70e-02)
%END%
(6.75e-02)
notify
(3.65e-02)
title
(2.92e-02)
main
(2.89e-02)
events
(2.35e-02)
setup
(1.68e-02)
window
(1.24e-02)
create
(1.10e-02)
<SENTENCE_START>
{
gdx
.
app
.
post
runnable
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
listener
.
canceled
(
)
;
}
}
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gdx
.
app
.
post
runnable
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
listener
.
canceled
(
)
;
}
}
)
;
}
<SENTENCE_END/>
click
%END%
(9.19e-01)
notify
(1.21e-02)
%UNK%
(6.25e-03)
events
(5.46e-03)
ui
(3.52e-03)
initialize
(2.79e-03)
lock
(2.35e-03)
window
(1.83e-03)
change
(1.54e-03)
title
(1.52e-03)
<SENTENCE_START>
{
gdx
.
app
.
post
runnable
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
listener
.
canceled
(
)
;
}
}
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gdx
.
app
.
post
runnable
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
listener
.
canceled
(
)
;
}
}
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.62e-01)
notify
(3.82e-03)
runnable
(2.84e-03)
%UNK%
(2.33e-03)
events
(2.12e-03)
lock
(1.02e-03)
canceled
(9.88e-04)
ui
(7.60e-04)
changed
(7.19e-04)
holder
(7.09e-04)
<SENTENCE_START>
{
gdx
.
app
.
post
runnable
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
listener
.
canceled
(
)
;
}
}
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gdx
.
app
.
post
runnable
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
listener
.
canceled
(
)
;
}
}
)
;
}
<SENTENCE_END/>
is,touched
is
is
(6.18e-01)
get
(3.33e-01)
last
(3.45e-03)
%UNK%
(2.88e-03)
contains
(2.03e-03)
key
(1.95e-03)
scrolled
(1.86e-03)
return
(1.76e-03)
to
(1.46e-03)
touch
(1.41e-03)
<SENTENCE_START>
{
synchronized
(
this
)
{
return
touched
[
pointer
]
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
return
touched
[
pointer
]
;
}
}
<SENTENCE_END/>
touched
%END%
(4.97e-01)
%UNK%
(4.88e-02)
is
(4.28e-02)
touched
(3.39e-02)
up
(2.45e-02)
position
(1.94e-02)
update
(1.63e-02)
down
(1.60e-02)
pressed
(9.54e-03)
touch
(8.76e-03)
<SENTENCE_START>
{
synchronized
(
this
)
{
return
touched
[
pointer
]
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
return
touched
[
pointer
]
;
}
}
<SENTENCE_END/>
%END%
%END%
(9.66e-01)
pointer
(4.62e-03)
%UNK%
(1.37e-03)
touched
(9.80e-04)
value
(9.58e-04)
up
(5.49e-04)
position
(5.45e-04)
return
(5.27e-04)
only
(4.71e-04)
array
(4.11e-04)
<SENTENCE_START>
{
synchronized
(
this
)
{
return
touched
[
pointer
]
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
return
touched
[
pointer
]
;
}
}
<SENTENCE_END/>
set,input,processor
set
set
(9.69e-01)
processor
(7.67e-03)
reset
(4.68e-03)
cancel
(2.82e-03)
%END%
(2.17e-03)
clear
(1.22e-03)
this
(1.06e-03)
touch
(6.22e-04)
apply
(4.24e-04)
update
(4.09e-04)
<SENTENCE_START>
{
synchronized
(
this
)
{
this
.
processor
=
processor
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
this
.
processor
=
processor
;
}
}
<SENTENCE_END/>
input
processor
(7.53e-01)
%END%
(2.37e-01)
up
(2.40e-03)
down
(1.06e-03)
typed
(2.20e-04)
moved
(1.48e-04)
key
(8.85e-05)
this
(3.88e-05)
dragged
(3.17e-05)
touch
(2.03e-05)
<SENTENCE_START>
{
synchronized
(
this
)
{
this
.
processor
=
processor
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
this
.
processor
=
processor
;
}
}
<SENTENCE_END/>
processor
%END%
(9.93e-01)
processor
(2.95e-03)
down
(1.34e-04)
this
(1.21e-04)
synchronized
(9.69e-05)
up
(9.32e-05)
position
(7.24e-05)
only
(6.20e-05)
moved
(5.32e-05)
fv
(5.16e-05)
<SENTENCE_START>
{
synchronized
(
this
)
{
this
.
processor
=
processor
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
this
.
processor
=
processor
;
}
}
<SENTENCE_END/>
%END%
%END%
(9.91e-01)
processor
(4.41e-03)
fv
(2.89e-04)
only
(9.47e-05)
value
(7.59e-05)
rad
(7.40e-05)
iv
(7.14e-05)
synchronized
(6.69e-05)
at
(6.45e-05)
20
(4.75e-05)
<SENTENCE_START>
{
synchronized
(
this
)
{
this
.
processor
=
processor
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
this
.
processor
=
processor
;
}
}
<SENTENCE_END/>
process,events
process
touch
(1.77e-01)
down
(1.37e-01)
update
(8.13e-02)
%END%
(7.67e-02)
switch
(4.46e-02)
pressed
(4.24e-02)
key
(3.59e-02)
cancel
(3.43e-02)
reset
(3.26e-02)
mouse
(1.81e-02)
<SENTENCE_START>
{
synchronized
(
this
)
{
just
touched
=
false
;
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
processor
!=
null
)
{
final
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
key
just
pressed
=
true
;
just
pressed
keys
[
e
.
key
code
]
=
true
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
just
touched
=
true
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
if
(
e
.
type
==
touch
event
.
touch
down
)
just
touched
=
true
;
used
touch
events
.
free
(
e
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
if
(
touch
events
.
size
(
)
==
0
)
{
for
(
int
i
=
0
;
i
<
delta
x
.
length
;
i
++
)
{
delta
x
[
0
]
=
0
;
delta
y
[
0
]
=
0
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
just
touched
=
false
;
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
processor
!=
null
)
{
final
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
key
just
pressed
=
true
;
just
pressed
keys
[
e
.
key
code
]
=
true
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
just
touched
=
true
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
if
(
e
.
type
==
touch
event
.
touch
down
)
just
touched
=
true
;
used
touch
events
.
free
(
e
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
if
(
touch
events
.
size
(
)
==
0
)
{
for
(
int
i
=
0
;
i
<
delta
x
.
length
;
i
++
)
{
delta
x
[
0
]
=
0
;
delta
y
[
0
]
=
0
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
events
%END%
(5.48e-01)
down
(1.01e-01)
pressed
(4.01e-02)
touch
(3.03e-02)
key
(2.95e-02)
up
(1.31e-02)
update
(1.23e-02)
event
(1.21e-02)
dragged
(5.90e-03)
e
(5.85e-03)
<SENTENCE_START>
{
synchronized
(
this
)
{
just
touched
=
false
;
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
processor
!=
null
)
{
final
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
key
just
pressed
=
true
;
just
pressed
keys
[
e
.
key
code
]
=
true
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
just
touched
=
true
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
if
(
e
.
type
==
touch
event
.
touch
down
)
just
touched
=
true
;
used
touch
events
.
free
(
e
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
if
(
touch
events
.
size
(
)
==
0
)
{
for
(
int
i
=
0
;
i
<
delta
x
.
length
;
i
++
)
{
delta
x
[
0
]
=
0
;
delta
y
[
0
]
=
0
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
just
touched
=
false
;
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
processor
!=
null
)
{
final
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
key
just
pressed
=
true
;
just
pressed
keys
[
e
.
key
code
]
=
true
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
just
touched
=
true
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
if
(
e
.
type
==
touch
event
.
touch
down
)
just
touched
=
true
;
used
touch
events
.
free
(
e
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
if
(
touch
events
.
size
(
)
==
0
)
{
for
(
int
i
=
0
;
i
<
delta
x
.
length
;
i
++
)
{
delta
x
[
0
]
=
0
;
delta
y
[
0
]
=
0
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
%END%
%END%
(7.16e-01)
down
(6.01e-02)
pressed
(2.49e-02)
key
(1.73e-02)
touch
(1.25e-02)
up
(8.49e-03)
event
(6.32e-03)
e
(5.50e-03)
update
(5.14e-03)
moved
(3.93e-03)
<SENTENCE_START>
{
synchronized
(
this
)
{
just
touched
=
false
;
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
processor
!=
null
)
{
final
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
key
just
pressed
=
true
;
just
pressed
keys
[
e
.
key
code
]
=
true
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
just
touched
=
true
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
if
(
e
.
type
==
touch
event
.
touch
down
)
just
touched
=
true
;
used
touch
events
.
free
(
e
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
if
(
touch
events
.
size
(
)
==
0
)
{
for
(
int
i
=
0
;
i
<
delta
x
.
length
;
i
++
)
{
delta
x
[
0
]
=
0
;
delta
y
[
0
]
=
0
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
just
touched
=
false
;
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
processor
!=
null
)
{
final
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
key
just
pressed
=
true
;
just
pressed
keys
[
e
.
key
code
]
=
true
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
just
touched
=
true
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
if
(
e
.
type
==
touch
event
.
touch
down
)
just
touched
=
true
;
used
touch
events
.
free
(
e
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
if
(
touch
events
.
size
(
)
==
0
)
{
for
(
int
i
=
0
;
i
<
delta
x
.
length
;
i
++
)
{
delta
x
[
0
]
=
0
;
delta
y
[
0
]
=
0
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
on,tap
on
post
(9.89e-01)
touch
(2.95e-03)
tap
(1.44e-03)
x
(3.95e-04)
set
(3.13e-04)
y
(1.49e-04)
cancel
(1.35e-04)
pan
(1.09e-04)
schedule
(1.08e-04)
fling
(2.55e-05)
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
tap
tap
(7.79e-01)
post
(6.78e-02)
touch
(4.67e-02)
%END%
(3.22e-02)
down
(2.48e-02)
dragged
(1.15e-02)
moved
(8.99e-03)
pan
(5.41e-03)
y
(3.28e-03)
pressed
(2.58e-03)
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.70e-01)
tap
(1.62e-02)
y
(1.39e-03)
moved
(8.03e-04)
post
(7.03e-04)
down
(5.15e-04)
x
(4.46e-04)
performed
(2.38e-04)
dragged
(2.25e-04)
display
(2.12e-04)
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
on,drop
on
post
(9.89e-01)
touch
(2.95e-03)
tap
(1.44e-03)
x
(3.95e-04)
set
(3.13e-04)
y
(1.49e-04)
cancel
(1.35e-04)
pan
(1.09e-04)
schedule
(1.08e-04)
fling
(2.55e-05)
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
drop
tap
(7.79e-01)
post
(6.78e-02)
touch
(4.67e-02)
%END%
(3.22e-02)
down
(2.48e-02)
dragged
(1.15e-02)
moved
(8.99e-03)
pan
(5.41e-03)
y
(3.28e-03)
pressed
(2.58e-03)
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.70e-01)
tap
(1.62e-02)
y
(1.39e-03)
moved
(8.03e-04)
post
(7.03e-04)
down
(5.15e-04)
x
(4.46e-04)
performed
(2.38e-04)
dragged
(2.25e-04)
display
(2.12e-04)
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
post
tap
(
x
,
y
)
;
}
<SENTENCE_END/>
post,tap
post
touch
(5.96e-01)
post
(1.24e-01)
cancel
(9.09e-02)
event
(2.12e-02)
setup
(1.85e-02)
tap
(1.52e-02)
set
(1.41e-02)
initialize
(1.12e-02)
down
(1.06e-02)
handle
(8.45e-03)
<SENTENCE_START>
{
synchronized
(
this
)
{
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
down
;
touch
events
.
add
(
event
)
;
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
up
;
touch
events
.
add
(
event
)
;
}
gdx
.
app
.
get
graphics
(
)
.
request
rendering
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
down
;
touch
events
.
add
(
event
)
;
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
up
;
touch
events
.
add
(
event
)
;
}
gdx
.
app
.
get
graphics
(
)
.
request
rendering
(
)
;
}
<SENTENCE_END/>
tap
touch
(3.09e-01)
%END%
(1.47e-01)
event
(1.08e-01)
down
(8.19e-02)
cancel
(4.03e-02)
tap
(2.03e-02)
pressed
(1.34e-02)
post
(1.33e-02)
events
(1.20e-02)
dragged
(1.14e-02)
<SENTENCE_START>
{
synchronized
(
this
)
{
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
down
;
touch
events
.
add
(
event
)
;
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
up
;
touch
events
.
add
(
event
)
;
}
gdx
.
app
.
get
graphics
(
)
.
request
rendering
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
down
;
touch
events
.
add
(
event
)
;
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
up
;
touch
events
.
add
(
event
)
;
}
gdx
.
app
.
get
graphics
(
)
.
request
rendering
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(4.52e-01)
event
(2.34e-01)
touch
(6.12e-02)
down
(3.16e-02)
events
(1.85e-02)
time
(1.12e-02)
pressed
(7.21e-03)
type
(6.54e-03)
nano
(5.80e-03)
cancel
(5.43e-03)
<SENTENCE_START>
{
synchronized
(
this
)
{
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
down
;
touch
events
.
add
(
event
)
;
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
up
;
touch
events
.
add
(
event
)
;
}
gdx
.
app
.
get
graphics
(
)
.
request
rendering
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
down
;
touch
events
.
add
(
event
)
;
event
=
used
touch
events
.
obtain
(
)
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
event
.
pointer
=
0
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
type
=
touch
event
.
touch
up
;
touch
events
.
add
(
event
)
;
}
gdx
.
app
.
get
graphics
(
)
.
request
rendering
(
)
;
}
<SENTENCE_END/>
run
run
initialize
(1.58e-01)
on
(1.24e-01)
run
(8.65e-02)
get
(8.56e-02)
create
(6.63e-02)
window
(6.04e-02)
%UNK%
(3.60e-02)
destroy
(2.57e-02)
for
(1.87e-02)
main
(1.66e-02)
<SENTENCE_START>
{
input
method
manager
manager
=
(
input
method
manager
)
context
.
get
system
service
(
context
.
input
method
service
)
;
if
(
visible
)
{
view
view
=
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
;
view
.
set
focusable
(
true
)
;
view
.
set
focusable
in
touch
mode
(
true
)
;
manager
.
show
soft
input
(
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
,
0
)
;
}
else
{
manager
.
hide
soft
input
from
window
(
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
.
get
window
token
(
)
,
0
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
input
method
manager
manager
=
(
input
method
manager
)
context
.
get
system
service
(
context
.
input
method
service
)
;
if
(
visible
)
{
view
view
=
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
;
view
.
set
focusable
(
true
)
;
view
.
set
focusable
in
touch
mode
(
true
)
;
manager
.
show
soft
input
(
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
,
0
)
;
}
else
{
manager
.
hide
soft
input
from
window
(
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
.
get
window
token
(
)
,
0
)
;
}
}
<SENTENCE_END/>
%END%
%END%
(1.00e-01)
%UNK%
(7.67e-02)
view
(5.87e-02)
on
(4.05e-02)
window
(3.92e-02)
initialize
(3.50e-02)
for
(2.30e-02)
changed
(2.21e-02)
notify
(2.14e-02)
run
(2.08e-02)
<SENTENCE_START>
{
input
method
manager
manager
=
(
input
method
manager
)
context
.
get
system
service
(
context
.
input
method
service
)
;
if
(
visible
)
{
view
view
=
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
;
view
.
set
focusable
(
true
)
;
view
.
set
focusable
in
touch
mode
(
true
)
;
manager
.
show
soft
input
(
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
,
0
)
;
}
else
{
manager
.
hide
soft
input
from
window
(
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
.
get
window
token
(
)
,
0
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
input
method
manager
manager
=
(
input
method
manager
)
context
.
get
system
service
(
context
.
input
method
service
)
;
if
(
visible
)
{
view
view
=
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
;
view
.
set
focusable
(
true
)
;
view
.
set
focusable
in
touch
mode
(
true
)
;
manager
.
show
soft
input
(
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
,
0
)
;
}
else
{
manager
.
hide
soft
input
from
window
(
(
(
android
graphics
)
app
.
get
graphics
(
)
)
.
get
view
(
)
.
get
window
token
(
)
,
0
)
;
}
}
<SENTENCE_END/>
update,orientation
update
set
(8.34e-01)
get
(5.93e-02)
%UNK%
(1.67e-02)
create
(4.80e-03)
to
(4.11e-03)
sensor
(3.33e-03)
orientation
(3.06e-03)
add
(2.74e-03)
init
(2.72e-03)
rotate
(2.14e-03)
<SENTENCE_START>
{
if
(
sensor
manager
.
get
rotation
matrix
(
r
,
null
,
accelerometer
values
,
magnetic
field
values
)
)
{
sensor
manager
.
get
orientation
(
r
,
orientation
)
;
azimuth
=
(
float
)
math
.
to
degrees
(
orientation
[
0
]
)
;
pitch
=
(
float
)
math
.
to
degrees
(
orientation
[
1
]
)
;
roll
=
(
float
)
math
.
to
degrees
(
orientation
[
2
]
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
sensor
manager
.
get
rotation
matrix
(
r
,
null
,
accelerometer
values
,
magnetic
field
values
)
)
{
sensor
manager
.
get
orientation
(
r
,
orientation
)
;
azimuth
=
(
float
)
math
.
to
degrees
(
orientation
[
0
]
)
;
pitch
=
(
float
)
math
.
to
degrees
(
orientation
[
1
]
)
;
roll
=
(
float
)
math
.
to
degrees
(
orientation
[
2
]
)
;
}
}
<SENTENCE_END/>
orientation
rotation
(3.40e-01)
%END%
(3.38e-01)
sensor
(1.61e-01)
%UNK%
(2.05e-02)
to
(1.43e-02)
matrix
(1.30e-02)
manager
(9.61e-03)
orientation
(8.07e-03)
get
(6.33e-03)
pitch
(3.87e-03)
<SENTENCE_START>
{
if
(
sensor
manager
.
get
rotation
matrix
(
r
,
null
,
accelerometer
values
,
magnetic
field
values
)
)
{
sensor
manager
.
get
orientation
(
r
,
orientation
)
;
azimuth
=
(
float
)
math
.
to
degrees
(
orientation
[
0
]
)
;
pitch
=
(
float
)
math
.
to
degrees
(
orientation
[
1
]
)
;
roll
=
(
float
)
math
.
to
degrees
(
orientation
[
2
]
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
sensor
manager
.
get
rotation
matrix
(
r
,
null
,
accelerometer
values
,
magnetic
field
values
)
)
{
sensor
manager
.
get
orientation
(
r
,
orientation
)
;
azimuth
=
(
float
)
math
.
to
degrees
(
orientation
[
0
]
)
;
pitch
=
(
float
)
math
.
to
degrees
(
orientation
[
1
]
)
;
roll
=
(
float
)
math
.
to
degrees
(
orientation
[
2
]
)
;
}
}
<SENTENCE_END/>
%END%
%END%
(6.88e-01)
matrix
(1.33e-01)
manager
(2.39e-02)
rotation
(1.70e-02)
orientation
(8.52e-03)
roll
(8.38e-03)
r
(6.92e-03)
pitch
(6.87e-03)
sensor
(6.51e-03)
to
(4.38e-03)
<SENTENCE_START>
{
if
(
sensor
manager
.
get
rotation
matrix
(
r
,
null
,
accelerometer
values
,
magnetic
field
values
)
)
{
sensor
manager
.
get
orientation
(
r
,
orientation
)
;
azimuth
=
(
float
)
math
.
to
degrees
(
orientation
[
0
]
)
;
pitch
=
(
float
)
math
.
to
degrees
(
orientation
[
1
]
)
;
roll
=
(
float
)
math
.
to
degrees
(
orientation
[
2
]
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
sensor
manager
.
get
rotation
matrix
(
r
,
null
,
accelerometer
values
,
magnetic
field
values
)
)
{
sensor
manager
.
get
orientation
(
r
,
orientation
)
;
azimuth
=
(
float
)
math
.
to
degrees
(
orientation
[
0
]
)
;
pitch
=
(
float
)
math
.
to
degrees
(
orientation
[
1
]
)
;
roll
=
(
float
)
math
.
to
degrees
(
orientation
[
2
]
)
;
}
}
<SENTENCE_END/>
get,rotation,matrix
get
%UNK%
(1.09e-01)
set
(9.58e-02)
add
(5.81e-02)
get
(3.30e-02)
remove
(2.94e-02)
on
(2.75e-02)
%START%
(2.52e-02)
create
(1.48e-02)
check
(1.27e-02)
hide
(1.23e-02)
<SENTENCE_START>
{
sensor
manager
.
%SELF%
(
matrix
,
null
,
accelerometer
values
,
magnetic
field
values
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
sensor
manager
.
%SELF%
(
matrix
,
null
,
accelerometer
values
,
magnetic
field
values
)
;
}
<SENTENCE_END/>
rotation
%END%
(6.19e-01)
%UNK%
(8.39e-02)
sensor
(4.10e-02)
matrix
(1.34e-02)
add
(7.35e-03)
all
(6.80e-03)
to
(5.83e-03)
set
(5.55e-03)
values
(4.79e-03)
size
(4.39e-03)
<SENTENCE_START>
{
sensor
manager
.
%SELF%
(
matrix
,
null
,
accelerometer
values
,
magnetic
field
values
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
sensor
manager
.
%SELF%
(
matrix
,
null
,
accelerometer
values
,
magnetic
field
values
)
;
}
<SENTENCE_END/>
matrix
%END%
(8.99e-01)
%UNK%
(2.06e-02)
manager
(5.67e-03)
all
(3.49e-03)
sensor
(2.60e-03)
value
(2.46e-03)
matrix
(2.45e-03)
values
(1.79e-03)
count
(1.72e-03)
array
(1.63e-03)
<SENTENCE_START>
{
sensor
manager
.
%SELF%
(
matrix
,
null
,
accelerometer
values
,
magnetic
field
values
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
sensor
manager
.
%SELF%
(
matrix
,
null
,
accelerometer
values
,
magnetic
field
values
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.67e-01)
matrix
(2.43e-03)
%UNK%
(1.67e-03)
field
(1.62e-03)
null
(1.41e-03)
manager
(1.33e-03)
value
(1.26e-03)
all
(1.00e-03)
values
(9.15e-04)
magnetic
(7.90e-04)
<SENTENCE_START>
{
sensor
manager
.
%SELF%
(
matrix
,
null
,
accelerometer
values
,
magnetic
field
values
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
sensor
manager
.
%SELF%
(
matrix
,
null
,
accelerometer
values
,
magnetic
field
values
)
;
}
<SENTENCE_END/>
register,sensor,listeners
register
%UNK%
(1.60e-01)
get
(1.13e-01)
set
(1.13e-01)
is
(2.87e-02)
update
(2.18e-02)
initialize
(2.06e-02)
touch
(1.68e-02)
create
(1.63e-02)
on
(1.45e-02)
add
(1.34e-02)
<SENTENCE_START>
{
if
(
config
.
use
accelerometer
)
{
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
if
(
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
size
(
)
==
0
)
{
accelerometer
available
=
false
;
}
else
{
sensor
accelerometer
=
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
get
(
0
)
;
accelerometer
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
accelerometer
available
=
manager
.
register
listener
(
accelerometer
listener
,
accelerometer
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
accelerometer
available
=
false
;
if
(
config
.
use
compass
)
{
if
(
manager
==
null
)
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
sensor
sensor
=
manager
.
get
default
sensor
(
sensor
.
type
magnetic
field
)
;
if
(
sensor
!=
null
)
{
compass
available
=
accelerometer
available
;
if
(
compass
available
)
{
compass
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
compass
available
=
manager
.
register
listener
(
compass
listener
,
sensor
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
{
compass
available
=
false
;
}
}
else
compass
available
=
false
;
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener setup"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
config
.
use
accelerometer
)
{
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
if
(
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
size
(
)
==
0
)
{
accelerometer
available
=
false
;
}
else
{
sensor
accelerometer
=
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
get
(
0
)
;
accelerometer
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
accelerometer
available
=
manager
.
register
listener
(
accelerometer
listener
,
accelerometer
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
accelerometer
available
=
false
;
if
(
config
.
use
compass
)
{
if
(
manager
==
null
)
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
sensor
sensor
=
manager
.
get
default
sensor
(
sensor
.
type
magnetic
field
)
;
if
(
sensor
!=
null
)
{
compass
available
=
accelerometer
available
;
if
(
compass
available
)
{
compass
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
compass
available
=
manager
.
register
listener
(
compass
listener
,
sensor
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
{
compass
available
=
false
;
}
}
else
compass
available
=
false
;
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener setup"
)
;
}
<SENTENCE_END/>
sensor
%END%
(3.16e-01)
%UNK%
(1.11e-01)
sensor
(8.63e-02)
default
(3.20e-02)
get
(1.63e-02)
service
(1.18e-02)
available
(9.34e-03)
accelerometer
(8.95e-03)
set
(8.41e-03)
manager
(8.10e-03)
<SENTENCE_START>
{
if
(
config
.
use
accelerometer
)
{
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
if
(
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
size
(
)
==
0
)
{
accelerometer
available
=
false
;
}
else
{
sensor
accelerometer
=
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
get
(
0
)
;
accelerometer
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
accelerometer
available
=
manager
.
register
listener
(
accelerometer
listener
,
accelerometer
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
accelerometer
available
=
false
;
if
(
config
.
use
compass
)
{
if
(
manager
==
null
)
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
sensor
sensor
=
manager
.
get
default
sensor
(
sensor
.
type
magnetic
field
)
;
if
(
sensor
!=
null
)
{
compass
available
=
accelerometer
available
;
if
(
compass
available
)
{
compass
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
compass
available
=
manager
.
register
listener
(
compass
listener
,
sensor
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
{
compass
available
=
false
;
}
}
else
compass
available
=
false
;
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener setup"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
config
.
use
accelerometer
)
{
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
if
(
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
size
(
)
==
0
)
{
accelerometer
available
=
false
;
}
else
{
sensor
accelerometer
=
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
get
(
0
)
;
accelerometer
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
accelerometer
available
=
manager
.
register
listener
(
accelerometer
listener
,
accelerometer
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
accelerometer
available
=
false
;
if
(
config
.
use
compass
)
{
if
(
manager
==
null
)
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
sensor
sensor
=
manager
.
get
default
sensor
(
sensor
.
type
magnetic
field
)
;
if
(
sensor
!=
null
)
{
compass
available
=
accelerometer
available
;
if
(
compass
available
)
{
compass
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
compass
available
=
manager
.
register
listener
(
compass
listener
,
sensor
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
{
compass
available
=
false
;
}
}
else
compass
available
=
false
;
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener setup"
)
;
}
<SENTENCE_END/>
listeners
%END%
(6.78e-01)
%UNK%
(5.37e-02)
sensor
(2.62e-02)
available
(7.70e-03)
service
(6.72e-03)
listener
(5.78e-03)
get
(4.49e-03)
manager
(4.37e-03)
accelerometer
(4.19e-03)
list
(4.14e-03)
<SENTENCE_START>
{
if
(
config
.
use
accelerometer
)
{
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
if
(
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
size
(
)
==
0
)
{
accelerometer
available
=
false
;
}
else
{
sensor
accelerometer
=
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
get
(
0
)
;
accelerometer
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
accelerometer
available
=
manager
.
register
listener
(
accelerometer
listener
,
accelerometer
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
accelerometer
available
=
false
;
if
(
config
.
use
compass
)
{
if
(
manager
==
null
)
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
sensor
sensor
=
manager
.
get
default
sensor
(
sensor
.
type
magnetic
field
)
;
if
(
sensor
!=
null
)
{
compass
available
=
accelerometer
available
;
if
(
compass
available
)
{
compass
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
compass
available
=
manager
.
register
listener
(
compass
listener
,
sensor
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
{
compass
available
=
false
;
}
}
else
compass
available
=
false
;
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener setup"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
config
.
use
accelerometer
)
{
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
if
(
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
size
(
)
==
0
)
{
accelerometer
available
=
false
;
}
else
{
sensor
accelerometer
=
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
get
(
0
)
;
accelerometer
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
accelerometer
available
=
manager
.
register
listener
(
accelerometer
listener
,
accelerometer
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
accelerometer
available
=
false
;
if
(
config
.
use
compass
)
{
if
(
manager
==
null
)
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
sensor
sensor
=
manager
.
get
default
sensor
(
sensor
.
type
magnetic
field
)
;
if
(
sensor
!=
null
)
{
compass
available
=
accelerometer
available
;
if
(
compass
available
)
{
compass
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
compass
available
=
manager
.
register
listener
(
compass
listener
,
sensor
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
{
compass
available
=
false
;
}
}
else
compass
available
=
false
;
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener setup"
)
;
}
<SENTENCE_END/>
%END%
%END%
(7.92e-01)
%UNK%
(4.47e-02)
sensor
(4.44e-03)
down
(3.18e-03)
get
(2.99e-03)
changed
(2.97e-03)
to
(2.94e-03)
available
(2.58e-03)
update
(2.36e-03)
listener
(2.20e-03)
<SENTENCE_START>
{
if
(
config
.
use
accelerometer
)
{
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
if
(
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
size
(
)
==
0
)
{
accelerometer
available
=
false
;
}
else
{
sensor
accelerometer
=
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
get
(
0
)
;
accelerometer
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
accelerometer
available
=
manager
.
register
listener
(
accelerometer
listener
,
accelerometer
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
accelerometer
available
=
false
;
if
(
config
.
use
compass
)
{
if
(
manager
==
null
)
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
sensor
sensor
=
manager
.
get
default
sensor
(
sensor
.
type
magnetic
field
)
;
if
(
sensor
!=
null
)
{
compass
available
=
accelerometer
available
;
if
(
compass
available
)
{
compass
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
compass
available
=
manager
.
register
listener
(
compass
listener
,
sensor
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
{
compass
available
=
false
;
}
}
else
compass
available
=
false
;
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener setup"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
config
.
use
accelerometer
)
{
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
if
(
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
size
(
)
==
0
)
{
accelerometer
available
=
false
;
}
else
{
sensor
accelerometer
=
manager
.
get
sensor
list
(
sensor
.
type
accelerometer
)
.
get
(
0
)
;
accelerometer
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
accelerometer
available
=
manager
.
register
listener
(
accelerometer
listener
,
accelerometer
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
accelerometer
available
=
false
;
if
(
config
.
use
compass
)
{
if
(
manager
==
null
)
manager
=
(
sensor
manager
)
context
.
get
system
service
(
context
.
sensor
service
)
;
sensor
sensor
=
manager
.
get
default
sensor
(
sensor
.
type
magnetic
field
)
;
if
(
sensor
!=
null
)
{
compass
available
=
accelerometer
available
;
if
(
compass
available
)
{
compass
listener
=
new
sensor
listener
(
this
.
native
orientation
,
this
.
accelerometer
values
,
this
.
magnetic
field
values
)
;
compass
available
=
manager
.
register
listener
(
compass
listener
,
sensor
,
sensor
manager
.
sensor
delay
game
)
;
}
}
else
{
compass
available
=
false
;
}
}
else
compass
available
=
false
;
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener setup"
)
;
}
<SENTENCE_END/>
unregister,sensor,listeners
unregister
initialize
(1.51e-01)
stop
(1.08e-01)
remove
(8.89e-02)
fire
(7.70e-02)
add
(5.99e-02)
%UNK%
(5.84e-02)
set
(5.38e-02)
on
(3.35e-02)
start
(2.41e-02)
listener
(1.54e-02)
<SENTENCE_START>
{
if
(
manager
!=
null
)
{
if
(
accelerometer
listener
!=
null
)
{
manager
.
unregister
listener
(
accelerometer
listener
)
;
accelerometer
listener
=
null
;
}
if
(
compass
listener
!=
null
)
{
manager
.
unregister
listener
(
compass
listener
)
;
compass
listener
=
null
;
}
manager
=
null
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener tear down"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
manager
!=
null
)
{
if
(
accelerometer
listener
!=
null
)
{
manager
.
unregister
listener
(
accelerometer
listener
)
;
accelerometer
listener
=
null
;
}
if
(
compass
listener
!=
null
)
{
manager
.
unregister
listener
(
compass
listener
)
;
compass
listener
=
null
;
}
manager
=
null
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener tear down"
)
;
}
<SENTENCE_END/>
sensor
%END%
(5.21e-01)
listener
(1.01e-01)
%UNK%
(3.64e-02)
change
(3.34e-02)
accelerometer
(3.02e-02)
compass
(1.61e-02)
stop
(1.25e-02)
notify
(9.39e-03)
unregister
(7.37e-03)
remove
(7.19e-03)
<SENTENCE_START>
{
if
(
manager
!=
null
)
{
if
(
accelerometer
listener
!=
null
)
{
manager
.
unregister
listener
(
accelerometer
listener
)
;
accelerometer
listener
=
null
;
}
if
(
compass
listener
!=
null
)
{
manager
.
unregister
listener
(
compass
listener
)
;
compass
listener
=
null
;
}
manager
=
null
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener tear down"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
manager
!=
null
)
{
if
(
accelerometer
listener
!=
null
)
{
manager
.
unregister
listener
(
accelerometer
listener
)
;
accelerometer
listener
=
null
;
}
if
(
compass
listener
!=
null
)
{
manager
.
unregister
listener
(
compass
listener
)
;
compass
listener
=
null
;
}
manager
=
null
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener tear down"
)
;
}
<SENTENCE_END/>
listeners
%END%
(8.81e-01)
listener
(5.13e-02)
%UNK%
(6.07e-03)
manager
(4.27e-03)
accelerometer
(3.10e-03)
compass
(2.60e-03)
change
(1.76e-03)
unregister
(1.47e-03)
pressed
(1.21e-03)
down
(1.04e-03)
<SENTENCE_START>
{
if
(
manager
!=
null
)
{
if
(
accelerometer
listener
!=
null
)
{
manager
.
unregister
listener
(
accelerometer
listener
)
;
accelerometer
listener
=
null
;
}
if
(
compass
listener
!=
null
)
{
manager
.
unregister
listener
(
compass
listener
)
;
compass
listener
=
null
;
}
manager
=
null
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener tear down"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
manager
!=
null
)
{
if
(
accelerometer
listener
!=
null
)
{
manager
.
unregister
listener
(
accelerometer
listener
)
;
accelerometer
listener
=
null
;
}
if
(
compass
listener
!=
null
)
{
manager
.
unregister
listener
(
compass
listener
)
;
compass
listener
=
null
;
}
manager
=
null
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener tear down"
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.44e-01)
listener
(1.82e-02)
manager
(3.24e-03)
%UNK%
(2.06e-03)
accelerometer
(1.89e-03)
compass
(1.43e-03)
null
(8.51e-04)
if
(6.91e-04)
all
(6.40e-04)
unregister
(5.03e-04)
<SENTENCE_START>
{
if
(
manager
!=
null
)
{
if
(
accelerometer
listener
!=
null
)
{
manager
.
unregister
listener
(
accelerometer
listener
)
;
accelerometer
listener
=
null
;
}
if
(
compass
listener
!=
null
)
{
manager
.
unregister
listener
(
compass
listener
)
;
compass
listener
=
null
;
}
manager
=
null
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener tear down"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
manager
!=
null
)
{
if
(
accelerometer
listener
!=
null
)
{
manager
.
unregister
listener
(
accelerometer
listener
)
;
accelerometer
listener
=
null
;
}
if
(
compass
listener
!=
null
)
{
manager
.
unregister
listener
(
compass
listener
)
;
compass
listener
=
null
;
}
manager
=
null
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"sensor listener tear down"
)
;
}
<SENTENCE_END/>
get,free,pointer,index
get
update
(2.39e-01)
set
(2.19e-01)
touch
(6.93e-02)
get
(4.56e-02)
act
(3.90e-02)
add
(3.10e-02)
resize
(3.09e-02)
run
(1.85e-02)
action
(1.76e-02)
draw
(1.67e-02)
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
-
1
)
return
i
;
}
real
id
=
resize
(
real
id
)
;
touch
x
=
resize
(
touch
x
)
;
touch
y
=
resize
(
touch
y
)
;
delta
x
=
resize
(
delta
x
)
;
delta
y
=
resize
(
delta
y
)
;
touched
=
resize
(
touched
)
;
button
=
resize
(
button
)
;
return
len
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
-
1
)
return
i
;
}
real
id
=
resize
(
real
id
)
;
touch
x
=
resize
(
touch
x
)
;
touch
y
=
resize
(
touch
y
)
;
delta
x
=
resize
(
delta
x
)
;
delta
y
=
resize
(
delta
y
)
;
touched
=
resize
(
touched
)
;
button
=
resize
(
button
)
;
return
len
;
}
<SENTENCE_END/>
free
%END%
(7.20e-01)
real
(1.48e-02)
update
(1.35e-02)
id
(1.27e-02)
touch
(8.34e-03)
down
(8.01e-03)
pressed
(6.65e-03)
to
(5.75e-03)
dragged
(5.04e-03)
index
(4.70e-03)
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
-
1
)
return
i
;
}
real
id
=
resize
(
real
id
)
;
touch
x
=
resize
(
touch
x
)
;
touch
y
=
resize
(
touch
y
)
;
delta
x
=
resize
(
delta
x
)
;
delta
y
=
resize
(
delta
y
)
;
touched
=
resize
(
touched
)
;
button
=
resize
(
button
)
;
return
len
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
-
1
)
return
i
;
}
real
id
=
resize
(
real
id
)
;
touch
x
=
resize
(
touch
x
)
;
touch
y
=
resize
(
touch
y
)
;
delta
x
=
resize
(
delta
x
)
;
delta
y
=
resize
(
delta
y
)
;
touched
=
resize
(
touched
)
;
button
=
resize
(
button
)
;
return
len
;
}
<SENTENCE_END/>
pointer
%END%
(8.66e-01)
id
(4.82e-03)
down
(4.34e-03)
all
(4.11e-03)
touch
(3.88e-03)
update
(3.86e-03)
pressed
(3.34e-03)
real
(3.23e-03)
x
(2.72e-03)
resize
(2.69e-03)
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
-
1
)
return
i
;
}
real
id
=
resize
(
real
id
)
;
touch
x
=
resize
(
touch
x
)
;
touch
y
=
resize
(
touch
y
)
;
delta
x
=
resize
(
delta
x
)
;
delta
y
=
resize
(
delta
y
)
;
touched
=
resize
(
touched
)
;
button
=
resize
(
button
)
;
return
len
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
-
1
)
return
i
;
}
real
id
=
resize
(
real
id
)
;
touch
x
=
resize
(
touch
x
)
;
touch
y
=
resize
(
touch
y
)
;
delta
x
=
resize
(
delta
x
)
;
delta
y
=
resize
(
delta
y
)
;
touched
=
resize
(
touched
)
;
button
=
resize
(
button
)
;
return
len
;
}
<SENTENCE_END/>
index
%END%
(9.51e-01)
resize
(2.61e-03)
id
(1.93e-03)
all
(1.80e-03)
touch
(1.52e-03)
real
(1.44e-03)
x
(1.43e-03)
i
(1.40e-03)
y
(1.38e-03)
len
(1.21e-03)
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
-
1
)
return
i
;
}
real
id
=
resize
(
real
id
)
;
touch
x
=
resize
(
touch
x
)
;
touch
y
=
resize
(
touch
y
)
;
delta
x
=
resize
(
delta
x
)
;
delta
y
=
resize
(
delta
y
)
;
touched
=
resize
(
touched
)
;
button
=
resize
(
button
)
;
return
len
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
-
1
)
return
i
;
}
real
id
=
resize
(
real
id
)
;
touch
x
=
resize
(
touch
x
)
;
touch
y
=
resize
(
touch
y
)
;
delta
x
=
resize
(
delta
x
)
;
delta
y
=
resize
(
delta
y
)
;
touched
=
resize
(
touched
)
;
button
=
resize
(
button
)
;
return
len
;
}
<SENTENCE_END/>
%END%
%END%
(9.29e-01)
resize
(6.35e-03)
id
(2.84e-03)
x
(2.43e-03)
y
(2.37e-03)
i
(2.11e-03)
touch
(2.03e-03)
real
(2.02e-03)
len
(1.99e-03)
button
(1.96e-03)
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
-
1
)
return
i
;
}
real
id
=
resize
(
real
id
)
;
touch
x
=
resize
(
touch
x
)
;
touch
y
=
resize
(
touch
y
)
;
delta
x
=
resize
(
delta
x
)
;
delta
y
=
resize
(
delta
y
)
;
touched
=
resize
(
touched
)
;
button
=
resize
(
button
)
;
return
len
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
-
1
)
return
i
;
}
real
id
=
resize
(
real
id
)
;
touch
x
=
resize
(
touch
x
)
;
touch
y
=
resize
(
touch
y
)
;
delta
x
=
resize
(
delta
x
)
;
delta
y
=
resize
(
delta
y
)
;
touched
=
resize
(
touched
)
;
button
=
resize
(
button
)
;
return
len
;
}
<SENTENCE_END/>
resize
resize
to
(4.52e-01)
add
(1.61e-01)
trim
(4.78e-02)
print
(3.97e-02)
insert
(3.77e-02)
%UNK%
(3.20e-02)
set
(1.55e-02)
mul
(1.31e-02)
write
(1.29e-02)
read
(1.01e-02)
<SENTENCE_START>
{
int
[
]
tmp
=
new
int
[
orig
.
length
+
2
]
;
system
.
arraycopy
(
orig
,
0
,
tmp
,
0
,
orig
.
length
)
;
return
tmp
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
[
]
tmp
=
new
int
[
orig
.
length
+
2
]
;
system
.
arraycopy
(
orig
,
0
,
tmp
,
0
,
orig
.
length
)
;
return
tmp
;
}
<SENTENCE_END/>
%END%
%END%
(4.16e-01)
to
(1.13e-01)
%UNK%
(1.12e-01)
at
(2.46e-02)
string
(1.75e-02)
transform
(1.20e-02)
0
(1.17e-02)
add
(8.23e-03)
tmp
(7.58e-03)
of
(6.67e-03)
<SENTENCE_START>
{
int
[
]
tmp
=
new
int
[
orig
.
length
+
2
]
;
system
.
arraycopy
(
orig
,
0
,
tmp
,
0
,
orig
.
length
)
;
return
tmp
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
[
]
tmp
=
new
int
[
orig
.
length
+
2
]
;
system
.
arraycopy
(
orig
,
0
,
tmp
,
0
,
orig
.
length
)
;
return
tmp
;
}
<SENTENCE_END/>
resize
resize
to
(5.16e-01)
add
(1.51e-01)
trim
(3.78e-02)
%UNK%
(3.13e-02)
insert
(3.11e-02)
print
(2.71e-02)
mul
(2.04e-02)
write
(1.10e-02)
set
(9.32e-03)
read
(8.92e-03)
<SENTENCE_START>
{
boolean
[
]
tmp
=
new
boolean
[
orig
.
length
+
2
]
;
system
.
arraycopy
(
orig
,
0
,
tmp
,
0
,
orig
.
length
)
;
return
tmp
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
boolean
[
]
tmp
=
new
boolean
[
orig
.
length
+
2
]
;
system
.
arraycopy
(
orig
,
0
,
tmp
,
0
,
orig
.
length
)
;
return
tmp
;
}
<SENTENCE_END/>
%END%
%END%
(4.64e-01)
to
(1.47e-01)
%UNK%
(9.28e-02)
string
(1.40e-02)
at
(1.21e-02)
0
(1.13e-02)
transform
(1.02e-02)
tmp
(8.24e-03)
add
(7.76e-03)
length
(7.09e-03)
<SENTENCE_START>
{
boolean
[
]
tmp
=
new
boolean
[
orig
.
length
+
2
]
;
system
.
arraycopy
(
orig
,
0
,
tmp
,
0
,
orig
.
length
)
;
return
tmp
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
boolean
[
]
tmp
=
new
boolean
[
orig
.
length
+
2
]
;
system
.
arraycopy
(
orig
,
0
,
tmp
,
0
,
orig
.
length
)
;
return
tmp
;
}
<SENTENCE_END/>
look,up,pointer,index
look
get
(1.23e-01)
to
(1.11e-01)
read
(7.33e-02)
encode
(7.03e-02)
copy
(5.25e-02)
%UNK%
(4.26e-02)
%END%
(3.75e-02)
print
(2.75e-02)
wrap
(2.23e-02)
string
(1.95e-02)
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
pointer
id
)
return
i
;
}
string
buffer
buf
=
new
string
buffer
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
buf
.
append
(
i
+
":"
+
real
id
[
i
]
+
" "
)
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"Pointer ID lookup failed: "
+
pointer
id
+
", "
+
buf
.
to
string
(
)
)
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
pointer
id
)
return
i
;
}
string
buffer
buf
=
new
string
buffer
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
buf
.
append
(
i
+
":"
+
real
id
[
i
]
+
" "
)
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"Pointer ID lookup failed: "
+
pointer
id
+
", "
+
buf
.
to
string
(
)
)
;
return
-
1
;
}
<SENTENCE_END/>
up
%END%
(4.74e-01)
string
(1.01e-01)
buffer
(5.27e-02)
pointer
(2.26e-02)
new
(1.39e-02)
to
(1.33e-02)
id
(1.29e-02)
of
(1.27e-02)
buf
(1.22e-02)
real
(1.08e-02)
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
pointer
id
)
return
i
;
}
string
buffer
buf
=
new
string
buffer
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
buf
.
append
(
i
+
":"
+
real
id
[
i
]
+
" "
)
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"Pointer ID lookup failed: "
+
pointer
id
+
", "
+
buf
.
to
string
(
)
)
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
pointer
id
)
return
i
;
}
string
buffer
buf
=
new
string
buffer
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
buf
.
append
(
i
+
":"
+
real
id
[
i
]
+
" "
)
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"Pointer ID lookup failed: "
+
pointer
id
+
", "
+
buf
.
to
string
(
)
)
;
return
-
1
;
}
<SENTENCE_END/>
pointer
%END%
(7.76e-01)
buffer
(2.72e-02)
string
(2.70e-02)
buf
(9.75e-03)
of
(7.79e-03)
i
(6.57e-03)
id
(5.85e-03)
int
(4.64e-03)
all
(4.53e-03)
to
(3.92e-03)
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
pointer
id
)
return
i
;
}
string
buffer
buf
=
new
string
buffer
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
buf
.
append
(
i
+
":"
+
real
id
[
i
]
+
" "
)
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"Pointer ID lookup failed: "
+
pointer
id
+
", "
+
buf
.
to
string
(
)
)
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
pointer
id
)
return
i
;
}
string
buffer
buf
=
new
string
buffer
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
buf
.
append
(
i
+
":"
+
real
id
[
i
]
+
" "
)
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"Pointer ID lookup failed: "
+
pointer
id
+
", "
+
buf
.
to
string
(
)
)
;
return
-
1
;
}
<SENTENCE_END/>
index
%END%
(8.77e-01)
string
(1.07e-02)
buf
(6.08e-03)
buffer
(5.53e-03)
of
(5.28e-03)
all
(4.16e-03)
i
(3.37e-03)
int
(3.17e-03)
to
(2.35e-03)
index
(2.33e-03)
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
pointer
id
)
return
i
;
}
string
buffer
buf
=
new
string
buffer
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
buf
.
append
(
i
+
":"
+
real
id
[
i
]
+
" "
)
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"Pointer ID lookup failed: "
+
pointer
id
+
", "
+
buf
.
to
string
(
)
)
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
pointer
id
)
return
i
;
}
string
buffer
buf
=
new
string
buffer
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
buf
.
append
(
i
+
":"
+
real
id
[
i
]
+
" "
)
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"Pointer ID lookup failed: "
+
pointer
id
+
", "
+
buf
.
to
string
(
)
)
;
return
-
1
;
}
<SENTENCE_END/>
%END%
%END%
(8.76e-01)
string
(1.07e-02)
buf
(6.14e-03)
buffer
(5.57e-03)
of
(5.29e-03)
all
(4.16e-03)
i
(3.40e-03)
int
(3.18e-03)
to
(2.35e-03)
index
(2.33e-03)
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
pointer
id
)
return
i
;
}
string
buffer
buf
=
new
string
buffer
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
buf
.
append
(
i
+
":"
+
real
id
[
i
]
+
" "
)
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"Pointer ID lookup failed: "
+
pointer
id
+
", "
+
buf
.
to
string
(
)
)
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
len
=
real
id
.
length
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
if
(
real
id
[
i
]
==
pointer
id
)
return
i
;
}
string
buffer
buf
=
new
string
buffer
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
buf
.
append
(
i
+
":"
+
real
id
[
i
]
+
" "
)
;
}
gdx
.
app
.
log
(
"AndroidInput"
,
"Pointer ID lookup failed: "
+
pointer
id
+
", "
+
buf
.
to
string
(
)
)
;
return
-
1
;
}
<SENTENCE_END/>
add,key,listener
add
add
(8.05e-01)
remove
(5.70e-02)
clear
(4.47e-02)
initialize
(2.74e-02)
attach
(1.07e-02)
key
(6.72e-03)
listeners
(3.27e-03)
fire
(3.15e-03)
button
(2.80e-03)
get
(2.30e-03)
<SENTENCE_START>
{
key
listeners
.
add
(
listener
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
key
listeners
.
add
(
listener
)
;
}
<SENTENCE_END/>
key
%END%
(8.49e-01)
listener
(4.13e-02)
listeners
(1.84e-02)
pressed
(1.80e-02)
change
(1.24e-02)
released
(1.08e-02)
moved
(7.94e-03)
capture
(4.37e-03)
down
(3.28e-03)
events
(2.62e-03)
<SENTENCE_START>
{
key
listeners
.
add
(
listener
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
key
listeners
.
add
(
listener
)
;
}
<SENTENCE_END/>
listener
%END%
(9.62e-01)
listener
(1.95e-02)
listeners
(3.18e-03)
add
(1.23e-03)
released
(4.29e-04)
pressed
(3.94e-04)
all
(3.87e-04)
moved
(3.55e-04)
down
(2.58e-04)
key
(2.49e-04)
<SENTENCE_START>
{
key
listeners
.
add
(
listener
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
key
listeners
.
add
(
listener
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.71e-01)
add
(9.09e-03)
listener
(3.55e-03)
listeners
(7.64e-04)
value
(2.93e-04)
20
(2.00e-04)
key
(1.40e-04)
only
(1.31e-04)
all
(1.29e-04)
array
(9.25e-05)
<SENTENCE_START>
{
key
listeners
.
add
(
listener
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
key
listeners
.
add
(
listener
)
;
}
<SENTENCE_END/>
on,pause
on
draw
(8.17e-02)
%UNK%
(7.01e-02)
render
(6.66e-02)
set
(4.89e-02)
fill
(2.95e-02)
update
(2.89e-02)
sort
(2.66e-02)
end
(2.59e-02)
touch
(2.51e-02)
intersect
(1.96e-02)
<SENTENCE_START>
{
unregister
sensor
listeners
(
)
;
arrays
.
fill
(
real
id
,
-
1
)
;
arrays
.
fill
(
touched
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
unregister
sensor
listeners
(
)
;
arrays
.
fill
(
real
id
,
-
1
)
;
arrays
.
fill
(
touched
,
false
)
;
}
<SENTENCE_END/>
pause
%END%
(6.03e-01)
sensor
(4.54e-02)
%UNK%
(2.55e-02)
performed
(9.38e-03)
from
(8.01e-03)
line
(7.26e-03)
segment
(6.60e-03)
and
(6.38e-03)
down
(5.78e-03)
render
(5.63e-03)
<SENTENCE_START>
{
unregister
sensor
listeners
(
)
;
arrays
.
fill
(
real
id
,
-
1
)
;
arrays
.
fill
(
touched
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
unregister
sensor
listeners
(
)
;
arrays
.
fill
(
real
id
,
-
1
)
;
arrays
.
fill
(
touched
,
false
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.32e-01)
listeners
(4.54e-03)
sensor
(3.84e-03)
performed
(3.61e-03)
%UNK%
(3.14e-03)
and
(2.07e-03)
at
(1.35e-03)
down
(1.31e-03)
moved
(1.17e-03)
from
(1.12e-03)
<SENTENCE_START>
{
unregister
sensor
listeners
(
)
;
arrays
.
fill
(
real
id
,
-
1
)
;
arrays
.
fill
(
touched
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
unregister
sensor
listeners
(
)
;
arrays
.
fill
(
real
id
,
-
1
)
;
arrays
.
fill
(
touched
,
false
)
;
}
<SENTENCE_END/>
on,resume
on
register
(9.72e-01)
uniform
(2.72e-03)
sensor
(2.14e-03)
button
(1.61e-03)
show
(1.52e-03)
clear
(1.32e-03)
pause
(1.08e-03)
action
(9.45e-04)
hide
(9.04e-04)
dispose
(8.54e-04)
<SENTENCE_START>
{
register
sensor
listeners
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
register
sensor
listeners
(
)
;
}
<SENTENCE_END/>
resume
%END%
(9.36e-01)
sensor
(4.79e-02)
listeners
(2.39e-03)
pressed
(1.21e-03)
performed
(7.96e-04)
moved
(6.08e-04)
register
(5.29e-04)
all
(4.55e-04)
status
(3.10e-04)
changed
(2.95e-04)
<SENTENCE_START>
{
register
sensor
listeners
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
register
sensor
listeners
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.74e-01)
listeners
(1.52e-02)
sensor
(5.12e-03)
performed
(5.01e-04)
fv
(2.78e-04)
all
(2.13e-04)
array
(1.62e-04)
value
(1.56e-04)
only
(1.40e-04)
display
(1.12e-04)
<SENTENCE_START>
{
register
sensor
listeners
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
register
sensor
listeners
(
)
;
}
<SENTENCE_END/>
add
add
add
(9.22e-01)
insert
(2.92e-02)
put
(1.28e-02)
resize
(2.24e-03)
size
(2.07e-03)
items
(1.61e-03)
max
(1.59e-03)
set
(1.55e-03)
remove
(1.12e-03)
8
(1.08e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
items
[
size
++
]
=
(
short
)
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
items
[
size
++
]
=
(
short
)
value
;
}
<SENTENCE_END/>
%END%
%END%
(9.58e-01)
all
(8.74e-03)
items
(3.54e-03)
short
(2.24e-03)
value
(1.66e-03)
size
(1.50e-03)
resize
(8.59e-04)
max
(7.94e-04)
capacity
(7.48e-04)
length
(6.97e-04)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
items
[
size
++
]
=
(
short
)
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
items
[
size
++
]
=
(
short
)
value
;
}
<SENTENCE_END/>
add
add
add
(9.23e-01)
insert
(3.01e-02)
put
(1.19e-02)
size
(2.43e-03)
resize
(2.23e-03)
items
(1.66e-03)
max
(1.63e-03)
8
(1.11e-03)
remove
(1.03e-03)
set
(8.46e-04)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
items
[
size
++
]
=
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
items
[
size
++
]
=
value
;
}
<SENTENCE_END/>
%END%
%END%
(9.53e-01)
all
(1.12e-02)
items
(4.09e-03)
size
(1.99e-03)
value
(1.66e-03)
resize
(1.28e-03)
max
(8.62e-04)
capacity
(8.49e-04)
length
(7.56e-04)
array
(6.99e-04)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
items
[
size
++
]
=
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
items
[
size
++
]
=
value
;
}
<SENTENCE_END/>
add,all
add
add
(5.24e-01)
wrap
(1.02e-01)
array
(9.38e-02)
to
(8.16e-02)
all
(6.92e-02)
put
(1.94e-02)
slice
(1.26e-02)
resize
(7.46e-03)
insert
(7.09e-03)
with
(6.91e-03)
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
size
)
;
}
<SENTENCE_END/>
all
%END%
(4.68e-01)
all
(3.79e-01)
array
(1.31e-01)
to
(5.54e-03)
size
(2.71e-03)
offset
(9.96e-04)
with
(7.23e-04)
fv
(7.21e-04)
0
(5.53e-04)
count
(5.22e-04)
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
size
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.93e-01)
all
(6.83e-02)
array
(2.75e-02)
to
(1.17e-03)
offset
(7.84e-04)
size
(6.25e-04)
fv
(6.11e-04)
count
(4.70e-04)
buffer
(3.50e-04)
locations
(2.95e-04)
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
size
)
;
}
<SENTENCE_END/>
add,all
add
add
(9.53e-01)
all
(1.15e-02)
ensure
(4.58e-03)
put
(4.00e-03)
insert
(2.41e-03)
offset
(1.60e-03)
illegal
(1.44e-03)
length
(1.39e-03)
array
(7.58e-04)
remove
(5.48e-04)
<SENTENCE_START>
{
if
(
offset
+
length
>
array
.
size
)
throw
new
illegal
argument
exception
(
"offset + length must be <= size: "
+
offset
+
" + "
+
length
+
" <= "
+
array
.
size
)
;
%SELF%
(
array
.
items
,
offset
,
length
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
offset
+
length
>
array
.
size
)
throw
new
illegal
argument
exception
(
"offset + length must be <= size: "
+
offset
+
" + "
+
length
+
" <= "
+
array
.
size
)
;
%SELF%
(
array
.
items
,
offset
,
length
)
;
}
<SENTENCE_END/>
all
all
(7.02e-01)
%END%
(1.68e-01)
array
(6.04e-02)
add
(1.92e-02)
offset
(4.52e-03)
size
(3.30e-03)
length
(2.73e-03)
to
(2.15e-03)
capacity
(2.13e-03)
insert
(1.30e-03)
<SENTENCE_START>
{
if
(
offset
+
length
>
array
.
size
)
throw
new
illegal
argument
exception
(
"offset + length must be <= size: "
+
offset
+
" + "
+
length
+
" <= "
+
array
.
size
)
;
%SELF%
(
array
.
items
,
offset
,
length
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
offset
+
length
>
array
.
size
)
throw
new
illegal
argument
exception
(
"offset + length must be <= size: "
+
offset
+
" + "
+
length
+
" <= "
+
array
.
size
)
;
%SELF%
(
array
.
items
,
offset
,
length
)
;
}
<SENTENCE_END/>
%END%
%END%
(6.37e-01)
all
(2.93e-01)
array
(3.27e-02)
offset
(4.07e-03)
argument
(2.05e-03)
size
(1.67e-03)
length
(1.64e-03)
exception
(1.34e-03)
add
(1.25e-03)
to
(1.08e-03)
<SENTENCE_START>
{
if
(
offset
+
length
>
array
.
size
)
throw
new
illegal
argument
exception
(
"offset + length must be <= size: "
+
offset
+
" + "
+
length
+
" <= "
+
array
.
size
)
;
%SELF%
(
array
.
items
,
offset
,
length
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
offset
+
length
>
array
.
size
)
throw
new
illegal
argument
exception
(
"offset + length must be <= size: "
+
offset
+
" + "
+
length
+
" <= "
+
array
.
size
)
;
%SELF%
(
array
.
items
,
offset
,
length
)
;
}
<SENTENCE_END/>
add,all
add
add
(4.79e-01)
wrap
(1.50e-01)
to
(9.71e-02)
array
(7.77e-02)
all
(5.52e-02)
slice
(1.95e-02)
put
(1.69e-02)
insert
(9.06e-03)
0
(8.13e-03)
with
(6.44e-03)
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
length
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
length
)
;
}
<SENTENCE_END/>
all
%END%
(7.07e-01)
all
(2.13e-01)
array
(5.99e-02)
to
(5.30e-03)
length
(1.25e-03)
fully
(1.18e-03)
0
(1.05e-03)
offset
(7.45e-04)
wrap
(7.44e-04)
string
(4.50e-04)
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
length
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
length
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.34e-01)
all
(4.20e-02)
array
(1.45e-02)
to
(1.02e-03)
fully
(5.45e-04)
offset
(5.29e-04)
0
(3.96e-04)
fv
(3.23e-04)
string
(2.98e-04)
buffer
(2.04e-04)
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
length
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
array
,
0
,
array
.
length
)
;
}
<SENTENCE_END/>
add,all
add
add
(8.84e-01)
ensure
(4.80e-02)
insert
(2.14e-02)
capacity
(5.12e-03)
size
(4.55e-03)
resize
(4.50e-03)
put
(4.38e-03)
all
(3.07e-03)
needed
(2.06e-03)
sort
(2.00e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
int
size
needed
=
size
+
length
;
if
(
size
needed
>
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
needed
*
1.75f
)
)
)
;
system
.
arraycopy
(
array
,
offset
,
items
,
size
,
length
)
;
size
+=
length
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
int
size
needed
=
size
+
length
;
if
(
size
needed
>
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
needed
*
1.75f
)
)
)
;
system
.
arraycopy
(
array
,
offset
,
items
,
size
,
length
)
;
size
+=
length
;
}
<SENTENCE_END/>
all
%END%
(5.12e-01)
all
(3.55e-01)
capacity
(3.71e-02)
add
(1.26e-02)
size
(1.13e-02)
array
(7.98e-03)
resize
(6.85e-03)
insert
(5.36e-03)
items
(3.40e-03)
length
(2.99e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
int
size
needed
=
size
+
length
;
if
(
size
needed
>
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
needed
*
1.75f
)
)
)
;
system
.
arraycopy
(
array
,
offset
,
items
,
size
,
length
)
;
size
+=
length
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
int
size
needed
=
size
+
length
;
if
(
size
needed
>
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
needed
*
1.75f
)
)
)
;
system
.
arraycopy
(
array
,
offset
,
items
,
size
,
length
)
;
size
+=
length
;
}
<SENTENCE_END/>
%END%
%END%
(8.62e-01)
all
(1.04e-01)
capacity
(5.38e-03)
size
(3.24e-03)
array
(2.29e-03)
items
(2.27e-03)
needed
(1.98e-03)
length
(9.54e-04)
resize
(9.14e-04)
to
(6.09e-04)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
int
size
needed
=
size
+
length
;
if
(
size
needed
>
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
needed
*
1.75f
)
)
)
;
system
.
arraycopy
(
array
,
offset
,
items
,
size
,
length
)
;
size
+=
length
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
int
size
needed
=
size
+
length
;
if
(
size
needed
>
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
needed
*
1.75f
)
)
)
;
system
.
arraycopy
(
array
,
offset
,
items
,
size
,
length
)
;
size
+=
length
;
}
<SENTENCE_END/>
get
get
get
(9.63e-01)
%UNK%
(6.80e-03)
set
(5.47e-03)
mul
(2.84e-03)
index
(2.26e-03)
swap
(1.30e-03)
return
(8.91e-04)
remove
(7.45e-04)
mouse
(4.90e-04)
of
(3.08e-04)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
return
items
[
index
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
return
items
[
index
]
;
}
<SENTENCE_END/>
%END%
%END%
(8.81e-01)
index
(2.39e-02)
at
(1.37e-02)
value
(7.45e-03)
of
(7.22e-03)
get
(4.74e-03)
%UNK%
(3.41e-03)
next
(2.25e-03)
range
(2.14e-03)
string
(1.62e-03)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
return
items
[
index
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
return
items
[
index
]
;
}
<SENTENCE_END/>
set
set
set
(9.75e-01)
get
(2.55e-03)
reset
(1.98e-03)
index
(1.94e-03)
%UNK%
(9.53e-04)
remove
(7.12e-04)
swap
(7.02e-04)
create
(2.78e-04)
of
(2.76e-04)
size
(2.48e-04)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
=
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
=
value
;
}
<SENTENCE_END/>
%END%
%END%
(9.48e-01)
index
(1.02e-02)
value
(7.74e-03)
at
(5.11e-03)
range
(1.47e-03)
of
(1.39e-03)
%UNK%
(1.03e-03)
remove
(6.57e-04)
next
(5.77e-04)
actor
(5.24e-04)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
=
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
=
value
;
}
<SENTENCE_END/>
incr
incr
%UNK%
(6.10e-01)
add
(9.88e-02)
mul
(5.32e-02)
create
(4.74e-02)
translate
(2.41e-02)
swap
(1.49e-02)
trn
(9.09e-03)
print
(7.85e-03)
get
(7.78e-03)
generate
(5.45e-03)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
+=
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
+=
value
;
}
<SENTENCE_END/>
%END%
%END%
(9.51e-01)
value
(8.20e-03)
index
(7.62e-03)
at
(4.26e-03)
of
(1.67e-03)
%UNK%
(1.62e-03)
range
(1.42e-03)
remove
(5.81e-04)
actor
(5.40e-04)
size
(4.97e-04)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
+=
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
+=
value
;
}
<SENTENCE_END/>
mul
mul
mul
(9.62e-01)
scl
(1.13e-02)
%UNK%
(4.27e-03)
swap
(1.52e-03)
index
(1.51e-03)
set
(1.44e-03)
rot
(8.62e-04)
evaluate
(7.13e-04)
get
(2.93e-04)
assert
(2.79e-04)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
*=
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
*=
value
;
}
<SENTENCE_END/>
%END%
%END%
(9.60e-01)
value
(7.66e-03)
index
(5.84e-03)
at
(4.80e-03)
of
(1.25e-03)
range
(8.90e-04)
%UNK%
(7.66e-04)
size
(4.37e-04)
items
(4.36e-04)
remove
(4.34e-04)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
*=
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
items
[
index
]
*=
value
;
}
<SENTENCE_END/>
insert
insert
insert
(9.24e-01)
remove
(3.63e-02)
add
(5.25e-03)
index
(2.25e-03)
range
(2.20e-03)
items
(1.94e-03)
size
(1.91e-03)
sort
(1.83e-03)
put
(7.54e-04)
max
(6.33e-04)
<SENTENCE_START>
{
if
(
index
>
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be > size: "
+
index
+
" > "
+
size
)
;
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
if
(
ordered
)
system
.
arraycopy
(
items
,
index
,
items
,
index
+
1
,
size
-
index
)
;
else
items
[
size
]
=
items
[
index
]
;
size
++
;
items
[
index
]
=
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be > size: "
+
index
+
" > "
+
size
)
;
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
if
(
ordered
)
system
.
arraycopy
(
items
,
index
,
items
,
index
+
1
,
size
-
index
)
;
else
items
[
size
]
=
items
[
index
]
;
size
++
;
items
[
index
]
=
value
;
}
<SENTENCE_END/>
%END%
%END%
(8.82e-01)
insert
(1.46e-02)
index
(1.34e-02)
range
(1.03e-02)
all
(8.30e-03)
remove
(6.53e-03)
items
(6.24e-03)
size
(3.64e-03)
value
(3.02e-03)
resize
(2.65e-03)
<SENTENCE_START>
{
if
(
index
>
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be > size: "
+
index
+
" > "
+
size
)
;
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
if
(
ordered
)
system
.
arraycopy
(
items
,
index
,
items
,
index
+
1
,
size
-
index
)
;
else
items
[
size
]
=
items
[
index
]
;
size
++
;
items
[
index
]
=
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be > size: "
+
index
+
" > "
+
size
)
;
short
[
]
items
=
this
.
items
;
if
(
size
==
items
.
length
)
items
=
resize
(
math
.
max
(
8
,
(
int
)
(
size
*
1.75f
)
)
)
;
if
(
ordered
)
system
.
arraycopy
(
items
,
index
,
items
,
index
+
1
,
size
-
index
)
;
else
items
[
size
]
=
items
[
index
]
;
size
++
;
items
[
index
]
=
value
;
}
<SENTENCE_END/>
swap
swap
swap
(9.56e-01)
second
(5.07e-03)
first
(3.17e-03)
remove
(2.19e-03)
items
(1.53e-03)
%UNK%
(1.28e-03)
mul
(1.17e-03)
set
(1.11e-03)
get
(1.05e-03)
partition
(7.38e-04)
<SENTENCE_START>
{
if
(
first
>=
size
)
throw
new
index
out
of
bounds
exception
(
"first can't be >= size: "
+
first
+
" >= "
+
size
)
;
if
(
second
>=
size
)
throw
new
index
out
of
bounds
exception
(
"second can't be >= size: "
+
second
+
" >= "
+
size
)
;
short
[
]
items
=
this
.
items
;
short
first
value
=
items
[
first
]
;
items
[
first
]
=
items
[
second
]
;
items
[
second
]
=
first
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
first
>=
size
)
throw
new
index
out
of
bounds
exception
(
"first can't be >= size: "
+
first
+
" >= "
+
size
)
;
if
(
second
>=
size
)
throw
new
index
out
of
bounds
exception
(
"second can't be >= size: "
+
second
+
" >= "
+
size
)
;
short
[
]
items
=
this
.
items
;
short
first
value
=
items
[
first
]
;
items
[
first
]
=
items
[
second
]
;
items
[
second
]
=
first
value
;
}
<SENTENCE_END/>
%END%
%END%
(8.87e-01)
swap
(2.23e-02)
first
(1.10e-02)
second
(9.40e-03)
value
(9.14e-03)
items
(5.01e-03)
index
(3.23e-03)
range
(2.16e-03)
remove
(1.71e-03)
resize
(1.45e-03)
<SENTENCE_START>
{
if
(
first
>=
size
)
throw
new
index
out
of
bounds
exception
(
"first can't be >= size: "
+
first
+
" >= "
+
size
)
;
if
(
second
>=
size
)
throw
new
index
out
of
bounds
exception
(
"second can't be >= size: "
+
second
+
" >= "
+
size
)
;
short
[
]
items
=
this
.
items
;
short
first
value
=
items
[
first
]
;
items
[
first
]
=
items
[
second
]
;
items
[
second
]
=
first
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
first
>=
size
)
throw
new
index
out
of
bounds
exception
(
"first can't be >= size: "
+
first
+
" >= "
+
size
)
;
if
(
second
>=
size
)
throw
new
index
out
of
bounds
exception
(
"second can't be >= size: "
+
second
+
" >= "
+
size
)
;
short
[
]
items
=
this
.
items
;
short
first
value
=
items
[
first
]
;
items
[
first
]
=
items
[
second
]
;
items
[
second
]
=
first
value
;
}
<SENTENCE_END/>
contains
contains
contains
(7.87e-01)
remove
(3.97e-02)
last
(2.14e-02)
key
(1.15e-02)
pop
(1.09e-02)
index
(9.81e-03)
to
(7.65e-03)
reverse
(6.28e-03)
read
(5.31e-03)
%UNK%
(4.75e-03)
<SENTENCE_START>
{
int
i
=
size
-
1
;
short
[
]
items
=
this
.
items
;
while
(
i
>=
0
)
if
(
items
[
i
--
]
==
value
)
return
true
;
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
i
=
size
-
1
;
short
[
]
items
=
this
.
items
;
while
(
i
>=
0
)
if
(
items
[
i
--
]
==
value
)
return
true
;
return
false
;
}
<SENTENCE_END/>
%END%
%END%
(6.97e-01)
value
(3.21e-02)
of
(3.04e-02)
index
(1.89e-02)
key
(1.79e-02)
to
(1.54e-02)
array
(1.51e-02)
contains
(1.44e-02)
items
(1.33e-02)
empty
(6.92e-03)
<SENTENCE_START>
{
int
i
=
size
-
1
;
short
[
]
items
=
this
.
items
;
while
(
i
>=
0
)
if
(
items
[
i
--
]
==
value
)
return
true
;
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
i
=
size
-
1
;
short
[
]
items
=
this
.
items
;
while
(
i
>=
0
)
if
(
items
[
i
--
]
==
value
)
return
true
;
return
false
;
}
<SENTENCE_END/>
index,of
index
get
(3.64e-01)
of
(1.52e-01)
index
(9.93e-02)
last
(4.81e-02)
find
(3.22e-02)
contains
(3.20e-02)
peek
(1.22e-02)
available
(1.10e-02)
random
(9.41e-03)
value
(8.58e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
of
of
(3.95e-01)
%END%
(2.74e-01)
index
(9.05e-02)
value
(2.52e-02)
i
(2.13e-02)
int
(8.16e-03)
all
(7.03e-03)
items
(6.98e-03)
last
(6.91e-03)
get
(6.51e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
%END%
%END%
(8.14e-01)
of
(6.10e-02)
index
(1.85e-02)
1
(8.28e-03)
value
(7.94e-03)
i
(7.93e-03)
all
(4.98e-03)
n
(4.17e-03)
items
(4.02e-03)
int
(3.10e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
last,index,of
last
contains
(1.96e-01)
get
(1.56e-01)
of
(1.29e-01)
last
(1.17e-01)
index
(1.14e-01)
peek
(2.92e-02)
available
(2.05e-02)
random
(1.10e-02)
value
(1.01e-02)
find
(9.94e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
index
of
(3.21e-01)
%END%
(2.38e-01)
index
(1.28e-01)
value
(3.56e-02)
i
(3.28e-02)
contains
(2.36e-02)
last
(1.55e-02)
items
(9.56e-03)
available
(9.41e-03)
key
(9.21e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
of
%END%
(7.44e-01)
of
(7.61e-02)
index
(3.43e-02)
value
(1.69e-02)
1
(1.42e-02)
i
(1.12e-02)
int
(4.89e-03)
items
(4.75e-03)
support
(3.02e-03)
range
(2.48e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
%END%
%END%
(9.14e-01)
of
(1.99e-02)
index
(7.51e-03)
value
(7.07e-03)
i
(4.37e-03)
1
(2.29e-03)
int
(2.10e-03)
items
(1.73e-03)
for
(1.50e-03)
size
(9.44e-04)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
if
(
items
[
i
]
==
value
)
return
i
;
return
-
1
;
}
<SENTENCE_END/>
remove,value
remove
remove
(9.50e-01)
index
(9.39e-03)
contains
(4.18e-03)
get
(2.70e-03)
pop
(2.21e-03)
return
(1.70e-03)
put
(1.63e-03)
i
(1.43e-03)
last
(1.03e-03)
find
(9.94e-04)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
{
if
(
items
[
i
]
==
value
)
{
remove
index
(
i
)
;
return
true
;
}
}
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
{
if
(
items
[
i
]
==
value
)
{
remove
index
(
i
)
;
return
true
;
}
}
return
false
;
}
<SENTENCE_END/>
value
%END%
(5.87e-01)
of
(8.07e-02)
index
(6.05e-02)
value
(3.03e-02)
all
(2.78e-02)
key
(1.90e-02)
array
(1.35e-02)
items
(9.97e-03)
remove
(8.78e-03)
int
(6.95e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
{
if
(
items
[
i
]
==
value
)
{
remove
index
(
i
)
;
return
true
;
}
}
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
{
if
(
items
[
i
]
==
value
)
{
remove
index
(
i
)
;
return
true
;
}
}
return
false
;
}
<SENTENCE_END/>
%END%
%END%
(9.33e-01)
of
(8.34e-03)
all
(7.59e-03)
index
(5.70e-03)
value
(5.36e-03)
array
(2.36e-03)
items
(1.55e-03)
i
(1.42e-03)
n
(1.28e-03)
int
(1.27e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
{
if
(
items
[
i
]
==
value
)
{
remove
index
(
i
)
;
return
true
;
}
}
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
size
;
i
<
n
;
i
++
)
{
if
(
items
[
i
]
==
value
)
{
remove
index
(
i
)
;
return
true
;
}
}
return
false
;
}
<SENTENCE_END/>
remove,index
remove
remove
(7.60e-01)
pop
(4.25e-02)
index
(2.72e-02)
insert
(1.98e-02)
get
(1.28e-02)
range
(1.15e-02)
swap
(8.89e-03)
contains
(6.50e-03)
put
(5.14e-03)
add
(5.09e-03)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
short
[
]
items
=
this
.
items
;
short
value
=
items
[
index
]
;
size
--
;
if
(
ordered
)
system
.
arraycopy
(
items
,
index
+
1
,
items
,
index
,
size
-
index
)
;
else
items
[
index
]
=
items
[
size
]
;
return
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
short
[
]
items
=
this
.
items
;
short
value
=
items
[
index
]
;
size
--
;
if
(
ordered
)
system
.
arraycopy
(
items
,
index
+
1
,
items
,
index
,
size
-
index
)
;
else
items
[
index
]
=
items
[
size
]
;
return
value
;
}
<SENTENCE_END/>
index
%END%
(8.04e-01)
index
(4.76e-02)
remove
(2.40e-02)
range
(2.28e-02)
value
(1.29e-02)
items
(1.27e-02)
of
(4.59e-03)
at
(3.89e-03)
insert
(3.78e-03)
size
(3.33e-03)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
short
[
]
items
=
this
.
items
;
short
value
=
items
[
index
]
;
size
--
;
if
(
ordered
)
system
.
arraycopy
(
items
,
index
+
1
,
items
,
index
,
size
-
index
)
;
else
items
[
index
]
=
items
[
size
]
;
return
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
short
[
]
items
=
this
.
items
;
short
value
=
items
[
index
]
;
size
--
;
if
(
ordered
)
system
.
arraycopy
(
items
,
index
+
1
,
items
,
index
,
size
-
index
)
;
else
items
[
index
]
=
items
[
size
]
;
return
value
;
}
<SENTENCE_END/>
%END%
%END%
(9.49e-01)
index
(9.02e-03)
range
(3.62e-03)
items
(3.40e-03)
value
(3.12e-03)
size
(2.06e-03)
at
(1.80e-03)
of
(1.24e-03)
remove
(1.07e-03)
arraycopy
(8.75e-04)
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
short
[
]
items
=
this
.
items
;
short
value
=
items
[
index
]
;
size
--
;
if
(
ordered
)
system
.
arraycopy
(
items
,
index
+
1
,
items
,
index
,
size
-
index
)
;
else
items
[
index
]
=
items
[
size
]
;
return
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
index
>=
size
)
throw
new
index
out
of
bounds
exception
(
"index can't be >= size: "
+
index
+
" >= "
+
size
)
;
short
[
]
items
=
this
.
items
;
short
value
=
items
[
index
]
;
size
--
;
if
(
ordered
)
system
.
arraycopy
(
items
,
index
+
1
,
items
,
index
,
size
-
index
)
;
else
items
[
index
]
=
items
[
size
]
;
return
value
;
}
<SENTENCE_END/>
remove,range
remove
remove
(8.75e-01)
insert
(3.79e-02)
range
(3.29e-02)
index
(4.15e-03)
pop
(2.93e-03)
add
(2.81e-03)
sort
(2.78e-03)
start
(1.51e-03)
merge
(1.36e-03)
size
(1.36e-03)
<SENTENCE_START>
{
if
(
end
>=
size
)
throw
new
index
out
of
bounds
exception
(
"end can't be >= size: "
+
end
+
" >= "
+
size
)
;
if
(
start
>
end
)
throw
new
index
out
of
bounds
exception
(
"start can't be > end: "
+
start
+
" > "
+
end
)
;
short
[
]
items
=
this
.
items
;
int
count
=
end
-
start
+
1
;
if
(
ordered
)
system
.
arraycopy
(
items
,
start
+
count
,
items
,
start
,
size
-
(
start
+
count
)
)
;
else
{
int
last
index
=
this
.
size
-
1
;
for
(
int
i
=
0
;
i
<
count
;
i
++
)
items
[
start
+
i
]
=
items
[
last
index
-
i
]
;
}
size
-=
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
end
>=
size
)
throw
new
index
out
of
bounds
exception
(
"end can't be >= size: "
+
end
+
" >= "
+
size
)
;
if
(
start
>
end
)
throw
new
index
out
of
bounds
exception
(
"start can't be > end: "
+
start
+
" > "
+
end
)
;
short
[
]
items
=
this
.
items
;
int
count
=
end
-
start
+
1
;
if
(
ordered
)
system
.
arraycopy
(
items
,
start
+
count
,
items
,
start
,
size
-
(
start
+
count
)
)
;
else
{
int
last
index
=
this
.
size
-
1
;
for
(
int
i
=
0
;
i
<
count
;
i
++
)
items
[
start
+
i
]
=
items
[
last
index
-
i
]
;
}
size
-=
count
;
}
<SENTENCE_END/>
range
%END%
(4.65e-01)
range
(1.29e-01)
index
(9.30e-02)
remove
(5.56e-02)
all
(1.08e-02)
%UNK%
(1.05e-02)
of
(1.03e-02)
value
(9.56e-03)
insert
(7.87e-03)
at
(5.71e-03)
<SENTENCE_START>
{
if
(
end
>=
size
)
throw
new
index
out
of
bounds
exception
(
"end can't be >= size: "
+
end
+
" >= "
+
size
)
;
if
(
start
>
end
)
throw
new
index
out
of
bounds
exception
(
"start can't be > end: "
+
start
+
" > "
+
end
)
;
short
[
]
items
=
this
.
items
;
int
count
=
end
-
start
+
1
;
if
(
ordered
)
system
.
arraycopy
(
items
,
start
+
count
,
items
,
start
,
size
-
(
start
+
count
)
)
;
else
{
int
last
index
=
this
.
size
-
1
;
for
(
int
i
=
0
;
i
<
count
;
i
++
)
items
[
start
+
i
]
=
items
[
last
index
-
i
]
;
}
size
-=
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
end
>=
size
)
throw
new
index
out
of
bounds
exception
(
"end can't be >= size: "
+
end
+
" >= "
+
size
)
;
if
(
start
>
end
)
throw
new
index
out
of
bounds
exception
(
"start can't be > end: "
+
start
+
" > "
+
end
)
;
short
[
]
items
=
this
.
items
;
int
count
=
end
-
start
+
1
;
if
(
ordered
)
system
.
arraycopy
(
items
,
start
+
count
,
items
,
start
,
size
-
(
start
+
count
)
)
;
else
{
int
last
index
=
this
.
size
-
1
;
for
(
int
i
=
0
;
i
<
count
;
i
++
)
items
[
start
+
i
]
=
items
[
last
index
-
i
]
;
}
size
-=
count
;
}
<SENTENCE_END/>
%END%
%END%
(8.32e-01)
index
(2.69e-02)
range
(2.63e-02)
all
(6.93e-03)
of
(5.26e-03)
value
(4.90e-03)
remove
(4.43e-03)
at
(3.77e-03)
%UNK%
(3.15e-03)
count
(2.98e-03)
<SENTENCE_START>
{
if
(
end
>=
size
)
throw
new
index
out
of
bounds
exception
(
"end can't be >= size: "
+
end
+
" >= "
+
size
)
;
if
(
start
>
end
)
throw
new
index
out
of
bounds
exception
(
"start can't be > end: "
+
start
+
" > "
+
end
)
;
short
[
]
items
=
this
.
items
;
int
count
=
end
-
start
+
1
;
if
(
ordered
)
system
.
arraycopy
(
items
,
start
+
count
,
items
,
start
,
size
-
(
start
+
count
)
)
;
else
{
int
last
index
=
this
.
size
-
1
;
for
(
int
i
=
0
;
i
<
count
;
i
++
)
items
[
start
+
i
]
=
items
[
last
index
-
i
]
;
}
size
-=
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
end
>=
size
)
throw
new
index
out
of
bounds
exception
(
"end can't be >= size: "
+
end
+
" >= "
+
size
)
;
if
(
start
>
end
)
throw
new
index
out
of
bounds
exception
(
"start can't be > end: "
+
start
+
" > "
+
end
)
;
short
[
]
items
=
this
.
items
;
int
count
=
end
-
start
+
1
;
if
(
ordered
)
system
.
arraycopy
(
items
,
start
+
count
,
items
,
start
,
size
-
(
start
+
count
)
)
;
else
{
int
last
index
=
this
.
size
-
1
;
for
(
int
i
=
0
;
i
<
count
;
i
++
)
items
[
start
+
i
]
=
items
[
last
index
-
i
]
;
}
size
-=
count
;
}
<SENTENCE_END/>
remove,all
remove
remove
(9.54e-01)
clear
(1.09e-02)
size
(4.21e-03)
pop
(2.57e-03)
ii
(1.54e-03)
add
(1.54e-03)
int
(1.35e-03)
index
(9.14e-04)
item
(8.67e-04)
short
(7.52e-04)
<SENTENCE_START>
{
int
size
=
this
.
size
;
int
start
size
=
size
;
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
array
.
size
;
i
<
n
;
i
++
)
{
short
item
=
array
.
get
(
i
)
;
for
(
int
ii
=
0
;
ii
<
size
;
ii
++
)
{
if
(
item
==
items
[
ii
]
)
{
remove
index
(
ii
)
;
size
--
;
break
;
}
}
}
return
size
!=
start
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
size
=
this
.
size
;
int
start
size
=
size
;
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
array
.
size
;
i
<
n
;
i
++
)
{
short
item
=
array
.
get
(
i
)
;
for
(
int
ii
=
0
;
ii
<
size
;
ii
++
)
{
if
(
item
==
items
[
ii
]
)
{
remove
index
(
ii
)
;
size
--
;
break
;
}
}
}
return
size
!=
start
size
;
}
<SENTENCE_END/>
all
%END%
(5.39e-01)
all
(2.44e-01)
size
(2.07e-02)
array
(1.38e-02)
remove
(1.35e-02)
index
(1.02e-02)
clear
(1.00e-02)
shuffle
(5.30e-03)
to
(5.16e-03)
items
(3.97e-03)
<SENTENCE_START>
{
int
size
=
this
.
size
;
int
start
size
=
size
;
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
array
.
size
;
i
<
n
;
i
++
)
{
short
item
=
array
.
get
(
i
)
;
for
(
int
ii
=
0
;
ii
<
size
;
ii
++
)
{
if
(
item
==
items
[
ii
]
)
{
remove
index
(
ii
)
;
size
--
;
break
;
}
}
}
return
size
!=
start
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
size
=
this
.
size
;
int
start
size
=
size
;
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
array
.
size
;
i
<
n
;
i
++
)
{
short
item
=
array
.
get
(
i
)
;
for
(
int
ii
=
0
;
ii
<
size
;
ii
++
)
{
if
(
item
==
items
[
ii
]
)
{
remove
index
(
ii
)
;
size
--
;
break
;
}
}
}
return
size
!=
start
size
;
}
<SENTENCE_END/>
%END%
%END%
(8.64e-01)
all
(6.56e-02)
size
(7.66e-03)
array
(5.28e-03)
index
(2.31e-03)
ii
(2.15e-03)
int
(1.99e-03)
i
(1.87e-03)
start
(1.64e-03)
item
(1.36e-03)
<SENTENCE_START>
{
int
size
=
this
.
size
;
int
start
size
=
size
;
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
array
.
size
;
i
<
n
;
i
++
)
{
short
item
=
array
.
get
(
i
)
;
for
(
int
ii
=
0
;
ii
<
size
;
ii
++
)
{
if
(
item
==
items
[
ii
]
)
{
remove
index
(
ii
)
;
size
--
;
break
;
}
}
}
return
size
!=
start
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
size
=
this
.
size
;
int
start
size
=
size
;
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
n
=
array
.
size
;
i
<
n
;
i
++
)
{
short
item
=
array
.
get
(
i
)
;
for
(
int
ii
=
0
;
ii
<
size
;
ii
++
)
{
if
(
item
==
items
[
ii
]
)
{
remove
index
(
ii
)
;
size
--
;
break
;
}
}
}
return
size
!=
start
size
;
}
<SENTENCE_END/>
pop
pop
pop
(9.00e-01)
remove
(7.70e-02)
peek
(5.43e-03)
size
(3.33e-03)
contains
(2.52e-03)
last
(2.04e-03)
first
(1.23e-03)
random
(1.05e-03)
items
(8.03e-04)
shrink
(6.78e-04)
<SENTENCE_START>
{
return
items
[
--
size
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
items
[
--
size
]
;
}
<SENTENCE_END/>
%END%
%END%
(9.65e-01)
value
(6.47e-03)
items
(5.37e-03)
size
(3.43e-03)
array
(2.16e-03)
all
(1.64e-03)
count
(9.57e-04)
of
(8.26e-04)
to
(5.80e-04)
index
(5.70e-04)
<SENTENCE_START>
{
return
items
[
--
size
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
items
[
--
size
]
;
}
<SENTENCE_END/>
peek
peek
peek
(9.51e-01)
random
(1.90e-02)
of
(3.45e-03)
last
(3.42e-03)
pop
(2.99e-03)
index
(1.85e-03)
items
(1.73e-03)
available
(1.68e-03)
size
(1.37e-03)
get
(1.30e-03)
<SENTENCE_START>
{
return
items
[
size
-
1
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
items
[
size
-
1
]
;
}
<SENTENCE_END/>
%END%
%END%
(9.66e-01)
items
(5.12e-03)
value
(3.96e-03)
of
(2.69e-03)
array
(1.67e-03)
%UNK%
(1.24e-03)
index
(1.24e-03)
size
(8.19e-04)
count
(6.40e-04)
empty
(5.94e-04)
<SENTENCE_START>
{
return
items
[
size
-
1
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
items
[
size
-
1
]
;
}
<SENTENCE_END/>
first
first
first
(7.94e-01)
peek
(8.12e-02)
random
(3.97e-02)
size
(1.52e-02)
state
(9.49e-03)
pop
(7.66e-03)
min
(6.53e-03)
shrink
(6.02e-03)
pref
(2.90e-03)
max
(2.85e-03)
<SENTENCE_START>
{
if
(
size
==
0
)
throw
new
illegal
state
exception
(
"Array is empty."
)
;
return
items
[
0
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
size
==
0
)
throw
new
illegal
state
exception
(
"Array is empty."
)
;
return
items
[
0
]
;
}
<SENTENCE_END/>
%END%
%END%
(9.68e-01)
first
(8.38e-03)
size
(2.58e-03)
value
(2.34e-03)
items
(1.25e-03)
0
(1.11e-03)
random
(6.95e-04)
capacity
(5.93e-04)
next
(5.58e-04)
return
(5.45e-04)
<SENTENCE_START>
{
if
(
size
==
0
)
throw
new
illegal
state
exception
(
"Array is empty."
)
;
return
items
[
0
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
size
==
0
)
throw
new
illegal
state
exception
(
"Array is empty."
)
;
return
items
[
0
]
;
}
<SENTENCE_END/>
clear
clear
clear
(9.47e-01)
set
(1.62e-02)
size
(1.18e-02)
truncate
(8.43e-03)
add
(4.14e-03)
resize
(3.99e-03)
reset
(1.90e-03)
invalidate
(1.59e-03)
compute
(7.00e-04)
expand
(3.62e-04)
<SENTENCE_START>
{
size
=
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
size
=
0
;
}
<SENTENCE_END/>
%END%
%END%
(9.60e-01)
size
(6.25e-03)
all
(6.03e-03)
count
(1.90e-03)
height
(1.79e-03)
width
(1.40e-03)
array
(1.39e-03)
value
(1.18e-03)
layout
(7.75e-04)
%UNK%
(7.35e-04)
<SENTENCE_START>
{
size
=
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
size
=
0
;
}
<SENTENCE_END/>
shrink
shrink
shrink
(9.78e-01)
size
(3.83e-03)
pop
(2.53e-03)
resize
(1.62e-03)
length
(1.41e-03)
remove
(1.22e-03)
has
(1.01e-03)
items
(9.84e-04)
return
(6.00e-04)
add
(5.51e-04)
<SENTENCE_START>
{
if
(
items
.
length
!=
size
)
resize
(
size
)
;
return
items
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
items
.
length
!=
size
)
resize
(
size
)
;
return
items
;
}
<SENTENCE_END/>
%END%
%END%
(9.05e-01)
items
(4.23e-02)
all
(1.96e-02)
size
(1.73e-02)
shrink
(5.45e-03)
selected
(9.97e-04)
return
(7.48e-04)
resize
(6.45e-04)
empty
(6.38e-04)
array
(4.44e-04)
<SENTENCE_START>
{
if
(
items
.
length
!=
size
)
resize
(
size
)
;
return
items
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
items
.
length
!=
size
)
resize
(
size
)
;
return
items
;
}
<SENTENCE_END/>
ensure,capacity
ensure
ensure
(9.62e-01)
capacity
(1.40e-02)
size
(5.24e-03)
needed
(4.63e-03)
add
(1.45e-03)
max
(1.09e-03)
resize
(9.29e-04)
additional
(8.74e-04)
8
(5.27e-04)
return
(4.24e-04)
<SENTENCE_START>
{
int
size
needed
=
size
+
additional
capacity
;
if
(
size
needed
>
items
.
length
)
resize
(
math
.
max
(
8
,
size
needed
)
)
;
return
items
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
size
needed
=
size
+
additional
capacity
;
if
(
size
needed
>
items
.
length
)
resize
(
math
.
max
(
8
,
size
needed
)
)
;
return
items
;
}
<SENTENCE_END/>
capacity
capacity
(8.42e-01)
ensure
(6.87e-02)
all
(1.91e-02)
additional
(1.24e-02)
%END%
(1.07e-02)
size
(6.80e-03)
needed
(6.06e-03)
shrink
(4.71e-03)
items
(4.61e-03)
resize
(2.18e-03)
<SENTENCE_START>
{
int
size
needed
=
size
+
additional
capacity
;
if
(
size
needed
>
items
.
length
)
resize
(
math
.
max
(
8
,
size
needed
)
)
;
return
items
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
size
needed
=
size
+
additional
capacity
;
if
(
size
needed
>
items
.
length
)
resize
(
math
.
max
(
8
,
size
needed
)
)
;
return
items
;
}
<SENTENCE_END/>
%END%
%END%
(9.57e-01)
all
(1.48e-02)
capacity
(9.65e-03)
needed
(6.22e-03)
size
(2.37e-03)
items
(8.30e-04)
additional
(6.81e-04)
resize
(4.89e-04)
8
(3.17e-04)
int
(2.83e-04)
<SENTENCE_START>
{
int
size
needed
=
size
+
additional
capacity
;
if
(
size
needed
>
items
.
length
)
resize
(
math
.
max
(
8
,
size
needed
)
)
;
return
items
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
size
needed
=
size
+
additional
capacity
;
if
(
size
needed
>
items
.
length
)
resize
(
math
.
max
(
8
,
size
needed
)
)
;
return
items
;
}
<SENTENCE_END/>
resize
resize
resize
(8.62e-01)
add
(2.74e-02)
new
(1.68e-02)
to
(1.04e-02)
insert
(9.74e-03)
shrink
(5.84e-03)
truncate
(5.11e-03)
items
(4.87e-03)
allocate
(4.21e-03)
remove
(3.54e-03)
<SENTENCE_START>
{
short
[
]
new
items
=
new
short
[
new
size
]
;
short
[
]
items
=
this
.
items
;
system
.
arraycopy
(
items
,
0
,
new
items
,
0
,
math
.
min
(
size
,
new
items
.
length
)
)
;
this
.
items
=
new
items
;
return
new
items
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
new
items
=
new
short
[
new
size
]
;
short
[
]
items
=
this
.
items
;
system
.
arraycopy
(
items
,
0
,
new
items
,
0
,
math
.
min
(
size
,
new
items
.
length
)
)
;
this
.
items
=
new
items
;
return
new
items
;
}
<SENTENCE_END/>
%END%
%END%
(9.05e-01)
resize
(2.48e-02)
items
(1.91e-02)
new
(8.09e-03)
all
(3.52e-03)
size
(3.38e-03)
short
(3.17e-03)
capacity
(2.81e-03)
to
(2.17e-03)
arraycopy
(1.47e-03)
<SENTENCE_START>
{
short
[
]
new
items
=
new
short
[
new
size
]
;
short
[
]
items
=
this
.
items
;
system
.
arraycopy
(
items
,
0
,
new
items
,
0
,
math
.
min
(
size
,
new
items
.
length
)
)
;
this
.
items
=
new
items
;
return
new
items
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
new
items
=
new
short
[
new
size
]
;
short
[
]
items
=
this
.
items
;
system
.
arraycopy
(
items
,
0
,
new
items
,
0
,
math
.
min
(
size
,
new
items
.
length
)
)
;
this
.
items
=
new
items
;
return
new
items
;
}
<SENTENCE_END/>
sort
sort
sort
(9.89e-01)
arrays
(6.49e-04)
items
(6.16e-04)
resize
(5.61e-04)
set
(4.85e-04)
0
(3.56e-04)
%UNK%
(2.41e-04)
rotate
(1.96e-04)
compute
(1.86e-04)
size
(1.71e-04)
<SENTENCE_START>
{
arrays
.
%SELF%
(
items
,
0
,
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
arrays
.
%SELF%
(
items
,
0
,
size
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.91e-01)
sort
(2.58e-02)
all
(2.00e-02)
size
(5.27e-03)
triangles
(3.74e-03)
count
(2.96e-03)
fv
(2.49e-03)
to
(2.11e-03)
items
(1.97e-03)
width
(1.65e-03)
<SENTENCE_START>
{
arrays
.
%SELF%
(
items
,
0
,
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
arrays
.
%SELF%
(
items
,
0
,
size
)
;
}
<SENTENCE_END/>
reverse
reverse
shuffle
(4.78e-01)
reverse
(4.56e-01)
ii
(3.82e-03)
remove
(3.82e-03)
clear
(3.08e-03)
index
(2.34e-03)
reset
(2.01e-03)
swap
(1.87e-03)
i
(1.84e-03)
items
(1.62e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
last
index
=
size
-
1
,
n
=
size
/
2
;
i
<
n
;
i
++
)
{
int
ii
=
last
index
-
i
;
short
temp
=
items
[
i
]
;
items
[
i
]
=
items
[
ii
]
;
items
[
ii
]
=
temp
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
last
index
=
size
-
1
,
n
=
size
/
2
;
i
<
n
;
i
++
)
{
int
ii
=
last
index
-
i
;
short
temp
=
items
[
i
]
;
items
[
i
]
=
items
[
ii
]
;
items
[
ii
]
=
temp
;
}
}
<SENTENCE_END/>
%END%
%END%
(8.09e-01)
index
(2.33e-02)
shuffle
(1.26e-02)
short
(1.07e-02)
reverse
(1.06e-02)
all
(8.94e-03)
of
(8.70e-03)
range
(7.59e-03)
items
(6.84e-03)
temp
(5.94e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
last
index
=
size
-
1
,
n
=
size
/
2
;
i
<
n
;
i
++
)
{
int
ii
=
last
index
-
i
;
short
temp
=
items
[
i
]
;
items
[
i
]
=
items
[
ii
]
;
items
[
ii
]
=
temp
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
0
,
last
index
=
size
-
1
,
n
=
size
/
2
;
i
<
n
;
i
++
)
{
int
ii
=
last
index
-
i
;
short
temp
=
items
[
i
]
;
items
[
i
]
=
items
[
ii
]
;
items
[
ii
]
=
temp
;
}
}
<SENTENCE_END/>
shuffle
shuffle
shuffle
(8.61e-01)
reverse
(1.05e-01)
ii
(4.58e-03)
i
(2.38e-03)
items
(1.60e-03)
int
(1.55e-03)
short
(1.19e-03)
swap
(9.36e-04)
remove
(9.02e-04)
temp
(8.91e-04)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
{
int
ii
=
math
utils
.
random
(
i
)
;
short
temp
=
items
[
i
]
;
items
[
i
]
=
items
[
ii
]
;
items
[
ii
]
=
temp
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
{
int
ii
=
math
utils
.
random
(
i
)
;
short
temp
=
items
[
i
]
;
items
[
i
]
=
items
[
ii
]
;
items
[
ii
]
=
temp
;
}
}
<SENTENCE_END/>
%END%
%END%
(9.24e-01)
short
(7.19e-03)
shuffle
(5.39e-03)
ii
(5.31e-03)
items
(4.82e-03)
all
(4.57e-03)
i
(4.38e-03)
temp
(3.85e-03)
int
(3.27e-03)
index
(1.65e-03)
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
{
int
ii
=
math
utils
.
random
(
i
)
;
short
temp
=
items
[
i
]
;
items
[
i
]
=
items
[
ii
]
;
items
[
ii
]
=
temp
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
items
=
this
.
items
;
for
(
int
i
=
size
-
1
;
i
>=
0
;
i
--
)
{
int
ii
=
math
utils
.
random
(
i
)
;
short
temp
=
items
[
i
]
;
items
[
i
]
=
items
[
ii
]
;
items
[
ii
]
=
temp
;
}
}
<SENTENCE_END/>
truncate
truncate
truncate
(9.69e-01)
size
(1.39e-02)
resize
(6.14e-03)
new
(4.32e-03)
add
(7.33e-04)
clear
(4.68e-04)
shrink
(4.57e-04)
ensure
(4.45e-04)
allocate
(2.93e-04)
pack
(2.77e-04)
<SENTENCE_START>
{
if
(
size
>
new
size
)
size
=
new
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
size
>
new
size
)
size
=
new
size
;
}
<SENTENCE_END/>
%END%
%END%
(9.76e-01)
size
(1.32e-02)
all
(4.12e-03)
height
(6.89e-04)
new
(4.51e-04)
array
(4.29e-04)
width
(4.23e-04)
value
(3.46e-04)
count
(1.67e-04)
preferred
(1.66e-04)
<SENTENCE_START>
{
if
(
size
>
new
size
)
size
=
new
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
size
>
new
size
)
size
=
new
size
;
}
<SENTENCE_END/>
random
random
random
(7.62e-01)
size
(6.36e-02)
peek
(4.28e-02)
first
(1.92e-02)
0
(1.88e-02)
length
(6.06e-03)
pop
(5.54e-03)
to
(5.39e-03)
get
(3.83e-03)
%END%
(3.24e-03)
<SENTENCE_START>
{
if
(
size
==
0
)
return
0
;
return
items
[
math
utils
.
%SELF%
(
0
,
size
-
1
)
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
size
==
0
)
return
0
;
return
items
[
math
utils
.
%SELF%
(
0
,
size
-
1
)
]
;
}
<SENTENCE_END/>
%END%
%END%
(8.48e-01)
random
(2.65e-02)
0
(1.83e-02)
size
(1.53e-02)
value
(8.67e-03)
to
(6.42e-03)
of
(5.59e-03)
index
(3.15e-03)
all
(2.94e-03)
%UNK%
(2.66e-03)
<SENTENCE_START>
{
if
(
size
==
0
)
return
0
;
return
items
[
math
utils
.
%SELF%
(
0
,
size
-
1
)
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
size
==
0
)
return
0
;
return
items
[
math
utils
.
%SELF%
(
0
,
size
-
1
)
]
;
}
<SENTENCE_END/>
to,array
to
to
(7.11e-01)
add
(6.27e-02)
put
(3.47e-02)
resize
(2.46e-02)
array
(2.23e-02)
trim
(2.06e-02)
arraycopy
(1.96e-02)
wrap
(1.91e-02)
insert
(1.67e-02)
append
(5.94e-03)
<SENTENCE_START>
{
short
[
]
array
=
new
short
[
size
]
;
system
.
arraycopy
(
items
,
0
,
array
,
0
,
size
)
;
return
array
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
array
=
new
short
[
size
]
;
system
.
arraycopy
(
items
,
0
,
array
,
0
,
size
)
;
return
array
;
}
<SENTENCE_END/>
array
array
(4.49e-01)
%END%
(2.86e-01)
to
(9.04e-02)
all
(8.06e-02)
put
(7.68e-03)
wrap
(7.29e-03)
with
(5.37e-03)
short
(4.03e-03)
arraycopy
(2.73e-03)
resize
(2.67e-03)
<SENTENCE_START>
{
short
[
]
array
=
new
short
[
size
]
;
system
.
arraycopy
(
items
,
0
,
array
,
0
,
size
)
;
return
array
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
array
=
new
short
[
size
]
;
system
.
arraycopy
(
items
,
0
,
array
,
0
,
size
)
;
return
array
;
}
<SENTENCE_END/>
%END%
%END%
(9.45e-01)
array
(2.95e-02)
all
(1.22e-02)
to
(2.46e-03)
arraycopy
(6.26e-04)
short
(6.19e-04)
value
(4.46e-04)
string
(3.82e-04)
byte
(3.79e-04)
capacity
(3.19e-04)
<SENTENCE_START>
{
short
[
]
array
=
new
short
[
size
]
;
system
.
arraycopy
(
items
,
0
,
array
,
0
,
size
)
;
return
array
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
short
[
]
array
=
new
short
[
size
]
;
system
.
arraycopy
(
items
,
0
,
array
,
0
,
size
)
;
return
array
;
}
<SENTENCE_END/>
to,string
to
to
(5.44e-01)
get
(6.15e-02)
new
(5.58e-02)
append
(4.02e-02)
wrap
(2.42e-02)
buffer
(2.36e-02)
%UNK%
(1.85e-02)
string
(1.43e-02)
with
(9.49e-03)
add
(7.20e-03)
<SENTENCE_START>
{
if
(
size
==
0
)
return
""
;
short
[
]
items
=
this
.
items
;
string
builder
buffer
=
new
string
builder
(
32
)
;
buffer
.
append
(
items
[
0
]
)
;
for
(
int
i
=
1
;
i
<
size
;
i
++
)
{
buffer
.
append
(
separator
)
;
buffer
.
append
(
items
[
i
]
)
;
}
return
buffer
.
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
size
==
0
)
return
""
;
short
[
]
items
=
this
.
items
;
string
builder
buffer
=
new
string
builder
(
32
)
;
buffer
.
append
(
items
[
0
]
)
;
for
(
int
i
=
1
;
i
<
size
;
i
++
)
{
buffer
.
append
(
separator
)
;
buffer
.
append
(
items
[
i
]
)
;
}
return
buffer
.
%SELF%
(
)
;
}
<SENTENCE_END/>
string
string
(7.57e-01)
%END%
(1.50e-01)
builder
(3.07e-02)
new
(1.01e-02)
to
(8.38e-03)
buffer
(7.87e-03)
separator
(2.54e-03)
32
(1.44e-03)
items
(1.33e-03)
i
(7.75e-04)
<SENTENCE_START>
{
if
(
size
==
0
)
return
""
;
short
[
]
items
=
this
.
items
;
string
builder
buffer
=
new
string
builder
(
32
)
;
buffer
.
append
(
items
[
0
]
)
;
for
(
int
i
=
1
;
i
<
size
;
i
++
)
{
buffer
.
append
(
separator
)
;
buffer
.
append
(
items
[
i
]
)
;
}
return
buffer
.
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
size
==
0
)
return
""
;
short
[
]
items
=
this
.
items
;
string
builder
buffer
=
new
string
builder
(
32
)
;
buffer
.
append
(
items
[
0
]
)
;
for
(
int
i
=
1
;
i
<
size
;
i
++
)
{
buffer
.
append
(
separator
)
;
buffer
.
append
(
items
[
i
]
)
;
}
return
buffer
.
%SELF%
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.84e-01)
builder
(4.30e-02)
string
(1.11e-02)
buffer
(1.10e-02)
i
(3.30e-03)
items
(2.76e-03)
to
(2.35e-03)
append
(2.12e-03)
all
(1.41e-03)
size
(1.34e-03)
<SENTENCE_START>
{
if
(
size
==
0
)
return
""
;
short
[
]
items
=
this
.
items
;
string
builder
buffer
=
new
string
builder
(
32
)
;
buffer
.
append
(
items
[
0
]
)
;
for
(
int
i
=
1
;
i
<
size
;
i
++
)
{
buffer
.
append
(
separator
)
;
buffer
.
append
(
items
[
i
]
)
;
}
return
buffer
.
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
size
==
0
)
return
""
;
short
[
]
items
=
this
.
items
;
string
builder
buffer
=
new
string
builder
(
32
)
;
buffer
.
append
(
items
[
0
]
)
;
for
(
int
i
=
1
;
i
<
size
;
i
++
)
{
buffer
.
append
(
separator
)
;
buffer
.
append
(
items
[
i
]
)
;
}
return
buffer
.
%SELF%
(
)
;
}
<SENTENCE_END/>
with
with
with
(8.22e-01)
array
(7.06e-02)
new
(3.34e-02)
wrap
(2.30e-02)
slice
(1.11e-02)
protected
(8.47e-03)
put
(5.29e-03)
copy
(3.48e-03)
read
(3.25e-03)
as
(3.05e-03)
<SENTENCE_START>
{
return
new
short
array
(
array
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
short
array
(
array
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.58e-01)
array
(1.06e-01)
short
(9.78e-03)
all
(4.60e-03)
with
(2.65e-03)
new
(1.57e-03)
long
(1.49e-03)
offset
(1.47e-03)
only
(1.46e-03)
object
(1.33e-03)
<SENTENCE_START>
{
return
new
short
array
(
array
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
short
array
(
array
)
;
}
<SENTENCE_END/>
action,performed
action
action
(2.54e-01)
changed
(1.69e-01)
set
(1.34e-01)
check
(9.51e-02)
update
(3.27e-02)
performed
(3.05e-02)
show
(3.02e-02)
run
(2.32e-02)
draw
(2.02e-02)
is
(1.78e-02)
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
attached
(
attached
check
box
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
attached
(
attached
check
box
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
performed
performed
(6.25e-01)
%END%
(2.50e-01)
changed
(2.95e-02)
emitter
(2.36e-02)
attached
(1.74e-02)
action
(6.76e-03)
check
(3.52e-03)
clicked
(2.11e-03)
active
(2.08e-03)
box
(1.93e-03)
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
attached
(
attached
check
box
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
attached
(
attached
check
box
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.40e-01)
performed
(3.99e-02)
changed
(3.09e-03)
emitter
(1.79e-03)
attached
(1.71e-03)
check
(1.06e-03)
selected
(9.08e-04)
box
(7.53e-04)
and
(5.77e-04)
fv
(3.22e-04)
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
attached
(
attached
check
box
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
attached
(
attached
check
box
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
action,performed
action
changed
(4.61e-01)
action
(2.38e-01)
set
(7.99e-02)
performed
(4.33e-02)
render
(2.13e-02)
emitter
(1.45e-02)
run
(1.21e-02)
update
(1.17e-02)
show
(1.13e-02)
%UNK%
(8.77e-03)
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
continuous
(
continuous
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
continuous
(
continuous
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
performed
performed
(7.39e-01)
%END%
(1.43e-01)
changed
(6.33e-02)
continuous
(1.42e-02)
emitter
(9.40e-03)
components
(4.32e-03)
action
(3.35e-03)
events
(2.85e-03)
checkbox
(2.63e-03)
selected
(1.53e-03)
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
continuous
(
continuous
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
continuous
(
continuous
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.40e-01)
performed
(4.40e-02)
changed
(3.28e-03)
selected
(1.41e-03)
emitter
(1.19e-03)
checkbox
(8.54e-04)
continuous
(5.90e-04)
get
(5.04e-04)
at
(4.47e-04)
editor
(3.42e-04)
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
continuous
(
continuous
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
continuous
(
continuous
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
action,performed
action
action
(4.50e-01)
changed
(1.69e-01)
set
(6.12e-02)
emitter
(5.94e-02)
performed
(4.56e-02)
open
(1.34e-02)
show
(1.34e-02)
initialize
(1.23e-02)
ui
(1.22e-02)
reload
(1.20e-02)
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
aligned
(
aligned
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
aligned
(
aligned
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
performed
performed
(6.35e-01)
%END%
(2.16e-01)
changed
(3.55e-02)
emitter
(3.27e-02)
events
(1.49e-02)
action
(1.11e-02)
aligned
(1.03e-02)
components
(7.64e-03)
ui
(3.98e-03)
active
(2.75e-03)
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
aligned
(
aligned
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
aligned
(
aligned
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.46e-01)
performed
(3.64e-02)
changed
(2.96e-03)
emitter
(1.82e-03)
selected
(1.45e-03)
events
(7.92e-04)
aligned
(5.16e-04)
get
(4.87e-04)
checkbox
(4.66e-04)
all
(4.53e-04)
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
aligned
(
aligned
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
aligned
(
aligned
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
action,performed
action
action
(3.58e-01)
changed
(1.44e-01)
set
(7.53e-02)
run
(5.76e-02)
draw
(3.89e-02)
update
(2.80e-02)
reload
(2.44e-02)
initialize
(2.28e-02)
add
(2.07e-02)
clicked
(1.47e-02)
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
additive
(
additive
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
additive
(
additive
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
performed
%END%
(5.11e-01)
performed
(3.39e-01)
changed
(4.20e-02)
emitter
(2.15e-02)
additive
(1.76e-02)
action
(9.26e-03)
components
(6.72e-03)
checkbox
(6.30e-03)
events
(3.86e-03)
selected
(3.41e-03)
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
additive
(
additive
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
additive
(
additive
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.67e-01)
performed
(1.81e-02)
selected
(2.20e-03)
changed
(1.85e-03)
emitter
(1.01e-03)
checkbox
(8.99e-04)
additive
(6.06e-04)
is
(4.05e-04)
all
(3.12e-04)
get
(2.98e-04)
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
additive
(
additive
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
additive
(
additive
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
action,performed
action
action
(3.68e-01)
changed
(9.54e-02)
set
(7.66e-02)
is
(7.16e-02)
show
(4.40e-02)
draw
(3.82e-02)
hide
(2.34e-02)
update
(2.14e-02)
toggle
(1.74e-02)
on
(1.60e-02)
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
behind
(
behind
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
behind
(
behind
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
performed
performed
(4.52e-01)
%END%
(3.43e-01)
behind
(4.73e-02)
changed
(4.40e-02)
emitter
(3.52e-02)
action
(1.04e-02)
checkbox
(6.30e-03)
active
(5.34e-03)
events
(4.51e-03)
selected
(3.40e-03)
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
behind
(
behind
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
behind
(
behind
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.56e-01)
performed
(2.59e-02)
checkbox
(2.54e-03)
selected
(2.36e-03)
changed
(1.82e-03)
emitter
(1.26e-03)
behind
(1.13e-03)
get
(4.10e-04)
is
(4.08e-04)
all
(2.88e-04)
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
behind
(
behind
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
get
emitter
(
)
.
set
behind
(
behind
checkbox
.
is
selected
(
)
)
;
}
<SENTENCE_END/>
initialize,components
initialize
initialize
(5.70e-01)
components
(3.17e-01)
ui
(3.92e-02)
action
(9.13e-03)
bag
(4.60e-03)
grid
(4.25e-03)
%END%
(4.23e-03)
events
(3.75e-03)
0
(3.08e-03)
setup
(2.46e-03)
<SENTENCE_START>
{
j
panel
content
panel
=
get
content
panel
(
)
;
{
j
label
label
=
new
j
label
(
"Additive:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
additive
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
additive
checkbox
,
new
grid
bag
constraints
(
1
,
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Attached:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
2
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
attached
check
box
=
new
j
check
box
(
)
;
content
panel
.
add
(
attached
check
box
,
new
grid
bag
constraints
(
1
,
2
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Continuous:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
continuous
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
continuous
checkbox
,
new
grid
bag
constraints
(
1
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Aligned:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
aligned
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
aligned
checkbox
,
new
grid
bag
constraints
(
1
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Behind:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
behind
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
behind
checkbox
,
new
grid
bag
constraints
(
1
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Premultiplied Alpha:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
6
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
premultiplied
alpha
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
premultiplied
alpha
checkbox
,
new
grid
bag
constraints
(
1
,
6
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
j
panel
content
panel
=
get
content
panel
(
)
;
{
j
label
label
=
new
j
label
(
"Additive:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
additive
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
additive
checkbox
,
new
grid
bag
constraints
(
1
,
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Attached:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
2
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
attached
check
box
=
new
j
check
box
(
)
;
content
panel
.
add
(
attached
check
box
,
new
grid
bag
constraints
(
1
,
2
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Continuous:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
continuous
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
continuous
checkbox
,
new
grid
bag
constraints
(
1
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Aligned:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
aligned
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
aligned
checkbox
,
new
grid
bag
constraints
(
1
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Behind:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
behind
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
behind
checkbox
,
new
grid
bag
constraints
(
1
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Premultiplied Alpha:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
6
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
premultiplied
alpha
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
premultiplied
alpha
checkbox
,
new
grid
bag
constraints
(
1
,
6
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
}
<SENTENCE_END/>
components
components
(5.61e-01)
%END%
(1.48e-01)
initialize
(1.25e-01)
ui
(5.28e-02)
action
(8.70e-03)
events
(6.69e-03)
grid
(5.27e-03)
0
(4.43e-03)
create
(4.29e-03)
bag
(3.96e-03)
<SENTENCE_START>
{
j
panel
content
panel
=
get
content
panel
(
)
;
{
j
label
label
=
new
j
label
(
"Additive:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
additive
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
additive
checkbox
,
new
grid
bag
constraints
(
1
,
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Attached:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
2
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
attached
check
box
=
new
j
check
box
(
)
;
content
panel
.
add
(
attached
check
box
,
new
grid
bag
constraints
(
1
,
2
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Continuous:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
continuous
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
continuous
checkbox
,
new
grid
bag
constraints
(
1
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Aligned:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
aligned
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
aligned
checkbox
,
new
grid
bag
constraints
(
1
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Behind:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
behind
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
behind
checkbox
,
new
grid
bag
constraints
(
1
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Premultiplied Alpha:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
6
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
premultiplied
alpha
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
premultiplied
alpha
checkbox
,
new
grid
bag
constraints
(
1
,
6
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
j
panel
content
panel
=
get
content
panel
(
)
;
{
j
label
label
=
new
j
label
(
"Additive:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
additive
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
additive
checkbox
,
new
grid
bag
constraints
(
1
,
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Attached:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
2
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
attached
check
box
=
new
j
check
box
(
)
;
content
panel
.
add
(
attached
check
box
,
new
grid
bag
constraints
(
1
,
2
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Continuous:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
continuous
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
continuous
checkbox
,
new
grid
bag
constraints
(
1
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Aligned:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
aligned
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
aligned
checkbox
,
new
grid
bag
constraints
(
1
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Behind:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
behind
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
behind
checkbox
,
new
grid
bag
constraints
(
1
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Premultiplied Alpha:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
6
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
premultiplied
alpha
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
premultiplied
alpha
checkbox
,
new
grid
bag
constraints
(
1
,
6
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
}
<SENTENCE_END/>
%END%
components
(4.58e-01)
%END%
(3.20e-01)
initialize
(5.76e-02)
ui
(4.37e-02)
action
(6.00e-03)
0
(5.71e-03)
events
(5.55e-03)
create
(4.62e-03)
bag
(4.34e-03)
grid
(4.13e-03)
<SENTENCE_START>
{
j
panel
content
panel
=
get
content
panel
(
)
;
{
j
label
label
=
new
j
label
(
"Additive:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
additive
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
additive
checkbox
,
new
grid
bag
constraints
(
1
,
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Attached:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
2
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
attached
check
box
=
new
j
check
box
(
)
;
content
panel
.
add
(
attached
check
box
,
new
grid
bag
constraints
(
1
,
2
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Continuous:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
continuous
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
continuous
checkbox
,
new
grid
bag
constraints
(
1
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Aligned:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
aligned
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
aligned
checkbox
,
new
grid
bag
constraints
(
1
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Behind:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
behind
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
behind
checkbox
,
new
grid
bag
constraints
(
1
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Premultiplied Alpha:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
6
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
premultiplied
alpha
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
premultiplied
alpha
checkbox
,
new
grid
bag
constraints
(
1
,
6
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
j
panel
content
panel
=
get
content
panel
(
)
;
{
j
label
label
=
new
j
label
(
"Additive:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
additive
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
additive
checkbox
,
new
grid
bag
constraints
(
1
,
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Attached:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
2
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
attached
check
box
=
new
j
check
box
(
)
;
content
panel
.
add
(
attached
check
box
,
new
grid
bag
constraints
(
1
,
2
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Continuous:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
continuous
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
continuous
checkbox
,
new
grid
bag
constraints
(
1
,
3
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Aligned:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
aligned
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
aligned
checkbox
,
new
grid
bag
constraints
(
1
,
4
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Behind:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
behind
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
behind
checkbox
,
new
grid
bag
constraints
(
1
,
5
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
{
j
label
label
=
new
j
label
(
"Premultiplied Alpha:"
)
;
content
panel
.
add
(
label
,
new
grid
bag
constraints
(
0
,
6
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
east
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
0
,
0
,
0
)
,
0
,
0
)
)
;
}
{
premultiplied
alpha
checkbox
=
new
j
check
box
(
)
;
content
panel
.
add
(
premultiplied
alpha
checkbox
,
new
grid
bag
constraints
(
1
,
6
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
6
,
6
,
0
,
0
)
,
0
,
0
)
)
;
}
}
<SENTENCE_END/>
path
path
get
(8.81e-01)
is
(5.81e-02)
protected
(1.34e-02)
iterator
(9.14e-03)
needs
(7.00e-03)
as
(4.04e-03)
read
(3.58e-03)
resolve
(3.54e-03)
can
(3.00e-03)
return
(2.57e-03)
<SENTENCE_START>
{
return
file
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
file
;
}
<SENTENCE_END/>
%END%
file
(9.87e-01)
extracted
(6.00e-03)
%END%
(1.78e-03)
model
(1.28e-03)
return
(1.03e-03)
directory
(6.71e-04)
process
(2.15e-04)
bytes
(1.49e-04)
resolve
(1.44e-04)
files
(1.10e-04)
<SENTENCE_START>
{
return
file
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
file
;
}
<SENTENCE_END/>
name
name
get
(2.19e-01)
index
(1.96e-01)
remove
(5.28e-02)
read
(3.66e-02)
last
(2.91e-02)
insert
(2.40e-02)
of
(2.06e-02)
state
(1.96e-02)
%UNK%
(1.90e-02)
put
(1.76e-02)
<SENTENCE_START>
{
int
index
=
file
.
last
index
of
(
'/'
)
;
if
(
index
<
0
)
return
file
;
return
file
.
substring
(
index
+
1
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
index
=
file
.
last
index
of
(
'/'
)
;
if
(
index
<
0
)
return
file
;
return
file
.
substring
(
index
+
1
)
;
}
<SENTENCE_END/>
%END%
%END%
(6.28e-01)
string
(5.48e-02)
index
(3.76e-02)
file
(2.12e-02)
of
(1.89e-02)
value
(1.67e-02)
char
(1.61e-02)
at
(1.07e-02)
%UNK%
(9.96e-03)
int
(8.14e-03)
<SENTENCE_START>
{
int
index
=
file
.
last
index
of
(
'/'
)
;
if
(
index
<
0
)
return
file
;
return
file
.
substring
(
index
+
1
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
index
=
file
.
last
index
of
(
'/'
)
;
if
(
index
<
0
)
return
file
;
return
file
.
substring
(
index
+
1
)
;
}
<SENTENCE_END/>
extension
extension
get
(7.78e-01)
index
(2.63e-02)
last
(1.44e-02)
compare
(1.16e-02)
is
(1.13e-02)
contains
(1.04e-02)
equals
(9.82e-03)
remove
(6.80e-03)
read
(6.53e-03)
to
(5.80e-03)
<SENTENCE_START>
{
string
name
=
name
(
)
;
int
dot
index
=
name
.
last
index
of
(
'.'
)
;
if
(
dot
index
==
-
1
)
return
""
;
return
name
.
substring
(
dot
index
+
1
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
name
=
name
(
)
;
int
dot
index
=
name
.
last
index
of
(
'.'
)
;
if
(
dot
index
==
-
1
)
return
""
;
return
name
.
substring
(
dot
index
+
1
)
;
}
<SENTENCE_END/>
%END%
%END%
(4.10e-01)
string
(8.83e-02)
index
(5.40e-02)
name
(4.59e-02)
get
(2.74e-02)
at
(2.27e-02)
of
(2.04e-02)
to
(1.89e-02)
last
(1.69e-02)
value
(1.36e-02)
<SENTENCE_START>
{
string
name
=
name
(
)
;
int
dot
index
=
name
.
last
index
of
(
'.'
)
;
if
(
dot
index
==
-
1
)
return
""
;
return
name
.
substring
(
dot
index
+
1
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
name
=
name
(
)
;
int
dot
index
=
name
.
last
index
of
(
'.'
)
;
if
(
dot
index
==
-
1
)
return
""
;
return
name
.
substring
(
dot
index
+
1
)
;
}
<SENTENCE_END/>
name,without,extension
name
get
(7.40e-01)
index
(3.24e-02)
last
(2.41e-02)
read
(1.12e-02)
is
(1.10e-02)
compare
(9.00e-03)
to
(8.61e-03)
remove
(6.83e-03)
of
(6.83e-03)
contains
(6.49e-03)
<SENTENCE_START>
{
string
name
=
name
(
)
;
int
dot
index
=
name
.
last
index
of
(
'.'
)
;
if
(
dot
index
==
-
1
)
return
name
;
return
name
.
substring
(
0
,
dot
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
name
=
name
(
)
;
int
dot
index
=
name
.
last
index
of
(
'.'
)
;
if
(
dot
index
==
-
1
)
return
name
;
return
name
.
substring
(
0
,
dot
index
)
;
}
<SENTENCE_END/>
without
%END%
(4.23e-01)
string
(9.91e-02)
index
(7.35e-02)
name
(5.32e-02)
get
(2.37e-02)
last
(2.16e-02)
of
(2.00e-02)
at
(1.88e-02)
value
(1.75e-02)
to
(1.47e-02)
<SENTENCE_START>
{
string
name
=
name
(
)
;
int
dot
index
=
name
.
last
index
of
(
'.'
)
;
if
(
dot
index
==
-
1
)
return
name
;
return
name
.
substring
(
0
,
dot
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
name
=
name
(
)
;
int
dot
index
=
name
.
last
index
of
(
'.'
)
;
if
(
dot
index
==
-
1
)
return
name
;
return
name
.
substring
(
0
,
dot
index
)
;
}
<SENTENCE_END/>
extension
%END%
(8.13e-01)
string
(2.82e-02)
index
(2.22e-02)
of
(2.07e-02)
name
(1.27e-02)
at
(8.84e-03)
value
(6.51e-03)
to
(4.46e-03)
long
(2.19e-03)
%UNK%
(2.02e-03)
<SENTENCE_START>
{
string
name
=
name
(
)
;
int
dot
index
=
name
.
last
index
of
(
'.'
)
;
if
(
dot
index
==
-
1
)
return
name
;
return
name
.
substring
(
0
,
dot
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
name
=
name
(
)
;
int
dot
index
=
name
.
last
index
of
(
'.'
)
;
if
(
dot
index
==
-
1
)
return
name
;
return
name
.
substring
(
0
,
dot
index
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.26e-01)
string
(9.70e-03)
of
(9.16e-03)
name
(7.42e-03)
index
(5.49e-03)
at
(3.62e-03)
value
(2.34e-03)
to
(1.17e-03)
dot
(1.02e-03)
long
(7.43e-04)
<SENTENCE_START>
{
string
name
=
name
(
)
;
int
dot
index
=
name
.
last
index
of
(
'.'
)
;
if
(
dot
index
==
-
1
)
return
name
;
return
name
.
substring
(
0
,
dot
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
name
=
name
(
)
;
int
dot
index
=
name
.
last
index
of
(
'.'
)
;
if
(
dot
index
==
-
1
)
return
name
;
return
name
.
substring
(
0
,
dot
index
)
;
}
<SENTENCE_END/>
path,without,extension
path
get
(5.04e-01)
read
(5.95e-02)
index
(4.68e-02)
last
(3.62e-02)
%UNK%
(2.86e-02)
is
(1.74e-02)
to
(1.46e-02)
string
(1.40e-02)
state
(9.42e-03)
compare
(9.13e-03)
<SENTENCE_START>
{
string
path
=
file
;
int
dot
index
=
path
.
last
index
of
(
'.'
)
;
if
(
dot
index
==
-
1
)
return
path
;
return
path
.
substring
(
0
,
dot
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
path
=
file
;
int
dot
index
=
path
.
last
index
of
(
'.'
)
;
if
(
dot
index
==
-
1
)
return
path
;
return
path
.
substring
(
0
,
dot
index
)
;
}
<SENTENCE_END/>
without
%END%
(3.19e-01)
string
(1.64e-01)
path
(7.53e-02)
index
(4.58e-02)
at
(2.25e-02)
of
(1.76e-02)
char
(1.57e-02)
%UNK%
(1.55e-02)
file
(1.26e-02)
to
(1.19e-02)
<SENTENCE_START>
{
string
path
=
file
;
int
dot
index
=
path
.
last
index
of
(
'.'
)
;
if
(
dot
index
==
-
1
)
return
path
;
return
path
.
substring
(
0
,
dot
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
path
=
file
;
int
dot
index
=
path
.
last
index
of
(
'.'
)
;
if
(
dot
index
==
-
1
)
return
path
;
return
path
.
substring
(
0
,
dot
index
)
;
}
<SENTENCE_END/>
extension
%END%
(6.83e-01)
string
(6.02e-02)
index
(2.49e-02)
at
(1.94e-02)
of
(1.60e-02)
path
(1.27e-02)
%UNK%
(8.62e-03)
value
(8.54e-03)
char
(7.10e-03)
to
(6.61e-03)
<SENTENCE_START>
{
string
path
=
file
;
int
dot
index
=
path
.
last
index
of
(
'.'
)
;
if
(
dot
index
==
-
1
)
return
path
;
return
path
.
substring
(
0
,
dot
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
path
=
file
;
int
dot
index
=
path
.
last
index
of
(
'.'
)
;
if
(
dot
index
==
-
1
)
return
path
;
return
path
.
substring
(
0
,
dot
index
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.92e-01)
string
(1.68e-02)
path
(1.42e-02)
at
(7.48e-03)
of
(6.43e-03)
index
(6.08e-03)
value
(3.09e-03)
%UNK%
(1.99e-03)
to
(1.68e-03)
char
(1.41e-03)
<SENTENCE_START>
{
string
path
=
file
;
int
dot
index
=
path
.
last
index
of
(
'.'
)
;
if
(
dot
index
==
-
1
)
return
path
;
return
path
.
substring
(
0
,
dot
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
path
=
file
;
int
dot
index
=
path
.
last
index
of
(
'.'
)
;
if
(
dot
index
==
-
1
)
return
path
;
return
path
.
substring
(
0
,
dot
index
)
;
}
<SENTENCE_END/>
type
type
is
(5.71e-01)
get
(1.44e-01)
needs
(6.65e-02)
protected
(3.85e-02)
owns
(3.28e-02)
cleans
(1.39e-02)
size
(1.33e-02)
length
(1.15e-02)
mark
(1.09e-02)
duration
(1.04e-02)
<SENTENCE_START>
{
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
;
}
<SENTENCE_END/>
%END%
%END%
(6.74e-02)
width
(6.73e-02)
height
(5.55e-02)
static
(4.16e-02)
size
(3.75e-02)
abstract
(3.34e-02)
layout
(3.26e-02)
member
(3.21e-02)
movable
(2.87e-02)
missing
(2.76e-02)
<SENTENCE_START>
{
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
;
}
<SENTENCE_END/>
file
file
list
(1.89e-01)
read
(1.05e-01)
write
(9.05e-02)
fail
(7.82e-02)
delete
(5.29e-02)
reader
(4.87e-02)
check
(4.20e-02)
exists
(3.26e-02)
get
(3.09e-02)
path
(3.01e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Not supported in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Not supported in GWT backend"
)
;
}
<SENTENCE_END/>
%END%
%END%
(4.94e-01)
%UNK%
(4.92e-02)
string
(2.35e-02)
path
(1.82e-02)
next
(1.76e-02)
list
(1.76e-02)
directory
(1.69e-02)
to
(1.68e-02)
type
(1.51e-02)
name
(1.43e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Not supported in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Not supported in GWT backend"
)
;
}
<SENTENCE_END/>
read
read
read
(4.96e-01)
%UNK%
(7.07e-02)
parse
(4.27e-02)
get
(3.18e-02)
write
(2.49e-02)
in
(1.41e-02)
load
(1.33e-02)
download
(1.19e-02)
create
(1.13e-02)
input
(1.11e-02)
<SENTENCE_START>
{
input
stream
in
=
preloader
.
%SELF%
(
file
)
;
if
(
in
==
null
)
throw
new
gdx
runtime
exception
(
file
+
" does not exist"
)
;
return
in
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
input
stream
in
=
preloader
.
%SELF%
(
file
)
;
if
(
in
==
null
)
throw
new
gdx
runtime
exception
(
file
+
" does not exist"
)
;
return
in
;
}
<SENTENCE_END/>
%END%
%END%
(8.75e-01)
in
(1.50e-02)
file
(1.40e-02)
stream
(1.36e-02)
%UNK%
(9.28e-03)
string
(5.31e-03)
preloader
(4.88e-03)
input
(3.68e-03)
read
(3.39e-03)
directory
(3.10e-03)
<SENTENCE_START>
{
input
stream
in
=
preloader
.
%SELF%
(
file
)
;
if
(
in
==
null
)
throw
new
gdx
runtime
exception
(
file
+
" does not exist"
)
;
return
in
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
input
stream
in
=
preloader
.
%SELF%
(
file
)
;
if
(
in
==
null
)
throw
new
gdx
runtime
exception
(
file
+
" does not exist"
)
;
return
in
;
}
<SENTENCE_END/>
read
read
get
(3.17e-01)
new
(1.71e-01)
create
(1.19e-01)
read
(1.15e-01)
process
(4.18e-02)
instance
(2.84e-02)
parse
(1.83e-02)
main
(1.60e-02)
write
(1.12e-02)
input
(9.56e-03)
<SENTENCE_START>
{
return
new
buffered
input
stream
(
%SELF%
(
)
,
buffer
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
buffered
input
stream
(
%SELF%
(
)
,
buffer
size
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.95e-01)
buffer
(9.88e-03)
buffered
(9.73e-03)
input
(6.66e-03)
new
(5.78e-03)
%UNK%
(3.48e-03)
string
(2.03e-03)
array
(1.94e-03)
bytes
(1.83e-03)
instance
(1.77e-03)
<SENTENCE_START>
{
return
new
buffered
input
stream
(
%SELF%
(
)
,
buffer
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
buffered
input
stream
(
%SELF%
(
)
,
buffer
size
)
;
}
<SENTENCE_END/>
reader
reader
read
(9.52e-01)
parse
(1.95e-02)
load
(5.89e-03)
write
(3.26e-03)
new
(2.90e-03)
reader
(2.87e-03)
input
(1.88e-03)
as
(1.55e-03)
copy
(1.41e-03)
stream
(1.39e-03)
<SENTENCE_START>
{
return
new
input
stream
reader
(
read
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
input
stream
reader
(
read
(
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(3.37e-01)
read
(3.07e-01)
bytes
(4.94e-02)
directory
(3.06e-02)
string
(2.28e-02)
file
(2.02e-02)
input
(1.48e-02)
utf
(1.31e-02)
short
(1.20e-02)
unsigned
(1.15e-02)
<SENTENCE_START>
{
return
new
input
stream
reader
(
read
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
input
stream
reader
(
read
(
)
)
;
}
<SENTENCE_END/>
reader
reader
read
(8.29e-01)
write
(3.41e-02)
parse
(2.80e-02)
new
(2.39e-02)
copy
(1.03e-02)
input
(5.82e-03)
get
(5.75e-03)
reader
(4.38e-03)
load
(4.15e-03)
stream
(2.87e-03)
<SENTENCE_START>
{
try
{
return
new
input
stream
reader
(
read
(
)
,
charset
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
throw
new
gdx
runtime
exception
(
"Encoding '"
+
charset
+
"' not supported"
,
e
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
try
{
return
new
input
stream
reader
(
read
(
)
,
charset
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
throw
new
gdx
runtime
exception
(
"Encoding '"
+
charset
+
"' not supported"
,
e
)
;
}
}
<SENTENCE_END/>
%END%
%END%
(3.05e-01)
input
(1.52e-01)
read
(7.54e-02)
%UNK%
(7.05e-02)
stream
(6.20e-02)
new
(3.47e-02)
string
(3.03e-02)
write
(2.43e-02)
file
(1.49e-02)
directory
(1.09e-02)
<SENTENCE_START>
{
try
{
return
new
input
stream
reader
(
read
(
)
,
charset
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
throw
new
gdx
runtime
exception
(
"Encoding '"
+
charset
+
"' not supported"
,
e
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
try
{
return
new
input
stream
reader
(
read
(
)
,
charset
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
throw
new
gdx
runtime
exception
(
"Encoding '"
+
charset
+
"' not supported"
,
e
)
;
}
}
<SENTENCE_END/>
reader
reader
new
(4.43e-01)
create
(2.20e-01)
get
(7.13e-02)
parse
(3.17e-02)
write
(2.64e-02)
load
(2.05e-02)
read
(1.64e-02)
invoke
(1.62e-02)
copy
(1.48e-02)
build
(1.10e-02)
<SENTENCE_START>
{
return
new
buffered
reader
(
%SELF%
(
)
,
buffer
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
buffered
reader
(
%SELF%
(
)
,
buffer
size
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.36e-01)
buffer
(2.78e-02)
new
(2.00e-02)
array
(6.32e-03)
size
(5.72e-03)
to
(4.70e-03)
%UNK%
(4.36e-03)
all
(3.67e-03)
instance
(2.72e-03)
string
(2.60e-03)
<SENTENCE_START>
{
return
new
buffered
reader
(
%SELF%
(
)
,
buffer
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
buffered
reader
(
%SELF%
(
)
,
buffer
size
)
;
}
<SENTENCE_END/>
reader
reader
new
(2.17e-01)
create
(1.86e-01)
parse
(1.07e-01)
get
(7.50e-02)
load
(7.17e-02)
write
(5.23e-02)
read
(3.75e-02)
invoke
(2.04e-02)
copy
(2.01e-02)
build
(1.99e-02)
<SENTENCE_START>
{
return
new
buffered
reader
(
%SELF%
(
charset
)
,
buffer
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
buffered
reader
(
%SELF%
(
charset
)
,
buffer
size
)
;
}
<SENTENCE_END/>
%END%
%END%
(7.90e-01)
%UNK%
(3.52e-02)
new
(1.67e-02)
buffer
(1.45e-02)
to
(6.36e-03)
size
(5.12e-03)
array
(4.72e-03)
string
(4.52e-03)
instance
(3.18e-03)
value
(2.68e-03)
<SENTENCE_START>
{
return
new
buffered
reader
(
%SELF%
(
charset
)
,
buffer
size
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
buffered
reader
(
%SELF%
(
charset
)
,
buffer
size
)
;
}
<SENTENCE_END/>
read,string
read
get
(3.20e-01)
is
(3.10e-01)
size
(4.45e-02)
clear
(1.98e-02)
pop
(1.90e-02)
list
(1.46e-02)
append
(1.28e-02)
remove
(1.25e-02)
register
(1.21e-02)
owns
(1.15e-02)
<SENTENCE_START>
{
return
%SELF%
(
null
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
null
)
;
}
<SENTENCE_END/>
string
%END%
(5.38e-01)
size
(4.25e-02)
%UNK%
(1.63e-02)
value
(1.56e-02)
height
(1.54e-02)
width
(1.20e-02)
layout
(1.10e-02)
by
(9.44e-03)
array
(9.02e-03)
interface
(8.71e-03)
<SENTENCE_START>
{
return
%SELF%
(
null
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
null
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.29e-01)
value
(8.20e-03)
array
(2.87e-03)
height
(2.04e-03)
width
(1.52e-03)
buffer
(1.50e-03)
count
(1.48e-03)
%UNK%
(1.37e-03)
all
(1.23e-03)
object
(1.21e-03)
<SENTENCE_START>
{
return
%SELF%
(
null
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
null
)
;
}
<SENTENCE_END/>
read,string
read
get
(2.63e-01)
parse
(2.43e-01)
read
(1.33e-01)
new
(4.92e-02)
load
(4.30e-02)
write
(2.79e-02)
copy
(2.71e-02)
create
(1.58e-02)
as
(1.41e-02)
%UNK%
(1.08e-02)
<SENTENCE_START>
{
if
(
preloader
.
is
text
(
file
)
)
return
preloader
.
texts
.
get
(
file
)
;
try
{
return
new
string
(
read
bytes
(
)
,
"UTF-8"
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
return
null
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
preloader
.
is
text
(
file
)
)
return
preloader
.
texts
.
get
(
file
)
;
try
{
return
new
string
(
read
bytes
(
)
,
"UTF-8"
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
return
null
;
}
}
<SENTENCE_END/>
string
%END%
(2.78e-01)
string
(2.10e-01)
preloader
(1.08e-01)
new
(5.94e-02)
parse
(2.94e-02)
file
(2.14e-02)
%UNK%
(1.98e-02)
text
(1.96e-02)
texts
(1.59e-02)
bytes
(1.36e-02)
<SENTENCE_START>
{
if
(
preloader
.
is
text
(
file
)
)
return
preloader
.
texts
.
get
(
file
)
;
try
{
return
new
string
(
read
bytes
(
)
,
"UTF-8"
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
return
null
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
preloader
.
is
text
(
file
)
)
return
preloader
.
texts
.
get
(
file
)
;
try
{
return
new
string
(
read
bytes
(
)
,
"UTF-8"
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
return
null
;
}
}
<SENTENCE_END/>
%END%
%END%
(9.31e-01)
string
(1.75e-02)
file
(3.46e-03)
bytes
(2.70e-03)
get
(2.65e-03)
%UNK%
(2.16e-03)
status
(1.66e-03)
text
(1.17e-03)
directory
(1.15e-03)
types
(8.63e-04)
<SENTENCE_START>
{
if
(
preloader
.
is
text
(
file
)
)
return
preloader
.
texts
.
get
(
file
)
;
try
{
return
new
string
(
read
bytes
(
)
,
"UTF-8"
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
return
null
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
preloader
.
is
text
(
file
)
)
return
preloader
.
texts
.
get
(
file
)
;
try
{
return
new
string
(
read
bytes
(
)
,
"UTF-8"
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
return
null
;
}
}
<SENTENCE_END/>
read,bytes
read
read
(1.23e-01)
new
(8.32e-02)
to
(7.23e-02)
wrap
(5.62e-02)
%UNK%
(4.49e-02)
write
(3.76e-02)
get
(2.79e-02)
copy
(2.66e-02)
init
(2.61e-02)
%END%
(2.44e-02)
<SENTENCE_START>
{
int
length
=
(
int
)
length
(
)
;
if
(
length
==
0
)
length
=
512
;
byte
[
]
buffer
=
new
byte
[
length
]
;
int
position
=
0
;
input
stream
input
=
read
(
)
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
buffer
,
position
,
buffer
.
length
-
position
)
;
if
(
count
==
-
1
)
break
;
position
+=
count
;
if
(
position
==
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
buffer
.
length
*
2
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
if
(
position
<
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
position
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
return
buffer
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
length
=
(
int
)
length
(
)
;
if
(
length
==
0
)
length
=
512
;
byte
[
]
buffer
=
new
byte
[
length
]
;
int
position
=
0
;
input
stream
input
=
read
(
)
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
buffer
,
position
,
buffer
.
length
-
position
)
;
if
(
count
==
-
1
)
break
;
position
+=
count
;
if
(
position
==
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
buffer
.
length
*
2
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
if
(
position
<
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
position
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
return
buffer
;
}
<SENTENCE_END/>
bytes
%END%
(8.09e-01)
buffer
(2.06e-02)
new
(1.09e-02)
to
(1.07e-02)
position
(5.65e-03)
byte
(5.23e-03)
%UNK%
(5.11e-03)
int
(3.72e-03)
string
(3.69e-03)
read
(3.58e-03)
<SENTENCE_START>
{
int
length
=
(
int
)
length
(
)
;
if
(
length
==
0
)
length
=
512
;
byte
[
]
buffer
=
new
byte
[
length
]
;
int
position
=
0
;
input
stream
input
=
read
(
)
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
buffer
,
position
,
buffer
.
length
-
position
)
;
if
(
count
==
-
1
)
break
;
position
+=
count
;
if
(
position
==
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
buffer
.
length
*
2
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
if
(
position
<
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
position
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
return
buffer
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
length
=
(
int
)
length
(
)
;
if
(
length
==
0
)
length
=
512
;
byte
[
]
buffer
=
new
byte
[
length
]
;
int
position
=
0
;
input
stream
input
=
read
(
)
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
buffer
,
position
,
buffer
.
length
-
position
)
;
if
(
count
==
-
1
)
break
;
position
+=
count
;
if
(
position
==
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
buffer
.
length
*
2
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
if
(
position
<
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
position
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
return
buffer
;
}
<SENTENCE_END/>
%END%
%END%
(9.29e-01)
buffer
(9.96e-03)
new
(2.66e-03)
to
(2.61e-03)
byte
(2.01e-03)
string
(1.67e-03)
position
(1.45e-03)
%UNK%
(1.43e-03)
length
(1.38e-03)
int
(1.23e-03)
<SENTENCE_START>
{
int
length
=
(
int
)
length
(
)
;
if
(
length
==
0
)
length
=
512
;
byte
[
]
buffer
=
new
byte
[
length
]
;
int
position
=
0
;
input
stream
input
=
read
(
)
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
buffer
,
position
,
buffer
.
length
-
position
)
;
if
(
count
==
-
1
)
break
;
position
+=
count
;
if
(
position
==
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
buffer
.
length
*
2
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
if
(
position
<
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
position
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
return
buffer
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
length
=
(
int
)
length
(
)
;
if
(
length
==
0
)
length
=
512
;
byte
[
]
buffer
=
new
byte
[
length
]
;
int
position
=
0
;
input
stream
input
=
read
(
)
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
buffer
,
position
,
buffer
.
length
-
position
)
;
if
(
count
==
-
1
)
break
;
position
+=
count
;
if
(
position
==
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
buffer
.
length
*
2
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
if
(
position
<
buffer
.
length
)
{
byte
[
]
new
buffer
=
new
byte
[
position
]
;
system
.
arraycopy
(
buffer
,
0
,
new
buffer
,
0
,
position
)
;
buffer
=
new
buffer
;
}
return
buffer
;
}
<SENTENCE_END/>
read,bytes
read
read
(6.77e-01)
%UNK%
(1.95e-02)
download
(1.85e-02)
reset
(1.50e-02)
parse
(1.43e-02)
init
(1.39e-02)
write
(1.21e-02)
seek
(1.09e-02)
input
(1.08e-02)
load
(8.28e-03)
<SENTENCE_START>
{
input
stream
input
=
read
(
)
;
int
position
=
0
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
bytes
,
offset
+
position
,
size
-
position
)
;
if
(
count
<=
0
)
break
;
position
+=
count
;
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
return
position
-
offset
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
input
stream
input
=
read
(
)
;
int
position
=
0
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
bytes
,
offset
+
position
,
size
-
position
)
;
if
(
count
<=
0
)
break
;
position
+=
count
;
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
return
position
-
offset
;
}
<SENTENCE_END/>
bytes
%END%
(7.74e-01)
stream
(3.17e-02)
input
(2.01e-02)
read
(1.07e-02)
position
(8.85e-03)
bytes
(6.37e-03)
offset
(5.22e-03)
count
(4.72e-03)
%UNK%
(4.39e-03)
int
(3.98e-03)
<SENTENCE_START>
{
input
stream
input
=
read
(
)
;
int
position
=
0
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
bytes
,
offset
+
position
,
size
-
position
)
;
if
(
count
<=
0
)
break
;
position
+=
count
;
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
return
position
-
offset
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
input
stream
input
=
read
(
)
;
int
position
=
0
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
bytes
,
offset
+
position
,
size
-
position
)
;
if
(
count
<=
0
)
break
;
position
+=
count
;
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
return
position
-
offset
;
}
<SENTENCE_END/>
%END%
%END%
(8.80e-01)
input
(2.65e-02)
count
(5.22e-03)
offset
(3.97e-03)
position
(3.69e-03)
while
(3.45e-03)
stream
(3.35e-03)
bytes
(2.84e-03)
read
(2.52e-03)
close
(1.85e-03)
<SENTENCE_START>
{
input
stream
input
=
read
(
)
;
int
position
=
0
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
bytes
,
offset
+
position
,
size
-
position
)
;
if
(
count
<=
0
)
break
;
position
+=
count
;
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
return
position
-
offset
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
input
stream
input
=
read
(
)
;
int
position
=
0
;
try
{
while
(
true
)
{
int
count
=
input
.
read
(
bytes
,
offset
+
position
,
size
-
position
)
;
if
(
count
<=
0
)
break
;
position
+=
count
;
}
}
catch
(
io
exception
ex
)
{
throw
new
gdx
runtime
exception
(
"Error reading file: "
+
this
,
ex
)
;
}
finally
{
try
{
if
(
input
!=
null
)
input
.
close
(
)
;
}
catch
(
io
exception
ignored
)
{
}
}
return
position
-
offset
;
}
<SENTENCE_END/>
write
write
list
(1.89e-01)
read
(1.05e-01)
write
(9.05e-02)
fail
(7.82e-02)
delete
(5.29e-02)
reader
(4.87e-02)
check
(4.20e-02)
exists
(3.26e-02)
get
(3.09e-02)
path
(3.01e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
%END%
%END%
(4.94e-01)
%UNK%
(4.92e-02)
string
(2.35e-02)
path
(1.82e-02)
next
(1.76e-02)
list
(1.76e-02)
directory
(1.69e-02)
to
(1.68e-02)
type
(1.51e-02)
name
(1.43e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
write
write
list
(1.89e-01)
read
(1.05e-01)
write
(9.05e-02)
fail
(7.82e-02)
delete
(5.29e-02)
reader
(4.87e-02)
check
(4.20e-02)
exists
(3.26e-02)
get
(3.09e-02)
path
(3.01e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
%END%
%END%
(4.94e-01)
%UNK%
(4.92e-02)
string
(2.35e-02)
path
(1.82e-02)
next
(1.76e-02)
list
(1.76e-02)
directory
(1.69e-02)
to
(1.68e-02)
type
(1.51e-02)
name
(1.43e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
writer
writer
append
(9.96e-01)
return
(4.59e-04)
null
(9.85e-05)
get
(2.85e-05)
put
(2.17e-05)
enlarge
(8.96e-06)
pb
(5.96e-06)
add
(3.91e-06)
to
(1.90e-06)
insert
(1.39e-06)
<SENTENCE_START>
{
return
%SELF%
(
append
,
null
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
append
,
null
)
;
}
<SENTENCE_END/>
%END%
%END%
(6.48e-01)
append
(1.29e-01)
value
(3.30e-02)
to
(2.74e-02)
%UNK%
(1.24e-02)
by
(9.11e-03)
string
(8.59e-03)
color
(6.48e-03)
size
(6.12e-03)
all
(5.38e-03)
<SENTENCE_START>
{
return
%SELF%
(
append
,
null
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
append
,
null
)
;
}
<SENTENCE_END/>
writer
writer
list
(1.89e-01)
read
(1.05e-01)
write
(9.05e-02)
fail
(7.82e-02)
delete
(5.29e-02)
reader
(4.87e-02)
check
(4.20e-02)
exists
(3.26e-02)
get
(3.09e-02)
path
(3.01e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
%END%
%END%
(4.94e-01)
%UNK%
(4.92e-02)
string
(2.35e-02)
path
(1.82e-02)
next
(1.76e-02)
list
(1.76e-02)
directory
(1.69e-02)
to
(1.68e-02)
type
(1.51e-02)
name
(1.43e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
write,string
write
append
(9.92e-01)
insert
(1.34e-03)
string
(1.28e-03)
parse
(5.25e-04)
to
(4.07e-04)
put
(1.63e-04)
trim
(1.39e-04)
null
(1.32e-04)
move
(1.26e-04)
encode
(9.74e-05)
<SENTENCE_START>
{
%SELF%
(
string
,
append
,
null
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
string
,
append
,
null
)
;
}
<SENTENCE_END/>
string
%END%
(6.18e-01)
string
(3.28e-01)
to
(1.41e-02)
by
(4.85e-03)
append
(3.72e-03)
%UNK%
(2.27e-03)
value
(2.03e-03)
at
(1.66e-03)
status
(1.44e-03)
parse
(9.70e-04)
<SENTENCE_START>
{
%SELF%
(
string
,
append
,
null
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
string
,
append
,
null
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.68e-01)
string
(1.66e-02)
value
(1.91e-03)
to
(6.82e-04)
append
(6.75e-04)
at
(6.32e-04)
%UNK%
(5.26e-04)
by
(4.99e-04)
all
(4.19e-04)
array
(3.97e-04)
<SENTENCE_START>
{
%SELF%
(
string
,
append
,
null
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
string
,
append
,
null
)
;
}
<SENTENCE_END/>
write,string
write
list
(1.89e-01)
read
(1.05e-01)
write
(9.05e-02)
fail
(7.82e-02)
delete
(5.29e-02)
reader
(4.87e-02)
check
(4.20e-02)
exists
(3.26e-02)
get
(3.09e-02)
path
(3.01e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
string
%END%
(4.94e-01)
%UNK%
(4.92e-02)
string
(2.35e-02)
path
(1.82e-02)
next
(1.76e-02)
list
(1.76e-02)
directory
(1.69e-02)
to
(1.68e-02)
type
(1.51e-02)
name
(1.43e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.24e-01)
string
(8.18e-03)
name
(6.42e-03)
%UNK%
(6.23e-03)
file
(6.16e-03)
path
(6.01e-03)
directory
(6.00e-03)
array
(5.78e-03)
type
(5.67e-03)
extension
(5.26e-03)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
write,bytes
write
list
(1.89e-01)
read
(1.05e-01)
write
(9.05e-02)
fail
(7.82e-02)
delete
(5.29e-02)
reader
(4.87e-02)
check
(4.20e-02)
exists
(3.26e-02)
get
(3.09e-02)
path
(3.01e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
bytes
%END%
(4.94e-01)
%UNK%
(4.92e-02)
string
(2.35e-02)
path
(1.82e-02)
next
(1.76e-02)
list
(1.76e-02)
directory
(1.69e-02)
to
(1.68e-02)
type
(1.51e-02)
name
(1.43e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.24e-01)
string
(8.18e-03)
name
(6.42e-03)
%UNK%
(6.23e-03)
file
(6.16e-03)
path
(6.01e-03)
directory
(6.00e-03)
array
(5.78e-03)
type
(5.67e-03)
extension
(5.26e-03)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
write,bytes
write
list
(1.89e-01)
read
(1.05e-01)
write
(9.05e-02)
fail
(7.82e-02)
delete
(5.29e-02)
reader
(4.87e-02)
check
(4.20e-02)
exists
(3.26e-02)
get
(3.09e-02)
path
(3.01e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
bytes
%END%
(4.94e-01)
%UNK%
(4.92e-02)
string
(2.35e-02)
path
(1.82e-02)
next
(1.76e-02)
list
(1.76e-02)
directory
(1.69e-02)
to
(1.68e-02)
type
(1.51e-02)
name
(1.43e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.24e-01)
string
(8.18e-03)
name
(6.42e-03)
%UNK%
(6.23e-03)
file
(6.16e-03)
path
(6.01e-03)
directory
(6.00e-03)
array
(5.78e-03)
type
(5.67e-03)
extension
(5.26e-03)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot write to files in GWT backend"
)
;
}
<SENTENCE_END/>
list
list
get
(8.46e-01)
create
(2.59e-02)
is
(1.71e-02)
%UNK%
(1.44e-02)
parse
(1.10e-02)
read
(4.95e-03)
resolve
(4.78e-03)
load
(3.95e-03)
can
(3.62e-03)
destroy
(2.65e-03)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
%END%
%END%
(6.85e-01)
file
(5.24e-02)
%UNK%
(3.13e-02)
model
(2.14e-02)
save
(1.26e-02)
create
(9.07e-03)
destroy
(8.65e-03)
debug
(7.57e-03)
parse
(7.54e-03)
preloader
(6.66e-03)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
list
list
get
(6.06e-01)
%UNK%
(5.69e-02)
create
(4.07e-02)
load
(3.33e-02)
read
(2.42e-02)
parse
(2.15e-02)
is
(1.43e-02)
process
(1.25e-02)
write
(9.46e-03)
new
(8.96e-03)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
filter
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
filter
)
;
}
<SENTENCE_END/>
%END%
%END%
(6.88e-01)
%UNK%
(4.14e-02)
file
(2.89e-02)
model
(2.05e-02)
create
(1.30e-02)
save
(1.12e-02)
debug
(6.79e-03)
preloader
(6.53e-03)
from
(5.80e-03)
filter
(4.19e-03)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
filter
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
filter
)
;
}
<SENTENCE_END/>
list
list
get
(6.06e-01)
%UNK%
(5.69e-02)
create
(4.07e-02)
load
(3.33e-02)
read
(2.42e-02)
parse
(2.15e-02)
is
(1.43e-02)
process
(1.25e-02)
write
(9.46e-03)
new
(8.96e-03)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
filter
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
filter
)
;
}
<SENTENCE_END/>
%END%
%END%
(6.88e-01)
%UNK%
(4.14e-02)
file
(2.89e-02)
model
(2.05e-02)
create
(1.30e-02)
save
(1.12e-02)
debug
(6.79e-03)
preloader
(6.53e-03)
from
(5.80e-03)
filter
(4.19e-03)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
filter
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
filter
)
;
}
<SENTENCE_END/>
list
list
get
(6.97e-01)
%UNK%
(3.70e-02)
create
(3.30e-02)
load
(2.47e-02)
parse
(2.26e-02)
read
(1.53e-02)
process
(1.25e-02)
is
(1.04e-02)
add
(7.85e-03)
new
(6.98e-03)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
suffix
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
suffix
)
;
}
<SENTENCE_END/>
%END%
%END%
(4.40e-01)
suffix
(1.17e-01)
%UNK%
(3.53e-02)
model
(3.02e-02)
debug
(2.65e-02)
file
(2.44e-02)
create
(2.11e-02)
preloader
(1.05e-02)
save
(7.08e-03)
from
(6.68e-03)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
suffix
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
,
suffix
)
;
}
<SENTENCE_END/>
is,directory
is
get
(8.46e-01)
create
(2.59e-02)
is
(1.71e-02)
%UNK%
(1.44e-02)
parse
(1.10e-02)
read
(4.95e-03)
resolve
(4.78e-03)
load
(3.95e-03)
can
(3.62e-03)
destroy
(2.65e-03)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
directory
%END%
(6.85e-01)
file
(5.24e-02)
%UNK%
(3.13e-02)
model
(2.14e-02)
save
(1.26e-02)
create
(9.07e-03)
destroy
(8.65e-03)
debug
(7.57e-03)
parse
(7.54e-03)
preloader
(6.66e-03)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.42e-01)
file
(1.09e-02)
%UNK%
(4.58e-03)
model
(1.64e-03)
string
(1.10e-03)
value
(8.44e-04)
files
(7.44e-04)
from
(6.18e-04)
atlas
(5.85e-04)
class
(5.54e-04)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
child
child
load
(1.91e-01)
create
(9.00e-02)
parse
(7.06e-02)
get
(6.64e-02)
save
(5.23e-02)
main
(4.87e-02)
extract
(3.94e-02)
process
(3.54e-02)
%UNK%
(3.20e-02)
new
(3.14e-02)
<SENTENCE_START>
{
return
new
gwt
file
handle
(
preloader
,
(
file
.
is
empty
(
)
?
""
:
(
file
+
(
file
.
ends
with
(
"/"
)
?
""
:
"/"
)
)
)
+
name
,
file
type
.
internal
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
gwt
file
handle
(
preloader
,
(
file
.
is
empty
(
)
?
""
:
(
file
+
(
file
.
ends
with
(
"/"
)
?
""
:
"/"
)
)
)
+
name
,
file
type
.
internal
)
;
}
<SENTENCE_END/>
%END%
%END%
(6.24e-01)
gwt
(8.87e-02)
preloader
(7.88e-02)
file
(7.60e-02)
internal
(2.24e-02)
handle
(1.17e-02)
new
(8.37e-03)
type
(5.88e-03)
ends
(5.17e-03)
%UNK%
(2.49e-03)
<SENTENCE_START>
{
return
new
gwt
file
handle
(
preloader
,
(
file
.
is
empty
(
)
?
""
:
(
file
+
(
file
.
ends
with
(
"/"
)
?
""
:
"/"
)
)
)
+
name
,
file
type
.
internal
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
gwt
file
handle
(
preloader
,
(
file
.
is
empty
(
)
?
""
:
(
file
+
(
file
.
ends
with
(
"/"
)
?
""
:
"/"
)
)
)
+
name
,
file
type
.
internal
)
;
}
<SENTENCE_END/>
parent
parent
load
(1.76e-01)
main
(1.48e-01)
process
(7.04e-02)
%UNK%
(4.06e-02)
extract
(4.02e-02)
parse
(3.56e-02)
create
(3.28e-02)
init
(3.07e-02)
setup
(2.26e-02)
initialize
(2.20e-02)
<SENTENCE_START>
{
int
index
=
file
.
last
index
of
(
"/"
)
;
string
dir
=
""
;
if
(
index
>
0
)
dir
=
file
.
substring
(
0
,
index
)
;
return
new
gwt
file
handle
(
preloader
,
dir
,
type
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
index
=
file
.
last
index
of
(
"/"
)
;
string
dir
=
""
;
if
(
index
>
0
)
dir
=
file
.
substring
(
0
,
index
)
;
return
new
gwt
file
handle
(
preloader
,
dir
,
type
)
;
}
<SENTENCE_END/>
%END%
%END%
(7.44e-01)
dir
(5.04e-02)
string
(3.67e-02)
file
(1.52e-02)
preloader
(9.13e-03)
handle
(8.23e-03)
gwt
(6.67e-03)
index
(5.67e-03)
%UNK%
(5.17e-03)
at
(4.67e-03)
<SENTENCE_START>
{
int
index
=
file
.
last
index
of
(
"/"
)
;
string
dir
=
""
;
if
(
index
>
0
)
dir
=
file
.
substring
(
0
,
index
)
;
return
new
gwt
file
handle
(
preloader
,
dir
,
type
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
index
=
file
.
last
index
of
(
"/"
)
;
string
dir
=
""
;
if
(
index
>
0
)
dir
=
file
.
substring
(
0
,
index
)
;
return
new
gwt
file
handle
(
preloader
,
dir
,
type
)
;
}
<SENTENCE_END/>
sibling
sibling
get
(4.36e-01)
%UNK%
(7.31e-02)
is
(5.42e-02)
mkdirs
(3.32e-02)
list
(2.47e-02)
child
(2.45e-02)
attach
(2.32e-02)
add
(2.23e-02)
parent
(2.19e-02)
to
(1.86e-02)
<SENTENCE_START>
{
return
parent
(
)
.
child
(
fix
slashes
(
name
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
parent
(
)
.
child
(
fix
slashes
(
name
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(3.41e-01)
child
(1.34e-01)
string
(6.61e-02)
%UNK%
(6.53e-02)
element
(2.32e-02)
actor
(2.22e-02)
to
(1.71e-02)
at
(1.51e-02)
name
(1.37e-02)
absolute
(1.29e-02)
<SENTENCE_START>
{
return
parent
(
)
.
child
(
fix
slashes
(
name
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
parent
(
)
.
child
(
fix
slashes
(
name
)
)
;
}
<SENTENCE_END/>
mkdirs
mkdirs
write
(2.02e-01)
fail
(1.34e-01)
read
(9.96e-02)
check
(7.01e-02)
list
(5.28e-02)
get
(3.61e-02)
create
(2.54e-02)
exists
(2.35e-02)
new
(2.21e-02)
reader
(2.11e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot mkdirs with an internal file: "
+
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot mkdirs with an internal file: "
+
file
)
;
}
<SENTENCE_END/>
%END%
%END%
(6.55e-01)
file
(9.56e-02)
directory
(2.31e-02)
%UNK%
(1.91e-02)
string
(1.47e-02)
path
(1.39e-02)
name
(9.63e-03)
write
(8.85e-03)
bytes
(5.45e-03)
read
(5.17e-03)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot mkdirs with an internal file: "
+
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot mkdirs with an internal file: "
+
file
)
;
}
<SENTENCE_END/>
exists
exists
get
(6.98e-01)
contains
(1.97e-01)
is
(2.03e-02)
find
(1.50e-02)
create
(1.34e-02)
can
(6.85e-03)
%UNK%
(3.46e-03)
parse
(3.13e-03)
load
(3.05e-03)
generate
(2.27e-03)
<SENTENCE_START>
{
return
preloader
.
contains
(
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
contains
(
file
)
;
}
<SENTENCE_END/>
%END%
%END%
(5.37e-01)
create
(7.53e-02)
preloader
(5.44e-02)
save
(3.00e-02)
%UNK%
(2.35e-02)
file
(2.33e-02)
destroy
(2.01e-02)
parse
(1.90e-02)
attribute
(1.87e-02)
declared
(1.69e-02)
<SENTENCE_START>
{
return
preloader
.
contains
(
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
contains
(
file
)
;
}
<SENTENCE_END/>
delete
delete
write
(2.02e-01)
fail
(1.34e-01)
read
(9.96e-02)
check
(7.01e-02)
list
(5.28e-02)
get
(3.61e-02)
create
(2.54e-02)
exists
(2.35e-02)
new
(2.21e-02)
reader
(2.11e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot delete an internal file: "
+
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot delete an internal file: "
+
file
)
;
}
<SENTENCE_END/>
%END%
%END%
(6.55e-01)
file
(9.56e-02)
directory
(2.31e-02)
%UNK%
(1.91e-02)
string
(1.47e-02)
path
(1.39e-02)
name
(9.63e-03)
write
(8.85e-03)
bytes
(5.45e-03)
read
(5.17e-03)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot delete an internal file: "
+
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot delete an internal file: "
+
file
)
;
}
<SENTENCE_END/>
delete,directory
delete
write
(2.02e-01)
fail
(1.34e-01)
read
(9.96e-02)
check
(7.01e-02)
list
(5.28e-02)
get
(3.61e-02)
create
(2.54e-02)
exists
(2.35e-02)
new
(2.21e-02)
reader
(2.11e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot delete an internal file: "
+
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot delete an internal file: "
+
file
)
;
}
<SENTENCE_END/>
directory
%END%
(6.55e-01)
file
(9.56e-02)
directory
(2.31e-02)
%UNK%
(1.91e-02)
string
(1.47e-02)
path
(1.39e-02)
name
(9.63e-03)
write
(8.85e-03)
bytes
(5.45e-03)
read
(5.17e-03)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot delete an internal file: "
+
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot delete an internal file: "
+
file
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.15e-01)
file
(3.70e-02)
directory
(9.63e-03)
string
(7.12e-03)
path
(7.07e-03)
%UNK%
(6.91e-03)
name
(6.27e-03)
array
(4.52e-03)
value
(3.92e-03)
bytes
(3.52e-03)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot delete an internal file: "
+
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot delete an internal file: "
+
file
)
;
}
<SENTENCE_END/>
copy,to
copy
get
(5.43e-01)
fail
(7.35e-02)
write
(5.68e-02)
read
(3.07e-02)
create
(2.73e-02)
compare
(2.29e-02)
check
(1.87e-02)
new
(1.83e-02)
assert
(1.30e-02)
add
(1.18e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot copy to an internal file: "
+
dest
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot copy to an internal file: "
+
dest
)
;
}
<SENTENCE_END/>
to
%END%
(8.44e-01)
%UNK%
(1.11e-02)
string
(9.84e-03)
to
(7.09e-03)
name
(6.08e-03)
next
(4.67e-03)
type
(4.31e-03)
array
(3.72e-03)
file
(3.22e-03)
value
(2.51e-03)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot copy to an internal file: "
+
dest
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot copy to an internal file: "
+
dest
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.57e-01)
%UNK%
(6.68e-03)
string
(6.09e-03)
name
(5.86e-03)
array
(5.77e-03)
value
(5.09e-03)
file
(3.93e-03)
to
(3.39e-03)
type
(3.37e-03)
path
(2.87e-03)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot copy to an internal file: "
+
dest
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot copy to an internal file: "
+
dest
)
;
}
<SENTENCE_END/>
move,to
move
write
(2.02e-01)
fail
(1.34e-01)
read
(9.96e-02)
check
(7.01e-02)
list
(5.28e-02)
get
(3.61e-02)
create
(2.54e-02)
exists
(2.35e-02)
new
(2.21e-02)
reader
(2.11e-02)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot move an internal file: "
+
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot move an internal file: "
+
file
)
;
}
<SENTENCE_END/>
to
%END%
(6.55e-01)
file
(9.56e-02)
directory
(2.31e-02)
%UNK%
(1.91e-02)
string
(1.47e-02)
path
(1.39e-02)
name
(9.63e-03)
write
(8.85e-03)
bytes
(5.45e-03)
read
(5.17e-03)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot move an internal file: "
+
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot move an internal file: "
+
file
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.27e-01)
file
(3.22e-02)
directory
(7.45e-03)
path
(6.36e-03)
name
(6.12e-03)
string
(5.66e-03)
value
(5.00e-03)
%UNK%
(5.00e-03)
array
(4.77e-03)
offset
(4.10e-03)
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot move an internal file: "
+
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
gdx
runtime
exception
(
"Cannot move an internal file: "
+
file
)
;
}
<SENTENCE_END/>
length
length
get
(8.46e-01)
create
(2.59e-02)
is
(1.71e-02)
%UNK%
(1.44e-02)
parse
(1.10e-02)
read
(4.95e-03)
resolve
(4.78e-03)
load
(3.95e-03)
can
(3.62e-03)
destroy
(2.65e-03)
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
preloader
.
%SELF%
(
file
)
;
}
<SENTENCE_END/>
%END%
%END%
(6.85e-01)
file
(5.24e-02)
%UNK%
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(
b
,
offset
,
length
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
out
.
%SELF%
(
utf
8
.
encode
(
b
,
offset
,
length
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(7.53e-01)
fully
(3.06e-02)
read
(2.33e-02)
to
(1.81e-02)
string
(1.64e-02)
utf
(1.11e-02)
char
(7.72e-03)
byte
(7.31e-03)
%UNK%
(5.73e-03)
bytes
(5.69e-03)
<SENTENCE_START>
{
out
.
%SELF%
(
utf
8
.
encode
(
b
,
offset
,
length
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
out
.
%SELF%
(
utf
8
.
encode
(
b
,
offset
,
length
)
)
;
}
<SENTENCE_END/>
capacity
capacity
is
(5.71e-01)
get
(1.44e-01)
needs
(6.65e-02)
protected
(3.85e-02)
owns
(3.28e-02)
cleans
(1.39e-02)
size
(1.33e-02)
length
(1.15e-02)
mark
(1.09e-02)
duration
(1.04e-02)
<SENTENCE_START>
{
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
;
}
<SENTENCE_END/>
%END%
%END%
(6.74e-02)
width
(6.73e-02)
height
(5.55e-02)
static
(4.16e-02)
size
(3.75e-02)
abstract
(3.34e-02)
layout
(3.26e-02)
member
(3.21e-02)
movable
(2.87e-02)
missing
(2.76e-02)
<SENTENCE_START>
{
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
;
}
<SENTENCE_END/>
clear
clear
compact
(9.89e-01)
unset
(6.29e-03)
mark
(6.98e-04)
limit
(3.55e-04)
position
(2.23e-04)
0
(1.57e-04)
this
(1.12e-04)
return
(1.07e-04)
capacity
(6.52e-05)
slice
(3.39e-05)
<SENTENCE_START>
{
position
=
0
;
mark
=
unset
mark
;
limit
=
capacity
;
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
position
=
0
;
mark
=
unset
mark
;
limit
=
capacity
;
return
this
;
}
<SENTENCE_END/>
%END%
%END%
(9.28e-01)
compact
(1.03e-02)
long
(9.77e-03)
mark
(6.51e-03)
position
(4.02e-03)
array
(3.68e-03)
only
(3.03e-03)
short
(2.97e-03)
protected
(1.82e-03)
limit
(1.71e-03)
<SENTENCE_START>
{
position
=
0
;
mark
=
unset
mark
;
limit
=
capacity
;
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
position
=
0
;
mark
=
unset
mark
;
limit
=
capacity
;
return
this
;
}
<SENTENCE_END/>
flip
flip
compact
(9.89e-01)
unset
(3.72e-03)
mark
(1.09e-03)
limit
(8.92e-04)
position
(4.99e-04)
return
(1.39e-04)
0
(1.21e-04)
this
(9.80e-05)
slice
(3.04e-05)
put
(2.02e-05)
<SENTENCE_START>
{
limit
=
position
;
position
=
0
;
mark
=
unset
mark
;
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
limit
=
position
;
position
=
0
;
mark
=
unset
mark
;
return
this
;
}
<SENTENCE_END/>
%END%
%END%
(7.53e-01)
position
(5.51e-02)
mark
(3.55e-02)
compact
(2.40e-02)
long
(2.01e-02)
limit
(7.60e-03)
only
(7.01e-03)
short
(6.09e-03)
read
(4.72e-03)
down
(4.42e-03)
<SENTENCE_START>
{
limit
=
position
;
position
=
0
;
mark
=
unset
mark
;
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
limit
=
position
;
position
=
0
;
mark
=
unset
mark
;
return
this
;
}
<SENTENCE_END/>
has,remaining
has
get
(8.84e-01)
is
(9.76e-02)
position
(2.49e-03)
available
(1.53e-03)
has
(9.49e-04)
fast
(9.17e-04)
return
(8.27e-04)
needs
(6.00e-04)
state
(5.89e-04)
code
(5.38e-04)
<SENTENCE_START>
{
return
position
<
limit
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
position
<
limit
;
}
<SENTENCE_END/>
remaining
limit
(6.44e-01)
position
(2.24e-01)
%END%
(3.75e-02)
long
(1.97e-02)
get
(5.13e-03)
only
(2.60e-03)
short
(2.48e-03)
code
(2.01e-03)
down
(1.37e-03)
double
(1.33e-03)
<SENTENCE_START>
{
return
position
<
limit
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
position
<
limit
;
}
<SENTENCE_END/>
%END%
%END%
(8.27e-01)
limit
(9.62e-02)
value
(1.05e-02)
only
(8.01e-03)
position
(4.84e-03)
20
(3.07e-03)
double
(1.46e-03)
float
(1.26e-03)
buffer
(1.19e-03)
long
(1.15e-03)
<SENTENCE_START>
{
return
position
<
limit
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
position
<
limit
;
}
<SENTENCE_END/>
limit
limit
is
(5.71e-01)
get
(1.44e-01)
needs
(6.65e-02)
protected
(3.85e-02)
owns
(3.28e-02)
cleans
(1.39e-02)
size
(1.33e-02)
length
(1.15e-02)
mark
(1.09e-02)
duration
(1.04e-02)
<SENTENCE_START>
{
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
;
}
<SENTENCE_END/>
%END%
%END%
(6.74e-02)
width
(6.73e-02)
height
(5.55e-02)
static
(4.16e-02)
size
(3.75e-02)
abstract
(3.34e-02)
layout
(3.26e-02)
member
(3.21e-02)
movable
(2.87e-02)
missing
(2.76e-02)
<SENTENCE_START>
{
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
;
}
<SENTENCE_END/>
limit
limit
compact
(9.14e-01)
mark
(3.07e-02)
put
(9.09e-03)
read
(3.78e-03)
new
(3.28e-03)
unset
(3.17e-03)
duplicate
(2.35e-03)
limit
(2.13e-03)
slice
(1.98e-03)
copy
(1.87e-03)
<SENTENCE_START>
{
if
(
new
limit
<
0
||
new
limit
>
capacity
)
{
throw
new
illegal
argument
exception
(
)
;
}
%SELF%
=
new
limit
;
if
(
position
>
new
limit
)
{
position
=
new
limit
;
}
if
(
(
mark
!=
unset
mark
)
&&
(
mark
>
new
limit
)
)
{
mark
=
unset
mark
;
}
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
new
limit
<
0
||
new
limit
>
capacity
)
{
throw
new
illegal
argument
exception
(
)
;
}
%SELF%
=
new
limit
;
if
(
position
>
new
limit
)
{
position
=
new
limit
;
}
if
(
(
mark
!=
unset
mark
)
&&
(
mark
>
new
limit
)
)
{
mark
=
unset
mark
;
}
return
this
;
}
<SENTENCE_END/>
%END%
%END%
(7.49e-01)
long
(1.48e-02)
new
(1.33e-02)
limit
(1.08e-02)
read
(8.27e-03)
position
(8.20e-03)
mark
(6.55e-03)
put
(6.17e-03)
short
(6.11e-03)
compact
(5.82e-03)
<SENTENCE_START>
{
if
(
new
limit
<
0
||
new
limit
>
capacity
)
{
throw
new
illegal
argument
exception
(
)
;
}
%SELF%
=
new
limit
;
if
(
position
>
new
limit
)
{
position
=
new
limit
;
}
if
(
(
mark
!=
unset
mark
)
&&
(
mark
>
new
limit
)
)
{
mark
=
unset
mark
;
}
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
new
limit
<
0
||
new
limit
>
capacity
)
{
throw
new
illegal
argument
exception
(
)
;
}
%SELF%
=
new
limit
;
if
(
position
>
new
limit
)
{
position
=
new
limit
;
}
if
(
(
mark
!=
unset
mark
)
&&
(
mark
>
new
limit
)
)
{
mark
=
unset
mark
;
}
return
this
;
}
<SENTENCE_END/>
mark
mark
set
(5.37e-01)
colspan
(3.46e-02)
align
(3.40e-02)
clear
(2.86e-02)
mark
(2.68e-02)
scale
(2.13e-02)
layout
(1.72e-02)
position
(1.48e-02)
reset
(1.45e-02)
center
(1.12e-02)
<SENTENCE_START>
{
%SELF%
=
position
;
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
=
position
;
return
this
;
}
<SENTENCE_END/>
%END%
%END%
(8.64e-01)
position
(8.07e-02)
align
(4.62e-03)
left
(3.99e-03)
bottom
(3.83e-03)
top
(3.43e-03)
x
(2.78e-03)
right
(2.73e-03)
y
(2.48e-03)
width
(1.73e-03)
<SENTENCE_START>
{
%SELF%
=
position
;
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
=
position
;
return
this
;
}
<SENTENCE_END/>
position
position
is
(5.71e-01)
get
(1.44e-01)
needs
(6.65e-02)
protected
(3.85e-02)
owns
(3.28e-02)
cleans
(1.39e-02)
size
(1.33e-02)
length
(1.15e-02)
mark
(1.09e-02)
duration
(1.04e-02)
<SENTENCE_START>
{
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
;
}
<SENTENCE_END/>
%END%
%END%
(6.74e-02)
width
(6.73e-02)
height
(5.55e-02)
static
(4.16e-02)
size
(3.75e-02)
abstract
(3.34e-02)
layout
(3.26e-02)
member
(3.21e-02)
movable
(2.87e-02)
missing
(2.76e-02)
<SENTENCE_START>
{
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
;
}
<SENTENCE_END/>
position
position
compact
(9.53e-01)
mark
(2.02e-02)
unset
(3.03e-03)
put
(2.01e-03)
new
(1.83e-03)
position
(1.21e-03)
illegal
(9.42e-04)
slice
(8.92e-04)
read
(8.63e-04)
if
(6.29e-04)
<SENTENCE_START>
{
if
(
new
position
<
0
||
new
position
>
limit
)
{
throw
new
illegal
argument
exception
(
)
;
}
%SELF%
=
new
position
;
if
(
(
mark
!=
unset
mark
)
&&
(
mark
>
%SELF%
)
)
{
mark
=
unset
mark
;
}
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
new
position
<
0
||
new
position
>
limit
)
{
throw
new
illegal
argument
exception
(
)
;
}
%SELF%
=
new
position
;
if
(
(
mark
!=
unset
mark
)
&&
(
mark
>
%SELF%
)
)
{
mark
=
unset
mark
;
}
return
this
;
}
<SENTENCE_END/>
%END%
%END%
(6.86e-01)
mark
(1.92e-02)
read
(1.62e-02)
long
(1.12e-02)
%UNK%
(7.56e-03)
position
(7.37e-03)
new
(6.81e-03)
put
(6.10e-03)
array
(5.24e-03)
protected
(4.89e-03)
<SENTENCE_START>
{
if
(
new
position
<
0
||
new
position
>
limit
)
{
throw
new
illegal
argument
exception
(
)
;
}
%SELF%
=
new
position
;
if
(
(
mark
!=
unset
mark
)
&&
(
mark
>
%SELF%
)
)
{
mark
=
unset
mark
;
}
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
new
position
<
0
||
new
position
>
limit
)
{
throw
new
illegal
argument
exception
(
)
;
}
%SELF%
=
new
position
;
if
(
(
mark
!=
unset
mark
)
&&
(
mark
>
%SELF%
)
)
{
mark
=
unset
mark
;
}
return
this
;
}
<SENTENCE_END/>
remaining
remaining
get
(9.34e-01)
is
(1.90e-02)
available
(1.87e-02)
position
(2.51e-03)
sub
(2.51e-03)
protected
(2.45e-03)
iterator
(2.30e-03)
as
(2.10e-03)
limit
(1.71e-03)
read
(1.37e-03)
<SENTENCE_START>
{
return
limit
-
position
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
limit
-
position
;
}
<SENTENCE_END/>
%END%
limit
(8.77e-01)
%END%
(6.53e-02)
position
(2.18e-02)
long
(1.01e-02)
only
(3.32e-03)
short
(3.23e-03)
double
(2.60e-03)
return
(1.38e-03)
direct
(8.28e-04)
get
(5.93e-04)
<SENTENCE_START>
{
return
limit
-
position
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
limit
-
position
;
}
<SENTENCE_END/>
reset
reset
compact
(9.29e-01)
mark
(6.23e-02)
unset
(2.17e-03)
invalid
(1.57e-03)
put
(6.10e-04)
new
(4.46e-04)
duplicate
(4.01e-04)
read
(3.13e-04)
position
(2.84e-04)
return
(1.59e-04)
<SENTENCE_START>
{
if
(
mark
==
unset
mark
)
{
throw
new
invalid
mark
exception
(
)
;
}
position
=
mark
;
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
mark
==
unset
mark
)
{
throw
new
invalid
mark
exception
(
)
;
}
position
=
mark
;
return
this
;
}
<SENTENCE_END/>
%END%
%END%
(7.02e-01)
long
(3.86e-02)
mark
(3.56e-02)
position
(2.07e-02)
short
(1.56e-02)
compact
(1.29e-02)
protected
(1.18e-02)
read
(1.15e-02)
array
(9.27e-03)
only
(6.60e-03)
<SENTENCE_START>
{
if
(
mark
==
unset
mark
)
{
throw
new
invalid
mark
exception
(
)
;
}
position
=
mark
;
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
mark
==
unset
mark
)
{
throw
new
invalid
mark
exception
(
)
;
}
position
=
mark
;
return
this
;
}
<SENTENCE_END/>
rewind
rewind
compact
(9.94e-01)
unset
(3.18e-03)
mark
(7.66e-04)
position
(1.74e-04)
0
(1.08e-04)
return
(7.48e-05)
this
(5.74e-05)
slice
(2.35e-05)
put
(1.11e-05)
detach
(3.33e-06)
<SENTENCE_START>
{
position
=
0
;
mark
=
unset
mark
;
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
position
=
0
;
mark
=
unset
mark
;
return
this
;
}
<SENTENCE_END/>
%END%
%END%
(6.60e-01)
mark
(1.24e-01)
compact
(5.32e-02)
long
(1.40e-02)
position
(1.37e-02)
read
(1.33e-02)
protected
(1.08e-02)
array
(1.01e-02)
only
(8.76e-03)
short
(5.09e-03)
<SENTENCE_START>
{
position
=
0
;
mark
=
unset
mark
;
return
this
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
position
=
0
;
mark
=
unset
mark
;
return
this
;
}
<SENTENCE_END/>
get,c,ptr
get
get
(9.83e-01)
c
(4.72e-03)
obj
(1.88e-03)
swig
(1.36e-03)
is
(8.93e-04)
return
(8.85e-04)
ptr
(5.54e-04)
0
(3.63e-04)
null
(3.14e-04)
obtain
(2.82e-04)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
c
c
(9.96e-01)
ptr
(2.00e-03)
get
(1.04e-03)
%END%
(8.72e-04)
swig
(1.90e-04)
instance
(1.07e-04)
overlaps
(3.51e-05)
derived
(2.62e-05)
match
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(5.41e-03)
vehicle
(3.77e-03)
from
(2.04e-03)
bt
(1.68e-03)
set
(1.57e-03)
result
(1.50e-03)
<SENTENCE_START>
{
return
dynamics
jni
.
bt
vehicle
raycaster
cast
ray
(
swig
c
ptr
,
this
,
from
,
to
,
bt
vehicle
raycaster
.
bt
vehicle
raycaster
result
.
get
c
ptr
(
result
)
,
result
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
vehicle
raycaster
cast
ray
(
swig
c
ptr
,
this
,
from
,
to
,
bt
vehicle
raycaster
.
bt
vehicle
raycaster
result
.
get
c
ptr
(
result
)
,
result
)
;
}
<SENTENCE_END/>
ray
ray
(8.56e-01)
cast
(1.19e-01)
%END%
(1.70e-02)
%UNK%
(2.06e-03)
set
(5.03e-04)
get
(4.49e-04)
bt
(2.07e-04)
from
(1.92e-04)
evaluate
(1.71e-04)
2
(1.27e-04)
<SENTENCE_START>
{
return
dynamics
jni
.
bt
vehicle
raycaster
cast
ray
(
swig
c
ptr
,
this
,
from
,
to
,
bt
vehicle
raycaster
.
bt
vehicle
raycaster
result
.
get
c
ptr
(
result
)
,
result
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
vehicle
raycaster
cast
ray
(
swig
c
ptr
,
this
,
from
,
to
,
bt
vehicle
raycaster
.
bt
vehicle
raycaster
result
.
get
c
ptr
(
result
)
,
result
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.49e-01)
ray
(1.56e-02)
%UNK%
(1.02e-02)
bt
(3.67e-03)
get
(1.30e-03)
ptr
(6.80e-04)
c
(6.47e-04)
to
(6.46e-04)
result
(5.68e-04)
set
(5.34e-04)
<SENTENCE_START>
{
return
dynamics
jni
.
bt
vehicle
raycaster
cast
ray
(
swig
c
ptr
,
this
,
from
,
to
,
bt
vehicle
raycaster
.
bt
vehicle
raycaster
result
.
get
c
ptr
(
result
)
,
result
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
vehicle
raycaster
cast
ray
(
swig
c
ptr
,
this
,
from
,
to
,
bt
vehicle
raycaster
.
bt
vehicle
raycaster
result
.
get
c
ptr
(
result
)
,
result
)
;
}
<SENTENCE_END/>
begin
begin
set
(4.90e-01)
clear
(2.43e-01)
reset
(4.11e-02)
render
(2.97e-02)
begin
(2.85e-02)
update
(2.81e-02)
bind
(1.75e-02)
end
(1.72e-02)
add
(1.61e-02)
create
(1.37e-02)
<SENTENCE_START>
{
render
data
.
clear
(
)
;
buffered
particles
count
=
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
render
data
.
clear
(
)
;
buffered
particles
count
=
0
;
}
<SENTENCE_END/>
%END%
particles
(7.36e-01)
%END%
(1.73e-01)
buffered
(3.78e-02)
render
(1.55e-02)
count
(9.73e-03)
update
(4.21e-03)
end
(2.33e-03)
start
(1.50e-03)
bind
(1.39e-03)
activate
(9.13e-04)
<SENTENCE_START>
{
render
data
.
clear
(
)
;
buffered
particles
count
=
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
render
data
.
clear
(
)
;
buffered
particles
count
=
0
;
}
<SENTENCE_END/>
end
end
add
(3.81e-01)
set
(6.29e-02)
clear
(5.63e-02)
init
(5.02e-02)
draw
(3.32e-02)
sort
(2.96e-02)
end
(2.51e-02)
begin
(2.33e-02)
resize
(2.18e-02)
pop
(1.98e-02)
<SENTENCE_START>
{
if
(
buffered
particles
count
>
0
)
{
ensure
capacity
(
buffered
particles
count
)
;
flush
(
sorter
.
sort
(
render
data
)
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
buffered
particles
count
>
0
)
{
ensure
capacity
(
buffered
particles
count
)
;
flush
(
sorter
.
sort
(
render
data
)
)
;
}
}
<SENTENCE_END/>
%END%
%END%
(6.25e-01)
buffered
(2.98e-01)
particles
(3.42e-02)
count
(4.56e-03)
all
(3.66e-03)
%UNK%
(3.04e-03)
render
(1.79e-03)
data
(1.52e-03)
0
(1.44e-03)
sorter
(9.73e-04)
<SENTENCE_START>
{
if
(
buffered
particles
count
>
0
)
{
ensure
capacity
(
buffered
particles
count
)
;
flush
(
sorter
.
sort
(
render
data
)
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
buffered
particles
count
>
0
)
{
ensure
capacity
(
buffered
particles
count
)
;
flush
(
sorter
.
sort
(
render
data
)
)
;
}
}
<SENTENCE_END/>
ensure,capacity
ensure
capacity
(7.81e-01)
resize
(7.82e-02)
%END%
(6.19e-02)
add
(1.78e-02)
allocate
(1.77e-02)
current
(3.91e-03)
ensure
(3.50e-03)
set
(3.31e-03)
init
(3.16e-03)
shrink
(1.66e-03)
<SENTENCE_START>
{
if
(
current
capacity
>=
capacity
)
return
;
sorter
.
%SELF%
(
capacity
)
;
alloc
particles
data
(
capacity
)
;
current
capacity
=
capacity
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
current
capacity
>=
capacity
)
return
;
sorter
.
%SELF%
(
capacity
)
;
alloc
particles
data
(
capacity
)
;
current
capacity
=
capacity
;
}
<SENTENCE_END/>
capacity
%END%
(6.47e-01)
current
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capacity
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particles
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alloc
(2.68e-03)
sorter
(6.49e-04)
return
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data
(4.41e-04)
all
(5.72e-05)
if
(2.93e-05)
<SENTENCE_START>
{
if
(
current
capacity
>=
capacity
)
return
;
sorter
.
%SELF%
(
capacity
)
;
alloc
particles
data
(
capacity
)
;
current
capacity
=
capacity
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
current
capacity
>=
capacity
)
return
;
sorter
.
%SELF%
(
capacity
)
;
alloc
particles
data
(
capacity
)
;
current
capacity
=
capacity
;
}
<SENTENCE_END/>
%END%
%END%
(9.90e-01)
capacity
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data
(7.74e-04)
current
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particles
(4.23e-04)
sorter
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alloc
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all
(5.75e-05)
if
(5.71e-05)
return
(5.16e-05)
<SENTENCE_START>
{
if
(
current
capacity
>=
capacity
)
return
;
sorter
.
%SELF%
(
capacity
)
;
alloc
particles
data
(
capacity
)
;
current
capacity
=
capacity
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
current
capacity
>=
capacity
)
return
;
sorter
.
%SELF%
(
capacity
)
;
alloc
particles
data
(
capacity
)
;
current
capacity
=
capacity
;
}
<SENTENCE_END/>
reset,capacity
reset
set
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reset
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create
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clear
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init
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start
(8.54e-03)
add
(6.84e-03)
run
(5.42e-03)
main
(3.98e-03)
load
(3.67e-03)
<SENTENCE_START>
{
current
capacity
=
buffered
particles
count
=
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
current
capacity
=
buffered
particles
count
=
0
;
}
<SENTENCE_END/>
capacity
particles
(7.24e-01)
%END%
(1.56e-01)
buffered
(8.09e-02)
count
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current
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start
(1.72e-03)
update
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frame
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animation
(3.44e-04)
vertex
(2.74e-04)
<SENTENCE_START>
{
current
capacity
=
buffered
particles
count
=
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
current
capacity
=
buffered
particles
count
=
0
;
}
<SENTENCE_END/>
%END%
%END%
(8.98e-01)
count
(8.08e-02)
particles
(1.56e-02)
capacity
(9.59e-04)
current
(7.86e-04)
value
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buffered
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all
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animation
(9.24e-05)
display
(7.86e-05)
<SENTENCE_START>
{
current
capacity
=
buffered
particles
count
=
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
current
capacity
=
buffered
particles
count
=
0
;
}
<SENTENCE_END/>
set,camera
set
set
(8.17e-01)
begin
(1.38e-01)
update
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camera
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apply
(5.93e-03)
end
(4.37e-03)
reset
(3.55e-03)
bind
(1.96e-03)
clear
(1.22e-03)
translate
(8.60e-04)
<SENTENCE_START>
{
this
.
camera
=
camera
;
sorter
.
%SELF%
(
camera
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
camera
=
camera
;
sorter
.
%SELF%
(
camera
)
;
}
<SENTENCE_END/>
camera
%END%
(8.33e-01)
camera
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begin
(5.99e-04)
sorter
(2.25e-04)
update
(1.25e-04)
transforms
(8.87e-05)
renderable
(4.06e-05)
this
(4.05e-05)
end
(3.98e-05)
flush
(3.51e-05)
<SENTENCE_START>
{
this
.
camera
=
camera
;
sorter
.
%SELF%
(
camera
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
camera
=
camera
;
sorter
.
%SELF%
(
camera
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.93e-01)
camera
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sorter
(1.57e-04)
%UNK%
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this
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renderable
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fv
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locations
(2.79e-05)
and
(2.78e-05)
data
(2.77e-05)
<SENTENCE_START>
{
this
.
camera
=
camera
;
sorter
.
%SELF%
(
camera
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
camera
=
camera
;
sorter
.
%SELF%
(
camera
)
;
}
<SENTENCE_END/>
get,sorter
get
get
(8.43e-01)
is
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%UNK%
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iterator
(2.27e-03)
needs
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return
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protected
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can
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should
(6.51e-04)
un
(5.95e-04)
<SENTENCE_START>
{
return
sorter
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sorter
;
}
<SENTENCE_END/>
sorter
%UNK%
(7.67e-01)
sorter
(2.13e-01)
%END%
(2.71e-03)
return
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start
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is
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get
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to
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offsets
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string
(3.21e-04)
<SENTENCE_START>
{
return
sorter
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sorter
;
}
<SENTENCE_END/>
%END%
%END%
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%UNK%
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value
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sorter
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20
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buffer
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only
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array
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file
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count
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<SENTENCE_START>
{
return
sorter
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sorter
;
}
<SENTENCE_END/>
set,sorter
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set
(7.61e-01)
%UNK%
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begin
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add
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resize
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init
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flush
(9.19e-03)
end
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create
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<SENTENCE_START>
{
this
.
sorter
=
sorter
;
sorter
.
set
camera
(
camera
)
;
sorter
.
ensure
capacity
(
current
capacity
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
sorter
=
sorter
;
sorter
.
set
camera
(
camera
)
;
sorter
.
ensure
capacity
(
current
capacity
)
;
}
<SENTENCE_END/>
sorter
%END%
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sorter
(2.28e-01)
camera
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current
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capacity
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%UNK%
(6.82e-04)
set
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this
(1.43e-04)
ensure
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renderable
(6.79e-05)
<SENTENCE_START>
{
this
.
sorter
=
sorter
;
sorter
.
set
camera
(
camera
)
;
sorter
.
ensure
capacity
(
current
capacity
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
sorter
=
sorter
;
sorter
.
set
camera
(
camera
)
;
sorter
.
ensure
capacity
(
current
capacity
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.87e-01)
sorter
(2.52e-03)
camera
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%UNK%
(7.32e-04)
capacity
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ensure
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current
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set
(2.74e-04)
all
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this
(7.16e-05)
<SENTENCE_START>
{
this
.
sorter
=
sorter
;
sorter
.
set
camera
(
camera
)
;
sorter
.
ensure
capacity
(
current
capacity
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
sorter
=
sorter
;
sorter
.
set
camera
(
camera
)
;
sorter
.
ensure
capacity
(
current
capacity
)
;
}
<SENTENCE_END/>
get,buffered,count
get
get
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buffered
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return
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particles
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is
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count
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iterator
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last
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needs
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protected
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<SENTENCE_START>
{
return
buffered
particles
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
buffered
particles
count
;
}
<SENTENCE_END/>
buffered
buffered
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particles
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update
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get
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create
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activate
(6.89e-04)
%END%
(6.07e-04)
start
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return
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count
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<SENTENCE_START>
{
return
buffered
particles
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
buffered
particles
count
;
}
<SENTENCE_END/>
count
particles
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count
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%END%
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buffered
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value
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%UNK%
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texture
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title
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only
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animation
(1.01e-04)
<SENTENCE_START>
{
return
buffered
particles
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
buffered
particles
count
;
}
<SENTENCE_END/>
%END%
%END%
(7.93e-01)
count
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particles
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value
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only
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20
(1.24e-03)
title
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offset
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array
(4.90e-04)
loaded
(4.54e-04)
<SENTENCE_START>
{
return
buffered
particles
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
buffered
particles
count
;
}
<SENTENCE_END/>
delegate
delegate
action
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update
(2.39e-01)
get
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is
(2.87e-02)
act
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move
(4.58e-03)
touch
(4.29e-03)
relative
(3.98e-03)
apply
(3.61e-03)
obtain
(3.37e-03)
<SENTENCE_START>
{
if
(
action
==
null
)
return
true
;
return
action
.
act
(
delta
*
scale
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
action
==
null
)
return
true
;
return
action
.
act
(
delta
*
scale
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.20e-01)
action
(3.05e-02)
update
(6.40e-03)
pressed
(3.16e-03)
performed
(2.20e-03)
relative
(1.78e-03)
%UNK%
(1.37e-03)
act
(1.02e-03)
scale
(9.41e-04)
return
(8.54e-04)
<SENTENCE_START>
{
if
(
action
==
null
)
return
true
;
return
action
.
act
(
delta
*
scale
)
;
}
<SENTENCE_END/>
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load
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init
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main
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<SENTENCE_START>
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use
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this
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use
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use
inline
base
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base
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use
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use
inline
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64
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inline
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64
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<SENTENCE_START>
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<SENTENCE_START>
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base
64
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64
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64
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file
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<SENTENCE_START>
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base
64
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<SENTENCE_START>
{
return
use
inline
base
64
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<SENTENCE_END/>
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%END%
(8.89e-01)
64
(3.17e-02)
value
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20
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only
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%UNK%
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file
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<SENTENCE_START>
{
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use
inline
base
64
;
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<SENTENCE_END/>
<SENTENCE_START>
{
return
use
inline
base
64
;
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<SENTENCE_END/>
load
load
load
(3.04e-01)
set
(7.82e-02)
initialize
(6.31e-02)
update
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add
(3.19e-02)
%UNK%
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save
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get
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action
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<SENTENCE_START>
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(
type
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text
:
load
text
(
url
,
(
asset
loader
listener
<
string
>
)
listener
)
;
break
;
case
image
:
load
image
(
url
,
mime
type
,
(
asset
loader
listener
<
image
element
>
)
listener
)
;
break
;
case
binary
:
load
binary
(
url
,
(
asset
loader
listener
<
blob
>
)
listener
)
;
break
;
case
audio
:
load
audio
(
url
,
(
asset
loader
listener
<
void
>
)
listener
)
;
break
;
case
directory
:
listener
.
on
success
(
null
)
;
break
;
default
:
throw
new
gdx
runtime
exception
(
"Unsupported asset type "
+
type
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
type
)
{
case
text
:
load
text
(
url
,
(
asset
loader
listener
<
string
>
)
listener
)
;
break
;
case
image
:
load
image
(
url
,
mime
type
,
(
asset
loader
listener
<
image
element
>
)
listener
)
;
break
;
case
binary
:
load
binary
(
url
,
(
asset
loader
listener
<
blob
>
)
listener
)
;
break
;
case
audio
:
load
audio
(
url
,
(
asset
loader
listener
<
void
>
)
listener
)
;
break
;
case
directory
:
listener
.
on
success
(
null
)
;
break
;
default
:
throw
new
gdx
runtime
exception
(
"Unsupported asset type "
+
type
)
;
}
}
<SENTENCE_END/>
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%END%
(6.44e-01)
loader
(1.98e-02)
%UNK%
(1.93e-02)
asset
(1.52e-02)
image
(1.37e-02)
load
(1.30e-02)
listener
(1.24e-02)
text
(7.72e-03)
update
(5.58e-03)
by
(5.57e-03)
<SENTENCE_START>
{
switch
(
type
)
{
case
text
:
load
text
(
url
,
(
asset
loader
listener
<
string
>
)
listener
)
;
break
;
case
image
:
load
image
(
url
,
mime
type
,
(
asset
loader
listener
<
image
element
>
)
listener
)
;
break
;
case
binary
:
load
binary
(
url
,
(
asset
loader
listener
<
blob
>
)
listener
)
;
break
;
case
audio
:
load
audio
(
url
,
(
asset
loader
listener
<
void
>
)
listener
)
;
break
;
case
directory
:
listener
.
on
success
(
null
)
;
break
;
default
:
throw
new
gdx
runtime
exception
(
"Unsupported asset type "
+
type
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
type
)
{
case
text
:
load
text
(
url
,
(
asset
loader
listener
<
string
>
)
listener
)
;
break
;
case
image
:
load
image
(
url
,
mime
type
,
(
asset
loader
listener
<
image
element
>
)
listener
)
;
break
;
case
binary
:
load
binary
(
url
,
(
asset
loader
listener
<
blob
>
)
listener
)
;
break
;
case
audio
:
load
audio
(
url
,
(
asset
loader
listener
<
void
>
)
listener
)
;
break
;
case
directory
:
listener
.
on
success
(
null
)
;
break
;
default
:
throw
new
gdx
runtime
exception
(
"Unsupported asset type "
+
type
)
;
}
}
<SENTENCE_END/>
load,text
load
%UNK%
(1.55e-01)
set
(1.11e-01)
on
(9.01e-02)
run
(8.55e-02)
create
(5.68e-02)
initialize
(4.91e-02)
main
(4.06e-02)
destroy
(3.89e-02)
window
(3.74e-02)
init
(3.02e-02)
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
listener
.
on
success
(
xhr
.
get
response
text
(
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
request
header
(
"Content-Type"
,
"text/plain; charset=utf-8"
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
listener
.
on
success
(
xhr
.
get
response
text
(
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
request
header
(
"Content-Type"
,
"text/plain; charset=utf-8"
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
text
%UNK%
(2.71e-01)
on
(9.14e-02)
%END%
(8.74e-02)
request
(5.34e-02)
destroy
(1.94e-02)
changed
(1.73e-02)
progress
(1.70e-02)
render
(1.45e-02)
run
(1.40e-02)
main
(1.40e-02)
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
listener
.
on
success
(
xhr
.
get
response
text
(
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
request
header
(
"Content-Type"
,
"text/plain; charset=utf-8"
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
listener
.
on
success
(
xhr
.
get
response
text
(
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
request
header
(
"Content-Type"
,
"text/plain; charset=utf-8"
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(5.92e-01)
%UNK%
(1.12e-01)
request
(2.19e-02)
progress
(1.79e-02)
on
(1.43e-02)
changed
(1.27e-02)
text
(6.14e-03)
change
(5.80e-03)
notify
(5.13e-03)
handler
(5.03e-03)
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
listener
.
on
success
(
xhr
.
get
response
text
(
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
request
header
(
"Content-Type"
,
"text/plain; charset=utf-8"
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
listener
.
on
success
(
xhr
.
get
response
text
(
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
request
header
(
"Content-Type"
,
"text/plain; charset=utf-8"
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
load,binary
load
%UNK%
(2.12e-01)
set
(9.38e-02)
create
(7.05e-02)
on
(5.90e-02)
run
(5.02e-02)
init
(3.85e-02)
initialize
(3.11e-02)
main
(3.08e-02)
render
(2.78e-02)
destroy
(2.44e-02)
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
int
8
array
data
=
typed
arrays
.
create
int
8
array
(
xhr
.
get
response
array
buffer
(
)
)
;
listener
.
on
success
(
new
blob
(
data
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
response
type
(
response
type
.
array
buffer
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
int
8
array
data
=
typed
arrays
.
create
int
8
array
(
xhr
.
get
response
array
buffer
(
)
)
;
listener
.
on
success
(
new
blob
(
data
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
response
type
(
response
type
.
array
buffer
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
binary
%UNK%
(2.60e-01)
%END%
(1.87e-01)
on
(4.07e-02)
request
(2.48e-02)
changed
(1.96e-02)
create
(1.54e-02)
response
(1.45e-02)
render
(1.29e-02)
main
(1.14e-02)
destroy
(1.12e-02)
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
int
8
array
data
=
typed
arrays
.
create
int
8
array
(
xhr
.
get
response
array
buffer
(
)
)
;
listener
.
on
success
(
new
blob
(
data
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
response
type
(
response
type
.
array
buffer
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
int
8
array
data
=
typed
arrays
.
create
int
8
array
(
xhr
.
get
response
array
buffer
(
)
)
;
listener
.
on
success
(
new
blob
(
data
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
response
type
(
response
type
.
array
buffer
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(6.91e-01)
%UNK%
(6.35e-02)
request
(1.50e-02)
changed
(9.21e-03)
on
(8.69e-03)
progress
(7.37e-03)
type
(7.15e-03)
array
(6.67e-03)
response
(4.66e-03)
buffer
(4.47e-03)
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
int
8
array
data
=
typed
arrays
.
create
int
8
array
(
xhr
.
get
response
array
buffer
(
)
)
;
listener
.
on
success
(
new
blob
(
data
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
response
type
(
response
type
.
array
buffer
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
xml
http
request
request
=
xml
http
request
.
create
(
)
;
request
.
set
on
ready
state
change
(
new
ready
state
change
handler
(
)
{
@
override
public
void
on
ready
state
change
(
xml
http
request
xhr
)
{
if
(
xhr
.
get
ready
state
(
)
==
xml
http
request
.
done
)
{
if
(
xhr
.
get
status
(
)
!=
200
)
{
listener
.
on
failure
(
)
;
}
else
{
int
8
array
data
=
typed
arrays
.
create
int
8
array
(
xhr
.
get
response
array
buffer
(
)
)
;
listener
.
on
success
(
new
blob
(
data
)
)
;
}
}
}
}
)
;
set
on
progress
(
request
,
listener
)
;
request
.
open
(
"GET"
,
url
)
;
request
.
set
response
type
(
response
type
.
array
buffer
)
;
request
.
send
(
)
;
}
<SENTENCE_END/>
load,audio
load
initialize
(3.69e-01)
on
(1.01e-01)
set
(5.81e-02)
%UNK%
(5.10e-02)
init
(4.58e-02)
notify
(2.77e-02)
ui
(2.41e-02)
create
(1.83e-02)
setup
(1.77e-02)
main
(1.49e-02)
<SENTENCE_START>
{
if
(
use
browser
cache
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
listener
.
on
success
(
null
)
;
}
}
)
;
}
else
{
listener
.
on
success
(
null
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
use
browser
cache
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
listener
.
on
success
(
null
)
;
}
}
)
;
}
else
{
listener
.
on
success
(
null
)
;
}
}
<SENTENCE_END/>
audio
%END%
(4.60e-01)
loader
(1.74e-01)
listener
(3.87e-02)
asset
(3.66e-02)
notify
(2.85e-02)
on
(2.36e-02)
%UNK%
(1.64e-02)
events
(1.51e-02)
initialize
(1.33e-02)
override
(9.30e-03)
<SENTENCE_START>
{
if
(
use
browser
cache
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
listener
.
on
success
(
null
)
;
}
}
)
;
}
else
{
listener
.
on
success
(
null
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
use
browser
cache
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
listener
.
on
success
(
null
)
;
}
}
)
;
}
else
{
listener
.
on
success
(
null
)
;
}
}
<SENTENCE_END/>
%END%
%END%
(6.83e-01)
listener
(5.33e-02)
on
(3.00e-02)
progress
(2.75e-02)
binary
(1.83e-02)
loader
(1.23e-02)
success
(1.23e-02)
blob
(1.01e-02)
failure
(9.42e-03)
notify
(6.06e-03)
<SENTENCE_START>
{
if
(
use
browser
cache
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
listener
.
on
success
(
null
)
;
}
}
)
;
}
else
{
listener
.
on
success
(
null
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
use
browser
cache
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
listener
.
on
success
(
null
)
;
}
}
)
;
}
else
{
listener
.
on
success
(
null
)
;
}
}
<SENTENCE_END/>
load,image
load
initialize
(1.18e-01)
on
(6.48e-02)
set
(6.26e-02)
%UNK%
(6.11e-02)
add
(5.77e-02)
create
(5.73e-02)
ui
(4.29e-02)
run
(4.23e-02)
setup
(2.69e-02)
%END%
(2.64e-02)
<SENTENCE_START>
{
if
(
use
browser
cache
||
use
inline
base
64
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
if
(
is
use
inline
base
64
(
)
)
{
image
.
set
src
(
"data:"
+
mime
type
+
";base64,"
+
result
.
to
base
64
(
)
)
;
}
else
{
image
.
set
src
(
url
)
;
}
}
}
)
;
}
else
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
image
.
set
src
(
url
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
use
browser
cache
||
use
inline
base
64
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
if
(
is
use
inline
base
64
(
)
)
{
image
.
set
src
(
"data:"
+
mime
type
+
";base64,"
+
result
.
to
base
64
(
)
)
;
}
else
{
image
.
set
src
(
url
)
;
}
}
}
)
;
}
else
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
image
.
set
src
(
url
)
;
}
}
<SENTENCE_END/>
image
%END%
(4.81e-01)
image
(6.38e-02)
element
(3.19e-02)
%UNK%
(2.79e-02)
on
(1.79e-02)
loader
(1.61e-02)
event
(1.31e-02)
listener
(1.22e-02)
ui
(1.20e-02)
events
(1.11e-02)
<SENTENCE_START>
{
if
(
use
browser
cache
||
use
inline
base
64
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
if
(
is
use
inline
base
64
(
)
)
{
image
.
set
src
(
"data:"
+
mime
type
+
";base64,"
+
result
.
to
base
64
(
)
)
;
}
else
{
image
.
set
src
(
url
)
;
}
}
}
)
;
}
else
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
image
.
set
src
(
url
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
use
browser
cache
||
use
inline
base
64
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
if
(
is
use
inline
base
64
(
)
)
{
image
.
set
src
(
"data:"
+
mime
type
+
";base64,"
+
result
.
to
base
64
(
)
)
;
}
else
{
image
.
set
src
(
url
)
;
}
}
}
)
;
}
else
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
image
.
set
src
(
url
)
;
}
}
<SENTENCE_END/>
%END%
%END%
(7.99e-01)
image
(1.46e-02)
%UNK%
(1.15e-02)
on
(8.98e-03)
listener
(7.17e-03)
event
(6.72e-03)
events
(6.09e-03)
notify
(4.87e-03)
ui
(3.23e-03)
changed
(3.15e-03)
<SENTENCE_START>
{
if
(
use
browser
cache
||
use
inline
base
64
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
if
(
is
use
inline
base
64
(
)
)
{
image
.
set
src
(
"data:"
+
mime
type
+
";base64,"
+
result
.
to
base
64
(
)
)
;
}
else
{
image
.
set
src
(
url
)
;
}
}
}
)
;
}
else
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
image
.
set
src
(
url
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
use
browser
cache
||
use
inline
base
64
)
{
load
binary
(
url
,
new
asset
loader
listener
<
blob
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
listener
.
on
progress
(
amount
)
;
}
@
override
public
void
on
failure
(
)
{
listener
.
on
failure
(
)
;
}
@
override
public
void
on
success
(
blob
result
)
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
if
(
is
use
inline
base
64
(
)
)
{
image
.
set
src
(
"data:"
+
mime
type
+
";base64,"
+
result
.
to
base
64
(
)
)
;
}
else
{
image
.
set
src
(
url
)
;
}
}
}
)
;
}
else
{
final
image
element
image
=
create
image
(
)
;
hook
img
listener
(
image
,
new
img
event
listener
(
)
{
@
override
public
void
on
event
(
native
event
event
)
{
if
(
event
.
get
type
(
)
.
equals
(
"error"
)
)
listener
.
on
failure
(
)
;
else
listener
.
on
success
(
image
)
;
}
}
)
;
image
.
set
src
(
url
)
;
}
}
<SENTENCE_END/>
create,buffer,object
create
buffer
(2.02e-01)
create
(7.78e-02)
new
(4.81e-02)
bind
(4.81e-02)
render
(4.56e-02)
gl
(4.23e-02)
begin
(4.14e-02)
to
(3.46e-02)
init
(3.11e-02)
wrap
(3.05e-02)
<SENTENCE_START>
{
int
result
=
gdx
.
gl
20
.
gl
gen
buffer
(
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
result
)
;
gdx
.
gl
20
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
capacity
(
)
,
null
,
usage
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
0
)
;
return
result
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
result
=
gdx
.
gl
20
.
gl
gen
buffer
(
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
result
)
;
gdx
.
gl
20
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
capacity
(
)
,
null
,
usage
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
0
)
;
return
result
;
}
<SENTENCE_END/>
buffer
%END%
(5.14e-01)
gl
(9.48e-02)
buffer
(8.29e-02)
bind
(6.19e-02)
byte
(2.11e-02)
to
(2.05e-02)
array
(2.00e-02)
20
(1.42e-02)
pass
(8.78e-03)
frame
(6.94e-03)
<SENTENCE_START>
{
int
result
=
gdx
.
gl
20
.
gl
gen
buffer
(
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
result
)
;
gdx
.
gl
20
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
capacity
(
)
,
null
,
usage
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
0
)
;
return
result
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
result
=
gdx
.
gl
20
.
gl
gen
buffer
(
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
result
)
;
gdx
.
gl
20
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
capacity
(
)
,
null
,
usage
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
0
)
;
return
result
;
}
<SENTENCE_END/>
object
%END%
(7.76e-01)
buffer
(9.58e-02)
gl
(2.47e-02)
bind
(1.15e-02)
20
(9.78e-03)
array
(9.13e-03)
data
(6.66e-03)
byte
(4.80e-03)
to
(4.30e-03)
gen
(3.84e-03)
<SENTENCE_START>
{
int
result
=
gdx
.
gl
20
.
gl
gen
buffer
(
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
result
)
;
gdx
.
gl
20
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
capacity
(
)
,
null
,
usage
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
0
)
;
return
result
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
result
=
gdx
.
gl
20
.
gl
gen
buffer
(
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
result
)
;
gdx
.
gl
20
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
capacity
(
)
,
null
,
usage
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
0
)
;
return
result
;
}
<SENTENCE_END/>
%END%
%END%
(9.15e-01)
buffer
(2.12e-02)
gl
(8.85e-03)
20
(4.92e-03)
array
(3.96e-03)
to
(3.80e-03)
data
(2.71e-03)
bind
(2.54e-03)
string
(1.29e-03)
result
(1.25e-03)
<SENTENCE_START>
{
int
result
=
gdx
.
gl
20
.
gl
gen
buffer
(
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
result
)
;
gdx
.
gl
20
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
capacity
(
)
,
null
,
usage
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
0
)
;
return
result
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
result
=
gdx
.
gl
20
.
gl
gen
buffer
(
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
result
)
;
gdx
.
gl
20
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
capacity
(
)
,
null
,
usage
)
;
gdx
.
gl
20
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
0
)
;
return
result
;
}
<SENTENCE_END/>
buffer,changed
buffer
to
(1.00e-01)
buffer
(9.77e-02)
changed
(7.26e-02)
%UNK%
(6.59e-02)
set
(5.24e-02)
wrap
(4.43e-02)
%END%
(4.00e-02)
render
(3.32e-02)
init
(1.80e-02)
end
(1.80e-02)
<SENTENCE_START>
{
if
(
is
bound
)
{
gdx
.
gl
20
.
gl
buffer
sub
data
(
gl
20
.
gl
array
buffer
,
0
,
byte
buffer
.
limit
(
)
,
byte
buffer
)
;
is
dirty
=
false
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
is
bound
)
{
gdx
.
gl
20
.
gl
buffer
sub
data
(
gl
20
.
gl
array
buffer
,
0
,
byte
buffer
.
limit
(
)
,
byte
buffer
)
;
is
dirty
=
false
;
}
}
<SENTENCE_END/>
changed
%END%
(7.44e-01)
buffer
(3.67e-02)
gl
(2.40e-02)
bound
(1.69e-02)
changed
(1.47e-02)
to
(1.14e-02)
array
(8.93e-03)
20
(6.90e-03)
down
(6.69e-03)
%UNK%
(5.91e-03)
<SENTENCE_START>
{
if
(
is
bound
)
{
gdx
.
gl
20
.
gl
buffer
sub
data
(
gl
20
.
gl
array
buffer
,
0
,
byte
buffer
.
limit
(
)
,
byte
buffer
)
;
is
dirty
=
false
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
is
bound
)
{
gdx
.
gl
20
.
gl
buffer
sub
data
(
gl
20
.
gl
array
buffer
,
0
,
byte
buffer
.
limit
(
)
,
byte
buffer
)
;
is
dirty
=
false
;
}
}
<SENTENCE_END/>
%END%
%END%
(8.82e-01)
buffer
(2.15e-02)
gl
(1.70e-02)
sub
(9.60e-03)
20
(6.28e-03)
array
(5.29e-03)
bound
(5.25e-03)
byte
(4.44e-03)
data
(2.43e-03)
changed
(1.81e-03)
<SENTENCE_START>
{
if
(
is
bound
)
{
gdx
.
gl
20
.
gl
buffer
sub
data
(
gl
20
.
gl
array
buffer
,
0
,
byte
buffer
.
limit
(
)
,
byte
buffer
)
;
is
dirty
=
false
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
is
bound
)
{
gdx
.
gl
20
.
gl
buffer
sub
data
(
gl
20
.
gl
array
buffer
,
0
,
byte
buffer
.
limit
(
)
,
byte
buffer
)
;
is
dirty
=
false
;
}
}
<SENTENCE_END/>
invalidate
invalidate
with
(1.07e-01)
buffer
(7.89e-02)
create
(7.53e-02)
changed
(6.63e-02)
handle
(6.60e-02)
run
(5.05e-02)
show
(4.69e-02)
set
(4.64e-02)
get
(4.47e-02)
setup
(3.61e-02)
<SENTENCE_START>
{
buffer
handle
=
create
buffer
object
(
)
;
is
dirty
=
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
buffer
handle
=
create
buffer
object
(
)
;
is
dirty
=
true
;
}
<SENTENCE_END/>
%END%
%END%
(5.77e-01)
buffer
(3.27e-01)
object
(1.82e-02)
changed
(1.09e-02)
array
(5.39e-03)
down
(4.48e-03)
create
(3.44e-03)
with
(3.36e-03)
%UNK%
(2.43e-03)
handle
(2.40e-03)
<SENTENCE_START>
{
buffer
handle
=
create
buffer
object
(
)
;
is
dirty
=
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
buffer
handle
=
create
buffer
object
(
)
;
is
dirty
=
true
;
}
<SENTENCE_END/>
get,buffer,handle
get
get
(9.60e-01)
is
(1.24e-02)
as
(7.83e-03)
protected
(4.59e-03)
buffer
(2.47e-03)
iterator
(1.56e-03)
return
(1.35e-03)
instance
(9.01e-04)
needs
(7.21e-04)
handle
(6.97e-04)
<SENTENCE_START>
{
return
buffer
handle
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
buffer
handle
;
}
<SENTENCE_END/>
buffer
buffer
(9.52e-01)
handle
(3.50e-02)
return
(2.35e-03)
new
(1.79e-03)
with
(1.35e-03)
wrap
(7.91e-04)
as
(7.48e-04)
material
(4.32e-04)
instance
(3.54e-04)
get
(3.14e-04)
<SENTENCE_START>
{
return
buffer
handle
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
buffer
handle
;
}
<SENTENCE_END/>
handle
handle
(4.63e-01)
%END%
(4.21e-01)
buffer
(5.25e-02)
value
(5.35e-03)
only
(5.03e-03)
20
(3.19e-03)
array
(2.91e-03)
offset
(2.26e-03)
double
(1.71e-03)
float
(1.25e-03)
<SENTENCE_START>
{
return
buffer
handle
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
buffer
handle
;
}
<SENTENCE_END/>
%END%
%END%
(9.46e-01)
handle
(1.22e-02)
value
(6.68e-03)
only
(4.27e-03)
20
(4.18e-03)
buffer
(3.10e-03)
offset
(1.70e-03)
array
(1.13e-03)
double
(7.85e-04)
accessible
(7.18e-04)
<SENTENCE_START>
{
return
buffer
handle
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
buffer
handle
;
}
<SENTENCE_END/>
should,collide
should
set
(3.17e-01)
get
(4.98e-02)
%UNK%
(3.93e-02)
check
(3.37e-02)
filter
(2.19e-02)
is
(2.18e-02)
create
(2.01e-02)
max
(1.92e-02)
initialize
(1.67e-02)
flip
(1.62e-02)
<SENTENCE_START>
{
filter
filter
a
=
fixture
a
.
get
filter
data
(
)
;
filter
filter
b
=
fixture
b
.
get
filter
data
(
)
;
if
(
filter
a
.
group
index
==
filter
b
.
group
index
&&
filter
a
.
group
index
!=
0
)
{
return
filter
a
.
group
index
>
0
;
}
boolean
collide
=
(
filter
a
.
mask
bits
&
filter
b
.
category
bits
)
!=
0
&&
(
filter
a
.
category
bits
&
filter
b
.
mask
bits
)
!=
0
;
return
collide
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
filter
filter
a
=
fixture
a
.
get
filter
data
(
)
;
filter
filter
b
=
fixture
b
.
get
filter
data
(
)
;
if
(
filter
a
.
group
index
==
filter
b
.
group
index
&&
filter
a
.
group
index
!=
0
)
{
return
filter
a
.
group
index
>
0
;
}
boolean
collide
=
(
filter
a
.
mask
bits
&
filter
b
.
category
bits
)
!=
0
&&
(
filter
a
.
category
bits
&
filter
b
.
mask
bits
)
!=
0
;
return
collide
;
}
<SENTENCE_END/>
collide
%END%
(3.38e-01)
filter
(1.72e-01)
%UNK%
(3.09e-02)
set
(1.87e-02)
fixture
(1.79e-02)
collide
(1.66e-02)
and
(1.21e-02)
check
(1.03e-02)
max
(9.52e-03)
get
(9.17e-03)
<SENTENCE_START>
{
filter
filter
a
=
fixture
a
.
get
filter
data
(
)
;
filter
filter
b
=
fixture
b
.
get
filter
data
(
)
;
if
(
filter
a
.
group
index
==
filter
b
.
group
index
&&
filter
a
.
group
index
!=
0
)
{
return
filter
a
.
group
index
>
0
;
}
boolean
collide
=
(
filter
a
.
mask
bits
&
filter
b
.
category
bits
)
!=
0
&&
(
filter
a
.
category
bits
&
filter
b
.
mask
bits
)
!=
0
;
return
collide
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
filter
filter
a
=
fixture
a
.
get
filter
data
(
)
;
filter
filter
b
=
fixture
b
.
get
filter
data
(
)
;
if
(
filter
a
.
group
index
==
filter
b
.
group
index
&&
filter
a
.
group
index
!=
0
)
{
return
filter
a
.
group
index
>
0
;
}
boolean
collide
=
(
filter
a
.
mask
bits
&
filter
b
.
category
bits
)
!=
0
&&
(
filter
a
.
category
bits
&
filter
b
.
mask
bits
)
!=
0
;
return
collide
;
}
<SENTENCE_END/>
%END%
%END%
(4.70e-01)
filter
(1.99e-01)
data
(5.55e-02)
a
(5.01e-02)
b
(2.71e-02)
index
(1.31e-02)
collide
(9.99e-03)
%UNK%
(8.45e-03)
and
(6.95e-03)
get
(5.96e-03)
<SENTENCE_START>
{
filter
filter
a
=
fixture
a
.
get
filter
data
(
)
;
filter
filter
b
=
fixture
b
.
get
filter
data
(
)
;
if
(
filter
a
.
group
index
==
filter
b
.
group
index
&&
filter
a
.
group
index
!=
0
)
{
return
filter
a
.
group
index
>
0
;
}
boolean
collide
=
(
filter
a
.
mask
bits
&
filter
b
.
category
bits
)
!=
0
&&
(
filter
a
.
category
bits
&
filter
b
.
mask
bits
)
!=
0
;
return
collide
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
filter
filter
a
=
fixture
a
.
get
filter
data
(
)
;
filter
filter
b
=
fixture
b
.
get
filter
data
(
)
;
if
(
filter
a
.
group
index
==
filter
b
.
group
index
&&
filter
a
.
group
index
!=
0
)
{
return
filter
a
.
group
index
>
0
;
}
boolean
collide
=
(
filter
a
.
mask
bits
&
filter
b
.
category
bits
)
!=
0
&&
(
filter
a
.
category
bits
&
filter
b
.
mask
bits
)
!=
0
;
return
collide
;
}
<SENTENCE_END/>
init
init
init
(3.19e-01)
destroy
(1.38e-01)
fixture
(7.13e-02)
%UNK%
(6.90e-02)
render
(4.90e-02)
create
(2.59e-02)
begin
(2.01e-02)
on
(1.55e-02)
add
(1.19e-02)
get
(1.09e-02)
<SENTENCE_START>
{
super
.
%SELF%
(
fixture
a
,
0
,
fixture
b
,
0
)
;
assert
(
m
fixture
a
.
get
type
(
)
==
shape
type
.
polygon
)
;
assert
(
m
fixture
b
.
get
type
(
)
==
shape
type
.
polygon
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
super
.
%SELF%
(
fixture
a
,
0
,
fixture
b
,
0
)
;
assert
(
m
fixture
a
.
get
type
(
)
==
shape
type
.
polygon
)
;
assert
(
m
fixture
b
.
get
type
(
)
==
shape
type
.
polygon
)
;
}
<SENTENCE_END/>
%END%
%END%
(6.76e-01)
fixture
(4.07e-02)
%UNK%
(3.45e-02)
type
(1.57e-02)
render
(1.44e-02)
shape
(1.13e-02)
init
(9.36e-03)
polygon
(6.30e-03)
b
(4.43e-03)
create
(3.83e-03)
<SENTENCE_START>
{
super
.
%SELF%
(
fixture
a
,
0
,
fixture
b
,
0
)
;
assert
(
m
fixture
a
.
get
type
(
)
==
shape
type
.
polygon
)
;
assert
(
m
fixture
b
.
get
type
(
)
==
shape
type
.
polygon
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
super
.
%SELF%
(
fixture
a
,
0
,
fixture
b
,
0
)
;
assert
(
m
fixture
a
.
get
type
(
)
==
shape
type
.
polygon
)
;
assert
(
m
fixture
b
.
get
type
(
)
==
shape
type
.
polygon
)
;
}
<SENTENCE_END/>
add,emitter
add
add
(4.27e-01)
setup
(1.22e-01)
ui
(8.19e-02)
action
(8.00e-02)
initialize
(7.17e-02)
create
(3.03e-02)
run
(2.90e-02)
set
(1.67e-02)
reload
(1.03e-02)
controller
(8.64e-03)
<SENTENCE_START>
{
particle
controller
controller
=
create
billboard
controller
(
colors
,
particle
texture
)
;
controller
.
init
(
)
;
controller
.
start
(
)
;
emitters
.
add
(
controller
)
;
controller
.
translate
(
translation
)
;
ui
.
add
action
(
new
rotation
action
(
controller
,
action
axis
,
action
rotation
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
particle
controller
controller
=
create
billboard
controller
(
colors
,
particle
texture
)
;
controller
.
init
(
)
;
controller
.
start
(
)
;
emitters
.
add
(
controller
)
;
controller
.
translate
(
translation
)
;
ui
.
add
action
(
new
rotation
action
(
controller
,
action
axis
,
action
rotation
)
)
;
}
<SENTENCE_END/>
emitter
billboard
(4.06e-01)
%END%
(3.14e-01)
controller
(7.17e-02)
particle
(6.75e-02)
ui
(2.27e-02)
emitters
(1.53e-02)
colors
(1.32e-02)
create
(8.32e-03)
rotation
(4.89e-03)
texture
(3.93e-03)
<SENTENCE_START>
{
particle
controller
controller
=
create
billboard
controller
(
colors
,
particle
texture
)
;
controller
.
init
(
)
;
controller
.
start
(
)
;
emitters
.
add
(
controller
)
;
controller
.
translate
(
translation
)
;
ui
.
add
action
(
new
rotation
action
(
controller
,
action
axis
,
action
rotation
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
particle
controller
controller
=
create
billboard
controller
(
colors
,
particle
texture
)
;
controller
.
init
(
)
;
controller
.
start
(
)
;
emitters
.
add
(
controller
)
;
controller
.
translate
(
translation
)
;
ui
.
add
action
(
new
rotation
action
(
controller
,
action
axis
,
action
rotation
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.21e-01)
controller
(8.28e-02)
billboard
(1.72e-02)
particle
(8.09e-03)
emitters
(7.81e-03)
ui
(4.42e-03)
rotation
(2.83e-03)
colors
(2.71e-03)
add
(2.03e-03)
action
(1.71e-03)
<SENTENCE_START>
{
particle
controller
controller
=
create
billboard
controller
(
colors
,
particle
texture
)
;
controller
.
init
(
)
;
controller
.
start
(
)
;
emitters
.
add
(
controller
)
;
controller
.
translate
(
translation
)
;
ui
.
add
action
(
new
rotation
action
(
controller
,
action
axis
,
action
rotation
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
particle
controller
controller
=
create
billboard
controller
(
colors
,
particle
texture
)
;
controller
.
init
(
)
;
controller
.
start
(
)
;
emitters
.
add
(
controller
)
;
controller
.
translate
(
translation
)
;
ui
.
add
action
(
new
rotation
action
(
controller
,
action
axis
,
action
rotation
)
)
;
}
<SENTENCE_END/>
setup,ui
setup
add
(3.70e-01)
set
(1.53e-01)
run
(9.22e-02)
create
(6.35e-02)
initialize
(5.17e-02)
ui
(4.90e-02)
setup
(2.23e-02)
draw
(1.74e-02)
action
(9.69e-03)
get
(8.66e-03)
<SENTENCE_START>
{
skin
skin
=
assets
.
get
(
default
skin
)
;
table
table
=
new
table
(
)
;
table
.
set
fill
parent
(
true
)
;
table
.
top
(
)
.
left
(
)
.
add
(
new
label
(
"FPS "
,
skin
)
)
.
left
(
)
;
table
.
add
(
fps
label
=
new
label
(
""
,
skin
)
)
.
left
(
)
.
expand
x
(
)
.
row
(
)
;
ui
.
add
actor
(
table
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
skin
skin
=
assets
.
get
(
default
skin
)
;
table
table
=
new
table
(
)
;
table
.
set
fill
parent
(
true
)
;
table
.
top
(
)
.
left
(
)
.
add
(
new
label
(
"FPS "
,
skin
)
)
.
left
(
)
;
table
.
add
(
fps
label
=
new
label
(
""
,
skin
)
)
.
left
(
)
.
expand
x
(
)
.
row
(
)
;
ui
.
add
actor
(
table
)
;
}
<SENTENCE_END/>
ui
%END%
(8.43e-01)
ui
(2.36e-02)
table
(1.01e-02)
changed
(9.59e-03)
skin
(5.96e-03)
label
(5.05e-03)
add
(3.67e-03)
components
(3.51e-03)
events
(2.89e-03)
text
(2.78e-03)
<SENTENCE_START>
{
skin
skin
=
assets
.
get
(
default
skin
)
;
table
table
=
new
table
(
)
;
table
.
set
fill
parent
(
true
)
;
table
.
top
(
)
.
left
(
)
.
add
(
new
label
(
"FPS "
,
skin
)
)
.
left
(
)
;
table
.
add
(
fps
label
=
new
label
(
""
,
skin
)
)
.
left
(
)
.
expand
x
(
)
.
row
(
)
;
ui
.
add
actor
(
table
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
skin
skin
=
assets
.
get
(
default
skin
)
;
table
table
=
new
table
(
)
;
table
.
set
fill
parent
(
true
)
;
table
.
top
(
)
.
left
(
)
.
add
(
new
label
(
"FPS "
,
skin
)
)
.
left
(
)
;
table
.
add
(
fps
label
=
new
label
(
""
,
skin
)
)
.
left
(
)
.
expand
x
(
)
.
row
(
)
;
ui
.
add
actor
(
table
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.61e-01)
label
(4.63e-03)
table
(3.04e-03)
skin
(2.96e-03)
parent
(1.86e-03)
ui
(1.27e-03)
add
(7.75e-04)
new
(7.70e-04)
changed
(7.02e-04)
left
(6.81e-04)
<SENTENCE_START>
{
skin
skin
=
assets
.
get
(
default
skin
)
;
table
table
=
new
table
(
)
;
table
.
set
fill
parent
(
true
)
;
table
.
top
(
)
.
left
(
)
.
add
(
new
label
(
"FPS "
,
skin
)
)
.
left
(
)
;
table
.
add
(
fps
label
=
new
label
(
""
,
skin
)
)
.
left
(
)
.
expand
x
(
)
.
row
(
)
;
ui
.
add
actor
(
table
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
skin
skin
=
assets
.
get
(
default
skin
)
;
table
table
=
new
table
(
)
;
table
.
set
fill
parent
(
true
)
;
table
.
top
(
)
.
left
(
)
.
add
(
new
label
(
"FPS "
,
skin
)
)
.
left
(
)
;
table
.
add
(
fps
label
=
new
label
(
""
,
skin
)
)
.
left
(
)
.
expand
x
(
)
.
row
(
)
;
ui
.
add
actor
(
table
)
;
}
<SENTENCE_END/>
create,billboard,controller
create
set
(1.77e-01)
%END%
(1.75e-01)
%UNK%
(6.91e-02)
update
(4.33e-02)
get
(3.75e-02)
load
(2.40e-02)
action
(2.40e-02)
create
(2.19e-02)
draw
(1.91e-02)
generate
(1.45e-02)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
2900
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
set
max
particle
count
(
3000
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
colors
[
0
]
,
colors
[
1
]
,
colors
[
2
]
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
dynamics
influencer
=
new
dynamics
influencer
(
)
;
brownian
acceleration
modifier
=
new
brownian
acceleration
(
)
;
modifier
.
strength
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
scaling
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
high
(
80
)
;
modifier
.
strength
value
.
set
low
(
1
,
5
)
;
dynamics
influencer
.
velocities
.
add
(
modifier
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
billboard
particle
batch
)
,
new
region
influencer
.
single
(
particle
texture
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
dynamics
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
2900
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
set
max
particle
count
(
3000
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
colors
[
0
]
,
colors
[
1
]
,
colors
[
2
]
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
dynamics
influencer
=
new
dynamics
influencer
(
)
;
brownian
acceleration
modifier
=
new
brownian
acceleration
(
)
;
modifier
.
strength
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
scaling
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
high
(
80
)
;
modifier
.
strength
value
.
set
low
(
1
,
5
)
;
dynamics
influencer
.
velocities
.
add
(
modifier
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
billboard
particle
batch
)
,
new
region
influencer
.
single
(
particle
texture
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
dynamics
influencer
)
;
}
<SENTENCE_END/>
billboard
%END%
(7.09e-01)
%UNK%
(2.25e-02)
set
(1.84e-02)
influencer
(8.10e-03)
value
(8.08e-03)
spawn
(6.28e-03)
color
(6.07e-03)
emitter
(5.79e-03)
update
(5.57e-03)
new
(4.31e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
2900
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
set
max
particle
count
(
3000
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
colors
[
0
]
,
colors
[
1
]
,
colors
[
2
]
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
dynamics
influencer
=
new
dynamics
influencer
(
)
;
brownian
acceleration
modifier
=
new
brownian
acceleration
(
)
;
modifier
.
strength
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
scaling
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
high
(
80
)
;
modifier
.
strength
value
.
set
low
(
1
,
5
)
;
dynamics
influencer
.
velocities
.
add
(
modifier
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
billboard
particle
batch
)
,
new
region
influencer
.
single
(
particle
texture
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
dynamics
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
2900
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
set
max
particle
count
(
3000
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
colors
[
0
]
,
colors
[
1
]
,
colors
[
2
]
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
dynamics
influencer
=
new
dynamics
influencer
(
)
;
brownian
acceleration
modifier
=
new
brownian
acceleration
(
)
;
modifier
.
strength
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
scaling
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
high
(
80
)
;
modifier
.
strength
value
.
set
low
(
1
,
5
)
;
dynamics
influencer
.
velocities
.
add
(
modifier
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
billboard
particle
batch
)
,
new
region
influencer
.
single
(
particle
texture
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
dynamics
influencer
)
;
}
<SENTENCE_END/>
controller
%END%
(8.43e-01)
%UNK%
(1.21e-02)
set
(8.77e-03)
value
(5.89e-03)
influencer
(4.26e-03)
spawn
(3.80e-03)
color
(2.46e-03)
new
(2.30e-03)
changed
(2.26e-03)
shape
(2.25e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
2900
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
set
max
particle
count
(
3000
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
colors
[
0
]
,
colors
[
1
]
,
colors
[
2
]
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
dynamics
influencer
=
new
dynamics
influencer
(
)
;
brownian
acceleration
modifier
=
new
brownian
acceleration
(
)
;
modifier
.
strength
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
scaling
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
high
(
80
)
;
modifier
.
strength
value
.
set
low
(
1
,
5
)
;
dynamics
influencer
.
velocities
.
add
(
modifier
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
billboard
particle
batch
)
,
new
region
influencer
.
single
(
particle
texture
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
dynamics
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
2900
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
set
max
particle
count
(
3000
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
colors
[
0
]
,
colors
[
1
]
,
colors
[
2
]
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
dynamics
influencer
=
new
dynamics
influencer
(
)
;
brownian
acceleration
modifier
=
new
brownian
acceleration
(
)
;
modifier
.
strength
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
scaling
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
high
(
80
)
;
modifier
.
strength
value
.
set
low
(
1
,
5
)
;
dynamics
influencer
.
velocities
.
add
(
modifier
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
billboard
particle
batch
)
,
new
region
influencer
.
single
(
particle
texture
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
dynamics
influencer
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.90e-01)
%UNK%
(8.49e-03)
set
(5.80e-03)
value
(4.28e-03)
influencer
(3.07e-03)
spawn
(2.07e-03)
to
(1.76e-03)
color
(1.72e-03)
changed
(1.69e-03)
0
(1.60e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
2900
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
set
max
particle
count
(
3000
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
colors
[
0
]
,
colors
[
1
]
,
colors
[
2
]
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
dynamics
influencer
=
new
dynamics
influencer
(
)
;
brownian
acceleration
modifier
=
new
brownian
acceleration
(
)
;
modifier
.
strength
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
scaling
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
high
(
80
)
;
modifier
.
strength
value
.
set
low
(
1
,
5
)
;
dynamics
influencer
.
velocities
.
add
(
modifier
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
billboard
particle
batch
)
,
new
region
influencer
.
single
(
particle
texture
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
dynamics
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
2900
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
set
max
particle
count
(
3000
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
colors
[
0
]
,
colors
[
1
]
,
colors
[
2
]
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
dynamics
influencer
=
new
dynamics
influencer
(
)
;
brownian
acceleration
modifier
=
new
brownian
acceleration
(
)
;
modifier
.
strength
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
scaling
(
new
float
[
]
{
0
,
1
}
)
;
modifier
.
strength
value
.
set
high
(
80
)
;
modifier
.
strength
value
.
set
low
(
1
,
5
)
;
dynamics
influencer
.
velocities
.
add
(
modifier
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
billboard
particle
batch
)
,
new
region
influencer
.
single
(
particle
texture
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
dynamics
influencer
)
;
}
<SENTENCE_END/>
create,default,emitter
create
get
(3.35e-01)
add
(2.24e-01)
initialize
(9.56e-02)
create
(4.52e-02)
default
(3.40e-02)
set
(2.85e-02)
is
(1.59e-02)
remove
(1.54e-02)
run
(1.13e-02)
controller
(1.05e-02)
<SENTENCE_START>
{
t
controller
=
null
;
if
(
type
==
controller
type
.
billboard
)
{
controller
=
(
t
)
create
default
billboard
controller
(
)
;
}
else
if
(
type
==
controller
type
.
model
instance
)
{
controller
=
(
t
)
create
default
model
instance
controller
(
)
;
}
else
if
(
type
==
controller
type
.
point
sprite
)
{
controller
=
(
t
)
create
default
point
controller
(
)
;
}
else
if
(
type
==
controller
type
.
particle
controller
)
{
controller
=
(
t
)
create
default
particle
controller
(
)
;
}
if
(
add
)
{
controller
.
init
(
)
;
add
emitter
(
controller
,
select
)
;
}
return
controller
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
t
controller
=
null
;
if
(
type
==
controller
type
.
billboard
)
{
controller
=
(
t
)
create
default
billboard
controller
(
)
;
}
else
if
(
type
==
controller
type
.
model
instance
)
{
controller
=
(
t
)
create
default
model
instance
controller
(
)
;
}
else
if
(
type
==
controller
type
.
point
sprite
)
{
controller
=
(
t
)
create
default
point
controller
(
)
;
}
else
if
(
type
==
controller
type
.
particle
controller
)
{
controller
=
(
t
)
create
default
particle
controller
(
)
;
}
if
(
add
)
{
controller
.
init
(
)
;
add
emitter
(
controller
,
select
)
;
}
return
controller
;
}
<SENTENCE_END/>
default
%END%
(3.76e-01)
default
(3.57e-01)
billboard
(6.40e-02)
particle
(5.46e-02)
type
(2.24e-02)
controller
(1.96e-02)
point
(1.42e-02)
model
(9.46e-03)
create
(6.08e-03)
t
(5.20e-03)
<SENTENCE_START>
{
t
controller
=
null
;
if
(
type
==
controller
type
.
billboard
)
{
controller
=
(
t
)
create
default
billboard
controller
(
)
;
}
else
if
(
type
==
controller
type
.
model
instance
)
{
controller
=
(
t
)
create
default
model
instance
controller
(
)
;
}
else
if
(
type
==
controller
type
.
point
sprite
)
{
controller
=
(
t
)
create
default
point
controller
(
)
;
}
else
if
(
type
==
controller
type
.
particle
controller
)
{
controller
=
(
t
)
create
default
particle
controller
(
)
;
}
if
(
add
)
{
controller
.
init
(
)
;
add
emitter
(
controller
,
select
)
;
}
return
controller
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
t
controller
=
null
;
if
(
type
==
controller
type
.
billboard
)
{
controller
=
(
t
)
create
default
billboard
controller
(
)
;
}
else
if
(
type
==
controller
type
.
model
instance
)
{
controller
=
(
t
)
create
default
model
instance
controller
(
)
;
}
else
if
(
type
==
controller
type
.
point
sprite
)
{
controller
=
(
t
)
create
default
point
controller
(
)
;
}
else
if
(
type
==
controller
type
.
particle
controller
)
{
controller
=
(
t
)
create
default
particle
controller
(
)
;
}
if
(
add
)
{
controller
.
init
(
)
;
add
emitter
(
controller
,
select
)
;
}
return
controller
;
}
<SENTENCE_END/>
emitter
%END%
(6.81e-01)
controller
(8.12e-02)
particle
(5.64e-02)
billboard
(2.88e-02)
point
(2.58e-02)
type
(1.56e-02)
default
(1.51e-02)
instance
(8.78e-03)
model
(7.77e-03)
if
(6.00e-03)
<SENTENCE_START>
{
t
controller
=
null
;
if
(
type
==
controller
type
.
billboard
)
{
controller
=
(
t
)
create
default
billboard
controller
(
)
;
}
else
if
(
type
==
controller
type
.
model
instance
)
{
controller
=
(
t
)
create
default
model
instance
controller
(
)
;
}
else
if
(
type
==
controller
type
.
point
sprite
)
{
controller
=
(
t
)
create
default
point
controller
(
)
;
}
else
if
(
type
==
controller
type
.
particle
controller
)
{
controller
=
(
t
)
create
default
particle
controller
(
)
;
}
if
(
add
)
{
controller
.
init
(
)
;
add
emitter
(
controller
,
select
)
;
}
return
controller
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
t
controller
=
null
;
if
(
type
==
controller
type
.
billboard
)
{
controller
=
(
t
)
create
default
billboard
controller
(
)
;
}
else
if
(
type
==
controller
type
.
model
instance
)
{
controller
=
(
t
)
create
default
model
instance
controller
(
)
;
}
else
if
(
type
==
controller
type
.
point
sprite
)
{
controller
=
(
t
)
create
default
point
controller
(
)
;
}
else
if
(
type
==
controller
type
.
particle
controller
)
{
controller
=
(
t
)
create
default
particle
controller
(
)
;
}
if
(
add
)
{
controller
.
init
(
)
;
add
emitter
(
controller
,
select
)
;
}
return
controller
;
}
<SENTENCE_END/>
%END%
%END%
(9.11e-01)
controller
(2.70e-02)
particle
(5.55e-03)
type
(4.65e-03)
point
(4.16e-03)
billboard
(3.87e-03)
default
(2.54e-03)
instance
(2.53e-03)
if
(1.84e-03)
model
(1.55e-03)
<SENTENCE_START>
{
t
controller
=
null
;
if
(
type
==
controller
type
.
billboard
)
{
controller
=
(
t
)
create
default
billboard
controller
(
)
;
}
else
if
(
type
==
controller
type
.
model
instance
)
{
controller
=
(
t
)
create
default
model
instance
controller
(
)
;
}
else
if
(
type
==
controller
type
.
point
sprite
)
{
controller
=
(
t
)
create
default
point
controller
(
)
;
}
else
if
(
type
==
controller
type
.
particle
controller
)
{
controller
=
(
t
)
create
default
particle
controller
(
)
;
}
if
(
add
)
{
controller
.
init
(
)
;
add
emitter
(
controller
,
select
)
;
}
return
controller
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
t
controller
=
null
;
if
(
type
==
controller
type
.
billboard
)
{
controller
=
(
t
)
create
default
billboard
controller
(
)
;
}
else
if
(
type
==
controller
type
.
model
instance
)
{
controller
=
(
t
)
create
default
model
instance
controller
(
)
;
}
else
if
(
type
==
controller
type
.
point
sprite
)
{
controller
=
(
t
)
create
default
point
controller
(
)
;
}
else
if
(
type
==
controller
type
.
particle
controller
)
{
controller
=
(
t
)
create
default
particle
controller
(
)
;
}
if
(
add
)
{
controller
.
init
(
)
;
add
emitter
(
controller
,
select
)
;
}
return
controller
;
}
<SENTENCE_END/>
create,default,model,instance,controller
create
action
(1.15e-01)
%END%
(8.99e-02)
update
(8.78e-02)
set
(8.38e-02)
get
(5.76e-02)
%UNK%
(4.88e-02)
create
(2.69e-02)
render
(2.36e-02)
initialize
(2.35e-02)
generate
(2.23e-02)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
default
%END%
(6.91e-01)
%UNK%
(1.64e-02)
action
(1.55e-02)
emitter
(1.55e-02)
influencer
(1.07e-02)
performed
(9.30e-03)
spawn
(8.14e-03)
update
(7.43e-03)
set
(6.93e-03)
changed
(6.54e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
model
%END%
(8.65e-01)
%UNK%
(8.37e-03)
action
(4.31e-03)
performed
(4.29e-03)
emitter
(4.14e-03)
changed
(3.37e-03)
influencer
(3.24e-03)
value
(3.06e-03)
set
(2.88e-03)
spawn
(2.68e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
instance
%END%
(9.08e-01)
%UNK%
(5.77e-03)
performed
(3.08e-03)
emitter
(2.74e-03)
influencer
(2.54e-03)
action
(2.43e-03)
changed
(2.34e-03)
value
(2.22e-03)
spawn
(1.92e-03)
set
(1.82e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
controller
%END%
(9.13e-01)
%UNK%
(5.60e-03)
performed
(2.92e-03)
emitter
(2.55e-03)
influencer
(2.35e-03)
changed
(2.30e-03)
action
(2.26e-03)
value
(2.01e-03)
spawn
(1.78e-03)
set
(1.73e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.12e-01)
%UNK%
(5.30e-03)
influencer
(2.67e-03)
performed
(2.66e-03)
emitter
(2.62e-03)
changed
(2.19e-03)
value
(2.16e-03)
action
(2.03e-03)
spawn
(1.97e-03)
set
(1.89e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
80
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
color
influencer
.
random
color
influencer
=
new
color
influencer
.
random
(
)
;
ellipse
spawn
shape
value
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
11
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ModelInstance Controller"
,
emitter
,
new
model
instance
renderer
(
editor
.
get
model
instance
particle
batch
(
)
)
,
new
model
influencer
.
single
(
(
model
)
editor
.
asset
manager
.
get
(
flame
main
.
default
model
particle
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
create,default,billboard,controller
create
%END%
(1.88e-01)
set
(1.17e-01)
%UNK%
(8.30e-02)
get
(4.99e-02)
update
(4.63e-02)
action
(2.76e-02)
create
(2.44e-02)
load
(1.77e-02)
render
(1.62e-02)
init
(1.59e-02)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
default
%END%
(7.28e-01)
%UNK%
(2.30e-02)
set
(1.33e-02)
emitter
(7.64e-03)
value
(7.59e-03)
influencer
(7.20e-03)
color
(6.46e-03)
velocity
(5.30e-03)
spawn
(5.18e-03)
get
(5.18e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
billboard
%END%
(8.21e-01)
%UNK%
(1.39e-02)
set
(7.68e-03)
value
(6.51e-03)
influencer
(5.35e-03)
spawn
(4.02e-03)
color
(3.69e-03)
emitter
(3.55e-03)
velocity
(3.22e-03)
new
(2.98e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
controller
%END%
(8.67e-01)
%UNK%
(1.03e-02)
set
(5.27e-03)
value
(4.93e-03)
influencer
(4.39e-03)
color
(2.76e-03)
emitter
(2.56e-03)
velocity
(2.37e-03)
new
(2.35e-03)
spawn
(2.27e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.00e-01)
%UNK%
(8.90e-03)
set
(4.06e-03)
value
(3.47e-03)
influencer
(2.71e-03)
color
(1.87e-03)
changed
(1.77e-03)
emitter
(1.68e-03)
new
(1.67e-03)
get
(1.60e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
create,default,point,controller
create
%END%
(1.84e-01)
set
(1.26e-01)
%UNK%
(7.59e-02)
get
(5.91e-02)
update
(4.28e-02)
create
(2.90e-02)
action
(2.44e-02)
load
(1.66e-02)
render
(1.61e-02)
generate
(1.56e-02)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
0.12156863f
,
0.047058824f
,
1
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
return
new
particle
controller
(
"PointSprite Controller"
,
emitter
,
new
point
sprite
renderer
(
editor
.
get
point
sprite
batch
(
)
)
,
new
region
influencer
.
single
(
(
texture
)
editor
.
asset
manager
.
get
(
flame
main
.
default
billboard
particle
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
0.12156863f
,
0.047058824f
,
1
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
return
new
particle
controller
(
"PointSprite Controller"
,
emitter
,
new
point
sprite
renderer
(
editor
.
get
point
sprite
batch
(
)
)
,
new
region
influencer
.
single
(
(
texture
)
editor
.
asset
manager
.
get
(
flame
main
.
default
billboard
particle
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
default
%END%
(7.18e-01)
%UNK%
(2.16e-02)
set
(1.50e-02)
influencer
(8.73e-03)
emitter
(7.32e-03)
value
(7.14e-03)
color
(6.52e-03)
get
(6.00e-03)
update
(5.34e-03)
spawn
(5.26e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
0.12156863f
,
0.047058824f
,
1
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
return
new
particle
controller
(
"PointSprite Controller"
,
emitter
,
new
point
sprite
renderer
(
editor
.
get
point
sprite
batch
(
)
)
,
new
region
influencer
.
single
(
(
texture
)
editor
.
asset
manager
.
get
(
flame
main
.
default
billboard
particle
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
0.12156863f
,
0.047058824f
,
1
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
return
new
particle
controller
(
"PointSprite Controller"
,
emitter
,
new
point
sprite
renderer
(
editor
.
get
point
sprite
batch
(
)
)
,
new
region
influencer
.
single
(
(
texture
)
editor
.
asset
manager
.
get
(
flame
main
.
default
billboard
particle
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
point
%END%
(8.32e-01)
%UNK%
(1.31e-02)
set
(7.87e-03)
value
(5.37e-03)
influencer
(5.05e-03)
spawn
(3.29e-03)
get
(3.07e-03)
color
(2.95e-03)
emitter
(2.75e-03)
changed
(2.71e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
0.12156863f
,
0.047058824f
,
1
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
return
new
particle
controller
(
"PointSprite Controller"
,
emitter
,
new
point
sprite
renderer
(
editor
.
get
point
sprite
batch
(
)
)
,
new
region
influencer
.
single
(
(
texture
)
editor
.
asset
manager
.
get
(
flame
main
.
default
billboard
particle
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
0.12156863f
,
0.047058824f
,
1
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
return
new
particle
controller
(
"PointSprite Controller"
,
emitter
,
new
point
sprite
renderer
(
editor
.
get
point
sprite
batch
(
)
)
,
new
region
influencer
.
single
(
(
texture
)
editor
.
asset
manager
.
get
(
flame
main
.
default
billboard
particle
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
controller
%END%
(8.70e-01)
%UNK%
(9.84e-03)
set
(5.50e-03)
value
(4.32e-03)
influencer
(4.30e-03)
color
(2.35e-03)
new
(2.24e-03)
get
(2.20e-03)
emitter
(2.13e-03)
spawn
(2.10e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
0.12156863f
,
0.047058824f
,
1
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
return
new
particle
controller
(
"PointSprite Controller"
,
emitter
,
new
point
sprite
renderer
(
editor
.
get
point
sprite
batch
(
)
)
,
new
region
influencer
.
single
(
(
texture
)
editor
.
asset
manager
.
get
(
flame
main
.
default
billboard
particle
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
0.12156863f
,
0.047058824f
,
1
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
return
new
particle
controller
(
"PointSprite Controller"
,
emitter
,
new
point
sprite
renderer
(
editor
.
get
point
sprite
batch
(
)
)
,
new
region
influencer
.
single
(
(
texture
)
editor
.
asset
manager
.
get
(
flame
main
.
default
billboard
particle
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.90e-01)
%UNK%
(8.94e-03)
set
(5.00e-03)
value
(3.53e-03)
influencer
(3.18e-03)
get
(1.95e-03)
changed
(1.94e-03)
color
(1.92e-03)
new
(1.88e-03)
emitter
(1.69e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
0.12156863f
,
0.047058824f
,
1
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
return
new
particle
controller
(
"PointSprite Controller"
,
emitter
,
new
point
sprite
renderer
(
editor
.
get
point
sprite
batch
(
)
)
,
new
region
influencer
.
single
(
(
texture
)
editor
.
asset
manager
.
get
(
flame
main
.
default
billboard
particle
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
250
)
;
emitter
.
get
life
(
)
.
set
high
(
500
,
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
200
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
0.12156863f
,
0.047058824f
,
1
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
polar
acceleration
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
velocity
value
.
phi
value
.
set
high
(
-
35
,
35
)
;
velocity
value
.
phi
value
.
set
active
(
true
)
;
velocity
value
.
phi
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
1
}
)
;
velocity
value
.
phi
value
.
set
scaling
(
new
float
[
]
{
1
,
0
,
0
}
)
;
velocity
value
.
theta
value
.
set
high
(
0
,
360
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
return
new
particle
controller
(
"PointSprite Controller"
,
emitter
,
new
point
sprite
renderer
(
editor
.
get
point
sprite
batch
(
)
)
,
new
region
influencer
.
single
(
(
texture
)
editor
.
asset
manager
.
get
(
flame
main
.
default
billboard
particle
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
,
velocity
influencer
)
;
}
<SENTENCE_END/>
create,default,particle,controller
create
set
(1.40e-01)
update
(1.25e-01)
get
(8.52e-02)
action
(8.26e-02)
%END%
(7.59e-02)
%UNK%
(4.30e-02)
initialize
(2.58e-02)
create
(1.99e-02)
generate
(1.66e-02)
render
(1.43e-02)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
3000
)
;
emitter
.
set
max
particle
count
(
100
)
;
ellipse
spawn
shape
value
point
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
point
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
point
spawn
shape
value
.
set
side
(
spawn
side
.
top
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ParticleController Controller"
,
emitter
,
new
particle
controller
controller
renderer
(
)
,
new
particle
controller
influencer
.
single
(
editor
.
asset
manager
.
get
(
flame
main
.
default
template
pfx
,
particle
effect
.
class
)
.
get
controllers
(
)
.
get
(
0
)
)
,
spawn
source
,
scale
influencer
,
velocity
influencer
,
new
particle
controller
finalizer
influencer
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
3000
)
;
emitter
.
set
max
particle
count
(
100
)
;
ellipse
spawn
shape
value
point
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
point
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
point
spawn
shape
value
.
set
side
(
spawn
side
.
top
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ParticleController Controller"
,
emitter
,
new
particle
controller
controller
renderer
(
)
,
new
particle
controller
influencer
.
single
(
editor
.
asset
manager
.
get
(
flame
main
.
default
template
pfx
,
particle
effect
.
class
)
.
get
controllers
(
)
.
get
(
0
)
)
,
spawn
source
,
scale
influencer
,
velocity
influencer
,
new
particle
controller
finalizer
influencer
(
)
)
;
}
<SENTENCE_END/>
default
%END%
(6.63e-01)
%UNK%
(1.70e-02)
update
(1.36e-02)
action
(1.35e-02)
emitter
(1.34e-02)
set
(1.29e-02)
influencer
(9.92e-03)
spawn
(9.61e-03)
changed
(7.21e-03)
get
(6.76e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
3000
)
;
emitter
.
set
max
particle
count
(
100
)
;
ellipse
spawn
shape
value
point
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
point
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
point
spawn
shape
value
.
set
side
(
spawn
side
.
top
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ParticleController Controller"
,
emitter
,
new
particle
controller
controller
renderer
(
)
,
new
particle
controller
influencer
.
single
(
editor
.
asset
manager
.
get
(
flame
main
.
default
template
pfx
,
particle
effect
.
class
)
.
get
controllers
(
)
.
get
(
0
)
)
,
spawn
source
,
scale
influencer
,
velocity
influencer
,
new
particle
controller
finalizer
influencer
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
3000
)
;
emitter
.
set
max
particle
count
(
100
)
;
ellipse
spawn
shape
value
point
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
point
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
point
spawn
shape
value
.
set
side
(
spawn
side
.
top
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ParticleController Controller"
,
emitter
,
new
particle
controller
controller
renderer
(
)
,
new
particle
controller
influencer
.
single
(
editor
.
asset
manager
.
get
(
flame
main
.
default
template
pfx
,
particle
effect
.
class
)
.
get
controllers
(
)
.
get
(
0
)
)
,
spawn
source
,
scale
influencer
,
velocity
influencer
,
new
particle
controller
finalizer
influencer
(
)
)
;
}
<SENTENCE_END/>
particle
%END%
(8.23e-01)
%UNK%
(7.48e-03)
influencer
(6.53e-03)
spawn
(6.09e-03)
value
(5.61e-03)
set
(5.54e-03)
emitter
(4.72e-03)
velocity
(3.84e-03)
action
(3.41e-03)
changed
(3.40e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
3000
)
;
emitter
.
set
max
particle
count
(
100
)
;
ellipse
spawn
shape
value
point
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
point
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
point
spawn
shape
value
.
set
side
(
spawn
side
.
top
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ParticleController Controller"
,
emitter
,
new
particle
controller
controller
renderer
(
)
,
new
particle
controller
influencer
.
single
(
editor
.
asset
manager
.
get
(
flame
main
.
default
template
pfx
,
particle
effect
.
class
)
.
get
controllers
(
)
.
get
(
0
)
)
,
spawn
source
,
scale
influencer
,
velocity
influencer
,
new
particle
controller
finalizer
influencer
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
3000
)
;
emitter
.
set
max
particle
count
(
100
)
;
ellipse
spawn
shape
value
point
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
point
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
point
spawn
shape
value
.
set
side
(
spawn
side
.
top
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ParticleController Controller"
,
emitter
,
new
particle
controller
controller
renderer
(
)
,
new
particle
controller
influencer
.
single
(
editor
.
asset
manager
.
get
(
flame
main
.
default
template
pfx
,
particle
effect
.
class
)
.
get
controllers
(
)
.
get
(
0
)
)
,
spawn
source
,
scale
influencer
,
velocity
influencer
,
new
particle
controller
finalizer
influencer
(
)
)
;
}
<SENTENCE_END/>
controller
%END%
(8.81e-01)
%UNK%
(5.20e-03)
influencer
(4.90e-03)
value
(4.03e-03)
set
(3.68e-03)
spawn
(3.50e-03)
emitter
(3.09e-03)
velocity
(2.40e-03)
changed
(2.39e-03)
scale
(2.16e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
3000
)
;
emitter
.
set
max
particle
count
(
100
)
;
ellipse
spawn
shape
value
point
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
point
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
point
spawn
shape
value
.
set
side
(
spawn
side
.
top
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ParticleController Controller"
,
emitter
,
new
particle
controller
controller
renderer
(
)
,
new
particle
controller
influencer
.
single
(
editor
.
asset
manager
.
get
(
flame
main
.
default
template
pfx
,
particle
effect
.
class
)
.
get
controllers
(
)
.
get
(
0
)
)
,
spawn
source
,
scale
influencer
,
velocity
influencer
,
new
particle
controller
finalizer
influencer
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
3000
)
;
emitter
.
set
max
particle
count
(
100
)
;
ellipse
spawn
shape
value
point
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
point
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
point
spawn
shape
value
.
set
side
(
spawn
side
.
top
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ParticleController Controller"
,
emitter
,
new
particle
controller
controller
renderer
(
)
,
new
particle
controller
influencer
.
single
(
editor
.
asset
manager
.
get
(
flame
main
.
default
template
pfx
,
particle
effect
.
class
)
.
get
controllers
(
)
.
get
(
0
)
)
,
spawn
source
,
scale
influencer
,
velocity
influencer
,
new
particle
controller
finalizer
influencer
(
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.04e-01)
%UNK%
(4.69e-03)
influencer
(3.68e-03)
set
(3.34e-03)
value
(3.11e-03)
emitter
(2.43e-03)
changed
(2.19e-03)
spawn
(2.18e-03)
get
(1.87e-03)
new
(1.76e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
3000
)
;
emitter
.
set
max
particle
count
(
100
)
;
ellipse
spawn
shape
value
point
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
point
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
point
spawn
shape
value
.
set
side
(
spawn
side
.
top
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ParticleController Controller"
,
emitter
,
new
particle
controller
controller
renderer
(
)
,
new
particle
controller
influencer
.
single
(
editor
.
asset
manager
.
get
(
flame
main
.
default
template
pfx
,
particle
effect
.
class
)
.
get
controllers
(
)
.
get
(
0
)
)
,
spawn
source
,
scale
influencer
,
velocity
influencer
,
new
particle
controller
finalizer
influencer
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
3000
)
;
emitter
.
set
max
particle
count
(
100
)
;
ellipse
spawn
shape
value
point
spawn
shape
value
=
new
ellipse
spawn
shape
value
(
)
;
point
spawn
shape
value
.
set
dimensions
(
1
,
1
,
1
)
;
point
spawn
shape
value
.
set
side
(
spawn
side
.
top
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1
)
;
scale
influencer
.
value
.
set
low
(
0
)
;
scale
influencer
.
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
scale
influencer
.
value
.
set
scaling
(
new
float
[
]
{
1
,
0
}
)
;
dynamics
influencer
velocity
influencer
=
new
dynamics
influencer
(
)
;
dynamics
modifier
.
centripetal
acceleration
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
velocity
value
.
strength
value
.
set
high
(
5
,
10
)
;
velocity
value
.
strength
value
.
set
active
(
true
)
;
velocity
influencer
.
velocities
.
add
(
velocity
value
)
;
return
new
particle
controller
(
"ParticleController Controller"
,
emitter
,
new
particle
controller
controller
renderer
(
)
,
new
particle
controller
influencer
.
single
(
editor
.
asset
manager
.
get
(
flame
main
.
default
template
pfx
,
particle
effect
.
class
)
.
get
controllers
(
)
.
get
(
0
)
)
,
spawn
source
,
scale
influencer
,
velocity
influencer
,
new
particle
controller
finalizer
influencer
(
)
)
;
}
<SENTENCE_END/>
create,default,template,controller
create
set
(1.55e-01)
%END%
(1.34e-01)
action
(6.06e-02)
update
(5.24e-02)
%UNK%
(4.75e-02)
get
(4.72e-02)
draw
(2.82e-02)
load
(2.30e-02)
create
(1.81e-02)
initialize
(1.80e-02)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1f
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1f
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
)
;
}
<SENTENCE_END/>
default
%END%
(6.88e-01)
set
(1.83e-02)
%UNK%
(1.80e-02)
action
(1.00e-02)
emitter
(8.81e-03)
influencer
(7.53e-03)
spawn
(7.38e-03)
color
(7.35e-03)
update
(7.20e-03)
value
(6.28e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1f
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1f
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
)
;
}
<SENTENCE_END/>
template
%END%
(8.28e-01)
%UNK%
(9.64e-03)
set
(8.65e-03)
spawn
(5.39e-03)
value
(5.33e-03)
influencer
(4.14e-03)
changed
(3.57e-03)
action
(3.24e-03)
emitter
(3.22e-03)
shape
(3.19e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1f
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1f
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
)
;
}
<SENTENCE_END/>
controller
%END%
(8.70e-01)
%UNK%
(6.80e-03)
set
(5.87e-03)
value
(4.38e-03)
spawn
(3.76e-03)
influencer
(3.58e-03)
changed
(2.62e-03)
color
(2.49e-03)
emitter
(2.45e-03)
performed
(2.40e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1f
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1f
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.90e-01)
%UNK%
(5.93e-03)
set
(5.29e-03)
value
(3.59e-03)
influencer
(2.82e-03)
changed
(2.38e-03)
spawn
(2.24e-03)
performed
(2.16e-03)
color
(2.14e-03)
emitter
(2.04e-03)
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1f
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
regular
emitter
emitter
=
new
regular
emitter
(
)
;
emitter
.
get
duration
(
)
.
set
low
(
3000
)
;
emitter
.
get
emission
(
)
.
set
high
(
90
)
;
emitter
.
get
life
(
)
.
set
high
(
1000
)
;
emitter
.
get
life
(
)
.
set
timeline
(
new
float
[
]
{
0
,
0.66f
,
1
}
)
;
emitter
.
get
life
(
)
.
set
scaling
(
new
float
[
]
{
1
,
1
,
0.3f
}
)
;
emitter
.
set
max
particle
count
(
100
)
;
point
spawn
shape
value
point
spawn
shape
value
=
new
point
spawn
shape
value
(
)
;
point
spawn
shape
value
.
x
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
x
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
y
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
y
offset
value
.
set
active
(
true
)
;
point
spawn
shape
value
.
z
offset
value
.
set
low
(
0
,
1f
)
;
point
spawn
shape
value
.
z
offset
value
.
set
active
(
true
)
;
spawn
influencer
spawn
source
=
new
spawn
influencer
(
point
spawn
shape
value
)
;
scale
influencer
scale
influencer
=
new
scale
influencer
(
)
;
scale
influencer
.
value
.
set
high
(
1f
)
;
color
influencer
.
single
color
influencer
=
new
color
influencer
.
single
(
)
;
color
influencer
.
color
value
.
set
colors
(
new
float
[
]
{
1
,
0.12156863f
,
0.047058824f
,
0
,
0
,
0
}
)
;
color
influencer
.
color
value
.
set
timeline
(
new
float
[
]
{
0
,
1
}
)
;
color
influencer
.
alpha
value
.
set
high
(
1
)
;
color
influencer
.
alpha
value
.
set
timeline
(
new
float
[
]
{
0
,
0.5f
,
0.8f
,
1
}
)
;
color
influencer
.
alpha
value
.
set
scaling
(
new
float
[
]
{
0
,
0.15f
,
0.5f
,
0
}
)
;
return
new
particle
controller
(
"Billboard Controller"
,
emitter
,
new
billboard
renderer
(
editor
.
get
billboard
batch
(
)
)
,
new
region
influencer
.
single
(
editor
.
get
texture
(
)
)
,
spawn
source
,
scale
influencer
,
color
influencer
)
;
}
<SENTENCE_END/>
add,emitter
add
add
(2.78e-01)
load
(9.68e-02)
reload
(8.20e-02)
set
(4.79e-02)
changed
(4.63e-02)
action
(4.00e-02)
initialize
(3.03e-02)
draw
(3.00e-02)
copy
(2.99e-02)
row
(2.58e-02)
<SENTENCE_START>
{
editor
.
%SELF%
(
emitter
)
;
emitter
table
model
.
add
row
(
new
object
[
]
{
emitter
.
name
,
true
}
)
;
int
row
=
emitter
table
model
.
get
row
count
(
)
-
1
;
emitter
checked
(
row
,
true
)
;
if
(
select
)
{
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
row
,
row
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
%SELF%
(
emitter
)
;
emitter
table
model
.
add
row
(
new
object
[
]
{
emitter
.
name
,
true
}
)
;
int
row
=
emitter
table
model
.
get
row
count
(
)
-
1
;
emitter
checked
(
row
,
true
)
;
if
(
select
)
{
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
row
,
row
)
;
}
}
<SENTENCE_END/>
emitter
selection
(3.09e-01)
%END%
(2.01e-01)
interval
(7.41e-02)
row
(6.42e-02)
emitter
(5.65e-02)
performed
(5.20e-02)
changed
(3.98e-02)
components
(1.85e-02)
table
(1.45e-02)
model
(1.35e-02)
<SENTENCE_START>
{
editor
.
%SELF%
(
emitter
)
;
emitter
table
model
.
add
row
(
new
object
[
]
{
emitter
.
name
,
true
}
)
;
int
row
=
emitter
table
model
.
get
row
count
(
)
-
1
;
emitter
checked
(
row
,
true
)
;
if
(
select
)
{
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
row
,
row
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
%SELF%
(
emitter
)
;
emitter
table
model
.
add
row
(
new
object
[
]
{
emitter
.
name
,
true
}
)
;
int
row
=
emitter
table
model
.
get
row
count
(
)
-
1
;
emitter
checked
(
row
,
true
)
;
if
(
select
)
{
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
row
,
row
)
;
}
}
<SENTENCE_END/>
%END%
%END%
(8.36e-01)
performed
(2.06e-02)
row
(1.83e-02)
interval
(1.61e-02)
count
(9.79e-03)
selection
(9.42e-03)
model
(8.34e-03)
emitter
(8.07e-03)
changed
(7.20e-03)
table
(5.30e-03)
<SENTENCE_START>
{
editor
.
%SELF%
(
emitter
)
;
emitter
table
model
.
add
row
(
new
object
[
]
{
emitter
.
name
,
true
}
)
;
int
row
=
emitter
table
model
.
get
row
count
(
)
-
1
;
emitter
checked
(
row
,
true
)
;
if
(
select
)
{
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
row
,
row
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
%SELF%
(
emitter
)
;
emitter
table
model
.
add
row
(
new
object
[
]
{
emitter
.
name
,
true
}
)
;
int
row
=
emitter
table
model
.
get
row
count
(
)
-
1
;
emitter
checked
(
row
,
true
)
;
if
(
select
)
{
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
row
,
row
)
;
}
}
<SENTENCE_END/>
emitter,selected
emitter
reload
(1.63e-01)
move
(8.33e-02)
action
(7.83e-02)
load
(7.34e-02)
row
(7.34e-02)
emitter
(5.99e-02)
show
(5.61e-02)
open
(4.74e-02)
add
(3.59e-02)
copy
(3.56e-02)
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
edit
index
)
return
;
edit
index
=
row
;
editor
.
reload
rows
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
edit
index
)
return
;
edit
index
=
row
;
editor
.
reload
rows
(
)
;
}
<SENTENCE_END/>
selected
emitter
(2.25e-01)
performed
(1.38e-01)
%END%
(9.45e-02)
changed
(9.26e-02)
selected
(9.16e-02)
row
(5.29e-02)
action
(3.27e-02)
edit
(2.36e-02)
components
(1.98e-02)
reload
(1.98e-02)
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
edit
index
)
return
;
edit
index
=
row
;
editor
.
reload
rows
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
edit
index
)
return
;
edit
index
=
row
;
editor
.
reload
rows
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.49e-01)
row
(1.26e-02)
index
(4.00e-03)
performed
(2.96e-03)
rows
(2.91e-03)
edit
(2.73e-03)
selected
(2.35e-03)
reload
(1.49e-03)
down
(1.30e-03)
pressed
(1.00e-03)
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
edit
index
)
return
;
edit
index
=
row
;
editor
.
reload
rows
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
edit
index
)
return
;
edit
index
=
row
;
editor
.
reload
rows
(
)
;
}
<SENTENCE_END/>
emitter,checked
emitter
set
(4.95e-01)
action
(1.32e-01)
changed
(6.58e-02)
update
(3.13e-02)
initialize
(2.74e-02)
emitter
(2.16e-02)
remove
(1.28e-02)
draw
(1.03e-02)
run
(9.54e-03)
move
(9.02e-03)
<SENTENCE_START>
{
editor
.
set
enabled
(
index
,
checked
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
set
enabled
(
index
,
checked
)
;
}
<SENTENCE_END/>
checked
%END%
(8.54e-01)
performed
(6.45e-02)
checked
(2.15e-02)
changed
(1.20e-02)
enabled
(9.42e-03)
emitter
(3.71e-03)
down
(3.41e-03)
pressed
(1.99e-03)
editor
(1.87e-03)
all
(1.12e-03)
<SENTENCE_START>
{
editor
.
set
enabled
(
index
,
checked
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
set
enabled
(
index
,
checked
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.86e-01)
enabled
(2.97e-03)
performed
(9.60e-04)
editor
(6.65e-04)
checked
(6.33e-04)
value
(5.23e-04)
index
(5.00e-04)
set
(3.14e-04)
all
(2.49e-04)
only
(2.14e-04)
<SENTENCE_START>
{
editor
.
set
enabled
(
index
,
checked
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
set
enabled
(
index
,
checked
)
;
}
<SENTENCE_END/>
open,effect
open
load
(4.69e-01)
action
(8.14e-02)
open
(4.39e-02)
save
(2.94e-02)
initialize
(2.24e-02)
set
(1.73e-02)
show
(1.67e-02)
copy
(1.39e-02)
add
(1.34e-02)
run
(1.34e-02)
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
if
(
editor
.
%SELF%
(
file
,
true
)
!=
null
)
{
emitter
table
model
.
get
data
vector
(
)
.
remove
all
elements
(
)
;
for
(
controller
data
data
:
editor
.
controllers
data
)
{
emitter
table
model
.
add
row
(
new
object
[
]
{
data
.
controller
.
name
,
true
}
)
;
}
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
if
(
editor
.
%SELF%
(
file
,
true
)
!=
null
)
{
emitter
table
model
.
get
data
vector
(
)
.
remove
all
elements
(
)
;
for
(
controller
data
data
:
editor
.
controllers
data
)
{
emitter
table
model
.
add
row
(
new
object
[
]
{
data
.
controller
.
name
,
true
}
)
;
}
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
effect
%END%
(6.17e-01)
performed
(2.71e-02)
load
(2.40e-02)
selection
(1.69e-02)
action
(1.48e-02)
dialog
(1.42e-02)
changed
(1.38e-02)
file
(1.26e-02)
emitter
(1.23e-02)
model
(9.09e-03)
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
if
(
editor
.
%SELF%
(
file
,
true
)
!=
null
)
{
emitter
table
model
.
get
data
vector
(
)
.
remove
all
elements
(
)
;
for
(
controller
data
data
:
editor
.
controllers
data
)
{
emitter
table
model
.
add
row
(
new
object
[
]
{
data
.
controller
.
name
,
true
}
)
;
}
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
if
(
editor
.
%SELF%
(
file
,
true
)
!=
null
)
{
emitter
table
model
.
get
data
vector
(
)
.
remove
all
elements
(
)
;
for
(
controller
data
data
:
editor
.
controllers
data
)
{
emitter
table
model
.
add
row
(
new
object
[
]
{
data
.
controller
.
name
,
true
}
)
;
}
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
%END%
%END%
(8.77e-01)
performed
(5.90e-03)
file
(4.06e-03)
model
(3.47e-03)
changed
(3.46e-03)
%UNK%
(3.19e-03)
editor
(3.03e-03)
data
(3.02e-03)
emitter
(2.86e-03)
load
(2.84e-03)
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
if
(
editor
.
%SELF%
(
file
,
true
)
!=
null
)
{
emitter
table
model
.
get
data
vector
(
)
.
remove
all
elements
(
)
;
for
(
controller
data
data
:
editor
.
controllers
data
)
{
emitter
table
model
.
add
row
(
new
object
[
]
{
data
.
controller
.
name
,
true
}
)
;
}
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
if
(
editor
.
%SELF%
(
file
,
true
)
!=
null
)
{
emitter
table
model
.
get
data
vector
(
)
.
remove
all
elements
(
)
;
for
(
controller
data
data
:
editor
.
controllers
data
)
{
emitter
table
model
.
add
row
(
new
object
[
]
{
data
.
controller
.
name
,
true
}
)
;
}
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
import,effect
import
action
(3.43e-01)
open
(9.43e-02)
load
(9.42e-02)
show
(4.00e-02)
emitter
(3.36e-02)
update
(3.24e-02)
reload
(3.14e-02)
set
(1.89e-02)
move
(1.83e-02)
performed
(1.74e-02)
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
particle
effect
effect
;
if
(
(
effect
=
editor
.
open
effect
(
file
,
false
)
)
!=
null
)
{
for
(
particle
controller
controller
:
effect
.
get
controllers
(
)
)
add
emitter
(
controller
,
false
)
;
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
particle
effect
effect
;
if
(
(
effect
=
editor
.
open
effect
(
file
,
false
)
)
!=
null
)
{
for
(
particle
controller
controller
:
effect
.
get
controllers
(
)
)
add
emitter
(
controller
,
false
)
;
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
effect
performed
(1.97e-01)
%END%
(1.89e-01)
action
(1.08e-01)
emitter
(8.30e-02)
open
(2.76e-02)
dialog
(2.71e-02)
effect
(2.11e-02)
particle
(2.03e-02)
changed
(1.67e-02)
selection
(1.54e-02)
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
particle
effect
effect
;
if
(
(
effect
=
editor
.
open
effect
(
file
,
false
)
)
!=
null
)
{
for
(
particle
controller
controller
:
effect
.
get
controllers
(
)
)
add
emitter
(
controller
,
false
)
;
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
particle
effect
effect
;
if
(
(
effect
=
editor
.
open
effect
(
file
,
false
)
)
!=
null
)
{
for
(
particle
controller
controller
:
effect
.
get
controllers
(
)
)
add
emitter
(
controller
,
false
)
;
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
%END%
%END%
(4.64e-01)
performed
(9.08e-02)
action
(5.69e-02)
emitter
(3.90e-02)
changed
(1.67e-02)
open
(1.52e-02)
effect
(1.23e-02)
components
(1.13e-02)
%UNK%
(8.59e-03)
active
(8.45e-03)
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
particle
effect
effect
;
if
(
(
effect
=
editor
.
open
effect
(
file
,
false
)
)
!=
null
)
{
for
(
particle
controller
controller
:
effect
.
get
controllers
(
)
)
add
emitter
(
controller
,
false
)
;
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
file
file
=
editor
.
show
file
load
dialog
(
)
;
if
(
file
!=
null
)
{
particle
effect
effect
;
if
(
(
effect
=
editor
.
open
effect
(
file
,
false
)
)
!=
null
)
{
for
(
particle
controller
controller
:
effect
.
get
controllers
(
)
)
add
emitter
(
controller
,
false
)
;
edit
index
=
0
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
edit
index
,
edit
index
)
;
}
}
}
<SENTENCE_END/>
save,effect
save
load
(3.92e-01)
save
(2.32e-01)
action
(7.32e-02)
open
(3.63e-02)
show
(2.39e-02)
process
(2.14e-02)
file
(1.64e-02)
run
(1.31e-02)
main
(1.26e-02)
performed
(9.53e-03)
<SENTENCE_START>
{
file
file
=
editor
.
show
file
save
dialog
(
)
;
if
(
file
!=
null
)
{
int
index
=
0
;
for
(
controller
data
data
:
editor
.
controllers
data
)
data
.
controller
.
name
=
(
(
string
)
emitter
table
model
.
get
value
at
(
index
++
,
0
)
)
;
editor
.
%SELF%
(
file
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
file
file
=
editor
.
show
file
save
dialog
(
)
;
if
(
file
!=
null
)
{
int
index
=
0
;
for
(
controller
data
data
:
editor
.
controllers
data
)
data
.
controller
.
name
=
(
(
string
)
emitter
table
model
.
get
value
at
(
index
++
,
0
)
)
;
editor
.
%SELF%
(
file
)
;
}
}
<SENTENCE_END/>
effect
%END%
(6.74e-01)
dialog
(6.19e-02)
save
(4.32e-02)
performed
(2.08e-02)
file
(2.06e-02)
load
(1.02e-02)
model
(8.30e-03)
action
(6.70e-03)
emitter
(6.17e-03)
data
(5.99e-03)
<SENTENCE_START>
{
file
file
=
editor
.
show
file
save
dialog
(
)
;
if
(
file
!=
null
)
{
int
index
=
0
;
for
(
controller
data
data
:
editor
.
controllers
data
)
data
.
controller
.
name
=
(
(
string
)
emitter
table
model
.
get
value
at
(
index
++
,
0
)
)
;
editor
.
%SELF%
(
file
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
file
file
=
editor
.
show
file
save
dialog
(
)
;
if
(
file
!=
null
)
{
int
index
=
0
;
for
(
controller
data
data
:
editor
.
controllers
data
)
data
.
controller
.
name
=
(
(
string
)
emitter
table
model
.
get
value
at
(
index
++
,
0
)
)
;
editor
.
%SELF%
(
file
)
;
}
}
<SENTENCE_END/>
%END%
%END%
(9.36e-01)
dialog
(6.24e-03)
file
(4.39e-03)
editor
(3.49e-03)
save
(2.01e-03)
data
(1.99e-03)
performed
(1.80e-03)
model
(1.67e-03)
index
(1.62e-03)
controller
(1.60e-03)
<SENTENCE_START>
{
file
file
=
editor
.
show
file
save
dialog
(
)
;
if
(
file
!=
null
)
{
int
index
=
0
;
for
(
controller
data
data
:
editor
.
controllers
data
)
data
.
controller
.
name
=
(
(
string
)
emitter
table
model
.
get
value
at
(
index
++
,
0
)
)
;
editor
.
%SELF%
(
file
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
file
file
=
editor
.
show
file
save
dialog
(
)
;
if
(
file
!=
null
)
{
int
index
=
0
;
for
(
controller
data
data
:
editor
.
controllers
data
)
data
.
controller
.
name
=
(
(
string
)
emitter
table
model
.
get
value
at
(
index
++
,
0
)
)
;
editor
.
%SELF%
(
file
)
;
}
}
<SENTENCE_END/>
delete,emitter
delete
add
(1.55e-01)
reload
(1.20e-01)
load
(9.37e-02)
row
(8.03e-02)
copy
(5.85e-02)
remove
(5.84e-02)
action
(4.59e-02)
changed
(3.72e-02)
get
(3.06e-02)
show
(2.22e-02)
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
int
new
index
=
math
.
min
(
edit
index
,
emitter
table
model
.
get
row
count
(
)
-
2
)
;
editor
.
remove
emitter
(
row
)
;
emitter
table
model
.
remove
row
(
row
)
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
new
index
,
new
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
int
new
index
=
math
.
min
(
edit
index
,
emitter
table
model
.
get
row
count
(
)
-
2
)
;
editor
.
remove
emitter
(
row
)
;
emitter
table
model
.
remove
row
(
row
)
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
new
index
,
new
index
)
;
}
<SENTENCE_END/>
emitter
%END%
(2.81e-01)
row
(1.14e-01)
selection
(9.11e-02)
emitter
(7.32e-02)
changed
(6.60e-02)
performed
(4.23e-02)
components
(3.10e-02)
action
(1.76e-02)
interval
(1.50e-02)
table
(1.46e-02)
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
int
new
index
=
math
.
min
(
edit
index
,
emitter
table
model
.
get
row
count
(
)
-
2
)
;
editor
.
remove
emitter
(
row
)
;
emitter
table
model
.
remove
row
(
row
)
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
new
index
,
new
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
int
new
index
=
math
.
min
(
edit
index
,
emitter
table
model
.
get
row
count
(
)
-
2
)
;
editor
.
remove
emitter
(
row
)
;
emitter
table
model
.
remove
row
(
row
)
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
new
index
,
new
index
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.83e-01)
row
(9.94e-03)
performed
(8.37e-03)
changed
(7.56e-03)
emitter
(6.74e-03)
interval
(5.88e-03)
components
(5.05e-03)
index
(2.55e-03)
model
(2.54e-03)
selection
(2.43e-03)
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
int
new
index
=
math
.
min
(
edit
index
,
emitter
table
model
.
get
row
count
(
)
-
2
)
;
editor
.
remove
emitter
(
row
)
;
emitter
table
model
.
remove
row
(
row
)
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
new
index
,
new
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
int
new
index
=
math
.
min
(
edit
index
,
emitter
table
model
.
get
row
count
(
)
-
2
)
;
editor
.
remove
emitter
(
row
)
;
emitter
table
model
.
remove
row
(
row
)
;
emitter
table
.
get
selection
model
(
)
.
set
selection
interval
(
new
index
,
new
index
)
;
}
<SENTENCE_END/>
clone,emitter
clone
add
(7.61e-01)
initialize
(2.52e-02)
reload
(2.10e-02)
action
(1.87e-02)
copy
(1.20e-02)
row
(1.14e-02)
emitter
(9.04e-03)
insert
(8.66e-03)
load
(8.07e-03)
remove
(6.83e-03)
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
particle
controller
controller
=
editor
.
controllers
data
.
get
(
row
)
.
controller
.
copy
(
)
;
controller
.
init
(
)
;
controller
.
name
+=
" Clone"
;
add
emitter
(
controller
,
true
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
particle
controller
controller
=
editor
.
controllers
data
.
get
(
row
)
.
controller
.
copy
(
)
;
controller
.
init
(
)
;
controller
.
name
+=
" Clone"
;
add
emitter
(
controller
,
true
)
;
}
<SENTENCE_END/>
emitter
%END%
(3.29e-01)
emitter
(8.86e-02)
selected
(7.42e-02)
row
(5.50e-02)
add
(4.12e-02)
controller
(3.46e-02)
changed
(3.35e-02)
controllers
(2.17e-02)
action
(2.09e-02)
particle
(1.78e-02)
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
particle
controller
controller
=
editor
.
controllers
data
.
get
(
row
)
.
controller
.
copy
(
)
;
controller
.
init
(
)
;
controller
.
name
+=
" Clone"
;
add
emitter
(
controller
,
true
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
particle
controller
controller
=
editor
.
controllers
data
.
get
(
row
)
.
controller
.
copy
(
)
;
controller
.
init
(
)
;
controller
.
name
+=
" Clone"
;
add
emitter
(
controller
,
true
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.55e-01)
row
(2.03e-02)
controller
(1.99e-02)
emitter
(7.02e-03)
selected
(5.26e-03)
particle
(3.93e-03)
changed
(3.90e-03)
down
(3.40e-03)
performed
(3.12e-03)
pressed
(2.54e-03)
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
particle
controller
controller
=
editor
.
controllers
data
.
get
(
row
)
.
controller
.
copy
(
)
;
controller
.
init
(
)
;
controller
.
name
+=
" Clone"
;
add
emitter
(
controller
,
true
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
row
=
emitter
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
particle
controller
controller
=
editor
.
controllers
data
.
get
(
row
)
.
controller
.
copy
(
)
;
controller
.
init
(
)
;
controller
.
name
+=
" Clone"
;
add
emitter
(
controller
,
true
)
;
}
<SENTENCE_END/>
move
move
start
(9.21e-02)
paint
(6.27e-02)
set
(6.27e-02)
update
(5.55e-02)
flush
(4.55e-02)
drag
(4.00e-02)
init
(3.97e-02)
%UNK%
(3.86e-02)
end
(3.82e-02)
close
(3.42e-02)
<SENTENCE_START>
{
}
<SENTENCE_END/>
<SENTENCE_START>
{
}
<SENTENCE_END/>
%END%
%END%
(7.10e-01)
%UNK%
(2.03e-02)
title
(1.16e-02)
value
(9.48e-03)
only
(8.73e-03)
accessible
(7.33e-03)
layout
(5.44e-03)
array
(4.77e-03)
changed
(4.73e-03)
count
(4.54e-03)
<SENTENCE_START>
{
}
<SENTENCE_END/>
<SENTENCE_START>
{
}
<SENTENCE_END/>
initialize,components
initialize
initialize
(5.04e-01)
components
(1.70e-01)
ui
(1.16e-01)
action
(5.48e-02)
%END%
(3.13e-02)
events
(1.49e-02)
setup
(9.35e-03)
add
(5.87e-03)
%UNK%
(5.62e-03)
create
(5.41e-03)
<SENTENCE_START>
{
set
layout
(
new
grid
bag
layout
(
)
)
;
{
j
scroll
pane
scroll
=
new
j
scroll
pane
(
)
;
add
(
scroll
,
new
grid
bag
constraints
(
0
,
0
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
6
)
,
0
,
0
)
)
;
{
emitter
table
=
new
j
table
(
)
{
public
class
get
column
class
(
int
column
)
{
return
column
==
1
?
boolean
.
class
:
super
.
get
column
class
(
column
)
;
}
@
override
public
dimension
get
preferred
scrollable
viewport
size
(
)
{
dimension
dim
=
super
.
get
preferred
scrollable
viewport
size
(
)
;
dim
.
height
=
get
preferred
size
(
)
.
height
;
return
dim
;
}
}
;
emitter
table
.
get
table
header
(
)
.
set
reordering
allowed
(
false
)
;
emitter
table
.
set
selection
mode
(
list
selection
model
.
single
selection
)
;
scroll
.
set
viewport
view
(
emitter
table
)
;
emitter
table
model
=
new
default
table
model
(
new
string
[
0
]
[
0
]
,
new
string
[
]
{
"Emitter"
,
""
}
)
;
emitter
table
.
set
model
(
emitter
table
model
)
;
emitter
table
.
get
selection
model
(
)
.
add
list
selection
listener
(
new
list
selection
listener
(
)
{
public
void
value
changed
(
list
selection
event
event
)
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
}
)
;
emitter
table
model
.
add
table
model
listener
(
new
table
model
listener
(
)
{
public
void
table
changed
(
table
model
event
event
)
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
emitter
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
emitter
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
}
)
;
}
}
{
j
panel
side
buttons
=
new
j
panel
(
new
grid
bag
layout
(
)
)
;
add
(
side
buttons
,
new
grid
bag
constraints
(
1
,
0
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
northwest
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
0
)
,
0
,
0
)
)
;
{
controller
type
combo
=
new
j
combo
box
(
)
;
controller
type
combo
.
set
model
(
new
default
combo
box
model
(
controller
type
.
values
(
)
)
)
;
side
buttons
.
add
(
controller
type
combo
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
new
button
=
new
j
button
(
"New"
)
;
side
buttons
.
add
(
new
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
new
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
controller
type
item
=
(
controller
type
)
controller
type
combo
.
get
selected
item
(
)
;
create
default
emitter
(
item
,
true
,
true
)
;
}
}
)
;
}
{
j
button
delete
button
=
new
j
button
(
"Delete"
)
;
side
buttons
.
add
(
delete
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
delete
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
delete
emitter
(
)
;
}
}
)
;
}
{
j
button
clone
button
=
new
j
button
(
"Clone"
)
;
side
buttons
.
add
(
clone
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
clone
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
clone
emitter
(
)
;
}
}
)
;
}
{
side
buttons
.
add
(
new
j
separator
(
j
separator
.
horizontal
)
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
save
button
=
new
j
button
(
"Save"
)
;
side
buttons
.
add
(
save
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
save
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
save
effect
(
)
;
}
}
)
;
}
{
j
button
open
button
=
new
j
button
(
"Open"
)
;
side
buttons
.
add
(
open
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
open
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
open
effect
(
)
;
}
}
)
;
}
{
j
button
import
button
=
new
j
button
(
"Import"
)
;
side
buttons
.
add
(
import
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
import
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
import
effect
(
)
;
}
}
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
set
layout
(
new
grid
bag
layout
(
)
)
;
{
j
scroll
pane
scroll
=
new
j
scroll
pane
(
)
;
add
(
scroll
,
new
grid
bag
constraints
(
0
,
0
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
6
)
,
0
,
0
)
)
;
{
emitter
table
=
new
j
table
(
)
{
public
class
get
column
class
(
int
column
)
{
return
column
==
1
?
boolean
.
class
:
super
.
get
column
class
(
column
)
;
}
@
override
public
dimension
get
preferred
scrollable
viewport
size
(
)
{
dimension
dim
=
super
.
get
preferred
scrollable
viewport
size
(
)
;
dim
.
height
=
get
preferred
size
(
)
.
height
;
return
dim
;
}
}
;
emitter
table
.
get
table
header
(
)
.
set
reordering
allowed
(
false
)
;
emitter
table
.
set
selection
mode
(
list
selection
model
.
single
selection
)
;
scroll
.
set
viewport
view
(
emitter
table
)
;
emitter
table
model
=
new
default
table
model
(
new
string
[
0
]
[
0
]
,
new
string
[
]
{
"Emitter"
,
""
}
)
;
emitter
table
.
set
model
(
emitter
table
model
)
;
emitter
table
.
get
selection
model
(
)
.
add
list
selection
listener
(
new
list
selection
listener
(
)
{
public
void
value
changed
(
list
selection
event
event
)
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
}
)
;
emitter
table
model
.
add
table
model
listener
(
new
table
model
listener
(
)
{
public
void
table
changed
(
table
model
event
event
)
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
emitter
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
emitter
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
}
)
;
}
}
{
j
panel
side
buttons
=
new
j
panel
(
new
grid
bag
layout
(
)
)
;
add
(
side
buttons
,
new
grid
bag
constraints
(
1
,
0
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
northwest
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
0
)
,
0
,
0
)
)
;
{
controller
type
combo
=
new
j
combo
box
(
)
;
controller
type
combo
.
set
model
(
new
default
combo
box
model
(
controller
type
.
values
(
)
)
)
;
side
buttons
.
add
(
controller
type
combo
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
new
button
=
new
j
button
(
"New"
)
;
side
buttons
.
add
(
new
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
new
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
controller
type
item
=
(
controller
type
)
controller
type
combo
.
get
selected
item
(
)
;
create
default
emitter
(
item
,
true
,
true
)
;
}
}
)
;
}
{
j
button
delete
button
=
new
j
button
(
"Delete"
)
;
side
buttons
.
add
(
delete
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
delete
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
delete
emitter
(
)
;
}
}
)
;
}
{
j
button
clone
button
=
new
j
button
(
"Clone"
)
;
side
buttons
.
add
(
clone
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
clone
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
clone
emitter
(
)
;
}
}
)
;
}
{
side
buttons
.
add
(
new
j
separator
(
j
separator
.
horizontal
)
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
save
button
=
new
j
button
(
"Save"
)
;
side
buttons
.
add
(
save
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
save
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
save
effect
(
)
;
}
}
)
;
}
{
j
button
open
button
=
new
j
button
(
"Open"
)
;
side
buttons
.
add
(
open
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
open
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
open
effect
(
)
;
}
}
)
;
}
{
j
button
import
button
=
new
j
button
(
"Import"
)
;
side
buttons
.
add
(
import
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
import
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
import
effect
(
)
;
}
}
)
;
}
}
}
<SENTENCE_END/>
components
%END%
(3.23e-01)
components
(2.01e-01)
initialize
(1.32e-01)
ui
(9.92e-02)
action
(4.16e-02)
events
(1.93e-02)
%UNK%
(1.23e-02)
performed
(9.28e-03)
setup
(6.62e-03)
add
(5.69e-03)
<SENTENCE_START>
{
set
layout
(
new
grid
bag
layout
(
)
)
;
{
j
scroll
pane
scroll
=
new
j
scroll
pane
(
)
;
add
(
scroll
,
new
grid
bag
constraints
(
0
,
0
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
6
)
,
0
,
0
)
)
;
{
emitter
table
=
new
j
table
(
)
{
public
class
get
column
class
(
int
column
)
{
return
column
==
1
?
boolean
.
class
:
super
.
get
column
class
(
column
)
;
}
@
override
public
dimension
get
preferred
scrollable
viewport
size
(
)
{
dimension
dim
=
super
.
get
preferred
scrollable
viewport
size
(
)
;
dim
.
height
=
get
preferred
size
(
)
.
height
;
return
dim
;
}
}
;
emitter
table
.
get
table
header
(
)
.
set
reordering
allowed
(
false
)
;
emitter
table
.
set
selection
mode
(
list
selection
model
.
single
selection
)
;
scroll
.
set
viewport
view
(
emitter
table
)
;
emitter
table
model
=
new
default
table
model
(
new
string
[
0
]
[
0
]
,
new
string
[
]
{
"Emitter"
,
""
}
)
;
emitter
table
.
set
model
(
emitter
table
model
)
;
emitter
table
.
get
selection
model
(
)
.
add
list
selection
listener
(
new
list
selection
listener
(
)
{
public
void
value
changed
(
list
selection
event
event
)
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
}
)
;
emitter
table
model
.
add
table
model
listener
(
new
table
model
listener
(
)
{
public
void
table
changed
(
table
model
event
event
)
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
emitter
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
emitter
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
}
)
;
}
}
{
j
panel
side
buttons
=
new
j
panel
(
new
grid
bag
layout
(
)
)
;
add
(
side
buttons
,
new
grid
bag
constraints
(
1
,
0
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
northwest
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
0
)
,
0
,
0
)
)
;
{
controller
type
combo
=
new
j
combo
box
(
)
;
controller
type
combo
.
set
model
(
new
default
combo
box
model
(
controller
type
.
values
(
)
)
)
;
side
buttons
.
add
(
controller
type
combo
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
new
button
=
new
j
button
(
"New"
)
;
side
buttons
.
add
(
new
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
new
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
controller
type
item
=
(
controller
type
)
controller
type
combo
.
get
selected
item
(
)
;
create
default
emitter
(
item
,
true
,
true
)
;
}
}
)
;
}
{
j
button
delete
button
=
new
j
button
(
"Delete"
)
;
side
buttons
.
add
(
delete
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
delete
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
delete
emitter
(
)
;
}
}
)
;
}
{
j
button
clone
button
=
new
j
button
(
"Clone"
)
;
side
buttons
.
add
(
clone
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
clone
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
clone
emitter
(
)
;
}
}
)
;
}
{
side
buttons
.
add
(
new
j
separator
(
j
separator
.
horizontal
)
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
save
button
=
new
j
button
(
"Save"
)
;
side
buttons
.
add
(
save
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
save
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
save
effect
(
)
;
}
}
)
;
}
{
j
button
open
button
=
new
j
button
(
"Open"
)
;
side
buttons
.
add
(
open
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
open
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
open
effect
(
)
;
}
}
)
;
}
{
j
button
import
button
=
new
j
button
(
"Import"
)
;
side
buttons
.
add
(
import
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
import
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
import
effect
(
)
;
}
}
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
set
layout
(
new
grid
bag
layout
(
)
)
;
{
j
scroll
pane
scroll
=
new
j
scroll
pane
(
)
;
add
(
scroll
,
new
grid
bag
constraints
(
0
,
0
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
6
)
,
0
,
0
)
)
;
{
emitter
table
=
new
j
table
(
)
{
public
class
get
column
class
(
int
column
)
{
return
column
==
1
?
boolean
.
class
:
super
.
get
column
class
(
column
)
;
}
@
override
public
dimension
get
preferred
scrollable
viewport
size
(
)
{
dimension
dim
=
super
.
get
preferred
scrollable
viewport
size
(
)
;
dim
.
height
=
get
preferred
size
(
)
.
height
;
return
dim
;
}
}
;
emitter
table
.
get
table
header
(
)
.
set
reordering
allowed
(
false
)
;
emitter
table
.
set
selection
mode
(
list
selection
model
.
single
selection
)
;
scroll
.
set
viewport
view
(
emitter
table
)
;
emitter
table
model
=
new
default
table
model
(
new
string
[
0
]
[
0
]
,
new
string
[
]
{
"Emitter"
,
""
}
)
;
emitter
table
.
set
model
(
emitter
table
model
)
;
emitter
table
.
get
selection
model
(
)
.
add
list
selection
listener
(
new
list
selection
listener
(
)
{
public
void
value
changed
(
list
selection
event
event
)
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
}
)
;
emitter
table
model
.
add
table
model
listener
(
new
table
model
listener
(
)
{
public
void
table
changed
(
table
model
event
event
)
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
emitter
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
emitter
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
}
)
;
}
}
{
j
panel
side
buttons
=
new
j
panel
(
new
grid
bag
layout
(
)
)
;
add
(
side
buttons
,
new
grid
bag
constraints
(
1
,
0
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
northwest
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
0
)
,
0
,
0
)
)
;
{
controller
type
combo
=
new
j
combo
box
(
)
;
controller
type
combo
.
set
model
(
new
default
combo
box
model
(
controller
type
.
values
(
)
)
)
;
side
buttons
.
add
(
controller
type
combo
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
new
button
=
new
j
button
(
"New"
)
;
side
buttons
.
add
(
new
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
new
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
controller
type
item
=
(
controller
type
)
controller
type
combo
.
get
selected
item
(
)
;
create
default
emitter
(
item
,
true
,
true
)
;
}
}
)
;
}
{
j
button
delete
button
=
new
j
button
(
"Delete"
)
;
side
buttons
.
add
(
delete
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
delete
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
delete
emitter
(
)
;
}
}
)
;
}
{
j
button
clone
button
=
new
j
button
(
"Clone"
)
;
side
buttons
.
add
(
clone
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
clone
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
clone
emitter
(
)
;
}
}
)
;
}
{
side
buttons
.
add
(
new
j
separator
(
j
separator
.
horizontal
)
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
save
button
=
new
j
button
(
"Save"
)
;
side
buttons
.
add
(
save
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
save
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
save
effect
(
)
;
}
}
)
;
}
{
j
button
open
button
=
new
j
button
(
"Open"
)
;
side
buttons
.
add
(
open
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
open
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
open
effect
(
)
;
}
}
)
;
}
{
j
button
import
button
=
new
j
button
(
"Import"
)
;
side
buttons
.
add
(
import
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
import
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
import
effect
(
)
;
}
}
)
;
}
}
}
<SENTENCE_END/>
%END%
%END%
(4.83e-01)
components
(1.57e-01)
ui
(7.35e-02)
initialize
(6.87e-02)
action
(2.92e-02)
events
(1.53e-02)
%UNK%
(1.29e-02)
performed
(8.19e-03)
add
(5.03e-03)
setup
(4.79e-03)
<SENTENCE_START>
{
set
layout
(
new
grid
bag
layout
(
)
)
;
{
j
scroll
pane
scroll
=
new
j
scroll
pane
(
)
;
add
(
scroll
,
new
grid
bag
constraints
(
0
,
0
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
6
)
,
0
,
0
)
)
;
{
emitter
table
=
new
j
table
(
)
{
public
class
get
column
class
(
int
column
)
{
return
column
==
1
?
boolean
.
class
:
super
.
get
column
class
(
column
)
;
}
@
override
public
dimension
get
preferred
scrollable
viewport
size
(
)
{
dimension
dim
=
super
.
get
preferred
scrollable
viewport
size
(
)
;
dim
.
height
=
get
preferred
size
(
)
.
height
;
return
dim
;
}
}
;
emitter
table
.
get
table
header
(
)
.
set
reordering
allowed
(
false
)
;
emitter
table
.
set
selection
mode
(
list
selection
model
.
single
selection
)
;
scroll
.
set
viewport
view
(
emitter
table
)
;
emitter
table
model
=
new
default
table
model
(
new
string
[
0
]
[
0
]
,
new
string
[
]
{
"Emitter"
,
""
}
)
;
emitter
table
.
set
model
(
emitter
table
model
)
;
emitter
table
.
get
selection
model
(
)
.
add
list
selection
listener
(
new
list
selection
listener
(
)
{
public
void
value
changed
(
list
selection
event
event
)
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
}
)
;
emitter
table
model
.
add
table
model
listener
(
new
table
model
listener
(
)
{
public
void
table
changed
(
table
model
event
event
)
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
emitter
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
emitter
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
}
)
;
}
}
{
j
panel
side
buttons
=
new
j
panel
(
new
grid
bag
layout
(
)
)
;
add
(
side
buttons
,
new
grid
bag
constraints
(
1
,
0
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
northwest
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
0
)
,
0
,
0
)
)
;
{
controller
type
combo
=
new
j
combo
box
(
)
;
controller
type
combo
.
set
model
(
new
default
combo
box
model
(
controller
type
.
values
(
)
)
)
;
side
buttons
.
add
(
controller
type
combo
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
new
button
=
new
j
button
(
"New"
)
;
side
buttons
.
add
(
new
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
new
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
controller
type
item
=
(
controller
type
)
controller
type
combo
.
get
selected
item
(
)
;
create
default
emitter
(
item
,
true
,
true
)
;
}
}
)
;
}
{
j
button
delete
button
=
new
j
button
(
"Delete"
)
;
side
buttons
.
add
(
delete
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
delete
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
delete
emitter
(
)
;
}
}
)
;
}
{
j
button
clone
button
=
new
j
button
(
"Clone"
)
;
side
buttons
.
add
(
clone
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
clone
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
clone
emitter
(
)
;
}
}
)
;
}
{
side
buttons
.
add
(
new
j
separator
(
j
separator
.
horizontal
)
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
save
button
=
new
j
button
(
"Save"
)
;
side
buttons
.
add
(
save
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
save
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
save
effect
(
)
;
}
}
)
;
}
{
j
button
open
button
=
new
j
button
(
"Open"
)
;
side
buttons
.
add
(
open
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
open
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
open
effect
(
)
;
}
}
)
;
}
{
j
button
import
button
=
new
j
button
(
"Import"
)
;
side
buttons
.
add
(
import
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
import
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
import
effect
(
)
;
}
}
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
set
layout
(
new
grid
bag
layout
(
)
)
;
{
j
scroll
pane
scroll
=
new
j
scroll
pane
(
)
;
add
(
scroll
,
new
grid
bag
constraints
(
0
,
0
,
1
,
1
,
1
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
6
)
,
0
,
0
)
)
;
{
emitter
table
=
new
j
table
(
)
{
public
class
get
column
class
(
int
column
)
{
return
column
==
1
?
boolean
.
class
:
super
.
get
column
class
(
column
)
;
}
@
override
public
dimension
get
preferred
scrollable
viewport
size
(
)
{
dimension
dim
=
super
.
get
preferred
scrollable
viewport
size
(
)
;
dim
.
height
=
get
preferred
size
(
)
.
height
;
return
dim
;
}
}
;
emitter
table
.
get
table
header
(
)
.
set
reordering
allowed
(
false
)
;
emitter
table
.
set
selection
mode
(
list
selection
model
.
single
selection
)
;
scroll
.
set
viewport
view
(
emitter
table
)
;
emitter
table
model
=
new
default
table
model
(
new
string
[
0
]
[
0
]
,
new
string
[
]
{
"Emitter"
,
""
}
)
;
emitter
table
.
set
model
(
emitter
table
model
)
;
emitter
table
.
get
selection
model
(
)
.
add
list
selection
listener
(
new
list
selection
listener
(
)
{
public
void
value
changed
(
list
selection
event
event
)
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
}
)
;
emitter
table
model
.
add
table
model
listener
(
new
table
model
listener
(
)
{
public
void
table
changed
(
table
model
event
event
)
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
emitter
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
emitter
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
}
)
;
}
}
{
j
panel
side
buttons
=
new
j
panel
(
new
grid
bag
layout
(
)
)
;
add
(
side
buttons
,
new
grid
bag
constraints
(
1
,
0
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
northwest
,
grid
bag
constraints
.
both
,
new
insets
(
0
,
0
,
0
,
0
)
,
0
,
0
)
)
;
{
controller
type
combo
=
new
j
combo
box
(
)
;
controller
type
combo
.
set
model
(
new
default
combo
box
model
(
controller
type
.
values
(
)
)
)
;
side
buttons
.
add
(
controller
type
combo
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
new
button
=
new
j
button
(
"New"
)
;
side
buttons
.
add
(
new
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
new
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
controller
type
item
=
(
controller
type
)
controller
type
combo
.
get
selected
item
(
)
;
create
default
emitter
(
item
,
true
,
true
)
;
}
}
)
;
}
{
j
button
delete
button
=
new
j
button
(
"Delete"
)
;
side
buttons
.
add
(
delete
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
delete
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
delete
emitter
(
)
;
}
}
)
;
}
{
j
button
clone
button
=
new
j
button
(
"Clone"
)
;
side
buttons
.
add
(
clone
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
clone
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
clone
emitter
(
)
;
}
}
)
;
}
{
side
buttons
.
add
(
new
j
separator
(
j
separator
.
horizontal
)
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
save
button
=
new
j
button
(
"Save"
)
;
side
buttons
.
add
(
save
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
save
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
save
effect
(
)
;
}
}
)
;
}
{
j
button
open
button
=
new
j
button
(
"Open"
)
;
side
buttons
.
add
(
open
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
open
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
open
effect
(
)
;
}
}
)
;
}
{
j
button
import
button
=
new
j
button
(
"Import"
)
;
side
buttons
.
add
(
import
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
import
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
import
effect
(
)
;
}
}
)
;
}
}
}
<SENTENCE_END/>
get,column,class
get
get
(9.61e-01)
is
(1.19e-02)
column
(8.82e-03)
return
(2.95e-03)
append
(1.01e-03)
super
(6.90e-04)
1
(5.04e-04)
class
(4.63e-04)
pack
(4.29e-04)
boolean
(4.25e-04)
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
column
column
(8.13e-01)
get
(3.46e-02)
class
(1.75e-02)
return
(1.04e-02)
render
(9.49e-03)
%END%
(8.31e-03)
by
(6.71e-03)
bounding
(3.92e-03)
draw
(3.84e-03)
percent
(3.34e-03)
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
class
%END%
(6.58e-01)
class
(9.55e-02)
column
(3.67e-02)
by
(6.09e-03)
boolean
(5.59e-03)
%UNK%
(5.47e-03)
render
(3.62e-03)
string
(3.22e-03)
percent
(3.12e-03)
frame
(3.11e-03)
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.55e-01)
class
(7.96e-03)
column
(7.70e-03)
return
(8.58e-04)
string
(5.84e-04)
%UNK%
(5.51e-04)
value
(5.50e-04)
boolean
(4.44e-04)
buffer
(3.66e-04)
by
(2.94e-04)
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
value,changed
value
changed
(2.94e-01)
action
(8.31e-02)
%UNK%
(5.98e-02)
mouse
(4.99e-02)
clicked
(4.86e-02)
touch
(4.79e-02)
emitter
(4.70e-02)
down
(3.10e-02)
is
(1.81e-02)
pressed
(1.80e-02)
<SENTENCE_START>
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
<SENTENCE_END/>
changed
%END%
(8.07e-01)
changed
(2.79e-02)
down
(2.65e-02)
pressed
(2.21e-02)
emitter
(2.19e-02)
performed
(1.38e-02)
event
(9.22e-03)
selected
(8.91e-03)
moved
(5.19e-03)
clicked
(4.05e-03)
<SENTENCE_START>
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.82e-01)
selected
(4.53e-03)
emitter
(1.30e-03)
event
(1.16e-03)
adjusting
(1.16e-03)
performed
(7.54e-04)
value
(7.42e-04)
down
(5.38e-04)
pressed
(5.03e-04)
is
(4.58e-04)
<SENTENCE_START>
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
emitter
selected
(
)
;
}
<SENTENCE_END/>
table,changed
table
changed
(2.10e-01)
handle
(6.59e-02)
action
(5.17e-02)
add
(5.15e-02)
initialize
(5.05e-02)
touch
(3.97e-02)
run
(3.76e-02)
show
(3.14e-02)
remove
(2.94e-02)
row
(2.34e-02)
<SENTENCE_START>
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
emitter
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
emitter
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
emitter
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
emitter
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
<SENTENCE_END/>
changed
%END%
(4.60e-01)
changed
(1.35e-01)
checked
(4.64e-02)
emitter
(3.14e-02)
table
(2.86e-02)
pressed
(2.77e-02)
down
(1.79e-02)
performed
(1.63e-02)
event
(1.34e-02)
clicked
(1.33e-02)
<SENTENCE_START>
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
emitter
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
emitter
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
emitter
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
emitter
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.85e-01)
checked
(1.71e-02)
row
(1.25e-02)
changed
(8.15e-03)
performed
(7.80e-03)
at
(5.65e-03)
table
(5.32e-03)
event
(4.06e-03)
first
(3.89e-03)
pressed
(3.80e-03)
<SENTENCE_START>
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
emitter
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
emitter
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
emitter
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
emitter
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
<SENTENCE_END/>
action,performed
action
add
(5.13e-01)
initialize
(6.04e-02)
create
(5.40e-02)
reload
(4.52e-02)
set
(4.06e-02)
run
(2.09e-02)
action
(1.98e-02)
remove
(1.66e-02)
ui
(1.34e-02)
main
(1.32e-02)
<SENTENCE_START>
{
controller
type
item
=
(
controller
type
)
controller
type
combo
.
get
selected
item
(
)
;
create
default
emitter
(
item
,
true
,
true
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
controller
type
item
=
(
controller
type
)
controller
type
combo
.
get
selected
item
(
)
;
create
default
emitter
(
item
,
true
,
true
)
;
}
<SENTENCE_END/>
performed
%END%
(6.92e-01)
default
(1.59e-01)
emitter
(3.20e-02)
performed
(2.83e-02)
events
(1.13e-02)
type
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controller
(5.43e-03)
selected
(3.07e-03)
action
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components
(2.94e-03)
<SENTENCE_START>
{
controller
type
item
=
(
controller
type
)
controller
type
combo
.
get
selected
item
(
)
;
create
default
emitter
(
item
,
true
,
true
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
controller
type
item
=
(
controller
type
)
controller
type
combo
.
get
selected
item
(
)
;
create
default
emitter
(
item
,
true
,
true
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.61e-01)
emitter
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item
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selected
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type
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performed
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default
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controller
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all
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array
(3.83e-04)
<SENTENCE_START>
{
controller
type
item
=
(
controller
type
)
controller
type
combo
.
get
selected
item
(
)
;
create
default
emitter
(
item
,
true
,
true
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
controller
type
item
=
(
controller
type
)
controller
type
combo
.
get
selected
item
(
)
;
create
default
emitter
(
item
,
true
,
true
)
;
}
<SENTENCE_END/>
action,performed
action
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emitter
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action
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open
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remove
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edit
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hide
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cut
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reload
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changed
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<SENTENCE_START>
{
delete
emitter
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
delete
emitter
(
)
;
}
<SENTENCE_END/>
performed
performed
(4.58e-01)
emitter
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%END%
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changed
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disconnect
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action
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delete
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open
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selected
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down
(1.86e-03)
<SENTENCE_START>
{
delete
emitter
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
delete
emitter
(
)
;
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<SENTENCE_END/>
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(2.04e-03)
return
(1.02e-03)
clazz
(2.45e-04)
instance
(2.37e-04)
declaring
(2.29e-04)
iterator
(2.03e-04)
obtain
(2.01e-04)
protected
(1.72e-04)
<SENTENCE_START>
{
return
type
.
clazz
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
type
.
clazz
;
}
<SENTENCE_END/>
clazz
type
(8.49e-01)
clazz
(4.96e-02)
class
(1.74e-02)
get
(1.63e-02)
declaring
(1.17e-02)
instance
(5.33e-03)
%END%
(3.87e-03)
drawing
(2.96e-03)
assignable
(2.80e-03)
outer
(2.28e-03)
<SENTENCE_START>
{
return
type
.
clazz
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
type
.
clazz
;
}
<SENTENCE_END/>
%END%
%END%
(5.69e-01)
type
(1.23e-01)
clazz
(8.92e-02)
class
(2.47e-02)
object
(8.80e-03)
value
(4.94e-03)
declaring
(4.58e-03)
%UNK%
(4.14e-03)
drawing
(4.07e-03)
20
(3.98e-03)
<SENTENCE_START>
{
return
type
.
clazz
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
type
.
clazz
;
}
<SENTENCE_END/>
get,jnsi
get
get
(8.43e-01)
is
(1.32e-01)
%UNK%
(8.38e-03)
iterator
(2.27e-03)
needs
(1.72e-03)
return
(1.54e-03)
protected
(1.06e-03)
can
(7.02e-04)
should
(6.51e-04)
un
(5.95e-04)
<SENTENCE_START>
{
return
jnsi
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
jnsi
;
}
<SENTENCE_END/>
jnsi
%UNK%
(7.67e-01)
jnsi
(2.13e-01)
%END%
(2.71e-03)
return
(1.68e-03)
start
(8.14e-04)
is
(4.48e-04)
get
(4.35e-04)
to
(4.02e-04)
offsets
(3.63e-04)
string
(3.21e-04)
<SENTENCE_START>
{
return
jnsi
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
jnsi
;
}
<SENTENCE_END/>
%END%
%END%
(8.81e-01)
%UNK%
(2.50e-02)
value
(9.21e-03)
jnsi
(6.89e-03)
20
(3.42e-03)
buffer
(2.45e-03)
only
(2.30e-03)
array
(2.24e-03)
file
(2.03e-03)
count
(1.92e-03)
<SENTENCE_START>
{
return
jnsi
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
jnsi
;
}
<SENTENCE_END/>
get,c,ptr
get
get
(9.83e-01)
c
(4.72e-03)
obj
(1.88e-03)
swig
(1.36e-03)
is
(8.93e-04)
return
(8.85e-04)
ptr
(5.54e-04)
0
(3.63e-04)
null
(3.14e-04)
obtain
(2.82e-04)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
c
c
(9.96e-01)
ptr
(2.00e-03)
get
(1.04e-03)
%END%
(8.72e-04)
swig
(1.90e-04)
instance
(1.07e-04)
overlaps
(3.51e-05)
derived
(2.62e-05)
match
(7.06e-06)
is
(6.12e-06)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
ptr
ptr
(9.96e-01)
c
(2.15e-03)
%END%
(1.61e-03)
obj
(1.88e-05)
0
(6.12e-06)
get
(6.07e-06)
return
(5.61e-06)
string
(2.74e-06)
instance
(2.57e-06)
swig
(2.31e-06)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
%END%
%END%
(9.61e-01)
ptr
(3.23e-02)
obj
(8.25e-04)
c
(4.05e-04)
return
(2.33e-04)
string
(2.06e-04)
double
(1.33e-04)
at
(1.02e-04)
0
(9.89e-05)
swig
(5.39e-05)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
get,gl,enum
get
get
(9.42e-01)
is
(4.37e-02)
return
(2.79e-03)
protected
(2.49e-03)
needs
(2.29e-03)
gl
(1.50e-03)
owns
(7.79e-04)
iterator
(4.94e-04)
enum
(3.57e-04)
has
(2.74e-04)
<SENTENCE_START>
{
return
gl
enum
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
enum
;
}
<SENTENCE_END/>
gl
gl
(9.56e-01)
enum
(3.98e-02)
return
(1.10e-03)
mip
(9.60e-04)
initiate
(3.00e-04)
pixmap
(2.87e-04)
get
(1.55e-04)
frame
(1.50e-04)
type
(4.96e-05)
has
(4.94e-05)
<SENTENCE_START>
{
return
gl
enum
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
enum
;
}
<SENTENCE_END/>
enum
enum
(8.98e-01)
%END%
(5.64e-02)
gl
(1.44e-02)
20
(3.30e-03)
only
(1.92e-03)
value
(1.28e-03)
buffer
(1.21e-03)
offset
(1.10e-03)
array
(1.08e-03)
enabled
(6.41e-04)
<SENTENCE_START>
{
return
gl
enum
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
enum
;
}
<SENTENCE_END/>
%END%
%END%
(8.82e-01)
enum
(3.68e-02)
20
(1.26e-02)
value
(9.24e-03)
only
(7.73e-03)
offset
(3.74e-03)
array
(2.05e-03)
buffer
(1.95e-03)
gl
(1.73e-03)
accessible
(1.42e-03)
<SENTENCE_START>
{
return
gl
enum
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
enum
;
}
<SENTENCE_END/>
get,up
get
get
(9.81e-01)
is
(6.62e-03)
out
(2.74e-03)
to
(2.68e-03)
return
(9.92e-04)
set
(9.89e-04)
up
(3.24e-04)
touch
(2.66e-04)
calculate
(2.14e-04)
send
(2.06e-04)
<SENTENCE_START>
{
return
out
.
set
(
up
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
out
.
set
(
up
)
;
}
<SENTENCE_END/>
up
up
(6.43e-01)
down
(1.18e-01)
to
(4.86e-02)
%END%
(3.52e-02)
out
(2.29e-02)
%UNK%
(1.14e-02)
at
(8.87e-03)
touch
(6.10e-03)
typed
(6.01e-03)
key
(5.41e-03)
<SENTENCE_START>
{
return
out
.
set
(
up
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
out
.
set
(
up
)
;
}
<SENTENCE_END/>
%END%
%END%
(7.69e-01)
up
(4.06e-02)
down
(1.93e-02)
to
(1.52e-02)
%UNK%
(9.79e-03)
at
(8.80e-03)
out
(6.42e-03)
value
(6.20e-03)
string
(4.61e-03)
array
(3.89e-03)
<SENTENCE_START>
{
return
out
.
set
(
up
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
out
.
set
(
up
)
;
}
<SENTENCE_END/>
get,direction
get
get
(9.85e-01)
set
(4.70e-03)
is
(1.92e-03)
out
(1.43e-03)
to
(1.38e-03)
return
(8.56e-04)
direction
(3.77e-04)
calculate
(1.98e-04)
send
(1.36e-04)
abs
(8.90e-05)
<SENTENCE_START>
{
return
out
.
set
(
direction
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
out
.
set
(
direction
)
;
}
<SENTENCE_END/>
direction
to
(2.58e-01)
out
(2.57e-01)
%END%
(1.11e-01)
direction
(6.61e-02)
unsafe
(2.88e-02)
get
(1.75e-02)
rotation
(1.73e-02)
rad
(1.65e-02)
at
(1.50e-02)
corner
(1.34e-02)
<SENTENCE_START>
{
return
out
.
set
(
direction
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
out
.
set
(
direction
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.62e-01)
to
(1.56e-02)
out
(8.33e-03)
at
(6.50e-03)
unsafe
(6.33e-03)
direction
(5.42e-03)
%UNK%
(4.43e-03)
rad
(3.55e-03)
string
(2.50e-03)
value
(2.46e-03)
<SENTENCE_START>
{
return
out
.
set
(
direction
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
out
.
set
(
direction
)
;
}
<SENTENCE_END/>
load
load
set
(7.73e-01)
bind
(4.87e-02)
load
(3.78e-02)
create
(1.75e-02)
draw
(1.51e-02)
render
(1.26e-02)
begin
(8.88e-03)
end
(8.26e-03)
get
(6.35e-03)
update
(6.25e-03)
<SENTENCE_START>
{
if
(
!
data
.
is
prepared
(
)
)
data
.
prepare
(
)
;
bind
(
)
;
unsafe
set
filter
(
min
filter
,
mag
filter
,
true
)
;
unsafe
set
wrap
(
u
wrap
,
v
wrap
,
true
)
;
data
.
consume
cubemap
data
(
)
;
gdx
.
gl
.
gl
bind
texture
(
gl
target
,
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
data
.
is
prepared
(
)
)
data
.
prepare
(
)
;
bind
(
)
;
unsafe
set
filter
(
min
filter
,
mag
filter
,
true
)
;
unsafe
set
wrap
(
u
wrap
,
v
wrap
,
true
)
;
data
.
consume
cubemap
data
(
)
;
gdx
.
gl
.
gl
bind
texture
(
gl
target
,
0
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.35e-01)
%UNK%
(1.17e-02)
unsafe
(8.44e-03)
gl
(7.03e-03)
bind
(6.96e-03)
texture
(5.74e-03)
target
(4.73e-03)
to
(4.44e-03)
filter
(4.42e-03)
changed
(3.58e-03)
<SENTENCE_START>
{
if
(
!
data
.
is
prepared
(
)
)
data
.
prepare
(
)
;
bind
(
)
;
unsafe
set
filter
(
min
filter
,
mag
filter
,
true
)
;
unsafe
set
wrap
(
u
wrap
,
v
wrap
,
true
)
;
data
.
consume
cubemap
data
(
)
;
gdx
.
gl
.
gl
bind
texture
(
gl
target
,
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
data
.
is
prepared
(
)
)
data
.
prepare
(
)
;
bind
(
)
;
unsafe
set
filter
(
min
filter
,
mag
filter
,
true
)
;
unsafe
set
wrap
(
u
wrap
,
v
wrap
,
true
)
;
data
.
consume
cubemap
data
(
)
;
gdx
.
gl
.
gl
bind
texture
(
gl
target
,
0
)
;
}
<SENTENCE_END/>
get,cubemap,data
get
get
(9.75e-01)
is
(1.97e-02)
data
(1.46e-03)
iterator
(5.62e-04)
return
(5.29e-04)
protected
(3.95e-04)
needs
(9.99e-05)
obtain
(5.23e-05)
caster
(4.67e-05)
owns
(4.13e-05)
<SENTENCE_START>
{
return
data
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
data
;
}
<SENTENCE_END/>
cubemap
data
(9.43e-01)
%END%
(4.03e-02)
get
(2.15e-03)
return
(8.79e-04)
info
(4.08e-04)
2
(2.54e-04)
type
(1.57e-04)
%UNK%
(1.39e-04)
array
(1.37e-04)
parse
(1.30e-04)
<SENTENCE_START>
{
return
data
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
data
;
}
<SENTENCE_END/>
data
%END%
(9.64e-01)
data
(1.03e-02)
value
(4.26e-03)
20
(1.42e-03)
only
(1.01e-03)
2
(9.73e-04)
array
(9.53e-04)
accessible
(7.54e-04)
offset
(6.15e-04)
height
(4.87e-04)
<SENTENCE_START>
{
return
data
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
data
;
}
<SENTENCE_END/>
%END%
%END%
(9.72e-01)
value
(6.07e-03)
20
(2.59e-03)
only
(2.06e-03)
data
(1.14e-03)
offset
(9.29e-04)
accessible
(6.33e-04)
array
(6.12e-04)
header
(4.47e-04)
count
(4.45e-04)
<SENTENCE_START>
{
return
data
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
data
;
}
<SENTENCE_END/>
add,managed,cubemap
add
add
(3.52e-01)
get
(2.61e-01)
set
(2.04e-01)
with
(1.41e-02)
clear
(1.24e-02)
is
(1.18e-02)
to
(9.20e-03)
managed
(8.02e-03)
load
(7.73e-03)
cubemap
(6.39e-03)
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
managed
cubemap
array
=
new
array
<
cubemap
>
(
)
;
managed
cubemap
array
.
add
(
cubemap
)
;
managed
cubemaps
.
put
(
app
,
managed
cubemap
array
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
managed
cubemap
array
=
new
array
<
cubemap
>
(
)
;
managed
cubemap
array
.
add
(
cubemap
)
;
managed
cubemaps
.
put
(
app
,
managed
cubemap
array
)
;
}
<SENTENCE_END/>
managed
managed
(5.40e-01)
%END%
(9.19e-02)
cubemap
(7.06e-02)
all
(5.65e-02)
cubemaps
(3.01e-02)
to
(2.95e-02)
array
(2.25e-02)
with
(1.95e-02)
add
(7.29e-03)
status
(5.66e-03)
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
managed
cubemap
array
=
new
array
<
cubemap
>
(
)
;
managed
cubemap
array
.
add
(
cubemap
)
;
managed
cubemaps
.
put
(
app
,
managed
cubemap
array
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
managed
cubemap
array
=
new
array
<
cubemap
>
(
)
;
managed
cubemap
array
.
add
(
cubemap
)
;
managed
cubemaps
.
put
(
app
,
managed
cubemap
array
)
;
}
<SENTENCE_END/>
cubemap
cubemaps
(3.00e-01)
%END%
(2.15e-01)
cubemap
(1.55e-01)
managed
(1.12e-01)
array
(7.11e-02)
all
(1.73e-02)
add
(5.99e-03)
app
(5.08e-03)
to
(2.02e-03)
get
(1.53e-03)
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
managed
cubemap
array
=
new
array
<
cubemap
>
(
)
;
managed
cubemap
array
.
add
(
cubemap
)
;
managed
cubemaps
.
put
(
app
,
managed
cubemap
array
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
managed
cubemap
array
=
new
array
<
cubemap
>
(
)
;
managed
cubemap
array
.
add
(
cubemap
)
;
managed
cubemaps
.
put
(
app
,
managed
cubemap
array
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.90e-01)
array
(2.11e-02)
all
(2.08e-02)
cubemap
(1.34e-02)
managed
(9.02e-03)
cubemaps
(2.83e-03)
add
(2.53e-03)
get
(1.80e-03)
to
(1.62e-03)
status
(1.37e-03)
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
managed
cubemap
array
=
new
array
<
cubemap
>
(
)
;
managed
cubemap
array
.
add
(
cubemap
)
;
managed
cubemaps
.
put
(
app
,
managed
cubemap
array
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
managed
cubemap
array
=
new
array
<
cubemap
>
(
)
;
managed
cubemap
array
.
add
(
cubemap
)
;
managed
cubemaps
.
put
(
app
,
managed
cubemap
array
)
;
}
<SENTENCE_END/>
clear,all,cubemaps
clear
remove
(7.50e-01)
clear
(4.59e-02)
add
(4.44e-02)
%UNK%
(3.14e-02)
destroy
(2.46e-02)
stop
(1.19e-02)
pop
(6.37e-03)
revert
(6.02e-03)
window
(5.18e-03)
un
(4.22e-03)
<SENTENCE_START>
{
managed
cubemaps
.
remove
(
app
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
managed
cubemaps
.
remove
(
app
)
;
}
<SENTENCE_END/>
all
%END%
(2.38e-01)
managed
(2.07e-01)
all
(1.06e-01)
%UNK%
(9.74e-02)
status
(4.19e-02)
notify
(2.90e-02)
holder
(1.16e-02)
string
(1.00e-02)
pause
(9.81e-03)
changed
(9.63e-03)
<SENTENCE_START>
{
managed
cubemaps
.
remove
(
app
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
managed
cubemaps
.
remove
(
app
)
;
}
<SENTENCE_END/>
cubemaps
%END%
(9.07e-01)
all
(1.04e-02)
managed
(9.28e-03)
%UNK%
(7.93e-03)
value
(3.26e-03)
status
(2.70e-03)
string
(2.63e-03)
cubemaps
(1.95e-03)
app
(1.94e-03)
changed
(1.69e-03)
<SENTENCE_START>
{
managed
cubemaps
.
remove
(
app
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
managed
cubemaps
.
remove
(
app
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.66e-01)
cubemaps
(2.54e-03)
app
(2.19e-03)
value
(1.94e-03)
remove
(1.75e-03)
all
(1.10e-03)
managed
(7.42e-04)
20
(7.28e-04)
%UNK%
(6.27e-04)
array
(5.60e-04)
<SENTENCE_START>
{
managed
cubemaps
.
remove
(
app
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
managed
cubemaps
.
remove
(
app
)
;
}
<SENTENCE_END/>
invalidate,all,cubemaps
invalidate
set
(4.67e-01)
get
(2.28e-01)
load
(7.94e-02)
create
(1.59e-02)
add
(1.42e-02)
%UNK%
(1.33e-02)
%END%
(1.12e-02)
initialize
(7.64e-03)
generate
(4.97e-03)
parse
(4.65e-03)
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
return
;
if
(
asset
manager
==
null
)
{
for
(
int
i
=
0
;
i
<
managed
cubemap
array
.
size
;
i
++
)
{
cubemap
cubemap
=
managed
cubemap
array
.
get
(
i
)
;
cubemap
.
reload
(
)
;
}
}
else
{
asset
manager
.
finish
loading
(
)
;
array
<
cubemap
>
cubemaps
=
new
array
<
cubemap
>
(
managed
cubemap
array
)
;
for
(
cubemap
cubemap
:
cubemaps
)
{
string
file
name
=
asset
manager
.
get
asset
file
name
(
cubemap
)
;
if
(
file
name
==
null
)
{
cubemap
.
reload
(
)
;
}
else
{
final
int
ref
count
=
asset
manager
.
get
reference
count
(
file
name
)
;
asset
manager
.
set
reference
count
(
file
name
,
0
)
;
cubemap
.
gl
handle
=
0
;
cubemap
parameter
params
=
new
cubemap
parameter
(
)
;
params
.
cubemap
data
=
cubemap
.
get
cubemap
data
(
)
;
params
.
min
filter
=
cubemap
.
get
min
filter
(
)
;
params
.
mag
filter
=
cubemap
.
get
mag
filter
(
)
;
params
.
wrap
u
=
cubemap
.
get
u
wrap
(
)
;
params
.
wrap
v
=
cubemap
.
get
v
wrap
(
)
;
params
.
cubemap
=
cubemap
;
params
.
loaded
callback
=
new
loaded
callback
(
)
{
@
override
public
void
finished
loading
(
asset
manager
asset
manager
,
string
file
name
,
class
type
)
{
asset
manager
.
set
reference
count
(
file
name
,
ref
count
)
;
}
}
;
asset
manager
.
unload
(
file
name
)
;
cubemap
.
gl
handle
=
gdx
.
gl
.
gl
gen
texture
(
)
;
asset
manager
.
load
(
file
name
,
cubemap
.
class
,
params
)
;
}
}
managed
cubemap
array
.
clear
(
)
;
managed
cubemap
array
.
add
all
(
cubemaps
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
return
;
if
(
asset
manager
==
null
)
{
for
(
int
i
=
0
;
i
<
managed
cubemap
array
.
size
;
i
++
)
{
cubemap
cubemap
=
managed
cubemap
array
.
get
(
i
)
;
cubemap
.
reload
(
)
;
}
}
else
{
asset
manager
.
finish
loading
(
)
;
array
<
cubemap
>
cubemaps
=
new
array
<
cubemap
>
(
managed
cubemap
array
)
;
for
(
cubemap
cubemap
:
cubemaps
)
{
string
file
name
=
asset
manager
.
get
asset
file
name
(
cubemap
)
;
if
(
file
name
==
null
)
{
cubemap
.
reload
(
)
;
}
else
{
final
int
ref
count
=
asset
manager
.
get
reference
count
(
file
name
)
;
asset
manager
.
set
reference
count
(
file
name
,
0
)
;
cubemap
.
gl
handle
=
0
;
cubemap
parameter
params
=
new
cubemap
parameter
(
)
;
params
.
cubemap
data
=
cubemap
.
get
cubemap
data
(
)
;
params
.
min
filter
=
cubemap
.
get
min
filter
(
)
;
params
.
mag
filter
=
cubemap
.
get
mag
filter
(
)
;
params
.
wrap
u
=
cubemap
.
get
u
wrap
(
)
;
params
.
wrap
v
=
cubemap
.
get
v
wrap
(
)
;
params
.
cubemap
=
cubemap
;
params
.
loaded
callback
=
new
loaded
callback
(
)
{
@
override
public
void
finished
loading
(
asset
manager
asset
manager
,
string
file
name
,
class
type
)
{
asset
manager
.
set
reference
count
(
file
name
,
ref
count
)
;
}
}
;
asset
manager
.
unload
(
file
name
)
;
cubemap
.
gl
handle
=
gdx
.
gl
.
gl
gen
texture
(
)
;
asset
manager
.
load
(
file
name
,
cubemap
.
class
,
params
)
;
}
}
managed
cubemap
array
.
clear
(
)
;
managed
cubemap
array
.
add
all
(
cubemaps
)
;
}
}
<SENTENCE_END/>
all
%END%
(4.23e-01)
get
(6.26e-02)
set
(4.13e-02)
asset
(2.83e-02)
%UNK%
(2.53e-02)
load
(2.37e-02)
cubemap
(1.90e-02)
manager
(1.59e-02)
managed
(1.42e-02)
file
(8.71e-03)
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
return
;
if
(
asset
manager
==
null
)
{
for
(
int
i
=
0
;
i
<
managed
cubemap
array
.
size
;
i
++
)
{
cubemap
cubemap
=
managed
cubemap
array
.
get
(
i
)
;
cubemap
.
reload
(
)
;
}
}
else
{
asset
manager
.
finish
loading
(
)
;
array
<
cubemap
>
cubemaps
=
new
array
<
cubemap
>
(
managed
cubemap
array
)
;
for
(
cubemap
cubemap
:
cubemaps
)
{
string
file
name
=
asset
manager
.
get
asset
file
name
(
cubemap
)
;
if
(
file
name
==
null
)
{
cubemap
.
reload
(
)
;
}
else
{
final
int
ref
count
=
asset
manager
.
get
reference
count
(
file
name
)
;
asset
manager
.
set
reference
count
(
file
name
,
0
)
;
cubemap
.
gl
handle
=
0
;
cubemap
parameter
params
=
new
cubemap
parameter
(
)
;
params
.
cubemap
data
=
cubemap
.
get
cubemap
data
(
)
;
params
.
min
filter
=
cubemap
.
get
min
filter
(
)
;
params
.
mag
filter
=
cubemap
.
get
mag
filter
(
)
;
params
.
wrap
u
=
cubemap
.
get
u
wrap
(
)
;
params
.
wrap
v
=
cubemap
.
get
v
wrap
(
)
;
params
.
cubemap
=
cubemap
;
params
.
loaded
callback
=
new
loaded
callback
(
)
{
@
override
public
void
finished
loading
(
asset
manager
asset
manager
,
string
file
name
,
class
type
)
{
asset
manager
.
set
reference
count
(
file
name
,
ref
count
)
;
}
}
;
asset
manager
.
unload
(
file
name
)
;
cubemap
.
gl
handle
=
gdx
.
gl
.
gl
gen
texture
(
)
;
asset
manager
.
load
(
file
name
,
cubemap
.
class
,
params
)
;
}
}
managed
cubemap
array
.
clear
(
)
;
managed
cubemap
array
.
add
all
(
cubemaps
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
return
;
if
(
asset
manager
==
null
)
{
for
(
int
i
=
0
;
i
<
managed
cubemap
array
.
size
;
i
++
)
{
cubemap
cubemap
=
managed
cubemap
array
.
get
(
i
)
;
cubemap
.
reload
(
)
;
}
}
else
{
asset
manager
.
finish
loading
(
)
;
array
<
cubemap
>
cubemaps
=
new
array
<
cubemap
>
(
managed
cubemap
array
)
;
for
(
cubemap
cubemap
:
cubemaps
)
{
string
file
name
=
asset
manager
.
get
asset
file
name
(
cubemap
)
;
if
(
file
name
==
null
)
{
cubemap
.
reload
(
)
;
}
else
{
final
int
ref
count
=
asset
manager
.
get
reference
count
(
file
name
)
;
asset
manager
.
set
reference
count
(
file
name
,
0
)
;
cubemap
.
gl
handle
=
0
;
cubemap
parameter
params
=
new
cubemap
parameter
(
)
;
params
.
cubemap
data
=
cubemap
.
get
cubemap
data
(
)
;
params
.
min
filter
=
cubemap
.
get
min
filter
(
)
;
params
.
mag
filter
=
cubemap
.
get
mag
filter
(
)
;
params
.
wrap
u
=
cubemap
.
get
u
wrap
(
)
;
params
.
wrap
v
=
cubemap
.
get
v
wrap
(
)
;
params
.
cubemap
=
cubemap
;
params
.
loaded
callback
=
new
loaded
callback
(
)
{
@
override
public
void
finished
loading
(
asset
manager
asset
manager
,
string
file
name
,
class
type
)
{
asset
manager
.
set
reference
count
(
file
name
,
ref
count
)
;
}
}
;
asset
manager
.
unload
(
file
name
)
;
cubemap
.
gl
handle
=
gdx
.
gl
.
gl
gen
texture
(
)
;
asset
manager
.
load
(
file
name
,
cubemap
.
class
,
params
)
;
}
}
managed
cubemap
array
.
clear
(
)
;
managed
cubemap
array
.
add
all
(
cubemaps
)
;
}
}
<SENTENCE_END/>
cubemaps
%END%
(6.68e-01)
get
(1.98e-02)
cubemap
(1.55e-02)
%UNK%
(1.32e-02)
manager
(1.28e-02)
set
(9.58e-03)
load
(7.83e-03)
name
(7.16e-03)
managed
(6.98e-03)
file
(6.97e-03)
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
return
;
if
(
asset
manager
==
null
)
{
for
(
int
i
=
0
;
i
<
managed
cubemap
array
.
size
;
i
++
)
{
cubemap
cubemap
=
managed
cubemap
array
.
get
(
i
)
;
cubemap
.
reload
(
)
;
}
}
else
{
asset
manager
.
finish
loading
(
)
;
array
<
cubemap
>
cubemaps
=
new
array
<
cubemap
>
(
managed
cubemap
array
)
;
for
(
cubemap
cubemap
:
cubemaps
)
{
string
file
name
=
asset
manager
.
get
asset
file
name
(
cubemap
)
;
if
(
file
name
==
null
)
{
cubemap
.
reload
(
)
;
}
else
{
final
int
ref
count
=
asset
manager
.
get
reference
count
(
file
name
)
;
asset
manager
.
set
reference
count
(
file
name
,
0
)
;
cubemap
.
gl
handle
=
0
;
cubemap
parameter
params
=
new
cubemap
parameter
(
)
;
params
.
cubemap
data
=
cubemap
.
get
cubemap
data
(
)
;
params
.
min
filter
=
cubemap
.
get
min
filter
(
)
;
params
.
mag
filter
=
cubemap
.
get
mag
filter
(
)
;
params
.
wrap
u
=
cubemap
.
get
u
wrap
(
)
;
params
.
wrap
v
=
cubemap
.
get
v
wrap
(
)
;
params
.
cubemap
=
cubemap
;
params
.
loaded
callback
=
new
loaded
callback
(
)
{
@
override
public
void
finished
loading
(
asset
manager
asset
manager
,
string
file
name
,
class
type
)
{
asset
manager
.
set
reference
count
(
file
name
,
ref
count
)
;
}
}
;
asset
manager
.
unload
(
file
name
)
;
cubemap
.
gl
handle
=
gdx
.
gl
.
gl
gen
texture
(
)
;
asset
manager
.
load
(
file
name
,
cubemap
.
class
,
params
)
;
}
}
managed
cubemap
array
.
clear
(
)
;
managed
cubemap
array
.
add
all
(
cubemaps
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
return
;
if
(
asset
manager
==
null
)
{
for
(
int
i
=
0
;
i
<
managed
cubemap
array
.
size
;
i
++
)
{
cubemap
cubemap
=
managed
cubemap
array
.
get
(
i
)
;
cubemap
.
reload
(
)
;
}
}
else
{
asset
manager
.
finish
loading
(
)
;
array
<
cubemap
>
cubemaps
=
new
array
<
cubemap
>
(
managed
cubemap
array
)
;
for
(
cubemap
cubemap
:
cubemaps
)
{
string
file
name
=
asset
manager
.
get
asset
file
name
(
cubemap
)
;
if
(
file
name
==
null
)
{
cubemap
.
reload
(
)
;
}
else
{
final
int
ref
count
=
asset
manager
.
get
reference
count
(
file
name
)
;
asset
manager
.
set
reference
count
(
file
name
,
0
)
;
cubemap
.
gl
handle
=
0
;
cubemap
parameter
params
=
new
cubemap
parameter
(
)
;
params
.
cubemap
data
=
cubemap
.
get
cubemap
data
(
)
;
params
.
min
filter
=
cubemap
.
get
min
filter
(
)
;
params
.
mag
filter
=
cubemap
.
get
mag
filter
(
)
;
params
.
wrap
u
=
cubemap
.
get
u
wrap
(
)
;
params
.
wrap
v
=
cubemap
.
get
v
wrap
(
)
;
params
.
cubemap
=
cubemap
;
params
.
loaded
callback
=
new
loaded
callback
(
)
{
@
override
public
void
finished
loading
(
asset
manager
asset
manager
,
string
file
name
,
class
type
)
{
asset
manager
.
set
reference
count
(
file
name
,
ref
count
)
;
}
}
;
asset
manager
.
unload
(
file
name
)
;
cubemap
.
gl
handle
=
gdx
.
gl
.
gl
gen
texture
(
)
;
asset
manager
.
load
(
file
name
,
cubemap
.
class
,
params
)
;
}
}
managed
cubemap
array
.
clear
(
)
;
managed
cubemap
array
.
add
all
(
cubemaps
)
;
}
}
<SENTENCE_END/>
%END%
%END%
(8.26e-01)
get
(9.97e-03)
%UNK%
(9.17e-03)
cubemap
(5.75e-03)
all
(4.49e-03)
load
(4.06e-03)
set
(3.91e-03)
manager
(3.03e-03)
name
(2.94e-03)
attribute
(2.61e-03)
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
return
;
if
(
asset
manager
==
null
)
{
for
(
int
i
=
0
;
i
<
managed
cubemap
array
.
size
;
i
++
)
{
cubemap
cubemap
=
managed
cubemap
array
.
get
(
i
)
;
cubemap
.
reload
(
)
;
}
}
else
{
asset
manager
.
finish
loading
(
)
;
array
<
cubemap
>
cubemaps
=
new
array
<
cubemap
>
(
managed
cubemap
array
)
;
for
(
cubemap
cubemap
:
cubemaps
)
{
string
file
name
=
asset
manager
.
get
asset
file
name
(
cubemap
)
;
if
(
file
name
==
null
)
{
cubemap
.
reload
(
)
;
}
else
{
final
int
ref
count
=
asset
manager
.
get
reference
count
(
file
name
)
;
asset
manager
.
set
reference
count
(
file
name
,
0
)
;
cubemap
.
gl
handle
=
0
;
cubemap
parameter
params
=
new
cubemap
parameter
(
)
;
params
.
cubemap
data
=
cubemap
.
get
cubemap
data
(
)
;
params
.
min
filter
=
cubemap
.
get
min
filter
(
)
;
params
.
mag
filter
=
cubemap
.
get
mag
filter
(
)
;
params
.
wrap
u
=
cubemap
.
get
u
wrap
(
)
;
params
.
wrap
v
=
cubemap
.
get
v
wrap
(
)
;
params
.
cubemap
=
cubemap
;
params
.
loaded
callback
=
new
loaded
callback
(
)
{
@
override
public
void
finished
loading
(
asset
manager
asset
manager
,
string
file
name
,
class
type
)
{
asset
manager
.
set
reference
count
(
file
name
,
ref
count
)
;
}
}
;
asset
manager
.
unload
(
file
name
)
;
cubemap
.
gl
handle
=
gdx
.
gl
.
gl
gen
texture
(
)
;
asset
manager
.
load
(
file
name
,
cubemap
.
class
,
params
)
;
}
}
managed
cubemap
array
.
clear
(
)
;
managed
cubemap
array
.
add
all
(
cubemaps
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
cubemap
>
managed
cubemap
array
=
managed
cubemaps
.
get
(
app
)
;
if
(
managed
cubemap
array
==
null
)
return
;
if
(
asset
manager
==
null
)
{
for
(
int
i
=
0
;
i
<
managed
cubemap
array
.
size
;
i
++
)
{
cubemap
cubemap
=
managed
cubemap
array
.
get
(
i
)
;
cubemap
.
reload
(
)
;
}
}
else
{
asset
manager
.
finish
loading
(
)
;
array
<
cubemap
>
cubemaps
=
new
array
<
cubemap
>
(
managed
cubemap
array
)
;
for
(
cubemap
cubemap
:
cubemaps
)
{
string
file
name
=
asset
manager
.
get
asset
file
name
(
cubemap
)
;
if
(
file
name
==
null
)
{
cubemap
.
reload
(
)
;
}
else
{
final
int
ref
count
=
asset
manager
.
get
reference
count
(
file
name
)
;
asset
manager
.
set
reference
count
(
file
name
,
0
)
;
cubemap
.
gl
handle
=
0
;
cubemap
parameter
params
=
new
cubemap
parameter
(
)
;
params
.
cubemap
data
=
cubemap
.
get
cubemap
data
(
)
;
params
.
min
filter
=
cubemap
.
get
min
filter
(
)
;
params
.
mag
filter
=
cubemap
.
get
mag
filter
(
)
;
params
.
wrap
u
=
cubemap
.
get
u
wrap
(
)
;
params
.
wrap
v
=
cubemap
.
get
v
wrap
(
)
;
params
.
cubemap
=
cubemap
;
params
.
loaded
callback
=
new
loaded
callback
(
)
{
@
override
public
void
finished
loading
(
asset
manager
asset
manager
,
string
file
name
,
class
type
)
{
asset
manager
.
set
reference
count
(
file
name
,
ref
count
)
;
}
}
;
asset
manager
.
unload
(
file
name
)
;
cubemap
.
gl
handle
=
gdx
.
gl
.
gl
gen
texture
(
)
;
asset
manager
.
load
(
file
name
,
cubemap
.
class
,
params
)
;
}
}
managed
cubemap
array
.
clear
(
)
;
managed
cubemap
array
.
add
all
(
cubemaps
)
;
}
}
<SENTENCE_END/>
set,asset,manager
set
set
(9.89e-01)
asset
(1.98e-03)
manager
(1.94e-03)
clear
(1.80e-03)
get
(6.23e-04)
cubemap
(5.42e-04)
reset
(1.99e-04)
switch
(1.26e-04)
initialize
(1.18e-04)
load
(7.89e-05)
<SENTENCE_START>
{
cubemap
.
asset
manager
=
manager
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
cubemap
.
asset
manager
=
manager
;
}
<SENTENCE_END/>
asset
asset
(9.86e-01)
manager
(7.87e-03)
%END%
(2.21e-03)
get
(9.98e-04)
resolve
(2.75e-04)
handle
(9.87e-05)
atlas
(9.65e-05)
descriptor
(7.29e-05)
name
(7.04e-05)
panel
(4.93e-05)
<SENTENCE_START>
{
cubemap
.
asset
manager
=
manager
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
cubemap
.
asset
manager
=
manager
;
}
<SENTENCE_END/>
manager
manager
(8.76e-01)
%END%
(8.80e-02)
asset
(3.11e-02)
value
(7.42e-05)
title
(4.19e-05)
texture
(4.01e-05)
atlas
(3.99e-05)
file
(3.88e-05)
display
(3.64e-05)
data
(3.27e-05)
<SENTENCE_START>
{
cubemap
.
asset
manager
=
manager
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
cubemap
.
asset
manager
=
manager
;
}
<SENTENCE_END/>
%END%
%END%
(9.35e-01)
manager
(4.82e-02)
value
(1.10e-03)
title
(4.76e-04)
display
(3.88e-04)
file
(3.65e-04)
20
(3.45e-04)
loaded
(2.80e-04)
asset
(2.36e-04)
accessible
(2.25e-04)
<SENTENCE_START>
{
cubemap
.
asset
manager
=
manager
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
cubemap
.
asset
manager
=
manager
;
}
<SENTENCE_END/>
get,managed,status
get
get
(7.69e-01)
managed
(5.98e-02)
to
(4.15e-02)
status
(2.43e-02)
append
(2.37e-02)
builder
(1.64e-02)
string
(6.67e-03)
load
(6.07e-03)
print
(3.47e-03)
convert
(2.44e-03)
<SENTENCE_START>
{
string
builder
builder
=
new
string
builder
(
)
;
builder
.
append
(
"Managed cubemap/app: { "
)
;
for
(
application
app
:
managed
cubemaps
.
key
set
(
)
)
{
builder
.
append
(
managed
cubemaps
.
get
(
app
)
.
size
)
;
builder
.
append
(
" "
)
;
}
builder
.
append
(
"}"
)
;
return
builder
.
to
string
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
builder
builder
=
new
string
builder
(
)
;
builder
.
append
(
"Managed cubemap/app: { "
)
;
for
(
application
app
:
managed
cubemaps
.
key
set
(
)
)
{
builder
.
append
(
managed
cubemaps
.
get
(
app
)
.
size
)
;
builder
.
append
(
" "
)
;
}
builder
.
append
(
"}"
)
;
return
builder
.
to
string
(
)
;
}
<SENTENCE_END/>
managed
status
(4.95e-01)
managed
(2.72e-01)
builder
(7.75e-02)
string
(5.92e-02)
cubemaps
(6.12e-03)
to
(6.02e-03)
%END%
(4.41e-03)
return
(2.92e-03)
new
(2.73e-03)
get
(1.72e-03)
<SENTENCE_START>
{
string
builder
builder
=
new
string
builder
(
)
;
builder
.
append
(
"Managed cubemap/app: { "
)
;
for
(
application
app
:
managed
cubemaps
.
key
set
(
)
)
{
builder
.
append
(
managed
cubemaps
.
get
(
app
)
.
size
)
;
builder
.
append
(
" "
)
;
}
builder
.
append
(
"}"
)
;
return
builder
.
to
string
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
builder
builder
=
new
string
builder
(
)
;
builder
.
append
(
"Managed cubemap/app: { "
)
;
for
(
application
app
:
managed
cubemaps
.
key
set
(
)
)
{
builder
.
append
(
managed
cubemaps
.
get
(
app
)
.
size
)
;
builder
.
append
(
" "
)
;
}
builder
.
append
(
"}"
)
;
return
builder
.
to
string
(
)
;
}
<SENTENCE_END/>
status
status
(5.22e-01)
managed
(1.53e-01)
%END%
(9.02e-02)
builder
(6.14e-02)
cubemaps
(4.48e-02)
string
(3.32e-02)
to
(9.14e-03)
key
(5.99e-03)
set
(5.78e-03)
app
(3.02e-03)
<SENTENCE_START>
{
string
builder
builder
=
new
string
builder
(
)
;
builder
.
append
(
"Managed cubemap/app: { "
)
;
for
(
application
app
:
managed
cubemaps
.
key
set
(
)
)
{
builder
.
append
(
managed
cubemaps
.
get
(
app
)
.
size
)
;
builder
.
append
(
" "
)
;
}
builder
.
append
(
"}"
)
;
return
builder
.
to
string
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
builder
builder
=
new
string
builder
(
)
;
builder
.
append
(
"Managed cubemap/app: { "
)
;
for
(
application
app
:
managed
cubemaps
.
key
set
(
)
)
{
builder
.
append
(
managed
cubemaps
.
get
(
app
)
.
size
)
;
builder
.
append
(
" "
)
;
}
builder
.
append
(
"}"
)
;
return
builder
.
to
string
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(6.55e-01)
status
(2.29e-01)
managed
(3.55e-02)
string
(1.40e-02)
builder
(1.38e-02)
append
(5.62e-03)
set
(3.83e-03)
to
(3.72e-03)
key
(2.57e-03)
cubemaps
(1.38e-03)
<SENTENCE_START>
{
string
builder
builder
=
new
string
builder
(
)
;
builder
.
append
(
"Managed cubemap/app: { "
)
;
for
(
application
app
:
managed
cubemaps
.
key
set
(
)
)
{
builder
.
append
(
managed
cubemaps
.
get
(
app
)
.
size
)
;
builder
.
append
(
" "
)
;
}
builder
.
append
(
"}"
)
;
return
builder
.
to
string
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
string
builder
builder
=
new
string
builder
(
)
;
builder
.
append
(
"Managed cubemap/app: { "
)
;
for
(
application
app
:
managed
cubemaps
.
key
set
(
)
)
{
builder
.
append
(
managed
cubemaps
.
get
(
app
)
.
size
)
;
builder
.
append
(
" "
)
;
}
builder
.
append
(
"}"
)
;
return
builder
.
to
string
(
)
;
}
<SENTENCE_END/>
get,num,managed,cubemaps
get
get
(9.84e-01)
managed
(3.31e-03)
return
(2.29e-03)
is
(1.76e-03)
cubemaps
(1.00e-03)
to
(8.50e-04)
gdx
(4.98e-04)
app
(4.67e-04)
%UNK%
(1.81e-04)
size
(1.44e-04)
<SENTENCE_START>
{
return
managed
cubemaps
.
get
(
gdx
.
app
)
.
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
managed
cubemaps
.
get
(
gdx
.
app
)
.
size
;
}
<SENTENCE_END/>
num
managed
(9.26e-01)
status
(4.65e-02)
%END%
(6.57e-03)
cubemaps
(5.62e-03)
return
(3.24e-03)
to
(2.52e-03)
string
(2.02e-03)
types
(6.89e-04)
all
(5.30e-04)
size
(4.39e-04)
<SENTENCE_START>
{
return
managed
cubemaps
.
get
(
gdx
.
app
)
.
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
managed
cubemaps
.
get
(
gdx
.
app
)
.
size
;
}
<SENTENCE_END/>
managed
%END%
(5.73e-01)
cubemaps
(2.26e-01)
managed
(7.41e-02)
status
(1.15e-02)
all
(8.51e-03)
string
(6.86e-03)
to
(6.35e-03)
size
(6.16e-03)
%UNK%
(5.74e-03)
changed
(1.82e-03)
<SENTENCE_START>
{
return
managed
cubemaps
.
get
(
gdx
.
app
)
.
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
managed
cubemaps
.
get
(
gdx
.
app
)
.
size
;
}
<SENTENCE_END/>
cubemaps
%END%
(9.25e-01)
cubemaps
(1.41e-02)
size
(7.29e-03)
managed
(4.09e-03)
string
(2.11e-03)
all
(1.94e-03)
%UNK%
(1.84e-03)
status
(1.72e-03)
get
(1.21e-03)
value
(1.09e-03)
<SENTENCE_START>
{
return
managed
cubemaps
.
get
(
gdx
.
app
)
.
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
managed
cubemaps
.
get
(
gdx
.
app
)
.
size
;
}
<SENTENCE_END/>
%END%
%END%
(9.38e-01)
size
(9.96e-03)
cubemaps
(4.63e-03)
get
(2.80e-03)
managed
(1.76e-03)
%UNK%
(1.48e-03)
string
(1.41e-03)
all
(1.18e-03)
value
(1.06e-03)
status
(7.96e-04)
<SENTENCE_START>
{
return
managed
cubemaps
.
get
(
gdx
.
app
)
.
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
managed
cubemaps
.
get
(
gdx
.
app
)
.
size
;
}
<SENTENCE_END/>
new,object
new
key
(8.29e-01)
is
(2.30e-02)
touch
(2.09e-02)
mouse
(1.83e-02)
get
(1.72e-02)
scrolled
(1.21e-02)
contains
(8.67e-03)
initialize
(8.42e-03)
hide
(6.36e-03)
down
(4.91e-03)
<SENTENCE_START>
{
return
new
key
event
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
key
event
(
)
;
}
<SENTENCE_END/>
object
%END%
(8.23e-01)
down
(1.95e-02)
key
(1.49e-02)
pressed
(9.49e-03)
%UNK%
(8.34e-03)
changed
(5.37e-03)
moved
(5.13e-03)
buffer
(5.03e-03)
up
(3.88e-03)
array
(3.73e-03)
<SENTENCE_START>
{
return
new
key
event
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
key
event
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.67e-01)
event
(6.38e-03)
value
(2.22e-03)
key
(1.46e-03)
buffer
(1.27e-03)
only
(1.25e-03)
array
(1.25e-03)
20
(9.50e-04)
%UNK%
(5.96e-04)
object
(5.52e-04)
<SENTENCE_START>
{
return
new
key
event
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
key
event
(
)
;
}
<SENTENCE_END/>
new,object
new
touch
(8.58e-01)
get
(7.14e-02)
mouse
(2.73e-02)
initialize
(5.06e-03)
post
(4.74e-03)
handle
(4.03e-03)
is
(3.98e-03)
event
(2.60e-03)
setup
(2.33e-03)
invalidate
(1.29e-03)
<SENTENCE_START>
{
return
new
touch
event
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
touch
event
(
)
;
}
<SENTENCE_END/>
object
%END%
(3.14e-01)
touch
(9.63e-02)
down
(8.57e-02)
%UNK%
(4.17e-02)
dragged
(3.37e-02)
changed
(2.64e-02)
event
(2.03e-02)
handle
(1.95e-02)
moved
(1.36e-02)
pressed
(1.26e-02)
<SENTENCE_START>
{
return
new
touch
event
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
touch
event
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.23e-01)
event
(2.50e-02)
touch
(2.13e-02)
value
(2.21e-03)
buffer
(1.78e-03)
20
(1.12e-03)
array
(1.10e-03)
only
(1.08e-03)
%UNK%
(8.57e-04)
object
(5.75e-04)
<SENTENCE_START>
{
return
new
touch
event
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
new
touch
event
(
)
;
}
<SENTENCE_END/>
get,accelerometer,x
get
get
(7.97e-01)
is
(8.58e-02)
skip
(4.37e-02)
length
(1.67e-02)
append
(8.56e-03)
needs
(4.78e-03)
protected
(4.70e-03)
last
(3.96e-03)
read
(3.55e-03)
return
(3.20e-03)
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
accelerometer
0
(2.71e-01)
%END%
(2.25e-01)
length
(3.68e-02)
modified
(3.10e-02)
size
(2.42e-02)
skip
(2.00e-02)
to
(1.74e-02)
%UNK%
(1.71e-02)
random
(1.44e-02)
of
(1.25e-02)
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
x
%END%
(9.04e-01)
value
(1.06e-02)
0
(4.28e-03)
buffer
(4.16e-03)
array
(3.08e-03)
count
(2.80e-03)
20
(2.76e-03)
%UNK%
(2.55e-03)
modified
(2.04e-03)
string
(1.98e-03)
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
%END%
%END%
(9.53e-01)
value
(9.24e-03)
20
(3.31e-03)
only
(2.40e-03)
offset
(1.36e-03)
buffer
(1.31e-03)
0
(1.31e-03)
array
(1.25e-03)
count
(1.07e-03)
height
(7.39e-04)
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
get,accelerometer,y
get
get
(7.97e-01)
is
(8.58e-02)
skip
(4.37e-02)
length
(1.67e-02)
append
(8.56e-03)
needs
(4.78e-03)
protected
(4.70e-03)
last
(3.96e-03)
read
(3.55e-03)
return
(3.20e-03)
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
accelerometer
0
(2.71e-01)
%END%
(2.25e-01)
length
(3.68e-02)
modified
(3.10e-02)
size
(2.42e-02)
skip
(2.00e-02)
to
(1.74e-02)
%UNK%
(1.71e-02)
random
(1.44e-02)
of
(1.25e-02)
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
y
%END%
(9.04e-01)
value
(1.06e-02)
0
(4.28e-03)
buffer
(4.16e-03)
array
(3.08e-03)
count
(2.80e-03)
20
(2.76e-03)
%UNK%
(2.55e-03)
modified
(2.04e-03)
string
(1.98e-03)
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
%END%
%END%
(9.53e-01)
value
(9.24e-03)
20
(3.31e-03)
only
(2.40e-03)
offset
(1.36e-03)
buffer
(1.31e-03)
0
(1.31e-03)
array
(1.25e-03)
count
(1.07e-03)
height
(7.39e-04)
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
get,accelerometer,z
get
get
(7.97e-01)
is
(8.58e-02)
skip
(4.37e-02)
length
(1.67e-02)
append
(8.56e-03)
needs
(4.78e-03)
protected
(4.70e-03)
last
(3.96e-03)
read
(3.55e-03)
return
(3.20e-03)
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
accelerometer
0
(2.71e-01)
%END%
(2.25e-01)
length
(3.68e-02)
modified
(3.10e-02)
size
(2.42e-02)
skip
(2.00e-02)
to
(1.74e-02)
%UNK%
(1.71e-02)
random
(1.44e-02)
of
(1.25e-02)
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
z
%END%
(9.04e-01)
value
(1.06e-02)
0
(4.28e-03)
buffer
(4.16e-03)
array
(3.08e-03)
count
(2.80e-03)
20
(2.76e-03)
%UNK%
(2.55e-03)
modified
(2.04e-03)
string
(1.98e-03)
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
%END%
%END%
(9.53e-01)
value
(9.24e-03)
20
(3.31e-03)
only
(2.40e-03)
offset
(1.36e-03)
buffer
(1.31e-03)
0
(1.31e-03)
array
(1.25e-03)
count
(1.07e-03)
height
(7.39e-04)
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
0
;
}
<SENTENCE_END/>
get,text,input
get
run
(1.12e-01)
set
(7.61e-02)
changed
(6.76e-02)
%UNK%
(6.55e-02)
initialize
(6.32e-02)
ui
(6.25e-02)
%END%
(4.61e-02)
action
(3.49e-02)
main
(2.17e-02)
on
(1.93e-02)
<SENTENCE_START>
{
swing
utilities
.
invoke
later
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
j
panel
panel
=
new
j
panel
(
new
flow
layout
(
)
)
;
j
panel
text
panel
=
new
j
panel
(
)
{
public
boolean
is
optimized
drawing
enabled
(
)
{
return
false
;
}
}
;
text
panel
.
set
layout
(
new
overlay
layout
(
text
panel
)
)
;
panel
.
add
(
text
panel
)
;
final
j
text
field
text
field
=
new
j
text
field
(
20
)
;
text
field
.
set
text
(
text
)
;
text
field
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
text
field
)
;
final
j
label
placeholder
label
=
new
j
label
(
hint
)
;
placeholder
label
.
set
foreground
(
color
.
gray
)
;
placeholder
label
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
placeholder
label
,
0
)
;
text
field
.
get
document
(
)
.
add
document
listener
(
new
document
listener
(
)
{
@
override
public
void
remove
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
insert
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
changed
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
private
void
updated
(
)
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
}
)
;
j
option
pane
pane
=
new
j
option
pane
(
panel
,
j
option
pane
.
question
message
,
j
option
pane
.
ok
cancel
option
,
null
,
null
,
null
)
;
pane
.
set
initial
value
(
null
)
;
pane
.
set
component
orientation
(
j
option
pane
.
get
root
frame
(
)
.
get
component
orientation
(
)
)
;
border
border
=
text
field
.
get
border
(
)
;
placeholder
label
.
set
border
(
new
empty
border
(
border
.
get
border
insets
(
text
field
)
)
)
;
j
dialog
dialog
=
pane
.
create
dialog
(
null
,
title
)
;
pane
.
select
initial
value
(
)
;
dialog
.
add
window
focus
listener
(
new
window
focus
listener
(
)
{
@
override
public
void
window
lost
focus
(
window
event
arg
0
)
{
}
@
override
public
void
window
gained
focus
(
window
event
arg
0
)
{
text
field
.
request
focus
in
window
(
)
;
}
}
)
;
dialog
.
set
visible
(
true
)
;
dialog
.
dispose
(
)
;
object
selected
value
=
pane
.
get
value
(
)
;
if
(
selected
value
!=
null
&&
(
selected
value
instanceof
integer
)
&&
(
(
integer
)
selected
value
)
.
int
value
(
)
==
j
option
pane
.
ok
option
)
{
listener
.
input
(
text
field
.
get
text
(
)
)
;
}
else
{
listener
.
canceled
(
)
;
}
}
}
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
swing
utilities
.
invoke
later
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
j
panel
panel
=
new
j
panel
(
new
flow
layout
(
)
)
;
j
panel
text
panel
=
new
j
panel
(
)
{
public
boolean
is
optimized
drawing
enabled
(
)
{
return
false
;
}
}
;
text
panel
.
set
layout
(
new
overlay
layout
(
text
panel
)
)
;
panel
.
add
(
text
panel
)
;
final
j
text
field
text
field
=
new
j
text
field
(
20
)
;
text
field
.
set
text
(
text
)
;
text
field
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
text
field
)
;
final
j
label
placeholder
label
=
new
j
label
(
hint
)
;
placeholder
label
.
set
foreground
(
color
.
gray
)
;
placeholder
label
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
placeholder
label
,
0
)
;
text
field
.
get
document
(
)
.
add
document
listener
(
new
document
listener
(
)
{
@
override
public
void
remove
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
insert
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
changed
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
private
void
updated
(
)
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
}
)
;
j
option
pane
pane
=
new
j
option
pane
(
panel
,
j
option
pane
.
question
message
,
j
option
pane
.
ok
cancel
option
,
null
,
null
,
null
)
;
pane
.
set
initial
value
(
null
)
;
pane
.
set
component
orientation
(
j
option
pane
.
get
root
frame
(
)
.
get
component
orientation
(
)
)
;
border
border
=
text
field
.
get
border
(
)
;
placeholder
label
.
set
border
(
new
empty
border
(
border
.
get
border
insets
(
text
field
)
)
)
;
j
dialog
dialog
=
pane
.
create
dialog
(
null
,
title
)
;
pane
.
select
initial
value
(
)
;
dialog
.
add
window
focus
listener
(
new
window
focus
listener
(
)
{
@
override
public
void
window
lost
focus
(
window
event
arg
0
)
{
}
@
override
public
void
window
gained
focus
(
window
event
arg
0
)
{
text
field
.
request
focus
in
window
(
)
;
}
}
)
;
dialog
.
set
visible
(
true
)
;
dialog
.
dispose
(
)
;
object
selected
value
=
pane
.
get
value
(
)
;
if
(
selected
value
!=
null
&&
(
selected
value
instanceof
integer
)
&&
(
(
integer
)
selected
value
)
.
int
value
(
)
==
j
option
pane
.
ok
option
)
{
listener
.
input
(
text
field
.
get
text
(
)
)
;
}
else
{
listener
.
canceled
(
)
;
}
}
}
)
;
}
<SENTENCE_END/>
text
%END%
(4.48e-01)
changed
(5.01e-02)
%UNK%
(4.02e-02)
ui
(2.64e-02)
run
(1.81e-02)
text
(1.41e-02)
events
(1.41e-02)
performed
(1.27e-02)
initialize
(1.26e-02)
action
(1.19e-02)
<SENTENCE_START>
{
swing
utilities
.
invoke
later
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
j
panel
panel
=
new
j
panel
(
new
flow
layout
(
)
)
;
j
panel
text
panel
=
new
j
panel
(
)
{
public
boolean
is
optimized
drawing
enabled
(
)
{
return
false
;
}
}
;
text
panel
.
set
layout
(
new
overlay
layout
(
text
panel
)
)
;
panel
.
add
(
text
panel
)
;
final
j
text
field
text
field
=
new
j
text
field
(
20
)
;
text
field
.
set
text
(
text
)
;
text
field
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
text
field
)
;
final
j
label
placeholder
label
=
new
j
label
(
hint
)
;
placeholder
label
.
set
foreground
(
color
.
gray
)
;
placeholder
label
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
placeholder
label
,
0
)
;
text
field
.
get
document
(
)
.
add
document
listener
(
new
document
listener
(
)
{
@
override
public
void
remove
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
insert
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
changed
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
private
void
updated
(
)
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
}
)
;
j
option
pane
pane
=
new
j
option
pane
(
panel
,
j
option
pane
.
question
message
,
j
option
pane
.
ok
cancel
option
,
null
,
null
,
null
)
;
pane
.
set
initial
value
(
null
)
;
pane
.
set
component
orientation
(
j
option
pane
.
get
root
frame
(
)
.
get
component
orientation
(
)
)
;
border
border
=
text
field
.
get
border
(
)
;
placeholder
label
.
set
border
(
new
empty
border
(
border
.
get
border
insets
(
text
field
)
)
)
;
j
dialog
dialog
=
pane
.
create
dialog
(
null
,
title
)
;
pane
.
select
initial
value
(
)
;
dialog
.
add
window
focus
listener
(
new
window
focus
listener
(
)
{
@
override
public
void
window
lost
focus
(
window
event
arg
0
)
{
}
@
override
public
void
window
gained
focus
(
window
event
arg
0
)
{
text
field
.
request
focus
in
window
(
)
;
}
}
)
;
dialog
.
set
visible
(
true
)
;
dialog
.
dispose
(
)
;
object
selected
value
=
pane
.
get
value
(
)
;
if
(
selected
value
!=
null
&&
(
selected
value
instanceof
integer
)
&&
(
(
integer
)
selected
value
)
.
int
value
(
)
==
j
option
pane
.
ok
option
)
{
listener
.
input
(
text
field
.
get
text
(
)
)
;
}
else
{
listener
.
canceled
(
)
;
}
}
}
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
swing
utilities
.
invoke
later
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
j
panel
panel
=
new
j
panel
(
new
flow
layout
(
)
)
;
j
panel
text
panel
=
new
j
panel
(
)
{
public
boolean
is
optimized
drawing
enabled
(
)
{
return
false
;
}
}
;
text
panel
.
set
layout
(
new
overlay
layout
(
text
panel
)
)
;
panel
.
add
(
text
panel
)
;
final
j
text
field
text
field
=
new
j
text
field
(
20
)
;
text
field
.
set
text
(
text
)
;
text
field
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
text
field
)
;
final
j
label
placeholder
label
=
new
j
label
(
hint
)
;
placeholder
label
.
set
foreground
(
color
.
gray
)
;
placeholder
label
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
placeholder
label
,
0
)
;
text
field
.
get
document
(
)
.
add
document
listener
(
new
document
listener
(
)
{
@
override
public
void
remove
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
insert
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
changed
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
private
void
updated
(
)
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
}
)
;
j
option
pane
pane
=
new
j
option
pane
(
panel
,
j
option
pane
.
question
message
,
j
option
pane
.
ok
cancel
option
,
null
,
null
,
null
)
;
pane
.
set
initial
value
(
null
)
;
pane
.
set
component
orientation
(
j
option
pane
.
get
root
frame
(
)
.
get
component
orientation
(
)
)
;
border
border
=
text
field
.
get
border
(
)
;
placeholder
label
.
set
border
(
new
empty
border
(
border
.
get
border
insets
(
text
field
)
)
)
;
j
dialog
dialog
=
pane
.
create
dialog
(
null
,
title
)
;
pane
.
select
initial
value
(
)
;
dialog
.
add
window
focus
listener
(
new
window
focus
listener
(
)
{
@
override
public
void
window
lost
focus
(
window
event
arg
0
)
{
}
@
override
public
void
window
gained
focus
(
window
event
arg
0
)
{
text
field
.
request
focus
in
window
(
)
;
}
}
)
;
dialog
.
set
visible
(
true
)
;
dialog
.
dispose
(
)
;
object
selected
value
=
pane
.
get
value
(
)
;
if
(
selected
value
!=
null
&&
(
selected
value
instanceof
integer
)
&&
(
(
integer
)
selected
value
)
.
int
value
(
)
==
j
option
pane
.
ok
option
)
{
listener
.
input
(
text
field
.
get
text
(
)
)
;
}
else
{
listener
.
canceled
(
)
;
}
}
}
)
;
}
<SENTENCE_END/>
input
%END%
(6.07e-01)
changed
(3.96e-02)
%UNK%
(3.31e-02)
ui
(1.80e-02)
events
(1.17e-02)
run
(1.12e-02)
performed
(1.10e-02)
components
(8.79e-03)
action
(8.25e-03)
initialize
(7.91e-03)
<SENTENCE_START>
{
swing
utilities
.
invoke
later
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
j
panel
panel
=
new
j
panel
(
new
flow
layout
(
)
)
;
j
panel
text
panel
=
new
j
panel
(
)
{
public
boolean
is
optimized
drawing
enabled
(
)
{
return
false
;
}
}
;
text
panel
.
set
layout
(
new
overlay
layout
(
text
panel
)
)
;
panel
.
add
(
text
panel
)
;
final
j
text
field
text
field
=
new
j
text
field
(
20
)
;
text
field
.
set
text
(
text
)
;
text
field
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
text
field
)
;
final
j
label
placeholder
label
=
new
j
label
(
hint
)
;
placeholder
label
.
set
foreground
(
color
.
gray
)
;
placeholder
label
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
placeholder
label
,
0
)
;
text
field
.
get
document
(
)
.
add
document
listener
(
new
document
listener
(
)
{
@
override
public
void
remove
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
insert
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
changed
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
private
void
updated
(
)
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
}
)
;
j
option
pane
pane
=
new
j
option
pane
(
panel
,
j
option
pane
.
question
message
,
j
option
pane
.
ok
cancel
option
,
null
,
null
,
null
)
;
pane
.
set
initial
value
(
null
)
;
pane
.
set
component
orientation
(
j
option
pane
.
get
root
frame
(
)
.
get
component
orientation
(
)
)
;
border
border
=
text
field
.
get
border
(
)
;
placeholder
label
.
set
border
(
new
empty
border
(
border
.
get
border
insets
(
text
field
)
)
)
;
j
dialog
dialog
=
pane
.
create
dialog
(
null
,
title
)
;
pane
.
select
initial
value
(
)
;
dialog
.
add
window
focus
listener
(
new
window
focus
listener
(
)
{
@
override
public
void
window
lost
focus
(
window
event
arg
0
)
{
}
@
override
public
void
window
gained
focus
(
window
event
arg
0
)
{
text
field
.
request
focus
in
window
(
)
;
}
}
)
;
dialog
.
set
visible
(
true
)
;
dialog
.
dispose
(
)
;
object
selected
value
=
pane
.
get
value
(
)
;
if
(
selected
value
!=
null
&&
(
selected
value
instanceof
integer
)
&&
(
(
integer
)
selected
value
)
.
int
value
(
)
==
j
option
pane
.
ok
option
)
{
listener
.
input
(
text
field
.
get
text
(
)
)
;
}
else
{
listener
.
canceled
(
)
;
}
}
}
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
swing
utilities
.
invoke
later
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
j
panel
panel
=
new
j
panel
(
new
flow
layout
(
)
)
;
j
panel
text
panel
=
new
j
panel
(
)
{
public
boolean
is
optimized
drawing
enabled
(
)
{
return
false
;
}
}
;
text
panel
.
set
layout
(
new
overlay
layout
(
text
panel
)
)
;
panel
.
add
(
text
panel
)
;
final
j
text
field
text
field
=
new
j
text
field
(
20
)
;
text
field
.
set
text
(
text
)
;
text
field
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
text
field
)
;
final
j
label
placeholder
label
=
new
j
label
(
hint
)
;
placeholder
label
.
set
foreground
(
color
.
gray
)
;
placeholder
label
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
placeholder
label
,
0
)
;
text
field
.
get
document
(
)
.
add
document
listener
(
new
document
listener
(
)
{
@
override
public
void
remove
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
insert
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
changed
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
private
void
updated
(
)
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
}
)
;
j
option
pane
pane
=
new
j
option
pane
(
panel
,
j
option
pane
.
question
message
,
j
option
pane
.
ok
cancel
option
,
null
,
null
,
null
)
;
pane
.
set
initial
value
(
null
)
;
pane
.
set
component
orientation
(
j
option
pane
.
get
root
frame
(
)
.
get
component
orientation
(
)
)
;
border
border
=
text
field
.
get
border
(
)
;
placeholder
label
.
set
border
(
new
empty
border
(
border
.
get
border
insets
(
text
field
)
)
)
;
j
dialog
dialog
=
pane
.
create
dialog
(
null
,
title
)
;
pane
.
select
initial
value
(
)
;
dialog
.
add
window
focus
listener
(
new
window
focus
listener
(
)
{
@
override
public
void
window
lost
focus
(
window
event
arg
0
)
{
}
@
override
public
void
window
gained
focus
(
window
event
arg
0
)
{
text
field
.
request
focus
in
window
(
)
;
}
}
)
;
dialog
.
set
visible
(
true
)
;
dialog
.
dispose
(
)
;
object
selected
value
=
pane
.
get
value
(
)
;
if
(
selected
value
!=
null
&&
(
selected
value
instanceof
integer
)
&&
(
(
integer
)
selected
value
)
.
int
value
(
)
==
j
option
pane
.
ok
option
)
{
listener
.
input
(
text
field
.
get
text
(
)
)
;
}
else
{
listener
.
canceled
(
)
;
}
}
}
)
;
}
<SENTENCE_END/>
%END%
%END%
(7.54e-01)
changed
(2.33e-02)
%UNK%
(2.01e-02)
ui
(9.95e-03)
performed
(7.83e-03)
events
(7.82e-03)
components
(5.83e-03)
run
(4.98e-03)
text
(4.29e-03)
action
(4.02e-03)
<SENTENCE_START>
{
swing
utilities
.
invoke
later
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
j
panel
panel
=
new
j
panel
(
new
flow
layout
(
)
)
;
j
panel
text
panel
=
new
j
panel
(
)
{
public
boolean
is
optimized
drawing
enabled
(
)
{
return
false
;
}
}
;
text
panel
.
set
layout
(
new
overlay
layout
(
text
panel
)
)
;
panel
.
add
(
text
panel
)
;
final
j
text
field
text
field
=
new
j
text
field
(
20
)
;
text
field
.
set
text
(
text
)
;
text
field
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
text
field
)
;
final
j
label
placeholder
label
=
new
j
label
(
hint
)
;
placeholder
label
.
set
foreground
(
color
.
gray
)
;
placeholder
label
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
placeholder
label
,
0
)
;
text
field
.
get
document
(
)
.
add
document
listener
(
new
document
listener
(
)
{
@
override
public
void
remove
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
insert
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
changed
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
private
void
updated
(
)
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
}
)
;
j
option
pane
pane
=
new
j
option
pane
(
panel
,
j
option
pane
.
question
message
,
j
option
pane
.
ok
cancel
option
,
null
,
null
,
null
)
;
pane
.
set
initial
value
(
null
)
;
pane
.
set
component
orientation
(
j
option
pane
.
get
root
frame
(
)
.
get
component
orientation
(
)
)
;
border
border
=
text
field
.
get
border
(
)
;
placeholder
label
.
set
border
(
new
empty
border
(
border
.
get
border
insets
(
text
field
)
)
)
;
j
dialog
dialog
=
pane
.
create
dialog
(
null
,
title
)
;
pane
.
select
initial
value
(
)
;
dialog
.
add
window
focus
listener
(
new
window
focus
listener
(
)
{
@
override
public
void
window
lost
focus
(
window
event
arg
0
)
{
}
@
override
public
void
window
gained
focus
(
window
event
arg
0
)
{
text
field
.
request
focus
in
window
(
)
;
}
}
)
;
dialog
.
set
visible
(
true
)
;
dialog
.
dispose
(
)
;
object
selected
value
=
pane
.
get
value
(
)
;
if
(
selected
value
!=
null
&&
(
selected
value
instanceof
integer
)
&&
(
(
integer
)
selected
value
)
.
int
value
(
)
==
j
option
pane
.
ok
option
)
{
listener
.
input
(
text
field
.
get
text
(
)
)
;
}
else
{
listener
.
canceled
(
)
;
}
}
}
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
swing
utilities
.
invoke
later
(
new
runnable
(
)
{
@
override
public
void
run
(
)
{
j
panel
panel
=
new
j
panel
(
new
flow
layout
(
)
)
;
j
panel
text
panel
=
new
j
panel
(
)
{
public
boolean
is
optimized
drawing
enabled
(
)
{
return
false
;
}
}
;
text
panel
.
set
layout
(
new
overlay
layout
(
text
panel
)
)
;
panel
.
add
(
text
panel
)
;
final
j
text
field
text
field
=
new
j
text
field
(
20
)
;
text
field
.
set
text
(
text
)
;
text
field
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
text
field
)
;
final
j
label
placeholder
label
=
new
j
label
(
hint
)
;
placeholder
label
.
set
foreground
(
color
.
gray
)
;
placeholder
label
.
set
alignment
x
(
0.0f
)
;
text
panel
.
add
(
placeholder
label
,
0
)
;
text
field
.
get
document
(
)
.
add
document
listener
(
new
document
listener
(
)
{
@
override
public
void
remove
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
insert
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
@
override
public
void
changed
update
(
document
event
arg
0
)
{
this
.
updated
(
)
;
}
private
void
updated
(
)
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
}
)
;
j
option
pane
pane
=
new
j
option
pane
(
panel
,
j
option
pane
.
question
message
,
j
option
pane
.
ok
cancel
option
,
null
,
null
,
null
)
;
pane
.
set
initial
value
(
null
)
;
pane
.
set
component
orientation
(
j
option
pane
.
get
root
frame
(
)
.
get
component
orientation
(
)
)
;
border
border
=
text
field
.
get
border
(
)
;
placeholder
label
.
set
border
(
new
empty
border
(
border
.
get
border
insets
(
text
field
)
)
)
;
j
dialog
dialog
=
pane
.
create
dialog
(
null
,
title
)
;
pane
.
select
initial
value
(
)
;
dialog
.
add
window
focus
listener
(
new
window
focus
listener
(
)
{
@
override
public
void
window
lost
focus
(
window
event
arg
0
)
{
}
@
override
public
void
window
gained
focus
(
window
event
arg
0
)
{
text
field
.
request
focus
in
window
(
)
;
}
}
)
;
dialog
.
set
visible
(
true
)
;
dialog
.
dispose
(
)
;
object
selected
value
=
pane
.
get
value
(
)
;
if
(
selected
value
!=
null
&&
(
selected
value
instanceof
integer
)
&&
(
(
integer
)
selected
value
)
.
int
value
(
)
==
j
option
pane
.
ok
option
)
{
listener
.
input
(
text
field
.
get
text
(
)
)
;
}
else
{
listener
.
canceled
(
)
;
}
}
}
)
;
}
<SENTENCE_END/>
is,optimized,drawing,enabled
is
is
(3.21e-01)
needs
(1.96e-01)
protected
(1.17e-01)
has
(7.46e-02)
read
(4.75e-02)
scrolled
(4.60e-02)
mark
(3.90e-02)
key
(2.75e-02)
touch
(2.22e-02)
mouse
(1.38e-02)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
optimized
gl
(9.17e-02)
down
(7.47e-02)
direct
(7.00e-02)
up
(5.72e-02)
key
(5.51e-02)
has
(5.15e-02)
typed
(4.93e-02)
20
(4.05e-02)
%UNK%
(3.88e-02)
read
(3.72e-02)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
drawing
%END%
(6.62e-01)
20
(6.35e-02)
only
(5.24e-02)
array
(2.36e-02)
value
(1.52e-02)
up
(1.08e-02)
gl
(9.43e-03)
offset
(7.23e-03)
%UNK%
(7.13e-03)
down
(6.42e-03)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
enabled
%END%
(9.31e-01)
20
(8.27e-03)
false
(8.04e-03)
value
(7.98e-03)
only
(7.25e-03)
array
(1.87e-03)
offset
(1.84e-03)
return
(1.39e-03)
buffer
(9.26e-04)
accessible
(8.16e-04)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
%END%
%END%
(9.22e-01)
false
(1.23e-02)
20
(8.01e-03)
value
(8.01e-03)
only
(7.13e-03)
return
(2.32e-03)
array
(1.85e-03)
offset
(1.84e-03)
buffer
(9.33e-04)
accessible
(8.23e-04)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
updated
updated
set
(4.83e-01)
text
(1.33e-01)
update
(6.06e-02)
remove
(2.16e-02)
run
(2.05e-02)
changed
(1.97e-02)
on
(1.93e-02)
draw
(1.54e-02)
action
(1.52e-02)
style
(1.11e-02)
<SENTENCE_START>
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
<SENTENCE_END/>
%END%
%END%
(5.74e-01)
text
(1.02e-01)
placeholder
(4.04e-02)
changed
(2.72e-02)
label
(1.56e-02)
field
(1.35e-02)
performed
(1.12e-02)
%UNK%
(8.71e-03)
update
(6.12e-03)
set
(6.09e-03)
<SENTENCE_START>
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
text
field
.
get
text
(
)
.
length
(
)
==
0
)
placeholder
label
.
set
visible
(
true
)
;
else
placeholder
label
.
set
visible
(
false
)
;
}
<SENTENCE_END/>
get,x
get
get
(2.32e-01)
set
(2.32e-01)
draw
(8.35e-02)
mouse
(8.04e-02)
scale
(6.14e-02)
%UNK%
(2.98e-02)
touch
(1.88e-02)
update
(1.79e-02)
is
(1.66e-02)
render
(1.18e-02)
<SENTENCE_START>
{
return
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
x
%END%
(3.65e-01)
pixel
(2.54e-01)
scale
(4.72e-02)
%UNK%
(1.88e-02)
line
(1.40e-02)
clicked
(1.02e-02)
relative
(8.56e-03)
y
(8.24e-03)
to
(8.21e-03)
factor
(8.15e-03)
<SENTENCE_START>
{
return
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(6.10e-01)
scale
(2.16e-01)
factor
(1.09e-01)
pixel
(2.47e-02)
display
(4.97e-03)
performed
(1.86e-03)
rad
(1.27e-03)
%UNK%
(1.08e-03)
and
(1.02e-03)
clicked
(9.85e-04)
<SENTENCE_START>
{
return
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
get,y
get
get
(4.29e-01)
mouse
(1.48e-01)
set
(1.31e-01)
touch
(3.53e-02)
draw
(2.68e-02)
%UNK%
(2.60e-02)
is
(2.34e-02)
scale
(1.72e-02)
update
(1.08e-02)
dragged
(7.32e-03)
<SENTENCE_START>
{
return
gdx
.
graphics
.
get
height
(
)
-
1
-
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gdx
.
graphics
.
get
height
(
)
-
1
-
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
y
%END%
(4.81e-01)
pixel
(7.13e-02)
%UNK%
(4.69e-02)
scale
(3.25e-02)
dragged
(2.34e-02)
to
(1.28e-02)
factor
(8.31e-03)
line
(8.10e-03)
clicked
(6.19e-03)
display
(6.09e-03)
<SENTENCE_START>
{
return
gdx
.
graphics
.
get
height
(
)
-
1
-
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gdx
.
graphics
.
get
height
(
)
-
1
-
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(6.49e-01)
scale
(1.38e-01)
factor
(8.44e-02)
pixel
(1.54e-02)
display
(8.52e-03)
%UNK%
(7.51e-03)
dragged
(3.76e-03)
height
(3.26e-03)
graphics
(2.40e-03)
and
(1.93e-03)
<SENTENCE_START>
{
return
gdx
.
graphics
.
get
height
(
)
-
1
-
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gdx
.
graphics
.
get
height
(
)
-
1
-
(
int
)
(
mouse
.
%SELF%
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
<SENTENCE_END/>
is,accelerometer,available
is
is
(3.21e-01)
needs
(1.96e-01)
protected
(1.17e-01)
has
(7.46e-02)
read
(4.75e-02)
scrolled
(4.60e-02)
mark
(3.90e-02)
key
(2.75e-02)
touch
(2.22e-02)
mouse
(1.38e-02)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
accelerometer
gl
(9.17e-02)
down
(7.47e-02)
direct
(7.00e-02)
up
(5.72e-02)
key
(5.51e-02)
has
(5.15e-02)
typed
(4.93e-02)
20
(4.05e-02)
%UNK%
(3.88e-02)
read
(3.72e-02)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
available
%END%
(6.62e-01)
20
(6.35e-02)
only
(5.24e-02)
array
(2.36e-02)
value
(1.52e-02)
up
(1.08e-02)
gl
(9.43e-03)
offset
(7.23e-03)
%UNK%
(7.13e-03)
down
(6.42e-03)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
%END%
%END%
(9.26e-01)
20
(1.27e-02)
only
(1.08e-02)
value
(9.07e-03)
array
(3.09e-03)
offset
(2.33e-03)
buffer
(1.27e-03)
accessible
(9.53e-04)
count
(8.94e-04)
file
(8.91e-04)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
is,key,pressed
is
key
(8.23e-01)
is
(5.48e-02)
contains
(2.37e-02)
scrolled
(1.87e-02)
get
(1.59e-02)
down
(7.72e-03)
keys
(6.10e-03)
pressed
(4.60e-03)
return
(3.56e-03)
has
(2.60e-03)
<SENTENCE_START>
{
if
(
!
keyboard
.
is
created
(
)
)
return
false
;
if
(
key
==
input
.
keys
.
any
key
)
return
pressed
keys
>
0
;
else
return
keyboard
.
is
key
down
(
get
lwjgl
key
code
(
key
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
keyboard
.
is
created
(
)
)
return
false
;
if
(
key
==
input
.
keys
.
any
key
)
return
pressed
keys
>
0
;
else
return
keyboard
.
is
key
down
(
get
lwjgl
key
code
(
key
)
)
;
}
<SENTENCE_END/>
key
key
(6.65e-01)
%END%
(9.71e-02)
down
(9.04e-02)
pressed
(4.74e-02)
keys
(1.49e-02)
lwjgl
(1.44e-02)
up
(4.77e-03)
scrolled
(3.72e-03)
typed
(2.92e-03)
moved
(2.67e-03)
<SENTENCE_START>
{
if
(
!
keyboard
.
is
created
(
)
)
return
false
;
if
(
key
==
input
.
keys
.
any
key
)
return
pressed
keys
>
0
;
else
return
keyboard
.
is
key
down
(
get
lwjgl
key
code
(
key
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
keyboard
.
is
created
(
)
)
return
false
;
if
(
key
==
input
.
keys
.
any
key
)
return
pressed
keys
>
0
;
else
return
keyboard
.
is
key
down
(
get
lwjgl
key
code
(
key
)
)
;
}
<SENTENCE_END/>
pressed
%END%
(6.45e-01)
key
(1.54e-01)
down
(6.26e-02)
keys
(4.11e-02)
pressed
(1.93e-02)
code
(4.78e-03)
up
(3.61e-03)
keyboard
(3.12e-03)
moved
(2.74e-03)
lwjgl
(2.70e-03)
<SENTENCE_START>
{
if
(
!
keyboard
.
is
created
(
)
)
return
false
;
if
(
key
==
input
.
keys
.
any
key
)
return
pressed
keys
>
0
;
else
return
keyboard
.
is
key
down
(
get
lwjgl
key
code
(
key
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
keyboard
.
is
created
(
)
)
return
false
;
if
(
key
==
input
.
keys
.
any
key
)
return
pressed
keys
>
0
;
else
return
keyboard
.
is
key
down
(
get
lwjgl
key
code
(
key
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.20e-01)
key
(1.87e-02)
down
(1.47e-02)
keys
(6.32e-03)
pressed
(4.99e-03)
code
(3.43e-03)
keyboard
(1.61e-03)
created
(1.48e-03)
return
(1.26e-03)
at
(1.18e-03)
<SENTENCE_START>
{
if
(
!
keyboard
.
is
created
(
)
)
return
false
;
if
(
key
==
input
.
keys
.
any
key
)
return
pressed
keys
>
0
;
else
return
keyboard
.
is
key
down
(
get
lwjgl
key
code
(
key
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
keyboard
.
is
created
(
)
)
return
false
;
if
(
key
==
input
.
keys
.
any
key
)
return
pressed
keys
>
0
;
else
return
keyboard
.
is
key
down
(
get
lwjgl
key
code
(
key
)
)
;
}
<SENTENCE_END/>
is,touched
is
mouse
(8.27e-01)
button
(5.23e-02)
touch
(2.67e-02)
get
(1.78e-02)
down
(1.01e-02)
is
(8.16e-03)
set
(8.05e-03)
changed
(6.77e-03)
pressed
(6.38e-03)
initialize
(5.18e-03)
<SENTENCE_START>
{
boolean
button
=
mouse
.
is
button
down
(
0
)
||
mouse
.
is
button
down
(
1
)
||
mouse
.
is
button
down
(
2
)
;
return
button
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
boolean
button
=
mouse
.
is
button
down
(
0
)
||
mouse
.
is
button
down
(
1
)
||
mouse
.
is
button
down
(
2
)
;
return
button
;
}
<SENTENCE_END/>
touched
button
(2.48e-01)
mouse
(2.46e-01)
pressed
(1.83e-01)
down
(6.07e-02)
moved
(4.31e-02)
changed
(3.43e-02)
clicked
(2.65e-02)
%END%
(2.62e-02)
dragged
(1.70e-02)
return
(1.04e-02)
<SENTENCE_START>
{
boolean
button
=
mouse
.
is
button
down
(
0
)
||
mouse
.
is
button
down
(
1
)
||
mouse
.
is
button
down
(
2
)
;
return
button
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
boolean
button
=
mouse
.
is
button
down
(
0
)
||
mouse
.
is
button
down
(
1
)
||
mouse
.
is
button
down
(
2
)
;
return
button
;
}
<SENTENCE_END/>
%END%
%END%
(6.32e-01)
pressed
(1.07e-01)
down
(4.29e-02)
button
(2.69e-02)
moved
(2.41e-02)
mouse
(2.37e-02)
changed
(2.16e-02)
clicked
(1.42e-02)
dragged
(1.25e-02)
performed
(4.72e-03)
<SENTENCE_START>
{
boolean
button
=
mouse
.
is
button
down
(
0
)
||
mouse
.
is
button
down
(
1
)
||
mouse
.
is
button
down
(
2
)
;
return
button
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
boolean
button
=
mouse
.
is
button
down
(
0
)
||
mouse
.
is
button
down
(
1
)
||
mouse
.
is
button
down
(
2
)
;
return
button
;
}
<SENTENCE_END/>
get,x
get
is
(1.77e-01)
get
(8.14e-02)
max
(4.42e-02)
has
(4.04e-02)
size
(2.85e-02)
within
(2.63e-02)
length
(2.47e-02)
of
(2.42e-02)
fast
(2.22e-02)
touch
(2.18e-02)
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
x
%END%
(5.83e-01)
0
(1.88e-02)
of
(1.87e-02)
by
(1.85e-02)
up
(1.53e-02)
%UNK%
(1.46e-02)
value
(1.41e-02)
size
(1.12e-02)
all
(1.07e-02)
string
(9.21e-03)
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.13e-01)
value
(1.10e-02)
by
(8.40e-03)
of
(7.72e-03)
string
(6.90e-03)
all
(5.50e-03)
%UNK%
(5.13e-03)
0
(5.09e-03)
size
(4.29e-03)
up
(4.08e-03)
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
get,y
get
is
(1.77e-01)
get
(8.14e-02)
max
(4.42e-02)
has
(4.04e-02)
size
(2.85e-02)
within
(2.63e-02)
length
(2.47e-02)
of
(2.42e-02)
fast
(2.22e-02)
touch
(2.18e-02)
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
y
%END%
(5.83e-01)
0
(1.88e-02)
of
(1.87e-02)
by
(1.85e-02)
up
(1.53e-02)
%UNK%
(1.46e-02)
value
(1.41e-02)
size
(1.12e-02)
all
(1.07e-02)
string
(9.21e-03)
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.13e-01)
value
(1.10e-02)
by
(8.40e-03)
of
(7.72e-03)
string
(6.90e-03)
all
(5.50e-03)
%UNK%
(5.13e-03)
0
(5.09e-03)
size
(4.29e-03)
up
(4.08e-03)
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
0
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
is,touched
is
is
(2.53e-01)
has
(8.63e-02)
touch
(6.10e-02)
get
(4.00e-02)
contains
(3.67e-02)
scrolled
(3.43e-02)
read
(2.38e-02)
invalidate
(2.20e-02)
max
(2.08e-02)
expand
(1.89e-02)
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
false
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
false
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
touched
%END%
(4.01e-01)
up
(7.57e-02)
down
(5.40e-02)
%UNK%
(2.69e-02)
key
(2.10e-02)
typed
(1.77e-02)
value
(1.27e-02)
moved
(1.13e-02)
of
(9.24e-03)
to
(9.06e-03)
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
false
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
false
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(7.54e-01)
up
(1.56e-02)
down
(1.35e-02)
value
(1.20e-02)
%UNK%
(8.52e-03)
string
(7.70e-03)
array
(7.38e-03)
typed
(5.00e-03)
by
(4.77e-03)
of
(4.57e-03)
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
false
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
pointer
>
0
)
return
false
;
else
return
%SELF%
(
)
;
}
<SENTENCE_END/>
supports,multitouch
supports
is
(3.21e-01)
needs
(1.96e-01)
protected
(1.17e-01)
has
(7.46e-02)
read
(4.75e-02)
scrolled
(4.60e-02)
mark
(3.90e-02)
key
(2.75e-02)
touch
(2.22e-02)
mouse
(1.38e-02)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
multitouch
gl
(9.17e-02)
down
(7.47e-02)
direct
(7.00e-02)
up
(5.72e-02)
key
(5.51e-02)
has
(5.15e-02)
typed
(4.93e-02)
20
(4.05e-02)
%UNK%
(3.88e-02)
read
(3.72e-02)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
%END%
%END%
(8.58e-01)
20
(2.65e-02)
only
(2.23e-02)
value
(1.22e-02)
array
(7.82e-03)
offset
(3.98e-03)
buffer
(2.42e-03)
up
(2.37e-03)
gl
(1.87e-03)
%UNK%
(1.82e-03)
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
false
;
}
<SENTENCE_END/>
process,events
process
touch
(2.27e-01)
down
(1.52e-01)
%END%
(5.91e-02)
update
(4.92e-02)
switch
(4.59e-02)
pressed
(4.50e-02)
key
(3.78e-02)
cancel
(2.71e-02)
mouse
(2.30e-02)
dragged
(1.66e-02)
<SENTENCE_START>
{
synchronized
(
this
)
{
if
(
processor
!=
null
)
{
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
touch
events
.
free
(
touch
events
.
get
(
i
)
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
if
(
processor
!=
null
)
{
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
touch
events
.
free
(
touch
events
.
get
(
i
)
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
events
%END%
(5.19e-01)
down
(1.01e-01)
pressed
(3.94e-02)
touch
(3.61e-02)
key
(2.96e-02)
event
(2.82e-02)
up
(1.15e-02)
events
(9.40e-03)
processor
(9.11e-03)
e
(8.34e-03)
<SENTENCE_START>
{
synchronized
(
this
)
{
if
(
processor
!=
null
)
{
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
touch
events
.
free
(
touch
events
.
get
(
i
)
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
if
(
processor
!=
null
)
{
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
touch
events
.
free
(
touch
events
.
get
(
i
)
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
%END%
%END%
(7.13e-01)
down
(5.31e-02)
pressed
(2.18e-02)
key
(1.49e-02)
touch
(1.48e-02)
event
(1.08e-02)
e
(8.16e-03)
time
(7.73e-03)
up
(7.16e-03)
events
(6.84e-03)
<SENTENCE_START>
{
synchronized
(
this
)
{
if
(
processor
!=
null
)
{
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
touch
events
.
free
(
touch
events
.
get
(
i
)
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
synchronized
(
this
)
{
if
(
processor
!=
null
)
{
input
processor
processor
=
this
.
processor
;
int
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
key
event
e
=
key
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
key
event
.
key
down
:
processor
.
key
down
(
e
.
key
code
)
;
break
;
case
key
event
.
key
up
:
processor
.
key
up
(
e
.
key
code
)
;
break
;
case
key
event
.
key
typed
:
processor
.
key
typed
(
e
.
key
char
)
;
}
used
key
events
.
free
(
e
)
;
}
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
touch
event
e
=
touch
events
.
get
(
i
)
;
current
event
time
stamp
=
e
.
time
stamp
;
switch
(
e
.
type
)
{
case
touch
event
.
touch
down
:
processor
.
touch
down
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
up
:
processor
.
touch
up
(
e
.
x
,
e
.
y
,
e
.
pointer
,
e
.
button
)
;
break
;
case
touch
event
.
touch
dragged
:
processor
.
touch
dragged
(
e
.
x
,
e
.
y
,
e
.
pointer
)
;
break
;
case
touch
event
.
touch
moved
:
processor
.
mouse
moved
(
e
.
x
,
e
.
y
)
;
break
;
case
touch
event
.
touch
scrolled
:
processor
.
scrolled
(
e
.
scroll
amount
)
;
}
used
touch
events
.
free
(
e
)
;
}
}
else
{
int
len
=
touch
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
touch
events
.
free
(
touch
events
.
get
(
i
)
)
;
}
len
=
key
events
.
size
(
)
;
for
(
int
i
=
0
;
i
<
len
;
i
++
)
{
used
key
events
.
free
(
key
events
.
get
(
i
)
)
;
}
}
key
events
.
clear
(
)
;
touch
events
.
clear
(
)
;
}
}
<SENTENCE_END/>
get,gdx,key,code
get
get
(1.85e-01)
key
(1.68e-01)
%END%
(1.17e-01)
to
(9.84e-02)
%UNK%
(4.05e-02)
code
(2.58e-02)
down
(2.13e-02)
jglfw
(2.01e-02)
is
(1.91e-02)
string
(1.65e-02)
<SENTENCE_START>
{
switch
(
lwjgl
key
code
)
{
case
keyboard
.
key
lbracket
:
return
input
.
keys
.
left
bracket
;
case
keyboard
.
key
rbracket
:
return
input
.
keys
.
right
bracket
;
case
keyboard
.
key
grave
:
return
input
.
keys
.
grave
;
case
keyboard
.
key
multiply
:
return
input
.
keys
.
star
;
case
keyboard
.
key
numlock
:
return
input
.
keys
.
num
;
case
keyboard
.
key
decimal
:
return
input
.
keys
.
period
;
case
keyboard
.
key
divide
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
lmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
rmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
numpadequals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
at
:
return
input
.
keys
.
at
;
case
keyboard
.
key
equals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
numpadcomma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
numpadenter
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
0
:
return
input
.
keys
.
num
0
;
case
keyboard
.
key
1
:
return
input
.
keys
.
num
1
;
case
keyboard
.
key
2
:
return
input
.
keys
.
num
2
;
case
keyboard
.
key
3
:
return
input
.
keys
.
num
3
;
case
keyboard
.
key
4
:
return
input
.
keys
.
num
4
;
case
keyboard
.
key
5
:
return
input
.
keys
.
num
5
;
case
keyboard
.
key
6
:
return
input
.
keys
.
num
6
;
case
keyboard
.
key
7
:
return
input
.
keys
.
num
7
;
case
keyboard
.
key
8
:
return
input
.
keys
.
num
8
;
case
keyboard
.
key
9
:
return
input
.
keys
.
num
9
;
case
keyboard
.
key
a
:
return
input
.
keys
.
a
;
case
keyboard
.
key
b
:
return
input
.
keys
.
b
;
case
keyboard
.
key
c
:
return
input
.
keys
.
c
;
case
keyboard
.
key
d
:
return
input
.
keys
.
d
;
case
keyboard
.
key
e
:
return
input
.
keys
.
e
;
case
keyboard
.
key
f
:
return
input
.
keys
.
f
;
case
keyboard
.
key
g
:
return
input
.
keys
.
g
;
case
keyboard
.
key
h
:
return
input
.
keys
.
h
;
case
keyboard
.
key
i
:
return
input
.
keys
.
i
;
case
keyboard
.
key
j
:
return
input
.
keys
.
j
;
case
keyboard
.
key
k
:
return
input
.
keys
.
k
;
case
keyboard
.
key
l
:
return
input
.
keys
.
l
;
case
keyboard
.
key
m
:
return
input
.
keys
.
m
;
case
keyboard
.
key
n
:
return
input
.
keys
.
n
;
case
keyboard
.
key
o
:
return
input
.
keys
.
o
;
case
keyboard
.
key
p
:
return
input
.
keys
.
p
;
case
keyboard
.
key
q
:
return
input
.
keys
.
q
;
case
keyboard
.
key
r
:
return
input
.
keys
.
r
;
case
keyboard
.
key
s
:
return
input
.
keys
.
s
;
case
keyboard
.
key
t
:
return
input
.
keys
.
t
;
case
keyboard
.
key
u
:
return
input
.
keys
.
u
;
case
keyboard
.
key
v
:
return
input
.
keys
.
v
;
case
keyboard
.
key
w
:
return
input
.
keys
.
w
;
case
keyboard
.
key
x
:
return
input
.
keys
.
x
;
case
keyboard
.
key
y
:
return
input
.
keys
.
y
;
case
keyboard
.
key
z
:
return
input
.
keys
.
z
;
case
keyboard
.
key
lmenu
:
return
input
.
keys
.
alt
left
;
case
keyboard
.
key
rmenu
:
return
input
.
keys
.
alt
right
;
case
keyboard
.
key
backslash
:
return
input
.
keys
.
backslash
;
case
keyboard
.
key
comma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
delete
:
return
input
.
keys
.
forward
del
;
case
keyboard
.
key
left
:
return
input
.
keys
.
dpad
left
;
case
keyboard
.
key
right
:
return
input
.
keys
.
dpad
right
;
case
keyboard
.
key
up
:
return
input
.
keys
.
dpad
up
;
case
keyboard
.
key
down
:
return
input
.
keys
.
dpad
down
;
case
keyboard
.
key
return
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
home
:
return
input
.
keys
.
home
;
case
keyboard
.
key
minus
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
period
:
return
input
.
keys
.
period
;
case
keyboard
.
key
add
:
return
input
.
keys
.
plus
;
case
keyboard
.
key
semicolon
:
return
input
.
keys
.
semicolon
;
case
keyboard
.
key
lshift
:
return
input
.
keys
.
shift
left
;
case
keyboard
.
key
rshift
:
return
input
.
keys
.
shift
right
;
case
keyboard
.
key
slash
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
space
:
return
input
.
keys
.
space
;
case
keyboard
.
key
tab
:
return
input
.
keys
.
tab
;
case
keyboard
.
key
lcontrol
:
return
input
.
keys
.
control
left
;
case
keyboard
.
key
rcontrol
:
return
input
.
keys
.
control
right
;
case
keyboard
.
key
next
:
return
input
.
keys
.
page
down
;
case
keyboard
.
key
prior
:
return
input
.
keys
.
page
up
;
case
keyboard
.
key
escape
:
return
input
.
keys
.
escape
;
case
keyboard
.
key
end
:
return
input
.
keys
.
end
;
case
keyboard
.
key
insert
:
return
input
.
keys
.
insert
;
case
keyboard
.
key
back
:
return
input
.
keys
.
del
;
case
keyboard
.
key
subtract
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
apostrophe
:
return
input
.
keys
.
apostrophe
;
case
keyboard
.
key
f
1
:
return
input
.
keys
.
f
1
;
case
keyboard
.
key
f
2
:
return
input
.
keys
.
f
2
;
case
keyboard
.
key
f
3
:
return
input
.
keys
.
f
3
;
case
keyboard
.
key
f
4
:
return
input
.
keys
.
f
4
;
case
keyboard
.
key
f
5
:
return
input
.
keys
.
f
5
;
case
keyboard
.
key
f
6
:
return
input
.
keys
.
f
6
;
case
keyboard
.
key
f
7
:
return
input
.
keys
.
f
7
;
case
keyboard
.
key
f
8
:
return
input
.
keys
.
f
8
;
case
keyboard
.
key
f
9
:
return
input
.
keys
.
f
9
;
case
keyboard
.
key
f
10
:
return
input
.
keys
.
f
10
;
case
keyboard
.
key
f
11
:
return
input
.
keys
.
f
11
;
case
keyboard
.
key
f
12
:
return
input
.
keys
.
f
12
;
case
keyboard
.
key
colon
:
return
input
.
keys
.
colon
;
case
keyboard
.
key
numpad
0
:
return
input
.
keys
.
numpad
0
;
case
keyboard
.
key
numpad
1
:
return
input
.
keys
.
numpad
1
;
case
keyboard
.
key
numpad
2
:
return
input
.
keys
.
numpad
2
;
case
keyboard
.
key
numpad
3
:
return
input
.
keys
.
numpad
3
;
case
keyboard
.
key
numpad
4
:
return
input
.
keys
.
numpad
4
;
case
keyboard
.
key
numpad
5
:
return
input
.
keys
.
numpad
5
;
case
keyboard
.
key
numpad
6
:
return
input
.
keys
.
numpad
6
;
case
keyboard
.
key
numpad
7
:
return
input
.
keys
.
numpad
7
;
case
keyboard
.
key
numpad
8
:
return
input
.
keys
.
numpad
8
;
case
keyboard
.
key
numpad
9
:
return
input
.
keys
.
numpad
9
;
default
:
return
input
.
keys
.
unknown
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
lwjgl
key
code
)
{
case
keyboard
.
key
lbracket
:
return
input
.
keys
.
left
bracket
;
case
keyboard
.
key
rbracket
:
return
input
.
keys
.
right
bracket
;
case
keyboard
.
key
grave
:
return
input
.
keys
.
grave
;
case
keyboard
.
key
multiply
:
return
input
.
keys
.
star
;
case
keyboard
.
key
numlock
:
return
input
.
keys
.
num
;
case
keyboard
.
key
decimal
:
return
input
.
keys
.
period
;
case
keyboard
.
key
divide
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
lmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
rmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
numpadequals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
at
:
return
input
.
keys
.
at
;
case
keyboard
.
key
equals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
numpadcomma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
numpadenter
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
0
:
return
input
.
keys
.
num
0
;
case
keyboard
.
key
1
:
return
input
.
keys
.
num
1
;
case
keyboard
.
key
2
:
return
input
.
keys
.
num
2
;
case
keyboard
.
key
3
:
return
input
.
keys
.
num
3
;
case
keyboard
.
key
4
:
return
input
.
keys
.
num
4
;
case
keyboard
.
key
5
:
return
input
.
keys
.
num
5
;
case
keyboard
.
key
6
:
return
input
.
keys
.
num
6
;
case
keyboard
.
key
7
:
return
input
.
keys
.
num
7
;
case
keyboard
.
key
8
:
return
input
.
keys
.
num
8
;
case
keyboard
.
key
9
:
return
input
.
keys
.
num
9
;
case
keyboard
.
key
a
:
return
input
.
keys
.
a
;
case
keyboard
.
key
b
:
return
input
.
keys
.
b
;
case
keyboard
.
key
c
:
return
input
.
keys
.
c
;
case
keyboard
.
key
d
:
return
input
.
keys
.
d
;
case
keyboard
.
key
e
:
return
input
.
keys
.
e
;
case
keyboard
.
key
f
:
return
input
.
keys
.
f
;
case
keyboard
.
key
g
:
return
input
.
keys
.
g
;
case
keyboard
.
key
h
:
return
input
.
keys
.
h
;
case
keyboard
.
key
i
:
return
input
.
keys
.
i
;
case
keyboard
.
key
j
:
return
input
.
keys
.
j
;
case
keyboard
.
key
k
:
return
input
.
keys
.
k
;
case
keyboard
.
key
l
:
return
input
.
keys
.
l
;
case
keyboard
.
key
m
:
return
input
.
keys
.
m
;
case
keyboard
.
key
n
:
return
input
.
keys
.
n
;
case
keyboard
.
key
o
:
return
input
.
keys
.
o
;
case
keyboard
.
key
p
:
return
input
.
keys
.
p
;
case
keyboard
.
key
q
:
return
input
.
keys
.
q
;
case
keyboard
.
key
r
:
return
input
.
keys
.
r
;
case
keyboard
.
key
s
:
return
input
.
keys
.
s
;
case
keyboard
.
key
t
:
return
input
.
keys
.
t
;
case
keyboard
.
key
u
:
return
input
.
keys
.
u
;
case
keyboard
.
key
v
:
return
input
.
keys
.
v
;
case
keyboard
.
key
w
:
return
input
.
keys
.
w
;
case
keyboard
.
key
x
:
return
input
.
keys
.
x
;
case
keyboard
.
key
y
:
return
input
.
keys
.
y
;
case
keyboard
.
key
z
:
return
input
.
keys
.
z
;
case
keyboard
.
key
lmenu
:
return
input
.
keys
.
alt
left
;
case
keyboard
.
key
rmenu
:
return
input
.
keys
.
alt
right
;
case
keyboard
.
key
backslash
:
return
input
.
keys
.
backslash
;
case
keyboard
.
key
comma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
delete
:
return
input
.
keys
.
forward
del
;
case
keyboard
.
key
left
:
return
input
.
keys
.
dpad
left
;
case
keyboard
.
key
right
:
return
input
.
keys
.
dpad
right
;
case
keyboard
.
key
up
:
return
input
.
keys
.
dpad
up
;
case
keyboard
.
key
down
:
return
input
.
keys
.
dpad
down
;
case
keyboard
.
key
return
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
home
:
return
input
.
keys
.
home
;
case
keyboard
.
key
minus
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
period
:
return
input
.
keys
.
period
;
case
keyboard
.
key
add
:
return
input
.
keys
.
plus
;
case
keyboard
.
key
semicolon
:
return
input
.
keys
.
semicolon
;
case
keyboard
.
key
lshift
:
return
input
.
keys
.
shift
left
;
case
keyboard
.
key
rshift
:
return
input
.
keys
.
shift
right
;
case
keyboard
.
key
slash
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
space
:
return
input
.
keys
.
space
;
case
keyboard
.
key
tab
:
return
input
.
keys
.
tab
;
case
keyboard
.
key
lcontrol
:
return
input
.
keys
.
control
left
;
case
keyboard
.
key
rcontrol
:
return
input
.
keys
.
control
right
;
case
keyboard
.
key
next
:
return
input
.
keys
.
page
down
;
case
keyboard
.
key
prior
:
return
input
.
keys
.
page
up
;
case
keyboard
.
key
escape
:
return
input
.
keys
.
escape
;
case
keyboard
.
key
end
:
return
input
.
keys
.
end
;
case
keyboard
.
key
insert
:
return
input
.
keys
.
insert
;
case
keyboard
.
key
back
:
return
input
.
keys
.
del
;
case
keyboard
.
key
subtract
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
apostrophe
:
return
input
.
keys
.
apostrophe
;
case
keyboard
.
key
f
1
:
return
input
.
keys
.
f
1
;
case
keyboard
.
key
f
2
:
return
input
.
keys
.
f
2
;
case
keyboard
.
key
f
3
:
return
input
.
keys
.
f
3
;
case
keyboard
.
key
f
4
:
return
input
.
keys
.
f
4
;
case
keyboard
.
key
f
5
:
return
input
.
keys
.
f
5
;
case
keyboard
.
key
f
6
:
return
input
.
keys
.
f
6
;
case
keyboard
.
key
f
7
:
return
input
.
keys
.
f
7
;
case
keyboard
.
key
f
8
:
return
input
.
keys
.
f
8
;
case
keyboard
.
key
f
9
:
return
input
.
keys
.
f
9
;
case
keyboard
.
key
f
10
:
return
input
.
keys
.
f
10
;
case
keyboard
.
key
f
11
:
return
input
.
keys
.
f
11
;
case
keyboard
.
key
f
12
:
return
input
.
keys
.
f
12
;
case
keyboard
.
key
colon
:
return
input
.
keys
.
colon
;
case
keyboard
.
key
numpad
0
:
return
input
.
keys
.
numpad
0
;
case
keyboard
.
key
numpad
1
:
return
input
.
keys
.
numpad
1
;
case
keyboard
.
key
numpad
2
:
return
input
.
keys
.
numpad
2
;
case
keyboard
.
key
numpad
3
:
return
input
.
keys
.
numpad
3
;
case
keyboard
.
key
numpad
4
:
return
input
.
keys
.
numpad
4
;
case
keyboard
.
key
numpad
5
:
return
input
.
keys
.
numpad
5
;
case
keyboard
.
key
numpad
6
:
return
input
.
keys
.
numpad
6
;
case
keyboard
.
key
numpad
7
:
return
input
.
keys
.
numpad
7
;
case
keyboard
.
key
numpad
8
:
return
input
.
keys
.
numpad
8
;
case
keyboard
.
key
numpad
9
:
return
input
.
keys
.
numpad
9
;
default
:
return
input
.
keys
.
unknown
;
}
}
<SENTENCE_END/>
gdx
%END%
(3.27e-01)
key
(1.45e-01)
to
(8.56e-02)
get
(5.60e-02)
%UNK%
(3.42e-02)
code
(2.97e-02)
down
(2.92e-02)
jglfw
(2.00e-02)
string
(1.93e-02)
out
(9.53e-03)
<SENTENCE_START>
{
switch
(
lwjgl
key
code
)
{
case
keyboard
.
key
lbracket
:
return
input
.
keys
.
left
bracket
;
case
keyboard
.
key
rbracket
:
return
input
.
keys
.
right
bracket
;
case
keyboard
.
key
grave
:
return
input
.
keys
.
grave
;
case
keyboard
.
key
multiply
:
return
input
.
keys
.
star
;
case
keyboard
.
key
numlock
:
return
input
.
keys
.
num
;
case
keyboard
.
key
decimal
:
return
input
.
keys
.
period
;
case
keyboard
.
key
divide
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
lmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
rmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
numpadequals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
at
:
return
input
.
keys
.
at
;
case
keyboard
.
key
equals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
numpadcomma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
numpadenter
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
0
:
return
input
.
keys
.
num
0
;
case
keyboard
.
key
1
:
return
input
.
keys
.
num
1
;
case
keyboard
.
key
2
:
return
input
.
keys
.
num
2
;
case
keyboard
.
key
3
:
return
input
.
keys
.
num
3
;
case
keyboard
.
key
4
:
return
input
.
keys
.
num
4
;
case
keyboard
.
key
5
:
return
input
.
keys
.
num
5
;
case
keyboard
.
key
6
:
return
input
.
keys
.
num
6
;
case
keyboard
.
key
7
:
return
input
.
keys
.
num
7
;
case
keyboard
.
key
8
:
return
input
.
keys
.
num
8
;
case
keyboard
.
key
9
:
return
input
.
keys
.
num
9
;
case
keyboard
.
key
a
:
return
input
.
keys
.
a
;
case
keyboard
.
key
b
:
return
input
.
keys
.
b
;
case
keyboard
.
key
c
:
return
input
.
keys
.
c
;
case
keyboard
.
key
d
:
return
input
.
keys
.
d
;
case
keyboard
.
key
e
:
return
input
.
keys
.
e
;
case
keyboard
.
key
f
:
return
input
.
keys
.
f
;
case
keyboard
.
key
g
:
return
input
.
keys
.
g
;
case
keyboard
.
key
h
:
return
input
.
keys
.
h
;
case
keyboard
.
key
i
:
return
input
.
keys
.
i
;
case
keyboard
.
key
j
:
return
input
.
keys
.
j
;
case
keyboard
.
key
k
:
return
input
.
keys
.
k
;
case
keyboard
.
key
l
:
return
input
.
keys
.
l
;
case
keyboard
.
key
m
:
return
input
.
keys
.
m
;
case
keyboard
.
key
n
:
return
input
.
keys
.
n
;
case
keyboard
.
key
o
:
return
input
.
keys
.
o
;
case
keyboard
.
key
p
:
return
input
.
keys
.
p
;
case
keyboard
.
key
q
:
return
input
.
keys
.
q
;
case
keyboard
.
key
r
:
return
input
.
keys
.
r
;
case
keyboard
.
key
s
:
return
input
.
keys
.
s
;
case
keyboard
.
key
t
:
return
input
.
keys
.
t
;
case
keyboard
.
key
u
:
return
input
.
keys
.
u
;
case
keyboard
.
key
v
:
return
input
.
keys
.
v
;
case
keyboard
.
key
w
:
return
input
.
keys
.
w
;
case
keyboard
.
key
x
:
return
input
.
keys
.
x
;
case
keyboard
.
key
y
:
return
input
.
keys
.
y
;
case
keyboard
.
key
z
:
return
input
.
keys
.
z
;
case
keyboard
.
key
lmenu
:
return
input
.
keys
.
alt
left
;
case
keyboard
.
key
rmenu
:
return
input
.
keys
.
alt
right
;
case
keyboard
.
key
backslash
:
return
input
.
keys
.
backslash
;
case
keyboard
.
key
comma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
delete
:
return
input
.
keys
.
forward
del
;
case
keyboard
.
key
left
:
return
input
.
keys
.
dpad
left
;
case
keyboard
.
key
right
:
return
input
.
keys
.
dpad
right
;
case
keyboard
.
key
up
:
return
input
.
keys
.
dpad
up
;
case
keyboard
.
key
down
:
return
input
.
keys
.
dpad
down
;
case
keyboard
.
key
return
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
home
:
return
input
.
keys
.
home
;
case
keyboard
.
key
minus
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
period
:
return
input
.
keys
.
period
;
case
keyboard
.
key
add
:
return
input
.
keys
.
plus
;
case
keyboard
.
key
semicolon
:
return
input
.
keys
.
semicolon
;
case
keyboard
.
key
lshift
:
return
input
.
keys
.
shift
left
;
case
keyboard
.
key
rshift
:
return
input
.
keys
.
shift
right
;
case
keyboard
.
key
slash
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
space
:
return
input
.
keys
.
space
;
case
keyboard
.
key
tab
:
return
input
.
keys
.
tab
;
case
keyboard
.
key
lcontrol
:
return
input
.
keys
.
control
left
;
case
keyboard
.
key
rcontrol
:
return
input
.
keys
.
control
right
;
case
keyboard
.
key
next
:
return
input
.
keys
.
page
down
;
case
keyboard
.
key
prior
:
return
input
.
keys
.
page
up
;
case
keyboard
.
key
escape
:
return
input
.
keys
.
escape
;
case
keyboard
.
key
end
:
return
input
.
keys
.
end
;
case
keyboard
.
key
insert
:
return
input
.
keys
.
insert
;
case
keyboard
.
key
back
:
return
input
.
keys
.
del
;
case
keyboard
.
key
subtract
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
apostrophe
:
return
input
.
keys
.
apostrophe
;
case
keyboard
.
key
f
1
:
return
input
.
keys
.
f
1
;
case
keyboard
.
key
f
2
:
return
input
.
keys
.
f
2
;
case
keyboard
.
key
f
3
:
return
input
.
keys
.
f
3
;
case
keyboard
.
key
f
4
:
return
input
.
keys
.
f
4
;
case
keyboard
.
key
f
5
:
return
input
.
keys
.
f
5
;
case
keyboard
.
key
f
6
:
return
input
.
keys
.
f
6
;
case
keyboard
.
key
f
7
:
return
input
.
keys
.
f
7
;
case
keyboard
.
key
f
8
:
return
input
.
keys
.
f
8
;
case
keyboard
.
key
f
9
:
return
input
.
keys
.
f
9
;
case
keyboard
.
key
f
10
:
return
input
.
keys
.
f
10
;
case
keyboard
.
key
f
11
:
return
input
.
keys
.
f
11
;
case
keyboard
.
key
f
12
:
return
input
.
keys
.
f
12
;
case
keyboard
.
key
colon
:
return
input
.
keys
.
colon
;
case
keyboard
.
key
numpad
0
:
return
input
.
keys
.
numpad
0
;
case
keyboard
.
key
numpad
1
:
return
input
.
keys
.
numpad
1
;
case
keyboard
.
key
numpad
2
:
return
input
.
keys
.
numpad
2
;
case
keyboard
.
key
numpad
3
:
return
input
.
keys
.
numpad
3
;
case
keyboard
.
key
numpad
4
:
return
input
.
keys
.
numpad
4
;
case
keyboard
.
key
numpad
5
:
return
input
.
keys
.
numpad
5
;
case
keyboard
.
key
numpad
6
:
return
input
.
keys
.
numpad
6
;
case
keyboard
.
key
numpad
7
:
return
input
.
keys
.
numpad
7
;
case
keyboard
.
key
numpad
8
:
return
input
.
keys
.
numpad
8
;
case
keyboard
.
key
numpad
9
:
return
input
.
keys
.
numpad
9
;
default
:
return
input
.
keys
.
unknown
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
lwjgl
key
code
)
{
case
keyboard
.
key
lbracket
:
return
input
.
keys
.
left
bracket
;
case
keyboard
.
key
rbracket
:
return
input
.
keys
.
right
bracket
;
case
keyboard
.
key
grave
:
return
input
.
keys
.
grave
;
case
keyboard
.
key
multiply
:
return
input
.
keys
.
star
;
case
keyboard
.
key
numlock
:
return
input
.
keys
.
num
;
case
keyboard
.
key
decimal
:
return
input
.
keys
.
period
;
case
keyboard
.
key
divide
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
lmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
rmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
numpadequals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
at
:
return
input
.
keys
.
at
;
case
keyboard
.
key
equals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
numpadcomma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
numpadenter
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
0
:
return
input
.
keys
.
num
0
;
case
keyboard
.
key
1
:
return
input
.
keys
.
num
1
;
case
keyboard
.
key
2
:
return
input
.
keys
.
num
2
;
case
keyboard
.
key
3
:
return
input
.
keys
.
num
3
;
case
keyboard
.
key
4
:
return
input
.
keys
.
num
4
;
case
keyboard
.
key
5
:
return
input
.
keys
.
num
5
;
case
keyboard
.
key
6
:
return
input
.
keys
.
num
6
;
case
keyboard
.
key
7
:
return
input
.
keys
.
num
7
;
case
keyboard
.
key
8
:
return
input
.
keys
.
num
8
;
case
keyboard
.
key
9
:
return
input
.
keys
.
num
9
;
case
keyboard
.
key
a
:
return
input
.
keys
.
a
;
case
keyboard
.
key
b
:
return
input
.
keys
.
b
;
case
keyboard
.
key
c
:
return
input
.
keys
.
c
;
case
keyboard
.
key
d
:
return
input
.
keys
.
d
;
case
keyboard
.
key
e
:
return
input
.
keys
.
e
;
case
keyboard
.
key
f
:
return
input
.
keys
.
f
;
case
keyboard
.
key
g
:
return
input
.
keys
.
g
;
case
keyboard
.
key
h
:
return
input
.
keys
.
h
;
case
keyboard
.
key
i
:
return
input
.
keys
.
i
;
case
keyboard
.
key
j
:
return
input
.
keys
.
j
;
case
keyboard
.
key
k
:
return
input
.
keys
.
k
;
case
keyboard
.
key
l
:
return
input
.
keys
.
l
;
case
keyboard
.
key
m
:
return
input
.
keys
.
m
;
case
keyboard
.
key
n
:
return
input
.
keys
.
n
;
case
keyboard
.
key
o
:
return
input
.
keys
.
o
;
case
keyboard
.
key
p
:
return
input
.
keys
.
p
;
case
keyboard
.
key
q
:
return
input
.
keys
.
q
;
case
keyboard
.
key
r
:
return
input
.
keys
.
r
;
case
keyboard
.
key
s
:
return
input
.
keys
.
s
;
case
keyboard
.
key
t
:
return
input
.
keys
.
t
;
case
keyboard
.
key
u
:
return
input
.
keys
.
u
;
case
keyboard
.
key
v
:
return
input
.
keys
.
v
;
case
keyboard
.
key
w
:
return
input
.
keys
.
w
;
case
keyboard
.
key
x
:
return
input
.
keys
.
x
;
case
keyboard
.
key
y
:
return
input
.
keys
.
y
;
case
keyboard
.
key
z
:
return
input
.
keys
.
z
;
case
keyboard
.
key
lmenu
:
return
input
.
keys
.
alt
left
;
case
keyboard
.
key
rmenu
:
return
input
.
keys
.
alt
right
;
case
keyboard
.
key
backslash
:
return
input
.
keys
.
backslash
;
case
keyboard
.
key
comma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
delete
:
return
input
.
keys
.
forward
del
;
case
keyboard
.
key
left
:
return
input
.
keys
.
dpad
left
;
case
keyboard
.
key
right
:
return
input
.
keys
.
dpad
right
;
case
keyboard
.
key
up
:
return
input
.
keys
.
dpad
up
;
case
keyboard
.
key
down
:
return
input
.
keys
.
dpad
down
;
case
keyboard
.
key
return
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
home
:
return
input
.
keys
.
home
;
case
keyboard
.
key
minus
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
period
:
return
input
.
keys
.
period
;
case
keyboard
.
key
add
:
return
input
.
keys
.
plus
;
case
keyboard
.
key
semicolon
:
return
input
.
keys
.
semicolon
;
case
keyboard
.
key
lshift
:
return
input
.
keys
.
shift
left
;
case
keyboard
.
key
rshift
:
return
input
.
keys
.
shift
right
;
case
keyboard
.
key
slash
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
space
:
return
input
.
keys
.
space
;
case
keyboard
.
key
tab
:
return
input
.
keys
.
tab
;
case
keyboard
.
key
lcontrol
:
return
input
.
keys
.
control
left
;
case
keyboard
.
key
rcontrol
:
return
input
.
keys
.
control
right
;
case
keyboard
.
key
next
:
return
input
.
keys
.
page
down
;
case
keyboard
.
key
prior
:
return
input
.
keys
.
page
up
;
case
keyboard
.
key
escape
:
return
input
.
keys
.
escape
;
case
keyboard
.
key
end
:
return
input
.
keys
.
end
;
case
keyboard
.
key
insert
:
return
input
.
keys
.
insert
;
case
keyboard
.
key
back
:
return
input
.
keys
.
del
;
case
keyboard
.
key
subtract
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
apostrophe
:
return
input
.
keys
.
apostrophe
;
case
keyboard
.
key
f
1
:
return
input
.
keys
.
f
1
;
case
keyboard
.
key
f
2
:
return
input
.
keys
.
f
2
;
case
keyboard
.
key
f
3
:
return
input
.
keys
.
f
3
;
case
keyboard
.
key
f
4
:
return
input
.
keys
.
f
4
;
case
keyboard
.
key
f
5
:
return
input
.
keys
.
f
5
;
case
keyboard
.
key
f
6
:
return
input
.
keys
.
f
6
;
case
keyboard
.
key
f
7
:
return
input
.
keys
.
f
7
;
case
keyboard
.
key
f
8
:
return
input
.
keys
.
f
8
;
case
keyboard
.
key
f
9
:
return
input
.
keys
.
f
9
;
case
keyboard
.
key
f
10
:
return
input
.
keys
.
f
10
;
case
keyboard
.
key
f
11
:
return
input
.
keys
.
f
11
;
case
keyboard
.
key
f
12
:
return
input
.
keys
.
f
12
;
case
keyboard
.
key
colon
:
return
input
.
keys
.
colon
;
case
keyboard
.
key
numpad
0
:
return
input
.
keys
.
numpad
0
;
case
keyboard
.
key
numpad
1
:
return
input
.
keys
.
numpad
1
;
case
keyboard
.
key
numpad
2
:
return
input
.
keys
.
numpad
2
;
case
keyboard
.
key
numpad
3
:
return
input
.
keys
.
numpad
3
;
case
keyboard
.
key
numpad
4
:
return
input
.
keys
.
numpad
4
;
case
keyboard
.
key
numpad
5
:
return
input
.
keys
.
numpad
5
;
case
keyboard
.
key
numpad
6
:
return
input
.
keys
.
numpad
6
;
case
keyboard
.
key
numpad
7
:
return
input
.
keys
.
numpad
7
;
case
keyboard
.
key
numpad
8
:
return
input
.
keys
.
numpad
8
;
case
keyboard
.
key
numpad
9
:
return
input
.
keys
.
numpad
9
;
default
:
return
input
.
keys
.
unknown
;
}
}
<SENTENCE_END/>
key
%END%
(3.76e-01)
key
(1.29e-01)
to
(8.29e-02)
get
(4.37e-02)
%UNK%
(3.26e-02)
down
(2.94e-02)
code
(2.87e-02)
jglfw
(1.90e-02)
string
(1.90e-02)
out
(9.36e-03)
<SENTENCE_START>
{
switch
(
lwjgl
key
code
)
{
case
keyboard
.
key
lbracket
:
return
input
.
keys
.
left
bracket
;
case
keyboard
.
key
rbracket
:
return
input
.
keys
.
right
bracket
;
case
keyboard
.
key
grave
:
return
input
.
keys
.
grave
;
case
keyboard
.
key
multiply
:
return
input
.
keys
.
star
;
case
keyboard
.
key
numlock
:
return
input
.
keys
.
num
;
case
keyboard
.
key
decimal
:
return
input
.
keys
.
period
;
case
keyboard
.
key
divide
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
lmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
rmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
numpadequals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
at
:
return
input
.
keys
.
at
;
case
keyboard
.
key
equals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
numpadcomma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
numpadenter
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
0
:
return
input
.
keys
.
num
0
;
case
keyboard
.
key
1
:
return
input
.
keys
.
num
1
;
case
keyboard
.
key
2
:
return
input
.
keys
.
num
2
;
case
keyboard
.
key
3
:
return
input
.
keys
.
num
3
;
case
keyboard
.
key
4
:
return
input
.
keys
.
num
4
;
case
keyboard
.
key
5
:
return
input
.
keys
.
num
5
;
case
keyboard
.
key
6
:
return
input
.
keys
.
num
6
;
case
keyboard
.
key
7
:
return
input
.
keys
.
num
7
;
case
keyboard
.
key
8
:
return
input
.
keys
.
num
8
;
case
keyboard
.
key
9
:
return
input
.
keys
.
num
9
;
case
keyboard
.
key
a
:
return
input
.
keys
.
a
;
case
keyboard
.
key
b
:
return
input
.
keys
.
b
;
case
keyboard
.
key
c
:
return
input
.
keys
.
c
;
case
keyboard
.
key
d
:
return
input
.
keys
.
d
;
case
keyboard
.
key
e
:
return
input
.
keys
.
e
;
case
keyboard
.
key
f
:
return
input
.
keys
.
f
;
case
keyboard
.
key
g
:
return
input
.
keys
.
g
;
case
keyboard
.
key
h
:
return
input
.
keys
.
h
;
case
keyboard
.
key
i
:
return
input
.
keys
.
i
;
case
keyboard
.
key
j
:
return
input
.
keys
.
j
;
case
keyboard
.
key
k
:
return
input
.
keys
.
k
;
case
keyboard
.
key
l
:
return
input
.
keys
.
l
;
case
keyboard
.
key
m
:
return
input
.
keys
.
m
;
case
keyboard
.
key
n
:
return
input
.
keys
.
n
;
case
keyboard
.
key
o
:
return
input
.
keys
.
o
;
case
keyboard
.
key
p
:
return
input
.
keys
.
p
;
case
keyboard
.
key
q
:
return
input
.
keys
.
q
;
case
keyboard
.
key
r
:
return
input
.
keys
.
r
;
case
keyboard
.
key
s
:
return
input
.
keys
.
s
;
case
keyboard
.
key
t
:
return
input
.
keys
.
t
;
case
keyboard
.
key
u
:
return
input
.
keys
.
u
;
case
keyboard
.
key
v
:
return
input
.
keys
.
v
;
case
keyboard
.
key
w
:
return
input
.
keys
.
w
;
case
keyboard
.
key
x
:
return
input
.
keys
.
x
;
case
keyboard
.
key
y
:
return
input
.
keys
.
y
;
case
keyboard
.
key
z
:
return
input
.
keys
.
z
;
case
keyboard
.
key
lmenu
:
return
input
.
keys
.
alt
left
;
case
keyboard
.
key
rmenu
:
return
input
.
keys
.
alt
right
;
case
keyboard
.
key
backslash
:
return
input
.
keys
.
backslash
;
case
keyboard
.
key
comma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
delete
:
return
input
.
keys
.
forward
del
;
case
keyboard
.
key
left
:
return
input
.
keys
.
dpad
left
;
case
keyboard
.
key
right
:
return
input
.
keys
.
dpad
right
;
case
keyboard
.
key
up
:
return
input
.
keys
.
dpad
up
;
case
keyboard
.
key
down
:
return
input
.
keys
.
dpad
down
;
case
keyboard
.
key
return
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
home
:
return
input
.
keys
.
home
;
case
keyboard
.
key
minus
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
period
:
return
input
.
keys
.
period
;
case
keyboard
.
key
add
:
return
input
.
keys
.
plus
;
case
keyboard
.
key
semicolon
:
return
input
.
keys
.
semicolon
;
case
keyboard
.
key
lshift
:
return
input
.
keys
.
shift
left
;
case
keyboard
.
key
rshift
:
return
input
.
keys
.
shift
right
;
case
keyboard
.
key
slash
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
space
:
return
input
.
keys
.
space
;
case
keyboard
.
key
tab
:
return
input
.
keys
.
tab
;
case
keyboard
.
key
lcontrol
:
return
input
.
keys
.
control
left
;
case
keyboard
.
key
rcontrol
:
return
input
.
keys
.
control
right
;
case
keyboard
.
key
next
:
return
input
.
keys
.
page
down
;
case
keyboard
.
key
prior
:
return
input
.
keys
.
page
up
;
case
keyboard
.
key
escape
:
return
input
.
keys
.
escape
;
case
keyboard
.
key
end
:
return
input
.
keys
.
end
;
case
keyboard
.
key
insert
:
return
input
.
keys
.
insert
;
case
keyboard
.
key
back
:
return
input
.
keys
.
del
;
case
keyboard
.
key
subtract
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
apostrophe
:
return
input
.
keys
.
apostrophe
;
case
keyboard
.
key
f
1
:
return
input
.
keys
.
f
1
;
case
keyboard
.
key
f
2
:
return
input
.
keys
.
f
2
;
case
keyboard
.
key
f
3
:
return
input
.
keys
.
f
3
;
case
keyboard
.
key
f
4
:
return
input
.
keys
.
f
4
;
case
keyboard
.
key
f
5
:
return
input
.
keys
.
f
5
;
case
keyboard
.
key
f
6
:
return
input
.
keys
.
f
6
;
case
keyboard
.
key
f
7
:
return
input
.
keys
.
f
7
;
case
keyboard
.
key
f
8
:
return
input
.
keys
.
f
8
;
case
keyboard
.
key
f
9
:
return
input
.
keys
.
f
9
;
case
keyboard
.
key
f
10
:
return
input
.
keys
.
f
10
;
case
keyboard
.
key
f
11
:
return
input
.
keys
.
f
11
;
case
keyboard
.
key
f
12
:
return
input
.
keys
.
f
12
;
case
keyboard
.
key
colon
:
return
input
.
keys
.
colon
;
case
keyboard
.
key
numpad
0
:
return
input
.
keys
.
numpad
0
;
case
keyboard
.
key
numpad
1
:
return
input
.
keys
.
numpad
1
;
case
keyboard
.
key
numpad
2
:
return
input
.
keys
.
numpad
2
;
case
keyboard
.
key
numpad
3
:
return
input
.
keys
.
numpad
3
;
case
keyboard
.
key
numpad
4
:
return
input
.
keys
.
numpad
4
;
case
keyboard
.
key
numpad
5
:
return
input
.
keys
.
numpad
5
;
case
keyboard
.
key
numpad
6
:
return
input
.
keys
.
numpad
6
;
case
keyboard
.
key
numpad
7
:
return
input
.
keys
.
numpad
7
;
case
keyboard
.
key
numpad
8
:
return
input
.
keys
.
numpad
8
;
case
keyboard
.
key
numpad
9
:
return
input
.
keys
.
numpad
9
;
default
:
return
input
.
keys
.
unknown
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
lwjgl
key
code
)
{
case
keyboard
.
key
lbracket
:
return
input
.
keys
.
left
bracket
;
case
keyboard
.
key
rbracket
:
return
input
.
keys
.
right
bracket
;
case
keyboard
.
key
grave
:
return
input
.
keys
.
grave
;
case
keyboard
.
key
multiply
:
return
input
.
keys
.
star
;
case
keyboard
.
key
numlock
:
return
input
.
keys
.
num
;
case
keyboard
.
key
decimal
:
return
input
.
keys
.
period
;
case
keyboard
.
key
divide
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
lmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
rmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
numpadequals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
at
:
return
input
.
keys
.
at
;
case
keyboard
.
key
equals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
numpadcomma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
numpadenter
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
0
:
return
input
.
keys
.
num
0
;
case
keyboard
.
key
1
:
return
input
.
keys
.
num
1
;
case
keyboard
.
key
2
:
return
input
.
keys
.
num
2
;
case
keyboard
.
key
3
:
return
input
.
keys
.
num
3
;
case
keyboard
.
key
4
:
return
input
.
keys
.
num
4
;
case
keyboard
.
key
5
:
return
input
.
keys
.
num
5
;
case
keyboard
.
key
6
:
return
input
.
keys
.
num
6
;
case
keyboard
.
key
7
:
return
input
.
keys
.
num
7
;
case
keyboard
.
key
8
:
return
input
.
keys
.
num
8
;
case
keyboard
.
key
9
:
return
input
.
keys
.
num
9
;
case
keyboard
.
key
a
:
return
input
.
keys
.
a
;
case
keyboard
.
key
b
:
return
input
.
keys
.
b
;
case
keyboard
.
key
c
:
return
input
.
keys
.
c
;
case
keyboard
.
key
d
:
return
input
.
keys
.
d
;
case
keyboard
.
key
e
:
return
input
.
keys
.
e
;
case
keyboard
.
key
f
:
return
input
.
keys
.
f
;
case
keyboard
.
key
g
:
return
input
.
keys
.
g
;
case
keyboard
.
key
h
:
return
input
.
keys
.
h
;
case
keyboard
.
key
i
:
return
input
.
keys
.
i
;
case
keyboard
.
key
j
:
return
input
.
keys
.
j
;
case
keyboard
.
key
k
:
return
input
.
keys
.
k
;
case
keyboard
.
key
l
:
return
input
.
keys
.
l
;
case
keyboard
.
key
m
:
return
input
.
keys
.
m
;
case
keyboard
.
key
n
:
return
input
.
keys
.
n
;
case
keyboard
.
key
o
:
return
input
.
keys
.
o
;
case
keyboard
.
key
p
:
return
input
.
keys
.
p
;
case
keyboard
.
key
q
:
return
input
.
keys
.
q
;
case
keyboard
.
key
r
:
return
input
.
keys
.
r
;
case
keyboard
.
key
s
:
return
input
.
keys
.
s
;
case
keyboard
.
key
t
:
return
input
.
keys
.
t
;
case
keyboard
.
key
u
:
return
input
.
keys
.
u
;
case
keyboard
.
key
v
:
return
input
.
keys
.
v
;
case
keyboard
.
key
w
:
return
input
.
keys
.
w
;
case
keyboard
.
key
x
:
return
input
.
keys
.
x
;
case
keyboard
.
key
y
:
return
input
.
keys
.
y
;
case
keyboard
.
key
z
:
return
input
.
keys
.
z
;
case
keyboard
.
key
lmenu
:
return
input
.
keys
.
alt
left
;
case
keyboard
.
key
rmenu
:
return
input
.
keys
.
alt
right
;
case
keyboard
.
key
backslash
:
return
input
.
keys
.
backslash
;
case
keyboard
.
key
comma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
delete
:
return
input
.
keys
.
forward
del
;
case
keyboard
.
key
left
:
return
input
.
keys
.
dpad
left
;
case
keyboard
.
key
right
:
return
input
.
keys
.
dpad
right
;
case
keyboard
.
key
up
:
return
input
.
keys
.
dpad
up
;
case
keyboard
.
key
down
:
return
input
.
keys
.
dpad
down
;
case
keyboard
.
key
return
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
home
:
return
input
.
keys
.
home
;
case
keyboard
.
key
minus
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
period
:
return
input
.
keys
.
period
;
case
keyboard
.
key
add
:
return
input
.
keys
.
plus
;
case
keyboard
.
key
semicolon
:
return
input
.
keys
.
semicolon
;
case
keyboard
.
key
lshift
:
return
input
.
keys
.
shift
left
;
case
keyboard
.
key
rshift
:
return
input
.
keys
.
shift
right
;
case
keyboard
.
key
slash
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
space
:
return
input
.
keys
.
space
;
case
keyboard
.
key
tab
:
return
input
.
keys
.
tab
;
case
keyboard
.
key
lcontrol
:
return
input
.
keys
.
control
left
;
case
keyboard
.
key
rcontrol
:
return
input
.
keys
.
control
right
;
case
keyboard
.
key
next
:
return
input
.
keys
.
page
down
;
case
keyboard
.
key
prior
:
return
input
.
keys
.
page
up
;
case
keyboard
.
key
escape
:
return
input
.
keys
.
escape
;
case
keyboard
.
key
end
:
return
input
.
keys
.
end
;
case
keyboard
.
key
insert
:
return
input
.
keys
.
insert
;
case
keyboard
.
key
back
:
return
input
.
keys
.
del
;
case
keyboard
.
key
subtract
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
apostrophe
:
return
input
.
keys
.
apostrophe
;
case
keyboard
.
key
f
1
:
return
input
.
keys
.
f
1
;
case
keyboard
.
key
f
2
:
return
input
.
keys
.
f
2
;
case
keyboard
.
key
f
3
:
return
input
.
keys
.
f
3
;
case
keyboard
.
key
f
4
:
return
input
.
keys
.
f
4
;
case
keyboard
.
key
f
5
:
return
input
.
keys
.
f
5
;
case
keyboard
.
key
f
6
:
return
input
.
keys
.
f
6
;
case
keyboard
.
key
f
7
:
return
input
.
keys
.
f
7
;
case
keyboard
.
key
f
8
:
return
input
.
keys
.
f
8
;
case
keyboard
.
key
f
9
:
return
input
.
keys
.
f
9
;
case
keyboard
.
key
f
10
:
return
input
.
keys
.
f
10
;
case
keyboard
.
key
f
11
:
return
input
.
keys
.
f
11
;
case
keyboard
.
key
f
12
:
return
input
.
keys
.
f
12
;
case
keyboard
.
key
colon
:
return
input
.
keys
.
colon
;
case
keyboard
.
key
numpad
0
:
return
input
.
keys
.
numpad
0
;
case
keyboard
.
key
numpad
1
:
return
input
.
keys
.
numpad
1
;
case
keyboard
.
key
numpad
2
:
return
input
.
keys
.
numpad
2
;
case
keyboard
.
key
numpad
3
:
return
input
.
keys
.
numpad
3
;
case
keyboard
.
key
numpad
4
:
return
input
.
keys
.
numpad
4
;
case
keyboard
.
key
numpad
5
:
return
input
.
keys
.
numpad
5
;
case
keyboard
.
key
numpad
6
:
return
input
.
keys
.
numpad
6
;
case
keyboard
.
key
numpad
7
:
return
input
.
keys
.
numpad
7
;
case
keyboard
.
key
numpad
8
:
return
input
.
keys
.
numpad
8
;
case
keyboard
.
key
numpad
9
:
return
input
.
keys
.
numpad
9
;
default
:
return
input
.
keys
.
unknown
;
}
}
<SENTENCE_END/>
code
%END%
(4.89e-01)
key
(9.89e-02)
to
(7.00e-02)
down
(2.76e-02)
code
(2.61e-02)
%UNK%
(2.54e-02)
get
(2.14e-02)
string
(1.82e-02)
jglfw
(1.69e-02)
out
(7.60e-03)
<SENTENCE_START>
{
switch
(
lwjgl
key
code
)
{
case
keyboard
.
key
lbracket
:
return
input
.
keys
.
left
bracket
;
case
keyboard
.
key
rbracket
:
return
input
.
keys
.
right
bracket
;
case
keyboard
.
key
grave
:
return
input
.
keys
.
grave
;
case
keyboard
.
key
multiply
:
return
input
.
keys
.
star
;
case
keyboard
.
key
numlock
:
return
input
.
keys
.
num
;
case
keyboard
.
key
decimal
:
return
input
.
keys
.
period
;
case
keyboard
.
key
divide
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
lmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
rmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
numpadequals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
at
:
return
input
.
keys
.
at
;
case
keyboard
.
key
equals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
numpadcomma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
numpadenter
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
0
:
return
input
.
keys
.
num
0
;
case
keyboard
.
key
1
:
return
input
.
keys
.
num
1
;
case
keyboard
.
key
2
:
return
input
.
keys
.
num
2
;
case
keyboard
.
key
3
:
return
input
.
keys
.
num
3
;
case
keyboard
.
key
4
:
return
input
.
keys
.
num
4
;
case
keyboard
.
key
5
:
return
input
.
keys
.
num
5
;
case
keyboard
.
key
6
:
return
input
.
keys
.
num
6
;
case
keyboard
.
key
7
:
return
input
.
keys
.
num
7
;
case
keyboard
.
key
8
:
return
input
.
keys
.
num
8
;
case
keyboard
.
key
9
:
return
input
.
keys
.
num
9
;
case
keyboard
.
key
a
:
return
input
.
keys
.
a
;
case
keyboard
.
key
b
:
return
input
.
keys
.
b
;
case
keyboard
.
key
c
:
return
input
.
keys
.
c
;
case
keyboard
.
key
d
:
return
input
.
keys
.
d
;
case
keyboard
.
key
e
:
return
input
.
keys
.
e
;
case
keyboard
.
key
f
:
return
input
.
keys
.
f
;
case
keyboard
.
key
g
:
return
input
.
keys
.
g
;
case
keyboard
.
key
h
:
return
input
.
keys
.
h
;
case
keyboard
.
key
i
:
return
input
.
keys
.
i
;
case
keyboard
.
key
j
:
return
input
.
keys
.
j
;
case
keyboard
.
key
k
:
return
input
.
keys
.
k
;
case
keyboard
.
key
l
:
return
input
.
keys
.
l
;
case
keyboard
.
key
m
:
return
input
.
keys
.
m
;
case
keyboard
.
key
n
:
return
input
.
keys
.
n
;
case
keyboard
.
key
o
:
return
input
.
keys
.
o
;
case
keyboard
.
key
p
:
return
input
.
keys
.
p
;
case
keyboard
.
key
q
:
return
input
.
keys
.
q
;
case
keyboard
.
key
r
:
return
input
.
keys
.
r
;
case
keyboard
.
key
s
:
return
input
.
keys
.
s
;
case
keyboard
.
key
t
:
return
input
.
keys
.
t
;
case
keyboard
.
key
u
:
return
input
.
keys
.
u
;
case
keyboard
.
key
v
:
return
input
.
keys
.
v
;
case
keyboard
.
key
w
:
return
input
.
keys
.
w
;
case
keyboard
.
key
x
:
return
input
.
keys
.
x
;
case
keyboard
.
key
y
:
return
input
.
keys
.
y
;
case
keyboard
.
key
z
:
return
input
.
keys
.
z
;
case
keyboard
.
key
lmenu
:
return
input
.
keys
.
alt
left
;
case
keyboard
.
key
rmenu
:
return
input
.
keys
.
alt
right
;
case
keyboard
.
key
backslash
:
return
input
.
keys
.
backslash
;
case
keyboard
.
key
comma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
delete
:
return
input
.
keys
.
forward
del
;
case
keyboard
.
key
left
:
return
input
.
keys
.
dpad
left
;
case
keyboard
.
key
right
:
return
input
.
keys
.
dpad
right
;
case
keyboard
.
key
up
:
return
input
.
keys
.
dpad
up
;
case
keyboard
.
key
down
:
return
input
.
keys
.
dpad
down
;
case
keyboard
.
key
return
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
home
:
return
input
.
keys
.
home
;
case
keyboard
.
key
minus
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
period
:
return
input
.
keys
.
period
;
case
keyboard
.
key
add
:
return
input
.
keys
.
plus
;
case
keyboard
.
key
semicolon
:
return
input
.
keys
.
semicolon
;
case
keyboard
.
key
lshift
:
return
input
.
keys
.
shift
left
;
case
keyboard
.
key
rshift
:
return
input
.
keys
.
shift
right
;
case
keyboard
.
key
slash
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
space
:
return
input
.
keys
.
space
;
case
keyboard
.
key
tab
:
return
input
.
keys
.
tab
;
case
keyboard
.
key
lcontrol
:
return
input
.
keys
.
control
left
;
case
keyboard
.
key
rcontrol
:
return
input
.
keys
.
control
right
;
case
keyboard
.
key
next
:
return
input
.
keys
.
page
down
;
case
keyboard
.
key
prior
:
return
input
.
keys
.
page
up
;
case
keyboard
.
key
escape
:
return
input
.
keys
.
escape
;
case
keyboard
.
key
end
:
return
input
.
keys
.
end
;
case
keyboard
.
key
insert
:
return
input
.
keys
.
insert
;
case
keyboard
.
key
back
:
return
input
.
keys
.
del
;
case
keyboard
.
key
subtract
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
apostrophe
:
return
input
.
keys
.
apostrophe
;
case
keyboard
.
key
f
1
:
return
input
.
keys
.
f
1
;
case
keyboard
.
key
f
2
:
return
input
.
keys
.
f
2
;
case
keyboard
.
key
f
3
:
return
input
.
keys
.
f
3
;
case
keyboard
.
key
f
4
:
return
input
.
keys
.
f
4
;
case
keyboard
.
key
f
5
:
return
input
.
keys
.
f
5
;
case
keyboard
.
key
f
6
:
return
input
.
keys
.
f
6
;
case
keyboard
.
key
f
7
:
return
input
.
keys
.
f
7
;
case
keyboard
.
key
f
8
:
return
input
.
keys
.
f
8
;
case
keyboard
.
key
f
9
:
return
input
.
keys
.
f
9
;
case
keyboard
.
key
f
10
:
return
input
.
keys
.
f
10
;
case
keyboard
.
key
f
11
:
return
input
.
keys
.
f
11
;
case
keyboard
.
key
f
12
:
return
input
.
keys
.
f
12
;
case
keyboard
.
key
colon
:
return
input
.
keys
.
colon
;
case
keyboard
.
key
numpad
0
:
return
input
.
keys
.
numpad
0
;
case
keyboard
.
key
numpad
1
:
return
input
.
keys
.
numpad
1
;
case
keyboard
.
key
numpad
2
:
return
input
.
keys
.
numpad
2
;
case
keyboard
.
key
numpad
3
:
return
input
.
keys
.
numpad
3
;
case
keyboard
.
key
numpad
4
:
return
input
.
keys
.
numpad
4
;
case
keyboard
.
key
numpad
5
:
return
input
.
keys
.
numpad
5
;
case
keyboard
.
key
numpad
6
:
return
input
.
keys
.
numpad
6
;
case
keyboard
.
key
numpad
7
:
return
input
.
keys
.
numpad
7
;
case
keyboard
.
key
numpad
8
:
return
input
.
keys
.
numpad
8
;
case
keyboard
.
key
numpad
9
:
return
input
.
keys
.
numpad
9
;
default
:
return
input
.
keys
.
unknown
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
lwjgl
key
code
)
{
case
keyboard
.
key
lbracket
:
return
input
.
keys
.
left
bracket
;
case
keyboard
.
key
rbracket
:
return
input
.
keys
.
right
bracket
;
case
keyboard
.
key
grave
:
return
input
.
keys
.
grave
;
case
keyboard
.
key
multiply
:
return
input
.
keys
.
star
;
case
keyboard
.
key
numlock
:
return
input
.
keys
.
num
;
case
keyboard
.
key
decimal
:
return
input
.
keys
.
period
;
case
keyboard
.
key
divide
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
lmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
rmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
numpadequals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
at
:
return
input
.
keys
.
at
;
case
keyboard
.
key
equals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
numpadcomma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
numpadenter
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
0
:
return
input
.
keys
.
num
0
;
case
keyboard
.
key
1
:
return
input
.
keys
.
num
1
;
case
keyboard
.
key
2
:
return
input
.
keys
.
num
2
;
case
keyboard
.
key
3
:
return
input
.
keys
.
num
3
;
case
keyboard
.
key
4
:
return
input
.
keys
.
num
4
;
case
keyboard
.
key
5
:
return
input
.
keys
.
num
5
;
case
keyboard
.
key
6
:
return
input
.
keys
.
num
6
;
case
keyboard
.
key
7
:
return
input
.
keys
.
num
7
;
case
keyboard
.
key
8
:
return
input
.
keys
.
num
8
;
case
keyboard
.
key
9
:
return
input
.
keys
.
num
9
;
case
keyboard
.
key
a
:
return
input
.
keys
.
a
;
case
keyboard
.
key
b
:
return
input
.
keys
.
b
;
case
keyboard
.
key
c
:
return
input
.
keys
.
c
;
case
keyboard
.
key
d
:
return
input
.
keys
.
d
;
case
keyboard
.
key
e
:
return
input
.
keys
.
e
;
case
keyboard
.
key
f
:
return
input
.
keys
.
f
;
case
keyboard
.
key
g
:
return
input
.
keys
.
g
;
case
keyboard
.
key
h
:
return
input
.
keys
.
h
;
case
keyboard
.
key
i
:
return
input
.
keys
.
i
;
case
keyboard
.
key
j
:
return
input
.
keys
.
j
;
case
keyboard
.
key
k
:
return
input
.
keys
.
k
;
case
keyboard
.
key
l
:
return
input
.
keys
.
l
;
case
keyboard
.
key
m
:
return
input
.
keys
.
m
;
case
keyboard
.
key
n
:
return
input
.
keys
.
n
;
case
keyboard
.
key
o
:
return
input
.
keys
.
o
;
case
keyboard
.
key
p
:
return
input
.
keys
.
p
;
case
keyboard
.
key
q
:
return
input
.
keys
.
q
;
case
keyboard
.
key
r
:
return
input
.
keys
.
r
;
case
keyboard
.
key
s
:
return
input
.
keys
.
s
;
case
keyboard
.
key
t
:
return
input
.
keys
.
t
;
case
keyboard
.
key
u
:
return
input
.
keys
.
u
;
case
keyboard
.
key
v
:
return
input
.
keys
.
v
;
case
keyboard
.
key
w
:
return
input
.
keys
.
w
;
case
keyboard
.
key
x
:
return
input
.
keys
.
x
;
case
keyboard
.
key
y
:
return
input
.
keys
.
y
;
case
keyboard
.
key
z
:
return
input
.
keys
.
z
;
case
keyboard
.
key
lmenu
:
return
input
.
keys
.
alt
left
;
case
keyboard
.
key
rmenu
:
return
input
.
keys
.
alt
right
;
case
keyboard
.
key
backslash
:
return
input
.
keys
.
backslash
;
case
keyboard
.
key
comma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
delete
:
return
input
.
keys
.
forward
del
;
case
keyboard
.
key
left
:
return
input
.
keys
.
dpad
left
;
case
keyboard
.
key
right
:
return
input
.
keys
.
dpad
right
;
case
keyboard
.
key
up
:
return
input
.
keys
.
dpad
up
;
case
keyboard
.
key
down
:
return
input
.
keys
.
dpad
down
;
case
keyboard
.
key
return
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
home
:
return
input
.
keys
.
home
;
case
keyboard
.
key
minus
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
period
:
return
input
.
keys
.
period
;
case
keyboard
.
key
add
:
return
input
.
keys
.
plus
;
case
keyboard
.
key
semicolon
:
return
input
.
keys
.
semicolon
;
case
keyboard
.
key
lshift
:
return
input
.
keys
.
shift
left
;
case
keyboard
.
key
rshift
:
return
input
.
keys
.
shift
right
;
case
keyboard
.
key
slash
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
space
:
return
input
.
keys
.
space
;
case
keyboard
.
key
tab
:
return
input
.
keys
.
tab
;
case
keyboard
.
key
lcontrol
:
return
input
.
keys
.
control
left
;
case
keyboard
.
key
rcontrol
:
return
input
.
keys
.
control
right
;
case
keyboard
.
key
next
:
return
input
.
keys
.
page
down
;
case
keyboard
.
key
prior
:
return
input
.
keys
.
page
up
;
case
keyboard
.
key
escape
:
return
input
.
keys
.
escape
;
case
keyboard
.
key
end
:
return
input
.
keys
.
end
;
case
keyboard
.
key
insert
:
return
input
.
keys
.
insert
;
case
keyboard
.
key
back
:
return
input
.
keys
.
del
;
case
keyboard
.
key
subtract
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
apostrophe
:
return
input
.
keys
.
apostrophe
;
case
keyboard
.
key
f
1
:
return
input
.
keys
.
f
1
;
case
keyboard
.
key
f
2
:
return
input
.
keys
.
f
2
;
case
keyboard
.
key
f
3
:
return
input
.
keys
.
f
3
;
case
keyboard
.
key
f
4
:
return
input
.
keys
.
f
4
;
case
keyboard
.
key
f
5
:
return
input
.
keys
.
f
5
;
case
keyboard
.
key
f
6
:
return
input
.
keys
.
f
6
;
case
keyboard
.
key
f
7
:
return
input
.
keys
.
f
7
;
case
keyboard
.
key
f
8
:
return
input
.
keys
.
f
8
;
case
keyboard
.
key
f
9
:
return
input
.
keys
.
f
9
;
case
keyboard
.
key
f
10
:
return
input
.
keys
.
f
10
;
case
keyboard
.
key
f
11
:
return
input
.
keys
.
f
11
;
case
keyboard
.
key
f
12
:
return
input
.
keys
.
f
12
;
case
keyboard
.
key
colon
:
return
input
.
keys
.
colon
;
case
keyboard
.
key
numpad
0
:
return
input
.
keys
.
numpad
0
;
case
keyboard
.
key
numpad
1
:
return
input
.
keys
.
numpad
1
;
case
keyboard
.
key
numpad
2
:
return
input
.
keys
.
numpad
2
;
case
keyboard
.
key
numpad
3
:
return
input
.
keys
.
numpad
3
;
case
keyboard
.
key
numpad
4
:
return
input
.
keys
.
numpad
4
;
case
keyboard
.
key
numpad
5
:
return
input
.
keys
.
numpad
5
;
case
keyboard
.
key
numpad
6
:
return
input
.
keys
.
numpad
6
;
case
keyboard
.
key
numpad
7
:
return
input
.
keys
.
numpad
7
;
case
keyboard
.
key
numpad
8
:
return
input
.
keys
.
numpad
8
;
case
keyboard
.
key
numpad
9
:
return
input
.
keys
.
numpad
9
;
default
:
return
input
.
keys
.
unknown
;
}
}
<SENTENCE_END/>
%END%
%END%
(4.99e-01)
key
(9.48e-02)
to
(6.91e-02)
down
(2.72e-02)
code
(2.57e-02)
%UNK%
(2.47e-02)
get
(2.00e-02)
string
(1.81e-02)
jglfw
(1.66e-02)
out
(7.52e-03)
<SENTENCE_START>
{
switch
(
lwjgl
key
code
)
{
case
keyboard
.
key
lbracket
:
return
input
.
keys
.
left
bracket
;
case
keyboard
.
key
rbracket
:
return
input
.
keys
.
right
bracket
;
case
keyboard
.
key
grave
:
return
input
.
keys
.
grave
;
case
keyboard
.
key
multiply
:
return
input
.
keys
.
star
;
case
keyboard
.
key
numlock
:
return
input
.
keys
.
num
;
case
keyboard
.
key
decimal
:
return
input
.
keys
.
period
;
case
keyboard
.
key
divide
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
lmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
rmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
numpadequals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
at
:
return
input
.
keys
.
at
;
case
keyboard
.
key
equals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
numpadcomma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
numpadenter
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
0
:
return
input
.
keys
.
num
0
;
case
keyboard
.
key
1
:
return
input
.
keys
.
num
1
;
case
keyboard
.
key
2
:
return
input
.
keys
.
num
2
;
case
keyboard
.
key
3
:
return
input
.
keys
.
num
3
;
case
keyboard
.
key
4
:
return
input
.
keys
.
num
4
;
case
keyboard
.
key
5
:
return
input
.
keys
.
num
5
;
case
keyboard
.
key
6
:
return
input
.
keys
.
num
6
;
case
keyboard
.
key
7
:
return
input
.
keys
.
num
7
;
case
keyboard
.
key
8
:
return
input
.
keys
.
num
8
;
case
keyboard
.
key
9
:
return
input
.
keys
.
num
9
;
case
keyboard
.
key
a
:
return
input
.
keys
.
a
;
case
keyboard
.
key
b
:
return
input
.
keys
.
b
;
case
keyboard
.
key
c
:
return
input
.
keys
.
c
;
case
keyboard
.
key
d
:
return
input
.
keys
.
d
;
case
keyboard
.
key
e
:
return
input
.
keys
.
e
;
case
keyboard
.
key
f
:
return
input
.
keys
.
f
;
case
keyboard
.
key
g
:
return
input
.
keys
.
g
;
case
keyboard
.
key
h
:
return
input
.
keys
.
h
;
case
keyboard
.
key
i
:
return
input
.
keys
.
i
;
case
keyboard
.
key
j
:
return
input
.
keys
.
j
;
case
keyboard
.
key
k
:
return
input
.
keys
.
k
;
case
keyboard
.
key
l
:
return
input
.
keys
.
l
;
case
keyboard
.
key
m
:
return
input
.
keys
.
m
;
case
keyboard
.
key
n
:
return
input
.
keys
.
n
;
case
keyboard
.
key
o
:
return
input
.
keys
.
o
;
case
keyboard
.
key
p
:
return
input
.
keys
.
p
;
case
keyboard
.
key
q
:
return
input
.
keys
.
q
;
case
keyboard
.
key
r
:
return
input
.
keys
.
r
;
case
keyboard
.
key
s
:
return
input
.
keys
.
s
;
case
keyboard
.
key
t
:
return
input
.
keys
.
t
;
case
keyboard
.
key
u
:
return
input
.
keys
.
u
;
case
keyboard
.
key
v
:
return
input
.
keys
.
v
;
case
keyboard
.
key
w
:
return
input
.
keys
.
w
;
case
keyboard
.
key
x
:
return
input
.
keys
.
x
;
case
keyboard
.
key
y
:
return
input
.
keys
.
y
;
case
keyboard
.
key
z
:
return
input
.
keys
.
z
;
case
keyboard
.
key
lmenu
:
return
input
.
keys
.
alt
left
;
case
keyboard
.
key
rmenu
:
return
input
.
keys
.
alt
right
;
case
keyboard
.
key
backslash
:
return
input
.
keys
.
backslash
;
case
keyboard
.
key
comma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
delete
:
return
input
.
keys
.
forward
del
;
case
keyboard
.
key
left
:
return
input
.
keys
.
dpad
left
;
case
keyboard
.
key
right
:
return
input
.
keys
.
dpad
right
;
case
keyboard
.
key
up
:
return
input
.
keys
.
dpad
up
;
case
keyboard
.
key
down
:
return
input
.
keys
.
dpad
down
;
case
keyboard
.
key
return
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
home
:
return
input
.
keys
.
home
;
case
keyboard
.
key
minus
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
period
:
return
input
.
keys
.
period
;
case
keyboard
.
key
add
:
return
input
.
keys
.
plus
;
case
keyboard
.
key
semicolon
:
return
input
.
keys
.
semicolon
;
case
keyboard
.
key
lshift
:
return
input
.
keys
.
shift
left
;
case
keyboard
.
key
rshift
:
return
input
.
keys
.
shift
right
;
case
keyboard
.
key
slash
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
space
:
return
input
.
keys
.
space
;
case
keyboard
.
key
tab
:
return
input
.
keys
.
tab
;
case
keyboard
.
key
lcontrol
:
return
input
.
keys
.
control
left
;
case
keyboard
.
key
rcontrol
:
return
input
.
keys
.
control
right
;
case
keyboard
.
key
next
:
return
input
.
keys
.
page
down
;
case
keyboard
.
key
prior
:
return
input
.
keys
.
page
up
;
case
keyboard
.
key
escape
:
return
input
.
keys
.
escape
;
case
keyboard
.
key
end
:
return
input
.
keys
.
end
;
case
keyboard
.
key
insert
:
return
input
.
keys
.
insert
;
case
keyboard
.
key
back
:
return
input
.
keys
.
del
;
case
keyboard
.
key
subtract
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
apostrophe
:
return
input
.
keys
.
apostrophe
;
case
keyboard
.
key
f
1
:
return
input
.
keys
.
f
1
;
case
keyboard
.
key
f
2
:
return
input
.
keys
.
f
2
;
case
keyboard
.
key
f
3
:
return
input
.
keys
.
f
3
;
case
keyboard
.
key
f
4
:
return
input
.
keys
.
f
4
;
case
keyboard
.
key
f
5
:
return
input
.
keys
.
f
5
;
case
keyboard
.
key
f
6
:
return
input
.
keys
.
f
6
;
case
keyboard
.
key
f
7
:
return
input
.
keys
.
f
7
;
case
keyboard
.
key
f
8
:
return
input
.
keys
.
f
8
;
case
keyboard
.
key
f
9
:
return
input
.
keys
.
f
9
;
case
keyboard
.
key
f
10
:
return
input
.
keys
.
f
10
;
case
keyboard
.
key
f
11
:
return
input
.
keys
.
f
11
;
case
keyboard
.
key
f
12
:
return
input
.
keys
.
f
12
;
case
keyboard
.
key
colon
:
return
input
.
keys
.
colon
;
case
keyboard
.
key
numpad
0
:
return
input
.
keys
.
numpad
0
;
case
keyboard
.
key
numpad
1
:
return
input
.
keys
.
numpad
1
;
case
keyboard
.
key
numpad
2
:
return
input
.
keys
.
numpad
2
;
case
keyboard
.
key
numpad
3
:
return
input
.
keys
.
numpad
3
;
case
keyboard
.
key
numpad
4
:
return
input
.
keys
.
numpad
4
;
case
keyboard
.
key
numpad
5
:
return
input
.
keys
.
numpad
5
;
case
keyboard
.
key
numpad
6
:
return
input
.
keys
.
numpad
6
;
case
keyboard
.
key
numpad
7
:
return
input
.
keys
.
numpad
7
;
case
keyboard
.
key
numpad
8
:
return
input
.
keys
.
numpad
8
;
case
keyboard
.
key
numpad
9
:
return
input
.
keys
.
numpad
9
;
default
:
return
input
.
keys
.
unknown
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
lwjgl
key
code
)
{
case
keyboard
.
key
lbracket
:
return
input
.
keys
.
left
bracket
;
case
keyboard
.
key
rbracket
:
return
input
.
keys
.
right
bracket
;
case
keyboard
.
key
grave
:
return
input
.
keys
.
grave
;
case
keyboard
.
key
multiply
:
return
input
.
keys
.
star
;
case
keyboard
.
key
numlock
:
return
input
.
keys
.
num
;
case
keyboard
.
key
decimal
:
return
input
.
keys
.
period
;
case
keyboard
.
key
divide
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
lmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
rmeta
:
return
input
.
keys
.
sym
;
case
keyboard
.
key
numpadequals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
at
:
return
input
.
keys
.
at
;
case
keyboard
.
key
equals
:
return
input
.
keys
.
equals
;
case
keyboard
.
key
numpadcomma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
numpadenter
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
0
:
return
input
.
keys
.
num
0
;
case
keyboard
.
key
1
:
return
input
.
keys
.
num
1
;
case
keyboard
.
key
2
:
return
input
.
keys
.
num
2
;
case
keyboard
.
key
3
:
return
input
.
keys
.
num
3
;
case
keyboard
.
key
4
:
return
input
.
keys
.
num
4
;
case
keyboard
.
key
5
:
return
input
.
keys
.
num
5
;
case
keyboard
.
key
6
:
return
input
.
keys
.
num
6
;
case
keyboard
.
key
7
:
return
input
.
keys
.
num
7
;
case
keyboard
.
key
8
:
return
input
.
keys
.
num
8
;
case
keyboard
.
key
9
:
return
input
.
keys
.
num
9
;
case
keyboard
.
key
a
:
return
input
.
keys
.
a
;
case
keyboard
.
key
b
:
return
input
.
keys
.
b
;
case
keyboard
.
key
c
:
return
input
.
keys
.
c
;
case
keyboard
.
key
d
:
return
input
.
keys
.
d
;
case
keyboard
.
key
e
:
return
input
.
keys
.
e
;
case
keyboard
.
key
f
:
return
input
.
keys
.
f
;
case
keyboard
.
key
g
:
return
input
.
keys
.
g
;
case
keyboard
.
key
h
:
return
input
.
keys
.
h
;
case
keyboard
.
key
i
:
return
input
.
keys
.
i
;
case
keyboard
.
key
j
:
return
input
.
keys
.
j
;
case
keyboard
.
key
k
:
return
input
.
keys
.
k
;
case
keyboard
.
key
l
:
return
input
.
keys
.
l
;
case
keyboard
.
key
m
:
return
input
.
keys
.
m
;
case
keyboard
.
key
n
:
return
input
.
keys
.
n
;
case
keyboard
.
key
o
:
return
input
.
keys
.
o
;
case
keyboard
.
key
p
:
return
input
.
keys
.
p
;
case
keyboard
.
key
q
:
return
input
.
keys
.
q
;
case
keyboard
.
key
r
:
return
input
.
keys
.
r
;
case
keyboard
.
key
s
:
return
input
.
keys
.
s
;
case
keyboard
.
key
t
:
return
input
.
keys
.
t
;
case
keyboard
.
key
u
:
return
input
.
keys
.
u
;
case
keyboard
.
key
v
:
return
input
.
keys
.
v
;
case
keyboard
.
key
w
:
return
input
.
keys
.
w
;
case
keyboard
.
key
x
:
return
input
.
keys
.
x
;
case
keyboard
.
key
y
:
return
input
.
keys
.
y
;
case
keyboard
.
key
z
:
return
input
.
keys
.
z
;
case
keyboard
.
key
lmenu
:
return
input
.
keys
.
alt
left
;
case
keyboard
.
key
rmenu
:
return
input
.
keys
.
alt
right
;
case
keyboard
.
key
backslash
:
return
input
.
keys
.
backslash
;
case
keyboard
.
key
comma
:
return
input
.
keys
.
comma
;
case
keyboard
.
key
delete
:
return
input
.
keys
.
forward
del
;
case
keyboard
.
key
left
:
return
input
.
keys
.
dpad
left
;
case
keyboard
.
key
right
:
return
input
.
keys
.
dpad
right
;
case
keyboard
.
key
up
:
return
input
.
keys
.
dpad
up
;
case
keyboard
.
key
down
:
return
input
.
keys
.
dpad
down
;
case
keyboard
.
key
return
:
return
input
.
keys
.
enter
;
case
keyboard
.
key
home
:
return
input
.
keys
.
home
;
case
keyboard
.
key
minus
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
period
:
return
input
.
keys
.
period
;
case
keyboard
.
key
add
:
return
input
.
keys
.
plus
;
case
keyboard
.
key
semicolon
:
return
input
.
keys
.
semicolon
;
case
keyboard
.
key
lshift
:
return
input
.
keys
.
shift
left
;
case
keyboard
.
key
rshift
:
return
input
.
keys
.
shift
right
;
case
keyboard
.
key
slash
:
return
input
.
keys
.
slash
;
case
keyboard
.
key
space
:
return
input
.
keys
.
space
;
case
keyboard
.
key
tab
:
return
input
.
keys
.
tab
;
case
keyboard
.
key
lcontrol
:
return
input
.
keys
.
control
left
;
case
keyboard
.
key
rcontrol
:
return
input
.
keys
.
control
right
;
case
keyboard
.
key
next
:
return
input
.
keys
.
page
down
;
case
keyboard
.
key
prior
:
return
input
.
keys
.
page
up
;
case
keyboard
.
key
escape
:
return
input
.
keys
.
escape
;
case
keyboard
.
key
end
:
return
input
.
keys
.
end
;
case
keyboard
.
key
insert
:
return
input
.
keys
.
insert
;
case
keyboard
.
key
back
:
return
input
.
keys
.
del
;
case
keyboard
.
key
subtract
:
return
input
.
keys
.
minus
;
case
keyboard
.
key
apostrophe
:
return
input
.
keys
.
apostrophe
;
case
keyboard
.
key
f
1
:
return
input
.
keys
.
f
1
;
case
keyboard
.
key
f
2
:
return
input
.
keys
.
f
2
;
case
keyboard
.
key
f
3
:
return
input
.
keys
.
f
3
;
case
keyboard
.
key
f
4
:
return
input
.
keys
.
f
4
;
case
keyboard
.
key
f
5
:
return
input
.
keys
.
f
5
;
case
keyboard
.
key
f
6
:
return
input
.
keys
.
f
6
;
case
keyboard
.
key
f
7
:
return
input
.
keys
.
f
7
;
case
keyboard
.
key
f
8
:
return
input
.
keys
.
f
8
;
case
keyboard
.
key
f
9
:
return
input
.
keys
.
f
9
;
case
keyboard
.
key
f
10
:
return
input
.
keys
.
f
10
;
case
keyboard
.
key
f
11
:
return
input
.
keys
.
f
11
;
case
keyboard
.
key
f
12
:
return
input
.
keys
.
f
12
;
case
keyboard
.
key
colon
:
return
input
.
keys
.
colon
;
case
keyboard
.
key
numpad
0
:
return
input
.
keys
.
numpad
0
;
case
keyboard
.
key
numpad
1
:
return
input
.
keys
.
numpad
1
;
case
keyboard
.
key
numpad
2
:
return
input
.
keys
.
numpad
2
;
case
keyboard
.
key
numpad
3
:
return
input
.
keys
.
numpad
3
;
case
keyboard
.
key
numpad
4
:
return
input
.
keys
.
numpad
4
;
case
keyboard
.
key
numpad
5
:
return
input
.
keys
.
numpad
5
;
case
keyboard
.
key
numpad
6
:
return
input
.
keys
.
numpad
6
;
case
keyboard
.
key
numpad
7
:
return
input
.
keys
.
numpad
7
;
case
keyboard
.
key
numpad
8
:
return
input
.
keys
.
numpad
8
;
case
keyboard
.
key
numpad
9
:
return
input
.
keys
.
numpad
9
;
default
:
return
input
.
keys
.
unknown
;
}
}
<SENTENCE_END/>
get,lwjgl,key,code
get
get
(2.03e-01)
key
(1.81e-01)
to
(1.05e-01)
%END%
(8.81e-02)
%UNK%
(4.35e-02)
code
(2.90e-02)
down
(2.40e-02)
is
(2.05e-02)
jglfw
(1.67e-02)
string
(1.43e-02)
<SENTENCE_START>
{
switch
(
gdx
key
code
)
{
case
input
.
keys
.
apostrophe
:
return
keyboard
.
key
apostrophe
;
case
input
.
keys
.
left
bracket
:
return
keyboard
.
key
lbracket
;
case
input
.
keys
.
right
bracket
:
return
keyboard
.
key
rbracket
;
case
input
.
keys
.
grave
:
return
keyboard
.
key
grave
;
case
input
.
keys
.
star
:
return
keyboard
.
key
multiply
;
case
input
.
keys
.
num
:
return
keyboard
.
key
numlock
;
case
input
.
keys
.
at
:
return
keyboard
.
key
at
;
case
input
.
keys
.
equals
:
return
keyboard
.
key
equals
;
case
input
.
keys
.
sym
:
return
keyboard
.
key
lmeta
;
case
input
.
keys
.
num
0
:
return
keyboard
.
key
0
;
case
input
.
keys
.
num
1
:
return
keyboard
.
key
1
;
case
input
.
keys
.
num
2
:
return
keyboard
.
key
2
;
case
input
.
keys
.
num
3
:
return
keyboard
.
key
3
;
case
input
.
keys
.
num
4
:
return
keyboard
.
key
4
;
case
input
.
keys
.
num
5
:
return
keyboard
.
key
5
;
case
input
.
keys
.
num
6
:
return
keyboard
.
key
6
;
case
input
.
keys
.
num
7
:
return
keyboard
.
key
7
;
case
input
.
keys
.
num
8
:
return
keyboard
.
key
8
;
case
input
.
keys
.
num
9
:
return
keyboard
.
key
9
;
case
input
.
keys
.
a
:
return
keyboard
.
key
a
;
case
input
.
keys
.
b
:
return
keyboard
.
key
b
;
case
input
.
keys
.
c
:
return
keyboard
.
key
c
;
case
input
.
keys
.
d
:
return
keyboard
.
key
d
;
case
input
.
keys
.
e
:
return
keyboard
.
key
e
;
case
input
.
keys
.
f
:
return
keyboard
.
key
f
;
case
input
.
keys
.
g
:
return
keyboard
.
key
g
;
case
input
.
keys
.
h
:
return
keyboard
.
key
h
;
case
input
.
keys
.
i
:
return
keyboard
.
key
i
;
case
input
.
keys
.
j
:
return
keyboard
.
key
j
;
case
input
.
keys
.
k
:
return
keyboard
.
key
k
;
case
input
.
keys
.
l
:
return
keyboard
.
key
l
;
case
input
.
keys
.
m
:
return
keyboard
.
key
m
;
case
input
.
keys
.
n
:
return
keyboard
.
key
n
;
case
input
.
keys
.
o
:
return
keyboard
.
key
o
;
case
input
.
keys
.
p
:
return
keyboard
.
key
p
;
case
input
.
keys
.
q
:
return
keyboard
.
key
q
;
case
input
.
keys
.
r
:
return
keyboard
.
key
r
;
case
input
.
keys
.
s
:
return
keyboard
.
key
s
;
case
input
.
keys
.
t
:
return
keyboard
.
key
t
;
case
input
.
keys
.
u
:
return
keyboard
.
key
u
;
case
input
.
keys
.
v
:
return
keyboard
.
key
v
;
case
input
.
keys
.
w
:
return
keyboard
.
key
w
;
case
input
.
keys
.
x
:
return
keyboard
.
key
x
;
case
input
.
keys
.
y
:
return
keyboard
.
key
y
;
case
input
.
keys
.
z
:
return
keyboard
.
key
z
;
case
input
.
keys
.
alt
left
:
return
keyboard
.
key
lmenu
;
case
input
.
keys
.
alt
right
:
return
keyboard
.
key
rmenu
;
case
input
.
keys
.
backslash
:
return
keyboard
.
key
backslash
;
case
input
.
keys
.
comma
:
return
keyboard
.
key
comma
;
case
input
.
keys
.
forward
del
:
return
keyboard
.
key
delete
;
case
input
.
keys
.
dpad
left
:
return
keyboard
.
key
left
;
case
input
.
keys
.
dpad
right
:
return
keyboard
.
key
right
;
case
input
.
keys
.
dpad
up
:
return
keyboard
.
key
up
;
case
input
.
keys
.
dpad
down
:
return
keyboard
.
key
down
;
case
input
.
keys
.
enter
:
return
keyboard
.
key
return
;
case
input
.
keys
.
home
:
return
keyboard
.
key
home
;
case
input
.
keys
.
end
:
return
keyboard
.
key
end
;
case
input
.
keys
.
page
down
:
return
keyboard
.
key
next
;
case
input
.
keys
.
page
up
:
return
keyboard
.
key
prior
;
case
input
.
keys
.
insert
:
return
keyboard
.
key
insert
;
case
input
.
keys
.
minus
:
return
keyboard
.
key
minus
;
case
input
.
keys
.
period
:
return
keyboard
.
key
period
;
case
input
.
keys
.
plus
:
return
keyboard
.
key
add
;
case
input
.
keys
.
semicolon
:
return
keyboard
.
key
semicolon
;
case
input
.
keys
.
shift
left
:
return
keyboard
.
key
lshift
;
case
input
.
keys
.
shift
right
:
return
keyboard
.
key
rshift
;
case
input
.
keys
.
slash
:
return
keyboard
.
key
slash
;
case
input
.
keys
.
space
:
return
keyboard
.
key
space
;
case
input
.
keys
.
tab
:
return
keyboard
.
key
tab
;
case
input
.
keys
.
del
:
return
keyboard
.
key
back
;
case
input
.
keys
.
control
left
:
return
keyboard
.
key
lcontrol
;
case
input
.
keys
.
control
right
:
return
keyboard
.
key
rcontrol
;
case
input
.
keys
.
escape
:
return
keyboard
.
key
escape
;
case
input
.
keys
.
f
1
:
return
keyboard
.
key
f
1
;
case
input
.
keys
.
f
2
:
return
keyboard
.
key
f
2
;
case
input
.
keys
.
f
3
:
return
keyboard
.
key
f
3
;
case
input
.
keys
.
f
4
:
return
keyboard
.
key
f
4
;
case
input
.
keys
.
f
5
:
return
keyboard
.
key
f
5
;
case
input
.
keys
.
f
6
:
return
keyboard
.
key
f
6
;
case
input
.
keys
.
f
7
:
return
keyboard
.
key
f
7
;
case
input
.
keys
.
f
8
:
return
keyboard
.
key
f
8
;
case
input
.
keys
.
f
9
:
return
keyboard
.
key
f
9
;
case
input
.
keys
.
f
10
:
return
keyboard
.
key
f
10
;
case
input
.
keys
.
f
11
:
return
keyboard
.
key
f
11
;
case
input
.
keys
.
f
12
:
return
keyboard
.
key
f
12
;
case
input
.
keys
.
colon
:
return
keyboard
.
key
colon
;
case
input
.
keys
.
numpad
0
:
return
keyboard
.
key
numpad
0
;
case
input
.
keys
.
numpad
1
:
return
keyboard
.
key
numpad
1
;
case
input
.
keys
.
numpad
2
:
return
keyboard
.
key
numpad
2
;
case
input
.
keys
.
numpad
3
:
return
keyboard
.
key
numpad
3
;
case
input
.
keys
.
numpad
4
:
return
keyboard
.
key
numpad
4
;
case
input
.
keys
.
numpad
5
:
return
keyboard
.
key
numpad
5
;
case
input
.
keys
.
numpad
6
:
return
keyboard
.
key
numpad
6
;
case
input
.
keys
.
numpad
7
:
return
keyboard
.
key
numpad
7
;
case
input
.
keys
.
numpad
8
:
return
keyboard
.
key
numpad
8
;
case
input
.
keys
.
numpad
9
:
return
keyboard
.
key
numpad
9
;
default
:
return
keyboard
.
key
none
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
gdx
key
code
)
{
case
input
.
keys
.
apostrophe
:
return
keyboard
.
key
apostrophe
;
case
input
.
keys
.
left
bracket
:
return
keyboard
.
key
lbracket
;
case
input
.
keys
.
right
bracket
:
return
keyboard
.
key
rbracket
;
case
input
.
keys
.
grave
:
return
keyboard
.
key
grave
;
case
input
.
keys
.
star
:
return
keyboard
.
key
multiply
;
case
input
.
keys
.
num
:
return
keyboard
.
key
numlock
;
case
input
.
keys
.
at
:
return
keyboard
.
key
at
;
case
input
.
keys
.
equals
:
return
keyboard
.
key
equals
;
case
input
.
keys
.
sym
:
return
keyboard
.
key
lmeta
;
case
input
.
keys
.
num
0
:
return
keyboard
.
key
0
;
case
input
.
keys
.
num
1
:
return
keyboard
.
key
1
;
case
input
.
keys
.
num
2
:
return
keyboard
.
key
2
;
case
input
.
keys
.
num
3
:
return
keyboard
.
key
3
;
case
input
.
keys
.
num
4
:
return
keyboard
.
key
4
;
case
input
.
keys
.
num
5
:
return
keyboard
.
key
5
;
case
input
.
keys
.
num
6
:
return
keyboard
.
key
6
;
case
input
.
keys
.
num
7
:
return
keyboard
.
key
7
;
case
input
.
keys
.
num
8
:
return
keyboard
.
key
8
;
case
input
.
keys
.
num
9
:
return
keyboard
.
key
9
;
case
input
.
keys
.
a
:
return
keyboard
.
key
a
;
case
input
.
keys
.
b
:
return
keyboard
.
key
b
;
case
input
.
keys
.
c
:
return
keyboard
.
key
c
;
case
input
.
keys
.
d
:
return
keyboard
.
key
d
;
case
input
.
keys
.
e
:
return
keyboard
.
key
e
;
case
input
.
keys
.
f
:
return
keyboard
.
key
f
;
case
input
.
keys
.
g
:
return
keyboard
.
key
g
;
case
input
.
keys
.
h
:
return
keyboard
.
key
h
;
case
input
.
keys
.
i
:
return
keyboard
.
key
i
;
case
input
.
keys
.
j
:
return
keyboard
.
key
j
;
case
input
.
keys
.
k
:
return
keyboard
.
key
k
;
case
input
.
keys
.
l
:
return
keyboard
.
key
l
;
case
input
.
keys
.
m
:
return
keyboard
.
key
m
;
case
input
.
keys
.
n
:
return
keyboard
.
key
n
;
case
input
.
keys
.
o
:
return
keyboard
.
key
o
;
case
input
.
keys
.
p
:
return
keyboard
.
key
p
;
case
input
.
keys
.
q
:
return
keyboard
.
key
q
;
case
input
.
keys
.
r
:
return
keyboard
.
key
r
;
case
input
.
keys
.
s
:
return
keyboard
.
key
s
;
case
input
.
keys
.
t
:
return
keyboard
.
key
t
;
case
input
.
keys
.
u
:
return
keyboard
.
key
u
;
case
input
.
keys
.
v
:
return
keyboard
.
key
v
;
case
input
.
keys
.
w
:
return
keyboard
.
key
w
;
case
input
.
keys
.
x
:
return
keyboard
.
key
x
;
case
input
.
keys
.
y
:
return
keyboard
.
key
y
;
case
input
.
keys
.
z
:
return
keyboard
.
key
z
;
case
input
.
keys
.
alt
left
:
return
keyboard
.
key
lmenu
;
case
input
.
keys
.
alt
right
:
return
keyboard
.
key
rmenu
;
case
input
.
keys
.
backslash
:
return
keyboard
.
key
backslash
;
case
input
.
keys
.
comma
:
return
keyboard
.
key
comma
;
case
input
.
keys
.
forward
del
:
return
keyboard
.
key
delete
;
case
input
.
keys
.
dpad
left
:
return
keyboard
.
key
left
;
case
input
.
keys
.
dpad
right
:
return
keyboard
.
key
right
;
case
input
.
keys
.
dpad
up
:
return
keyboard
.
key
up
;
case
input
.
keys
.
dpad
down
:
return
keyboard
.
key
down
;
case
input
.
keys
.
enter
:
return
keyboard
.
key
return
;
case
input
.
keys
.
home
:
return
keyboard
.
key
home
;
case
input
.
keys
.
end
:
return
keyboard
.
key
end
;
case
input
.
keys
.
page
down
:
return
keyboard
.
key
next
;
case
input
.
keys
.
page
up
:
return
keyboard
.
key
prior
;
case
input
.
keys
.
insert
:
return
keyboard
.
key
insert
;
case
input
.
keys
.
minus
:
return
keyboard
.
key
minus
;
case
input
.
keys
.
period
:
return
keyboard
.
key
period
;
case
input
.
keys
.
plus
:
return
keyboard
.
key
add
;
case
input
.
keys
.
semicolon
:
return
keyboard
.
key
semicolon
;
case
input
.
keys
.
shift
left
:
return
keyboard
.
key
lshift
;
case
input
.
keys
.
shift
right
:
return
keyboard
.
key
rshift
;
case
input
.
keys
.
slash
:
return
keyboard
.
key
slash
;
case
input
.
keys
.
space
:
return
keyboard
.
key
space
;
case
input
.
keys
.
tab
:
return
keyboard
.
key
tab
;
case
input
.
keys
.
del
:
return
keyboard
.
key
back
;
case
input
.
keys
.
control
left
:
return
keyboard
.
key
lcontrol
;
case
input
.
keys
.
control
right
:
return
keyboard
.
key
rcontrol
;
case
input
.
keys
.
escape
:
return
keyboard
.
key
escape
;
case
input
.
keys
.
f
1
:
return
keyboard
.
key
f
1
;
case
input
.
keys
.
f
2
:
return
keyboard
.
key
f
2
;
case
input
.
keys
.
f
3
:
return
keyboard
.
key
f
3
;
case
input
.
keys
.
f
4
:
return
keyboard
.
key
f
4
;
case
input
.
keys
.
f
5
:
return
keyboard
.
key
f
5
;
case
input
.
keys
.
f
6
:
return
keyboard
.
key
f
6
;
case
input
.
keys
.
f
7
:
return
keyboard
.
key
f
7
;
case
input
.
keys
.
f
8
:
return
keyboard
.
key
f
8
;
case
input
.
keys
.
f
9
:
return
keyboard
.
key
f
9
;
case
input
.
keys
.
f
10
:
return
keyboard
.
key
f
10
;
case
input
.
keys
.
f
11
:
return
keyboard
.
key
f
11
;
case
input
.
keys
.
f
12
:
return
keyboard
.
key
f
12
;
case
input
.
keys
.
colon
:
return
keyboard
.
key
colon
;
case
input
.
keys
.
numpad
0
:
return
keyboard
.
key
numpad
0
;
case
input
.
keys
.
numpad
1
:
return
keyboard
.
key
numpad
1
;
case
input
.
keys
.
numpad
2
:
return
keyboard
.
key
numpad
2
;
case
input
.
keys
.
numpad
3
:
return
keyboard
.
key
numpad
3
;
case
input
.
keys
.
numpad
4
:
return
keyboard
.
key
numpad
4
;
case
input
.
keys
.
numpad
5
:
return
keyboard
.
key
numpad
5
;
case
input
.
keys
.
numpad
6
:
return
keyboard
.
key
numpad
6
;
case
input
.
keys
.
numpad
7
:
return
keyboard
.
key
numpad
7
;
case
input
.
keys
.
numpad
8
:
return
keyboard
.
key
numpad
8
;
case
input
.
keys
.
numpad
9
:
return
keyboard
.
key
numpad
9
;
default
:
return
keyboard
.
key
none
;
}
}
<SENTENCE_END/>
lwjgl
%END%
(3.14e-01)
key
(1.51e-01)
to
(8.84e-02)
get
(5.87e-02)
%UNK%
(3.27e-02)
code
(3.21e-02)
down
(3.01e-02)
jglfw
(1.92e-02)
string
(1.88e-02)
out
(9.81e-03)
<SENTENCE_START>
{
switch
(
gdx
key
code
)
{
case
input
.
keys
.
apostrophe
:
return
keyboard
.
key
apostrophe
;
case
input
.
keys
.
left
bracket
:
return
keyboard
.
key
lbracket
;
case
input
.
keys
.
right
bracket
:
return
keyboard
.
key
rbracket
;
case
input
.
keys
.
grave
:
return
keyboard
.
key
grave
;
case
input
.
keys
.
star
:
return
keyboard
.
key
multiply
;
case
input
.
keys
.
num
:
return
keyboard
.
key
numlock
;
case
input
.
keys
.
at
:
return
keyboard
.
key
at
;
case
input
.
keys
.
equals
:
return
keyboard
.
key
equals
;
case
input
.
keys
.
sym
:
return
keyboard
.
key
lmeta
;
case
input
.
keys
.
num
0
:
return
keyboard
.
key
0
;
case
input
.
keys
.
num
1
:
return
keyboard
.
key
1
;
case
input
.
keys
.
num
2
:
return
keyboard
.
key
2
;
case
input
.
keys
.
num
3
:
return
keyboard
.
key
3
;
case
input
.
keys
.
num
4
:
return
keyboard
.
key
4
;
case
input
.
keys
.
num
5
:
return
keyboard
.
key
5
;
case
input
.
keys
.
num
6
:
return
keyboard
.
key
6
;
case
input
.
keys
.
num
7
:
return
keyboard
.
key
7
;
case
input
.
keys
.
num
8
:
return
keyboard
.
key
8
;
case
input
.
keys
.
num
9
:
return
keyboard
.
key
9
;
case
input
.
keys
.
a
:
return
keyboard
.
key
a
;
case
input
.
keys
.
b
:
return
keyboard
.
key
b
;
case
input
.
keys
.
c
:
return
keyboard
.
key
c
;
case
input
.
keys
.
d
:
return
keyboard
.
key
d
;
case
input
.
keys
.
e
:
return
keyboard
.
key
e
;
case
input
.
keys
.
f
:
return
keyboard
.
key
f
;
case
input
.
keys
.
g
:
return
keyboard
.
key
g
;
case
input
.
keys
.
h
:
return
keyboard
.
key
h
;
case
input
.
keys
.
i
:
return
keyboard
.
key
i
;
case
input
.
keys
.
j
:
return
keyboard
.
key
j
;
case
input
.
keys
.
k
:
return
keyboard
.
key
k
;
case
input
.
keys
.
l
:
return
keyboard
.
key
l
;
case
input
.
keys
.
m
:
return
keyboard
.
key
m
;
case
input
.
keys
.
n
:
return
keyboard
.
key
n
;
case
input
.
keys
.
o
:
return
keyboard
.
key
o
;
case
input
.
keys
.
p
:
return
keyboard
.
key
p
;
case
input
.
keys
.
q
:
return
keyboard
.
key
q
;
case
input
.
keys
.
r
:
return
keyboard
.
key
r
;
case
input
.
keys
.
s
:
return
keyboard
.
key
s
;
case
input
.
keys
.
t
:
return
keyboard
.
key
t
;
case
input
.
keys
.
u
:
return
keyboard
.
key
u
;
case
input
.
keys
.
v
:
return
keyboard
.
key
v
;
case
input
.
keys
.
w
:
return
keyboard
.
key
w
;
case
input
.
keys
.
x
:
return
keyboard
.
key
x
;
case
input
.
keys
.
y
:
return
keyboard
.
key
y
;
case
input
.
keys
.
z
:
return
keyboard
.
key
z
;
case
input
.
keys
.
alt
left
:
return
keyboard
.
key
lmenu
;
case
input
.
keys
.
alt
right
:
return
keyboard
.
key
rmenu
;
case
input
.
keys
.
backslash
:
return
keyboard
.
key
backslash
;
case
input
.
keys
.
comma
:
return
keyboard
.
key
comma
;
case
input
.
keys
.
forward
del
:
return
keyboard
.
key
delete
;
case
input
.
keys
.
dpad
left
:
return
keyboard
.
key
left
;
case
input
.
keys
.
dpad
right
:
return
keyboard
.
key
right
;
case
input
.
keys
.
dpad
up
:
return
keyboard
.
key
up
;
case
input
.
keys
.
dpad
down
:
return
keyboard
.
key
down
;
case
input
.
keys
.
enter
:
return
keyboard
.
key
return
;
case
input
.
keys
.
home
:
return
keyboard
.
key
home
;
case
input
.
keys
.
end
:
return
keyboard
.
key
end
;
case
input
.
keys
.
page
down
:
return
keyboard
.
key
next
;
case
input
.
keys
.
page
up
:
return
keyboard
.
key
prior
;
case
input
.
keys
.
insert
:
return
keyboard
.
key
insert
;
case
input
.
keys
.
minus
:
return
keyboard
.
key
minus
;
case
input
.
keys
.
period
:
return
keyboard
.
key
period
;
case
input
.
keys
.
plus
:
return
keyboard
.
key
add
;
case
input
.
keys
.
semicolon
:
return
keyboard
.
key
semicolon
;
case
input
.
keys
.
shift
left
:
return
keyboard
.
key
lshift
;
case
input
.
keys
.
shift
right
:
return
keyboard
.
key
rshift
;
case
input
.
keys
.
slash
:
return
keyboard
.
key
slash
;
case
input
.
keys
.
space
:
return
keyboard
.
key
space
;
case
input
.
keys
.
tab
:
return
keyboard
.
key
tab
;
case
input
.
keys
.
del
:
return
keyboard
.
key
back
;
case
input
.
keys
.
control
left
:
return
keyboard
.
key
lcontrol
;
case
input
.
keys
.
control
right
:
return
keyboard
.
key
rcontrol
;
case
input
.
keys
.
escape
:
return
keyboard
.
key
escape
;
case
input
.
keys
.
f
1
:
return
keyboard
.
key
f
1
;
case
input
.
keys
.
f
2
:
return
keyboard
.
key
f
2
;
case
input
.
keys
.
f
3
:
return
keyboard
.
key
f
3
;
case
input
.
keys
.
f
4
:
return
keyboard
.
key
f
4
;
case
input
.
keys
.
f
5
:
return
keyboard
.
key
f
5
;
case
input
.
keys
.
f
6
:
return
keyboard
.
key
f
6
;
case
input
.
keys
.
f
7
:
return
keyboard
.
key
f
7
;
case
input
.
keys
.
f
8
:
return
keyboard
.
key
f
8
;
case
input
.
keys
.
f
9
:
return
keyboard
.
key
f
9
;
case
input
.
keys
.
f
10
:
return
keyboard
.
key
f
10
;
case
input
.
keys
.
f
11
:
return
keyboard
.
key
f
11
;
case
input
.
keys
.
f
12
:
return
keyboard
.
key
f
12
;
case
input
.
keys
.
colon
:
return
keyboard
.
key
colon
;
case
input
.
keys
.
numpad
0
:
return
keyboard
.
key
numpad
0
;
case
input
.
keys
.
numpad
1
:
return
keyboard
.
key
numpad
1
;
case
input
.
keys
.
numpad
2
:
return
keyboard
.
key
numpad
2
;
case
input
.
keys
.
numpad
3
:
return
keyboard
.
key
numpad
3
;
case
input
.
keys
.
numpad
4
:
return
keyboard
.
key
numpad
4
;
case
input
.
keys
.
numpad
5
:
return
keyboard
.
key
numpad
5
;
case
input
.
keys
.
numpad
6
:
return
keyboard
.
key
numpad
6
;
case
input
.
keys
.
numpad
7
:
return
keyboard
.
key
numpad
7
;
case
input
.
keys
.
numpad
8
:
return
keyboard
.
key
numpad
8
;
case
input
.
keys
.
numpad
9
:
return
keyboard
.
key
numpad
9
;
default
:
return
keyboard
.
key
none
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
gdx
key
code
)
{
case
input
.
keys
.
apostrophe
:
return
keyboard
.
key
apostrophe
;
case
input
.
keys
.
left
bracket
:
return
keyboard
.
key
lbracket
;
case
input
.
keys
.
right
bracket
:
return
keyboard
.
key
rbracket
;
case
input
.
keys
.
grave
:
return
keyboard
.
key
grave
;
case
input
.
keys
.
star
:
return
keyboard
.
key
multiply
;
case
input
.
keys
.
num
:
return
keyboard
.
key
numlock
;
case
input
.
keys
.
at
:
return
keyboard
.
key
at
;
case
input
.
keys
.
equals
:
return
keyboard
.
key
equals
;
case
input
.
keys
.
sym
:
return
keyboard
.
key
lmeta
;
case
input
.
keys
.
num
0
:
return
keyboard
.
key
0
;
case
input
.
keys
.
num
1
:
return
keyboard
.
key
1
;
case
input
.
keys
.
num
2
:
return
keyboard
.
key
2
;
case
input
.
keys
.
num
3
:
return
keyboard
.
key
3
;
case
input
.
keys
.
num
4
:
return
keyboard
.
key
4
;
case
input
.
keys
.
num
5
:
return
keyboard
.
key
5
;
case
input
.
keys
.
num
6
:
return
keyboard
.
key
6
;
case
input
.
keys
.
num
7
:
return
keyboard
.
key
7
;
case
input
.
keys
.
num
8
:
return
keyboard
.
key
8
;
case
input
.
keys
.
num
9
:
return
keyboard
.
key
9
;
case
input
.
keys
.
a
:
return
keyboard
.
key
a
;
case
input
.
keys
.
b
:
return
keyboard
.
key
b
;
case
input
.
keys
.
c
:
return
keyboard
.
key
c
;
case
input
.
keys
.
d
:
return
keyboard
.
key
d
;
case
input
.
keys
.
e
:
return
keyboard
.
key
e
;
case
input
.
keys
.
f
:
return
keyboard
.
key
f
;
case
input
.
keys
.
g
:
return
keyboard
.
key
g
;
case
input
.
keys
.
h
:
return
keyboard
.
key
h
;
case
input
.
keys
.
i
:
return
keyboard
.
key
i
;
case
input
.
keys
.
j
:
return
keyboard
.
key
j
;
case
input
.
keys
.
k
:
return
keyboard
.
key
k
;
case
input
.
keys
.
l
:
return
keyboard
.
key
l
;
case
input
.
keys
.
m
:
return
keyboard
.
key
m
;
case
input
.
keys
.
n
:
return
keyboard
.
key
n
;
case
input
.
keys
.
o
:
return
keyboard
.
key
o
;
case
input
.
keys
.
p
:
return
keyboard
.
key
p
;
case
input
.
keys
.
q
:
return
keyboard
.
key
q
;
case
input
.
keys
.
r
:
return
keyboard
.
key
r
;
case
input
.
keys
.
s
:
return
keyboard
.
key
s
;
case
input
.
keys
.
t
:
return
keyboard
.
key
t
;
case
input
.
keys
.
u
:
return
keyboard
.
key
u
;
case
input
.
keys
.
v
:
return
keyboard
.
key
v
;
case
input
.
keys
.
w
:
return
keyboard
.
key
w
;
case
input
.
keys
.
x
:
return
keyboard
.
key
x
;
case
input
.
keys
.
y
:
return
keyboard
.
key
y
;
case
input
.
keys
.
z
:
return
keyboard
.
key
z
;
case
input
.
keys
.
alt
left
:
return
keyboard
.
key
lmenu
;
case
input
.
keys
.
alt
right
:
return
keyboard
.
key
rmenu
;
case
input
.
keys
.
backslash
:
return
keyboard
.
key
backslash
;
case
input
.
keys
.
comma
:
return
keyboard
.
key
comma
;
case
input
.
keys
.
forward
del
:
return
keyboard
.
key
delete
;
case
input
.
keys
.
dpad
left
:
return
keyboard
.
key
left
;
case
input
.
keys
.
dpad
right
:
return
keyboard
.
key
right
;
case
input
.
keys
.
dpad
up
:
return
keyboard
.
key
up
;
case
input
.
keys
.
dpad
down
:
return
keyboard
.
key
down
;
case
input
.
keys
.
enter
:
return
keyboard
.
key
return
;
case
input
.
keys
.
home
:
return
keyboard
.
key
home
;
case
input
.
keys
.
end
:
return
keyboard
.
key
end
;
case
input
.
keys
.
page
down
:
return
keyboard
.
key
next
;
case
input
.
keys
.
page
up
:
return
keyboard
.
key
prior
;
case
input
.
keys
.
insert
:
return
keyboard
.
key
insert
;
case
input
.
keys
.
minus
:
return
keyboard
.
key
minus
;
case
input
.
keys
.
period
:
return
keyboard
.
key
period
;
case
input
.
keys
.
plus
:
return
keyboard
.
key
add
;
case
input
.
keys
.
semicolon
:
return
keyboard
.
key
semicolon
;
case
input
.
keys
.
shift
left
:
return
keyboard
.
key
lshift
;
case
input
.
keys
.
shift
right
:
return
keyboard
.
key
rshift
;
case
input
.
keys
.
slash
:
return
keyboard
.
key
slash
;
case
input
.
keys
.
space
:
return
keyboard
.
key
space
;
case
input
.
keys
.
tab
:
return
keyboard
.
key
tab
;
case
input
.
keys
.
del
:
return
keyboard
.
key
back
;
case
input
.
keys
.
control
left
:
return
keyboard
.
key
lcontrol
;
case
input
.
keys
.
control
right
:
return
keyboard
.
key
rcontrol
;
case
input
.
keys
.
escape
:
return
keyboard
.
key
escape
;
case
input
.
keys
.
f
1
:
return
keyboard
.
key
f
1
;
case
input
.
keys
.
f
2
:
return
keyboard
.
key
f
2
;
case
input
.
keys
.
f
3
:
return
keyboard
.
key
f
3
;
case
input
.
keys
.
f
4
:
return
keyboard
.
key
f
4
;
case
input
.
keys
.
f
5
:
return
keyboard
.
key
f
5
;
case
input
.
keys
.
f
6
:
return
keyboard
.
key
f
6
;
case
input
.
keys
.
f
7
:
return
keyboard
.
key
f
7
;
case
input
.
keys
.
f
8
:
return
keyboard
.
key
f
8
;
case
input
.
keys
.
f
9
:
return
keyboard
.
key
f
9
;
case
input
.
keys
.
f
10
:
return
keyboard
.
key
f
10
;
case
input
.
keys
.
f
11
:
return
keyboard
.
key
f
11
;
case
input
.
keys
.
f
12
:
return
keyboard
.
key
f
12
;
case
input
.
keys
.
colon
:
return
keyboard
.
key
colon
;
case
input
.
keys
.
numpad
0
:
return
keyboard
.
key
numpad
0
;
case
input
.
keys
.
numpad
1
:
return
keyboard
.
key
numpad
1
;
case
input
.
keys
.
numpad
2
:
return
keyboard
.
key
numpad
2
;
case
input
.
keys
.
numpad
3
:
return
keyboard
.
key
numpad
3
;
case
input
.
keys
.
numpad
4
:
return
keyboard
.
key
numpad
4
;
case
input
.
keys
.
numpad
5
:
return
keyboard
.
key
numpad
5
;
case
input
.
keys
.
numpad
6
:
return
keyboard
.
key
numpad
6
;
case
input
.
keys
.
numpad
7
:
return
keyboard
.
key
numpad
7
;
case
input
.
keys
.
numpad
8
:
return
keyboard
.
key
numpad
8
;
case
input
.
keys
.
numpad
9
:
return
keyboard
.
key
numpad
9
;
default
:
return
keyboard
.
key
none
;
}
}
<SENTENCE_END/>
key
%END%
(3.81e-01)
key
(1.30e-01)
to
(8.13e-02)
get
(4.16e-02)
code
(3.02e-02)
down
(2.86e-02)
%UNK%
(2.84e-02)
jglfw
(1.90e-02)
string
(1.87e-02)
out
(9.24e-03)
<SENTENCE_START>
{
switch
(
gdx
key
code
)
{
case
input
.
keys
.
apostrophe
:
return
keyboard
.
key
apostrophe
;
case
input
.
keys
.
left
bracket
:
return
keyboard
.
key
lbracket
;
case
input
.
keys
.
right
bracket
:
return
keyboard
.
key
rbracket
;
case
input
.
keys
.
grave
:
return
keyboard
.
key
grave
;
case
input
.
keys
.
star
:
return
keyboard
.
key
multiply
;
case
input
.
keys
.
num
:
return
keyboard
.
key
numlock
;
case
input
.
keys
.
at
:
return
keyboard
.
key
at
;
case
input
.
keys
.
equals
:
return
keyboard
.
key
equals
;
case
input
.
keys
.
sym
:
return
keyboard
.
key
lmeta
;
case
input
.
keys
.
num
0
:
return
keyboard
.
key
0
;
case
input
.
keys
.
num
1
:
return
keyboard
.
key
1
;
case
input
.
keys
.
num
2
:
return
keyboard
.
key
2
;
case
input
.
keys
.
num
3
:
return
keyboard
.
key
3
;
case
input
.
keys
.
num
4
:
return
keyboard
.
key
4
;
case
input
.
keys
.
num
5
:
return
keyboard
.
key
5
;
case
input
.
keys
.
num
6
:
return
keyboard
.
key
6
;
case
input
.
keys
.
num
7
:
return
keyboard
.
key
7
;
case
input
.
keys
.
num
8
:
return
keyboard
.
key
8
;
case
input
.
keys
.
num
9
:
return
keyboard
.
key
9
;
case
input
.
keys
.
a
:
return
keyboard
.
key
a
;
case
input
.
keys
.
b
:
return
keyboard
.
key
b
;
case
input
.
keys
.
c
:
return
keyboard
.
key
c
;
case
input
.
keys
.
d
:
return
keyboard
.
key
d
;
case
input
.
keys
.
e
:
return
keyboard
.
key
e
;
case
input
.
keys
.
f
:
return
keyboard
.
key
f
;
case
input
.
keys
.
g
:
return
keyboard
.
key
g
;
case
input
.
keys
.
h
:
return
keyboard
.
key
h
;
case
input
.
keys
.
i
:
return
keyboard
.
key
i
;
case
input
.
keys
.
j
:
return
keyboard
.
key
j
;
case
input
.
keys
.
k
:
return
keyboard
.
key
k
;
case
input
.
keys
.
l
:
return
keyboard
.
key
l
;
case
input
.
keys
.
m
:
return
keyboard
.
key
m
;
case
input
.
keys
.
n
:
return
keyboard
.
key
n
;
case
input
.
keys
.
o
:
return
keyboard
.
key
o
;
case
input
.
keys
.
p
:
return
keyboard
.
key
p
;
case
input
.
keys
.
q
:
return
keyboard
.
key
q
;
case
input
.
keys
.
r
:
return
keyboard
.
key
r
;
case
input
.
keys
.
s
:
return
keyboard
.
key
s
;
case
input
.
keys
.
t
:
return
keyboard
.
key
t
;
case
input
.
keys
.
u
:
return
keyboard
.
key
u
;
case
input
.
keys
.
v
:
return
keyboard
.
key
v
;
case
input
.
keys
.
w
:
return
keyboard
.
key
w
;
case
input
.
keys
.
x
:
return
keyboard
.
key
x
;
case
input
.
keys
.
y
:
return
keyboard
.
key
y
;
case
input
.
keys
.
z
:
return
keyboard
.
key
z
;
case
input
.
keys
.
alt
left
:
return
keyboard
.
key
lmenu
;
case
input
.
keys
.
alt
right
:
return
keyboard
.
key
rmenu
;
case
input
.
keys
.
backslash
:
return
keyboard
.
key
backslash
;
case
input
.
keys
.
comma
:
return
keyboard
.
key
comma
;
case
input
.
keys
.
forward
del
:
return
keyboard
.
key
delete
;
case
input
.
keys
.
dpad
left
:
return
keyboard
.
key
left
;
case
input
.
keys
.
dpad
right
:
return
keyboard
.
key
right
;
case
input
.
keys
.
dpad
up
:
return
keyboard
.
key
up
;
case
input
.
keys
.
dpad
down
:
return
keyboard
.
key
down
;
case
input
.
keys
.
enter
:
return
keyboard
.
key
return
;
case
input
.
keys
.
home
:
return
keyboard
.
key
home
;
case
input
.
keys
.
end
:
return
keyboard
.
key
end
;
case
input
.
keys
.
page
down
:
return
keyboard
.
key
next
;
case
input
.
keys
.
page
up
:
return
keyboard
.
key
prior
;
case
input
.
keys
.
insert
:
return
keyboard
.
key
insert
;
case
input
.
keys
.
minus
:
return
keyboard
.
key
minus
;
case
input
.
keys
.
period
:
return
keyboard
.
key
period
;
case
input
.
keys
.
plus
:
return
keyboard
.
key
add
;
case
input
.
keys
.
semicolon
:
return
keyboard
.
key
semicolon
;
case
input
.
keys
.
shift
left
:
return
keyboard
.
key
lshift
;
case
input
.
keys
.
shift
right
:
return
keyboard
.
key
rshift
;
case
input
.
keys
.
slash
:
return
keyboard
.
key
slash
;
case
input
.
keys
.
space
:
return
keyboard
.
key
space
;
case
input
.
keys
.
tab
:
return
keyboard
.
key
tab
;
case
input
.
keys
.
del
:
return
keyboard
.
key
back
;
case
input
.
keys
.
control
left
:
return
keyboard
.
key
lcontrol
;
case
input
.
keys
.
control
right
:
return
keyboard
.
key
rcontrol
;
case
input
.
keys
.
escape
:
return
keyboard
.
key
escape
;
case
input
.
keys
.
f
1
:
return
keyboard
.
key
f
1
;
case
input
.
keys
.
f
2
:
return
keyboard
.
key
f
2
;
case
input
.
keys
.
f
3
:
return
keyboard
.
key
f
3
;
case
input
.
keys
.
f
4
:
return
keyboard
.
key
f
4
;
case
input
.
keys
.
f
5
:
return
keyboard
.
key
f
5
;
case
input
.
keys
.
f
6
:
return
keyboard
.
key
f
6
;
case
input
.
keys
.
f
7
:
return
keyboard
.
key
f
7
;
case
input
.
keys
.
f
8
:
return
keyboard
.
key
f
8
;
case
input
.
keys
.
f
9
:
return
keyboard
.
key
f
9
;
case
input
.
keys
.
f
10
:
return
keyboard
.
key
f
10
;
case
input
.
keys
.
f
11
:
return
keyboard
.
key
f
11
;
case
input
.
keys
.
f
12
:
return
keyboard
.
key
f
12
;
case
input
.
keys
.
colon
:
return
keyboard
.
key
colon
;
case
input
.
keys
.
numpad
0
:
return
keyboard
.
key
numpad
0
;
case
input
.
keys
.
numpad
1
:
return
keyboard
.
key
numpad
1
;
case
input
.
keys
.
numpad
2
:
return
keyboard
.
key
numpad
2
;
case
input
.
keys
.
numpad
3
:
return
keyboard
.
key
numpad
3
;
case
input
.
keys
.
numpad
4
:
return
keyboard
.
key
numpad
4
;
case
input
.
keys
.
numpad
5
:
return
keyboard
.
key
numpad
5
;
case
input
.
keys
.
numpad
6
:
return
keyboard
.
key
numpad
6
;
case
input
.
keys
.
numpad
7
:
return
keyboard
.
key
numpad
7
;
case
input
.
keys
.
numpad
8
:
return
keyboard
.
key
numpad
8
;
case
input
.
keys
.
numpad
9
:
return
keyboard
.
key
numpad
9
;
default
:
return
keyboard
.
key
none
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
gdx
key
code
)
{
case
input
.
keys
.
apostrophe
:
return
keyboard
.
key
apostrophe
;
case
input
.
keys
.
left
bracket
:
return
keyboard
.
key
lbracket
;
case
input
.
keys
.
right
bracket
:
return
keyboard
.
key
rbracket
;
case
input
.
keys
.
grave
:
return
keyboard
.
key
grave
;
case
input
.
keys
.
star
:
return
keyboard
.
key
multiply
;
case
input
.
keys
.
num
:
return
keyboard
.
key
numlock
;
case
input
.
keys
.
at
:
return
keyboard
.
key
at
;
case
input
.
keys
.
equals
:
return
keyboard
.
key
equals
;
case
input
.
keys
.
sym
:
return
keyboard
.
key
lmeta
;
case
input
.
keys
.
num
0
:
return
keyboard
.
key
0
;
case
input
.
keys
.
num
1
:
return
keyboard
.
key
1
;
case
input
.
keys
.
num
2
:
return
keyboard
.
key
2
;
case
input
.
keys
.
num
3
:
return
keyboard
.
key
3
;
case
input
.
keys
.
num
4
:
return
keyboard
.
key
4
;
case
input
.
keys
.
num
5
:
return
keyboard
.
key
5
;
case
input
.
keys
.
num
6
:
return
keyboard
.
key
6
;
case
input
.
keys
.
num
7
:
return
keyboard
.
key
7
;
case
input
.
keys
.
num
8
:
return
keyboard
.
key
8
;
case
input
.
keys
.
num
9
:
return
keyboard
.
key
9
;
case
input
.
keys
.
a
:
return
keyboard
.
key
a
;
case
input
.
keys
.
b
:
return
keyboard
.
key
b
;
case
input
.
keys
.
c
:
return
keyboard
.
key
c
;
case
input
.
keys
.
d
:
return
keyboard
.
key
d
;
case
input
.
keys
.
e
:
return
keyboard
.
key
e
;
case
input
.
keys
.
f
:
return
keyboard
.
key
f
;
case
input
.
keys
.
g
:
return
keyboard
.
key
g
;
case
input
.
keys
.
h
:
return
keyboard
.
key
h
;
case
input
.
keys
.
i
:
return
keyboard
.
key
i
;
case
input
.
keys
.
j
:
return
keyboard
.
key
j
;
case
input
.
keys
.
k
:
return
keyboard
.
key
k
;
case
input
.
keys
.
l
:
return
keyboard
.
key
l
;
case
input
.
keys
.
m
:
return
keyboard
.
key
m
;
case
input
.
keys
.
n
:
return
keyboard
.
key
n
;
case
input
.
keys
.
o
:
return
keyboard
.
key
o
;
case
input
.
keys
.
p
:
return
keyboard
.
key
p
;
case
input
.
keys
.
q
:
return
keyboard
.
key
q
;
case
input
.
keys
.
r
:
return
keyboard
.
key
r
;
case
input
.
keys
.
s
:
return
keyboard
.
key
s
;
case
input
.
keys
.
t
:
return
keyboard
.
key
t
;
case
input
.
keys
.
u
:
return
keyboard
.
key
u
;
case
input
.
keys
.
v
:
return
keyboard
.
key
v
;
case
input
.
keys
.
w
:
return
keyboard
.
key
w
;
case
input
.
keys
.
x
:
return
keyboard
.
key
x
;
case
input
.
keys
.
y
:
return
keyboard
.
key
y
;
case
input
.
keys
.
z
:
return
keyboard
.
key
z
;
case
input
.
keys
.
alt
left
:
return
keyboard
.
key
lmenu
;
case
input
.
keys
.
alt
right
:
return
keyboard
.
key
rmenu
;
case
input
.
keys
.
backslash
:
return
keyboard
.
key
backslash
;
case
input
.
keys
.
comma
:
return
keyboard
.
key
comma
;
case
input
.
keys
.
forward
del
:
return
keyboard
.
key
delete
;
case
input
.
keys
.
dpad
left
:
return
keyboard
.
key
left
;
case
input
.
keys
.
dpad
right
:
return
keyboard
.
key
right
;
case
input
.
keys
.
dpad
up
:
return
keyboard
.
key
up
;
case
input
.
keys
.
dpad
down
:
return
keyboard
.
key
down
;
case
input
.
keys
.
enter
:
return
keyboard
.
key
return
;
case
input
.
keys
.
home
:
return
keyboard
.
key
home
;
case
input
.
keys
.
end
:
return
keyboard
.
key
end
;
case
input
.
keys
.
page
down
:
return
keyboard
.
key
next
;
case
input
.
keys
.
page
up
:
return
keyboard
.
key
prior
;
case
input
.
keys
.
insert
:
return
keyboard
.
key
insert
;
case
input
.
keys
.
minus
:
return
keyboard
.
key
minus
;
case
input
.
keys
.
period
:
return
keyboard
.
key
period
;
case
input
.
keys
.
plus
:
return
keyboard
.
key
add
;
case
input
.
keys
.
semicolon
:
return
keyboard
.
key
semicolon
;
case
input
.
keys
.
shift
left
:
return
keyboard
.
key
lshift
;
case
input
.
keys
.
shift
right
:
return
keyboard
.
key
rshift
;
case
input
.
keys
.
slash
:
return
keyboard
.
key
slash
;
case
input
.
keys
.
space
:
return
keyboard
.
key
space
;
case
input
.
keys
.
tab
:
return
keyboard
.
key
tab
;
case
input
.
keys
.
del
:
return
keyboard
.
key
back
;
case
input
.
keys
.
control
left
:
return
keyboard
.
key
lcontrol
;
case
input
.
keys
.
control
right
:
return
keyboard
.
key
rcontrol
;
case
input
.
keys
.
escape
:
return
keyboard
.
key
escape
;
case
input
.
keys
.
f
1
:
return
keyboard
.
key
f
1
;
case
input
.
keys
.
f
2
:
return
keyboard
.
key
f
2
;
case
input
.
keys
.
f
3
:
return
keyboard
.
key
f
3
;
case
input
.
keys
.
f
4
:
return
keyboard
.
key
f
4
;
case
input
.
keys
.
f
5
:
return
keyboard
.
key
f
5
;
case
input
.
keys
.
f
6
:
return
keyboard
.
key
f
6
;
case
input
.
keys
.
f
7
:
return
keyboard
.
key
f
7
;
case
input
.
keys
.
f
8
:
return
keyboard
.
key
f
8
;
case
input
.
keys
.
f
9
:
return
keyboard
.
key
f
9
;
case
input
.
keys
.
f
10
:
return
keyboard
.
key
f
10
;
case
input
.
keys
.
f
11
:
return
keyboard
.
key
f
11
;
case
input
.
keys
.
f
12
:
return
keyboard
.
key
f
12
;
case
input
.
keys
.
colon
:
return
keyboard
.
key
colon
;
case
input
.
keys
.
numpad
0
:
return
keyboard
.
key
numpad
0
;
case
input
.
keys
.
numpad
1
:
return
keyboard
.
key
numpad
1
;
case
input
.
keys
.
numpad
2
:
return
keyboard
.
key
numpad
2
;
case
input
.
keys
.
numpad
3
:
return
keyboard
.
key
numpad
3
;
case
input
.
keys
.
numpad
4
:
return
keyboard
.
key
numpad
4
;
case
input
.
keys
.
numpad
5
:
return
keyboard
.
key
numpad
5
;
case
input
.
keys
.
numpad
6
:
return
keyboard
.
key
numpad
6
;
case
input
.
keys
.
numpad
7
:
return
keyboard
.
key
numpad
7
;
case
input
.
keys
.
numpad
8
:
return
keyboard
.
key
numpad
8
;
case
input
.
keys
.
numpad
9
:
return
keyboard
.
key
numpad
9
;
default
:
return
keyboard
.
key
none
;
}
}
<SENTENCE_END/>
code
%END%
(4.99e-01)
key
(9.64e-02)
to
(6.80e-02)
code
(2.59e-02)
down
(2.51e-02)
%UNK%
(2.25e-02)
get
(2.12e-02)
string
(1.86e-02)
jglfw
(1.74e-02)
out
(7.72e-03)
<SENTENCE_START>
{
switch
(
gdx
key
code
)
{
case
input
.
keys
.
apostrophe
:
return
keyboard
.
key
apostrophe
;
case
input
.
keys
.
left
bracket
:
return
keyboard
.
key
lbracket
;
case
input
.
keys
.
right
bracket
:
return
keyboard
.
key
rbracket
;
case
input
.
keys
.
grave
:
return
keyboard
.
key
grave
;
case
input
.
keys
.
star
:
return
keyboard
.
key
multiply
;
case
input
.
keys
.
num
:
return
keyboard
.
key
numlock
;
case
input
.
keys
.
at
:
return
keyboard
.
key
at
;
case
input
.
keys
.
equals
:
return
keyboard
.
key
equals
;
case
input
.
keys
.
sym
:
return
keyboard
.
key
lmeta
;
case
input
.
keys
.
num
0
:
return
keyboard
.
key
0
;
case
input
.
keys
.
num
1
:
return
keyboard
.
key
1
;
case
input
.
keys
.
num
2
:
return
keyboard
.
key
2
;
case
input
.
keys
.
num
3
:
return
keyboard
.
key
3
;
case
input
.
keys
.
num
4
:
return
keyboard
.
key
4
;
case
input
.
keys
.
num
5
:
return
keyboard
.
key
5
;
case
input
.
keys
.
num
6
:
return
keyboard
.
key
6
;
case
input
.
keys
.
num
7
:
return
keyboard
.
key
7
;
case
input
.
keys
.
num
8
:
return
keyboard
.
key
8
;
case
input
.
keys
.
num
9
:
return
keyboard
.
key
9
;
case
input
.
keys
.
a
:
return
keyboard
.
key
a
;
case
input
.
keys
.
b
:
return
keyboard
.
key
b
;
case
input
.
keys
.
c
:
return
keyboard
.
key
c
;
case
input
.
keys
.
d
:
return
keyboard
.
key
d
;
case
input
.
keys
.
e
:
return
keyboard
.
key
e
;
case
input
.
keys
.
f
:
return
keyboard
.
key
f
;
case
input
.
keys
.
g
:
return
keyboard
.
key
g
;
case
input
.
keys
.
h
:
return
keyboard
.
key
h
;
case
input
.
keys
.
i
:
return
keyboard
.
key
i
;
case
input
.
keys
.
j
:
return
keyboard
.
key
j
;
case
input
.
keys
.
k
:
return
keyboard
.
key
k
;
case
input
.
keys
.
l
:
return
keyboard
.
key
l
;
case
input
.
keys
.
m
:
return
keyboard
.
key
m
;
case
input
.
keys
.
n
:
return
keyboard
.
key
n
;
case
input
.
keys
.
o
:
return
keyboard
.
key
o
;
case
input
.
keys
.
p
:
return
keyboard
.
key
p
;
case
input
.
keys
.
q
:
return
keyboard
.
key
q
;
case
input
.
keys
.
r
:
return
keyboard
.
key
r
;
case
input
.
keys
.
s
:
return
keyboard
.
key
s
;
case
input
.
keys
.
t
:
return
keyboard
.
key
t
;
case
input
.
keys
.
u
:
return
keyboard
.
key
u
;
case
input
.
keys
.
v
:
return
keyboard
.
key
v
;
case
input
.
keys
.
w
:
return
keyboard
.
key
w
;
case
input
.
keys
.
x
:
return
keyboard
.
key
x
;
case
input
.
keys
.
y
:
return
keyboard
.
key
y
;
case
input
.
keys
.
z
:
return
keyboard
.
key
z
;
case
input
.
keys
.
alt
left
:
return
keyboard
.
key
lmenu
;
case
input
.
keys
.
alt
right
:
return
keyboard
.
key
rmenu
;
case
input
.
keys
.
backslash
:
return
keyboard
.
key
backslash
;
case
input
.
keys
.
comma
:
return
keyboard
.
key
comma
;
case
input
.
keys
.
forward
del
:
return
keyboard
.
key
delete
;
case
input
.
keys
.
dpad
left
:
return
keyboard
.
key
left
;
case
input
.
keys
.
dpad
right
:
return
keyboard
.
key
right
;
case
input
.
keys
.
dpad
up
:
return
keyboard
.
key
up
;
case
input
.
keys
.
dpad
down
:
return
keyboard
.
key
down
;
case
input
.
keys
.
enter
:
return
keyboard
.
key
return
;
case
input
.
keys
.
home
:
return
keyboard
.
key
home
;
case
input
.
keys
.
end
:
return
keyboard
.
key
end
;
case
input
.
keys
.
page
down
:
return
keyboard
.
key
next
;
case
input
.
keys
.
page
up
:
return
keyboard
.
key
prior
;
case
input
.
keys
.
insert
:
return
keyboard
.
key
insert
;
case
input
.
keys
.
minus
:
return
keyboard
.
key
minus
;
case
input
.
keys
.
period
:
return
keyboard
.
key
period
;
case
input
.
keys
.
plus
:
return
keyboard
.
key
add
;
case
input
.
keys
.
semicolon
:
return
keyboard
.
key
semicolon
;
case
input
.
keys
.
shift
left
:
return
keyboard
.
key
lshift
;
case
input
.
keys
.
shift
right
:
return
keyboard
.
key
rshift
;
case
input
.
keys
.
slash
:
return
keyboard
.
key
slash
;
case
input
.
keys
.
space
:
return
keyboard
.
key
space
;
case
input
.
keys
.
tab
:
return
keyboard
.
key
tab
;
case
input
.
keys
.
del
:
return
keyboard
.
key
back
;
case
input
.
keys
.
control
left
:
return
keyboard
.
key
lcontrol
;
case
input
.
keys
.
control
right
:
return
keyboard
.
key
rcontrol
;
case
input
.
keys
.
escape
:
return
keyboard
.
key
escape
;
case
input
.
keys
.
f
1
:
return
keyboard
.
key
f
1
;
case
input
.
keys
.
f
2
:
return
keyboard
.
key
f
2
;
case
input
.
keys
.
f
3
:
return
keyboard
.
key
f
3
;
case
input
.
keys
.
f
4
:
return
keyboard
.
key
f
4
;
case
input
.
keys
.
f
5
:
return
keyboard
.
key
f
5
;
case
input
.
keys
.
f
6
:
return
keyboard
.
key
f
6
;
case
input
.
keys
.
f
7
:
return
keyboard
.
key
f
7
;
case
input
.
keys
.
f
8
:
return
keyboard
.
key
f
8
;
case
input
.
keys
.
f
9
:
return
keyboard
.
key
f
9
;
case
input
.
keys
.
f
10
:
return
keyboard
.
key
f
10
;
case
input
.
keys
.
f
11
:
return
keyboard
.
key
f
11
;
case
input
.
keys
.
f
12
:
return
keyboard
.
key
f
12
;
case
input
.
keys
.
colon
:
return
keyboard
.
key
colon
;
case
input
.
keys
.
numpad
0
:
return
keyboard
.
key
numpad
0
;
case
input
.
keys
.
numpad
1
:
return
keyboard
.
key
numpad
1
;
case
input
.
keys
.
numpad
2
:
return
keyboard
.
key
numpad
2
;
case
input
.
keys
.
numpad
3
:
return
keyboard
.
key
numpad
3
;
case
input
.
keys
.
numpad
4
:
return
keyboard
.
key
numpad
4
;
case
input
.
keys
.
numpad
5
:
return
keyboard
.
key
numpad
5
;
case
input
.
keys
.
numpad
6
:
return
keyboard
.
key
numpad
6
;
case
input
.
keys
.
numpad
7
:
return
keyboard
.
key
numpad
7
;
case
input
.
keys
.
numpad
8
:
return
keyboard
.
key
numpad
8
;
case
input
.
keys
.
numpad
9
:
return
keyboard
.
key
numpad
9
;
default
:
return
keyboard
.
key
none
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
gdx
key
code
)
{
case
input
.
keys
.
apostrophe
:
return
keyboard
.
key
apostrophe
;
case
input
.
keys
.
left
bracket
:
return
keyboard
.
key
lbracket
;
case
input
.
keys
.
right
bracket
:
return
keyboard
.
key
rbracket
;
case
input
.
keys
.
grave
:
return
keyboard
.
key
grave
;
case
input
.
keys
.
star
:
return
keyboard
.
key
multiply
;
case
input
.
keys
.
num
:
return
keyboard
.
key
numlock
;
case
input
.
keys
.
at
:
return
keyboard
.
key
at
;
case
input
.
keys
.
equals
:
return
keyboard
.
key
equals
;
case
input
.
keys
.
sym
:
return
keyboard
.
key
lmeta
;
case
input
.
keys
.
num
0
:
return
keyboard
.
key
0
;
case
input
.
keys
.
num
1
:
return
keyboard
.
key
1
;
case
input
.
keys
.
num
2
:
return
keyboard
.
key
2
;
case
input
.
keys
.
num
3
:
return
keyboard
.
key
3
;
case
input
.
keys
.
num
4
:
return
keyboard
.
key
4
;
case
input
.
keys
.
num
5
:
return
keyboard
.
key
5
;
case
input
.
keys
.
num
6
:
return
keyboard
.
key
6
;
case
input
.
keys
.
num
7
:
return
keyboard
.
key
7
;
case
input
.
keys
.
num
8
:
return
keyboard
.
key
8
;
case
input
.
keys
.
num
9
:
return
keyboard
.
key
9
;
case
input
.
keys
.
a
:
return
keyboard
.
key
a
;
case
input
.
keys
.
b
:
return
keyboard
.
key
b
;
case
input
.
keys
.
c
:
return
keyboard
.
key
c
;
case
input
.
keys
.
d
:
return
keyboard
.
key
d
;
case
input
.
keys
.
e
:
return
keyboard
.
key
e
;
case
input
.
keys
.
f
:
return
keyboard
.
key
f
;
case
input
.
keys
.
g
:
return
keyboard
.
key
g
;
case
input
.
keys
.
h
:
return
keyboard
.
key
h
;
case
input
.
keys
.
i
:
return
keyboard
.
key
i
;
case
input
.
keys
.
j
:
return
keyboard
.
key
j
;
case
input
.
keys
.
k
:
return
keyboard
.
key
k
;
case
input
.
keys
.
l
:
return
keyboard
.
key
l
;
case
input
.
keys
.
m
:
return
keyboard
.
key
m
;
case
input
.
keys
.
n
:
return
keyboard
.
key
n
;
case
input
.
keys
.
o
:
return
keyboard
.
key
o
;
case
input
.
keys
.
p
:
return
keyboard
.
key
p
;
case
input
.
keys
.
q
:
return
keyboard
.
key
q
;
case
input
.
keys
.
r
:
return
keyboard
.
key
r
;
case
input
.
keys
.
s
:
return
keyboard
.
key
s
;
case
input
.
keys
.
t
:
return
keyboard
.
key
t
;
case
input
.
keys
.
u
:
return
keyboard
.
key
u
;
case
input
.
keys
.
v
:
return
keyboard
.
key
v
;
case
input
.
keys
.
w
:
return
keyboard
.
key
w
;
case
input
.
keys
.
x
:
return
keyboard
.
key
x
;
case
input
.
keys
.
y
:
return
keyboard
.
key
y
;
case
input
.
keys
.
z
:
return
keyboard
.
key
z
;
case
input
.
keys
.
alt
left
:
return
keyboard
.
key
lmenu
;
case
input
.
keys
.
alt
right
:
return
keyboard
.
key
rmenu
;
case
input
.
keys
.
backslash
:
return
keyboard
.
key
backslash
;
case
input
.
keys
.
comma
:
return
keyboard
.
key
comma
;
case
input
.
keys
.
forward
del
:
return
keyboard
.
key
delete
;
case
input
.
keys
.
dpad
left
:
return
keyboard
.
key
left
;
case
input
.
keys
.
dpad
right
:
return
keyboard
.
key
right
;
case
input
.
keys
.
dpad
up
:
return
keyboard
.
key
up
;
case
input
.
keys
.
dpad
down
:
return
keyboard
.
key
down
;
case
input
.
keys
.
enter
:
return
keyboard
.
key
return
;
case
input
.
keys
.
home
:
return
keyboard
.
key
home
;
case
input
.
keys
.
end
:
return
keyboard
.
key
end
;
case
input
.
keys
.
page
down
:
return
keyboard
.
key
next
;
case
input
.
keys
.
page
up
:
return
keyboard
.
key
prior
;
case
input
.
keys
.
insert
:
return
keyboard
.
key
insert
;
case
input
.
keys
.
minus
:
return
keyboard
.
key
minus
;
case
input
.
keys
.
period
:
return
keyboard
.
key
period
;
case
input
.
keys
.
plus
:
return
keyboard
.
key
add
;
case
input
.
keys
.
semicolon
:
return
keyboard
.
key
semicolon
;
case
input
.
keys
.
shift
left
:
return
keyboard
.
key
lshift
;
case
input
.
keys
.
shift
right
:
return
keyboard
.
key
rshift
;
case
input
.
keys
.
slash
:
return
keyboard
.
key
slash
;
case
input
.
keys
.
space
:
return
keyboard
.
key
space
;
case
input
.
keys
.
tab
:
return
keyboard
.
key
tab
;
case
input
.
keys
.
del
:
return
keyboard
.
key
back
;
case
input
.
keys
.
control
left
:
return
keyboard
.
key
lcontrol
;
case
input
.
keys
.
control
right
:
return
keyboard
.
key
rcontrol
;
case
input
.
keys
.
escape
:
return
keyboard
.
key
escape
;
case
input
.
keys
.
f
1
:
return
keyboard
.
key
f
1
;
case
input
.
keys
.
f
2
:
return
keyboard
.
key
f
2
;
case
input
.
keys
.
f
3
:
return
keyboard
.
key
f
3
;
case
input
.
keys
.
f
4
:
return
keyboard
.
key
f
4
;
case
input
.
keys
.
f
5
:
return
keyboard
.
key
f
5
;
case
input
.
keys
.
f
6
:
return
keyboard
.
key
f
6
;
case
input
.
keys
.
f
7
:
return
keyboard
.
key
f
7
;
case
input
.
keys
.
f
8
:
return
keyboard
.
key
f
8
;
case
input
.
keys
.
f
9
:
return
keyboard
.
key
f
9
;
case
input
.
keys
.
f
10
:
return
keyboard
.
key
f
10
;
case
input
.
keys
.
f
11
:
return
keyboard
.
key
f
11
;
case
input
.
keys
.
f
12
:
return
keyboard
.
key
f
12
;
case
input
.
keys
.
colon
:
return
keyboard
.
key
colon
;
case
input
.
keys
.
numpad
0
:
return
keyboard
.
key
numpad
0
;
case
input
.
keys
.
numpad
1
:
return
keyboard
.
key
numpad
1
;
case
input
.
keys
.
numpad
2
:
return
keyboard
.
key
numpad
2
;
case
input
.
keys
.
numpad
3
:
return
keyboard
.
key
numpad
3
;
case
input
.
keys
.
numpad
4
:
return
keyboard
.
key
numpad
4
;
case
input
.
keys
.
numpad
5
:
return
keyboard
.
key
numpad
5
;
case
input
.
keys
.
numpad
6
:
return
keyboard
.
key
numpad
6
;
case
input
.
keys
.
numpad
7
:
return
keyboard
.
key
numpad
7
;
case
input
.
keys
.
numpad
8
:
return
keyboard
.
key
numpad
8
;
case
input
.
keys
.
numpad
9
:
return
keyboard
.
key
numpad
9
;
default
:
return
keyboard
.
key
none
;
}
}
<SENTENCE_END/>
%END%
%END%
(5.26e-01)
key
(8.76e-02)
to
(6.40e-02)
code
(2.46e-02)
down
(2.38e-02)
%UNK%
(2.08e-02)
string
(1.83e-02)
get
(1.77e-02)
jglfw
(1.70e-02)
out
(7.33e-03)
<SENTENCE_START>
{
switch
(
gdx
key
code
)
{
case
input
.
keys
.
apostrophe
:
return
keyboard
.
key
apostrophe
;
case
input
.
keys
.
left
bracket
:
return
keyboard
.
key
lbracket
;
case
input
.
keys
.
right
bracket
:
return
keyboard
.
key
rbracket
;
case
input
.
keys
.
grave
:
return
keyboard
.
key
grave
;
case
input
.
keys
.
star
:
return
keyboard
.
key
multiply
;
case
input
.
keys
.
num
:
return
keyboard
.
key
numlock
;
case
input
.
keys
.
at
:
return
keyboard
.
key
at
;
case
input
.
keys
.
equals
:
return
keyboard
.
key
equals
;
case
input
.
keys
.
sym
:
return
keyboard
.
key
lmeta
;
case
input
.
keys
.
num
0
:
return
keyboard
.
key
0
;
case
input
.
keys
.
num
1
:
return
keyboard
.
key
1
;
case
input
.
keys
.
num
2
:
return
keyboard
.
key
2
;
case
input
.
keys
.
num
3
:
return
keyboard
.
key
3
;
case
input
.
keys
.
num
4
:
return
keyboard
.
key
4
;
case
input
.
keys
.
num
5
:
return
keyboard
.
key
5
;
case
input
.
keys
.
num
6
:
return
keyboard
.
key
6
;
case
input
.
keys
.
num
7
:
return
keyboard
.
key
7
;
case
input
.
keys
.
num
8
:
return
keyboard
.
key
8
;
case
input
.
keys
.
num
9
:
return
keyboard
.
key
9
;
case
input
.
keys
.
a
:
return
keyboard
.
key
a
;
case
input
.
keys
.
b
:
return
keyboard
.
key
b
;
case
input
.
keys
.
c
:
return
keyboard
.
key
c
;
case
input
.
keys
.
d
:
return
keyboard
.
key
d
;
case
input
.
keys
.
e
:
return
keyboard
.
key
e
;
case
input
.
keys
.
f
:
return
keyboard
.
key
f
;
case
input
.
keys
.
g
:
return
keyboard
.
key
g
;
case
input
.
keys
.
h
:
return
keyboard
.
key
h
;
case
input
.
keys
.
i
:
return
keyboard
.
key
i
;
case
input
.
keys
.
j
:
return
keyboard
.
key
j
;
case
input
.
keys
.
k
:
return
keyboard
.
key
k
;
case
input
.
keys
.
l
:
return
keyboard
.
key
l
;
case
input
.
keys
.
m
:
return
keyboard
.
key
m
;
case
input
.
keys
.
n
:
return
keyboard
.
key
n
;
case
input
.
keys
.
o
:
return
keyboard
.
key
o
;
case
input
.
keys
.
p
:
return
keyboard
.
key
p
;
case
input
.
keys
.
q
:
return
keyboard
.
key
q
;
case
input
.
keys
.
r
:
return
keyboard
.
key
r
;
case
input
.
keys
.
s
:
return
keyboard
.
key
s
;
case
input
.
keys
.
t
:
return
keyboard
.
key
t
;
case
input
.
keys
.
u
:
return
keyboard
.
key
u
;
case
input
.
keys
.
v
:
return
keyboard
.
key
v
;
case
input
.
keys
.
w
:
return
keyboard
.
key
w
;
case
input
.
keys
.
x
:
return
keyboard
.
key
x
;
case
input
.
keys
.
y
:
return
keyboard
.
key
y
;
case
input
.
keys
.
z
:
return
keyboard
.
key
z
;
case
input
.
keys
.
alt
left
:
return
keyboard
.
key
lmenu
;
case
input
.
keys
.
alt
right
:
return
keyboard
.
key
rmenu
;
case
input
.
keys
.
backslash
:
return
keyboard
.
key
backslash
;
case
input
.
keys
.
comma
:
return
keyboard
.
key
comma
;
case
input
.
keys
.
forward
del
:
return
keyboard
.
key
delete
;
case
input
.
keys
.
dpad
left
:
return
keyboard
.
key
left
;
case
input
.
keys
.
dpad
right
:
return
keyboard
.
key
right
;
case
input
.
keys
.
dpad
up
:
return
keyboard
.
key
up
;
case
input
.
keys
.
dpad
down
:
return
keyboard
.
key
down
;
case
input
.
keys
.
enter
:
return
keyboard
.
key
return
;
case
input
.
keys
.
home
:
return
keyboard
.
key
home
;
case
input
.
keys
.
end
:
return
keyboard
.
key
end
;
case
input
.
keys
.
page
down
:
return
keyboard
.
key
next
;
case
input
.
keys
.
page
up
:
return
keyboard
.
key
prior
;
case
input
.
keys
.
insert
:
return
keyboard
.
key
insert
;
case
input
.
keys
.
minus
:
return
keyboard
.
key
minus
;
case
input
.
keys
.
period
:
return
keyboard
.
key
period
;
case
input
.
keys
.
plus
:
return
keyboard
.
key
add
;
case
input
.
keys
.
semicolon
:
return
keyboard
.
key
semicolon
;
case
input
.
keys
.
shift
left
:
return
keyboard
.
key
lshift
;
case
input
.
keys
.
shift
right
:
return
keyboard
.
key
rshift
;
case
input
.
keys
.
slash
:
return
keyboard
.
key
slash
;
case
input
.
keys
.
space
:
return
keyboard
.
key
space
;
case
input
.
keys
.
tab
:
return
keyboard
.
key
tab
;
case
input
.
keys
.
del
:
return
keyboard
.
key
back
;
case
input
.
keys
.
control
left
:
return
keyboard
.
key
lcontrol
;
case
input
.
keys
.
control
right
:
return
keyboard
.
key
rcontrol
;
case
input
.
keys
.
escape
:
return
keyboard
.
key
escape
;
case
input
.
keys
.
f
1
:
return
keyboard
.
key
f
1
;
case
input
.
keys
.
f
2
:
return
keyboard
.
key
f
2
;
case
input
.
keys
.
f
3
:
return
keyboard
.
key
f
3
;
case
input
.
keys
.
f
4
:
return
keyboard
.
key
f
4
;
case
input
.
keys
.
f
5
:
return
keyboard
.
key
f
5
;
case
input
.
keys
.
f
6
:
return
keyboard
.
key
f
6
;
case
input
.
keys
.
f
7
:
return
keyboard
.
key
f
7
;
case
input
.
keys
.
f
8
:
return
keyboard
.
key
f
8
;
case
input
.
keys
.
f
9
:
return
keyboard
.
key
f
9
;
case
input
.
keys
.
f
10
:
return
keyboard
.
key
f
10
;
case
input
.
keys
.
f
11
:
return
keyboard
.
key
f
11
;
case
input
.
keys
.
f
12
:
return
keyboard
.
key
f
12
;
case
input
.
keys
.
colon
:
return
keyboard
.
key
colon
;
case
input
.
keys
.
numpad
0
:
return
keyboard
.
key
numpad
0
;
case
input
.
keys
.
numpad
1
:
return
keyboard
.
key
numpad
1
;
case
input
.
keys
.
numpad
2
:
return
keyboard
.
key
numpad
2
;
case
input
.
keys
.
numpad
3
:
return
keyboard
.
key
numpad
3
;
case
input
.
keys
.
numpad
4
:
return
keyboard
.
key
numpad
4
;
case
input
.
keys
.
numpad
5
:
return
keyboard
.
key
numpad
5
;
case
input
.
keys
.
numpad
6
:
return
keyboard
.
key
numpad
6
;
case
input
.
keys
.
numpad
7
:
return
keyboard
.
key
numpad
7
;
case
input
.
keys
.
numpad
8
:
return
keyboard
.
key
numpad
8
;
case
input
.
keys
.
numpad
9
:
return
keyboard
.
key
numpad
9
;
default
:
return
keyboard
.
key
none
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
gdx
key
code
)
{
case
input
.
keys
.
apostrophe
:
return
keyboard
.
key
apostrophe
;
case
input
.
keys
.
left
bracket
:
return
keyboard
.
key
lbracket
;
case
input
.
keys
.
right
bracket
:
return
keyboard
.
key
rbracket
;
case
input
.
keys
.
grave
:
return
keyboard
.
key
grave
;
case
input
.
keys
.
star
:
return
keyboard
.
key
multiply
;
case
input
.
keys
.
num
:
return
keyboard
.
key
numlock
;
case
input
.
keys
.
at
:
return
keyboard
.
key
at
;
case
input
.
keys
.
equals
:
return
keyboard
.
key
equals
;
case
input
.
keys
.
sym
:
return
keyboard
.
key
lmeta
;
case
input
.
keys
.
num
0
:
return
keyboard
.
key
0
;
case
input
.
keys
.
num
1
:
return
keyboard
.
key
1
;
case
input
.
keys
.
num
2
:
return
keyboard
.
key
2
;
case
input
.
keys
.
num
3
:
return
keyboard
.
key
3
;
case
input
.
keys
.
num
4
:
return
keyboard
.
key
4
;
case
input
.
keys
.
num
5
:
return
keyboard
.
key
5
;
case
input
.
keys
.
num
6
:
return
keyboard
.
key
6
;
case
input
.
keys
.
num
7
:
return
keyboard
.
key
7
;
case
input
.
keys
.
num
8
:
return
keyboard
.
key
8
;
case
input
.
keys
.
num
9
:
return
keyboard
.
key
9
;
case
input
.
keys
.
a
:
return
keyboard
.
key
a
;
case
input
.
keys
.
b
:
return
keyboard
.
key
b
;
case
input
.
keys
.
c
:
return
keyboard
.
key
c
;
case
input
.
keys
.
d
:
return
keyboard
.
key
d
;
case
input
.
keys
.
e
:
return
keyboard
.
key
e
;
case
input
.
keys
.
f
:
return
keyboard
.
key
f
;
case
input
.
keys
.
g
:
return
keyboard
.
key
g
;
case
input
.
keys
.
h
:
return
keyboard
.
key
h
;
case
input
.
keys
.
i
:
return
keyboard
.
key
i
;
case
input
.
keys
.
j
:
return
keyboard
.
key
j
;
case
input
.
keys
.
k
:
return
keyboard
.
key
k
;
case
input
.
keys
.
l
:
return
keyboard
.
key
l
;
case
input
.
keys
.
m
:
return
keyboard
.
key
m
;
case
input
.
keys
.
n
:
return
keyboard
.
key
n
;
case
input
.
keys
.
o
:
return
keyboard
.
key
o
;
case
input
.
keys
.
p
:
return
keyboard
.
key
p
;
case
input
.
keys
.
q
:
return
keyboard
.
key
q
;
case
input
.
keys
.
r
:
return
keyboard
.
key
r
;
case
input
.
keys
.
s
:
return
keyboard
.
key
s
;
case
input
.
keys
.
t
:
return
keyboard
.
key
t
;
case
input
.
keys
.
u
:
return
keyboard
.
key
u
;
case
input
.
keys
.
v
:
return
keyboard
.
key
v
;
case
input
.
keys
.
w
:
return
keyboard
.
key
w
;
case
input
.
keys
.
x
:
return
keyboard
.
key
x
;
case
input
.
keys
.
y
:
return
keyboard
.
key
y
;
case
input
.
keys
.
z
:
return
keyboard
.
key
z
;
case
input
.
keys
.
alt
left
:
return
keyboard
.
key
lmenu
;
case
input
.
keys
.
alt
right
:
return
keyboard
.
key
rmenu
;
case
input
.
keys
.
backslash
:
return
keyboard
.
key
backslash
;
case
input
.
keys
.
comma
:
return
keyboard
.
key
comma
;
case
input
.
keys
.
forward
del
:
return
keyboard
.
key
delete
;
case
input
.
keys
.
dpad
left
:
return
keyboard
.
key
left
;
case
input
.
keys
.
dpad
right
:
return
keyboard
.
key
right
;
case
input
.
keys
.
dpad
up
:
return
keyboard
.
key
up
;
case
input
.
keys
.
dpad
down
:
return
keyboard
.
key
down
;
case
input
.
keys
.
enter
:
return
keyboard
.
key
return
;
case
input
.
keys
.
home
:
return
keyboard
.
key
home
;
case
input
.
keys
.
end
:
return
keyboard
.
key
end
;
case
input
.
keys
.
page
down
:
return
keyboard
.
key
next
;
case
input
.
keys
.
page
up
:
return
keyboard
.
key
prior
;
case
input
.
keys
.
insert
:
return
keyboard
.
key
insert
;
case
input
.
keys
.
minus
:
return
keyboard
.
key
minus
;
case
input
.
keys
.
period
:
return
keyboard
.
key
period
;
case
input
.
keys
.
plus
:
return
keyboard
.
key
add
;
case
input
.
keys
.
semicolon
:
return
keyboard
.
key
semicolon
;
case
input
.
keys
.
shift
left
:
return
keyboard
.
key
lshift
;
case
input
.
keys
.
shift
right
:
return
keyboard
.
key
rshift
;
case
input
.
keys
.
slash
:
return
keyboard
.
key
slash
;
case
input
.
keys
.
space
:
return
keyboard
.
key
space
;
case
input
.
keys
.
tab
:
return
keyboard
.
key
tab
;
case
input
.
keys
.
del
:
return
keyboard
.
key
back
;
case
input
.
keys
.
control
left
:
return
keyboard
.
key
lcontrol
;
case
input
.
keys
.
control
right
:
return
keyboard
.
key
rcontrol
;
case
input
.
keys
.
escape
:
return
keyboard
.
key
escape
;
case
input
.
keys
.
f
1
:
return
keyboard
.
key
f
1
;
case
input
.
keys
.
f
2
:
return
keyboard
.
key
f
2
;
case
input
.
keys
.
f
3
:
return
keyboard
.
key
f
3
;
case
input
.
keys
.
f
4
:
return
keyboard
.
key
f
4
;
case
input
.
keys
.
f
5
:
return
keyboard
.
key
f
5
;
case
input
.
keys
.
f
6
:
return
keyboard
.
key
f
6
;
case
input
.
keys
.
f
7
:
return
keyboard
.
key
f
7
;
case
input
.
keys
.
f
8
:
return
keyboard
.
key
f
8
;
case
input
.
keys
.
f
9
:
return
keyboard
.
key
f
9
;
case
input
.
keys
.
f
10
:
return
keyboard
.
key
f
10
;
case
input
.
keys
.
f
11
:
return
keyboard
.
key
f
11
;
case
input
.
keys
.
f
12
:
return
keyboard
.
key
f
12
;
case
input
.
keys
.
colon
:
return
keyboard
.
key
colon
;
case
input
.
keys
.
numpad
0
:
return
keyboard
.
key
numpad
0
;
case
input
.
keys
.
numpad
1
:
return
keyboard
.
key
numpad
1
;
case
input
.
keys
.
numpad
2
:
return
keyboard
.
key
numpad
2
;
case
input
.
keys
.
numpad
3
:
return
keyboard
.
key
numpad
3
;
case
input
.
keys
.
numpad
4
:
return
keyboard
.
key
numpad
4
;
case
input
.
keys
.
numpad
5
:
return
keyboard
.
key
numpad
5
;
case
input
.
keys
.
numpad
6
:
return
keyboard
.
key
numpad
6
;
case
input
.
keys
.
numpad
7
:
return
keyboard
.
key
numpad
7
;
case
input
.
keys
.
numpad
8
:
return
keyboard
.
key
numpad
8
;
case
input
.
keys
.
numpad
9
:
return
keyboard
.
key
numpad
9
;
default
:
return
keyboard
.
key
none
;
}
}
<SENTENCE_END/>
update
update
update
(6.83e-01)
mouse
(2.65e-01)
set
(1.04e-02)
clicked
(8.93e-03)
act
(7.91e-03)
run
(6.50e-03)
touch
(2.59e-03)
action
(2.31e-03)
time
(1.04e-03)
show
(9.16e-04)
<SENTENCE_START>
{
update
time
(
)
;
update
mouse
(
)
;
update
keyboard
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
update
time
(
)
;
update
mouse
(
)
;
update
keyboard
(
)
;
}
<SENTENCE_END/>
%END%
update
(3.33e-01)
%END%
(2.27e-01)
clicked
(6.79e-02)
changed
(6.76e-02)
performed
(5.66e-02)
%UNK%
(4.59e-02)
action
(1.31e-02)
pressed
(1.10e-02)
dragged
(1.05e-02)
percentage
(8.87e-03)
<SENTENCE_START>
{
update
time
(
)
;
update
mouse
(
)
;
update
keyboard
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
update
time
(
)
;
update
mouse
(
)
;
update
keyboard
(
)
;
}
<SENTENCE_END/>
to,gdx,button
to
get
(6.58e-01)
to
(1.13e-01)
is
(7.31e-02)
button
(2.28e-02)
add
(1.80e-02)
remove
(1.16e-02)
contains
(5.12e-03)
return
(5.03e-03)
buttons
(4.86e-03)
key
(3.88e-03)
<SENTENCE_START>
{
if
(
button
==
0
)
return
buttons
.
left
;
if
(
button
==
1
)
return
buttons
.
right
;
if
(
button
==
2
)
return
buttons
.
middle
;
if
(
button
==
3
)
return
buttons
.
back
;
if
(
button
==
4
)
return
buttons
.
forward
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
button
==
0
)
return
buttons
.
left
;
if
(
button
==
1
)
return
buttons
.
right
;
if
(
button
==
2
)
return
buttons
.
middle
;
if
(
button
==
3
)
return
buttons
.
back
;
if
(
button
==
4
)
return
buttons
.
forward
;
return
-
1
;
}
<SENTENCE_END/>
gdx
to
(2.27e-01)
button
(1.33e-01)
%END%
(1.25e-01)
get
(8.99e-02)
middle
(3.04e-02)
back
(2.60e-02)
pressed
(2.01e-02)
next
(1.71e-02)
buttons
(1.48e-02)
key
(1.32e-02)
<SENTENCE_START>
{
if
(
button
==
0
)
return
buttons
.
left
;
if
(
button
==
1
)
return
buttons
.
right
;
if
(
button
==
2
)
return
buttons
.
middle
;
if
(
button
==
3
)
return
buttons
.
back
;
if
(
button
==
4
)
return
buttons
.
forward
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
button
==
0
)
return
buttons
.
left
;
if
(
button
==
1
)
return
buttons
.
right
;
if
(
button
==
2
)
return
buttons
.
middle
;
if
(
button
==
3
)
return
buttons
.
back
;
if
(
button
==
4
)
return
buttons
.
forward
;
return
-
1
;
}
<SENTENCE_END/>
button
%END%
(8.53e-01)
to
(2.01e-02)
button
(1.20e-02)
buttons
(7.77e-03)
string
(4.50e-03)
pressed
(3.80e-03)
by
(3.51e-03)
return
(2.97e-03)
next
(2.81e-03)
1
(2.47e-03)
<SENTENCE_START>
{
if
(
button
==
0
)
return
buttons
.
left
;
if
(
button
==
1
)
return
buttons
.
right
;
if
(
button
==
2
)
return
buttons
.
middle
;
if
(
button
==
3
)
return
buttons
.
back
;
if
(
button
==
4
)
return
buttons
.
forward
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
button
==
0
)
return
buttons
.
left
;
if
(
button
==
1
)
return
buttons
.
right
;
if
(
button
==
2
)
return
buttons
.
middle
;
if
(
button
==
3
)
return
buttons
.
back
;
if
(
button
==
4
)
return
buttons
.
forward
;
return
-
1
;
}
<SENTENCE_END/>
%END%
%END%
(9.17e-01)
button
(1.04e-02)
to
(7.84e-03)
string
(3.19e-03)
buttons
(2.09e-03)
if
(1.98e-03)
by
(1.91e-03)
pressed
(1.72e-03)
return
(1.61e-03)
value
(1.41e-03)
<SENTENCE_START>
{
if
(
button
==
0
)
return
buttons
.
left
;
if
(
button
==
1
)
return
buttons
.
right
;
if
(
button
==
2
)
return
buttons
.
middle
;
if
(
button
==
3
)
return
buttons
.
back
;
if
(
button
==
4
)
return
buttons
.
forward
;
return
-
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
button
==
0
)
return
buttons
.
left
;
if
(
button
==
1
)
return
buttons
.
right
;
if
(
button
==
2
)
return
buttons
.
middle
;
if
(
button
==
3
)
return
buttons
.
back
;
if
(
button
==
4
)
return
buttons
.
forward
;
return
-
1
;
}
<SENTENCE_END/>
update,time
update
update
(4.55e-01)
time
(4.07e-01)
act
(2.76e-02)
delta
(2.00e-02)
finish
(8.06e-03)
animate
(7.85e-03)
last
(7.12e-03)
nano
(4.63e-03)
%END%
(4.57e-03)
queue
(3.76e-03)
<SENTENCE_START>
{
long
this
time
=
system
.
nano
time
(
)
;
delta
time
=
(
this
time
-
last
time
)
/
1000000000.0f
;
last
time
=
this
time
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
this
time
=
system
.
nano
time
(
)
;
delta
time
=
(
this
time
-
last
time
)
/
1000000000.0f
;
last
time
=
this
time
;
}
<SENTENCE_END/>
time
%END%
(7.73e-01)
time
(1.30e-01)
delta
(2.84e-02)
update
(1.69e-02)
last
(1.13e-02)
%UNK%
(3.74e-03)
nano
(2.83e-03)
finish
(1.95e-03)
pressed
(1.72e-03)
this
(1.04e-03)
<SENTENCE_START>
{
long
this
time
=
system
.
nano
time
(
)
;
delta
time
=
(
this
time
-
last
time
)
/
1000000000.0f
;
last
time
=
this
time
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
this
time
=
system
.
nano
time
(
)
;
delta
time
=
(
this
time
-
last
time
)
/
1000000000.0f
;
last
time
=
this
time
;
}
<SENTENCE_END/>
%END%
%END%
(9.53e-01)
time
(2.93e-02)
%UNK%
(1.12e-03)
last
(1.06e-03)
delta
(8.34e-04)
update
(7.01e-04)
this
(6.02e-04)
nano
(5.50e-04)
pressed
(4.65e-04)
down
(2.15e-04)
<SENTENCE_START>
{
long
this
time
=
system
.
nano
time
(
)
;
delta
time
=
(
this
time
-
last
time
)
/
1000000000.0f
;
last
time
=
this
time
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
this
time
=
system
.
nano
time
(
)
;
delta
time
=
(
this
time
-
last
time
)
/
1000000000.0f
;
last
time
=
this
time
;
}
<SENTENCE_END/>
update,mouse
update
touch
(3.03e-01)
mouse
(1.64e-01)
set
(1.27e-01)
initialize
(3.17e-02)
clicked
(2.14e-02)
act
(2.03e-02)
update
(1.86e-02)
cancel
(1.85e-02)
dragged
(1.84e-02)
setup
(1.75e-02)
<SENTENCE_START>
{
just
touched
=
false
;
if
(
mouse
.
is
created
(
)
)
{
int
events
=
0
;
while
(
mouse
.
next
(
)
)
{
events
++
;
int
x
=
(
int
)
(
mouse
.
get
event
x
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
int
y
=
gdx
.
graphics
.
get
height
(
)
-
(
int
)
(
mouse
.
get
event
y
(
)
*
display
.
get
pixel
scale
factor
(
)
)
-
1
;
int
button
=
mouse
.
get
event
button
(
)
;
int
gdx
button
=
to
gdx
button
(
button
)
;
if
(
button
!=
-
1
&&
gdx
button
==
-
1
)
continue
;
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
button
=
gdx
button
;
event
.
pointer
=
0
;
event
.
time
stamp
=
mouse
.
get
event
nanoseconds
(
)
;
if
(
button
==
-
1
)
{
if
(
mouse
.
get
event
d
wheel
(
)
!=
0
)
{
event
.
type
=
touch
event
.
touch
scrolled
;
event
.
scroll
amount
=
(
int
)
-
math
.
signum
(
mouse
.
get
event
d
wheel
(
)
)
;
}
else
if
(
pressed
buttons
.
size
>
0
)
{
event
.
type
=
touch
event
.
touch
dragged
;
}
else
{
event
.
type
=
touch
event
.
touch
moved
;
}
}
else
{
if
(
mouse
.
get
event
button
state
(
)
)
{
event
.
type
=
touch
event
.
touch
down
;
pressed
buttons
.
add
(
event
.
button
)
;
just
touched
=
true
;
}
else
{
event
.
type
=
touch
event
.
touch
up
;
pressed
buttons
.
remove
(
event
.
button
)
;
}
}
touch
events
.
add
(
event
)
;
mouse
x
=
event
.
x
;
mouse
y
=
event
.
y
;
delta
x
=
(
int
)
(
mouse
.
get
event
dx
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
delta
y
=
(
int
)
(
mouse
.
get
event
dy
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
if
(
events
==
0
)
{
delta
x
=
0
;
delta
y
=
0
;
}
else
{
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
just
touched
=
false
;
if
(
mouse
.
is
created
(
)
)
{
int
events
=
0
;
while
(
mouse
.
next
(
)
)
{
events
++
;
int
x
=
(
int
)
(
mouse
.
get
event
x
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
int
y
=
gdx
.
graphics
.
get
height
(
)
-
(
int
)
(
mouse
.
get
event
y
(
)
*
display
.
get
pixel
scale
factor
(
)
)
-
1
;
int
button
=
mouse
.
get
event
button
(
)
;
int
gdx
button
=
to
gdx
button
(
button
)
;
if
(
button
!=
-
1
&&
gdx
button
==
-
1
)
continue
;
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
button
=
gdx
button
;
event
.
pointer
=
0
;
event
.
time
stamp
=
mouse
.
get
event
nanoseconds
(
)
;
if
(
button
==
-
1
)
{
if
(
mouse
.
get
event
d
wheel
(
)
!=
0
)
{
event
.
type
=
touch
event
.
touch
scrolled
;
event
.
scroll
amount
=
(
int
)
-
math
.
signum
(
mouse
.
get
event
d
wheel
(
)
)
;
}
else
if
(
pressed
buttons
.
size
>
0
)
{
event
.
type
=
touch
event
.
touch
dragged
;
}
else
{
event
.
type
=
touch
event
.
touch
moved
;
}
}
else
{
if
(
mouse
.
get
event
button
state
(
)
)
{
event
.
type
=
touch
event
.
touch
down
;
pressed
buttons
.
add
(
event
.
button
)
;
just
touched
=
true
;
}
else
{
event
.
type
=
touch
event
.
touch
up
;
pressed
buttons
.
remove
(
event
.
button
)
;
}
}
touch
events
.
add
(
event
)
;
mouse
x
=
event
.
x
;
mouse
y
=
event
.
y
;
delta
x
=
(
int
)
(
mouse
.
get
event
dx
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
delta
y
=
(
int
)
(
mouse
.
get
event
dy
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
if
(
events
==
0
)
{
delta
x
=
0
;
delta
y
=
0
;
}
else
{
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
mouse
%END%
(1.66e-01)
touch
(1.06e-01)
mouse
(6.43e-02)
down
(6.25e-02)
dragged
(4.57e-02)
pressed
(4.25e-02)
clicked
(4.15e-02)
event
(2.38e-02)
%UNK%
(2.08e-02)
changed
(1.81e-02)
<SENTENCE_START>
{
just
touched
=
false
;
if
(
mouse
.
is
created
(
)
)
{
int
events
=
0
;
while
(
mouse
.
next
(
)
)
{
events
++
;
int
x
=
(
int
)
(
mouse
.
get
event
x
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
int
y
=
gdx
.
graphics
.
get
height
(
)
-
(
int
)
(
mouse
.
get
event
y
(
)
*
display
.
get
pixel
scale
factor
(
)
)
-
1
;
int
button
=
mouse
.
get
event
button
(
)
;
int
gdx
button
=
to
gdx
button
(
button
)
;
if
(
button
!=
-
1
&&
gdx
button
==
-
1
)
continue
;
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
button
=
gdx
button
;
event
.
pointer
=
0
;
event
.
time
stamp
=
mouse
.
get
event
nanoseconds
(
)
;
if
(
button
==
-
1
)
{
if
(
mouse
.
get
event
d
wheel
(
)
!=
0
)
{
event
.
type
=
touch
event
.
touch
scrolled
;
event
.
scroll
amount
=
(
int
)
-
math
.
signum
(
mouse
.
get
event
d
wheel
(
)
)
;
}
else
if
(
pressed
buttons
.
size
>
0
)
{
event
.
type
=
touch
event
.
touch
dragged
;
}
else
{
event
.
type
=
touch
event
.
touch
moved
;
}
}
else
{
if
(
mouse
.
get
event
button
state
(
)
)
{
event
.
type
=
touch
event
.
touch
down
;
pressed
buttons
.
add
(
event
.
button
)
;
just
touched
=
true
;
}
else
{
event
.
type
=
touch
event
.
touch
up
;
pressed
buttons
.
remove
(
event
.
button
)
;
}
}
touch
events
.
add
(
event
)
;
mouse
x
=
event
.
x
;
mouse
y
=
event
.
y
;
delta
x
=
(
int
)
(
mouse
.
get
event
dx
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
delta
y
=
(
int
)
(
mouse
.
get
event
dy
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
if
(
events
==
0
)
{
delta
x
=
0
;
delta
y
=
0
;
}
else
{
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
just
touched
=
false
;
if
(
mouse
.
is
created
(
)
)
{
int
events
=
0
;
while
(
mouse
.
next
(
)
)
{
events
++
;
int
x
=
(
int
)
(
mouse
.
get
event
x
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
int
y
=
gdx
.
graphics
.
get
height
(
)
-
(
int
)
(
mouse
.
get
event
y
(
)
*
display
.
get
pixel
scale
factor
(
)
)
-
1
;
int
button
=
mouse
.
get
event
button
(
)
;
int
gdx
button
=
to
gdx
button
(
button
)
;
if
(
button
!=
-
1
&&
gdx
button
==
-
1
)
continue
;
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
button
=
gdx
button
;
event
.
pointer
=
0
;
event
.
time
stamp
=
mouse
.
get
event
nanoseconds
(
)
;
if
(
button
==
-
1
)
{
if
(
mouse
.
get
event
d
wheel
(
)
!=
0
)
{
event
.
type
=
touch
event
.
touch
scrolled
;
event
.
scroll
amount
=
(
int
)
-
math
.
signum
(
mouse
.
get
event
d
wheel
(
)
)
;
}
else
if
(
pressed
buttons
.
size
>
0
)
{
event
.
type
=
touch
event
.
touch
dragged
;
}
else
{
event
.
type
=
touch
event
.
touch
moved
;
}
}
else
{
if
(
mouse
.
get
event
button
state
(
)
)
{
event
.
type
=
touch
event
.
touch
down
;
pressed
buttons
.
add
(
event
.
button
)
;
just
touched
=
true
;
}
else
{
event
.
type
=
touch
event
.
touch
up
;
pressed
buttons
.
remove
(
event
.
button
)
;
}
}
touch
events
.
add
(
event
)
;
mouse
x
=
event
.
x
;
mouse
y
=
event
.
y
;
delta
x
=
(
int
)
(
mouse
.
get
event
dx
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
delta
y
=
(
int
)
(
mouse
.
get
event
dy
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
if
(
events
==
0
)
{
delta
x
=
0
;
delta
y
=
0
;
}
else
{
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
%END%
%END%
(4.24e-01)
down
(4.83e-02)
touch
(3.78e-02)
pressed
(3.70e-02)
dragged
(2.95e-02)
clicked
(2.57e-02)
mouse
(2.39e-02)
event
(2.20e-02)
%UNK%
(1.63e-02)
moved
(1.35e-02)
<SENTENCE_START>
{
just
touched
=
false
;
if
(
mouse
.
is
created
(
)
)
{
int
events
=
0
;
while
(
mouse
.
next
(
)
)
{
events
++
;
int
x
=
(
int
)
(
mouse
.
get
event
x
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
int
y
=
gdx
.
graphics
.
get
height
(
)
-
(
int
)
(
mouse
.
get
event
y
(
)
*
display
.
get
pixel
scale
factor
(
)
)
-
1
;
int
button
=
mouse
.
get
event
button
(
)
;
int
gdx
button
=
to
gdx
button
(
button
)
;
if
(
button
!=
-
1
&&
gdx
button
==
-
1
)
continue
;
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
button
=
gdx
button
;
event
.
pointer
=
0
;
event
.
time
stamp
=
mouse
.
get
event
nanoseconds
(
)
;
if
(
button
==
-
1
)
{
if
(
mouse
.
get
event
d
wheel
(
)
!=
0
)
{
event
.
type
=
touch
event
.
touch
scrolled
;
event
.
scroll
amount
=
(
int
)
-
math
.
signum
(
mouse
.
get
event
d
wheel
(
)
)
;
}
else
if
(
pressed
buttons
.
size
>
0
)
{
event
.
type
=
touch
event
.
touch
dragged
;
}
else
{
event
.
type
=
touch
event
.
touch
moved
;
}
}
else
{
if
(
mouse
.
get
event
button
state
(
)
)
{
event
.
type
=
touch
event
.
touch
down
;
pressed
buttons
.
add
(
event
.
button
)
;
just
touched
=
true
;
}
else
{
event
.
type
=
touch
event
.
touch
up
;
pressed
buttons
.
remove
(
event
.
button
)
;
}
}
touch
events
.
add
(
event
)
;
mouse
x
=
event
.
x
;
mouse
y
=
event
.
y
;
delta
x
=
(
int
)
(
mouse
.
get
event
dx
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
delta
y
=
(
int
)
(
mouse
.
get
event
dy
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
if
(
events
==
0
)
{
delta
x
=
0
;
delta
y
=
0
;
}
else
{
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
just
touched
=
false
;
if
(
mouse
.
is
created
(
)
)
{
int
events
=
0
;
while
(
mouse
.
next
(
)
)
{
events
++
;
int
x
=
(
int
)
(
mouse
.
get
event
x
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
int
y
=
gdx
.
graphics
.
get
height
(
)
-
(
int
)
(
mouse
.
get
event
y
(
)
*
display
.
get
pixel
scale
factor
(
)
)
-
1
;
int
button
=
mouse
.
get
event
button
(
)
;
int
gdx
button
=
to
gdx
button
(
button
)
;
if
(
button
!=
-
1
&&
gdx
button
==
-
1
)
continue
;
touch
event
event
=
used
touch
events
.
obtain
(
)
;
event
.
x
=
x
;
event
.
y
=
y
;
event
.
button
=
gdx
button
;
event
.
pointer
=
0
;
event
.
time
stamp
=
mouse
.
get
event
nanoseconds
(
)
;
if
(
button
==
-
1
)
{
if
(
mouse
.
get
event
d
wheel
(
)
!=
0
)
{
event
.
type
=
touch
event
.
touch
scrolled
;
event
.
scroll
amount
=
(
int
)
-
math
.
signum
(
mouse
.
get
event
d
wheel
(
)
)
;
}
else
if
(
pressed
buttons
.
size
>
0
)
{
event
.
type
=
touch
event
.
touch
dragged
;
}
else
{
event
.
type
=
touch
event
.
touch
moved
;
}
}
else
{
if
(
mouse
.
get
event
button
state
(
)
)
{
event
.
type
=
touch
event
.
touch
down
;
pressed
buttons
.
add
(
event
.
button
)
;
just
touched
=
true
;
}
else
{
event
.
type
=
touch
event
.
touch
up
;
pressed
buttons
.
remove
(
event
.
button
)
;
}
}
touch
events
.
add
(
event
)
;
mouse
x
=
event
.
x
;
mouse
y
=
event
.
y
;
delta
x
=
(
int
)
(
mouse
.
get
event
dx
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
delta
y
=
(
int
)
(
mouse
.
get
event
dy
(
)
*
display
.
get
pixel
scale
factor
(
)
)
;
}
if
(
events
==
0
)
{
delta
x
=
0
;
delta
y
=
0
;
}
else
{
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
update,keyboard
update
key
(3.56e-01)
down
(1.19e-01)
%END%
(7.05e-02)
touch
(5.07e-02)
pressed
(4.46e-02)
cancel
(2.66e-02)
update
(2.55e-02)
up
(1.60e-02)
post
(1.22e-02)
%UNK%
(1.06e-02)
<SENTENCE_START>
{
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
last
key
char
pressed
!=
0
)
{
key
repeat
timer
-=
delta
time
;
if
(
key
repeat
timer
<
0
)
{
key
repeat
timer
=
key
repeat
time
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
last
key
char
pressed
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
key
events
.
add
(
event
)
;
gdx
.
graphics
.
request
rendering
(
)
;
}
}
if
(
keyboard
.
is
created
(
)
)
{
while
(
keyboard
.
next
(
)
)
{
if
(
keyboard
.
get
event
key
state
(
)
)
{
int
key
code
=
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
char
key
char
=
keyboard
.
get
event
character
(
)
;
long
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
switch
(
key
code
)
{
case
keys
.
del
:
key
char
=
8
;
break
;
case
keys
.
forward
del
:
key
char
=
127
;
break
;
}
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
down
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
key
char
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
pressed
keys
++
;
key
just
pressed
=
true
;
just
pressed
keys
[
key
code
]
=
true
;
last
key
char
pressed
=
key
char
;
key
repeat
timer
=
key
repeat
initial
time
;
}
else
{
int
key
code
=
lwjgl
input
.
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
up
;
event
.
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
key
events
.
add
(
event
)
;
pressed
keys
--
;
last
key
char
pressed
=
0
;
}
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
last
key
char
pressed
!=
0
)
{
key
repeat
timer
-=
delta
time
;
if
(
key
repeat
timer
<
0
)
{
key
repeat
timer
=
key
repeat
time
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
last
key
char
pressed
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
key
events
.
add
(
event
)
;
gdx
.
graphics
.
request
rendering
(
)
;
}
}
if
(
keyboard
.
is
created
(
)
)
{
while
(
keyboard
.
next
(
)
)
{
if
(
keyboard
.
get
event
key
state
(
)
)
{
int
key
code
=
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
char
key
char
=
keyboard
.
get
event
character
(
)
;
long
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
switch
(
key
code
)
{
case
keys
.
del
:
key
char
=
8
;
break
;
case
keys
.
forward
del
:
key
char
=
127
;
break
;
}
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
down
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
key
char
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
pressed
keys
++
;
key
just
pressed
=
true
;
just
pressed
keys
[
key
code
]
=
true
;
last
key
char
pressed
=
key
char
;
key
repeat
timer
=
key
repeat
initial
time
;
}
else
{
int
key
code
=
lwjgl
input
.
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
up
;
event
.
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
key
events
.
add
(
event
)
;
pressed
keys
--
;
last
key
char
pressed
=
0
;
}
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
keyboard
%END%
(4.64e-01)
key
(1.79e-01)
down
(1.10e-01)
pressed
(5.17e-02)
event
(1.17e-02)
up
(1.16e-02)
touch
(8.50e-03)
update
(5.37e-03)
cancel
(4.89e-03)
code
(4.62e-03)
<SENTENCE_START>
{
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
last
key
char
pressed
!=
0
)
{
key
repeat
timer
-=
delta
time
;
if
(
key
repeat
timer
<
0
)
{
key
repeat
timer
=
key
repeat
time
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
last
key
char
pressed
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
key
events
.
add
(
event
)
;
gdx
.
graphics
.
request
rendering
(
)
;
}
}
if
(
keyboard
.
is
created
(
)
)
{
while
(
keyboard
.
next
(
)
)
{
if
(
keyboard
.
get
event
key
state
(
)
)
{
int
key
code
=
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
char
key
char
=
keyboard
.
get
event
character
(
)
;
long
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
switch
(
key
code
)
{
case
keys
.
del
:
key
char
=
8
;
break
;
case
keys
.
forward
del
:
key
char
=
127
;
break
;
}
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
down
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
key
char
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
pressed
keys
++
;
key
just
pressed
=
true
;
just
pressed
keys
[
key
code
]
=
true
;
last
key
char
pressed
=
key
char
;
key
repeat
timer
=
key
repeat
initial
time
;
}
else
{
int
key
code
=
lwjgl
input
.
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
up
;
event
.
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
key
events
.
add
(
event
)
;
pressed
keys
--
;
last
key
char
pressed
=
0
;
}
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
last
key
char
pressed
!=
0
)
{
key
repeat
timer
-=
delta
time
;
if
(
key
repeat
timer
<
0
)
{
key
repeat
timer
=
key
repeat
time
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
last
key
char
pressed
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
key
events
.
add
(
event
)
;
gdx
.
graphics
.
request
rendering
(
)
;
}
}
if
(
keyboard
.
is
created
(
)
)
{
while
(
keyboard
.
next
(
)
)
{
if
(
keyboard
.
get
event
key
state
(
)
)
{
int
key
code
=
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
char
key
char
=
keyboard
.
get
event
character
(
)
;
long
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
switch
(
key
code
)
{
case
keys
.
del
:
key
char
=
8
;
break
;
case
keys
.
forward
del
:
key
char
=
127
;
break
;
}
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
down
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
key
char
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
pressed
keys
++
;
key
just
pressed
=
true
;
just
pressed
keys
[
key
code
]
=
true
;
last
key
char
pressed
=
key
char
;
key
repeat
timer
=
key
repeat
initial
time
;
}
else
{
int
key
code
=
lwjgl
input
.
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
up
;
event
.
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
key
events
.
add
(
event
)
;
pressed
keys
--
;
last
key
char
pressed
=
0
;
}
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
%END%
%END%
(6.07e-01)
key
(1.33e-01)
down
(8.31e-02)
pressed
(4.01e-02)
up
(8.76e-03)
event
(8.64e-03)
code
(4.24e-03)
touch
(4.09e-03)
%UNK%
(3.06e-03)
update
(2.88e-03)
<SENTENCE_START>
{
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
last
key
char
pressed
!=
0
)
{
key
repeat
timer
-=
delta
time
;
if
(
key
repeat
timer
<
0
)
{
key
repeat
timer
=
key
repeat
time
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
last
key
char
pressed
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
key
events
.
add
(
event
)
;
gdx
.
graphics
.
request
rendering
(
)
;
}
}
if
(
keyboard
.
is
created
(
)
)
{
while
(
keyboard
.
next
(
)
)
{
if
(
keyboard
.
get
event
key
state
(
)
)
{
int
key
code
=
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
char
key
char
=
keyboard
.
get
event
character
(
)
;
long
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
switch
(
key
code
)
{
case
keys
.
del
:
key
char
=
8
;
break
;
case
keys
.
forward
del
:
key
char
=
127
;
break
;
}
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
down
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
key
char
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
pressed
keys
++
;
key
just
pressed
=
true
;
just
pressed
keys
[
key
code
]
=
true
;
last
key
char
pressed
=
key
char
;
key
repeat
timer
=
key
repeat
initial
time
;
}
else
{
int
key
code
=
lwjgl
input
.
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
up
;
event
.
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
key
events
.
add
(
event
)
;
pressed
keys
--
;
last
key
char
pressed
=
0
;
}
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
key
just
pressed
)
{
key
just
pressed
=
false
;
for
(
int
i
=
0
;
i
<
just
pressed
keys
.
length
;
i
++
)
{
just
pressed
keys
[
i
]
=
false
;
}
}
if
(
last
key
char
pressed
!=
0
)
{
key
repeat
timer
-=
delta
time
;
if
(
key
repeat
timer
<
0
)
{
key
repeat
timer
=
key
repeat
time
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
last
key
char
pressed
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
system
.
nano
time
(
)
;
key
events
.
add
(
event
)
;
gdx
.
graphics
.
request
rendering
(
)
;
}
}
if
(
keyboard
.
is
created
(
)
)
{
while
(
keyboard
.
next
(
)
)
{
if
(
keyboard
.
get
event
key
state
(
)
)
{
int
key
code
=
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
char
key
char
=
keyboard
.
get
event
character
(
)
;
long
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
switch
(
key
code
)
{
case
keys
.
del
:
key
char
=
8
;
break
;
case
keys
.
forward
del
:
key
char
=
127
;
break
;
}
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
down
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
0
;
event
.
key
char
=
key
char
;
event
.
type
=
key
event
.
key
typed
;
event
.
time
stamp
=
time
stamp
;
key
events
.
add
(
event
)
;
pressed
keys
++
;
key
just
pressed
=
true
;
just
pressed
keys
[
key
code
]
=
true
;
last
key
char
pressed
=
key
char
;
key
repeat
timer
=
key
repeat
initial
time
;
}
else
{
int
key
code
=
lwjgl
input
.
get
gdx
key
code
(
keyboard
.
get
event
key
(
)
)
;
key
event
event
=
used
key
events
.
obtain
(
)
;
event
.
key
code
=
key
code
;
event
.
key
char
=
0
;
event
.
type
=
key
event
.
key
up
;
event
.
time
stamp
=
keyboard
.
get
event
nanoseconds
(
)
;
key
events
.
add
(
event
)
;
pressed
keys
--
;
last
key
char
pressed
=
0
;
}
gdx
.
graphics
.
request
rendering
(
)
;
}
}
}
<SENTENCE_END/>
to,lwjgl,button
to
get
(8.11e-01)
to
(9.21e-02)
is
(9.52e-03)
code
(5.33e-03)
case
(3.91e-03)
buttons
(3.79e-03)
return
(3.49e-03)
add
(2.75e-03)
wrap
(2.34e-03)
end
(1.89e-03)
<SENTENCE_START>
{
switch
(
button
)
{
case
buttons
.
left
:
return
0
;
case
buttons
.
right
:
return
1
;
case
buttons
.
middle
:
return
2
;
case
buttons
.
back
:
return
3
;
case
buttons
.
forward
:
return
4
;
}
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
button
)
{
case
buttons
.
left
:
return
0
;
case
buttons
.
right
:
return
1
;
case
buttons
.
middle
:
return
2
;
case
buttons
.
back
:
return
3
;
case
buttons
.
forward
:
return
4
;
}
return
0
;
}
<SENTENCE_END/>
lwjgl
%END%
(2.78e-01)
to
(2.71e-01)
middle
(4.80e-02)
get
(4.30e-02)
code
(2.81e-02)
string
(2.24e-02)
back
(1.51e-02)
forward
(1.16e-02)
case
(8.53e-03)
length
(7.50e-03)
<SENTENCE_START>
{
switch
(
button
)
{
case
buttons
.
left
:
return
0
;
case
buttons
.
right
:
return
1
;
case
buttons
.
middle
:
return
2
;
case
buttons
.
back
:
return
3
;
case
buttons
.
forward
:
return
4
;
}
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
button
)
{
case
buttons
.
left
:
return
0
;
case
buttons
.
right
:
return
1
;
case
buttons
.
middle
:
return
2
;
case
buttons
.
back
:
return
3
;
case
buttons
.
forward
:
return
4
;
}
return
0
;
}
<SENTENCE_END/>
button
%END%
(9.12e-01)
to
(1.47e-02)
string
(5.05e-03)
0
(3.95e-03)
middle
(2.88e-03)
back
(2.66e-03)
return
(2.50e-03)
forward
(1.92e-03)
array
(1.83e-03)
case
(1.82e-03)
<SENTENCE_START>
{
switch
(
button
)
{
case
buttons
.
left
:
return
0
;
case
buttons
.
right
:
return
1
;
case
buttons
.
middle
:
return
2
;
case
buttons
.
back
:
return
3
;
case
buttons
.
forward
:
return
4
;
}
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
button
)
{
case
buttons
.
left
:
return
0
;
case
buttons
.
right
:
return
1
;
case
buttons
.
middle
:
return
2
;
case
buttons
.
back
:
return
3
;
case
buttons
.
forward
:
return
4
;
}
return
0
;
}
<SENTENCE_END/>
%END%
%END%
(9.42e-01)
to
(6.88e-03)
string
(3.17e-03)
0
(3.05e-03)
return
(2.61e-03)
buttons
(1.74e-03)
case
(1.38e-03)
middle
(1.31e-03)
back
(1.23e-03)
array
(1.15e-03)
<SENTENCE_START>
{
switch
(
button
)
{
case
buttons
.
left
:
return
0
;
case
buttons
.
right
:
return
1
;
case
buttons
.
middle
:
return
2
;
case
buttons
.
back
:
return
3
;
case
buttons
.
forward
:
return
4
;
}
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
switch
(
button
)
{
case
buttons
.
left
:
return
0
;
case
buttons
.
right
:
return
1
;
case
buttons
.
middle
:
return
2
;
case
buttons
.
back
:
return
3
;
case
buttons
.
forward
:
return
4
;
}
return
0
;
}
<SENTENCE_END/>
sin
sin
sin
(9.30e-01)
cos
(4.38e-02)
rotate
(3.55e-03)
swap
(1.63e-03)
is
(9.58e-04)
mask
(9.22e-04)
bt
(8.79e-04)
return
(7.91e-04)
un
(5.62e-04)
radians
(5.51e-04)
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
radians
*
rad
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
radians
*
rad
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
%END%
%END%
(8.86e-01)
at
(1.64e-02)
index
(6.44e-03)
mask
(6.17e-03)
rad
(5.63e-03)
sin
(5.49e-03)
%UNK%
(4.62e-03)
to
(2.61e-03)
from
(2.04e-03)
endian
(2.03e-03)
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
radians
*
rad
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
radians
*
rad
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
cos
cos
sin
(4.90e-01)
cos
(1.69e-01)
get
(1.09e-01)
%UNK%
(2.53e-02)
rotate
(2.32e-02)
set
(1.52e-02)
is
(1.38e-02)
avg
(1.17e-02)
mouse
(1.11e-02)
update
(9.65e-03)
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
(
radians
+
pi
/
2
)
*
rad
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
(
radians
+
pi
/
2
)
*
rad
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
%END%
%END%
(5.41e-01)
rad
(7.58e-02)
%UNK%
(5.09e-02)
at
(2.25e-02)
float
(1.17e-02)
from
(1.01e-02)
sin
(1.00e-02)
2
(7.54e-03)
endian
(7.07e-03)
to
(6.48e-03)
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
(
radians
+
pi
/
2
)
*
rad
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
(
radians
+
pi
/
2
)
*
rad
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
sin,deg
sin
sin
(9.00e-01)
cos
(4.40e-02)
rotate
(1.37e-02)
swap
(3.34e-03)
exp
(2.08e-03)
bt
(1.88e-03)
%UNK%
(1.62e-03)
degrees
(1.35e-03)
inverse
(1.04e-03)
lerp
(1.01e-03)
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
degrees
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
degrees
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
deg
%END%
(9.38e-01)
%UNK%
(5.70e-03)
at
(4.25e-03)
sin
(2.31e-03)
equal
(2.19e-03)
from
(1.95e-03)
to
(1.68e-03)
degrees
(1.26e-03)
endian
(1.19e-03)
index
(1.18e-03)
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
degrees
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
degrees
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
%END%
%END%
(9.78e-01)
mask
(2.46e-03)
deg
(1.73e-03)
at
(1.10e-03)
equal
(7.45e-04)
endian
(6.46e-04)
to
(6.32e-04)
and
(5.98e-04)
table
(5.90e-04)
sin
(4.85e-04)
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
degrees
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
degrees
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
cos,deg
cos
sin
(4.26e-01)
%UNK%
(7.35e-02)
cos
(4.37e-02)
swap
(3.45e-02)
lerp
(3.35e-02)
rotate
(3.01e-02)
from
(1.44e-02)
bt
(1.04e-02)
update
(1.02e-02)
exp
(9.81e-03)
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
(
degrees
+
90
)
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
(
degrees
+
90
)
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
deg
%END%
(9.25e-01)
deg
(9.60e-03)
%UNK%
(5.05e-03)
at
(3.58e-03)
equal
(3.29e-03)
and
(2.84e-03)
to
(2.33e-03)
sin
(2.01e-03)
endian
(1.50e-03)
from
(1.49e-03)
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
(
degrees
+
90
)
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
(
degrees
+
90
)
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
%END%
%END%
(9.71e-01)
deg
(4.30e-03)
to
(3.87e-03)
at
(1.29e-03)
mask
(1.13e-03)
and
(1.09e-03)
equal
(8.84e-04)
degrees
(6.38e-04)
sin
(6.20e-04)
endian
(6.12e-04)
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
(
degrees
+
90
)
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
sin
.
table
[
(
int
)
(
(
degrees
+
90
)
*
deg
to
index
)
&
sin
mask
]
;
}
<SENTENCE_END/>
atan,2
atan
get
(4.39e-01)
fast
(7.57e-02)
atan
(4.42e-02)
%UNK%
(4.24e-02)
mouse
(4.20e-02)
distance
(2.24e-02)
set
(2.11e-02)
angle
(1.76e-02)
calculate
(1.75e-02)
sub
(1.06e-02)
<SENTENCE_START>
{
if
(
x
==
0f
)
{
if
(
y
>
0f
)
return
pi
/
2
;
if
(
y
==
0f
)
return
0f
;
return
-
pi
/
2
;
}
final
float
atan
,
z
=
y
/
x
;
if
(
math
.
abs
(
z
)
<
1f
)
{
atan
=
z
/
(
1f
+
0.28f
*
z
*
z
)
;
if
(
x
<
0f
)
return
y
<
0f
?
atan
-
pi
:
atan
+
pi
;
return
atan
;
}
atan
=
pi
/
2
-
z
/
(
z
*
z
+
0.28f
)
;
return
y
<
0f
?
atan
-
pi
:
atan
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
x
==
0f
)
{
if
(
y
>
0f
)
return
pi
/
2
;
if
(
y
==
0f
)
return
0f
;
return
-
pi
/
2
;
}
final
float
atan
,
z
=
y
/
x
;
if
(
math
.
abs
(
z
)
<
1f
)
{
atan
=
z
/
(
1f
+
0.28f
*
z
*
z
)
;
if
(
x
<
0f
)
return
y
<
0f
?
atan
-
pi
:
atan
+
pi
;
return
atan
;
}
atan
=
pi
/
2
-
z
/
(
z
*
z
+
0.28f
)
;
return
y
<
0f
?
atan
-
pi
:
atan
;
}
<SENTENCE_END/>
2
get
(1.02e-01)
%UNK%
(8.12e-02)
atan
(5.60e-02)
rad
(4.99e-02)
angle
(4.89e-02)
fast
(4.77e-02)
%END%
(4.40e-02)
2
(2.38e-02)
y
(2.30e-02)
mouse
(2.09e-02)
<SENTENCE_START>
{
if
(
x
==
0f
)
{
if
(
y
>
0f
)
return
pi
/
2
;
if
(
y
==
0f
)
return
0f
;
return
-
pi
/
2
;
}
final
float
atan
,
z
=
y
/
x
;
if
(
math
.
abs
(
z
)
<
1f
)
{
atan
=
z
/
(
1f
+
0.28f
*
z
*
z
)
;
if
(
x
<
0f
)
return
y
<
0f
?
atan
-
pi
:
atan
+
pi
;
return
atan
;
}
atan
=
pi
/
2
-
z
/
(
z
*
z
+
0.28f
)
;
return
y
<
0f
?
atan
-
pi
:
atan
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
x
==
0f
)
{
if
(
y
>
0f
)
return
pi
/
2
;
if
(
y
==
0f
)
return
0f
;
return
-
pi
/
2
;
}
final
float
atan
,
z
=
y
/
x
;
if
(
math
.
abs
(
z
)
<
1f
)
{
atan
=
z
/
(
1f
+
0.28f
*
z
*
z
)
;
if
(
x
<
0f
)
return
y
<
0f
?
atan
-
pi
:
atan
+
pi
;
return
atan
;
}
atan
=
pi
/
2
-
z
/
(
z
*
z
+
0.28f
)
;
return
y
<
0f
?
atan
-
pi
:
atan
;
}
<SENTENCE_END/>
%END%
%END%
(2.75e-01)
%UNK%
(8.03e-02)
rad
(5.00e-02)
get
(4.76e-02)
angle
(2.77e-02)
2
(2.77e-02)
fast
(2.49e-02)
atan
(1.64e-02)
y
(1.54e-02)
x
(1.45e-02)
<SENTENCE_START>
{
if
(
x
==
0f
)
{
if
(
y
>
0f
)
return
pi
/
2
;
if
(
y
==
0f
)
return
0f
;
return
-
pi
/
2
;
}
final
float
atan
,
z
=
y
/
x
;
if
(
math
.
abs
(
z
)
<
1f
)
{
atan
=
z
/
(
1f
+
0.28f
*
z
*
z
)
;
if
(
x
<
0f
)
return
y
<
0f
?
atan
-
pi
:
atan
+
pi
;
return
atan
;
}
atan
=
pi
/
2
-
z
/
(
z
*
z
+
0.28f
)
;
return
y
<
0f
?
atan
-
pi
:
atan
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
x
==
0f
)
{
if
(
y
>
0f
)
return
pi
/
2
;
if
(
y
==
0f
)
return
0f
;
return
-
pi
/
2
;
}
final
float
atan
,
z
=
y
/
x
;
if
(
math
.
abs
(
z
)
<
1f
)
{
atan
=
z
/
(
1f
+
0.28f
*
z
*
z
)
;
if
(
x
<
0f
)
return
y
<
0f
?
atan
-
pi
:
atan
+
pi
;
return
atan
;
}
atan
=
pi
/
2
-
z
/
(
z
*
z
+
0.28f
)
;
return
y
<
0f
?
atan
-
pi
:
atan
;
}
<SENTENCE_END/>
random
random
get
(3.26e-01)
put
(1.37e-01)
read
(6.27e-02)
wrap
(3.38e-02)
remove
(2.54e-02)
length
(2.06e-02)
index
(1.99e-02)
int
(1.91e-02)
extend
(1.78e-02)
encode
(1.74e-02)
<SENTENCE_START>
{
return
%SELF%
.
next
int
(
range
+
1
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
.
next
int
(
range
+
1
)
;
}
<SENTENCE_END/>
%END%
%END%
(7.75e-01)
next
(3.00e-02)
int
(2.71e-02)
array
(1.45e-02)
value
(1.20e-02)
of
(1.05e-02)
index
(7.76e-03)
all
(5.18e-03)
short
(4.96e-03)
byte
(4.02e-03)
<SENTENCE_START>
{
return
%SELF%
.
next
int
(
range
+
1
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
.
next
int
(
range
+
1
)
;
}
<SENTENCE_END/>
random
random
get
(3.81e-01)
start
(1.47e-01)
end
(8.63e-02)
remove
(3.38e-02)
reset
(3.09e-02)
%UNK%
(2.49e-02)
read
(2.46e-02)
add
(1.68e-02)
write
(1.44e-02)
nearest
(1.08e-02)
<SENTENCE_START>
{
return
start
+
%SELF%
.
next
int
(
end
-
start
+
1
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
start
+
%SELF%
.
next
int
(
end
-
start
+
1
)
;
}
<SENTENCE_END/>
%END%
%END%
(2.99e-01)
start
(7.27e-02)
%UNK%
(5.83e-02)
end
(4.11e-02)
index
(3.36e-02)
value
(2.83e-02)
1
(1.71e-02)
int
(1.67e-02)
read
(1.65e-02)
reset
(1.38e-02)
<SENTENCE_START>
{
return
start
+
%SELF%
.
next
int
(
end
-
start
+
1
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
start
+
%SELF%
.
next
int
(
end
-
start
+
1
)
;
}
<SENTENCE_END/>
random
random
read
(9.95e-02)
get
(7.59e-02)
wrap
(6.01e-02)
length
(5.08e-02)
to
(4.81e-02)
%UNK%
(2.65e-02)
new
(2.46e-02)
put
(2.32e-02)
is
(1.79e-02)
state
(1.70e-02)
<SENTENCE_START>
{
return
(
long
)
(
%SELF%
.
next
double
(
)
*
range
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
long
)
(
%SELF%
.
next
double
(
)
*
range
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.69e-01)
range
(6.40e-03)
double
(2.08e-03)
all
(1.38e-03)
long
(1.30e-03)
at
(1.29e-03)
array
(9.77e-04)
short
(9.21e-04)
next
(9.05e-04)
string
(7.79e-04)
<SENTENCE_START>
{
return
(
long
)
(
%SELF%
.
next
double
(
)
*
range
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
long
)
(
%SELF%
.
next
double
(
)
*
range
)
;
}
<SENTENCE_END/>
random
random
end
(1.65e-01)
get
(1.23e-01)
start
(1.18e-01)
%UNK%
(5.22e-02)
read
(4.61e-02)
update
(3.14e-02)
reset
(2.42e-02)
write
(2.18e-02)
flush
(1.90e-02)
add
(1.79e-02)
<SENTENCE_START>
{
return
start
+
(
long
)
(
%SELF%
.
next
double
(
)
*
(
end
-
start
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
start
+
(
long
)
(
%SELF%
.
next
double
(
)
*
(
end
-
start
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.99e-01)
%UNK%
(6.77e-03)
value
(3.11e-03)
start
(3.05e-03)
at
(2.92e-03)
long
(2.22e-03)
end
(2.08e-03)
string
(1.92e-03)
short
(1.90e-03)
double
(1.86e-03)
<SENTENCE_START>
{
return
start
+
(
long
)
(
%SELF%
.
next
double
(
)
*
(
end
-
start
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
start
+
(
long
)
(
%SELF%
.
next
double
(
)
*
(
end
-
start
)
)
;
}
<SENTENCE_END/>
random,boolean
random
random
(5.18e-01)
get
(3.02e-01)
length
(2.45e-02)
to
(2.07e-02)
size
(1.80e-02)
is
(1.51e-02)
peek
(1.17e-02)
read
(8.24e-03)
compare
(7.10e-03)
skip
(7.03e-03)
<SENTENCE_START>
{
return
random
.
next
boolean
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
random
.
next
boolean
(
)
;
}
<SENTENCE_END/>
boolean
%END%
(8.25e-01)
boolean
(2.08e-02)
object
(1.21e-02)
to
(1.13e-02)
random
(8.67e-03)
value
(8.01e-03)
size
(7.94e-03)
array
(6.36e-03)
all
(6.09e-03)
byte
(5.95e-03)
<SENTENCE_START>
{
return
random
.
next
boolean
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
random
.
next
boolean
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.79e-01)
boolean
(6.58e-03)
value
(2.98e-03)
array
(7.99e-04)
all
(6.06e-04)
next
(5.12e-04)
object
(4.75e-04)
byte
(3.30e-04)
string
(3.18e-04)
size
(2.48e-04)
<SENTENCE_START>
{
return
random
.
next
boolean
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
random
.
next
boolean
(
)
;
}
<SENTENCE_END/>
random,boolean
random
get
(5.57e-01)
random
(1.90e-01)
is
(5.88e-02)
length
(3.07e-02)
abs
(1.98e-02)
state
(1.79e-02)
%UNK%
(1.17e-02)
new
(1.17e-02)
size
(7.20e-03)
equals
(4.90e-03)
<SENTENCE_START>
{
return
math
utils
.
random
(
)
<
chance
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
math
utils
.
random
(
)
<
chance
;
}
<SENTENCE_END/>
boolean
%END%
(3.91e-01)
%UNK%
(2.22e-01)
value
(3.88e-02)
random
(2.62e-02)
to
(1.52e-02)
state
(1.23e-02)
size
(1.16e-02)
string
(1.01e-02)
length
(9.53e-03)
get
(9.08e-03)
<SENTENCE_START>
{
return
math
utils
.
random
(
)
<
chance
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
math
utils
.
random
(
)
<
chance
;
}
<SENTENCE_END/>
%END%
%END%
(9.49e-01)
value
(1.95e-02)
%UNK%
(2.56e-03)
chance
(1.17e-03)
endian
(1.04e-03)
float
(8.98e-04)
string
(8.76e-04)
buffer
(8.71e-04)
class
(6.20e-04)
2
(5.74e-04)
<SENTENCE_START>
{
return
math
utils
.
random
(
)
<
chance
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
math
utils
.
random
(
)
<
chance
;
}
<SENTENCE_END/>
random
random
is
(3.48e-01)
get
(3.22e-01)
to
(3.00e-02)
length
(2.52e-02)
float
(2.33e-02)
protected
(1.82e-02)
read
(1.70e-02)
color
(8.75e-03)
next
(7.55e-03)
needs
(7.30e-03)
<SENTENCE_START>
{
return
%SELF%
.
next
float
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
.
next
float
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(7.27e-01)
float
(8.88e-02)
next
(1.01e-02)
array
(1.01e-02)
double
(6.59e-03)
to
(5.53e-03)
string
(5.47e-03)
color
(3.62e-03)
buffer
(3.61e-03)
value
(3.51e-03)
<SENTENCE_START>
{
return
%SELF%
.
next
float
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
.
next
float
(
)
;
}
<SENTENCE_END/>
random
random
get
(2.77e-01)
is
(1.42e-01)
length
(7.66e-02)
to
(6.41e-02)
float
(4.83e-02)
read
(2.73e-02)
protected
(1.57e-02)
%UNK%
(1.53e-02)
wrap
(1.42e-02)
color
(1.12e-02)
<SENTENCE_START>
{
return
%SELF%
.
next
float
(
)
*
range
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
.
next
float
(
)
*
range
;
}
<SENTENCE_END/>
%END%
%END%
(9.42e-01)
float
(8.29e-03)
next
(6.84e-03)
array
(2.90e-03)
at
(1.88e-03)
to
(1.46e-03)
string
(1.25e-03)
range
(1.11e-03)
2
(9.79e-04)
all
(8.46e-04)
<SENTENCE_START>
{
return
%SELF%
.
next
float
(
)
*
range
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
.
next
float
(
)
*
range
;
}
<SENTENCE_END/>
random
random
get
(2.09e-01)
start
(1.46e-01)
%UNK%
(8.93e-02)
end
(7.71e-02)
write
(3.40e-02)
add
(2.67e-02)
update
(2.45e-02)
nearest
(2.31e-02)
read
(2.07e-02)
reset
(1.75e-02)
<SENTENCE_START>
{
return
start
+
%SELF%
.
next
float
(
)
*
(
end
-
start
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
start
+
%SELF%
.
next
float
(
)
*
(
end
-
start
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.27e-01)
%UNK%
(3.22e-02)
start
(9.72e-03)
at
(4.56e-03)
end
(3.75e-03)
float
(3.35e-03)
value
(3.08e-03)
side
(2.54e-03)
line
(2.52e-03)
index
(2.31e-03)
<SENTENCE_START>
{
return
start
+
%SELF%
.
next
float
(
)
*
(
end
-
start
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
start
+
%SELF%
.
next
float
(
)
*
(
end
-
start
)
;
}
<SENTENCE_END/>
random,sign
random
get
(2.03e-01)
random
(1.70e-01)
put
(4.57e-02)
read
(3.47e-02)
int
(3.37e-02)
new
(3.37e-02)
compare
(2.35e-02)
encode
(2.33e-02)
instance
(1.74e-02)
peek
(1.69e-02)
<SENTENCE_START>
{
return
1
|
(
random
.
next
int
(
)
>>
31
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
1
|
(
random
.
next
int
(
)
>>
31
)
;
}
<SENTENCE_END/>
sign
%END%
(9.49e-01)
array
(2.68e-03)
value
(2.57e-03)
int
(2.45e-03)
string
(2.10e-03)
all
(1.94e-03)
to
(1.48e-03)
of
(1.40e-03)
byte
(1.26e-03)
long
(1.22e-03)
<SENTENCE_START>
{
return
1
|
(
random
.
next
int
(
)
>>
31
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
1
|
(
random
.
next
int
(
)
>>
31
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.87e-01)
31
(6.46e-04)
value
(6.45e-04)
array
(6.30e-04)
1
(5.23e-04)
all
(5.07e-04)
string
(4.48e-04)
int
(3.82e-04)
random
(2.70e-04)
byte
(2.69e-04)
<SENTENCE_START>
{
return
1
|
(
random
.
next
int
(
)
>>
31
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
1
|
(
random
.
next
int
(
)
>>
31
)
;
}
<SENTENCE_END/>
random,triangular
random
random
(9.41e-01)
get
(1.88e-02)
peek
(7.83e-03)
new
(3.14e-03)
length
(3.01e-03)
to
(2.56e-03)
size
(2.40e-03)
float
(2.15e-03)
state
(1.80e-03)
is
(9.02e-04)
<SENTENCE_START>
{
return
random
.
next
float
(
)
-
random
.
next
float
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
random
.
next
float
(
)
-
random
.
next
float
(
)
;
}
<SENTENCE_END/>
triangular
%END%
(9.19e-01)
float
(2.54e-02)
random
(1.69e-02)
string
(2.73e-03)
to
(2.16e-03)
value
(1.35e-03)
at
(1.25e-03)
complete
(1.17e-03)
next
(1.17e-03)
all
(1.15e-03)
<SENTENCE_START>
{
return
random
.
next
float
(
)
-
random
.
next
float
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
random
.
next
float
(
)
-
random
.
next
float
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.76e-01)
float
(7.86e-03)
random
(1.33e-03)
value
(1.10e-03)
string
(8.80e-04)
next
(8.09e-04)
to
(5.72e-04)
at
(5.66e-04)
array
(4.68e-04)
of
(3.71e-04)
<SENTENCE_START>
{
return
random
.
next
float
(
)
-
random
.
next
float
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
random
.
next
float
(
)
-
random
.
next
float
(
)
;
}
<SENTENCE_END/>
random,triangular
random
random
(8.96e-01)
get
(2.63e-02)
peek
(1.00e-02)
new
(8.17e-03)
state
(6.51e-03)
length
(6.23e-03)
to
(3.38e-03)
size
(3.33e-03)
randomize
(2.47e-03)
compare
(2.12e-03)
<SENTENCE_START>
{
return
(
random
.
next
float
(
)
-
random
.
next
float
(
)
)
*
max
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
random
.
next
float
(
)
-
random
.
next
float
(
)
)
*
max
;
}
<SENTENCE_END/>
triangular
%END%
(9.32e-01)
max
(1.03e-02)
float
(8.72e-03)
random
(7.53e-03)
value
(1.84e-03)
to
(1.70e-03)
string
(1.54e-03)
%UNK%
(1.28e-03)
at
(1.23e-03)
next
(9.43e-04)
<SENTENCE_START>
{
return
(
random
.
next
float
(
)
-
random
.
next
float
(
)
)
*
max
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
random
.
next
float
(
)
-
random
.
next
float
(
)
)
*
max
;
}
<SENTENCE_END/>
%END%
%END%
(9.84e-01)
float
(3.43e-03)
max
(2.22e-03)
at
(6.53e-04)
random
(5.14e-04)
value
(4.42e-04)
string
(3.84e-04)
next
(3.73e-04)
all
(2.69e-04)
%UNK%
(1.98e-04)
<SENTENCE_START>
{
return
(
random
.
next
float
(
)
-
random
.
next
float
(
)
)
*
max
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
random
.
next
float
(
)
-
random
.
next
float
(
)
)
*
max
;
}
<SENTENCE_END/>
random,triangular
random
min
(3.63e-01)
max
(1.12e-01)
get
(8.07e-02)
ext
(5.26e-02)
new
(3.07e-02)
clamp
(2.74e-02)
%UNK%
(2.30e-02)
compute
(2.27e-02)
add
(1.61e-02)
pref
(1.60e-02)
<SENTENCE_START>
{
return
%SELF%
(
min
,
max
,
(
min
+
max
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*
0.5f
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
min
,
max
,
(
min
+
max
)
*
0.5f
)
;
}
<SENTENCE_END/>
triangular
%END%
(7.17e-01)
max
(7.64e-02)
min
(5.42e-02)
value
(2.82e-02)
%UNK%
(1.23e-02)
size
(5.25e-03)
width
(3.85e-03)
height
(3.05e-03)
corner
(3.00e-03)
equal
(2.82e-03)
<SENTENCE_START>
{
return
%SELF%
(
min
,
max
,
(
min
+
max
)
*
0.5f
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
min
,
max
,
(
min
+
max
)
*
0.5f
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.76e-01)
value
(4.43e-03)
max
(2.41e-03)
%UNK%
(7.36e-04)
min
(7.12e-04)
all
(5.67e-04)
equal
(4.36e-04)
0.5f
(3.53e-04)
width
(3.20e-04)
2
(3.15e-04)
<SENTENCE_START>
{
return
%SELF%
(
min
,
max
,
(
min
+
max
)
*
0.5f
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
%SELF%
(
min
,
max
,
(
min
+
max
)
*
0.5f
)
;
}
<SENTENCE_END/>
random,triangular
random
%UNK%
(1.15e-01)
get
(6.07e-02)
min
(3.21e-02)
sub
(3.03e-02)
mouse
(2.99e-02)
fast
(2.93e-02)
equals
(2.74e-02)
max
(2.70e-02)
point
(2.62e-02)
random
(2.05e-02)
<SENTENCE_START>
{
float
u
=
random
.
next
float
(
)
;
float
d
=
max
-
min
;
if
(
u
<=
(
mode
-
min
)
/
d
)
return
min
+
(
float
)
math
.
sqrt
(
u
*
d
*
(
mode
-
min
)
)
;
return
max
-
(
float
)
math
.
sqrt
(
(
1
-
u
)
*
d
*
(
max
-
mode
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
float
u
=
random
.
next
float
(
)
;
float
d
=
max
-
min
;
if
(
u
<=
(
mode
-
min
)
/
d
)
return
min
+
(
float
)
math
.
sqrt
(
u
*
d
*
(
mode
-
min
)
)
;
return
max
-
(
float
)
math
.
sqrt
(
(
1
-
u
)
*
d
*
(
max
-
mode
)
)
;
}
<SENTENCE_END/>
triangular
%END%
(7.39e-01)
%UNK%
(2.82e-02)
float
(1.50e-02)
dragged
(1.02e-02)
point
(7.18e-03)
2
(6.70e-03)
max
(5.31e-03)
rad
(5.06e-03)
in
(4.96e-03)
equals
(4.88e-03)
<SENTENCE_START>
{
float
u
=
random
.
next
float
(
)
;
float
d
=
max
-
min
;
if
(
u
<=
(
mode
-
min
)
/
d
)
return
min
+
(
float
)
math
.
sqrt
(
u
*
d
*
(
mode
-
min
)
)
;
return
max
-
(
float
)
math
.
sqrt
(
(
1
-
u
)
*
d
*
(
max
-
mode
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
float
u
=
random
.
next
float
(
)
;
float
d
=
max
-
min
;
if
(
u
<=
(
mode
-
min
)
/
d
)
return
min
+
(
float
)
math
.
sqrt
(
u
*
d
*
(
mode
-
min
)
)
;
return
max
-
(
float
)
math
.
sqrt
(
(
1
-
u
)
*
d
*
(
max
-
mode
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.25e-01)
float
(8.50e-03)
%UNK%
(3.96e-03)
rad
(2.69e-03)
u
(2.26e-03)
d
(2.11e-03)
at
(2.04e-03)
2
(1.75e-03)
equal
(1.60e-03)
dragged
(1.46e-03)
<SENTENCE_START>
{
float
u
=
random
.
next
float
(
)
;
float
d
=
max
-
min
;
if
(
u
<=
(
mode
-
min
)
/
d
)
return
min
+
(
float
)
math
.
sqrt
(
u
*
d
*
(
mode
-
min
)
)
;
return
max
-
(
float
)
math
.
sqrt
(
(
1
-
u
)
*
d
*
(
max
-
mode
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
float
u
=
random
.
next
float
(
)
;
float
d
=
max
-
min
;
if
(
u
<=
(
mode
-
min
)
/
d
)
return
min
+
(
float
)
math
.
sqrt
(
u
*
d
*
(
mode
-
min
)
)
;
return
max
-
(
float
)
math
.
sqrt
(
(
1
-
u
)
*
d
*
(
max
-
mode
)
)
;
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<SENTENCE_END/>
next,power,of,two
next
value
(7.20e-01)
store
(8.09e-02)
append
(7.63e-02)
put
(1.74e-02)
next
(1.44e-02)
has
(6.87e-03)
of
(6.68e-03)
chars
(6.16e-03)
contains
(3.42e-03)
object
(2.85e-03)
<SENTENCE_START>
{
if
(
value
==
0
)
return
1
;
value
--
;
value
|=
value
>>
1
;
value
|=
value
>>
2
;
value
|=
value
>>
4
;
value
|=
value
>>
8
;
value
|=
value
>>
16
;
return
value
+
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
value
==
0
)
return
1
;
value
--
;
value
|=
value
>>
1
;
value
|=
value
>>
2
;
value
|=
value
>>
4
;
value
|=
value
>>
8
;
value
|=
value
>>
16
;
return
value
+
1
;
}
<SENTENCE_END/>
power
value
(8.73e-01)
%END%
(4.82e-02)
of
(7.39e-03)
object
(5.72e-03)
append
(5.65e-03)
next
(5.24e-03)
int
(2.58e-03)
store
(2.23e-03)
chars
(2.10e-03)
array
(2.09e-03)
<SENTENCE_START>
{
if
(
value
==
0
)
return
1
;
value
--
;
value
|=
value
>>
1
;
value
|=
value
>>
2
;
value
|=
value
>>
4
;
value
|=
value
>>
8
;
value
|=
value
>>
16
;
return
value
+
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
value
==
0
)
return
1
;
value
--
;
value
|=
value
>>
1
;
value
|=
value
>>
2
;
value
|=
value
>>
4
;
value
|=
value
>>
8
;
value
|=
value
>>
16
;
return
value
+
1
;
}
<SENTENCE_END/>
of
value
(8.94e-01)
%END%
(5.92e-02)
object
(4.45e-03)
of
(3.78e-03)
append
(2.29e-03)
1
(2.08e-03)
next
(1.92e-03)
int
(1.55e-03)
array
(1.25e-03)
and
(9.94e-04)
<SENTENCE_START>
{
if
(
value
==
0
)
return
1
;
value
--
;
value
|=
value
>>
1
;
value
|=
value
>>
2
;
value
|=
value
>>
4
;
value
|=
value
>>
8
;
value
|=
value
>>
16
;
return
value
+
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
value
==
0
)
return
1
;
value
--
;
value
|=
value
>>
1
;
value
|=
value
>>
2
;
value
|=
value
>>
4
;
value
|=
value
>>
8
;
value
|=
value
>>
16
;
return
value
+
1
;
}
<SENTENCE_END/>
two
value
(8.09e-01)
%END%
(1.44e-01)
object
(5.05e-03)
of
(3.63e-03)
1
(2.59e-03)
array
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int
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next
(1.54e-03)
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byte
(1.07e-03)
<SENTENCE_START>
{
if
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value
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0
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1
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;
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>>
1
;
value
|=
value
>>
2
;
value
|=
value
>>
4
;
value
|=
value
>>
8
;
value
|=
value
>>
16
;
return
value
+
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
value
==
0
)
return
1
;
value
--
;
value
|=
value
>>
1
;
value
|=
value
>>
2
;
value
|=
value
>>
4
;
value
|=
value
>>
8
;
value
|=
value
>>
16
;
return
value
+
1
;
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<SENTENCE_END/>
%END%
value
(7.16e-01)
%END%
(2.25e-01)
object
(5.00e-03)
of
(3.01e-03)
1
(2.85e-03)
return
(1.99e-03)
array
(1.93e-03)
if
(1.70e-03)
int
(1.54e-03)
and
(1.15e-03)
<SENTENCE_START>
{
if
(
value
==
0
)
return
1
;
value
--
;
value
|=
value
>>
1
;
value
|=
value
>>
2
;
value
|=
value
>>
4
;
value
|=
value
>>
8
;
value
|=
value
>>
16
;
return
value
+
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
value
==
0
)
return
1
;
value
--
;
value
|=
value
>>
1
;
value
|=
value
>>
2
;
value
|=
value
>>
4
;
value
|=
value
>>
8
;
value
|=
value
>>
16
;
return
value
+
1
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<SENTENCE_END/>
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is
is
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value
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substring
(2.21e-02)
key
(1.15e-02)
first
(1.08e-02)
equals
(9.62e-03)
find
(9.41e-03)
<SENTENCE_START>
{
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(
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1
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==
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<SENTENCE_END/>
<SENTENCE_START>
{
return
value
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(
value
&
value
-
1
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==
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<SENTENCE_END/>
power
value
(5.90e-01)
%END%
(1.73e-01)
state
(2.38e-02)
of
(1.96e-02)
0
(1.15e-02)
char
(1.06e-02)
index
(7.52e-03)
chars
(7.04e-03)
random
(6.51e-03)
substring
(6.18e-03)
<SENTENCE_START>
{
return
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0
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(
value
&
value
-
1
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==
0
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<SENTENCE_END/>
<SENTENCE_START>
{
return
value
!=
0
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(
value
&
value
-
1
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==
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<SENTENCE_END/>
of
value
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%END%
(3.44e-01)
state
(1.20e-02)
of
(1.16e-02)
char
(5.85e-03)
object
(5.82e-03)
index
(3.98e-03)
0
(3.83e-03)
%UNK%
(3.67e-03)
1
(3.27e-03)
<SENTENCE_START>
{
return
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0
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(
value
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value
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==
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<SENTENCE_END/>
<SENTENCE_START>
{
return
value
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0
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(
value
&
value
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1
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==
0
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<SENTENCE_END/>
two
%END%
(6.46e-01)
value
(2.83e-01)
of
(5.01e-03)
object
(4.26e-03)
state
(3.57e-03)
0
(2.70e-03)
char
(2.67e-03)
1
(2.32e-03)
%UNK%
(2.06e-03)
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(2.05e-03)
<SENTENCE_START>
{
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(
value
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value
-
1
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==
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<SENTENCE_END/>
<SENTENCE_START>
{
return
value
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0
&&
(
value
&
value
-
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==
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<SENTENCE_END/>
%END%
%END%
(7.65e-01)
value
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0
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object
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of
(2.52e-03)
return
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1
(1.49e-03)
state
(1.46e-03)
char
(1.43e-03)
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(1.39e-03)
<SENTENCE_START>
{
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value
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value
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==
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<SENTENCE_END/>
<SENTENCE_START>
{
return
value
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(
value
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value
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==
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<SENTENCE_END/>
clamp
clamp
max
(3.43e-01)
min
(2.89e-01)
get
(1.29e-01)
value
(1.11e-01)
state
(4.59e-02)
first
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(7.54e-03)
within
(6.90e-03)
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(6.36e-03)
is
(6.30e-03)
<SENTENCE_START>
{
if
(
value
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return
min
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if
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return
max
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return
value
;
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<SENTENCE_END/>
<SENTENCE_START>
{
if
(
value
<
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return
min
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if
(
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>
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)
return
max
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return
value
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<SENTENCE_END/>
%END%
max
(6.04e-01)
value
(1.76e-01)
min
(1.43e-01)
%END%
(2.15e-02)
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(5.89e-03)
corner
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state
(4.03e-03)
minimum
(1.81e-03)
valid
(1.73e-03)
first
(1.47e-03)
<SENTENCE_START>
{
if
(
value
<
min
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return
min
;
if
(
value
>
max
)
return
max
;
return
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
value
<
min
)
return
min
;
if
(
value
>
max
)
return
max
;
return
value
;
}
<SENTENCE_END/>
clamp
clamp
max
(3.43e-01)
min
(2.89e-01)
get
(1.29e-01)
value
(1.11e-01)
state
(4.59e-02)
first
(7.89e-03)
has
(7.54e-03)
within
(6.90e-03)
of
(6.36e-03)
is
(6.30e-03)
<SENTENCE_START>
{
if
(
value
<
min
)
return
min
;
if
(
value
>
max
)
return
max
;
return
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
value
<
min
)
return
min
;
if
(
value
>
max
)
return
max
;
return
value
;
}
<SENTENCE_END/>
%END%
max
(6.04e-01)
value
(1.76e-01)
min
(1.43e-01)
%END%
(2.15e-02)
return
(5.89e-03)
corner
(4.66e-03)
state
(4.03e-03)
minimum
(1.81e-03)
valid
(1.73e-03)
first
(1.47e-03)
<SENTENCE_START>
{
if
(
value
<
min
)
return
min
;
if
(
value
>
max
)
return
max
;
return
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
value
<
min
)
return
min
;
if
(
value
>
max
)
return
max
;
return
value
;
}
<SENTENCE_END/>
clamp
clamp
max
(3.43e-01)
min
(2.89e-01)
get
(1.29e-01)
value
(1.11e-01)
state
(4.59e-02)
first
(7.89e-03)
has
(7.54e-03)
within
(6.90e-03)
of
(6.36e-03)
is
(6.30e-03)
<SENTENCE_START>
{
if
(
value
<
min
)
return
min
;
if
(
value
>
max
)
return
max
;
return
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
value
<
min
)
return
min
;
if
(
value
>
max
)
return
max
;
return
value
;
}
<SENTENCE_END/>
%END%
max
(6.04e-01)
value
(1.76e-01)
min
(1.43e-01)
%END%
(2.15e-02)
return
(5.89e-03)
corner
(4.66e-03)
state
(4.03e-03)
minimum
(1.81e-03)
valid
(1.73e-03)
first
(1.47e-03)
<SENTENCE_START>
{
if
(
value
<
min
)
return
min
;
if
(
value
>
max
)
return
max
;
return
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
value
<
min
)
return
min
;
if
(
value
>
max
)
return
max
;
return
value
;
}
<SENTENCE_END/>
clamp
clamp
max
(3.43e-01)
min
(2.89e-01)
get
(1.29e-01)
value
(1.11e-01)
state
(4.59e-02)
first
(7.89e-03)
has
(7.54e-03)
within
(6.90e-03)
of
(6.36e-03)
is
(6.30e-03)
<SENTENCE_START>
{
if
(
value
<
min
)
return
min
;
if
(
value
>
max
)
return
max
;
return
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
value
<
min
)
return
min
;
if
(
value
>
max
)
return
max
;
return
value
;
}
<SENTENCE_END/>
%END%
max
(6.04e-01)
value
(1.76e-01)
min
(1.43e-01)
%END%
(2.15e-02)
return
(5.89e-03)
corner
(4.66e-03)
state
(4.03e-03)
minimum
(1.81e-03)
valid
(1.73e-03)
first
(1.47e-03)
<SENTENCE_START>
{
if
(
value
<
min
)
return
min
;
if
(
value
>
max
)
return
max
;
return
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
value
<
min
)
return
min
;
if
(
value
>
max
)
return
max
;
return
value
;
}
<SENTENCE_END/>
clamp
clamp
max
(3.43e-01)
min
(2.89e-01)
get
(1.29e-01)
value
(1.11e-01)
state
(4.59e-02)
first
(7.89e-03)
has
(7.54e-03)
within
(6.90e-03)
of
(6.36e-03)
is
(6.30e-03)
<SENTENCE_START>
{
if
(
value
<
min
)
return
min
;
if
(
value
>
max
)
return
max
;
return
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
value
<
min
)
return
min
;
if
(
value
>
max
)
return
max
;
return
value
;
}
<SENTENCE_END/>
%END%
max
(6.04e-01)
value
(1.76e-01)
min
(1.43e-01)
%END%
(2.15e-02)
return
(5.89e-03)
corner
(4.66e-03)
state
(4.03e-03)
minimum
(1.81e-03)
valid
(1.73e-03)
first
(1.47e-03)
<SENTENCE_START>
{
if
(
value
<
min
)
return
min
;
if
(
value
>
max
)
return
max
;
return
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
value
<
min
)
return
min
;
if
(
value
>
max
)
return
max
;
return
value
;
}
<SENTENCE_END/>
lerp
lerp
get
(6.54e-01)
value
(3.54e-02)
read
(3.17e-02)
to
(2.85e-02)
from
(2.63e-02)
%UNK%
(2.03e-02)
state
(1.61e-02)
append
(1.60e-02)
is
(9.17e-03)
contains
(8.54e-03)
<SENTENCE_START>
{
return
from
value
+
(
to
value
-
from
value
)
*
progress
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
from
value
+
(
to
value
-
from
value
)
*
progress
;
}
<SENTENCE_END/>
%END%
%END%
(6.94e-01)
from
(1.14e-01)
value
(8.78e-02)
progress
(1.06e-02)
%UNK%
(6.95e-03)
to
(5.97e-03)
string
(4.11e-03)
at
(2.63e-03)
changed
(2.18e-03)
map
(1.92e-03)
<SENTENCE_START>
{
return
from
value
+
(
to
value
-
from
value
)
*
progress
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
from
value
+
(
to
value
-
from
value
)
*
progress
;
}
<SENTENCE_END/>
lerp,angle
lerp
%UNK%
(1.11e-01)
distance
(7.88e-02)
set
(6.80e-02)
get
(5.82e-02)
from
(5.19e-02)
angles
(3.01e-02)
add
(2.77e-02)
rotate
(2.71e-02)
on
(2.67e-02)
angle
(2.47e-02)
<SENTENCE_START>
{
float
delta
=
(
(
to
radians
-
from
radians
+
pi
2
+
pi
)
%
pi
2
)
-
pi
;
return
(
from
radians
+
delta
*
progress
+
pi
2
)
%
pi
2
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
float
delta
=
(
(
to
radians
-
from
radians
+
pi
2
+
pi
)
%
pi
2
)
-
pi
;
return
(
from
radians
+
delta
*
progress
+
pi
2
)
%
pi
2
;
}
<SENTENCE_END/>
angle
%UNK%
(1.40e-01)
angle
(1.11e-01)
rad
(9.83e-02)
from
(9.14e-02)
atan
(7.70e-02)
2
(4.26e-02)
pi
(2.73e-02)
cos
(2.71e-02)
distance
(1.99e-02)
axis
(1.87e-02)
<SENTENCE_START>
{
float
delta
=
(
(
to
radians
-
from
radians
+
pi
2
+
pi
)
%
pi
2
)
-
pi
;
return
(
from
radians
+
delta
*
progress
+
pi
2
)
%
pi
2
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
float
delta
=
(
(
to
radians
-
from
radians
+
pi
2
+
pi
)
%
pi
2
)
-
pi
;
return
(
from
radians
+
delta
*
progress
+
pi
2
)
%
pi
2
;
}
<SENTENCE_END/>
%END%
rad
(1.54e-01)
%UNK%
(1.35e-01)
from
(9.97e-02)
2
(8.54e-02)
angle
(7.46e-02)
pi
(2.76e-02)
atan
(2.76e-02)
float
(2.02e-02)
%END%
(1.27e-02)
axis
(1.27e-02)
<SENTENCE_START>
{
float
delta
=
(
(
to
radians
-
from
radians
+
pi
2
+
pi
)
%
pi
2
)
-
pi
;
return
(
from
radians
+
delta
*
progress
+
pi
2
)
%
pi
2
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
float
delta
=
(
(
to
radians
-
from
radians
+
pi
2
+
pi
)
%
pi
2
)
-
pi
;
return
(
from
radians
+
delta
*
progress
+
pi
2
)
%
pi
2
;
}
<SENTENCE_END/>
lerp,angle,deg
lerp
%UNK%
(1.80e-01)
from
(1.41e-01)
%END%
(5.92e-02)
update
(5.55e-02)
rotate
(2.42e-02)
set
(2.09e-02)
check
(1.93e-02)
distance
(1.84e-02)
ellipse
(1.56e-02)
print
(1.43e-02)
<SENTENCE_START>
{
float
delta
=
(
(
to
degrees
-
from
degrees
+
360
+
180
)
%
360
)
-
180
;
return
(
from
degrees
+
delta
*
progress
+
360
)
%
360
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
float
delta
=
(
(
to
degrees
-
from
degrees
+
360
+
180
)
%
360
)
-
180
;
return
(
from
degrees
+
delta
*
progress
+
360
)
%
360
;
}
<SENTENCE_END/>
angle
%END%
(7.23e-01)
%UNK%
(1.63e-01)
from
(1.76e-02)
at
(3.62e-03)
to
(3.57e-03)
in
(3.08e-03)
360
(2.25e-03)
rad
(1.95e-03)
equal
(1.67e-03)
float
(1.63e-03)
<SENTENCE_START>
{
float
delta
=
(
(
to
degrees
-
from
degrees
+
360
+
180
)
%
360
)
-
180
;
return
(
from
degrees
+
delta
*
progress
+
360
)
%
360
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
float
delta
=
(
(
to
degrees
-
from
degrees
+
360
+
180
)
%
360
)
-
180
;
return
(
from
degrees
+
delta
*
progress
+
360
)
%
360
;
}
<SENTENCE_END/>
deg
%END%
(7.88e-01)
%UNK%
(1.18e-01)
from
(9.59e-03)
360
(5.03e-03)
at
(3.29e-03)
to
(2.98e-03)
in
(2.59e-03)
delta
(2.07e-03)
equal
(1.70e-03)
rad
(1.63e-03)
<SENTENCE_START>
{
float
delta
=
(
(
to
degrees
-
from
degrees
+
360
+
180
)
%
360
)
-
180
;
return
(
from
degrees
+
delta
*
progress
+
360
)
%
360
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
float
delta
=
(
(
to
degrees
-
from
degrees
+
360
+
180
)
%
360
)
-
180
;
return
(
from
degrees
+
delta
*
progress
+
360
)
%
360
;
}
<SENTENCE_END/>
%END%
%END%
(9.28e-01)
%UNK%
(1.55e-02)
360
(9.64e-03)
delta
(4.50e-03)
from
(2.94e-03)
at
(1.89e-03)
degrees
(1.19e-03)
in
(7.77e-04)
equal
(7.56e-04)
float
(7.42e-04)
<SENTENCE_START>
{
float
delta
=
(
(
to
degrees
-
from
degrees
+
360
+
180
)
%
360
)
-
180
;
return
(
from
degrees
+
delta
*
progress
+
360
)
%
360
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
float
delta
=
(
(
to
degrees
-
from
degrees
+
360
+
180
)
%
360
)
-
180
;
return
(
from
degrees
+
delta
*
progress
+
360
)
%
360
;
}
<SENTENCE_END/>
floor
floor
int
(1.81e-01)
read
(1.39e-01)
%UNK%
(1.13e-01)
store
(1.08e-01)
impl
(4.54e-02)
new
(1.93e-02)
hash
(1.71e-02)
print
(1.59e-02)
unsigned
(1.51e-02)
epsilon
(1.42e-02)
<SENTENCE_START>
{
return
(
int
)
(
value
+
big
enough
floor
)
-
big
enough
int
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
value
+
big
enough
floor
)
-
big
enough
int
;
}
<SENTENCE_END/>
%END%
int
(4.91e-01)
%END%
(9.14e-02)
short
(6.74e-02)
value
(3.45e-02)
%UNK%
(2.27e-02)
long
(2.19e-02)
string
(1.27e-02)
float
(1.20e-02)
read
(1.02e-02)
store
(8.99e-03)
<SENTENCE_START>
{
return
(
int
)
(
value
+
big
enough
floor
)
-
big
enough
int
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
value
+
big
enough
floor
)
-
big
enough
int
;
}
<SENTENCE_END/>
floor,positive
floor
get
(8.90e-01)
is
(2.88e-02)
read
(1.62e-02)
protected
(7.53e-03)
int
(6.60e-03)
as
(5.46e-03)
can
(5.28e-03)
duplicate
(3.28e-03)
new
(2.79e-03)
instance
(2.11e-03)
<SENTENCE_START>
{
return
(
int
)
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
value
;
}
<SENTENCE_END/>
positive
int
(3.80e-01)
value
(2.97e-01)
%END%
(1.12e-01)
long
(4.43e-02)
short
(2.99e-02)
object
(2.20e-02)
array
(5.82e-03)
double
(5.14e-03)
byte
(4.85e-03)
only
(4.07e-03)
<SENTENCE_START>
{
return
(
int
)
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
value
;
}
<SENTENCE_END/>
%END%
%END%
(9.58e-01)
value
(2.21e-02)
only
(1.61e-03)
int
(1.15e-03)
object
(9.46e-04)
20
(9.36e-04)
return
(8.48e-04)
array
(7.16e-04)
short
(6.53e-04)
double
(4.66e-04)
<SENTENCE_START>
{
return
(
int
)
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
value
;
}
<SENTENCE_END/>
ceil
ceil
int
(1.69e-01)
%UNK%
(1.53e-01)
read
(1.08e-01)
store
(6.60e-02)
impl
(4.01e-02)
epsilon
(2.18e-02)
new
(2.11e-02)
hash
(1.75e-02)
ceil
(1.67e-02)
unsigned
(1.58e-02)
<SENTENCE_START>
{
return
(
int
)
(
value
+
big
enough
ceil
)
-
big
enough
int
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
value
+
big
enough
ceil
)
-
big
enough
int
;
}
<SENTENCE_END/>
%END%
int
(5.57e-01)
short
(5.29e-02)
%END%
(4.76e-02)
value
(2.89e-02)
%UNK%
(1.99e-02)
long
(1.88e-02)
ceil
(1.35e-02)
float
(1.18e-02)
string
(1.08e-02)
store
(9.67e-03)
<SENTENCE_START>
{
return
(
int
)
(
value
+
big
enough
ceil
)
-
big
enough
int
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
value
+
big
enough
ceil
)
-
big
enough
int
;
}
<SENTENCE_END/>
ceil,positive
ceil
get
(2.56e-01)
int
(2.12e-01)
ceil
(1.55e-01)
fast
(4.01e-02)
put
(3.98e-02)
length
(3.48e-02)
read
(2.57e-02)
new
(1.38e-02)
equals
(1.37e-02)
value
(1.31e-02)
<SENTENCE_START>
{
return
(
int
)
(
value
+
ceil
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
value
+
ceil
)
;
}
<SENTENCE_END/>
positive
%END%
(3.03e-01)
int
(2.54e-01)
ceil
(2.21e-01)
value
(3.19e-02)
floor
(2.00e-02)
short
(1.86e-02)
long
(1.25e-02)
array
(8.10e-03)
of
(7.41e-03)
and
(7.36e-03)
<SENTENCE_START>
{
return
(
int
)
(
value
+
ceil
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
int
)
(
value
+
ceil
)
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ptr
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vector
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value
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bt
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jni
.
bt
quantized
bvh
double
data
bvh
aabb
min
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
min
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
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ptr
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bvh
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c
(5.23e-05)
bt
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<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
min
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
min
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
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(1.33e-04)
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<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
min
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
min
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
get,bvh,aabb,min
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(9.69e-01)
bvh
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data
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aabb
(4.43e-03)
min
(3.82e-03)
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ptr
(1.24e-03)
c
(1.11e-03)
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long
(3.08e-04)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
min
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
min
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
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bvh
(9.61e-01)
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(3.68e-02)
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(1.35e-03)
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(2.47e-05)
c
(1.07e-05)
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(8.62e-06)
ptr
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(5.61e-06)
double
(3.92e-06)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
min
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
min
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
aabb
aabb
(8.98e-01)
min
(9.52e-02)
bvh
(6.46e-03)
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(4.73e-04)
get
(5.10e-05)
ptr
(2.29e-05)
c
(2.10e-05)
data
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(7.74e-06)
double
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<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
min
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
min
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
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min
(8.71e-01)
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(1.01e-01)
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(1.66e-02)
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(9.54e-03)
ptr
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c
(1.45e-04)
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bvh
(7.35e-05)
data
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bt
(4.90e-05)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
min
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
min
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
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%END%
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c
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bt
(1.98e-04)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
min
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
min
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
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(9.77e-01)
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(3.90e-03)
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(1.28e-03)
c
(5.03e-04)
ptr
(4.29e-04)
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(3.14e-04)
value
(2.81e-04)
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
max
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
max
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
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(9.56e-02)
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(1.63e-03)
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(6.89e-05)
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(6.08e-06)
set
(5.73e-06)
c
(5.07e-06)
bt
(3.75e-06)
double
(3.49e-06)
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
max
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
max
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
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aabb
(8.50e-01)
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(1.45e-01)
bvh
(4.51e-03)
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(4.47e-04)
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(7.90e-05)
data
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ptr
(1.00e-05)
c
(9.35e-06)
quantized
(8.54e-06)
bt
(7.17e-06)
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
max
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
max
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
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(8.45e-01)
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(1.27e-01)
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(1.42e-02)
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(1.31e-02)
ptr
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bvh
(6.15e-05)
c
(5.28e-05)
bt
(4.90e-05)
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<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
max
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
max
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
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(3.38e-04)
double
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(2.31e-04)
ptr
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c
(1.28e-04)
%UNK%
(1.25e-04)
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(1.25e-04)
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
max
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
max
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
get,bvh,aabb,max
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(9.73e-01)
bvh
(6.31e-03)
aabb
(3.97e-03)
data
(3.79e-03)
max
(3.52e-03)
double
(1.32e-03)
ptr
(1.16e-03)
c
(1.05e-03)
return
(3.02e-04)
long
(2.91e-04)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
max
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
max
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
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bvh
(9.42e-01)
aabb
(5.55e-02)
%END%
(1.49e-03)
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(1.14e-03)
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(5.06e-05)
c
(1.23e-05)
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(9.85e-06)
ptr
(6.99e-06)
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(6.28e-06)
double
(4.62e-06)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
max
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
max
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
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aabb
(8.62e-01)
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(1.31e-01)
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(5.81e-03)
%END%
(5.33e-04)
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(7.46e-05)
ptr
(2.52e-05)
c
(2.27e-05)
data
(2.16e-05)
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(9.23e-06)
double
(8.03e-06)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
max
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
max
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
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(8.47e-01)
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(1.26e-01)
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(1.38e-02)
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ptr
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c
(1.49e-04)
double
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bvh
(7.05e-05)
data
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bt
(5.21e-05)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
max
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
max
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
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%END%
(9.15e-01)
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(6.63e-02)
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(1.32e-02)
c
(4.35e-04)
double
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ptr
(3.73e-04)
aabb
(3.47e-04)
instance
(2.54e-04)
bt
(1.96e-04)
data
(1.93e-04)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
max
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
aabb
max
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
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(9.82e-01)
bvh
(5.99e-03)
quantization
(5.68e-03)
data
(1.77e-03)
double
(5.97e-04)
c
(4.56e-04)
ptr
(4.03e-04)
get
(2.73e-04)
bt
(2.14e-04)
value
(2.12e-04)
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
quantization
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
quantization
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
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(9.90e-01)
quantization
(8.31e-03)
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(8.09e-06)
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c
(3.47e-06)
%UNK%
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value
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ptr
(1.66e-06)
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
quantization
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
quantization
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
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<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
quantization
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
quantization
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
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bt
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<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
quantization
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
bvh
quantization
set
(
swig
c
ptr
,
this
,
bt
vector
3
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
get,bvh,quantization
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data
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return
(2.80e-04)
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bt
(2.17e-04)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
quantization
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
quantization
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
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bvh
(9.82e-01)
quantization
(1.58e-02)
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data
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c
(1.64e-05)
ptr
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instance
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long
(2.86e-06)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
quantization
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
quantization
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
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(5.77e-02)
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ptr
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<SENTENCE_START>
{
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c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
quantization
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
quantization
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
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<SENTENCE_START>
{
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c
ptr
=
collision
jni
.
bt
quantized
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double
data
bvh
quantization
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
bvh
quantization
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
double
data
(
c
ptr
,
false
)
;
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<SENTENCE_START>
{
collision
jni
.
bt
quantized
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double
data
cur
node
index
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(
swig
c
ptr
,
this
,
value
)
;
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<SENTENCE_END/>
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{
collision
jni
.
bt
quantized
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double
data
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node
index
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(
swig
c
ptr
,
this
,
value
)
;
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<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
cur
node
index
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(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
cur
node
index
set
(
swig
c
ptr
,
this
,
value
)
;
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<SENTENCE_END/>
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<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
cur
node
index
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(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
cur
node
index
set
(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
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<SENTENCE_START>
{
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.
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quantized
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double
data
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node
index
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swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
quantized
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double
data
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node
index
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(
swig
c
ptr
,
this
,
value
)
;
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<SENTENCE_END/>
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(3.44e-05)
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
cur
node
index
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(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
quantized
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double
data
cur
node
index
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(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
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c
(2.20e-04)
<SENTENCE_START>
{
return
collision
jni
.
bt
quantized
bvh
double
data
cur
node
index
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
quantized
bvh
double
data
cur
node
index
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
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cur
(6.26e-01)
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(7.34e-06)
<SENTENCE_START>
{
return
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jni
.
bt
quantized
bvh
double
data
cur
node
index
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
quantized
bvh
double
data
cur
node
index
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
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<SENTENCE_START>
{
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collision
jni
.
bt
quantized
bvh
double
data
cur
node
index
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
quantized
bvh
double
data
cur
node
index
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
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<SENTENCE_START>
{
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collision
jni
.
bt
quantized
bvh
double
data
cur
node
index
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
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collision
jni
.
bt
quantized
bvh
double
data
cur
node
index
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
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(5.15e-05)
2
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<SENTENCE_START>
{
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collision
jni
.
bt
quantized
bvh
double
data
cur
node
index
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
quantized
bvh
double
data
cur
node
index
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
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<SENTENCE_START>
{
collision
jni
.
bt
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double
data
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swig
c
ptr
,
this
,
value
)
;
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<SENTENCE_END/>
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{
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jni
.
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double
data
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(
swig
c
ptr
,
this
,
value
)
;
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<SENTENCE_END/>
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<SENTENCE_START>
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jni
.
bt
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double
data
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(
swig
c
ptr
,
this
,
value
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
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double
data
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(
swig
c
ptr
,
this
,
value
)
;
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<SENTENCE_END/>
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(5.65e-06)
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<SENTENCE_START>
{
collision
jni
.
bt
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bvh
double
data
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(
swig
c
ptr
,
this
,
value
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
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jni
.
bt
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double
data
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quantization
set
(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
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%UNK%
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{
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jni
.
bt
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double
data
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set
(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
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double
data
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quantization
set
(
swig
c
ptr
,
this
,
value
)
;
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<SENTENCE_END/>
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double
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c
(1.93e-04)
bvh
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swig
(1.70e-04)
<SENTENCE_START>
{
return
collision
jni
.
bt
quantized
bvh
double
data
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quantization
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
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collision
jni
.
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c
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this
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double
data
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c
ptr
,
this
)
;
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.
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double
data
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(
swig
c
ptr
,
this
)
;
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c
ptr
,
this
)
;
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.
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double
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c
ptr
,
this
)
;
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double
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c
ptr
,
this
)
;
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.
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double
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swig
c
ptr
,
this
)
;
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.
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double
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c
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double
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c
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value
)
;
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double
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c
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value
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;
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double
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c
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value
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;
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.
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double
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c
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,
value
)
;
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double
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c
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value
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;
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double
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c
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;
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double
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c
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;
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double
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c
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;
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double
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c
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double
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c
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;
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collision
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double
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swig
c
ptr
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value
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double
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swig
c
ptr
,
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.
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double
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swig
c
ptr
,
this
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c
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double
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swig
c
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double
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double
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double
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swig
c
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swig
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swig
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value
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double
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swig
c
ptr
,
this
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;
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.
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double
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(
swig
c
ptr
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this
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swig
c
ptr
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this
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.
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double
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(
swig
c
ptr
,
this
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;
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{
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.
bt
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bvh
double
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nodes
get
(
swig
c
ptr
,
this
)
;
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{
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jni
.
bt
quantized
bvh
double
data
num
quantized
contiguous
nodes
get
(
swig
c
ptr
,
this
)
;
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.
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double
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(
swig
c
ptr
,
this
)
;
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{
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.
bt
quantized
bvh
double
data
num
quantized
contiguous
nodes
get
(
swig
c
ptr
,
this
)
;
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.
bt
quantized
bvh
double
data
num
quantized
contiguous
nodes
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
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{
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jni
.
bt
quantized
bvh
double
data
num
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contiguous
nodes
get
(
swig
c
ptr
,
this
)
;
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jni
.
bt
quantized
bvh
double
data
num
quantized
contiguous
nodes
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
quantized
bvh
double
data
num
quantized
contiguous
nodes
get
(
swig
c
ptr
,
this
)
;
}
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<SENTENCE_START>
{
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jni
.
bt
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bvh
double
data
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ptr
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(
swig
c
ptr
,
this
,
bt
optimized
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node
double
data
.
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c
ptr
(
value
)
,
value
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
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bvh
double
data
contiguous
nodes
ptr
set
(
swig
c
ptr
,
this
,
bt
optimized
bvh
node
double
data
.
get
c
ptr
(
value
)
,
value
)
;
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<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
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nodes
ptr
set
(
swig
c
ptr
,
this
,
bt
optimized
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node
double
data
.
get
c
ptr
(
value
)
,
value
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
contiguous
nodes
ptr
set
(
swig
c
ptr
,
this
,
bt
optimized
bvh
node
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
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<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
contiguous
nodes
ptr
set
(
swig
c
ptr
,
this
,
bt
optimized
bvh
node
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
contiguous
nodes
ptr
set
(
swig
c
ptr
,
this
,
bt
optimized
bvh
node
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
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ptr
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<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
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ptr
set
(
swig
c
ptr
,
this
,
bt
optimized
bvh
node
double
data
.
get
c
ptr
(
value
)
,
value
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
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bvh
double
data
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nodes
ptr
set
(
swig
c
ptr
,
this
,
bt
optimized
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node
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data
.
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c
ptr
(
value
)
,
value
)
;
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<SENTENCE_START>
{
collision
jni
.
bt
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double
data
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ptr
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(
swig
c
ptr
,
this
,
bt
optimized
bvh
node
double
data
.
get
c
ptr
(
value
)
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
quantized
bvh
double
data
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ptr
set
(
swig
c
ptr
,
this
,
bt
optimized
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double
data
.
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c
ptr
(
value
)
,
value
)
;
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<SENTENCE_START>
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c
ptr
=
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.
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double
data
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ptr
get
(
swig
c
ptr
,
this
)
;
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(
c
ptr
==
0
)
?
null
:
new
bt
optimized
bvh
node
double
data
(
c
ptr
,
false
)
;
}
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<SENTENCE_START>
{
long
c
ptr
=
collision
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.
bt
quantized
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double
data
contiguous
nodes
ptr
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
optimized
bvh
node
double
data
(
c
ptr
,
false
)
;
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.
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(
swig
c
ptr
,
this
)
;
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(
c
ptr
==
0
)
?
null
:
new
bt
optimized
bvh
node
double
data
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c
ptr
,
false
)
;
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{
long
c
ptr
=
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.
bt
quantized
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double
data
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ptr
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(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
optimized
bvh
node
double
data
(
c
ptr
,
false
)
;
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<SENTENCE_END/>
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.
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double
data
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ptr
get
(
swig
c
ptr
,
this
)
;
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(
c
ptr
==
0
)
?
null
:
new
bt
optimized
bvh
node
double
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
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c
ptr
=
collision
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.
bt
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double
data
contiguous
nodes
ptr
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
optimized
bvh
node
double
data
(
c
ptr
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false
)
;
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ptr
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.
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(
swig
c
ptr
,
this
)
;
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(
c
ptr
==
0
)
?
null
:
new
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double
data
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c
ptr
,
false
)
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.
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(
swig
c
ptr
,
this
)
;
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(
c
ptr
==
0
)
?
null
:
new
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optimized
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double
data
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c
ptr
,
false
)
;
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(
swig
c
ptr
,
this
)
;
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(
c
ptr
==
0
)
?
null
:
new
bt
optimized
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node
double
data
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c
ptr
,
false
)
;
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{
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c
ptr
=
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.
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double
data
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(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
optimized
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double
data
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c
ptr
,
false
)
;
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double
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(
swig
c
ptr
,
this
,
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.
get
c
ptr
(
value
)
,
value
)
;
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.
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(
swig
c
ptr
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this
,
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value
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value
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<SENTENCE_START>
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double
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swig
c
ptr
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this
,
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c
ptr
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value
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value
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.
bt
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double
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ptr
set
(
swig
c
ptr
,
this
,
bt
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.
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ptr
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value
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value
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swig
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ptr
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,
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c
ptr
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value
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,
value
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<SENTENCE_END/>
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double
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swig
c
ptr
,
this
,
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ptr
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value
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value
)
;
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<SENTENCE_END/>
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.
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double
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swig
c
ptr
,
this
,
bt
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c
ptr
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value
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value
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<SENTENCE_END/>
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.
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double
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(
swig
c
ptr
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ptr
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value
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value
)
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<SENTENCE_END/>
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double
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swig
c
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ptr
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value
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<SENTENCE_END/>
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double
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nodes
ptr
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(
swig
c
ptr
,
this
,
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.
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c
ptr
(
value
)
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value
)
;
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<SENTENCE_END/>
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<SENTENCE_START>
{
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jni
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double
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(
swig
c
ptr
,
this
,
bt
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c
ptr
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value
)
,
value
)
;
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<SENTENCE_END/>
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.
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bvh
double
data
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contiguous
nodes
ptr
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(
swig
c
ptr
,
this
,
bt
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data
.
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c
ptr
(
value
)
,
value
)
;
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<SENTENCE_END/>
get,quantized,contiguous,nodes,ptr
get
get
(9.71e-01)
quantized
(6.71e-03)
data
(4.86e-03)
ptr
(3.64e-03)
contiguous
(2.00e-03)
nodes
(1.65e-03)
double
(1.25e-03)
c
(1.11e-03)
bvh
(6.71e-04)
return
(3.98e-04)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
quantized
contiguous
nodes
ptr
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
quantized
bvh
node
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
quantized
contiguous
nodes
ptr
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
quantized
bvh
node
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
quantized
quantized
(9.62e-01)
contiguous
(3.58e-02)
%END%
(1.52e-03)
data
(4.59e-04)
get
(5.31e-05)
instance
(3.37e-05)
nodes
(2.53e-05)
%UNK%
(2.16e-05)
c
(1.63e-05)
ptr
(9.80e-06)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
quantized
contiguous
nodes
ptr
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
quantized
bvh
node
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
quantized
contiguous
nodes
ptr
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
quantized
bvh
node
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
contiguous
contiguous
(8.04e-01)
nodes
(1.90e-01)
quantized
(4.77e-03)
ptr
(1.03e-03)
%END%
(6.49e-04)
c
(3.76e-05)
bvh
(2.65e-05)
data
(2.18e-05)
get
(1.40e-05)
bt
(1.23e-05)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
quantized
contiguous
nodes
ptr
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
quantized
bvh
node
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
quantized
contiguous
nodes
ptr
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
quantized
bvh
node
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
nodes
nodes
(7.19e-01)
ptr
(2.24e-01)
%END%
(2.93e-02)
contiguous
(2.22e-02)
get
(1.48e-03)
c
(4.31e-04)
quantized
(3.78e-04)
bvh
(3.54e-04)
node
(2.19e-04)
data
(1.93e-04)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
quantized
contiguous
nodes
ptr
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
quantized
bvh
node
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
quantized
contiguous
nodes
ptr
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
quantized
bvh
node
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
ptr
%END%
(6.87e-01)
ptr
(2.58e-01)
nodes
(3.34e-02)
get
(8.76e-03)
c
(1.18e-03)
bvh
(8.31e-04)
node
(8.01e-04)
data
(7.40e-04)
quantized
(4.59e-04)
return
(3.85e-04)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
quantized
contiguous
nodes
ptr
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
quantized
bvh
node
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
quantized
contiguous
nodes
ptr
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
quantized
bvh
node
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.23e-01)
ptr
(1.46e-01)
nodes
(1.20e-02)
get
(7.39e-03)
c
(1.03e-03)
node
(7.01e-04)
bvh
(6.73e-04)
data
(6.66e-04)
quantized
(3.73e-04)
return
(3.11e-04)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
quantized
contiguous
nodes
ptr
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
quantized
bvh
node
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
quantized
bvh
double
data
quantized
contiguous
nodes
ptr
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
quantized
bvh
node
data
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>