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[1:57]
Now, we're developing a remote control which you probably already know. Um, we want it to be original, something that's uh - people haven't thought of, that's not out in the shops, um, trendy, appealing to a wide market, but you know, not a hunk of metal, and user-friendly, grannies to kids, maybe even pooches should be able to use it. Okay, um, first is the functional design, um this is where we all go off and do our individual work, um what needs need to be fulfilled by the product, um what effects the product has to have and how it's actually going to do that. Um, conceptual design,
[2:41]
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[11:51]
Mm-hmm. My experience has only been being given the remote control with the object I buy, not doing any tampering with it and programming, using it to programme T_V_ and uh uh videos and things. But basically on, off, volume up and down, channel one, two, th- that basic functions, I don't think I could go any further with it than that, so, I suppose it's got to be something usable by someone like me as well.
[12:16]
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