get,client,width
get
get
(9.82e-01)
is
(1.08e-02)
cur
(1.41e-03)
client
(1.31e-03)
return
(1.06e-03)
iterator
(4.59e-04)
width
(2.98e-04)
set
(1.95e-04)
owns
(1.50e-04)
protected
(9.78e-05)
<SENTENCE_START>
{
return
cur
client
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
cur
client
width
;
}
<SENTENCE_END/>
client
client
(9.21e-01)
cur
(4.50e-02)
set
(1.66e-02)
width
(1.15e-02)
get
(3.20e-03)
ratio
(1.86e-04)
return
(1.61e-04)
%END%
(1.58e-04)
%START%
(1.19e-04)
enabled
(1.16e-04)
<SENTENCE_START>
{
return
cur
client
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
cur
client
width
;
}
<SENTENCE_END/>
width
width
(8.69e-01)
client
(1.10e-01)
%END%
(1.82e-02)
cur
(2.40e-04)
value
(2.21e-04)
height
(9.65e-05)
enabled
(9.27e-05)
only
(8.11e-05)
ratio
(7.61e-05)
title
(7.56e-05)
<SENTENCE_START>
{
return
cur
client
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
cur
client
width
;
}
<SENTENCE_END/>
%END%
%END%
(9.19e-01)
width
(4.29e-02)
value
(4.89e-03)
only
(2.18e-03)
20
(1.84e-03)
title
(1.37e-03)
client
(1.05e-03)
accessible
(1.02e-03)
display
(9.90e-04)
offset
(9.17e-04)
<SENTENCE_START>
{
return
cur
client
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
cur
client
width
;
}
<SENTENCE_END/>
get,offset,height
get
get
(9.18e-01)
is
(3.46e-02)
protected
(2.45e-02)
iterator
(4.31e-03)
needs
(1.99e-03)
return
(1.40e-03)
as
(1.10e-03)
cur
(1.02e-03)
size
(8.69e-04)
owns
(8.21e-04)
<SENTENCE_START>
{
return
cur
offset
height
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
cur
offset
height
;
}
<SENTENCE_END/>
offset
offset
(4.69e-01)
cur
(1.69e-01)
%END%
(1.18e-01)
array
(1.02e-01)
height
(3.54e-02)
pkm
(1.07e-02)
protected
(7.72e-03)
only
(7.37e-03)
buffer
(5.86e-03)
size
(4.00e-03)
<SENTENCE_START>
{
return
cur
offset
height
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
cur
offset
height
;
}
<SENTENCE_END/>
height
height
(6.34e-01)
%END%
(2.01e-01)
offset
(1.42e-01)
array
(2.67e-03)
only
(2.01e-03)
value
(1.89e-03)
cur
(1.08e-03)
20
(8.45e-04)
buffer
(8.22e-04)
double
(4.02e-04)
<SENTENCE_START>
{
return
cur
offset
height
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
cur
offset
height
;
}
<SENTENCE_END/>
%END%
%END%
(9.06e-01)
height
(4.72e-02)
offset
(9.65e-03)
only
(5.07e-03)
value
(4.47e-03)
array
(2.91e-03)
20
(2.86e-03)
buffer
(8.14e-04)
performed
(6.86e-04)
fv
(6.78e-04)
<SENTENCE_START>
{
return
cur
offset
height
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
cur
offset
height
;
}
<SENTENCE_END/>
get,offset,width
get
get
(9.18e-01)
is
(3.06e-02)
protected
(2.85e-02)
iterator
(4.28e-03)
needs
(1.68e-03)
return
(1.40e-03)
size
(1.07e-03)
cur
(9.63e-04)
as
(9.61e-04)
owns
(8.72e-04)
<SENTENCE_START>
{
return
cur
offset
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
cur
offset
width
;
}
<SENTENCE_END/>
offset
offset
(4.31e-01)
%END%
(1.56e-01)
cur
(1.05e-01)
array
(8.50e-02)
width
(5.00e-02)
pkm
(1.55e-02)
protected
(1.23e-02)
buffer
(1.15e-02)
size
(9.58e-03)
only
(8.56e-03)
<SENTENCE_START>
{
return
cur
offset
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
cur
offset
width
;
}
<SENTENCE_END/>
width
width
(5.71e-01)
%END%
(2.84e-01)
offset
(1.11e-01)
array
(3.44e-03)
only
(2.78e-03)
value
(2.58e-03)
buffer
(1.30e-03)
20
(1.15e-03)
cur
(9.44e-04)
height
(7.63e-04)
<SENTENCE_START>
{
return
cur
offset
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
cur
offset
width
;
}
<SENTENCE_END/>
%END%
%END%
(9.13e-01)
width
(3.99e-02)
offset
(9.72e-03)
only
(5.17e-03)
value
(4.35e-03)
array
(2.98e-03)
20
(2.84e-03)
buffer
(8.83e-04)
performed
(7.17e-04)
fv
(6.80e-04)
<SENTENCE_START>
{
return
cur
offset
width
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
cur
offset
width
;
}
<SENTENCE_END/>
update,sizes
update
set
(9.39e-01)
get
(1.18e-02)
height
(3.53e-03)
client
(3.45e-03)
width
(3.06e-03)
offset
(2.52e-03)
load
(1.84e-03)
cur
(1.78e-03)
size
(1.16e-03)
update
(1.14e-03)
<SENTENCE_START>
{
int
offset
width
=
widget
.
get
element
(
)
.
get
offset
width
(
)
;
int
offset
height
=
widget
.
get
element
(
)
.
get
offset
height
(
)
;
int
client
width
=
widget
.
get
element
(
)
.
get
client
width
(
)
;
int
client
height
=
widget
.
get
element
(
)
.
get
client
height
(
)
;
if
(
offset
width
!=
cur
offset
width
||
offset
height
!=
cur
offset
height
||
client
width
!=
cur
client
width
||
client
height
!=
cur
client
height
)
{
this
.
cur
offset
width
=
offset
width
;
this
.
cur
offset
height
=
offset
height
;
this
.
cur
client
width
=
client
width
;
this
.
cur
client
height
=
client
height
;
return
true
;
}
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
offset
width
=
widget
.
get
element
(
)
.
get
offset
width
(
)
;
int
offset
height
=
widget
.
get
element
(
)
.
get
offset
height
(
)
;
int
client
width
=
widget
.
get
element
(
)
.
get
client
width
(
)
;
int
client
height
=
widget
.
get
element
(
)
.
get
client
height
(
)
;
if
(
offset
width
!=
cur
offset
width
||
offset
height
!=
cur
offset
height
||
client
width
!=
cur
client
width
||
client
height
!=
cur
client
height
)
{
this
.
cur
offset
width
=
offset
width
;
this
.
cur
offset
height
=
offset
height
;
this
.
cur
client
width
=
client
width
;
this
.
cur
client
height
=
client
height
;
return
true
;
}
return
false
;
}
<SENTENCE_END/>
sizes
set
(2.34e-01)
client
(1.74e-01)
%END%
(1.73e-01)
height
(4.19e-02)
cur
(4.05e-02)
offset
(3.58e-02)
width
(3.48e-02)
get
(3.26e-02)
int
(1.50e-02)
size
(1.05e-02)
<SENTENCE_START>
{
int
offset
width
=
widget
.
get
element
(
)
.
get
offset
width
(
)
;
int
offset
height
=
widget
.
get
element
(
)
.
get
offset
height
(
)
;
int
client
width
=
widget
.
get
element
(
)
.
get
client
width
(
)
;
int
client
height
=
widget
.
get
element
(
)
.
get
client
height
(
)
;
if
(
offset
width
!=
cur
offset
width
||
offset
height
!=
cur
offset
height
||
client
width
!=
cur
client
width
||
client
height
!=
cur
client
height
)
{
this
.
cur
offset
width
=
offset
width
;
this
.
cur
offset
height
=
offset
height
;
this
.
cur
client
width
=
client
width
;
this
.
cur
client
height
=
client
height
;
return
true
;
}
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
offset
width
=
widget
.
get
element
(
)
.
get
offset
width
(
)
;
int
offset
height
=
widget
.
get
element
(
)
.
get
offset
height
(
)
;
int
client
width
=
widget
.
get
element
(
)
.
get
client
width
(
)
;
int
client
height
=
widget
.
get
element
(
)
.
get
client
height
(
)
;
if
(
offset
width
!=
cur
offset
width
||
offset
height
!=
cur
offset
height
||
client
width
!=
cur
client
width
||
client
height
!=
cur
client
height
)
{
this
.
cur
offset
width
=
offset
width
;
this
.
cur
offset
height
=
offset
height
;
this
.
cur
client
width
=
client
width
;
this
.
cur
client
height
=
client
height
;
return
true
;
}
return
false
;
}
<SENTENCE_END/>
%END%
%END%
(5.29e-01)
height
(6.53e-02)
width
(6.29e-02)
set
(5.92e-02)
client
(3.82e-02)
offset
(2.46e-02)
get
(2.32e-02)
size
(6.27e-03)
element
(6.23e-03)
cur
(4.56e-03)
<SENTENCE_START>
{
int
offset
width
=
widget
.
get
element
(
)
.
get
offset
width
(
)
;
int
offset
height
=
widget
.
get
element
(
)
.
get
offset
height
(
)
;
int
client
width
=
widget
.
get
element
(
)
.
get
client
width
(
)
;
int
client
height
=
widget
.
get
element
(
)
.
get
client
height
(
)
;
if
(
offset
width
!=
cur
offset
width
||
offset
height
!=
cur
offset
height
||
client
width
!=
cur
client
width
||
client
height
!=
cur
client
height
)
{
this
.
cur
offset
width
=
offset
width
;
this
.
cur
offset
height
=
offset
height
;
this
.
cur
client
width
=
client
width
;
this
.
cur
client
height
=
client
height
;
return
true
;
}
return
false
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
offset
width
=
widget
.
get
element
(
)
.
get
offset
width
(
)
;
int
offset
height
=
widget
.
get
element
(
)
.
get
offset
height
(
)
;
int
client
width
=
widget
.
get
element
(
)
.
get
client
width
(
)
;
int
client
height
=
widget
.
get
element
(
)
.
get
client
height
(
)
;
if
(
offset
width
!=
cur
offset
width
||
offset
height
!=
cur
offset
height
||
client
width
!=
cur
client
width
||
client
height
!=
cur
client
height
)
{
this
.
cur
offset
width
=
offset
width
;
this
.
cur
offset
height
=
offset
height
;
this
.
cur
client
width
=
client
width
;
this
.
cur
client
height
=
client
height
;
return
true
;
}
return
false
;
}
<SENTENCE_END/>
get
get
copy
(3.41e-01)
%UNK%
(1.69e-01)
is
(8.95e-02)
static
(6.29e-02)
un
(3.53e-02)
get
(2.14e-02)
duplicate
(2.10e-02)
read
(1.61e-02)
invoke
(1.52e-02)
resolve
(1.52e-02)
<SENTENCE_START>
{
if
(
static
collection
==
null
)
{
static
collection
=
new
resizable
widget
collection
(
)
;
}
return
static
collection
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
static
collection
==
null
)
{
static
collection
=
new
resizable
widget
collection
(
)
;
}
return
static
collection
;
}
<SENTENCE_END/>
%END%
static
(6.01e-01)
%END%
(1.69e-01)
%UNK%
(4.47e-02)
collection
(2.14e-02)
copy
(1.62e-02)
class
(5.75e-03)
widget
(5.53e-03)
file
(3.56e-03)
return
(3.40e-03)
buffer
(3.35e-03)
<SENTENCE_START>
{
if
(
static
collection
==
null
)
{
static
collection
=
new
resizable
widget
collection
(
)
;
}
return
static
collection
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
static
collection
==
null
)
{
static
collection
=
new
resizable
widget
collection
(
)
;
}
return
static
collection
;
}
<SENTENCE_END/>
add
add
set
(9.61e-01)
add
(7.77e-03)
get
(5.07e-03)
remove
(4.55e-03)
widget
(2.57e-03)
put
(2.43e-03)
create
(1.95e-03)
resizable
(1.07e-03)
initialize
(1.03e-03)
new
(7.95e-04)
<SENTENCE_START>
{
widgets
.
put
(
widget
,
new
resizable
widget
info
(
widget
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
widgets
.
put
(
widget
,
new
resizable
widget
info
(
widget
)
)
;
}
<SENTENCE_END/>
%END%
set
(5.93e-01)
widget
(2.45e-01)
resizable
(8.64e-02)
remove
(1.64e-02)
%END%
(6.25e-03)
new
(3.71e-03)
get
(3.30e-03)
add
(2.85e-03)
create
(1.44e-03)
put
(1.38e-03)
<SENTENCE_START>
{
widgets
.
put
(
widget
,
new
resizable
widget
info
(
widget
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
widgets
.
put
(
widget
,
new
resizable
widget
info
(
widget
)
)
;
}
<SENTENCE_END/>
check,widget,size
check
set
(7.93e-01)
get
(5.92e-02)
add
(1.55e-02)
update
(8.23e-03)
load
(8.19e-03)
remove
(7.14e-03)
draw
(5.70e-03)
%UNK%
(4.81e-03)
create
(4.04e-03)
end
(3.78e-03)
<SENTENCE_START>
{
for
(
map
.
entry
<
resizable
widget
,
resizable
widget
info
>
entry
:
widgets
.
entry
set
(
)
)
{
resizable
widget
widget
=
entry
.
get
key
(
)
;
resizable
widget
info
info
=
entry
.
get
value
(
)
;
if
(
info
.
update
sizes
(
)
)
{
if
(
info
.
get
offset
width
(
)
>
0
&&
info
.
get
offset
height
(
)
>
0
&&
widget
.
is
attached
(
)
)
{
widget
.
on
resize
(
info
.
get
offset
width
(
)
,
info
.
get
offset
height
(
)
)
;
}
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
map
.
entry
<
resizable
widget
,
resizable
widget
info
>
entry
:
widgets
.
entry
set
(
)
)
{
resizable
widget
widget
=
entry
.
get
key
(
)
;
resizable
widget
info
info
=
entry
.
get
value
(
)
;
if
(
info
.
update
sizes
(
)
)
{
if
(
info
.
get
offset
width
(
)
>
0
&&
info
.
get
offset
height
(
)
>
0
&&
widget
.
is
attached
(
)
)
{
widget
.
on
resize
(
info
.
get
offset
width
(
)
,
info
.
get
offset
height
(
)
)
;
}
}
}
}
<SENTENCE_END/>
widget
widget
(2.08e-01)
resizable
(2.05e-01)
%END%
(8.40e-02)
set
(7.54e-02)
%UNK%
(3.10e-02)
get
(1.92e-02)
entry
(1.47e-02)
update
(1.43e-02)
offset
(1.30e-02)
attached
(1.06e-02)
<SENTENCE_START>
{
for
(
map
.
entry
<
resizable
widget
,
resizable
widget
info
>
entry
:
widgets
.
entry
set
(
)
)
{
resizable
widget
widget
=
entry
.
get
key
(
)
;
resizable
widget
info
info
=
entry
.
get
value
(
)
;
if
(
info
.
update
sizes
(
)
)
{
if
(
info
.
get
offset
width
(
)
>
0
&&
info
.
get
offset
height
(
)
>
0
&&
widget
.
is
attached
(
)
)
{
widget
.
on
resize
(
info
.
get
offset
width
(
)
,
info
.
get
offset
height
(
)
)
;
}
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
map
.
entry
<
resizable
widget
,
resizable
widget
info
>
entry
:
widgets
.
entry
set
(
)
)
{
resizable
widget
widget
=
entry
.
get
key
(
)
;
resizable
widget
info
info
=
entry
.
get
value
(
)
;
if
(
info
.
update
sizes
(
)
)
{
if
(
info
.
get
offset
width
(
)
>
0
&&
info
.
get
offset
height
(
)
>
0
&&
widget
.
is
attached
(
)
)
{
widget
.
on
resize
(
info
.
get
offset
width
(
)
,
info
.
get
offset
height
(
)
)
;
}
}
}
}
<SENTENCE_END/>
size
%END%
(4.65e-01)
widget
(1.54e-01)
%UNK%
(2.39e-02)
offset
(1.38e-02)
attached
(1.30e-02)
resizable
(1.21e-02)
set
(1.14e-02)
all
(1.09e-02)
entry
(1.04e-02)
width
(9.54e-03)
<SENTENCE_START>
{
for
(
map
.
entry
<
resizable
widget
,
resizable
widget
info
>
entry
:
widgets
.
entry
set
(
)
)
{
resizable
widget
widget
=
entry
.
get
key
(
)
;
resizable
widget
info
info
=
entry
.
get
value
(
)
;
if
(
info
.
update
sizes
(
)
)
{
if
(
info
.
get
offset
width
(
)
>
0
&&
info
.
get
offset
height
(
)
>
0
&&
widget
.
is
attached
(
)
)
{
widget
.
on
resize
(
info
.
get
offset
width
(
)
,
info
.
get
offset
height
(
)
)
;
}
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
map
.
entry
<
resizable
widget
,
resizable
widget
info
>
entry
:
widgets
.
entry
set
(
)
)
{
resizable
widget
widget
=
entry
.
get
key
(
)
;
resizable
widget
info
info
=
entry
.
get
value
(
)
;
if
(
info
.
update
sizes
(
)
)
{
if
(
info
.
get
offset
width
(
)
>
0
&&
info
.
get
offset
height
(
)
>
0
&&
widget
.
is
attached
(
)
)
{
widget
.
on
resize
(
info
.
get
offset
width
(
)
,
info
.
get
offset
height
(
)
)
;
}
}
}
}
<SENTENCE_END/>
%END%
%END%
(7.36e-01)
%UNK%
(2.29e-02)
all
(1.04e-02)
widget
(1.01e-02)
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set
(5.09e-03)
from
(4.56e-03)
down
(4.15e-03)
to
(3.96e-03)
<SENTENCE_START>
{
for
(
map
.
entry
<
resizable
widget
,
resizable
widget
info
>
entry
:
widgets
.
entry
set
(
)
)
{
resizable
widget
widget
=
entry
.
get
key
(
)
;
resizable
widget
info
info
=
entry
.
get
value
(
)
;
if
(
info
.
update
sizes
(
)
)
{
if
(
info
.
get
offset
width
(
)
>
0
&&
info
.
get
offset
height
(
)
>
0
&&
widget
.
is
attached
(
)
)
{
widget
.
on
resize
(
info
.
get
offset
width
(
)
,
info
.
get
offset
height
(
)
)
;
}
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
map
.
entry
<
resizable
widget
,
resizable
widget
info
>
entry
:
widgets
.
entry
set
(
)
)
{
resizable
widget
widget
=
entry
.
get
key
(
)
;
resizable
widget
info
info
=
entry
.
get
value
(
)
;
if
(
info
.
update
sizes
(
)
)
{
if
(
info
.
get
offset
width
(
)
>
0
&&
info
.
get
offset
height
(
)
>
0
&&
widget
.
is
attached
(
)
)
{
widget
.
on
resize
(
info
.
get
offset
width
(
)
,
info
.
get
offset
height
(
)
)
;
}
}
}
}
<SENTENCE_END/>
get,resize,check,delay
get
check
(6.23e-01)
resize
(3.28e-01)
get
(2.09e-02)
shrink
(5.30e-03)
instance
(2.66e-03)
is
(2.58e-03)
run
(1.95e-03)
truncate
(1.75e-03)
set
(1.56e-03)
new
(1.46e-03)
<SENTENCE_START>
{
return
resize
check
delay
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
resize
check
delay
;
}
<SENTENCE_END/>
resize
resize
(4.53e-01)
%END%
(4.05e-01)
check
(8.20e-02)
delay
(4.81e-02)
capacity
(1.30e-03)
changed
(8.84e-04)
size
(5.03e-04)
truncate
(4.51e-04)
return
(3.72e-04)
shrink
(3.50e-04)
<SENTENCE_START>
{
return
resize
check
delay
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
resize
check
delay
;
}
<SENTENCE_END/>
check
%END%
(8.06e-01)
delay
(8.90e-02)
check
(8.05e-02)
resize
(5.16e-03)
value
(2.15e-03)
only
(9.41e-04)
20
(8.04e-04)
buffer
(7.81e-04)
array
(6.91e-04)
display
(5.26e-04)
<SENTENCE_START>
{
return
resize
check
delay
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
resize
check
delay
;
}
<SENTENCE_END/>
delay
%END%
(9.40e-01)
delay
(2.89e-02)
check
(1.08e-02)
value
(3.76e-03)
20
(1.70e-03)
only
(1.54e-03)
offset
(5.95e-04)
display
(5.11e-04)
array
(4.76e-04)
title
(4.75e-04)
<SENTENCE_START>
{
return
resize
check
delay
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
resize
check
delay
;
}
<SENTENCE_END/>
%END%
%END%
(9.52e-01)
delay
(2.13e-02)
check
(6.74e-03)
value
(3.69e-03)
20
(1.63e-03)
only
(1.50e-03)
display
(5.59e-04)
array
(5.37e-04)
offset
(5.36e-04)
buffer
(5.03e-04)
<SENTENCE_START>
{
return
resize
check
delay
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
resize
check
delay
;
}
<SENTENCE_END/>
is,resize,checking,enabled
is
resize
(8.59e-01)
get
(1.03e-01)
iterator
(8.56e-03)
is
(6.56e-03)
%UNK%
(2.23e-03)
cpy
(1.77e-03)
new
(1.76e-03)
protected
(1.53e-03)
set
(1.45e-03)
size
(1.43e-03)
<SENTENCE_START>
{
return
resize
checking
enabled
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
resize
checking
enabled
;
}
<SENTENCE_END/>
resize
resize
(4.94e-01)
checking
(2.43e-01)
enabled
(2.31e-01)
%END%
(2.83e-02)
return
(9.55e-04)
set
(2.39e-04)
display
(2.30e-04)
title
(2.12e-04)
size
(1.40e-04)
buffer
(1.30e-04)
<SENTENCE_START>
{
return
resize
checking
enabled
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
resize
checking
enabled
;
}
<SENTENCE_END/>
checking
%END%
(7.39e-01)
enabled
(2.03e-01)
checking
(3.59e-02)
value
(3.23e-03)
resize
(2.09e-03)
only
(1.77e-03)
20
(1.64e-03)
buffer
(7.29e-04)
display
(6.65e-04)
array
(6.46e-04)
<SENTENCE_START>
{
return
resize
checking
enabled
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
resize
checking
enabled
;
}
<SENTENCE_END/>
enabled
%END%
(9.32e-01)
enabled
(3.93e-02)
checking
(5.57e-03)
value
(4.69e-03)
20
(2.51e-03)
only
(2.13e-03)
offset
(7.38e-04)
display
(5.60e-04)
title
(5.02e-04)
buffer
(4.78e-04)
<SENTENCE_START>
{
return
resize
checking
enabled
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
resize
checking
enabled
;
}
<SENTENCE_END/>
%END%
%END%
(9.64e-01)
enabled
(1.08e-02)
value
(4.56e-03)
20
(2.54e-03)
only
(2.17e-03)
checking
(1.46e-03)
offset
(6.90e-04)
display
(5.74e-04)
array
(5.12e-04)
buffer
(5.08e-04)
<SENTENCE_START>
{
return
resize
checking
enabled
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
resize
checking
enabled
;
}
<SENTENCE_END/>
iterator
iterator
get
(4.18e-01)
set
(3.65e-01)
is
(1.25e-01)
%UNK%
(2.92e-02)
mouse
(4.90e-03)
to
(2.91e-03)
un
(2.32e-03)
touch
(1.98e-03)
add
(1.88e-03)
update
(1.85e-03)
<SENTENCE_START>
{
return
widgets
.
key
set
(
)
.
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
widgets
.
key
set
(
)
.
%SELF%
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(7.59e-01)
%UNK%
(9.54e-02)
changed
(8.85e-03)
to
(5.92e-03)
equal
(5.33e-03)
at
(3.84e-03)
clicked
(3.54e-03)
string
(3.43e-03)
down
(3.41e-03)
value
(2.53e-03)
<SENTENCE_START>
{
return
widgets
.
key
set
(
)
.
%SELF%
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
widgets
.
key
set
(
)
.
%SELF%
(
)
;
}
<SENTENCE_END/>
remove
remove
set
(8.48e-01)
%UNK%
(4.12e-02)
update
(1.18e-02)
add
(1.03e-02)
remove
(9.68e-03)
start
(6.30e-03)
end
(5.52e-03)
on
(4.29e-03)
begin
(3.00e-03)
destroy
(2.84e-03)
<SENTENCE_START>
{
widgets
.
%SELF%
(
widget
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;
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<SENTENCE_END/>
<SENTENCE_START>
{
widgets
.
%SELF%
(
widget
)
;
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<SENTENCE_END/>
%END%
%END%
(5.34e-01)
%UNK%
(1.06e-01)
set
(5.20e-02)
widget
(1.85e-02)
changed
(1.08e-02)
value
(9.96e-03)
actor
(8.15e-03)
debug
(6.72e-03)
start
(6.58e-03)
count
(5.92e-03)
<SENTENCE_START>
{
widgets
.
%SELF%
(
widget
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
widgets
.
%SELF%
(
widget
)
;
}
<SENTENCE_END/>
set,resize,check,delay
set
set
(8.83e-01)
resize
(4.81e-02)
setup
(1.42e-02)
reset
(1.22e-02)
check
(1.13e-02)
run
(1.04e-02)
clear
(5.61e-03)
delay
(2.50e-03)
uncheck
(1.87e-03)
truncate
(1.68e-03)
<SENTENCE_START>
{
this
.
resize
check
delay
=
resize
check
delay
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
resize
check
delay
=
resize
check
delay
;
}
<SENTENCE_END/>
resize
resize
(7.70e-01)
check
(2.26e-01)
delay
(3.82e-03)
%END%
(1.02e-04)
run
(1.02e-05)
set
(7.43e-06)
truncate
(6.86e-06)
capacity
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shrink
(5.82e-06)
changed
(3.69e-06)
<SENTENCE_START>
{
this
.
resize
check
delay
=
resize
check
delay
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
resize
check
delay
=
resize
check
delay
;
}
<SENTENCE_END/>
check
check
(6.10e-01)
delay
(3.45e-01)
%END%
(4.16e-02)
resize
(2.58e-03)
changed
(2.03e-05)
display
(1.55e-05)
value
(1.38e-05)
this
(1.17e-05)
%UNK%
(8.72e-06)
3
(7.61e-06)
<SENTENCE_START>
{
this
.
resize
check
delay
=
resize
check
delay
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
resize
check
delay
=
resize
check
delay
;
}
<SENTENCE_END/>
delay
%END%
(6.04e-01)
delay
(3.69e-01)
check
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value
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resize
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display
(2.23e-04)
20
(1.53e-04)
changed
(1.52e-04)
only
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title
(1.14e-04)
<SENTENCE_START>
{
this
.
resize
check
delay
=
resize
check
delay
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
this
.
resize
check
delay
=
resize
check
delay
;
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<SENTENCE_END/>
%END%
%END%
(7.69e-01)
delay
(2.15e-01)
check
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resize
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value
(4.02e-04)
display
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changed
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20
(1.66e-04)
3
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only
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<SENTENCE_START>
{
this
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resize
check
delay
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resize
check
delay
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<SENTENCE_END/>
<SENTENCE_START>
{
this
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resize
check
delay
=
resize
check
delay
;
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<SENTENCE_END/>
set,resize,checking,enabled
set
set
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check
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run
(1.55e-02)
window
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initialize
(9.53e-03)
resize
(7.49e-03)
handler
(6.30e-03)
stop
(4.92e-03)
init
(4.73e-03)
touch
(3.69e-03)
<SENTENCE_START>
{
if
(
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resize
checking
enabled
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{
resize
checking
enabled
=
true
;
if
(
window
handler
==
null
)
{
window
handler
=
window
.
add
resize
handler
(
this
)
;
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resize
check
timer
.
schedule
(
resize
check
delay
)
;
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if
(
!
enabled
&&
resize
checking
enabled
)
{
resize
checking
enabled
=
false
;
if
(
window
handler
!=
null
)
{
window
handler
.
remove
handler
(
)
;
window
handler
=
null
;
}
resize
check
timer
.
cancel
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
enabled
&&
!
resize
checking
enabled
)
{
resize
checking
enabled
=
true
;
if
(
window
handler
==
null
)
{
window
handler
=
window
.
add
resize
handler
(
this
)
;
}
resize
check
timer
.
schedule
(
resize
check
delay
)
;
}
else
if
(
!
enabled
&&
resize
checking
enabled
)
{
resize
checking
enabled
=
false
;
if
(
window
handler
!=
null
)
{
window
handler
.
remove
handler
(
)
;
window
handler
=
null
;
}
resize
check
timer
.
cancel
(
)
;
}
}
<SENTENCE_END/>
resize
%END%
(2.92e-01)
window
(1.14e-01)
handler
(7.79e-02)
set
(4.61e-02)
%UNK%
(3.47e-02)
enabled
(2.77e-02)
resize
(2.56e-02)
changed
(2.46e-02)
checking
(2.26e-02)
check
(1.42e-02)
<SENTENCE_START>
{
if
(
enabled
&&
!
resize
checking
enabled
)
{
resize
checking
enabled
=
true
;
if
(
window
handler
==
null
)
{
window
handler
=
window
.
add
resize
handler
(
this
)
;
}
resize
check
timer
.
schedule
(
resize
check
delay
)
;
}
else
if
(
!
enabled
&&
resize
checking
enabled
)
{
resize
checking
enabled
=
false
;
if
(
window
handler
!=
null
)
{
window
handler
.
remove
handler
(
)
;
window
handler
=
null
;
}
resize
check
timer
.
cancel
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
enabled
&&
!
resize
checking
enabled
)
{
resize
checking
enabled
=
true
;
if
(
window
handler
==
null
)
{
window
handler
=
window
.
add
resize
handler
(
this
)
;
}
resize
check
timer
.
schedule
(
resize
check
delay
)
;
}
else
if
(
!
enabled
&&
resize
checking
enabled
)
{
resize
checking
enabled
=
false
;
if
(
window
handler
!=
null
)
{
window
handler
.
remove
handler
(
)
;
window
handler
=
null
;
}
resize
check
timer
.
cancel
(
)
;
}
}
<SENTENCE_END/>
checking
%END%
(5.38e-01)
handler
(2.57e-01)
window
(3.16e-02)
enabled
(2.91e-02)
checking
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window
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handler
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window
.
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(
this
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resize
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(
)
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resize
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checking
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window
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null
)
{
window
handler
=
window
.
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resize
handler
(
this
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;
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timer
.
schedule
(
resize
check
delay
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!
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window
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null
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(
)
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timer
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(
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window
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checking
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resize
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{
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(
enabled
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resize
checking
enabled
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(
window
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null
)
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handler
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window
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resize
handler
(
this
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resize
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!
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window
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null
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window
handler
.
remove
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(
)
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null
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timer
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(
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{
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(
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resize
checking
enabled
)
{
resize
checking
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=
true
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(
window
handler
==
null
)
{
window
handler
=
window
.
add
resize
handler
(
this
)
;
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check
timer
.
schedule
(
resize
check
delay
)
;
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!
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resize
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)
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(
window
handler
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null
)
{
window
handler
.
remove
handler
(
)
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timer
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cancel
(
)
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%END%
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resize
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window
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check
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<SENTENCE_START>
{
if
(
enabled
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!
resize
checking
enabled
)
{
resize
checking
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=
true
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if
(
window
handler
==
null
)
{
window
handler
=
window
.
add
resize
handler
(
this
)
;
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check
timer
.
schedule
(
resize
check
delay
)
;
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(
!
enabled
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resize
checking
enabled
)
{
resize
checking
enabled
=
false
;
if
(
window
handler
!=
null
)
{
window
handler
.
remove
handler
(
)
;
window
handler
=
null
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resize
check
timer
.
cancel
(
)
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<SENTENCE_END/>
<SENTENCE_START>
{
if
(
enabled
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!
resize
checking
enabled
)
{
resize
checking
enabled
=
true
;
if
(
window
handler
==
null
)
{
window
handler
=
window
.
add
resize
handler
(
this
)
;
}
resize
check
timer
.
schedule
(
resize
check
delay
)
;
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(
!
enabled
&&
resize
checking
enabled
)
{
resize
checking
enabled
=
false
;
if
(
window
handler
!=
null
)
{
window
handler
.
remove
handler
(
)
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window
handler
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null
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timer
.
cancel
(
)
;
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<SENTENCE_END/>
update,widget,size
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is
(2.54e-02)
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(6.20e-03)
touch
(3.80e-03)
draw
(2.86e-03)
info
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check
(2.62e-03)
end
(2.39e-03)
<SENTENCE_START>
{
if
(
!
widget
.
is
attached
(
)
)
{
return
;
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resizable
widget
info
info
=
widgets
.
get
(
widget
)
;
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(
info
!=
null
)
{
info
.
update
sizes
(
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
widget
.
is
attached
(
)
)
{
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;
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resizable
widget
info
info
=
widgets
.
get
(
widget
)
;
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info
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null
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info
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update
sizes
(
)
;
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widget
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widgets
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attached
(9.80e-02)
%UNK%
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widget
(4.77e-02)
sizes
(3.05e-02)
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resizable
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set
(1.19e-02)
is
(9.13e-03)
<SENTENCE_START>
{
if
(
!
widget
.
is
attached
(
)
)
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;
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resizable
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info
info
=
widgets
.
get
(
widget
)
;
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info
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info
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update
sizes
(
)
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<SENTENCE_END/>
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if
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!
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(
)
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resizable
widget
info
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widgets
.
get
(
widget
)
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info
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null
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info
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sizes
(
)
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<SENTENCE_END/>
size
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widget
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widgets
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<SENTENCE_START>
{
if
(
!
widget
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(
)
)
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;
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.
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widget
)
;
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info
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null
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sizes
(
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
widget
.
is
attached
(
)
)
{
return
;
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resizable
widget
info
info
=
widgets
.
get
(
widget
)
;
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info
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null
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{
info
.
update
sizes
(
)
;
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<SENTENCE_END/>
%END%
%END%
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sizes
(1.06e-02)
attached
(5.53e-03)
get
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info
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<SENTENCE_START>
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if
(
!
widget
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(
)
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widgets
.
get
(
widget
)
;
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info
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info
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update
sizes
(
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
if
(
!
widget
.
is
attached
(
)
)
{
return
;
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resizable
widget
info
info
=
widgets
.
get
(
widget
)
;
if
(
info
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null
)
{
info
.
update
sizes
(
)
;
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<SENTENCE_END/>
get,c,ptr
get
get
(9.83e-01)
c
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obj
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swig
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is
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(8.85e-04)
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(5.54e-04)
0
(3.63e-04)
null
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obtain
(2.82e-04)
<SENTENCE_START>
{
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obj
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null
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?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
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null
)
?
0
:
obj
.
swig
c
ptr
;
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<SENTENCE_END/>
c
c
(9.96e-01)
ptr
(2.00e-03)
get
(1.04e-03)
%END%
(8.72e-04)
swig
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instance
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overlaps
(3.51e-05)
derived
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match
(7.06e-06)
is
(6.12e-06)
<SENTENCE_START>
{
return
(
obj
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null
)
?
0
:
obj
.
swig
c
ptr
;
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<SENTENCE_END/>
<SENTENCE_START>
{
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(
obj
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null
)
?
0
:
obj
.
swig
c
ptr
;
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<SENTENCE_END/>
ptr
ptr
(9.96e-01)
c
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%END%
(1.61e-03)
obj
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0
(6.12e-06)
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(6.07e-06)
return
(5.61e-06)
string
(2.74e-06)
instance
(2.57e-06)
swig
(2.31e-06)
<SENTENCE_START>
{
return
(
obj
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null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
%END%
%END%
(9.61e-01)
ptr
(3.23e-02)
obj
(8.25e-04)
c
(4.05e-04)
return
(2.33e-04)
string
(2.06e-04)
double
(1.33e-04)
at
(1.02e-04)
0
(9.89e-05)
swig
(5.39e-05)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
get,anchor
get
get
(9.86e-01)
anchor
(6.60e-03)
constraint
(4.43e-03)
universal
(4.96e-04)
c
(2.34e-04)
ptr
(2.02e-04)
return
(1.89e-04)
dynamics
(1.79e-04)
this
(1.29e-04)
swig
(1.17e-04)
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
anchor
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
anchor
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
anchor
anchor
(9.94e-01)
get
(5.02e-03)
initialize
(2.30e-04)
%END%
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set
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constraint
(2.58e-06)
default
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ptr
(1.19e-06)
c
(1.15e-06)
create
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<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
anchor
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
anchor
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.68e-01)
anchor
(1.67e-02)
c
(6.28e-04)
ptr
(6.13e-04)
swig
(4.55e-04)
get
(3.28e-04)
this
(2.72e-04)
%UNK%
(2.04e-04)
jni
(1.74e-04)
dynamics
(1.60e-04)
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
anchor
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
anchor
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
get,anchor,2
get
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(9.86e-01)
anchor
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constraint
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2
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universal
(3.71e-04)
c
(2.27e-04)
return
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swig
(1.85e-04)
ptr
(1.84e-04)
dynamics
(1.64e-04)
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
anchor
2
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
anchor
2
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
anchor
anchor
(9.95e-01)
2
(2.77e-03)
get
(2.09e-03)
%END%
(4.54e-04)
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(2.08e-05)
set
(5.83e-06)
data
(2.38e-06)
c
(1.55e-06)
ptr
(1.35e-06)
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(1.15e-06)
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
anchor
2
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
anchor
2
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
2
2
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%END%
(7.15e-03)
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c
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ptr
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this
(5.50e-06)
constraint
(5.37e-06)
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<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
anchor
2
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
anchor
2
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.74e-01)
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%UNK%
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(6.85e-05)
endian
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rad
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valid
(3.86e-05)
constraint
(3.67e-05)
swig
(3.48e-05)
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
anchor
2
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
anchor
2
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
get,axis,1
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(9.84e-01)
axis
(7.25e-03)
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1
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universal
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c
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swig
(1.79e-04)
return
(1.74e-04)
ptr
(1.61e-04)
dynamics
(1.37e-04)
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
axis
1
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
axis
1
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
axis
axis
(9.95e-01)
get
(3.78e-03)
1
(1.12e-03)
%END%
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set
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rad
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angle
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c
(6.15e-06)
%UNK%
(5.73e-06)
ptr
(5.31e-06)
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
axis
1
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
axis
1
(
swig
c
ptr
,
this
)
;
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<SENTENCE_END/>
1
1
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axis
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ptr
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bt
(1.02e-05)
%UNK%
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c
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this
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jni
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<SENTENCE_START>
{
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dynamics
jni
.
bt
universal
constraint
get
axis
1
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
axis
1
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
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1
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%UNK%
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bt
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endian
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rad
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axis
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<SENTENCE_START>
{
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dynamics
jni
.
bt
universal
constraint
get
axis
1
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
axis
1
(
swig
c
ptr
,
this
)
;
}
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get,axis,2
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(9.86e-01)
axis
(6.54e-03)
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c
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swig
(1.94e-04)
ptr
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(1.77e-04)
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
axis
2
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
axis
2
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
axis
axis
(9.96e-01)
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(2.42e-03)
2
(1.24e-03)
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rad
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angle
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rotate
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c
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ptr
(4.23e-06)
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
axis
2
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
axis
2
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
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2
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%END%
(2.85e-02)
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bt
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%UNK%
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rad
(2.14e-05)
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
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axis
2
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
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axis
2
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
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c
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swig
(3.18e-05)
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
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axis
2
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
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dynamics
jni
.
bt
universal
constraint
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axis
2
(
swig
c
ptr
,
this
)
;
}
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1
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c
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swig
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ptr
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(1.54e-04)
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
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angle
1
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
angle
1
(
swig
c
ptr
,
this
)
;
}
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angle
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1
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(1.73e-03)
%END%
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rad
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2
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set
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axis
(5.90e-06)
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
angle
1
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
angle
1
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
1
1
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angle
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this
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jni
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%UNK%
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get
(6.44e-06)
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
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angle
1
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
dynamics
jni
.
bt
universal
constraint
get
angle
1
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
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1
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rad
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angle
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2
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<SENTENCE_START>
{
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dynamics
jni
.
bt
universal
constraint
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angle
1
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
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dynamics
jni
.
bt
universal
constraint
get
angle
1
(
swig
c
ptr
,
this
)
;
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2
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c
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swig
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dynamics
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ptr
(2.00e-04)
<SENTENCE_START>
{
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dynamics
jni
.
bt
universal
constraint
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angle
2
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
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dynamics
jni
.
bt
universal
constraint
get
angle
2
(
swig
c
ptr
,
this
)
;
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angle
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rad
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atan
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c
(2.97e-06)
<SENTENCE_START>
{
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dynamics
jni
.
bt
universal
constraint
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angle
2
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
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dynamics
jni
.
bt
universal
constraint
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angle
2
(
swig
c
ptr
,
this
)
;
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<SENTENCE_END/>
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2
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jni
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rad
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<SENTENCE_START>
{
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dynamics
jni
.
bt
universal
constraint
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angle
2
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
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dynamics
jni
.
bt
universal
constraint
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angle
2
(
swig
c
ptr
,
this
)
;
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<SENTENCE_END/>
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2
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%UNK%
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angle
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c
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swig
(2.44e-05)
<SENTENCE_START>
{
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dynamics
jni
.
bt
universal
constraint
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angle
2
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
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{
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dynamics
jni
.
bt
universal
constraint
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angle
2
(
swig
c
ptr
,
this
)
;
}
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set,upper,limit
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limit
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ang
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max
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c
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2
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swig
(1.70e-04)
<SENTENCE_START>
{
dynamics
jni
.
bt
universal
constraint
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limit
(
swig
c
ptr
,
this
,
ang
1
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ang
2
max
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{
dynamics
jni
.
bt
universal
constraint
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limit
(
swig
c
ptr
,
this
,
ang
1
max
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ang
2
max
)
;
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ray
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c
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%START%
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<SENTENCE_START>
{
dynamics
jni
.
bt
universal
constraint
set
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limit
(
swig
c
ptr
,
this
,
ang
1
max
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ang
2
max
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
jni
.
bt
universal
constraint
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limit
(
swig
c
ptr
,
this
,
ang
1
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ang
2
max
)
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1
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2
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%UNK%
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c
(1.31e-05)
<SENTENCE_START>
{
dynamics
jni
.
bt
universal
constraint
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limit
(
swig
c
ptr
,
this
,
ang
1
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ang
2
max
)
;
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{
dynamics
jni
.
bt
universal
constraint
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limit
(
swig
c
ptr
,
this
,
ang
1
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ang
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max
)
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2
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ray
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<SENTENCE_START>
{
dynamics
jni
.
bt
universal
constraint
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limit
(
swig
c
ptr
,
this
,
ang
1
max
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ang
2
max
)
;
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{
dynamics
jni
.
bt
universal
constraint
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limit
(
swig
c
ptr
,
this
,
ang
1
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ang
2
max
)
;
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set,lower,limit
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(9.76e-01)
lower
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constraint
(3.93e-03)
limit
(2.26e-03)
ang
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universal
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min
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2
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c
(2.09e-04)
swig
(1.54e-04)
<SENTENCE_START>
{
dynamics
jni
.
bt
universal
constraint
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limit
(
swig
c
ptr
,
this
,
ang
1
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ang
2
min
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
jni
.
bt
universal
constraint
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limit
(
swig
c
ptr
,
this
,
ang
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min
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ang
2
min
)
;
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<SENTENCE_END/>
lower
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(9.94e-01)
limit
(2.72e-03)
set
(2.47e-03)
%END%
(3.53e-04)
get
(2.06e-05)
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c
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(6.97e-06)
<SENTENCE_START>
{
dynamics
jni
.
bt
universal
constraint
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limit
(
swig
c
ptr
,
this
,
ang
1
min
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ang
2
min
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
jni
.
bt
universal
constraint
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lower
limit
(
swig
c
ptr
,
this
,
ang
1
min
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ang
2
min
)
;
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limit
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%END%
(9.89e-03)
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(1.33e-04)
ang
(6.23e-05)
2
(3.71e-05)
min
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1
(2.85e-05)
%UNK%
(2.49e-05)
c
(1.49e-05)
<SENTENCE_START>
{
dynamics
jni
.
bt
universal
constraint
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limit
(
swig
c
ptr
,
this
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ang
1
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ang
2
min
)
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{
dynamics
jni
.
bt
universal
constraint
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limit
(
swig
c
ptr
,
this
,
ang
1
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ang
2
min
)
;
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(2.90e-03)
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2
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<SENTENCE_START>
{
dynamics
jni
.
bt
universal
constraint
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limit
(
swig
c
ptr
,
this
,
ang
1
min
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ang
2
min
)
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<SENTENCE_END/>
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{
dynamics
jni
.
bt
universal
constraint
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swig
c
ptr
,
this
,
ang
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ang
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min
)
;
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set,axis
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(9.79e-01)
axis
(9.44e-03)
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(7.02e-03)
universal
(5.92e-04)
this
(3.64e-04)
c
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ptr
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1
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dynamics
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(1.36e-04)
<SENTENCE_START>
{
dynamics
jni
.
bt
universal
constraint
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(
swig
c
ptr
,
this
,
axis
1
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axis
2
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{
dynamics
jni
.
bt
universal
constraint
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swig
c
ptr
,
this
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axis
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axis
2
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(9.67e-03)
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rotation
(4.48e-05)
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(2.24e-05)
<SENTENCE_START>
{
dynamics
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universal
constraint
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swig
c
ptr
,
this
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axis
2
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{
dynamics
jni
.
bt
universal
constraint
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swig
c
ptr
,
this
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axis
2
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(3.88e-03)
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(3.22e-03)
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(2.46e-03)
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(1.18e-03)
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(8.64e-04)
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(8.22e-04)
<SENTENCE_START>
{
dynamics
jni
.
bt
universal
constraint
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axis
(
swig
c
ptr
,
this
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axis
1
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axis
2
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{
dynamics
jni
.
bt
universal
constraint
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(
swig
c
ptr
,
this
,
axis
1
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axis
2
)
;
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(9.83e-01)
c
(4.72e-03)
obj
(1.88e-03)
swig
(1.36e-03)
is
(8.93e-04)
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0
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(2.82e-04)
<SENTENCE_START>
{
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obj
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null
)
?
0
:
obj
.
swig
c
ptr
;
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<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
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(1.04e-03)
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(8.72e-04)
swig
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derived
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match
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(6.12e-06)
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{
return
(
obj
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null
)
?
0
:
obj
.
swig
c
ptr
;
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{
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(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
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c
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string
(2.74e-06)
instance
(2.57e-06)
swig
(2.31e-06)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
%END%
%END%
(9.61e-01)
ptr
(3.23e-02)
obj
(8.25e-04)
c
(4.05e-04)
return
(2.33e-04)
string
(2.06e-04)
double
(1.33e-04)
at
(1.02e-04)
0
(9.89e-05)
swig
(5.39e-05)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
action,performed
action
set
(3.53e-01)
changed
(6.43e-02)
add
(6.34e-02)
run
(4.63e-02)
update
(3.96e-02)
action
(2.90e-02)
revert
(2.52e-02)
performed
(2.02e-02)
reload
(1.70e-02)
ui
(1.60e-02)
<SENTENCE_START>
{
editor
.
get
texture
(
)
.
set
filter
(
(
texture
filter
)
min
filter
box
.
get
selected
item
(
)
,
(
texture
filter
)
mag
filter
box
.
get
selected
item
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
get
texture
(
)
.
set
filter
(
(
texture
filter
)
min
filter
box
.
get
selected
item
(
)
,
(
texture
filter
)
mag
filter
box
.
get
selected
item
(
)
)
;
}
<SENTENCE_END/>
performed
%END%
(5.57e-01)
performed
(8.22e-02)
filter
(5.09e-02)
changed
(3.63e-02)
texture
(1.96e-02)
box
(1.35e-02)
ui
(1.04e-02)
set
(8.99e-03)
all
(8.85e-03)
components
(8.47e-03)
<SENTENCE_START>
{
editor
.
get
texture
(
)
.
set
filter
(
(
texture
filter
)
min
filter
box
.
get
selected
item
(
)
,
(
texture
filter
)
mag
filter
box
.
get
selected
item
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
get
texture
(
)
.
set
filter
(
(
texture
filter
)
min
filter
box
.
get
selected
item
(
)
,
(
texture
filter
)
mag
filter
box
.
get
selected
item
(
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.96e-01)
item
(1.58e-02)
filter
(1.38e-02)
performed
(1.27e-02)
box
(7.85e-03)
selected
(6.61e-03)
changed
(4.01e-03)
texture
(2.54e-03)
all
(2.25e-03)
set
(1.27e-03)
<SENTENCE_START>
{
editor
.
get
texture
(
)
.
set
filter
(
(
texture
filter
)
min
filter
box
.
get
selected
item
(
)
,
(
texture
filter
)
mag
filter
box
.
get
selected
item
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
.
get
texture
(
)
.
set
filter
(
(
texture
filter
)
min
filter
box
.
get
selected
item
(
)
,
(
texture
filter
)
mag
filter
box
.
get
selected
item
(
)
)
;
}
<SENTENCE_END/>
set
set
add
(9.13e-02)
load
(6.90e-02)
get
(6.27e-02)
%END%
(5.41e-02)
%UNK%
(5.33e-02)
create
(4.71e-02)
render
(3.32e-02)
update
(2.67e-02)
init
(2.43e-02)
generate
(2.22e-02)
<SENTENCE_START>
{
for
(
int
i
=
velocity
table
model
.
get
row
count
(
)
-
1
;
i
>=
0
;
i
--
)
{
velocity
table
model
.
remove
row
(
i
)
;
}
velocities
.
clear
(
)
;
for
(
int
i
=
0
,
c
=
influencer
.
velocities
.
size
;
i
<
c
;
++
i
)
{
velocities
.
add
(
new
velocity
wrapper
(
(
dynamics
modifier
)
influencer
.
velocities
.
items
[
i
]
,
true
)
)
;
velocity
table
model
.
add
row
(
new
object
[
]
{
"Velocity "
+
i
,
true
}
)
;
}
default
combo
box
model
model
=
(
default
combo
box
model
)
velocity
box
.
get
model
(
)
;
model
.
remove
all
elements
(
)
;
for
(
object
velocity
object
:
get
available
velocities
(
editor
.
get
controller
type
(
)
)
)
{
model
.
add
element
(
velocity
object
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
velocity
table
model
.
get
row
count
(
)
-
1
;
i
>=
0
;
i
--
)
{
velocity
table
model
.
remove
row
(
i
)
;
}
velocities
.
clear
(
)
;
for
(
int
i
=
0
,
c
=
influencer
.
velocities
.
size
;
i
<
c
;
++
i
)
{
velocities
.
add
(
new
velocity
wrapper
(
(
dynamics
modifier
)
influencer
.
velocities
.
items
[
i
]
,
true
)
)
;
velocity
table
model
.
add
row
(
new
object
[
]
{
"Velocity "
+
i
,
true
}
)
;
}
default
combo
box
model
model
=
(
default
combo
box
model
)
velocity
box
.
get
model
(
)
;
model
.
remove
all
elements
(
)
;
for
(
object
velocity
object
:
get
available
velocities
(
editor
.
get
controller
type
(
)
)
)
{
model
.
add
element
(
velocity
object
)
;
}
}
<SENTENCE_END/>
%END%
%END%
(6.94e-01)
velocity
(4.37e-02)
model
(2.99e-02)
row
(1.49e-02)
velocities
(1.17e-02)
default
(1.02e-02)
object
(8.44e-03)
new
(8.22e-03)
%UNK%
(7.12e-03)
box
(6.59e-03)
<SENTENCE_START>
{
for
(
int
i
=
velocity
table
model
.
get
row
count
(
)
-
1
;
i
>=
0
;
i
--
)
{
velocity
table
model
.
remove
row
(
i
)
;
}
velocities
.
clear
(
)
;
for
(
int
i
=
0
,
c
=
influencer
.
velocities
.
size
;
i
<
c
;
++
i
)
{
velocities
.
add
(
new
velocity
wrapper
(
(
dynamics
modifier
)
influencer
.
velocities
.
items
[
i
]
,
true
)
)
;
velocity
table
model
.
add
row
(
new
object
[
]
{
"Velocity "
+
i
,
true
}
)
;
}
default
combo
box
model
model
=
(
default
combo
box
model
)
velocity
box
.
get
model
(
)
;
model
.
remove
all
elements
(
)
;
for
(
object
velocity
object
:
get
available
velocities
(
editor
.
get
controller
type
(
)
)
)
{
model
.
add
element
(
velocity
object
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
velocity
table
model
.
get
row
count
(
)
-
1
;
i
>=
0
;
i
--
)
{
velocity
table
model
.
remove
row
(
i
)
;
}
velocities
.
clear
(
)
;
for
(
int
i
=
0
,
c
=
influencer
.
velocities
.
size
;
i
<
c
;
++
i
)
{
velocities
.
add
(
new
velocity
wrapper
(
(
dynamics
modifier
)
influencer
.
velocities
.
items
[
i
]
,
true
)
)
;
velocity
table
model
.
add
row
(
new
object
[
]
{
"Velocity "
+
i
,
true
}
)
;
}
default
combo
box
model
model
=
(
default
combo
box
model
)
velocity
box
.
get
model
(
)
;
model
.
remove
all
elements
(
)
;
for
(
object
velocity
object
:
get
available
velocities
(
editor
.
get
controller
type
(
)
)
)
{
model
.
add
element
(
velocity
object
)
;
}
}
<SENTENCE_END/>
get,available,velocities
get
get
(8.89e-01)
is
(3.93e-02)
type
(1.32e-02)
%UNK%
(3.69e-03)
vel
(2.81e-03)
default
(2.35e-03)
obtain
(2.03e-03)
%END%
(1.84e-03)
instance
(1.83e-03)
controller
(1.45e-03)
<SENTENCE_START>
{
if
(
type
==
controller
type
.
billboard
||
type
==
controller
type
.
point
sprite
)
{
return
new
string
[
]
{
vel
type
rotational
2
d
,
vel
type
centripetal
,
vel
type
tangential
,
vel
type
polar
,
vel
type
brownian
}
;
}
else
if
(
type
==
controller
type
.
model
instance
||
type
==
controller
type
.
particle
controller
)
{
return
new
string
[
]
{
vel
type
rotational
3
d
,
vel
type
centripetal
,
vel
type
tangential
,
vel
type
polar
,
vel
type
brownian
,
vel
type
face
}
;
}
return
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
type
==
controller
type
.
billboard
||
type
==
controller
type
.
point
sprite
)
{
return
new
string
[
]
{
vel
type
rotational
2
d
,
vel
type
centripetal
,
vel
type
tangential
,
vel
type
polar
,
vel
type
brownian
}
;
}
else
if
(
type
==
controller
type
.
model
instance
||
type
==
controller
type
.
particle
controller
)
{
return
new
string
[
]
{
vel
type
rotational
3
d
,
vel
type
centripetal
,
vel
type
tangential
,
vel
type
polar
,
vel
type
brownian
,
vel
type
face
}
;
}
return
null
;
}
<SENTENCE_END/>
available
%END%
(2.56e-01)
get
(2.24e-01)
type
(1.08e-01)
controller
(7.14e-02)
particle
(2.62e-02)
vel
(2.37e-02)
sprite
(1.55e-02)
point
(1.54e-02)
centripetal
(1.32e-02)
%UNK%
(1.25e-02)
<SENTENCE_START>
{
if
(
type
==
controller
type
.
billboard
||
type
==
controller
type
.
point
sprite
)
{
return
new
string
[
]
{
vel
type
rotational
2
d
,
vel
type
centripetal
,
vel
type
tangential
,
vel
type
polar
,
vel
type
brownian
}
;
}
else
if
(
type
==
controller
type
.
model
instance
||
type
==
controller
type
.
particle
controller
)
{
return
new
string
[
]
{
vel
type
rotational
3
d
,
vel
type
centripetal
,
vel
type
tangential
,
vel
type
polar
,
vel
type
brownian
,
vel
type
face
}
;
}
return
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
type
==
controller
type
.
billboard
||
type
==
controller
type
.
point
sprite
)
{
return
new
string
[
]
{
vel
type
rotational
2
d
,
vel
type
centripetal
,
vel
type
tangential
,
vel
type
polar
,
vel
type
brownian
}
;
}
else
if
(
type
==
controller
type
.
model
instance
||
type
==
controller
type
.
particle
controller
)
{
return
new
string
[
]
{
vel
type
rotational
3
d
,
vel
type
centripetal
,
vel
type
tangential
,
vel
type
polar
,
vel
type
brownian
,
vel
type
face
}
;
}
return
null
;
}
<SENTENCE_END/>
velocities
%END%
(6.62e-01)
get
(7.17e-02)
type
(5.91e-02)
vel
(1.56e-02)
%UNK%
(1.56e-02)
controller
(1.27e-02)
string
(7.53e-03)
instance
(7.17e-03)
centripetal
(5.38e-03)
sprite
(4.37e-03)
<SENTENCE_START>
{
if
(
type
==
controller
type
.
billboard
||
type
==
controller
type
.
point
sprite
)
{
return
new
string
[
]
{
vel
type
rotational
2
d
,
vel
type
centripetal
,
vel
type
tangential
,
vel
type
polar
,
vel
type
brownian
}
;
}
else
if
(
type
==
controller
type
.
model
instance
||
type
==
controller
type
.
particle
controller
)
{
return
new
string
[
]
{
vel
type
rotational
3
d
,
vel
type
centripetal
,
vel
type
tangential
,
vel
type
polar
,
vel
type
brownian
,
vel
type
face
}
;
}
return
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
type
==
controller
type
.
billboard
||
type
==
controller
type
.
point
sprite
)
{
return
new
string
[
]
{
vel
type
rotational
2
d
,
vel
type
centripetal
,
vel
type
tangential
,
vel
type
polar
,
vel
type
brownian
}
;
}
else
if
(
type
==
controller
type
.
model
instance
||
type
==
controller
type
.
particle
controller
)
{
return
new
string
[
]
{
vel
type
rotational
3
d
,
vel
type
centripetal
,
vel
type
tangential
,
vel
type
polar
,
vel
type
brownian
,
vel
type
face
}
;
}
return
null
;
}
<SENTENCE_END/>
%END%
%END%
(8.95e-01)
type
(1.49e-02)
get
(1.21e-02)
%UNK%
(8.26e-03)
vel
(3.44e-03)
string
(2.77e-03)
instance
(2.28e-03)
null
(1.53e-03)
return
(1.32e-03)
centripetal
(1.21e-03)
<SENTENCE_START>
{
if
(
type
==
controller
type
.
billboard
||
type
==
controller
type
.
point
sprite
)
{
return
new
string
[
]
{
vel
type
rotational
2
d
,
vel
type
centripetal
,
vel
type
tangential
,
vel
type
polar
,
vel
type
brownian
}
;
}
else
if
(
type
==
controller
type
.
model
instance
||
type
==
controller
type
.
particle
controller
)
{
return
new
string
[
]
{
vel
type
rotational
3
d
,
vel
type
centripetal
,
vel
type
tangential
,
vel
type
polar
,
vel
type
brownian
,
vel
type
face
}
;
}
return
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
type
==
controller
type
.
billboard
||
type
==
controller
type
.
point
sprite
)
{
return
new
string
[
]
{
vel
type
rotational
2
d
,
vel
type
centripetal
,
vel
type
tangential
,
vel
type
polar
,
vel
type
brownian
}
;
}
else
if
(
type
==
controller
type
.
model
instance
||
type
==
controller
type
.
particle
controller
)
{
return
new
string
[
]
{
vel
type
rotational
3
d
,
vel
type
centripetal
,
vel
type
tangential
,
vel
type
polar
,
vel
type
brownian
,
vel
type
face
}
;
}
return
null
;
}
<SENTENCE_END/>
initialize,components
initialize
initialize
(4.66e-01)
components
(1.17e-01)
%END%
(6.98e-02)
ui
(6.82e-02)
action
(3.91e-02)
%UNK%
(1.84e-02)
create
(1.70e-02)
add
(1.55e-02)
setup
(1.40e-02)
run
(1.29e-02)
<SENTENCE_START>
{
super
.
%SELF%
(
)
;
j
panel
velocities
panel
=
new
j
panel
(
)
;
velocities
panel
.
set
layout
(
new
grid
bag
layout
(
)
)
;
{
j
panel
side
buttons
=
new
j
panel
(
new
grid
bag
layout
(
)
)
;
velocities
panel
.
add
(
side
buttons
,
new
grid
bag
constraints
(
1
,
0
,
1
,
1
,
1
,
1
,
grid
bag
constraints
.
northwest
,
grid
bag
constraints
.
none
,
new
insets
(
0
,
0
,
0
,
0
)
,
0
,
0
)
)
;
{
side
buttons
.
add
(
velocity
box
=
new
j
combo
box
(
new
default
combo
box
model
(
)
)
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
new
button
=
new
j
button
(
"New"
)
;
side
buttons
.
add
(
new
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
new
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
create
velocity
(
velocity
box
.
get
selected
item
(
)
)
;
}
}
)
;
}
{
j
button
delete
button
=
new
j
button
(
"Delete"
)
;
side
buttons
.
add
(
delete
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
delete
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
delete
velocity
(
)
;
}
}
)
;
}
}
j
scroll
pane
scroll
=
new
j
scroll
pane
(
)
;
velocities
panel
.
add
(
scroll
,
new
grid
bag
constraints
(
0
,
0
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
0
,
0
,
0
,
6
)
,
0
,
0
)
)
;
velocity
table
=
new
j
table
(
)
{
public
class
get
column
class
(
int
column
)
{
return
column
==
1
?
boolean
.
class
:
super
.
get
column
class
(
column
)
;
}
@
override
public
dimension
get
preferred
scrollable
viewport
size
(
)
{
dimension
dim
=
super
.
get
preferred
scrollable
viewport
size
(
)
;
dim
.
height
=
get
preferred
size
(
)
.
height
;
return
dim
;
}
}
;
velocity
table
.
get
table
header
(
)
.
set
reordering
allowed
(
false
)
;
velocity
table
.
set
selection
mode
(
list
selection
model
.
single
selection
)
;
scroll
.
set
viewport
view
(
velocity
table
)
;
velocity
table
model
=
new
default
table
model
(
new
string
[
0
]
[
0
]
,
new
string
[
]
{
"Velocity"
,
"Active"
}
)
;
velocity
table
.
set
model
(
velocity
table
model
)
;
velocity
table
.
get
selection
model
(
)
.
add
list
selection
listener
(
new
list
selection
listener
(
)
{
public
void
value
changed
(
list
selection
event
event
)
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
velocity
selected
(
)
;
}
}
)
;
velocity
table
model
.
add
table
model
listener
(
new
table
model
listener
(
)
{
public
void
table
changed
(
table
model
event
event
)
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
velocity
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
velocity
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
}
)
;
empty
panel
=
new
particle
value
panel
(
editor
,
""
,
""
,
true
,
false
)
;
strength
velocity
panel
=
new
strength
velocity
panel
(
editor
,
null
,
"Life"
,
""
,
""
)
;
angular
velocity
panel
=
new
angular
velocity
panel
(
editor
,
null
,
"Life"
,
""
,
""
)
;
strength
velocity
panel
.
set
visible
(
false
)
;
angular
velocity
panel
.
set
visible
(
false
)
;
empty
panel
.
set
visible
(
false
)
;
strength
velocity
panel
.
set
is
alway
shown
(
true
)
;
angular
velocity
panel
.
set
is
alway
shown
(
true
)
;
empty
panel
.
set
is
alway
shown
(
true
)
;
empty
panel
.
set
value
(
null
)
;
int
i
=
0
;
add
content
(
i
++
,
0
,
velocities
panel
)
;
add
content
(
i
++
,
0
,
strength
velocity
panel
)
;
add
content
(
i
++
,
0
,
angular
velocity
panel
)
;
add
content
(
i
++
,
0
,
empty
panel
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
super
.
%SELF%
(
)
;
j
panel
velocities
panel
=
new
j
panel
(
)
;
velocities
panel
.
set
layout
(
new
grid
bag
layout
(
)
)
;
{
j
panel
side
buttons
=
new
j
panel
(
new
grid
bag
layout
(
)
)
;
velocities
panel
.
add
(
side
buttons
,
new
grid
bag
constraints
(
1
,
0
,
1
,
1
,
1
,
1
,
grid
bag
constraints
.
northwest
,
grid
bag
constraints
.
none
,
new
insets
(
0
,
0
,
0
,
0
)
,
0
,
0
)
)
;
{
side
buttons
.
add
(
velocity
box
=
new
j
combo
box
(
new
default
combo
box
model
(
)
)
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
new
button
=
new
j
button
(
"New"
)
;
side
buttons
.
add
(
new
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
new
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
create
velocity
(
velocity
box
.
get
selected
item
(
)
)
;
}
}
)
;
}
{
j
button
delete
button
=
new
j
button
(
"Delete"
)
;
side
buttons
.
add
(
delete
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
delete
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
delete
velocity
(
)
;
}
}
)
;
}
}
j
scroll
pane
scroll
=
new
j
scroll
pane
(
)
;
velocities
panel
.
add
(
scroll
,
new
grid
bag
constraints
(
0
,
0
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
0
,
0
,
0
,
6
)
,
0
,
0
)
)
;
velocity
table
=
new
j
table
(
)
{
public
class
get
column
class
(
int
column
)
{
return
column
==
1
?
boolean
.
class
:
super
.
get
column
class
(
column
)
;
}
@
override
public
dimension
get
preferred
scrollable
viewport
size
(
)
{
dimension
dim
=
super
.
get
preferred
scrollable
viewport
size
(
)
;
dim
.
height
=
get
preferred
size
(
)
.
height
;
return
dim
;
}
}
;
velocity
table
.
get
table
header
(
)
.
set
reordering
allowed
(
false
)
;
velocity
table
.
set
selection
mode
(
list
selection
model
.
single
selection
)
;
scroll
.
set
viewport
view
(
velocity
table
)
;
velocity
table
model
=
new
default
table
model
(
new
string
[
0
]
[
0
]
,
new
string
[
]
{
"Velocity"
,
"Active"
}
)
;
velocity
table
.
set
model
(
velocity
table
model
)
;
velocity
table
.
get
selection
model
(
)
.
add
list
selection
listener
(
new
list
selection
listener
(
)
{
public
void
value
changed
(
list
selection
event
event
)
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
velocity
selected
(
)
;
}
}
)
;
velocity
table
model
.
add
table
model
listener
(
new
table
model
listener
(
)
{
public
void
table
changed
(
table
model
event
event
)
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
velocity
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
velocity
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
}
)
;
empty
panel
=
new
particle
value
panel
(
editor
,
""
,
""
,
true
,
false
)
;
strength
velocity
panel
=
new
strength
velocity
panel
(
editor
,
null
,
"Life"
,
""
,
""
)
;
angular
velocity
panel
=
new
angular
velocity
panel
(
editor
,
null
,
"Life"
,
""
,
""
)
;
strength
velocity
panel
.
set
visible
(
false
)
;
angular
velocity
panel
.
set
visible
(
false
)
;
empty
panel
.
set
visible
(
false
)
;
strength
velocity
panel
.
set
is
alway
shown
(
true
)
;
angular
velocity
panel
.
set
is
alway
shown
(
true
)
;
empty
panel
.
set
is
alway
shown
(
true
)
;
empty
panel
.
set
value
(
null
)
;
int
i
=
0
;
add
content
(
i
++
,
0
,
velocities
panel
)
;
add
content
(
i
++
,
0
,
strength
velocity
panel
)
;
add
content
(
i
++
,
0
,
angular
velocity
panel
)
;
add
content
(
i
++
,
0
,
empty
panel
)
;
}
<SENTENCE_END/>
components
%END%
(5.26e-01)
components
(9.05e-02)
initialize
(7.08e-02)
ui
(3.58e-02)
%UNK%
(2.18e-02)
action
(1.72e-02)
events
(7.50e-03)
add
(7.30e-03)
create
(7.24e-03)
performed
(5.35e-03)
<SENTENCE_START>
{
super
.
%SELF%
(
)
;
j
panel
velocities
panel
=
new
j
panel
(
)
;
velocities
panel
.
set
layout
(
new
grid
bag
layout
(
)
)
;
{
j
panel
side
buttons
=
new
j
panel
(
new
grid
bag
layout
(
)
)
;
velocities
panel
.
add
(
side
buttons
,
new
grid
bag
constraints
(
1
,
0
,
1
,
1
,
1
,
1
,
grid
bag
constraints
.
northwest
,
grid
bag
constraints
.
none
,
new
insets
(
0
,
0
,
0
,
0
)
,
0
,
0
)
)
;
{
side
buttons
.
add
(
velocity
box
=
new
j
combo
box
(
new
default
combo
box
model
(
)
)
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
new
button
=
new
j
button
(
"New"
)
;
side
buttons
.
add
(
new
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
new
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
create
velocity
(
velocity
box
.
get
selected
item
(
)
)
;
}
}
)
;
}
{
j
button
delete
button
=
new
j
button
(
"Delete"
)
;
side
buttons
.
add
(
delete
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
delete
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
delete
velocity
(
)
;
}
}
)
;
}
}
j
scroll
pane
scroll
=
new
j
scroll
pane
(
)
;
velocities
panel
.
add
(
scroll
,
new
grid
bag
constraints
(
0
,
0
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
0
,
0
,
0
,
6
)
,
0
,
0
)
)
;
velocity
table
=
new
j
table
(
)
{
public
class
get
column
class
(
int
column
)
{
return
column
==
1
?
boolean
.
class
:
super
.
get
column
class
(
column
)
;
}
@
override
public
dimension
get
preferred
scrollable
viewport
size
(
)
{
dimension
dim
=
super
.
get
preferred
scrollable
viewport
size
(
)
;
dim
.
height
=
get
preferred
size
(
)
.
height
;
return
dim
;
}
}
;
velocity
table
.
get
table
header
(
)
.
set
reordering
allowed
(
false
)
;
velocity
table
.
set
selection
mode
(
list
selection
model
.
single
selection
)
;
scroll
.
set
viewport
view
(
velocity
table
)
;
velocity
table
model
=
new
default
table
model
(
new
string
[
0
]
[
0
]
,
new
string
[
]
{
"Velocity"
,
"Active"
}
)
;
velocity
table
.
set
model
(
velocity
table
model
)
;
velocity
table
.
get
selection
model
(
)
.
add
list
selection
listener
(
new
list
selection
listener
(
)
{
public
void
value
changed
(
list
selection
event
event
)
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
velocity
selected
(
)
;
}
}
)
;
velocity
table
model
.
add
table
model
listener
(
new
table
model
listener
(
)
{
public
void
table
changed
(
table
model
event
event
)
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
velocity
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
velocity
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
}
)
;
empty
panel
=
new
particle
value
panel
(
editor
,
""
,
""
,
true
,
false
)
;
strength
velocity
panel
=
new
strength
velocity
panel
(
editor
,
null
,
"Life"
,
""
,
""
)
;
angular
velocity
panel
=
new
angular
velocity
panel
(
editor
,
null
,
"Life"
,
""
,
""
)
;
strength
velocity
panel
.
set
visible
(
false
)
;
angular
velocity
panel
.
set
visible
(
false
)
;
empty
panel
.
set
visible
(
false
)
;
strength
velocity
panel
.
set
is
alway
shown
(
true
)
;
angular
velocity
panel
.
set
is
alway
shown
(
true
)
;
empty
panel
.
set
is
alway
shown
(
true
)
;
empty
panel
.
set
value
(
null
)
;
int
i
=
0
;
add
content
(
i
++
,
0
,
velocities
panel
)
;
add
content
(
i
++
,
0
,
strength
velocity
panel
)
;
add
content
(
i
++
,
0
,
angular
velocity
panel
)
;
add
content
(
i
++
,
0
,
empty
panel
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
super
.
%SELF%
(
)
;
j
panel
velocities
panel
=
new
j
panel
(
)
;
velocities
panel
.
set
layout
(
new
grid
bag
layout
(
)
)
;
{
j
panel
side
buttons
=
new
j
panel
(
new
grid
bag
layout
(
)
)
;
velocities
panel
.
add
(
side
buttons
,
new
grid
bag
constraints
(
1
,
0
,
1
,
1
,
1
,
1
,
grid
bag
constraints
.
northwest
,
grid
bag
constraints
.
none
,
new
insets
(
0
,
0
,
0
,
0
)
,
0
,
0
)
)
;
{
side
buttons
.
add
(
velocity
box
=
new
j
combo
box
(
new
default
combo
box
model
(
)
)
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
new
button
=
new
j
button
(
"New"
)
;
side
buttons
.
add
(
new
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
new
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
create
velocity
(
velocity
box
.
get
selected
item
(
)
)
;
}
}
)
;
}
{
j
button
delete
button
=
new
j
button
(
"Delete"
)
;
side
buttons
.
add
(
delete
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
delete
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
delete
velocity
(
)
;
}
}
)
;
}
}
j
scroll
pane
scroll
=
new
j
scroll
pane
(
)
;
velocities
panel
.
add
(
scroll
,
new
grid
bag
constraints
(
0
,
0
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
0
,
0
,
0
,
6
)
,
0
,
0
)
)
;
velocity
table
=
new
j
table
(
)
{
public
class
get
column
class
(
int
column
)
{
return
column
==
1
?
boolean
.
class
:
super
.
get
column
class
(
column
)
;
}
@
override
public
dimension
get
preferred
scrollable
viewport
size
(
)
{
dimension
dim
=
super
.
get
preferred
scrollable
viewport
size
(
)
;
dim
.
height
=
get
preferred
size
(
)
.
height
;
return
dim
;
}
}
;
velocity
table
.
get
table
header
(
)
.
set
reordering
allowed
(
false
)
;
velocity
table
.
set
selection
mode
(
list
selection
model
.
single
selection
)
;
scroll
.
set
viewport
view
(
velocity
table
)
;
velocity
table
model
=
new
default
table
model
(
new
string
[
0
]
[
0
]
,
new
string
[
]
{
"Velocity"
,
"Active"
}
)
;
velocity
table
.
set
model
(
velocity
table
model
)
;
velocity
table
.
get
selection
model
(
)
.
add
list
selection
listener
(
new
list
selection
listener
(
)
{
public
void
value
changed
(
list
selection
event
event
)
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
velocity
selected
(
)
;
}
}
)
;
velocity
table
model
.
add
table
model
listener
(
new
table
model
listener
(
)
{
public
void
table
changed
(
table
model
event
event
)
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
velocity
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
velocity
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
}
)
;
empty
panel
=
new
particle
value
panel
(
editor
,
""
,
""
,
true
,
false
)
;
strength
velocity
panel
=
new
strength
velocity
panel
(
editor
,
null
,
"Life"
,
""
,
""
)
;
angular
velocity
panel
=
new
angular
velocity
panel
(
editor
,
null
,
"Life"
,
""
,
""
)
;
strength
velocity
panel
.
set
visible
(
false
)
;
angular
velocity
panel
.
set
visible
(
false
)
;
empty
panel
.
set
visible
(
false
)
;
strength
velocity
panel
.
set
is
alway
shown
(
true
)
;
angular
velocity
panel
.
set
is
alway
shown
(
true
)
;
empty
panel
.
set
is
alway
shown
(
true
)
;
empty
panel
.
set
value
(
null
)
;
int
i
=
0
;
add
content
(
i
++
,
0
,
velocities
panel
)
;
add
content
(
i
++
,
0
,
strength
velocity
panel
)
;
add
content
(
i
++
,
0
,
angular
velocity
panel
)
;
add
content
(
i
++
,
0
,
empty
panel
)
;
}
<SENTENCE_END/>
%END%
%END%
(6.80e-01)
components
(5.66e-02)
initialize
(2.76e-02)
ui
(2.09e-02)
%UNK%
(1.70e-02)
action
(9.52e-03)
events
(4.94e-03)
add
(4.90e-03)
create
(4.51e-03)
panel
(4.05e-03)
<SENTENCE_START>
{
super
.
%SELF%
(
)
;
j
panel
velocities
panel
=
new
j
panel
(
)
;
velocities
panel
.
set
layout
(
new
grid
bag
layout
(
)
)
;
{
j
panel
side
buttons
=
new
j
panel
(
new
grid
bag
layout
(
)
)
;
velocities
panel
.
add
(
side
buttons
,
new
grid
bag
constraints
(
1
,
0
,
1
,
1
,
1
,
1
,
grid
bag
constraints
.
northwest
,
grid
bag
constraints
.
none
,
new
insets
(
0
,
0
,
0
,
0
)
,
0
,
0
)
)
;
{
side
buttons
.
add
(
velocity
box
=
new
j
combo
box
(
new
default
combo
box
model
(
)
)
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
new
button
=
new
j
button
(
"New"
)
;
side
buttons
.
add
(
new
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
new
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
create
velocity
(
velocity
box
.
get
selected
item
(
)
)
;
}
}
)
;
}
{
j
button
delete
button
=
new
j
button
(
"Delete"
)
;
side
buttons
.
add
(
delete
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
delete
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
delete
velocity
(
)
;
}
}
)
;
}
}
j
scroll
pane
scroll
=
new
j
scroll
pane
(
)
;
velocities
panel
.
add
(
scroll
,
new
grid
bag
constraints
(
0
,
0
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
0
,
0
,
0
,
6
)
,
0
,
0
)
)
;
velocity
table
=
new
j
table
(
)
{
public
class
get
column
class
(
int
column
)
{
return
column
==
1
?
boolean
.
class
:
super
.
get
column
class
(
column
)
;
}
@
override
public
dimension
get
preferred
scrollable
viewport
size
(
)
{
dimension
dim
=
super
.
get
preferred
scrollable
viewport
size
(
)
;
dim
.
height
=
get
preferred
size
(
)
.
height
;
return
dim
;
}
}
;
velocity
table
.
get
table
header
(
)
.
set
reordering
allowed
(
false
)
;
velocity
table
.
set
selection
mode
(
list
selection
model
.
single
selection
)
;
scroll
.
set
viewport
view
(
velocity
table
)
;
velocity
table
model
=
new
default
table
model
(
new
string
[
0
]
[
0
]
,
new
string
[
]
{
"Velocity"
,
"Active"
}
)
;
velocity
table
.
set
model
(
velocity
table
model
)
;
velocity
table
.
get
selection
model
(
)
.
add
list
selection
listener
(
new
list
selection
listener
(
)
{
public
void
value
changed
(
list
selection
event
event
)
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
velocity
selected
(
)
;
}
}
)
;
velocity
table
model
.
add
table
model
listener
(
new
table
model
listener
(
)
{
public
void
table
changed
(
table
model
event
event
)
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
velocity
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
velocity
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
}
)
;
empty
panel
=
new
particle
value
panel
(
editor
,
""
,
""
,
true
,
false
)
;
strength
velocity
panel
=
new
strength
velocity
panel
(
editor
,
null
,
"Life"
,
""
,
""
)
;
angular
velocity
panel
=
new
angular
velocity
panel
(
editor
,
null
,
"Life"
,
""
,
""
)
;
strength
velocity
panel
.
set
visible
(
false
)
;
angular
velocity
panel
.
set
visible
(
false
)
;
empty
panel
.
set
visible
(
false
)
;
strength
velocity
panel
.
set
is
alway
shown
(
true
)
;
angular
velocity
panel
.
set
is
alway
shown
(
true
)
;
empty
panel
.
set
is
alway
shown
(
true
)
;
empty
panel
.
set
value
(
null
)
;
int
i
=
0
;
add
content
(
i
++
,
0
,
velocities
panel
)
;
add
content
(
i
++
,
0
,
strength
velocity
panel
)
;
add
content
(
i
++
,
0
,
angular
velocity
panel
)
;
add
content
(
i
++
,
0
,
empty
panel
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
super
.
%SELF%
(
)
;
j
panel
velocities
panel
=
new
j
panel
(
)
;
velocities
panel
.
set
layout
(
new
grid
bag
layout
(
)
)
;
{
j
panel
side
buttons
=
new
j
panel
(
new
grid
bag
layout
(
)
)
;
velocities
panel
.
add
(
side
buttons
,
new
grid
bag
constraints
(
1
,
0
,
1
,
1
,
1
,
1
,
grid
bag
constraints
.
northwest
,
grid
bag
constraints
.
none
,
new
insets
(
0
,
0
,
0
,
0
)
,
0
,
0
)
)
;
{
side
buttons
.
add
(
velocity
box
=
new
j
combo
box
(
new
default
combo
box
model
(
)
)
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
}
{
j
button
new
button
=
new
j
button
(
"New"
)
;
side
buttons
.
add
(
new
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
new
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
create
velocity
(
velocity
box
.
get
selected
item
(
)
)
;
}
}
)
;
}
{
j
button
delete
button
=
new
j
button
(
"Delete"
)
;
side
buttons
.
add
(
delete
button
,
new
grid
bag
constraints
(
0
,
-
1
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
center
,
grid
bag
constraints
.
horizontal
,
new
insets
(
0
,
0
,
6
,
0
)
,
0
,
0
)
)
;
delete
button
.
add
action
listener
(
new
action
listener
(
)
{
public
void
action
performed
(
action
event
event
)
{
delete
velocity
(
)
;
}
}
)
;
}
}
j
scroll
pane
scroll
=
new
j
scroll
pane
(
)
;
velocities
panel
.
add
(
scroll
,
new
grid
bag
constraints
(
0
,
0
,
1
,
1
,
0
,
0
,
grid
bag
constraints
.
west
,
grid
bag
constraints
.
none
,
new
insets
(
0
,
0
,
0
,
6
)
,
0
,
0
)
)
;
velocity
table
=
new
j
table
(
)
{
public
class
get
column
class
(
int
column
)
{
return
column
==
1
?
boolean
.
class
:
super
.
get
column
class
(
column
)
;
}
@
override
public
dimension
get
preferred
scrollable
viewport
size
(
)
{
dimension
dim
=
super
.
get
preferred
scrollable
viewport
size
(
)
;
dim
.
height
=
get
preferred
size
(
)
.
height
;
return
dim
;
}
}
;
velocity
table
.
get
table
header
(
)
.
set
reordering
allowed
(
false
)
;
velocity
table
.
set
selection
mode
(
list
selection
model
.
single
selection
)
;
scroll
.
set
viewport
view
(
velocity
table
)
;
velocity
table
model
=
new
default
table
model
(
new
string
[
0
]
[
0
]
,
new
string
[
]
{
"Velocity"
,
"Active"
}
)
;
velocity
table
.
set
model
(
velocity
table
model
)
;
velocity
table
.
get
selection
model
(
)
.
add
list
selection
listener
(
new
list
selection
listener
(
)
{
public
void
value
changed
(
list
selection
event
event
)
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
velocity
selected
(
)
;
}
}
)
;
velocity
table
model
.
add
table
model
listener
(
new
table
model
listener
(
)
{
public
void
table
changed
(
table
model
event
event
)
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
velocity
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
velocity
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
}
)
;
empty
panel
=
new
particle
value
panel
(
editor
,
""
,
""
,
true
,
false
)
;
strength
velocity
panel
=
new
strength
velocity
panel
(
editor
,
null
,
"Life"
,
""
,
""
)
;
angular
velocity
panel
=
new
angular
velocity
panel
(
editor
,
null
,
"Life"
,
""
,
""
)
;
strength
velocity
panel
.
set
visible
(
false
)
;
angular
velocity
panel
.
set
visible
(
false
)
;
empty
panel
.
set
visible
(
false
)
;
strength
velocity
panel
.
set
is
alway
shown
(
true
)
;
angular
velocity
panel
.
set
is
alway
shown
(
true
)
;
empty
panel
.
set
is
alway
shown
(
true
)
;
empty
panel
.
set
value
(
null
)
;
int
i
=
0
;
add
content
(
i
++
,
0
,
velocities
panel
)
;
add
content
(
i
++
,
0
,
strength
velocity
panel
)
;
add
content
(
i
++
,
0
,
angular
velocity
panel
)
;
add
content
(
i
++
,
0
,
empty
panel
)
;
}
<SENTENCE_END/>
action,performed
action
set
(2.54e-01)
update
(1.88e-01)
create
(1.21e-01)
add
(1.16e-01)
run
(5.56e-02)
resize
(1.58e-02)
%UNK%
(1.38e-02)
render
(1.38e-02)
get
(1.14e-02)
begin
(1.11e-02)
<SENTENCE_START>
{
create
velocity
(
velocity
box
.
get
selected
item
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
create
velocity
(
velocity
box
.
get
selected
item
(
)
)
;
}
<SENTENCE_END/>
performed
%END%
(8.31e-01)
velocity
(1.17e-01)
performed
(1.42e-02)
selected
(5.84e-03)
all
(2.12e-03)
box
(1.77e-03)
changed
(1.69e-03)
create
(1.62e-03)
%UNK%
(1.13e-03)
and
(1.11e-03)
<SENTENCE_START>
{
create
velocity
(
velocity
box
.
get
selected
item
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
create
velocity
(
velocity
box
.
get
selected
item
(
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.85e-01)
velocity
(5.61e-03)
item
(3.08e-03)
performed
(1.24e-03)
selected
(5.72e-04)
box
(5.37e-04)
all
(3.36e-04)
create
(1.89e-04)
and
(1.01e-04)
fv
(8.50e-05)
<SENTENCE_START>
{
create
velocity
(
velocity
box
.
get
selected
item
(
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
create
velocity
(
velocity
box
.
get
selected
item
(
)
)
;
}
<SENTENCE_END/>
action,performed
action
delete
(9.36e-01)
remove
(1.07e-02)
update
(8.62e-03)
cut
(3.15e-03)
reset
(2.68e-03)
begin
(2.35e-03)
start
(1.96e-03)
get
(1.62e-03)
director
(1.48e-03)
disconnect
(1.43e-03)
<SENTENCE_START>
{
delete
velocity
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
delete
velocity
(
)
;
}
<SENTENCE_END/>
performed
%END%
(9.10e-01)
disconnect
(1.05e-02)
%UNK%
(6.26e-03)
velocity
(3.08e-03)
performed
(2.66e-03)
up
(2.27e-03)
at
(2.18e-03)
delete
(2.09e-03)
and
(1.87e-03)
type
(1.64e-03)
<SENTENCE_START>
{
delete
velocity
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
delete
velocity
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.80e-01)
velocity
(2.78e-03)
value
(1.57e-03)
only
(6.98e-04)
performed
(6.94e-04)
20
(5.66e-04)
disconnect
(5.33e-04)
file
(3.74e-04)
array
(3.55e-04)
%UNK%
(3.10e-04)
<SENTENCE_START>
{
delete
velocity
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
delete
velocity
(
)
;
}
<SENTENCE_END/>
get,column,class
get
get
(9.61e-01)
is
(1.19e-02)
column
(8.82e-03)
return
(2.95e-03)
append
(1.01e-03)
super
(6.90e-04)
1
(5.04e-04)
class
(4.63e-04)
pack
(4.29e-04)
boolean
(4.25e-04)
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
column
column
(8.13e-01)
get
(3.46e-02)
class
(1.75e-02)
return
(1.04e-02)
render
(9.49e-03)
%END%
(8.31e-03)
by
(6.71e-03)
bounding
(3.92e-03)
draw
(3.84e-03)
percent
(3.34e-03)
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
class
%END%
(6.58e-01)
class
(9.55e-02)
column
(3.67e-02)
by
(6.09e-03)
boolean
(5.59e-03)
%UNK%
(5.47e-03)
render
(3.62e-03)
string
(3.22e-03)
percent
(3.12e-03)
frame
(3.11e-03)
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.55e-01)
class
(7.96e-03)
column
(7.70e-03)
return
(8.58e-04)
string
(5.84e-04)
%UNK%
(5.51e-04)
value
(5.50e-04)
boolean
(4.44e-04)
buffer
(3.66e-04)
by
(2.94e-04)
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
column
==
1
?
boolean
.
class
:
super
.
%SELF%
(
column
)
;
}
<SENTENCE_END/>
value,changed
value
%UNK%
(2.04e-01)
touch
(7.68e-02)
changed
(6.40e-02)
update
(5.80e-02)
get
(5.61e-02)
mouse
(4.55e-02)
%END%
(3.21e-02)
down
(2.75e-02)
is
(2.63e-02)
clicked
(2.44e-02)
<SENTENCE_START>
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
velocity
selected
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
velocity
selected
(
)
;
}
<SENTENCE_END/>
changed
%END%
(8.90e-01)
down
(1.17e-02)
pressed
(1.04e-02)
event
(1.03e-02)
velocity
(8.64e-03)
changed
(6.02e-03)
%UNK%
(5.52e-03)
value
(3.93e-03)
selected
(3.70e-03)
moved
(3.22e-03)
<SENTENCE_START>
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
velocity
selected
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
velocity
selected
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.84e-01)
selected
(5.27e-03)
adjusting
(1.25e-03)
velocity
(1.22e-03)
event
(1.15e-03)
value
(5.76e-04)
is
(4.51e-04)
down
(2.58e-04)
pressed
(2.51e-04)
and
(1.72e-04)
<SENTENCE_START>
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
velocity
selected
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
event
.
get
value
is
adjusting
(
)
)
return
;
velocity
selected
(
)
;
}
<SENTENCE_END/>
table,changed
table
changed
(1.80e-01)
handle
(6.56e-02)
add
(5.88e-02)
initialize
(4.67e-02)
touch
(4.54e-02)
run
(3.82e-02)
action
(3.52e-02)
remove
(3.17e-02)
show
(2.85e-02)
row
(2.42e-02)
<SENTENCE_START>
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
velocity
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
velocity
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
velocity
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
velocity
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
<SENTENCE_END/>
changed
%END%
(5.60e-01)
changed
(6.37e-02)
checked
(5.77e-02)
table
(1.95e-02)
pressed
(1.94e-02)
velocity
(1.74e-02)
event
(1.63e-02)
down
(1.23e-02)
column
(1.20e-02)
at
(9.83e-03)
<SENTENCE_START>
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
velocity
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
velocity
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
velocity
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
velocity
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.98e-01)
checked
(2.34e-02)
row
(1.69e-02)
table
(7.65e-03)
event
(5.15e-03)
first
(4.50e-03)
at
(3.91e-03)
column
(3.17e-03)
and
(1.58e-03)
get
(1.46e-03)
<SENTENCE_START>
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
velocity
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
velocity
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
event
.
get
column
(
)
!=
1
)
return
;
velocity
checked
(
event
.
get
first
row
(
)
,
(
boolean
)
velocity
table
.
get
value
at
(
event
.
get
first
row
(
)
,
1
)
)
;
}
<SENTENCE_END/>
velocity,checked
velocity
set
(3.16e-01)
update
(1.25e-01)
add
(8.48e-02)
action
(3.45e-02)
reset
(2.82e-02)
initialize
(2.64e-02)
get
(2.37e-02)
end
(1.99e-02)
%END%
(1.66e-02)
draw
(1.65e-02)
<SENTENCE_START>
{
particle
controller
controller
=
editor
.
get
emitter
(
)
;
dynamics
influencer
influencer
=
(
dynamics
influencer
)
controller
.
find
influencer
(
dynamics
influencer
.
class
)
;
influencer
.
velocities
.
clear
(
)
;
velocities
.
get
(
index
)
.
is
active
=
is
checked
;
for
(
velocity
wrapper
wrapper
:
velocities
)
{
if
(
wrapper
.
is
active
)
influencer
.
velocities
.
add
(
wrapper
.
velocity
value
)
;
}
editor
.
restart
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
particle
controller
controller
=
editor
.
get
emitter
(
)
;
dynamics
influencer
influencer
=
(
dynamics
influencer
)
controller
.
find
influencer
(
dynamics
influencer
.
class
)
;
influencer
.
velocities
.
clear
(
)
;
velocities
.
get
(
index
)
.
is
active
=
is
checked
;
for
(
velocity
wrapper
wrapper
:
velocities
)
{
if
(
wrapper
.
is
active
)
influencer
.
velocities
.
add
(
wrapper
.
velocity
value
)
;
}
editor
.
restart
(
)
;
}
<SENTENCE_END/>
checked
%END%
(6.85e-01)
wrapper
(6.47e-02)
velocity
(5.38e-02)
active
(2.63e-02)
checked
(2.60e-02)
influencer
(2.36e-02)
velocities
(1.67e-02)
is
(1.33e-02)
emitter
(9.10e-03)
find
(5.12e-03)
<SENTENCE_START>
{
particle
controller
controller
=
editor
.
get
emitter
(
)
;
dynamics
influencer
influencer
=
(
dynamics
influencer
)
controller
.
find
influencer
(
dynamics
influencer
.
class
)
;
influencer
.
velocities
.
clear
(
)
;
velocities
.
get
(
index
)
.
is
active
=
is
checked
;
for
(
velocity
wrapper
wrapper
:
velocities
)
{
if
(
wrapper
.
is
active
)
influencer
.
velocities
.
add
(
wrapper
.
velocity
value
)
;
}
editor
.
restart
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
particle
controller
controller
=
editor
.
get
emitter
(
)
;
dynamics
influencer
influencer
=
(
dynamics
influencer
)
controller
.
find
influencer
(
dynamics
influencer
.
class
)
;
influencer
.
velocities
.
clear
(
)
;
velocities
.
get
(
index
)
.
is
active
=
is
checked
;
for
(
velocity
wrapper
wrapper
:
velocities
)
{
if
(
wrapper
.
is
active
)
influencer
.
velocities
.
add
(
wrapper
.
velocity
value
)
;
}
editor
.
restart
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.83e-01)
wrapper
(2.75e-02)
velocities
(9.90e-03)
influencer
(9.39e-03)
active
(4.83e-03)
controller
(3.86e-03)
velocity
(3.10e-03)
dynamics
(2.71e-03)
emitter
(2.69e-03)
is
(2.05e-03)
<SENTENCE_START>
{
particle
controller
controller
=
editor
.
get
emitter
(
)
;
dynamics
influencer
influencer
=
(
dynamics
influencer
)
controller
.
find
influencer
(
dynamics
influencer
.
class
)
;
influencer
.
velocities
.
clear
(
)
;
velocities
.
get
(
index
)
.
is
active
=
is
checked
;
for
(
velocity
wrapper
wrapper
:
velocities
)
{
if
(
wrapper
.
is
active
)
influencer
.
velocities
.
add
(
wrapper
.
velocity
value
)
;
}
editor
.
restart
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
particle
controller
controller
=
editor
.
get
emitter
(
)
;
dynamics
influencer
influencer
=
(
dynamics
influencer
)
controller
.
find
influencer
(
dynamics
influencer
.
class
)
;
influencer
.
velocities
.
clear
(
)
;
velocities
.
get
(
index
)
.
is
active
=
is
checked
;
for
(
velocity
wrapper
wrapper
:
velocities
)
{
if
(
wrapper
.
is
active
)
influencer
.
velocities
.
add
(
wrapper
.
velocity
value
)
;
}
editor
.
restart
(
)
;
}
<SENTENCE_END/>
velocity,selected
velocity
get
(4.40e-01)
set
(1.36e-01)
update
(8.17e-02)
touch
(5.11e-02)
clear
(1.86e-02)
action
(1.31e-02)
panel
(1.28e-02)
initialize
(1.17e-02)
show
(1.05e-02)
run
(9.33e-03)
<SENTENCE_START>
{
int
index
=
velocity
table
.
get
selected
row
(
)
;
if
(
index
==
-
1
)
return
;
dynamics
modifier
velocity
value
=
velocities
.
get
(
index
)
.
velocity
value
;
editor
panel
velocity
panel
=
get
velocity
panel
(
velocity
value
)
;
if
(
selected
velocity
panel
!=
null
&&
selected
velocity
panel
!=
velocity
panel
)
selected
velocity
panel
.
set
visible
(
false
)
;
velocity
panel
.
set
visible
(
true
)
;
velocity
panel
.
show
content
(
true
)
;
selected
velocity
panel
=
velocity
panel
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
index
=
velocity
table
.
get
selected
row
(
)
;
if
(
index
==
-
1
)
return
;
dynamics
modifier
velocity
value
=
velocities
.
get
(
index
)
.
velocity
value
;
editor
panel
velocity
panel
=
get
velocity
panel
(
velocity
value
)
;
if
(
selected
velocity
panel
!=
null
&&
selected
velocity
panel
!=
velocity
panel
)
selected
velocity
panel
.
set
visible
(
false
)
;
velocity
panel
.
set
visible
(
true
)
;
velocity
panel
.
show
content
(
true
)
;
selected
velocity
panel
=
velocity
panel
;
}
<SENTENCE_END/>
selected
%END%
(4.71e-01)
velocity
(1.49e-01)
panel
(7.22e-02)
selected
(2.91e-02)
get
(1.88e-02)
performed
(1.81e-02)
down
(1.56e-02)
changed
(1.32e-02)
update
(1.07e-02)
pressed
(8.68e-03)
<SENTENCE_START>
{
int
index
=
velocity
table
.
get
selected
row
(
)
;
if
(
index
==
-
1
)
return
;
dynamics
modifier
velocity
value
=
velocities
.
get
(
index
)
.
velocity
value
;
editor
panel
velocity
panel
=
get
velocity
panel
(
velocity
value
)
;
if
(
selected
velocity
panel
!=
null
&&
selected
velocity
panel
!=
velocity
panel
)
selected
velocity
panel
.
set
visible
(
false
)
;
velocity
panel
.
set
visible
(
true
)
;
velocity
panel
.
show
content
(
true
)
;
selected
velocity
panel
=
velocity
panel
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
index
=
velocity
table
.
get
selected
row
(
)
;
if
(
index
==
-
1
)
return
;
dynamics
modifier
velocity
value
=
velocities
.
get
(
index
)
.
velocity
value
;
editor
panel
velocity
panel
=
get
velocity
panel
(
velocity
value
)
;
if
(
selected
velocity
panel
!=
null
&&
selected
velocity
panel
!=
velocity
panel
)
selected
velocity
panel
.
set
visible
(
false
)
;
velocity
panel
.
set
visible
(
true
)
;
velocity
panel
.
show
content
(
true
)
;
selected
velocity
panel
=
velocity
panel
;
}
<SENTENCE_END/>
%END%
%END%
(6.95e-01)
panel
(1.30e-01)
velocity
(4.45e-02)
visible
(9.37e-03)
selected
(8.38e-03)
row
(6.27e-03)
content
(6.19e-03)
value
(4.68e-03)
down
(4.39e-03)
performed
(4.20e-03)
<SENTENCE_START>
{
int
index
=
velocity
table
.
get
selected
row
(
)
;
if
(
index
==
-
1
)
return
;
dynamics
modifier
velocity
value
=
velocities
.
get
(
index
)
.
velocity
value
;
editor
panel
velocity
panel
=
get
velocity
panel
(
velocity
value
)
;
if
(
selected
velocity
panel
!=
null
&&
selected
velocity
panel
!=
velocity
panel
)
selected
velocity
panel
.
set
visible
(
false
)
;
velocity
panel
.
set
visible
(
true
)
;
velocity
panel
.
show
content
(
true
)
;
selected
velocity
panel
=
velocity
panel
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
index
=
velocity
table
.
get
selected
row
(
)
;
if
(
index
==
-
1
)
return
;
dynamics
modifier
velocity
value
=
velocities
.
get
(
index
)
.
velocity
value
;
editor
panel
velocity
panel
=
get
velocity
panel
(
velocity
value
)
;
if
(
selected
velocity
panel
!=
null
&&
selected
velocity
panel
!=
velocity
panel
)
selected
velocity
panel
.
set
visible
(
false
)
;
velocity
panel
.
set
visible
(
true
)
;
velocity
panel
.
show
content
(
true
)
;
selected
velocity
panel
=
velocity
panel
;
}
<SENTENCE_END/>
get,velocity,panel
get
set
(5.63e-01)
get
(1.97e-01)
%UNK%
(4.26e-02)
update
(2.12e-02)
%END%
(1.27e-02)
velocity
(6.57e-03)
changed
(5.57e-03)
touch
(5.49e-03)
start
(5.32e-03)
clear
(5.08e-03)
<SENTENCE_START>
{
editor
panel
panel
=
null
;
if
(
velocity
value
instanceof
dynamics
modifier
.
rotational
2
d
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
strength
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Angular Velocity"
)
;
strength
velocity
panel
.
set
description
(
"The angular speed around the billboard facing direction, in degrees/sec ."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
centripetal
acceleration
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
centripetal
acceleration
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Centripetal Acceleration"
)
;
strength
velocity
panel
.
set
description
(
"A directional acceleration, the direction is towards the origin (global), or towards the emitter position (local), in world units/sec2 ."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
tangential
acceleration
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Tangetial Velocity"
)
;
angular
velocity
panel
.
set
description
(
"A directional acceleration (axis and magnitude), the final direction is the cross product between particle position and the axis, in world units/sec2 ."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
polar
acceleration
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Polar Velocity"
)
;
angular
velocity
panel
.
set
description
(
"A directional acceleration (axis and magnitude), in world units/sec2 ."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
brownian
acceleration
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
strength
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Brownian Velocity"
)
;
strength
velocity
panel
.
set
description
(
"A directional acceleration which has random direction at each update, in world units/sec2."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
rotational
3
d
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Angular Velocity"
)
;
angular
velocity
panel
.
set
description
(
"An angular velocity (axis and magnitude), in degree/sec2."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
face
direction
)
{
empty
panel
.
set
name
(
"Face"
)
;
empty
panel
.
set
description
(
"Rotates the model to face its current velocity (Do not add any other angular velocity when using this)."
)
;
panel
=
empty
panel
;
}
return
panel
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
panel
panel
=
null
;
if
(
velocity
value
instanceof
dynamics
modifier
.
rotational
2
d
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
strength
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Angular Velocity"
)
;
strength
velocity
panel
.
set
description
(
"The angular speed around the billboard facing direction, in degrees/sec ."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
centripetal
acceleration
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
centripetal
acceleration
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Centripetal Acceleration"
)
;
strength
velocity
panel
.
set
description
(
"A directional acceleration, the direction is towards the origin (global), or towards the emitter position (local), in world units/sec2 ."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
tangential
acceleration
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Tangetial Velocity"
)
;
angular
velocity
panel
.
set
description
(
"A directional acceleration (axis and magnitude), the final direction is the cross product between particle position and the axis, in world units/sec2 ."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
polar
acceleration
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Polar Velocity"
)
;
angular
velocity
panel
.
set
description
(
"A directional acceleration (axis and magnitude), in world units/sec2 ."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
brownian
acceleration
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
strength
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Brownian Velocity"
)
;
strength
velocity
panel
.
set
description
(
"A directional acceleration which has random direction at each update, in world units/sec2."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
rotational
3
d
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Angular Velocity"
)
;
angular
velocity
panel
.
set
description
(
"An angular velocity (axis and magnitude), in degree/sec2."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
face
direction
)
{
empty
panel
.
set
name
(
"Face"
)
;
empty
panel
.
set
description
(
"Rotates the model to face its current velocity (Do not add any other angular velocity when using this)."
)
;
panel
=
empty
panel
;
}
return
panel
;
}
<SENTENCE_END/>
velocity
%END%
(3.50e-01)
set
(1.13e-01)
get
(7.24e-02)
%UNK%
(6.16e-02)
velocity
(5.54e-02)
angular
(3.44e-02)
panel
(2.77e-02)
update
(1.59e-02)
strength
(1.23e-02)
changed
(1.21e-02)
<SENTENCE_START>
{
editor
panel
panel
=
null
;
if
(
velocity
value
instanceof
dynamics
modifier
.
rotational
2
d
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
strength
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Angular Velocity"
)
;
strength
velocity
panel
.
set
description
(
"The angular speed around the billboard facing direction, in degrees/sec ."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
centripetal
acceleration
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
centripetal
acceleration
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Centripetal Acceleration"
)
;
strength
velocity
panel
.
set
description
(
"A directional acceleration, the direction is towards the origin (global), or towards the emitter position (local), in world units/sec2 ."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
tangential
acceleration
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Tangetial Velocity"
)
;
angular
velocity
panel
.
set
description
(
"A directional acceleration (axis and magnitude), the final direction is the cross product between particle position and the axis, in world units/sec2 ."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
polar
acceleration
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Polar Velocity"
)
;
angular
velocity
panel
.
set
description
(
"A directional acceleration (axis and magnitude), in world units/sec2 ."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
brownian
acceleration
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
strength
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Brownian Velocity"
)
;
strength
velocity
panel
.
set
description
(
"A directional acceleration which has random direction at each update, in world units/sec2."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
rotational
3
d
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Angular Velocity"
)
;
angular
velocity
panel
.
set
description
(
"An angular velocity (axis and magnitude), in degree/sec2."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
face
direction
)
{
empty
panel
.
set
name
(
"Face"
)
;
empty
panel
.
set
description
(
"Rotates the model to face its current velocity (Do not add any other angular velocity when using this)."
)
;
panel
=
empty
panel
;
}
return
panel
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
panel
panel
=
null
;
if
(
velocity
value
instanceof
dynamics
modifier
.
rotational
2
d
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
strength
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Angular Velocity"
)
;
strength
velocity
panel
.
set
description
(
"The angular speed around the billboard facing direction, in degrees/sec ."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
centripetal
acceleration
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
centripetal
acceleration
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Centripetal Acceleration"
)
;
strength
velocity
panel
.
set
description
(
"A directional acceleration, the direction is towards the origin (global), or towards the emitter position (local), in world units/sec2 ."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
tangential
acceleration
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Tangetial Velocity"
)
;
angular
velocity
panel
.
set
description
(
"A directional acceleration (axis and magnitude), the final direction is the cross product between particle position and the axis, in world units/sec2 ."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
polar
acceleration
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Polar Velocity"
)
;
angular
velocity
panel
.
set
description
(
"A directional acceleration (axis and magnitude), in world units/sec2 ."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
brownian
acceleration
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
strength
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Brownian Velocity"
)
;
strength
velocity
panel
.
set
description
(
"A directional acceleration which has random direction at each update, in world units/sec2."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
rotational
3
d
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Angular Velocity"
)
;
angular
velocity
panel
.
set
description
(
"An angular velocity (axis and magnitude), in degree/sec2."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
face
direction
)
{
empty
panel
.
set
name
(
"Face"
)
;
empty
panel
.
set
description
(
"Rotates the model to face its current velocity (Do not add any other angular velocity when using this)."
)
;
panel
=
empty
panel
;
}
return
panel
;
}
<SENTENCE_END/>
panel
%END%
(5.22e-01)
set
(7.52e-02)
%UNK%
(4.51e-02)
panel
(4.38e-02)
velocity
(3.89e-02)
get
(2.70e-02)
changed
(1.14e-02)
angular
(9.93e-03)
value
(9.58e-03)
update
(9.12e-03)
<SENTENCE_START>
{
editor
panel
panel
=
null
;
if
(
velocity
value
instanceof
dynamics
modifier
.
rotational
2
d
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
strength
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Angular Velocity"
)
;
strength
velocity
panel
.
set
description
(
"The angular speed around the billboard facing direction, in degrees/sec ."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
centripetal
acceleration
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
centripetal
acceleration
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Centripetal Acceleration"
)
;
strength
velocity
panel
.
set
description
(
"A directional acceleration, the direction is towards the origin (global), or towards the emitter position (local), in world units/sec2 ."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
tangential
acceleration
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Tangetial Velocity"
)
;
angular
velocity
panel
.
set
description
(
"A directional acceleration (axis and magnitude), the final direction is the cross product between particle position and the axis, in world units/sec2 ."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
polar
acceleration
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Polar Velocity"
)
;
angular
velocity
panel
.
set
description
(
"A directional acceleration (axis and magnitude), in world units/sec2 ."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
brownian
acceleration
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
strength
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Brownian Velocity"
)
;
strength
velocity
panel
.
set
description
(
"A directional acceleration which has random direction at each update, in world units/sec2."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
rotational
3
d
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Angular Velocity"
)
;
angular
velocity
panel
.
set
description
(
"An angular velocity (axis and magnitude), in degree/sec2."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
face
direction
)
{
empty
panel
.
set
name
(
"Face"
)
;
empty
panel
.
set
description
(
"Rotates the model to face its current velocity (Do not add any other angular velocity when using this)."
)
;
panel
=
empty
panel
;
}
return
panel
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
panel
panel
=
null
;
if
(
velocity
value
instanceof
dynamics
modifier
.
rotational
2
d
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
strength
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Angular Velocity"
)
;
strength
velocity
panel
.
set
description
(
"The angular speed around the billboard facing direction, in degrees/sec ."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
centripetal
acceleration
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
centripetal
acceleration
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Centripetal Acceleration"
)
;
strength
velocity
panel
.
set
description
(
"A directional acceleration, the direction is towards the origin (global), or towards the emitter position (local), in world units/sec2 ."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
tangential
acceleration
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Tangetial Velocity"
)
;
angular
velocity
panel
.
set
description
(
"A directional acceleration (axis and magnitude), the final direction is the cross product between particle position and the axis, in world units/sec2 ."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
polar
acceleration
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Polar Velocity"
)
;
angular
velocity
panel
.
set
description
(
"A directional acceleration (axis and magnitude), in world units/sec2 ."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
brownian
acceleration
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
strength
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Brownian Velocity"
)
;
strength
velocity
panel
.
set
description
(
"A directional acceleration which has random direction at each update, in world units/sec2."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
rotational
3
d
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Angular Velocity"
)
;
angular
velocity
panel
.
set
description
(
"An angular velocity (axis and magnitude), in degree/sec2."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
face
direction
)
{
empty
panel
.
set
name
(
"Face"
)
;
empty
panel
.
set
description
(
"Rotates the model to face its current velocity (Do not add any other angular velocity when using this)."
)
;
panel
=
empty
panel
;
}
return
panel
;
}
<SENTENCE_END/>
%END%
%END%
(7.67e-01)
%UNK%
(3.02e-02)
set
(2.73e-02)
panel
(1.38e-02)
velocity
(9.78e-03)
get
(8.79e-03)
changed
(8.63e-03)
value
(5.25e-03)
update
(4.63e-03)
down
(3.06e-03)
<SENTENCE_START>
{
editor
panel
panel
=
null
;
if
(
velocity
value
instanceof
dynamics
modifier
.
rotational
2
d
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
strength
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Angular Velocity"
)
;
strength
velocity
panel
.
set
description
(
"The angular speed around the billboard facing direction, in degrees/sec ."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
centripetal
acceleration
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
centripetal
acceleration
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Centripetal Acceleration"
)
;
strength
velocity
panel
.
set
description
(
"A directional acceleration, the direction is towards the origin (global), or towards the emitter position (local), in world units/sec2 ."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
tangential
acceleration
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Tangetial Velocity"
)
;
angular
velocity
panel
.
set
description
(
"A directional acceleration (axis and magnitude), the final direction is the cross product between particle position and the axis, in world units/sec2 ."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
polar
acceleration
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Polar Velocity"
)
;
angular
velocity
panel
.
set
description
(
"A directional acceleration (axis and magnitude), in world units/sec2 ."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
brownian
acceleration
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
strength
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Brownian Velocity"
)
;
strength
velocity
panel
.
set
description
(
"A directional acceleration which has random direction at each update, in world units/sec2."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
rotational
3
d
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Angular Velocity"
)
;
angular
velocity
panel
.
set
description
(
"An angular velocity (axis and magnitude), in degree/sec2."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
face
direction
)
{
empty
panel
.
set
name
(
"Face"
)
;
empty
panel
.
set
description
(
"Rotates the model to face its current velocity (Do not add any other angular velocity when using this)."
)
;
panel
=
empty
panel
;
}
return
panel
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
editor
panel
panel
=
null
;
if
(
velocity
value
instanceof
dynamics
modifier
.
rotational
2
d
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
strength
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Angular Velocity"
)
;
strength
velocity
panel
.
set
description
(
"The angular speed around the billboard facing direction, in degrees/sec ."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
centripetal
acceleration
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
centripetal
acceleration
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Centripetal Acceleration"
)
;
strength
velocity
panel
.
set
description
(
"A directional acceleration, the direction is towards the origin (global), or towards the emitter position (local), in world units/sec2 ."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
tangential
acceleration
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Tangetial Velocity"
)
;
angular
velocity
panel
.
set
description
(
"A directional acceleration (axis and magnitude), the final direction is the cross product between particle position and the axis, in world units/sec2 ."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
polar
acceleration
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Polar Velocity"
)
;
angular
velocity
panel
.
set
description
(
"A directional acceleration (axis and magnitude), in world units/sec2 ."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
brownian
acceleration
)
{
strength
velocity
panel
.
set
value
(
(
dynamics
modifier
.
strength
)
velocity
value
)
;
strength
velocity
panel
.
set
name
(
"Brownian Velocity"
)
;
strength
velocity
panel
.
set
description
(
"A directional acceleration which has random direction at each update, in world units/sec2."
)
;
panel
=
strength
velocity
panel
;
}
else
if
(
velocity
value
instanceof
rotational
3
d
)
{
angular
velocity
panel
.
set
value
(
(
dynamics
modifier
.
angular
)
velocity
value
)
;
angular
velocity
panel
.
set
name
(
"Angular Velocity"
)
;
angular
velocity
panel
.
set
description
(
"An angular velocity (axis and magnitude), in degree/sec2."
)
;
panel
=
angular
velocity
panel
;
}
else
if
(
velocity
value
instanceof
face
direction
)
{
empty
panel
.
set
name
(
"Face"
)
;
empty
panel
.
set
description
(
"Rotates the model to face its current velocity (Do not add any other angular velocity when using this)."
)
;
panel
=
empty
panel
;
}
return
panel
;
}
<SENTENCE_END/>
create,velocity,value
create
set
(3.99e-01)
%UNK%
(7.48e-02)
%END%
(7.09e-02)
get
(4.27e-02)
add
(2.24e-02)
update
(1.82e-02)
value
(1.44e-02)
changed
(1.26e-02)
remove
(9.28e-03)
check
(8.25e-03)
<SENTENCE_START>
{
dynamics
modifier
velocity
value
=
null
;
if
(
selected
item
==
vel
type
rotational
2
d
)
velocity
value
=
new
dynamics
modifier
.
rotational
2
d
(
)
;
else
if
(
selected
item
==
vel
type
rotational
3
d
)
velocity
value
=
new
dynamics
modifier
.
rotational
3
d
(
)
;
else
if
(
selected
item
==
vel
type
centripetal
)
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
tangential
)
velocity
value
=
new
dynamics
modifier
.
tangential
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
polar
)
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
brownian
)
velocity
value
=
new
dynamics
modifier
.
brownian
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
face
)
velocity
value
=
new
dynamics
modifier
.
face
direction
(
)
;
return
velocity
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
modifier
velocity
value
=
null
;
if
(
selected
item
==
vel
type
rotational
2
d
)
velocity
value
=
new
dynamics
modifier
.
rotational
2
d
(
)
;
else
if
(
selected
item
==
vel
type
rotational
3
d
)
velocity
value
=
new
dynamics
modifier
.
rotational
3
d
(
)
;
else
if
(
selected
item
==
vel
type
centripetal
)
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
tangential
)
velocity
value
=
new
dynamics
modifier
.
tangential
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
polar
)
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
brownian
)
velocity
value
=
new
dynamics
modifier
.
brownian
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
face
)
velocity
value
=
new
dynamics
modifier
.
face
direction
(
)
;
return
velocity
value
;
}
<SENTENCE_END/>
velocity
%END%
(6.74e-01)
velocity
(4.94e-02)
acceleration
(2.10e-02)
value
(2.06e-02)
brownian
(1.82e-02)
centripetal
(1.75e-02)
selected
(1.73e-02)
tangential
(1.67e-02)
face
(1.32e-02)
%UNK%
(1.28e-02)
<SENTENCE_START>
{
dynamics
modifier
velocity
value
=
null
;
if
(
selected
item
==
vel
type
rotational
2
d
)
velocity
value
=
new
dynamics
modifier
.
rotational
2
d
(
)
;
else
if
(
selected
item
==
vel
type
rotational
3
d
)
velocity
value
=
new
dynamics
modifier
.
rotational
3
d
(
)
;
else
if
(
selected
item
==
vel
type
centripetal
)
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
tangential
)
velocity
value
=
new
dynamics
modifier
.
tangential
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
polar
)
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
brownian
)
velocity
value
=
new
dynamics
modifier
.
brownian
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
face
)
velocity
value
=
new
dynamics
modifier
.
face
direction
(
)
;
return
velocity
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
modifier
velocity
value
=
null
;
if
(
selected
item
==
vel
type
rotational
2
d
)
velocity
value
=
new
dynamics
modifier
.
rotational
2
d
(
)
;
else
if
(
selected
item
==
vel
type
rotational
3
d
)
velocity
value
=
new
dynamics
modifier
.
rotational
3
d
(
)
;
else
if
(
selected
item
==
vel
type
centripetal
)
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
tangential
)
velocity
value
=
new
dynamics
modifier
.
tangential
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
polar
)
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
brownian
)
velocity
value
=
new
dynamics
modifier
.
brownian
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
face
)
velocity
value
=
new
dynamics
modifier
.
face
direction
(
)
;
return
velocity
value
;
}
<SENTENCE_END/>
value
%END%
(9.11e-01)
value
(7.81e-03)
acceleration
(7.65e-03)
velocity
(5.31e-03)
%UNK%
(5.22e-03)
item
(4.61e-03)
selected
(3.05e-03)
modifier
(1.80e-03)
type
(1.51e-03)
dynamics
(1.30e-03)
<SENTENCE_START>
{
dynamics
modifier
velocity
value
=
null
;
if
(
selected
item
==
vel
type
rotational
2
d
)
velocity
value
=
new
dynamics
modifier
.
rotational
2
d
(
)
;
else
if
(
selected
item
==
vel
type
rotational
3
d
)
velocity
value
=
new
dynamics
modifier
.
rotational
3
d
(
)
;
else
if
(
selected
item
==
vel
type
centripetal
)
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
tangential
)
velocity
value
=
new
dynamics
modifier
.
tangential
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
polar
)
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
brownian
)
velocity
value
=
new
dynamics
modifier
.
brownian
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
face
)
velocity
value
=
new
dynamics
modifier
.
face
direction
(
)
;
return
velocity
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
modifier
velocity
value
=
null
;
if
(
selected
item
==
vel
type
rotational
2
d
)
velocity
value
=
new
dynamics
modifier
.
rotational
2
d
(
)
;
else
if
(
selected
item
==
vel
type
rotational
3
d
)
velocity
value
=
new
dynamics
modifier
.
rotational
3
d
(
)
;
else
if
(
selected
item
==
vel
type
centripetal
)
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
tangential
)
velocity
value
=
new
dynamics
modifier
.
tangential
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
polar
)
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
brownian
)
velocity
value
=
new
dynamics
modifier
.
brownian
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
face
)
velocity
value
=
new
dynamics
modifier
.
face
direction
(
)
;
return
velocity
value
;
}
<SENTENCE_END/>
%END%
%END%
(9.34e-01)
value
(5.85e-03)
%UNK%
(5.02e-03)
acceleration
(3.95e-03)
velocity
(2.79e-03)
item
(2.61e-03)
selected
(1.68e-03)
modifier
(1.08e-03)
d
(9.78e-04)
type
(9.74e-04)
<SENTENCE_START>
{
dynamics
modifier
velocity
value
=
null
;
if
(
selected
item
==
vel
type
rotational
2
d
)
velocity
value
=
new
dynamics
modifier
.
rotational
2
d
(
)
;
else
if
(
selected
item
==
vel
type
rotational
3
d
)
velocity
value
=
new
dynamics
modifier
.
rotational
3
d
(
)
;
else
if
(
selected
item
==
vel
type
centripetal
)
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
tangential
)
velocity
value
=
new
dynamics
modifier
.
tangential
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
polar
)
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
brownian
)
velocity
value
=
new
dynamics
modifier
.
brownian
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
face
)
velocity
value
=
new
dynamics
modifier
.
face
direction
(
)
;
return
velocity
value
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
dynamics
modifier
velocity
value
=
null
;
if
(
selected
item
==
vel
type
rotational
2
d
)
velocity
value
=
new
dynamics
modifier
.
rotational
2
d
(
)
;
else
if
(
selected
item
==
vel
type
rotational
3
d
)
velocity
value
=
new
dynamics
modifier
.
rotational
3
d
(
)
;
else
if
(
selected
item
==
vel
type
centripetal
)
velocity
value
=
new
dynamics
modifier
.
centripetal
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
tangential
)
velocity
value
=
new
dynamics
modifier
.
tangential
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
polar
)
velocity
value
=
new
dynamics
modifier
.
polar
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
brownian
)
velocity
value
=
new
dynamics
modifier
.
brownian
acceleration
(
)
;
else
if
(
selected
item
==
vel
type
face
)
velocity
value
=
new
dynamics
modifier
.
face
direction
(
)
;
return
velocity
value
;
}
<SENTENCE_END/>
delete,velocity
delete
remove
(2.65e-01)
add
(1.01e-01)
set
(5.52e-02)
get
(4.61e-02)
action
(4.30e-02)
load
(3.68e-02)
changed
(3.08e-02)
update
(2.80e-02)
initialize
(2.74e-02)
reload
(2.19e-02)
<SENTENCE_START>
{
int
row
=
velocity
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
particle
controller
controller
=
editor
.
get
emitter
(
)
;
dynamics
influencer
influencer
=
(
dynamics
influencer
)
controller
.
find
influencer
(
dynamics
influencer
.
class
)
;
influencer
.
velocities
.
remove
value
(
velocities
.
remove
index
(
row
)
.
velocity
value
,
true
)
;
velocity
table
model
.
remove
row
(
row
)
;
editor
.
restart
(
)
;
selected
velocity
panel
.
set
visible
(
false
)
;
selected
velocity
panel
=
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
row
=
velocity
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
particle
controller
controller
=
editor
.
get
emitter
(
)
;
dynamics
influencer
influencer
=
(
dynamics
influencer
)
controller
.
find
influencer
(
dynamics
influencer
.
class
)
;
influencer
.
velocities
.
remove
value
(
velocities
.
remove
index
(
row
)
.
velocity
value
,
true
)
;
velocity
table
model
.
remove
row
(
row
)
;
editor
.
restart
(
)
;
selected
velocity
panel
.
set
visible
(
false
)
;
selected
velocity
panel
=
null
;
}
<SENTENCE_END/>
velocity
%END%
(7.79e-01)
velocity
(2.13e-02)
row
(1.91e-02)
selected
(1.55e-02)
influencer
(1.25e-02)
emitter
(9.21e-03)
changed
(7.88e-03)
panel
(6.12e-03)
performed
(5.40e-03)
controller
(4.26e-03)
<SENTENCE_START>
{
int
row
=
velocity
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
particle
controller
controller
=
editor
.
get
emitter
(
)
;
dynamics
influencer
influencer
=
(
dynamics
influencer
)
controller
.
find
influencer
(
dynamics
influencer
.
class
)
;
influencer
.
velocities
.
remove
value
(
velocities
.
remove
index
(
row
)
.
velocity
value
,
true
)
;
velocity
table
model
.
remove
row
(
row
)
;
editor
.
restart
(
)
;
selected
velocity
panel
.
set
visible
(
false
)
;
selected
velocity
panel
=
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
row
=
velocity
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
particle
controller
controller
=
editor
.
get
emitter
(
)
;
dynamics
influencer
influencer
=
(
dynamics
influencer
)
controller
.
find
influencer
(
dynamics
influencer
.
class
)
;
influencer
.
velocities
.
remove
value
(
velocities
.
remove
index
(
row
)
.
velocity
value
,
true
)
;
velocity
table
model
.
remove
row
(
row
)
;
editor
.
restart
(
)
;
selected
velocity
panel
.
set
visible
(
false
)
;
selected
velocity
panel
=
null
;
}
<SENTENCE_END/>
%END%
%END%
(9.37e-01)
row
(7.94e-03)
panel
(6.61e-03)
influencer
(3.85e-03)
velocity
(3.35e-03)
emitter
(2.18e-03)
controller
(2.04e-03)
selected
(2.01e-03)
value
(1.18e-03)
dynamics
(9.67e-04)
<SENTENCE_START>
{
int
row
=
velocity
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
particle
controller
controller
=
editor
.
get
emitter
(
)
;
dynamics
influencer
influencer
=
(
dynamics
influencer
)
controller
.
find
influencer
(
dynamics
influencer
.
class
)
;
influencer
.
velocities
.
remove
value
(
velocities
.
remove
index
(
row
)
.
velocity
value
,
true
)
;
velocity
table
model
.
remove
row
(
row
)
;
editor
.
restart
(
)
;
selected
velocity
panel
.
set
visible
(
false
)
;
selected
velocity
panel
=
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
row
=
velocity
table
.
get
selected
row
(
)
;
if
(
row
==
-
1
)
return
;
particle
controller
controller
=
editor
.
get
emitter
(
)
;
dynamics
influencer
influencer
=
(
dynamics
influencer
)
controller
.
find
influencer
(
dynamics
influencer
.
class
)
;
influencer
.
velocities
.
remove
value
(
velocities
.
remove
index
(
row
)
.
velocity
value
,
true
)
;
velocity
table
model
.
remove
row
(
row
)
;
editor
.
restart
(
)
;
selected
velocity
panel
.
set
visible
(
false
)
;
selected
velocity
panel
=
null
;
}
<SENTENCE_END/>
create,velocity
create
add
(2.85e-01)
set
(1.99e-01)
initialize
(3.94e-02)
update
(3.33e-02)
%END%
(2.96e-02)
action
(2.47e-02)
%UNK%
(1.94e-02)
create
(1.88e-02)
draw
(1.44e-02)
get
(1.37e-02)
<SENTENCE_START>
{
particle
controller
controller
=
editor
.
get
emitter
(
)
;
dynamics
influencer
influencer
=
(
dynamics
influencer
)
controller
.
find
influencer
(
dynamics
influencer
.
class
)
;
velocity
wrapper
wrapper
=
new
velocity
wrapper
(
create
velocity
value
(
selected
item
)
,
true
)
;
velocities
.
add
(
wrapper
)
;
influencer
.
velocities
.
add
(
wrapper
.
velocity
value
)
;
int
index
=
velocities
.
size
-
1
;
velocity
table
model
.
add
row
(
new
object
[
]
{
"Velocity "
+
index
,
true
}
)
;
editor
.
restart
(
)
;
velocity
table
.
get
selection
model
(
)
.
set
selection
interval
(
index
,
index
)
;
revalidate
(
)
;
repaint
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
particle
controller
controller
=
editor
.
get
emitter
(
)
;
dynamics
influencer
influencer
=
(
dynamics
influencer
)
controller
.
find
influencer
(
dynamics
influencer
.
class
)
;
velocity
wrapper
wrapper
=
new
velocity
wrapper
(
create
velocity
value
(
selected
item
)
,
true
)
;
velocities
.
add
(
wrapper
)
;
influencer
.
velocities
.
add
(
wrapper
.
velocity
value
)
;
int
index
=
velocities
.
size
-
1
;
velocity
table
model
.
add
row
(
new
object
[
]
{
"Velocity "
+
index
,
true
}
)
;
editor
.
restart
(
)
;
velocity
table
.
get
selection
model
(
)
.
set
selection
interval
(
index
,
index
)
;
revalidate
(
)
;
repaint
(
)
;
}
<SENTENCE_END/>
velocity
%END%
(7.33e-01)
selection
(3.78e-02)
wrapper
(3.44e-02)
velocity
(2.66e-02)
influencer
(1.62e-02)
interval
(1.43e-02)
row
(8.53e-03)
velocities
(7.56e-03)
model
(7.04e-03)
table
(6.53e-03)
<SENTENCE_START>
{
particle
controller
controller
=
editor
.
get
emitter
(
)
;
dynamics
influencer
influencer
=
(
dynamics
influencer
)
controller
.
find
influencer
(
dynamics
influencer
.
class
)
;
velocity
wrapper
wrapper
=
new
velocity
wrapper
(
create
velocity
value
(
selected
item
)
,
true
)
;
velocities
.
add
(
wrapper
)
;
influencer
.
velocities
.
add
(
wrapper
.
velocity
value
)
;
int
index
=
velocities
.
size
-
1
;
velocity
table
model
.
add
row
(
new
object
[
]
{
"Velocity "
+
index
,
true
}
)
;
editor
.
restart
(
)
;
velocity
table
.
get
selection
model
(
)
.
set
selection
interval
(
index
,
index
)
;
revalidate
(
)
;
repaint
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
particle
controller
controller
=
editor
.
get
emitter
(
)
;
dynamics
influencer
influencer
=
(
dynamics
influencer
)
controller
.
find
influencer
(
dynamics
influencer
.
class
)
;
velocity
wrapper
wrapper
=
new
velocity
wrapper
(
create
velocity
value
(
selected
item
)
,
true
)
;
velocities
.
add
(
wrapper
)
;
influencer
.
velocities
.
add
(
wrapper
.
velocity
value
)
;
int
index
=
velocities
.
size
-
1
;
velocity
table
model
.
add
row
(
new
object
[
]
{
"Velocity "
+
index
,
true
}
)
;
editor
.
restart
(
)
;
velocity
table
.
get
selection
model
(
)
.
set
selection
interval
(
index
,
index
)
;
revalidate
(
)
;
repaint
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.14e-01)
wrapper
(1.30e-02)
interval
(5.22e-03)
influencer
(5.05e-03)
velocity
(4.20e-03)
model
(3.77e-03)
row
(3.60e-03)
selection
(2.46e-03)
velocities
(2.15e-03)
table
(2.03e-03)
<SENTENCE_START>
{
particle
controller
controller
=
editor
.
get
emitter
(
)
;
dynamics
influencer
influencer
=
(
dynamics
influencer
)
controller
.
find
influencer
(
dynamics
influencer
.
class
)
;
velocity
wrapper
wrapper
=
new
velocity
wrapper
(
create
velocity
value
(
selected
item
)
,
true
)
;
velocities
.
add
(
wrapper
)
;
influencer
.
velocities
.
add
(
wrapper
.
velocity
value
)
;
int
index
=
velocities
.
size
-
1
;
velocity
table
model
.
add
row
(
new
object
[
]
{
"Velocity "
+
index
,
true
}
)
;
editor
.
restart
(
)
;
velocity
table
.
get
selection
model
(
)
.
set
selection
interval
(
index
,
index
)
;
revalidate
(
)
;
repaint
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
particle
controller
controller
=
editor
.
get
emitter
(
)
;
dynamics
influencer
influencer
=
(
dynamics
influencer
)
controller
.
find
influencer
(
dynamics
influencer
.
class
)
;
velocity
wrapper
wrapper
=
new
velocity
wrapper
(
create
velocity
value
(
selected
item
)
,
true
)
;
velocities
.
add
(
wrapper
)
;
influencer
.
velocities
.
add
(
wrapper
.
velocity
value
)
;
int
index
=
velocities
.
size
-
1
;
velocity
table
model
.
add
row
(
new
object
[
]
{
"Velocity "
+
index
,
true
}
)
;
editor
.
restart
(
)
;
velocity
table
.
get
selection
model
(
)
.
set
selection
interval
(
index
,
index
)
;
revalidate
(
)
;
repaint
(
)
;
}
<SENTENCE_END/>
get,c,ptr
get
get
(9.83e-01)
c
(4.72e-03)
obj
(1.88e-03)
swig
(1.36e-03)
is
(8.93e-04)
return
(8.85e-04)
ptr
(5.54e-04)
0
(3.63e-04)
null
(3.14e-04)
obtain
(2.82e-04)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
c
c
(9.96e-01)
ptr
(2.00e-03)
get
(1.04e-03)
%END%
(8.72e-04)
swig
(1.90e-04)
instance
(1.07e-04)
overlaps
(3.51e-05)
derived
(2.62e-05)
match
(7.06e-06)
is
(6.12e-06)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
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swig
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swig
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ptr
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this
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swig
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this
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swig
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c
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{
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ptr
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dynamics
jni
.
bt
point
2
point
constraint
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data
pivot
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a
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
float
data
(
c
ptr
,
false
)
;
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<SENTENCE_START>
{
long
c
ptr
=
dynamics
jni
.
bt
point
2
point
constraint
float
data
pivot
in
a
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
float
data
(
c
ptr
,
false
)
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<SENTENCE_START>
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ptr
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dynamics
jni
.
bt
point
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point
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data
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a
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
float
data
(
c
ptr
,
false
)
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{
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ptr
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dynamics
jni
.
bt
point
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point
constraint
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data
pivot
in
a
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
float
data
(
c
ptr
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false
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point
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<SENTENCE_START>
{
long
c
ptr
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dynamics
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.
bt
point
2
point
constraint
float
data
pivot
in
a
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
float
data
(
c
ptr
,
false
)
;
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<SENTENCE_START>
{
long
c
ptr
=
dynamics
jni
.
bt
point
2
point
constraint
float
data
pivot
in
a
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
float
data
(
c
ptr
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false
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ptr
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<SENTENCE_START>
{
dynamics
jni
.
bt
point
2
point
constraint
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data
pivot
in
b
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(
swig
c
ptr
,
this
,
bt
vector
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float
data
.
get
c
ptr
(
value
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,
value
)
;
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<SENTENCE_END/>
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{
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jni
.
bt
point
2
point
constraint
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data
pivot
in
b
set
(
swig
c
ptr
,
this
,
bt
vector
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float
data
.
get
c
ptr
(
value
)
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value
)
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2
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<SENTENCE_START>
{
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jni
.
bt
point
2
point
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b
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(
swig
c
ptr
,
this
,
bt
vector
3
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.
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c
ptr
(
value
)
,
value
)
;
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<SENTENCE_END/>
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{
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.
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(
swig
c
ptr
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this
,
bt
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.
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c
ptr
(
value
)
,
value
)
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<SENTENCE_START>
{
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.
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point
constraint
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b
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(
swig
c
ptr
,
this
,
bt
vector
3
float
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.
get
c
ptr
(
value
)
,
value
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
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.
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point
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b
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(
swig
c
ptr
,
this
,
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.
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ptr
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value
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value
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<SENTENCE_START>
{
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.
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point
2
point
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swig
c
ptr
,
this
,
bt
vector
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.
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ptr
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value
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value
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{
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.
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swig
c
ptr
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this
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ptr
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value
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value
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.
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ptr
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this
,
bt
vector
3
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.
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c
ptr
(
value
)
,
value
)
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{
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.
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(
swig
c
ptr
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,
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.
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c
ptr
(
value
)
,
value
)
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c
ptr
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.
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point
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data
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b
get
(
swig
c
ptr
,
this
)
;
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(
c
ptr
==
0
)
?
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float
data
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c
ptr
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long
c
ptr
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.
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point
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data
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b
get
(
swig
c
ptr
,
this
)
;
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(
c
ptr
==
0
)
?
null
:
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ptr
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(
swig
c
ptr
,
this
)
;
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(
c
ptr
==
0
)
?
null
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data
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c
ptr
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false
)
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c
ptr
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.
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b
get
(
swig
c
ptr
,
this
)
;
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(
c
ptr
==
0
)
?
null
:
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c
ptr
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false
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ptr
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point
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get
(
swig
c
ptr
,
this
)
;
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(
c
ptr
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0
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?
null
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float
data
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c
ptr
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{
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c
ptr
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.
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data
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b
get
(
swig
c
ptr
,
this
)
;
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(
c
ptr
==
0
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null
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c
ptr
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c
ptr
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.
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point
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get
(
swig
c
ptr
,
this
)
;
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(
c
ptr
==
0
)
?
null
:
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float
data
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c
ptr
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ptr
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get
(
swig
c
ptr
,
this
)
;
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(
c
ptr
==
0
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?
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ptr
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ptr
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swig
c
ptr
,
this
)
;
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(
c
ptr
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0
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ptr
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swig
c
ptr
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this
)
;
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(
c
ptr
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return
size
;
}
<SENTENCE_END/>
total
assets
(2.71e-01)
asset
(1.81e-01)
%END%
(9.59e-02)
get
(4.98e-02)
load
(1.57e-02)
by
(1.33e-02)
%UNK%
(1.09e-02)
save
(1.08e-02)
size
(8.99e-03)
atlas
(8.95e-03)
<SENTENCE_START>
{
long
size
=
0
;
for
(
int
i
=
0
;
i
<
assets
.
size
;
i
++
)
{
asset
asset
=
assets
.
get
(
i
)
;
size
+=
asset
.
size
;
}
return
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
size
=
0
;
for
(
int
i
=
0
;
i
<
assets
.
size
;
i
++
)
{
asset
asset
=
assets
.
get
(
i
)
;
size
+=
asset
.
size
;
}
return
size
;
}
<SENTENCE_END/>
size
%END%
(8.41e-01)
all
(1.93e-02)
assets
(1.57e-02)
size
(7.45e-03)
by
(7.45e-03)
asset
(6.74e-03)
i
(3.48e-03)
get
(3.26e-03)
value
(2.71e-03)
long
(2.58e-03)
<SENTENCE_START>
{
long
size
=
0
;
for
(
int
i
=
0
;
i
<
assets
.
size
;
i
++
)
{
asset
asset
=
assets
.
get
(
i
)
;
size
+=
asset
.
size
;
}
return
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
size
=
0
;
for
(
int
i
=
0
;
i
<
assets
.
size
;
i
++
)
{
asset
asset
=
assets
.
get
(
i
)
;
size
+=
asset
.
size
;
}
return
size
;
}
<SENTENCE_END/>
%END%
%END%
(9.39e-01)
all
(1.05e-02)
asset
(6.75e-03)
size
(3.88e-03)
assets
(3.35e-03)
get
(1.93e-03)
i
(1.74e-03)
by
(1.71e-03)
long
(1.20e-03)
for
(8.78e-04)
<SENTENCE_START>
{
long
size
=
0
;
for
(
int
i
=
0
;
i
<
assets
.
size
;
i
++
)
{
asset
asset
=
assets
.
get
(
i
)
;
size
+=
asset
.
size
;
}
return
size
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
size
=
0
;
for
(
int
i
=
0
;
i
<
assets
.
size
;
i
++
)
{
asset
asset
=
assets
.
get
(
i
)
;
size
+=
asset
.
size
;
}
return
size
;
}
<SENTENCE_END/>
get,progress
get
get
(9.57e-01)
size
(8.21e-03)
total
(3.53e-03)
length
(2.91e-03)
pack
(2.20e-03)
append
(1.45e-03)
clear
(1.32e-03)
set
(1.26e-03)
long
(9.87e-04)
is
(9.26e-04)
<SENTENCE_START>
{
long
total
=
get
total
size
(
)
;
return
total
==
0
?
1
:
(
get
downloaded
size
(
)
/
(
float
)
total
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
total
=
get
total
size
(
)
;
return
total
==
0
?
1
:
(
get
downloaded
size
(
)
/
(
float
)
total
)
;
}
<SENTENCE_END/>
progress
%END%
(6.45e-01)
total
(1.03e-01)
length
(2.70e-02)
long
(1.77e-02)
get
(1.64e-02)
size
(1.41e-02)
width
(6.48e-03)
height
(5.83e-03)
float
(4.29e-03)
value
(4.14e-03)
<SENTENCE_START>
{
long
total
=
get
total
size
(
)
;
return
total
==
0
?
1
:
(
get
downloaded
size
(
)
/
(
float
)
total
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
total
=
get
total
size
(
)
;
return
total
==
0
?
1
:
(
get
downloaded
size
(
)
/
(
float
)
total
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.12e-01)
size
(7.23e-02)
total
(4.10e-02)
downloaded
(7.30e-03)
get
(2.95e-03)
long
(2.57e-03)
length
(1.75e-03)
value
(1.54e-03)
string
(1.53e-03)
by
(1.44e-03)
<SENTENCE_START>
{
long
total
=
get
total
size
(
)
;
return
total
==
0
?
1
:
(
get
downloaded
size
(
)
/
(
float
)
total
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
total
=
get
total
size
(
)
;
return
total
==
0
?
1
:
(
get
downloaded
size
(
)
/
(
float
)
total
)
;
}
<SENTENCE_END/>
has,ended
has
get
(9.61e-01)
size
(2.68e-02)
pack
(2.75e-03)
total
(1.13e-03)
is
(7.37e-04)
downloaded
(5.22e-04)
first
(5.20e-04)
clear
(4.36e-04)
add
(4.05e-04)
pop
(4.02e-04)
<SENTENCE_START>
{
return
get
downloaded
size
(
)
==
get
total
size
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
get
downloaded
size
(
)
==
get
total
size
(
)
;
}
<SENTENCE_END/>
ended
size
(4.07e-01)
%END%
(2.42e-01)
total
(8.31e-02)
get
(4.21e-02)
height
(2.34e-02)
width
(1.82e-02)
length
(1.37e-02)
preferred
(1.32e-02)
value
(1.11e-02)
downloaded
(8.62e-03)
<SENTENCE_START>
{
return
get
downloaded
size
(
)
==
get
total
size
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
get
downloaded
size
(
)
==
get
total
size
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.88e-01)
size
(3.18e-02)
value
(9.34e-03)
total
(4.39e-03)
%UNK%
(2.93e-03)
downloaded
(2.91e-03)
array
(1.67e-03)
height
(1.60e-03)
string
(1.42e-03)
object
(1.40e-03)
<SENTENCE_START>
{
return
get
downloaded
size
(
)
==
get
total
size
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
get
downloaded
size
(
)
==
get
total
size
(
)
;
}
<SENTENCE_END/>
preload
preload
%END%
(2.17e-01)
%UNK%
(1.01e-01)
load
(7.76e-02)
set
(4.49e-02)
update
(4.06e-02)
save
(2.74e-02)
create
(1.85e-02)
get
(1.84e-02)
parse
(1.63e-02)
initialize
(1.34e-02)
<SENTENCE_START>
{
final
asset
downloader
loader
=
new
asset
downloader
(
)
;
loader
.
load
text
(
base
url
+
asset
file
url
,
new
asset
loader
listener
<
string
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
}
@
override
public
void
on
failure
(
)
{
callback
.
error
(
asset
file
url
)
;
}
@
override
public
void
on
success
(
string
result
)
{
string
[
]
lines
=
result
.
split
(
" "
)
;
array
<
asset
>
assets
=
new
array
<
asset
>
(
lines
.
length
)
;
for
(
string
line
:
lines
)
{
string
[
]
tokens
=
line
.
split
(
":"
)
;
if
(
tokens
.
length
!=
4
)
{
throw
new
gdx
runtime
exception
(
"Invalid assets description file."
)
;
}
asset
type
type
=
asset
type
.
text
;
if
(
tokens
[
0
]
.
equals
(
"i"
)
)
type
=
asset
type
.
image
;
if
(
tokens
[
0
]
.
equals
(
"b"
)
)
type
=
asset
type
.
binary
;
if
(
tokens
[
0
]
.
equals
(
"a"
)
)
type
=
asset
type
.
audio
;
if
(
tokens
[
0
]
.
equals
(
"d"
)
)
type
=
asset
type
.
directory
;
long
size
=
long
.
parse
long
(
tokens
[
2
]
)
;
if
(
type
==
asset
type
.
audio
&&
!
loader
.
is
use
browser
cache
(
)
)
{
size
=
0
;
}
assets
.
add
(
new
asset
(
tokens
[
1
]
.
trim
(
)
,
type
,
size
,
tokens
[
3
]
)
)
;
}
final
preloader
state
state
=
new
preloader
state
(
assets
)
;
for
(
int
i
=
0
;
i
<
assets
.
size
;
i
++
)
{
final
asset
asset
=
assets
.
get
(
i
)
;
if
(
contains
(
asset
.
url
)
)
{
asset
.
loaded
=
asset
.
size
;
asset
.
succeed
=
true
;
continue
;
}
loader
.
load
(
base
url
+
asset
.
url
,
asset
.
type
,
asset
.
mime
type
,
new
asset
loader
listener
<
object
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
asset
.
loaded
=
(
long
)
amount
;
callback
.
update
(
state
)
;
}
@
override
public
void
on
failure
(
)
{
asset
.
failed
=
true
;
callback
.
error
(
asset
.
url
)
;
callback
.
update
(
state
)
;
}
@
override
public
void
on
success
(
object
result
)
{
switch
(
asset
.
type
)
{
case
text
:
texts
.
put
(
asset
.
url
,
(
string
)
result
)
;
break
;
case
image
:
images
.
put
(
asset
.
url
,
(
image
element
)
result
)
;
break
;
case
binary
:
binaries
.
put
(
asset
.
url
,
(
blob
)
result
)
;
break
;
case
audio
:
audio
.
put
(
asset
.
url
,
null
)
;
break
;
case
directory
:
directories
.
put
(
asset
.
url
,
null
)
;
break
;
}
asset
.
succeed
=
true
;
callback
.
update
(
state
)
;
}
}
)
;
}
callback
.
update
(
state
)
;
}
}
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
asset
downloader
loader
=
new
asset
downloader
(
)
;
loader
.
load
text
(
base
url
+
asset
file
url
,
new
asset
loader
listener
<
string
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
}
@
override
public
void
on
failure
(
)
{
callback
.
error
(
asset
file
url
)
;
}
@
override
public
void
on
success
(
string
result
)
{
string
[
]
lines
=
result
.
split
(
" "
)
;
array
<
asset
>
assets
=
new
array
<
asset
>
(
lines
.
length
)
;
for
(
string
line
:
lines
)
{
string
[
]
tokens
=
line
.
split
(
":"
)
;
if
(
tokens
.
length
!=
4
)
{
throw
new
gdx
runtime
exception
(
"Invalid assets description file."
)
;
}
asset
type
type
=
asset
type
.
text
;
if
(
tokens
[
0
]
.
equals
(
"i"
)
)
type
=
asset
type
.
image
;
if
(
tokens
[
0
]
.
equals
(
"b"
)
)
type
=
asset
type
.
binary
;
if
(
tokens
[
0
]
.
equals
(
"a"
)
)
type
=
asset
type
.
audio
;
if
(
tokens
[
0
]
.
equals
(
"d"
)
)
type
=
asset
type
.
directory
;
long
size
=
long
.
parse
long
(
tokens
[
2
]
)
;
if
(
type
==
asset
type
.
audio
&&
!
loader
.
is
use
browser
cache
(
)
)
{
size
=
0
;
}
assets
.
add
(
new
asset
(
tokens
[
1
]
.
trim
(
)
,
type
,
size
,
tokens
[
3
]
)
)
;
}
final
preloader
state
state
=
new
preloader
state
(
assets
)
;
for
(
int
i
=
0
;
i
<
assets
.
size
;
i
++
)
{
final
asset
asset
=
assets
.
get
(
i
)
;
if
(
contains
(
asset
.
url
)
)
{
asset
.
loaded
=
asset
.
size
;
asset
.
succeed
=
true
;
continue
;
}
loader
.
load
(
base
url
+
asset
.
url
,
asset
.
type
,
asset
.
mime
type
,
new
asset
loader
listener
<
object
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
asset
.
loaded
=
(
long
)
amount
;
callback
.
update
(
state
)
;
}
@
override
public
void
on
failure
(
)
{
asset
.
failed
=
true
;
callback
.
error
(
asset
.
url
)
;
callback
.
update
(
state
)
;
}
@
override
public
void
on
success
(
object
result
)
{
switch
(
asset
.
type
)
{
case
text
:
texts
.
put
(
asset
.
url
,
(
string
)
result
)
;
break
;
case
image
:
images
.
put
(
asset
.
url
,
(
image
element
)
result
)
;
break
;
case
binary
:
binaries
.
put
(
asset
.
url
,
(
blob
)
result
)
;
break
;
case
audio
:
audio
.
put
(
asset
.
url
,
null
)
;
break
;
case
directory
:
directories
.
put
(
asset
.
url
,
null
)
;
break
;
}
asset
.
succeed
=
true
;
callback
.
update
(
state
)
;
}
}
)
;
}
callback
.
update
(
state
)
;
}
}
)
;
}
<SENTENCE_END/>
%END%
%END%
(7.38e-01)
asset
(2.25e-02)
%UNK%
(2.07e-02)
type
(6.72e-03)
loader
(5.43e-03)
update
(4.70e-03)
url
(4.14e-03)
assets
(3.45e-03)
save
(3.20e-03)
load
(3.11e-03)
<SENTENCE_START>
{
final
asset
downloader
loader
=
new
asset
downloader
(
)
;
loader
.
load
text
(
base
url
+
asset
file
url
,
new
asset
loader
listener
<
string
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
}
@
override
public
void
on
failure
(
)
{
callback
.
error
(
asset
file
url
)
;
}
@
override
public
void
on
success
(
string
result
)
{
string
[
]
lines
=
result
.
split
(
" "
)
;
array
<
asset
>
assets
=
new
array
<
asset
>
(
lines
.
length
)
;
for
(
string
line
:
lines
)
{
string
[
]
tokens
=
line
.
split
(
":"
)
;
if
(
tokens
.
length
!=
4
)
{
throw
new
gdx
runtime
exception
(
"Invalid assets description file."
)
;
}
asset
type
type
=
asset
type
.
text
;
if
(
tokens
[
0
]
.
equals
(
"i"
)
)
type
=
asset
type
.
image
;
if
(
tokens
[
0
]
.
equals
(
"b"
)
)
type
=
asset
type
.
binary
;
if
(
tokens
[
0
]
.
equals
(
"a"
)
)
type
=
asset
type
.
audio
;
if
(
tokens
[
0
]
.
equals
(
"d"
)
)
type
=
asset
type
.
directory
;
long
size
=
long
.
parse
long
(
tokens
[
2
]
)
;
if
(
type
==
asset
type
.
audio
&&
!
loader
.
is
use
browser
cache
(
)
)
{
size
=
0
;
}
assets
.
add
(
new
asset
(
tokens
[
1
]
.
trim
(
)
,
type
,
size
,
tokens
[
3
]
)
)
;
}
final
preloader
state
state
=
new
preloader
state
(
assets
)
;
for
(
int
i
=
0
;
i
<
assets
.
size
;
i
++
)
{
final
asset
asset
=
assets
.
get
(
i
)
;
if
(
contains
(
asset
.
url
)
)
{
asset
.
loaded
=
asset
.
size
;
asset
.
succeed
=
true
;
continue
;
}
loader
.
load
(
base
url
+
asset
.
url
,
asset
.
type
,
asset
.
mime
type
,
new
asset
loader
listener
<
object
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
asset
.
loaded
=
(
long
)
amount
;
callback
.
update
(
state
)
;
}
@
override
public
void
on
failure
(
)
{
asset
.
failed
=
true
;
callback
.
error
(
asset
.
url
)
;
callback
.
update
(
state
)
;
}
@
override
public
void
on
success
(
object
result
)
{
switch
(
asset
.
type
)
{
case
text
:
texts
.
put
(
asset
.
url
,
(
string
)
result
)
;
break
;
case
image
:
images
.
put
(
asset
.
url
,
(
image
element
)
result
)
;
break
;
case
binary
:
binaries
.
put
(
asset
.
url
,
(
blob
)
result
)
;
break
;
case
audio
:
audio
.
put
(
asset
.
url
,
null
)
;
break
;
case
directory
:
directories
.
put
(
asset
.
url
,
null
)
;
break
;
}
asset
.
succeed
=
true
;
callback
.
update
(
state
)
;
}
}
)
;
}
callback
.
update
(
state
)
;
}
}
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
asset
downloader
loader
=
new
asset
downloader
(
)
;
loader
.
load
text
(
base
url
+
asset
file
url
,
new
asset
loader
listener
<
string
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
}
@
override
public
void
on
failure
(
)
{
callback
.
error
(
asset
file
url
)
;
}
@
override
public
void
on
success
(
string
result
)
{
string
[
]
lines
=
result
.
split
(
" "
)
;
array
<
asset
>
assets
=
new
array
<
asset
>
(
lines
.
length
)
;
for
(
string
line
:
lines
)
{
string
[
]
tokens
=
line
.
split
(
":"
)
;
if
(
tokens
.
length
!=
4
)
{
throw
new
gdx
runtime
exception
(
"Invalid assets description file."
)
;
}
asset
type
type
=
asset
type
.
text
;
if
(
tokens
[
0
]
.
equals
(
"i"
)
)
type
=
asset
type
.
image
;
if
(
tokens
[
0
]
.
equals
(
"b"
)
)
type
=
asset
type
.
binary
;
if
(
tokens
[
0
]
.
equals
(
"a"
)
)
type
=
asset
type
.
audio
;
if
(
tokens
[
0
]
.
equals
(
"d"
)
)
type
=
asset
type
.
directory
;
long
size
=
long
.
parse
long
(
tokens
[
2
]
)
;
if
(
type
==
asset
type
.
audio
&&
!
loader
.
is
use
browser
cache
(
)
)
{
size
=
0
;
}
assets
.
add
(
new
asset
(
tokens
[
1
]
.
trim
(
)
,
type
,
size
,
tokens
[
3
]
)
)
;
}
final
preloader
state
state
=
new
preloader
state
(
assets
)
;
for
(
int
i
=
0
;
i
<
assets
.
size
;
i
++
)
{
final
asset
asset
=
assets
.
get
(
i
)
;
if
(
contains
(
asset
.
url
)
)
{
asset
.
loaded
=
asset
.
size
;
asset
.
succeed
=
true
;
continue
;
}
loader
.
load
(
base
url
+
asset
.
url
,
asset
.
type
,
asset
.
mime
type
,
new
asset
loader
listener
<
object
>
(
)
{
@
override
public
void
on
progress
(
double
amount
)
{
asset
.
loaded
=
(
long
)
amount
;
callback
.
update
(
state
)
;
}
@
override
public
void
on
failure
(
)
{
asset
.
failed
=
true
;
callback
.
error
(
asset
.
url
)
;
callback
.
update
(
state
)
;
}
@
override
public
void
on
success
(
object
result
)
{
switch
(
asset
.
type
)
{
case
text
:
texts
.
put
(
asset
.
url
,
(
string
)
result
)
;
break
;
case
image
:
images
.
put
(
asset
.
url
,
(
image
element
)
result
)
;
break
;
case
binary
:
binaries
.
put
(
asset
.
url
,
(
blob
)
result
)
;
break
;
case
audio
:
audio
.
put
(
asset
.
url
,
null
)
;
break
;
case
directory
:
directories
.
put
(
asset
.
url
,
null
)
;
break
;
}
asset
.
succeed
=
true
;
callback
.
update
(
state
)
;
}
}
)
;
}
callback
.
update
(
state
)
;
}
}
)
;
}
<SENTENCE_END/>
read
read
read
(2.82e-01)
get
(2.70e-01)
new
(8.06e-02)
to
(2.64e-02)
%UNK%
(2.54e-02)
as
(1.90e-02)
instance
(1.60e-02)
parse
(1.38e-02)
write
(1.35e-02)
copy
(1.21e-02)
<SENTENCE_START>
{
if
(
texts
.
contains
key
(
url
)
)
{
try
{
return
new
byte
array
input
stream
(
texts
.
get
(
url
)
.
get
bytes
(
"UTF-8"
)
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
return
null
;
}
}
if
(
images
.
contains
key
(
url
)
)
{
return
new
byte
array
input
stream
(
new
byte
[
1
]
)
;
}
if
(
binaries
.
contains
key
(
url
)
)
{
return
binaries
.
get
(
url
)
.
%SELF%
(
)
;
}
if
(
audio
.
contains
key
(
url
)
)
{
return
new
byte
array
input
stream
(
new
byte
[
1
]
)
;
}
return
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
texts
.
contains
key
(
url
)
)
{
try
{
return
new
byte
array
input
stream
(
texts
.
get
(
url
)
.
get
bytes
(
"UTF-8"
)
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
return
null
;
}
}
if
(
images
.
contains
key
(
url
)
)
{
return
new
byte
array
input
stream
(
new
byte
[
1
]
)
;
}
if
(
binaries
.
contains
key
(
url
)
)
{
return
binaries
.
get
(
url
)
.
%SELF%
(
)
;
}
if
(
audio
.
contains
key
(
url
)
)
{
return
new
byte
array
input
stream
(
new
byte
[
1
]
)
;
}
return
null
;
}
<SENTENCE_END/>
%END%
%END%
(5.47e-01)
stream
(7.31e-02)
new
(5.49e-02)
byte
(4.40e-02)
input
(3.27e-02)
%UNK%
(1.64e-02)
to
(1.39e-02)
string
(8.03e-03)
read
(7.47e-03)
array
(7.43e-03)
<SENTENCE_START>
{
if
(
texts
.
contains
key
(
url
)
)
{
try
{
return
new
byte
array
input
stream
(
texts
.
get
(
url
)
.
get
bytes
(
"UTF-8"
)
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
return
null
;
}
}
if
(
images
.
contains
key
(
url
)
)
{
return
new
byte
array
input
stream
(
new
byte
[
1
]
)
;
}
if
(
binaries
.
contains
key
(
url
)
)
{
return
binaries
.
get
(
url
)
.
%SELF%
(
)
;
}
if
(
audio
.
contains
key
(
url
)
)
{
return
new
byte
array
input
stream
(
new
byte
[
1
]
)
;
}
return
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
texts
.
contains
key
(
url
)
)
{
try
{
return
new
byte
array
input
stream
(
texts
.
get
(
url
)
.
get
bytes
(
"UTF-8"
)
)
;
}
catch
(
unsupported
encoding
exception
e
)
{
return
null
;
}
}
if
(
images
.
contains
key
(
url
)
)
{
return
new
byte
array
input
stream
(
new
byte
[
1
]
)
;
}
if
(
binaries
.
contains
key
(
url
)
)
{
return
binaries
.
get
(
url
)
.
%SELF%
(
)
;
}
if
(
audio
.
contains
key
(
url
)
)
{
return
new
byte
array
input
stream
(
new
byte
[
1
]
)
;
}
return
null
;
}
<SENTENCE_END/>
contains
contains
contains
(9.34e-01)
key
(2.00e-02)
is
(3.33e-03)
initialize
(3.10e-03)
url
(2.45e-03)
audio
(2.21e-03)
find
(2.19e-03)
touch
(1.50e-03)
%UNK%
(1.23e-03)
get
(9.00e-04)
<SENTENCE_START>
{
return
texts
.
contains
key
(
url
)
||
images
.
contains
key
(
url
)
||
binaries
.
contains
key
(
url
)
||
audio
.
contains
key
(
url
)
||
directories
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
texts
.
contains
key
(
url
)
||
images
.
contains
key
(
url
)
||
binaries
.
contains
key
(
url
)
||
audio
.
contains
key
(
url
)
||
directories
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
%END%
%END%
(3.53e-01)
%UNK%
(1.27e-01)
key
(1.04e-01)
contains
(4.34e-02)
down
(1.99e-02)
in
(1.44e-02)
point
(1.42e-02)
to
(1.29e-02)
url
(9.86e-03)
at
(9.19e-03)
<SENTENCE_START>
{
return
texts
.
contains
key
(
url
)
||
images
.
contains
key
(
url
)
||
binaries
.
contains
key
(
url
)
||
audio
.
contains
key
(
url
)
||
directories
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
texts
.
contains
key
(
url
)
||
images
.
contains
key
(
url
)
||
binaries
.
contains
key
(
url
)
||
audio
.
contains
key
(
url
)
||
directories
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
is,text
is
contains
(9.39e-01)
get
(1.78e-02)
is
(1.57e-02)
key
(1.50e-02)
find
(2.61e-03)
scrolled
(6.21e-04)
texts
(5.52e-04)
url
(5.40e-04)
return
(5.37e-04)
touch
(4.60e-04)
<SENTENCE_START>
{
return
texts
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
texts
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
text
%END%
(6.91e-01)
%UNK%
(6.34e-02)
key
(2.43e-02)
to
(1.84e-02)
url
(1.55e-02)
down
(1.17e-02)
in
(9.03e-03)
string
(7.47e-03)
contains
(5.04e-03)
point
(3.31e-03)
<SENTENCE_START>
{
return
texts
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
texts
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.87e-01)
url
(2.22e-02)
%UNK%
(1.39e-02)
value
(6.88e-03)
key
(3.74e-03)
down
(3.39e-03)
array
(2.07e-03)
up
(1.97e-03)
string
(1.90e-03)
to
(1.90e-03)
<SENTENCE_START>
{
return
texts
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
texts
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
is,image
is
contains
(6.90e-01)
get
(1.76e-01)
key
(6.74e-02)
is
(2.79e-02)
find
(1.45e-02)
to
(1.95e-03)
last
(1.38e-03)
scrolled
(1.34e-03)
shrink
(1.14e-03)
can
(1.10e-03)
<SENTENCE_START>
{
return
images
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
images
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
image
%END%
(9.39e-01)
url
(1.27e-02)
images
(1.08e-02)
key
(5.15e-03)
all
(2.03e-03)
to
(1.41e-03)
by
(9.69e-04)
array
(9.06e-04)
pressed
(8.32e-04)
contains
(7.90e-04)
<SENTENCE_START>
{
return
images
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
images
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.53e-01)
url
(2.17e-02)
key
(1.94e-03)
value
(1.28e-03)
array
(8.77e-04)
all
(8.16e-04)
images
(6.33e-04)
contains
(6.13e-04)
down
(4.77e-04)
only
(3.18e-04)
<SENTENCE_START>
{
return
images
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
images
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
is,binary
is
contains
(9.39e-01)
get
(1.78e-02)
is
(1.57e-02)
key
(1.50e-02)
find
(2.61e-03)
scrolled
(6.21e-04)
binaries
(5.52e-04)
url
(5.40e-04)
return
(5.37e-04)
touch
(4.60e-04)
<SENTENCE_START>
{
return
binaries
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
binaries
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
binary
%END%
(6.91e-01)
%UNK%
(6.34e-02)
key
(2.43e-02)
to
(1.84e-02)
url
(1.55e-02)
down
(1.17e-02)
in
(9.03e-03)
string
(7.47e-03)
contains
(5.04e-03)
point
(3.31e-03)
<SENTENCE_START>
{
return
binaries
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
binaries
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.87e-01)
url
(2.22e-02)
%UNK%
(1.39e-02)
value
(6.88e-03)
key
(3.74e-03)
down
(3.39e-03)
array
(2.07e-03)
up
(1.97e-03)
string
(1.90e-03)
to
(1.90e-03)
<SENTENCE_START>
{
return
binaries
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
binaries
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
is,audio
is
contains
(9.04e-01)
is
(1.55e-02)
%UNK%
(7.50e-03)
initialize
(6.80e-03)
key
(6.61e-03)
touch
(6.08e-03)
mouse
(4.93e-03)
get
(3.26e-03)
run
(3.22e-03)
set
(2.61e-03)
<SENTENCE_START>
{
return
audio
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
audio
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
audio
%UNK%
(3.47e-01)
stop
(7.86e-02)
run
(2.51e-02)
%END%
(1.51e-02)
window
(1.32e-02)
initialize
(1.26e-02)
init
(1.17e-02)
touch
(1.03e-02)
changed
(1.01e-02)
key
(9.98e-03)
<SENTENCE_START>
{
return
audio
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
audio
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
%END%
%END%
(3.57e-01)
%UNK%
(1.38e-01)
changed
(1.83e-02)
key
(1.67e-02)
down
(1.52e-02)
up
(1.47e-02)
value
(1.10e-02)
to
(9.48e-03)
url
(9.47e-03)
stop
(9.28e-03)
<SENTENCE_START>
{
return
audio
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
audio
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
is,directory
is
contains
(9.39e-01)
get
(1.78e-02)
is
(1.57e-02)
key
(1.50e-02)
find
(2.61e-03)
scrolled
(6.21e-04)
directories
(5.52e-04)
url
(5.40e-04)
return
(5.37e-04)
touch
(4.60e-04)
<SENTENCE_START>
{
return
directories
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
directories
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
directory
%END%
(6.91e-01)
%UNK%
(6.34e-02)
key
(2.43e-02)
to
(1.84e-02)
url
(1.55e-02)
down
(1.17e-02)
in
(9.03e-03)
string
(7.47e-03)
contains
(5.04e-03)
point
(3.31e-03)
<SENTENCE_START>
{
return
directories
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
directories
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.87e-01)
url
(2.22e-02)
%UNK%
(1.39e-02)
value
(6.88e-03)
key
(3.74e-03)
down
(3.39e-03)
array
(2.07e-03)
up
(1.97e-03)
string
(1.90e-03)
to
(1.90e-03)
<SENTENCE_START>
{
return
directories
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
directories
.
contains
key
(
url
)
;
}
<SENTENCE_END/>
is,child
is
get
(2.53e-01)
add
(6.81e-02)
%UNK%
(5.50e-02)
to
(4.75e-02)
is
(3.36e-02)
read
(2.95e-02)
with
(2.11e-02)
new
(2.10e-02)
create
(1.68e-02)
wrap
(1.62e-02)
<SENTENCE_START>
{
return
path
.
starts
with
(
url
)
&&
(
path
.
index
of
(
'/'
,
url
.
length
(
)
+
1
)
<
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
path
.
starts
with
(
url
)
&&
(
path
.
index
of
(
'/'
,
url
.
length
(
)
+
1
)
<
0
)
;
}
<SENTENCE_END/>
child
%END%
(6.04e-01)
%UNK%
(2.84e-02)
string
(2.54e-02)
to
(1.94e-02)
at
(1.30e-02)
of
(1.01e-02)
with
(7.92e-03)
path
(7.05e-03)
url
(7.03e-03)
starts
(6.63e-03)
<SENTENCE_START>
{
return
path
.
starts
with
(
url
)
&&
(
path
.
index
of
(
'/'
,
url
.
length
(
)
+
1
)
<
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
path
.
starts
with
(
url
)
&&
(
path
.
index
of
(
'/'
,
url
.
length
(
)
+
1
)
<
0
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.77e-01)
string
(8.46e-03)
at
(7.16e-03)
%UNK%
(5.99e-03)
with
(4.15e-03)
of
(3.62e-03)
to
(3.14e-03)
all
(2.61e-03)
and
(2.10e-03)
url
(2.10e-03)
<SENTENCE_START>
{
return
path
.
starts
with
(
url
)
&&
(
path
.
index
of
(
'/'
,
url
.
length
(
)
+
1
)
<
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
path
.
starts
with
(
url
)
&&
(
path
.
index
of
(
'/'
,
url
.
length
(
)
+
1
)
<
0
)
;
}
<SENTENCE_END/>
list
list
load
(2.82e-01)
parse
(1.00e-01)
%UNK%
(6.40e-02)
write
(4.05e-02)
read
(3.21e-02)
new
(3.03e-02)
process
(2.97e-02)
add
(2.86e-02)
file
(2.69e-02)
copy
(2.28e-02)
<SENTENCE_START>
{
array
<
file
handle
>
files
=
new
array
<
file
handle
>
(
)
;
for
(
string
path
:
texts
.
keys
(
)
)
{
if
(
is
child
(
path
,
url
)
)
{
files
.
add
(
new
gwt
file
handle
(
this
,
path
,
file
type
.
internal
)
)
;
}
}
file
handle
[
]
%SELF%
=
new
file
handle
[
files
.
size
]
;
system
.
arraycopy
(
files
.
items
,
0
,
%SELF%
,
0
,
%SELF%
.
length
)
;
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
file
handle
>
files
=
new
array
<
file
handle
>
(
)
;
for
(
string
path
:
texts
.
keys
(
)
)
{
if
(
is
child
(
path
,
url
)
)
{
files
.
add
(
new
gwt
file
handle
(
this
,
path
,
file
type
.
internal
)
)
;
}
}
file
handle
[
]
%SELF%
=
new
file
handle
[
files
.
size
]
;
system
.
arraycopy
(
files
.
items
,
0
,
%SELF%
,
0
,
%SELF%
.
length
)
;
return
%SELF%
;
}
<SENTENCE_END/>
%END%
%END%
(5.35e-01)
%UNK%
(4.96e-02)
file
(4.84e-02)
gwt
(2.15e-02)
string
(2.03e-02)
to
(1.42e-02)
new
(1.39e-02)
handle
(1.31e-02)
path
(1.27e-02)
parse
(1.25e-02)
<SENTENCE_START>
{
array
<
file
handle
>
files
=
new
array
<
file
handle
>
(
)
;
for
(
string
path
:
texts
.
keys
(
)
)
{
if
(
is
child
(
path
,
url
)
)
{
files
.
add
(
new
gwt
file
handle
(
this
,
path
,
file
type
.
internal
)
)
;
}
}
file
handle
[
]
%SELF%
=
new
file
handle
[
files
.
size
]
;
system
.
arraycopy
(
files
.
items
,
0
,
%SELF%
,
0
,
%SELF%
.
length
)
;
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
file
handle
>
files
=
new
array
<
file
handle
>
(
)
;
for
(
string
path
:
texts
.
keys
(
)
)
{
if
(
is
child
(
path
,
url
)
)
{
files
.
add
(
new
gwt
file
handle
(
this
,
path
,
file
type
.
internal
)
)
;
}
}
file
handle
[
]
%SELF%
=
new
file
handle
[
files
.
size
]
;
system
.
arraycopy
(
files
.
items
,
0
,
%SELF%
,
0
,
%SELF%
.
length
)
;
return
%SELF%
;
}
<SENTENCE_END/>
list
list
load
(2.65e-01)
%UNK%
(7.46e-02)
parse
(6.89e-02)
write
(4.32e-02)
add
(4.19e-02)
process
(2.91e-02)
file
(2.67e-02)
new
(2.64e-02)
read
(2.51e-02)
copy
(2.16e-02)
<SENTENCE_START>
{
array
<
file
handle
>
files
=
new
array
<
file
handle
>
(
)
;
for
(
string
path
:
texts
.
keys
(
)
)
{
if
(
is
child
(
path
,
url
)
&&
filter
.
accept
(
new
file
(
path
)
)
)
{
files
.
add
(
new
gwt
file
handle
(
this
,
path
,
file
type
.
internal
)
)
;
}
}
file
handle
[
]
%SELF%
=
new
file
handle
[
files
.
size
]
;
system
.
arraycopy
(
files
.
items
,
0
,
%SELF%
,
0
,
%SELF%
.
length
)
;
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
file
handle
>
files
=
new
array
<
file
handle
>
(
)
;
for
(
string
path
:
texts
.
keys
(
)
)
{
if
(
is
child
(
path
,
url
)
&&
filter
.
accept
(
new
file
(
path
)
)
)
{
files
.
add
(
new
gwt
file
handle
(
this
,
path
,
file
type
.
internal
)
)
;
}
}
file
handle
[
]
%SELF%
=
new
file
handle
[
files
.
size
]
;
system
.
arraycopy
(
files
.
items
,
0
,
%SELF%
,
0
,
%SELF%
.
length
)
;
return
%SELF%
;
}
<SENTENCE_END/>
%END%
%END%
(5.57e-01)
file
(5.85e-02)
gwt
(3.89e-02)
%UNK%
(3.76e-02)
new
(1.87e-02)
string
(1.66e-02)
path
(1.50e-02)
handle
(1.44e-02)
files
(1.10e-02)
to
(8.79e-03)
<SENTENCE_START>
{
array
<
file
handle
>
files
=
new
array
<
file
handle
>
(
)
;
for
(
string
path
:
texts
.
keys
(
)
)
{
if
(
is
child
(
path
,
url
)
&&
filter
.
accept
(
new
file
(
path
)
)
)
{
files
.
add
(
new
gwt
file
handle
(
this
,
path
,
file
type
.
internal
)
)
;
}
}
file
handle
[
]
%SELF%
=
new
file
handle
[
files
.
size
]
;
system
.
arraycopy
(
files
.
items
,
0
,
%SELF%
,
0
,
%SELF%
.
length
)
;
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
file
handle
>
files
=
new
array
<
file
handle
>
(
)
;
for
(
string
path
:
texts
.
keys
(
)
)
{
if
(
is
child
(
path
,
url
)
&&
filter
.
accept
(
new
file
(
path
)
)
)
{
files
.
add
(
new
gwt
file
handle
(
this
,
path
,
file
type
.
internal
)
)
;
}
}
file
handle
[
]
%SELF%
=
new
file
handle
[
files
.
size
]
;
system
.
arraycopy
(
files
.
items
,
0
,
%SELF%
,
0
,
%SELF%
.
length
)
;
return
%SELF%
;
}
<SENTENCE_END/>
list
list
load
(2.04e-01)
%UNK%
(8.03e-02)
parse
(7.31e-02)
add
(5.43e-02)
write
(4.77e-02)
process
(3.20e-02)
read
(2.97e-02)
new
(2.53e-02)
save
(2.18e-02)
main
(1.93e-02)
<SENTENCE_START>
{
array
<
file
handle
>
files
=
new
array
<
file
handle
>
(
)
;
for
(
string
path
:
texts
.
keys
(
)
)
{
if
(
is
child
(
path
,
url
)
&&
filter
.
accept
(
new
file
(
url
)
,
path
.
substring
(
url
.
length
(
)
+
1
)
)
)
{
files
.
add
(
new
gwt
file
handle
(
this
,
path
,
file
type
.
internal
)
)
;
}
}
file
handle
[
]
%SELF%
=
new
file
handle
[
files
.
size
]
;
system
.
arraycopy
(
files
.
items
,
0
,
%SELF%
,
0
,
%SELF%
.
length
)
;
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
file
handle
>
files
=
new
array
<
file
handle
>
(
)
;
for
(
string
path
:
texts
.
keys
(
)
)
{
if
(
is
child
(
path
,
url
)
&&
filter
.
accept
(
new
file
(
url
)
,
path
.
substring
(
url
.
length
(
)
+
1
)
)
)
{
files
.
add
(
new
gwt
file
handle
(
this
,
path
,
file
type
.
internal
)
)
;
}
}
file
handle
[
]
%SELF%
=
new
file
handle
[
files
.
size
]
;
system
.
arraycopy
(
files
.
items
,
0
,
%SELF%
,
0
,
%SELF%
.
length
)
;
return
%SELF%
;
}
<SENTENCE_END/>
%END%
%END%
(5.45e-01)
file
(5.07e-02)
%UNK%
(4.27e-02)
gwt
(3.16e-02)
string
(1.89e-02)
new
(1.69e-02)
handle
(1.52e-02)
path
(1.27e-02)
to
(1.07e-02)
files
(8.18e-03)
<SENTENCE_START>
{
array
<
file
handle
>
files
=
new
array
<
file
handle
>
(
)
;
for
(
string
path
:
texts
.
keys
(
)
)
{
if
(
is
child
(
path
,
url
)
&&
filter
.
accept
(
new
file
(
url
)
,
path
.
substring
(
url
.
length
(
)
+
1
)
)
)
{
files
.
add
(
new
gwt
file
handle
(
this
,
path
,
file
type
.
internal
)
)
;
}
}
file
handle
[
]
%SELF%
=
new
file
handle
[
files
.
size
]
;
system
.
arraycopy
(
files
.
items
,
0
,
%SELF%
,
0
,
%SELF%
.
length
)
;
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
file
handle
>
files
=
new
array
<
file
handle
>
(
)
;
for
(
string
path
:
texts
.
keys
(
)
)
{
if
(
is
child
(
path
,
url
)
&&
filter
.
accept
(
new
file
(
url
)
,
path
.
substring
(
url
.
length
(
)
+
1
)
)
)
{
files
.
add
(
new
gwt
file
handle
(
this
,
path
,
file
type
.
internal
)
)
;
}
}
file
handle
[
]
%SELF%
=
new
file
handle
[
files
.
size
]
;
system
.
arraycopy
(
files
.
items
,
0
,
%SELF%
,
0
,
%SELF%
.
length
)
;
return
%SELF%
;
}
<SENTENCE_END/>
list
list
load
(2.74e-01)
%UNK%
(7.61e-02)
parse
(6.03e-02)
add
(3.89e-02)
read
(3.35e-02)
write
(3.26e-02)
new
(2.62e-02)
process
(2.61e-02)
copy
(2.56e-02)
get
(2.21e-02)
<SENTENCE_START>
{
array
<
file
handle
>
files
=
new
array
<
file
handle
>
(
)
;
for
(
string
path
:
texts
.
keys
(
)
)
{
if
(
is
child
(
path
,
url
)
&&
path
.
ends
with
(
suffix
)
)
{
files
.
add
(
new
gwt
file
handle
(
this
,
path
,
file
type
.
internal
)
)
;
}
}
file
handle
[
]
%SELF%
=
new
file
handle
[
files
.
size
]
;
system
.
arraycopy
(
files
.
items
,
0
,
%SELF%
,
0
,
%SELF%
.
length
)
;
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
file
handle
>
files
=
new
array
<
file
handle
>
(
)
;
for
(
string
path
:
texts
.
keys
(
)
)
{
if
(
is
child
(
path
,
url
)
&&
path
.
ends
with
(
suffix
)
)
{
files
.
add
(
new
gwt
file
handle
(
this
,
path
,
file
type
.
internal
)
)
;
}
}
file
handle
[
]
%SELF%
=
new
file
handle
[
files
.
size
]
;
system
.
arraycopy
(
files
.
items
,
0
,
%SELF%
,
0
,
%SELF%
.
length
)
;
return
%SELF%
;
}
<SENTENCE_END/>
%END%
%END%
(4.32e-01)
file
(6.30e-02)
%UNK%
(5.43e-02)
gwt
(4.99e-02)
string
(1.98e-02)
new
(1.86e-02)
handle
(1.82e-02)
to
(1.67e-02)
path
(1.45e-02)
parse
(1.00e-02)
<SENTENCE_START>
{
array
<
file
handle
>
files
=
new
array
<
file
handle
>
(
)
;
for
(
string
path
:
texts
.
keys
(
)
)
{
if
(
is
child
(
path
,
url
)
&&
path
.
ends
with
(
suffix
)
)
{
files
.
add
(
new
gwt
file
handle
(
this
,
path
,
file
type
.
internal
)
)
;
}
}
file
handle
[
]
%SELF%
=
new
file
handle
[
files
.
size
]
;
system
.
arraycopy
(
files
.
items
,
0
,
%SELF%
,
0
,
%SELF%
.
length
)
;
return
%SELF%
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
array
<
file
handle
>
files
=
new
array
<
file
handle
>
(
)
;
for
(
string
path
:
texts
.
keys
(
)
)
{
if
(
is
child
(
path
,
url
)
&&
path
.
ends
with
(
suffix
)
)
{
files
.
add
(
new
gwt
file
handle
(
this
,
path
,
file
type
.
internal
)
)
;
}
}
file
handle
[
]
%SELF%
=
new
file
handle
[
files
.
size
]
;
system
.
arraycopy
(
files
.
items
,
0
,
%SELF%
,
0
,
%SELF%
.
length
)
;
return
%SELF%
;
}
<SENTENCE_END/>
length
length
get
(4.39e-01)
%UNK%
(1.07e-01)
is
(5.31e-02)
read
(3.65e-02)
to
(3.54e-02)
can
(8.72e-03)
contains
(8.45e-03)
print
(7.38e-03)
encode
(7.25e-03)
new
(6.96e-03)
<SENTENCE_START>
{
if
(
texts
.
contains
key
(
url
)
)
{
try
{
return
texts
.
get
(
url
)
.
get
bytes
(
"UTF-8"
)
.
%SELF%
;
}
catch
(
unsupported
encoding
exception
e
)
{
return
texts
.
get
(
url
)
.
get
bytes
(
)
.
%SELF%
;
}
}
if
(
images
.
contains
key
(
url
)
)
{
return
1
;
}
if
(
binaries
.
contains
key
(
url
)
)
{
return
binaries
.
get
(
url
)
.
%SELF%
(
)
;
}
if
(
audio
.
contains
key
(
url
)
)
{
return
1
;
}
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
texts
.
contains
key
(
url
)
)
{
try
{
return
texts
.
get
(
url
)
.
get
bytes
(
"UTF-8"
)
.
%SELF%
;
}
catch
(
unsupported
encoding
exception
e
)
{
return
texts
.
get
(
url
)
.
get
bytes
(
)
.
%SELF%
;
}
}
if
(
images
.
contains
key
(
url
)
)
{
return
1
;
}
if
(
binaries
.
contains
key
(
url
)
)
{
return
binaries
.
get
(
url
)
.
%SELF%
(
)
;
}
if
(
audio
.
contains
key
(
url
)
)
{
return
1
;
}
return
0
;
}
<SENTENCE_END/>
%END%
%END%
(4.62e-01)
%UNK%
(1.07e-01)
to
(3.03e-02)
string
(2.20e-02)
get
(1.35e-02)
url
(8.47e-03)
key
(7.53e-03)
read
(6.49e-03)
at
(4.81e-03)
in
(4.74e-03)
<SENTENCE_START>
{
if
(
texts
.
contains
key
(
url
)
)
{
try
{
return
texts
.
get
(
url
)
.
get
bytes
(
"UTF-8"
)
.
%SELF%
;
}
catch
(
unsupported
encoding
exception
e
)
{
return
texts
.
get
(
url
)
.
get
bytes
(
)
.
%SELF%
;
}
}
if
(
images
.
contains
key
(
url
)
)
{
return
1
;
}
if
(
binaries
.
contains
key
(
url
)
)
{
return
binaries
.
get
(
url
)
.
%SELF%
(
)
;
}
if
(
audio
.
contains
key
(
url
)
)
{
return
1
;
}
return
0
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
texts
.
contains
key
(
url
)
)
{
try
{
return
texts
.
get
(
url
)
.
get
bytes
(
"UTF-8"
)
.
%SELF%
;
}
catch
(
unsupported
encoding
exception
e
)
{
return
texts
.
get
(
url
)
.
get
bytes
(
)
.
%SELF%
;
}
}
if
(
images
.
contains
key
(
url
)
)
{
return
1
;
}
if
(
binaries
.
contains
key
(
url
)
)
{
return
binaries
.
get
(
url
)
.
%SELF%
(
)
;
}
if
(
audio
.
contains
key
(
url
)
)
{
return
1
;
}
return
0
;
}
<SENTENCE_END/>
get,tile,set
get
get
(9.94e-01)
return
(1.01e-03)
tilesets
(9.42e-04)
process
(2.93e-04)
index
(2.67e-04)
pack
(1.91e-04)
can
(9.00e-05)
pop
(8.68e-05)
strip
(8.21e-05)
load
(8.03e-05)
<SENTENCE_START>
{
return
tilesets
.
get
(
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
tilesets
.
get
(
index
)
;
}
<SENTENCE_END/>
tile
tilesets
(4.70e-01)
tile
(4.07e-01)
process
(3.00e-02)
file
(8.91e-03)
element
(5.78e-03)
unused
(4.44e-03)
index
(4.39e-03)
child
(2.96e-03)
handle
(2.53e-03)
pack
(1.99e-03)
<SENTENCE_START>
{
return
tilesets
.
get
(
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
tilesets
.
get
(
index
)
;
}
<SENTENCE_END/>
set
%END%
(6.78e-01)
tile
(5.54e-02)
file
(1.94e-02)
tilesets
(1.91e-02)
value
(1.22e-02)
string
(6.80e-03)
%UNK%
(6.40e-03)
index
(5.71e-03)
element
(5.51e-03)
descriptor
(5.46e-03)
<SENTENCE_START>
{
return
tilesets
.
get
(
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
tilesets
.
get
(
index
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.68e-01)
get
(5.89e-03)
value
(2.58e-03)
index
(7.99e-04)
file
(6.98e-04)
20
(5.67e-04)
string
(3.80e-04)
only
(3.63e-04)
at
(3.61e-04)
buffer
(3.17e-04)
<SENTENCE_START>
{
return
tilesets
.
get
(
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
tilesets
.
get
(
index
)
;
}
<SENTENCE_END/>
get,tile,set
get
get
(9.68e-01)
tileset
(4.87e-03)
return
(3.75e-03)
set
(2.76e-03)
tiled
(1.37e-03)
tile
(1.22e-03)
map
(1.06e-03)
equals
(8.26e-04)
add
(7.74e-04)
name
(6.98e-04)
<SENTENCE_START>
{
for
(
tiled
map
tile
set
tileset
:
tilesets
)
{
if
(
name
.
equals
(
tileset
.
get
name
(
)
)
)
{
return
tileset
;
}
}
return
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
tiled
map
tile
set
tileset
:
tilesets
)
{
if
(
name
.
equals
(
tileset
.
get
name
(
)
)
)
{
return
tileset
;
}
}
return
null
;
}
<SENTENCE_END/>
tile
tileset
(3.61e-01)
tiled
(2.80e-01)
get
(1.46e-01)
map
(4.50e-02)
return
(1.11e-02)
process
(1.07e-02)
name
(1.07e-02)
tile
(7.86e-03)
tilesets
(6.67e-03)
%END%
(4.61e-03)
<SENTENCE_START>
{
for
(
tiled
map
tile
set
tileset
:
tilesets
)
{
if
(
name
.
equals
(
tileset
.
get
name
(
)
)
)
{
return
tileset
;
}
}
return
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
tiled
map
tile
set
tileset
:
tilesets
)
{
if
(
name
.
equals
(
tileset
.
get
name
(
)
)
)
{
return
tileset
;
}
}
return
null
;
}
<SENTENCE_END/>
set
map
(7.04e-01)
tile
(1.13e-01)
%END%
(7.53e-02)
tiled
(1.86e-02)
tileset
(1.45e-02)
name
(6.85e-03)
get
(2.92e-03)
null
(2.75e-03)
return
(2.73e-03)
tilesets
(2.33e-03)
<SENTENCE_START>
{
for
(
tiled
map
tile
set
tileset
:
tilesets
)
{
if
(
name
.
equals
(
tileset
.
get
name
(
)
)
)
{
return
tileset
;
}
}
return
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
tiled
map
tile
set
tileset
:
tilesets
)
{
if
(
name
.
equals
(
tileset
.
get
name
(
)
)
)
{
return
tileset
;
}
}
return
null
;
}
<SENTENCE_END/>
%END%
%END%
(7.93e-01)
tile
(8.66e-02)
map
(8.23e-03)
null
(6.40e-03)
tileset
(6.06e-03)
set
(5.61e-03)
return
(5.31e-03)
name
(5.01e-03)
file
(2.90e-03)
string
(2.87e-03)
<SENTENCE_START>
{
for
(
tiled
map
tile
set
tileset
:
tilesets
)
{
if
(
name
.
equals
(
tileset
.
get
name
(
)
)
)
{
return
tileset
;
}
}
return
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
tiled
map
tile
set
tileset
:
tilesets
)
{
if
(
name
.
equals
(
tileset
.
get
name
(
)
)
)
{
return
tileset
;
}
}
return
null
;
}
<SENTENCE_END/>
add,tile,set
add
add
(8.04e-01)
process
(8.08e-02)
tilesets
(7.18e-02)
pack
(1.57e-02)
strip
(3.04e-03)
load
(2.91e-03)
tile
(2.59e-03)
tileset
(1.59e-03)
extract
(1.08e-03)
on
(1.02e-03)
<SENTENCE_START>
{
tilesets
.
add
(
tileset
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
tilesets
.
add
(
tileset
)
;
}
<SENTENCE_END/>
tile
tilesets
(4.32e-01)
tile
(3.04e-01)
tileset
(1.24e-01)
process
(3.75e-02)
add
(2.21e-02)
model
(8.37e-03)
file
(6.27e-03)
debug
(4.01e-03)
pack
(3.18e-03)
children
(2.46e-03)
<SENTENCE_START>
{
tilesets
.
add
(
tileset
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
tilesets
.
add
(
tileset
)
;
}
<SENTENCE_END/>
set
%END%
(8.03e-01)
tile
(3.44e-02)
file
(1.59e-02)
tileset
(1.38e-02)
tilesets
(9.76e-03)
all
(7.51e-03)
model
(5.39e-03)
display
(4.34e-03)
actor
(2.69e-03)
value
(2.43e-03)
<SENTENCE_START>
{
tilesets
.
add
(
tileset
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
tilesets
.
add
(
tileset
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.70e-01)
add
(4.45e-03)
tileset
(1.76e-03)
value
(1.47e-03)
file
(9.01e-04)
display
(6.84e-04)
20
(6.34e-04)
fv
(5.47e-04)
all
(5.23e-04)
array
(4.67e-04)
<SENTENCE_START>
{
tilesets
.
add
(
tileset
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
tilesets
.
add
(
tileset
)
;
}
<SENTENCE_END/>
remove,tile,set
remove
remove
(9.89e-01)
index
(1.45e-03)
pop
(1.32e-03)
insert
(9.02e-04)
tilesets
(6.84e-04)
reset
(6.33e-04)
clear
(2.84e-04)
update
(2.68e-04)
delete
(2.26e-04)
add
(2.03e-04)
<SENTENCE_START>
{
tilesets
.
remove
index
(
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
tilesets
.
remove
index
(
index
)
;
}
<SENTENCE_END/>
tile
%END%
(5.88e-01)
tile
(1.04e-01)
index
(3.21e-02)
at
(2.81e-02)
tilesets
(2.12e-02)
remove
(1.50e-02)
value
(1.43e-02)
actor
(1.28e-02)
particles
(1.23e-02)
child
(1.06e-02)
<SENTENCE_START>
{
tilesets
.
remove
index
(
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
tilesets
.
remove
index
(
index
)
;
}
<SENTENCE_END/>
set
%END%
(9.77e-01)
value
(3.50e-03)
index
(2.21e-03)
at
(1.09e-03)
tile
(7.83e-04)
all
(7.63e-04)
particles
(7.19e-04)
actor
(5.59e-04)
file
(4.67e-04)
count
(4.31e-04)
<SENTENCE_START>
{
tilesets
.
remove
index
(
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
tilesets
.
remove
index
(
index
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.83e-01)
index
(4.60e-03)
value
(1.85e-03)
remove
(6.22e-04)
20
(3.04e-04)
at
(2.67e-04)
all
(2.51e-04)
particles
(2.13e-04)
performed
(1.93e-04)
count
(1.90e-04)
<SENTENCE_START>
{
tilesets
.
remove
index
(
index
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
tilesets
.
remove
index
(
index
)
;
}
<SENTENCE_END/>
remove,tile,set
remove
remove
(6.74e-01)
add
(2.09e-01)
load
(3.89e-02)
process
(1.28e-02)
pack
(7.31e-03)
tilesets
(6.78e-03)
number
(4.37e-03)
tile
(4.36e-03)
get
(3.28e-03)
set
(2.80e-03)
<SENTENCE_START>
{
tilesets
.
remove
value
(
tileset
,
true
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
tilesets
.
remove
value
(
tileset
,
true
)
;
}
<SENTENCE_END/>
tile
tile
(3.18e-01)
tilesets
(1.24e-01)
%END%
(9.33e-02)
tileset
(3.32e-02)
add
(3.22e-02)
all
(2.94e-02)
number
(2.01e-02)
process
(1.95e-02)
file
(1.93e-02)
model
(1.65e-02)
<SENTENCE_START>
{
tilesets
.
remove
value
(
tileset
,
true
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
tilesets
.
remove
value
(
tileset
,
true
)
;
}
<SENTENCE_END/>
set
%END%
(9.76e-01)
tileset
(7.30e-03)
value
(1.97e-03)
all
(1.95e-03)
tile
(7.87e-04)
file
(6.75e-04)
array
(4.37e-04)
performed
(3.39e-04)
actor
(2.91e-04)
fv
(2.88e-04)
<SENTENCE_START>
{
tilesets
.
remove
value
(
tileset
,
true
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
tilesets
.
remove
value
(
tileset
,
true
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.86e-01)
tileset
(4.13e-03)
value
(1.10e-03)
all
(5.02e-04)
array
(2.46e-04)
performed
(1.92e-04)
20
(1.69e-04)
file
(1.68e-04)
fv
(1.46e-04)
)
(1.43e-04)
<SENTENCE_START>
{
tilesets
.
remove
value
(
tileset
,
true
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
tilesets
.
remove
value
(
tileset
,
true
)
;
}
<SENTENCE_END/>
get,tile
get
load
(2.41e-01)
get
(1.52e-01)
tile
(1.25e-01)
process
(1.09e-01)
strip
(4.43e-02)
tilesets
(4.10e-02)
set
(3.69e-02)
remove
(3.68e-02)
clear
(2.12e-02)
pack
(1.86e-02)
<SENTENCE_START>
{
for
(
int
i
=
tilesets
.
size
-
1
;
i
>=
0
;
i
--
)
{
tiled
map
tile
set
tileset
=
tilesets
.
get
(
i
)
;
tiled
map
tile
tile
=
tileset
.
%SELF%
(
id
)
;
if
(
tile
!=
null
)
{
return
tile
;
}
}
return
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
tilesets
.
size
-
1
;
i
>=
0
;
i
--
)
{
tiled
map
tile
set
tileset
=
tilesets
.
get
(
i
)
;
tiled
map
tile
tile
=
tileset
.
%SELF%
(
id
)
;
if
(
tile
!=
null
)
{
return
tile
;
}
}
return
null
;
}
<SENTENCE_END/>
tile
tile
(5.35e-01)
tilesets
(5.73e-02)
%END%
(5.11e-02)
process
(2.89e-02)
map
(2.53e-02)
get
(2.42e-02)
tileset
(1.33e-02)
tiled
(1.13e-02)
load
(1.08e-02)
id
(8.66e-03)
<SENTENCE_START>
{
for
(
int
i
=
tilesets
.
size
-
1
;
i
>=
0
;
i
--
)
{
tiled
map
tile
set
tileset
=
tilesets
.
get
(
i
)
;
tiled
map
tile
tile
=
tileset
.
%SELF%
(
id
)
;
if
(
tile
!=
null
)
{
return
tile
;
}
}
return
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
tilesets
.
size
-
1
;
i
>=
0
;
i
--
)
{
tiled
map
tile
set
tileset
=
tilesets
.
get
(
i
)
;
tiled
map
tile
tile
=
tileset
.
%SELF%
(
id
)
;
if
(
tile
!=
null
)
{
return
tile
;
}
}
return
null
;
}
<SENTENCE_END/>
%END%
%END%
(5.04e-01)
tile
(8.73e-02)
map
(3.44e-02)
tilesets
(2.38e-02)
all
(1.35e-02)
get
(1.19e-02)
value
(8.64e-03)
process
(7.86e-03)
i
(6.45e-03)
by
(6.25e-03)
<SENTENCE_START>
{
for
(
int
i
=
tilesets
.
size
-
1
;
i
>=
0
;
i
--
)
{
tiled
map
tile
set
tileset
=
tilesets
.
get
(
i
)
;
tiled
map
tile
tile
=
tileset
.
%SELF%
(
id
)
;
if
(
tile
!=
null
)
{
return
tile
;
}
}
return
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
tilesets
.
size
-
1
;
i
>=
0
;
i
--
)
{
tiled
map
tile
set
tileset
=
tilesets
.
get
(
i
)
;
tiled
map
tile
tile
=
tileset
.
%SELF%
(
id
)
;
if
(
tile
!=
null
)
{
return
tile
;
}
}
return
null
;
}
<SENTENCE_END/>
get,type
get
get
(9.46e-01)
type
(1.57e-02)
manifold
(5.79e-03)
is
(4.33e-03)
return
(3.85e-03)
face
(2.83e-03)
obtain
(2.17e-03)
jni
(1.48e-03)
set
(9.36e-04)
b
(7.85e-04)
<SENTENCE_START>
{
int
type
=
jni
get
type
(
addr
)
;
if
(
type
==
0
)
return
manifold
type
.
circle
;
if
(
type
==
1
)
return
manifold
type
.
face
a
;
if
(
type
==
2
)
return
manifold
type
.
face
b
;
return
manifold
type
.
circle
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
type
=
jni
get
type
(
addr
)
;
if
(
type
==
0
)
return
manifold
type
.
circle
;
if
(
type
==
1
)
return
manifold
type
.
face
a
;
if
(
type
==
2
)
return
manifold
type
.
face
b
;
return
manifold
type
.
circle
;
}
<SENTENCE_END/>
type
type
(8.46e-01)
%END%
(3.74e-02)
get
(3.13e-02)
face
(1.90e-02)
manifold
(1.44e-02)
circle
(9.27e-03)
is
(1.40e-03)
return
(1.14e-03)
b
(1.10e-03)
by
(7.04e-04)
<SENTENCE_START>
{
int
type
=
jni
get
type
(
addr
)
;
if
(
type
==
0
)
return
manifold
type
.
circle
;
if
(
type
==
1
)
return
manifold
type
.
face
a
;
if
(
type
==
2
)
return
manifold
type
.
face
b
;
return
manifold
type
.
circle
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
type
=
jni
get
type
(
addr
)
;
if
(
type
==
0
)
return
manifold
type
.
circle
;
if
(
type
==
1
)
return
manifold
type
.
face
a
;
if
(
type
==
2
)
return
manifold
type
.
face
b
;
return
manifold
type
.
circle
;
}
<SENTENCE_END/>
%END%
%END%
(5.43e-01)
type
(1.00e-01)
face
(8.81e-02)
circle
(6.41e-02)
a
(3.61e-02)
manifold
(2.58e-02)
b
(1.75e-02)
get
(8.44e-03)
return
(2.90e-03)
by
(2.35e-03)
<SENTENCE_START>
{
int
type
=
jni
get
type
(
addr
)
;
if
(
type
==
0
)
return
manifold
type
.
circle
;
if
(
type
==
1
)
return
manifold
type
.
face
a
;
if
(
type
==
2
)
return
manifold
type
.
face
b
;
return
manifold
type
.
circle
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
type
=
jni
get
type
(
addr
)
;
if
(
type
==
0
)
return
manifold
type
.
circle
;
if
(
type
==
1
)
return
manifold
type
.
face
a
;
if
(
type
==
2
)
return
manifold
type
.
face
b
;
return
manifold
type
.
circle
;
}
<SENTENCE_END/>
get,point,count
get
get
(9.88e-01)
point
(5.11e-03)
jni
(2.26e-03)
count
(2.09e-03)
return
(1.01e-03)
addr
(1.54e-04)
is
(4.29e-07)
set
(2.00e-07)
obtain
(3.55e-08)
iterator
(3.28e-08)
<SENTENCE_START>
{
return
jni
get
point
count
(
addr
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
jni
get
point
count
(
addr
)
;
}
<SENTENCE_END/>
point
point
(9.94e-01)
count
(5.10e-03)
%END%
(7.66e-04)
get
(3.86e-04)
dragged
(2.60e-05)
side
(1.97e-05)
pressed
(1.30e-05)
index
(1.23e-05)
down
(1.15e-05)
in
(1.09e-05)
<SENTENCE_START>
{
return
jni
get
point
count
(
addr
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
jni
get
point
count
(
addr
)
;
}
<SENTENCE_END/>
count
count
(9.88e-01)
point
(6.27e-03)
%END%
(5.62e-03)
get
(1.10e-05)
jni
(4.36e-06)
value
(2.67e-06)
addr
(2.42e-06)
at
(1.49e-06)
return
(1.28e-06)
moved
(1.16e-06)
<SENTENCE_START>
{
return
jni
get
point
count
(
addr
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
jni
get
point
count
(
addr
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.47e-01)
count
(1.42e-01)
value
(8.15e-04)
only
(2.41e-04)
20
(1.81e-04)
2
(1.63e-04)
point
(1.51e-04)
at
(1.44e-04)
endian
(1.38e-04)
%UNK%
(1.26e-04)
<SENTENCE_START>
{
return
jni
get
point
count
(
addr
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
jni
get
point
count
(
addr
)
;
}
<SENTENCE_END/>
get,local,normal
get
get
(9.51e-01)
local
(2.71e-02)
jni
(5.32e-03)
normal
(5.03e-03)
return
(1.71e-03)
tmp
(6.74e-04)
addr
(5.03e-04)
float
(4.99e-04)
0
(3.31e-04)
1
(3.16e-04)
<SENTENCE_START>
{
jni
get
local
normal
(
addr
,
tmp
float
)
;
local
normal
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
return
local
normal
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
jni
get
local
normal
(
addr
,
tmp
float
)
;
local
normal
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
return
local
normal
;
}
<SENTENCE_END/>
local
local
(9.72e-01)
normal
(2.22e-02)
%END%
(5.19e-03)
get
(3.14e-04)
%UNK%
(2.01e-05)
to
(1.72e-05)
transform
(1.36e-05)
return
(1.02e-05)
trans
(1.00e-05)
position
(9.73e-06)
<SENTENCE_START>
{
jni
get
local
normal
(
addr
,
tmp
float
)
;
local
normal
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
return
local
normal
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
jni
get
local
normal
(
addr
,
tmp
float
)
;
local
normal
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
return
local
normal
;
}
<SENTENCE_END/>
normal
normal
(9.64e-01)
%END%
(2.62e-02)
local
(6.97e-03)
float
(7.64e-05)
tmp
(6.33e-05)
%UNK%
(3.54e-05)
0
(3.29e-05)
1
(2.99e-05)
to
(2.78e-05)
addr
(2.63e-05)
<SENTENCE_START>
{
jni
get
local
normal
(
addr
,
tmp
float
)
;
local
normal
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
return
local
normal
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
jni
get
local
normal
(
addr
,
tmp
float
)
;
local
normal
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
return
local
normal
;
}
<SENTENCE_END/>
%END%
%END%
(9.26e-01)
normal
(5.84e-02)
float
(1.46e-03)
%UNK%
(5.96e-04)
at
(5.42e-04)
local
(4.63e-04)
to
(4.55e-04)
rad
(3.44e-04)
position
(3.39e-04)
string
(3.30e-04)
<SENTENCE_START>
{
jni
get
local
normal
(
addr
,
tmp
float
)
;
local
normal
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
return
local
normal
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
jni
get
local
normal
(
addr
,
tmp
float
)
;
local
normal
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
return
local
normal
;
}
<SENTENCE_END/>
get,local,point
get
get
(9.58e-01)
local
(2.26e-02)
jni
(4.62e-03)
point
(3.33e-03)
return
(1.66e-03)
tmp
(6.90e-04)
addr
(5.11e-04)
float
(5.09e-04)
0
(3.52e-04)
1
(3.30e-04)
<SENTENCE_START>
{
jni
get
local
point
(
addr
,
tmp
float
)
;
local
point
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
return
local
point
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
jni
get
local
point
(
addr
,
tmp
float
)
;
local
point
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
return
local
point
;
}
<SENTENCE_END/>
local
local
(9.88e-01)
point
(7.50e-03)
%END%
(3.94e-03)
get
(4.33e-04)
position
(3.68e-05)
to
(2.63e-05)
return
(1.14e-05)
float
(1.10e-05)
transform
(1.05e-05)
y
(9.03e-06)
<SENTENCE_START>
{
jni
get
local
point
(
addr
,
tmp
float
)
;
local
point
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
return
local
point
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
jni
get
local
point
(
addr
,
tmp
float
)
;
local
point
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
return
local
point
;
}
<SENTENCE_END/>
point
point
(9.75e-01)
%END%
(1.48e-02)
local
(7.65e-03)
float
(6.76e-05)
tmp
(5.01e-05)
0
(2.38e-05)
return
(2.26e-05)
to
(2.16e-05)
at
(2.09e-05)
position
(2.09e-05)
<SENTENCE_START>
{
jni
get
local
point
(
addr
,
tmp
float
)
;
local
point
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
return
local
point
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
jni
get
local
point
(
addr
,
tmp
float
)
;
local
point
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
return
local
point
;
}
<SENTENCE_END/>
%END%
%END%
(8.75e-01)
point
(1.03e-01)
float
(2.18e-03)
at
(1.04e-03)
local
(5.80e-04)
position
(5.25e-04)
rad
(5.00e-04)
%UNK%
(4.45e-04)
to
(4.38e-04)
string
(3.99e-04)
<SENTENCE_START>
{
jni
get
local
point
(
addr
,
tmp
float
)
;
local
point
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
return
local
point
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
jni
get
local
point
(
addr
,
tmp
float
)
;
local
point
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
return
local
point
;
}
<SENTENCE_END/>
get,points
get
get
(9.07e-01)
set
(2.49e-02)
point
(1.40e-02)
contact
(4.22e-03)
jni
(3.81e-03)
id
(2.55e-03)
count
(1.88e-03)
int
(1.85e-03)
impulse
(1.56e-03)
return
(1.40e-03)
<SENTENCE_START>
{
int
count
=
jni
get
point
count
(
addr
)
;
for
(
int
i
=
0
;
i
<
count
;
i
++
)
{
int
contact
id
=
jni
get
point
(
addr
,
tmp
float
,
i
)
;
manifold
point
point
=
points
[
i
]
;
point
.
contact
id
=
contact
id
;
point
.
local
point
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
point
.
normal
impulse
=
tmp
float
[
2
]
;
point
.
tangent
impulse
=
tmp
float
[
3
]
;
}
return
points
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
count
=
jni
get
point
count
(
addr
)
;
for
(
int
i
=
0
;
i
<
count
;
i
++
)
{
int
contact
id
=
jni
get
point
(
addr
,
tmp
float
,
i
)
;
manifold
point
point
=
points
[
i
]
;
point
.
contact
id
=
contact
id
;
point
.
local
point
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
point
.
normal
impulse
=
tmp
float
[
2
]
;
point
.
tangent
impulse
=
tmp
float
[
3
]
;
}
return
points
;
}
<SENTENCE_END/>
points
point
(8.11e-01)
%END%
(6.89e-02)
get
(2.79e-02)
count
(1.85e-02)
contact
(9.47e-03)
local
(3.66e-03)
id
(3.25e-03)
tangent
(2.23e-03)
points
(1.87e-03)
%UNK%
(1.86e-03)
<SENTENCE_START>
{
int
count
=
jni
get
point
count
(
addr
)
;
for
(
int
i
=
0
;
i
<
count
;
i
++
)
{
int
contact
id
=
jni
get
point
(
addr
,
tmp
float
,
i
)
;
manifold
point
point
=
points
[
i
]
;
point
.
contact
id
=
contact
id
;
point
.
local
point
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
point
.
normal
impulse
=
tmp
float
[
2
]
;
point
.
tangent
impulse
=
tmp
float
[
3
]
;
}
return
points
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
count
=
jni
get
point
count
(
addr
)
;
for
(
int
i
=
0
;
i
<
count
;
i
++
)
{
int
contact
id
=
jni
get
point
(
addr
,
tmp
float
,
i
)
;
manifold
point
point
=
points
[
i
]
;
point
.
contact
id
=
contact
id
;
point
.
local
point
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
point
.
normal
impulse
=
tmp
float
[
2
]
;
point
.
tangent
impulse
=
tmp
float
[
3
]
;
}
return
points
;
}
<SENTENCE_END/>
%END%
%END%
(5.06e-01)
count
(1.95e-01)
point
(6.80e-02)
id
(1.78e-02)
contact
(1.45e-02)
i
(1.23e-02)
impulse
(1.10e-02)
int
(5.44e-03)
float
(5.37e-03)
tmp
(5.18e-03)
<SENTENCE_START>
{
int
count
=
jni
get
point
count
(
addr
)
;
for
(
int
i
=
0
;
i
<
count
;
i
++
)
{
int
contact
id
=
jni
get
point
(
addr
,
tmp
float
,
i
)
;
manifold
point
point
=
points
[
i
]
;
point
.
contact
id
=
contact
id
;
point
.
local
point
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
point
.
normal
impulse
=
tmp
float
[
2
]
;
point
.
tangent
impulse
=
tmp
float
[
3
]
;
}
return
points
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
int
count
=
jni
get
point
count
(
addr
)
;
for
(
int
i
=
0
;
i
<
count
;
i
++
)
{
int
contact
id
=
jni
get
point
(
addr
,
tmp
float
,
i
)
;
manifold
point
point
=
points
[
i
]
;
point
.
contact
id
=
contact
id
;
point
.
local
point
.
set
(
tmp
float
[
0
]
,
tmp
float
[
1
]
)
;
point
.
normal
impulse
=
tmp
float
[
2
]
;
point
.
tangent
impulse
=
tmp
float
[
3
]
;
}
return
points
;
}
<SENTENCE_END/>
clone
clone
set
(4.95e-01)
get
(1.34e-01)
update
(3.86e-02)
create
(3.18e-02)
draw
(2.31e-02)
%UNK%
(1.86e-02)
calculate
(1.56e-02)
end
(1.10e-02)
add
(1.02e-02)
%END%
(9.09e-03)
<SENTENCE_START>
{
polygon
shape
shape
=
new
polygon
shape
(
)
;
shape
.
m
centroid
.
set
(
this
.
m
centroid
)
;
for
(
int
i
=
0
;
i
<
shape
.
m
normals
.
length
;
i
++
)
{
shape
.
m
normals
[
i
]
.
set
(
m
normals
[
i
]
)
;
shape
.
m
vertices
[
i
]
.
set
(
m
vertices
[
i
]
)
;
}
shape
.
set
radius
(
this
.
get
radius
(
)
)
;
shape
.
m
count
=
this
.
m
count
;
return
shape
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
polygon
shape
shape
=
new
polygon
shape
(
)
;
shape
.
m
centroid
.
set
(
this
.
m
centroid
)
;
for
(
int
i
=
0
;
i
<
shape
.
m
normals
.
length
;
i
++
)
{
shape
.
m
normals
[
i
]
.
set
(
m
normals
[
i
]
)
;
shape
.
m
vertices
[
i
]
.
set
(
m
vertices
[
i
]
)
;
}
shape
.
set
radius
(
this
.
get
radius
(
)
)
;
shape
.
m
count
=
this
.
m
count
;
return
shape
;
}
<SENTENCE_END/>
%END%
%END%
(4.54e-01)
normals
(1.24e-01)
shape
(4.00e-02)
radius
(3.37e-02)
m
(2.72e-02)
centroid
(1.68e-02)
count
(1.55e-02)
update
(1.42e-02)
get
(1.38e-02)
%UNK%
(1.32e-02)
<SENTENCE_START>
{
polygon
shape
shape
=
new
polygon
shape
(
)
;
shape
.
m
centroid
.
set
(
this
.
m
centroid
)
;
for
(
int
i
=
0
;
i
<
shape
.
m
normals
.
length
;
i
++
)
{
shape
.
m
normals
[
i
]
.
set
(
m
normals
[
i
]
)
;
shape
.
m
vertices
[
i
]
.
set
(
m
vertices
[
i
]
)
;
}
shape
.
set
radius
(
this
.
get
radius
(
)
)
;
shape
.
m
count
=
this
.
m
count
;
return
shape
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
polygon
shape
shape
=
new
polygon
shape
(
)
;
shape
.
m
centroid
.
set
(
this
.
m
centroid
)
;
for
(
int
i
=
0
;
i
<
shape
.
m
normals
.
length
;
i
++
)
{
shape
.
m
normals
[
i
]
.
set
(
m
normals
[
i
]
)
;
shape
.
m
vertices
[
i
]
.
set
(
m
vertices
[
i
]
)
;
}
shape
.
set
radius
(
this
.
get
radius
(
)
)
;
shape
.
m
count
=
this
.
m
count
;
return
shape
;
}
<SENTENCE_END/>
set
set
compute
(1.60e-01)
polyline
(1.56e-01)
add
(1.45e-01)
draw
(1.22e-01)
polygon
(5.71e-02)
set
(3.09e-02)
transform
(2.75e-02)
vertices
(2.74e-02)
translate
(2.42e-02)
calculate
(2.10e-02)
<SENTENCE_START>
{
%SELF%
(
vertices
,
count
,
null
,
null
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
vertices
,
count
,
null
,
null
)
;
}
<SENTENCE_END/>
%END%
%END%
(7.51e-01)
vertices
(4.65e-02)
triangles
(3.72e-02)
uv
(2.08e-02)
polygon
(1.78e-02)
count
(1.22e-02)
animation
(1.22e-02)
particles
(1.21e-02)
by
(1.14e-02)
vertex
(8.80e-03)
<SENTENCE_START>
{
%SELF%
(
vertices
,
count
,
null
,
null
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
%SELF%
(
vertices
,
count
,
null
,
null
)
;
}
<SENTENCE_END/>
set
set
%UNK%
(1.69e-01)
%END%
(1.27e-01)
get
(5.22e-02)
set
(2.71e-02)
create
(2.20e-02)
update
(2.18e-02)
add
(2.02e-02)
to
(1.33e-02)
init
(1.11e-02)
generate
(9.19e-03)
<SENTENCE_START>
{
assert
(
3
<=
num
&&
num
<=
settings
.
max
polygon
vertices
)
;
if
(
num
<
3
)
{
set
as
box
(
1.0f
,
1.0f
)
;
return
;
}
int
n
=
math
utils
.
min
(
num
,
settings
.
max
polygon
vertices
)
;
vec
2
[
]
ps
=
(
vec
pool
!=
null
)
?
vec
pool
.
get
(
settings
.
max
polygon
vertices
)
:
new
vec
2
[
settings
.
max
polygon
vertices
]
;
int
temp
count
=
0
;
for
(
int
i
=
0
;
i
<
n
;
++
i
)
{
vec
2
v
=
verts
[
i
]
;
boolean
unique
=
true
;
for
(
int
j
=
0
;
j
<
temp
count
;
++
j
)
{
if
(
math
utils
.
distance
squared
(
v
,
ps
[
j
]
)
<
0.5f
*
settings
.
linear
slop
)
{
unique
=
false
;
break
;
}
}
if
(
unique
)
{
ps
[
temp
count
++
]
=
v
;
}
}
n
=
temp
count
;
if
(
n
<
3
)
{
assert
(
false
)
;
set
as
box
(
1.0f
,
1.0f
)
;
return
;
}
int
i
0
=
0
;
float
x
0
=
ps
[
0
]
.
x
;
for
(
int
i
=
1
;
i
<
n
;
++
i
)
{
float
x
=
ps
[
i
]
.
x
;
if
(
x
>
x
0
||
(
x
==
x
0
&&
ps
[
i
]
.
y
<
ps
[
i
0
]
.
y
)
)
{
i
0
=
i
;
x
0
=
x
;
}
}
int
[
]
hull
=
(
int
pool
!=
null
)
?
int
pool
.
get
(
settings
.
max
polygon
vertices
)
:
new
int
[
settings
.
max
polygon
vertices
]
;
int
m
=
0
;
int
ih
=
i
0
;
while
(
true
)
{
hull
[
m
]
=
ih
;
int
ie
=
0
;
for
(
int
j
=
1
;
j
<
n
;
++
j
)
{
if
(
ie
==
ih
)
{
ie
=
j
;
continue
;
}
vec
2
r
=
pool
1
.
%SELF%
(
ps
[
ie
]
)
.
sub
local
(
ps
[
hull
[
m
]
]
)
;
vec
2
v
=
pool
2
.
%SELF%
(
ps
[
j
]
)
.
sub
local
(
ps
[
hull
[
m
]
]
)
;
float
c
=
vec
2
.
cross
(
r
,
v
)
;
if
(
c
<
0.0f
)
{
ie
=
j
;
}
if
(
c
==
0.0f
&&
v
.
length
squared
(
)
>
r
.
length
squared
(
)
)
{
ie
=
j
;
}
}
++
m
;
ih
=
ie
;
if
(
ie
==
i
0
)
{
break
;
}
}
this
.
m
count
=
m
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
if
(
m
vertices
[
i
]
==
null
)
{
m
vertices
[
i
]
=
new
vec
2
(
)
;
}
m
vertices
[
i
]
.
%SELF%
(
ps
[
hull
[
i
]
]
)
;
}
final
vec
2
edge
=
pool
1
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
final
int
i
1
=
i
;
final
int
i
2
=
i
+
1
<
m
count
?
i
+
1
:
0
;
edge
.
%SELF%
(
m
vertices
[
i
2
]
)
.
sub
local
(
m
vertices
[
i
1
]
)
;
assert
(
edge
.
length
squared
(
)
>
settings
.
epsilon
*
settings
.
epsilon
)
;
vec
2
.
cross
to
out
unsafe
(
edge
,
1f
,
m
normals
[
i
]
)
;
m
normals
[
i
]
.
normalize
(
)
;
}
compute
centroid
to
out
(
m
vertices
,
m
count
,
m
centroid
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
3
<=
num
&&
num
<=
settings
.
max
polygon
vertices
)
;
if
(
num
<
3
)
{
set
as
box
(
1.0f
,
1.0f
)
;
return
;
}
int
n
=
math
utils
.
min
(
num
,
settings
.
max
polygon
vertices
)
;
vec
2
[
]
ps
=
(
vec
pool
!=
null
)
?
vec
pool
.
get
(
settings
.
max
polygon
vertices
)
:
new
vec
2
[
settings
.
max
polygon
vertices
]
;
int
temp
count
=
0
;
for
(
int
i
=
0
;
i
<
n
;
++
i
)
{
vec
2
v
=
verts
[
i
]
;
boolean
unique
=
true
;
for
(
int
j
=
0
;
j
<
temp
count
;
++
j
)
{
if
(
math
utils
.
distance
squared
(
v
,
ps
[
j
]
)
<
0.5f
*
settings
.
linear
slop
)
{
unique
=
false
;
break
;
}
}
if
(
unique
)
{
ps
[
temp
count
++
]
=
v
;
}
}
n
=
temp
count
;
if
(
n
<
3
)
{
assert
(
false
)
;
set
as
box
(
1.0f
,
1.0f
)
;
return
;
}
int
i
0
=
0
;
float
x
0
=
ps
[
0
]
.
x
;
for
(
int
i
=
1
;
i
<
n
;
++
i
)
{
float
x
=
ps
[
i
]
.
x
;
if
(
x
>
x
0
||
(
x
==
x
0
&&
ps
[
i
]
.
y
<
ps
[
i
0
]
.
y
)
)
{
i
0
=
i
;
x
0
=
x
;
}
}
int
[
]
hull
=
(
int
pool
!=
null
)
?
int
pool
.
get
(
settings
.
max
polygon
vertices
)
:
new
int
[
settings
.
max
polygon
vertices
]
;
int
m
=
0
;
int
ih
=
i
0
;
while
(
true
)
{
hull
[
m
]
=
ih
;
int
ie
=
0
;
for
(
int
j
=
1
;
j
<
n
;
++
j
)
{
if
(
ie
==
ih
)
{
ie
=
j
;
continue
;
}
vec
2
r
=
pool
1
.
%SELF%
(
ps
[
ie
]
)
.
sub
local
(
ps
[
hull
[
m
]
]
)
;
vec
2
v
=
pool
2
.
%SELF%
(
ps
[
j
]
)
.
sub
local
(
ps
[
hull
[
m
]
]
)
;
float
c
=
vec
2
.
cross
(
r
,
v
)
;
if
(
c
<
0.0f
)
{
ie
=
j
;
}
if
(
c
==
0.0f
&&
v
.
length
squared
(
)
>
r
.
length
squared
(
)
)
{
ie
=
j
;
}
}
++
m
;
ih
=
ie
;
if
(
ie
==
i
0
)
{
break
;
}
}
this
.
m
count
=
m
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
if
(
m
vertices
[
i
]
==
null
)
{
m
vertices
[
i
]
=
new
vec
2
(
)
;
}
m
vertices
[
i
]
.
%SELF%
(
ps
[
hull
[
i
]
]
)
;
}
final
vec
2
edge
=
pool
1
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
final
int
i
1
=
i
;
final
int
i
2
=
i
+
1
<
m
count
?
i
+
1
:
0
;
edge
.
%SELF%
(
m
vertices
[
i
2
]
)
.
sub
local
(
m
vertices
[
i
1
]
)
;
assert
(
edge
.
length
squared
(
)
>
settings
.
epsilon
*
settings
.
epsilon
)
;
vec
2
.
cross
to
out
unsafe
(
edge
,
1f
,
m
normals
[
i
]
)
;
m
normals
[
i
]
.
normalize
(
)
;
}
compute
centroid
to
out
(
m
vertices
,
m
count
,
m
centroid
)
;
}
<SENTENCE_END/>
%END%
%END%
(6.27e-01)
%UNK%
(4.93e-02)
to
(6.22e-03)
get
(6.07e-03)
and
(5.06e-03)
i
(4.84e-03)
0
(4.62e-03)
polygon
(4.45e-03)
index
(4.33e-03)
update
(4.08e-03)
<SENTENCE_START>
{
assert
(
3
<=
num
&&
num
<=
settings
.
max
polygon
vertices
)
;
if
(
num
<
3
)
{
set
as
box
(
1.0f
,
1.0f
)
;
return
;
}
int
n
=
math
utils
.
min
(
num
,
settings
.
max
polygon
vertices
)
;
vec
2
[
]
ps
=
(
vec
pool
!=
null
)
?
vec
pool
.
get
(
settings
.
max
polygon
vertices
)
:
new
vec
2
[
settings
.
max
polygon
vertices
]
;
int
temp
count
=
0
;
for
(
int
i
=
0
;
i
<
n
;
++
i
)
{
vec
2
v
=
verts
[
i
]
;
boolean
unique
=
true
;
for
(
int
j
=
0
;
j
<
temp
count
;
++
j
)
{
if
(
math
utils
.
distance
squared
(
v
,
ps
[
j
]
)
<
0.5f
*
settings
.
linear
slop
)
{
unique
=
false
;
break
;
}
}
if
(
unique
)
{
ps
[
temp
count
++
]
=
v
;
}
}
n
=
temp
count
;
if
(
n
<
3
)
{
assert
(
false
)
;
set
as
box
(
1.0f
,
1.0f
)
;
return
;
}
int
i
0
=
0
;
float
x
0
=
ps
[
0
]
.
x
;
for
(
int
i
=
1
;
i
<
n
;
++
i
)
{
float
x
=
ps
[
i
]
.
x
;
if
(
x
>
x
0
||
(
x
==
x
0
&&
ps
[
i
]
.
y
<
ps
[
i
0
]
.
y
)
)
{
i
0
=
i
;
x
0
=
x
;
}
}
int
[
]
hull
=
(
int
pool
!=
null
)
?
int
pool
.
get
(
settings
.
max
polygon
vertices
)
:
new
int
[
settings
.
max
polygon
vertices
]
;
int
m
=
0
;
int
ih
=
i
0
;
while
(
true
)
{
hull
[
m
]
=
ih
;
int
ie
=
0
;
for
(
int
j
=
1
;
j
<
n
;
++
j
)
{
if
(
ie
==
ih
)
{
ie
=
j
;
continue
;
}
vec
2
r
=
pool
1
.
%SELF%
(
ps
[
ie
]
)
.
sub
local
(
ps
[
hull
[
m
]
]
)
;
vec
2
v
=
pool
2
.
%SELF%
(
ps
[
j
]
)
.
sub
local
(
ps
[
hull
[
m
]
]
)
;
float
c
=
vec
2
.
cross
(
r
,
v
)
;
if
(
c
<
0.0f
)
{
ie
=
j
;
}
if
(
c
==
0.0f
&&
v
.
length
squared
(
)
>
r
.
length
squared
(
)
)
{
ie
=
j
;
}
}
++
m
;
ih
=
ie
;
if
(
ie
==
i
0
)
{
break
;
}
}
this
.
m
count
=
m
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
if
(
m
vertices
[
i
]
==
null
)
{
m
vertices
[
i
]
=
new
vec
2
(
)
;
}
m
vertices
[
i
]
.
%SELF%
(
ps
[
hull
[
i
]
]
)
;
}
final
vec
2
edge
=
pool
1
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
final
int
i
1
=
i
;
final
int
i
2
=
i
+
1
<
m
count
?
i
+
1
:
0
;
edge
.
%SELF%
(
m
vertices
[
i
2
]
)
.
sub
local
(
m
vertices
[
i
1
]
)
;
assert
(
edge
.
length
squared
(
)
>
settings
.
epsilon
*
settings
.
epsilon
)
;
vec
2
.
cross
to
out
unsafe
(
edge
,
1f
,
m
normals
[
i
]
)
;
m
normals
[
i
]
.
normalize
(
)
;
}
compute
centroid
to
out
(
m
vertices
,
m
count
,
m
centroid
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
3
<=
num
&&
num
<=
settings
.
max
polygon
vertices
)
;
if
(
num
<
3
)
{
set
as
box
(
1.0f
,
1.0f
)
;
return
;
}
int
n
=
math
utils
.
min
(
num
,
settings
.
max
polygon
vertices
)
;
vec
2
[
]
ps
=
(
vec
pool
!=
null
)
?
vec
pool
.
get
(
settings
.
max
polygon
vertices
)
:
new
vec
2
[
settings
.
max
polygon
vertices
]
;
int
temp
count
=
0
;
for
(
int
i
=
0
;
i
<
n
;
++
i
)
{
vec
2
v
=
verts
[
i
]
;
boolean
unique
=
true
;
for
(
int
j
=
0
;
j
<
temp
count
;
++
j
)
{
if
(
math
utils
.
distance
squared
(
v
,
ps
[
j
]
)
<
0.5f
*
settings
.
linear
slop
)
{
unique
=
false
;
break
;
}
}
if
(
unique
)
{
ps
[
temp
count
++
]
=
v
;
}
}
n
=
temp
count
;
if
(
n
<
3
)
{
assert
(
false
)
;
set
as
box
(
1.0f
,
1.0f
)
;
return
;
}
int
i
0
=
0
;
float
x
0
=
ps
[
0
]
.
x
;
for
(
int
i
=
1
;
i
<
n
;
++
i
)
{
float
x
=
ps
[
i
]
.
x
;
if
(
x
>
x
0
||
(
x
==
x
0
&&
ps
[
i
]
.
y
<
ps
[
i
0
]
.
y
)
)
{
i
0
=
i
;
x
0
=
x
;
}
}
int
[
]
hull
=
(
int
pool
!=
null
)
?
int
pool
.
get
(
settings
.
max
polygon
vertices
)
:
new
int
[
settings
.
max
polygon
vertices
]
;
int
m
=
0
;
int
ih
=
i
0
;
while
(
true
)
{
hull
[
m
]
=
ih
;
int
ie
=
0
;
for
(
int
j
=
1
;
j
<
n
;
++
j
)
{
if
(
ie
==
ih
)
{
ie
=
j
;
continue
;
}
vec
2
r
=
pool
1
.
%SELF%
(
ps
[
ie
]
)
.
sub
local
(
ps
[
hull
[
m
]
]
)
;
vec
2
v
=
pool
2
.
%SELF%
(
ps
[
j
]
)
.
sub
local
(
ps
[
hull
[
m
]
]
)
;
float
c
=
vec
2
.
cross
(
r
,
v
)
;
if
(
c
<
0.0f
)
{
ie
=
j
;
}
if
(
c
==
0.0f
&&
v
.
length
squared
(
)
>
r
.
length
squared
(
)
)
{
ie
=
j
;
}
}
++
m
;
ih
=
ie
;
if
(
ie
==
i
0
)
{
break
;
}
}
this
.
m
count
=
m
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
if
(
m
vertices
[
i
]
==
null
)
{
m
vertices
[
i
]
=
new
vec
2
(
)
;
}
m
vertices
[
i
]
.
%SELF%
(
ps
[
hull
[
i
]
]
)
;
}
final
vec
2
edge
=
pool
1
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
final
int
i
1
=
i
;
final
int
i
2
=
i
+
1
<
m
count
?
i
+
1
:
0
;
edge
.
%SELF%
(
m
vertices
[
i
2
]
)
.
sub
local
(
m
vertices
[
i
1
]
)
;
assert
(
edge
.
length
squared
(
)
>
settings
.
epsilon
*
settings
.
epsilon
)
;
vec
2
.
cross
to
out
unsafe
(
edge
,
1f
,
m
normals
[
i
]
)
;
m
normals
[
i
]
.
normalize
(
)
;
}
compute
centroid
to
out
(
m
vertices
,
m
count
,
m
centroid
)
;
}
<SENTENCE_END/>
set,as,box
set
set
(7.33e-01)
%UNK%
(5.94e-02)
get
(2.47e-02)
update
(1.08e-02)
translate
(1.07e-02)
init
(1.02e-02)
%END%
(6.77e-03)
idt
(5.70e-03)
scale
(5.53e-03)
m
(5.42e-03)
<SENTENCE_START>
{
m
count
=
4
;
m
vertices
[
0
]
.
set
(
-
hx
,
-
hy
)
;
m
vertices
[
1
]
.
set
(
hx
,
-
hy
)
;
m
vertices
[
2
]
.
set
(
hx
,
hy
)
;
m
vertices
[
3
]
.
set
(
-
hx
,
hy
)
;
m
normals
[
0
]
.
set
(
0.0f
,
-
1.0f
)
;
m
normals
[
1
]
.
set
(
1.0f
,
0.0f
)
;
m
normals
[
2
]
.
set
(
0.0f
,
1.0f
)
;
m
normals
[
3
]
.
set
(
-
1.0f
,
0.0f
)
;
m
centroid
.
set
zero
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
count
=
4
;
m
vertices
[
0
]
.
set
(
-
hx
,
-
hy
)
;
m
vertices
[
1
]
.
set
(
hx
,
-
hy
)
;
m
vertices
[
2
]
.
set
(
hx
,
hy
)
;
m
vertices
[
3
]
.
set
(
-
hx
,
hy
)
;
m
normals
[
0
]
.
set
(
0.0f
,
-
1.0f
)
;
m
normals
[
1
]
.
set
(
1.0f
,
0.0f
)
;
m
normals
[
2
]
.
set
(
0.0f
,
1.0f
)
;
m
normals
[
3
]
.
set
(
-
1.0f
,
0.0f
)
;
m
centroid
.
set
zero
(
)
;
}
<SENTENCE_END/>
as
%END%
(6.94e-01)
%UNK%
(5.35e-02)
set
(3.37e-02)
normals
(2.26e-02)
vertices
(1.04e-02)
m
(9.19e-03)
centroid
(9.18e-03)
update
(3.91e-03)
hy
(3.33e-03)
scale
(3.01e-03)
<SENTENCE_START>
{
m
count
=
4
;
m
vertices
[
0
]
.
set
(
-
hx
,
-
hy
)
;
m
vertices
[
1
]
.
set
(
hx
,
-
hy
)
;
m
vertices
[
2
]
.
set
(
hx
,
hy
)
;
m
vertices
[
3
]
.
set
(
-
hx
,
hy
)
;
m
normals
[
0
]
.
set
(
0.0f
,
-
1.0f
)
;
m
normals
[
1
]
.
set
(
1.0f
,
0.0f
)
;
m
normals
[
2
]
.
set
(
0.0f
,
1.0f
)
;
m
normals
[
3
]
.
set
(
-
1.0f
,
0.0f
)
;
m
centroid
.
set
zero
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
count
=
4
;
m
vertices
[
0
]
.
set
(
-
hx
,
-
hy
)
;
m
vertices
[
1
]
.
set
(
hx
,
-
hy
)
;
m
vertices
[
2
]
.
set
(
hx
,
hy
)
;
m
vertices
[
3
]
.
set
(
-
hx
,
hy
)
;
m
normals
[
0
]
.
set
(
0.0f
,
-
1.0f
)
;
m
normals
[
1
]
.
set
(
1.0f
,
0.0f
)
;
m
normals
[
2
]
.
set
(
0.0f
,
1.0f
)
;
m
normals
[
3
]
.
set
(
-
1.0f
,
0.0f
)
;
m
centroid
.
set
zero
(
)
;
}
<SENTENCE_END/>
box
%END%
(8.69e-01)
%UNK%
(2.80e-02)
set
(1.45e-02)
3
(1.99e-03)
2
(1.81e-03)
and
(1.60e-03)
vertices
(1.56e-03)
m
(1.50e-03)
update
(1.48e-03)
loop
(1.43e-03)
<SENTENCE_START>
{
m
count
=
4
;
m
vertices
[
0
]
.
set
(
-
hx
,
-
hy
)
;
m
vertices
[
1
]
.
set
(
hx
,
-
hy
)
;
m
vertices
[
2
]
.
set
(
hx
,
hy
)
;
m
vertices
[
3
]
.
set
(
-
hx
,
hy
)
;
m
normals
[
0
]
.
set
(
0.0f
,
-
1.0f
)
;
m
normals
[
1
]
.
set
(
1.0f
,
0.0f
)
;
m
normals
[
2
]
.
set
(
0.0f
,
1.0f
)
;
m
normals
[
3
]
.
set
(
-
1.0f
,
0.0f
)
;
m
centroid
.
set
zero
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
count
=
4
;
m
vertices
[
0
]
.
set
(
-
hx
,
-
hy
)
;
m
vertices
[
1
]
.
set
(
hx
,
-
hy
)
;
m
vertices
[
2
]
.
set
(
hx
,
hy
)
;
m
vertices
[
3
]
.
set
(
-
hx
,
hy
)
;
m
normals
[
0
]
.
set
(
0.0f
,
-
1.0f
)
;
m
normals
[
1
]
.
set
(
1.0f
,
0.0f
)
;
m
normals
[
2
]
.
set
(
0.0f
,
1.0f
)
;
m
normals
[
3
]
.
set
(
-
1.0f
,
0.0f
)
;
m
centroid
.
set
zero
(
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.36e-01)
%UNK%
(8.36e-03)
set
(3.34e-03)
m
(1.94e-03)
2
(1.39e-03)
hx
(1.37e-03)
3
(1.25e-03)
and
(9.56e-04)
1
(9.04e-04)
1.0f
(9.04e-04)
<SENTENCE_START>
{
m
count
=
4
;
m
vertices
[
0
]
.
set
(
-
hx
,
-
hy
)
;
m
vertices
[
1
]
.
set
(
hx
,
-
hy
)
;
m
vertices
[
2
]
.
set
(
hx
,
hy
)
;
m
vertices
[
3
]
.
set
(
-
hx
,
hy
)
;
m
normals
[
0
]
.
set
(
0.0f
,
-
1.0f
)
;
m
normals
[
1
]
.
set
(
1.0f
,
0.0f
)
;
m
normals
[
2
]
.
set
(
0.0f
,
1.0f
)
;
m
normals
[
3
]
.
set
(
-
1.0f
,
0.0f
)
;
m
centroid
.
set
zero
(
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
count
=
4
;
m
vertices
[
0
]
.
set
(
-
hx
,
-
hy
)
;
m
vertices
[
1
]
.
set
(
hx
,
-
hy
)
;
m
vertices
[
2
]
.
set
(
hx
,
hy
)
;
m
vertices
[
3
]
.
set
(
-
hx
,
hy
)
;
m
normals
[
0
]
.
set
(
0.0f
,
-
1.0f
)
;
m
normals
[
1
]
.
set
(
1.0f
,
0.0f
)
;
m
normals
[
2
]
.
set
(
0.0f
,
1.0f
)
;
m
normals
[
3
]
.
set
(
-
1.0f
,
0.0f
)
;
m
centroid
.
set
zero
(
)
;
}
<SENTENCE_END/>
set,as,box
set
set
(6.87e-01)
get
(7.49e-02)
%UNK%
(2.28e-02)
translate
(1.59e-02)
update
(1.59e-02)
calculate
(1.12e-02)
create
(1.00e-02)
add
(8.67e-03)
draw
(6.40e-03)
transform
(6.05e-03)
<SENTENCE_START>
{
m
count
=
4
;
m
vertices
[
0
]
.
set
(
-
hx
,
-
hy
)
;
m
vertices
[
1
]
.
set
(
hx
,
-
hy
)
;
m
vertices
[
2
]
.
set
(
hx
,
hy
)
;
m
vertices
[
3
]
.
set
(
-
hx
,
hy
)
;
m
normals
[
0
]
.
set
(
0.0f
,
-
1.0f
)
;
m
normals
[
1
]
.
set
(
1.0f
,
0.0f
)
;
m
normals
[
2
]
.
set
(
0.0f
,
1.0f
)
;
m
normals
[
3
]
.
set
(
-
1.0f
,
0.0f
)
;
m
centroid
.
set
(
center
)
;
final
transform
xf
=
poolt
1
;
xf
.
p
.
set
(
center
)
;
xf
.
q
.
set
(
angle
)
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
transform
.
mul
to
out
(
xf
,
m
vertices
[
i
]
,
m
vertices
[
i
]
)
;
rot
.
mul
to
out
(
xf
.
q
,
m
normals
[
i
]
,
m
normals
[
i
]
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
count
=
4
;
m
vertices
[
0
]
.
set
(
-
hx
,
-
hy
)
;
m
vertices
[
1
]
.
set
(
hx
,
-
hy
)
;
m
vertices
[
2
]
.
set
(
hx
,
hy
)
;
m
vertices
[
3
]
.
set
(
-
hx
,
hy
)
;
m
normals
[
0
]
.
set
(
0.0f
,
-
1.0f
)
;
m
normals
[
1
]
.
set
(
1.0f
,
0.0f
)
;
m
normals
[
2
]
.
set
(
0.0f
,
1.0f
)
;
m
normals
[
3
]
.
set
(
-
1.0f
,
0.0f
)
;
m
centroid
.
set
(
center
)
;
final
transform
xf
=
poolt
1
;
xf
.
p
.
set
(
center
)
;
xf
.
q
.
set
(
angle
)
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
transform
.
mul
to
out
(
xf
,
m
vertices
[
i
]
,
m
vertices
[
i
]
)
;
rot
.
mul
to
out
(
xf
.
q
,
m
normals
[
i
]
,
m
normals
[
i
]
)
;
}
}
<SENTENCE_END/>
as
%END%
(5.30e-01)
set
(5.17e-02)
%UNK%
(4.96e-02)
get
(1.71e-02)
transform
(1.28e-02)
normals
(1.27e-02)
update
(1.17e-02)
m
(9.90e-03)
vertices
(8.94e-03)
centroid
(8.63e-03)
<SENTENCE_START>
{
m
count
=
4
;
m
vertices
[
0
]
.
set
(
-
hx
,
-
hy
)
;
m
vertices
[
1
]
.
set
(
hx
,
-
hy
)
;
m
vertices
[
2
]
.
set
(
hx
,
hy
)
;
m
vertices
[
3
]
.
set
(
-
hx
,
hy
)
;
m
normals
[
0
]
.
set
(
0.0f
,
-
1.0f
)
;
m
normals
[
1
]
.
set
(
1.0f
,
0.0f
)
;
m
normals
[
2
]
.
set
(
0.0f
,
1.0f
)
;
m
normals
[
3
]
.
set
(
-
1.0f
,
0.0f
)
;
m
centroid
.
set
(
center
)
;
final
transform
xf
=
poolt
1
;
xf
.
p
.
set
(
center
)
;
xf
.
q
.
set
(
angle
)
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
transform
.
mul
to
out
(
xf
,
m
vertices
[
i
]
,
m
vertices
[
i
]
)
;
rot
.
mul
to
out
(
xf
.
q
,
m
normals
[
i
]
,
m
normals
[
i
]
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
count
=
4
;
m
vertices
[
0
]
.
set
(
-
hx
,
-
hy
)
;
m
vertices
[
1
]
.
set
(
hx
,
-
hy
)
;
m
vertices
[
2
]
.
set
(
hx
,
hy
)
;
m
vertices
[
3
]
.
set
(
-
hx
,
hy
)
;
m
normals
[
0
]
.
set
(
0.0f
,
-
1.0f
)
;
m
normals
[
1
]
.
set
(
1.0f
,
0.0f
)
;
m
normals
[
2
]
.
set
(
0.0f
,
1.0f
)
;
m
normals
[
3
]
.
set
(
-
1.0f
,
0.0f
)
;
m
centroid
.
set
(
center
)
;
final
transform
xf
=
poolt
1
;
xf
.
p
.
set
(
center
)
;
xf
.
q
.
set
(
angle
)
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
transform
.
mul
to
out
(
xf
,
m
vertices
[
i
]
,
m
vertices
[
i
]
)
;
rot
.
mul
to
out
(
xf
.
q
,
m
normals
[
i
]
,
m
normals
[
i
]
)
;
}
}
<SENTENCE_END/>
box
%END%
(7.61e-01)
%UNK%
(3.38e-02)
set
(2.09e-02)
get
(6.07e-03)
update
(5.64e-03)
transform
(5.01e-03)
to
(4.67e-03)
scale
(3.12e-03)
vertex
(2.95e-03)
normal
(2.83e-03)
<SENTENCE_START>
{
m
count
=
4
;
m
vertices
[
0
]
.
set
(
-
hx
,
-
hy
)
;
m
vertices
[
1
]
.
set
(
hx
,
-
hy
)
;
m
vertices
[
2
]
.
set
(
hx
,
hy
)
;
m
vertices
[
3
]
.
set
(
-
hx
,
hy
)
;
m
normals
[
0
]
.
set
(
0.0f
,
-
1.0f
)
;
m
normals
[
1
]
.
set
(
1.0f
,
0.0f
)
;
m
normals
[
2
]
.
set
(
0.0f
,
1.0f
)
;
m
normals
[
3
]
.
set
(
-
1.0f
,
0.0f
)
;
m
centroid
.
set
(
center
)
;
final
transform
xf
=
poolt
1
;
xf
.
p
.
set
(
center
)
;
xf
.
q
.
set
(
angle
)
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
transform
.
mul
to
out
(
xf
,
m
vertices
[
i
]
,
m
vertices
[
i
]
)
;
rot
.
mul
to
out
(
xf
.
q
,
m
normals
[
i
]
,
m
normals
[
i
]
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
count
=
4
;
m
vertices
[
0
]
.
set
(
-
hx
,
-
hy
)
;
m
vertices
[
1
]
.
set
(
hx
,
-
hy
)
;
m
vertices
[
2
]
.
set
(
hx
,
hy
)
;
m
vertices
[
3
]
.
set
(
-
hx
,
hy
)
;
m
normals
[
0
]
.
set
(
0.0f
,
-
1.0f
)
;
m
normals
[
1
]
.
set
(
1.0f
,
0.0f
)
;
m
normals
[
2
]
.
set
(
0.0f
,
1.0f
)
;
m
normals
[
3
]
.
set
(
-
1.0f
,
0.0f
)
;
m
centroid
.
set
(
center
)
;
final
transform
xf
=
poolt
1
;
xf
.
p
.
set
(
center
)
;
xf
.
q
.
set
(
angle
)
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
transform
.
mul
to
out
(
xf
,
m
vertices
[
i
]
,
m
vertices
[
i
]
)
;
rot
.
mul
to
out
(
xf
.
q
,
m
normals
[
i
]
,
m
normals
[
i
]
)
;
}
}
<SENTENCE_END/>
%END%
%END%
(8.83e-01)
%UNK%
(1.51e-02)
set
(4.73e-03)
to
(2.48e-03)
transform
(2.13e-03)
m
(2.03e-03)
and
(1.78e-03)
update
(1.67e-03)
xf
(1.66e-03)
get
(1.49e-03)
<SENTENCE_START>
{
m
count
=
4
;
m
vertices
[
0
]
.
set
(
-
hx
,
-
hy
)
;
m
vertices
[
1
]
.
set
(
hx
,
-
hy
)
;
m
vertices
[
2
]
.
set
(
hx
,
hy
)
;
m
vertices
[
3
]
.
set
(
-
hx
,
hy
)
;
m
normals
[
0
]
.
set
(
0.0f
,
-
1.0f
)
;
m
normals
[
1
]
.
set
(
1.0f
,
0.0f
)
;
m
normals
[
2
]
.
set
(
0.0f
,
1.0f
)
;
m
normals
[
3
]
.
set
(
-
1.0f
,
0.0f
)
;
m
centroid
.
set
(
center
)
;
final
transform
xf
=
poolt
1
;
xf
.
p
.
set
(
center
)
;
xf
.
q
.
set
(
angle
)
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
transform
.
mul
to
out
(
xf
,
m
vertices
[
i
]
,
m
vertices
[
i
]
)
;
rot
.
mul
to
out
(
xf
.
q
,
m
normals
[
i
]
,
m
normals
[
i
]
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
m
count
=
4
;
m
vertices
[
0
]
.
set
(
-
hx
,
-
hy
)
;
m
vertices
[
1
]
.
set
(
hx
,
-
hy
)
;
m
vertices
[
2
]
.
set
(
hx
,
hy
)
;
m
vertices
[
3
]
.
set
(
-
hx
,
hy
)
;
m
normals
[
0
]
.
set
(
0.0f
,
-
1.0f
)
;
m
normals
[
1
]
.
set
(
1.0f
,
0.0f
)
;
m
normals
[
2
]
.
set
(
0.0f
,
1.0f
)
;
m
normals
[
3
]
.
set
(
-
1.0f
,
0.0f
)
;
m
centroid
.
set
(
center
)
;
final
transform
xf
=
poolt
1
;
xf
.
p
.
set
(
center
)
;
xf
.
q
.
set
(
angle
)
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
transform
.
mul
to
out
(
xf
,
m
vertices
[
i
]
,
m
vertices
[
i
]
)
;
rot
.
mul
to
out
(
xf
.
q
,
m
normals
[
i
]
,
m
normals
[
i
]
)
;
}
}
<SENTENCE_END/>
get,child,count
get
get
(8.37e-01)
is
(1.08e-01)
iterator
(1.21e-02)
protected
(6.29e-03)
needs
(4.42e-03)
last
(2.75e-03)
read
(2.25e-03)
available
(1.86e-03)
return
(1.83e-03)
peek
(1.47e-03)
<SENTENCE_START>
{
return
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
1
;
}
<SENTENCE_END/>
child
1
(8.26e-01)
%END%
(1.66e-02)
of
(9.80e-03)
polygons
(6.92e-03)
2
(6.22e-03)
%UNK%
(5.66e-03)
js
(4.79e-03)
overlaps
(3.84e-03)
object
(3.56e-03)
assignable
(3.36e-03)
<SENTENCE_START>
{
return
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
1
;
}
<SENTENCE_END/>
count
%END%
(8.67e-01)
value
(1.18e-02)
1
(1.12e-02)
20
(6.95e-03)
2
(4.50e-03)
only
(4.44e-03)
array
(3.96e-03)
object
(3.49e-03)
buffer
(2.85e-03)
class
(2.84e-03)
<SENTENCE_START>
{
return
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
1
;
}
<SENTENCE_END/>
%END%
%END%
(9.61e-01)
value
(6.89e-03)
20
(3.75e-03)
only
(2.91e-03)
1
(1.80e-03)
offset
(1.21e-03)
array
(8.85e-04)
buffer
(6.78e-04)
2
(5.92e-04)
count
(5.81e-04)
<SENTENCE_START>
{
return
1
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
1
;
}
<SENTENCE_END/>
get,vertex,count
get
get
(9.79e-01)
is
(1.45e-02)
iterator
(1.20e-03)
return
(1.16e-03)
m
(9.38e-04)
count
(3.37e-04)
protected
(2.26e-04)
needs
(2.24e-04)
empty
(8.34e-05)
size
(7.36e-05)
<SENTENCE_START>
{
return
m
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
count
;
}
<SENTENCE_END/>
vertex
count
(5.37e-01)
m
(2.05e-01)
%END%
(4.33e-02)
size
(4.18e-02)
empty
(2.43e-02)
get
(1.75e-02)
%UNK%
(9.69e-03)
particles
(8.85e-03)
add
(6.91e-03)
vertex
(4.90e-03)
<SENTENCE_START>
{
return
m
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
count
;
}
<SENTENCE_END/>
count
%END%
(6.40e-01)
count
(2.98e-01)
m
(5.14e-03)
value
(5.05e-03)
array
(2.43e-03)
only
(2.18e-03)
%UNK%
(2.02e-03)
20
(1.33e-03)
buffer
(1.33e-03)
height
(1.32e-03)
<SENTENCE_START>
{
return
m
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
count
;
}
<SENTENCE_END/>
%END%
%END%
(9.66e-01)
count
(6.59e-03)
value
(4.52e-03)
only
(2.06e-03)
20
(1.86e-03)
array
(8.29e-04)
offset
(6.14e-04)
buffer
(5.54e-04)
2
(4.71e-04)
accessible
(4.62e-04)
<SENTENCE_START>
{
return
m
count
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
count
;
}
<SENTENCE_END/>
get,vertex
get
get
(3.69e-01)
is
(9.82e-02)
find
(7.70e-02)
pop
(7.07e-02)
compute
(6.70e-02)
contains
(4.85e-02)
index
(3.66e-02)
validate
(2.18e-02)
remove
(1.91e-02)
previous
(1.35e-02)
<SENTENCE_START>
{
assert
(
0
<=
index
&&
index
<
m
count
)
;
return
m
vertices
[
index
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
0
<=
index
&&
index
<
m
count
)
;
return
m
vertices
[
index
]
;
}
<SENTENCE_END/>
vertex
%END%
(6.56e-01)
index
(6.90e-02)
count
(1.68e-02)
vertex
(1.46e-02)
empty
(1.29e-02)
particles
(1.26e-02)
get
(1.02e-02)
of
(1.01e-02)
%UNK%
(8.61e-03)
value
(8.21e-03)
<SENTENCE_START>
{
assert
(
0
<=
index
&&
index
<
m
count
)
;
return
m
vertices
[
index
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
0
<=
index
&&
index
<
m
count
)
;
return
m
vertices
[
index
]
;
}
<SENTENCE_END/>
%END%
%END%
(8.64e-01)
index
(2.18e-02)
count
(6.85e-03)
value
(6.02e-03)
%UNK%
(4.56e-03)
of
(4.37e-03)
particles
(4.13e-03)
vertices
(3.87e-03)
empty
(3.43e-03)
vertex
(3.34e-03)
<SENTENCE_START>
{
assert
(
0
<=
index
&&
index
<
m
count
)
;
return
m
vertices
[
index
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
0
<=
index
&&
index
<
m
count
)
;
return
m
vertices
[
index
]
;
}
<SENTENCE_END/>
compute,centroid,to,out
compute
%UNK%
(2.27e-01)
set
(1.80e-01)
get
(3.20e-02)
create
(2.75e-02)
calculate
(2.33e-02)
intersect
(2.22e-02)
add
(2.10e-02)
draw
(1.66e-02)
triangle
(1.34e-02)
translate
(1.21e-02)
<SENTENCE_START>
{
assert
(
count
>=
3
)
;
out
.
set
(
0.0f
,
0.0f
)
;
float
area
=
0.0f
;
final
vec
2
p
ref
=
pool
1
;
p
ref
.
set
zero
(
)
;
final
vec
2
e
1
=
pool
2
;
final
vec
2
e
2
=
pool
3
;
final
float
inv
3
=
1.0f
/
3.0f
;
for
(
int
i
=
0
;
i
<
count
;
++
i
)
{
final
vec
2
p
1
=
p
ref
;
final
vec
2
p
2
=
vs
[
i
]
;
final
vec
2
p
3
=
i
+
1
<
count
?
vs
[
i
+
1
]
:
vs
[
0
]
;
e
1
.
set
(
p
2
)
.
sub
local
(
p
1
)
;
e
2
.
set
(
p
3
)
.
sub
local
(
p
1
)
;
final
float
d
=
vec
2
.
cross
(
e
1
,
e
2
)
;
final
float
triangle
area
=
0.5f
*
d
;
area
+=
triangle
area
;
e
1
.
set
(
p
1
)
.
add
local
(
p
2
)
.
add
local
(
p
3
)
.
mul
local
(
triangle
area
*
inv
3
)
;
out
.
add
local
(
e
1
)
;
}
assert
(
area
>
settings
.
epsilon
)
;
out
.
mul
local
(
1.0f
/
area
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
count
>=
3
)
;
out
.
set
(
0.0f
,
0.0f
)
;
float
area
=
0.0f
;
final
vec
2
p
ref
=
pool
1
;
p
ref
.
set
zero
(
)
;
final
vec
2
e
1
=
pool
2
;
final
vec
2
e
2
=
pool
3
;
final
float
inv
3
=
1.0f
/
3.0f
;
for
(
int
i
=
0
;
i
<
count
;
++
i
)
{
final
vec
2
p
1
=
p
ref
;
final
vec
2
p
2
=
vs
[
i
]
;
final
vec
2
p
3
=
i
+
1
<
count
?
vs
[
i
+
1
]
:
vs
[
0
]
;
e
1
.
set
(
p
2
)
.
sub
local
(
p
1
)
;
e
2
.
set
(
p
3
)
.
sub
local
(
p
1
)
;
final
float
d
=
vec
2
.
cross
(
e
1
,
e
2
)
;
final
float
triangle
area
=
0.5f
*
d
;
area
+=
triangle
area
;
e
1
.
set
(
p
1
)
.
add
local
(
p
2
)
.
add
local
(
p
3
)
.
mul
local
(
triangle
area
*
inv
3
)
;
out
.
add
local
(
e
1
)
;
}
assert
(
area
>
settings
.
epsilon
)
;
out
.
mul
local
(
1.0f
/
area
)
;
}
<SENTENCE_END/>
centroid
%END%
(2.54e-01)
%UNK%
(1.57e-01)
triangle
(3.39e-02)
2
(3.36e-02)
p
(1.81e-02)
set
(1.52e-02)
1
(1.46e-02)
area
(1.32e-02)
3
(1.14e-02)
to
(1.12e-02)
<SENTENCE_START>
{
assert
(
count
>=
3
)
;
out
.
set
(
0.0f
,
0.0f
)
;
float
area
=
0.0f
;
final
vec
2
p
ref
=
pool
1
;
p
ref
.
set
zero
(
)
;
final
vec
2
e
1
=
pool
2
;
final
vec
2
e
2
=
pool
3
;
final
float
inv
3
=
1.0f
/
3.0f
;
for
(
int
i
=
0
;
i
<
count
;
++
i
)
{
final
vec
2
p
1
=
p
ref
;
final
vec
2
p
2
=
vs
[
i
]
;
final
vec
2
p
3
=
i
+
1
<
count
?
vs
[
i
+
1
]
:
vs
[
0
]
;
e
1
.
set
(
p
2
)
.
sub
local
(
p
1
)
;
e
2
.
set
(
p
3
)
.
sub
local
(
p
1
)
;
final
float
d
=
vec
2
.
cross
(
e
1
,
e
2
)
;
final
float
triangle
area
=
0.5f
*
d
;
area
+=
triangle
area
;
e
1
.
set
(
p
1
)
.
add
local
(
p
2
)
.
add
local
(
p
3
)
.
mul
local
(
triangle
area
*
inv
3
)
;
out
.
add
local
(
e
1
)
;
}
assert
(
area
>
settings
.
epsilon
)
;
out
.
mul
local
(
1.0f
/
area
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
count
>=
3
)
;
out
.
set
(
0.0f
,
0.0f
)
;
float
area
=
0.0f
;
final
vec
2
p
ref
=
pool
1
;
p
ref
.
set
zero
(
)
;
final
vec
2
e
1
=
pool
2
;
final
vec
2
e
2
=
pool
3
;
final
float
inv
3
=
1.0f
/
3.0f
;
for
(
int
i
=
0
;
i
<
count
;
++
i
)
{
final
vec
2
p
1
=
p
ref
;
final
vec
2
p
2
=
vs
[
i
]
;
final
vec
2
p
3
=
i
+
1
<
count
?
vs
[
i
+
1
]
:
vs
[
0
]
;
e
1
.
set
(
p
2
)
.
sub
local
(
p
1
)
;
e
2
.
set
(
p
3
)
.
sub
local
(
p
1
)
;
final
float
d
=
vec
2
.
cross
(
e
1
,
e
2
)
;
final
float
triangle
area
=
0.5f
*
d
;
area
+=
triangle
area
;
e
1
.
set
(
p
1
)
.
add
local
(
p
2
)
.
add
local
(
p
3
)
.
mul
local
(
triangle
area
*
inv
3
)
;
out
.
add
local
(
e
1
)
;
}
assert
(
area
>
settings
.
epsilon
)
;
out
.
mul
local
(
1.0f
/
area
)
;
}
<SENTENCE_END/>
to
%END%
(6.27e-01)
%UNK%
(6.81e-02)
2
(2.44e-02)
triangle
(8.51e-03)
area
(8.42e-03)
3
(7.98e-03)
1
(7.57e-03)
to
(7.27e-03)
and
(5.09e-03)
ray
(4.88e-03)
<SENTENCE_START>
{
assert
(
count
>=
3
)
;
out
.
set
(
0.0f
,
0.0f
)
;
float
area
=
0.0f
;
final
vec
2
p
ref
=
pool
1
;
p
ref
.
set
zero
(
)
;
final
vec
2
e
1
=
pool
2
;
final
vec
2
e
2
=
pool
3
;
final
float
inv
3
=
1.0f
/
3.0f
;
for
(
int
i
=
0
;
i
<
count
;
++
i
)
{
final
vec
2
p
1
=
p
ref
;
final
vec
2
p
2
=
vs
[
i
]
;
final
vec
2
p
3
=
i
+
1
<
count
?
vs
[
i
+
1
]
:
vs
[
0
]
;
e
1
.
set
(
p
2
)
.
sub
local
(
p
1
)
;
e
2
.
set
(
p
3
)
.
sub
local
(
p
1
)
;
final
float
d
=
vec
2
.
cross
(
e
1
,
e
2
)
;
final
float
triangle
area
=
0.5f
*
d
;
area
+=
triangle
area
;
e
1
.
set
(
p
1
)
.
add
local
(
p
2
)
.
add
local
(
p
3
)
.
mul
local
(
triangle
area
*
inv
3
)
;
out
.
add
local
(
e
1
)
;
}
assert
(
area
>
settings
.
epsilon
)
;
out
.
mul
local
(
1.0f
/
area
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
count
>=
3
)
;
out
.
set
(
0.0f
,
0.0f
)
;
float
area
=
0.0f
;
final
vec
2
p
ref
=
pool
1
;
p
ref
.
set
zero
(
)
;
final
vec
2
e
1
=
pool
2
;
final
vec
2
e
2
=
pool
3
;
final
float
inv
3
=
1.0f
/
3.0f
;
for
(
int
i
=
0
;
i
<
count
;
++
i
)
{
final
vec
2
p
1
=
p
ref
;
final
vec
2
p
2
=
vs
[
i
]
;
final
vec
2
p
3
=
i
+
1
<
count
?
vs
[
i
+
1
]
:
vs
[
0
]
;
e
1
.
set
(
p
2
)
.
sub
local
(
p
1
)
;
e
2
.
set
(
p
3
)
.
sub
local
(
p
1
)
;
final
float
d
=
vec
2
.
cross
(
e
1
,
e
2
)
;
final
float
triangle
area
=
0.5f
*
d
;
area
+=
triangle
area
;
e
1
.
set
(
p
1
)
.
add
local
(
p
2
)
.
add
local
(
p
3
)
.
mul
local
(
triangle
area
*
inv
3
)
;
out
.
add
local
(
e
1
)
;
}
assert
(
area
>
settings
.
epsilon
)
;
out
.
mul
local
(
1.0f
/
area
)
;
}
<SENTENCE_END/>
out
%END%
(7.15e-01)
%UNK%
(5.38e-02)
2
(1.93e-02)
to
(6.32e-03)
3
(5.95e-03)
triangle
(5.39e-03)
and
(4.55e-03)
1
(4.18e-03)
area
(4.17e-03)
ray
(3.64e-03)
<SENTENCE_START>
{
assert
(
count
>=
3
)
;
out
.
set
(
0.0f
,
0.0f
)
;
float
area
=
0.0f
;
final
vec
2
p
ref
=
pool
1
;
p
ref
.
set
zero
(
)
;
final
vec
2
e
1
=
pool
2
;
final
vec
2
e
2
=
pool
3
;
final
float
inv
3
=
1.0f
/
3.0f
;
for
(
int
i
=
0
;
i
<
count
;
++
i
)
{
final
vec
2
p
1
=
p
ref
;
final
vec
2
p
2
=
vs
[
i
]
;
final
vec
2
p
3
=
i
+
1
<
count
?
vs
[
i
+
1
]
:
vs
[
0
]
;
e
1
.
set
(
p
2
)
.
sub
local
(
p
1
)
;
e
2
.
set
(
p
3
)
.
sub
local
(
p
1
)
;
final
float
d
=
vec
2
.
cross
(
e
1
,
e
2
)
;
final
float
triangle
area
=
0.5f
*
d
;
area
+=
triangle
area
;
e
1
.
set
(
p
1
)
.
add
local
(
p
2
)
.
add
local
(
p
3
)
.
mul
local
(
triangle
area
*
inv
3
)
;
out
.
add
local
(
e
1
)
;
}
assert
(
area
>
settings
.
epsilon
)
;
out
.
mul
local
(
1.0f
/
area
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
count
>=
3
)
;
out
.
set
(
0.0f
,
0.0f
)
;
float
area
=
0.0f
;
final
vec
2
p
ref
=
pool
1
;
p
ref
.
set
zero
(
)
;
final
vec
2
e
1
=
pool
2
;
final
vec
2
e
2
=
pool
3
;
final
float
inv
3
=
1.0f
/
3.0f
;
for
(
int
i
=
0
;
i
<
count
;
++
i
)
{
final
vec
2
p
1
=
p
ref
;
final
vec
2
p
2
=
vs
[
i
]
;
final
vec
2
p
3
=
i
+
1
<
count
?
vs
[
i
+
1
]
:
vs
[
0
]
;
e
1
.
set
(
p
2
)
.
sub
local
(
p
1
)
;
e
2
.
set
(
p
3
)
.
sub
local
(
p
1
)
;
final
float
d
=
vec
2
.
cross
(
e
1
,
e
2
)
;
final
float
triangle
area
=
0.5f
*
d
;
area
+=
triangle
area
;
e
1
.
set
(
p
1
)
.
add
local
(
p
2
)
.
add
local
(
p
3
)
.
mul
local
(
triangle
area
*
inv
3
)
;
out
.
add
local
(
e
1
)
;
}
assert
(
area
>
settings
.
epsilon
)
;
out
.
mul
local
(
1.0f
/
area
)
;
}
<SENTENCE_END/>
%END%
%END%
(7.42e-01)
%UNK%
(4.70e-02)
2
(1.81e-02)
to
(5.79e-03)
3
(5.52e-03)
triangle
(4.62e-03)
and
(4.26e-03)
area
(3.94e-03)
1
(3.66e-03)
ray
(3.17e-03)
<SENTENCE_START>
{
assert
(
count
>=
3
)
;
out
.
set
(
0.0f
,
0.0f
)
;
float
area
=
0.0f
;
final
vec
2
p
ref
=
pool
1
;
p
ref
.
set
zero
(
)
;
final
vec
2
e
1
=
pool
2
;
final
vec
2
e
2
=
pool
3
;
final
float
inv
3
=
1.0f
/
3.0f
;
for
(
int
i
=
0
;
i
<
count
;
++
i
)
{
final
vec
2
p
1
=
p
ref
;
final
vec
2
p
2
=
vs
[
i
]
;
final
vec
2
p
3
=
i
+
1
<
count
?
vs
[
i
+
1
]
:
vs
[
0
]
;
e
1
.
set
(
p
2
)
.
sub
local
(
p
1
)
;
e
2
.
set
(
p
3
)
.
sub
local
(
p
1
)
;
final
float
d
=
vec
2
.
cross
(
e
1
,
e
2
)
;
final
float
triangle
area
=
0.5f
*
d
;
area
+=
triangle
area
;
e
1
.
set
(
p
1
)
.
add
local
(
p
2
)
.
add
local
(
p
3
)
.
mul
local
(
triangle
area
*
inv
3
)
;
out
.
add
local
(
e
1
)
;
}
assert
(
area
>
settings
.
epsilon
)
;
out
.
mul
local
(
1.0f
/
area
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
count
>=
3
)
;
out
.
set
(
0.0f
,
0.0f
)
;
float
area
=
0.0f
;
final
vec
2
p
ref
=
pool
1
;
p
ref
.
set
zero
(
)
;
final
vec
2
e
1
=
pool
2
;
final
vec
2
e
2
=
pool
3
;
final
float
inv
3
=
1.0f
/
3.0f
;
for
(
int
i
=
0
;
i
<
count
;
++
i
)
{
final
vec
2
p
1
=
p
ref
;
final
vec
2
p
2
=
vs
[
i
]
;
final
vec
2
p
3
=
i
+
1
<
count
?
vs
[
i
+
1
]
:
vs
[
0
]
;
e
1
.
set
(
p
2
)
.
sub
local
(
p
1
)
;
e
2
.
set
(
p
3
)
.
sub
local
(
p
1
)
;
final
float
d
=
vec
2
.
cross
(
e
1
,
e
2
)
;
final
float
triangle
area
=
0.5f
*
d
;
area
+=
triangle
area
;
e
1
.
set
(
p
1
)
.
add
local
(
p
2
)
.
add
local
(
p
3
)
.
mul
local
(
triangle
area
*
inv
3
)
;
out
.
add
local
(
e
1
)
;
}
assert
(
area
>
settings
.
epsilon
)
;
out
.
mul
local
(
1.0f
/
area
)
;
}
<SENTENCE_END/>
compute,mass
compute
%UNK%
(1.58e-01)
set
(8.42e-02)
create
(7.41e-02)
add
(4.26e-02)
get
(3.93e-02)
%END%
(3.01e-02)
mul
(2.36e-02)
calculate
(2.15e-02)
solve
(1.74e-02)
transform
(1.69e-02)
<SENTENCE_START>
{
assert
(
m
count
>=
3
)
;
final
vec
2
center
=
pool
1
;
center
.
set
zero
(
)
;
float
area
=
0.0f
;
float
i
=
0.0f
;
final
vec
2
s
=
pool
2
;
s
.
set
zero
(
)
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
s
.
add
local
(
m
vertices
[
i
]
)
;
}
s
.
mul
local
(
1.0f
/
m
count
)
;
final
float
k
inv
3
=
1.0f
/
3.0f
;
final
vec
2
e
1
=
pool
3
;
final
vec
2
e
2
=
pool
4
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
e
1
.
set
(
m
vertices
[
i
]
)
.
sub
local
(
s
)
;
e
2
.
set
(
s
)
.
negate
local
(
)
.
add
local
(
i
+
1
<
m
count
?
m
vertices
[
i
+
1
]
:
m
vertices
[
0
]
)
;
final
float
d
=
vec
2
.
cross
(
e
1
,
e
2
)
;
final
float
triangle
area
=
0.5f
*
d
;
area
+=
triangle
area
;
center
.
x
+=
triangle
area
*
k
inv
3
*
(
e
1
.
x
+
e
2
.
x
)
;
center
.
y
+=
triangle
area
*
k
inv
3
*
(
e
1
.
y
+
e
2
.
y
)
;
final
float
ex
1
=
e
1
.
x
,
ey
1
=
e
1
.
y
;
final
float
ex
2
=
e
2
.
x
,
ey
2
=
e
2
.
y
;
float
intx
2
=
ex
1
*
ex
1
+
ex
2
*
ex
1
+
ex
2
*
ex
2
;
float
inty
2
=
ey
1
*
ey
1
+
ey
2
*
ey
1
+
ey
2
*
ey
2
;
i
+=
(
0.25f
*
k
inv
3
*
d
)
*
(
intx
2
+
inty
2
)
;
}
mass
data
.
mass
=
density
*
area
;
assert
(
area
>
settings
.
epsilon
)
;
center
.
mul
local
(
1.0f
/
area
)
;
mass
data
.
center
.
set
(
center
)
.
add
local
(
s
)
;
mass
data
.
i
=
i
*
density
;
mass
data
.
i
+=
mass
data
.
mass
*
(
vec
2
.
dot
(
mass
data
.
center
,
mass
data
.
center
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
m
count
>=
3
)
;
final
vec
2
center
=
pool
1
;
center
.
set
zero
(
)
;
float
area
=
0.0f
;
float
i
=
0.0f
;
final
vec
2
s
=
pool
2
;
s
.
set
zero
(
)
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
s
.
add
local
(
m
vertices
[
i
]
)
;
}
s
.
mul
local
(
1.0f
/
m
count
)
;
final
float
k
inv
3
=
1.0f
/
3.0f
;
final
vec
2
e
1
=
pool
3
;
final
vec
2
e
2
=
pool
4
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
e
1
.
set
(
m
vertices
[
i
]
)
.
sub
local
(
s
)
;
e
2
.
set
(
s
)
.
negate
local
(
)
.
add
local
(
i
+
1
<
m
count
?
m
vertices
[
i
+
1
]
:
m
vertices
[
0
]
)
;
final
float
d
=
vec
2
.
cross
(
e
1
,
e
2
)
;
final
float
triangle
area
=
0.5f
*
d
;
area
+=
triangle
area
;
center
.
x
+=
triangle
area
*
k
inv
3
*
(
e
1
.
x
+
e
2
.
x
)
;
center
.
y
+=
triangle
area
*
k
inv
3
*
(
e
1
.
y
+
e
2
.
y
)
;
final
float
ex
1
=
e
1
.
x
,
ey
1
=
e
1
.
y
;
final
float
ex
2
=
e
2
.
x
,
ey
2
=
e
2
.
y
;
float
intx
2
=
ex
1
*
ex
1
+
ex
2
*
ex
1
+
ex
2
*
ex
2
;
float
inty
2
=
ey
1
*
ey
1
+
ey
2
*
ey
1
+
ey
2
*
ey
2
;
i
+=
(
0.25f
*
k
inv
3
*
d
)
*
(
intx
2
+
inty
2
)
;
}
mass
data
.
mass
=
density
*
area
;
assert
(
area
>
settings
.
epsilon
)
;
center
.
mul
local
(
1.0f
/
area
)
;
mass
data
.
center
.
set
(
center
)
.
add
local
(
s
)
;
mass
data
.
i
=
i
*
density
;
mass
data
.
i
+=
mass
data
.
mass
*
(
vec
2
.
dot
(
mass
data
.
center
,
mass
data
.
center
)
)
;
}
<SENTENCE_END/>
mass
%END%
(4.37e-01)
%UNK%
(9.20e-02)
2
(3.70e-02)
create
(1.43e-02)
to
(1.06e-02)
get
(9.77e-03)
transform
(9.26e-03)
out
(8.96e-03)
ray
(7.50e-03)
set
(7.25e-03)
<SENTENCE_START>
{
assert
(
m
count
>=
3
)
;
final
vec
2
center
=
pool
1
;
center
.
set
zero
(
)
;
float
area
=
0.0f
;
float
i
=
0.0f
;
final
vec
2
s
=
pool
2
;
s
.
set
zero
(
)
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
s
.
add
local
(
m
vertices
[
i
]
)
;
}
s
.
mul
local
(
1.0f
/
m
count
)
;
final
float
k
inv
3
=
1.0f
/
3.0f
;
final
vec
2
e
1
=
pool
3
;
final
vec
2
e
2
=
pool
4
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
e
1
.
set
(
m
vertices
[
i
]
)
.
sub
local
(
s
)
;
e
2
.
set
(
s
)
.
negate
local
(
)
.
add
local
(
i
+
1
<
m
count
?
m
vertices
[
i
+
1
]
:
m
vertices
[
0
]
)
;
final
float
d
=
vec
2
.
cross
(
e
1
,
e
2
)
;
final
float
triangle
area
=
0.5f
*
d
;
area
+=
triangle
area
;
center
.
x
+=
triangle
area
*
k
inv
3
*
(
e
1
.
x
+
e
2
.
x
)
;
center
.
y
+=
triangle
area
*
k
inv
3
*
(
e
1
.
y
+
e
2
.
y
)
;
final
float
ex
1
=
e
1
.
x
,
ey
1
=
e
1
.
y
;
final
float
ex
2
=
e
2
.
x
,
ey
2
=
e
2
.
y
;
float
intx
2
=
ex
1
*
ex
1
+
ex
2
*
ex
1
+
ex
2
*
ex
2
;
float
inty
2
=
ey
1
*
ey
1
+
ey
2
*
ey
1
+
ey
2
*
ey
2
;
i
+=
(
0.25f
*
k
inv
3
*
d
)
*
(
intx
2
+
inty
2
)
;
}
mass
data
.
mass
=
density
*
area
;
assert
(
area
>
settings
.
epsilon
)
;
center
.
mul
local
(
1.0f
/
area
)
;
mass
data
.
center
.
set
(
center
)
.
add
local
(
s
)
;
mass
data
.
i
=
i
*
density
;
mass
data
.
i
+=
mass
data
.
mass
*
(
vec
2
.
dot
(
mass
data
.
center
,
mass
data
.
center
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
m
count
>=
3
)
;
final
vec
2
center
=
pool
1
;
center
.
set
zero
(
)
;
float
area
=
0.0f
;
float
i
=
0.0f
;
final
vec
2
s
=
pool
2
;
s
.
set
zero
(
)
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
s
.
add
local
(
m
vertices
[
i
]
)
;
}
s
.
mul
local
(
1.0f
/
m
count
)
;
final
float
k
inv
3
=
1.0f
/
3.0f
;
final
vec
2
e
1
=
pool
3
;
final
vec
2
e
2
=
pool
4
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
e
1
.
set
(
m
vertices
[
i
]
)
.
sub
local
(
s
)
;
e
2
.
set
(
s
)
.
negate
local
(
)
.
add
local
(
i
+
1
<
m
count
?
m
vertices
[
i
+
1
]
:
m
vertices
[
0
]
)
;
final
float
d
=
vec
2
.
cross
(
e
1
,
e
2
)
;
final
float
triangle
area
=
0.5f
*
d
;
area
+=
triangle
area
;
center
.
x
+=
triangle
area
*
k
inv
3
*
(
e
1
.
x
+
e
2
.
x
)
;
center
.
y
+=
triangle
area
*
k
inv
3
*
(
e
1
.
y
+
e
2
.
y
)
;
final
float
ex
1
=
e
1
.
x
,
ey
1
=
e
1
.
y
;
final
float
ex
2
=
e
2
.
x
,
ey
2
=
e
2
.
y
;
float
intx
2
=
ex
1
*
ex
1
+
ex
2
*
ex
1
+
ex
2
*
ex
2
;
float
inty
2
=
ey
1
*
ey
1
+
ey
2
*
ey
1
+
ey
2
*
ey
2
;
i
+=
(
0.25f
*
k
inv
3
*
d
)
*
(
intx
2
+
inty
2
)
;
}
mass
data
.
mass
=
density
*
area
;
assert
(
area
>
settings
.
epsilon
)
;
center
.
mul
local
(
1.0f
/
area
)
;
mass
data
.
center
.
set
(
center
)
.
add
local
(
s
)
;
mass
data
.
i
=
i
*
density
;
mass
data
.
i
+=
mass
data
.
mass
*
(
vec
2
.
dot
(
mass
data
.
center
,
mass
data
.
center
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(6.47e-01)
%UNK%
(5.00e-02)
2
(3.17e-02)
to
(7.37e-03)
create
(5.99e-03)
out
(5.93e-03)
transform
(5.07e-03)
3
(4.47e-03)
ray
(4.38e-03)
triangle
(3.89e-03)
<SENTENCE_START>
{
assert
(
m
count
>=
3
)
;
final
vec
2
center
=
pool
1
;
center
.
set
zero
(
)
;
float
area
=
0.0f
;
float
i
=
0.0f
;
final
vec
2
s
=
pool
2
;
s
.
set
zero
(
)
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
s
.
add
local
(
m
vertices
[
i
]
)
;
}
s
.
mul
local
(
1.0f
/
m
count
)
;
final
float
k
inv
3
=
1.0f
/
3.0f
;
final
vec
2
e
1
=
pool
3
;
final
vec
2
e
2
=
pool
4
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
e
1
.
set
(
m
vertices
[
i
]
)
.
sub
local
(
s
)
;
e
2
.
set
(
s
)
.
negate
local
(
)
.
add
local
(
i
+
1
<
m
count
?
m
vertices
[
i
+
1
]
:
m
vertices
[
0
]
)
;
final
float
d
=
vec
2
.
cross
(
e
1
,
e
2
)
;
final
float
triangle
area
=
0.5f
*
d
;
area
+=
triangle
area
;
center
.
x
+=
triangle
area
*
k
inv
3
*
(
e
1
.
x
+
e
2
.
x
)
;
center
.
y
+=
triangle
area
*
k
inv
3
*
(
e
1
.
y
+
e
2
.
y
)
;
final
float
ex
1
=
e
1
.
x
,
ey
1
=
e
1
.
y
;
final
float
ex
2
=
e
2
.
x
,
ey
2
=
e
2
.
y
;
float
intx
2
=
ex
1
*
ex
1
+
ex
2
*
ex
1
+
ex
2
*
ex
2
;
float
inty
2
=
ey
1
*
ey
1
+
ey
2
*
ey
1
+
ey
2
*
ey
2
;
i
+=
(
0.25f
*
k
inv
3
*
d
)
*
(
intx
2
+
inty
2
)
;
}
mass
data
.
mass
=
density
*
area
;
assert
(
area
>
settings
.
epsilon
)
;
center
.
mul
local
(
1.0f
/
area
)
;
mass
data
.
center
.
set
(
center
)
.
add
local
(
s
)
;
mass
data
.
i
=
i
*
density
;
mass
data
.
i
+=
mass
data
.
mass
*
(
vec
2
.
dot
(
mass
data
.
center
,
mass
data
.
center
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
assert
(
m
count
>=
3
)
;
final
vec
2
center
=
pool
1
;
center
.
set
zero
(
)
;
float
area
=
0.0f
;
float
i
=
0.0f
;
final
vec
2
s
=
pool
2
;
s
.
set
zero
(
)
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
s
.
add
local
(
m
vertices
[
i
]
)
;
}
s
.
mul
local
(
1.0f
/
m
count
)
;
final
float
k
inv
3
=
1.0f
/
3.0f
;
final
vec
2
e
1
=
pool
3
;
final
vec
2
e
2
=
pool
4
;
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
e
1
.
set
(
m
vertices
[
i
]
)
.
sub
local
(
s
)
;
e
2
.
set
(
s
)
.
negate
local
(
)
.
add
local
(
i
+
1
<
m
count
?
m
vertices
[
i
+
1
]
:
m
vertices
[
0
]
)
;
final
float
d
=
vec
2
.
cross
(
e
1
,
e
2
)
;
final
float
triangle
area
=
0.5f
*
d
;
area
+=
triangle
area
;
center
.
x
+=
triangle
area
*
k
inv
3
*
(
e
1
.
x
+
e
2
.
x
)
;
center
.
y
+=
triangle
area
*
k
inv
3
*
(
e
1
.
y
+
e
2
.
y
)
;
final
float
ex
1
=
e
1
.
x
,
ey
1
=
e
1
.
y
;
final
float
ex
2
=
e
2
.
x
,
ey
2
=
e
2
.
y
;
float
intx
2
=
ex
1
*
ex
1
+
ex
2
*
ex
1
+
ex
2
*
ex
2
;
float
inty
2
=
ey
1
*
ey
1
+
ey
2
*
ey
1
+
ey
2
*
ey
2
;
i
+=
(
0.25f
*
k
inv
3
*
d
)
*
(
intx
2
+
inty
2
)
;
}
mass
data
.
mass
=
density
*
area
;
assert
(
area
>
settings
.
epsilon
)
;
center
.
mul
local
(
1.0f
/
area
)
;
mass
data
.
center
.
set
(
center
)
.
add
local
(
s
)
;
mass
data
.
i
=
i
*
density
;
mass
data
.
i
+=
mass
data
.
mass
*
(
vec
2
.
dot
(
mass
data
.
center
,
mass
data
.
center
)
)
;
}
<SENTENCE_END/>
validate
validate
get
(1.96e-01)
%UNK%
(1.93e-01)
set
(5.10e-02)
is
(2.15e-02)
update
(1.77e-02)
create
(1.77e-02)
generate
(1.40e-02)
init
(1.17e-02)
calculate
(1.04e-02)
add
(9.47e-03)
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
int
i
1
=
i
;
int
i
2
=
i
<
m
count
-
1
?
i
1
+
1
:
0
;
vec
2
p
=
m
vertices
[
i
1
]
;
vec
2
e
=
pool
1
.
set
(
m
vertices
[
i
2
]
)
.
sub
local
(
p
)
;
for
(
int
j
=
0
;
j
<
m
count
;
++
j
)
{
if
(
j
==
i
1
||
j
==
i
2
)
{
continue
;
}
vec
2
v
=
pool
2
.
set
(
m
vertices
[
j
]
)
.
sub
local
(
p
)
;
float
c
=
vec
2
.
cross
(
e
,
v
)
;
if
(
c
<
0.0f
)
{
return
false
;
}
}
}
return
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
int
i
1
=
i
;
int
i
2
=
i
<
m
count
-
1
?
i
1
+
1
:
0
;
vec
2
p
=
m
vertices
[
i
1
]
;
vec
2
e
=
pool
1
.
set
(
m
vertices
[
i
2
]
)
.
sub
local
(
p
)
;
for
(
int
j
=
0
;
j
<
m
count
;
++
j
)
{
if
(
j
==
i
1
||
j
==
i
2
)
{
continue
;
}
vec
2
v
=
pool
2
.
set
(
m
vertices
[
j
]
)
.
sub
local
(
p
)
;
float
c
=
vec
2
.
cross
(
e
,
v
)
;
if
(
c
<
0.0f
)
{
return
false
;
}
}
}
return
true
;
}
<SENTENCE_END/>
%END%
%END%
(3.74e-01)
%UNK%
(9.96e-02)
get
(2.05e-02)
of
(1.75e-02)
in
(1.53e-02)
index
(1.24e-02)
2
(1.20e-02)
1
(1.19e-02)
and
(8.28e-03)
i
(7.11e-03)
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
int
i
1
=
i
;
int
i
2
=
i
<
m
count
-
1
?
i
1
+
1
:
0
;
vec
2
p
=
m
vertices
[
i
1
]
;
vec
2
e
=
pool
1
.
set
(
m
vertices
[
i
2
]
)
.
sub
local
(
p
)
;
for
(
int
j
=
0
;
j
<
m
count
;
++
j
)
{
if
(
j
==
i
1
||
j
==
i
2
)
{
continue
;
}
vec
2
v
=
pool
2
.
set
(
m
vertices
[
j
]
)
.
sub
local
(
p
)
;
float
c
=
vec
2
.
cross
(
e
,
v
)
;
if
(
c
<
0.0f
)
{
return
false
;
}
}
}
return
true
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
m
count
;
++
i
)
{
int
i
1
=
i
;
int
i
2
=
i
<
m
count
-
1
?
i
1
+
1
:
0
;
vec
2
p
=
m
vertices
[
i
1
]
;
vec
2
e
=
pool
1
.
set
(
m
vertices
[
i
2
]
)
.
sub
local
(
p
)
;
for
(
int
j
=
0
;
j
<
m
count
;
++
j
)
{
if
(
j
==
i
1
||
j
==
i
2
)
{
continue
;
}
vec
2
v
=
pool
2
.
set
(
m
vertices
[
j
]
)
.
sub
local
(
p
)
;
float
c
=
vec
2
.
cross
(
e
,
v
)
;
if
(
c
<
0.0f
)
{
return
false
;
}
}
}
return
true
;
}
<SENTENCE_END/>
get,vertices
get
get
(9.91e-01)
is
(3.82e-03)
m
(1.36e-03)
return
(1.19e-03)
vertices
(5.27e-04)
iterator
(1.44e-04)
needs
(1.54e-05)
obtain
(1.05e-05)
owns
(7.58e-06)
protected
(7.32e-06)
<SENTENCE_START>
{
return
m
vertices
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
vertices
;
}
<SENTENCE_END/>
vertices
vertices
(8.72e-01)
m
(1.25e-01)
vertex
(6.73e-04)
polygon
(4.90e-04)
transform
(1.78e-04)
return
(1.54e-04)
uv
(1.47e-04)
get
(1.36e-04)
compute
(1.22e-04)
floats
(1.04e-04)
<SENTENCE_START>
{
return
m
vertices
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
vertices
;
}
<SENTENCE_END/>
%END%
vertices
(5.79e-01)
%END%
(3.83e-01)
m
(3.21e-03)
value
(1.77e-03)
count
(1.58e-03)
2
(9.69e-04)
enabled
(8.27e-04)
height
(8.18e-04)
width
(7.46e-04)
texture
(7.01e-04)
<SENTENCE_START>
{
return
m
vertices
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
vertices
;
}
<SENTENCE_END/>
get,normals
get
get
(9.59e-01)
is
(3.50e-02)
m
(1.49e-03)
normals
(9.72e-04)
return
(8.34e-04)
iterator
(2.89e-04)
needs
(1.64e-04)
as
(8.18e-05)
should
(5.07e-05)
protected
(4.65e-05)
<SENTENCE_START>
{
return
m
normals
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
normals
;
}
<SENTENCE_END/>
normals
normals
(9.32e-01)
default
(1.27e-02)
m
(1.18e-02)
get
(8.09e-03)
is
(6.42e-03)
%UNK%
(4.40e-03)
%START%
(2.44e-03)
%END%
(1.56e-03)
declared
(1.06e-03)
pov
(6.28e-04)
<SENTENCE_START>
{
return
m
normals
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
normals
;
}
<SENTENCE_END/>
%END%
%END%
(6.64e-01)
normals
(1.88e-01)
%UNK%
(1.24e-02)
value
(7.42e-03)
only
(3.29e-03)
buffer
(2.78e-03)
accessible
(2.31e-03)
data
(2.19e-03)
2
(2.08e-03)
array
(2.07e-03)
<SENTENCE_START>
{
return
m
normals
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
m
normals
;
}
<SENTENCE_END/>
centroid
centroid
get
(9.11e-01)
set
(3.11e-02)
mul
(1.36e-02)
calculate
(1.05e-02)
transform
(8.17e-03)
rotate
(3.05e-03)
apply
(2.66e-03)
compute
(2.31e-03)
add
(2.27e-03)
xf
(1.19e-03)
<SENTENCE_START>
{
return
transform
.
mul
(
xf
,
m
centroid
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
transform
.
mul
(
xf
,
m
centroid
)
;
}
<SENTENCE_END/>
%END%
%END%
(6.94e-01)
transform
(1.57e-01)
xf
(5.08e-02)
mul
(5.99e-03)
centroid
(5.37e-03)
matrix
(3.34e-03)
scissors
(2.66e-03)
%UNK%
(2.57e-03)
get
(2.21e-03)
at
(2.20e-03)
<SENTENCE_START>
{
return
transform
.
mul
(
xf
,
m
centroid
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
transform
.
mul
(
xf
,
m
centroid
)
;
}
<SENTENCE_END/>
centroid,to,out
centroid
get
(8.04e-01)
mul
(6.43e-02)
calculate
(2.90e-02)
to
(2.82e-02)
out
(1.44e-02)
transform
(1.24e-02)
set
(9.83e-03)
evaluate
(3.72e-03)
load
(3.32e-03)
initialize
(3.30e-03)
<SENTENCE_START>
{
transform
.
mul
to
out
unsafe
(
xf
,
m
centroid
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
transform
.
mul
to
out
unsafe
(
xf
,
m
centroid
,
out
)
;
return
out
;
}
<SENTENCE_END/>
to
out
(6.10e-01)
to
(3.10e-01)
trans
(1.41e-02)
mul
(1.25e-02)
unsafe
(1.23e-02)
get
(7.49e-03)
transform
(7.38e-03)
corner
(5.95e-03)
string
(2.56e-03)
calculate
(2.06e-03)
<SENTENCE_START>
{
transform
.
mul
to
out
unsafe
(
xf
,
m
centroid
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
transform
.
mul
to
out
unsafe
(
xf
,
m
centroid
,
out
)
;
return
out
;
}
<SENTENCE_END/>
out
%END%
(5.00e-01)
unsafe
(1.48e-01)
to
(1.30e-01)
out
(1.24e-01)
string
(1.80e-02)
trans
(6.58e-03)
box
(4.33e-03)
local
(3.69e-03)
transform
(3.31e-03)
at
(2.80e-03)
<SENTENCE_START>
{
transform
.
mul
to
out
unsafe
(
xf
,
m
centroid
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
transform
.
mul
to
out
unsafe
(
xf
,
m
centroid
,
out
)
;
return
out
;
}
<SENTENCE_END/>
%END%
%END%
(8.45e-01)
unsafe
(6.58e-02)
to
(1.46e-02)
out
(1.13e-02)
string
(5.97e-03)
xf
(2.19e-03)
at
(1.26e-03)
m
(1.15e-03)
box
(1.12e-03)
centroid
(1.05e-03)
<SENTENCE_START>
{
transform
.
mul
to
out
unsafe
(
xf
,
m
centroid
,
out
)
;
return
out
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
transform
.
mul
to
out
unsafe
(
xf
,
m
centroid
,
out
)
;
return
out
;
}
<SENTENCE_END/>
set,stream
set
release
(6.84e-01)
set
(2.65e-01)
reset
(1.88e-02)
init
(1.62e-02)
stream
(2.51e-03)
load
(2.24e-03)
parse
(1.25e-03)
setup
(1.14e-03)
go
(8.95e-04)
finish
(6.49e-04)
<SENTENCE_START>
{
stream
=
stream
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
stream
=
stream
;
}
<SENTENCE_END/>
stream
stream
(4.03e-01)
%END%
(3.79e-01)
release
(1.78e-01)
bytes
(7.07e-03)
disconnect
(4.75e-03)
take
(1.48e-03)
as
(1.47e-03)
available
(1.34e-03)
parse
(1.19e-03)
read
(9.44e-04)
<SENTENCE_START>
{
stream
=
stream
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
stream
=
stream
;
}
<SENTENCE_END/>
%END%
%END%
(9.84e-01)
stream
(5.80e-03)
20
(6.28e-04)
only
(4.78e-04)
offset
(4.18e-04)
array
(3.79e-04)
loaded
(3.11e-04)
value
(2.84e-04)
buffer
(2.69e-04)
disconnect
(2.64e-04)
<SENTENCE_START>
{
stream
=
stream
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
stream
=
stream
;
}
<SENTENCE_END/>
release,stream
release
release
(6.08e-01)
set
(2.61e-01)
reset
(5.03e-02)
init
(4.56e-02)
load
(5.40e-03)
stream
(2.97e-03)
parse
(2.39e-03)
setup
(1.72e-03)
end
(1.63e-03)
go
(1.48e-03)
<SENTENCE_START>
{
stream
=
null
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
stream
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stream
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init
init
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cache
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cache
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store
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int
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i
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low
(
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all
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int
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low
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object
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(
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int
i
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0
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i
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(
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<SENTENCE_END/>
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flush
release
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end
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init
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flush
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parse
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set
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%UNK%
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read
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(
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<SENTENCE_END/>
stream
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%UNK%
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file
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all
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string
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model
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bytes
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(
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<SENTENCE_END/>
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file
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20
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string
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(
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init
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%UNK%
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decode
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load
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update
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move
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to
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int
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hi
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32
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0
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low
<
0xFF000000L
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size
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int
temp
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cache
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{
stream
.
write
(
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low
hi
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0xFF
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cache
size
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0
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;
cache
=
(
(
(
int
)
low
)
>>>
24
)
;
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cache
size
++
;
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=
(
low
&
0xFFFFFF
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<<
8
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<SENTENCE_END/>
<SENTENCE_START>
{
int
low
hi
=
(
int
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(
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>>>
32
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low
hi
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0
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low
<
0xFF000000L
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+=
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size
;
int
temp
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cache
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{
stream
.
write
(
temp
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low
hi
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temp
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0xFF
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cache
size
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;
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(
(
(
int
)
low
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>>>
24
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;
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cache
size
++
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=
(
low
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8
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<SENTENCE_END/>
low
%END%
(6.97e-01)
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%UNK%
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int
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array
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all
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(7.51e-03)
to
(6.63e-03)
read
(5.42e-03)
cache
(4.59e-03)
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int
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hi
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int
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0
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low
<
0xFF000000L
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size
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int
temp
=
cache
;
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{
stream
.
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hi
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0xFF
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size
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;
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(
(
(
int
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low
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>>>
24
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size
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low
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<<
8
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<SENTENCE_END/>
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{
int
low
hi
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(
int
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(
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>>>
32
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low
hi
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0
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low
<
0xFF000000L
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cache
size
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int
temp
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cache
;
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{
stream
.
write
(
temp
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low
hi
)
;
temp
=
0xFF
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cache
size
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;
cache
=
(
(
(
int
)
low
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>>>
24
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;
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size
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(
low
&
0xFFFFFF
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<<
8
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<SENTENCE_END/>
%END%
%END%
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all
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hi
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int
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%UNK%
(2.86e-03)
array
(2.83e-03)
temp
(1.97e-03)
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hi
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(
int
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low
<
0xFF000000L
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size
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int
temp
=
cache
;
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{
stream
.
write
(
temp
+
low
hi
)
;
temp
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0xFF
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cache
size
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0
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;
cache
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(
(
(
int
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low
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>>>
24
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size
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<<
8
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<SENTENCE_END/>
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{
int
low
hi
=
(
int
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(
low
>>>
32
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hi
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0
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low
<
0xFF000000L
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size
;
int
temp
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cache
;
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{
stream
.
write
(
temp
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low
hi
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;
temp
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0xFF
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cache
size
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;
cache
=
(
(
(
int
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low
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>>>
24
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;
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cache
size
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=
(
low
&
0xFFFFFF
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<<
8
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<SENTENCE_END/>
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sort
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%UNK%
(3.77e-02)
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init
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(
(
(
v
>>>
i
)
&
1
)
==
1
)
low
+=
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;
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(
(
range
&
encoder
.
k
top
mask
)
==
0
)
{
range
<<=
8
;
shift
low
(
)
;
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}
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
num
total
bits
-
1
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i
>=
0
;
i
--
)
{
range
>>>=
1
;
if
(
(
(
v
>>>
i
)
&
1
)
==
1
)
low
+=
range
;
if
(
(
range
&
encoder
.
k
top
mask
)
==
0
)
{
range
<<=
8
;
shift
low
(
)
;
}
}
}
<SENTENCE_END/>
direct
%END%
(5.59e-01)
low
(5.24e-02)
range
(1.90e-02)
of
(1.73e-02)
%UNK%
(1.48e-02)
and
(1.29e-02)
1
(1.20e-02)
index
(1.16e-02)
all
(8.35e-03)
int
(8.32e-03)
<SENTENCE_START>
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(
int
i
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num
total
bits
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1
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i
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0
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i
--
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{
range
>>>=
1
;
if
(
(
(
v
>>>
i
)
&
1
)
==
1
)
low
+=
range
;
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(
(
range
&
encoder
.
k
top
mask
)
==
0
)
{
range
<<=
8
;
shift
low
(
)
;
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}
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
num
total
bits
-
1
;
i
>=
0
;
i
--
)
{
range
>>>=
1
;
if
(
(
(
v
>>>
i
)
&
1
)
==
1
)
low
+=
range
;
if
(
(
range
&
encoder
.
k
top
mask
)
==
0
)
{
range
<<=
8
;
shift
low
(
)
;
}
}
}
<SENTENCE_END/>
bits
%END%
(9.47e-01)
low
(7.14e-03)
range
(3.00e-03)
and
(1.77e-03)
all
(1.48e-03)
shift
(1.23e-03)
i
(1.13e-03)
if
(9.67e-04)
of
(8.50e-04)
at
(8.18e-04)
<SENTENCE_START>
{
for
(
int
i
=
num
total
bits
-
1
;
i
>=
0
;
i
--
)
{
range
>>>=
1
;
if
(
(
(
v
>>>
i
)
&
1
)
==
1
)
low
+=
range
;
if
(
(
range
&
encoder
.
k
top
mask
)
==
0
)
{
range
<<=
8
;
shift
low
(
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
num
total
bits
-
1
;
i
>=
0
;
i
--
)
{
range
>>>=
1
;
if
(
(
(
v
>>>
i
)
&
1
)
==
1
)
low
+=
range
;
if
(
(
range
&
encoder
.
k
top
mask
)
==
0
)
{
range
<<=
8
;
shift
low
(
)
;
}
}
}
<SENTENCE_END/>
%END%
%END%
(9.36e-01)
low
(7.97e-03)
range
(3.98e-03)
and
(1.91e-03)
shift
(1.82e-03)
i
(1.65e-03)
all
(1.58e-03)
if
(1.11e-03)
1
(9.28e-04)
of
(9.24e-04)
<SENTENCE_START>
{
for
(
int
i
=
num
total
bits
-
1
;
i
>=
0
;
i
--
)
{
range
>>>=
1
;
if
(
(
(
v
>>>
i
)
&
1
)
==
1
)
low
+=
range
;
if
(
(
range
&
encoder
.
k
top
mask
)
==
0
)
{
range
<<=
8
;
shift
low
(
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
num
total
bits
-
1
;
i
>=
0
;
i
--
)
{
range
>>>=
1
;
if
(
(
(
v
>>>
i
)
&
1
)
==
1
)
low
+=
range
;
if
(
(
range
&
encoder
.
k
top
mask
)
==
0
)
{
range
<<=
8
;
shift
low
(
)
;
}
}
}
<SENTENCE_END/>
get,processed,size,add
get
get
(9.89e-01)
is
(1.36e-03)
size
(1.07e-03)
cache
(9.87e-04)
return
(9.49e-04)
append
(7.30e-04)
length
(6.39e-04)
position
(2.39e-04)
add
(1.30e-04)
iterator
(1.25e-04)
<SENTENCE_START>
{
return
cache
size
+
position
+
4
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
cache
size
+
position
+
4
;
}
<SENTENCE_END/>
processed
%END%
(7.91e-01)
get
(3.23e-02)
4
(2.20e-02)
array
(2.10e-02)
cache
(7.04e-03)
2
(7.02e-03)
squared
(5.19e-03)
length
(3.59e-03)
int
(3.47e-03)
position
(3.40e-03)
<SENTENCE_START>
{
return
cache
size
+
position
+
4
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
cache
size
+
position
+
4
;
}
<SENTENCE_END/>
size
%END%
(9.56e-01)
array
(4.82e-03)
4
(3.83e-03)
2
(2.26e-03)
squared
(1.80e-03)
value
(1.74e-03)
position
(9.80e-04)
int
(9.44e-04)
%UNK%
(9.42e-04)
all
(7.99e-04)
<SENTENCE_START>
{
return
cache
size
+
position
+
4
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
cache
size
+
position
+
4
;
}
<SENTENCE_END/>
add
%END%
(9.79e-01)
array
(1.68e-03)
size
(1.62e-03)
value
(1.43e-03)
4
(1.04e-03)
2
(8.37e-04)
cache
(7.19e-04)
return
(7.09e-04)
squared
(5.84e-04)
position
(4.54e-04)
<SENTENCE_START>
{
return
cache
size
+
position
+
4
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
cache
size
+
position
+
4
;
}
<SENTENCE_END/>
%END%
%END%
(9.58e-01)
return
(8.03e-03)
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value
(1.40e-03)
array
(1.30e-03)
4
(1.00e-03)
2
(6.44e-04)
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<SENTENCE_START>
{
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<SENTENCE_END/>
<SENTENCE_START>
{
return
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position
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4
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<SENTENCE_END/>
init,bit,models
init
init
(4.82e-01)
decode
(9.54e-02)
encode
(5.14e-02)
%UNK%
(2.38e-02)
reverse
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reset
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load
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clear
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(1.17e-02)
<SENTENCE_START>
{
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(
int
i
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0
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i
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probs
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length
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i
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probs
[
i
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=
(
k
bit
model
total
>>>
1
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
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probs
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length
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i
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probs
[
i
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=
(
k
bit
model
total
>>>
1
)
;
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<SENTENCE_END/>
bit
%END%
(2.40e-01)
bit
(1.77e-01)
of
(4.86e-02)
int
(3.31e-02)
models
(2.09e-02)
0
(1.77e-02)
encode
(1.67e-02)
decode
(1.46e-02)
%UNK%
(1.42e-02)
init
(1.41e-02)
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
probs
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length
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i
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probs
[
i
]
=
(
k
bit
model
total
>>>
1
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
probs
.
length
;
i
++
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probs
[
i
]
=
(
k
bit
model
total
>>>
1
)
;
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<SENTENCE_END/>
models
%END%
(6.90e-01)
bit
(3.84e-02)
of
(2.99e-02)
int
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models
(1.30e-02)
i
(1.17e-02)
all
(1.15e-02)
string
(6.68e-03)
endian
(5.79e-03)
probs
(5.23e-03)
<SENTENCE_START>
{
for
(
int
i
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0
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i
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probs
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length
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i
++
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probs
[
i
]
=
(
k
bit
model
total
>>>
1
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
probs
.
length
;
i
++
)
probs
[
i
]
=
(
k
bit
model
total
>>>
1
)
;
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<SENTENCE_END/>
%END%
%END%
(8.60e-01)
of
(1.12e-02)
i
(9.77e-03)
bit
(6.94e-03)
int
(6.08e-03)
all
(5.02e-03)
models
(4.70e-03)
total
(2.86e-03)
string
(2.76e-03)
endian
(2.47e-03)
<SENTENCE_START>
{
for
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int
i
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i
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i
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probs
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i
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=
(
k
bit
model
total
>>>
1
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
for
(
int
i
=
0
;
i
<
probs
.
length
;
i
++
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probs
[
i
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=
(
k
bit
model
total
>>>
1
)
;
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<SENTENCE_END/>
encode
encode
decode
(5.31e-01)
encode
(8.43e-02)
reverse
(4.69e-02)
read
(3.09e-02)
init
(2.60e-02)
%UNK%
(2.07e-02)
put
(1.20e-02)
swap
(1.02e-02)
store
(8.10e-03)
update
(6.38e-03)
<SENTENCE_START>
{
int
prob
=
probs
[
index
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;
int
new
bound
=
(
range
>>>
k
num
bit
model
total
bits
)
*
prob
;
if
(
symbol
==
0
)
{
range
=
new
bound
;
probs
[
index
]
=
(
short
)
(
prob
+
(
(
k
bit
model
total
-
prob
)
>>>
k
num
move
bits
)
)
;
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(
new
bound
&
0xFFFFFFFFL
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;
range
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new
bound
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probs
[
index
]
=
(
short
)
(
prob
-
(
(
prob
)
>>>
k
num
move
bits
)
)
;
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if
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(
range
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k
top
mask
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==
0
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shift
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(
)
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<SENTENCE_END/>
<SENTENCE_START>
{
int
prob
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probs
[
index
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int
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bound
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(
range
>>>
k
num
bit
model
total
bits
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*
prob
;
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(
symbol
==
0
)
{
range
=
new
bound
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probs
[
index
]
=
(
short
)
(
prob
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(
(
k
bit
model
total
-
prob
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>>>
k
num
move
bits
)
)
;
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(
new
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0xFFFFFFFFL
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;
range
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new
bound
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[
index
]
=
(
short
)
(
prob
-
(
(
prob
)
>>>
k
num
move
bits
)
)
;
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if
(
(
range
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k
top
mask
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==
0
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{
range
<<=
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shift
low
(
)
;
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<SENTENCE_END/>
%END%
%END%
(3.90e-01)
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(4.46e-02)
%UNK%
(3.71e-02)
bit
(2.42e-02)
int
(2.41e-02)
and
(1.44e-02)
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(1.39e-02)
range
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char
(1.26e-02)
short
(1.25e-02)
<SENTENCE_START>
{
int
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probs
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index
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int
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bound
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range
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k
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bit
model
total
bits
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*
prob
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symbol
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new
bound
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probs
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index
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short
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prob
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(
(
k
bit
model
total
-
prob
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>>>
k
num
move
bits
)
)
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0xFFFFFFFFL
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bound
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[
index
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=
(
short
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(
prob
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(
(
prob
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>>>
k
num
move
bits
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range
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top
mask
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==
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)
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<SENTENCE_END/>
<SENTENCE_START>
{
int
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(
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k
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model
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bits
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*
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probs
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index
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short
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(
(
k
bit
model
total
-
prob
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>>>
k
num
move
bits
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)
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0xFFFFFFFFL
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range
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new
bound
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probs
[
index
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=
(
short
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(
prob
-
(
(
prob
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>>>
k
num
move
bits
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)
;
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if
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(
range
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k
top
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==
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{
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shift
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)
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<SENTENCE_END/>
get,price
get
decode
(4.32e-01)
encode
(3.28e-01)
reverse
(8.34e-02)
%UNK%
(2.39e-02)
read
(1.70e-02)
lerp
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previous
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sub
(4.92e-03)
nearest
(4.11e-03)
<SENTENCE_START>
{
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(
(
prob
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symbol
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symbol
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&
(
k
bit
model
total
-
1
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)
>>>
k
num
move
reducing
bits
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
prob
prices
[
(
(
(
prob
-
symbol
)
^
(
(
-
symbol
)
)
)
&
(
k
bit
model
total
-
1
)
)
>>>
k
num
move
reducing
bits
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;
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<SENTENCE_END/>
price
%END%
(2.22e-01)
%UNK%
(1.37e-01)
bit
(5.63e-02)
encode
(4.81e-02)
decode
(4.54e-02)
in
(3.30e-02)
char
(1.71e-02)
and
(1.61e-02)
string
(1.31e-02)
lines
(1.18e-02)
<SENTENCE_START>
{
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prices
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(
(
(
prob
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symbol
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(
(
-
symbol
)
)
)
&
(
k
bit
model
total
-
1
)
)
>>>
k
num
move
reducing
bits
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
prob
prices
[
(
(
(
prob
-
symbol
)
^
(
(
-
symbol
)
)
)
&
(
k
bit
model
total
-
1
)
)
>>>
k
num
move
reducing
bits
]
;
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<SENTENCE_END/>
%END%
%END%
(5.44e-01)
%UNK%
(8.25e-02)
bit
(3.32e-02)
in
(2.03e-02)
and
(1.76e-02)
string
(1.33e-02)
encode
(9.89e-03)
char
(9.40e-03)
endian
(8.12e-03)
at
(7.94e-03)
<SENTENCE_START>
{
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prices
[
(
(
(
prob
-
symbol
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^
(
(
-
symbol
)
)
)
&
(
k
bit
model
total
-
1
)
)
>>>
k
num
move
reducing
bits
]
;
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<SENTENCE_END/>
<SENTENCE_START>
{
return
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prices
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(
(
(
prob
-
symbol
)
^
(
(
-
symbol
)
)
)
&
(
k
bit
model
total
-
1
)
)
>>>
k
num
move
reducing
bits
]
;
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<SENTENCE_END/>
get,price,0
get
decode
(4.84e-01)
get
(1.11e-01)
%UNK%
(8.77e-02)
encode
(8.70e-02)
is
(4.39e-02)
read
(1.68e-02)
num
(1.67e-02)
to
(1.56e-02)
append
(8.37e-03)
char
(7.73e-03)
<SENTENCE_START>
{
return
prob
prices
[
prob
>>>
k
num
move
reducing
bits
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
prob
prices
[
prob
>>>
k
num
move
reducing
bits
]
;
}
<SENTENCE_END/>
price
decode
(3.29e-01)
%UNK%
(1.90e-01)
encode
(4.40e-02)
%END%
(4.20e-02)
to
(2.88e-02)
num
(2.27e-02)
char
(1.98e-02)
lines
(1.81e-02)
string
(1.75e-02)
read
(1.10e-02)
<SENTENCE_START>
{
return
prob
prices
[
prob
>>>
k
num
move
reducing
bits
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
prob
prices
[
prob
>>>
k
num
move
reducing
bits
]
;
}
<SENTENCE_END/>
0
%END%
(4.66e-01)
%UNK%
(1.67e-01)
string
(2.06e-02)
to
(1.72e-02)
decode
(1.49e-02)
char
(1.38e-02)
num
(9.22e-03)
of
(7.86e-03)
lines
(7.78e-03)
endian
(7.34e-03)
<SENTENCE_START>
{
return
prob
prices
[
prob
>>>
k
num
move
reducing
bits
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
prob
prices
[
prob
>>>
k
num
move
reducing
bits
]
;
}
<SENTENCE_END/>
%END%
%END%
(8.98e-01)
%UNK%
(1.66e-02)
value
(7.03e-03)
endian
(3.53e-03)
3
(3.32e-03)
string
(3.21e-03)
array
(2.55e-03)
buffer
(2.01e-03)
bits
(1.50e-03)
20
(1.41e-03)
<SENTENCE_START>
{
return
prob
prices
[
prob
>>>
k
num
move
reducing
bits
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
prob
prices
[
prob
>>>
k
num
move
reducing
bits
]
;
}
<SENTENCE_END/>
get,price,1
get
decode
(4.41e-01)
%UNK%
(1.82e-01)
encode
(6.58e-02)
read
(6.03e-02)
get
(3.08e-02)
num
(2.35e-02)
is
(1.28e-02)
init
(1.06e-02)
char
(9.95e-03)
skip
(8.96e-03)
<SENTENCE_START>
{
return
prob
prices
[
(
k
bit
model
total
-
prob
)
>>>
k
num
move
reducing
bits
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
prob
prices
[
(
k
bit
model
total
-
prob
)
>>>
k
num
move
reducing
bits
]
;
}
<SENTENCE_END/>
price
%END%
(2.00e-01)
%UNK%
(1.88e-01)
decode
(1.31e-01)
encode
(3.41e-02)
bit
(3.29e-02)
char
(2.87e-02)
string
(2.68e-02)
num
(2.03e-02)
read
(1.82e-02)
lines
(1.66e-02)
<SENTENCE_START>
{
return
prob
prices
[
(
k
bit
model
total
-
prob
)
>>>
k
num
move
reducing
bits
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
prob
prices
[
(
k
bit
model
total
-
prob
)
>>>
k
num
move
reducing
bits
]
;
}
<SENTENCE_END/>
1
%END%
(5.53e-01)
%UNK%
(1.22e-01)
string
(2.22e-02)
decode
(2.20e-02)
bit
(1.88e-02)
char
(1.60e-02)
endian
(9.45e-03)
lines
(9.30e-03)
num
(7.22e-03)
encode
(6.57e-03)
<SENTENCE_START>
{
return
prob
prices
[
(
k
bit
model
total
-
prob
)
>>>
k
num
move
reducing
bits
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
prob
prices
[
(
k
bit
model
total
-
prob
)
>>>
k
num
move
reducing
bits
]
;
}
<SENTENCE_END/>
%END%
%END%
(9.10e-01)
%UNK%
(1.60e-02)
string
(5.27e-03)
endian
(4.89e-03)
bits
(2.51e-03)
char
(2.16e-03)
bit
(2.02e-03)
file
(1.75e-03)
value
(1.28e-03)
3
(1.27e-03)
<SENTENCE_START>
{
return
prob
prices
[
(
k
bit
model
total
-
prob
)
>>>
k
num
move
reducing
bits
]
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
prob
prices
[
(
k
bit
model
total
-
prob
)
>>>
k
num
move
reducing
bits
]
;
}
<SENTENCE_END/>
ensure,buffer,capacity
ensure
buffer
(1.73e-01)
wrap
(1.43e-01)
set
(1.14e-01)
setup
(9.94e-02)
new
(8.43e-02)
copy
(5.37e-02)
allocate
(2.87e-02)
get
(2.32e-02)
resize
(2.00e-02)
to
(1.43e-02)
<SENTENCE_START>
{
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(
buffer
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null
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.
capacity
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buffer
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com
.
badlogic
.
gdx
.
utils
.
buffer
utils
.
new
byte
buffer
(
num
bytes
)
;
float
buffer
=
buffer
.
as
float
buffer
(
)
;
int
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as
int
buffer
(
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
if
(
buffer
==
null
||
buffer
.
capacity
(
)
<
num
bytes
)
{
buffer
=
com
.
badlogic
.
gdx
.
utils
.
buffer
utils
.
new
byte
buffer
(
num
bytes
)
;
float
buffer
=
buffer
.
as
float
buffer
(
)
;
int
buffer
=
buffer
.
as
int
buffer
(
)
;
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<SENTENCE_END/>
buffer
float
(4.86e-01)
%END%
(2.01e-01)
buffer
(1.27e-01)
int
(4.45e-02)
as
(4.20e-02)
new
(7.04e-03)
com
(6.96e-03)
byte
(6.12e-03)
bytes
(4.58e-03)
to
(3.62e-03)
<SENTENCE_START>
{
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(
buffer
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null
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buffer
.
capacity
(
)
<
num
bytes
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{
buffer
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com
.
badlogic
.
gdx
.
utils
.
buffer
utils
.
new
byte
buffer
(
num
bytes
)
;
float
buffer
=
buffer
.
as
float
buffer
(
)
;
int
buffer
=
buffer
.
as
int
buffer
(
)
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
buffer
==
null
||
buffer
.
capacity
(
)
<
num
bytes
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{
buffer
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textures
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textures
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textures
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1
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textures
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1
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get
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4
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textures
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create
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buffers
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begin
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put
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store
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move
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gl
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1
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int
buffer
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gl
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buffers
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1
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to
int
buffer
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buffer
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delete
buffer
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int
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array
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to
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gl
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1
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int
buffer
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buffer
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buffers
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1
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to
int
buffer
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float
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gl
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buffers
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1
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int
buffer
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buffer
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gl
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buffers
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1
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to
int
buffer
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buffer
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int
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)
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gl
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buffers
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1
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int
buffer
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buffer
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gl
delete
buffers
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1
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int
buffer
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buffer
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gl,get,buffer,parameteriv
gl
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update
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main
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lerp
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get
position
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params
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gl
.
%SELF%
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params
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%SELF%
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params
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from
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gl
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%SELF%
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params
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.
%SELF%
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get
position
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params
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buffers
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buffers
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%SELF%
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gl
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%SELF%
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n
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buffers
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get
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buffers
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gl
new
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capacity
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resize
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put
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int
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wrap
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4
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position
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limit
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1
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;
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gen
buffers
(
1
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int
buffer
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;
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int
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.
get
(
0
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capacity
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4
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int
buffer
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position
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0
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int
buffer
.
limit
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1
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;
gl
gen
buffers
(
1
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int
buffer
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;
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int
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get
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0
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int
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short
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buffers
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float
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double
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position
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limit
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1
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;
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buffers
(
1
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int
buffer
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int
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get
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0
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4
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position
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0
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limit
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1
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;
gl
gen
buffers
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1
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int
buffer
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int
buffer
.
get
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0
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;
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buffers
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0
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float
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position
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int
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.
limit
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1
)
;
gl
gen
buffers
(
1
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int
buffer
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;
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int
buffer
.
get
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0
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;
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capacity
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4
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int
buffer
.
position
(
0
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;
int
buffer
.
limit
(
1
)
;
gl
gen
buffers
(
1
,
int
buffer
)
;
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int
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.
get
(
0
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buffer
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int
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gen
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long
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<SENTENCE_START>
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4
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int
buffer
.
position
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0
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;
int
buffer
.
limit
(
1
)
;
gl
gen
buffers
(
1
,
int
buffer
)
;
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int
buffer
.
get
(
0
)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
ensure
buffer
capacity
(
4
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;
int
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.
position
(
0
)
;
int
buffer
.
limit
(
1
)
;
gl
gen
buffers
(
1
,
int
buffer
)
;
return
int
buffer
.
get
(
0
)
;
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gl,get,tex,parameteriv
gl
%UNK%
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update
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main
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lerp
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look
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<SENTENCE_START>
{
gl
.
%SELF%
(
target
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params
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get
position
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params
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;
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<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
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pname
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params
,
get
position
(
params
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)
;
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<SENTENCE_END/>
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params
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offsets
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main
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in
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target
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frustum
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performed
(1.93e-03)
<SENTENCE_START>
{
gl
.
%SELF%
(
target
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pname
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params
,
get
position
(
params
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;
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<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
target
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pname
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params
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get
position
(
params
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)
;
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<SENTENCE_END/>
tex
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params
(7.00e-03)
at
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position
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offsets
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string
(8.14e-04)
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from
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target
(5.39e-04)
<SENTENCE_START>
{
gl
.
%SELF%
(
target
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pname
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params
,
get
position
(
params
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)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
target
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pname
,
params
,
get
position
(
params
)
)
;
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<SENTENCE_END/>
parameteriv
%END%
(9.72e-01)
params
(3.18e-03)
%UNK%
(1.94e-03)
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2
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<SENTENCE_START>
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gl
.
gl
framebuffer
texture
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textarget
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texture
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level
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<SENTENCE_START>
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gl
.
gl
framebuffer
texture
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dext
(
target
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attachment
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textarget
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texture
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level
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d
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target
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gl
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<SENTENCE_START>
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gl
.
gl
framebuffer
texture
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dext
(
target
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attachment
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textarget
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texture
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level
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<SENTENCE_START>
{
gl
.
gl
framebuffer
texture
2
dext
(
target
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attachment
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textarget
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texture
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level
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<SENTENCE_END/>
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dext
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2
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texture
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target
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<SENTENCE_START>
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gl
.
gl
framebuffer
texture
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attachment
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textarget
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texture
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level
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<SENTENCE_START>
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gl
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gl
framebuffer
texture
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dext
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textarget
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texture
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level
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gl,generate,mipmap
gl
generate
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set
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create
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extract
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load
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gl
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get
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begin
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<SENTENCE_START>
{
gl
.
gl
generate
mipmap
ext
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target
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;
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<SENTENCE_START>
{
gl
.
gl
generate
mipmap
ext
(
target
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;
}
<SENTENCE_END/>
generate
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generate
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mipmap
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%UNK%
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gl
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mip
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performed
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changed
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target
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pass
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<SENTENCE_START>
{
gl
.
gl
generate
mipmap
ext
(
target
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
gl
generate
mipmap
ext
(
target
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;
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<SENTENCE_END/>
mipmap
%END%
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mipmap
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ext
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generate
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performed
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gl
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%UNK%
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20
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target
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changed
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<SENTENCE_START>
{
gl
.
gl
generate
mipmap
ext
(
target
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
gl
generate
mipmap
ext
(
target
)
;
}
<SENTENCE_END/>
%END%
%END%
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ext
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mipmap
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performed
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20
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value
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gl
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only
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%UNK%
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<SENTENCE_START>
{
gl
.
gl
generate
mipmap
ext
(
target
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
gl
generate
mipmap
ext
(
target
)
;
}
<SENTENCE_END/>
gl,gen,framebuffers
gl
%UNK%
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create
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set
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init
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get
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initialize
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draw
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run
(1.39e-02)
setup
(1.28e-02)
check
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<SENTENCE_START>
{
gl
.
gl
gen
framebuffers
ext
(
n
,
framebuffers
,
get
position
(
framebuffers
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
gl
gen
framebuffers
ext
(
n
,
framebuffers
,
get
position
(
framebuffers
)
)
;
}
<SENTENCE_END/>
gen
%END%
(6.11e-01)
%UNK%
(1.83e-01)
string
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at
(6.98e-03)
offsets
(6.65e-03)
framebuffers
(5.73e-03)
create
(5.07e-03)
gen
(4.52e-03)
from
(3.92e-03)
gl
(3.80e-03)
<SENTENCE_START>
{
gl
.
gl
gen
framebuffers
ext
(
n
,
framebuffers
,
get
position
(
framebuffers
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
gl
gen
framebuffers
ext
(
n
,
framebuffers
,
get
position
(
framebuffers
)
)
;
}
<SENTENCE_END/>
framebuffers
%END%
(9.54e-01)
%UNK%
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framebuffers
(2.26e-03)
position
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at
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string
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gen
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performed
(6.76e-04)
equal
(6.36e-04)
from
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<SENTENCE_START>
{
gl
.
gl
gen
framebuffers
ext
(
n
,
framebuffers
,
get
position
(
framebuffers
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
gl
gen
framebuffers
ext
(
n
,
framebuffers
,
get
position
(
framebuffers
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.74e-01)
framebuffers
(8.41e-03)
position
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ext
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gen
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%UNK%
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performed
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at
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string
(3.15e-04)
<SENTENCE_START>
{
gl
.
gl
gen
framebuffers
ext
(
n
,
framebuffers
,
get
position
(
framebuffers
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
gl
gen
framebuffers
ext
(
n
,
framebuffers
,
get
position
(
framebuffers
)
)
;
}
<SENTENCE_END/>
gl,gen,framebuffer
gl
new
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buffer
(8.05e-02)
capacity
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put
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int
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resize
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wrap
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allocate
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with
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%UNK%
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<SENTENCE_START>
{
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buffer
capacity
(
4
)
;
int
buffer
.
position
(
0
)
;
int
buffer
.
limit
(
1
)
;
gl
gen
framebuffers
(
1
,
int
buffer
)
;
return
int
buffer
.
get
(
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ensure
buffer
capacity
(
4
)
;
int
buffer
.
position
(
0
)
;
int
buffer
.
limit
(
1
)
;
gl
gen
framebuffers
(
1
,
int
buffer
)
;
return
int
buffer
.
get
(
0
)
;
}
<SENTENCE_END/>
gen
%END%
(5.25e-01)
int
(1.39e-01)
buffer
(1.00e-01)
gen
(2.34e-02)
short
(2.08e-02)
long
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float
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double
(1.39e-02)
array
(9.90e-03)
gl
(7.05e-03)
<SENTENCE_START>
{
ensure
buffer
capacity
(
4
)
;
int
buffer
.
position
(
0
)
;
int
buffer
.
limit
(
1
)
;
gl
gen
framebuffers
(
1
,
int
buffer
)
;
return
int
buffer
.
get
(
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ensure
buffer
capacity
(
4
)
;
int
buffer
.
position
(
0
)
;
int
buffer
.
limit
(
1
)
;
gl
gen
framebuffers
(
1
,
int
buffer
)
;
return
int
buffer
.
get
(
0
)
;
}
<SENTENCE_END/>
framebuffer
%END%
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buffer
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int
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short
(3.42e-03)
long
(2.81e-03)
gen
(2.77e-03)
array
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0
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float
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string
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<SENTENCE_START>
{
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buffer
capacity
(
4
)
;
int
buffer
.
position
(
0
)
;
int
buffer
.
limit
(
1
)
;
gl
gen
framebuffers
(
1
,
int
buffer
)
;
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int
buffer
.
get
(
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ensure
buffer
capacity
(
4
)
;
int
buffer
.
position
(
0
)
;
int
buffer
.
limit
(
1
)
;
gl
gen
framebuffers
(
1
,
int
buffer
)
;
return
int
buffer
.
get
(
0
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.57e-01)
buffer
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capacity
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int
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framebuffers
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gen
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short
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array
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long
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<SENTENCE_START>
{
ensure
buffer
capacity
(
4
)
;
int
buffer
.
position
(
0
)
;
int
buffer
.
limit
(
1
)
;
gl
gen
framebuffers
(
1
,
int
buffer
)
;
return
int
buffer
.
get
(
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ensure
buffer
capacity
(
4
)
;
int
buffer
.
position
(
0
)
;
int
buffer
.
limit
(
1
)
;
gl
gen
framebuffers
(
1
,
int
buffer
)
;
return
int
buffer
.
get
(
0
)
;
}
<SENTENCE_END/>
gl,gen,renderbuffers
gl
%UNK%
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create
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set
(9.18e-02)
init
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get
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draw
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run
(1.39e-02)
setup
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check
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<SENTENCE_START>
{
gl
.
gl
gen
renderbuffers
ext
(
n
,
renderbuffers
,
get
position
(
renderbuffers
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
gl
gen
renderbuffers
ext
(
n
,
renderbuffers
,
get
position
(
renderbuffers
)
)
;
}
<SENTENCE_END/>
gen
%END%
(6.11e-01)
%UNK%
(1.83e-01)
string
(8.48e-03)
at
(6.98e-03)
offsets
(6.65e-03)
renderbuffers
(5.73e-03)
create
(5.07e-03)
gen
(4.52e-03)
from
(3.92e-03)
gl
(3.80e-03)
<SENTENCE_START>
{
gl
.
gl
gen
renderbuffers
ext
(
n
,
renderbuffers
,
get
position
(
renderbuffers
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
gl
gen
renderbuffers
ext
(
n
,
renderbuffers
,
get
position
(
renderbuffers
)
)
;
}
<SENTENCE_END/>
renderbuffers
%END%
(9.54e-01)
%UNK%
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renderbuffers
(2.26e-03)
position
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string
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gen
(1.22e-03)
performed
(6.76e-04)
equal
(6.36e-04)
from
(5.56e-04)
<SENTENCE_START>
{
gl
.
gl
gen
renderbuffers
ext
(
n
,
renderbuffers
,
get
position
(
renderbuffers
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
gl
gen
renderbuffers
ext
(
n
,
renderbuffers
,
get
position
(
renderbuffers
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.74e-01)
renderbuffers
(8.41e-03)
position
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ext
(2.19e-03)
gen
(1.44e-03)
%UNK%
(6.49e-04)
get
(6.25e-04)
performed
(3.75e-04)
at
(3.38e-04)
string
(3.15e-04)
<SENTENCE_START>
{
gl
.
gl
gen
renderbuffers
ext
(
n
,
renderbuffers
,
get
position
(
renderbuffers
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
gl
gen
renderbuffers
ext
(
n
,
renderbuffers
,
get
position
(
renderbuffers
)
)
;
}
<SENTENCE_END/>
gl,gen,renderbuffer
gl
new
(2.65e-01)
buffer
(8.05e-02)
capacity
(7.10e-02)
put
(6.98e-02)
int
(5.18e-02)
resize
(5.16e-02)
wrap
(4.08e-02)
allocate
(2.92e-02)
with
(2.38e-02)
%UNK%
(1.94e-02)
<SENTENCE_START>
{
ensure
buffer
capacity
(
4
)
;
int
buffer
.
position
(
0
)
;
int
buffer
.
limit
(
1
)
;
gl
gen
renderbuffers
(
1
,
int
buffer
)
;
return
int
buffer
.
get
(
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ensure
buffer
capacity
(
4
)
;
int
buffer
.
position
(
0
)
;
int
buffer
.
limit
(
1
)
;
gl
gen
renderbuffers
(
1
,
int
buffer
)
;
return
int
buffer
.
get
(
0
)
;
}
<SENTENCE_END/>
gen
%END%
(5.25e-01)
int
(1.39e-01)
buffer
(1.00e-01)
gen
(2.34e-02)
short
(2.08e-02)
long
(1.69e-02)
float
(1.45e-02)
double
(1.39e-02)
array
(9.90e-03)
gl
(7.05e-03)
<SENTENCE_START>
{
ensure
buffer
capacity
(
4
)
;
int
buffer
.
position
(
0
)
;
int
buffer
.
limit
(
1
)
;
gl
gen
renderbuffers
(
1
,
int
buffer
)
;
return
int
buffer
.
get
(
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ensure
buffer
capacity
(
4
)
;
int
buffer
.
position
(
0
)
;
int
buffer
.
limit
(
1
)
;
gl
gen
renderbuffers
(
1
,
int
buffer
)
;
return
int
buffer
.
get
(
0
)
;
}
<SENTENCE_END/>
renderbuffer
%END%
(9.18e-01)
buffer
(1.37e-02)
int
(1.32e-02)
short
(3.42e-03)
long
(2.81e-03)
gen
(2.77e-03)
array
(2.70e-03)
0
(2.27e-03)
float
(2.16e-03)
string
(1.93e-03)
<SENTENCE_START>
{
ensure
buffer
capacity
(
4
)
;
int
buffer
.
position
(
0
)
;
int
buffer
.
limit
(
1
)
;
gl
gen
renderbuffers
(
1
,
int
buffer
)
;
return
int
buffer
.
get
(
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ensure
buffer
capacity
(
4
)
;
int
buffer
.
position
(
0
)
;
int
buffer
.
limit
(
1
)
;
gl
gen
renderbuffers
(
1
,
int
buffer
)
;
return
int
buffer
.
get
(
0
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.57e-01)
buffer
(6.36e-03)
capacity
(4.39e-03)
int
(3.66e-03)
renderbuffers
(2.30e-03)
gen
(1.90e-03)
get
(1.59e-03)
short
(1.08e-03)
array
(1.05e-03)
long
(8.45e-04)
<SENTENCE_START>
{
ensure
buffer
capacity
(
4
)
;
int
buffer
.
position
(
0
)
;
int
buffer
.
limit
(
1
)
;
gl
gen
renderbuffers
(
1
,
int
buffer
)
;
return
int
buffer
.
get
(
0
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
ensure
buffer
capacity
(
4
)
;
int
buffer
.
position
(
0
)
;
int
buffer
.
limit
(
1
)
;
gl
gen
renderbuffers
(
1
,
int
buffer
)
;
return
int
buffer
.
get
(
0
)
;
}
<SENTENCE_END/>
gl,get,active,attrib
gl
get
(7.30e-01)
set
(3.96e-02)
is
(2.64e-02)
%UNK%
(1.73e-02)
end
(1.08e-02)
draw
(8.05e-03)
render
(6.89e-03)
create
(5.17e-03)
read
(4.99e-03)
size
(4.27e-03)
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
index
,
size
,
get
position
(
size
)
,
type
,
get
position
(
type
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
index
,
size
,
get
position
(
size
)
,
type
,
get
position
(
type
)
)
;
}
<SENTENCE_END/>
get
%END%
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type
(2.04e-02)
position
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%UNK%
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by
(5.14e-03)
get
(5.11e-03)
index
(4.64e-03)
down
(2.62e-03)
size
(1.98e-03)
string
(1.64e-03)
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
index
,
size
,
get
position
(
size
)
,
type
,
get
position
(
type
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
index
,
size
,
get
position
(
size
)
,
type
,
get
position
(
type
)
)
;
}
<SENTENCE_END/>
active
%END%
(9.53e-01)
position
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type
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by
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%UNK%
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size
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index
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get
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at
(8.85e-04)
down
(7.84e-04)
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
index
,
size
,
get
position
(
size
)
,
type
,
get
position
(
type
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
index
,
size
,
get
position
(
size
)
,
type
,
get
position
(
type
)
)
;
}
<SENTENCE_END/>
attrib
%END%
(9.72e-01)
position
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size
(1.04e-03)
type
(9.41e-04)
index
(9.28e-04)
get
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by
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%UNK%
(5.56e-04)
return
(4.34e-04)
all
(4.02e-04)
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
index
,
size
,
get
position
(
size
)
,
type
,
get
position
(
type
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
index
,
size
,
get
position
(
size
)
,
type
,
get
position
(
type
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.58e-01)
position
(8.96e-03)
get
(3.85e-03)
index
(2.45e-03)
size
(1.19e-03)
return
(1.09e-03)
program
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type
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gl
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by
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<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
index
,
size
,
get
position
(
size
)
,
type
,
get
position
(
type
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
index
,
size
,
get
position
(
size
)
,
type
,
get
position
(
type
)
)
;
}
<SENTENCE_END/>
gl,get,active,uniform
gl
get
(7.30e-01)
set
(3.96e-02)
is
(2.64e-02)
%UNK%
(1.73e-02)
end
(1.08e-02)
draw
(8.05e-03)
render
(6.89e-03)
create
(5.17e-03)
read
(4.99e-03)
size
(4.27e-03)
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
index
,
size
,
get
position
(
size
)
,
type
,
get
position
(
type
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
index
,
size
,
get
position
(
size
)
,
type
,
get
position
(
type
)
)
;
}
<SENTENCE_END/>
get
%END%
(8.59e-01)
type
(2.04e-02)
position
(1.01e-02)
%UNK%
(5.14e-03)
by
(5.14e-03)
get
(5.11e-03)
index
(4.64e-03)
down
(2.62e-03)
size
(1.98e-03)
string
(1.64e-03)
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
index
,
size
,
get
position
(
size
)
,
type
,
get
position
(
type
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
index
,
size
,
get
position
(
size
)
,
type
,
get
position
(
type
)
)
;
}
<SENTENCE_END/>
active
%END%
(9.53e-01)
position
(3.80e-03)
type
(2.49e-03)
by
(2.03e-03)
%UNK%
(1.76e-03)
size
(1.23e-03)
index
(9.82e-04)
get
(9.16e-04)
at
(8.85e-04)
down
(7.84e-04)
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
index
,
size
,
get
position
(
size
)
,
type
,
get
position
(
type
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
index
,
size
,
get
position
(
size
)
,
type
,
get
position
(
type
)
)
;
}
<SENTENCE_END/>
uniform
%END%
(9.72e-01)
position
(3.64e-03)
size
(1.04e-03)
type
(9.41e-04)
index
(9.28e-04)
get
(9.23e-04)
by
(7.03e-04)
%UNK%
(5.56e-04)
return
(4.34e-04)
all
(4.02e-04)
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
index
,
size
,
get
position
(
size
)
,
type
,
get
position
(
type
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
index
,
size
,
get
position
(
size
)
,
type
,
get
position
(
type
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.58e-01)
position
(8.96e-03)
get
(3.85e-03)
index
(2.45e-03)
size
(1.19e-03)
return
(1.09e-03)
program
(8.21e-04)
type
(7.95e-04)
gl
(4.13e-04)
by
(3.05e-04)
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
index
,
size
,
get
position
(
size
)
,
type
,
get
position
(
type
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
index
,
size
,
get
position
(
size
)
,
type
,
get
position
(
type
)
)
;
}
<SENTENCE_END/>
gl,get,attached,shaders
gl
%UNK%
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set
(1.48e-01)
render
(6.83e-02)
create
(3.75e-02)
init
(3.51e-02)
draw
(2.99e-02)
end
(2.51e-02)
bind
(1.49e-02)
update
(1.36e-02)
begin
(1.26e-02)
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
maxcount
,
count
,
get
position
(
count
)
,
shaders
,
get
position
(
shaders
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
maxcount
,
count
,
get
position
(
count
)
,
shaders
,
get
position
(
shaders
)
)
;
}
<SENTENCE_END/>
get
%END%
(7.28e-01)
%UNK%
(1.29e-01)
render
(5.55e-03)
position
(5.43e-03)
at
(5.28e-03)
offsets
(5.28e-03)
count
(4.44e-03)
shaders
(3.16e-03)
particles
(2.56e-03)
from
(2.22e-03)
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
maxcount
,
count
,
get
position
(
count
)
,
shaders
,
get
position
(
shaders
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
maxcount
,
count
,
get
position
(
count
)
,
shaders
,
get
position
(
shaders
)
)
;
}
<SENTENCE_END/>
attached
%END%
(9.34e-01)
%UNK%
(1.76e-02)
count
(2.86e-03)
at
(2.75e-03)
position
(2.74e-03)
offsets
(9.69e-04)
string
(9.38e-04)
shaders
(8.63e-04)
particles
(8.28e-04)
maxcount
(7.35e-04)
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
maxcount
,
count
,
get
position
(
count
)
,
shaders
,
get
position
(
shaders
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
maxcount
,
count
,
get
position
(
count
)
,
shaders
,
get
position
(
shaders
)
)
;
}
<SENTENCE_END/>
shaders
%END%
(9.65e-01)
position
(3.02e-03)
%UNK%
(2.92e-03)
count
(2.14e-03)
maxcount
(1.65e-03)
at
(1.13e-03)
get
(1.02e-03)
shaders
(7.62e-04)
string
(3.95e-04)
program
(3.55e-04)
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
maxcount
,
count
,
get
position
(
count
)
,
shaders
,
get
position
(
shaders
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
maxcount
,
count
,
get
position
(
count
)
,
shaders
,
get
position
(
shaders
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.54e-01)
position
(5.55e-03)
maxcount
(4.56e-03)
get
(4.20e-03)
count
(1.33e-03)
shaders
(9.87e-04)
program
(9.44e-04)
%UNK%
(8.03e-04)
at
(6.22e-04)
gl
(5.65e-04)
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
maxcount
,
count
,
get
position
(
count
)
,
shaders
,
get
position
(
shaders
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
maxcount
,
count
,
get
position
(
count
)
,
shaders
,
get
position
(
shaders
)
)
;
}
<SENTENCE_END/>
gl,get,attrib,location
gl
is
(2.78e-01)
get
(1.84e-01)
%UNK%
(4.75e-02)
set
(4.49e-02)
gl
(3.71e-02)
create
(2.57e-02)
end
(2.56e-02)
build
(1.95e-02)
parse
(1.93e-02)
on
(1.72e-02)
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
get
%END%
(4.79e-01)
gl
(1.18e-01)
%UNK%
(2.35e-02)
data
(1.99e-02)
info
(1.33e-02)
name
(8.38e-03)
type
(7.42e-03)
mip
(6.93e-03)
array
(6.27e-03)
from
(6.26e-03)
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
attrib
%END%
(7.95e-01)
gl
(1.91e-02)
%UNK%
(1.04e-02)
data
(6.61e-03)
array
(4.52e-03)
info
(3.70e-03)
20
(3.69e-03)
name
(3.20e-03)
from
(3.18e-03)
buffer
(3.01e-03)
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
location
%END%
(9.24e-01)
%UNK%
(2.66e-03)
gl
(2.60e-03)
20
(2.32e-03)
array
(2.22e-03)
value
(2.09e-03)
name
(1.85e-03)
data
(1.57e-03)
2
(1.42e-03)
buffer
(1.38e-03)
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.52e-01)
value
(2.00e-03)
20
(1.98e-03)
name
(1.56e-03)
array
(1.44e-03)
program
(1.22e-03)
gl
(1.12e-03)
%UNK%
(1.12e-03)
only
(9.09e-04)
2
(8.89e-04)
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
gl,get,booleanv
gl
%UNK%
(7.87e-01)
create
(3.24e-02)
init
(3.01e-02)
on
(1.04e-02)
main
(8.28e-03)
render
(7.20e-03)
run
(6.59e-03)
destroy
(5.55e-03)
generate
(5.16e-03)
make
(4.92e-03)
<SENTENCE_START>
{
gl
.
%SELF%
(
pname
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
pname
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
get
%UNK%
(6.75e-01)
%END%
(1.79e-01)
params
(5.63e-02)
offsets
(1.29e-02)
create
(4.75e-03)
main
(3.84e-03)
lock
(2.87e-03)
model
(2.16e-03)
in
(2.15e-03)
wake
(2.02e-03)
<SENTENCE_START>
{
gl
.
%SELF%
(
pname
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
pname
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
booleanv
%END%
(8.90e-01)
%UNK%
(6.23e-02)
params
(9.18e-03)
offsets
(1.55e-03)
string
(1.13e-03)
position
(1.03e-03)
in
(7.38e-04)
from
(6.10e-04)
model
(5.78e-04)
file
(5.71e-04)
<SENTENCE_START>
{
gl
.
%SELF%
(
pname
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
pname
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.68e-01)
params
(7.95e-03)
%UNK%
(3.82e-03)
position
(1.92e-03)
get
(6.56e-04)
gl
(4.72e-04)
string
(3.36e-04)
performed
(2.71e-04)
at
(2.64e-04)
pname
(2.28e-04)
<SENTENCE_START>
{
gl
.
%SELF%
(
pname
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
pname
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
gl,get,framebuffer,attachment,parameteriv
gl
get
(9.70e-01)
framebuffer
(1.23e-02)
set
(2.34e-03)
attachment
(1.64e-03)
gl
(1.56e-03)
ext
(1.26e-03)
create
(8.97e-04)
params
(8.85e-04)
parameteriv
(8.64e-04)
target
(5.26e-04)
<SENTENCE_START>
{
gl
.
gl
get
framebuffer
attachment
parameteriv
ext
(
target
,
attachment
,
pname
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
gl
get
framebuffer
attachment
parameteriv
ext
(
target
,
attachment
,
pname
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
get
framebuffer
(9.52e-01)
attachment
(2.50e-02)
%END%
(1.68e-02)
%UNK%
(1.36e-03)
get
(5.01e-04)
create
(4.13e-04)
bind
(2.71e-04)
main
(2.09e-04)
params
(2.05e-04)
parameteriv
(1.61e-04)
<SENTENCE_START>
{
gl
.
gl
get
framebuffer
attachment
parameteriv
ext
(
target
,
attachment
,
pname
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
gl
get
framebuffer
attachment
parameteriv
ext
(
target
,
attachment
,
pname
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
framebuffer
attachment
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.
%SELF%
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program
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pname
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params
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get
position
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params
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programiv
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params
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position
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string
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%SELF%
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<SENTENCE_START>
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%SELF%
(
program
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pname
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params
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get
position
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params
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%SELF%
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program
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program
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gl
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%SELF%
(
program
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mip
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data
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program
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program
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program
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program
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%SELF%
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program
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info
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%SELF%
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program
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%SELF%
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program
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renderbuffer
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renderbuffer
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ext
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target
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position
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params
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;
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renderbuffer
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gl
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renderbuffer
parameteriv
ext
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target
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;
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<SENTENCE_START>
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renderbuffer
parameteriv
ext
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position
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params
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renderbuffer
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renderbuffer
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renderbuffer
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ext
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<SENTENCE_START>
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get
renderbuffer
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ext
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position
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parameteriv
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gl
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renderbuffer
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ext
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position
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<SENTENCE_START>
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gl
get
renderbuffer
parameteriv
ext
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target
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position
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%END%
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parameteriv
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model
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<SENTENCE_START>
{
gl
.
gl
get
renderbuffer
parameteriv
ext
(
target
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pname
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params
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position
(
params
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)
;
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<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
gl
get
renderbuffer
parameteriv
ext
(
target
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pname
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params
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get
position
(
params
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;
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<SENTENCE_END/>
gl,get,shaderiv
gl
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bind
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begin
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<SENTENCE_START>
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gl
.
%SELF%
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shader
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pname
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params
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position
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params
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;
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<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
shader
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pname
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params
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get
position
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params
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;
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<SENTENCE_END/>
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model
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shader
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main
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gl
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%SELF%
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shader
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params
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get
position
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params
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<SENTENCE_START>
{
gl
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%SELF%
(
shader
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get
position
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params
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shaderiv
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<SENTENCE_START>
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%SELF%
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shader
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position
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params
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)
;
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<SENTENCE_END/>
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%END%
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params
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shader
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<SENTENCE_START>
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gl
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%SELF%
(
shader
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position
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params
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gl,get,shader,info,log
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<SENTENCE_START>
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gl
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%SELF%
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shader
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%SELF%
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shader
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<SENTENCE_END/>
shader
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%SELF%
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shader
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%SELF%
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shader
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gl
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%SELF%
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log
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%SELF%
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shader
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value
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(9.60e-04)
accessible
(7.02e-04)
<SENTENCE_START>
{
return
gl
.
%SELF%
(
shader
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
.
%SELF%
(
shader
)
;
}
<SENTENCE_END/>
gl,get,shader,precision,format
gl
%UNK%
(5.71e-01)
set
(3.74e-02)
init
(3.35e-02)
render
(2.79e-02)
draw
(2.33e-02)
end
(2.33e-02)
start
(2.11e-02)
add
(1.63e-02)
write
(1.12e-02)
update
(1.11e-02)
<SENTENCE_START>
{
gl
.
%SELF%
(
shadertype
,
precisiontype
,
range
,
get
position
(
range
)
,
precision
,
get
position
(
precision
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
shadertype
,
precisiontype
,
range
,
get
position
(
range
)
,
precision
,
get
position
(
precision
)
)
;
}
<SENTENCE_END/>
get
%END%
(6.76e-01)
%UNK%
(1.75e-01)
at
(1.69e-02)
offsets
(1.05e-02)
range
(9.66e-03)
position
(5.52e-03)
precision
(5.33e-03)
string
(5.01e-03)
to
(2.91e-03)
precisiontype
(2.23e-03)
<SENTENCE_START>
{
gl
.
%SELF%
(
shadertype
,
precisiontype
,
range
,
get
position
(
range
)
,
precision
,
get
position
(
precision
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
shadertype
,
precisiontype
,
range
,
get
position
(
range
)
,
precision
,
get
position
(
precision
)
)
;
}
<SENTENCE_END/>
shader
%END%
(9.41e-01)
%UNK%
(1.30e-02)
at
(5.76e-03)
range
(3.83e-03)
position
(3.31e-03)
string
(1.56e-03)
precisiontype
(1.15e-03)
offsets
(1.14e-03)
precision
(1.04e-03)
get
(5.87e-04)
<SENTENCE_START>
{
gl
.
%SELF%
(
shadertype
,
precisiontype
,
range
,
get
position
(
range
)
,
precision
,
get
position
(
precision
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
shadertype
,
precisiontype
,
range
,
get
position
(
range
)
,
precision
,
get
position
(
precision
)
)
;
}
<SENTENCE_END/>
precision
%END%
(9.66e-01)
position
(4.07e-03)
range
(2.06e-03)
precisiontype
(1.84e-03)
at
(1.82e-03)
%UNK%
(1.47e-03)
get
(1.13e-03)
precision
(7.70e-04)
shadertype
(5.14e-04)
string
(4.86e-04)
<SENTENCE_START>
{
gl
.
%SELF%
(
shadertype
,
precisiontype
,
range
,
get
position
(
range
)
,
precision
,
get
position
(
precision
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
shadertype
,
precisiontype
,
range
,
get
position
(
range
)
,
precision
,
get
position
(
precision
)
)
;
}
<SENTENCE_END/>
format
%END%
(9.54e-01)
position
(7.18e-03)
get
(4.12e-03)
precisiontype
(3.19e-03)
shadertype
(1.40e-03)
range
(1.03e-03)
precision
(9.10e-04)
at
(8.84e-04)
gl
(6.14e-04)
%UNK%
(3.66e-04)
<SENTENCE_START>
{
gl
.
%SELF%
(
shadertype
,
precisiontype
,
range
,
get
position
(
range
)
,
precision
,
get
position
(
precision
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
shadertype
,
precisiontype
,
range
,
get
position
(
range
)
,
precision
,
get
position
(
precision
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.59e-01)
position
(6.45e-03)
get
(3.54e-03)
precisiontype
(2.92e-03)
shadertype
(1.23e-03)
range
(9.63e-04)
at
(8.79e-04)
precision
(8.20e-04)
gl
(5.44e-04)
%UNK%
(3.56e-04)
<SENTENCE_START>
{
gl
.
%SELF%
(
shadertype
,
precisiontype
,
range
,
get
position
(
range
)
,
precision
,
get
position
(
precision
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
shadertype
,
precisiontype
,
range
,
get
position
(
range
)
,
precision
,
get
position
(
precision
)
)
;
}
<SENTENCE_END/>
gl,get,shader,source
gl
add
(2.61e-01)
delete
(1.28e-01)
mkdirs
(9.25e-02)
list
(8.09e-02)
read
(6.16e-02)
copy
(4.75e-02)
child
(4.02e-02)
actor
(3.79e-02)
parent
(3.73e-02)
protected
(3.36e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"Not implemented"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"Not implemented"
)
;
}
<SENTENCE_END/>
get
%END%
(2.59e-01)
actor
(1.07e-01)
%UNK%
(1.00e-01)
array
(5.92e-02)
at
(5.30e-02)
directory
(2.66e-02)
before
(2.58e-02)
after
(2.50e-02)
child
(1.98e-02)
string
(1.78e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"Not implemented"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"Not implemented"
)
;
}
<SENTENCE_END/>
shader
%END%
(5.57e-01)
actor
(5.42e-02)
array
(5.15e-02)
at
(2.97e-02)
%UNK%
(2.75e-02)
before
(2.34e-02)
offset
(1.95e-02)
after
(1.88e-02)
directory
(1.60e-02)
string
(1.10e-02)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"Not implemented"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"Not implemented"
)
;
}
<SENTENCE_END/>
source
%END%
(8.29e-01)
array
(2.21e-02)
actor
(1.32e-02)
offset
(1.11e-02)
before
(1.07e-02)
at
(8.29e-03)
after
(7.92e-03)
%UNK%
(6.02e-03)
file
(5.06e-03)
directory
(4.82e-03)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"Not implemented"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"Not implemented"
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.98e-01)
exception
(1.04e-02)
array
(8.21e-03)
offset
(6.13e-03)
before
(4.87e-03)
after
(3.38e-03)
actor
(3.26e-03)
value
(3.20e-03)
at
(2.33e-03)
file
(2.30e-03)
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"Not implemented"
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
throw
new
unsupported
operation
exception
(
"Not implemented"
)
;
}
<SENTENCE_END/>
gl,get,uniformfv
gl
%UNK%
(2.24e-01)
init
(1.46e-01)
create
(9.75e-02)
uniform
(8.40e-02)
on
(3.66e-02)
set
(2.71e-02)
check
(1.99e-02)
main
(1.23e-02)
setup
(1.09e-02)
triangle
(1.04e-02)
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
location
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
location
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
get
%END%
(5.09e-01)
%UNK%
(2.44e-01)
params
(3.97e-02)
create
(6.98e-03)
offsets
(4.78e-03)
from
(4.13e-03)
on
(3.86e-03)
model
(3.71e-03)
lock
(3.42e-03)
matrix
(3.30e-03)
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
location
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
location
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
uniformfv
%END%
(9.33e-01)
%UNK%
(1.20e-02)
params
(1.08e-02)
location
(2.15e-03)
position
(1.29e-03)
from
(8.01e-04)
2
(7.37e-04)
performed
(6.18e-04)
fv
(6.06e-04)
lock
(4.85e-04)
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
location
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
location
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.60e-01)
params
(8.38e-03)
location
(5.58e-03)
position
(1.78e-03)
%UNK%
(1.15e-03)
get
(4.67e-04)
fv
(3.60e-04)
performed
(2.79e-04)
gl
(2.58e-04)
program
(2.31e-04)
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
location
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
location
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
gl,get,uniformiv
gl
%UNK%
(2.24e-01)
init
(1.46e-01)
create
(9.75e-02)
uniform
(8.40e-02)
on
(3.66e-02)
set
(2.71e-02)
check
(1.99e-02)
main
(1.23e-02)
setup
(1.09e-02)
triangle
(1.04e-02)
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
location
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
location
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
get
%END%
(5.09e-01)
%UNK%
(2.44e-01)
params
(3.97e-02)
create
(6.98e-03)
offsets
(4.78e-03)
from
(4.13e-03)
on
(3.86e-03)
model
(3.71e-03)
lock
(3.42e-03)
matrix
(3.30e-03)
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
location
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
location
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
uniformiv
%END%
(9.33e-01)
%UNK%
(1.20e-02)
params
(1.08e-02)
location
(2.15e-03)
position
(1.29e-03)
from
(8.01e-04)
2
(7.37e-04)
performed
(6.18e-04)
fv
(6.06e-04)
lock
(4.85e-04)
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
location
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
location
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.60e-01)
params
(8.38e-03)
location
(5.58e-03)
position
(1.78e-03)
%UNK%
(1.15e-03)
get
(4.67e-04)
fv
(3.60e-04)
performed
(2.79e-04)
gl
(2.58e-04)
program
(2.31e-04)
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
location
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
program
,
location
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
gl,get,uniform,location
gl
is
(2.78e-01)
get
(1.84e-01)
%UNK%
(4.75e-02)
set
(4.49e-02)
gl
(3.71e-02)
create
(2.57e-02)
end
(2.56e-02)
build
(1.95e-02)
parse
(1.93e-02)
on
(1.72e-02)
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
get
%END%
(4.79e-01)
gl
(1.18e-01)
%UNK%
(2.35e-02)
data
(1.99e-02)
info
(1.33e-02)
name
(8.38e-03)
type
(7.42e-03)
mip
(6.93e-03)
array
(6.27e-03)
from
(6.26e-03)
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
uniform
%END%
(7.95e-01)
gl
(1.91e-02)
%UNK%
(1.04e-02)
data
(6.61e-03)
array
(4.52e-03)
info
(3.70e-03)
20
(3.69e-03)
name
(3.20e-03)
from
(3.18e-03)
buffer
(3.01e-03)
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
location
%END%
(9.24e-01)
%UNK%
(2.66e-03)
gl
(2.60e-03)
20
(2.32e-03)
array
(2.22e-03)
value
(2.09e-03)
name
(1.85e-03)
data
(1.57e-03)
2
(1.42e-03)
buffer
(1.38e-03)
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.34e-01)
20
(2.17e-03)
gl
(2.12e-03)
%UNK%
(2.12e-03)
value
(1.97e-03)
array
(1.95e-03)
name
(1.65e-03)
data
(1.30e-03)
2
(1.26e-03)
buffer
(1.19e-03)
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
gl
.
%SELF%
(
program
,
name
)
;
}
<SENTENCE_END/>
gl,get,vertex,attribfv
gl
%UNK%
(5.84e-01)
create
(4.58e-02)
init
(3.96e-02)
render
(1.69e-02)
start
(1.18e-02)
draw
(1.13e-02)
set
(9.78e-03)
generate
(9.30e-03)
end
(9.02e-03)
update
(8.70e-03)
<SENTENCE_START>
{
gl
.
%SELF%
(
index
,
pname
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
index
,
pname
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
get
%END%
(6.27e-01)
%UNK%
(2.56e-01)
params
(3.11e-02)
offsets
(1.43e-02)
in
(2.59e-03)
string
(2.22e-03)
create
(2.18e-03)
model
(2.07e-03)
main
(1.56e-03)
lock
(1.49e-03)
<SENTENCE_START>
{
gl
.
%SELF%
(
index
,
pname
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
index
,
pname
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
vertex
%END%
(9.51e-01)
%UNK%
(1.09e-02)
params
(1.07e-02)
position
(1.31e-03)
at
(9.66e-04)
string
(8.89e-04)
offsets
(7.85e-04)
in
(3.36e-04)
from
(3.18e-04)
performed
(2.82e-04)
<SENTENCE_START>
{
gl
.
%SELF%
(
index
,
pname
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
gl
.
%SELF%
(
index
,
pname
,
params
,
get
position
(
params
)
)
;
}
<SENTENCE_END/>
attribfv
%END%
(9.71e-01)
params
(5.58e-03)
position
(1.95e-03)
%UNK%
(1.12e-03)
get
(6.36e-04)
pname
(4.55e-04)
index
(4.08e-04)
at
(3.82e-04)
gl
(3.27e-04)
string
(2.78e-04)
<SENTENCE_START>
{
gl
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