Copy+Attentional Convolutional


Original Name set,traversal,mode

set

<SENTENCE_START> { collision jni . bt quantized bvh double data traversal mode set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { collision jni . bt quantized bvh double data traversal mode set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

traversal

<SENTENCE_START> { collision jni . bt quantized bvh double data traversal mode set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt quantized bvh double data traversal mode set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

mode

<SENTENCE_START> { collision jni . bt quantized bvh double data traversal mode set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt quantized bvh double data traversal mode set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt quantized bvh double data traversal mode set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { collision jni . bt quantized bvh double data traversal mode set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,traversal,mode

get

<SENTENCE_START> { return collision jni . bt quantized bvh double data traversal mode get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { return collision jni . bt quantized bvh double data traversal mode get ( swig c ptr , this ) ; } <SENTENCE_END/>

traversal

<SENTENCE_START> { return collision jni . bt quantized bvh double data traversal mode get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt quantized bvh double data traversal mode get ( swig c ptr , this ) ; } <SENTENCE_END/>

mode

<SENTENCE_START> { return collision jni . bt quantized bvh double data traversal mode get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt quantized bvh double data traversal mode get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt quantized bvh double data traversal mode get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 3.0%)

<SENTENCE_START> { return collision jni . bt quantized bvh double data traversal mode get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,num,subtree,headers

set

<SENTENCE_START> { collision jni . bt quantized bvh double data num subtree headers set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { collision jni . bt quantized bvh double data num subtree headers set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

num

<SENTENCE_START> { collision jni . bt quantized bvh double data num subtree headers set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . bt quantized bvh double data num subtree headers set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

subtree

<SENTENCE_START> { collision jni . bt quantized bvh double data num subtree headers set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { collision jni . bt quantized bvh double data num subtree headers set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

headers

<SENTENCE_START> { collision jni . bt quantized bvh double data num subtree headers set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 68.7%)

<SENTENCE_START> { collision jni . bt quantized bvh double data num subtree headers set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt quantized bvh double data num subtree headers set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 6.0%)

<SENTENCE_START> { collision jni . bt quantized bvh double data num subtree headers set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,num,subtree,headers

get

<SENTENCE_START> { return collision jni . bt quantized bvh double data num subtree headers get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { return collision jni . bt quantized bvh double data num subtree headers get ( swig c ptr , this ) ; } <SENTENCE_END/>

num

<SENTENCE_START> { return collision jni . bt quantized bvh double data num subtree headers get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return collision jni . bt quantized bvh double data num subtree headers get ( swig c ptr , this ) ; } <SENTENCE_END/>

subtree

<SENTENCE_START> { return collision jni . bt quantized bvh double data num subtree headers get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { return collision jni . bt quantized bvh double data num subtree headers get ( swig c ptr , this ) ; } <SENTENCE_END/>

headers

<SENTENCE_START> { return collision jni . bt quantized bvh double data num subtree headers get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 69.0%)

<SENTENCE_START> { return collision jni . bt quantized bvh double data num subtree headers get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt quantized bvh double data num subtree headers get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 5.9%)

<SENTENCE_START> { return collision jni . bt quantized bvh double data num subtree headers get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,sub,tree,info,ptr

set

<SENTENCE_START> { collision jni . bt quantized bvh double data sub tree info ptr set ( swig c ptr , this , bt bvh subtree info data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { collision jni . bt quantized bvh double data sub tree info ptr set ( swig c ptr , this , bt bvh subtree info data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

sub

<SENTENCE_START> { collision jni . bt quantized bvh double data sub tree info ptr set ( swig c ptr , this , bt bvh subtree info data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . bt quantized bvh double data sub tree info ptr set ( swig c ptr , this , bt bvh subtree info data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

tree

<SENTENCE_START> { collision jni . bt quantized bvh double data sub tree info ptr set ( swig c ptr , this , bt bvh subtree info data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt quantized bvh double data sub tree info ptr set ( swig c ptr , this , bt bvh subtree info data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

info

<SENTENCE_START> { collision jni . bt quantized bvh double data sub tree info ptr set ( swig c ptr , this , bt bvh subtree info data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 78.9%)

<SENTENCE_START> { collision jni . bt quantized bvh double data sub tree info ptr set ( swig c ptr , this , bt bvh subtree info data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { collision jni . bt quantized bvh double data sub tree info ptr set ( swig c ptr , this , bt bvh subtree info data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 16.6%)

<SENTENCE_START> { collision jni . bt quantized bvh double data sub tree info ptr set ( swig c ptr , this , bt bvh subtree info data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt quantized bvh double data sub tree info ptr set ( swig c ptr , this , bt bvh subtree info data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 16.9%)

<SENTENCE_START> { collision jni . bt quantized bvh double data sub tree info ptr set ( swig c ptr , this , bt bvh subtree info data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>


Original Name get,sub,tree,info,ptr

get

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh double data sub tree info ptr get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt bvh subtree info data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 2.1%)

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh double data sub tree info ptr get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt bvh subtree info data ( c ptr , false ) ; } <SENTENCE_END/>

sub

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh double data sub tree info ptr get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt bvh subtree info data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh double data sub tree info ptr get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt bvh subtree info data ( c ptr , false ) ; } <SENTENCE_END/>

tree

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh double data sub tree info ptr get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt bvh subtree info data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh double data sub tree info ptr get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt bvh subtree info data ( c ptr , false ) ; } <SENTENCE_END/>

info

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh double data sub tree info ptr get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt bvh subtree info data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 71.4%)

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh double data sub tree info ptr get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt bvh subtree info data ( c ptr , false ) ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh double data sub tree info ptr get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt bvh subtree info data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 14.3%)

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh double data sub tree info ptr get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt bvh subtree info data ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh double data sub tree info ptr get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt bvh subtree info data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 14.5%)

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh double data sub tree info ptr get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt bvh subtree info data ( c ptr , false ) ; } <SENTENCE_END/>


Original Name position

position

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 3 , shader program . position attribute ) ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 3 , shader program . position attribute ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 3 , shader program . position attribute ) ; } <SENTENCE_END/>

(Copy Probability: 4.6%)

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 3 , shader program . position attribute ) ; } <SENTENCE_END/>


Original Name tex,coords

tex

<SENTENCE_START> { return new vertex attribute ( usage . texture coordinates , 2 , shader program . texcoord attribute + unit , unit ) ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { return new vertex attribute ( usage . texture coordinates , 2 , shader program . texcoord attribute + unit , unit ) ; } <SENTENCE_END/>

coords

<SENTENCE_START> { return new vertex attribute ( usage . texture coordinates , 2 , shader program . texcoord attribute + unit , unit ) ; } <SENTENCE_END/>

(Copy Probability: 36.3%)

<SENTENCE_START> { return new vertex attribute ( usage . texture coordinates , 2 , shader program . texcoord attribute + unit , unit ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return new vertex attribute ( usage . texture coordinates , 2 , shader program . texcoord attribute + unit , unit ) ; } <SENTENCE_END/>

(Copy Probability: 17.8%)

<SENTENCE_START> { return new vertex attribute ( usage . texture coordinates , 2 , shader program . texcoord attribute + unit , unit ) ; } <SENTENCE_END/>


Original Name normal

normal

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 3 , shader program . normal attribute ) ; } <SENTENCE_END/>

(Copy Probability: 1.1%)

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 3 , shader program . normal attribute ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 3 , shader program . normal attribute ) ; } <SENTENCE_END/>

(Copy Probability: 5.4%)

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 3 , shader program . normal attribute ) ; } <SENTENCE_END/>


Original Name color,packed

color

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 4 , gl 20 . gl unsigned byte , true , shader program . color attribute ) ; } <SENTENCE_END/>

(Copy Probability: 2.1%)

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 4 , gl 20 . gl unsigned byte , true , shader program . color attribute ) ; } <SENTENCE_END/>

packed

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 4 , gl 20 . gl unsigned byte , true , shader program . color attribute ) ; } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 4 , gl 20 . gl unsigned byte , true , shader program . color attribute ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 4 , gl 20 . gl unsigned byte , true , shader program . color attribute ) ; } <SENTENCE_END/>

(Copy Probability: 2.4%)

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 4 , gl 20 . gl unsigned byte , true , shader program . color attribute ) ; } <SENTENCE_END/>


Original Name color,unpacked

color

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 4 , gl 20 . gl float , false , shader program . color attribute ) ; } <SENTENCE_END/>

(Copy Probability: 1.3%)

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 4 , gl 20 . gl float , false , shader program . color attribute ) ; } <SENTENCE_END/>

unpacked

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 4 , gl 20 . gl float , false , shader program . color attribute ) ; } <SENTENCE_END/>

(Copy Probability: 4.5%)

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 4 , gl 20 . gl float , false , shader program . color attribute ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 4 , gl 20 . gl float , false , shader program . color attribute ) ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 4 , gl 20 . gl float , false , shader program . color attribute ) ; } <SENTENCE_END/>


Original Name tangent

tangent

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 3 , shader program . tangent attribute ) ; } <SENTENCE_END/>

(Copy Probability: 1.1%)

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 3 , shader program . tangent attribute ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 3 , shader program . tangent attribute ) ; } <SENTENCE_END/>

(Copy Probability: 5.0%)

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 3 , shader program . tangent attribute ) ; } <SENTENCE_END/>


Original Name binormal

binormal

<SENTENCE_START> { return new vertex attribute ( usage . bi normal , 3 , shader program . binormal attribute ) ; } <SENTENCE_END/>

(Copy Probability: 1.1%)

<SENTENCE_START> { return new vertex attribute ( usage . bi normal , 3 , shader program . binormal attribute ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return new vertex attribute ( usage . bi normal , 3 , shader program . binormal attribute ) ; } <SENTENCE_END/>

(Copy Probability: 12.6%)

<SENTENCE_START> { return new vertex attribute ( usage . bi normal , 3 , shader program . binormal attribute ) ; } <SENTENCE_END/>


Original Name bone,weight

bone

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 2 , "a_boneWeight" + unit , unit ) ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 2 , "a_boneWeight" + unit , unit ) ; } <SENTENCE_END/>

weight

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 2 , "a_boneWeight" + unit , unit ) ; } <SENTENCE_END/>

(Copy Probability: 8.2%)

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 2 , "a_boneWeight" + unit , unit ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 2 , "a_boneWeight" + unit , unit ) ; } <SENTENCE_END/>

(Copy Probability: 8.6%)

<SENTENCE_START> { return new vertex attribute ( usage . %SELF% , 2 , "a_boneWeight" + unit , unit ) ; } <SENTENCE_END/>


Original Name equals

equals

<SENTENCE_START> { return other != null && usage == other . usage && num components == other . num components && alias . %SELF% ( other . alias ) && unit == other . unit ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { return other != null && usage == other . usage && num components == other . num components && alias . %SELF% ( other . alias ) && unit == other . unit ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return other != null && usage == other . usage && num components == other . num components && alias . %SELF% ( other . alias ) && unit == other . unit ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { return other != null && usage == other . usage && num components == other . num components && alias . %SELF% ( other . alias ) && unit == other . unit ; } <SENTENCE_END/>


Original Name get,key

get

<SENTENCE_START> { return ( usage index << 8 ) + ( unit & 0xFF ) ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { return ( usage index << 8 ) + ( unit & 0xFF ) ; } <SENTENCE_END/>

key

<SENTENCE_START> { return ( usage index << 8 ) + ( unit & 0xFF ) ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { return ( usage index << 8 ) + ( unit & 0xFF ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( usage index << 8 ) + ( unit & 0xFF ) ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { return ( usage index << 8 ) + ( unit & 0xFF ) ; } <SENTENCE_END/>


Original Name add,source

add

<SENTENCE_START> { drag listener listener = new drag listener ( ) { public void drag start ( input event event , float x , float y , int pointer ) { if ( active pointer != - 1 ) { event . stop ( ) ; return ; } active pointer = pointer ; drag start time = system . current time millis ( ) ; payload = source . drag start ( event , get touch down x ( ) , get touch down y ( ) , pointer ) ; event . stop ( ) ; if ( cancel touch focus && payload != null ) source . get actor ( ) . get stage ( ) . cancel touch focus except ( this , source . get actor ( ) ) ; } public void drag ( input event event , float x , float y , int pointer ) { if ( payload == null ) return ; if ( pointer != active pointer ) return ; stage stage = event . get stage ( ) ; touchable drag actor touchable = null ; if ( drag actor != null ) { drag actor touchable = drag actor . get touchable ( ) ; drag actor . set touchable ( touchable . disabled ) ; } target new target = null ; is valid target = false ; float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; actor hit = event . get stage ( ) . hit ( stage x , stage y , true ) ; if ( hit == null ) hit = event . get stage ( ) . hit ( stage x , stage y , false ) ; if ( hit != null ) { for ( int i = 0 , n = targets . size ; i < n ; i ++ ) { target target = targets . get ( i ) ; if ( ! target . actor . is ascendant of ( hit ) ) continue ; new target = target ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; break ; } } if ( new target != target ) { if ( target != null ) target . reset ( source , payload ) ; target = new target ; } if ( new target != null ) { is valid target = new target . drag ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } if ( drag actor != null ) drag actor . set touchable ( drag actor touchable ) ; actor actor = null ; if ( target != null ) actor = is valid target ? payload . valid drag actor : payload . invalid drag actor ; if ( actor == null ) actor = payload . drag actor ; if ( actor == null ) return ; if ( drag actor != actor ) { if ( drag actor != null ) drag actor . remove ( ) ; drag actor = actor ; stage . add actor ( actor ) ; } float actor x = event . get stage x ( ) + drag actor x ; float actor y = event . get stage y ( ) + drag actor y - actor . get height ( ) ; if ( keep within stage ) { if ( actor x < 0 ) actor x = 0 ; if ( actor y < 0 ) actor y = 0 ; if ( actor x + actor . get width ( ) > stage . get width ( ) ) actor x = stage . get width ( ) - actor . get width ( ) ; if ( actor y + actor . get height ( ) > stage . get height ( ) ) actor y = stage . get height ( ) - actor . get height ( ) ; } actor . set position ( actor x , actor y ) ; } public void drag stop ( input event event , float x , float y , int pointer ) { if ( pointer != active pointer ) return ; active pointer = - 1 ; if ( payload == null ) return ; if ( system . current time millis ( ) - drag start time < drag time ) is valid target = false ; if ( drag actor != null ) drag actor . remove ( ) ; if ( is valid target ) { float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; target . drop ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } source . drag stop ( event , x , y , pointer , payload , is valid target ? target : null ) ; if ( target != null ) target . reset ( source , payload ) ; payload = null ; target = null ; is valid target = false ; drag actor = null ; } } ; listener . set tap square size ( tap square size ) ; listener . set button ( button ) ; source . actor . add capture listener ( listener ) ; source listeners . put ( source , listener ) ; } <SENTENCE_END/>

(Copy Probability: 3.9%)

<SENTENCE_START> { drag listener listener = new drag listener ( ) { public void drag start ( input event event , float x , float y , int pointer ) { if ( active pointer != - 1 ) { event . stop ( ) ; return ; } active pointer = pointer ; drag start time = system . current time millis ( ) ; payload = source . drag start ( event , get touch down x ( ) , get touch down y ( ) , pointer ) ; event . stop ( ) ; if ( cancel touch focus && payload != null ) source . get actor ( ) . get stage ( ) . cancel touch focus except ( this , source . get actor ( ) ) ; } public void drag ( input event event , float x , float y , int pointer ) { if ( payload == null ) return ; if ( pointer != active pointer ) return ; stage stage = event . get stage ( ) ; touchable drag actor touchable = null ; if ( drag actor != null ) { drag actor touchable = drag actor . get touchable ( ) ; drag actor . set touchable ( touchable . disabled ) ; } target new target = null ; is valid target = false ; float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; actor hit = event . get stage ( ) . hit ( stage x , stage y , true ) ; if ( hit == null ) hit = event . get stage ( ) . hit ( stage x , stage y , false ) ; if ( hit != null ) { for ( int i = 0 , n = targets . size ; i < n ; i ++ ) { target target = targets . get ( i ) ; if ( ! target . actor . is ascendant of ( hit ) ) continue ; new target = target ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; break ; } } if ( new target != target ) { if ( target != null ) target . reset ( source , payload ) ; target = new target ; } if ( new target != null ) { is valid target = new target . drag ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } if ( drag actor != null ) drag actor . set touchable ( drag actor touchable ) ; actor actor = null ; if ( target != null ) actor = is valid target ? payload . valid drag actor : payload . invalid drag actor ; if ( actor == null ) actor = payload . drag actor ; if ( actor == null ) return ; if ( drag actor != actor ) { if ( drag actor != null ) drag actor . remove ( ) ; drag actor = actor ; stage . add actor ( actor ) ; } float actor x = event . get stage x ( ) + drag actor x ; float actor y = event . get stage y ( ) + drag actor y - actor . get height ( ) ; if ( keep within stage ) { if ( actor x < 0 ) actor x = 0 ; if ( actor y < 0 ) actor y = 0 ; if ( actor x + actor . get width ( ) > stage . get width ( ) ) actor x = stage . get width ( ) - actor . get width ( ) ; if ( actor y + actor . get height ( ) > stage . get height ( ) ) actor y = stage . get height ( ) - actor . get height ( ) ; } actor . set position ( actor x , actor y ) ; } public void drag stop ( input event event , float x , float y , int pointer ) { if ( pointer != active pointer ) return ; active pointer = - 1 ; if ( payload == null ) return ; if ( system . current time millis ( ) - drag start time < drag time ) is valid target = false ; if ( drag actor != null ) drag actor . remove ( ) ; if ( is valid target ) { float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; target . drop ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } source . drag stop ( event , x , y , pointer , payload , is valid target ? target : null ) ; if ( target != null ) target . reset ( source , payload ) ; payload = null ; target = null ; is valid target = false ; drag actor = null ; } } ; listener . set tap square size ( tap square size ) ; listener . set button ( button ) ; source . actor . add capture listener ( listener ) ; source listeners . put ( source , listener ) ; } <SENTENCE_END/>

source

<SENTENCE_START> { drag listener listener = new drag listener ( ) { public void drag start ( input event event , float x , float y , int pointer ) { if ( active pointer != - 1 ) { event . stop ( ) ; return ; } active pointer = pointer ; drag start time = system . current time millis ( ) ; payload = source . drag start ( event , get touch down x ( ) , get touch down y ( ) , pointer ) ; event . stop ( ) ; if ( cancel touch focus && payload != null ) source . get actor ( ) . get stage ( ) . cancel touch focus except ( this , source . get actor ( ) ) ; } public void drag ( input event event , float x , float y , int pointer ) { if ( payload == null ) return ; if ( pointer != active pointer ) return ; stage stage = event . get stage ( ) ; touchable drag actor touchable = null ; if ( drag actor != null ) { drag actor touchable = drag actor . get touchable ( ) ; drag actor . set touchable ( touchable . disabled ) ; } target new target = null ; is valid target = false ; float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; actor hit = event . get stage ( ) . hit ( stage x , stage y , true ) ; if ( hit == null ) hit = event . get stage ( ) . hit ( stage x , stage y , false ) ; if ( hit != null ) { for ( int i = 0 , n = targets . size ; i < n ; i ++ ) { target target = targets . get ( i ) ; if ( ! target . actor . is ascendant of ( hit ) ) continue ; new target = target ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; break ; } } if ( new target != target ) { if ( target != null ) target . reset ( source , payload ) ; target = new target ; } if ( new target != null ) { is valid target = new target . drag ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } if ( drag actor != null ) drag actor . set touchable ( drag actor touchable ) ; actor actor = null ; if ( target != null ) actor = is valid target ? payload . valid drag actor : payload . invalid drag actor ; if ( actor == null ) actor = payload . drag actor ; if ( actor == null ) return ; if ( drag actor != actor ) { if ( drag actor != null ) drag actor . remove ( ) ; drag actor = actor ; stage . add actor ( actor ) ; } float actor x = event . get stage x ( ) + drag actor x ; float actor y = event . get stage y ( ) + drag actor y - actor . get height ( ) ; if ( keep within stage ) { if ( actor x < 0 ) actor x = 0 ; if ( actor y < 0 ) actor y = 0 ; if ( actor x + actor . get width ( ) > stage . get width ( ) ) actor x = stage . get width ( ) - actor . get width ( ) ; if ( actor y + actor . get height ( ) > stage . get height ( ) ) actor y = stage . get height ( ) - actor . get height ( ) ; } actor . set position ( actor x , actor y ) ; } public void drag stop ( input event event , float x , float y , int pointer ) { if ( pointer != active pointer ) return ; active pointer = - 1 ; if ( payload == null ) return ; if ( system . current time millis ( ) - drag start time < drag time ) is valid target = false ; if ( drag actor != null ) drag actor . remove ( ) ; if ( is valid target ) { float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; target . drop ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } source . drag stop ( event , x , y , pointer , payload , is valid target ? target : null ) ; if ( target != null ) target . reset ( source , payload ) ; payload = null ; target = null ; is valid target = false ; drag actor = null ; } } ; listener . set tap square size ( tap square size ) ; listener . set button ( button ) ; source . actor . add capture listener ( listener ) ; source listeners . put ( source , listener ) ; } <SENTENCE_END/>

(Copy Probability: 10.7%)

<SENTENCE_START> { drag listener listener = new drag listener ( ) { public void drag start ( input event event , float x , float y , int pointer ) { if ( active pointer != - 1 ) { event . stop ( ) ; return ; } active pointer = pointer ; drag start time = system . current time millis ( ) ; payload = source . drag start ( event , get touch down x ( ) , get touch down y ( ) , pointer ) ; event . stop ( ) ; if ( cancel touch focus && payload != null ) source . get actor ( ) . get stage ( ) . cancel touch focus except ( this , source . get actor ( ) ) ; } public void drag ( input event event , float x , float y , int pointer ) { if ( payload == null ) return ; if ( pointer != active pointer ) return ; stage stage = event . get stage ( ) ; touchable drag actor touchable = null ; if ( drag actor != null ) { drag actor touchable = drag actor . get touchable ( ) ; drag actor . set touchable ( touchable . disabled ) ; } target new target = null ; is valid target = false ; float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; actor hit = event . get stage ( ) . hit ( stage x , stage y , true ) ; if ( hit == null ) hit = event . get stage ( ) . hit ( stage x , stage y , false ) ; if ( hit != null ) { for ( int i = 0 , n = targets . size ; i < n ; i ++ ) { target target = targets . get ( i ) ; if ( ! target . actor . is ascendant of ( hit ) ) continue ; new target = target ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; break ; } } if ( new target != target ) { if ( target != null ) target . reset ( source , payload ) ; target = new target ; } if ( new target != null ) { is valid target = new target . drag ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } if ( drag actor != null ) drag actor . set touchable ( drag actor touchable ) ; actor actor = null ; if ( target != null ) actor = is valid target ? payload . valid drag actor : payload . invalid drag actor ; if ( actor == null ) actor = payload . drag actor ; if ( actor == null ) return ; if ( drag actor != actor ) { if ( drag actor != null ) drag actor . remove ( ) ; drag actor = actor ; stage . add actor ( actor ) ; } float actor x = event . get stage x ( ) + drag actor x ; float actor y = event . get stage y ( ) + drag actor y - actor . get height ( ) ; if ( keep within stage ) { if ( actor x < 0 ) actor x = 0 ; if ( actor y < 0 ) actor y = 0 ; if ( actor x + actor . get width ( ) > stage . get width ( ) ) actor x = stage . get width ( ) - actor . get width ( ) ; if ( actor y + actor . get height ( ) > stage . get height ( ) ) actor y = stage . get height ( ) - actor . get height ( ) ; } actor . set position ( actor x , actor y ) ; } public void drag stop ( input event event , float x , float y , int pointer ) { if ( pointer != active pointer ) return ; active pointer = - 1 ; if ( payload == null ) return ; if ( system . current time millis ( ) - drag start time < drag time ) is valid target = false ; if ( drag actor != null ) drag actor . remove ( ) ; if ( is valid target ) { float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; target . drop ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } source . drag stop ( event , x , y , pointer , payload , is valid target ? target : null ) ; if ( target != null ) target . reset ( source , payload ) ; payload = null ; target = null ; is valid target = false ; drag actor = null ; } } ; listener . set tap square size ( tap square size ) ; listener . set button ( button ) ; source . actor . add capture listener ( listener ) ; source listeners . put ( source , listener ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { drag listener listener = new drag listener ( ) { public void drag start ( input event event , float x , float y , int pointer ) { if ( active pointer != - 1 ) { event . stop ( ) ; return ; } active pointer = pointer ; drag start time = system . current time millis ( ) ; payload = source . drag start ( event , get touch down x ( ) , get touch down y ( ) , pointer ) ; event . stop ( ) ; if ( cancel touch focus && payload != null ) source . get actor ( ) . get stage ( ) . cancel touch focus except ( this , source . get actor ( ) ) ; } public void drag ( input event event , float x , float y , int pointer ) { if ( payload == null ) return ; if ( pointer != active pointer ) return ; stage stage = event . get stage ( ) ; touchable drag actor touchable = null ; if ( drag actor != null ) { drag actor touchable = drag actor . get touchable ( ) ; drag actor . set touchable ( touchable . disabled ) ; } target new target = null ; is valid target = false ; float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; actor hit = event . get stage ( ) . hit ( stage x , stage y , true ) ; if ( hit == null ) hit = event . get stage ( ) . hit ( stage x , stage y , false ) ; if ( hit != null ) { for ( int i = 0 , n = targets . size ; i < n ; i ++ ) { target target = targets . get ( i ) ; if ( ! target . actor . is ascendant of ( hit ) ) continue ; new target = target ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; break ; } } if ( new target != target ) { if ( target != null ) target . reset ( source , payload ) ; target = new target ; } if ( new target != null ) { is valid target = new target . drag ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } if ( drag actor != null ) drag actor . set touchable ( drag actor touchable ) ; actor actor = null ; if ( target != null ) actor = is valid target ? payload . valid drag actor : payload . invalid drag actor ; if ( actor == null ) actor = payload . drag actor ; if ( actor == null ) return ; if ( drag actor != actor ) { if ( drag actor != null ) drag actor . remove ( ) ; drag actor = actor ; stage . add actor ( actor ) ; } float actor x = event . get stage x ( ) + drag actor x ; float actor y = event . get stage y ( ) + drag actor y - actor . get height ( ) ; if ( keep within stage ) { if ( actor x < 0 ) actor x = 0 ; if ( actor y < 0 ) actor y = 0 ; if ( actor x + actor . get width ( ) > stage . get width ( ) ) actor x = stage . get width ( ) - actor . get width ( ) ; if ( actor y + actor . get height ( ) > stage . get height ( ) ) actor y = stage . get height ( ) - actor . get height ( ) ; } actor . set position ( actor x , actor y ) ; } public void drag stop ( input event event , float x , float y , int pointer ) { if ( pointer != active pointer ) return ; active pointer = - 1 ; if ( payload == null ) return ; if ( system . current time millis ( ) - drag start time < drag time ) is valid target = false ; if ( drag actor != null ) drag actor . remove ( ) ; if ( is valid target ) { float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; target . drop ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } source . drag stop ( event , x , y , pointer , payload , is valid target ? target : null ) ; if ( target != null ) target . reset ( source , payload ) ; payload = null ; target = null ; is valid target = false ; drag actor = null ; } } ; listener . set tap square size ( tap square size ) ; listener . set button ( button ) ; source . actor . add capture listener ( listener ) ; source listeners . put ( source , listener ) ; } <SENTENCE_END/>

(Copy Probability: 9.5%)

<SENTENCE_START> { drag listener listener = new drag listener ( ) { public void drag start ( input event event , float x , float y , int pointer ) { if ( active pointer != - 1 ) { event . stop ( ) ; return ; } active pointer = pointer ; drag start time = system . current time millis ( ) ; payload = source . drag start ( event , get touch down x ( ) , get touch down y ( ) , pointer ) ; event . stop ( ) ; if ( cancel touch focus && payload != null ) source . get actor ( ) . get stage ( ) . cancel touch focus except ( this , source . get actor ( ) ) ; } public void drag ( input event event , float x , float y , int pointer ) { if ( payload == null ) return ; if ( pointer != active pointer ) return ; stage stage = event . get stage ( ) ; touchable drag actor touchable = null ; if ( drag actor != null ) { drag actor touchable = drag actor . get touchable ( ) ; drag actor . set touchable ( touchable . disabled ) ; } target new target = null ; is valid target = false ; float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; actor hit = event . get stage ( ) . hit ( stage x , stage y , true ) ; if ( hit == null ) hit = event . get stage ( ) . hit ( stage x , stage y , false ) ; if ( hit != null ) { for ( int i = 0 , n = targets . size ; i < n ; i ++ ) { target target = targets . get ( i ) ; if ( ! target . actor . is ascendant of ( hit ) ) continue ; new target = target ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; break ; } } if ( new target != target ) { if ( target != null ) target . reset ( source , payload ) ; target = new target ; } if ( new target != null ) { is valid target = new target . drag ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } if ( drag actor != null ) drag actor . set touchable ( drag actor touchable ) ; actor actor = null ; if ( target != null ) actor = is valid target ? payload . valid drag actor : payload . invalid drag actor ; if ( actor == null ) actor = payload . drag actor ; if ( actor == null ) return ; if ( drag actor != actor ) { if ( drag actor != null ) drag actor . remove ( ) ; drag actor = actor ; stage . add actor ( actor ) ; } float actor x = event . get stage x ( ) + drag actor x ; float actor y = event . get stage y ( ) + drag actor y - actor . get height ( ) ; if ( keep within stage ) { if ( actor x < 0 ) actor x = 0 ; if ( actor y < 0 ) actor y = 0 ; if ( actor x + actor . get width ( ) > stage . get width ( ) ) actor x = stage . get width ( ) - actor . get width ( ) ; if ( actor y + actor . get height ( ) > stage . get height ( ) ) actor y = stage . get height ( ) - actor . get height ( ) ; } actor . set position ( actor x , actor y ) ; } public void drag stop ( input event event , float x , float y , int pointer ) { if ( pointer != active pointer ) return ; active pointer = - 1 ; if ( payload == null ) return ; if ( system . current time millis ( ) - drag start time < drag time ) is valid target = false ; if ( drag actor != null ) drag actor . remove ( ) ; if ( is valid target ) { float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; target . drop ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } source . drag stop ( event , x , y , pointer , payload , is valid target ? target : null ) ; if ( target != null ) target . reset ( source , payload ) ; payload = null ; target = null ; is valid target = false ; drag actor = null ; } } ; listener . set tap square size ( tap square size ) ; listener . set button ( button ) ; source . actor . add capture listener ( listener ) ; source listeners . put ( source , listener ) ; } <SENTENCE_END/>


Original Name drag,start

drag

<SENTENCE_START> { if ( active pointer != - 1 ) { event . stop ( ) ; return ; } active pointer = pointer ; drag start time = system . current time millis ( ) ; payload = source . %SELF% ( event , get touch down x ( ) , get touch down y ( ) , pointer ) ; event . stop ( ) ; if ( cancel touch focus && payload != null ) source . get actor ( ) . get stage ( ) . cancel touch focus except ( this , source . get actor ( ) ) ; } <SENTENCE_END/>

(Copy Probability: 3.2%)

<SENTENCE_START> { if ( active pointer != - 1 ) { event . stop ( ) ; return ; } active pointer = pointer ; drag start time = system . current time millis ( ) ; payload = source . %SELF% ( event , get touch down x ( ) , get touch down y ( ) , pointer ) ; event . stop ( ) ; if ( cancel touch focus && payload != null ) source . get actor ( ) . get stage ( ) . cancel touch focus except ( this , source . get actor ( ) ) ; } <SENTENCE_END/>

start

<SENTENCE_START> { if ( active pointer != - 1 ) { event . stop ( ) ; return ; } active pointer = pointer ; drag start time = system . current time millis ( ) ; payload = source . %SELF% ( event , get touch down x ( ) , get touch down y ( ) , pointer ) ; event . stop ( ) ; if ( cancel touch focus && payload != null ) source . get actor ( ) . get stage ( ) . cancel touch focus except ( this , source . get actor ( ) ) ; } <SENTENCE_END/>

(Copy Probability: 21.1%)

<SENTENCE_START> { if ( active pointer != - 1 ) { event . stop ( ) ; return ; } active pointer = pointer ; drag start time = system . current time millis ( ) ; payload = source . %SELF% ( event , get touch down x ( ) , get touch down y ( ) , pointer ) ; event . stop ( ) ; if ( cancel touch focus && payload != null ) source . get actor ( ) . get stage ( ) . cancel touch focus except ( this , source . get actor ( ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( active pointer != - 1 ) { event . stop ( ) ; return ; } active pointer = pointer ; drag start time = system . current time millis ( ) ; payload = source . %SELF% ( event , get touch down x ( ) , get touch down y ( ) , pointer ) ; event . stop ( ) ; if ( cancel touch focus && payload != null ) source . get actor ( ) . get stage ( ) . cancel touch focus except ( this , source . get actor ( ) ) ; } <SENTENCE_END/>

(Copy Probability: 15.8%)

<SENTENCE_START> { if ( active pointer != - 1 ) { event . stop ( ) ; return ; } active pointer = pointer ; drag start time = system . current time millis ( ) ; payload = source . %SELF% ( event , get touch down x ( ) , get touch down y ( ) , pointer ) ; event . stop ( ) ; if ( cancel touch focus && payload != null ) source . get actor ( ) . get stage ( ) . cancel touch focus except ( this , source . get actor ( ) ) ; } <SENTENCE_END/>


Original Name drag

drag

<SENTENCE_START> { if ( payload == null ) return ; if ( pointer != active pointer ) return ; stage stage = event . get stage ( ) ; touchable drag actor touchable = null ; if ( drag actor != null ) { drag actor touchable = drag actor . get touchable ( ) ; drag actor . set touchable ( touchable . disabled ) ; } target new target = null ; is valid target = false ; float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; actor hit = event . get stage ( ) . hit ( stage x , stage y , true ) ; if ( hit == null ) hit = event . get stage ( ) . hit ( stage x , stage y , false ) ; if ( hit != null ) { for ( int i = 0 , n = targets . size ; i < n ; i ++ ) { target target = targets . get ( i ) ; if ( ! target . actor . is ascendant of ( hit ) ) continue ; new target = target ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; break ; } } if ( new target != target ) { if ( target != null ) target . reset ( source , payload ) ; target = new target ; } if ( new target != null ) { is valid target = new target . %SELF% ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } if ( drag actor != null ) drag actor . set touchable ( drag actor touchable ) ; actor actor = null ; if ( target != null ) actor = is valid target ? payload . valid drag actor : payload . invalid drag actor ; if ( actor == null ) actor = payload . drag actor ; if ( actor == null ) return ; if ( drag actor != actor ) { if ( drag actor != null ) drag actor . remove ( ) ; drag actor = actor ; stage . add actor ( actor ) ; } float actor x = event . get stage x ( ) + drag actor x ; float actor y = event . get stage y ( ) + drag actor y - actor . get height ( ) ; if ( keep within stage ) { if ( actor x < 0 ) actor x = 0 ; if ( actor y < 0 ) actor y = 0 ; if ( actor x + actor . get width ( ) > stage . get width ( ) ) actor x = stage . get width ( ) - actor . get width ( ) ; if ( actor y + actor . get height ( ) > stage . get height ( ) ) actor y = stage . get height ( ) - actor . get height ( ) ; } actor . set position ( actor x , actor y ) ; } <SENTENCE_END/>

(Copy Probability: 3.8%)

<SENTENCE_START> { if ( payload == null ) return ; if ( pointer != active pointer ) return ; stage stage = event . get stage ( ) ; touchable drag actor touchable = null ; if ( drag actor != null ) { drag actor touchable = drag actor . get touchable ( ) ; drag actor . set touchable ( touchable . disabled ) ; } target new target = null ; is valid target = false ; float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; actor hit = event . get stage ( ) . hit ( stage x , stage y , true ) ; if ( hit == null ) hit = event . get stage ( ) . hit ( stage x , stage y , false ) ; if ( hit != null ) { for ( int i = 0 , n = targets . size ; i < n ; i ++ ) { target target = targets . get ( i ) ; if ( ! target . actor . is ascendant of ( hit ) ) continue ; new target = target ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; break ; } } if ( new target != target ) { if ( target != null ) target . reset ( source , payload ) ; target = new target ; } if ( new target != null ) { is valid target = new target . %SELF% ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } if ( drag actor != null ) drag actor . set touchable ( drag actor touchable ) ; actor actor = null ; if ( target != null ) actor = is valid target ? payload . valid drag actor : payload . invalid drag actor ; if ( actor == null ) actor = payload . drag actor ; if ( actor == null ) return ; if ( drag actor != actor ) { if ( drag actor != null ) drag actor . remove ( ) ; drag actor = actor ; stage . add actor ( actor ) ; } float actor x = event . get stage x ( ) + drag actor x ; float actor y = event . get stage y ( ) + drag actor y - actor . get height ( ) ; if ( keep within stage ) { if ( actor x < 0 ) actor x = 0 ; if ( actor y < 0 ) actor y = 0 ; if ( actor x + actor . get width ( ) > stage . get width ( ) ) actor x = stage . get width ( ) - actor . get width ( ) ; if ( actor y + actor . get height ( ) > stage . get height ( ) ) actor y = stage . get height ( ) - actor . get height ( ) ; } actor . set position ( actor x , actor y ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( payload == null ) return ; if ( pointer != active pointer ) return ; stage stage = event . get stage ( ) ; touchable drag actor touchable = null ; if ( drag actor != null ) { drag actor touchable = drag actor . get touchable ( ) ; drag actor . set touchable ( touchable . disabled ) ; } target new target = null ; is valid target = false ; float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; actor hit = event . get stage ( ) . hit ( stage x , stage y , true ) ; if ( hit == null ) hit = event . get stage ( ) . hit ( stage x , stage y , false ) ; if ( hit != null ) { for ( int i = 0 , n = targets . size ; i < n ; i ++ ) { target target = targets . get ( i ) ; if ( ! target . actor . is ascendant of ( hit ) ) continue ; new target = target ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; break ; } } if ( new target != target ) { if ( target != null ) target . reset ( source , payload ) ; target = new target ; } if ( new target != null ) { is valid target = new target . %SELF% ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } if ( drag actor != null ) drag actor . set touchable ( drag actor touchable ) ; actor actor = null ; if ( target != null ) actor = is valid target ? payload . valid drag actor : payload . invalid drag actor ; if ( actor == null ) actor = payload . drag actor ; if ( actor == null ) return ; if ( drag actor != actor ) { if ( drag actor != null ) drag actor . remove ( ) ; drag actor = actor ; stage . add actor ( actor ) ; } float actor x = event . get stage x ( ) + drag actor x ; float actor y = event . get stage y ( ) + drag actor y - actor . get height ( ) ; if ( keep within stage ) { if ( actor x < 0 ) actor x = 0 ; if ( actor y < 0 ) actor y = 0 ; if ( actor x + actor . get width ( ) > stage . get width ( ) ) actor x = stage . get width ( ) - actor . get width ( ) ; if ( actor y + actor . get height ( ) > stage . get height ( ) ) actor y = stage . get height ( ) - actor . get height ( ) ; } actor . set position ( actor x , actor y ) ; } <SENTENCE_END/>

(Copy Probability: 10.0%)

<SENTENCE_START> { if ( payload == null ) return ; if ( pointer != active pointer ) return ; stage stage = event . get stage ( ) ; touchable drag actor touchable = null ; if ( drag actor != null ) { drag actor touchable = drag actor . get touchable ( ) ; drag actor . set touchable ( touchable . disabled ) ; } target new target = null ; is valid target = false ; float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; actor hit = event . get stage ( ) . hit ( stage x , stage y , true ) ; if ( hit == null ) hit = event . get stage ( ) . hit ( stage x , stage y , false ) ; if ( hit != null ) { for ( int i = 0 , n = targets . size ; i < n ; i ++ ) { target target = targets . get ( i ) ; if ( ! target . actor . is ascendant of ( hit ) ) continue ; new target = target ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; break ; } } if ( new target != target ) { if ( target != null ) target . reset ( source , payload ) ; target = new target ; } if ( new target != null ) { is valid target = new target . %SELF% ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } if ( drag actor != null ) drag actor . set touchable ( drag actor touchable ) ; actor actor = null ; if ( target != null ) actor = is valid target ? payload . valid drag actor : payload . invalid drag actor ; if ( actor == null ) actor = payload . drag actor ; if ( actor == null ) return ; if ( drag actor != actor ) { if ( drag actor != null ) drag actor . remove ( ) ; drag actor = actor ; stage . add actor ( actor ) ; } float actor x = event . get stage x ( ) + drag actor x ; float actor y = event . get stage y ( ) + drag actor y - actor . get height ( ) ; if ( keep within stage ) { if ( actor x < 0 ) actor x = 0 ; if ( actor y < 0 ) actor y = 0 ; if ( actor x + actor . get width ( ) > stage . get width ( ) ) actor x = stage . get width ( ) - actor . get width ( ) ; if ( actor y + actor . get height ( ) > stage . get height ( ) ) actor y = stage . get height ( ) - actor . get height ( ) ; } actor . set position ( actor x , actor y ) ; } <SENTENCE_END/>


Original Name drag,stop

drag

<SENTENCE_START> { if ( pointer != active pointer ) return ; active pointer = - 1 ; if ( payload == null ) return ; if ( system . current time millis ( ) - drag start time < drag time ) is valid target = false ; if ( drag actor != null ) drag actor . remove ( ) ; if ( is valid target ) { float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; target . drop ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } source . %SELF% ( event , x , y , pointer , payload , is valid target ? target : null ) ; if ( target != null ) target . reset ( source , payload ) ; payload = null ; target = null ; is valid target = false ; drag actor = null ; } <SENTENCE_END/>

(Copy Probability: 5.0%)

<SENTENCE_START> { if ( pointer != active pointer ) return ; active pointer = - 1 ; if ( payload == null ) return ; if ( system . current time millis ( ) - drag start time < drag time ) is valid target = false ; if ( drag actor != null ) drag actor . remove ( ) ; if ( is valid target ) { float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; target . drop ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } source . %SELF% ( event , x , y , pointer , payload , is valid target ? target : null ) ; if ( target != null ) target . reset ( source , payload ) ; payload = null ; target = null ; is valid target = false ; drag actor = null ; } <SENTENCE_END/>

stop

<SENTENCE_START> { if ( pointer != active pointer ) return ; active pointer = - 1 ; if ( payload == null ) return ; if ( system . current time millis ( ) - drag start time < drag time ) is valid target = false ; if ( drag actor != null ) drag actor . remove ( ) ; if ( is valid target ) { float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; target . drop ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } source . %SELF% ( event , x , y , pointer , payload , is valid target ? target : null ) ; if ( target != null ) target . reset ( source , payload ) ; payload = null ; target = null ; is valid target = false ; drag actor = null ; } <SENTENCE_END/>

(Copy Probability: 16.9%)

<SENTENCE_START> { if ( pointer != active pointer ) return ; active pointer = - 1 ; if ( payload == null ) return ; if ( system . current time millis ( ) - drag start time < drag time ) is valid target = false ; if ( drag actor != null ) drag actor . remove ( ) ; if ( is valid target ) { float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; target . drop ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } source . %SELF% ( event , x , y , pointer , payload , is valid target ? target : null ) ; if ( target != null ) target . reset ( source , payload ) ; payload = null ; target = null ; is valid target = false ; drag actor = null ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( pointer != active pointer ) return ; active pointer = - 1 ; if ( payload == null ) return ; if ( system . current time millis ( ) - drag start time < drag time ) is valid target = false ; if ( drag actor != null ) drag actor . remove ( ) ; if ( is valid target ) { float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; target . drop ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } source . %SELF% ( event , x , y , pointer , payload , is valid target ? target : null ) ; if ( target != null ) target . reset ( source , payload ) ; payload = null ; target = null ; is valid target = false ; drag actor = null ; } <SENTENCE_END/>

(Copy Probability: 10.4%)

<SENTENCE_START> { if ( pointer != active pointer ) return ; active pointer = - 1 ; if ( payload == null ) return ; if ( system . current time millis ( ) - drag start time < drag time ) is valid target = false ; if ( drag actor != null ) drag actor . remove ( ) ; if ( is valid target ) { float stage x = event . get stage x ( ) + touch offset x , stage y = event . get stage y ( ) + touch offset y ; target . actor . stage to local coordinates ( tmp vector . set ( stage x , stage y ) ) ; target . drop ( source , payload , tmp vector . x , tmp vector . y , pointer ) ; } source . %SELF% ( event , x , y , pointer , payload , is valid target ? target : null ) ; if ( target != null ) target . reset ( source , payload ) ; payload = null ; target = null ; is valid target = false ; drag actor = null ; } <SENTENCE_END/>


Original Name remove,source

remove

<SENTENCE_START> { drag listener drag listener = source listeners . remove ( source ) ; source . actor . remove capture listener ( drag listener ) ; } <SENTENCE_END/>

(Copy Probability: 2.1%)

<SENTENCE_START> { drag listener drag listener = source listeners . remove ( source ) ; source . actor . remove capture listener ( drag listener ) ; } <SENTENCE_END/>

source

<SENTENCE_START> { drag listener drag listener = source listeners . remove ( source ) ; source . actor . remove capture listener ( drag listener ) ; } <SENTENCE_END/>

(Copy Probability: 44.2%)

<SENTENCE_START> { drag listener drag listener = source listeners . remove ( source ) ; source . actor . remove capture listener ( drag listener ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { drag listener drag listener = source listeners . remove ( source ) ; source . actor . remove capture listener ( drag listener ) ; } <SENTENCE_END/>

(Copy Probability: 16.6%)

<SENTENCE_START> { drag listener drag listener = source listeners . remove ( source ) ; source . actor . remove capture listener ( drag listener ) ; } <SENTENCE_END/>


Original Name add,target

add

<SENTENCE_START> { targets . add ( target ) ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { targets . add ( target ) ; } <SENTENCE_END/>

target

<SENTENCE_START> { targets . add ( target ) ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { targets . add ( target ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { targets . add ( target ) ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { targets . add ( target ) ; } <SENTENCE_END/>


Original Name remove,target

remove

<SENTENCE_START> { targets . remove value ( target , true ) ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { targets . remove value ( target , true ) ; } <SENTENCE_END/>

target

<SENTENCE_START> { targets . remove value ( target , true ) ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { targets . remove value ( target , true ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { targets . remove value ( target , true ) ; } <SENTENCE_END/>

(Copy Probability: 0.3%)

<SENTENCE_START> { targets . remove value ( target , true ) ; } <SENTENCE_END/>


Original Name clear

clear

<SENTENCE_START> { targets . %SELF% ( ) ; for ( entry < source , drag listener > entry : source listeners . entries ( ) ) entry . key . actor . remove capture listener ( entry . value ) ; source listeners . %SELF% ( ) ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { targets . %SELF% ( ) ; for ( entry < source , drag listener > entry : source listeners . entries ( ) ) entry . key . actor . remove capture listener ( entry . value ) ; source listeners . %SELF% ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { targets . %SELF% ( ) ; for ( entry < source , drag listener > entry : source listeners . entries ( ) ) entry . key . actor . remove capture listener ( entry . value ) ; source listeners . %SELF% ( ) ; } <SENTENCE_END/>

(Copy Probability: 32.0%)

<SENTENCE_START> { targets . %SELF% ( ) ; for ( entry < source , drag listener > entry : source listeners . entries ( ) ) entry . key . actor . remove capture listener ( entry . value ) ; source listeners . %SELF% ( ) ; } <SENTENCE_END/>


Original Name set,tap,square,size

set

<SENTENCE_START> { tap square size = half tap square size ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { tap square size = half tap square size ; } <SENTENCE_END/>

tap

<SENTENCE_START> { tap square size = half tap square size ; } <SENTENCE_END/>

(Copy Probability: 99.5%)

<SENTENCE_START> { tap square size = half tap square size ; } <SENTENCE_END/>

square

<SENTENCE_START> { tap square size = half tap square size ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { tap square size = half tap square size ; } <SENTENCE_END/>

size

<SENTENCE_START> { tap square size = half tap square size ; } <SENTENCE_END/>

(Copy Probability: 92.3%)

<SENTENCE_START> { tap square size = half tap square size ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { tap square size = half tap square size ; } <SENTENCE_END/>

(Copy Probability: 9.8%)

<SENTENCE_START> { tap square size = half tap square size ; } <SENTENCE_END/>


Original Name set,button

set

<SENTENCE_START> { this . button = button ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { this . button = button ; } <SENTENCE_END/>

button

<SENTENCE_START> { this . button = button ; } <SENTENCE_END/>

(Copy Probability: 90.5%)

<SENTENCE_START> { this . button = button ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . button = button ; } <SENTENCE_END/>

(Copy Probability: 1.3%)

<SENTENCE_START> { this . button = button ; } <SENTENCE_END/>


Original Name set,drag,actor,position

set

<SENTENCE_START> { this . drag actor x = drag actor x ; this . drag actor y = drag actor y ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { this . drag actor x = drag actor x ; this . drag actor y = drag actor y ; } <SENTENCE_END/>

drag

<SENTENCE_START> { this . drag actor x = drag actor x ; this . drag actor y = drag actor y ; } <SENTENCE_END/>

(Copy Probability: 97.3%)

<SENTENCE_START> { this . drag actor x = drag actor x ; this . drag actor y = drag actor y ; } <SENTENCE_END/>

actor

<SENTENCE_START> { this . drag actor x = drag actor x ; this . drag actor y = drag actor y ; } <SENTENCE_END/>

(Copy Probability: 90.6%)

<SENTENCE_START> { this . drag actor x = drag actor x ; this . drag actor y = drag actor y ; } <SENTENCE_END/>

position

<SENTENCE_START> { this . drag actor x = drag actor x ; this . drag actor y = drag actor y ; } <SENTENCE_END/>

(Copy Probability: 17.1%)

<SENTENCE_START> { this . drag actor x = drag actor x ; this . drag actor y = drag actor y ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . drag actor x = drag actor x ; this . drag actor y = drag actor y ; } <SENTENCE_END/>

(Copy Probability: 4.0%)

<SENTENCE_START> { this . drag actor x = drag actor x ; this . drag actor y = drag actor y ; } <SENTENCE_END/>


Original Name set,touch,offset

set

<SENTENCE_START> { this . touch offset x = touch offset x ; this . touch offset y = touch offset y ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { this . touch offset x = touch offset x ; this . touch offset y = touch offset y ; } <SENTENCE_END/>

touch

<SENTENCE_START> { this . touch offset x = touch offset x ; this . touch offset y = touch offset y ; } <SENTENCE_END/>

(Copy Probability: 89.5%)

<SENTENCE_START> { this . touch offset x = touch offset x ; this . touch offset y = touch offset y ; } <SENTENCE_END/>

offset

<SENTENCE_START> { this . touch offset x = touch offset x ; this . touch offset y = touch offset y ; } <SENTENCE_END/>

(Copy Probability: 97.4%)

<SENTENCE_START> { this . touch offset x = touch offset x ; this . touch offset y = touch offset y ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . touch offset x = touch offset x ; this . touch offset y = touch offset y ; } <SENTENCE_END/>

(Copy Probability: 58.3%)

<SENTENCE_START> { this . touch offset x = touch offset x ; this . touch offset y = touch offset y ; } <SENTENCE_END/>


Original Name is,dragging

is

<SENTENCE_START> { return payload != null ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { return payload != null ; } <SENTENCE_END/>

dragging

<SENTENCE_START> { return payload != null ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { return payload != null ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return payload != null ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { return payload != null ; } <SENTENCE_END/>


Original Name get,drag,actor

get

<SENTENCE_START> { return drag actor ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { return drag actor ; } <SENTENCE_END/>

drag

<SENTENCE_START> { return drag actor ; } <SENTENCE_END/>

(Copy Probability: 96.0%)

<SENTENCE_START> { return drag actor ; } <SENTENCE_END/>

actor

<SENTENCE_START> { return drag actor ; } <SENTENCE_END/>

(Copy Probability: 66.1%)

<SENTENCE_START> { return drag actor ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return drag actor ; } <SENTENCE_END/>

(Copy Probability: 2.4%)

<SENTENCE_START> { return drag actor ; } <SENTENCE_END/>


Original Name set,drag,time

set

<SENTENCE_START> { this . drag time = drag millis ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { this . drag time = drag millis ; } <SENTENCE_END/>

drag

<SENTENCE_START> { this . drag time = drag millis ; } <SENTENCE_END/>

(Copy Probability: 98.1%)

<SENTENCE_START> { this . drag time = drag millis ; } <SENTENCE_END/>

time

<SENTENCE_START> { this . drag time = drag millis ; } <SENTENCE_END/>

(Copy Probability: 90.2%)

<SENTENCE_START> { this . drag time = drag millis ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . drag time = drag millis ; } <SENTENCE_END/>

(Copy Probability: 6.5%)

<SENTENCE_START> { this . drag time = drag millis ; } <SENTENCE_END/>


Original Name set,cancel,touch,focus

set

<SENTENCE_START> { this . cancel touch focus = cancel touch focus ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { this . cancel touch focus = cancel touch focus ; } <SENTENCE_END/>

cancel

<SENTENCE_START> { this . cancel touch focus = cancel touch focus ; } <SENTENCE_END/>

(Copy Probability: 98.5%)

<SENTENCE_START> { this . cancel touch focus = cancel touch focus ; } <SENTENCE_END/>

touch

<SENTENCE_START> { this . cancel touch focus = cancel touch focus ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { this . cancel touch focus = cancel touch focus ; } <SENTENCE_END/>

focus

<SENTENCE_START> { this . cancel touch focus = cancel touch focus ; } <SENTENCE_END/>

(Copy Probability: 90.4%)

<SENTENCE_START> { this . cancel touch focus = cancel touch focus ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . cancel touch focus = cancel touch focus ; } <SENTENCE_END/>

(Copy Probability: 71.9%)

<SENTENCE_START> { this . cancel touch focus = cancel touch focus ; } <SENTENCE_END/>


Original Name set,keep,within,stage

set

<SENTENCE_START> { this . keep within stage = keep within stage ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { this . keep within stage = keep within stage ; } <SENTENCE_END/>

keep

<SENTENCE_START> { this . keep within stage = keep within stage ; } <SENTENCE_END/>

(Copy Probability: 99.1%)

<SENTENCE_START> { this . keep within stage = keep within stage ; } <SENTENCE_END/>

within

<SENTENCE_START> { this . keep within stage = keep within stage ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { this . keep within stage = keep within stage ; } <SENTENCE_END/>

stage

<SENTENCE_START> { this . keep within stage = keep within stage ; } <SENTENCE_END/>

(Copy Probability: 73.5%)

<SENTENCE_START> { this . keep within stage = keep within stage ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . keep within stage = keep within stage ; } <SENTENCE_END/>

(Copy Probability: 6.6%)

<SENTENCE_START> { this . keep within stage = keep within stage ; } <SENTENCE_END/>


Original Name drag,stop

drag

<SENTENCE_START> { } <SENTENCE_END/>

(Copy Probability: 0.1%)

<SENTENCE_START> { } <SENTENCE_END/>

stop

<SENTENCE_START> { } <SENTENCE_END/>

(Copy Probability: 0.0%)

<SENTENCE_START> { } <SENTENCE_END/>

%END%

<SENTENCE_START> { } <SENTENCE_END/>

(Copy Probability: 0.1%)

<SENTENCE_START> { } <SENTENCE_END/>


Original Name get,actor

get

<SENTENCE_START> { return actor ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { return actor ; } <SENTENCE_END/>

actor

<SENTENCE_START> { return actor ; } <SENTENCE_END/>

(Copy Probability: 91.3%)

<SENTENCE_START> { return actor ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return actor ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { return actor ; } <SENTENCE_END/>


Original Name reset

reset

<SENTENCE_START> { } <SENTENCE_END/>

(Copy Probability: 0.1%)

<SENTENCE_START> { } <SENTENCE_END/>

%END%

<SENTENCE_START> { } <SENTENCE_END/>

(Copy Probability: 0.0%)

<SENTENCE_START> { } <SENTENCE_END/>


Original Name get,actor

get

<SENTENCE_START> { return actor ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { return actor ; } <SENTENCE_END/>

actor

<SENTENCE_START> { return actor ; } <SENTENCE_END/>

(Copy Probability: 91.3%)

<SENTENCE_START> { return actor ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return actor ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { return actor ; } <SENTENCE_END/>


Original Name set,drag,actor

set

<SENTENCE_START> { this . drag actor = drag actor ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { this . drag actor = drag actor ; } <SENTENCE_END/>

drag

<SENTENCE_START> { this . drag actor = drag actor ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { this . drag actor = drag actor ; } <SENTENCE_END/>

actor

<SENTENCE_START> { this . drag actor = drag actor ; } <SENTENCE_END/>

(Copy Probability: 80.3%)

<SENTENCE_START> { this . drag actor = drag actor ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . drag actor = drag actor ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { this . drag actor = drag actor ; } <SENTENCE_END/>


Original Name get,drag,actor

get

<SENTENCE_START> { return drag actor ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { return drag actor ; } <SENTENCE_END/>

drag

<SENTENCE_START> { return drag actor ; } <SENTENCE_END/>

(Copy Probability: 96.0%)

<SENTENCE_START> { return drag actor ; } <SENTENCE_END/>

actor

<SENTENCE_START> { return drag actor ; } <SENTENCE_END/>

(Copy Probability: 66.1%)

<SENTENCE_START> { return drag actor ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return drag actor ; } <SENTENCE_END/>

(Copy Probability: 2.4%)

<SENTENCE_START> { return drag actor ; } <SENTENCE_END/>


Original Name set,valid,drag,actor

set

<SENTENCE_START> { this . valid drag actor = valid drag actor ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { this . valid drag actor = valid drag actor ; } <SENTENCE_END/>

valid

<SENTENCE_START> { this . valid drag actor = valid drag actor ; } <SENTENCE_END/>

(Copy Probability: 98.6%)

<SENTENCE_START> { this . valid drag actor = valid drag actor ; } <SENTENCE_END/>

drag

<SENTENCE_START> { this . valid drag actor = valid drag actor ; } <SENTENCE_END/>

(Copy Probability: 98.5%)

<SENTENCE_START> { this . valid drag actor = valid drag actor ; } <SENTENCE_END/>

actor

<SENTENCE_START> { this . valid drag actor = valid drag actor ; } <SENTENCE_END/>

(Copy Probability: 18.1%)

<SENTENCE_START> { this . valid drag actor = valid drag actor ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . valid drag actor = valid drag actor ; } <SENTENCE_END/>

(Copy Probability: 6.3%)

<SENTENCE_START> { this . valid drag actor = valid drag actor ; } <SENTENCE_END/>


Original Name get,valid,drag,actor

get

<SENTENCE_START> { return valid drag actor ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { return valid drag actor ; } <SENTENCE_END/>

valid

<SENTENCE_START> { return valid drag actor ; } <SENTENCE_END/>

(Copy Probability: 98.4%)

<SENTENCE_START> { return valid drag actor ; } <SENTENCE_END/>

drag

<SENTENCE_START> { return valid drag actor ; } <SENTENCE_END/>

(Copy Probability: 98.2%)

<SENTENCE_START> { return valid drag actor ; } <SENTENCE_END/>

actor

<SENTENCE_START> { return valid drag actor ; } <SENTENCE_END/>

(Copy Probability: 14.5%)

<SENTENCE_START> { return valid drag actor ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return valid drag actor ; } <SENTENCE_END/>

(Copy Probability: 5.9%)

<SENTENCE_START> { return valid drag actor ; } <SENTENCE_END/>


Original Name set,invalid,drag,actor

set

<SENTENCE_START> { this . invalid drag actor = invalid drag actor ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { this . invalid drag actor = invalid drag actor ; } <SENTENCE_END/>

invalid

<SENTENCE_START> { this . invalid drag actor = invalid drag actor ; } <SENTENCE_END/>

(Copy Probability: 99.4%)

<SENTENCE_START> { this . invalid drag actor = invalid drag actor ; } <SENTENCE_END/>

drag

<SENTENCE_START> { this . invalid drag actor = invalid drag actor ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { this . invalid drag actor = invalid drag actor ; } <SENTENCE_END/>

actor

<SENTENCE_START> { this . invalid drag actor = invalid drag actor ; } <SENTENCE_END/>

(Copy Probability: 20.7%)

<SENTENCE_START> { this . invalid drag actor = invalid drag actor ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . invalid drag actor = invalid drag actor ; } <SENTENCE_END/>

(Copy Probability: 5.9%)

<SENTENCE_START> { this . invalid drag actor = invalid drag actor ; } <SENTENCE_END/>


Original Name get,invalid,drag,actor

get

<SENTENCE_START> { return invalid drag actor ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { return invalid drag actor ; } <SENTENCE_END/>

invalid

<SENTENCE_START> { return invalid drag actor ; } <SENTENCE_END/>

(Copy Probability: 99.5%)

<SENTENCE_START> { return invalid drag actor ; } <SENTENCE_END/>

drag

<SENTENCE_START> { return invalid drag actor ; } <SENTENCE_END/>

(Copy Probability: 99.3%)

<SENTENCE_START> { return invalid drag actor ; } <SENTENCE_END/>

actor

<SENTENCE_START> { return invalid drag actor ; } <SENTENCE_END/>

(Copy Probability: 8.1%)

<SENTENCE_START> { return invalid drag actor ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return invalid drag actor ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { return invalid drag actor ; } <SENTENCE_END/>


Original Name get,object

get

<SENTENCE_START> { return object ; } <SENTENCE_END/>

(Copy Probability: 0.3%)

<SENTENCE_START> { return object ; } <SENTENCE_END/>

object

<SENTENCE_START> { return object ; } <SENTENCE_END/>

(Copy Probability: 38.1%)

<SENTENCE_START> { return object ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return object ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { return object ; } <SENTENCE_END/>


Original Name set,object

set

<SENTENCE_START> { this . object = object ; } <SENTENCE_END/>

(Copy Probability: 1.1%)

<SENTENCE_START> { this . object = object ; } <SENTENCE_END/>

object

<SENTENCE_START> { this . object = object ; } <SENTENCE_END/>

(Copy Probability: 97.4%)

<SENTENCE_START> { this . object = object ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . object = object ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { this . object = object ; } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name build,tree

build

<SENTENCE_START> { collision jni . bt quantized bvh tree build tree ( swig c ptr , this , gim bvh data array . get c ptr ( primitive boxes ) , primitive boxes ) ; } <SENTENCE_END/>

(Copy Probability: 19.0%)

<SENTENCE_START> { collision jni . bt quantized bvh tree build tree ( swig c ptr , this , gim bvh data array . get c ptr ( primitive boxes ) , primitive boxes ) ; } <SENTENCE_END/>

tree

<SENTENCE_START> { collision jni . bt quantized bvh tree build tree ( swig c ptr , this , gim bvh data array . get c ptr ( primitive boxes ) , primitive boxes ) ; } <SENTENCE_END/>

(Copy Probability: 98.7%)

<SENTENCE_START> { collision jni . bt quantized bvh tree build tree ( swig c ptr , this , gim bvh data array . get c ptr ( primitive boxes ) , primitive boxes ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt quantized bvh tree build tree ( swig c ptr , this , gim bvh data array . get c ptr ( primitive boxes ) , primitive boxes ) ; } <SENTENCE_END/>

(Copy Probability: 41.5%)

<SENTENCE_START> { collision jni . bt quantized bvh tree build tree ( swig c ptr , this , gim bvh data array . get c ptr ( primitive boxes ) , primitive boxes ) ; } <SENTENCE_END/>


Original Name quantize,point

quantize

<SENTENCE_START> { assert quantizedpoint . is direct ( ) : "Buffer must be allocated direct." ; { collision jni . bt quantized bvh tree quantize point ( swig c ptr , this , quantizedpoint , point ) ; } } <SENTENCE_END/>

(Copy Probability: 21.2%)

<SENTENCE_START> { assert quantizedpoint . is direct ( ) : "Buffer must be allocated direct." ; { collision jni . bt quantized bvh tree quantize point ( swig c ptr , this , quantizedpoint , point ) ; } } <SENTENCE_END/>

point

<SENTENCE_START> { assert quantizedpoint . is direct ( ) : "Buffer must be allocated direct." ; { collision jni . bt quantized bvh tree quantize point ( swig c ptr , this , quantizedpoint , point ) ; } } <SENTENCE_END/>

(Copy Probability: 98.9%)

<SENTENCE_START> { assert quantizedpoint . is direct ( ) : "Buffer must be allocated direct." ; { collision jni . bt quantized bvh tree quantize point ( swig c ptr , this , quantizedpoint , point ) ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { assert quantizedpoint . is direct ( ) : "Buffer must be allocated direct." ; { collision jni . bt quantized bvh tree quantize point ( swig c ptr , this , quantizedpoint , point ) ; } } <SENTENCE_END/>

(Copy Probability: 77.3%)

<SENTENCE_START> { assert quantizedpoint . is direct ( ) : "Buffer must be allocated direct." ; { collision jni . bt quantized bvh tree quantize point ( swig c ptr , this , quantizedpoint , point ) ; } } <SENTENCE_END/>


Original Name test,quantized,box,overlapp

test

<SENTENCE_START> { assert quantized min . is direct ( ) : "Buffer must be allocated direct." ; assert quantized max . is direct ( ) : "Buffer must be allocated direct." ; { return collision jni . bt quantized bvh tree test quantized box overlapp ( swig c ptr , this , node index , quantized min , quantized max ) ; } } <SENTENCE_END/>

(Copy Probability: 9.2%)

<SENTENCE_START> { assert quantized min . is direct ( ) : "Buffer must be allocated direct." ; assert quantized max . is direct ( ) : "Buffer must be allocated direct." ; { return collision jni . bt quantized bvh tree test quantized box overlapp ( swig c ptr , this , node index , quantized min , quantized max ) ; } } <SENTENCE_END/>

quantized

<SENTENCE_START> { assert quantized min . is direct ( ) : "Buffer must be allocated direct." ; assert quantized max . is direct ( ) : "Buffer must be allocated direct." ; { return collision jni . bt quantized bvh tree test quantized box overlapp ( swig c ptr , this , node index , quantized min , quantized max ) ; } } <SENTENCE_END/>

(Copy Probability: 98.4%)

<SENTENCE_START> { assert quantized min . is direct ( ) : "Buffer must be allocated direct." ; assert quantized max . is direct ( ) : "Buffer must be allocated direct." ; { return collision jni . bt quantized bvh tree test quantized box overlapp ( swig c ptr , this , node index , quantized min , quantized max ) ; } } <SENTENCE_END/>

box

<SENTENCE_START> { assert quantized min . is direct ( ) : "Buffer must be allocated direct." ; assert quantized max . is direct ( ) : "Buffer must be allocated direct." ; { return collision jni . bt quantized bvh tree test quantized box overlapp ( swig c ptr , this , node index , quantized min , quantized max ) ; } } <SENTENCE_END/>

(Copy Probability: 99.5%)

<SENTENCE_START> { assert quantized min . is direct ( ) : "Buffer must be allocated direct." ; assert quantized max . is direct ( ) : "Buffer must be allocated direct." ; { return collision jni . bt quantized bvh tree test quantized box overlapp ( swig c ptr , this , node index , quantized min , quantized max ) ; } } <SENTENCE_END/>

overlapp

<SENTENCE_START> { assert quantized min . is direct ( ) : "Buffer must be allocated direct." ; assert quantized max . is direct ( ) : "Buffer must be allocated direct." ; { return collision jni . bt quantized bvh tree test quantized box overlapp ( swig c ptr , this , node index , quantized min , quantized max ) ; } } <SENTENCE_END/>

(Copy Probability: 89.6%)

<SENTENCE_START> { assert quantized min . is direct ( ) : "Buffer must be allocated direct." ; assert quantized max . is direct ( ) : "Buffer must be allocated direct." ; { return collision jni . bt quantized bvh tree test quantized box overlapp ( swig c ptr , this , node index , quantized min , quantized max ) ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { assert quantized min . is direct ( ) : "Buffer must be allocated direct." ; assert quantized max . is direct ( ) : "Buffer must be allocated direct." ; { return collision jni . bt quantized bvh tree test quantized box overlapp ( swig c ptr , this , node index , quantized min , quantized max ) ; } } <SENTENCE_END/>

(Copy Probability: 13.2%)

<SENTENCE_START> { assert quantized min . is direct ( ) : "Buffer must be allocated direct." ; assert quantized max . is direct ( ) : "Buffer must be allocated direct." ; { return collision jni . bt quantized bvh tree test quantized box overlapp ( swig c ptr , this , node index , quantized min , quantized max ) ; } } <SENTENCE_END/>


Original Name clear,nodes

clear

<SENTENCE_START> { collision jni . bt quantized bvh tree clear nodes ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 8.3%)

<SENTENCE_START> { collision jni . bt quantized bvh tree clear nodes ( swig c ptr , this ) ; } <SENTENCE_END/>

nodes

<SENTENCE_START> { collision jni . bt quantized bvh tree clear nodes ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 96.1%)

<SENTENCE_START> { collision jni . bt quantized bvh tree clear nodes ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt quantized bvh tree clear nodes ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 6.4%)

<SENTENCE_START> { collision jni . bt quantized bvh tree clear nodes ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name get,node,count

get

<SENTENCE_START> { return collision jni . bt quantized bvh tree get node count ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree get node count ( swig c ptr , this ) ; } <SENTENCE_END/>

node

<SENTENCE_START> { return collision jni . bt quantized bvh tree get node count ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree get node count ( swig c ptr , this ) ; } <SENTENCE_END/>

count

<SENTENCE_START> { return collision jni . bt quantized bvh tree get node count ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree get node count ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt quantized bvh tree get node count ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 4.2%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree get node count ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name is,leaf,node

is

<SENTENCE_START> { return collision jni . bt quantized bvh tree is leaf node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

(Copy Probability: 7.1%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree is leaf node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

leaf

<SENTENCE_START> { return collision jni . bt quantized bvh tree is leaf node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree is leaf node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

node

<SENTENCE_START> { return collision jni . bt quantized bvh tree is leaf node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

(Copy Probability: 99.3%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree is leaf node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt quantized bvh tree is leaf node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

(Copy Probability: 16.2%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree is leaf node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>


Original Name get,node,data

get

<SENTENCE_START> { return collision jni . bt quantized bvh tree get node data ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

(Copy Probability: 1.4%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree get node data ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

node

<SENTENCE_START> { return collision jni . bt quantized bvh tree get node data ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree get node data ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

data

<SENTENCE_START> { return collision jni . bt quantized bvh tree get node data ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

(Copy Probability: 98.9%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree get node data ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt quantized bvh tree get node data ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

(Copy Probability: 3.5%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree get node data ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>


Original Name get,node,bound

get

<SENTENCE_START> { collision jni . bt quantized bvh tree get node bound ( swig c ptr , this , nodeindex , bt aabb . get c ptr ( bound ) , bound ) ; } <SENTENCE_END/>

(Copy Probability: 4.4%)

<SENTENCE_START> { collision jni . bt quantized bvh tree get node bound ( swig c ptr , this , nodeindex , bt aabb . get c ptr ( bound ) , bound ) ; } <SENTENCE_END/>

node

<SENTENCE_START> { collision jni . bt quantized bvh tree get node bound ( swig c ptr , this , nodeindex , bt aabb . get c ptr ( bound ) , bound ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt quantized bvh tree get node bound ( swig c ptr , this , nodeindex , bt aabb . get c ptr ( bound ) , bound ) ; } <SENTENCE_END/>

bound

<SENTENCE_START> { collision jni . bt quantized bvh tree get node bound ( swig c ptr , this , nodeindex , bt aabb . get c ptr ( bound ) , bound ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt quantized bvh tree get node bound ( swig c ptr , this , nodeindex , bt aabb . get c ptr ( bound ) , bound ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt quantized bvh tree get node bound ( swig c ptr , this , nodeindex , bt aabb . get c ptr ( bound ) , bound ) ; } <SENTENCE_END/>

(Copy Probability: 4.3%)

<SENTENCE_START> { collision jni . bt quantized bvh tree get node bound ( swig c ptr , this , nodeindex , bt aabb . get c ptr ( bound ) , bound ) ; } <SENTENCE_END/>


Original Name set,node,bound

set

<SENTENCE_START> { collision jni . bt quantized bvh tree set node bound ( swig c ptr , this , nodeindex , bt aabb . get c ptr ( bound ) , bound ) ; } <SENTENCE_END/>

(Copy Probability: 3.3%)

<SENTENCE_START> { collision jni . bt quantized bvh tree set node bound ( swig c ptr , this , nodeindex , bt aabb . get c ptr ( bound ) , bound ) ; } <SENTENCE_END/>

node

<SENTENCE_START> { collision jni . bt quantized bvh tree set node bound ( swig c ptr , this , nodeindex , bt aabb . get c ptr ( bound ) , bound ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . bt quantized bvh tree set node bound ( swig c ptr , this , nodeindex , bt aabb . get c ptr ( bound ) , bound ) ; } <SENTENCE_END/>

bound

<SENTENCE_START> { collision jni . bt quantized bvh tree set node bound ( swig c ptr , this , nodeindex , bt aabb . get c ptr ( bound ) , bound ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . bt quantized bvh tree set node bound ( swig c ptr , this , nodeindex , bt aabb . get c ptr ( bound ) , bound ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt quantized bvh tree set node bound ( swig c ptr , this , nodeindex , bt aabb . get c ptr ( bound ) , bound ) ; } <SENTENCE_END/>

(Copy Probability: 4.2%)

<SENTENCE_START> { collision jni . bt quantized bvh tree set node bound ( swig c ptr , this , nodeindex , bt aabb . get c ptr ( bound ) , bound ) ; } <SENTENCE_END/>


Original Name get,left,node

get

<SENTENCE_START> { return collision jni . bt quantized bvh tree get left node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree get left node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

left

<SENTENCE_START> { return collision jni . bt quantized bvh tree get left node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree get left node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

node

<SENTENCE_START> { return collision jni . bt quantized bvh tree get left node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree get left node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt quantized bvh tree get left node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

(Copy Probability: 6.0%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree get left node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>


Original Name get,right,node

get

<SENTENCE_START> { return collision jni . bt quantized bvh tree get right node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

(Copy Probability: 3.0%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree get right node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

right

<SENTENCE_START> { return collision jni . bt quantized bvh tree get right node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree get right node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

node

<SENTENCE_START> { return collision jni . bt quantized bvh tree get right node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree get right node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt quantized bvh tree get right node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

(Copy Probability: 7.2%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree get right node ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>


Original Name get,escape,node,index

get

<SENTENCE_START> { return collision jni . bt quantized bvh tree get escape node index ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

(Copy Probability: 4.2%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree get escape node index ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

escape

<SENTENCE_START> { return collision jni . bt quantized bvh tree get escape node index ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree get escape node index ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

node

<SENTENCE_START> { return collision jni . bt quantized bvh tree get escape node index ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree get escape node index ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

index

<SENTENCE_START> { return collision jni . bt quantized bvh tree get escape node index ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

(Copy Probability: 98.6%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree get escape node index ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt quantized bvh tree get escape node index ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>

(Copy Probability: 12.0%)

<SENTENCE_START> { return collision jni . bt quantized bvh tree get escape node index ( swig c ptr , this , nodeindex ) ; } <SENTENCE_END/>


Original Name get,node,pointer

get

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh tree get node pointer swig 0 ( swig c ptr , this , index ) ; return ( c ptr == 0 ) ? null : new bt quantized bvh node ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 5.0%)

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh tree get node pointer swig 0 ( swig c ptr , this , index ) ; return ( c ptr == 0 ) ? null : new bt quantized bvh node ( c ptr , false ) ; } <SENTENCE_END/>

node

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh tree get node pointer swig 0 ( swig c ptr , this , index ) ; return ( c ptr == 0 ) ? null : new bt quantized bvh node ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh tree get node pointer swig 0 ( swig c ptr , this , index ) ; return ( c ptr == 0 ) ? null : new bt quantized bvh node ( c ptr , false ) ; } <SENTENCE_END/>

pointer

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh tree get node pointer swig 0 ( swig c ptr , this , index ) ; return ( c ptr == 0 ) ? null : new bt quantized bvh node ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh tree get node pointer swig 0 ( swig c ptr , this , index ) ; return ( c ptr == 0 ) ? null : new bt quantized bvh node ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh tree get node pointer swig 0 ( swig c ptr , this , index ) ; return ( c ptr == 0 ) ? null : new bt quantized bvh node ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 5.5%)

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh tree get node pointer swig 0 ( swig c ptr , this , index ) ; return ( c ptr == 0 ) ? null : new bt quantized bvh node ( c ptr , false ) ; } <SENTENCE_END/>


Original Name get,node,pointer

get

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh tree get node pointer swig 1 ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt quantized bvh node ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 4.5%)

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh tree get node pointer swig 1 ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt quantized bvh node ( c ptr , false ) ; } <SENTENCE_END/>

node

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh tree get node pointer swig 1 ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt quantized bvh node ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh tree get node pointer swig 1 ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt quantized bvh node ( c ptr , false ) ; } <SENTENCE_END/>

pointer

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh tree get node pointer swig 1 ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt quantized bvh node ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh tree get node pointer swig 1 ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt quantized bvh node ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh tree get node pointer swig 1 ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt quantized bvh node ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 5.7%)

<SENTENCE_START> { long c ptr = collision jni . bt quantized bvh tree get node pointer swig 1 ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt quantized bvh node ( c ptr , false ) ; } <SENTENCE_END/>


Original Name load

load

<SENTENCE_START> { buffered reader reader = file . reader ( 256 ) ; try { while ( true ) { string line = reader . read line ( ) ; if ( line == null ) break ; if ( line . starts with ( "s" ) ) { string [ ] polygon strings = line . substring ( 1 ) . trim ( ) . split ( "," ) ; float [ ] vertices = new float [ polygon strings . length ] ; for ( int i = 0 , n = vertices . length ; i < n ; i ++ ) vertices [ i ] = float . parse float ( polygon strings [ i ] ) ; return new polygon region ( texture region , vertices , triangulator . compute triangles ( vertices ) . to array ( ) ) ; } } } catch ( io exception ex ) { throw new gdx runtime exception ( "Error reading polygon shape file: " + file , ex ) ; } finally { stream utils . close quietly ( reader ) ; } throw new gdx runtime exception ( "Polygon shape not found: " + file ) ; } <SENTENCE_END/>

(Copy Probability: 4.2%)

<SENTENCE_START> { buffered reader reader = file . reader ( 256 ) ; try { while ( true ) { string line = reader . read line ( ) ; if ( line == null ) break ; if ( line . starts with ( "s" ) ) { string [ ] polygon strings = line . substring ( 1 ) . trim ( ) . split ( "," ) ; float [ ] vertices = new float [ polygon strings . length ] ; for ( int i = 0 , n = vertices . length ; i < n ; i ++ ) vertices [ i ] = float . parse float ( polygon strings [ i ] ) ; return new polygon region ( texture region , vertices , triangulator . compute triangles ( vertices ) . to array ( ) ) ; } } } catch ( io exception ex ) { throw new gdx runtime exception ( "Error reading polygon shape file: " + file , ex ) ; } finally { stream utils . close quietly ( reader ) ; } throw new gdx runtime exception ( "Polygon shape not found: " + file ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { buffered reader reader = file . reader ( 256 ) ; try { while ( true ) { string line = reader . read line ( ) ; if ( line == null ) break ; if ( line . starts with ( "s" ) ) { string [ ] polygon strings = line . substring ( 1 ) . trim ( ) . split ( "," ) ; float [ ] vertices = new float [ polygon strings . length ] ; for ( int i = 0 , n = vertices . length ; i < n ; i ++ ) vertices [ i ] = float . parse float ( polygon strings [ i ] ) ; return new polygon region ( texture region , vertices , triangulator . compute triangles ( vertices ) . to array ( ) ) ; } } } catch ( io exception ex ) { throw new gdx runtime exception ( "Error reading polygon shape file: " + file , ex ) ; } finally { stream utils . close quietly ( reader ) ; } throw new gdx runtime exception ( "Polygon shape not found: " + file ) ; } <SENTENCE_END/>

(Copy Probability: 15.2%)

<SENTENCE_START> { buffered reader reader = file . reader ( 256 ) ; try { while ( true ) { string line = reader . read line ( ) ; if ( line == null ) break ; if ( line . starts with ( "s" ) ) { string [ ] polygon strings = line . substring ( 1 ) . trim ( ) . split ( "," ) ; float [ ] vertices = new float [ polygon strings . length ] ; for ( int i = 0 , n = vertices . length ; i < n ; i ++ ) vertices [ i ] = float . parse float ( polygon strings [ i ] ) ; return new polygon region ( texture region , vertices , triangulator . compute triangles ( vertices ) . to array ( ) ) ; } } } catch ( io exception ex ) { throw new gdx runtime exception ( "Error reading polygon shape file: " + file , ex ) ; } finally { stream utils . close quietly ( reader ) ; } throw new gdx runtime exception ( "Polygon shape not found: " + file ) ; } <SENTENCE_END/>


Original Name run

run

<SENTENCE_START> { time = initial time ; } <SENTENCE_END/>

(Copy Probability: 1.1%)

<SENTENCE_START> { time = initial time ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { time = initial time ; } <SENTENCE_END/>

(Copy Probability: 94.5%)

<SENTENCE_START> { time = initial time ; } <SENTENCE_END/>


Original Name run

run

<SENTENCE_START> { if ( show tooltip == null ) return ; stage stage = show tooltip . target actor . get stage ( ) ; if ( stage == null ) return ; stage . add actor ( show tooltip . container ) ; show tooltip . container . to front ( ) ; shown . add ( show tooltip ) ; show tooltip . container . clear actions ( ) ; show action ( show tooltip ) ; if ( ! show tooltip . instant ) { time = subsequent time ; reset task . cancel ( ) ; } } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { if ( show tooltip == null ) return ; stage stage = show tooltip . target actor . get stage ( ) ; if ( stage == null ) return ; stage . add actor ( show tooltip . container ) ; show tooltip . container . to front ( ) ; shown . add ( show tooltip ) ; show tooltip . container . clear actions ( ) ; show action ( show tooltip ) ; if ( ! show tooltip . instant ) { time = subsequent time ; reset task . cancel ( ) ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( show tooltip == null ) return ; stage stage = show tooltip . target actor . get stage ( ) ; if ( stage == null ) return ; stage . add actor ( show tooltip . container ) ; show tooltip . container . to front ( ) ; shown . add ( show tooltip ) ; show tooltip . container . clear actions ( ) ; show action ( show tooltip ) ; if ( ! show tooltip . instant ) { time = subsequent time ; reset task . cancel ( ) ; } } <SENTENCE_END/>

(Copy Probability: 17.4%)

<SENTENCE_START> { if ( show tooltip == null ) return ; stage stage = show tooltip . target actor . get stage ( ) ; if ( stage == null ) return ; stage . add actor ( show tooltip . container ) ; show tooltip . container . to front ( ) ; shown . add ( show tooltip ) ; show tooltip . container . clear actions ( ) ; show action ( show tooltip ) ; if ( ! show tooltip . instant ) { time = subsequent time ; reset task . cancel ( ) ; } } <SENTENCE_END/>


Original Name touch,down

touch

<SENTENCE_START> { show task . cancel ( ) ; if ( tooltip . container . remove ( ) ) reset task . cancel ( ) ; reset task . run ( ) ; if ( enabled || tooltip . always ) { show tooltip = tooltip ; timer . schedule ( show task , time ) ; } } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { show task . cancel ( ) ; if ( tooltip . container . remove ( ) ) reset task . cancel ( ) ; reset task . run ( ) ; if ( enabled || tooltip . always ) { show tooltip = tooltip ; timer . schedule ( show task , time ) ; } } <SENTENCE_END/>

down

<SENTENCE_START> { show task . cancel ( ) ; if ( tooltip . container . remove ( ) ) reset task . cancel ( ) ; reset task . run ( ) ; if ( enabled || tooltip . always ) { show tooltip = tooltip ; timer . schedule ( show task , time ) ; } } <SENTENCE_END/>

(Copy Probability: 13.1%)

<SENTENCE_START> { show task . cancel ( ) ; if ( tooltip . container . remove ( ) ) reset task . cancel ( ) ; reset task . run ( ) ; if ( enabled || tooltip . always ) { show tooltip = tooltip ; timer . schedule ( show task , time ) ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { show task . cancel ( ) ; if ( tooltip . container . remove ( ) ) reset task . cancel ( ) ; reset task . run ( ) ; if ( enabled || tooltip . always ) { show tooltip = tooltip ; timer . schedule ( show task , time ) ; } } <SENTENCE_END/>

(Copy Probability: 4.0%)

<SENTENCE_START> { show task . cancel ( ) ; if ( tooltip . container . remove ( ) ) reset task . cancel ( ) ; reset task . run ( ) ; if ( enabled || tooltip . always ) { show tooltip = tooltip ; timer . schedule ( show task , time ) ; } } <SENTENCE_END/>


Original Name enter

enter

<SENTENCE_START> { show tooltip = tooltip ; show task . cancel ( ) ; if ( enabled || tooltip . always ) { if ( time == 0 || tooltip . instant ) show task . run ( ) ; else timer . schedule ( show task , time ) ; } } <SENTENCE_END/>

(Copy Probability: 4.4%)

<SENTENCE_START> { show tooltip = tooltip ; show task . cancel ( ) ; if ( enabled || tooltip . always ) { if ( time == 0 || tooltip . instant ) show task . run ( ) ; else timer . schedule ( show task , time ) ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { show tooltip = tooltip ; show task . cancel ( ) ; if ( enabled || tooltip . always ) { if ( time == 0 || tooltip . instant ) show task . run ( ) ; else timer . schedule ( show task , time ) ; } } <SENTENCE_END/>

(Copy Probability: 8.2%)

<SENTENCE_START> { show tooltip = tooltip ; show task . cancel ( ) ; if ( enabled || tooltip . always ) { if ( time == 0 || tooltip . instant ) show task . run ( ) ; else timer . schedule ( show task , time ) ; } } <SENTENCE_END/>


Original Name hide

hide

<SENTENCE_START> { show tooltip = null ; show task . cancel ( ) ; if ( tooltip . container . has parent ( ) ) { shown . remove value ( tooltip , true ) ; hide action ( tooltip ) ; reset task . cancel ( ) ; timer . schedule ( reset task , reset time ) ; } } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { show tooltip = null ; show task . cancel ( ) ; if ( tooltip . container . has parent ( ) ) { shown . remove value ( tooltip , true ) ; hide action ( tooltip ) ; reset task . cancel ( ) ; timer . schedule ( reset task , reset time ) ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { show tooltip = null ; show task . cancel ( ) ; if ( tooltip . container . has parent ( ) ) { shown . remove value ( tooltip , true ) ; hide action ( tooltip ) ; reset task . cancel ( ) ; timer . schedule ( reset task , reset time ) ; } } <SENTENCE_END/>

(Copy Probability: 5.8%)

<SENTENCE_START> { show tooltip = null ; show task . cancel ( ) ; if ( tooltip . container . has parent ( ) ) { shown . remove value ( tooltip , true ) ; hide action ( tooltip ) ; reset task . cancel ( ) ; timer . schedule ( reset task , reset time ) ; } } <SENTENCE_END/>


Original Name show,action

show

<SENTENCE_START> { float action time = animations ? ( time > 0 ? 0.5f : 0.15f ) : 0.1f ; tooltip . container . set transform ( true ) ; tooltip . container . get color ( ) . a = 0.2f ; tooltip . container . set scale ( 0.05f ) ; tooltip . container . add action ( parallel ( fade in ( action time , fade ) , scale to ( 1 , 1 , action time , interpolation . fade ) ) ) ; } <SENTENCE_END/>

(Copy Probability: 5.2%)

<SENTENCE_START> { float action time = animations ? ( time > 0 ? 0.5f : 0.15f ) : 0.1f ; tooltip . container . set transform ( true ) ; tooltip . container . get color ( ) . a = 0.2f ; tooltip . container . set scale ( 0.05f ) ; tooltip . container . add action ( parallel ( fade in ( action time , fade ) , scale to ( 1 , 1 , action time , interpolation . fade ) ) ) ; } <SENTENCE_END/>

action

<SENTENCE_START> { float action time = animations ? ( time > 0 ? 0.5f : 0.15f ) : 0.1f ; tooltip . container . set transform ( true ) ; tooltip . container . get color ( ) . a = 0.2f ; tooltip . container . set scale ( 0.05f ) ; tooltip . container . add action ( parallel ( fade in ( action time , fade ) , scale to ( 1 , 1 , action time , interpolation . fade ) ) ) ; } <SENTENCE_END/>

(Copy Probability: 14.2%)

<SENTENCE_START> { float action time = animations ? ( time > 0 ? 0.5f : 0.15f ) : 0.1f ; tooltip . container . set transform ( true ) ; tooltip . container . get color ( ) . a = 0.2f ; tooltip . container . set scale ( 0.05f ) ; tooltip . container . add action ( parallel ( fade in ( action time , fade ) , scale to ( 1 , 1 , action time , interpolation . fade ) ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { float action time = animations ? ( time > 0 ? 0.5f : 0.15f ) : 0.1f ; tooltip . container . set transform ( true ) ; tooltip . container . get color ( ) . a = 0.2f ; tooltip . container . set scale ( 0.05f ) ; tooltip . container . add action ( parallel ( fade in ( action time , fade ) , scale to ( 1 , 1 , action time , interpolation . fade ) ) ) ; } <SENTENCE_END/>

(Copy Probability: 5.5%)

<SENTENCE_START> { float action time = animations ? ( time > 0 ? 0.5f : 0.15f ) : 0.1f ; tooltip . container . set transform ( true ) ; tooltip . container . get color ( ) . a = 0.2f ; tooltip . container . set scale ( 0.05f ) ; tooltip . container . add action ( parallel ( fade in ( action time , fade ) , scale to ( 1 , 1 , action time , interpolation . fade ) ) ) ; } <SENTENCE_END/>


Original Name hide,action

hide

<SENTENCE_START> { tooltip . container . add action ( sequence ( parallel ( alpha ( 0.2f , 0.2f , fade ) , scale to ( 0.05f , 0.05f , 0.2f , interpolation . fade ) ) , remove actor ( ) ) ) ; } <SENTENCE_END/>

(Copy Probability: 2.4%)

<SENTENCE_START> { tooltip . container . add action ( sequence ( parallel ( alpha ( 0.2f , 0.2f , fade ) , scale to ( 0.05f , 0.05f , 0.2f , interpolation . fade ) ) , remove actor ( ) ) ) ; } <SENTENCE_END/>

action

<SENTENCE_START> { tooltip . container . add action ( sequence ( parallel ( alpha ( 0.2f , 0.2f , fade ) , scale to ( 0.05f , 0.05f , 0.2f , interpolation . fade ) ) , remove actor ( ) ) ) ; } <SENTENCE_END/>

(Copy Probability: 2.6%)

<SENTENCE_START> { tooltip . container . add action ( sequence ( parallel ( alpha ( 0.2f , 0.2f , fade ) , scale to ( 0.05f , 0.05f , 0.2f , interpolation . fade ) ) , remove actor ( ) ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { tooltip . container . add action ( sequence ( parallel ( alpha ( 0.2f , 0.2f , fade ) , scale to ( 0.05f , 0.05f , 0.2f , interpolation . fade ) ) , remove actor ( ) ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { tooltip . container . add action ( sequence ( parallel ( alpha ( 0.2f , 0.2f , fade ) , scale to ( 0.05f , 0.05f , 0.2f , interpolation . fade ) ) , remove actor ( ) ) ) ; } <SENTENCE_END/>


Original Name hide,all

hide

<SENTENCE_START> { reset task . cancel ( ) ; show task . cancel ( ) ; time = initial time ; show tooltip = null ; for ( tooltip tooltip : shown ) tooltip . hide ( ) ; shown . clear ( ) ; } <SENTENCE_END/>

(Copy Probability: 7.1%)

<SENTENCE_START> { reset task . cancel ( ) ; show task . cancel ( ) ; time = initial time ; show tooltip = null ; for ( tooltip tooltip : shown ) tooltip . hide ( ) ; shown . clear ( ) ; } <SENTENCE_END/>

all

<SENTENCE_START> { reset task . cancel ( ) ; show task . cancel ( ) ; time = initial time ; show tooltip = null ; for ( tooltip tooltip : shown ) tooltip . hide ( ) ; shown . clear ( ) ; } <SENTENCE_END/>

(Copy Probability: 47.8%)

<SENTENCE_START> { reset task . cancel ( ) ; show task . cancel ( ) ; time = initial time ; show tooltip = null ; for ( tooltip tooltip : shown ) tooltip . hide ( ) ; shown . clear ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { reset task . cancel ( ) ; show task . cancel ( ) ; time = initial time ; show tooltip = null ; for ( tooltip tooltip : shown ) tooltip . hide ( ) ; shown . clear ( ) ; } <SENTENCE_END/>

(Copy Probability: 34.7%)

<SENTENCE_START> { reset task . cancel ( ) ; show task . cancel ( ) ; time = initial time ; show tooltip = null ; for ( tooltip tooltip : shown ) tooltip . hide ( ) ; shown . clear ( ) ; } <SENTENCE_END/>


Original Name instant

instant

<SENTENCE_START> { time = 0 ; show task . run ( ) ; show task . cancel ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { time = 0 ; show task . run ( ) ; show task . cancel ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { time = 0 ; show task . run ( ) ; show task . cancel ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { time = 0 ; show task . run ( ) ; show task . cancel ( ) ; } <SENTENCE_END/>


Original Name get,instance

get

<SENTENCE_START> { if ( files == null || files != gdx . files ) { files = gdx . files ; instance = new tooltip manager ( ) ; } return instance ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { if ( files == null || files != gdx . files ) { files = gdx . files ; instance = new tooltip manager ( ) ; } return instance ; } <SENTENCE_END/>

instance

<SENTENCE_START> { if ( files == null || files != gdx . files ) { files = gdx . files ; instance = new tooltip manager ( ) ; } return instance ; } <SENTENCE_END/>

(Copy Probability: 16.2%)

<SENTENCE_START> { if ( files == null || files != gdx . files ) { files = gdx . files ; instance = new tooltip manager ( ) ; } return instance ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( files == null || files != gdx . files ) { files = gdx . files ; instance = new tooltip manager ( ) ; } return instance ; } <SENTENCE_END/>

(Copy Probability: 2.6%)

<SENTENCE_START> { if ( files == null || files != gdx . files ) { files = gdx . files ; instance = new tooltip manager ( ) ; } return instance ; } <SENTENCE_END/>


Original Name new,low,value

new

<SENTENCE_START> { return low min + ( low max - low min ) * math utils . random ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { return low min + ( low max - low min ) * math utils . random ( ) ; } <SENTENCE_END/>

low

<SENTENCE_START> { return low min + ( low max - low min ) * math utils . random ( ) ; } <SENTENCE_END/>

(Copy Probability: 17.3%)

<SENTENCE_START> { return low min + ( low max - low min ) * math utils . random ( ) ; } <SENTENCE_END/>

value

<SENTENCE_START> { return low min + ( low max - low min ) * math utils . random ( ) ; } <SENTENCE_END/>

(Copy Probability: 4.5%)

<SENTENCE_START> { return low min + ( low max - low min ) * math utils . random ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return low min + ( low max - low min ) * math utils . random ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { return low min + ( low max - low min ) * math utils . random ( ) ; } <SENTENCE_END/>


Original Name set,low

set

<SENTENCE_START> { low min = value ; low max = value ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { low min = value ; low max = value ; } <SENTENCE_END/>

low

<SENTENCE_START> { low min = value ; low max = value ; } <SENTENCE_END/>

(Copy Probability: 53.3%)

<SENTENCE_START> { low min = value ; low max = value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { low min = value ; low max = value ; } <SENTENCE_END/>

(Copy Probability: 9.3%)

<SENTENCE_START> { low min = value ; low max = value ; } <SENTENCE_END/>


Original Name set,low

set

<SENTENCE_START> { low min = min ; low max = max ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { low min = min ; low max = max ; } <SENTENCE_END/>

low

<SENTENCE_START> { low min = min ; low max = max ; } <SENTENCE_END/>

(Copy Probability: 71.9%)

<SENTENCE_START> { low min = min ; low max = max ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { low min = min ; low max = max ; } <SENTENCE_END/>

(Copy Probability: 9.7%)

<SENTENCE_START> { low min = min ; low max = max ; } <SENTENCE_END/>


Original Name get,low,min

get

<SENTENCE_START> { return low min ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { return low min ; } <SENTENCE_END/>

low

<SENTENCE_START> { return low min ; } <SENTENCE_END/>

(Copy Probability: 93.0%)

<SENTENCE_START> { return low min ; } <SENTENCE_END/>

min

<SENTENCE_START> { return low min ; } <SENTENCE_END/>

(Copy Probability: 94.5%)

<SENTENCE_START> { return low min ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return low min ; } <SENTENCE_END/>

(Copy Probability: 3.5%)

<SENTENCE_START> { return low min ; } <SENTENCE_END/>


Original Name set,low,min

set

<SENTENCE_START> { this . low min = low min ; } <SENTENCE_END/>

(Copy Probability: 1.1%)

<SENTENCE_START> { this . low min = low min ; } <SENTENCE_END/>

low

<SENTENCE_START> { this . low min = low min ; } <SENTENCE_END/>

(Copy Probability: 98.6%)

<SENTENCE_START> { this . low min = low min ; } <SENTENCE_END/>

min

<SENTENCE_START> { this . low min = low min ; } <SENTENCE_END/>

(Copy Probability: 81.0%)

<SENTENCE_START> { this . low min = low min ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . low min = low min ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { this . low min = low min ; } <SENTENCE_END/>


Original Name get,low,max

get

<SENTENCE_START> { return low max ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { return low max ; } <SENTENCE_END/>

low

<SENTENCE_START> { return low max ; } <SENTENCE_END/>

(Copy Probability: 95.9%)

<SENTENCE_START> { return low max ; } <SENTENCE_END/>

max

<SENTENCE_START> { return low max ; } <SENTENCE_END/>

(Copy Probability: 96.4%)

<SENTENCE_START> { return low max ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return low max ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return low max ; } <SENTENCE_END/>


Original Name set,low,max

set

<SENTENCE_START> { this . low max = low max ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { this . low max = low max ; } <SENTENCE_END/>

low

<SENTENCE_START> { this . low max = low max ; } <SENTENCE_END/>

(Copy Probability: 99.4%)

<SENTENCE_START> { this . low max = low max ; } <SENTENCE_END/>

max

<SENTENCE_START> { this . low max = low max ; } <SENTENCE_END/>

(Copy Probability: 87.1%)

<SENTENCE_START> { this . low max = low max ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . low max = low max ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { this . low max = low max ; } <SENTENCE_END/>


Original Name load

load

<SENTENCE_START> { super . %SELF% ( value ) ; low max = value . low max ; low min = value . low min ; } <SENTENCE_END/>

(Copy Probability: 1.1%)

<SENTENCE_START> { super . %SELF% ( value ) ; low max = value . low max ; low min = value . low min ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { super . %SELF% ( value ) ; low max = value . low max ; low min = value . low min ; } <SENTENCE_END/>

(Copy Probability: 10.5%)

<SENTENCE_START> { super . %SELF% ( value ) ; low max = value . low max ; low min = value . low min ; } <SENTENCE_END/>


Original Name add

add

<SENTENCE_START> { long [ ] items = this . items ; if ( size == items . length ) items = resize ( math . max ( 8 , ( int ) ( size * 1.75f ) ) ) ; items [ size ++ ] = value ; } <SENTENCE_END/>

(Copy Probability: 2.2%)

<SENTENCE_START> { long [ ] items = this . items ; if ( size == items . length ) items = resize ( math . max ( 8 , ( int ) ( size * 1.75f ) ) ) ; items [ size ++ ] = value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long [ ] items = this . items ; if ( size == items . length ) items = resize ( math . max ( 8 , ( int ) ( size * 1.75f ) ) ) ; items [ size ++ ] = value ; } <SENTENCE_END/>

(Copy Probability: 2.1%)

<SENTENCE_START> { long [ ] items = this . items ; if ( size == items . length ) items = resize ( math . max ( 8 , ( int ) ( size * 1.75f ) ) ) ; items [ size ++ ] = value ; } <SENTENCE_END/>


Original Name add,all

add

<SENTENCE_START> { %SELF% ( array , 0 , array . size ) ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { %SELF% ( array , 0 , array . size ) ; } <SENTENCE_END/>

all

<SENTENCE_START> { %SELF% ( array , 0 , array . size ) ; } <SENTENCE_END/>

(Copy Probability: 0.3%)

<SENTENCE_START> { %SELF% ( array , 0 , array . size ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { %SELF% ( array , 0 , array . size ) ; } <SENTENCE_END/>

(Copy Probability: 0.2%)

<SENTENCE_START> { %SELF% ( array , 0 , array . size ) ; } <SENTENCE_END/>


Original Name add,all

add

<SENTENCE_START> { if ( offset + length > array . size ) throw new illegal argument exception ( "offset + length must be <= size: " + offset + " + " + length + " <= " + array . size ) ; %SELF% ( array . items , offset , length ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { if ( offset + length > array . size ) throw new illegal argument exception ( "offset + length must be <= size: " + offset + " + " + length + " <= " + array . size ) ; %SELF% ( array . items , offset , length ) ; } <SENTENCE_END/>

all

<SENTENCE_START> { if ( offset + length > array . size ) throw new illegal argument exception ( "offset + length must be <= size: " + offset + " + " + length + " <= " + array . size ) ; %SELF% ( array . items , offset , length ) ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { if ( offset + length > array . size ) throw new illegal argument exception ( "offset + length must be <= size: " + offset + " + " + length + " <= " + array . size ) ; %SELF% ( array . items , offset , length ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( offset + length > array . size ) throw new illegal argument exception ( "offset + length must be <= size: " + offset + " + " + length + " <= " + array . size ) ; %SELF% ( array . items , offset , length ) ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { if ( offset + length > array . size ) throw new illegal argument exception ( "offset + length must be <= size: " + offset + " + " + length + " <= " + array . size ) ; %SELF% ( array . items , offset , length ) ; } <SENTENCE_END/>


Original Name add,all

add

<SENTENCE_START> { %SELF% ( array , 0 , array . length ) ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { %SELF% ( array , 0 , array . length ) ; } <SENTENCE_END/>

all

<SENTENCE_START> { %SELF% ( array , 0 , array . length ) ; } <SENTENCE_END/>

(Copy Probability: 0.2%)

<SENTENCE_START> { %SELF% ( array , 0 , array . length ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { %SELF% ( array , 0 , array . length ) ; } <SENTENCE_END/>

(Copy Probability: 0.1%)

<SENTENCE_START> { %SELF% ( array , 0 , array . length ) ; } <SENTENCE_END/>


Original Name add,all

add

<SENTENCE_START> { long [ ] items = this . items ; int size needed = size + length ; if ( size needed > items . length ) items = resize ( math . max ( 8 , ( int ) ( size needed * 1.75f ) ) ) ; system . arraycopy ( array , offset , items , size , length ) ; size += length ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { long [ ] items = this . items ; int size needed = size + length ; if ( size needed > items . length ) items = resize ( math . max ( 8 , ( int ) ( size needed * 1.75f ) ) ) ; system . arraycopy ( array , offset , items , size , length ) ; size += length ; } <SENTENCE_END/>

all

<SENTENCE_START> { long [ ] items = this . items ; int size needed = size + length ; if ( size needed > items . length ) items = resize ( math . max ( 8 , ( int ) ( size needed * 1.75f ) ) ) ; system . arraycopy ( array , offset , items , size , length ) ; size += length ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { long [ ] items = this . items ; int size needed = size + length ; if ( size needed > items . length ) items = resize ( math . max ( 8 , ( int ) ( size needed * 1.75f ) ) ) ; system . arraycopy ( array , offset , items , size , length ) ; size += length ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long [ ] items = this . items ; int size needed = size + length ; if ( size needed > items . length ) items = resize ( math . max ( 8 , ( int ) ( size needed * 1.75f ) ) ) ; system . arraycopy ( array , offset , items , size , length ) ; size += length ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { long [ ] items = this . items ; int size needed = size + length ; if ( size needed > items . length ) items = resize ( math . max ( 8 , ( int ) ( size needed * 1.75f ) ) ) ; system . arraycopy ( array , offset , items , size , length ) ; size += length ; } <SENTENCE_END/>


Original Name get

get

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; return items [ index ] ; } <SENTENCE_END/>

(Copy Probability: 1.4%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; return items [ index ] ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; return items [ index ] ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; return items [ index ] ; } <SENTENCE_END/>


Original Name set

set

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] = value ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] = value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] = value ; } <SENTENCE_END/>

(Copy Probability: 1.4%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] = value ; } <SENTENCE_END/>


Original Name incr

incr

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] += value ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] += value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] += value ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] += value ; } <SENTENCE_END/>


Original Name mul

mul

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] *= value ; } <SENTENCE_END/>

(Copy Probability: 1.4%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] *= value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] *= value ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] *= value ; } <SENTENCE_END/>


Original Name insert

insert

<SENTENCE_START> { if ( index > size ) throw new index out of bounds exception ( "index can't be > size: " + index + " > " + size ) ; long [ ] items = this . items ; if ( size == items . length ) items = resize ( math . max ( 8 , ( int ) ( size * 1.75f ) ) ) ; if ( ordered ) system . arraycopy ( items , index , items , index + 1 , size - index ) ; else items [ size ] = items [ index ] ; size ++ ; items [ index ] = value ; } <SENTENCE_END/>

(Copy Probability: 2.6%)

<SENTENCE_START> { if ( index > size ) throw new index out of bounds exception ( "index can't be > size: " + index + " > " + size ) ; long [ ] items = this . items ; if ( size == items . length ) items = resize ( math . max ( 8 , ( int ) ( size * 1.75f ) ) ) ; if ( ordered ) system . arraycopy ( items , index , items , index + 1 , size - index ) ; else items [ size ] = items [ index ] ; size ++ ; items [ index ] = value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( index > size ) throw new index out of bounds exception ( "index can't be > size: " + index + " > " + size ) ; long [ ] items = this . items ; if ( size == items . length ) items = resize ( math . max ( 8 , ( int ) ( size * 1.75f ) ) ) ; if ( ordered ) system . arraycopy ( items , index , items , index + 1 , size - index ) ; else items [ size ] = items [ index ] ; size ++ ; items [ index ] = value ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { if ( index > size ) throw new index out of bounds exception ( "index can't be > size: " + index + " > " + size ) ; long [ ] items = this . items ; if ( size == items . length ) items = resize ( math . max ( 8 , ( int ) ( size * 1.75f ) ) ) ; if ( ordered ) system . arraycopy ( items , index , items , index + 1 , size - index ) ; else items [ size ] = items [ index ] ; size ++ ; items [ index ] = value ; } <SENTENCE_END/>


Original Name swap

swap

<SENTENCE_START> { if ( first >= size ) throw new index out of bounds exception ( "first can't be >= size: " + first + " >= " + size ) ; if ( second >= size ) throw new index out of bounds exception ( "second can't be >= size: " + second + " >= " + size ) ; long [ ] items = this . items ; long first value = items [ first ] ; items [ first ] = items [ second ] ; items [ second ] = first value ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { if ( first >= size ) throw new index out of bounds exception ( "first can't be >= size: " + first + " >= " + size ) ; if ( second >= size ) throw new index out of bounds exception ( "second can't be >= size: " + second + " >= " + size ) ; long [ ] items = this . items ; long first value = items [ first ] ; items [ first ] = items [ second ] ; items [ second ] = first value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( first >= size ) throw new index out of bounds exception ( "first can't be >= size: " + first + " >= " + size ) ; if ( second >= size ) throw new index out of bounds exception ( "second can't be >= size: " + second + " >= " + size ) ; long [ ] items = this . items ; long first value = items [ first ] ; items [ first ] = items [ second ] ; items [ second ] = first value ; } <SENTENCE_END/>

(Copy Probability: 4.7%)

<SENTENCE_START> { if ( first >= size ) throw new index out of bounds exception ( "first can't be >= size: " + first + " >= " + size ) ; if ( second >= size ) throw new index out of bounds exception ( "second can't be >= size: " + second + " >= " + size ) ; long [ ] items = this . items ; long first value = items [ first ] ; items [ first ] = items [ second ] ; items [ second ] = first value ; } <SENTENCE_END/>


Original Name contains

contains

<SENTENCE_START> { int i = size - 1 ; long [ ] items = this . items ; while ( i >= 0 ) if ( items [ i -- ] == value ) return true ; return false ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { int i = size - 1 ; long [ ] items = this . items ; while ( i >= 0 ) if ( items [ i -- ] == value ) return true ; return false ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { int i = size - 1 ; long [ ] items = this . items ; while ( i >= 0 ) if ( items [ i -- ] == value ) return true ; return false ; } <SENTENCE_END/>

(Copy Probability: 1.1%)

<SENTENCE_START> { int i = size - 1 ; long [ ] items = this . items ; while ( i >= 0 ) if ( items [ i -- ] == value ) return true ; return false ; } <SENTENCE_END/>


Original Name index,of

index

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

of

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

(Copy Probability: 3.3%)

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

(Copy Probability: 4.4%)

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>


Original Name last,index,of

last

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

index

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

of

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

(Copy Probability: 4.3%)

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

(Copy Probability: 2.1%)

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>


Original Name remove,value

remove

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) { if ( items [ i ] == value ) { remove index ( i ) ; return true ; } } return false ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) { if ( items [ i ] == value ) { remove index ( i ) ; return true ; } } return false ; } <SENTENCE_END/>

value

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) { if ( items [ i ] == value ) { remove index ( i ) ; return true ; } } return false ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) { if ( items [ i ] == value ) { remove index ( i ) ; return true ; } } return false ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) { if ( items [ i ] == value ) { remove index ( i ) ; return true ; } } return false ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) { if ( items [ i ] == value ) { remove index ( i ) ; return true ; } } return false ; } <SENTENCE_END/>


Original Name remove,index

remove

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; long [ ] items = this . items ; long value = items [ index ] ; size -- ; if ( ordered ) system . arraycopy ( items , index + 1 , items , index , size - index ) ; else items [ index ] = items [ size ] ; return value ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; long [ ] items = this . items ; long value = items [ index ] ; size -- ; if ( ordered ) system . arraycopy ( items , index + 1 , items , index , size - index ) ; else items [ index ] = items [ size ] ; return value ; } <SENTENCE_END/>

index

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; long [ ] items = this . items ; long value = items [ index ] ; size -- ; if ( ordered ) system . arraycopy ( items , index + 1 , items , index , size - index ) ; else items [ index ] = items [ size ] ; return value ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; long [ ] items = this . items ; long value = items [ index ] ; size -- ; if ( ordered ) system . arraycopy ( items , index + 1 , items , index , size - index ) ; else items [ index ] = items [ size ] ; return value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; long [ ] items = this . items ; long value = items [ index ] ; size -- ; if ( ordered ) system . arraycopy ( items , index + 1 , items , index , size - index ) ; else items [ index ] = items [ size ] ; return value ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; long [ ] items = this . items ; long value = items [ index ] ; size -- ; if ( ordered ) system . arraycopy ( items , index + 1 , items , index , size - index ) ; else items [ index ] = items [ size ] ; return value ; } <SENTENCE_END/>


Original Name remove,range

remove

<SENTENCE_START> { if ( end >= size ) throw new index out of bounds exception ( "end can't be >= size: " + end + " >= " + size ) ; if ( start > end ) throw new index out of bounds exception ( "start can't be > end: " + start + " > " + end ) ; long [ ] items = this . items ; int count = end - start + 1 ; if ( ordered ) system . arraycopy ( items , start + count , items , start , size - ( start + count ) ) ; else { int last index = this . size - 1 ; for ( int i = 0 ; i < count ; i ++ ) items [ start + i ] = items [ last index - i ] ; } size -= count ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { if ( end >= size ) throw new index out of bounds exception ( "end can't be >= size: " + end + " >= " + size ) ; if ( start > end ) throw new index out of bounds exception ( "start can't be > end: " + start + " > " + end ) ; long [ ] items = this . items ; int count = end - start + 1 ; if ( ordered ) system . arraycopy ( items , start + count , items , start , size - ( start + count ) ) ; else { int last index = this . size - 1 ; for ( int i = 0 ; i < count ; i ++ ) items [ start + i ] = items [ last index - i ] ; } size -= count ; } <SENTENCE_END/>

range

<SENTENCE_START> { if ( end >= size ) throw new index out of bounds exception ( "end can't be >= size: " + end + " >= " + size ) ; if ( start > end ) throw new index out of bounds exception ( "start can't be > end: " + start + " > " + end ) ; long [ ] items = this . items ; int count = end - start + 1 ; if ( ordered ) system . arraycopy ( items , start + count , items , start , size - ( start + count ) ) ; else { int last index = this . size - 1 ; for ( int i = 0 ; i < count ; i ++ ) items [ start + i ] = items [ last index - i ] ; } size -= count ; } <SENTENCE_END/>

(Copy Probability: 3.0%)

<SENTENCE_START> { if ( end >= size ) throw new index out of bounds exception ( "end can't be >= size: " + end + " >= " + size ) ; if ( start > end ) throw new index out of bounds exception ( "start can't be > end: " + start + " > " + end ) ; long [ ] items = this . items ; int count = end - start + 1 ; if ( ordered ) system . arraycopy ( items , start + count , items , start , size - ( start + count ) ) ; else { int last index = this . size - 1 ; for ( int i = 0 ; i < count ; i ++ ) items [ start + i ] = items [ last index - i ] ; } size -= count ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( end >= size ) throw new index out of bounds exception ( "end can't be >= size: " + end + " >= " + size ) ; if ( start > end ) throw new index out of bounds exception ( "start can't be > end: " + start + " > " + end ) ; long [ ] items = this . items ; int count = end - start + 1 ; if ( ordered ) system . arraycopy ( items , start + count , items , start , size - ( start + count ) ) ; else { int last index = this . size - 1 ; for ( int i = 0 ; i < count ; i ++ ) items [ start + i ] = items [ last index - i ] ; } size -= count ; } <SENTENCE_END/>

(Copy Probability: 3.0%)

<SENTENCE_START> { if ( end >= size ) throw new index out of bounds exception ( "end can't be >= size: " + end + " >= " + size ) ; if ( start > end ) throw new index out of bounds exception ( "start can't be > end: " + start + " > " + end ) ; long [ ] items = this . items ; int count = end - start + 1 ; if ( ordered ) system . arraycopy ( items , start + count , items , start , size - ( start + count ) ) ; else { int last index = this . size - 1 ; for ( int i = 0 ; i < count ; i ++ ) items [ start + i ] = items [ last index - i ] ; } size -= count ; } <SENTENCE_END/>


Original Name remove,all

remove

<SENTENCE_START> { int size = this . size ; int start size = size ; long [ ] items = this . items ; for ( int i = 0 , n = array . size ; i < n ; i ++ ) { long item = array . get ( i ) ; for ( int ii = 0 ; ii < size ; ii ++ ) { if ( item == items [ ii ] ) { remove index ( ii ) ; size -- ; break ; } } } return size != start size ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { int size = this . size ; int start size = size ; long [ ] items = this . items ; for ( int i = 0 , n = array . size ; i < n ; i ++ ) { long item = array . get ( i ) ; for ( int ii = 0 ; ii < size ; ii ++ ) { if ( item == items [ ii ] ) { remove index ( ii ) ; size -- ; break ; } } } return size != start size ; } <SENTENCE_END/>

all

<SENTENCE_START> { int size = this . size ; int start size = size ; long [ ] items = this . items ; for ( int i = 0 , n = array . size ; i < n ; i ++ ) { long item = array . get ( i ) ; for ( int ii = 0 ; ii < size ; ii ++ ) { if ( item == items [ ii ] ) { remove index ( ii ) ; size -- ; break ; } } } return size != start size ; } <SENTENCE_END/>

(Copy Probability: 4.8%)

<SENTENCE_START> { int size = this . size ; int start size = size ; long [ ] items = this . items ; for ( int i = 0 , n = array . size ; i < n ; i ++ ) { long item = array . get ( i ) ; for ( int ii = 0 ; ii < size ; ii ++ ) { if ( item == items [ ii ] ) { remove index ( ii ) ; size -- ; break ; } } } return size != start size ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { int size = this . size ; int start size = size ; long [ ] items = this . items ; for ( int i = 0 , n = array . size ; i < n ; i ++ ) { long item = array . get ( i ) ; for ( int ii = 0 ; ii < size ; ii ++ ) { if ( item == items [ ii ] ) { remove index ( ii ) ; size -- ; break ; } } } return size != start size ; } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { int size = this . size ; int start size = size ; long [ ] items = this . items ; for ( int i = 0 , n = array . size ; i < n ; i ++ ) { long item = array . get ( i ) ; for ( int ii = 0 ; ii < size ; ii ++ ) { if ( item == items [ ii ] ) { remove index ( ii ) ; size -- ; break ; } } } return size != start size ; } <SENTENCE_END/>


Original Name pop

pop

<SENTENCE_START> { return items [ -- size ] ; } <SENTENCE_END/>

(Copy Probability: 0.3%)

<SENTENCE_START> { return items [ -- size ] ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return items [ -- size ] ; } <SENTENCE_END/>

(Copy Probability: 0.2%)

<SENTENCE_START> { return items [ -- size ] ; } <SENTENCE_END/>


Original Name peek

peek

<SENTENCE_START> { return items [ size - 1 ] ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { return items [ size - 1 ] ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return items [ size - 1 ] ; } <SENTENCE_END/>

(Copy Probability: 0.1%)

<SENTENCE_START> { return items [ size - 1 ] ; } <SENTENCE_END/>


Original Name first

first

<SENTENCE_START> { if ( size == 0 ) throw new illegal state exception ( "Array is empty." ) ; return items [ 0 ] ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { if ( size == 0 ) throw new illegal state exception ( "Array is empty." ) ; return items [ 0 ] ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( size == 0 ) throw new illegal state exception ( "Array is empty." ) ; return items [ 0 ] ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { if ( size == 0 ) throw new illegal state exception ( "Array is empty." ) ; return items [ 0 ] ; } <SENTENCE_END/>


Original Name clear

clear

<SENTENCE_START> { size = 0 ; } <SENTENCE_END/>

(Copy Probability: 0.3%)

<SENTENCE_START> { size = 0 ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { size = 0 ; } <SENTENCE_END/>

(Copy Probability: 0.1%)

<SENTENCE_START> { size = 0 ; } <SENTENCE_END/>


Original Name shrink

shrink

<SENTENCE_START> { if ( items . length != size ) resize ( size ) ; return items ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { if ( items . length != size ) resize ( size ) ; return items ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( items . length != size ) resize ( size ) ; return items ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { if ( items . length != size ) resize ( size ) ; return items ; } <SENTENCE_END/>


Original Name ensure,capacity

ensure

<SENTENCE_START> { int size needed = size + additional capacity ; if ( size needed > items . length ) resize ( math . max ( 8 , size needed ) ) ; return items ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { int size needed = size + additional capacity ; if ( size needed > items . length ) resize ( math . max ( 8 , size needed ) ) ; return items ; } <SENTENCE_END/>

capacity

<SENTENCE_START> { int size needed = size + additional capacity ; if ( size needed > items . length ) resize ( math . max ( 8 , size needed ) ) ; return items ; } <SENTENCE_END/>

(Copy Probability: 4.6%)

<SENTENCE_START> { int size needed = size + additional capacity ; if ( size needed > items . length ) resize ( math . max ( 8 , size needed ) ) ; return items ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { int size needed = size + additional capacity ; if ( size needed > items . length ) resize ( math . max ( 8 , size needed ) ) ; return items ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { int size needed = size + additional capacity ; if ( size needed > items . length ) resize ( math . max ( 8 , size needed ) ) ; return items ; } <SENTENCE_END/>


Original Name resize

resize

<SENTENCE_START> { long [ ] new items = new long [ new size ] ; long [ ] items = this . items ; system . arraycopy ( items , 0 , new items , 0 , math . min ( size , new items . length ) ) ; this . items = new items ; return new items ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { long [ ] new items = new long [ new size ] ; long [ ] items = this . items ; system . arraycopy ( items , 0 , new items , 0 , math . min ( size , new items . length ) ) ; this . items = new items ; return new items ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long [ ] new items = new long [ new size ] ; long [ ] items = this . items ; system . arraycopy ( items , 0 , new items , 0 , math . min ( size , new items . length ) ) ; this . items = new items ; return new items ; } <SENTENCE_END/>

(Copy Probability: 4.7%)

<SENTENCE_START> { long [ ] new items = new long [ new size ] ; long [ ] items = this . items ; system . arraycopy ( items , 0 , new items , 0 , math . min ( size , new items . length ) ) ; this . items = new items ; return new items ; } <SENTENCE_END/>


Original Name sort

sort

<SENTENCE_START> { arrays . %SELF% ( items , 0 , size ) ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { arrays . %SELF% ( items , 0 , size ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { arrays . %SELF% ( items , 0 , size ) ; } <SENTENCE_END/>

(Copy Probability: 0.1%)

<SENTENCE_START> { arrays . %SELF% ( items , 0 , size ) ; } <SENTENCE_END/>


Original Name reverse

reverse

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = 0 , last index = size - 1 , n = size / 2 ; i < n ; i ++ ) { int ii = last index - i ; long temp = items [ i ] ; items [ i ] = items [ ii ] ; items [ ii ] = temp ; } } <SENTENCE_END/>

(Copy Probability: 2.6%)

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = 0 , last index = size - 1 , n = size / 2 ; i < n ; i ++ ) { int ii = last index - i ; long temp = items [ i ] ; items [ i ] = items [ ii ] ; items [ ii ] = temp ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = 0 , last index = size - 1 , n = size / 2 ; i < n ; i ++ ) { int ii = last index - i ; long temp = items [ i ] ; items [ i ] = items [ ii ] ; items [ ii ] = temp ; } } <SENTENCE_END/>

(Copy Probability: 5.8%)

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = 0 , last index = size - 1 , n = size / 2 ; i < n ; i ++ ) { int ii = last index - i ; long temp = items [ i ] ; items [ i ] = items [ ii ] ; items [ ii ] = temp ; } } <SENTENCE_END/>


Original Name shuffle

shuffle

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) { int ii = math utils . random ( i ) ; long temp = items [ i ] ; items [ i ] = items [ ii ] ; items [ ii ] = temp ; } } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) { int ii = math utils . random ( i ) ; long temp = items [ i ] ; items [ i ] = items [ ii ] ; items [ ii ] = temp ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) { int ii = math utils . random ( i ) ; long temp = items [ i ] ; items [ i ] = items [ ii ] ; items [ ii ] = temp ; } } <SENTENCE_END/>

(Copy Probability: 3.9%)

<SENTENCE_START> { long [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) { int ii = math utils . random ( i ) ; long temp = items [ i ] ; items [ i ] = items [ ii ] ; items [ ii ] = temp ; } } <SENTENCE_END/>


Original Name truncate

truncate

<SENTENCE_START> { if ( size > new size ) size = new size ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { if ( size > new size ) size = new size ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( size > new size ) size = new size ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { if ( size > new size ) size = new size ; } <SENTENCE_END/>


Original Name random

random

<SENTENCE_START> { if ( size == 0 ) return 0 ; return items [ math utils . %SELF% ( 0 , size - 1 ) ] ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { if ( size == 0 ) return 0 ; return items [ math utils . %SELF% ( 0 , size - 1 ) ] ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( size == 0 ) return 0 ; return items [ math utils . %SELF% ( 0 , size - 1 ) ] ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { if ( size == 0 ) return 0 ; return items [ math utils . %SELF% ( 0 , size - 1 ) ] ; } <SENTENCE_END/>


Original Name to,array

to

<SENTENCE_START> { long [ ] array = new long [ size ] ; system . arraycopy ( items , 0 , array , 0 , size ) ; return array ; } <SENTENCE_END/>

(Copy Probability: 1.3%)

<SENTENCE_START> { long [ ] array = new long [ size ] ; system . arraycopy ( items , 0 , array , 0 , size ) ; return array ; } <SENTENCE_END/>

array

<SENTENCE_START> { long [ ] array = new long [ size ] ; system . arraycopy ( items , 0 , array , 0 , size ) ; return array ; } <SENTENCE_END/>

(Copy Probability: 4.8%)

<SENTENCE_START> { long [ ] array = new long [ size ] ; system . arraycopy ( items , 0 , array , 0 , size ) ; return array ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long [ ] array = new long [ size ] ; system . arraycopy ( items , 0 , array , 0 , size ) ; return array ; } <SENTENCE_END/>

(Copy Probability: 1.1%)

<SENTENCE_START> { long [ ] array = new long [ size ] ; system . arraycopy ( items , 0 , array , 0 , size ) ; return array ; } <SENTENCE_END/>


Original Name to,string

to

<SENTENCE_START> { if ( size == 0 ) return "" ; long [ ] items = this . items ; string builder buffer = new string builder ( 32 ) ; buffer . append ( items [ 0 ] ) ; for ( int i = 1 ; i < size ; i ++ ) { buffer . append ( separator ) ; buffer . append ( items [ i ] ) ; } return buffer . %SELF% ( ) ; } <SENTENCE_END/>

(Copy Probability: 4.8%)

<SENTENCE_START> { if ( size == 0 ) return "" ; long [ ] items = this . items ; string builder buffer = new string builder ( 32 ) ; buffer . append ( items [ 0 ] ) ; for ( int i = 1 ; i < size ; i ++ ) { buffer . append ( separator ) ; buffer . append ( items [ i ] ) ; } return buffer . %SELF% ( ) ; } <SENTENCE_END/>

string

<SENTENCE_START> { if ( size == 0 ) return "" ; long [ ] items = this . items ; string builder buffer = new string builder ( 32 ) ; buffer . append ( items [ 0 ] ) ; for ( int i = 1 ; i < size ; i ++ ) { buffer . append ( separator ) ; buffer . append ( items [ i ] ) ; } return buffer . %SELF% ( ) ; } <SENTENCE_END/>

(Copy Probability: 84.1%)

<SENTENCE_START> { if ( size == 0 ) return "" ; long [ ] items = this . items ; string builder buffer = new string builder ( 32 ) ; buffer . append ( items [ 0 ] ) ; for ( int i = 1 ; i < size ; i ++ ) { buffer . append ( separator ) ; buffer . append ( items [ i ] ) ; } return buffer . %SELF% ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( size == 0 ) return "" ; long [ ] items = this . items ; string builder buffer = new string builder ( 32 ) ; buffer . append ( items [ 0 ] ) ; for ( int i = 1 ; i < size ; i ++ ) { buffer . append ( separator ) ; buffer . append ( items [ i ] ) ; } return buffer . %SELF% ( ) ; } <SENTENCE_END/>

(Copy Probability: 10.3%)

<SENTENCE_START> { if ( size == 0 ) return "" ; long [ ] items = this . items ; string builder buffer = new string builder ( 32 ) ; buffer . append ( items [ 0 ] ) ; for ( int i = 1 ; i < size ; i ++ ) { buffer . append ( separator ) ; buffer . append ( items [ i ] ) ; } return buffer . %SELF% ( ) ; } <SENTENCE_END/>


Original Name with

with

<SENTENCE_START> { return new long array ( array ) ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { return new long array ( array ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return new long array ( array ) ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { return new long array ( array ) ; } <SENTENCE_END/>


Original Name set

set

<SENTENCE_START> { this . x = x ; this . y = y ; this . radius = radius ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { this . x = x ; this . y = y ; this . radius = radius ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . x = x ; this . y = y ; this . radius = radius ; } <SENTENCE_END/>

(Copy Probability: 15.8%)

<SENTENCE_START> { this . x = x ; this . y = y ; this . radius = radius ; } <SENTENCE_END/>


Original Name set

set

<SENTENCE_START> { this . x = position . x ; this . y = position . y ; this . radius = radius ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { this . x = position . x ; this . y = position . y ; this . radius = radius ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . x = position . x ; this . y = position . y ; this . radius = radius ; } <SENTENCE_END/>

(Copy Probability: 47.8%)

<SENTENCE_START> { this . x = position . x ; this . y = position . y ; this . radius = radius ; } <SENTENCE_END/>


Original Name set

set

<SENTENCE_START> { this . x = circle . x ; this . y = circle . y ; this . radius = circle . radius ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { this . x = circle . x ; this . y = circle . y ; this . radius = circle . radius ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . x = circle . x ; this . y = circle . y ; this . radius = circle . radius ; } <SENTENCE_END/>

(Copy Probability: 10.9%)

<SENTENCE_START> { this . x = circle . x ; this . y = circle . y ; this . radius = circle . radius ; } <SENTENCE_END/>


Original Name set

set

<SENTENCE_START> { this . x = center . x ; this . y = center . y ; this . radius = vector 2 . len ( center . x - edge . x , center . y - edge . y ) ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { this . x = center . x ; this . y = center . y ; this . radius = vector 2 . len ( center . x - edge . x , center . y - edge . y ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . x = center . x ; this . y = center . y ; this . radius = vector 2 . len ( center . x - edge . x , center . y - edge . y ) ; } <SENTENCE_END/>

(Copy Probability: 7.3%)

<SENTENCE_START> { this . x = center . x ; this . y = center . y ; this . radius = vector 2 . len ( center . x - edge . x , center . y - edge . y ) ; } <SENTENCE_END/>


Original Name set,position

set

<SENTENCE_START> { this . x = position . x ; this . y = position . y ; } <SENTENCE_END/>

(Copy Probability: 1.1%)

<SENTENCE_START> { this . x = position . x ; this . y = position . y ; } <SENTENCE_END/>

position

<SENTENCE_START> { this . x = position . x ; this . y = position . y ; } <SENTENCE_END/>

(Copy Probability: 9.0%)

<SENTENCE_START> { this . x = position . x ; this . y = position . y ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . x = position . x ; this . y = position . y ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { this . x = position . x ; this . y = position . y ; } <SENTENCE_END/>


Original Name set,position

set

<SENTENCE_START> { this . x = x ; this . y = y ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { this . x = x ; this . y = y ; } <SENTENCE_END/>

position

<SENTENCE_START> { this . x = x ; this . y = y ; } <SENTENCE_END/>

(Copy Probability: 10.2%)

<SENTENCE_START> { this . x = x ; this . y = y ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . x = x ; this . y = y ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { this . x = x ; this . y = y ; } <SENTENCE_END/>


Original Name set,x

set

<SENTENCE_START> { this . x = x ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { this . x = x ; } <SENTENCE_END/>

x

<SENTENCE_START> { this . x = x ; } <SENTENCE_END/>

(Copy Probability: 92.0%)

<SENTENCE_START> { this . x = x ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . x = x ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { this . x = x ; } <SENTENCE_END/>


Original Name set,y

set

<SENTENCE_START> { this . y = y ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { this . y = y ; } <SENTENCE_END/>

y

<SENTENCE_START> { this . y = y ; } <SENTENCE_END/>

(Copy Probability: 92.2%)

<SENTENCE_START> { this . y = y ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . y = y ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { this . y = y ; } <SENTENCE_END/>


Original Name set,radius

set

<SENTENCE_START> { this . radius = radius ; } <SENTENCE_END/>

(Copy Probability: 1.3%)

<SENTENCE_START> { this . radius = radius ; } <SENTENCE_END/>

radius

<SENTENCE_START> { this . radius = radius ; } <SENTENCE_END/>

(Copy Probability: 99.4%)

<SENTENCE_START> { this . radius = radius ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { this . radius = radius ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { this . radius = radius ; } <SENTENCE_END/>


Original Name contains

contains

<SENTENCE_START> { final float radius diff = radius - c . radius ; if ( radius diff < 0f ) return false ; final float dx = x - c . x ; final float dy = y - c . y ; final float dst = dx * dx + dy * dy ; final float radius sum = radius + c . radius ; return ( ! ( radius diff * radius diff < dst ) && ( dst < radius sum * radius sum ) ) ; } <SENTENCE_END/>

(Copy Probability: 3.6%)

<SENTENCE_START> { final float radius diff = radius - c . radius ; if ( radius diff < 0f ) return false ; final float dx = x - c . x ; final float dy = y - c . y ; final float dst = dx * dx + dy * dy ; final float radius sum = radius + c . radius ; return ( ! ( radius diff * radius diff < dst ) && ( dst < radius sum * radius sum ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { final float radius diff = radius - c . radius ; if ( radius diff < 0f ) return false ; final float dx = x - c . x ; final float dy = y - c . y ; final float dst = dx * dx + dy * dy ; final float radius sum = radius + c . radius ; return ( ! ( radius diff * radius diff < dst ) && ( dst < radius sum * radius sum ) ) ; } <SENTENCE_END/>

(Copy Probability: 7.5%)

<SENTENCE_START> { final float radius diff = radius - c . radius ; if ( radius diff < 0f ) return false ; final float dx = x - c . x ; final float dy = y - c . y ; final float dst = dx * dx + dy * dy ; final float radius sum = radius + c . radius ; return ( ! ( radius diff * radius diff < dst ) && ( dst < radius sum * radius sum ) ) ; } <SENTENCE_END/>


Original Name overlaps

overlaps

<SENTENCE_START> { float dx = x - c . x ; float dy = y - c . y ; float distance = dx * dx + dy * dy ; float radius sum = radius + c . radius ; return distance < radius sum * radius sum ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { float dx = x - c . x ; float dy = y - c . y ; float distance = dx * dx + dy * dy ; float radius sum = radius + c . radius ; return distance < radius sum * radius sum ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { float dx = x - c . x ; float dy = y - c . y ; float distance = dx * dx + dy * dy ; float radius sum = radius + c . radius ; return distance < radius sum * radius sum ; } <SENTENCE_END/>

(Copy Probability: 11.7%)

<SENTENCE_START> { float dx = x - c . x ; float dy = y - c . y ; float distance = dx * dx + dy * dy ; float radius sum = radius + c . radius ; return distance < radius sum * radius sum ; } <SENTENCE_END/>


Original Name circumference

circumference

<SENTENCE_START> { return this . radius * math utils . pi 2 ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { return this . radius * math utils . pi 2 ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return this . radius * math utils . pi 2 ; } <SENTENCE_END/>

(Copy Probability: 54.7%)

<SENTENCE_START> { return this . radius * math utils . pi 2 ; } <SENTENCE_END/>


Original Name area

area

<SENTENCE_START> { return this . radius * this . radius * math utils . pi ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { return this . radius * this . radius * math utils . pi ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return this . radius * this . radius * math utils . pi ; } <SENTENCE_END/>

(Copy Probability: 16.6%)

<SENTENCE_START> { return this . radius * this . radius * math utils . pi ; } <SENTENCE_END/>


Original Name label

label

<SENTENCE_START> { table table = new table ( ) . debug ( ) ; table . add ( new label ( text , skin ) ) . fill ( ) . expand ( ) ; return table ; } <SENTENCE_END/>

(Copy Probability: 2.4%)

<SENTENCE_START> { table table = new table ( ) . debug ( ) ; table . add ( new label ( text , skin ) ) . fill ( ) . expand ( ) ; return table ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { table table = new table ( ) . debug ( ) ; table . add ( new label ( text , skin ) ) . fill ( ) . expand ( ) ; return table ; } <SENTENCE_END/>

(Copy Probability: 5.6%)

<SENTENCE_START> { table table = new table ( ) . debug ( ) ; table . add ( new label ( text , skin ) ) . fill ( ) . expand ( ) ; return table ; } <SENTENCE_END/>


Original Name draw

draw

<SENTENCE_START> { super . %SELF% ( batch , parent alpha ) ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { super . %SELF% ( batch , parent alpha ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { super . %SELF% ( batch , parent alpha ) ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { super . %SELF% ( batch , parent alpha ) ; } <SENTENCE_END/>


Original Name clicked

clicked

<SENTENCE_START> { system . out . println ( "click!" ) ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { system . out . println ( "click!" ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { system . out . println ( "click!" ) ; } <SENTENCE_END/>

(Copy Probability: 0.2%)

<SENTENCE_START> { system . out . println ( "click!" ) ; } <SENTENCE_END/>


Original Name main

main

<SENTENCE_START> { string jni dir = "jni" ; string libs dir = "libs" ; new native code generator ( ) . generate ( "src" , "bin" , jni dir , new string [ ] { "**/*" } , null ) ; string [ ] exclude cpp = { "android/**" , "iosgl/**" } ; build target win 32 home = build target . new default target ( target os . windows , false ) ; win 32 home . compiler prefix = "" ; win 32 home . build file name = "build-windows32home.xml" ; win 32 home . exclude from master build file = true ; win 32 home . cpp excludes = exclude cpp ; build target win 32 = build target . new default target ( target os . windows , false ) ; win 32 . cpp excludes = exclude cpp ; build target win 64 = build target . new default target ( target os . windows , true ) ; win 64 . cpp excludes = exclude cpp ; build target lin 32 = build target . new default target ( target os . linux , false ) ; lin 32 . cpp excludes = exclude cpp ; build target lin 64 = build target . new default target ( target os . linux , true ) ; lin 64 . cpp excludes = exclude cpp ; build target android = build target . new default target ( target os . android , false ) ; android . linker flags += " -lGLESv2 -llog" ; android . cpp excludes = new string [ ] { "iosgl/**" } ; build target mac = build target . new default target ( target os . mac os x , false ) ; mac . cpp excludes = exclude cpp ; build target mac 64 = build target . new default target ( target os . mac os x , true ) ; mac 64 . cpp excludes = exclude cpp ; build target ios = build target . new default target ( target os . ios , false ) ; ios . cpp excludes = new string [ ] { "android/**" } ; ios . header dirs = new string [ ] { "iosgl" } ; new ant script generator ( ) . generate ( new build config ( "gdx" , "../target/native" , libs dir , jni dir ) , mac , mac 64 , win 32 home , win 32 , win 64 , lin 32 , lin 64 , android , ios ) ; } <SENTENCE_END/>

(Copy Probability: 5.6%)

<SENTENCE_START> { string jni dir = "jni" ; string libs dir = "libs" ; new native code generator ( ) . generate ( "src" , "bin" , jni dir , new string [ ] { "**/*" } , null ) ; string [ ] exclude cpp = { "android/**" , "iosgl/**" } ; build target win 32 home = build target . new default target ( target os . windows , false ) ; win 32 home . compiler prefix = "" ; win 32 home . build file name = "build-windows32home.xml" ; win 32 home . exclude from master build file = true ; win 32 home . cpp excludes = exclude cpp ; build target win 32 = build target . new default target ( target os . windows , false ) ; win 32 . cpp excludes = exclude cpp ; build target win 64 = build target . new default target ( target os . windows , true ) ; win 64 . cpp excludes = exclude cpp ; build target lin 32 = build target . new default target ( target os . linux , false ) ; lin 32 . cpp excludes = exclude cpp ; build target lin 64 = build target . new default target ( target os . linux , true ) ; lin 64 . cpp excludes = exclude cpp ; build target android = build target . new default target ( target os . android , false ) ; android . linker flags += " -lGLESv2 -llog" ; android . cpp excludes = new string [ ] { "iosgl/**" } ; build target mac = build target . new default target ( target os . mac os x , false ) ; mac . cpp excludes = exclude cpp ; build target mac 64 = build target . new default target ( target os . mac os x , true ) ; mac 64 . cpp excludes = exclude cpp ; build target ios = build target . new default target ( target os . ios , false ) ; ios . cpp excludes = new string [ ] { "android/**" } ; ios . header dirs = new string [ ] { "iosgl" } ; new ant script generator ( ) . generate ( new build config ( "gdx" , "../target/native" , libs dir , jni dir ) , mac , mac 64 , win 32 home , win 32 , win 64 , lin 32 , lin 64 , android , ios ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { string jni dir = "jni" ; string libs dir = "libs" ; new native code generator ( ) . generate ( "src" , "bin" , jni dir , new string [ ] { "**/*" } , null ) ; string [ ] exclude cpp = { "android/**" , "iosgl/**" } ; build target win 32 home = build target . new default target ( target os . windows , false ) ; win 32 home . compiler prefix = "" ; win 32 home . build file name = "build-windows32home.xml" ; win 32 home . exclude from master build file = true ; win 32 home . cpp excludes = exclude cpp ; build target win 32 = build target . new default target ( target os . windows , false ) ; win 32 . cpp excludes = exclude cpp ; build target win 64 = build target . new default target ( target os . windows , true ) ; win 64 . cpp excludes = exclude cpp ; build target lin 32 = build target . new default target ( target os . linux , false ) ; lin 32 . cpp excludes = exclude cpp ; build target lin 64 = build target . new default target ( target os . linux , true ) ; lin 64 . cpp excludes = exclude cpp ; build target android = build target . new default target ( target os . android , false ) ; android . linker flags += " -lGLESv2 -llog" ; android . cpp excludes = new string [ ] { "iosgl/**" } ; build target mac = build target . new default target ( target os . mac os x , false ) ; mac . cpp excludes = exclude cpp ; build target mac 64 = build target . new default target ( target os . mac os x , true ) ; mac 64 . cpp excludes = exclude cpp ; build target ios = build target . new default target ( target os . ios , false ) ; ios . cpp excludes = new string [ ] { "android/**" } ; ios . header dirs = new string [ ] { "iosgl" } ; new ant script generator ( ) . generate ( new build config ( "gdx" , "../target/native" , libs dir , jni dir ) , mac , mac 64 , win 32 home , win 32 , win 64 , lin 32 , lin 64 , android , ios ) ; } <SENTENCE_END/>

(Copy Probability: 10.4%)

<SENTENCE_START> { string jni dir = "jni" ; string libs dir = "libs" ; new native code generator ( ) . generate ( "src" , "bin" , jni dir , new string [ ] { "**/*" } , null ) ; string [ ] exclude cpp = { "android/**" , "iosgl/**" } ; build target win 32 home = build target . new default target ( target os . windows , false ) ; win 32 home . compiler prefix = "" ; win 32 home . build file name = "build-windows32home.xml" ; win 32 home . exclude from master build file = true ; win 32 home . cpp excludes = exclude cpp ; build target win 32 = build target . new default target ( target os . windows , false ) ; win 32 . cpp excludes = exclude cpp ; build target win 64 = build target . new default target ( target os . windows , true ) ; win 64 . cpp excludes = exclude cpp ; build target lin 32 = build target . new default target ( target os . linux , false ) ; lin 32 . cpp excludes = exclude cpp ; build target lin 64 = build target . new default target ( target os . linux , true ) ; lin 64 . cpp excludes = exclude cpp ; build target android = build target . new default target ( target os . android , false ) ; android . linker flags += " -lGLESv2 -llog" ; android . cpp excludes = new string [ ] { "iosgl/**" } ; build target mac = build target . new default target ( target os . mac os x , false ) ; mac . cpp excludes = exclude cpp ; build target mac 64 = build target . new default target ( target os . mac os x , true ) ; mac 64 . cpp excludes = exclude cpp ; build target ios = build target . new default target ( target os . ios , false ) ; ios . cpp excludes = new string [ ] { "android/**" } ; ios . header dirs = new string [ ] { "iosgl" } ; new ant script generator ( ) . generate ( new build config ( "gdx" , "../target/native" , libs dir , jni dir ) , mac , mac 64 , win 32 home , win 32 , win 64 , lin 32 , lin 64 , android , ios ) ; } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name reset

reset

<SENTENCE_START> { collision jni . bt usage bitfield reset ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 3.0%)

<SENTENCE_START> { collision jni . bt usage bitfield reset ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt usage bitfield reset ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 64.7%)

<SENTENCE_START> { collision jni . bt usage bitfield reset ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,used,vertex,a

set

<SENTENCE_START> { collision jni . bt usage bitfield used vertex a set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { collision jni . bt usage bitfield used vertex a set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

used

<SENTENCE_START> { collision jni . bt usage bitfield used vertex a set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt usage bitfield used vertex a set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

vertex

<SENTENCE_START> { collision jni . bt usage bitfield used vertex a set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { collision jni . bt usage bitfield used vertex a set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

a

<SENTENCE_START> { collision jni . bt usage bitfield used vertex a set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 48.5%)

<SENTENCE_START> { collision jni . bt usage bitfield used vertex a set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt usage bitfield used vertex a set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 18.6%)

<SENTENCE_START> { collision jni . bt usage bitfield used vertex a set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,used,vertex,a

get

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex a get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 2.1%)

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex a get ( swig c ptr , this ) ; } <SENTENCE_END/>

used

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex a get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex a get ( swig c ptr , this ) ; } <SENTENCE_END/>

vertex

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex a get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex a get ( swig c ptr , this ) ; } <SENTENCE_END/>

a

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex a get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 55.2%)

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex a get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex a get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 16.9%)

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex a get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,used,vertex,b

set

<SENTENCE_START> { collision jni . bt usage bitfield used vertex b set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 2.4%)

<SENTENCE_START> { collision jni . bt usage bitfield used vertex b set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

used

<SENTENCE_START> { collision jni . bt usage bitfield used vertex b set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt usage bitfield used vertex b set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

vertex

<SENTENCE_START> { collision jni . bt usage bitfield used vertex b set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { collision jni . bt usage bitfield used vertex b set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

b

<SENTENCE_START> { collision jni . bt usage bitfield used vertex b set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 40.8%)

<SENTENCE_START> { collision jni . bt usage bitfield used vertex b set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt usage bitfield used vertex b set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 17.3%)

<SENTENCE_START> { collision jni . bt usage bitfield used vertex b set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,used,vertex,b

get

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex b get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex b get ( swig c ptr , this ) ; } <SENTENCE_END/>

used

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex b get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex b get ( swig c ptr , this ) ; } <SENTENCE_END/>

vertex

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex b get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex b get ( swig c ptr , this ) ; } <SENTENCE_END/>

b

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex b get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 48.9%)

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex b get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex b get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 16.2%)

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex b get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,used,vertex,c

set

<SENTENCE_START> { collision jni . bt usage bitfield used vertex c set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { collision jni . bt usage bitfield used vertex c set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

used

<SENTENCE_START> { collision jni . bt usage bitfield used vertex c set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . bt usage bitfield used vertex c set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

vertex

<SENTENCE_START> { collision jni . bt usage bitfield used vertex c set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { collision jni . bt usage bitfield used vertex c set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

c

<SENTENCE_START> { collision jni . bt usage bitfield used vertex c set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 33.3%)

<SENTENCE_START> { collision jni . bt usage bitfield used vertex c set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt usage bitfield used vertex c set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 14.8%)

<SENTENCE_START> { collision jni . bt usage bitfield used vertex c set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,used,vertex,c

get

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex c get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex c get ( swig c ptr , this ) ; } <SENTENCE_END/>

used

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex c get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex c get ( swig c ptr , this ) ; } <SENTENCE_END/>

vertex

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex c get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex c get ( swig c ptr , this ) ; } <SENTENCE_END/>

c

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex c get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 39.8%)

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex c get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex c get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 13.3%)

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex c get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,used,vertex,d

set

<SENTENCE_START> { collision jni . bt usage bitfield used vertex d set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { collision jni . bt usage bitfield used vertex d set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

used

<SENTENCE_START> { collision jni . bt usage bitfield used vertex d set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . bt usage bitfield used vertex d set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

vertex

<SENTENCE_START> { collision jni . bt usage bitfield used vertex d set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { collision jni . bt usage bitfield used vertex d set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

d

<SENTENCE_START> { collision jni . bt usage bitfield used vertex d set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 40.5%)

<SENTENCE_START> { collision jni . bt usage bitfield used vertex d set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt usage bitfield used vertex d set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 15.2%)

<SENTENCE_START> { collision jni . bt usage bitfield used vertex d set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,used,vertex,d

get

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex d get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex d get ( swig c ptr , this ) ; } <SENTENCE_END/>

used

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex d get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex d get ( swig c ptr , this ) ; } <SENTENCE_END/>

vertex

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex d get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex d get ( swig c ptr , this ) ; } <SENTENCE_END/>

d

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex d get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 47.2%)

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex d get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex d get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 13.7%)

<SENTENCE_START> { return collision jni . bt usage bitfield used vertex d get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,unused,1

set

<SENTENCE_START> { collision jni . bt usage bitfield unused 1 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { collision jni . bt usage bitfield unused 1 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

unused

<SENTENCE_START> { collision jni . bt usage bitfield unused 1 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { collision jni . bt usage bitfield unused 1 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

1

<SENTENCE_START> { collision jni . bt usage bitfield unused 1 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { collision jni . bt usage bitfield unused 1 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt usage bitfield unused 1 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 84.8%)

<SENTENCE_START> { collision jni . bt usage bitfield unused 1 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,unused,1

get

<SENTENCE_START> { return collision jni . bt usage bitfield unused 1 get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { return collision jni . bt usage bitfield unused 1 get ( swig c ptr , this ) ; } <SENTENCE_END/>

unused

<SENTENCE_START> { return collision jni . bt usage bitfield unused 1 get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.5%)

<SENTENCE_START> { return collision jni . bt usage bitfield unused 1 get ( swig c ptr , this ) ; } <SENTENCE_END/>

1

<SENTENCE_START> { return collision jni . bt usage bitfield unused 1 get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return collision jni . bt usage bitfield unused 1 get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt usage bitfield unused 1 get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 88.3%)

<SENTENCE_START> { return collision jni . bt usage bitfield unused 1 get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,unused,2

set

<SENTENCE_START> { collision jni . bt usage bitfield unused 2 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { collision jni . bt usage bitfield unused 2 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

unused

<SENTENCE_START> { collision jni . bt usage bitfield unused 2 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { collision jni . bt usage bitfield unused 2 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

2

<SENTENCE_START> { collision jni . bt usage bitfield unused 2 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.4%)

<SENTENCE_START> { collision jni . bt usage bitfield unused 2 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt usage bitfield unused 2 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 64.7%)

<SENTENCE_START> { collision jni . bt usage bitfield unused 2 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,unused,2

get

<SENTENCE_START> { return collision jni . bt usage bitfield unused 2 get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 1.3%)

<SENTENCE_START> { return collision jni . bt usage bitfield unused 2 get ( swig c ptr , this ) ; } <SENTENCE_END/>

unused

<SENTENCE_START> { return collision jni . bt usage bitfield unused 2 get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.5%)

<SENTENCE_START> { return collision jni . bt usage bitfield unused 2 get ( swig c ptr , this ) ; } <SENTENCE_END/>

2

<SENTENCE_START> { return collision jni . bt usage bitfield unused 2 get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.5%)

<SENTENCE_START> { return collision jni . bt usage bitfield unused 2 get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt usage bitfield unused 2 get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 69.0%)

<SENTENCE_START> { return collision jni . bt usage bitfield unused 2 get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,unused,3

set

<SENTENCE_START> { collision jni . bt usage bitfield unused 3 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 1.4%)

<SENTENCE_START> { collision jni . bt usage bitfield unused 3 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

unused

<SENTENCE_START> { collision jni . bt usage bitfield unused 3 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { collision jni . bt usage bitfield unused 3 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

3

<SENTENCE_START> { collision jni . bt usage bitfield unused 3 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.0%)

<SENTENCE_START> { collision jni . bt usage bitfield unused 3 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt usage bitfield unused 3 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 56.5%)

<SENTENCE_START> { collision jni . bt usage bitfield unused 3 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,unused,3

get

<SENTENCE_START> { return collision jni . bt usage bitfield unused 3 get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { return collision jni . bt usage bitfield unused 3 get ( swig c ptr , this ) ; } <SENTENCE_END/>

unused

<SENTENCE_START> { return collision jni . bt usage bitfield unused 3 get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.6%)

<SENTENCE_START> { return collision jni . bt usage bitfield unused 3 get ( swig c ptr , this ) ; } <SENTENCE_END/>

3

<SENTENCE_START> { return collision jni . bt usage bitfield unused 3 get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.1%)

<SENTENCE_START> { return collision jni . bt usage bitfield unused 3 get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt usage bitfield unused 3 get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 61.8%)

<SENTENCE_START> { return collision jni . bt usage bitfield unused 3 get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,unused,4

set

<SENTENCE_START> { collision jni . bt usage bitfield unused 4 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { collision jni . bt usage bitfield unused 4 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

unused

<SENTENCE_START> { collision jni . bt usage bitfield unused 4 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . bt usage bitfield unused 4 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

4

<SENTENCE_START> { collision jni . bt usage bitfield unused 4 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.4%)

<SENTENCE_START> { collision jni . bt usage bitfield unused 4 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt usage bitfield unused 4 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 60.4%)

<SENTENCE_START> { collision jni . bt usage bitfield unused 4 set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,unused,4

get

<SENTENCE_START> { return collision jni . bt usage bitfield unused 4 get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { return collision jni . bt usage bitfield unused 4 get ( swig c ptr , this ) ; } <SENTENCE_END/>

unused

<SENTENCE_START> { return collision jni . bt usage bitfield unused 4 get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return collision jni . bt usage bitfield unused 4 get ( swig c ptr , this ) ; } <SENTENCE_END/>

4

<SENTENCE_START> { return collision jni . bt usage bitfield unused 4 get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.6%)

<SENTENCE_START> { return collision jni . bt usage bitfield unused 4 get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt usage bitfield unused 4 get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 69.7%)

<SENTENCE_START> { return collision jni . bt usage bitfield unused 4 get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name handle

handle

<SENTENCE_START> { current ++ ; return current >= count ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { current ++ ; return current >= count ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { current ++ ; return current >= count ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { current ++ ; return current >= count ; } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name get,up,axis

get

<SENTENCE_START> { return collision jni . bt capsule shape get up axis ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 3.5%)

<SENTENCE_START> { return collision jni . bt capsule shape get up axis ( swig c ptr , this ) ; } <SENTENCE_END/>

up

<SENTENCE_START> { return collision jni . bt capsule shape get up axis ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return collision jni . bt capsule shape get up axis ( swig c ptr , this ) ; } <SENTENCE_END/>

axis

<SENTENCE_START> { return collision jni . bt capsule shape get up axis ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.5%)

<SENTENCE_START> { return collision jni . bt capsule shape get up axis ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt capsule shape get up axis ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 4.6%)

<SENTENCE_START> { return collision jni . bt capsule shape get up axis ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name get,radius

get

<SENTENCE_START> { return collision jni . bt capsule shape get radius ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 3.6%)

<SENTENCE_START> { return collision jni . bt capsule shape get radius ( swig c ptr , this ) ; } <SENTENCE_END/>

radius

<SENTENCE_START> { return collision jni . bt capsule shape get radius ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.6%)

<SENTENCE_START> { return collision jni . bt capsule shape get radius ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt capsule shape get radius ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 2.6%)

<SENTENCE_START> { return collision jni . bt capsule shape get radius ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name get,half,height

get

<SENTENCE_START> { return collision jni . bt capsule shape get half height ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 2.4%)

<SENTENCE_START> { return collision jni . bt capsule shape get half height ( swig c ptr , this ) ; } <SENTENCE_END/>

half

<SENTENCE_START> { return collision jni . bt capsule shape get half height ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return collision jni . bt capsule shape get half height ( swig c ptr , this ) ; } <SENTENCE_END/>

height

<SENTENCE_START> { return collision jni . bt capsule shape get half height ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return collision jni . bt capsule shape get half height ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt capsule shape get half height ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 17.0%)

<SENTENCE_START> { return collision jni . bt capsule shape get half height ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name de,serialize,float

de

<SENTENCE_START> { collision jni . bt capsule shape de serialize float ( swig c ptr , this , bt capsule shape data . get c ptr ( data buffer ) , data buffer ) ; } <SENTENCE_END/>

(Copy Probability: 19.5%)

<SENTENCE_START> { collision jni . bt capsule shape de serialize float ( swig c ptr , this , bt capsule shape data . get c ptr ( data buffer ) , data buffer ) ; } <SENTENCE_END/>

serialize

<SENTENCE_START> { collision jni . bt capsule shape de serialize float ( swig c ptr , this , bt capsule shape data . get c ptr ( data buffer ) , data buffer ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . bt capsule shape de serialize float ( swig c ptr , this , bt capsule shape data . get c ptr ( data buffer ) , data buffer ) ; } <SENTENCE_END/>

float

<SENTENCE_START> { collision jni . bt capsule shape de serialize float ( swig c ptr , this , bt capsule shape data . get c ptr ( data buffer ) , data buffer ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { collision jni . bt capsule shape de serialize float ( swig c ptr , this , bt capsule shape data . get c ptr ( data buffer ) , data buffer ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt capsule shape de serialize float ( swig c ptr , this , bt capsule shape data . get c ptr ( data buffer ) , data buffer ) ; } <SENTENCE_END/>

(Copy Probability: 14.5%)

<SENTENCE_START> { collision jni . bt capsule shape de serialize float ( swig c ptr , this , bt capsule shape data . get c ptr ( data buffer ) , data buffer ) ; } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name add

add

<SENTENCE_START> { byte [ ] items = this . items ; if ( size == items . length ) items = resize ( math . max ( 8 , ( int ) ( size * 1.75f ) ) ) ; items [ size ++ ] = value ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { byte [ ] items = this . items ; if ( size == items . length ) items = resize ( math . max ( 8 , ( int ) ( size * 1.75f ) ) ) ; items [ size ++ ] = value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { byte [ ] items = this . items ; if ( size == items . length ) items = resize ( math . max ( 8 , ( int ) ( size * 1.75f ) ) ) ; items [ size ++ ] = value ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { byte [ ] items = this . items ; if ( size == items . length ) items = resize ( math . max ( 8 , ( int ) ( size * 1.75f ) ) ) ; items [ size ++ ] = value ; } <SENTENCE_END/>


Original Name add,all

add

<SENTENCE_START> { %SELF% ( array , 0 , array . size ) ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { %SELF% ( array , 0 , array . size ) ; } <SENTENCE_END/>

all

<SENTENCE_START> { %SELF% ( array , 0 , array . size ) ; } <SENTENCE_END/>

(Copy Probability: 0.3%)

<SENTENCE_START> { %SELF% ( array , 0 , array . size ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { %SELF% ( array , 0 , array . size ) ; } <SENTENCE_END/>

(Copy Probability: 0.2%)

<SENTENCE_START> { %SELF% ( array , 0 , array . size ) ; } <SENTENCE_END/>


Original Name add,all

add

<SENTENCE_START> { if ( offset + length > array . size ) throw new illegal argument exception ( "offset + length must be <= size: " + offset + " + " + length + " <= " + array . size ) ; %SELF% ( array . items , offset , length ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { if ( offset + length > array . size ) throw new illegal argument exception ( "offset + length must be <= size: " + offset + " + " + length + " <= " + array . size ) ; %SELF% ( array . items , offset , length ) ; } <SENTENCE_END/>

all

<SENTENCE_START> { if ( offset + length > array . size ) throw new illegal argument exception ( "offset + length must be <= size: " + offset + " + " + length + " <= " + array . size ) ; %SELF% ( array . items , offset , length ) ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { if ( offset + length > array . size ) throw new illegal argument exception ( "offset + length must be <= size: " + offset + " + " + length + " <= " + array . size ) ; %SELF% ( array . items , offset , length ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( offset + length > array . size ) throw new illegal argument exception ( "offset + length must be <= size: " + offset + " + " + length + " <= " + array . size ) ; %SELF% ( array . items , offset , length ) ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { if ( offset + length > array . size ) throw new illegal argument exception ( "offset + length must be <= size: " + offset + " + " + length + " <= " + array . size ) ; %SELF% ( array . items , offset , length ) ; } <SENTENCE_END/>


Original Name add,all

add

<SENTENCE_START> { %SELF% ( array , 0 , array . length ) ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { %SELF% ( array , 0 , array . length ) ; } <SENTENCE_END/>

all

<SENTENCE_START> { %SELF% ( array , 0 , array . length ) ; } <SENTENCE_END/>

(Copy Probability: 0.2%)

<SENTENCE_START> { %SELF% ( array , 0 , array . length ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { %SELF% ( array , 0 , array . length ) ; } <SENTENCE_END/>

(Copy Probability: 0.1%)

<SENTENCE_START> { %SELF% ( array , 0 , array . length ) ; } <SENTENCE_END/>


Original Name add,all

add

<SENTENCE_START> { byte [ ] items = this . items ; int size needed = size + length ; if ( size needed > items . length ) items = resize ( math . max ( 8 , ( int ) ( size needed * 1.75f ) ) ) ; system . arraycopy ( array , offset , items , size , length ) ; size += length ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { byte [ ] items = this . items ; int size needed = size + length ; if ( size needed > items . length ) items = resize ( math . max ( 8 , ( int ) ( size needed * 1.75f ) ) ) ; system . arraycopy ( array , offset , items , size , length ) ; size += length ; } <SENTENCE_END/>

all

<SENTENCE_START> { byte [ ] items = this . items ; int size needed = size + length ; if ( size needed > items . length ) items = resize ( math . max ( 8 , ( int ) ( size needed * 1.75f ) ) ) ; system . arraycopy ( array , offset , items , size , length ) ; size += length ; } <SENTENCE_END/>

(Copy Probability: 2.2%)

<SENTENCE_START> { byte [ ] items = this . items ; int size needed = size + length ; if ( size needed > items . length ) items = resize ( math . max ( 8 , ( int ) ( size needed * 1.75f ) ) ) ; system . arraycopy ( array , offset , items , size , length ) ; size += length ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { byte [ ] items = this . items ; int size needed = size + length ; if ( size needed > items . length ) items = resize ( math . max ( 8 , ( int ) ( size needed * 1.75f ) ) ) ; system . arraycopy ( array , offset , items , size , length ) ; size += length ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { byte [ ] items = this . items ; int size needed = size + length ; if ( size needed > items . length ) items = resize ( math . max ( 8 , ( int ) ( size needed * 1.75f ) ) ) ; system . arraycopy ( array , offset , items , size , length ) ; size += length ; } <SENTENCE_END/>


Original Name get

get

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; return items [ index ] ; } <SENTENCE_END/>

(Copy Probability: 1.4%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; return items [ index ] ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; return items [ index ] ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; return items [ index ] ; } <SENTENCE_END/>


Original Name set

set

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] = value ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] = value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] = value ; } <SENTENCE_END/>

(Copy Probability: 1.4%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] = value ; } <SENTENCE_END/>


Original Name incr

incr

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] += value ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] += value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] += value ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] += value ; } <SENTENCE_END/>


Original Name mul

mul

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] *= value ; } <SENTENCE_END/>

(Copy Probability: 1.4%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] *= value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] *= value ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; items [ index ] *= value ; } <SENTENCE_END/>


Original Name insert

insert

<SENTENCE_START> { if ( index > size ) throw new index out of bounds exception ( "index can't be > size: " + index + " > " + size ) ; byte [ ] items = this . items ; if ( size == items . length ) items = resize ( math . max ( 8 , ( int ) ( size * 1.75f ) ) ) ; if ( ordered ) system . arraycopy ( items , index , items , index + 1 , size - index ) ; else items [ size ] = items [ index ] ; size ++ ; items [ index ] = value ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { if ( index > size ) throw new index out of bounds exception ( "index can't be > size: " + index + " > " + size ) ; byte [ ] items = this . items ; if ( size == items . length ) items = resize ( math . max ( 8 , ( int ) ( size * 1.75f ) ) ) ; if ( ordered ) system . arraycopy ( items , index , items , index + 1 , size - index ) ; else items [ size ] = items [ index ] ; size ++ ; items [ index ] = value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( index > size ) throw new index out of bounds exception ( "index can't be > size: " + index + " > " + size ) ; byte [ ] items = this . items ; if ( size == items . length ) items = resize ( math . max ( 8 , ( int ) ( size * 1.75f ) ) ) ; if ( ordered ) system . arraycopy ( items , index , items , index + 1 , size - index ) ; else items [ size ] = items [ index ] ; size ++ ; items [ index ] = value ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { if ( index > size ) throw new index out of bounds exception ( "index can't be > size: " + index + " > " + size ) ; byte [ ] items = this . items ; if ( size == items . length ) items = resize ( math . max ( 8 , ( int ) ( size * 1.75f ) ) ) ; if ( ordered ) system . arraycopy ( items , index , items , index + 1 , size - index ) ; else items [ size ] = items [ index ] ; size ++ ; items [ index ] = value ; } <SENTENCE_END/>


Original Name swap

swap

<SENTENCE_START> { if ( first >= size ) throw new index out of bounds exception ( "first can't be >= size: " + first + " >= " + size ) ; if ( second >= size ) throw new index out of bounds exception ( "second can't be >= size: " + second + " >= " + size ) ; byte [ ] items = this . items ; byte first value = items [ first ] ; items [ first ] = items [ second ] ; items [ second ] = first value ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { if ( first >= size ) throw new index out of bounds exception ( "first can't be >= size: " + first + " >= " + size ) ; if ( second >= size ) throw new index out of bounds exception ( "second can't be >= size: " + second + " >= " + size ) ; byte [ ] items = this . items ; byte first value = items [ first ] ; items [ first ] = items [ second ] ; items [ second ] = first value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( first >= size ) throw new index out of bounds exception ( "first can't be >= size: " + first + " >= " + size ) ; if ( second >= size ) throw new index out of bounds exception ( "second can't be >= size: " + second + " >= " + size ) ; byte [ ] items = this . items ; byte first value = items [ first ] ; items [ first ] = items [ second ] ; items [ second ] = first value ; } <SENTENCE_END/>

(Copy Probability: 4.5%)

<SENTENCE_START> { if ( first >= size ) throw new index out of bounds exception ( "first can't be >= size: " + first + " >= " + size ) ; if ( second >= size ) throw new index out of bounds exception ( "second can't be >= size: " + second + " >= " + size ) ; byte [ ] items = this . items ; byte first value = items [ first ] ; items [ first ] = items [ second ] ; items [ second ] = first value ; } <SENTENCE_END/>


Original Name contains

contains

<SENTENCE_START> { int i = size - 1 ; byte [ ] items = this . items ; while ( i >= 0 ) if ( items [ i -- ] == value ) return true ; return false ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { int i = size - 1 ; byte [ ] items = this . items ; while ( i >= 0 ) if ( items [ i -- ] == value ) return true ; return false ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { int i = size - 1 ; byte [ ] items = this . items ; while ( i >= 0 ) if ( items [ i -- ] == value ) return true ; return false ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { int i = size - 1 ; byte [ ] items = this . items ; while ( i >= 0 ) if ( items [ i -- ] == value ) return true ; return false ; } <SENTENCE_END/>


Original Name index,of

index

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

of

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

(Copy Probability: 3.3%)

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

(Copy Probability: 4.4%)

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>


Original Name last,index,of

last

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

index

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

of

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

(Copy Probability: 4.3%)

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>

(Copy Probability: 2.1%)

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) if ( items [ i ] == value ) return i ; return - 1 ; } <SENTENCE_END/>


Original Name remove,value

remove

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) { if ( items [ i ] == value ) { remove index ( i ) ; return true ; } } return false ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) { if ( items [ i ] == value ) { remove index ( i ) ; return true ; } } return false ; } <SENTENCE_END/>

value

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) { if ( items [ i ] == value ) { remove index ( i ) ; return true ; } } return false ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) { if ( items [ i ] == value ) { remove index ( i ) ; return true ; } } return false ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) { if ( items [ i ] == value ) { remove index ( i ) ; return true ; } } return false ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = 0 , n = size ; i < n ; i ++ ) { if ( items [ i ] == value ) { remove index ( i ) ; return true ; } } return false ; } <SENTENCE_END/>


Original Name remove,index

remove

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; byte [ ] items = this . items ; int value = items [ index ] ; size -- ; if ( ordered ) system . arraycopy ( items , index + 1 , items , index , size - index ) ; else items [ index ] = items [ size ] ; return value ; } <SENTENCE_END/>

(Copy Probability: 2.4%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; byte [ ] items = this . items ; int value = items [ index ] ; size -- ; if ( ordered ) system . arraycopy ( items , index + 1 , items , index , size - index ) ; else items [ index ] = items [ size ] ; return value ; } <SENTENCE_END/>

index

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; byte [ ] items = this . items ; int value = items [ index ] ; size -- ; if ( ordered ) system . arraycopy ( items , index + 1 , items , index , size - index ) ; else items [ index ] = items [ size ] ; return value ; } <SENTENCE_END/>

(Copy Probability: 2.6%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; byte [ ] items = this . items ; int value = items [ index ] ; size -- ; if ( ordered ) system . arraycopy ( items , index + 1 , items , index , size - index ) ; else items [ index ] = items [ size ] ; return value ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; byte [ ] items = this . items ; int value = items [ index ] ; size -- ; if ( ordered ) system . arraycopy ( items , index + 1 , items , index , size - index ) ; else items [ index ] = items [ size ] ; return value ; } <SENTENCE_END/>

(Copy Probability: 2.1%)

<SENTENCE_START> { if ( index >= size ) throw new index out of bounds exception ( "index can't be >= size: " + index + " >= " + size ) ; byte [ ] items = this . items ; int value = items [ index ] ; size -- ; if ( ordered ) system . arraycopy ( items , index + 1 , items , index , size - index ) ; else items [ index ] = items [ size ] ; return value ; } <SENTENCE_END/>


Original Name remove,range

remove

<SENTENCE_START> { if ( end >= size ) throw new index out of bounds exception ( "end can't be >= size: " + end + " >= " + size ) ; if ( start > end ) throw new index out of bounds exception ( "start can't be > end: " + start + " > " + end ) ; byte [ ] items = this . items ; int count = end - start + 1 ; if ( ordered ) system . arraycopy ( items , start + count , items , start , size - ( start + count ) ) ; else { int last index = this . size - 1 ; for ( int i = 0 ; i < count ; i ++ ) items [ start + i ] = items [ last index - i ] ; } size -= count ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { if ( end >= size ) throw new index out of bounds exception ( "end can't be >= size: " + end + " >= " + size ) ; if ( start > end ) throw new index out of bounds exception ( "start can't be > end: " + start + " > " + end ) ; byte [ ] items = this . items ; int count = end - start + 1 ; if ( ordered ) system . arraycopy ( items , start + count , items , start , size - ( start + count ) ) ; else { int last index = this . size - 1 ; for ( int i = 0 ; i < count ; i ++ ) items [ start + i ] = items [ last index - i ] ; } size -= count ; } <SENTENCE_END/>

range

<SENTENCE_START> { if ( end >= size ) throw new index out of bounds exception ( "end can't be >= size: " + end + " >= " + size ) ; if ( start > end ) throw new index out of bounds exception ( "start can't be > end: " + start + " > " + end ) ; byte [ ] items = this . items ; int count = end - start + 1 ; if ( ordered ) system . arraycopy ( items , start + count , items , start , size - ( start + count ) ) ; else { int last index = this . size - 1 ; for ( int i = 0 ; i < count ; i ++ ) items [ start + i ] = items [ last index - i ] ; } size -= count ; } <SENTENCE_END/>

(Copy Probability: 3.0%)

<SENTENCE_START> { if ( end >= size ) throw new index out of bounds exception ( "end can't be >= size: " + end + " >= " + size ) ; if ( start > end ) throw new index out of bounds exception ( "start can't be > end: " + start + " > " + end ) ; byte [ ] items = this . items ; int count = end - start + 1 ; if ( ordered ) system . arraycopy ( items , start + count , items , start , size - ( start + count ) ) ; else { int last index = this . size - 1 ; for ( int i = 0 ; i < count ; i ++ ) items [ start + i ] = items [ last index - i ] ; } size -= count ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( end >= size ) throw new index out of bounds exception ( "end can't be >= size: " + end + " >= " + size ) ; if ( start > end ) throw new index out of bounds exception ( "start can't be > end: " + start + " > " + end ) ; byte [ ] items = this . items ; int count = end - start + 1 ; if ( ordered ) system . arraycopy ( items , start + count , items , start , size - ( start + count ) ) ; else { int last index = this . size - 1 ; for ( int i = 0 ; i < count ; i ++ ) items [ start + i ] = items [ last index - i ] ; } size -= count ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { if ( end >= size ) throw new index out of bounds exception ( "end can't be >= size: " + end + " >= " + size ) ; if ( start > end ) throw new index out of bounds exception ( "start can't be > end: " + start + " > " + end ) ; byte [ ] items = this . items ; int count = end - start + 1 ; if ( ordered ) system . arraycopy ( items , start + count , items , start , size - ( start + count ) ) ; else { int last index = this . size - 1 ; for ( int i = 0 ; i < count ; i ++ ) items [ start + i ] = items [ last index - i ] ; } size -= count ; } <SENTENCE_END/>


Original Name remove,all

remove

<SENTENCE_START> { int size = this . size ; int start size = size ; byte [ ] items = this . items ; for ( int i = 0 , n = array . size ; i < n ; i ++ ) { int item = array . get ( i ) ; for ( int ii = 0 ; ii < size ; ii ++ ) { if ( item == items [ ii ] ) { remove index ( ii ) ; size -- ; break ; } } } return size != start size ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { int size = this . size ; int start size = size ; byte [ ] items = this . items ; for ( int i = 0 , n = array . size ; i < n ; i ++ ) { int item = array . get ( i ) ; for ( int ii = 0 ; ii < size ; ii ++ ) { if ( item == items [ ii ] ) { remove index ( ii ) ; size -- ; break ; } } } return size != start size ; } <SENTENCE_END/>

all

<SENTENCE_START> { int size = this . size ; int start size = size ; byte [ ] items = this . items ; for ( int i = 0 , n = array . size ; i < n ; i ++ ) { int item = array . get ( i ) ; for ( int ii = 0 ; ii < size ; ii ++ ) { if ( item == items [ ii ] ) { remove index ( ii ) ; size -- ; break ; } } } return size != start size ; } <SENTENCE_END/>

(Copy Probability: 4.8%)

<SENTENCE_START> { int size = this . size ; int start size = size ; byte [ ] items = this . items ; for ( int i = 0 , n = array . size ; i < n ; i ++ ) { int item = array . get ( i ) ; for ( int ii = 0 ; ii < size ; ii ++ ) { if ( item == items [ ii ] ) { remove index ( ii ) ; size -- ; break ; } } } return size != start size ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { int size = this . size ; int start size = size ; byte [ ] items = this . items ; for ( int i = 0 , n = array . size ; i < n ; i ++ ) { int item = array . get ( i ) ; for ( int ii = 0 ; ii < size ; ii ++ ) { if ( item == items [ ii ] ) { remove index ( ii ) ; size -- ; break ; } } } return size != start size ; } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { int size = this . size ; int start size = size ; byte [ ] items = this . items ; for ( int i = 0 , n = array . size ; i < n ; i ++ ) { int item = array . get ( i ) ; for ( int ii = 0 ; ii < size ; ii ++ ) { if ( item == items [ ii ] ) { remove index ( ii ) ; size -- ; break ; } } } return size != start size ; } <SENTENCE_END/>


Original Name pop

pop

<SENTENCE_START> { return items [ -- size ] ; } <SENTENCE_END/>

(Copy Probability: 0.3%)

<SENTENCE_START> { return items [ -- size ] ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return items [ -- size ] ; } <SENTENCE_END/>

(Copy Probability: 0.2%)

<SENTENCE_START> { return items [ -- size ] ; } <SENTENCE_END/>


Original Name peek

peek

<SENTENCE_START> { return items [ size - 1 ] ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { return items [ size - 1 ] ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return items [ size - 1 ] ; } <SENTENCE_END/>

(Copy Probability: 0.1%)

<SENTENCE_START> { return items [ size - 1 ] ; } <SENTENCE_END/>


Original Name first

first

<SENTENCE_START> { if ( size == 0 ) throw new illegal state exception ( "Array is empty." ) ; return items [ 0 ] ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { if ( size == 0 ) throw new illegal state exception ( "Array is empty." ) ; return items [ 0 ] ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( size == 0 ) throw new illegal state exception ( "Array is empty." ) ; return items [ 0 ] ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { if ( size == 0 ) throw new illegal state exception ( "Array is empty." ) ; return items [ 0 ] ; } <SENTENCE_END/>


Original Name clear

clear

<SENTENCE_START> { size = 0 ; } <SENTENCE_END/>

(Copy Probability: 0.3%)

<SENTENCE_START> { size = 0 ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { size = 0 ; } <SENTENCE_END/>

(Copy Probability: 0.1%)

<SENTENCE_START> { size = 0 ; } <SENTENCE_END/>


Original Name shrink

shrink

<SENTENCE_START> { if ( items . length != size ) resize ( size ) ; return items ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { if ( items . length != size ) resize ( size ) ; return items ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( items . length != size ) resize ( size ) ; return items ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { if ( items . length != size ) resize ( size ) ; return items ; } <SENTENCE_END/>


Original Name ensure,capacity

ensure

<SENTENCE_START> { int size needed = size + additional capacity ; if ( size needed > items . length ) resize ( math . max ( 8 , size needed ) ) ; return items ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { int size needed = size + additional capacity ; if ( size needed > items . length ) resize ( math . max ( 8 , size needed ) ) ; return items ; } <SENTENCE_END/>

capacity

<SENTENCE_START> { int size needed = size + additional capacity ; if ( size needed > items . length ) resize ( math . max ( 8 , size needed ) ) ; return items ; } <SENTENCE_END/>

(Copy Probability: 4.6%)

<SENTENCE_START> { int size needed = size + additional capacity ; if ( size needed > items . length ) resize ( math . max ( 8 , size needed ) ) ; return items ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { int size needed = size + additional capacity ; if ( size needed > items . length ) resize ( math . max ( 8 , size needed ) ) ; return items ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { int size needed = size + additional capacity ; if ( size needed > items . length ) resize ( math . max ( 8 , size needed ) ) ; return items ; } <SENTENCE_END/>


Original Name resize

resize

<SENTENCE_START> { byte [ ] new items = new byte [ new size ] ; byte [ ] items = this . items ; system . arraycopy ( items , 0 , new items , 0 , math . min ( size , new items . length ) ) ; this . items = new items ; return new items ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { byte [ ] new items = new byte [ new size ] ; byte [ ] items = this . items ; system . arraycopy ( items , 0 , new items , 0 , math . min ( size , new items . length ) ) ; this . items = new items ; return new items ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { byte [ ] new items = new byte [ new size ] ; byte [ ] items = this . items ; system . arraycopy ( items , 0 , new items , 0 , math . min ( size , new items . length ) ) ; this . items = new items ; return new items ; } <SENTENCE_END/>

(Copy Probability: 4.4%)

<SENTENCE_START> { byte [ ] new items = new byte [ new size ] ; byte [ ] items = this . items ; system . arraycopy ( items , 0 , new items , 0 , math . min ( size , new items . length ) ) ; this . items = new items ; return new items ; } <SENTENCE_END/>


Original Name sort

sort

<SENTENCE_START> { arrays . %SELF% ( items , 0 , size ) ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { arrays . %SELF% ( items , 0 , size ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { arrays . %SELF% ( items , 0 , size ) ; } <SENTENCE_END/>

(Copy Probability: 0.1%)

<SENTENCE_START> { arrays . %SELF% ( items , 0 , size ) ; } <SENTENCE_END/>


Original Name reverse

reverse

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = 0 , last index = size - 1 , n = size / 2 ; i < n ; i ++ ) { int ii = last index - i ; byte temp = items [ i ] ; items [ i ] = items [ ii ] ; items [ ii ] = temp ; } } <SENTENCE_END/>

(Copy Probability: 2.6%)

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = 0 , last index = size - 1 , n = size / 2 ; i < n ; i ++ ) { int ii = last index - i ; byte temp = items [ i ] ; items [ i ] = items [ ii ] ; items [ ii ] = temp ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = 0 , last index = size - 1 , n = size / 2 ; i < n ; i ++ ) { int ii = last index - i ; byte temp = items [ i ] ; items [ i ] = items [ ii ] ; items [ ii ] = temp ; } } <SENTENCE_END/>

(Copy Probability: 5.3%)

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = 0 , last index = size - 1 , n = size / 2 ; i < n ; i ++ ) { int ii = last index - i ; byte temp = items [ i ] ; items [ i ] = items [ ii ] ; items [ ii ] = temp ; } } <SENTENCE_END/>


Original Name shuffle

shuffle

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) { int ii = math utils . random ( i ) ; byte temp = items [ i ] ; items [ i ] = items [ ii ] ; items [ ii ] = temp ; } } <SENTENCE_END/>

(Copy Probability: 2.4%)

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) { int ii = math utils . random ( i ) ; byte temp = items [ i ] ; items [ i ] = items [ ii ] ; items [ ii ] = temp ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) { int ii = math utils . random ( i ) ; byte temp = items [ i ] ; items [ i ] = items [ ii ] ; items [ ii ] = temp ; } } <SENTENCE_END/>

(Copy Probability: 3.9%)

<SENTENCE_START> { byte [ ] items = this . items ; for ( int i = size - 1 ; i >= 0 ; i -- ) { int ii = math utils . random ( i ) ; byte temp = items [ i ] ; items [ i ] = items [ ii ] ; items [ ii ] = temp ; } } <SENTENCE_END/>


Original Name truncate

truncate

<SENTENCE_START> { if ( size > new size ) size = new size ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { if ( size > new size ) size = new size ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( size > new size ) size = new size ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { if ( size > new size ) size = new size ; } <SENTENCE_END/>


Original Name random

random

<SENTENCE_START> { if ( size == 0 ) return 0 ; return items [ math utils . %SELF% ( 0 , size - 1 ) ] ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { if ( size == 0 ) return 0 ; return items [ math utils . %SELF% ( 0 , size - 1 ) ] ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( size == 0 ) return 0 ; return items [ math utils . %SELF% ( 0 , size - 1 ) ] ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { if ( size == 0 ) return 0 ; return items [ math utils . %SELF% ( 0 , size - 1 ) ] ; } <SENTENCE_END/>


Original Name to,array

to

<SENTENCE_START> { byte [ ] array = new byte [ size ] ; system . arraycopy ( items , 0 , array , 0 , size ) ; return array ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { byte [ ] array = new byte [ size ] ; system . arraycopy ( items , 0 , array , 0 , size ) ; return array ; } <SENTENCE_END/>

array

<SENTENCE_START> { byte [ ] array = new byte [ size ] ; system . arraycopy ( items , 0 , array , 0 , size ) ; return array ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { byte [ ] array = new byte [ size ] ; system . arraycopy ( items , 0 , array , 0 , size ) ; return array ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { byte [ ] array = new byte [ size ] ; system . arraycopy ( items , 0 , array , 0 , size ) ; return array ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { byte [ ] array = new byte [ size ] ; system . arraycopy ( items , 0 , array , 0 , size ) ; return array ; } <SENTENCE_END/>


Original Name to,string

to

<SENTENCE_START> { if ( size == 0 ) return "" ; byte [ ] items = this . items ; string builder buffer = new string builder ( 32 ) ; buffer . append ( items [ 0 ] ) ; for ( int i = 1 ; i < size ; i ++ ) { buffer . append ( separator ) ; buffer . append ( items [ i ] ) ; } return buffer . %SELF% ( ) ; } <SENTENCE_END/>

(Copy Probability: 4.8%)

<SENTENCE_START> { if ( size == 0 ) return "" ; byte [ ] items = this . items ; string builder buffer = new string builder ( 32 ) ; buffer . append ( items [ 0 ] ) ; for ( int i = 1 ; i < size ; i ++ ) { buffer . append ( separator ) ; buffer . append ( items [ i ] ) ; } return buffer . %SELF% ( ) ; } <SENTENCE_END/>

string

<SENTENCE_START> { if ( size == 0 ) return "" ; byte [ ] items = this . items ; string builder buffer = new string builder ( 32 ) ; buffer . append ( items [ 0 ] ) ; for ( int i = 1 ; i < size ; i ++ ) { buffer . append ( separator ) ; buffer . append ( items [ i ] ) ; } return buffer . %SELF% ( ) ; } <SENTENCE_END/>

(Copy Probability: 80.2%)

<SENTENCE_START> { if ( size == 0 ) return "" ; byte [ ] items = this . items ; string builder buffer = new string builder ( 32 ) ; buffer . append ( items [ 0 ] ) ; for ( int i = 1 ; i < size ; i ++ ) { buffer . append ( separator ) ; buffer . append ( items [ i ] ) ; } return buffer . %SELF% ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( size == 0 ) return "" ; byte [ ] items = this . items ; string builder buffer = new string builder ( 32 ) ; buffer . append ( items [ 0 ] ) ; for ( int i = 1 ; i < size ; i ++ ) { buffer . append ( separator ) ; buffer . append ( items [ i ] ) ; } return buffer . %SELF% ( ) ; } <SENTENCE_END/>

(Copy Probability: 9.8%)

<SENTENCE_START> { if ( size == 0 ) return "" ; byte [ ] items = this . items ; string builder buffer = new string builder ( 32 ) ; buffer . append ( items [ 0 ] ) ; for ( int i = 1 ; i < size ; i ++ ) { buffer . append ( separator ) ; buffer . append ( items [ i ] ) ; } return buffer . %SELF% ( ) ; } <SENTENCE_END/>


Original Name with

with

<SENTENCE_START> { return new byte array ( array ) ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { return new byte array ( array ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return new byte array ( array ) ; } <SENTENCE_END/>

(Copy Probability: 0.3%)

<SENTENCE_START> { return new byte array ( array ) ; } <SENTENCE_END/>


Original Name execute,ant

execute

<SENTENCE_START> { file descriptor build = new file descriptor ( build file ) ; string ant = system . get property ( "os.name" ) . contains ( "Windows" ) ? "ant.bat" : "ant" ; string command = ant + " -f "" + build . file ( ) . get absolute path ( ) + "" " + params ; system . out . println ( "Executing '" + command + "'" ) ; return start process ( command , build . parent ( ) . file ( ) ) ; } <SENTENCE_END/>

(Copy Probability: 3.2%)

<SENTENCE_START> { file descriptor build = new file descriptor ( build file ) ; string ant = system . get property ( "os.name" ) . contains ( "Windows" ) ? "ant.bat" : "ant" ; string command = ant + " -f "" + build . file ( ) . get absolute path ( ) + "" " + params ; system . out . println ( "Executing '" + command + "'" ) ; return start process ( command , build . parent ( ) . file ( ) ) ; } <SENTENCE_END/>

ant

<SENTENCE_START> { file descriptor build = new file descriptor ( build file ) ; string ant = system . get property ( "os.name" ) . contains ( "Windows" ) ? "ant.bat" : "ant" ; string command = ant + " -f "" + build . file ( ) . get absolute path ( ) + "" " + params ; system . out . println ( "Executing '" + command + "'" ) ; return start process ( command , build . parent ( ) . file ( ) ) ; } <SENTENCE_END/>

(Copy Probability: 10.1%)

<SENTENCE_START> { file descriptor build = new file descriptor ( build file ) ; string ant = system . get property ( "os.name" ) . contains ( "Windows" ) ? "ant.bat" : "ant" ; string command = ant + " -f "" + build . file ( ) . get absolute path ( ) + "" " + params ; system . out . println ( "Executing '" + command + "'" ) ; return start process ( command , build . parent ( ) . file ( ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { file descriptor build = new file descriptor ( build file ) ; string ant = system . get property ( "os.name" ) . contains ( "Windows" ) ? "ant.bat" : "ant" ; string command = ant + " -f "" + build . file ( ) . get absolute path ( ) + "" " + params ; system . out . println ( "Executing '" + command + "'" ) ; return start process ( command , build . parent ( ) . file ( ) ) ; } <SENTENCE_END/>

(Copy Probability: 7.8%)

<SENTENCE_START> { file descriptor build = new file descriptor ( build file ) ; string ant = system . get property ( "os.name" ) . contains ( "Windows" ) ? "ant.bat" : "ant" ; string command = ant + " -f "" + build . file ( ) . get absolute path ( ) + "" " + params ; system . out . println ( "Executing '" + command + "'" ) ; return start process ( command , build . parent ( ) . file ( ) ) ; } <SENTENCE_END/>


Original Name execute,ndk

execute

<SENTENCE_START> { file descriptor build = new file descriptor ( directory ) ; string command = "ndk-build" ; start process ( command , build . file ( ) ) ; } <SENTENCE_END/>

(Copy Probability: 2.1%)

<SENTENCE_START> { file descriptor build = new file descriptor ( directory ) ; string command = "ndk-build" ; start process ( command , build . file ( ) ) ; } <SENTENCE_END/>

ndk

<SENTENCE_START> { file descriptor build = new file descriptor ( directory ) ; string command = "ndk-build" ; start process ( command , build . file ( ) ) ; } <SENTENCE_END/>

(Copy Probability: 11.1%)

<SENTENCE_START> { file descriptor build = new file descriptor ( directory ) ; string command = "ndk-build" ; start process ( command , build . file ( ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { file descriptor build = new file descriptor ( directory ) ; string command = "ndk-build" ; start process ( command , build . file ( ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { file descriptor build = new file descriptor ( directory ) ; string command = "ndk-build" ; start process ( command , build . file ( ) ) ; } <SENTENCE_END/>


Original Name start,process

start

<SENTENCE_START> { try { final process process = new process builder ( command . split ( " " ) ) . redirect error stream ( true ) . start ( ) ; thread t = new thread ( new runnable ( ) { @ override public void run ( ) { buffered reader reader = new buffered reader ( new input stream reader ( process . get input stream ( ) ) ) ; string line = null ; try { while ( ( line = reader . read line ( ) ) != null ) { print file line number ( line ) ; } } catch ( io exception e ) { e . print stack trace ( ) ; } } private void print file line number ( string line ) { if ( line . contains ( "warning" ) || line . contains ( "error" ) ) { try { string file name = get file name ( line ) ; string error = get error ( line ) ; int line number = get line number ( line ) - 1 ; if ( file name != null && line number >= 0 ) { file descriptor file = new file descriptor ( file name ) ; if ( file . exists ( ) ) { string [ ] content = file . read string ( ) . split ( " " ) ; if ( line number < content . length ) { for ( int i = line number ; i >= 0 ; i -- ) { string content line = content [ i ] ; if ( content line . starts with ( "//@line:" ) ) { int java line number = integer . parse int ( content line . split ( ":" ) [ 1 ] . trim ( ) ) ; system . out . flush ( ) ; if ( line . contains ( "warning" ) ) { system . out . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . out . flush ( ) ; } else { system . err . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . err . flush ( ) ; } return ; } } } } else { system . out . println ( line ) ; } } } catch ( throwable t ) { system . out . println ( line ) ; } } else { system . out . println ( line ) ; } } private string get file name ( string line ) { pattern pattern = pattern . compile ( "(.*):([0-9])+:[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; string file name = matcher . group count ( ) >= 2 ? matcher . group ( 1 ) . trim ( ) : null ; if ( file name == null ) return null ; int index = file name . index of ( " " ) ; if ( index != - 1 ) return file name . substring ( index ) . trim ( ) ; else return file name ; } private string get error ( string line ) { pattern pattern = pattern . compile ( ":[0-9]+:[0-9]+:(.+)" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? matcher . group ( 1 ) . trim ( ) : null ; } private int get line number ( string line ) { pattern pattern = pattern . compile ( ":([0-9]+):[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? integer . parse int ( matcher . group ( 1 ) ) : - 1 ; } } ) ; t . set daemon ( true ) ; t . start ( ) ; process . wait for ( ) ; return process . exit value ( ) == 0 ; } catch ( exception e ) { e . print stack trace ( ) ; return false ; } } <SENTENCE_END/>

(Copy Probability: 5.0%)

<SENTENCE_START> { try { final process process = new process builder ( command . split ( " " ) ) . redirect error stream ( true ) . start ( ) ; thread t = new thread ( new runnable ( ) { @ override public void run ( ) { buffered reader reader = new buffered reader ( new input stream reader ( process . get input stream ( ) ) ) ; string line = null ; try { while ( ( line = reader . read line ( ) ) != null ) { print file line number ( line ) ; } } catch ( io exception e ) { e . print stack trace ( ) ; } } private void print file line number ( string line ) { if ( line . contains ( "warning" ) || line . contains ( "error" ) ) { try { string file name = get file name ( line ) ; string error = get error ( line ) ; int line number = get line number ( line ) - 1 ; if ( file name != null && line number >= 0 ) { file descriptor file = new file descriptor ( file name ) ; if ( file . exists ( ) ) { string [ ] content = file . read string ( ) . split ( " " ) ; if ( line number < content . length ) { for ( int i = line number ; i >= 0 ; i -- ) { string content line = content [ i ] ; if ( content line . starts with ( "//@line:" ) ) { int java line number = integer . parse int ( content line . split ( ":" ) [ 1 ] . trim ( ) ) ; system . out . flush ( ) ; if ( line . contains ( "warning" ) ) { system . out . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . out . flush ( ) ; } else { system . err . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . err . flush ( ) ; } return ; } } } } else { system . out . println ( line ) ; } } } catch ( throwable t ) { system . out . println ( line ) ; } } else { system . out . println ( line ) ; } } private string get file name ( string line ) { pattern pattern = pattern . compile ( "(.*):([0-9])+:[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; string file name = matcher . group count ( ) >= 2 ? matcher . group ( 1 ) . trim ( ) : null ; if ( file name == null ) return null ; int index = file name . index of ( " " ) ; if ( index != - 1 ) return file name . substring ( index ) . trim ( ) ; else return file name ; } private string get error ( string line ) { pattern pattern = pattern . compile ( ":[0-9]+:[0-9]+:(.+)" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? matcher . group ( 1 ) . trim ( ) : null ; } private int get line number ( string line ) { pattern pattern = pattern . compile ( ":([0-9]+):[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? integer . parse int ( matcher . group ( 1 ) ) : - 1 ; } } ) ; t . set daemon ( true ) ; t . start ( ) ; process . wait for ( ) ; return process . exit value ( ) == 0 ; } catch ( exception e ) { e . print stack trace ( ) ; return false ; } } <SENTENCE_END/>

process

<SENTENCE_START> { try { final process process = new process builder ( command . split ( " " ) ) . redirect error stream ( true ) . start ( ) ; thread t = new thread ( new runnable ( ) { @ override public void run ( ) { buffered reader reader = new buffered reader ( new input stream reader ( process . get input stream ( ) ) ) ; string line = null ; try { while ( ( line = reader . read line ( ) ) != null ) { print file line number ( line ) ; } } catch ( io exception e ) { e . print stack trace ( ) ; } } private void print file line number ( string line ) { if ( line . contains ( "warning" ) || line . contains ( "error" ) ) { try { string file name = get file name ( line ) ; string error = get error ( line ) ; int line number = get line number ( line ) - 1 ; if ( file name != null && line number >= 0 ) { file descriptor file = new file descriptor ( file name ) ; if ( file . exists ( ) ) { string [ ] content = file . read string ( ) . split ( " " ) ; if ( line number < content . length ) { for ( int i = line number ; i >= 0 ; i -- ) { string content line = content [ i ] ; if ( content line . starts with ( "//@line:" ) ) { int java line number = integer . parse int ( content line . split ( ":" ) [ 1 ] . trim ( ) ) ; system . out . flush ( ) ; if ( line . contains ( "warning" ) ) { system . out . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . out . flush ( ) ; } else { system . err . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . err . flush ( ) ; } return ; } } } } else { system . out . println ( line ) ; } } } catch ( throwable t ) { system . out . println ( line ) ; } } else { system . out . println ( line ) ; } } private string get file name ( string line ) { pattern pattern = pattern . compile ( "(.*):([0-9])+:[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; string file name = matcher . group count ( ) >= 2 ? matcher . group ( 1 ) . trim ( ) : null ; if ( file name == null ) return null ; int index = file name . index of ( " " ) ; if ( index != - 1 ) return file name . substring ( index ) . trim ( ) ; else return file name ; } private string get error ( string line ) { pattern pattern = pattern . compile ( ":[0-9]+:[0-9]+:(.+)" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? matcher . group ( 1 ) . trim ( ) : null ; } private int get line number ( string line ) { pattern pattern = pattern . compile ( ":([0-9]+):[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? integer . parse int ( matcher . group ( 1 ) ) : - 1 ; } } ) ; t . set daemon ( true ) ; t . start ( ) ; process . wait for ( ) ; return process . exit value ( ) == 0 ; } catch ( exception e ) { e . print stack trace ( ) ; return false ; } } <SENTENCE_END/>

(Copy Probability: 8.9%)

<SENTENCE_START> { try { final process process = new process builder ( command . split ( " " ) ) . redirect error stream ( true ) . start ( ) ; thread t = new thread ( new runnable ( ) { @ override public void run ( ) { buffered reader reader = new buffered reader ( new input stream reader ( process . get input stream ( ) ) ) ; string line = null ; try { while ( ( line = reader . read line ( ) ) != null ) { print file line number ( line ) ; } } catch ( io exception e ) { e . print stack trace ( ) ; } } private void print file line number ( string line ) { if ( line . contains ( "warning" ) || line . contains ( "error" ) ) { try { string file name = get file name ( line ) ; string error = get error ( line ) ; int line number = get line number ( line ) - 1 ; if ( file name != null && line number >= 0 ) { file descriptor file = new file descriptor ( file name ) ; if ( file . exists ( ) ) { string [ ] content = file . read string ( ) . split ( " " ) ; if ( line number < content . length ) { for ( int i = line number ; i >= 0 ; i -- ) { string content line = content [ i ] ; if ( content line . starts with ( "//@line:" ) ) { int java line number = integer . parse int ( content line . split ( ":" ) [ 1 ] . trim ( ) ) ; system . out . flush ( ) ; if ( line . contains ( "warning" ) ) { system . out . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . out . flush ( ) ; } else { system . err . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . err . flush ( ) ; } return ; } } } } else { system . out . println ( line ) ; } } } catch ( throwable t ) { system . out . println ( line ) ; } } else { system . out . println ( line ) ; } } private string get file name ( string line ) { pattern pattern = pattern . compile ( "(.*):([0-9])+:[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; string file name = matcher . group count ( ) >= 2 ? matcher . group ( 1 ) . trim ( ) : null ; if ( file name == null ) return null ; int index = file name . index of ( " " ) ; if ( index != - 1 ) return file name . substring ( index ) . trim ( ) ; else return file name ; } private string get error ( string line ) { pattern pattern = pattern . compile ( ":[0-9]+:[0-9]+:(.+)" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? matcher . group ( 1 ) . trim ( ) : null ; } private int get line number ( string line ) { pattern pattern = pattern . compile ( ":([0-9]+):[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? integer . parse int ( matcher . group ( 1 ) ) : - 1 ; } } ) ; t . set daemon ( true ) ; t . start ( ) ; process . wait for ( ) ; return process . exit value ( ) == 0 ; } catch ( exception e ) { e . print stack trace ( ) ; return false ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { try { final process process = new process builder ( command . split ( " " ) ) . redirect error stream ( true ) . start ( ) ; thread t = new thread ( new runnable ( ) { @ override public void run ( ) { buffered reader reader = new buffered reader ( new input stream reader ( process . get input stream ( ) ) ) ; string line = null ; try { while ( ( line = reader . read line ( ) ) != null ) { print file line number ( line ) ; } } catch ( io exception e ) { e . print stack trace ( ) ; } } private void print file line number ( string line ) { if ( line . contains ( "warning" ) || line . contains ( "error" ) ) { try { string file name = get file name ( line ) ; string error = get error ( line ) ; int line number = get line number ( line ) - 1 ; if ( file name != null && line number >= 0 ) { file descriptor file = new file descriptor ( file name ) ; if ( file . exists ( ) ) { string [ ] content = file . read string ( ) . split ( " " ) ; if ( line number < content . length ) { for ( int i = line number ; i >= 0 ; i -- ) { string content line = content [ i ] ; if ( content line . starts with ( "//@line:" ) ) { int java line number = integer . parse int ( content line . split ( ":" ) [ 1 ] . trim ( ) ) ; system . out . flush ( ) ; if ( line . contains ( "warning" ) ) { system . out . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . out . flush ( ) ; } else { system . err . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . err . flush ( ) ; } return ; } } } } else { system . out . println ( line ) ; } } } catch ( throwable t ) { system . out . println ( line ) ; } } else { system . out . println ( line ) ; } } private string get file name ( string line ) { pattern pattern = pattern . compile ( "(.*):([0-9])+:[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; string file name = matcher . group count ( ) >= 2 ? matcher . group ( 1 ) . trim ( ) : null ; if ( file name == null ) return null ; int index = file name . index of ( " " ) ; if ( index != - 1 ) return file name . substring ( index ) . trim ( ) ; else return file name ; } private string get error ( string line ) { pattern pattern = pattern . compile ( ":[0-9]+:[0-9]+:(.+)" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? matcher . group ( 1 ) . trim ( ) : null ; } private int get line number ( string line ) { pattern pattern = pattern . compile ( ":([0-9]+):[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? integer . parse int ( matcher . group ( 1 ) ) : - 1 ; } } ) ; t . set daemon ( true ) ; t . start ( ) ; process . wait for ( ) ; return process . exit value ( ) == 0 ; } catch ( exception e ) { e . print stack trace ( ) ; return false ; } } <SENTENCE_END/>

(Copy Probability: 6.4%)

<SENTENCE_START> { try { final process process = new process builder ( command . split ( " " ) ) . redirect error stream ( true ) . start ( ) ; thread t = new thread ( new runnable ( ) { @ override public void run ( ) { buffered reader reader = new buffered reader ( new input stream reader ( process . get input stream ( ) ) ) ; string line = null ; try { while ( ( line = reader . read line ( ) ) != null ) { print file line number ( line ) ; } } catch ( io exception e ) { e . print stack trace ( ) ; } } private void print file line number ( string line ) { if ( line . contains ( "warning" ) || line . contains ( "error" ) ) { try { string file name = get file name ( line ) ; string error = get error ( line ) ; int line number = get line number ( line ) - 1 ; if ( file name != null && line number >= 0 ) { file descriptor file = new file descriptor ( file name ) ; if ( file . exists ( ) ) { string [ ] content = file . read string ( ) . split ( " " ) ; if ( line number < content . length ) { for ( int i = line number ; i >= 0 ; i -- ) { string content line = content [ i ] ; if ( content line . starts with ( "//@line:" ) ) { int java line number = integer . parse int ( content line . split ( ":" ) [ 1 ] . trim ( ) ) ; system . out . flush ( ) ; if ( line . contains ( "warning" ) ) { system . out . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . out . flush ( ) ; } else { system . err . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . err . flush ( ) ; } return ; } } } } else { system . out . println ( line ) ; } } } catch ( throwable t ) { system . out . println ( line ) ; } } else { system . out . println ( line ) ; } } private string get file name ( string line ) { pattern pattern = pattern . compile ( "(.*):([0-9])+:[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; string file name = matcher . group count ( ) >= 2 ? matcher . group ( 1 ) . trim ( ) : null ; if ( file name == null ) return null ; int index = file name . index of ( " " ) ; if ( index != - 1 ) return file name . substring ( index ) . trim ( ) ; else return file name ; } private string get error ( string line ) { pattern pattern = pattern . compile ( ":[0-9]+:[0-9]+:(.+)" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? matcher . group ( 1 ) . trim ( ) : null ; } private int get line number ( string line ) { pattern pattern = pattern . compile ( ":([0-9]+):[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? integer . parse int ( matcher . group ( 1 ) ) : - 1 ; } } ) ; t . set daemon ( true ) ; t . start ( ) ; process . wait for ( ) ; return process . exit value ( ) == 0 ; } catch ( exception e ) { e . print stack trace ( ) ; return false ; } } <SENTENCE_END/>


Original Name print,file,line,number

print

<SENTENCE_START> { if ( line . contains ( "warning" ) || line . contains ( "error" ) ) { try { string file name = get file name ( line ) ; string error = get error ( line ) ; int line number = get line number ( line ) - 1 ; if ( file name != null && line number >= 0 ) { file descriptor file = new file descriptor ( file name ) ; if ( file . exists ( ) ) { string [ ] content = file . read string ( ) . split ( " " ) ; if ( line number < content . length ) { for ( int i = line number ; i >= 0 ; i -- ) { string content line = content [ i ] ; if ( content line . starts with ( "//@line:" ) ) { int java line number = integer . parse int ( content line . split ( ":" ) [ 1 ] . trim ( ) ) ; system . out . flush ( ) ; if ( line . contains ( "warning" ) ) { system . out . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . out . flush ( ) ; } else { system . err . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . err . flush ( ) ; } return ; } } } } else { system . out . println ( line ) ; } } } catch ( throwable t ) { system . out . println ( line ) ; } } else { system . out . println ( line ) ; } } <SENTENCE_END/>

(Copy Probability: 3.8%)

<SENTENCE_START> { if ( line . contains ( "warning" ) || line . contains ( "error" ) ) { try { string file name = get file name ( line ) ; string error = get error ( line ) ; int line number = get line number ( line ) - 1 ; if ( file name != null && line number >= 0 ) { file descriptor file = new file descriptor ( file name ) ; if ( file . exists ( ) ) { string [ ] content = file . read string ( ) . split ( " " ) ; if ( line number < content . length ) { for ( int i = line number ; i >= 0 ; i -- ) { string content line = content [ i ] ; if ( content line . starts with ( "//@line:" ) ) { int java line number = integer . parse int ( content line . split ( ":" ) [ 1 ] . trim ( ) ) ; system . out . flush ( ) ; if ( line . contains ( "warning" ) ) { system . out . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . out . flush ( ) ; } else { system . err . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . err . flush ( ) ; } return ; } } } } else { system . out . println ( line ) ; } } } catch ( throwable t ) { system . out . println ( line ) ; } } else { system . out . println ( line ) ; } } <SENTENCE_END/>

file

<SENTENCE_START> { if ( line . contains ( "warning" ) || line . contains ( "error" ) ) { try { string file name = get file name ( line ) ; string error = get error ( line ) ; int line number = get line number ( line ) - 1 ; if ( file name != null && line number >= 0 ) { file descriptor file = new file descriptor ( file name ) ; if ( file . exists ( ) ) { string [ ] content = file . read string ( ) . split ( " " ) ; if ( line number < content . length ) { for ( int i = line number ; i >= 0 ; i -- ) { string content line = content [ i ] ; if ( content line . starts with ( "//@line:" ) ) { int java line number = integer . parse int ( content line . split ( ":" ) [ 1 ] . trim ( ) ) ; system . out . flush ( ) ; if ( line . contains ( "warning" ) ) { system . out . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . out . flush ( ) ; } else { system . err . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . err . flush ( ) ; } return ; } } } } else { system . out . println ( line ) ; } } } catch ( throwable t ) { system . out . println ( line ) ; } } else { system . out . println ( line ) ; } } <SENTENCE_END/>

(Copy Probability: 16.1%)

<SENTENCE_START> { if ( line . contains ( "warning" ) || line . contains ( "error" ) ) { try { string file name = get file name ( line ) ; string error = get error ( line ) ; int line number = get line number ( line ) - 1 ; if ( file name != null && line number >= 0 ) { file descriptor file = new file descriptor ( file name ) ; if ( file . exists ( ) ) { string [ ] content = file . read string ( ) . split ( " " ) ; if ( line number < content . length ) { for ( int i = line number ; i >= 0 ; i -- ) { string content line = content [ i ] ; if ( content line . starts with ( "//@line:" ) ) { int java line number = integer . parse int ( content line . split ( ":" ) [ 1 ] . trim ( ) ) ; system . out . flush ( ) ; if ( line . contains ( "warning" ) ) { system . out . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . out . flush ( ) ; } else { system . err . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . err . flush ( ) ; } return ; } } } } else { system . out . println ( line ) ; } } } catch ( throwable t ) { system . out . println ( line ) ; } } else { system . out . println ( line ) ; } } <SENTENCE_END/>

line

<SENTENCE_START> { if ( line . contains ( "warning" ) || line . contains ( "error" ) ) { try { string file name = get file name ( line ) ; string error = get error ( line ) ; int line number = get line number ( line ) - 1 ; if ( file name != null && line number >= 0 ) { file descriptor file = new file descriptor ( file name ) ; if ( file . exists ( ) ) { string [ ] content = file . read string ( ) . split ( " " ) ; if ( line number < content . length ) { for ( int i = line number ; i >= 0 ; i -- ) { string content line = content [ i ] ; if ( content line . starts with ( "//@line:" ) ) { int java line number = integer . parse int ( content line . split ( ":" ) [ 1 ] . trim ( ) ) ; system . out . flush ( ) ; if ( line . contains ( "warning" ) ) { system . out . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . out . flush ( ) ; } else { system . err . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . err . flush ( ) ; } return ; } } } } else { system . out . println ( line ) ; } } } catch ( throwable t ) { system . out . println ( line ) ; } } else { system . out . println ( line ) ; } } <SENTENCE_END/>

(Copy Probability: 9.4%)

<SENTENCE_START> { if ( line . contains ( "warning" ) || line . contains ( "error" ) ) { try { string file name = get file name ( line ) ; string error = get error ( line ) ; int line number = get line number ( line ) - 1 ; if ( file name != null && line number >= 0 ) { file descriptor file = new file descriptor ( file name ) ; if ( file . exists ( ) ) { string [ ] content = file . read string ( ) . split ( " " ) ; if ( line number < content . length ) { for ( int i = line number ; i >= 0 ; i -- ) { string content line = content [ i ] ; if ( content line . starts with ( "//@line:" ) ) { int java line number = integer . parse int ( content line . split ( ":" ) [ 1 ] . trim ( ) ) ; system . out . flush ( ) ; if ( line . contains ( "warning" ) ) { system . out . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . out . flush ( ) ; } else { system . err . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . err . flush ( ) ; } return ; } } } } else { system . out . println ( line ) ; } } } catch ( throwable t ) { system . out . println ( line ) ; } } else { system . out . println ( line ) ; } } <SENTENCE_END/>

number

<SENTENCE_START> { if ( line . contains ( "warning" ) || line . contains ( "error" ) ) { try { string file name = get file name ( line ) ; string error = get error ( line ) ; int line number = get line number ( line ) - 1 ; if ( file name != null && line number >= 0 ) { file descriptor file = new file descriptor ( file name ) ; if ( file . exists ( ) ) { string [ ] content = file . read string ( ) . split ( " " ) ; if ( line number < content . length ) { for ( int i = line number ; i >= 0 ; i -- ) { string content line = content [ i ] ; if ( content line . starts with ( "//@line:" ) ) { int java line number = integer . parse int ( content line . split ( ":" ) [ 1 ] . trim ( ) ) ; system . out . flush ( ) ; if ( line . contains ( "warning" ) ) { system . out . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . out . flush ( ) ; } else { system . err . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . err . flush ( ) ; } return ; } } } } else { system . out . println ( line ) ; } } } catch ( throwable t ) { system . out . println ( line ) ; } } else { system . out . println ( line ) ; } } <SENTENCE_END/>

(Copy Probability: 4.5%)

<SENTENCE_START> { if ( line . contains ( "warning" ) || line . contains ( "error" ) ) { try { string file name = get file name ( line ) ; string error = get error ( line ) ; int line number = get line number ( line ) - 1 ; if ( file name != null && line number >= 0 ) { file descriptor file = new file descriptor ( file name ) ; if ( file . exists ( ) ) { string [ ] content = file . read string ( ) . split ( " " ) ; if ( line number < content . length ) { for ( int i = line number ; i >= 0 ; i -- ) { string content line = content [ i ] ; if ( content line . starts with ( "//@line:" ) ) { int java line number = integer . parse int ( content line . split ( ":" ) [ 1 ] . trim ( ) ) ; system . out . flush ( ) ; if ( line . contains ( "warning" ) ) { system . out . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . out . flush ( ) ; } else { system . err . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . err . flush ( ) ; } return ; } } } } else { system . out . println ( line ) ; } } } catch ( throwable t ) { system . out . println ( line ) ; } } else { system . out . println ( line ) ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( line . contains ( "warning" ) || line . contains ( "error" ) ) { try { string file name = get file name ( line ) ; string error = get error ( line ) ; int line number = get line number ( line ) - 1 ; if ( file name != null && line number >= 0 ) { file descriptor file = new file descriptor ( file name ) ; if ( file . exists ( ) ) { string [ ] content = file . read string ( ) . split ( " " ) ; if ( line number < content . length ) { for ( int i = line number ; i >= 0 ; i -- ) { string content line = content [ i ] ; if ( content line . starts with ( "//@line:" ) ) { int java line number = integer . parse int ( content line . split ( ":" ) [ 1 ] . trim ( ) ) ; system . out . flush ( ) ; if ( line . contains ( "warning" ) ) { system . out . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . out . flush ( ) ; } else { system . err . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . err . flush ( ) ; } return ; } } } } else { system . out . println ( line ) ; } } } catch ( throwable t ) { system . out . println ( line ) ; } } else { system . out . println ( line ) ; } } <SENTENCE_END/>

(Copy Probability: 4.0%)

<SENTENCE_START> { if ( line . contains ( "warning" ) || line . contains ( "error" ) ) { try { string file name = get file name ( line ) ; string error = get error ( line ) ; int line number = get line number ( line ) - 1 ; if ( file name != null && line number >= 0 ) { file descriptor file = new file descriptor ( file name ) ; if ( file . exists ( ) ) { string [ ] content = file . read string ( ) . split ( " " ) ; if ( line number < content . length ) { for ( int i = line number ; i >= 0 ; i -- ) { string content line = content [ i ] ; if ( content line . starts with ( "//@line:" ) ) { int java line number = integer . parse int ( content line . split ( ":" ) [ 1 ] . trim ( ) ) ; system . out . flush ( ) ; if ( line . contains ( "warning" ) ) { system . out . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . out . flush ( ) ; } else { system . err . println ( "(" + file . name without extension ( ) + ".java:" + ( java line number + ( line number - i ) - 1 ) + "): " + error + ", original: " + line ) ; system . err . flush ( ) ; } return ; } } } } else { system . out . println ( line ) ; } } } catch ( throwable t ) { system . out . println ( line ) ; } } else { system . out . println ( line ) ; } } <SENTENCE_END/>


Original Name get,file,name

get

<SENTENCE_START> { pattern pattern = pattern . compile ( "(.*):([0-9])+:[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; string file name = matcher . group count ( ) >= 2 ? matcher . group ( 1 ) . trim ( ) : null ; if ( file name == null ) return null ; int index = file name . index of ( " " ) ; if ( index != - 1 ) return file name . substring ( index ) . trim ( ) ; else return file name ; } <SENTENCE_END/>

(Copy Probability: 8.3%)

<SENTENCE_START> { pattern pattern = pattern . compile ( "(.*):([0-9])+:[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; string file name = matcher . group count ( ) >= 2 ? matcher . group ( 1 ) . trim ( ) : null ; if ( file name == null ) return null ; int index = file name . index of ( " " ) ; if ( index != - 1 ) return file name . substring ( index ) . trim ( ) ; else return file name ; } <SENTENCE_END/>

file

<SENTENCE_START> { pattern pattern = pattern . compile ( "(.*):([0-9])+:[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; string file name = matcher . group count ( ) >= 2 ? matcher . group ( 1 ) . trim ( ) : null ; if ( file name == null ) return null ; int index = file name . index of ( " " ) ; if ( index != - 1 ) return file name . substring ( index ) . trim ( ) ; else return file name ; } <SENTENCE_END/>

(Copy Probability: 38.7%)

<SENTENCE_START> { pattern pattern = pattern . compile ( "(.*):([0-9])+:[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; string file name = matcher . group count ( ) >= 2 ? matcher . group ( 1 ) . trim ( ) : null ; if ( file name == null ) return null ; int index = file name . index of ( " " ) ; if ( index != - 1 ) return file name . substring ( index ) . trim ( ) ; else return file name ; } <SENTENCE_END/>

name

<SENTENCE_START> { pattern pattern = pattern . compile ( "(.*):([0-9])+:[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; string file name = matcher . group count ( ) >= 2 ? matcher . group ( 1 ) . trim ( ) : null ; if ( file name == null ) return null ; int index = file name . index of ( " " ) ; if ( index != - 1 ) return file name . substring ( index ) . trim ( ) ; else return file name ; } <SENTENCE_END/>

(Copy Probability: 15.0%)

<SENTENCE_START> { pattern pattern = pattern . compile ( "(.*):([0-9])+:[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; string file name = matcher . group count ( ) >= 2 ? matcher . group ( 1 ) . trim ( ) : null ; if ( file name == null ) return null ; int index = file name . index of ( " " ) ; if ( index != - 1 ) return file name . substring ( index ) . trim ( ) ; else return file name ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { pattern pattern = pattern . compile ( "(.*):([0-9])+:[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; string file name = matcher . group count ( ) >= 2 ? matcher . group ( 1 ) . trim ( ) : null ; if ( file name == null ) return null ; int index = file name . index of ( " " ) ; if ( index != - 1 ) return file name . substring ( index ) . trim ( ) ; else return file name ; } <SENTENCE_END/>

(Copy Probability: 4.2%)

<SENTENCE_START> { pattern pattern = pattern . compile ( "(.*):([0-9])+:[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; string file name = matcher . group count ( ) >= 2 ? matcher . group ( 1 ) . trim ( ) : null ; if ( file name == null ) return null ; int index = file name . index of ( " " ) ; if ( index != - 1 ) return file name . substring ( index ) . trim ( ) ; else return file name ; } <SENTENCE_END/>


Original Name get,error

get

<SENTENCE_START> { pattern pattern = pattern . compile ( ":[0-9]+:[0-9]+:(.+)" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? matcher . group ( 1 ) . trim ( ) : null ; } <SENTENCE_END/>

(Copy Probability: 9.6%)

<SENTENCE_START> { pattern pattern = pattern . compile ( ":[0-9]+:[0-9]+:(.+)" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? matcher . group ( 1 ) . trim ( ) : null ; } <SENTENCE_END/>

error

<SENTENCE_START> { pattern pattern = pattern . compile ( ":[0-9]+:[0-9]+:(.+)" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? matcher . group ( 1 ) . trim ( ) : null ; } <SENTENCE_END/>

(Copy Probability: 24.3%)

<SENTENCE_START> { pattern pattern = pattern . compile ( ":[0-9]+:[0-9]+:(.+)" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? matcher . group ( 1 ) . trim ( ) : null ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { pattern pattern = pattern . compile ( ":[0-9]+:[0-9]+:(.+)" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? matcher . group ( 1 ) . trim ( ) : null ; } <SENTENCE_END/>

(Copy Probability: 6.7%)

<SENTENCE_START> { pattern pattern = pattern . compile ( ":[0-9]+:[0-9]+:(.+)" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? matcher . group ( 1 ) . trim ( ) : null ; } <SENTENCE_END/>


Original Name get,line,number

get

<SENTENCE_START> { pattern pattern = pattern . compile ( ":([0-9]+):[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? integer . parse int ( matcher . group ( 1 ) ) : - 1 ; } <SENTENCE_END/>

(Copy Probability: 9.7%)

<SENTENCE_START> { pattern pattern = pattern . compile ( ":([0-9]+):[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? integer . parse int ( matcher . group ( 1 ) ) : - 1 ; } <SENTENCE_END/>

line

<SENTENCE_START> { pattern pattern = pattern . compile ( ":([0-9]+):[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? integer . parse int ( matcher . group ( 1 ) ) : - 1 ; } <SENTENCE_END/>

(Copy Probability: 26.5%)

<SENTENCE_START> { pattern pattern = pattern . compile ( ":([0-9]+):[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? integer . parse int ( matcher . group ( 1 ) ) : - 1 ; } <SENTENCE_END/>

number

<SENTENCE_START> { pattern pattern = pattern . compile ( ":([0-9]+):[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? integer . parse int ( matcher . group ( 1 ) ) : - 1 ; } <SENTENCE_END/>

(Copy Probability: 8.3%)

<SENTENCE_START> { pattern pattern = pattern . compile ( ":([0-9]+):[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? integer . parse int ( matcher . group ( 1 ) ) : - 1 ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { pattern pattern = pattern . compile ( ":([0-9]+):[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? integer . parse int ( matcher . group ( 1 ) ) : - 1 ; } <SENTENCE_END/>

(Copy Probability: 3.9%)

<SENTENCE_START> { pattern pattern = pattern . compile ( ":([0-9]+):[0-9]+:" ) ; matcher matcher = pattern . matcher ( line ) ; matcher . find ( ) ; return matcher . group count ( ) >= 1 ? integer . parse int ( matcher . group ( 1 ) ) : - 1 ; } <SENTENCE_END/>


Original Name render,bones

render

<SENTENCE_START> { renderer . begin ( shape type . line ) ; renderer . set color ( 0 , 1 , 0 , 1 ) ; for ( int i = 0 ; i < bones . length - 1 ; i ++ ) { renderer . line ( bones [ i ] . position . x , bones [ i ] . position . y , bones [ i + 1 ] . position . x , bones [ i + 1 ] . position . y ) ; } renderer . end ( ) ; renderer . begin ( shape type . point ) ; renderer . set color ( 1 , 0 , 0 , 1 ) ; for ( int i = 0 ; i < bones . length ; i ++ ) { renderer . point ( bones [ i ] . position . x , bones [ i ] . position . y , 0 ) ; } renderer . end ( ) ; } <SENTENCE_END/>

(Copy Probability: 3.3%)

<SENTENCE_START> { renderer . begin ( shape type . line ) ; renderer . set color ( 0 , 1 , 0 , 1 ) ; for ( int i = 0 ; i < bones . length - 1 ; i ++ ) { renderer . line ( bones [ i ] . position . x , bones [ i ] . position . y , bones [ i + 1 ] . position . x , bones [ i + 1 ] . position . y ) ; } renderer . end ( ) ; renderer . begin ( shape type . point ) ; renderer . set color ( 1 , 0 , 0 , 1 ) ; for ( int i = 0 ; i < bones . length ; i ++ ) { renderer . point ( bones [ i ] . position . x , bones [ i ] . position . y , 0 ) ; } renderer . end ( ) ; } <SENTENCE_END/>

bones

<SENTENCE_START> { renderer . begin ( shape type . line ) ; renderer . set color ( 0 , 1 , 0 , 1 ) ; for ( int i = 0 ; i < bones . length - 1 ; i ++ ) { renderer . line ( bones [ i ] . position . x , bones [ i ] . position . y , bones [ i + 1 ] . position . x , bones [ i + 1 ] . position . y ) ; } renderer . end ( ) ; renderer . begin ( shape type . point ) ; renderer . set color ( 1 , 0 , 0 , 1 ) ; for ( int i = 0 ; i < bones . length ; i ++ ) { renderer . point ( bones [ i ] . position . x , bones [ i ] . position . y , 0 ) ; } renderer . end ( ) ; } <SENTENCE_END/>

(Copy Probability: 9.9%)

<SENTENCE_START> { renderer . begin ( shape type . line ) ; renderer . set color ( 0 , 1 , 0 , 1 ) ; for ( int i = 0 ; i < bones . length - 1 ; i ++ ) { renderer . line ( bones [ i ] . position . x , bones [ i ] . position . y , bones [ i + 1 ] . position . x , bones [ i + 1 ] . position . y ) ; } renderer . end ( ) ; renderer . begin ( shape type . point ) ; renderer . set color ( 1 , 0 , 0 , 1 ) ; for ( int i = 0 ; i < bones . length ; i ++ ) { renderer . point ( bones [ i ] . position . x , bones [ i ] . position . y , 0 ) ; } renderer . end ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { renderer . begin ( shape type . line ) ; renderer . set color ( 0 , 1 , 0 , 1 ) ; for ( int i = 0 ; i < bones . length - 1 ; i ++ ) { renderer . line ( bones [ i ] . position . x , bones [ i ] . position . y , bones [ i + 1 ] . position . x , bones [ i + 1 ] . position . y ) ; } renderer . end ( ) ; renderer . begin ( shape type . point ) ; renderer . set color ( 1 , 0 , 0 , 1 ) ; for ( int i = 0 ; i < bones . length ; i ++ ) { renderer . point ( bones [ i ] . position . x , bones [ i ] . position . y , 0 ) ; } renderer . end ( ) ; } <SENTENCE_END/>

(Copy Probability: 3.1%)

<SENTENCE_START> { renderer . begin ( shape type . line ) ; renderer . set color ( 0 , 1 , 0 , 1 ) ; for ( int i = 0 ; i < bones . length - 1 ; i ++ ) { renderer . line ( bones [ i ] . position . x , bones [ i ] . position . y , bones [ i + 1 ] . position . x , bones [ i + 1 ] . position . y ) ; } renderer . end ( ) ; renderer . begin ( shape type . point ) ; renderer . set color ( 1 , 0 , 0 , 1 ) ; for ( int i = 0 ; i < bones . length ; i ++ ) { renderer . point ( bones [ i ] . position . x , bones [ i ] . position . y , 0 ) ; } renderer . end ( ) ; } <SENTENCE_END/>


Original Name solve,fake,ik

solve

<SENTENCE_START> { float gravity = gdx . graphics . get delta time ( ) * gravity ; end point . set ( target ) ; bones [ 0 ] . position . set ( end point ) ; for ( int i = 0 ; i < bones . length - 1 ; i ++ ) { bone bone = bones [ i ] ; end point . set ( bone . position ) ; diff . set ( end point . x , end point . y ) . sub ( bones [ i + 1 ] . position . x , bones [ i + 1 ] . position . y ) ; diff . add ( 0 , gravity ) ; diff . add ( bones [ i + 1 ] . inertia . x , bones [ i + 1 ] . inertia . y ) ; diff . nor ( ) . scl ( bones [ i + 1 ] . len ) ; float x = end point . x - diff . x ; float y = end point . y - diff . y ; float delta = gdx . graphics . get delta time ( ) ; bones [ i + 1 ] . inertia . add ( ( bones [ i + 1 ] . position . x - x ) * delta , ( bones [ i + 1 ] . position . y - y ) * delta , 0 ) . scl ( 0.99f ) ; bones [ i + 1 ] . position . set ( x , y , 0 ) ; } } <SENTENCE_END/>

(Copy Probability: 4.0%)

<SENTENCE_START> { float gravity = gdx . graphics . get delta time ( ) * gravity ; end point . set ( target ) ; bones [ 0 ] . position . set ( end point ) ; for ( int i = 0 ; i < bones . length - 1 ; i ++ ) { bone bone = bones [ i ] ; end point . set ( bone . position ) ; diff . set ( end point . x , end point . y ) . sub ( bones [ i + 1 ] . position . x , bones [ i + 1 ] . position . y ) ; diff . add ( 0 , gravity ) ; diff . add ( bones [ i + 1 ] . inertia . x , bones [ i + 1 ] . inertia . y ) ; diff . nor ( ) . scl ( bones [ i + 1 ] . len ) ; float x = end point . x - diff . x ; float y = end point . y - diff . y ; float delta = gdx . graphics . get delta time ( ) ; bones [ i + 1 ] . inertia . add ( ( bones [ i + 1 ] . position . x - x ) * delta , ( bones [ i + 1 ] . position . y - y ) * delta , 0 ) . scl ( 0.99f ) ; bones [ i + 1 ] . position . set ( x , y , 0 ) ; } } <SENTENCE_END/>

fake

<SENTENCE_START> { float gravity = gdx . graphics . get delta time ( ) * gravity ; end point . set ( target ) ; bones [ 0 ] . position . set ( end point ) ; for ( int i = 0 ; i < bones . length - 1 ; i ++ ) { bone bone = bones [ i ] ; end point . set ( bone . position ) ; diff . set ( end point . x , end point . y ) . sub ( bones [ i + 1 ] . position . x , bones [ i + 1 ] . position . y ) ; diff . add ( 0 , gravity ) ; diff . add ( bones [ i + 1 ] . inertia . x , bones [ i + 1 ] . inertia . y ) ; diff . nor ( ) . scl ( bones [ i + 1 ] . len ) ; float x = end point . x - diff . x ; float y = end point . y - diff . y ; float delta = gdx . graphics . get delta time ( ) ; bones [ i + 1 ] . inertia . add ( ( bones [ i + 1 ] . position . x - x ) * delta , ( bones [ i + 1 ] . position . y - y ) * delta , 0 ) . scl ( 0.99f ) ; bones [ i + 1 ] . position . set ( x , y , 0 ) ; } } <SENTENCE_END/>

(Copy Probability: 22.2%)

<SENTENCE_START> { float gravity = gdx . graphics . get delta time ( ) * gravity ; end point . set ( target ) ; bones [ 0 ] . position . set ( end point ) ; for ( int i = 0 ; i < bones . length - 1 ; i ++ ) { bone bone = bones [ i ] ; end point . set ( bone . position ) ; diff . set ( end point . x , end point . y ) . sub ( bones [ i + 1 ] . position . x , bones [ i + 1 ] . position . y ) ; diff . add ( 0 , gravity ) ; diff . add ( bones [ i + 1 ] . inertia . x , bones [ i + 1 ] . inertia . y ) ; diff . nor ( ) . scl ( bones [ i + 1 ] . len ) ; float x = end point . x - diff . x ; float y = end point . y - diff . y ; float delta = gdx . graphics . get delta time ( ) ; bones [ i + 1 ] . inertia . add ( ( bones [ i + 1 ] . position . x - x ) * delta , ( bones [ i + 1 ] . position . y - y ) * delta , 0 ) . scl ( 0.99f ) ; bones [ i + 1 ] . position . set ( x , y , 0 ) ; } } <SENTENCE_END/>

ik

<SENTENCE_START> { float gravity = gdx . graphics . get delta time ( ) * gravity ; end point . set ( target ) ; bones [ 0 ] . position . set ( end point ) ; for ( int i = 0 ; i < bones . length - 1 ; i ++ ) { bone bone = bones [ i ] ; end point . set ( bone . position ) ; diff . set ( end point . x , end point . y ) . sub ( bones [ i + 1 ] . position . x , bones [ i + 1 ] . position . y ) ; diff . add ( 0 , gravity ) ; diff . add ( bones [ i + 1 ] . inertia . x , bones [ i + 1 ] . inertia . y ) ; diff . nor ( ) . scl ( bones [ i + 1 ] . len ) ; float x = end point . x - diff . x ; float y = end point . y - diff . y ; float delta = gdx . graphics . get delta time ( ) ; bones [ i + 1 ] . inertia . add ( ( bones [ i + 1 ] . position . x - x ) * delta , ( bones [ i + 1 ] . position . y - y ) * delta , 0 ) . scl ( 0.99f ) ; bones [ i + 1 ] . position . set ( x , y , 0 ) ; } } <SENTENCE_END/>

(Copy Probability: 5.2%)

<SENTENCE_START> { float gravity = gdx . graphics . get delta time ( ) * gravity ; end point . set ( target ) ; bones [ 0 ] . position . set ( end point ) ; for ( int i = 0 ; i < bones . length - 1 ; i ++ ) { bone bone = bones [ i ] ; end point . set ( bone . position ) ; diff . set ( end point . x , end point . y ) . sub ( bones [ i + 1 ] . position . x , bones [ i + 1 ] . position . y ) ; diff . add ( 0 , gravity ) ; diff . add ( bones [ i + 1 ] . inertia . x , bones [ i + 1 ] . inertia . y ) ; diff . nor ( ) . scl ( bones [ i + 1 ] . len ) ; float x = end point . x - diff . x ; float y = end point . y - diff . y ; float delta = gdx . graphics . get delta time ( ) ; bones [ i + 1 ] . inertia . add ( ( bones [ i + 1 ] . position . x - x ) * delta , ( bones [ i + 1 ] . position . y - y ) * delta , 0 ) . scl ( 0.99f ) ; bones [ i + 1 ] . position . set ( x , y , 0 ) ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { float gravity = gdx . graphics . get delta time ( ) * gravity ; end point . set ( target ) ; bones [ 0 ] . position . set ( end point ) ; for ( int i = 0 ; i < bones . length - 1 ; i ++ ) { bone bone = bones [ i ] ; end point . set ( bone . position ) ; diff . set ( end point . x , end point . y ) . sub ( bones [ i + 1 ] . position . x , bones [ i + 1 ] . position . y ) ; diff . add ( 0 , gravity ) ; diff . add ( bones [ i + 1 ] . inertia . x , bones [ i + 1 ] . inertia . y ) ; diff . nor ( ) . scl ( bones [ i + 1 ] . len ) ; float x = end point . x - diff . x ; float y = end point . y - diff . y ; float delta = gdx . graphics . get delta time ( ) ; bones [ i + 1 ] . inertia . add ( ( bones [ i + 1 ] . position . x - x ) * delta , ( bones [ i + 1 ] . position . y - y ) * delta , 0 ) . scl ( 0.99f ) ; bones [ i + 1 ] . position . set ( x , y , 0 ) ; } } <SENTENCE_END/>

(Copy Probability: 3.9%)

<SENTENCE_START> { float gravity = gdx . graphics . get delta time ( ) * gravity ; end point . set ( target ) ; bones [ 0 ] . position . set ( end point ) ; for ( int i = 0 ; i < bones . length - 1 ; i ++ ) { bone bone = bones [ i ] ; end point . set ( bone . position ) ; diff . set ( end point . x , end point . y ) . sub ( bones [ i + 1 ] . position . x , bones [ i + 1 ] . position . y ) ; diff . add ( 0 , gravity ) ; diff . add ( bones [ i + 1 ] . inertia . x , bones [ i + 1 ] . inertia . y ) ; diff . nor ( ) . scl ( bones [ i + 1 ] . len ) ; float x = end point . x - diff . x ; float y = end point . y - diff . y ; float delta = gdx . graphics . get delta time ( ) ; bones [ i + 1 ] . inertia . add ( ( bones [ i + 1 ] . position . x - x ) * delta , ( bones [ i + 1 ] . position . y - y ) * delta , 0 ) . scl ( 0.99f ) ; bones [ i + 1 ] . position . set ( x , y , 0 ) ; } } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name set,shape,identifiers,a

set

<SENTENCE_START> { collision jni . bt discrete collision detector interface result set shape identifiers a ( swig c ptr , this , part id 0 , index 0 ) ; } <SENTENCE_END/>

(Copy Probability: 4.7%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface result set shape identifiers a ( swig c ptr , this , part id 0 , index 0 ) ; } <SENTENCE_END/>

shape

<SENTENCE_START> { collision jni . bt discrete collision detector interface result set shape identifiers a ( swig c ptr , this , part id 0 , index 0 ) ; } <SENTENCE_END/>

(Copy Probability: 99.1%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface result set shape identifiers a ( swig c ptr , this , part id 0 , index 0 ) ; } <SENTENCE_END/>

identifiers

<SENTENCE_START> { collision jni . bt discrete collision detector interface result set shape identifiers a ( swig c ptr , this , part id 0 , index 0 ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface result set shape identifiers a ( swig c ptr , this , part id 0 , index 0 ) ; } <SENTENCE_END/>

a

<SENTENCE_START> { collision jni . bt discrete collision detector interface result set shape identifiers a ( swig c ptr , this , part id 0 , index 0 ) ; } <SENTENCE_END/>

(Copy Probability: 45.5%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface result set shape identifiers a ( swig c ptr , this , part id 0 , index 0 ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt discrete collision detector interface result set shape identifiers a ( swig c ptr , this , part id 0 , index 0 ) ; } <SENTENCE_END/>

(Copy Probability: 21.5%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface result set shape identifiers a ( swig c ptr , this , part id 0 , index 0 ) ; } <SENTENCE_END/>


Original Name set,shape,identifiers,b

set

<SENTENCE_START> { collision jni . bt discrete collision detector interface result set shape identifiers b ( swig c ptr , this , part id 1 , index 1 ) ; } <SENTENCE_END/>

(Copy Probability: 4.3%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface result set shape identifiers b ( swig c ptr , this , part id 1 , index 1 ) ; } <SENTENCE_END/>

shape

<SENTENCE_START> { collision jni . bt discrete collision detector interface result set shape identifiers b ( swig c ptr , this , part id 1 , index 1 ) ; } <SENTENCE_END/>

(Copy Probability: 99.4%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface result set shape identifiers b ( swig c ptr , this , part id 1 , index 1 ) ; } <SENTENCE_END/>

identifiers

<SENTENCE_START> { collision jni . bt discrete collision detector interface result set shape identifiers b ( swig c ptr , this , part id 1 , index 1 ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface result set shape identifiers b ( swig c ptr , this , part id 1 , index 1 ) ; } <SENTENCE_END/>

b

<SENTENCE_START> { collision jni . bt discrete collision detector interface result set shape identifiers b ( swig c ptr , this , part id 1 , index 1 ) ; } <SENTENCE_END/>

(Copy Probability: 45.7%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface result set shape identifiers b ( swig c ptr , this , part id 1 , index 1 ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt discrete collision detector interface result set shape identifiers b ( swig c ptr , this , part id 1 , index 1 ) ; } <SENTENCE_END/>

(Copy Probability: 21.2%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface result set shape identifiers b ( swig c ptr , this , part id 1 , index 1 ) ; } <SENTENCE_END/>


Original Name add,contact,point

add

<SENTENCE_START> { collision jni . bt discrete collision detector interface result add contact point ( swig c ptr , this , normal on b in world , point in world , depth ) ; } <SENTENCE_END/>

(Copy Probability: 9.2%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface result add contact point ( swig c ptr , this , normal on b in world , point in world , depth ) ; } <SENTENCE_END/>

contact

<SENTENCE_START> { collision jni . bt discrete collision detector interface result add contact point ( swig c ptr , this , normal on b in world , point in world , depth ) ; } <SENTENCE_END/>

(Copy Probability: 99.6%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface result add contact point ( swig c ptr , this , normal on b in world , point in world , depth ) ; } <SENTENCE_END/>

point

<SENTENCE_START> { collision jni . bt discrete collision detector interface result add contact point ( swig c ptr , this , normal on b in world , point in world , depth ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface result add contact point ( swig c ptr , this , normal on b in world , point in world , depth ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt discrete collision detector interface result add contact point ( swig c ptr , this , normal on b in world , point in world , depth ) ; } <SENTENCE_END/>

(Copy Probability: 89.4%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface result add contact point ( swig c ptr , this , normal on b in world , point in world , depth ) ; } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name set,transform,a

set

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input transform a set ( swig c ptr , this , bt transform . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 9.5%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input transform a set ( swig c ptr , this , bt transform . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

transform

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input transform a set ( swig c ptr , this , bt transform . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input transform a set ( swig c ptr , this , bt transform . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

a

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input transform a set ( swig c ptr , this , bt transform . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input transform a set ( swig c ptr , this , bt transform . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input transform a set ( swig c ptr , this , bt transform . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 82.8%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input transform a set ( swig c ptr , this , bt transform . get c ptr ( value ) , value ) ; } <SENTENCE_END/>


Original Name get,transform,a

get

<SENTENCE_START> { long c ptr = collision jni . bt discrete collision detector interface closest point input transform a get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt transform ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 7.4%)

<SENTENCE_START> { long c ptr = collision jni . bt discrete collision detector interface closest point input transform a get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt transform ( c ptr , false ) ; } <SENTENCE_END/>

transform

<SENTENCE_START> { long c ptr = collision jni . bt discrete collision detector interface closest point input transform a get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt transform ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { long c ptr = collision jni . bt discrete collision detector interface closest point input transform a get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt transform ( c ptr , false ) ; } <SENTENCE_END/>

a

<SENTENCE_START> { long c ptr = collision jni . bt discrete collision detector interface closest point input transform a get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt transform ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { long c ptr = collision jni . bt discrete collision detector interface closest point input transform a get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt transform ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . bt discrete collision detector interface closest point input transform a get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt transform ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 81.2%)

<SENTENCE_START> { long c ptr = collision jni . bt discrete collision detector interface closest point input transform a get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt transform ( c ptr , false ) ; } <SENTENCE_END/>


Original Name set,transform,b

set

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input transform b set ( swig c ptr , this , bt transform . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 8.5%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input transform b set ( swig c ptr , this , bt transform . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

transform

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input transform b set ( swig c ptr , this , bt transform . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input transform b set ( swig c ptr , this , bt transform . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

b

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input transform b set ( swig c ptr , this , bt transform . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input transform b set ( swig c ptr , this , bt transform . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input transform b set ( swig c ptr , this , bt transform . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 81.5%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input transform b set ( swig c ptr , this , bt transform . get c ptr ( value ) , value ) ; } <SENTENCE_END/>


Original Name get,transform,b

get

<SENTENCE_START> { long c ptr = collision jni . bt discrete collision detector interface closest point input transform b get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt transform ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 6.6%)

<SENTENCE_START> { long c ptr = collision jni . bt discrete collision detector interface closest point input transform b get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt transform ( c ptr , false ) ; } <SENTENCE_END/>

transform

<SENTENCE_START> { long c ptr = collision jni . bt discrete collision detector interface closest point input transform b get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt transform ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { long c ptr = collision jni . bt discrete collision detector interface closest point input transform b get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt transform ( c ptr , false ) ; } <SENTENCE_END/>

b

<SENTENCE_START> { long c ptr = collision jni . bt discrete collision detector interface closest point input transform b get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt transform ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { long c ptr = collision jni . bt discrete collision detector interface closest point input transform b get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt transform ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . bt discrete collision detector interface closest point input transform b get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt transform ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 79.9%)

<SENTENCE_START> { long c ptr = collision jni . bt discrete collision detector interface closest point input transform b get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt transform ( c ptr , false ) ; } <SENTENCE_END/>


Original Name set,maximum,distance,squared

set

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input maximum distance squared set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 7.5%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input maximum distance squared set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

maximum

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input maximum distance squared set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input maximum distance squared set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

distance

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input maximum distance squared set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input maximum distance squared set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

squared

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input maximum distance squared set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.3%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input maximum distance squared set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input maximum distance squared set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 61.3%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface closest point input maximum distance squared set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,maximum,distance,squared

get

<SENTENCE_START> { return collision jni . bt discrete collision detector interface closest point input maximum distance squared get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 6.3%)

<SENTENCE_START> { return collision jni . bt discrete collision detector interface closest point input maximum distance squared get ( swig c ptr , this ) ; } <SENTENCE_END/>

maximum

<SENTENCE_START> { return collision jni . bt discrete collision detector interface closest point input maximum distance squared get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.6%)

<SENTENCE_START> { return collision jni . bt discrete collision detector interface closest point input maximum distance squared get ( swig c ptr , this ) ; } <SENTENCE_END/>

distance

<SENTENCE_START> { return collision jni . bt discrete collision detector interface closest point input maximum distance squared get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return collision jni . bt discrete collision detector interface closest point input maximum distance squared get ( swig c ptr , this ) ; } <SENTENCE_END/>

squared

<SENTENCE_START> { return collision jni . bt discrete collision detector interface closest point input maximum distance squared get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.2%)

<SENTENCE_START> { return collision jni . bt discrete collision detector interface closest point input maximum distance squared get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt discrete collision detector interface closest point input maximum distance squared get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 62.4%)

<SENTENCE_START> { return collision jni . bt discrete collision detector interface closest point input maximum distance squared get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name get,closest,points

get

<SENTENCE_START> { collision jni . bt discrete collision detector interface get closest points swig 0 ( swig c ptr , this , bt discrete collision detector interface . closest point input . get c ptr ( input ) , input , bt discrete collision detector interface . result . get c ptr ( output ) , output , bt i debug draw . get c ptr ( debug draw ) , debug draw , swap results ) ; } <SENTENCE_END/>

(Copy Probability: 11.4%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface get closest points swig 0 ( swig c ptr , this , bt discrete collision detector interface . closest point input . get c ptr ( input ) , input , bt discrete collision detector interface . result . get c ptr ( output ) , output , bt i debug draw . get c ptr ( debug draw ) , debug draw , swap results ) ; } <SENTENCE_END/>

closest

<SENTENCE_START> { collision jni . bt discrete collision detector interface get closest points swig 0 ( swig c ptr , this , bt discrete collision detector interface . closest point input . get c ptr ( input ) , input , bt discrete collision detector interface . result . get c ptr ( output ) , output , bt i debug draw . get c ptr ( debug draw ) , debug draw , swap results ) ; } <SENTENCE_END/>

(Copy Probability: 99.6%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface get closest points swig 0 ( swig c ptr , this , bt discrete collision detector interface . closest point input . get c ptr ( input ) , input , bt discrete collision detector interface . result . get c ptr ( output ) , output , bt i debug draw . get c ptr ( debug draw ) , debug draw , swap results ) ; } <SENTENCE_END/>

points

<SENTENCE_START> { collision jni . bt discrete collision detector interface get closest points swig 0 ( swig c ptr , this , bt discrete collision detector interface . closest point input . get c ptr ( input ) , input , bt discrete collision detector interface . result . get c ptr ( output ) , output , bt i debug draw . get c ptr ( debug draw ) , debug draw , swap results ) ; } <SENTENCE_END/>

(Copy Probability: 99.5%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface get closest points swig 0 ( swig c ptr , this , bt discrete collision detector interface . closest point input . get c ptr ( input ) , input , bt discrete collision detector interface . result . get c ptr ( output ) , output , bt i debug draw . get c ptr ( debug draw ) , debug draw , swap results ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt discrete collision detector interface get closest points swig 0 ( swig c ptr , this , bt discrete collision detector interface . closest point input . get c ptr ( input ) , input , bt discrete collision detector interface . result . get c ptr ( output ) , output , bt i debug draw . get c ptr ( debug draw ) , debug draw , swap results ) ; } <SENTENCE_END/>

(Copy Probability: 43.7%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface get closest points swig 0 ( swig c ptr , this , bt discrete collision detector interface . closest point input . get c ptr ( input ) , input , bt discrete collision detector interface . result . get c ptr ( output ) , output , bt i debug draw . get c ptr ( debug draw ) , debug draw , swap results ) ; } <SENTENCE_END/>


Original Name get,closest,points

get

<SENTENCE_START> { collision jni . bt discrete collision detector interface get closest points swig 1 ( swig c ptr , this , bt discrete collision detector interface . closest point input . get c ptr ( input ) , input , bt discrete collision detector interface . result . get c ptr ( output ) , output , bt i debug draw . get c ptr ( debug draw ) , debug draw ) ; } <SENTENCE_END/>

(Copy Probability: 11.9%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface get closest points swig 1 ( swig c ptr , this , bt discrete collision detector interface . closest point input . get c ptr ( input ) , input , bt discrete collision detector interface . result . get c ptr ( output ) , output , bt i debug draw . get c ptr ( debug draw ) , debug draw ) ; } <SENTENCE_END/>

closest

<SENTENCE_START> { collision jni . bt discrete collision detector interface get closest points swig 1 ( swig c ptr , this , bt discrete collision detector interface . closest point input . get c ptr ( input ) , input , bt discrete collision detector interface . result . get c ptr ( output ) , output , bt i debug draw . get c ptr ( debug draw ) , debug draw ) ; } <SENTENCE_END/>

(Copy Probability: 99.6%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface get closest points swig 1 ( swig c ptr , this , bt discrete collision detector interface . closest point input . get c ptr ( input ) , input , bt discrete collision detector interface . result . get c ptr ( output ) , output , bt i debug draw . get c ptr ( debug draw ) , debug draw ) ; } <SENTENCE_END/>

points

<SENTENCE_START> { collision jni . bt discrete collision detector interface get closest points swig 1 ( swig c ptr , this , bt discrete collision detector interface . closest point input . get c ptr ( input ) , input , bt discrete collision detector interface . result . get c ptr ( output ) , output , bt i debug draw . get c ptr ( debug draw ) , debug draw ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface get closest points swig 1 ( swig c ptr , this , bt discrete collision detector interface . closest point input . get c ptr ( input ) , input , bt discrete collision detector interface . result . get c ptr ( output ) , output , bt i debug draw . get c ptr ( debug draw ) , debug draw ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt discrete collision detector interface get closest points swig 1 ( swig c ptr , this , bt discrete collision detector interface . closest point input . get c ptr ( input ) , input , bt discrete collision detector interface . result . get c ptr ( output ) , output , bt i debug draw . get c ptr ( debug draw ) , debug draw ) ; } <SENTENCE_END/>

(Copy Probability: 48.6%)

<SENTENCE_START> { collision jni . bt discrete collision detector interface get closest points swig 1 ( swig c ptr , this , bt discrete collision detector interface . closest point input . get c ptr ( input ) , input , bt discrete collision detector interface . result . get c ptr ( output ) , output , bt i debug draw . get c ptr ( debug draw ) , debug draw ) ; } <SENTENCE_END/>


Original Name linear

linear

<SENTENCE_START> { return out . set ( p 0 ) . scl ( 1f - t ) . add ( tmp . set ( p 1 ) . scl ( t ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.4%)

<SENTENCE_START> { return out . set ( p 0 ) . scl ( 1f - t ) . add ( tmp . set ( p 1 ) . scl ( t ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return out . set ( p 0 ) . scl ( 1f - t ) . add ( tmp . set ( p 1 ) . scl ( t ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { return out . set ( p 0 ) . scl ( 1f - t ) . add ( tmp . set ( p 1 ) . scl ( t ) ) ; } <SENTENCE_END/>


Original Name linear,derivative

linear

<SENTENCE_START> { return out . set ( p 1 ) . sub ( p 0 ) ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { return out . set ( p 1 ) . sub ( p 0 ) ; } <SENTENCE_END/>

derivative

<SENTENCE_START> { return out . set ( p 1 ) . sub ( p 0 ) ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { return out . set ( p 1 ) . sub ( p 0 ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return out . set ( p 1 ) . sub ( p 0 ) ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { return out . set ( p 1 ) . sub ( p 0 ) ; } <SENTENCE_END/>


Original Name quadratic

quadratic

<SENTENCE_START> { final float dt = 1f - t ; return out . set ( p 0 ) . scl ( dt * dt ) . add ( tmp . set ( p 1 ) . scl ( 2 * dt * t ) ) . add ( tmp . set ( p 2 ) . scl ( t * t ) ) ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { final float dt = 1f - t ; return out . set ( p 0 ) . scl ( dt * dt ) . add ( tmp . set ( p 1 ) . scl ( 2 * dt * t ) ) . add ( tmp . set ( p 2 ) . scl ( t * t ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { final float dt = 1f - t ; return out . set ( p 0 ) . scl ( dt * dt ) . add ( tmp . set ( p 1 ) . scl ( 2 * dt * t ) ) . add ( tmp . set ( p 2 ) . scl ( t * t ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { final float dt = 1f - t ; return out . set ( p 0 ) . scl ( dt * dt ) . add ( tmp . set ( p 1 ) . scl ( 2 * dt * t ) ) . add ( tmp . set ( p 2 ) . scl ( t * t ) ) ; } <SENTENCE_END/>


Original Name quadratic,derivative

quadratic

<SENTENCE_START> { final float dt = 1f - t ; return out . set ( p 1 ) . sub ( p 0 ) . scl ( 2 ) . scl ( 1 - t ) . add ( tmp . set ( p 2 ) . sub ( p 1 ) . scl ( t ) . scl ( 2 ) ) ; } <SENTENCE_END/>

(Copy Probability: 2.2%)

<SENTENCE_START> { final float dt = 1f - t ; return out . set ( p 1 ) . sub ( p 0 ) . scl ( 2 ) . scl ( 1 - t ) . add ( tmp . set ( p 2 ) . sub ( p 1 ) . scl ( t ) . scl ( 2 ) ) ; } <SENTENCE_END/>

derivative

<SENTENCE_START> { final float dt = 1f - t ; return out . set ( p 1 ) . sub ( p 0 ) . scl ( 2 ) . scl ( 1 - t ) . add ( tmp . set ( p 2 ) . sub ( p 1 ) . scl ( t ) . scl ( 2 ) ) ; } <SENTENCE_END/>

(Copy Probability: 3.1%)

<SENTENCE_START> { final float dt = 1f - t ; return out . set ( p 1 ) . sub ( p 0 ) . scl ( 2 ) . scl ( 1 - t ) . add ( tmp . set ( p 2 ) . sub ( p 1 ) . scl ( t ) . scl ( 2 ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { final float dt = 1f - t ; return out . set ( p 1 ) . sub ( p 0 ) . scl ( 2 ) . scl ( 1 - t ) . add ( tmp . set ( p 2 ) . sub ( p 1 ) . scl ( t ) . scl ( 2 ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.1%)

<SENTENCE_START> { final float dt = 1f - t ; return out . set ( p 1 ) . sub ( p 0 ) . scl ( 2 ) . scl ( 1 - t ) . add ( tmp . set ( p 2 ) . sub ( p 1 ) . scl ( t ) . scl ( 2 ) ) ; } <SENTENCE_END/>


Original Name cubic

cubic

<SENTENCE_START> { final float dt = 1f - t ; final float dt 2 = dt * dt ; final float t 2 = t * t ; return out . set ( p 0 ) . scl ( dt 2 * dt ) . add ( tmp . set ( p 1 ) . scl ( 3 * dt 2 * t ) ) . add ( tmp . set ( p 2 ) . scl ( 3 * dt * t 2 ) ) . add ( tmp . set ( p 3 ) . scl ( t 2 * t ) ) ; } <SENTENCE_END/>

(Copy Probability: 2.1%)

<SENTENCE_START> { final float dt = 1f - t ; final float dt 2 = dt * dt ; final float t 2 = t * t ; return out . set ( p 0 ) . scl ( dt 2 * dt ) . add ( tmp . set ( p 1 ) . scl ( 3 * dt 2 * t ) ) . add ( tmp . set ( p 2 ) . scl ( 3 * dt * t 2 ) ) . add ( tmp . set ( p 3 ) . scl ( t 2 * t ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { final float dt = 1f - t ; final float dt 2 = dt * dt ; final float t 2 = t * t ; return out . set ( p 0 ) . scl ( dt 2 * dt ) . add ( tmp . set ( p 1 ) . scl ( 3 * dt 2 * t ) ) . add ( tmp . set ( p 2 ) . scl ( 3 * dt * t 2 ) ) . add ( tmp . set ( p 3 ) . scl ( t 2 * t ) ) ; } <SENTENCE_END/>

(Copy Probability: 2.2%)

<SENTENCE_START> { final float dt = 1f - t ; final float dt 2 = dt * dt ; final float t 2 = t * t ; return out . set ( p 0 ) . scl ( dt 2 * dt ) . add ( tmp . set ( p 1 ) . scl ( 3 * dt 2 * t ) ) . add ( tmp . set ( p 2 ) . scl ( 3 * dt * t 2 ) ) . add ( tmp . set ( p 3 ) . scl ( t 2 * t ) ) ; } <SENTENCE_END/>


Original Name cubic,derivative

cubic

<SENTENCE_START> { final float dt = 1f - t ; final float dt 2 = dt * dt ; final float t 2 = t * t ; return out . set ( p 1 ) . sub ( p 0 ) . scl ( dt 2 * 3 ) . add ( tmp . set ( p 2 ) . sub ( p 1 ) . scl ( dt * t * 6 ) ) . add ( tmp . set ( p 3 ) . sub ( p 2 ) . scl ( t 2 * 3 ) ) ; } <SENTENCE_END/>

(Copy Probability: 2.1%)

<SENTENCE_START> { final float dt = 1f - t ; final float dt 2 = dt * dt ; final float t 2 = t * t ; return out . set ( p 1 ) . sub ( p 0 ) . scl ( dt 2 * 3 ) . add ( tmp . set ( p 2 ) . sub ( p 1 ) . scl ( dt * t * 6 ) ) . add ( tmp . set ( p 3 ) . sub ( p 2 ) . scl ( t 2 * 3 ) ) ; } <SENTENCE_END/>

derivative

<SENTENCE_START> { final float dt = 1f - t ; final float dt 2 = dt * dt ; final float t 2 = t * t ; return out . set ( p 1 ) . sub ( p 0 ) . scl ( dt 2 * 3 ) . add ( tmp . set ( p 2 ) . sub ( p 1 ) . scl ( dt * t * 6 ) ) . add ( tmp . set ( p 3 ) . sub ( p 2 ) . scl ( t 2 * 3 ) ) ; } <SENTENCE_END/>

(Copy Probability: 2.4%)

<SENTENCE_START> { final float dt = 1f - t ; final float dt 2 = dt * dt ; final float t 2 = t * t ; return out . set ( p 1 ) . sub ( p 0 ) . scl ( dt 2 * 3 ) . add ( tmp . set ( p 2 ) . sub ( p 1 ) . scl ( dt * t * 6 ) ) . add ( tmp . set ( p 3 ) . sub ( p 2 ) . scl ( t 2 * 3 ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { final float dt = 1f - t ; final float dt 2 = dt * dt ; final float t 2 = t * t ; return out . set ( p 1 ) . sub ( p 0 ) . scl ( dt 2 * 3 ) . add ( tmp . set ( p 2 ) . sub ( p 1 ) . scl ( dt * t * 6 ) ) . add ( tmp . set ( p 3 ) . sub ( p 2 ) . scl ( t 2 * 3 ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.3%)

<SENTENCE_START> { final float dt = 1f - t ; final float dt 2 = dt * dt ; final float t 2 = t * t ; return out . set ( p 1 ) . sub ( p 0 ) . scl ( dt 2 * 3 ) . add ( tmp . set ( p 2 ) . sub ( p 1 ) . scl ( dt * t * 6 ) ) . add ( tmp . set ( p 3 ) . sub ( p 2 ) . scl ( t 2 * 3 ) ) ; } <SENTENCE_END/>


Original Name set

set

<SENTENCE_START> { return %SELF% ( points , 0 , points . length ) ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { return %SELF% ( points , 0 , points . length ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return %SELF% ( points , 0 , points . length ) ; } <SENTENCE_END/>

(Copy Probability: 0.2%)

<SENTENCE_START> { return %SELF% ( points , 0 , points . length ) ; } <SENTENCE_END/>


Original Name set

set

<SENTENCE_START> { if ( length < 2 || length > 4 ) throw new gdx runtime exception ( "Only first, second and third degree Bezier curves are supported." ) ; if ( tmp == null ) tmp = points [ 0 ] . cpy ( ) ; if ( tmp 2 == null ) tmp 2 = points [ 0 ] . cpy ( ) ; if ( tmp 3 == null ) tmp 3 = points [ 0 ] . cpy ( ) ; this . points . clear ( ) ; this . points . add all ( points , offset , length ) ; return this ; } <SENTENCE_END/>

(Copy Probability: 3.5%)

<SENTENCE_START> { if ( length < 2 || length > 4 ) throw new gdx runtime exception ( "Only first, second and third degree Bezier curves are supported." ) ; if ( tmp == null ) tmp = points [ 0 ] . cpy ( ) ; if ( tmp 2 == null ) tmp 2 = points [ 0 ] . cpy ( ) ; if ( tmp 3 == null ) tmp 3 = points [ 0 ] . cpy ( ) ; this . points . clear ( ) ; this . points . add all ( points , offset , length ) ; return this ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( length < 2 || length > 4 ) throw new gdx runtime exception ( "Only first, second and third degree Bezier curves are supported." ) ; if ( tmp == null ) tmp = points [ 0 ] . cpy ( ) ; if ( tmp 2 == null ) tmp 2 = points [ 0 ] . cpy ( ) ; if ( tmp 3 == null ) tmp 3 = points [ 0 ] . cpy ( ) ; this . points . clear ( ) ; this . points . add all ( points , offset , length ) ; return this ; } <SENTENCE_END/>

(Copy Probability: 15.3%)

<SENTENCE_START> { if ( length < 2 || length > 4 ) throw new gdx runtime exception ( "Only first, second and third degree Bezier curves are supported." ) ; if ( tmp == null ) tmp = points [ 0 ] . cpy ( ) ; if ( tmp 2 == null ) tmp 2 = points [ 0 ] . cpy ( ) ; if ( tmp 3 == null ) tmp 3 = points [ 0 ] . cpy ( ) ; this . points . clear ( ) ; this . points . add all ( points , offset , length ) ; return this ; } <SENTENCE_END/>


Original Name set

set

<SENTENCE_START> { if ( length < 2 || length > 4 ) throw new gdx runtime exception ( "Only first, second and third degree Bezier curves are supported." ) ; if ( tmp == null ) tmp = points . get ( 0 ) . cpy ( ) ; this . points . clear ( ) ; this . points . add all ( points , offset , length ) ; return this ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { if ( length < 2 || length > 4 ) throw new gdx runtime exception ( "Only first, second and third degree Bezier curves are supported." ) ; if ( tmp == null ) tmp = points . get ( 0 ) . cpy ( ) ; this . points . clear ( ) ; this . points . add all ( points , offset , length ) ; return this ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( length < 2 || length > 4 ) throw new gdx runtime exception ( "Only first, second and third degree Bezier curves are supported." ) ; if ( tmp == null ) tmp = points . get ( 0 ) . cpy ( ) ; this . points . clear ( ) ; this . points . add all ( points , offset , length ) ; return this ; } <SENTENCE_END/>

(Copy Probability: 19.7%)

<SENTENCE_START> { if ( length < 2 || length > 4 ) throw new gdx runtime exception ( "Only first, second and third degree Bezier curves are supported." ) ; if ( tmp == null ) tmp = points . get ( 0 ) . cpy ( ) ; this . points . clear ( ) ; this . points . add all ( points , offset , length ) ; return this ; } <SENTENCE_END/>


Original Name is,higher

is

<SENTENCE_START> { return is higher equal ( major , minor , revision + 1 ) ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { return is higher equal ( major , minor , revision + 1 ) ; } <SENTENCE_END/>

higher

<SENTENCE_START> { return is higher equal ( major , minor , revision + 1 ) ; } <SENTENCE_END/>

(Copy Probability: 3.6%)

<SENTENCE_START> { return is higher equal ( major , minor , revision + 1 ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return is higher equal ( major , minor , revision + 1 ) ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return is higher equal ( major , minor , revision + 1 ) ; } <SENTENCE_END/>


Original Name is,higher,equal

is

<SENTENCE_START> { if ( major != major ) return major > major ; if ( minor != minor ) return minor > minor ; return revision >= revision ; } <SENTENCE_END/>

(Copy Probability: 2.4%)

<SENTENCE_START> { if ( major != major ) return major > major ; if ( minor != minor ) return minor > minor ; return revision >= revision ; } <SENTENCE_END/>

higher

<SENTENCE_START> { if ( major != major ) return major > major ; if ( minor != minor ) return minor > minor ; return revision >= revision ; } <SENTENCE_END/>

(Copy Probability: 7.6%)

<SENTENCE_START> { if ( major != major ) return major > major ; if ( minor != minor ) return minor > minor ; return revision >= revision ; } <SENTENCE_END/>

equal

<SENTENCE_START> { if ( major != major ) return major > major ; if ( minor != minor ) return minor > minor ; return revision >= revision ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { if ( major != major ) return major > major ; if ( minor != minor ) return minor > minor ; return revision >= revision ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( major != major ) return major > major ; if ( minor != minor ) return minor > minor ; return revision >= revision ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { if ( major != major ) return major > major ; if ( minor != minor ) return minor > minor ; return revision >= revision ; } <SENTENCE_END/>


Original Name is,lower

is

<SENTENCE_START> { return is lower equal ( major , minor , revision - 1 ) ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { return is lower equal ( major , minor , revision - 1 ) ; } <SENTENCE_END/>

lower

<SENTENCE_START> { return is lower equal ( major , minor , revision - 1 ) ; } <SENTENCE_END/>

(Copy Probability: 13.4%)

<SENTENCE_START> { return is lower equal ( major , minor , revision - 1 ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return is lower equal ( major , minor , revision - 1 ) ; } <SENTENCE_END/>

(Copy Probability: 5.7%)

<SENTENCE_START> { return is lower equal ( major , minor , revision - 1 ) ; } <SENTENCE_END/>


Original Name is,lower,equal

is

<SENTENCE_START> { if ( major != major ) return major < major ; if ( minor != minor ) return minor < minor ; return revision <= revision ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { if ( major != major ) return major < major ; if ( minor != minor ) return minor < minor ; return revision <= revision ; } <SENTENCE_END/>

lower

<SENTENCE_START> { if ( major != major ) return major < major ; if ( minor != minor ) return minor < minor ; return revision <= revision ; } <SENTENCE_END/>

(Copy Probability: 5.1%)

<SENTENCE_START> { if ( major != major ) return major < major ; if ( minor != minor ) return minor < minor ; return revision <= revision ; } <SENTENCE_END/>

equal

<SENTENCE_START> { if ( major != major ) return major < major ; if ( minor != minor ) return minor < minor ; return revision <= revision ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { if ( major != major ) return major < major ; if ( minor != minor ) return minor < minor ; return revision <= revision ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( major != major ) return major < major ; if ( minor != minor ) return minor < minor ; return revision <= revision ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { if ( major != major ) return major < major ; if ( minor != minor ) return minor < minor ; return revision <= revision ; } <SENTENCE_END/>


Original Name test,to,string

test

<SENTENCE_START> { assert equals ( "(-5.0,42.00055,44444.32)" , new vector 3 ( - 5f , 42.00055f , 44444.32f ) . to string ( ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.3%)

<SENTENCE_START> { assert equals ( "(-5.0,42.00055,44444.32)" , new vector 3 ( - 5f , 42.00055f , 44444.32f ) . to string ( ) ) ; } <SENTENCE_END/>

to

<SENTENCE_START> { assert equals ( "(-5.0,42.00055,44444.32)" , new vector 3 ( - 5f , 42.00055f , 44444.32f ) . to string ( ) ) ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { assert equals ( "(-5.0,42.00055,44444.32)" , new vector 3 ( - 5f , 42.00055f , 44444.32f ) . to string ( ) ) ; } <SENTENCE_END/>

string

<SENTENCE_START> { assert equals ( "(-5.0,42.00055,44444.32)" , new vector 3 ( - 5f , 42.00055f , 44444.32f ) . to string ( ) ) ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { assert equals ( "(-5.0,42.00055,44444.32)" , new vector 3 ( - 5f , 42.00055f , 44444.32f ) . to string ( ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { assert equals ( "(-5.0,42.00055,44444.32)" , new vector 3 ( - 5f , 42.00055f , 44444.32f ) . to string ( ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { assert equals ( "(-5.0,42.00055,44444.32)" , new vector 3 ( - 5f , 42.00055f , 44444.32f ) . to string ( ) ) ; } <SENTENCE_END/>


Original Name test,from,string

test

<SENTENCE_START> { assert equals ( new vector 3 ( - 5f , 42.00055f , 44444.32f ) , new vector 3 ( ) . from string ( "(-5,42.00055,44444.32)" ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { assert equals ( new vector 3 ( - 5f , 42.00055f , 44444.32f ) , new vector 3 ( ) . from string ( "(-5,42.00055,44444.32)" ) ) ; } <SENTENCE_END/>

from

<SENTENCE_START> { assert equals ( new vector 3 ( - 5f , 42.00055f , 44444.32f ) , new vector 3 ( ) . from string ( "(-5,42.00055,44444.32)" ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { assert equals ( new vector 3 ( - 5f , 42.00055f , 44444.32f ) , new vector 3 ( ) . from string ( "(-5,42.00055,44444.32)" ) ) ; } <SENTENCE_END/>

string

<SENTENCE_START> { assert equals ( new vector 3 ( - 5f , 42.00055f , 44444.32f ) , new vector 3 ( ) . from string ( "(-5,42.00055,44444.32)" ) ) ; } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { assert equals ( new vector 3 ( - 5f , 42.00055f , 44444.32f ) , new vector 3 ( ) . from string ( "(-5,42.00055,44444.32)" ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { assert equals ( new vector 3 ( - 5f , 42.00055f , 44444.32f ) , new vector 3 ( ) . from string ( "(-5,42.00055,44444.32)" ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { assert equals ( new vector 3 ( - 5f , 42.00055f , 44444.32f ) , new vector 3 ( ) . from string ( "(-5,42.00055,44444.32)" ) ) ; } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name set,penetration,depth

set

<SENTENCE_START> { collision jni . gim triangle contact penetration depth set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { collision jni . gim triangle contact penetration depth set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

penetration

<SENTENCE_START> { collision jni . gim triangle contact penetration depth set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . gim triangle contact penetration depth set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

depth

<SENTENCE_START> { collision jni . gim triangle contact penetration depth set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { collision jni . gim triangle contact penetration depth set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . gim triangle contact penetration depth set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 76.1%)

<SENTENCE_START> { collision jni . gim triangle contact penetration depth set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,penetration,depth

get

<SENTENCE_START> { return collision jni . gim triangle contact penetration depth get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { return collision jni . gim triangle contact penetration depth get ( swig c ptr , this ) ; } <SENTENCE_END/>

penetration

<SENTENCE_START> { return collision jni . gim triangle contact penetration depth get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . gim triangle contact penetration depth get ( swig c ptr , this ) ; } <SENTENCE_END/>

depth

<SENTENCE_START> { return collision jni . gim triangle contact penetration depth get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { return collision jni . gim triangle contact penetration depth get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . gim triangle contact penetration depth get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 79.8%)

<SENTENCE_START> { return collision jni . gim triangle contact penetration depth get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,point,count

set

<SENTENCE_START> { collision jni . gim triangle contact point count set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { collision jni . gim triangle contact point count set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

point

<SENTENCE_START> { collision jni . gim triangle contact point count set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . gim triangle contact point count set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

count

<SENTENCE_START> { collision jni . gim triangle contact point count set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { collision jni . gim triangle contact point count set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . gim triangle contact point count set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 94.2%)

<SENTENCE_START> { collision jni . gim triangle contact point count set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,point,count

get

<SENTENCE_START> { return collision jni . gim triangle contact point count get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { return collision jni . gim triangle contact point count get ( swig c ptr , this ) ; } <SENTENCE_END/>

point

<SENTENCE_START> { return collision jni . gim triangle contact point count get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return collision jni . gim triangle contact point count get ( swig c ptr , this ) ; } <SENTENCE_END/>

count

<SENTENCE_START> { return collision jni . gim triangle contact point count get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { return collision jni . gim triangle contact point count get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . gim triangle contact point count get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 95.1%)

<SENTENCE_START> { return collision jni . gim triangle contact point count get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,separating,normal

set

<SENTENCE_START> { collision jni . gim triangle contact separating normal set ( swig c ptr , this , bt vector 4 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 4.7%)

<SENTENCE_START> { collision jni . gim triangle contact separating normal set ( swig c ptr , this , bt vector 4 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

separating

<SENTENCE_START> { collision jni . gim triangle contact separating normal set ( swig c ptr , this , bt vector 4 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . gim triangle contact separating normal set ( swig c ptr , this , bt vector 4 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

normal

<SENTENCE_START> { collision jni . gim triangle contact separating normal set ( swig c ptr , this , bt vector 4 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . gim triangle contact separating normal set ( swig c ptr , this , bt vector 4 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . gim triangle contact separating normal set ( swig c ptr , this , bt vector 4 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 8.7%)

<SENTENCE_START> { collision jni . gim triangle contact separating normal set ( swig c ptr , this , bt vector 4 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>


Original Name get,separating,normal

get

<SENTENCE_START> { long c ptr = collision jni . gim triangle contact separating normal get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 4 ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 4.7%)

<SENTENCE_START> { long c ptr = collision jni . gim triangle contact separating normal get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 4 ( c ptr , false ) ; } <SENTENCE_END/>

separating

<SENTENCE_START> { long c ptr = collision jni . gim triangle contact separating normal get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 4 ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { long c ptr = collision jni . gim triangle contact separating normal get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 4 ( c ptr , false ) ; } <SENTENCE_END/>

normal

<SENTENCE_START> { long c ptr = collision jni . gim triangle contact separating normal get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 4 ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { long c ptr = collision jni . gim triangle contact separating normal get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 4 ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . gim triangle contact separating normal get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 4 ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 9.8%)

<SENTENCE_START> { long c ptr = collision jni . gim triangle contact separating normal get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 4 ( c ptr , false ) ; } <SENTENCE_END/>


Original Name set,points

set

<SENTENCE_START> { collision jni . gim triangle contact points set ( swig c ptr , this , bt vector 3 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { collision jni . gim triangle contact points set ( swig c ptr , this , bt vector 3 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

points

<SENTENCE_START> { collision jni . gim triangle contact points set ( swig c ptr , this , bt vector 3 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . gim triangle contact points set ( swig c ptr , this , bt vector 3 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . gim triangle contact points set ( swig c ptr , this , bt vector 3 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 97.2%)

<SENTENCE_START> { collision jni . gim triangle contact points set ( swig c ptr , this , bt vector 3 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>


Original Name get,points

get

<SENTENCE_START> { long c ptr = collision jni . gim triangle contact points get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 4.5%)

<SENTENCE_START> { long c ptr = collision jni . gim triangle contact points get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

points

<SENTENCE_START> { long c ptr = collision jni . gim triangle contact points get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { long c ptr = collision jni . gim triangle contact points get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . gim triangle contact points get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 98.4%)

<SENTENCE_START> { long c ptr = collision jni . gim triangle contact points get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>


Original Name copy,from

copy

<SENTENCE_START> { collision jni . gim triangle contact copy from ( swig c ptr , this , gim triangle contact . get c ptr ( other ) , other ) ; } <SENTENCE_END/>

(Copy Probability: 9.4%)

<SENTENCE_START> { collision jni . gim triangle contact copy from ( swig c ptr , this , gim triangle contact . get c ptr ( other ) , other ) ; } <SENTENCE_END/>

from

<SENTENCE_START> { collision jni . gim triangle contact copy from ( swig c ptr , this , gim triangle contact . get c ptr ( other ) , other ) ; } <SENTENCE_END/>

(Copy Probability: 98.9%)

<SENTENCE_START> { collision jni . gim triangle contact copy from ( swig c ptr , this , gim triangle contact . get c ptr ( other ) , other ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . gim triangle contact copy from ( swig c ptr , this , gim triangle contact . get c ptr ( other ) , other ) ; } <SENTENCE_END/>

(Copy Probability: 97.8%)

<SENTENCE_START> { collision jni . gim triangle contact copy from ( swig c ptr , this , gim triangle contact . get c ptr ( other ) , other ) ; } <SENTENCE_END/>


Original Name merge,points

merge

<SENTENCE_START> { collision jni . gim triangle contact merge points ( swig c ptr , this , bt vector 4 . get c ptr ( plane ) , plane , margin , bt vector 3 . get c ptr ( points ) , points , point count ) ; } <SENTENCE_END/>

(Copy Probability: 11.9%)

<SENTENCE_START> { collision jni . gim triangle contact merge points ( swig c ptr , this , bt vector 4 . get c ptr ( plane ) , plane , margin , bt vector 3 . get c ptr ( points ) , points , point count ) ; } <SENTENCE_END/>

points

<SENTENCE_START> { collision jni . gim triangle contact merge points ( swig c ptr , this , bt vector 4 . get c ptr ( plane ) , plane , margin , bt vector 3 . get c ptr ( points ) , points , point count ) ; } <SENTENCE_END/>

(Copy Probability: 98.5%)

<SENTENCE_START> { collision jni . gim triangle contact merge points ( swig c ptr , this , bt vector 4 . get c ptr ( plane ) , plane , margin , bt vector 3 . get c ptr ( points ) , points , point count ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . gim triangle contact merge points ( swig c ptr , this , bt vector 4 . get c ptr ( plane ) , plane , margin , bt vector 3 . get c ptr ( points ) , points , point count ) ; } <SENTENCE_END/>

(Copy Probability: 60.8%)

<SENTENCE_START> { collision jni . gim triangle contact merge points ( swig c ptr , this , bt vector 4 . get c ptr ( plane ) , plane , margin , bt vector 3 . get c ptr ( points ) , points , point count ) ; } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name set,vertices,3,f

set

<SENTENCE_START> { collision jni . bt mesh part data vertices 3 f set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { collision jni . bt mesh part data vertices 3 f set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

vertices

<SENTENCE_START> { collision jni . bt mesh part data vertices 3 f set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . bt mesh part data vertices 3 f set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

3

<SENTENCE_START> { collision jni . bt mesh part data vertices 3 f set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt mesh part data vertices 3 f set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

f

<SENTENCE_START> { collision jni . bt mesh part data vertices 3 f set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 82.5%)

<SENTENCE_START> { collision jni . bt mesh part data vertices 3 f set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt mesh part data vertices 3 f set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 9.3%)

<SENTENCE_START> { collision jni . bt mesh part data vertices 3 f set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>


Original Name get,vertices,3,f

get

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data vertices 3 f get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data vertices 3 f get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

vertices

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data vertices 3 f get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data vertices 3 f get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

3

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data vertices 3 f get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data vertices 3 f get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

f

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data vertices 3 f get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 76.9%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data vertices 3 f get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data vertices 3 f get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 9.2%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data vertices 3 f get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>


Original Name set,vertices,3,d

set

<SENTENCE_START> { collision jni . bt mesh part data vertices 3 d set ( swig c ptr , this , bt vector 3 double data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { collision jni . bt mesh part data vertices 3 d set ( swig c ptr , this , bt vector 3 double data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

vertices

<SENTENCE_START> { collision jni . bt mesh part data vertices 3 d set ( swig c ptr , this , bt vector 3 double data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . bt mesh part data vertices 3 d set ( swig c ptr , this , bt vector 3 double data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

3

<SENTENCE_START> { collision jni . bt mesh part data vertices 3 d set ( swig c ptr , this , bt vector 3 double data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt mesh part data vertices 3 d set ( swig c ptr , this , bt vector 3 double data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

d

<SENTENCE_START> { collision jni . bt mesh part data vertices 3 d set ( swig c ptr , this , bt vector 3 double data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 87.6%)

<SENTENCE_START> { collision jni . bt mesh part data vertices 3 d set ( swig c ptr , this , bt vector 3 double data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt mesh part data vertices 3 d set ( swig c ptr , this , bt vector 3 double data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 11.1%)

<SENTENCE_START> { collision jni . bt mesh part data vertices 3 d set ( swig c ptr , this , bt vector 3 double data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>


Original Name get,vertices,3,d

get

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data vertices 3 d get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 double data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data vertices 3 d get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 double data ( c ptr , false ) ; } <SENTENCE_END/>

vertices

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data vertices 3 d get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 double data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data vertices 3 d get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 double data ( c ptr , false ) ; } <SENTENCE_END/>

3

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data vertices 3 d get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 double data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data vertices 3 d get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 double data ( c ptr , false ) ; } <SENTENCE_END/>

d

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data vertices 3 d get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 double data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 82.6%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data vertices 3 d get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 double data ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data vertices 3 d get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 double data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 10.8%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data vertices 3 d get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 double data ( c ptr , false ) ; } <SENTENCE_END/>


Original Name set,indices,32

set

<SENTENCE_START> { collision jni . bt mesh part data indices 32 set ( swig c ptr , this , bt int index data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 3.5%)

<SENTENCE_START> { collision jni . bt mesh part data indices 32 set ( swig c ptr , this , bt int index data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

indices

<SENTENCE_START> { collision jni . bt mesh part data indices 32 set ( swig c ptr , this , bt int index data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt mesh part data indices 32 set ( swig c ptr , this , bt int index data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

32

<SENTENCE_START> { collision jni . bt mesh part data indices 32 set ( swig c ptr , this , bt int index data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt mesh part data indices 32 set ( swig c ptr , this , bt int index data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt mesh part data indices 32 set ( swig c ptr , this , bt int index data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 36.4%)

<SENTENCE_START> { collision jni . bt mesh part data indices 32 set ( swig c ptr , this , bt int index data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>


Original Name get,indices,32

get

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data indices 32 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt int index data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data indices 32 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt int index data ( c ptr , false ) ; } <SENTENCE_END/>

indices

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data indices 32 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt int index data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data indices 32 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt int index data ( c ptr , false ) ; } <SENTENCE_END/>

32

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data indices 32 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt int index data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data indices 32 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt int index data ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data indices 32 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt int index data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 35.4%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data indices 32 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt int index data ( c ptr , false ) ; } <SENTENCE_END/>


Original Name set,3,indices,16

set

<SENTENCE_START> { collision jni . bt mesh part data 3 indices 16 set ( swig c ptr , this , bt short int index triplet data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { collision jni . bt mesh part data 3 indices 16 set ( swig c ptr , this , bt short int index triplet data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

3

<SENTENCE_START> { collision jni . bt mesh part data 3 indices 16 set ( swig c ptr , this , bt short int index triplet data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { collision jni . bt mesh part data 3 indices 16 set ( swig c ptr , this , bt short int index triplet data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

indices

<SENTENCE_START> { collision jni . bt mesh part data 3 indices 16 set ( swig c ptr , this , bt short int index triplet data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . bt mesh part data 3 indices 16 set ( swig c ptr , this , bt short int index triplet data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

16

<SENTENCE_START> { collision jni . bt mesh part data 3 indices 16 set ( swig c ptr , this , bt short int index triplet data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 37.0%)

<SENTENCE_START> { collision jni . bt mesh part data 3 indices 16 set ( swig c ptr , this , bt short int index triplet data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt mesh part data 3 indices 16 set ( swig c ptr , this , bt short int index triplet data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 14.7%)

<SENTENCE_START> { collision jni . bt mesh part data 3 indices 16 set ( swig c ptr , this , bt short int index triplet data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>


Original Name get,3,indices,16

get

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data 3 indices 16 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt short int index triplet data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data 3 indices 16 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt short int index triplet data ( c ptr , false ) ; } <SENTENCE_END/>

3

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data 3 indices 16 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt short int index triplet data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.6%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data 3 indices 16 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt short int index triplet data ( c ptr , false ) ; } <SENTENCE_END/>

indices

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data 3 indices 16 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt short int index triplet data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.6%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data 3 indices 16 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt short int index triplet data ( c ptr , false ) ; } <SENTENCE_END/>

16

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data 3 indices 16 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt short int index triplet data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 30.8%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data 3 indices 16 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt short int index triplet data ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data 3 indices 16 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt short int index triplet data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 13.7%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data 3 indices 16 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt short int index triplet data ( c ptr , false ) ; } <SENTENCE_END/>


Original Name set,3,indices,8

set

<SENTENCE_START> { collision jni . bt mesh part data 3 indices 8 set ( swig c ptr , this , bt char index triplet data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { collision jni . bt mesh part data 3 indices 8 set ( swig c ptr , this , bt char index triplet data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

3

<SENTENCE_START> { collision jni . bt mesh part data 3 indices 8 set ( swig c ptr , this , bt char index triplet data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . bt mesh part data 3 indices 8 set ( swig c ptr , this , bt char index triplet data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

indices

<SENTENCE_START> { collision jni . bt mesh part data 3 indices 8 set ( swig c ptr , this , bt char index triplet data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt mesh part data 3 indices 8 set ( swig c ptr , this , bt char index triplet data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

8

<SENTENCE_START> { collision jni . bt mesh part data 3 indices 8 set ( swig c ptr , this , bt char index triplet data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 45.8%)

<SENTENCE_START> { collision jni . bt mesh part data 3 indices 8 set ( swig c ptr , this , bt char index triplet data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt mesh part data 3 indices 8 set ( swig c ptr , this , bt char index triplet data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 15.4%)

<SENTENCE_START> { collision jni . bt mesh part data 3 indices 8 set ( swig c ptr , this , bt char index triplet data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>


Original Name get,3,indices,8

get

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data 3 indices 8 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt char index triplet data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data 3 indices 8 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt char index triplet data ( c ptr , false ) ; } <SENTENCE_END/>

3

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data 3 indices 8 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt char index triplet data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data 3 indices 8 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt char index triplet data ( c ptr , false ) ; } <SENTENCE_END/>

indices

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data 3 indices 8 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt char index triplet data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data 3 indices 8 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt char index triplet data ( c ptr , false ) ; } <SENTENCE_END/>

8

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data 3 indices 8 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt char index triplet data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 44.8%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data 3 indices 8 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt char index triplet data ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data 3 indices 8 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt char index triplet data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 16.7%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data 3 indices 8 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt char index triplet data ( c ptr , false ) ; } <SENTENCE_END/>


Original Name set,indices,16

set

<SENTENCE_START> { collision jni . bt mesh part data indices 16 set ( swig c ptr , this , bt short int index data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 3.0%)

<SENTENCE_START> { collision jni . bt mesh part data indices 16 set ( swig c ptr , this , bt short int index data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

indices

<SENTENCE_START> { collision jni . bt mesh part data indices 16 set ( swig c ptr , this , bt short int index data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt mesh part data indices 16 set ( swig c ptr , this , bt short int index data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

16

<SENTENCE_START> { collision jni . bt mesh part data indices 16 set ( swig c ptr , this , bt short int index data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.3%)

<SENTENCE_START> { collision jni . bt mesh part data indices 16 set ( swig c ptr , this , bt short int index data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt mesh part data indices 16 set ( swig c ptr , this , bt short int index data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 8.9%)

<SENTENCE_START> { collision jni . bt mesh part data indices 16 set ( swig c ptr , this , bt short int index data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>


Original Name get,indices,16

get

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data indices 16 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt short int index data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 2.6%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data indices 16 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt short int index data ( c ptr , false ) ; } <SENTENCE_END/>

indices

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data indices 16 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt short int index data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data indices 16 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt short int index data ( c ptr , false ) ; } <SENTENCE_END/>

16

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data indices 16 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt short int index data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.3%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data indices 16 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt short int index data ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data indices 16 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt short int index data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 8.1%)

<SENTENCE_START> { long c ptr = collision jni . bt mesh part data indices 16 get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt short int index data ( c ptr , false ) ; } <SENTENCE_END/>


Original Name set,num,triangles

set

<SENTENCE_START> { collision jni . bt mesh part data num triangles set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 2.1%)

<SENTENCE_START> { collision jni . bt mesh part data num triangles set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

num

<SENTENCE_START> { collision jni . bt mesh part data num triangles set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt mesh part data num triangles set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

triangles

<SENTENCE_START> { collision jni . bt mesh part data num triangles set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { collision jni . bt mesh part data num triangles set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt mesh part data num triangles set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 6.9%)

<SENTENCE_START> { collision jni . bt mesh part data num triangles set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,num,triangles

get

<SENTENCE_START> { return collision jni . bt mesh part data num triangles get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { return collision jni . bt mesh part data num triangles get ( swig c ptr , this ) ; } <SENTENCE_END/>

num

<SENTENCE_START> { return collision jni . bt mesh part data num triangles get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt mesh part data num triangles get ( swig c ptr , this ) ; } <SENTENCE_END/>

triangles

<SENTENCE_START> { return collision jni . bt mesh part data num triangles get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return collision jni . bt mesh part data num triangles get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt mesh part data num triangles get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 10.8%)

<SENTENCE_START> { return collision jni . bt mesh part data num triangles get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,num,vertices

set

<SENTENCE_START> { collision jni . bt mesh part data num vertices set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { collision jni . bt mesh part data num vertices set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

num

<SENTENCE_START> { collision jni . bt mesh part data num vertices set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt mesh part data num vertices set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

vertices

<SENTENCE_START> { collision jni . bt mesh part data num vertices set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.6%)

<SENTENCE_START> { collision jni . bt mesh part data num vertices set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt mesh part data num vertices set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 4.8%)

<SENTENCE_START> { collision jni . bt mesh part data num vertices set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,num,vertices

get

<SENTENCE_START> { return collision jni . bt mesh part data num vertices get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { return collision jni . bt mesh part data num vertices get ( swig c ptr , this ) ; } <SENTENCE_END/>

num

<SENTENCE_START> { return collision jni . bt mesh part data num vertices get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt mesh part data num vertices get ( swig c ptr , this ) ; } <SENTENCE_END/>

vertices

<SENTENCE_START> { return collision jni . bt mesh part data num vertices get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return collision jni . bt mesh part data num vertices get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt mesh part data num vertices get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 6.9%)

<SENTENCE_START> { return collision jni . bt mesh part data num vertices get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name set,aabb,min,org

set

<SENTENCE_START> { collision jni . bt optimized bvh node float data aabb min org set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 3.2%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data aabb min org set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

aabb

<SENTENCE_START> { collision jni . bt optimized bvh node float data aabb min org set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data aabb min org set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

min

<SENTENCE_START> { collision jni . bt optimized bvh node float data aabb min org set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data aabb min org set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

org

<SENTENCE_START> { collision jni . bt optimized bvh node float data aabb min org set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 90.4%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data aabb min org set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt optimized bvh node float data aabb min org set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 11.4%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data aabb min org set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>


Original Name get,aabb,min,org

get

<SENTENCE_START> { long c ptr = collision jni . bt optimized bvh node float data aabb min org get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 3.8%)

<SENTENCE_START> { long c ptr = collision jni . bt optimized bvh node float data aabb min org get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

aabb

<SENTENCE_START> { long c ptr = collision jni . bt optimized bvh node float data aabb min org get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { long c ptr = collision jni . bt optimized bvh node float data aabb min org get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

min

<SENTENCE_START> { long c ptr = collision jni . bt optimized bvh node float data aabb min org get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { long c ptr = collision jni . bt optimized bvh node float data aabb min org get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

org

<SENTENCE_START> { long c ptr = collision jni . bt optimized bvh node float data aabb min org get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 92.6%)

<SENTENCE_START> { long c ptr = collision jni . bt optimized bvh node float data aabb min org get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . bt optimized bvh node float data aabb min org get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 14.8%)

<SENTENCE_START> { long c ptr = collision jni . bt optimized bvh node float data aabb min org get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>


Original Name set,aabb,max,org

set

<SENTENCE_START> { collision jni . bt optimized bvh node float data aabb max org set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 3.0%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data aabb max org set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

aabb

<SENTENCE_START> { collision jni . bt optimized bvh node float data aabb max org set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data aabb max org set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

max

<SENTENCE_START> { collision jni . bt optimized bvh node float data aabb max org set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data aabb max org set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

org

<SENTENCE_START> { collision jni . bt optimized bvh node float data aabb max org set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 90.0%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data aabb max org set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt optimized bvh node float data aabb max org set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 32.5%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data aabb max org set ( swig c ptr , this , bt vector 3 float data . get c ptr ( value ) , value ) ; } <SENTENCE_END/>


Original Name get,aabb,max,org

get

<SENTENCE_START> { long c ptr = collision jni . bt optimized bvh node float data aabb max org get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 3.6%)

<SENTENCE_START> { long c ptr = collision jni . bt optimized bvh node float data aabb max org get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

aabb

<SENTENCE_START> { long c ptr = collision jni . bt optimized bvh node float data aabb max org get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { long c ptr = collision jni . bt optimized bvh node float data aabb max org get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

max

<SENTENCE_START> { long c ptr = collision jni . bt optimized bvh node float data aabb max org get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 100.0%)

<SENTENCE_START> { long c ptr = collision jni . bt optimized bvh node float data aabb max org get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

org

<SENTENCE_START> { long c ptr = collision jni . bt optimized bvh node float data aabb max org get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 92.3%)

<SENTENCE_START> { long c ptr = collision jni . bt optimized bvh node float data aabb max org get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = collision jni . bt optimized bvh node float data aabb max org get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 41.1%)

<SENTENCE_START> { long c ptr = collision jni . bt optimized bvh node float data aabb max org get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 float data ( c ptr , false ) ; } <SENTENCE_END/>


Original Name set,escape,index

set

<SENTENCE_START> { collision jni . bt optimized bvh node float data escape index set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 2.2%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data escape index set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

escape

<SENTENCE_START> { collision jni . bt optimized bvh node float data escape index set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data escape index set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

index

<SENTENCE_START> { collision jni . bt optimized bvh node float data escape index set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data escape index set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt optimized bvh node float data escape index set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 11.3%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data escape index set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,escape,index

get

<SENTENCE_START> { return collision jni . bt optimized bvh node float data escape index get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 2.1%)

<SENTENCE_START> { return collision jni . bt optimized bvh node float data escape index get ( swig c ptr , this ) ; } <SENTENCE_END/>

escape

<SENTENCE_START> { return collision jni . bt optimized bvh node float data escape index get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt optimized bvh node float data escape index get ( swig c ptr , this ) ; } <SENTENCE_END/>

index

<SENTENCE_START> { return collision jni . bt optimized bvh node float data escape index get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return collision jni . bt optimized bvh node float data escape index get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt optimized bvh node float data escape index get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 14.0%)

<SENTENCE_START> { return collision jni . bt optimized bvh node float data escape index get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,sub,part

set

<SENTENCE_START> { collision jni . bt optimized bvh node float data sub part set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data sub part set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

sub

<SENTENCE_START> { collision jni . bt optimized bvh node float data sub part set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data sub part set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

part

<SENTENCE_START> { collision jni . bt optimized bvh node float data sub part set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.2%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data sub part set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt optimized bvh node float data sub part set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 3.1%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data sub part set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,sub,part

get

<SENTENCE_START> { return collision jni . bt optimized bvh node float data sub part get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { return collision jni . bt optimized bvh node float data sub part get ( swig c ptr , this ) ; } <SENTENCE_END/>

sub

<SENTENCE_START> { return collision jni . bt optimized bvh node float data sub part get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt optimized bvh node float data sub part get ( swig c ptr , this ) ; } <SENTENCE_END/>

part

<SENTENCE_START> { return collision jni . bt optimized bvh node float data sub part get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.5%)

<SENTENCE_START> { return collision jni . bt optimized bvh node float data sub part get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt optimized bvh node float data sub part get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { return collision jni . bt optimized bvh node float data sub part get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,triangle,index

set

<SENTENCE_START> { collision jni . bt optimized bvh node float data triangle index set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 2.2%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data triangle index set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

triangle

<SENTENCE_START> { collision jni . bt optimized bvh node float data triangle index set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data triangle index set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

index

<SENTENCE_START> { collision jni . bt optimized bvh node float data triangle index set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.6%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data triangle index set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt optimized bvh node float data triangle index set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 8.9%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data triangle index set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,triangle,index

get

<SENTENCE_START> { return collision jni . bt optimized bvh node float data triangle index get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { return collision jni . bt optimized bvh node float data triangle index get ( swig c ptr , this ) ; } <SENTENCE_END/>

triangle

<SENTENCE_START> { return collision jni . bt optimized bvh node float data triangle index get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.9%)

<SENTENCE_START> { return collision jni . bt optimized bvh node float data triangle index get ( swig c ptr , this ) ; } <SENTENCE_END/>

index

<SENTENCE_START> { return collision jni . bt optimized bvh node float data triangle index get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return collision jni . bt optimized bvh node float data triangle index get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt optimized bvh node float data triangle index get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 10.4%)

<SENTENCE_START> { return collision jni . bt optimized bvh node float data triangle index get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name set,pad

set

<SENTENCE_START> { collision jni . bt optimized bvh node float data pad set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data pad set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

pad

<SENTENCE_START> { collision jni . bt optimized bvh node float data pad set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data pad set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { collision jni . bt optimized bvh node float data pad set ( swig c ptr , this , value ) ; } <SENTENCE_END/>

(Copy Probability: 1.8%)

<SENTENCE_START> { collision jni . bt optimized bvh node float data pad set ( swig c ptr , this , value ) ; } <SENTENCE_END/>


Original Name get,pad

get

<SENTENCE_START> { return collision jni . bt optimized bvh node float data pad get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { return collision jni . bt optimized bvh node float data pad get ( swig c ptr , this ) ; } <SENTENCE_END/>

pad

<SENTENCE_START> { return collision jni . bt optimized bvh node float data pad get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return collision jni . bt optimized bvh node float data pad get ( swig c ptr , this ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return collision jni . bt optimized bvh node float data pad get ( swig c ptr , this ) ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { return collision jni . bt optimized bvh node float data pad get ( swig c ptr , this ) ; } <SENTENCE_END/>


Original Name get,c,ptr

get

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

c

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

ptr

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 99.8%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { return ( obj == null ) ? 0 : obj . swig c ptr ; } <SENTENCE_END/>


Original Name set,anchor

set

<SENTENCE_START> { linear math jni . bt angle compare func anchor set ( swig c ptr , this , bt vector 3 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 1.3%)

<SENTENCE_START> { linear math jni . bt angle compare func anchor set ( swig c ptr , this , bt vector 3 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

anchor

<SENTENCE_START> { linear math jni . bt angle compare func anchor set ( swig c ptr , this , bt vector 3 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 99.0%)

<SENTENCE_START> { linear math jni . bt angle compare func anchor set ( swig c ptr , this , bt vector 3 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { linear math jni . bt angle compare func anchor set ( swig c ptr , this , bt vector 3 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>

(Copy Probability: 6.8%)

<SENTENCE_START> { linear math jni . bt angle compare func anchor set ( swig c ptr , this , bt vector 3 . get c ptr ( value ) , value ) ; } <SENTENCE_END/>


Original Name get,anchor

get

<SENTENCE_START> { long c ptr = linear math jni . bt angle compare func anchor get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { long c ptr = linear math jni . bt angle compare func anchor get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

anchor

<SENTENCE_START> { long c ptr = linear math jni . bt angle compare func anchor get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 99.2%)

<SENTENCE_START> { long c ptr = linear math jni . bt angle compare func anchor get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { long c ptr = linear math jni . bt angle compare func anchor get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>

(Copy Probability: 9.8%)

<SENTENCE_START> { long c ptr = linear math jni . bt angle compare func anchor get ( swig c ptr , this ) ; return ( c ptr == 0 ) ? null : new bt vector 3 ( c ptr , false ) ; } <SENTENCE_END/>


Original Name stopped

stopped

<SENTENCE_START> { lwjgl awt frame . this . dispose ( ) ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { lwjgl awt frame . this . dispose ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { lwjgl awt frame . this . dispose ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.9%)

<SENTENCE_START> { lwjgl awt frame . this . dispose ( ) ; } <SENTENCE_END/>


Original Name set,title

set

<SENTENCE_START> { lwjgl awt frame . this . %SELF% ( title ) ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { lwjgl awt frame . this . %SELF% ( title ) ; } <SENTENCE_END/>

title

<SENTENCE_START> { lwjgl awt frame . this . %SELF% ( title ) ; } <SENTENCE_END/>

(Copy Probability: 34.3%)

<SENTENCE_START> { lwjgl awt frame . this . %SELF% ( title ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { lwjgl awt frame . this . %SELF% ( title ) ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { lwjgl awt frame . this . %SELF% ( title ) ; } <SENTENCE_END/>


Original Name set,display,mode

set

<SENTENCE_START> { lwjgl awt frame . this . get content pane ( ) . set preferred size ( new dimension ( width , height ) ) ; lwjgl awt frame . this . get content pane ( ) . invalidate ( ) ; lwjgl awt frame . this . pack ( ) ; lwjgl awt frame . this . set location relative to ( null ) ; update size ( width , height ) ; } <SENTENCE_END/>

(Copy Probability: 3.1%)

<SENTENCE_START> { lwjgl awt frame . this . get content pane ( ) . set preferred size ( new dimension ( width , height ) ) ; lwjgl awt frame . this . get content pane ( ) . invalidate ( ) ; lwjgl awt frame . this . pack ( ) ; lwjgl awt frame . this . set location relative to ( null ) ; update size ( width , height ) ; } <SENTENCE_END/>

display

<SENTENCE_START> { lwjgl awt frame . this . get content pane ( ) . set preferred size ( new dimension ( width , height ) ) ; lwjgl awt frame . this . get content pane ( ) . invalidate ( ) ; lwjgl awt frame . this . pack ( ) ; lwjgl awt frame . this . set location relative to ( null ) ; update size ( width , height ) ; } <SENTENCE_END/>

(Copy Probability: 29.3%)

<SENTENCE_START> { lwjgl awt frame . this . get content pane ( ) . set preferred size ( new dimension ( width , height ) ) ; lwjgl awt frame . this . get content pane ( ) . invalidate ( ) ; lwjgl awt frame . this . pack ( ) ; lwjgl awt frame . this . set location relative to ( null ) ; update size ( width , height ) ; } <SENTENCE_END/>

mode

<SENTENCE_START> { lwjgl awt frame . this . get content pane ( ) . set preferred size ( new dimension ( width , height ) ) ; lwjgl awt frame . this . get content pane ( ) . invalidate ( ) ; lwjgl awt frame . this . pack ( ) ; lwjgl awt frame . this . set location relative to ( null ) ; update size ( width , height ) ; } <SENTENCE_END/>

(Copy Probability: 11.7%)

<SENTENCE_START> { lwjgl awt frame . this . get content pane ( ) . set preferred size ( new dimension ( width , height ) ) ; lwjgl awt frame . this . get content pane ( ) . invalidate ( ) ; lwjgl awt frame . this . pack ( ) ; lwjgl awt frame . this . set location relative to ( null ) ; update size ( width , height ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { lwjgl awt frame . this . get content pane ( ) . set preferred size ( new dimension ( width , height ) ) ; lwjgl awt frame . this . get content pane ( ) . invalidate ( ) ; lwjgl awt frame . this . pack ( ) ; lwjgl awt frame . this . set location relative to ( null ) ; update size ( width , height ) ; } <SENTENCE_END/>

(Copy Probability: 3.6%)

<SENTENCE_START> { lwjgl awt frame . this . get content pane ( ) . set preferred size ( new dimension ( width , height ) ) ; lwjgl awt frame . this . get content pane ( ) . invalidate ( ) ; lwjgl awt frame . this . pack ( ) ; lwjgl awt frame . this . set location relative to ( null ) ; update size ( width , height ) ; } <SENTENCE_END/>


Original Name resize

resize

<SENTENCE_START> { update size ( width , height ) ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { update size ( width , height ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { update size ( width , height ) ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { update size ( width , height ) ; } <SENTENCE_END/>


Original Name start

start

<SENTENCE_START> { lwjgl awt frame . this . %SELF% ( ) ; } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { lwjgl awt frame . this . %SELF% ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { lwjgl awt frame . this . %SELF% ( ) ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { lwjgl awt frame . this . %SELF% ( ) ; } <SENTENCE_END/>


Original Name set,halt,on,shutdown

set

<SENTENCE_START> { if ( halt ) { if ( shutdown hook != null ) return ; shutdown hook = new thread ( ) { public void run ( ) { runtime . get runtime ( ) . halt ( 0 ) ; } } ; runtime . get runtime ( ) . add shutdown hook ( shutdown hook ) ; } else if ( shutdown hook != null ) { runtime . get runtime ( ) . remove shutdown hook ( shutdown hook ) ; shutdown hook = null ; } } <SENTENCE_END/>

(Copy Probability: 3.6%)

<SENTENCE_START> { if ( halt ) { if ( shutdown hook != null ) return ; shutdown hook = new thread ( ) { public void run ( ) { runtime . get runtime ( ) . halt ( 0 ) ; } } ; runtime . get runtime ( ) . add shutdown hook ( shutdown hook ) ; } else if ( shutdown hook != null ) { runtime . get runtime ( ) . remove shutdown hook ( shutdown hook ) ; shutdown hook = null ; } } <SENTENCE_END/>

halt

<SENTENCE_START> { if ( halt ) { if ( shutdown hook != null ) return ; shutdown hook = new thread ( ) { public void run ( ) { runtime . get runtime ( ) . halt ( 0 ) ; } } ; runtime . get runtime ( ) . add shutdown hook ( shutdown hook ) ; } else if ( shutdown hook != null ) { runtime . get runtime ( ) . remove shutdown hook ( shutdown hook ) ; shutdown hook = null ; } } <SENTENCE_END/>

(Copy Probability: 40.9%)

<SENTENCE_START> { if ( halt ) { if ( shutdown hook != null ) return ; shutdown hook = new thread ( ) { public void run ( ) { runtime . get runtime ( ) . halt ( 0 ) ; } } ; runtime . get runtime ( ) . add shutdown hook ( shutdown hook ) ; } else if ( shutdown hook != null ) { runtime . get runtime ( ) . remove shutdown hook ( shutdown hook ) ; shutdown hook = null ; } } <SENTENCE_END/>

on

<SENTENCE_START> { if ( halt ) { if ( shutdown hook != null ) return ; shutdown hook = new thread ( ) { public void run ( ) { runtime . get runtime ( ) . halt ( 0 ) ; } } ; runtime . get runtime ( ) . add shutdown hook ( shutdown hook ) ; } else if ( shutdown hook != null ) { runtime . get runtime ( ) . remove shutdown hook ( shutdown hook ) ; shutdown hook = null ; } } <SENTENCE_END/>

(Copy Probability: 36.0%)

<SENTENCE_START> { if ( halt ) { if ( shutdown hook != null ) return ; shutdown hook = new thread ( ) { public void run ( ) { runtime . get runtime ( ) . halt ( 0 ) ; } } ; runtime . get runtime ( ) . add shutdown hook ( shutdown hook ) ; } else if ( shutdown hook != null ) { runtime . get runtime ( ) . remove shutdown hook ( shutdown hook ) ; shutdown hook = null ; } } <SENTENCE_END/>

shutdown

<SENTENCE_START> { if ( halt ) { if ( shutdown hook != null ) return ; shutdown hook = new thread ( ) { public void run ( ) { runtime . get runtime ( ) . halt ( 0 ) ; } } ; runtime . get runtime ( ) . add shutdown hook ( shutdown hook ) ; } else if ( shutdown hook != null ) { runtime . get runtime ( ) . remove shutdown hook ( shutdown hook ) ; shutdown hook = null ; } } <SENTENCE_END/>

(Copy Probability: 16.1%)

<SENTENCE_START> { if ( halt ) { if ( shutdown hook != null ) return ; shutdown hook = new thread ( ) { public void run ( ) { runtime . get runtime ( ) . halt ( 0 ) ; } } ; runtime . get runtime ( ) . add shutdown hook ( shutdown hook ) ; } else if ( shutdown hook != null ) { runtime . get runtime ( ) . remove shutdown hook ( shutdown hook ) ; shutdown hook = null ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( halt ) { if ( shutdown hook != null ) return ; shutdown hook = new thread ( ) { public void run ( ) { runtime . get runtime ( ) . halt ( 0 ) ; } } ; runtime . get runtime ( ) . add shutdown hook ( shutdown hook ) ; } else if ( shutdown hook != null ) { runtime . get runtime ( ) . remove shutdown hook ( shutdown hook ) ; shutdown hook = null ; } } <SENTENCE_END/>

(Copy Probability: 9.8%)

<SENTENCE_START> { if ( halt ) { if ( shutdown hook != null ) return ; shutdown hook = new thread ( ) { public void run ( ) { runtime . get runtime ( ) . halt ( 0 ) ; } } ; runtime . get runtime ( ) . add shutdown hook ( shutdown hook ) ; } else if ( shutdown hook != null ) { runtime . get runtime ( ) . remove shutdown hook ( shutdown hook ) ; shutdown hook = null ; } } <SENTENCE_END/>


Original Name run

run

<SENTENCE_START> { runtime . get runtime ( ) . halt ( 0 ) ; } <SENTENCE_END/>

(Copy Probability: 0.8%)

<SENTENCE_START> { runtime . get runtime ( ) . halt ( 0 ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { runtime . get runtime ( ) . halt ( 0 ) ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { runtime . get runtime ( ) . halt ( 0 ) ; } <SENTENCE_END/>


Original Name initialize

initialize

<SENTENCE_START> { } <SENTENCE_END/>

(Copy Probability: 0.1%)

<SENTENCE_START> { } <SENTENCE_END/>

%END%

<SENTENCE_START> { } <SENTENCE_END/>

(Copy Probability: 0.0%)

<SENTENCE_START> { } <SENTENCE_END/>


Original Name start

start

<SENTENCE_START> { } <SENTENCE_END/>

(Copy Probability: 0.1%)

<SENTENCE_START> { } <SENTENCE_END/>

%END%

<SENTENCE_START> { } <SENTENCE_END/>

(Copy Probability: 0.0%)

<SENTENCE_START> { } <SENTENCE_END/>


Original Name update,size

update

<SENTENCE_START> { } <SENTENCE_END/>

(Copy Probability: 0.1%)

<SENTENCE_START> { } <SENTENCE_END/>

size

<SENTENCE_START> { } <SENTENCE_END/>

(Copy Probability: 0.0%)

<SENTENCE_START> { } <SENTENCE_END/>

%END%

<SENTENCE_START> { } <SENTENCE_END/>

(Copy Probability: 0.1%)

<SENTENCE_START> { } <SENTENCE_END/>


Original Name get,lwjgl,awt,canvas

get

<SENTENCE_START> { return lwjgl awt canvas ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { return lwjgl awt canvas ; } <SENTENCE_END/>

lwjgl

<SENTENCE_START> { return lwjgl awt canvas ; } <SENTENCE_END/>

(Copy Probability: 77.1%)

<SENTENCE_START> { return lwjgl awt canvas ; } <SENTENCE_END/>

awt

<SENTENCE_START> { return lwjgl awt canvas ; } <SENTENCE_END/>

(Copy Probability: 68.8%)

<SENTENCE_START> { return lwjgl awt canvas ; } <SENTENCE_END/>

canvas

<SENTENCE_START> { return lwjgl awt canvas ; } <SENTENCE_END/>

(Copy Probability: 5.1%)

<SENTENCE_START> { return lwjgl awt canvas ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return lwjgl awt canvas ; } <SENTENCE_END/>

(Copy Probability: 2.6%)

<SENTENCE_START> { return lwjgl awt canvas ; } <SENTENCE_END/>


Original Name swig,director,bt,bullet,world,importer,delete,all,data

swig

<SENTENCE_START> { jself . delete all data ( ) ; } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { jself . delete all data ( ) ; } <SENTENCE_END/>

director

<SENTENCE_START> { jself . delete all data ( ) ; } <SENTENCE_END/>

(Copy Probability: 0.3%)

<SENTENCE_START> { jself . delete all data ( ) ; } <SENTENCE_END/>

bt

<SENTENCE_START> { jself . delete all data ( ) ; } <SENTENCE_END/>

(Copy Probability: 0.4%)

<SENTENCE_START> { jself . delete all data ( ) ; } <SENTENCE_END/>

bullet

<SENTENCE_START> { jself . delete all data ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { jself . delete all data ( ) ; } <SENTENCE_END/>

world

<SENTENCE_START> { jself . delete all data ( ) ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { jself . delete all data ( ) ; } <SENTENCE_END/>

importer

<SENTENCE_START> { jself . delete all data ( ) ; } <SENTENCE_END/>

(Copy Probability: 4.4%)

<SENTENCE_START> { jself . delete all data ( ) ; } <SENTENCE_END/>

delete

<SENTENCE_START> { jself . delete all data ( ) ; } <SENTENCE_END/>

(Copy Probability: 4.4%)

<SENTENCE_START> { jself . delete all data ( ) ; } <SENTENCE_END/>

all

<SENTENCE_START> { jself . delete all data ( ) ; } <SENTENCE_END/>

(Copy Probability: 4.2%)

<SENTENCE_START> { jself . delete all data ( ) ; } <SENTENCE_END/>

data

<SENTENCE_START> { jself . delete all data ( ) ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { jself . delete all data ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { jself . delete all data ( ) ; } <SENTENCE_END/>

(Copy Probability: 4.3%)

<SENTENCE_START> { jself . delete all data ( ) ; } <SENTENCE_END/>


Original Name swig,director,bt,bullet,world,importer,set,dynamics,world,info

swig

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>

director

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>

(Copy Probability: 43.6%)

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>

bt

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>

(Copy Probability: 2.5%)

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>

bullet

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>

(Copy Probability: 2.2%)

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>

world

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>

importer

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>

set

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>

(Copy Probability: 3.8%)

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>

dynamics

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>

(Copy Probability: 3.6%)

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>

world

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>

(Copy Probability: 3.2%)

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>

info

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>

(Copy Probability: 3.8%)

<SENTENCE_START> { jself . set dynamics world info ( gravity , new bt contact solver info ( solver info , false ) ) ; } <SENTENCE_END/>


Original Name swig,director,bt,bullet,world,importer,create,rigid,body

swig

<SENTENCE_START> { return bt rigid body . get c ptr ( jself . create rigid body ( is dynamic , mass , start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { return bt rigid body . get c ptr ( jself . create rigid body ( is dynamic , mass , start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

director

<SENTENCE_START> { return bt rigid body . get c ptr ( jself . create rigid body ( is dynamic , mass , start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

(Copy Probability: 53.3%)

<SENTENCE_START> { return bt rigid body . get c ptr ( jself . create rigid body ( is dynamic , mass , start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

bt

<SENTENCE_START> { return bt rigid body . get c ptr ( jself . create rigid body ( is dynamic , mass , start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

(Copy Probability: 35.0%)

<SENTENCE_START> { return bt rigid body . get c ptr ( jself . create rigid body ( is dynamic , mass , start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

bullet

<SENTENCE_START> { return bt rigid body . get c ptr ( jself . create rigid body ( is dynamic , mass , start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

(Copy Probability: 4.7%)

<SENTENCE_START> { return bt rigid body . get c ptr ( jself . create rigid body ( is dynamic , mass , start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

world

<SENTENCE_START> { return bt rigid body . get c ptr ( jself . create rigid body ( is dynamic , mass , start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

(Copy Probability: 5.4%)

<SENTENCE_START> { return bt rigid body . get c ptr ( jself . create rigid body ( is dynamic , mass , start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

importer

<SENTENCE_START> { return bt rigid body . get c ptr ( jself . create rigid body ( is dynamic , mass , start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

(Copy Probability: 5.6%)

<SENTENCE_START> { return bt rigid body . get c ptr ( jself . create rigid body ( is dynamic , mass , start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

create

<SENTENCE_START> { return bt rigid body . get c ptr ( jself . create rigid body ( is dynamic , mass , start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

(Copy Probability: 5.6%)

<SENTENCE_START> { return bt rigid body . get c ptr ( jself . create rigid body ( is dynamic , mass , start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

rigid

<SENTENCE_START> { return bt rigid body . get c ptr ( jself . create rigid body ( is dynamic , mass , start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

(Copy Probability: 5.5%)

<SENTENCE_START> { return bt rigid body . get c ptr ( jself . create rigid body ( is dynamic , mass , start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

body

<SENTENCE_START> { return bt rigid body . get c ptr ( jself . create rigid body ( is dynamic , mass , start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

(Copy Probability: 6.0%)

<SENTENCE_START> { return bt rigid body . get c ptr ( jself . create rigid body ( is dynamic , mass , start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return bt rigid body . get c ptr ( jself . create rigid body ( is dynamic , mass , start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

(Copy Probability: 4.7%)

<SENTENCE_START> { return bt rigid body . get c ptr ( jself . create rigid body ( is dynamic , mass , start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>


Original Name swig,director,bt,bullet,world,importer,create,collision,object

swig

<SENTENCE_START> { return bt collision object . get c ptr ( jself . create collision object ( start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

(Copy Probability: 2.0%)

<SENTENCE_START> { return bt collision object . get c ptr ( jself . create collision object ( start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

director

<SENTENCE_START> { return bt collision object . get c ptr ( jself . create collision object ( start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

(Copy Probability: 46.7%)

<SENTENCE_START> { return bt collision object . get c ptr ( jself . create collision object ( start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

bt

<SENTENCE_START> { return bt collision object . get c ptr ( jself . create collision object ( start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

(Copy Probability: 52.8%)

<SENTENCE_START> { return bt collision object . get c ptr ( jself . create collision object ( start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

bullet

<SENTENCE_START> { return bt collision object . get c ptr ( jself . create collision object ( start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

(Copy Probability: 4.4%)

<SENTENCE_START> { return bt collision object . get c ptr ( jself . create collision object ( start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

world

<SENTENCE_START> { return bt collision object . get c ptr ( jself . create collision object ( start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

(Copy Probability: 5.2%)

<SENTENCE_START> { return bt collision object . get c ptr ( jself . create collision object ( start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

importer

<SENTENCE_START> { return bt collision object . get c ptr ( jself . create collision object ( start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

(Copy Probability: 4.8%)

<SENTENCE_START> { return bt collision object . get c ptr ( jself . create collision object ( start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

create

<SENTENCE_START> { return bt collision object . get c ptr ( jself . create collision object ( start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

(Copy Probability: 4.8%)

<SENTENCE_START> { return bt collision object . get c ptr ( jself . create collision object ( start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

collision

<SENTENCE_START> { return bt collision object . get c ptr ( jself . create collision object ( start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

(Copy Probability: 4.8%)

<SENTENCE_START> { return bt collision object . get c ptr ( jself . create collision object ( start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

object

<SENTENCE_START> { return bt collision object . get c ptr ( jself . create collision object ( start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

(Copy Probability: 5.7%)

<SENTENCE_START> { return bt collision object . get c ptr ( jself . create collision object ( start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return bt collision object . get c ptr ( jself . create collision object ( start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>

(Copy Probability: 4.8%)

<SENTENCE_START> { return bt collision object . get c ptr ( jself . create collision object ( start transform , ( shape == 0 ) ? null : new bt collision shape ( shape , false ) , body name ) ) ; } <SENTENCE_END/>


Original Name swig,director,bt,bullet,world,importer,create,plane,shape

swig

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create plane shape ( plane normal , plane constant ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.4%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create plane shape ( plane normal , plane constant ) ) ; } <SENTENCE_END/>

director

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create plane shape ( plane normal , plane constant ) ) ; } <SENTENCE_END/>

(Copy Probability: 12.9%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create plane shape ( plane normal , plane constant ) ) ; } <SENTENCE_END/>

bt

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create plane shape ( plane normal , plane constant ) ) ; } <SENTENCE_END/>

(Copy Probability: 8.0%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create plane shape ( plane normal , plane constant ) ) ; } <SENTENCE_END/>

bullet

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create plane shape ( plane normal , plane constant ) ) ; } <SENTENCE_END/>

(Copy Probability: 4.6%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create plane shape ( plane normal , plane constant ) ) ; } <SENTENCE_END/>

world

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create plane shape ( plane normal , plane constant ) ) ; } <SENTENCE_END/>

(Copy Probability: 5.0%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create plane shape ( plane normal , plane constant ) ) ; } <SENTENCE_END/>

importer

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create plane shape ( plane normal , plane constant ) ) ; } <SENTENCE_END/>

(Copy Probability: 5.1%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create plane shape ( plane normal , plane constant ) ) ; } <SENTENCE_END/>

create

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create plane shape ( plane normal , plane constant ) ) ; } <SENTENCE_END/>

(Copy Probability: 5.1%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create plane shape ( plane normal , plane constant ) ) ; } <SENTENCE_END/>

plane

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create plane shape ( plane normal , plane constant ) ) ; } <SENTENCE_END/>

(Copy Probability: 4.9%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create plane shape ( plane normal , plane constant ) ) ; } <SENTENCE_END/>

shape

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create plane shape ( plane normal , plane constant ) ) ; } <SENTENCE_END/>

(Copy Probability: 5.3%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create plane shape ( plane normal , plane constant ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create plane shape ( plane normal , plane constant ) ) ; } <SENTENCE_END/>

(Copy Probability: 5.0%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create plane shape ( plane normal , plane constant ) ) ; } <SENTENCE_END/>


Original Name swig,director,bt,bullet,world,importer,create,box,shape

swig

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create box shape ( half extents ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.4%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create box shape ( half extents ) ) ; } <SENTENCE_END/>

director

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create box shape ( half extents ) ) ; } <SENTENCE_END/>

(Copy Probability: 60.9%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create box shape ( half extents ) ) ; } <SENTENCE_END/>

bt

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create box shape ( half extents ) ) ; } <SENTENCE_END/>

(Copy Probability: 25.1%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create box shape ( half extents ) ) ; } <SENTENCE_END/>

bullet

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create box shape ( half extents ) ) ; } <SENTENCE_END/>

(Copy Probability: 3.6%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create box shape ( half extents ) ) ; } <SENTENCE_END/>

world

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create box shape ( half extents ) ) ; } <SENTENCE_END/>

(Copy Probability: 4.3%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create box shape ( half extents ) ) ; } <SENTENCE_END/>

importer

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create box shape ( half extents ) ) ; } <SENTENCE_END/>

(Copy Probability: 4.3%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create box shape ( half extents ) ) ; } <SENTENCE_END/>

create

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create box shape ( half extents ) ) ; } <SENTENCE_END/>

(Copy Probability: 4.3%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create box shape ( half extents ) ) ; } <SENTENCE_END/>

box

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create box shape ( half extents ) ) ; } <SENTENCE_END/>

(Copy Probability: 4.4%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create box shape ( half extents ) ) ; } <SENTENCE_END/>

shape

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create box shape ( half extents ) ) ; } <SENTENCE_END/>

(Copy Probability: 4.6%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create box shape ( half extents ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create box shape ( half extents ) ) ; } <SENTENCE_END/>

(Copy Probability: 4.3%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create box shape ( half extents ) ) ; } <SENTENCE_END/>


Original Name swig,director,bt,bullet,world,importer,create,sphere,shape

swig

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create sphere shape ( radius ) ) ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create sphere shape ( radius ) ) ; } <SENTENCE_END/>

director

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create sphere shape ( radius ) ) ; } <SENTENCE_END/>

(Copy Probability: 30.0%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create sphere shape ( radius ) ) ; } <SENTENCE_END/>

bt

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create sphere shape ( radius ) ) ; } <SENTENCE_END/>

(Copy Probability: 29.9%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create sphere shape ( radius ) ) ; } <SENTENCE_END/>

bullet

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create sphere shape ( radius ) ) ; } <SENTENCE_END/>

(Copy Probability: 4.2%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create sphere shape ( radius ) ) ; } <SENTENCE_END/>

world

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create sphere shape ( radius ) ) ; } <SENTENCE_END/>

(Copy Probability: 5.2%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create sphere shape ( radius ) ) ; } <SENTENCE_END/>

importer

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create sphere shape ( radius ) ) ; } <SENTENCE_END/>

(Copy Probability: 4.7%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create sphere shape ( radius ) ) ; } <SENTENCE_END/>

create

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create sphere shape ( radius ) ) ; } <SENTENCE_END/>

(Copy Probability: 4.7%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create sphere shape ( radius ) ) ; } <SENTENCE_END/>

sphere

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create sphere shape ( radius ) ) ; } <SENTENCE_END/>

(Copy Probability: 4.5%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create sphere shape ( radius ) ) ; } <SENTENCE_END/>

shape

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create sphere shape ( radius ) ) ; } <SENTENCE_END/>

(Copy Probability: 5.3%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create sphere shape ( radius ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create sphere shape ( radius ) ) ; } <SENTENCE_END/>

(Copy Probability: 4.7%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create sphere shape ( radius ) ) ; } <SENTENCE_END/>


Original Name swig,director,bt,bullet,world,importer,create,capsule,shape,x

swig

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>

(Copy Probability: 2.2%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>

director

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>

(Copy Probability: 97.1%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>

bt

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>

(Copy Probability: 93.0%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>

bullet

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>

(Copy Probability: 6.3%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>

world

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>

(Copy Probability: 7.5%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>

importer

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>

(Copy Probability: 5.9%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>

create

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>

(Copy Probability: 5.9%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>

capsule

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>

(Copy Probability: 6.0%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>

shape

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>

(Copy Probability: 7.9%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>

x

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>

(Copy Probability: 6.9%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>

(Copy Probability: 5.9%)

<SENTENCE_START> { return bt collision shape . get c ptr ( jself . create capsule shape x ( radius , height ) ) ; } <SENTENCE_END/>