get,ray,direction,inverse
get
get
(9.74e-01)
inverse
(8.37e-03)
ray
(4.38e-03)
direction
(4.19e-03)
callback
(2.66e-03)
ptr
(8.29e-04)
c
(6.71e-04)
broadphase
(2.52e-04)
return
(2.32e-04)
bt
(2.11e-04)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
broadphase
ray
callback
ray
direction
inverse
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
broadphase
ray
callback
ray
direction
inverse
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
ray
ray
(7.95e-01)
direction
(1.95e-01)
callback
(4.24e-03)
%END%
(3.47e-03)
inverse
(1.68e-03)
get
(8.04e-05)
c
(3.08e-05)
set
(2.82e-05)
ptr
(1.88e-05)
swig
(1.83e-05)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
broadphase
ray
callback
ray
direction
inverse
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
broadphase
ray
callback
ray
direction
inverse
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
direction
direction
(7.16e-01)
inverse
(2.68e-01)
ray
(1.17e-02)
%END%
(3.50e-03)
get
(1.65e-04)
ptr
(7.64e-05)
c
(6.92e-05)
callback
(4.42e-05)
jni
(3.01e-05)
collision
(2.76e-05)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
broadphase
ray
callback
ray
direction
inverse
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
broadphase
ray
callback
ray
direction
inverse
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
inverse
inverse
(5.02e-01)
%END%
(4.66e-01)
get
(2.02e-02)
direction
(6.83e-03)
c
(4.18e-04)
ptr
(3.24e-04)
%UNK%
(2.09e-04)
bt
(1.70e-04)
ray
(1.51e-04)
swig
(1.32e-04)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
broadphase
ray
callback
ray
direction
inverse
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
broadphase
ray
callback
ray
direction
inverse
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.24e-01)
inverse
(4.77e-02)
get
(2.12e-02)
c
(6.05e-04)
%UNK%
(3.61e-04)
ptr
(3.45e-04)
direction
(2.85e-04)
bt
(2.56e-04)
swig
(2.23e-04)
ray
(1.63e-04)
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
broadphase
ray
callback
ray
direction
inverse
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
long
c
ptr
=
collision
jni
.
bt
broadphase
ray
callback
ray
direction
inverse
get
(
swig
c
ptr
,
this
)
;
return
(
c
ptr
==
0
)
?
null
:
new
bt
vector
3
(
c
ptr
,
false
)
;
}
<SENTENCE_END/>
set,signs
set
set
(9.80e-01)
signs
(1.45e-02)
callback
(2.66e-03)
ray
(4.02e-04)
broadphase
(1.73e-04)
collision
(1.61e-04)
this
(1.55e-04)
c
(1.32e-04)
jni
(1.31e-04)
ptr
(1.30e-04)
<SENTENCE_START>
{
collision
jni
.
bt
broadphase
ray
callback
signs
set
(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
broadphase
ray
callback
signs
set
(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
signs
signs
(9.95e-01)
set
(3.25e-03)
callback
(1.46e-03)
%UNK%
(2.08e-04)
%END%
(1.33e-04)
get
(3.76e-06)
release
(3.57e-06)
swig
(3.49e-06)
ray
(3.11e-06)
data
(2.40e-06)
<SENTENCE_START>
{
collision
jni
.
bt
broadphase
ray
callback
signs
set
(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
broadphase
ray
callback
signs
set
(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.90e-01)
signs
(4.70e-03)
set
(1.01e-03)
collision
(3.09e-04)
c
(2.52e-04)
value
(2.46e-04)
%UNK%
(2.46e-04)
swig
(2.30e-04)
jni
(1.75e-04)
callback
(1.52e-04)
<SENTENCE_START>
{
collision
jni
.
bt
broadphase
ray
callback
signs
set
(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
broadphase
ray
callback
signs
set
(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
get,signs
get
get
(9.80e-01)
signs
(1.46e-02)
callback
(2.97e-03)
ray
(3.94e-04)
return
(2.42e-04)
collision
(1.73e-04)
broadphase
(1.37e-04)
ptr
(1.28e-04)
c
(1.28e-04)
jni
(9.06e-05)
<SENTENCE_START>
{
return
collision
jni
.
bt
broadphase
ray
callback
signs
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
broadphase
ray
callback
signs
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
signs
signs
(9.92e-01)
get
(4.63e-03)
callback
(1.12e-03)
%UNK%
(1.06e-03)
%END%
(6.35e-04)
set
(6.65e-05)
swig
(2.07e-05)
ray
(1.39e-05)
instance
(1.13e-05)
c
(1.06e-05)
<SENTENCE_START>
{
return
collision
jni
.
bt
broadphase
ray
callback
signs
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
broadphase
ray
callback
signs
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.88e-01)
signs
(4.83e-03)
get
(1.68e-03)
c
(4.59e-04)
collision
(3.96e-04)
%UNK%
(2.83e-04)
swig
(2.77e-04)
jni
(2.71e-04)
ptr
(2.59e-04)
return
(2.31e-04)
<SENTENCE_START>
{
return
collision
jni
.
bt
broadphase
ray
callback
signs
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
broadphase
ray
callback
signs
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
set,lambda,max
set
set
(9.85e-01)
max
(5.91e-03)
lambda
(4.73e-03)
callback
(1.46e-03)
ray
(5.37e-04)
broadphase
(2.90e-04)
c
(1.58e-04)
this
(1.52e-04)
collision
(1.52e-04)
swig
(1.42e-04)
<SENTENCE_START>
{
collision
jni
.
bt
broadphase
ray
callback
lambda
max
set
(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
broadphase
ray
callback
lambda
max
set
(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
lambda
lambda
(9.39e-01)
max
(5.85e-02)
%END%
(1.10e-03)
callback
(1.02e-03)
%UNK%
(1.69e-04)
set
(1.52e-04)
get
(1.31e-05)
ray
(6.73e-06)
swig
(6.61e-06)
valid
(4.74e-06)
<SENTENCE_START>
{
collision
jni
.
bt
broadphase
ray
callback
lambda
max
set
(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
broadphase
ray
callback
lambda
max
set
(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
max
max
(9.47e-01)
%END%
(3.99e-02)
lambda
(1.11e-02)
set
(2.06e-03)
callback
(3.98e-05)
collision
(2.04e-05)
jni
(1.82e-05)
value
(1.47e-05)
%UNK%
(1.25e-05)
this
(1.13e-05)
<SENTENCE_START>
{
collision
jni
.
bt
broadphase
ray
callback
lambda
max
set
(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
broadphase
ray
callback
lambda
max
set
(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.78e-01)
max
(1.76e-02)
set
(2.96e-03)
%UNK%
(1.92e-04)
2
(1.02e-04)
lambda
(9.13e-05)
ray
(7.09e-05)
swig
(5.22e-05)
valid
(4.01e-05)
edge
(3.90e-05)
<SENTENCE_START>
{
collision
jni
.
bt
broadphase
ray
callback
lambda
max
set
(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
collision
jni
.
bt
broadphase
ray
callback
lambda
max
set
(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
get,lambda,max
get
get
(9.86e-01)
max
(4.86e-03)
lambda
(4.76e-03)
callback
(1.31e-03)
ray
(4.51e-04)
return
(2.83e-04)
broadphase
(2.23e-04)
collision
(1.76e-04)
c
(1.71e-04)
swig
(1.34e-04)
<SENTENCE_START>
{
return
collision
jni
.
bt
broadphase
ray
callback
lambda
max
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
broadphase
ray
callback
lambda
max
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
lambda
lambda
(9.38e-01)
max
(5.95e-02)
%END%
(8.72e-04)
callback
(6.05e-04)
%UNK%
(3.91e-04)
get
(1.06e-04)
set
(4.34e-05)
valid
(1.19e-05)
c
(1.10e-05)
ray
(1.04e-05)
<SENTENCE_START>
{
return
collision
jni
.
bt
broadphase
ray
callback
lambda
max
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
broadphase
ray
callback
lambda
max
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
max
max
(9.70e-01)
%END%
(1.86e-02)
lambda
(7.48e-03)
get
(3.51e-03)
callback
(1.83e-05)
jni
(1.60e-05)
collision
(1.58e-05)
ptr
(1.42e-05)
c
(1.17e-05)
%UNK%
(8.55e-06)
<SENTENCE_START>
{
return
collision
jni
.
bt
broadphase
ray
callback
lambda
max
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
broadphase
ray
callback
lambda
max
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.77e-01)
max
(1.68e-02)
get
(4.65e-03)
%UNK%
(2.16e-04)
2
(1.88e-04)
ray
(8.37e-05)
valid
(7.53e-05)
lambda
(6.99e-05)
rad
(6.38e-05)
swig
(6.32e-05)
<SENTENCE_START>
{
return
collision
jni
.
bt
broadphase
ray
callback
lambda
max
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
collision
jni
.
bt
broadphase
ray
callback
lambda
max
get
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
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buffer
buffer
(2.00e-01)
changed
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to
(6.34e-02)
%END%
(6.34e-02)
wrap
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set
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render
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%UNK%
(2.76e-02)
with
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array
(1.75e-02)
<SENTENCE_START>
{
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(
is
bound
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{
gdx
.
gl
20
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
limit
(
)
,
byte
buffer
,
usage
)
;
is
dirty
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<SENTENCE_END/>
<SENTENCE_START>
{
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(
is
bound
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{
gdx
.
gl
20
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
limit
(
)
,
byte
buffer
,
usage
)
;
is
dirty
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false
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<SENTENCE_END/>
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(6.88e-01)
buffer
(6.19e-02)
changed
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gl
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bound
(1.93e-02)
array
(1.24e-02)
byte
(1.06e-02)
performed
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to
(9.32e-03)
20
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<SENTENCE_START>
{
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(
is
bound
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{
gdx
.
gl
20
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
limit
(
)
,
byte
buffer
,
usage
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;
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dirty
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<SENTENCE_END/>
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{
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(
is
bound
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gdx
.
gl
20
.
gl
buffer
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(
gl
20
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gl
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buffer
,
byte
buffer
.
limit
(
)
,
byte
buffer
,
usage
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dirty
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%END%
(8.68e-01)
buffer
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gl
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byte
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20
(6.90e-03)
array
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bound
(4.31e-03)
data
(3.99e-03)
limit
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performed
(2.44e-03)
<SENTENCE_START>
{
if
(
is
bound
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gdx
.
gl
20
.
gl
buffer
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(
gl
20
.
gl
array
buffer
,
byte
buffer
.
limit
(
)
,
byte
buffer
,
usage
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dirty
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<SENTENCE_END/>
<SENTENCE_START>
{
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(
is
bound
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gdx
.
gl
20
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
limit
(
)
,
byte
buffer
,
usage
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;
is
dirty
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create
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bind
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get
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attribute
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%END%
(2.05e-02)
load
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alloc
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calculate
(1.41e-02)
end
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<SENTENCE_START>
{
final
gl
20
gl
=
gdx
.
gl
20
;
gl
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
buffer
handle
)
;
final
int
num
attributes
=
attributes
.
size
(
)
;
if
(
locations
==
null
)
{
for
(
int
i
=
0
;
i
<
num
attributes
;
i
++
)
{
final
vertex
attribute
attribute
=
attributes
.
get
(
i
)
;
final
int
location
=
shader
.
get
attribute
location
(
attribute
.
alias
)
;
if
(
location
<
0
)
continue
;
shader
.
enable
vertex
attribute
(
location
)
;
shader
.
set
vertex
attribute
(
location
,
attribute
.
num
components
,
attribute
.
type
,
attribute
.
normalized
,
attributes
.
vertex
size
,
attribute
.
offset
)
;
}
}
else
{
for
(
int
i
=
0
;
i
<
num
attributes
;
i
++
)
{
final
vertex
attribute
attribute
=
attributes
.
get
(
i
)
;
final
int
location
=
locations
[
i
]
;
if
(
location
<
0
)
continue
;
shader
.
enable
vertex
attribute
(
location
)
;
shader
.
set
vertex
attribute
(
location
,
attribute
.
num
components
,
attribute
.
type
,
attribute
.
normalized
,
attributes
.
vertex
size
,
attribute
.
offset
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
gl
20
gl
=
gdx
.
gl
20
;
gl
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
buffer
handle
)
;
final
int
num
attributes
=
attributes
.
size
(
)
;
if
(
locations
==
null
)
{
for
(
int
i
=
0
;
i
<
num
attributes
;
i
++
)
{
final
vertex
attribute
attribute
=
attributes
.
get
(
i
)
;
final
int
location
=
shader
.
get
attribute
location
(
attribute
.
alias
)
;
if
(
location
<
0
)
continue
;
shader
.
enable
vertex
attribute
(
location
)
;
shader
.
set
vertex
attribute
(
location
,
attribute
.
num
components
,
attribute
.
type
,
attribute
.
normalized
,
attributes
.
vertex
size
,
attribute
.
offset
)
;
}
}
else
{
for
(
int
i
=
0
;
i
<
num
attributes
;
i
++
)
{
final
vertex
attribute
attribute
=
attributes
.
get
(
i
)
;
final
int
location
=
locations
[
i
]
;
if
(
location
<
0
)
continue
;
shader
.
enable
vertex
attribute
(
location
)
;
shader
.
set
vertex
attribute
(
location
,
attribute
.
num
components
,
attribute
.
type
,
attribute
.
normalized
,
attributes
.
vertex
size
,
attribute
.
offset
)
;
}
}
}
<SENTENCE_END/>
attributes
%END%
(4.75e-01)
attributes
(1.03e-01)
attribute
(4.52e-02)
vertex
(2.32e-02)
location
(1.93e-02)
bind
(1.70e-02)
num
(1.26e-02)
int
(1.13e-02)
buffer
(1.01e-02)
create
(9.64e-03)
<SENTENCE_START>
{
final
gl
20
gl
=
gdx
.
gl
20
;
gl
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
buffer
handle
)
;
final
int
num
attributes
=
attributes
.
size
(
)
;
if
(
locations
==
null
)
{
for
(
int
i
=
0
;
i
<
num
attributes
;
i
++
)
{
final
vertex
attribute
attribute
=
attributes
.
get
(
i
)
;
final
int
location
=
shader
.
get
attribute
location
(
attribute
.
alias
)
;
if
(
location
<
0
)
continue
;
shader
.
enable
vertex
attribute
(
location
)
;
shader
.
set
vertex
attribute
(
location
,
attribute
.
num
components
,
attribute
.
type
,
attribute
.
normalized
,
attributes
.
vertex
size
,
attribute
.
offset
)
;
}
}
else
{
for
(
int
i
=
0
;
i
<
num
attributes
;
i
++
)
{
final
vertex
attribute
attribute
=
attributes
.
get
(
i
)
;
final
int
location
=
locations
[
i
]
;
if
(
location
<
0
)
continue
;
shader
.
enable
vertex
attribute
(
location
)
;
shader
.
set
vertex
attribute
(
location
,
attribute
.
num
components
,
attribute
.
type
,
attribute
.
normalized
,
attributes
.
vertex
size
,
attribute
.
offset
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
gl
20
gl
=
gdx
.
gl
20
;
gl
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
buffer
handle
)
;
final
int
num
attributes
=
attributes
.
size
(
)
;
if
(
locations
==
null
)
{
for
(
int
i
=
0
;
i
<
num
attributes
;
i
++
)
{
final
vertex
attribute
attribute
=
attributes
.
get
(
i
)
;
final
int
location
=
shader
.
get
attribute
location
(
attribute
.
alias
)
;
if
(
location
<
0
)
continue
;
shader
.
enable
vertex
attribute
(
location
)
;
shader
.
set
vertex
attribute
(
location
,
attribute
.
num
components
,
attribute
.
type
,
attribute
.
normalized
,
attributes
.
vertex
size
,
attribute
.
offset
)
;
}
}
else
{
for
(
int
i
=
0
;
i
<
num
attributes
;
i
++
)
{
final
vertex
attribute
attribute
=
attributes
.
get
(
i
)
;
final
int
location
=
locations
[
i
]
;
if
(
location
<
0
)
continue
;
shader
.
enable
vertex
attribute
(
location
)
;
shader
.
set
vertex
attribute
(
location
,
attribute
.
num
components
,
attribute
.
type
,
attribute
.
normalized
,
attributes
.
vertex
size
,
attribute
.
offset
)
;
}
}
}
<SENTENCE_END/>
%END%
%END%
(8.52e-01)
attribute
(2.16e-02)
attributes
(5.19e-03)
buffer
(4.96e-03)
vertex
(4.83e-03)
bind
(4.66e-03)
location
(4.09e-03)
all
(3.89e-03)
box
(2.94e-03)
create
(2.81e-03)
<SENTENCE_START>
{
final
gl
20
gl
=
gdx
.
gl
20
;
gl
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
buffer
handle
)
;
final
int
num
attributes
=
attributes
.
size
(
)
;
if
(
locations
==
null
)
{
for
(
int
i
=
0
;
i
<
num
attributes
;
i
++
)
{
final
vertex
attribute
attribute
=
attributes
.
get
(
i
)
;
final
int
location
=
shader
.
get
attribute
location
(
attribute
.
alias
)
;
if
(
location
<
0
)
continue
;
shader
.
enable
vertex
attribute
(
location
)
;
shader
.
set
vertex
attribute
(
location
,
attribute
.
num
components
,
attribute
.
type
,
attribute
.
normalized
,
attributes
.
vertex
size
,
attribute
.
offset
)
;
}
}
else
{
for
(
int
i
=
0
;
i
<
num
attributes
;
i
++
)
{
final
vertex
attribute
attribute
=
attributes
.
get
(
i
)
;
final
int
location
=
locations
[
i
]
;
if
(
location
<
0
)
continue
;
shader
.
enable
vertex
attribute
(
location
)
;
shader
.
set
vertex
attribute
(
location
,
attribute
.
num
components
,
attribute
.
type
,
attribute
.
normalized
,
attributes
.
vertex
size
,
attribute
.
offset
)
;
}
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
final
gl
20
gl
=
gdx
.
gl
20
;
gl
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
buffer
handle
)
;
final
int
num
attributes
=
attributes
.
size
(
)
;
if
(
locations
==
null
)
{
for
(
int
i
=
0
;
i
<
num
attributes
;
i
++
)
{
final
vertex
attribute
attribute
=
attributes
.
get
(
i
)
;
final
int
location
=
shader
.
get
attribute
location
(
attribute
.
alias
)
;
if
(
location
<
0
)
continue
;
shader
.
enable
vertex
attribute
(
location
)
;
shader
.
set
vertex
attribute
(
location
,
attribute
.
num
components
,
attribute
.
type
,
attribute
.
normalized
,
attributes
.
vertex
size
,
attribute
.
offset
)
;
}
}
else
{
for
(
int
i
=
0
;
i
<
num
attributes
;
i
++
)
{
final
vertex
attribute
attribute
=
attributes
.
get
(
i
)
;
final
int
location
=
locations
[
i
]
;
if
(
location
<
0
)
continue
;
shader
.
enable
vertex
attribute
(
location
)
;
shader
.
set
vertex
attribute
(
location
,
attribute
.
num
components
,
attribute
.
type
,
attribute
.
normalized
,
attributes
.
vertex
size
,
attribute
.
offset
)
;
}
}
}
<SENTENCE_END/>
bind,data
bind
buffer
(3.25e-01)
render
(5.98e-02)
wrap
(4.85e-02)
new
(3.52e-02)
changed
(3.29e-02)
to
(3.02e-02)
%END%
(2.92e-02)
gl
(2.91e-02)
begin
(2.89e-02)
create
(2.85e-02)
<SENTENCE_START>
{
if
(
is
dirty
)
{
gl
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
buffer
handle
)
;
byte
buffer
.
limit
(
buffer
.
limit
(
)
*
4
)
;
gl
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
limit
(
)
,
byte
buffer
,
usage
)
;
is
dirty
=
false
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
is
dirty
)
{
gl
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
buffer
handle
)
;
byte
buffer
.
limit
(
buffer
.
limit
(
)
*
4
)
;
gl
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
limit
(
)
,
byte
buffer
,
usage
)
;
is
dirty
=
false
;
}
}
<SENTENCE_END/>
data
%END%
(6.84e-01)
buffer
(1.04e-01)
gl
(3.54e-02)
bind
(3.31e-02)
array
(1.29e-02)
byte
(1.17e-02)
to
(5.25e-03)
changed
(4.37e-03)
20
(3.63e-03)
limit
(2.99e-03)
<SENTENCE_START>
{
if
(
is
dirty
)
{
gl
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
buffer
handle
)
;
byte
buffer
.
limit
(
buffer
.
limit
(
)
*
4
)
;
gl
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
limit
(
)
,
byte
buffer
,
usage
)
;
is
dirty
=
false
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
is
dirty
)
{
gl
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
buffer
handle
)
;
byte
buffer
.
limit
(
buffer
.
limit
(
)
*
4
)
;
gl
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
limit
(
)
,
byte
buffer
,
usage
)
;
is
dirty
=
false
;
}
}
<SENTENCE_END/>
%END%
%END%
(9.03e-01)
buffer
(5.60e-02)
bind
(8.76e-03)
gl
(5.23e-03)
array
(2.57e-03)
byte
(1.86e-03)
data
(1.78e-03)
limit
(1.42e-03)
20
(1.27e-03)
performed
(7.37e-04)
<SENTENCE_START>
{
if
(
is
dirty
)
{
gl
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
buffer
handle
)
;
byte
buffer
.
limit
(
buffer
.
limit
(
)
*
4
)
;
gl
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
limit
(
)
,
byte
buffer
,
usage
)
;
is
dirty
=
false
;
}
}
<SENTENCE_END/>
<SENTENCE_START>
{
if
(
is
dirty
)
{
gl
.
gl
bind
buffer
(
gl
20
.
gl
array
buffer
,
buffer
handle
)
;
byte
buffer
.
limit
(
buffer
.
limit
(
)
*
4
)
;
gl
.
gl
buffer
data
(
gl
20
.
gl
array
buffer
,
byte
buffer
.
limit
(
)
,
byte
buffer
,
usage
)
;
is
dirty
=
false
;
}
}
<SENTENCE_END/>
get,c,ptr
get
get
(9.83e-01)
c
(4.72e-03)
obj
(1.88e-03)
swig
(1.36e-03)
is
(8.93e-04)
return
(8.85e-04)
ptr
(5.54e-04)
0
(3.63e-04)
null
(3.14e-04)
obtain
(2.82e-04)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
c
c
(9.96e-01)
ptr
(2.00e-03)
get
(1.04e-03)
%END%
(8.72e-04)
swig
(1.90e-04)
instance
(1.07e-04)
overlaps
(3.51e-05)
derived
(2.62e-05)
match
(7.06e-06)
is
(6.12e-06)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
ptr
ptr
(9.96e-01)
c
(2.15e-03)
%END%
(1.61e-03)
obj
(1.88e-05)
0
(6.12e-06)
get
(6.07e-06)
return
(5.61e-06)
string
(2.74e-06)
instance
(2.57e-06)
swig
(2.31e-06)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
%END%
%END%
(9.61e-01)
ptr
(3.23e-02)
obj
(8.25e-04)
c
(4.05e-04)
return
(2.33e-04)
string
(2.06e-04)
double
(1.33e-04)
at
(1.02e-04)
0
(9.89e-05)
swig
(5.39e-05)
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
(
obj
==
null
)
?
0
:
obj
.
swig
c
ptr
;
}
<SENTENCE_END/>
set,floats
set
set
(9.88e-01)
floats
(8.81e-03)
3
(8.20e-04)
linear
(3.05e-04)
math
(1.94e-04)
this
(1.35e-04)
ptr
(1.11e-04)
c
(1.02e-04)
jni
(8.98e-05)
value
(8.23e-05)
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
floats
set
(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
floats
set
(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
floats
floats
(9.54e-01)
%END%
(3.89e-02)
set
(5.43e-03)
3
(9.18e-04)
swig
(1.43e-04)
value
(8.09e-05)
linear
(6.46e-05)
vertex
(4.92e-05)
c
(4.58e-05)
get
(2.99e-05)
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
floats
set
(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
floats
set
(
swig
c
ptr
,
this
,
value
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.90e-01)
floats
(1.76e-03)
c
(6.53e-04)
bt
(6.34e-04)
value
(5.10e-04)
set
(4.83e-04)
endian
(3.89e-04)
ptr
(3.71e-04)
linear
(3.30e-04)
%UNK%
(2.84e-04)
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
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value
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swig
c
ptr
,
this
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;
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c
ptr
,
this
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this
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c
ptr
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this
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c
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this
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ptr
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this
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v
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c
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this
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v
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v
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ptr
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this
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v
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this
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this
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bt
vector
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swig
c
ptr
,
this
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v
)
;
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.
bt
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swig
c
ptr
,
this
,
v
)
;
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vector
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angle
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swig
c
ptr
,
this
,
v
)
;
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.
bt
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swig
c
ptr
,
this
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v
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;
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bt
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swig
c
ptr
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this
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;
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.
bt
vector
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c
ptr
,
this
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c
ptr
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this
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c
ptr
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this
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c
ptr
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this
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v
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c
ptr
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this
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v
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swig
c
ptr
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this
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v
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c
ptr
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1
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c
ptr
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v
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v
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v
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ptr
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c
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bt
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3
w
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.47e-01)
bt
(3.24e-02)
w
(2.08e-02)
endian
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2
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linear
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swig
(3.19e-03)
set
(2.80e-03)
<SENTENCE_START>
{
return
linear
math
jni
.
bt
vector
3
w
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
linear
math
jni
.
bt
vector
3
w
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
set,max
set
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3
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linear
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this
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vector
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c
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ptr
(1.85e-04)
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
max
(
swig
c
ptr
,
this
,
other
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
max
(
swig
c
ptr
,
this
,
other
)
;
}
<SENTENCE_END/>
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max
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flip
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state
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<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
max
(
swig
c
ptr
,
this
,
other
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
max
(
swig
c
ptr
,
this
,
other
)
;
}
<SENTENCE_END/>
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%END%
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bt
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set
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max
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endian
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equal
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2
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<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
max
(
swig
c
ptr
,
this
,
other
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
max
(
swig
c
ptr
,
this
,
other
)
;
}
<SENTENCE_END/>
set,min
set
set
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min
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3
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linear
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math
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this
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vector
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c
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ptr
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<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
min
(
swig
c
ptr
,
this
,
other
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
min
(
swig
c
ptr
,
this
,
other
)
;
}
<SENTENCE_END/>
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min
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max
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bt
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ext
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test
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equal
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2
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<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
min
(
swig
c
ptr
,
this
,
other
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
min
(
swig
c
ptr
,
this
,
other
)
;
}
<SENTENCE_END/>
%END%
%END%
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bt
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endian
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min
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3
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equal
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2
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linear
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<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
min
(
swig
c
ptr
,
this
,
other
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
min
(
swig
c
ptr
,
this
,
other
)
;
}
<SENTENCE_END/>
set,value
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set
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value
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3
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linear
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x
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this
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math
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ptr
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y
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vector
(4.17e-04)
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
value
(
swig
c
ptr
,
this
,
x
,
y
,
z
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
value
(
swig
c
ptr
,
this
,
x
,
y
,
z
)
;
}
<SENTENCE_END/>
value
value
(8.61e-01)
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set
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%UNK%
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bt
(4.35e-04)
3
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linear
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x
(2.83e-04)
vector
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aligned
(1.64e-04)
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
value
(
swig
c
ptr
,
this
,
x
,
y
,
z
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
value
(
swig
c
ptr
,
this
,
x
,
y
,
z
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.84e-01)
set
(1.43e-03)
bt
(1.39e-03)
%UNK%
(1.17e-03)
3
(4.39e-04)
aligned
(4.13e-04)
value
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(3.73e-04)
linear
(3.65e-04)
rad
(3.43e-04)
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
value
(
swig
c
ptr
,
this
,
x
,
y
,
z
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
value
(
swig
c
ptr
,
this
,
x
,
y
,
z
)
;
}
<SENTENCE_END/>
get,skew,symmetric,matrix
get
get
(9.62e-01)
skew
(1.71e-02)
symmetric
(3.46e-03)
3
(2.75e-03)
v
(1.66e-03)
matrix
(1.60e-03)
c
(1.21e-03)
ptr
(1.07e-03)
vector
(8.54e-04)
linear
(7.17e-04)
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
get
skew
symmetric
matrix
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
v
0
)
,
v
0
,
bt
vector
3
.
get
c
ptr
(
v
1
)
,
v
1
,
bt
vector
3
.
get
c
ptr
(
v
2
)
,
v
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
get
skew
symmetric
matrix
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
v
0
)
,
v
0
,
bt
vector
3
.
get
c
ptr
(
v
1
)
,
v
1
,
bt
vector
3
.
get
c
ptr
(
v
2
)
,
v
2
)
;
}
<SENTENCE_END/>
skew
skew
(9.56e-01)
symmetric
(3.54e-02)
%UNK%
(3.00e-03)
%END%
(2.77e-03)
get
(5.24e-04)
set
(1.85e-04)
bt
(1.84e-04)
create
(9.78e-05)
2
(8.08e-05)
ray
(7.90e-05)
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
get
skew
symmetric
matrix
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
v
0
)
,
v
0
,
bt
vector
3
.
get
c
ptr
(
v
1
)
,
v
1
,
bt
vector
3
.
get
c
ptr
(
v
2
)
,
v
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
get
skew
symmetric
matrix
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
v
0
)
,
v
0
,
bt
vector
3
.
get
c
ptr
(
v
1
)
,
v
1
,
bt
vector
3
.
get
c
ptr
(
v
2
)
,
v
2
)
;
}
<SENTENCE_END/>
symmetric
symmetric
(9.00e-01)
matrix
(9.07e-02)
skew
(4.47e-03)
%END%
(3.00e-03)
ptr
(1.97e-04)
v
(1.81e-04)
c
(1.50e-04)
bt
(1.16e-04)
%UNK%
(1.03e-04)
3
(7.96e-05)
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
get
skew
symmetric
matrix
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
v
0
)
,
v
0
,
bt
vector
3
.
get
c
ptr
(
v
1
)
,
v
1
,
bt
vector
3
.
get
c
ptr
(
v
2
)
,
v
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
get
skew
symmetric
matrix
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
v
0
)
,
v
0
,
bt
vector
3
.
get
c
ptr
(
v
1
)
,
v
1
,
bt
vector
3
.
get
c
ptr
(
v
2
)
,
v
2
)
;
}
<SENTENCE_END/>
matrix
matrix
(6.47e-01)
%END%
(2.82e-01)
symmetric
(2.42e-02)
%UNK%
(4.51e-03)
bt
(4.37e-03)
3
(2.41e-03)
2
(1.98e-03)
set
(1.06e-03)
ptr
(1.05e-03)
ray
(9.67e-04)
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
get
skew
symmetric
matrix
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
v
0
)
,
v
0
,
bt
vector
3
.
get
c
ptr
(
v
1
)
,
v
1
,
bt
vector
3
.
get
c
ptr
(
v
2
)
,
v
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
get
skew
symmetric
matrix
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
v
0
)
,
v
0
,
bt
vector
3
.
get
c
ptr
(
v
1
)
,
v
1
,
bt
vector
3
.
get
c
ptr
(
v
2
)
,
v
2
)
;
}
<SENTENCE_END/>
%END%
%END%
(8.34e-01)
matrix
(6.87e-02)
%UNK%
(1.15e-02)
bt
(1.14e-02)
3
(6.76e-03)
2
(5.15e-03)
endian
(2.58e-03)
convex
(2.58e-03)
ray
(2.52e-03)
set
(2.46e-03)
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
get
skew
symmetric
matrix
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
v
0
)
,
v
0
,
bt
vector
3
.
get
c
ptr
(
v
1
)
,
v
1
,
bt
vector
3
.
get
c
ptr
(
v
2
)
,
v
2
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
get
skew
symmetric
matrix
(
swig
c
ptr
,
this
,
bt
vector
3
.
get
c
ptr
(
v
0
)
,
v
0
,
bt
vector
3
.
get
c
ptr
(
v
1
)
,
v
1
,
bt
vector
3
.
get
c
ptr
(
v
2
)
,
v
2
)
;
}
<SENTENCE_END/>
set,zero
set
set
(9.91e-01)
zero
(3.37e-03)
3
(2.50e-03)
linear
(6.18e-04)
math
(3.40e-04)
vector
(2.62e-04)
ptr
(1.95e-04)
c
(1.79e-04)
jni
(1.53e-04)
this
(1.13e-04)
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
zero
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
zero
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
zero
zero
(9.83e-01)
set
(8.90e-03)
%END%
(5.06e-03)
bt
(7.93e-04)
linear
(1.53e-04)
endian
(1.38e-04)
3
(9.32e-05)
%UNK%
(4.59e-05)
vector
(4.58e-05)
this
(4.43e-05)
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
zero
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
zero
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.85e-01)
bt
(3.52e-03)
endian
(2.35e-03)
zero
(9.08e-04)
3
(5.87e-04)
%UNK%
(4.67e-04)
set
(4.32e-04)
this
(3.96e-04)
ptr
(3.37e-04)
linear
(3.13e-04)
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
zero
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
linear
math
jni
.
bt
vector
3
set
zero
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
is,zero
is
is
(9.85e-01)
zero
(6.49e-03)
3
(4.02e-03)
linear
(9.29e-04)
return
(5.54e-04)
math
(4.18e-04)
vector
(3.54e-04)
jni
(2.09e-04)
ptr
(1.77e-04)
c
(1.75e-04)
<SENTENCE_START>
{
return
linear
math
jni
.
bt
vector
3
is
zero
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
linear
math
jni
.
bt
vector
3
is
zero
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
zero
zero
(9.77e-01)
is
(1.08e-02)
%END%
(7.65e-03)
bt
(1.30e-03)
linear
(6.89e-04)
endian
(2.43e-04)
set
(1.65e-04)
%UNK%
(1.10e-04)
this
(9.60e-05)
solve
(7.30e-05)
<SENTENCE_START>
{
return
linear
math
jni
.
bt
vector
3
is
zero
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
linear
math
jni
.
bt
vector
3
is
zero
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
%END%
%END%
(9.74e-01)
bt
(6.73e-03)
endian
(4.82e-03)
zero
(4.48e-03)
%UNK%
(1.16e-03)
2
(5.05e-04)
3
(4.07e-04)
equal
(3.80e-04)
c
(2.73e-04)
math
(2.44e-04)
<SENTENCE_START>
{
return
linear
math
jni
.
bt
vector
3
is
zero
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
linear
math
jni
.
bt
vector
3
is
zero
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
fuzzy,zero
fuzzy
zero
(9.67e-01)
fuzzy
(2.31e-02)
3
(4.21e-03)
linear
(1.12e-03)
%UNK%
(7.13e-04)
return
(6.35e-04)
math
(4.48e-04)
vector
(3.72e-04)
jni
(2.25e-04)
ptr
(1.65e-04)
<SENTENCE_START>
{
return
linear
math
jni
.
bt
vector
3
fuzzy
zero
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
<SENTENCE_START>
{
return
linear
math
jni
.
bt
vector
3
fuzzy
zero
(
swig
c
ptr
,
this
)
;
}
<SENTENCE_END/>
zero
%END%
(4.47e-01)
zero
(4.03e-01)
fuzzy
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c
ptr
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