Copy+Attentional Convolutional


Original Name on,click

on

<SENTENCE_START> { gdx . app . post runnable ( new runnable ( ) { @ override public void run ( ) { listener . canceled ( ) ; } } ) ; } <SENTENCE_END/>

(Copy Probability: 1.2%)

<SENTENCE_START> { gdx . app . post runnable ( new runnable ( ) { @ override public void run ( ) { listener . canceled ( ) ; } } ) ; } <SENTENCE_END/>

click

<SENTENCE_START> { gdx . app . post runnable ( new runnable ( ) { @ override public void run ( ) { listener . canceled ( ) ; } } ) ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { gdx . app . post runnable ( new runnable ( ) { @ override public void run ( ) { listener . canceled ( ) ; } } ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { gdx . app . post runnable ( new runnable ( ) { @ override public void run ( ) { listener . canceled ( ) ; } } ) ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { gdx . app . post runnable ( new runnable ( ) { @ override public void run ( ) { listener . canceled ( ) ; } } ) ; } <SENTENCE_END/>


Original Name is,touched

is

<SENTENCE_START> { synchronized ( this ) { return touched [ pointer ] ; } } <SENTENCE_END/>

(Copy Probability: 0.7%)

<SENTENCE_START> { synchronized ( this ) { return touched [ pointer ] ; } } <SENTENCE_END/>

touched

<SENTENCE_START> { synchronized ( this ) { return touched [ pointer ] ; } } <SENTENCE_END/>

(Copy Probability: 2.2%)

<SENTENCE_START> { synchronized ( this ) { return touched [ pointer ] ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { synchronized ( this ) { return touched [ pointer ] ; } } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { synchronized ( this ) { return touched [ pointer ] ; } } <SENTENCE_END/>


Original Name set,input,processor

set

<SENTENCE_START> { synchronized ( this ) { this . processor = processor ; } } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { synchronized ( this ) { this . processor = processor ; } } <SENTENCE_END/>

input

<SENTENCE_START> { synchronized ( this ) { this . processor = processor ; } } <SENTENCE_END/>

(Copy Probability: 75.7%)

<SENTENCE_START> { synchronized ( this ) { this . processor = processor ; } } <SENTENCE_END/>

processor

<SENTENCE_START> { synchronized ( this ) { this . processor = processor ; } } <SENTENCE_END/>

(Copy Probability: 0.5%)

<SENTENCE_START> { synchronized ( this ) { this . processor = processor ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { synchronized ( this ) { this . processor = processor ; } } <SENTENCE_END/>

(Copy Probability: 0.6%)

<SENTENCE_START> { synchronized ( this ) { this . processor = processor ; } } <SENTENCE_END/>


Original Name process,events

process

<SENTENCE_START> { synchronized ( this ) { just touched = false ; if ( key just pressed ) { key just pressed = false ; for ( int i = 0 ; i < just pressed keys . length ; i ++ ) { just pressed keys [ i ] = false ; } } if ( processor != null ) { final input processor processor = this . processor ; int len = key events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { key event e = key events . get ( i ) ; current event time stamp = e . time stamp ; switch ( e . type ) { case key event . key down : processor . key down ( e . key code ) ; key just pressed = true ; just pressed keys [ e . key code ] = true ; break ; case key event . key up : processor . key up ( e . key code ) ; break ; case key event . key typed : processor . key typed ( e . key char ) ; } used key events . free ( e ) ; } len = touch events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { touch event e = touch events . get ( i ) ; current event time stamp = e . time stamp ; switch ( e . type ) { case touch event . touch down : processor . touch down ( e . x , e . y , e . pointer , e . button ) ; just touched = true ; break ; case touch event . touch up : processor . touch up ( e . x , e . y , e . pointer , e . button ) ; break ; case touch event . touch dragged : processor . touch dragged ( e . x , e . y , e . pointer ) ; break ; case touch event . touch moved : processor . mouse moved ( e . x , e . y ) ; break ; case touch event . touch scrolled : processor . scrolled ( e . scroll amount ) ; } used touch events . free ( e ) ; } } else { int len = touch events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { touch event e = touch events . get ( i ) ; if ( e . type == touch event . touch down ) just touched = true ; used touch events . free ( e ) ; } len = key events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { used key events . free ( key events . get ( i ) ) ; } } if ( touch events . size ( ) == 0 ) { for ( int i = 0 ; i < delta x . length ; i ++ ) { delta x [ 0 ] = 0 ; delta y [ 0 ] = 0 ; } } key events . clear ( ) ; touch events . clear ( ) ; } } <SENTENCE_END/>

(Copy Probability: 4.1%)

<SENTENCE_START> { synchronized ( this ) { just touched = false ; if ( key just pressed ) { key just pressed = false ; for ( int i = 0 ; i < just pressed keys . length ; i ++ ) { just pressed keys [ i ] = false ; } } if ( processor != null ) { final input processor processor = this . processor ; int len = key events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { key event e = key events . get ( i ) ; current event time stamp = e . time stamp ; switch ( e . type ) { case key event . key down : processor . key down ( e . key code ) ; key just pressed = true ; just pressed keys [ e . key code ] = true ; break ; case key event . key up : processor . key up ( e . key code ) ; break ; case key event . key typed : processor . key typed ( e . key char ) ; } used key events . free ( e ) ; } len = touch events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { touch event e = touch events . get ( i ) ; current event time stamp = e . time stamp ; switch ( e . type ) { case touch event . touch down : processor . touch down ( e . x , e . y , e . pointer , e . button ) ; just touched = true ; break ; case touch event . touch up : processor . touch up ( e . x , e . y , e . pointer , e . button ) ; break ; case touch event . touch dragged : processor . touch dragged ( e . x , e . y , e . pointer ) ; break ; case touch event . touch moved : processor . mouse moved ( e . x , e . y ) ; break ; case touch event . touch scrolled : processor . scrolled ( e . scroll amount ) ; } used touch events . free ( e ) ; } } else { int len = touch events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { touch event e = touch events . get ( i ) ; if ( e . type == touch event . touch down ) just touched = true ; used touch events . free ( e ) ; } len = key events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { used key events . free ( key events . get ( i ) ) ; } } if ( touch events . size ( ) == 0 ) { for ( int i = 0 ; i < delta x . length ; i ++ ) { delta x [ 0 ] = 0 ; delta y [ 0 ] = 0 ; } } key events . clear ( ) ; touch events . clear ( ) ; } } <SENTENCE_END/>

events

<SENTENCE_START> { synchronized ( this ) { just touched = false ; if ( key just pressed ) { key just pressed = false ; for ( int i = 0 ; i < just pressed keys . length ; i ++ ) { just pressed keys [ i ] = false ; } } if ( processor != null ) { final input processor processor = this . processor ; int len = key events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { key event e = key events . get ( i ) ; current event time stamp = e . time stamp ; switch ( e . type ) { case key event . key down : processor . key down ( e . key code ) ; key just pressed = true ; just pressed keys [ e . key code ] = true ; break ; case key event . key up : processor . key up ( e . key code ) ; break ; case key event . key typed : processor . key typed ( e . key char ) ; } used key events . free ( e ) ; } len = touch events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { touch event e = touch events . get ( i ) ; current event time stamp = e . time stamp ; switch ( e . type ) { case touch event . touch down : processor . touch down ( e . x , e . y , e . pointer , e . button ) ; just touched = true ; break ; case touch event . touch up : processor . touch up ( e . x , e . y , e . pointer , e . button ) ; break ; case touch event . touch dragged : processor . touch dragged ( e . x , e . y , e . pointer ) ; break ; case touch event . touch moved : processor . mouse moved ( e . x , e . y ) ; break ; case touch event . touch scrolled : processor . scrolled ( e . scroll amount ) ; } used touch events . free ( e ) ; } } else { int len = touch events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { touch event e = touch events . get ( i ) ; if ( e . type == touch event . touch down ) just touched = true ; used touch events . free ( e ) ; } len = key events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { used key events . free ( key events . get ( i ) ) ; } } if ( touch events . size ( ) == 0 ) { for ( int i = 0 ; i < delta x . length ; i ++ ) { delta x [ 0 ] = 0 ; delta y [ 0 ] = 0 ; } } key events . clear ( ) ; touch events . clear ( ) ; } } <SENTENCE_END/>

(Copy Probability: 12.6%)

<SENTENCE_START> { synchronized ( this ) { just touched = false ; if ( key just pressed ) { key just pressed = false ; for ( int i = 0 ; i < just pressed keys . length ; i ++ ) { just pressed keys [ i ] = false ; } } if ( processor != null ) { final input processor processor = this . processor ; int len = key events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { key event e = key events . get ( i ) ; current event time stamp = e . time stamp ; switch ( e . type ) { case key event . key down : processor . key down ( e . key code ) ; key just pressed = true ; just pressed keys [ e . key code ] = true ; break ; case key event . key up : processor . key up ( e . key code ) ; break ; case key event . key typed : processor . key typed ( e . key char ) ; } used key events . free ( e ) ; } len = touch events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { touch event e = touch events . get ( i ) ; current event time stamp = e . time stamp ; switch ( e . type ) { case touch event . touch down : processor . touch down ( e . x , e . y , e . pointer , e . button ) ; just touched = true ; break ; case touch event . touch up : processor . touch up ( e . x , e . y , e . pointer , e . button ) ; break ; case touch event . touch dragged : processor . touch dragged ( e . x , e . y , e . pointer ) ; break ; case touch event . touch moved : processor . mouse moved ( e . x , e . y ) ; break ; case touch event . touch scrolled : processor . scrolled ( e . scroll amount ) ; } used touch events . free ( e ) ; } } else { int len = touch events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { touch event e = touch events . get ( i ) ; if ( e . type == touch event . touch down ) just touched = true ; used touch events . free ( e ) ; } len = key events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { used key events . free ( key events . get ( i ) ) ; } } if ( touch events . size ( ) == 0 ) { for ( int i = 0 ; i < delta x . length ; i ++ ) { delta x [ 0 ] = 0 ; delta y [ 0 ] = 0 ; } } key events . clear ( ) ; touch events . clear ( ) ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { synchronized ( this ) { just touched = false ; if ( key just pressed ) { key just pressed = false ; for ( int i = 0 ; i < just pressed keys . length ; i ++ ) { just pressed keys [ i ] = false ; } } if ( processor != null ) { final input processor processor = this . processor ; int len = key events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { key event e = key events . get ( i ) ; current event time stamp = e . time stamp ; switch ( e . type ) { case key event . key down : processor . key down ( e . key code ) ; key just pressed = true ; just pressed keys [ e . key code ] = true ; break ; case key event . key up : processor . key up ( e . key code ) ; break ; case key event . key typed : processor . key typed ( e . key char ) ; } used key events . free ( e ) ; } len = touch events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { touch event e = touch events . get ( i ) ; current event time stamp = e . time stamp ; switch ( e . type ) { case touch event . touch down : processor . touch down ( e . x , e . y , e . pointer , e . button ) ; just touched = true ; break ; case touch event . touch up : processor . touch up ( e . x , e . y , e . pointer , e . button ) ; break ; case touch event . touch dragged : processor . touch dragged ( e . x , e . y , e . pointer ) ; break ; case touch event . touch moved : processor . mouse moved ( e . x , e . y ) ; break ; case touch event . touch scrolled : processor . scrolled ( e . scroll amount ) ; } used touch events . free ( e ) ; } } else { int len = touch events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { touch event e = touch events . get ( i ) ; if ( e . type == touch event . touch down ) just touched = true ; used touch events . free ( e ) ; } len = key events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { used key events . free ( key events . get ( i ) ) ; } } if ( touch events . size ( ) == 0 ) { for ( int i = 0 ; i < delta x . length ; i ++ ) { delta x [ 0 ] = 0 ; delta y [ 0 ] = 0 ; } } key events . clear ( ) ; touch events . clear ( ) ; } } <SENTENCE_END/>

(Copy Probability: 9.8%)

<SENTENCE_START> { synchronized ( this ) { just touched = false ; if ( key just pressed ) { key just pressed = false ; for ( int i = 0 ; i < just pressed keys . length ; i ++ ) { just pressed keys [ i ] = false ; } } if ( processor != null ) { final input processor processor = this . processor ; int len = key events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { key event e = key events . get ( i ) ; current event time stamp = e . time stamp ; switch ( e . type ) { case key event . key down : processor . key down ( e . key code ) ; key just pressed = true ; just pressed keys [ e . key code ] = true ; break ; case key event . key up : processor . key up ( e . key code ) ; break ; case key event . key typed : processor . key typed ( e . key char ) ; } used key events . free ( e ) ; } len = touch events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { touch event e = touch events . get ( i ) ; current event time stamp = e . time stamp ; switch ( e . type ) { case touch event . touch down : processor . touch down ( e . x , e . y , e . pointer , e . button ) ; just touched = true ; break ; case touch event . touch up : processor . touch up ( e . x , e . y , e . pointer , e . button ) ; break ; case touch event . touch dragged : processor . touch dragged ( e . x , e . y , e . pointer ) ; break ; case touch event . touch moved : processor . mouse moved ( e . x , e . y ) ; break ; case touch event . touch scrolled : processor . scrolled ( e . scroll amount ) ; } used touch events . free ( e ) ; } } else { int len = touch events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { touch event e = touch events . get ( i ) ; if ( e . type == touch event . touch down ) just touched = true ; used touch events . free ( e ) ; } len = key events . size ( ) ; for ( int i = 0 ; i < len ; i ++ ) { used key events . free ( key events . get ( i ) ) ; } } if ( touch events . size ( ) == 0 ) { for ( int i = 0 ; i < delta x . length ; i ++ ) { delta x [ 0 ] = 0 ; delta y [ 0 ] = 0 ; } } key events . clear ( ) ; touch events . clear ( ) ; } } <SENTENCE_END/>


Original Name on,tap

on

<SENTENCE_START> { post tap ( x , y ) ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { post tap ( x , y ) ; } <SENTENCE_END/>

tap

<SENTENCE_START> { post tap ( x , y ) ; } <SENTENCE_END/>

(Copy Probability: 12.1%)

<SENTENCE_START> { post tap ( x , y ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { post tap ( x , y ) ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { post tap ( x , y ) ; } <SENTENCE_END/>


Original Name on,drop

on

<SENTENCE_START> { post tap ( x , y ) ; } <SENTENCE_END/>

(Copy Probability: 0.9%)

<SENTENCE_START> { post tap ( x , y ) ; } <SENTENCE_END/>

drop

<SENTENCE_START> { post tap ( x , y ) ; } <SENTENCE_END/>

(Copy Probability: 12.1%)

<SENTENCE_START> { post tap ( x , y ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { post tap ( x , y ) ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { post tap ( x , y ) ; } <SENTENCE_END/>


Original Name post,tap

post

<SENTENCE_START> { synchronized ( this ) { touch event event = used touch events . obtain ( ) ; event . time stamp = system . nano time ( ) ; event . pointer = 0 ; event . x = x ; event . y = y ; event . type = touch event . touch down ; touch events . add ( event ) ; event = used touch events . obtain ( ) ; event . time stamp = system . nano time ( ) ; event . pointer = 0 ; event . x = x ; event . y = y ; event . type = touch event . touch up ; touch events . add ( event ) ; } gdx . app . get graphics ( ) . request rendering ( ) ; } <SENTENCE_END/>

(Copy Probability: 3.5%)

<SENTENCE_START> { synchronized ( this ) { touch event event = used touch events . obtain ( ) ; event . time stamp = system . nano time ( ) ; event . pointer = 0 ; event . x = x ; event . y = y ; event . type = touch event . touch down ; touch events . add ( event ) ; event = used touch events . obtain ( ) ; event . time stamp = system . nano time ( ) ; event . pointer = 0 ; event . x = x ; event . y = y ; event . type = touch event . touch up ; touch events . add ( event ) ; } gdx . app . get graphics ( ) . request rendering ( ) ; } <SENTENCE_END/>

tap

<SENTENCE_START> { synchronized ( this ) { touch event event = used touch events . obtain ( ) ; event . time stamp = system . nano time ( ) ; event . pointer = 0 ; event . x = x ; event . y = y ; event . type = touch event . touch down ; touch events . add ( event ) ; event = used touch events . obtain ( ) ; event . time stamp = system . nano time ( ) ; event . pointer = 0 ; event . x = x ; event . y = y ; event . type = touch event . touch up ; touch events . add ( event ) ; } gdx . app . get graphics ( ) . request rendering ( ) ; } <SENTENCE_END/>

(Copy Probability: 41.0%)

<SENTENCE_START> { synchronized ( this ) { touch event event = used touch events . obtain ( ) ; event . time stamp = system . nano time ( ) ; event . pointer = 0 ; event . x = x ; event . y = y ; event . type = touch event . touch down ; touch events . add ( event ) ; event = used touch events . obtain ( ) ; event . time stamp = system . nano time ( ) ; event . pointer = 0 ; event . x = x ; event . y = y ; event . type = touch event . touch up ; touch events . add ( event ) ; } gdx . app . get graphics ( ) . request rendering ( ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { synchronized ( this ) { touch event event = used touch events . obtain ( ) ; event . time stamp = system . nano time ( ) ; event . pointer = 0 ; event . x = x ; event . y = y ; event . type = touch event . touch down ; touch events . add ( event ) ; event = used touch events . obtain ( ) ; event . time stamp = system . nano time ( ) ; event . pointer = 0 ; event . x = x ; event . y = y ; event . type = touch event . touch up ; touch events . add ( event ) ; } gdx . app . get graphics ( ) . request rendering ( ) ; } <SENTENCE_END/>

(Copy Probability: 44.2%)

<SENTENCE_START> { synchronized ( this ) { touch event event = used touch events . obtain ( ) ; event . time stamp = system . nano time ( ) ; event . pointer = 0 ; event . x = x ; event . y = y ; event . type = touch event . touch down ; touch events . add ( event ) ; event = used touch events . obtain ( ) ; event . time stamp = system . nano time ( ) ; event . pointer = 0 ; event . x = x ; event . y = y ; event . type = touch event . touch up ; touch events . add ( event ) ; } gdx . app . get graphics ( ) . request rendering ( ) ; } <SENTENCE_END/>


Original Name run

run

<SENTENCE_START> { input method manager manager = ( input method manager ) context . get system service ( context . input method service ) ; if ( visible ) { view view = ( ( android graphics ) app . get graphics ( ) ) . get view ( ) ; view . set focusable ( true ) ; view . set focusable in touch mode ( true ) ; manager . show soft input ( ( ( android graphics ) app . get graphics ( ) ) . get view ( ) , 0 ) ; } else { manager . hide soft input from window ( ( ( android graphics ) app . get graphics ( ) ) . get view ( ) . get window token ( ) , 0 ) ; } } <SENTENCE_END/>

(Copy Probability: 3.4%)

<SENTENCE_START> { input method manager manager = ( input method manager ) context . get system service ( context . input method service ) ; if ( visible ) { view view = ( ( android graphics ) app . get graphics ( ) ) . get view ( ) ; view . set focusable ( true ) ; view . set focusable in touch mode ( true ) ; manager . show soft input ( ( ( android graphics ) app . get graphics ( ) ) . get view ( ) , 0 ) ; } else { manager . hide soft input from window ( ( ( android graphics ) app . get graphics ( ) ) . get view ( ) . get window token ( ) , 0 ) ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { input method manager manager = ( input method manager ) context . get system service ( context . input method service ) ; if ( visible ) { view view = ( ( android graphics ) app . get graphics ( ) ) . get view ( ) ; view . set focusable ( true ) ; view . set focusable in touch mode ( true ) ; manager . show soft input ( ( ( android graphics ) app . get graphics ( ) ) . get view ( ) , 0 ) ; } else { manager . hide soft input from window ( ( ( android graphics ) app . get graphics ( ) ) . get view ( ) . get window token ( ) , 0 ) ; } } <SENTENCE_END/>

(Copy Probability: 17.6%)

<SENTENCE_START> { input method manager manager = ( input method manager ) context . get system service ( context . input method service ) ; if ( visible ) { view view = ( ( android graphics ) app . get graphics ( ) ) . get view ( ) ; view . set focusable ( true ) ; view . set focusable in touch mode ( true ) ; manager . show soft input ( ( ( android graphics ) app . get graphics ( ) ) . get view ( ) , 0 ) ; } else { manager . hide soft input from window ( ( ( android graphics ) app . get graphics ( ) ) . get view ( ) . get window token ( ) , 0 ) ; } } <SENTENCE_END/>


Original Name update,orientation

update

<SENTENCE_START> { if ( sensor manager . get rotation matrix ( r , null , accelerometer values , magnetic field values ) ) { sensor manager . get orientation ( r , orientation ) ; azimuth = ( float ) math . to degrees ( orientation [ 0 ] ) ; pitch = ( float ) math . to degrees ( orientation [ 1 ] ) ; roll = ( float ) math . to degrees ( orientation [ 2 ] ) ; } } <SENTENCE_END/>

(Copy Probability: 2.9%)

<SENTENCE_START> { if ( sensor manager . get rotation matrix ( r , null , accelerometer values , magnetic field values ) ) { sensor manager . get orientation ( r , orientation ) ; azimuth = ( float ) math . to degrees ( orientation [ 0 ] ) ; pitch = ( float ) math . to degrees ( orientation [ 1 ] ) ; roll = ( float ) math . to degrees ( orientation [ 2 ] ) ; } } <SENTENCE_END/>

orientation

<SENTENCE_START> { if ( sensor manager . get rotation matrix ( r , null , accelerometer values , magnetic field values ) ) { sensor manager . get orientation ( r , orientation ) ; azimuth = ( float ) math . to degrees ( orientation [ 0 ] ) ; pitch = ( float ) math . to degrees ( orientation [ 1 ] ) ; roll = ( float ) math . to degrees ( orientation [ 2 ] ) ; } } <SENTENCE_END/>

(Copy Probability: 58.8%)

<SENTENCE_START> { if ( sensor manager . get rotation matrix ( r , null , accelerometer values , magnetic field values ) ) { sensor manager . get orientation ( r , orientation ) ; azimuth = ( float ) math . to degrees ( orientation [ 0 ] ) ; pitch = ( float ) math . to degrees ( orientation [ 1 ] ) ; roll = ( float ) math . to degrees ( orientation [ 2 ] ) ; } } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( sensor manager . get rotation matrix ( r , null , accelerometer values , magnetic field values ) ) { sensor manager . get orientation ( r , orientation ) ; azimuth = ( float ) math . to degrees ( orientation [ 0 ] ) ; pitch = ( float ) math . to degrees ( orientation [ 1 ] ) ; roll = ( float ) math . to degrees ( orientation [ 2 ] ) ; } } <SENTENCE_END/>

(Copy Probability: 29.2%)

<SENTENCE_START> { if ( sensor manager . get rotation matrix ( r , null , accelerometer values , magnetic field values ) ) { sensor manager . get orientation ( r , orientation ) ; azimuth = ( float ) math . to degrees ( orientation [ 0 ] ) ; pitch = ( float ) math . to degrees ( orientation [ 1 ] ) ; roll = ( float ) math . to degrees ( orientation [ 2 ] ) ; } } <SENTENCE_END/>


Original Name get,rotation,matrix

get

<SENTENCE_START> { sensor manager . %SELF% ( matrix , null , accelerometer values , magnetic field values ) ; } <SENTENCE_END/>

(Copy Probability: 1.0%)

<SENTENCE_START> { sensor manager . %SELF% ( matrix , null , accelerometer values , magnetic field values ) ; } <SENTENCE_END/>

rotation

<SENTENCE_START> { sensor manager . %SELF% ( matrix , null , accelerometer values , magnetic field values ) ; } <SENTENCE_END/>

(Copy Probability: 5.4%)

<SENTENCE_START> { sensor manager . %SELF% ( matrix , null , accelerometer values , magnetic field values ) ; } <SENTENCE_END/>

matrix

<SENTENCE_START> { sensor manager . %SELF% ( matrix , null , accelerometer values , magnetic field values ) ; } <SENTENCE_END/>

(Copy Probability: 1.5%)

<SENTENCE_START> { sensor manager . %SELF% ( matrix , null , accelerometer values , magnetic field values ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { sensor manager . %SELF% ( matrix , null , accelerometer values , magnetic field values ) ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { sensor manager . %SELF% ( matrix , null , accelerometer values , magnetic field values ) ; } <SENTENCE_END/>


Original Name register,sensor,listeners

register

<SENTENCE_START> { if ( config . use accelerometer ) { manager = ( sensor manager ) context . get system service ( context . sensor service ) ; if ( manager . get sensor list ( sensor . type accelerometer ) . size ( ) == 0 ) { accelerometer available = false ; } else { sensor accelerometer = manager . get sensor list ( sensor . type accelerometer ) . get ( 0 ) ; accelerometer listener = new sensor listener ( this . native orientation , this . accelerometer values , this . magnetic field values ) ; accelerometer available = manager . register listener ( accelerometer listener , accelerometer , sensor manager . sensor delay game ) ; } } else accelerometer available = false ; if ( config . use compass ) { if ( manager == null ) manager = ( sensor manager ) context . get system service ( context . sensor service ) ; sensor sensor = manager . get default sensor ( sensor . type magnetic field ) ; if ( sensor != null ) { compass available = accelerometer available ; if ( compass available ) { compass listener = new sensor listener ( this . native orientation , this . accelerometer values , this . magnetic field values ) ; compass available = manager . register listener ( compass listener , sensor , sensor manager . sensor delay game ) ; } } else { compass available = false ; } } else compass available = false ; gdx . app . log ( "AndroidInput" , "sensor listener setup" ) ; } <SENTENCE_END/>

(Copy Probability: 4.4%)

<SENTENCE_START> { if ( config . use accelerometer ) { manager = ( sensor manager ) context . get system service ( context . sensor service ) ; if ( manager . get sensor list ( sensor . type accelerometer ) . size ( ) == 0 ) { accelerometer available = false ; } else { sensor accelerometer = manager . get sensor list ( sensor . type accelerometer ) . get ( 0 ) ; accelerometer listener = new sensor listener ( this . native orientation , this . accelerometer values , this . magnetic field values ) ; accelerometer available = manager . register listener ( accelerometer listener , accelerometer , sensor manager . sensor delay game ) ; } } else accelerometer available = false ; if ( config . use compass ) { if ( manager == null ) manager = ( sensor manager ) context . get system service ( context . sensor service ) ; sensor sensor = manager . get default sensor ( sensor . type magnetic field ) ; if ( sensor != null ) { compass available = accelerometer available ; if ( compass available ) { compass listener = new sensor listener ( this . native orientation , this . accelerometer values , this . magnetic field values ) ; compass available = manager . register listener ( compass listener , sensor , sensor manager . sensor delay game ) ; } } else { compass available = false ; } } else compass available = false ; gdx . app . log ( "AndroidInput" , "sensor listener setup" ) ; } <SENTENCE_END/>

sensor

<SENTENCE_START> { if ( config . use accelerometer ) { manager = ( sensor manager ) context . get system service ( context . sensor service ) ; if ( manager . get sensor list ( sensor . type accelerometer ) . size ( ) == 0 ) { accelerometer available = false ; } else { sensor accelerometer = manager . get sensor list ( sensor . type accelerometer ) . get ( 0 ) ; accelerometer listener = new sensor listener ( this . native orientation , this . accelerometer values , this . magnetic field values ) ; accelerometer available = manager . register listener ( accelerometer listener , accelerometer , sensor manager . sensor delay game ) ; } } else accelerometer available = false ; if ( config . use compass ) { if ( manager == null ) manager = ( sensor manager ) context . get system service ( context . sensor service ) ; sensor sensor = manager . get default sensor ( sensor . type magnetic field ) ; if ( sensor != null ) { compass available = accelerometer available ; if ( compass available ) { compass listener = new sensor listener ( this . native orientation , this . accelerometer values , this . magnetic field values ) ; compass available = manager . register listener ( compass listener , sensor , sensor manager . sensor delay game ) ; } } else { compass available = false ; } } else compass available = false ; gdx . app . log ( "AndroidInput" , "sensor listener setup" ) ; } <SENTENCE_END/>

(Copy Probability: 28.9%)

<SENTENCE_START> { if ( config . use accelerometer ) { manager = ( sensor manager ) context . get system service ( context . sensor service ) ; if ( manager . get sensor list ( sensor . type accelerometer ) . size ( ) == 0 ) { accelerometer available = false ; } else { sensor accelerometer = manager . get sensor list ( sensor . type accelerometer ) . get ( 0 ) ; accelerometer listener = new sensor listener ( this . native orientation , this . accelerometer values , this . magnetic field values ) ; accelerometer available = manager . register listener ( accelerometer listener , accelerometer , sensor manager . sensor delay game ) ; } } else accelerometer available = false ; if ( config . use compass ) { if ( manager == null ) manager = ( sensor manager ) context . get system service ( context . sensor service ) ; sensor sensor = manager . get default sensor ( sensor . type magnetic field ) ; if ( sensor != null ) { compass available = accelerometer available ; if ( compass available ) { compass listener = new sensor listener ( this . native orientation , this . accelerometer values , this . magnetic field values ) ; compass available = manager . register listener ( compass listener , sensor , sensor manager . sensor delay game ) ; } } else { compass available = false ; } } else compass available = false ; gdx . app . log ( "AndroidInput" , "sensor listener setup" ) ; } <SENTENCE_END/>

listeners

<SENTENCE_START> { if ( config . use accelerometer ) { manager = ( sensor manager ) context . get system service ( context . sensor service ) ; if ( manager . get sensor list ( sensor . type accelerometer ) . size ( ) == 0 ) { accelerometer available = false ; } else { sensor accelerometer = manager . get sensor list ( sensor . type accelerometer ) . get ( 0 ) ; accelerometer listener = new sensor listener ( this . native orientation , this . accelerometer values , this . magnetic field values ) ; accelerometer available = manager . register listener ( accelerometer listener , accelerometer , sensor manager . sensor delay game ) ; } } else accelerometer available = false ; if ( config . use compass ) { if ( manager == null ) manager = ( sensor manager ) context . get system service ( context . sensor service ) ; sensor sensor = manager . get default sensor ( sensor . type magnetic field ) ; if ( sensor != null ) { compass available = accelerometer available ; if ( compass available ) { compass listener = new sensor listener ( this . native orientation , this . accelerometer values , this . magnetic field values ) ; compass available = manager . register listener ( compass listener , sensor , sensor manager . sensor delay game ) ; } } else { compass available = false ; } } else compass available = false ; gdx . app . log ( "AndroidInput" , "sensor listener setup" ) ; } <SENTENCE_END/>

(Copy Probability: 12.3%)

<SENTENCE_START> { if ( config . use accelerometer ) { manager = ( sensor manager ) context . get system service ( context . sensor service ) ; if ( manager . get sensor list ( sensor . type accelerometer ) . size ( ) == 0 ) { accelerometer available = false ; } else { sensor accelerometer = manager . get sensor list ( sensor . type accelerometer ) . get ( 0 ) ; accelerometer listener = new sensor listener ( this . native orientation , this . accelerometer values , this . magnetic field values ) ; accelerometer available = manager . register listener ( accelerometer listener , accelerometer , sensor manager . sensor delay game ) ; } } else accelerometer available = false ; if ( config . use compass ) { if ( manager == null ) manager = ( sensor manager ) context . get system service ( context . sensor service ) ; sensor sensor = manager . get default sensor ( sensor . type magnetic field ) ; if ( sensor != null ) { compass available = accelerometer available ; if ( compass available ) { compass listener = new sensor listener ( this . native orientation , this . accelerometer values , this . magnetic field values ) ; compass available = manager . register listener ( compass listener , sensor , sensor manager . sensor delay game ) ; } } else { compass available = false ; } } else compass available = false ; gdx . app . log ( "AndroidInput" , "sensor listener setup" ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( config . use accelerometer ) { manager = ( sensor manager ) context . get system service ( context . sensor service ) ; if ( manager . get sensor list ( sensor . type accelerometer ) . size ( ) == 0 ) { accelerometer available = false ; } else { sensor accelerometer = manager . get sensor list ( sensor . type accelerometer ) . get ( 0 ) ; accelerometer listener = new sensor listener ( this . native orientation , this . accelerometer values , this . magnetic field values ) ; accelerometer available = manager . register listener ( accelerometer listener , accelerometer , sensor manager . sensor delay game ) ; } } else accelerometer available = false ; if ( config . use compass ) { if ( manager == null ) manager = ( sensor manager ) context . get system service ( context . sensor service ) ; sensor sensor = manager . get default sensor ( sensor . type magnetic field ) ; if ( sensor != null ) { compass available = accelerometer available ; if ( compass available ) { compass listener = new sensor listener ( this . native orientation , this . accelerometer values , this . magnetic field values ) ; compass available = manager . register listener ( compass listener , sensor , sensor manager . sensor delay game ) ; } } else { compass available = false ; } } else compass available = false ; gdx . app . log ( "AndroidInput" , "sensor listener setup" ) ; } <SENTENCE_END/>

(Copy Probability: 3.8%)

<SENTENCE_START> { if ( config . use accelerometer ) { manager = ( sensor manager ) context . get system service ( context . sensor service ) ; if ( manager . get sensor list ( sensor . type accelerometer ) . size ( ) == 0 ) { accelerometer available = false ; } else { sensor accelerometer = manager . get sensor list ( sensor . type accelerometer ) . get ( 0 ) ; accelerometer listener = new sensor listener ( this . native orientation , this . accelerometer values , this . magnetic field values ) ; accelerometer available = manager . register listener ( accelerometer listener , accelerometer , sensor manager . sensor delay game ) ; } } else accelerometer available = false ; if ( config . use compass ) { if ( manager == null ) manager = ( sensor manager ) context . get system service ( context . sensor service ) ; sensor sensor = manager . get default sensor ( sensor . type magnetic field ) ; if ( sensor != null ) { compass available = accelerometer available ; if ( compass available ) { compass listener = new sensor listener ( this . native orientation , this . accelerometer values , this . magnetic field values ) ; compass available = manager . register listener ( compass listener , sensor , sensor manager . sensor delay game ) ; } } else { compass available = false ; } } else compass available = false ; gdx . app . log ( "AndroidInput" , "sensor listener setup" ) ; } <SENTENCE_END/>


Original Name unregister,sensor,listeners

unregister

<SENTENCE_START> { if ( manager != null ) { if ( accelerometer listener != null ) { manager . unregister listener ( accelerometer listener ) ; accelerometer listener = null ; } if ( compass listener != null ) { manager . unregister listener ( compass listener ) ; compass listener = null ; } manager = null ; } gdx . app . log ( "AndroidInput" , "sensor listener tear down" ) ; } <SENTENCE_END/>

(Copy Probability: 3.3%)

<SENTENCE_START> { if ( manager != null ) { if ( accelerometer listener != null ) { manager . unregister listener ( accelerometer listener ) ; accelerometer listener = null ; } if ( compass listener != null ) { manager . unregister listener ( compass listener ) ; compass listener = null ; } manager = null ; } gdx . app . log ( "AndroidInput" , "sensor listener tear down" ) ; } <SENTENCE_END/>

sensor

<SENTENCE_START> { if ( manager != null ) { if ( accelerometer listener != null ) { manager . unregister listener ( accelerometer listener ) ; accelerometer listener = null ; } if ( compass listener != null ) { manager . unregister listener ( compass listener ) ; compass listener = null ; } manager = null ; } gdx . app . log ( "AndroidInput" , "sensor listener tear down" ) ; } <SENTENCE_END/>

(Copy Probability: 16.3%)

<SENTENCE_START> { if ( manager != null ) { if ( accelerometer listener != null ) { manager . unregister listener ( accelerometer listener ) ; accelerometer listener = null ; } if ( compass listener != null ) { manager . unregister listener ( compass listener ) ; compass listener = null ; } manager = null ; } gdx . app . log ( "AndroidInput" , "sensor listener tear down" ) ; } <SENTENCE_END/>

listeners

<SENTENCE_START> { if ( manager != null ) { if ( accelerometer listener != null ) { manager . unregister listener ( accelerometer listener ) ; accelerometer listener = null ; } if ( compass listener != null ) { manager . unregister listener ( compass listener ) ; compass listener = null ; } manager = null ; } gdx . app . log ( "AndroidInput" , "sensor listener tear down" ) ; } <SENTENCE_END/>

(Copy Probability: 7.9%)

<SENTENCE_START> { if ( manager != null ) { if ( accelerometer listener != null ) { manager . unregister listener ( accelerometer listener ) ; accelerometer listener = null ; } if ( compass listener != null ) { manager . unregister listener ( compass listener ) ; compass listener = null ; } manager = null ; } gdx . app . log ( "AndroidInput" , "sensor listener tear down" ) ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { if ( manager != null ) { if ( accelerometer listener != null ) { manager . unregister listener ( accelerometer listener ) ; accelerometer listener = null ; } if ( compass listener != null ) { manager . unregister listener ( compass listener ) ; compass listener = null ; } manager = null ; } gdx . app . log ( "AndroidInput" , "sensor listener tear down" ) ; } <SENTENCE_END/>

(Copy Probability: 4.2%)

<SENTENCE_START> { if ( manager != null ) { if ( accelerometer listener != null ) { manager . unregister listener ( accelerometer listener ) ; accelerometer listener = null ; } if ( compass listener != null ) { manager . unregister listener ( compass listener ) ; compass listener = null ; } manager = null ; } gdx . app . log ( "AndroidInput" , "sensor listener tear down" ) ; } <SENTENCE_END/>


Original Name get,free,pointer,index

get

<SENTENCE_START> { int len = real id . length ; for ( int i = 0 ; i < len ; i ++ ) { if ( real id [ i ] == - 1 ) return i ; } real id = resize ( real id ) ; touch x = resize ( touch x ) ; touch y = resize ( touch y ) ; delta x = resize ( delta x ) ; delta y = resize ( delta y ) ; touched = resize ( touched ) ; button = resize ( button ) ; return len ; } <SENTENCE_END/>

(Copy Probability: 2.7%)

<SENTENCE_START> { int len = real id . length ; for ( int i = 0 ; i < len ; i ++ ) { if ( real id [ i ] == - 1 ) return i ; } real id = resize ( real id ) ; touch x = resize ( touch x ) ; touch y = resize ( touch y ) ; delta x = resize ( delta x ) ; delta y = resize ( delta y ) ; touched = resize ( touched ) ; button = resize ( button ) ; return len ; } <SENTENCE_END/>

free

<SENTENCE_START> { int len = real id . length ; for ( int i = 0 ; i < len ; i ++ ) { if ( real id [ i ] == - 1 ) return i ; } real id = resize ( real id ) ; touch x = resize ( touch x ) ; touch y = resize ( touch y ) ; delta x = resize ( delta x ) ; delta y = resize ( delta y ) ; touched = resize ( touched ) ; button = resize ( button ) ; return len ; } <SENTENCE_END/>

(Copy Probability: 7.9%)

<SENTENCE_START> { int len = real id . length ; for ( int i = 0 ; i < len ; i ++ ) { if ( real id [ i ] == - 1 ) return i ; } real id = resize ( real id ) ; touch x = resize ( touch x ) ; touch y = resize ( touch y ) ; delta x = resize ( delta x ) ; delta y = resize ( delta y ) ; touched = resize ( touched ) ; button = resize ( button ) ; return len ; } <SENTENCE_END/>

pointer

<SENTENCE_START> { int len = real id . length ; for ( int i = 0 ; i < len ; i ++ ) { if ( real id [ i ] == - 1 ) return i ; } real id = resize ( real id ) ; touch x = resize ( touch x ) ; touch y = resize ( touch y ) ; delta x = resize ( delta x ) ; delta y = resize ( delta y ) ; touched = resize ( touched ) ; button = resize ( button ) ; return len ; } <SENTENCE_END/>

(Copy Probability: 3.9%)

<SENTENCE_START> { int len = real id . length ; for ( int i = 0 ; i < len ; i ++ ) { if ( real id [ i ] == - 1 ) return i ; } real id = resize ( real id ) ; touch x = resize ( touch x ) ; touch y = resize ( touch y ) ; delta x = resize ( delta x ) ; delta y = resize ( delta y ) ; touched = resize ( touched ) ; button = resize ( button ) ; return len ; } <SENTENCE_END/>

index

<SENTENCE_START> { int len = real id . length ; for ( int i = 0 ; i < len ; i ++ ) { if ( real id [ i ] == - 1 ) return i ; } real id = resize ( real id ) ; touch x = resize ( touch x ) ; touch y = resize ( touch y ) ; delta x = resize ( delta x ) ; delta y = resize ( delta y ) ; touched = resize ( touched ) ; button = resize ( button ) ; return len ; } <SENTENCE_END/>

(Copy Probability: 2.8%)

<SENTENCE_START> { int len = real id . length ; for ( int i = 0 ; i < len ; i ++ ) { if ( real id [ i ] == - 1 ) return i ; } real id = resize ( real id ) ; touch x = resize ( touch x ) ; touch y = resize ( touch y ) ; delta x = resize ( delta x ) ; delta y = resize ( delta y ) ; touched = resize ( touched ) ; button = resize ( button ) ; return len ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { int len = real id . length ; for ( int i = 0 ; i < len ; i ++ ) { if ( real id [ i ] == - 1 ) return i ; } real id = resize ( real id ) ; touch x = resize ( touch x ) ; touch y = resize ( touch y ) ; delta x = resize ( delta x ) ; delta y = resize ( delta y ) ; touched = resize ( touched ) ; button = resize ( button ) ; return len ; } <SENTENCE_END/>

(Copy Probability: 5.4%)

<SENTENCE_START> { int len = real id . length ; for ( int i = 0 ; i < len ; i ++ ) { if ( real id [ i ] == - 1 ) return i ; } real id = resize ( real id ) ; touch x = resize ( touch x ) ; touch y = resize ( touch y ) ; delta x = resize ( delta x ) ; delta y = resize ( delta y ) ; touched = resize ( touched ) ; button = resize ( button ) ; return len ; } <SENTENCE_END/>


Original Name resize

resize

<SENTENCE_START> { int [ ] tmp = new int [ orig . length + 2 ] ; system . arraycopy ( orig , 0 , tmp , 0 , orig . length ) ; return tmp ; } <SENTENCE_END/>

(Copy Probability: 1.7%)

<SENTENCE_START> { int [ ] tmp = new int [ orig . length + 2 ] ; system . arraycopy ( orig , 0 , tmp , 0 , orig . length ) ; return tmp ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { int [ ] tmp = new int [ orig . length + 2 ] ; system . arraycopy ( orig , 0 , tmp , 0 , orig . length ) ; return tmp ; } <SENTENCE_END/>

(Copy Probability: 2.3%)

<SENTENCE_START> { int [ ] tmp = new int [ orig . length + 2 ] ; system . arraycopy ( orig , 0 , tmp , 0 , orig . length ) ; return tmp ; } <SENTENCE_END/>


Original Name resize

resize

<SENTENCE_START> { boolean [ ] tmp = new boolean [ orig . length + 2 ] ; system . arraycopy ( orig , 0 , tmp , 0 , orig . length ) ; return tmp ; } <SENTENCE_END/>

(Copy Probability: 1.6%)

<SENTENCE_START> { boolean [ ] tmp = new boolean [ orig . length + 2 ] ; system . arraycopy ( orig , 0 , tmp , 0 , orig . length ) ; return tmp ; } <SENTENCE_END/>

%END%

<SENTENCE_START> { boolean [ ] tmp = new boolean [ orig . length + 2 ] ; system . arraycopy ( orig , 0 , tmp , 0 , orig . length ) ; return tmp ; } <SENTENCE_END/>

(Copy Probability: 2.4%)

<SENTENCE_START> { boolean [ ] tmp = new boolean [ orig . length + 2 ] ; system . arraycopy ( orig , 0 , tmp , 0 , orig . length ) ; return tmp ; } <SENTENCE_END/>


Original Name look,up,pointer,index

look

<SENTENCE_START> { int len = real id . length ; for ( int i = 0 ; i < len ; i ++ ) { if ( real id [ i ] == pointer id ) return i ; } string buffer buf = new string buffer ( ) ; for ( int i = 0 ; i < len ; i ++ ) { buf . append ( i + ":" + real id [ i ] + " " ) ; } gdx . app . log ( "AndroidInput" , "Pointer ID lookup failed: " + pointer id + ", " + buf . to string ( ) ) ; return - 1 ; } <SENTENCE_END/>

(Copy Probability: 3.7%)

<SENTENCE_START> { int len = real id . length ; for ( int i = 0 ; i < len ; i ++ ) { if ( real id [ i ] == pointer id ) return i ; } string buffer buf = new string buffer ( ) ; for ( int i = 0 ; i < len ; i ++ ) { buf . append ( i + ":" + real id [ i ] + " " ) ; } gdx . app . log ( "AndroidInput" , "Pointer ID lookup failed: " + pointer id + ", " + buf . to string ( ) ) ; return - 1 ; } <SENTENCE_END/>

up

<SENTENCE_START> { int len = real id . length ; for ( int i = 0 ; i < len ; i ++ ) { if ( real id [ i ] == pointer id ) return i ; } string buffer buf = new string buffer ( ) ; for ( int i = 0 ; i < len ; i ++ ) { buf . append ( i + ":" + real id [ i ] + " " ) ; } gdx . app . log ( "AndroidInput" , "Pointer ID lookup failed: " + pointer id + ", " + buf . to string ( ) ) ; return - 1 ; } <SENTENCE_END/>

(Copy Probability: 27.8%)

<SENTENCE_START> { int len = real id . length ; for ( int i = 0 ; i < len ; i ++ ) { if ( real id [ i ] == pointer id ) return i ; } string buffer buf = new string buffer ( ) ; for ( int i = 0 ; i < len ; i ++ ) { buf . append ( i + ":" + real id [ i ] + " " ) ; } gdx . app . log ( "AndroidInput" , "Pointer ID lookup failed: " + pointer id + ", " + buf . to string ( ) ) ; return - 1 ; } <SENTENCE_END/>

pointer

<SENTENCE_START> { int len = real id . length ; for ( int i = 0 ; i < len ; i ++ ) { if ( real id [ i ] == pointer id ) return i ; } string buffer buf = new string buffer ( ) ; for ( int i = 0 ; i < len ; i ++ ) { buf . append ( i + ":" + real id [ i ] + " " ) ; } gdx . app . log ( "AndroidInput" , "Pointer ID lookup failed: " + pointer id + ", " + buf . to string ( ) ) ; return - 1 ; } <SENTENCE_END/>

(Copy Probability: 10.6%)

<SENTENCE_START> { int len = real id . length ; for ( int i = 0 ; i < len ; i ++ ) { if ( real id [ i ] == pointer id ) return i ; } string buffer buf = new string buffer ( ) ; for ( int i = 0 ; i < len ; i ++ ) { buf . append ( i + ":" + real id [ i ] + " " ) ; } gdx . app . log ( "AndroidInput" , "Pointer ID lookup failed: " + pointer id + ", " + buf . to string ( ) ) ; return - 1 ; } <SENTENCE_END/>

index